@directivegames/genesys.js 3.1.24
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +123 -0
- package/assets/animation-profiles/mixamo.skeleton-profile.json +63 -0
- package/assets/animation-profiles/rigify.skeleton-profile.json +61 -0
- package/assets/character/SKM_SB_MediumHuman.glb +0 -0
- package/assets/character/config/AnimationStateMachineComponent.md +107 -0
- package/assets/character/config/mannequin-anim.json +53 -0
- package/assets/character/mannequin.glb +0 -0
- package/assets/character/mannequinG.glb +0 -0
- package/assets/default.genesys-scene +194 -0
- package/assets/models/PickupActors/SM_Pickup_Health.glb +0 -0
- package/assets/models/PickupActors/SM_Pickup_Station.glb +0 -0
- package/assets/models/SM_Capsule.glb +0 -0
- package/assets/models/SM_ChamferCube.glb +0 -0
- package/assets/models/SM_Cone.glb +0 -0
- package/assets/models/SM_Cube.glb +0 -0
- package/assets/models/SM_Cylinder.glb +0 -0
- package/assets/models/SM_Plane.glb +0 -0
- package/assets/models/SM_Pyramid.glb +0 -0
- package/assets/models/SM_Sphere.glb +0 -0
- package/assets/models/SM_Torus.glb +0 -0
- package/assets/models/SM_Wedge.glb +0 -0
- package/assets/models/Weapons/SM_ShotGun_01.glb +0 -0
- package/assets/models/demo/Characters/Knightdude.glb +0 -0
- package/assets/models/demo/Characters/Spacedude.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Bush01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Bush02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Flower01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Flower02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Flower03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_GeneratedLandscape.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Grass01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Grass02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Grass03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Mushroom01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Mushroom02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_MushroomCluster01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_MushroomCluster02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock04.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree04.glb +0 -0
- package/assets/models/demo/LowPoly/SM_TreeStump.glb +0 -0
- package/assets/models/demo/LowPoly/SM_TreeTrunk.glb +0 -0
- package/assets/models/demo/LowPoly/low_poly_ship_wreck.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Dirt.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Grass02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Grass02Patch.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Gravel.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Lava.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_LavaStone.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Sand.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Stone.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_StoneA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_StoneC.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Wall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Water.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_Arachnids_Large_Spider.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Adventurer_F01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Adventurer_M01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aviator_F01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aviator_M01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aztec_F01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aztec_M01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_MediumHuman.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Shaman.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_04.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_04.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_05.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_06.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_07.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_SmallCloud01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_SmallCloud_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_AztecStatue.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_Broken_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_Broken_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Crystal_Calendar_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Crystal_Calendar_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Crystal_Skull.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Goldpile_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Goldpile_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Rubble_Skeleton_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_TreasureChest.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_TreasureChestSmall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Wall_Deco_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_AngledWall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Arch.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Beams.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Beams02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Corner.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_CornerB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Floor.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Floor2.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Floor3.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_GrowingTree.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_HalfFloor.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_IronBucket.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Pillar.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Railing.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_RoofWindow.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Stairs01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Statue.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall03B.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall04.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_WallB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_WallTrim.glb +0 -0
- package/assets/models/demo/SandboxAsset/Floors/SM_SB_Floor_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Floors/SM_SB_Floor_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower01_ColorA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower01_ColorB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower02_ColorA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower02_ColorB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower03_ColorA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower03_ColorB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Beach_Grass.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Birgaradier_Tree.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Cactus_Long.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_ElephantEar01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Fern01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_GrassPatch.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Growing_Plant.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Leaf_bush01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Middle_Moss.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Oracle_Tree.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Plant01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Tree01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_plant.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Arrow_large_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Arrow_large_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_HangingBridgeEnd_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_HangingBridgeEnd_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_HangingBridgeMiddle.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_MovingPlatform_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_MovingWall.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_ObsidianTrap.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Scull_Arrowshooter01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Scull_Arrowshooter02.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Snakepit.glb +0 -0
- package/assets/models/demo/SandboxAsset/Rocks/SM_SB_Rock01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Rocks/SM_SB_Rock02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Corner_L.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Corner_R.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Edge.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_End01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Module.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CaribbeanPine_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CaribbeanPine_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CoconutTree01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CoconutTree02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_KapokTree_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_KapokTree_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_QueenPalm_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_QueenPalm_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_TreeTrunk.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimC.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimD.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimE.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimF.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimG.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimH.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimI.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimJ.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Aztec_Wall_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Aztec_Wall_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Brick01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_BrickBlock01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_BrickBlock02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Vineswall01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_WallDecoA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_01B_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_01_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02B_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02C_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02D_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_03B_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_03_128x96.glb +0 -0
- package/assets/prefabs/actors/demo_health_pickup.prefab.json +114 -0
- package/assets/prefabs/actors/demo_health_pickup_spawner.prefab.json +102 -0
- package/assets/prefabs/actors/test.prefab.json +87 -0
- package/assets/shaders/M_Anisotropy_Brushed.material.json +89 -0
- package/assets/shaders/M_Anisotropy_Radial.material.json +55 -0
- package/assets/shaders/M_Chrome.material.json +18 -0
- package/assets/shaders/M_Emissive_Blue.material.json +26 -0
- package/assets/shaders/M_Glass_Frosted.material.json +24 -0
- package/assets/shaders/M_Glass_ThinFilm.material.json +23 -0
- package/assets/shaders/M_Glossy_Grey.material.json +20 -0
- package/assets/shaders/M_Matte_White.material.json +20 -0
- package/assets/shaders/M_Metal_Anisotropic_Gold.material.json +31 -0
- package/assets/shaders/M_Metal_Anisotropic_Silver.material.json +31 -0
- package/assets/shaders/M_Metal_Brushed.material.json +61 -0
- package/assets/shaders/M_Paint_Clearcoat.material.json +28 -0
- package/assets/shaders/M_Stone_Mossy.material.json +153 -0
- package/assets/shaders/M_Stone_Mossy_Snow.material.json +151 -0
- package/assets/shaders/M_Toon_Anime.material.json +49 -0
- package/assets/shaders/M_Toon_Anime_5Step.material.json +45 -0
- package/assets/shaders/M_Toon_Cel.material.json +49 -0
- package/assets/shaders/M_Transmission.material.json +42 -0
- package/assets/shaders/M_Velvet_Blue.material.json +33 -0
- package/assets/shaders/M_Velvet_Purple.material.json +30 -0
- package/assets/shaders/M_Velvet_Red.material.json +33 -0
- package/assets/shaders/M_Wax_SSSLite.material.json +55 -0
- package/assets/shaders/matcap/M_Matcap_Blue.material.json +27 -0
- package/assets/shaders/matcap/M_Matcap_Rainbow.material.json +26 -0
- package/assets/shaders/matcap/M_Matcap_White.material.json +28 -0
- package/assets/sounds/birds.mp3 +0 -0
- package/assets/sounds/explosion.mp3 +0 -0
- package/assets/sounds/game-gun-short.mp3 +0 -0
- package/assets/sounds/laser.mp3 +0 -0
- package/assets/sounds/pickup.mp3 +0 -0
- package/assets/sounds/tuba.mp3 +0 -0
- package/assets/textures/Checkerboard.png +0 -0
- package/assets/textures/Grid_10x10.png +0 -0
- package/assets/textures/T_AnisotropyMap_Radial.png +0 -0
- package/assets/textures/T_Anisotropy_Roughness.png +0 -0
- package/assets/textures/T_Gradient.png +0 -0
- package/assets/textures/T_Grid_01.png +0 -0
- package/assets/textures/T_Grid_01.texture.json +7 -0
- package/assets/textures/T_Metal_Brushed_Normal.png +0 -0
- package/assets/textures/T_Normal.png +0 -0
- package/assets/textures/T_Stone_Mossy_AmbientOcclusion.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_BaseColor.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Normal.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Roughness.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_AmbientOcclusion.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_BaseColor.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_Normal.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_Roughness.jpg +0 -0
- package/assets/textures/T_Toon_Anime_4Step.png +0 -0
- package/assets/textures/T_Toon_Anime_5Step.png +0 -0
- package/assets/textures/T_Toon_Cel_2Step.png +0 -0
- package/assets/textures/T_Wax_Thickness.png +0 -0
- package/assets/textures/matcaps/T_Matcap_Rainbow.png.png +0 -0
- package/assets/textures/matcaps/beige.png +0 -0
- package/assets/textures/matcaps/black.png +0 -0
- package/assets/textures/matcaps/blue.png +0 -0
- package/assets/textures/matcaps/brown.png +0 -0
- package/assets/textures/matcaps/emeraldGreen.png +0 -0
- package/assets/textures/matcaps/gold.png +0 -0
- package/assets/textures/matcaps/gray.png +0 -0
- package/assets/textures/matcaps/green.png +0 -0
- package/assets/textures/matcaps/metal.png +0 -0
- package/assets/textures/matcaps/orange.png +0 -0
- package/assets/textures/matcaps/purple.png +0 -0
- package/assets/textures/matcaps/red.png +0 -0
- package/assets/textures/matcaps/white.png +0 -0
- package/assets/textures/matcaps/yellow.png +0 -0
- package/assets/textures/skybox/citrus_orchard_road_puresky_2k.hdr +0 -0
- package/assets/textures/skybox/venice_sunset_4k.hdr +0 -0
- package/assets/ui/styles/ammo-counter.css +58 -0
- package/assets/ui/styles/compass.css +54 -0
- package/assets/ui/styles/controls-help.css +21 -0
- package/assets/ui/styles/crosshair.css +51 -0
- package/assets/ui/styles/inventory-bar.css +112 -0
- package/assets/ui/styles/inventory-grid.css +257 -0
- package/assets/ui/styles/main-menu.css +59 -0
- package/assets/ui/styles/minimap.css +12 -0
- package/assets/ui/styles/number-display.css +18 -0
- package/assets/ui/styles/progress-bar.css +199 -0
- package/assets/ui/styles/reload-indicator.css +76 -0
- package/assets/ui/templates/ammo-counter.html +7 -0
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- package/src/npc/behavior-tree/behaviors/actions/utility/LookAtTargetAction.ts +136 -0
- package/src/npc/behavior-tree/behaviors/actions/utility/WaitAction.ts +70 -0
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- package/src/npc/behavior-tree/behaviors/conditions/BlackboardValueCondition.ts +144 -0
- package/src/npc/behavior-tree/behaviors/conditions/CanSeeTargetCondition.ts +171 -0
- package/src/npc/behavior-tree/behaviors/conditions/HasLastKnownPositionCondition.ts +63 -0
- package/src/npc/behavior-tree/behaviors/conditions/HpAbovePercentCondition.ts +83 -0
- package/src/npc/behavior-tree/behaviors/conditions/IsPlayerNearCondition.ts +49 -0
- package/src/npc/behavior-tree/behaviors/conditions/TargetBelowHpPercentCondition.ts +61 -0
- package/src/npc/behavior-tree/behaviors/conditions/TargetInConeCondition.ts +106 -0
- package/src/npc/behavior-tree/behaviors/conditions/TimeLimitCondition.ts +65 -0
- package/src/npc/behavior-tree/behaviors/conditions/index.ts +19 -0
- package/src/npc/behavior-tree/behaviors/index.ts +9 -0
- package/src/npc/behavior-tree/blackboard/Blackboard.ts +127 -0
- package/src/npc/behavior-tree/blackboard/BlackboardKey.ts +59 -0
- package/src/npc/behavior-tree/blackboard/index.ts +2 -0
- package/src/npc/behavior-tree/index.ts +27 -0
- package/src/npc/behavior-tree/loader/BehaviorTreeLoader.ts +296 -0
- package/src/npc/behavior-tree/nodes/CompositeNode.ts +100 -0
- package/src/npc/behavior-tree/nodes/LeafNode.ts +11 -0
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- package/src/npc/behavior-tree/nodes/composite/SequenceNode.ts +56 -0
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- package/src/physics/IPhysicsVehicle.ts +162 -0
- package/src/physics/PhysicsEngine.ts +517 -0
- package/src/physics/PhysicsTypes.ts +116 -0
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- package/src/physics/implementations/RapierPhysics.ts +1419 -0
- package/src/physics/implementations/RapierVehicle.ts +267 -0
- package/src/physics/index.ts +16 -0
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- package/src/render/PostProcessManager.ts +1025 -0
- package/src/render/Renderer.ts +310 -0
- package/src/render/Texture.ts +140 -0
- package/src/render/index.ts +22 -0
- package/src/render/lightmapping/LightmapAtlas.ts +248 -0
- package/src/render/lightmapping/LightmapBaker.ts +333 -0
- package/src/render/lightmapping/LightmapManager.ts +752 -0
- package/src/render/lightmapping/LightmapMaterial.ts +283 -0
- package/src/render/lightmapping/LightmapSerialization.ts +336 -0
- package/src/render/lightmapping/LightmapSerializer.ts +309 -0
- package/src/render/lightmapping/MultiLightmapperMaterial.ts +484 -0
- package/src/render/lightmapping/index.ts +18 -0
- package/src/render/postprocessing/EffectPassWrapper.ts +47 -0
- package/src/render/postprocessing/ObjectOutlineEffect.ts +356 -0
- package/src/render/postprocessing/index.ts +2 -0
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- package/src/runtime/InjectedDependencies.ts +70 -0
- package/src/runtime/Utils.ts +146 -0
- package/src/runtime/index.ts +4 -0
- package/src/runtime/materials/MatcapShaderMaterial.ts +242 -0
- package/src/runtime/materials/index.ts +1 -0
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- package/src/scripting/PluginManager.ts +99 -0
- package/src/scripting/index.ts +1 -0
- package/src/storage/defaultStorageProvider.ts +95 -0
- package/src/storage/index.ts +16 -0
- package/src/storage/projectContext.ts +176 -0
- package/src/storage/storageProvider.ts +271 -0
- package/src/systems/ClassRegistry.ts +484 -0
- package/src/systems/ConsoleManager.ts +484 -0
- package/src/systems/ConsoleVariableHandler.ts +105 -0
- package/src/systems/ConsoleVariableManager.ts +288 -0
- package/src/systems/InputManager.ts +1255 -0
- package/src/systems/ObjectNamingSystem.ts +30 -0
- package/src/systems/Stats.ts +178 -0
- package/src/systems/TimerSystem.ts +353 -0
- package/src/systems/TweenManager.ts +107 -0
- package/src/systems/WorldSerialization.ts +1211 -0
- package/src/systems/collision/CollisionConfig.ts +281 -0
- package/src/systems/collision/CollisionTypes.ts +185 -0
- package/src/systems/collision/index.ts +15 -0
- package/src/systems/index.ts +23 -0
- package/src/templates/MyActor.ts +29 -0
- package/src/templates/MySceneComponent.ts +29 -0
- package/src/templates/README.md +1 -0
- package/src/types/rapier-es.d.ts +16 -0
- package/src/types/stats.js.d.ts +22 -0
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- package/src/ui/components/AmmoCounter.ts +126 -0
- package/src/ui/components/BaseUIComponent.md +296 -0
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- package/src/ui/components/ControlsPanel.ts +62 -0
- package/src/ui/components/Crosshair.ts +76 -0
- package/src/ui/components/InventoryBar.ts +224 -0
- package/src/ui/components/InventoryGrid.ts +471 -0
- package/src/ui/components/Minimap.ts +181 -0
- package/src/ui/components/NumberDisplay.ts +198 -0
- package/src/ui/components/ProgressBar.ts +403 -0
- package/src/ui/components/ReloadIndicator.ts +159 -0
- package/src/ui/components/index.ts +12 -0
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- package/src/utils/DescriptionHelpers.ts +93 -0
- package/src/utils/EditorClassMeta.ts +91 -0
- package/src/utils/GlobalAudioManager.ts +370 -0
- package/src/utils/IAsyncLoadable.ts +122 -0
- package/src/utils/MaterialHelpers.ts +321 -0
- package/src/utils/MathHelpers.ts +79 -0
- package/src/utils/NodeJs.ts +79 -0
- package/src/utils/Perlin.ts +346 -0
- package/src/utils/ResourceManager.ts +716 -0
- package/src/utils/SceneGraphUtils.ts +173 -0
- package/src/utils/Spawn.ts +93 -0
- package/src/utils/ThreeJsExtensions.ts +1200 -0
- package/src/utils/TweenExtensions.ts +124 -0
- package/src/utils/UserCodeEngine.ts +243 -0
- package/src/utils/Utils.ts +328 -0
- package/src/utils/VRButtonUtils.ts +125 -0
- package/src/utils/browser-polyfills/module.ts +36 -0
- package/src/utils/browser-polyfills/path.ts +232 -0
- package/src/utils/index.ts +29 -0
- package/src/utils/serialization/cdo.ts +87 -0
- package/src/utils/serialization/clsAlias.ts +92 -0
- package/src/utils/serialization/decorator.ts +176 -0
- package/src/utils/serialization/index.ts +7 -0
- package/src/utils/serialization/prefab.ts +78 -0
- package/src/utils/serialization/prefabManager.ts +88 -0
- package/src/utils/serialization/serializable.ts +28 -0
- package/src/utils/serialization/serializer.ts +1111 -0
- package/src/utils/serialization/specialization.ts +224 -0
- package/src/utils/serialization/specializationUtils.ts +185 -0
- package/src/vfx/VFXComponent.ts +206 -0
- package/src/vfx/index.ts +17 -0
- package/src/vfx/types.ts +287 -0
- package/src/vfx/wawa-vfx-reference.md +399 -0
- package/src/world-commands/common.ts +25 -0
- package/src/world-commands/generate-code.ts +99 -0
- package/src/world-commands/index.ts +19 -0
- package/src/world-commands/place-gltf.ts +63 -0
- package/src/world-commands/place-prefab.ts +62 -0
- package/src/world-commands/place-primitive.ts +128 -0
- package/src/world-commands/remove-actors.ts +32 -0
- package/src/xr/VRActor.ts +71 -0
- package/src/xr/VRControllerHandler.ts +87 -0
- package/src/xr/VRControllerManager.ts +559 -0
- package/src/xr/VRDeviceHandler.ts +77 -0
- package/src/xr/VRHandHandler.ts +166 -0
- package/src/xr/VRInputDevice.ts +374 -0
- package/src/xr/VRPawn.ts +815 -0
- package/src/xr/actor-components/CanvasUIComponent.ts +425 -0
- package/src/xr/actor-components/VRBaseComponent.ts +26 -0
- package/src/xr/actor-components/VRGrabbableComponent.ts +73 -0
- package/src/xr/actor-components/VRInteractableComponent.ts +43 -0
- package/src/xr/index.ts +17 -0
- package/src/xr/pawn-components/VRGrabComponent.ts +435 -0
- package/src/xr/pawn-components/VRInteractComponent.ts +77 -0
- package/src/xr/pawn-components/VRSnapTurnComponent.ts +103 -0
- package/src/xr/pawn-components/VRTeleportComponent.ts +284 -0
- package/src/xr/ui/CanvasColorPicker.ts +172 -0
- package/src/xr/ui/CanvasKeyboard.ts +283 -0
- package/src/xr/ui/CanvasSlider.ts +83 -0
- package/src/xr/ui/CanvasUI.ts +879 -0
- package/src/xr/ui/index.ts +9 -0
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TargetInConeCondition = __decorate([
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EngineClass('TargetInConeCondition'),
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export { TargetInConeCondition };
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//# sourceMappingURL=data:application/json;base64,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1
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import { BehaviorStatus } from '../../BehaviorNode.js';
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2
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import { ConditionEvaluator, type ConditionEvaluatorOptions } from '../ConditionEvaluator.js';
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3
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import type { Blackboard } from '../../blackboard/Blackboard.js';
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4
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export interface TimeLimitConditionOptions extends ConditionEvaluatorOptions {
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/** Time limit in seconds */
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6
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timeLimit?: number;
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7
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/** Blackboard key containing the start time */
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8
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startTimeKey?: string;
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9
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/** Whether to automatically set start time on first evaluation */
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autoSetStartTime?: boolean;
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}
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/**
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* Condition evaluator that checks if we are still within a time limit.
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* Returns Success if within the time limit, Failure if time has expired.
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*/
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export declare class TimeLimitCondition extends ConditionEvaluator {
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private timeLimit;
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private startTimeKey?;
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private autoSetStartTime;
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private hasSetStartTime;
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constructor(options?: TimeLimitConditionOptions);
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protected onReset(): void;
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protected onEvaluate(blackboard: Blackboard): Promise<BehaviorStatus>;
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}
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@@ -0,0 +1,81 @@
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1
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var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
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var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
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else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
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return c > 3 && r && Object.defineProperty(target, key, r), r;
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};
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var __metadata = (this && this.__metadata) || function (k, v) {
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if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
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};
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import { EngineClass } from '../../../../systems/ClassRegistry.js';
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import { BehaviorStatus } from '../../BehaviorNode.js';
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12
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+
import { ConditionEvaluator } from '../ConditionEvaluator.js';
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13
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+
/**
|
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14
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* Condition evaluator that checks if we are still within a time limit.
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15
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+
* Returns Success if within the time limit, Failure if time has expired.
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+
*/
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let TimeLimitCondition = class TimeLimitCondition extends ConditionEvaluator {
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18
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constructor(options = {}) {
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super({
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name: 'TimeLimit',
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+
...options
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});
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Object.defineProperty(this, "timeLimit", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: void 0
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});
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Object.defineProperty(this, "startTimeKey", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: void 0
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+
});
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Object.defineProperty(this, "autoSetStartTime", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: void 0
|
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+
});
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Object.defineProperty(this, "hasSetStartTime", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: false
|
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});
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47
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+
this.timeLimit = options.timeLimit ?? 10.0;
|
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48
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+
this.startTimeKey = options.startTimeKey ?? 'TimeLimitStartTime';
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49
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+
this.autoSetStartTime = options.autoSetStartTime ?? true;
|
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50
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+
}
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51
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+
onReset() {
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super.onReset();
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this.hasSetStartTime = false;
|
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54
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+
}
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55
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async onEvaluate(blackboard) {
|
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56
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+
const currentTime = Date.now() / 1000; // Convert to seconds
|
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// Get or set start time
|
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58
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+
let startTime = blackboard.getValue(this.startTimeKey);
|
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59
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if (startTime === undefined) {
|
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60
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+
if (this.autoSetStartTime) {
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61
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startTime = currentTime;
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blackboard.setValue(this.startTimeKey, startTime);
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63
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this.hasSetStartTime = true;
|
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64
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+
}
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+
else {
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// No start time available and auto-set is disabled
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return BehaviorStatus.Failure;
|
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+
}
|
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69
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+
}
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70
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+
// Calculate elapsed time
|
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71
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+
const elapsedTime = currentTime - startTime;
|
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72
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+
// Check if we're still within the time limit
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73
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+
return elapsedTime <= this.timeLimit ? BehaviorStatus.Success : BehaviorStatus.Failure;
|
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+
}
|
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75
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+
};
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76
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+
TimeLimitCondition = __decorate([
|
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77
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EngineClass('TimeLimitCondition'),
|
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78
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+
__metadata("design:paramtypes", [Object])
|
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79
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+
], TimeLimitCondition);
|
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80
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+
export { TimeLimitCondition };
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81
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+
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiVGltZUxpbWl0Q29uZGl0aW9uLmpzIiwic291cmNlUm9vdCI6IiIsInNvdXJjZXMiOlsiLi4vLi4vLi4vLi4vLi4vLi4vc3JjL25wYy9iZWhhdmlvci10cmVlL2JlaGF2aW9ycy9jb25kaXRpb25zL1RpbWVMaW1pdENvbmRpdGlvbi50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiOzs7Ozs7Ozs7QUFBQSxPQUFPLEVBQUUsV0FBVyxFQUFFLE1BQU0sc0NBQXNDLENBQUM7QUFDbkUsT0FBTyxFQUFFLGNBQWMsRUFBRSxNQUFNLHVCQUF1QixDQUFDO0FBQ3ZELE9BQU8sRUFBRSxrQkFBa0IsRUFBa0MsTUFBTSwwQkFBMEIsQ0FBQztBQWE5Rjs7O0dBR0c7QUFFSSxJQUFNLGtCQUFrQixHQUF4QixNQUFNLGtCQUFtQixTQUFRLGtCQUFrQjtJQU14RCxZQUFZLFVBQXFDLEVBQUU7UUFDakQsS0FBSyxDQUFDO1lBQ0osSUFBSSxFQUFFLFdBQVc7WUFDakIsR0FBRyxPQUFPO1NBQ1gsQ0FBQyxDQUFDO1FBVEc7Ozs7O1dBQWtCO1FBQ2xCOzs7OztXQUFzQjtRQUN0Qjs7Ozs7V0FBMEI7UUFDMUI7Ozs7bUJBQTJCLEtBQUs7V0FBQztRQVF2QyxJQUFJLENBQUMsU0FBUyxHQUFHLE9BQU8sQ0FBQyxTQUFTLElBQUksSUFBSSxDQUFDO1FBQzNDLElBQUksQ0FBQyxZQUFZLEdBQUcsT0FBTyxDQUFDLFlBQVksSUFBSSxvQkFBb0IsQ0FBQztRQUNqRSxJQUFJLENBQUMsZ0JBQWdCLEdBQUcsT0FBTyxDQUFDLGdCQUFnQixJQUFJLElBQUksQ0FBQztJQUMzRCxDQUFDO0lBRWtCLE9BQU87UUFDeEIsS0FBSyxDQUFDLE9BQU8sRUFBRSxDQUFDO1FBQ2hCLElBQUksQ0FBQyxlQUFlLEdBQUcsS0FBSyxDQUFDO0lBQy9CLENBQUM7SUFFa0IsS0FBSyxDQUFDLFVBQVUsQ0FBQyxVQUFzQjtRQUN4RCxNQUFNLFdBQVcsR0FBRyxJQUFJLENBQUMsR0FBRyxFQUFFLEdBQUcsSUFBSSxDQUFDLENBQUMscUJBQXFCO1FBRTVELHdCQUF3QjtRQUN4QixJQUFJLFNBQVMsR0FBRyxVQUFVLENBQUMsUUFBUSxDQUFTLElBQUksQ0FBQyxZQUFhLENBQUMsQ0FBQztRQUNoRSxJQUFJLFNBQVMsS0FBSyxTQUFTLEVBQUUsQ0FBQztZQUM1QixJQUFJLElBQUksQ0FBQyxnQkFBZ0IsRUFBRSxDQUFDO2dCQUMxQixTQUFTLEdBQUcsV0FBVyxDQUFDO2dCQUN4QixVQUFVLENBQUMsUUFBUSxDQUFDLElBQUksQ0FBQyxZQUFhLEVBQUUsU0FBUyxDQUFDLENBQUM7Z0JBQ25ELElBQUksQ0FBQyxlQUFlLEdBQUcsSUFBSSxDQUFDO1lBQzlCLENBQUM7aUJBQU0sQ0FBQztnQkFDTixtREFBbUQ7Z0JBQ25ELE9BQU8sY0FBYyxDQUFDLE9BQU8sQ0FBQztZQUNoQyxDQUFDO1FBQ0gsQ0FBQztRQUVELHlCQUF5QjtRQUN6QixNQUFNLFdBQVcsR0FBRyxXQUFXLEdBQUcsU0FBUyxDQUFDO1FBRTVDLDZDQUE2QztRQUM3QyxPQUFPLFdBQVcsSUFBSSxJQUFJLENBQUMsU0FBUyxDQUFDLENBQUMsQ0FBQyxjQUFjLENBQUMsT0FBTyxDQUFDLENBQUMsQ0FBQyxjQUFjLENBQUMsT0FBTyxDQUFDO0lBQ3pGLENBQUM7Q0FDRixDQUFBO0FBNUNZLGtCQUFrQjtJQUQ5QixXQUFXLENBQUMsb0JBQW9CLENBQUM7O0dBQ3JCLGtCQUFrQixDQTRDOUIifQ==
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@@ -0,0 +1,8 @@
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1
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+
export { BlackboardValueCondition, type BlackboardValueConditionOptions, type ComparisonOperator } from './BlackboardValueCondition.js';
|
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2
|
+
export { IsPlayerNearCondition, type IsPlayerNearConditionOptions } from './IsPlayerNearCondition.js';
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3
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+
export { CanSeeTargetCondition, type CanSeeTargetConditionOptions } from './CanSeeTargetCondition.js';
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4
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+
export { TargetInConeCondition, type TargetInConeConditionOptions } from './TargetInConeCondition.js';
|
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5
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+
export { HpAbovePercentCondition, type HpAbovePercentConditionOptions } from './HpAbovePercentCondition.js';
|
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6
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+
export { TargetBelowHpPercentCondition, type TargetBelowHpPercentConditionOptions } from './TargetBelowHpPercentCondition.js';
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7
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+
export { TimeLimitCondition, type TimeLimitConditionOptions } from './TimeLimitCondition.js';
|
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8
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export { HasLastKnownPositionCondition, type HasLastKnownPositionConditionOptions } from './HasLastKnownPositionCondition.js';
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@@ -0,0 +1,15 @@
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1
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// Generic blackboard condition
|
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2
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+
export { BlackboardValueCondition } from './BlackboardValueCondition.js';
|
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3
|
+
// Distance and proximity conditions
|
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4
|
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export { IsPlayerNearCondition } from './IsPlayerNearCondition.js';
|
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5
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+
// Line of sight and visibility conditions
|
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6
|
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export { CanSeeTargetCondition } from './CanSeeTargetCondition.js';
|
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7
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+
export { TargetInConeCondition } from './TargetInConeCondition.js';
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8
|
+
// Health and stats conditions
|
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9
|
+
export { HpAbovePercentCondition } from './HpAbovePercentCondition.js';
|
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10
|
+
export { TargetBelowHpPercentCondition } from './TargetBelowHpPercentCondition.js';
|
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11
|
+
// Time-based conditions
|
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12
|
+
export { TimeLimitCondition } from './TimeLimitCondition.js';
|
|
13
|
+
// Position and tracking conditions
|
|
14
|
+
export { HasLastKnownPositionCondition } from './HasLastKnownPositionCondition.js';
|
|
15
|
+
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiaW5kZXguanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi8uLi8uLi8uLi8uLi9zcmMvbnBjL2JlaGF2aW9yLXRyZWUvYmVoYXZpb3JzL2NvbmRpdGlvbnMvaW5kZXgudHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6IkFBQUEsK0JBQStCO0FBQy9CLE9BQU8sRUFBRSx3QkFBd0IsRUFBaUUsTUFBTSwrQkFBK0IsQ0FBQztBQUV4SSxvQ0FBb0M7QUFDcEMsT0FBTyxFQUFFLHFCQUFxQixFQUFxQyxNQUFNLDRCQUE0QixDQUFDO0FBRXRHLDBDQUEwQztBQUMxQyxPQUFPLEVBQUUscUJBQXFCLEVBQXFDLE1BQU0sNEJBQTRCLENBQUM7QUFDdEcsT0FBTyxFQUFFLHFCQUFxQixFQUFxQyxNQUFNLDRCQUE0QixDQUFDO0FBRXRHLDhCQUE4QjtBQUM5QixPQUFPLEVBQUUsdUJBQXVCLEVBQXVDLE1BQU0sOEJBQThCLENBQUM7QUFDNUcsT0FBTyxFQUFFLDZCQUE2QixFQUE2QyxNQUFNLG9DQUFvQyxDQUFDO0FBRTlILHdCQUF3QjtBQUN4QixPQUFPLEVBQUUsa0JBQWtCLEVBQWtDLE1BQU0seUJBQXlCLENBQUM7QUFFN0YsbUNBQW1DO0FBQ25DLE9BQU8sRUFBRSw2QkFBNkIsRUFBNkMsTUFBTSxvQ0FBb0MsQ0FBQyJ9
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@@ -0,0 +1,8 @@
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1
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+
// Base behavior classes
|
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2
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+
export { BehaviorAction } from './BehaviorAction.js';
|
|
3
|
+
export { ConditionEvaluator } from './ConditionEvaluator.js';
|
|
4
|
+
// All built-in actions
|
|
5
|
+
export * from './actions/index.js';
|
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6
|
+
// All built-in conditions
|
|
7
|
+
export * from './conditions/index.js';
|
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8
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//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiaW5kZXguanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi8uLi8uLi8uLi9zcmMvbnBjL2JlaGF2aW9yLXRyZWUvYmVoYXZpb3JzL2luZGV4LnRzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiJBQUFBLHdCQUF3QjtBQUN4QixPQUFPLEVBQUUsY0FBYyxFQUE4QixNQUFNLHFCQUFxQixDQUFDO0FBQ2pGLE9BQU8sRUFBRSxrQkFBa0IsRUFBa0MsTUFBTSx5QkFBeUIsQ0FBQztBQUU3Rix1QkFBdUI7QUFDdkIsY0FBYyxvQkFBb0IsQ0FBQztBQUVuQywwQkFBMEI7QUFDMUIsY0FBYyx1QkFBdUIsQ0FBQyJ9
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import type { BlackboardKey } from './BlackboardKey.js';
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import type { Actor } from '../../../actors/Actor.js';
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/**
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* Blackboard provides shared memory for behavior trees.
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* It stores key-value pairs that can be accessed by any node in the tree.
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* The blackboard is automatically populated with common game state information.
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*/
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export declare class Blackboard {
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private data;
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private owner;
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constructor(owner?: Actor);
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/**
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* Set a value in the blackboard
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*/
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setValue<T>(key: BlackboardKey<T> | string, value: T): void;
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/**
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* Get a value from the blackboard
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*/
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getValue<T>(key: BlackboardKey<T> | string): T | undefined;
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/**
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* Check if a key exists in the blackboard
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*/
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hasValue(key: BlackboardKey<any> | string): boolean;
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/**
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* Remove a value from the blackboard
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*/
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removeValue(key: BlackboardKey<any> | string): void;
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/**
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* Clear all values from the blackboard
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*/
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clear(): void;
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/**
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* Get all keys in the blackboard
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*/
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getKeys(): string[];
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/**
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* Get the owner actor of this blackboard
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*/
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getOwner(): Actor | null;
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/**
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* Update the blackboard with common game state information
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*/
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updateGameState(): void;
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/**
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* Get debug information about the blackboard
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*/
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getDebugInfo(): {
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[key: string]: any;
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};
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}
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import * as THREE from 'three';
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/**
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* Blackboard provides shared memory for behavior trees.
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* It stores key-value pairs that can be accessed by any node in the tree.
|
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* The blackboard is automatically populated with common game state information.
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*/
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export class Blackboard {
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constructor(owner) {
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Object.defineProperty(this, "data", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: new Map()
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});
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Object.defineProperty(this, "owner", {
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enumerable: true,
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configurable: true,
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writable: true,
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value: null
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});
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this.owner = owner ?? null;
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}
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/**
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* Set a value in the blackboard
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*/
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setValue(key, value) {
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const keyName = typeof key === 'string' ? key : key.name;
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this.data.set(keyName, value);
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}
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/**
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* Get a value from the blackboard
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*/
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getValue(key) {
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const keyName = typeof key === 'string' ? key : key.name;
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const value = this.data.get(keyName);
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if (value === undefined && typeof key !== 'string' && key.defaultValue !== undefined) {
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return key.defaultValue;
|
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}
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return value;
|
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}
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+
/**
|
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* Check if a key exists in the blackboard
|
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+
*/
|
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hasValue(key) {
|
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+
const keyName = typeof key === 'string' ? key : key.name;
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return this.data.has(keyName);
|
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+
}
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/**
|
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* Remove a value from the blackboard
|
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+
*/
|
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+
removeValue(key) {
|
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+
const keyName = typeof key === 'string' ? key : key.name;
|
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+
this.data.delete(keyName);
|
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+
}
|
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+
/**
|
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+
* Clear all values from the blackboard
|
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+
*/
|
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clear() {
|
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this.data.clear();
|
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+
}
|
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+
/**
|
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* Get all keys in the blackboard
|
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+
*/
|
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+
getKeys() {
|
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return Array.from(this.data.keys());
|
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}
|
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/**
|
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* Get the owner actor of this blackboard
|
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+
*/
|
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getOwner() {
|
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return this.owner;
|
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+
}
|
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+
/**
|
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* Update the blackboard with common game state information
|
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+
*/
|
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updateGameState() {
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if (!this.owner)
|
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+
return;
|
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const world = this.owner.getWorld();
|
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if (!world)
|
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+
return;
|
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// Update owner position
|
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const ownerPosition = new THREE.Vector3();
|
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+
this.owner.rootComponent.getWorldPosition(ownerPosition);
|
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85
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+
this.setValue('SelfPosition', ownerPosition);
|
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|
+
// Find and update player information
|
|
87
|
+
const playerPawn = world.getFirstPlayerPawn();
|
|
88
|
+
if (playerPawn) {
|
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|
+
const playerPosition = new THREE.Vector3();
|
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90
|
+
playerPawn.rootComponent.getWorldPosition(playerPosition);
|
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91
|
+
this.setValue('PlayerPosition', playerPosition);
|
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92
|
+
this.setValue('PlayerActor', playerPawn);
|
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93
|
+
// Calculate distance to player
|
|
94
|
+
const distanceToPlayer = ownerPosition.distanceTo(playerPosition);
|
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95
|
+
this.setValue('DistanceToPlayer', distanceToPlayer);
|
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|
+
}
|
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|
+
else {
|
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|
+
}
|
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|
+
// Update time information
|
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100
|
+
this.setValue('CurrentTime', world.getGameTime());
|
|
101
|
+
}
|
|
102
|
+
/**
|
|
103
|
+
* Get debug information about the blackboard
|
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104
|
+
*/
|
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105
|
+
getDebugInfo() {
|
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|
+
const debugInfo = {};
|
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|
+
for (const [key, value] of this.data.entries()) {
|
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|
+
if (value instanceof THREE.Vector3) {
|
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|
+
debugInfo[key] = `Vector3(${value.x.toFixed(2)}, ${value.y.toFixed(2)}, ${value.z.toFixed(2)})`;
|
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|
+
}
|
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111
|
+
else if (typeof value === 'object' && value?.name) {
|
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|
+
debugInfo[key] = `${value.constructor.name}(${value.name})`;
|
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|
+
}
|
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|
+
else {
|
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115
|
+
debugInfo[key] = value;
|
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116
|
+
}
|
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|
+
}
|
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|
+
return debugInfo;
|
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|
+
}
|
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120
|
+
}
|
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121
|
+
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiQmxhY2tib2FyZC5qcyIsInNvdXJjZVJvb3QiOiIiLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uLy4uL3NyYy9ucGMvYmVoYXZpb3ItdHJlZS9ibGFja2JvYXJkL0JsYWNrYm9hcmQudHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6IkFBQUEsT0FBTyxLQUFLLEtBQUssTUFBTSxPQUFPLENBQUM7QUFLL0I7Ozs7R0FJRztBQUNILE1BQU0sT0FBTyxVQUFVO0lBSXJCLFlBQVksS0FBYTtRQUhqQjs7OzttQkFBeUIsSUFBSSxHQUFHLEVBQUU7V0FBQztRQUNuQzs7OzttQkFBc0IsSUFBSTtXQUFDO1FBR2pDLElBQUksQ0FBQyxLQUFLLEdBQUcsS0FBSyxJQUFJLElBQUksQ0FBQztJQUM3QixDQUFDO0lBRUQ7O09BRUc7SUFDSSxRQUFRLENBQUksR0FBOEIsRUFBRSxLQUFRO1FBQ3pELE1BQU0sT0FBTyxHQUFHLE9BQU8sR0FBRyxLQUFLLFFBQVEsQ0FBQyxDQUFDLENBQUMsR0FBRyxDQUFDLENBQUMsQ0FBQyxHQUFHLENBQUMsSUFBSSxDQUFDO1FBQ3pELElBQUksQ0FBQyxJQUFJLENBQUMsR0FBRyxDQUFDLE9BQU8sRUFBRSxLQUFLLENBQUMsQ0FBQztJQUNoQyxDQUFDO0lBRUQ7O09BRUc7SUFDSSxRQUFRLENBQUksR0FBOEI7UUFDL0MsTUFBTSxPQUFPLEdBQUcsT0FBTyxHQUFHLEtBQUssUUFBUSxDQUFDLENBQUMsQ0FBQyxHQUFHLENBQUMsQ0FBQyxDQUFDLEdBQUcsQ0FBQyxJQUFJLENBQUM7UUFDekQsTUFBTSxLQUFLLEdBQUcsSUFBSSxDQUFDLElBQUksQ0FBQyxHQUFHLENBQUMsT0FBTyxDQUFDLENBQUM7UUFFckMsSUFBSSxLQUFLLEtBQUssU0FBUyxJQUFJLE9BQU8sR0FBRyxLQUFLLFFBQVEsSUFBSSxHQUFHLENBQUMsWUFBWSxLQUFLLFNBQVMsRUFBRSxDQUFDO1lBQ3JGLE9BQU8sR0FBRyxDQUFDLFlBQVksQ0FBQztRQUMxQixDQUFDO1FBRUQsT0FBTyxLQUFLLENBQUM7SUFDZixDQUFDO0lBRUQ7O09BRUc7SUFDSSxRQUFRLENBQUMsR0FBZ0M7UUFDOUMsTUFBTSxPQUFPLEdBQUcsT0FBTyxHQUFHLEtBQUssUUFBUSxDQUFDLENBQUMsQ0FBQyxHQUFHLENBQUMsQ0FBQyxDQUFDLEdBQUcsQ0FBQyxJQUFJLENBQUM7UUFDekQsT0FBTyxJQUFJLENBQUMsSUFBSSxDQUFDLEdBQUcsQ0FBQyxPQUFPLENBQUMsQ0FBQztJQUNoQyxDQUFDO0lBRUQ7O09BRUc7SUFDSSxXQUFXLENBQUMsR0FBZ0M7UUFDakQsTUFBTSxPQUFPLEdBQUcsT0FBTyxHQUFHLEtBQUssUUFBUSxDQUFDLENBQUMsQ0FBQyxHQUFHLENBQUMsQ0FBQyxDQUFDLEdBQUcsQ0FBQyxJQUFJLENBQUM7UUFDekQsSUFBSSxDQUFDLElBQUksQ0FBQyxNQUFNLENBQUMsT0FBTyxDQUFDLENBQUM7SUFDNUIsQ0FBQztJQUVEOztPQUVHO0lBQ0ksS0FBSztRQUNWLElBQUksQ0FBQyxJQUFJLENBQUMsS0FBSyxFQUFFLENBQUM7SUFDcEIsQ0FBQztJQUVEOztPQUVHO0lBQ0ksT0FBTztRQUNaLE9BQU8sS0FBSyxDQUFDLElBQUksQ0FBQyxJQUFJLENBQUMsSUFBSSxDQUFDLElBQUksRUFBRSxDQUFDLENBQUM7SUFDdEMsQ0FBQztJQUVEOztPQUVHO0lBQ0ksUUFBUTtRQUNiLE9BQU8sSUFBSSxDQUFDLEtBQUssQ0FBQztJQUNwQixDQUFDO0lBRUQ7O09BRUc7SUFDSSxlQUFlO1FBQ3BCLElBQUksQ0FBQyxJQUFJLENBQUMsS0FBSztZQUFFLE9BQU87UUFFeEIsTUFBTSxLQUFLLEdBQUcsSUFBSSxDQUFDLEtBQUssQ0FBQyxRQUFRLEVBQUUsQ0FBQztRQUNwQyxJQUFJLENBQUMsS0FBSztZQUFFLE9BQU87UUFFbkIsd0JBQXdCO1FBQ3hCLE1BQU0sYUFBYSxHQUFHLElBQUksS0FBSyxDQUFDLE9BQU8sRUFBRSxDQUFDO1FBQzFDLElBQUksQ0FBQyxLQUFLLENBQUMsYUFBYSxDQUFDLGdCQUFnQixDQUFDLGFBQWEsQ0FBQyxDQUFDO1FBQ3pELElBQUksQ0FBQyxRQUFRLENBQUMsY0FBYyxFQUFFLGFBQWEsQ0FBQyxDQUFDO1FBRTdDLHFDQUFxQztRQUNyQyxNQUFNLFVBQVUsR0FBRyxLQUFLLENBQUMsa0JBQWtCLEVBQUUsQ0FBQztRQUM5QyxJQUFJLFVBQVUsRUFBRSxDQUFDO1lBQ2YsTUFBTSxjQUFjLEdBQUcsSUFBSSxLQUFLLENBQUMsT0FBTyxFQUFFLENBQUM7WUFDM0MsVUFBVSxDQUFDLGFBQWEsQ0FBQyxnQkFBZ0IsQ0FBQyxjQUFjLENBQUMsQ0FBQztZQUMxRCxJQUFJLENBQUMsUUFBUSxDQUFDLGdCQUFnQixFQUFFLGNBQWMsQ0FBQyxDQUFDO1lBQ2hELElBQUksQ0FBQyxRQUFRLENBQUMsYUFBYSxFQUFFLFVBQVUsQ0FBQyxDQUFDO1lBRXpDLCtCQUErQjtZQUMvQixNQUFNLGdCQUFnQixHQUFHLGFBQWEsQ0FBQyxVQUFVLENBQUMsY0FBYyxDQUFDLENBQUM7WUFDbEUsSUFBSSxDQUFDLFFBQVEsQ0FBQyxrQkFBa0IsRUFBRSxnQkFBZ0IsQ0FBQyxDQUFDO1FBQ3RELENBQUM7YUFBTSxDQUFDO1FBRVIsQ0FBQztRQUVELDBCQUEwQjtRQUMxQixJQUFJLENBQUMsUUFBUSxDQUFDLGFBQWEsRUFBRSxLQUFLLENBQUMsV0FBVyxFQUFFLENBQUMsQ0FBQztJQUNwRCxDQUFDO0lBRUQ7O09BRUc7SUFDSSxZQUFZO1FBQ2pCLE1BQU0sU0FBUyxHQUEyQixFQUFFLENBQUM7UUFDN0MsS0FBSyxNQUFNLENBQUMsR0FBRyxFQUFFLEtBQUssQ0FBQyxJQUFJLElBQUksQ0FBQyxJQUFJLENBQUMsT0FBTyxFQUFFLEVBQUUsQ0FBQztZQUMvQyxJQUFJLEtBQUssWUFBWSxLQUFLLENBQUMsT0FBTyxFQUFFLENBQUM7Z0JBQ25DLFNBQVMsQ0FBQyxHQUFHLENBQUMsR0FBRyxXQUFXLEtBQUssQ0FBQyxDQUFDLENBQUMsT0FBTyxDQUFDLENBQUMsQ0FBQyxLQUFLLEtBQUssQ0FBQyxDQUFDLENBQUMsT0FBTyxDQUFDLENBQUMsQ0FBQyxLQUFLLEtBQUssQ0FBQyxDQUFDLENBQUMsT0FBTyxDQUFDLENBQUMsQ0FBQyxHQUFHLENBQUM7WUFDbEcsQ0FBQztpQkFBTSxJQUFJLE9BQU8sS0FBSyxLQUFLLFFBQVEsSUFBSSxLQUFLLEVBQUUsSUFBSSxFQUFFLENBQUM7Z0JBQ3BELFNBQVMsQ0FBQyxHQUFHLENBQUMsR0FBRyxHQUFHLEtBQUssQ0FBQyxXQUFXLENBQUMsSUFBSSxJQUFJLEtBQUssQ0FBQyxJQUFJLEdBQUcsQ0FBQztZQUM5RCxDQUFDO2lCQUFNLENBQUM7Z0JBQ04sU0FBUyxDQUFDLEdBQUcsQ0FBQyxHQUFHLEtBQUssQ0FBQztZQUN6QixDQUFDO1FBQ0gsQ0FBQztRQUNELE9BQU8sU0FBUyxDQUFDO0lBQ25CLENBQUM7Q0FDRiJ9
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
import type * as THREE from 'three';
|
|
2
|
+
/**
|
|
3
|
+
* Typed key for accessing blackboard values.
|
|
4
|
+
* Provides type safety when reading/writing to the blackboard.
|
|
5
|
+
*/
|
|
6
|
+
export declare class BlackboardKey<T = any> {
|
|
7
|
+
readonly name: string;
|
|
8
|
+
readonly type: string;
|
|
9
|
+
readonly defaultValue?: T;
|
|
10
|
+
constructor(name: string, type: string, defaultValue?: T);
|
|
11
|
+
/**
|
|
12
|
+
* Create a key for a boolean value
|
|
13
|
+
*/
|
|
14
|
+
static boolean(name: string, defaultValue?: boolean): BlackboardKey<boolean>;
|
|
15
|
+
/**
|
|
16
|
+
* Create a key for a number value
|
|
17
|
+
*/
|
|
18
|
+
static number(name: string, defaultValue?: number): BlackboardKey<number>;
|
|
19
|
+
/**
|
|
20
|
+
* Create a key for a string value
|
|
21
|
+
*/
|
|
22
|
+
static string(name: string, defaultValue?: string): BlackboardKey<string>;
|
|
23
|
+
/**
|
|
24
|
+
* Create a key for a Vector3 value
|
|
25
|
+
*/
|
|
26
|
+
static vector3(name: string, defaultValue?: THREE.Vector3): BlackboardKey<THREE.Vector3>;
|
|
27
|
+
/**
|
|
28
|
+
* Create a key for an Actor value
|
|
29
|
+
*/
|
|
30
|
+
static actor(name: string, defaultValue?: any): BlackboardKey<any>;
|
|
31
|
+
/**
|
|
32
|
+
* Create a key for an array value
|
|
33
|
+
*/
|
|
34
|
+
static array<T>(name: string, elementType: string, defaultValue?: T[]): BlackboardKey<T[]>;
|
|
35
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Typed key for accessing blackboard values.
|
|
3
|
+
* Provides type safety when reading/writing to the blackboard.
|
|
4
|
+
*/
|
|
5
|
+
export class BlackboardKey {
|
|
6
|
+
constructor(name, type, defaultValue) {
|
|
7
|
+
Object.defineProperty(this, "name", {
|
|
8
|
+
enumerable: true,
|
|
9
|
+
configurable: true,
|
|
10
|
+
writable: true,
|
|
11
|
+
value: void 0
|
|
12
|
+
});
|
|
13
|
+
Object.defineProperty(this, "type", {
|
|
14
|
+
enumerable: true,
|
|
15
|
+
configurable: true,
|
|
16
|
+
writable: true,
|
|
17
|
+
value: void 0
|
|
18
|
+
});
|
|
19
|
+
Object.defineProperty(this, "defaultValue", {
|
|
20
|
+
enumerable: true,
|
|
21
|
+
configurable: true,
|
|
22
|
+
writable: true,
|
|
23
|
+
value: void 0
|
|
24
|
+
});
|
|
25
|
+
this.name = name;
|
|
26
|
+
this.type = type;
|
|
27
|
+
this.defaultValue = defaultValue;
|
|
28
|
+
}
|
|
29
|
+
/**
|
|
30
|
+
* Create a key for a boolean value
|
|
31
|
+
*/
|
|
32
|
+
static boolean(name, defaultValue) {
|
|
33
|
+
return new BlackboardKey(name, 'boolean', defaultValue);
|
|
34
|
+
}
|
|
35
|
+
/**
|
|
36
|
+
* Create a key for a number value
|
|
37
|
+
*/
|
|
38
|
+
static number(name, defaultValue) {
|
|
39
|
+
return new BlackboardKey(name, 'number', defaultValue);
|
|
40
|
+
}
|
|
41
|
+
/**
|
|
42
|
+
* Create a key for a string value
|
|
43
|
+
*/
|
|
44
|
+
static string(name, defaultValue) {
|
|
45
|
+
return new BlackboardKey(name, 'string', defaultValue);
|
|
46
|
+
}
|
|
47
|
+
/**
|
|
48
|
+
* Create a key for a Vector3 value
|
|
49
|
+
*/
|
|
50
|
+
static vector3(name, defaultValue) {
|
|
51
|
+
return new BlackboardKey(name, 'Vector3', defaultValue);
|
|
52
|
+
}
|
|
53
|
+
/**
|
|
54
|
+
* Create a key for an Actor value
|
|
55
|
+
*/
|
|
56
|
+
static actor(name, defaultValue) {
|
|
57
|
+
return new BlackboardKey(name, 'Actor', defaultValue);
|
|
58
|
+
}
|
|
59
|
+
/**
|
|
60
|
+
* Create a key for an array value
|
|
61
|
+
*/
|
|
62
|
+
static array(name, elementType, defaultValue) {
|
|
63
|
+
return new BlackboardKey(name, `${elementType}[]`, defaultValue);
|
|
64
|
+
}
|
|
65
|
+
}
|
|
66
|
+
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiQmxhY2tib2FyZEtleS5qcyIsInNvdXJjZVJvb3QiOiIiLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uLy4uL3NyYy9ucGMvYmVoYXZpb3ItdHJlZS9ibGFja2JvYXJkL0JsYWNrYm9hcmRLZXkudHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6IkFBRUE7OztHQUdHO0FBQ0gsTUFBTSxPQUFPLGFBQWE7SUFLeEIsWUFBWSxJQUFZLEVBQUUsSUFBWSxFQUFFLFlBQWdCO1FBSnhDOzs7OztXQUFhO1FBQ2I7Ozs7O1dBQWE7UUFDYjs7Ozs7V0FBaUI7UUFHL0IsSUFBSSxDQUFDLElBQUksR0FBRyxJQUFJLENBQUM7UUFDakIsSUFBSSxDQUFDLElBQUksR0FBRyxJQUFJLENBQUM7UUFDakIsSUFBSSxDQUFDLFlBQVksR0FBRyxZQUFZLENBQUM7SUFDbkMsQ0FBQztJQUVEOztPQUVHO0lBQ0gsTUFBTSxDQUFDLE9BQU8sQ0FBQyxJQUFZLEVBQUUsWUFBc0I7UUFDakQsT0FBTyxJQUFJLGFBQWEsQ0FBVSxJQUFJLEVBQUUsU0FBUyxFQUFFLFlBQVksQ0FBQyxDQUFDO0lBQ25FLENBQUM7SUFFRDs7T0FFRztJQUNILE1BQU0sQ0FBQyxNQUFNLENBQUMsSUFBWSxFQUFFLFlBQXFCO1FBQy9DLE9BQU8sSUFBSSxhQUFhLENBQVMsSUFBSSxFQUFFLFFBQVEsRUFBRSxZQUFZLENBQUMsQ0FBQztJQUNqRSxDQUFDO0lBRUQ7O09BRUc7SUFDSCxNQUFNLENBQUMsTUFBTSxDQUFDLElBQVksRUFBRSxZQUFxQjtRQUMvQyxPQUFPLElBQUksYUFBYSxDQUFTLElBQUksRUFBRSxRQUFRLEVBQUUsWUFBWSxDQUFDLENBQUM7SUFDakUsQ0FBQztJQUVEOztPQUVHO0lBQ0gsTUFBTSxDQUFDLE9BQU8sQ0FBQyxJQUFZLEVBQUUsWUFBNEI7UUFDdkQsT0FBTyxJQUFJLGFBQWEsQ0FBZ0IsSUFBSSxFQUFFLFNBQVMsRUFBRSxZQUFZLENBQUMsQ0FBQztJQUN6RSxDQUFDO0lBRUQ7O09BRUc7SUFDSCxNQUFNLENBQUMsS0FBSyxDQUFDLElBQVksRUFBRSxZQUFrQjtRQUMzQyxPQUFPLElBQUksYUFBYSxDQUFNLElBQUksRUFBRSxPQUFPLEVBQUUsWUFBWSxDQUFDLENBQUM7SUFDN0QsQ0FBQztJQUVEOztPQUVHO0lBQ0gsTUFBTSxDQUFDLEtBQUssQ0FBSSxJQUFZLEVBQUUsV0FBbUIsRUFBRSxZQUFrQjtRQUNuRSxPQUFPLElBQUksYUFBYSxDQUFNLElBQUksRUFBRSxHQUFHLFdBQVcsSUFBSSxFQUFFLFlBQVksQ0FBQyxDQUFDO0lBQ3hFLENBQUM7Q0FDRiJ9
|
|
@@ -0,0 +1,3 @@
|
|
|
1
|
+
export { Blackboard } from './Blackboard.js';
|
|
2
|
+
export { BlackboardKey } from './BlackboardKey.js';
|
|
3
|
+
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiaW5kZXguanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi8uLi8uLi8uLi9zcmMvbnBjL2JlaGF2aW9yLXRyZWUvYmxhY2tib2FyZC9pbmRleC50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiQUFBQSxPQUFPLEVBQUUsVUFBVSxFQUFFLE1BQU0saUJBQWlCLENBQUM7QUFDN0MsT0FBTyxFQUFFLGFBQWEsRUFBRSxNQUFNLG9CQUFvQixDQUFDIn0=
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
export { BehaviorNode, BehaviorStatus, type BehaviorNodeOptions } from './BehaviorNode.js';
|
|
2
|
+
export { BehaviorTreeComponent, type BehaviorTreeComponentOptions } from './BehaviorTreeComponent.js';
|
|
3
|
+
export { Blackboard, BlackboardKey } from './blackboard/index.js';
|
|
4
|
+
export { CompositeNode, type CompositeNodeOptions } from './nodes/CompositeNode.js';
|
|
5
|
+
export { LeafNode } from './nodes/LeafNode.js';
|
|
6
|
+
export { SequenceNode } from './nodes/composite/SequenceNode.js';
|
|
7
|
+
export { SelectorNode } from './nodes/composite/SelectorNode.js';
|
|
8
|
+
export * from './behaviors/index.js';
|
|
9
|
+
export { BehaviorTreeLoader } from './loader/BehaviorTreeLoader.js';
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
// Core behavior tree classes
|
|
2
|
+
export { BehaviorNode, BehaviorStatus } from './BehaviorNode.js';
|
|
3
|
+
export { BehaviorTreeComponent } from './BehaviorTreeComponent.js';
|
|
4
|
+
// Blackboard system
|
|
5
|
+
export { Blackboard, BlackboardKey } from './blackboard/index.js';
|
|
6
|
+
// Node base classes
|
|
7
|
+
export { CompositeNode } from './nodes/CompositeNode.js';
|
|
8
|
+
export { LeafNode } from './nodes/LeafNode.js';
|
|
9
|
+
// export { DecoratorNode, type DecoratorNodeOptions } from './nodes/decorator/DecoratorNode.js'; // Removed
|
|
10
|
+
// Composite nodes
|
|
11
|
+
export { SequenceNode } from './nodes/composite/SequenceNode.js';
|
|
12
|
+
export { SelectorNode } from './nodes/composite/SelectorNode.js';
|
|
13
|
+
// Decorator nodes
|
|
14
|
+
// (Removed - using attached conditions instead)
|
|
15
|
+
// All behaviors (actions and conditions)
|
|
16
|
+
export * from './behaviors/index.js';
|
|
17
|
+
// JSON Loader
|
|
18
|
+
export { BehaviorTreeLoader } from './loader/BehaviorTreeLoader.js';
|
|
19
|
+
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiaW5kZXguanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi8uLi8uLi9zcmMvbnBjL2JlaGF2aW9yLXRyZWUvaW5kZXgudHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6IkFBQUEsNkJBQTZCO0FBQzdCLE9BQU8sRUFBRSxZQUFZLEVBQUUsY0FBYyxFQUE0QixNQUFNLG1CQUFtQixDQUFDO0FBQzNGLE9BQU8sRUFBRSxxQkFBcUIsRUFBcUMsTUFBTSw0QkFBNEIsQ0FBQztBQUV0RyxvQkFBb0I7QUFDcEIsT0FBTyxFQUNMLFVBQVUsRUFDVixhQUFhLEVBQ2QsTUFBTSx1QkFBdUIsQ0FBQztBQUUvQixvQkFBb0I7QUFDcEIsT0FBTyxFQUFFLGFBQWEsRUFBNkIsTUFBTSwwQkFBMEIsQ0FBQztBQUNwRixPQUFPLEVBQUUsUUFBUSxFQUFFLE1BQU0scUJBQXFCLENBQUM7QUFDL0MsNEdBQTRHO0FBRTVHLGtCQUFrQjtBQUNsQixPQUFPLEVBQUUsWUFBWSxFQUFFLE1BQU0sbUNBQW1DLENBQUM7QUFDakUsT0FBTyxFQUFFLFlBQVksRUFBRSxNQUFNLG1DQUFtQyxDQUFDO0FBRWpFLGtCQUFrQjtBQUNsQixnREFBZ0Q7QUFFaEQseUNBQXlDO0FBQ3pDLGNBQWMsc0JBQXNCLENBQUM7QUFFckMsY0FBYztBQUNkLE9BQU8sRUFBRSxrQkFBa0IsRUFBRSxNQUFNLGdDQUFnQyxDQUFDIn0=
|