@directivegames/genesys.js 3.1.24
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +123 -0
- package/assets/animation-profiles/mixamo.skeleton-profile.json +63 -0
- package/assets/animation-profiles/rigify.skeleton-profile.json +61 -0
- package/assets/character/SKM_SB_MediumHuman.glb +0 -0
- package/assets/character/config/AnimationStateMachineComponent.md +107 -0
- package/assets/character/config/mannequin-anim.json +53 -0
- package/assets/character/mannequin.glb +0 -0
- package/assets/character/mannequinG.glb +0 -0
- package/assets/default.genesys-scene +194 -0
- package/assets/models/PickupActors/SM_Pickup_Health.glb +0 -0
- package/assets/models/PickupActors/SM_Pickup_Station.glb +0 -0
- package/assets/models/SM_Capsule.glb +0 -0
- package/assets/models/SM_ChamferCube.glb +0 -0
- package/assets/models/SM_Cone.glb +0 -0
- package/assets/models/SM_Cube.glb +0 -0
- package/assets/models/SM_Cylinder.glb +0 -0
- package/assets/models/SM_Plane.glb +0 -0
- package/assets/models/SM_Pyramid.glb +0 -0
- package/assets/models/SM_Sphere.glb +0 -0
- package/assets/models/SM_Torus.glb +0 -0
- package/assets/models/SM_Wedge.glb +0 -0
- package/assets/models/Weapons/SM_ShotGun_01.glb +0 -0
- package/assets/models/demo/Characters/Knightdude.glb +0 -0
- package/assets/models/demo/Characters/Spacedude.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Bush01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Bush02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Flower01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Flower02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Flower03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_GeneratedLandscape.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Grass01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Grass02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Grass03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Mushroom01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Mushroom02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_MushroomCluster01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_MushroomCluster02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Rock04.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree01.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree02.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree03.glb +0 -0
- package/assets/models/demo/LowPoly/SM_Tree04.glb +0 -0
- package/assets/models/demo/LowPoly/SM_TreeStump.glb +0 -0
- package/assets/models/demo/LowPoly/SM_TreeTrunk.glb +0 -0
- package/assets/models/demo/LowPoly/low_poly_ship_wreck.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Dirt.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Grass02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Grass02Patch.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Gravel.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Lava.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_LavaStone.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Sand.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Stone.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_StoneA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_StoneC.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Wall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Blocks/SM_SB_Block_Water.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_Arachnids_Large_Spider.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Adventurer_F01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Adventurer_M01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aviator_F01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aviator_M01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aztec_F01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Aztec_M01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_MediumHuman.glb +0 -0
- package/assets/models/demo/SandboxAsset/Characters/SKM_SB_Shaman.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Cloud_04.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_04.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_05.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_06.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_Env_Cloud_07.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_SmallCloud01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Clouds/SM_SB_SmallCloud_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_AztecStatue.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_Broken_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Claypot_Broken_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Crystal_Calendar_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Crystal_Calendar_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Crystal_Skull.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Goldpile_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Goldpile_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Rubble_Skeleton_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_TreasureChest.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_TreasureChestSmall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Decorations/SM_SB_Wall_Deco_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_AngledWall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Arch.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Beams.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Beams02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Corner.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_CornerB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Floor.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Floor2.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Floor3.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_GrowingTree.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_HalfFloor.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_IronBucket.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Pillar.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Railing.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_RoofWindow.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Stairs01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Statue.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall03.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall03B.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_Wall04.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_WallB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Dungeon/SM_SB_WallTrim.glb +0 -0
- package/assets/models/demo/SandboxAsset/Floors/SM_SB_Floor_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Floors/SM_SB_Floor_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower01_ColorA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower01_ColorB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower02_ColorA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower02_ColorB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower03_ColorA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Flowers/SM_SB_Flower03_ColorB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Beach_Grass.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Birgaradier_Tree.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Cactus_Long.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_ElephantEar01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Fern01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_GrassPatch.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Growing_Plant.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Leaf_bush01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Middle_Moss.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Oracle_Tree.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Plant01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_Tree01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Foliage/SM_SB_plant.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Arrow_large_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Arrow_large_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_HangingBridgeEnd_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_HangingBridgeEnd_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_HangingBridgeMiddle.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_MovingPlatform_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_MovingWall.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_ObsidianTrap.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Scull_Arrowshooter01.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Scull_Arrowshooter02.glb +0 -0
- package/assets/models/demo/SandboxAsset/GameItems/SM_SB_Snakepit.glb +0 -0
- package/assets/models/demo/SandboxAsset/Rocks/SM_SB_Rock01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Rocks/SM_SB_Rock02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Corner_L.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Corner_R.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Edge.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_End01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Slides/SM_SB_Slide_Module.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CaribbeanPine_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CaribbeanPine_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CoconutTree01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_CoconutTree02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_KapokTree_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_KapokTree_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_QueenPalm_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_QueenPalm_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trees/SM_SB_TreeTrunk.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimB.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimC.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimD.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimE.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimF.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimG.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimH.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimI.glb +0 -0
- package/assets/models/demo/SandboxAsset/Trims/SM_SB_TrimJ.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Aztec_Wall_01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Aztec_Wall_02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Brick01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_BrickBlock01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_BrickBlock02.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Vineswall01.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_WallDecoA.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_01B_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_01_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02B_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02C_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02D_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_02_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_03B_128x96.glb +0 -0
- package/assets/models/demo/SandboxAsset/Walls/SM_SB_Wall_L_03_128x96.glb +0 -0
- package/assets/prefabs/actors/demo_health_pickup.prefab.json +114 -0
- package/assets/prefabs/actors/demo_health_pickup_spawner.prefab.json +102 -0
- package/assets/prefabs/actors/test.prefab.json +87 -0
- package/assets/shaders/M_Anisotropy_Brushed.material.json +89 -0
- package/assets/shaders/M_Anisotropy_Radial.material.json +55 -0
- package/assets/shaders/M_Chrome.material.json +18 -0
- package/assets/shaders/M_Emissive_Blue.material.json +26 -0
- package/assets/shaders/M_Glass_Frosted.material.json +24 -0
- package/assets/shaders/M_Glass_ThinFilm.material.json +23 -0
- package/assets/shaders/M_Glossy_Grey.material.json +20 -0
- package/assets/shaders/M_Matte_White.material.json +20 -0
- package/assets/shaders/M_Metal_Anisotropic_Gold.material.json +31 -0
- package/assets/shaders/M_Metal_Anisotropic_Silver.material.json +31 -0
- package/assets/shaders/M_Metal_Brushed.material.json +61 -0
- package/assets/shaders/M_Paint_Clearcoat.material.json +28 -0
- package/assets/shaders/M_Stone_Mossy.material.json +153 -0
- package/assets/shaders/M_Stone_Mossy_Snow.material.json +151 -0
- package/assets/shaders/M_Toon_Anime.material.json +49 -0
- package/assets/shaders/M_Toon_Anime_5Step.material.json +45 -0
- package/assets/shaders/M_Toon_Cel.material.json +49 -0
- package/assets/shaders/M_Transmission.material.json +42 -0
- package/assets/shaders/M_Velvet_Blue.material.json +33 -0
- package/assets/shaders/M_Velvet_Purple.material.json +30 -0
- package/assets/shaders/M_Velvet_Red.material.json +33 -0
- package/assets/shaders/M_Wax_SSSLite.material.json +55 -0
- package/assets/shaders/matcap/M_Matcap_Blue.material.json +27 -0
- package/assets/shaders/matcap/M_Matcap_Rainbow.material.json +26 -0
- package/assets/shaders/matcap/M_Matcap_White.material.json +28 -0
- package/assets/sounds/birds.mp3 +0 -0
- package/assets/sounds/explosion.mp3 +0 -0
- package/assets/sounds/game-gun-short.mp3 +0 -0
- package/assets/sounds/laser.mp3 +0 -0
- package/assets/sounds/pickup.mp3 +0 -0
- package/assets/sounds/tuba.mp3 +0 -0
- package/assets/textures/Checkerboard.png +0 -0
- package/assets/textures/Grid_10x10.png +0 -0
- package/assets/textures/T_AnisotropyMap_Radial.png +0 -0
- package/assets/textures/T_Anisotropy_Roughness.png +0 -0
- package/assets/textures/T_Gradient.png +0 -0
- package/assets/textures/T_Grid_01.png +0 -0
- package/assets/textures/T_Grid_01.texture.json +7 -0
- package/assets/textures/T_Metal_Brushed_Normal.png +0 -0
- package/assets/textures/T_Normal.png +0 -0
- package/assets/textures/T_Stone_Mossy_AmbientOcclusion.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_BaseColor.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Normal.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Roughness.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_AmbientOcclusion.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_BaseColor.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_Normal.jpg +0 -0
- package/assets/textures/T_Stone_Mossy_Snow_Roughness.jpg +0 -0
- package/assets/textures/T_Toon_Anime_4Step.png +0 -0
- package/assets/textures/T_Toon_Anime_5Step.png +0 -0
- package/assets/textures/T_Toon_Cel_2Step.png +0 -0
- package/assets/textures/T_Wax_Thickness.png +0 -0
- package/assets/textures/matcaps/T_Matcap_Rainbow.png.png +0 -0
- package/assets/textures/matcaps/beige.png +0 -0
- package/assets/textures/matcaps/black.png +0 -0
- package/assets/textures/matcaps/blue.png +0 -0
- package/assets/textures/matcaps/brown.png +0 -0
- package/assets/textures/matcaps/emeraldGreen.png +0 -0
- package/assets/textures/matcaps/gold.png +0 -0
- package/assets/textures/matcaps/gray.png +0 -0
- package/assets/textures/matcaps/green.png +0 -0
- package/assets/textures/matcaps/metal.png +0 -0
- package/assets/textures/matcaps/orange.png +0 -0
- package/assets/textures/matcaps/purple.png +0 -0
- package/assets/textures/matcaps/red.png +0 -0
- package/assets/textures/matcaps/white.png +0 -0
- package/assets/textures/matcaps/yellow.png +0 -0
- package/assets/textures/skybox/citrus_orchard_road_puresky_2k.hdr +0 -0
- package/assets/textures/skybox/venice_sunset_4k.hdr +0 -0
- package/assets/ui/styles/ammo-counter.css +58 -0
- package/assets/ui/styles/compass.css +54 -0
- package/assets/ui/styles/controls-help.css +21 -0
- package/assets/ui/styles/crosshair.css +51 -0
- package/assets/ui/styles/inventory-bar.css +112 -0
- package/assets/ui/styles/inventory-grid.css +257 -0
- package/assets/ui/styles/main-menu.css +59 -0
- package/assets/ui/styles/minimap.css +12 -0
- package/assets/ui/styles/number-display.css +18 -0
- package/assets/ui/styles/progress-bar.css +199 -0
- package/assets/ui/styles/reload-indicator.css +76 -0
- package/assets/ui/templates/ammo-counter.html +7 -0
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- package/src/npc/behavior-tree/behaviors/actions/utility/LookAtTargetAction.ts +136 -0
- package/src/npc/behavior-tree/behaviors/actions/utility/WaitAction.ts +70 -0
- package/src/npc/behavior-tree/behaviors/actions/utility/index.ts +4 -0
- package/src/npc/behavior-tree/behaviors/conditions/BlackboardValueCondition.ts +144 -0
- package/src/npc/behavior-tree/behaviors/conditions/CanSeeTargetCondition.ts +171 -0
- package/src/npc/behavior-tree/behaviors/conditions/HasLastKnownPositionCondition.ts +63 -0
- package/src/npc/behavior-tree/behaviors/conditions/HpAbovePercentCondition.ts +83 -0
- package/src/npc/behavior-tree/behaviors/conditions/IsPlayerNearCondition.ts +49 -0
- package/src/npc/behavior-tree/behaviors/conditions/TargetBelowHpPercentCondition.ts +61 -0
- package/src/npc/behavior-tree/behaviors/conditions/TargetInConeCondition.ts +106 -0
- package/src/npc/behavior-tree/behaviors/conditions/TimeLimitCondition.ts +65 -0
- package/src/npc/behavior-tree/behaviors/conditions/index.ts +19 -0
- package/src/npc/behavior-tree/behaviors/index.ts +9 -0
- package/src/npc/behavior-tree/blackboard/Blackboard.ts +127 -0
- package/src/npc/behavior-tree/blackboard/BlackboardKey.ts +59 -0
- package/src/npc/behavior-tree/blackboard/index.ts +2 -0
- package/src/npc/behavior-tree/index.ts +27 -0
- package/src/npc/behavior-tree/loader/BehaviorTreeLoader.ts +296 -0
- package/src/npc/behavior-tree/nodes/CompositeNode.ts +100 -0
- package/src/npc/behavior-tree/nodes/LeafNode.ts +11 -0
- package/src/npc/behavior-tree/nodes/composite/SelectorNode.ts +56 -0
- package/src/npc/behavior-tree/nodes/composite/SequenceNode.ts +56 -0
- package/src/physics/BasePhysicsEngine.ts +1486 -0
- package/src/physics/IPhysicsVehicle.ts +162 -0
- package/src/physics/PhysicsEngine.ts +517 -0
- package/src/physics/PhysicsTypes.ts +116 -0
- package/src/physics/implementations/RapierDebugRender.ts +55 -0
- package/src/physics/implementations/RapierPhysics.ts +1419 -0
- package/src/physics/implementations/RapierVehicle.ts +267 -0
- package/src/physics/index.ts +16 -0
- package/src/render/EdgeOutlineEffect.ts +365 -0
- package/src/render/PostProcessManager.ts +1025 -0
- package/src/render/Renderer.ts +310 -0
- package/src/render/Texture.ts +140 -0
- package/src/render/index.ts +22 -0
- package/src/render/lightmapping/LightmapAtlas.ts +248 -0
- package/src/render/lightmapping/LightmapBaker.ts +333 -0
- package/src/render/lightmapping/LightmapManager.ts +752 -0
- package/src/render/lightmapping/LightmapMaterial.ts +283 -0
- package/src/render/lightmapping/LightmapSerialization.ts +336 -0
- package/src/render/lightmapping/LightmapSerializer.ts +309 -0
- package/src/render/lightmapping/MultiLightmapperMaterial.ts +484 -0
- package/src/render/lightmapping/index.ts +18 -0
- package/src/render/postprocessing/EffectPassWrapper.ts +47 -0
- package/src/render/postprocessing/ObjectOutlineEffect.ts +356 -0
- package/src/render/postprocessing/index.ts +2 -0
- package/src/runtime/GameRuntime.ts +153 -0
- package/src/runtime/InjectedDependencies.ts +70 -0
- package/src/runtime/Utils.ts +146 -0
- package/src/runtime/index.ts +4 -0
- package/src/runtime/materials/MatcapShaderMaterial.ts +242 -0
- package/src/runtime/materials/index.ts +1 -0
- package/src/scripting/Plugin.ts +67 -0
- package/src/scripting/PluginManager.ts +99 -0
- package/src/scripting/index.ts +1 -0
- package/src/storage/defaultStorageProvider.ts +95 -0
- package/src/storage/index.ts +16 -0
- package/src/storage/projectContext.ts +176 -0
- package/src/storage/storageProvider.ts +271 -0
- package/src/systems/ClassRegistry.ts +484 -0
- package/src/systems/ConsoleManager.ts +484 -0
- package/src/systems/ConsoleVariableHandler.ts +105 -0
- package/src/systems/ConsoleVariableManager.ts +288 -0
- package/src/systems/InputManager.ts +1255 -0
- package/src/systems/ObjectNamingSystem.ts +30 -0
- package/src/systems/Stats.ts +178 -0
- package/src/systems/TimerSystem.ts +353 -0
- package/src/systems/TweenManager.ts +107 -0
- package/src/systems/WorldSerialization.ts +1211 -0
- package/src/systems/collision/CollisionConfig.ts +281 -0
- package/src/systems/collision/CollisionTypes.ts +185 -0
- package/src/systems/collision/index.ts +15 -0
- package/src/systems/index.ts +23 -0
- package/src/templates/MyActor.ts +29 -0
- package/src/templates/MySceneComponent.ts +29 -0
- package/src/templates/README.md +1 -0
- package/src/types/rapier-es.d.ts +16 -0
- package/src/types/stats.js.d.ts +22 -0
- package/src/ui/LoadingScreen.ts +110 -0
- package/src/ui/UIElement.ts +224 -0
- package/src/ui/UILayout.ts +269 -0
- package/src/ui/UIManager.ts +161 -0
- package/src/ui/UIResource.ts +20 -0
- package/src/ui/components/AmmoCounter.ts +126 -0
- package/src/ui/components/BaseUIComponent.md +296 -0
- package/src/ui/components/BaseUIComponent.ts +390 -0
- package/src/ui/components/Compass.ts +144 -0
- package/src/ui/components/ControlsPanel.ts +62 -0
- package/src/ui/components/Crosshair.ts +76 -0
- package/src/ui/components/InventoryBar.ts +224 -0
- package/src/ui/components/InventoryGrid.ts +471 -0
- package/src/ui/components/Minimap.ts +181 -0
- package/src/ui/components/NumberDisplay.ts +198 -0
- package/src/ui/components/ProgressBar.ts +403 -0
- package/src/ui/components/ReloadIndicator.ts +159 -0
- package/src/ui/components/index.ts +12 -0
- package/src/ui/index.ts +21 -0
- package/src/ui/ui-loader.ts +87 -0
- package/src/utils/Color.ts +51 -0
- package/src/utils/Delegate.ts +112 -0
- package/src/utils/DescriptionHelpers.ts +93 -0
- package/src/utils/EditorClassMeta.ts +91 -0
- package/src/utils/GlobalAudioManager.ts +370 -0
- package/src/utils/IAsyncLoadable.ts +122 -0
- package/src/utils/MaterialHelpers.ts +321 -0
- package/src/utils/MathHelpers.ts +79 -0
- package/src/utils/NodeJs.ts +79 -0
- package/src/utils/Perlin.ts +346 -0
- package/src/utils/ResourceManager.ts +716 -0
- package/src/utils/SceneGraphUtils.ts +173 -0
- package/src/utils/Spawn.ts +93 -0
- package/src/utils/ThreeJsExtensions.ts +1200 -0
- package/src/utils/TweenExtensions.ts +124 -0
- package/src/utils/UserCodeEngine.ts +243 -0
- package/src/utils/Utils.ts +328 -0
- package/src/utils/VRButtonUtils.ts +125 -0
- package/src/utils/browser-polyfills/module.ts +36 -0
- package/src/utils/browser-polyfills/path.ts +232 -0
- package/src/utils/index.ts +29 -0
- package/src/utils/serialization/cdo.ts +87 -0
- package/src/utils/serialization/clsAlias.ts +92 -0
- package/src/utils/serialization/decorator.ts +176 -0
- package/src/utils/serialization/index.ts +7 -0
- package/src/utils/serialization/prefab.ts +78 -0
- package/src/utils/serialization/prefabManager.ts +88 -0
- package/src/utils/serialization/serializable.ts +28 -0
- package/src/utils/serialization/serializer.ts +1111 -0
- package/src/utils/serialization/specialization.ts +224 -0
- package/src/utils/serialization/specializationUtils.ts +185 -0
- package/src/vfx/VFXComponent.ts +206 -0
- package/src/vfx/index.ts +17 -0
- package/src/vfx/types.ts +287 -0
- package/src/vfx/wawa-vfx-reference.md +399 -0
- package/src/world-commands/common.ts +25 -0
- package/src/world-commands/generate-code.ts +99 -0
- package/src/world-commands/index.ts +19 -0
- package/src/world-commands/place-gltf.ts +63 -0
- package/src/world-commands/place-prefab.ts +62 -0
- package/src/world-commands/place-primitive.ts +128 -0
- package/src/world-commands/remove-actors.ts +32 -0
- package/src/xr/VRActor.ts +71 -0
- package/src/xr/VRControllerHandler.ts +87 -0
- package/src/xr/VRControllerManager.ts +559 -0
- package/src/xr/VRDeviceHandler.ts +77 -0
- package/src/xr/VRHandHandler.ts +166 -0
- package/src/xr/VRInputDevice.ts +374 -0
- package/src/xr/VRPawn.ts +815 -0
- package/src/xr/actor-components/CanvasUIComponent.ts +425 -0
- package/src/xr/actor-components/VRBaseComponent.ts +26 -0
- package/src/xr/actor-components/VRGrabbableComponent.ts +73 -0
- package/src/xr/actor-components/VRInteractableComponent.ts +43 -0
- package/src/xr/index.ts +17 -0
- package/src/xr/pawn-components/VRGrabComponent.ts +435 -0
- package/src/xr/pawn-components/VRInteractComponent.ts +77 -0
- package/src/xr/pawn-components/VRSnapTurnComponent.ts +103 -0
- package/src/xr/pawn-components/VRTeleportComponent.ts +284 -0
- package/src/xr/ui/CanvasColorPicker.ts +172 -0
- package/src/xr/ui/CanvasKeyboard.ts +283 -0
- package/src/xr/ui/CanvasSlider.ts +83 -0
- package/src/xr/ui/CanvasUI.ts +879 -0
- package/src/xr/ui/index.ts +9 -0
package/package.json
ADDED
|
@@ -0,0 +1,104 @@
|
|
|
1
|
+
{
|
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2
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+
"name": "@directivegames/genesys.js",
|
|
3
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+
"version": "3.1.24",
|
|
4
|
+
"description": "Mini game engine built on top of three.js",
|
|
5
|
+
"license": "UNLICENSED",
|
|
6
|
+
"main": "./dist/src/index.js",
|
|
7
|
+
"type": "module",
|
|
8
|
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"files": [
|
|
9
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"dist",
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10
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+
"src",
|
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11
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"games",
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12
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"assets",
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13
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"scripts",
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14
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"docs",
|
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15
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"eslint-rules",
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16
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".cursor/rules",
|
|
17
|
+
".cursorrules"
|
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18
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],
|
|
19
|
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"lint-staged": {
|
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20
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"*.glb": [
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|
21
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"pnpm exec tsx ./scripts/optimize-glb-wrapper.ts"
|
|
22
|
+
]
|
|
23
|
+
},
|
|
24
|
+
"scripts": {
|
|
25
|
+
"dev": "vite",
|
|
26
|
+
"build": "pnpm exec tsc && pnpm lint && pnpm test && pnpm test-world-loading && pnpm dump-templates && vite build && pnpm check-asset-path && pnpm generate-prefabs && pnpm build-browser-bundle",
|
|
27
|
+
"compile": "tsc",
|
|
28
|
+
"pack": "pnpm build && pnpm pack",
|
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29
|
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"preview": "vite preview",
|
|
30
|
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"doc": "typedoc",
|
|
31
|
+
"lint": "eslint . --fix --ext .ts,.tsx",
|
|
32
|
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"bundle": "pnpm exec esbuild ./src/index.ts --bundle --outfile=dist/bundle.js --platform=browser --format=esm",
|
|
33
|
+
"build-browser-bundle": "pnpm exec tsx scripts/build-browser-bundle.ts",
|
|
34
|
+
"loc": "pnpm exec tsx scripts/loc.ts",
|
|
35
|
+
"check-asset-path": "pnpm exec tsx scripts/check-asset-path.ts",
|
|
36
|
+
"postinstall": "pnpm exec tsx scripts/generate-dependencies.ts",
|
|
37
|
+
"session-server": "pnpm exec tsx scripts/session-server.ts --port 8080 --lag --min-delay 200 --max-delay 500 --packet-loss 0",
|
|
38
|
+
"dump-templates": "pnpm exec tsx scripts/dump-templates.ts",
|
|
39
|
+
"test-world-loading": "pnpm exec tsx scripts/test-world-loading.ts",
|
|
40
|
+
"generate-prefabs": "pnpm exec tsx scripts/generate-prefabs.ts",
|
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41
|
+
"optimize-glb": "pnpm exec tsx scripts/optimize-glb.ts ./assets/models --recursive --optimize",
|
|
42
|
+
"test": "pnpm exec tsx node_modules/qunit/bin/qunit.js test/**/*.test.ts",
|
|
43
|
+
"prepare": "husky"
|
|
44
|
+
},
|
|
45
|
+
"dependencies": {
|
|
46
|
+
"@dimforge/rapier3d-compat": "^0.18.2",
|
|
47
|
+
"@recast-navigation/three": "^0.39.0",
|
|
48
|
+
"@tweakpane/core": "^2.0.5",
|
|
49
|
+
"@tweenjs/tween.js": "^25.0.0",
|
|
50
|
+
"@types/three": "^0.177.0",
|
|
51
|
+
"@webxr-input-profiles/assets": "^1.0.19",
|
|
52
|
+
"@webxr-input-profiles/motion-controllers": "^1.0.0",
|
|
53
|
+
"dat.gui": "^0.7.9",
|
|
54
|
+
"esbuild-wasm": "^0.25.2",
|
|
55
|
+
"manifold-3d": "^3.0.1",
|
|
56
|
+
"nanoid": "^5.1.5",
|
|
57
|
+
"nipplejs": "^0.10.2",
|
|
58
|
+
"postprocessing": "^6.38.0",
|
|
59
|
+
"recast-navigation": "^0.39.0",
|
|
60
|
+
"reflect-metadata": "^0.2.2",
|
|
61
|
+
"stats.js": "^0.17.0",
|
|
62
|
+
"three": "^0.177.0",
|
|
63
|
+
"three-mesh-bvh": "^0.9.1",
|
|
64
|
+
"three-pathfinding": "^1.3.0",
|
|
65
|
+
"tsx": "^4.19.4",
|
|
66
|
+
"tweakpane": "^4.0.5",
|
|
67
|
+
"wawa-vfx-vanilla": "^1.2.10",
|
|
68
|
+
"xatlas-three": "^0.2.1",
|
|
69
|
+
"yaml": "^2.8.1",
|
|
70
|
+
"zod": "^3.24.2"
|
|
71
|
+
},
|
|
72
|
+
"devDependencies": {
|
|
73
|
+
"@gltf-transform/cli": "^4.2.1",
|
|
74
|
+
"@gltf-transform/core": "^4.2.1",
|
|
75
|
+
"@gltf-transform/extensions": "^4.2.1",
|
|
76
|
+
"@gltf-transform/functions": "^4.2.1",
|
|
77
|
+
"@rollup/plugin-node-resolve": "^16.0.1",
|
|
78
|
+
"@types/dat.gui": "^0.7.13",
|
|
79
|
+
"@types/jsdom": "^21.1.7",
|
|
80
|
+
"@types/qunit": "^2.19.13",
|
|
81
|
+
"@types/ws": "^8.5.10",
|
|
82
|
+
"@typescript-eslint/eslint-plugin": "^8.29.1",
|
|
83
|
+
"@typescript-eslint/parser": "^8.29.1",
|
|
84
|
+
"@typescript-eslint/utils": "^8.29.1",
|
|
85
|
+
"esbuild": "^0.25.2",
|
|
86
|
+
"eslint": "^9.24.0",
|
|
87
|
+
"eslint-plugin-import": "^2.31.0",
|
|
88
|
+
"husky": "^9.1.7",
|
|
89
|
+
"jsdom": "^26.1.0",
|
|
90
|
+
"lint-staged": "^16.1.5",
|
|
91
|
+
"qunit": "^2.24.3",
|
|
92
|
+
"qunit-puppeteer": "^1.0.1",
|
|
93
|
+
"rollup-plugin-visualizer": "^6.0.3",
|
|
94
|
+
"sharp": "^0.34.3",
|
|
95
|
+
"ts-node": "^10.9.2",
|
|
96
|
+
"typedoc": "^0.28.2",
|
|
97
|
+
"typedoc-plugin-markdown": "^4.6.1",
|
|
98
|
+
"typescript": "^5.8.2",
|
|
99
|
+
"vite": "^6.2.4",
|
|
100
|
+
"vite-plugin-mkcert": "^1.17.8",
|
|
101
|
+
"vite-plugin-wasm": "^3.4.1",
|
|
102
|
+
"ws": "^8.18.0"
|
|
103
|
+
}
|
|
104
|
+
}
|
|
@@ -0,0 +1,75 @@
|
|
|
1
|
+
import { resolve } from 'path';
|
|
2
|
+
import { dirname } from 'path';
|
|
3
|
+
import { fileURLToPath } from 'url';
|
|
4
|
+
|
|
5
|
+
import * as esbuild from 'esbuild';
|
|
6
|
+
|
|
7
|
+
const __filename = fileURLToPath(import.meta.url);
|
|
8
|
+
const __dirname = dirname(__filename);
|
|
9
|
+
|
|
10
|
+
/**
|
|
11
|
+
* Build configuration for browser bundles
|
|
12
|
+
*/
|
|
13
|
+
async function buildBrowserBundles() {
|
|
14
|
+
const baseConfig: esbuild.BuildOptions = {
|
|
15
|
+
entryPoints: [resolve(__dirname, '../src/index.ts')],
|
|
16
|
+
bundle: true,
|
|
17
|
+
platform: 'browser',
|
|
18
|
+
format: 'esm', // Changed from 'iife' to 'esm' for ES module
|
|
19
|
+
target: 'es2021',
|
|
20
|
+
sourcemap: true,
|
|
21
|
+
external: [
|
|
22
|
+
// These libraries are dynamically imported or loaded via CDN
|
|
23
|
+
// so they don't need to be in the bundle
|
|
24
|
+
],
|
|
25
|
+
define: {
|
|
26
|
+
// Define global variables for browser compatibility
|
|
27
|
+
'process.env.NODE_ENV': '"production"',
|
|
28
|
+
'global': 'globalThis',
|
|
29
|
+
},
|
|
30
|
+
alias: {
|
|
31
|
+
// Browser-compatible aliases for Node.js modules
|
|
32
|
+
'path': resolve(__dirname, '../src/utils/browser-polyfills/path.ts'),
|
|
33
|
+
'module': resolve(__dirname, '../src/utils/browser-polyfills/module.ts'),
|
|
34
|
+
},
|
|
35
|
+
loader: {
|
|
36
|
+
'.wasm': 'file',
|
|
37
|
+
'.glb': 'file',
|
|
38
|
+
'.gltf': 'file',
|
|
39
|
+
'.png': 'file',
|
|
40
|
+
'.jpg': 'file',
|
|
41
|
+
'.jpeg': 'file',
|
|
42
|
+
'.hdr': 'file',
|
|
43
|
+
'.mp3': 'file',
|
|
44
|
+
'.wav': 'file',
|
|
45
|
+
'.ogg': 'file',
|
|
46
|
+
},
|
|
47
|
+
};
|
|
48
|
+
|
|
49
|
+
try {
|
|
50
|
+
// Build minified ES module browser bundle (production)
|
|
51
|
+
console.log('Building minified ES module browser bundle...');
|
|
52
|
+
await esbuild.build({
|
|
53
|
+
...baseConfig,
|
|
54
|
+
outfile: resolve(__dirname, '../dist/genesys.min.mjs'),
|
|
55
|
+
minify: true,
|
|
56
|
+
sourcemap: false,
|
|
57
|
+
legalComments: 'none',
|
|
58
|
+
});
|
|
59
|
+
|
|
60
|
+
console.log('✅ ES module browser bundle built successfully!');
|
|
61
|
+
console.log('📁 Production bundle: dist/genesys.min.mjs');
|
|
62
|
+
console.log('🌐 Import: import * as GENESYS from "./genesys.min.mjs"');
|
|
63
|
+
|
|
64
|
+
} catch (error) {
|
|
65
|
+
console.error('❌ Build failed:', error);
|
|
66
|
+
process.exit(1);
|
|
67
|
+
}
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
// Execute if this file is run directly
|
|
71
|
+
if (process.argv[1]?.includes('build-browser-bundle')) {
|
|
72
|
+
buildBrowserBundles().catch(console.error);
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
export { buildBrowserBundles };
|
|
@@ -0,0 +1,166 @@
|
|
|
1
|
+
import fs from 'fs';
|
|
2
|
+
import path from 'path';
|
|
3
|
+
import { fileURLToPath } from 'url';
|
|
4
|
+
|
|
5
|
+
const __filename = fileURLToPath(import.meta.url);
|
|
6
|
+
const __dirname = path.dirname(__filename);
|
|
7
|
+
|
|
8
|
+
function findAssetPaths(content: string): string[] {
|
|
9
|
+
const lines = content.split('\n');
|
|
10
|
+
const assetPaths: string[] = [];
|
|
11
|
+
|
|
12
|
+
for (const line of lines) {
|
|
13
|
+
// Skip commented lines (both // and /* */ comments)
|
|
14
|
+
const trimmedLine = line.trim();
|
|
15
|
+
if (trimmedLine.startsWith('//') || trimmedLine.startsWith('*') || trimmedLine.startsWith('/*')) {
|
|
16
|
+
continue;
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
// Check for assets in non-commented parts of the line
|
|
20
|
+
// Match both direct asset paths and @engine/ prefixed paths
|
|
21
|
+
const assetPathRegex = /['"](@engine\/)?(\/?assets\/[^'"]+)['"]/g;
|
|
22
|
+
const matches = line.matchAll(assetPathRegex);
|
|
23
|
+
const filteredPaths = Array.from(matches)
|
|
24
|
+
.map(match => {
|
|
25
|
+
// If it has @engine/ prefix, include it; otherwise just the asset path
|
|
26
|
+
return match[1] ? match[1] + match[2] : match[2];
|
|
27
|
+
})
|
|
28
|
+
.filter(path => !path.includes('*')); // Skip glob patterns
|
|
29
|
+
assetPaths.push(...filteredPaths);
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
return assetPaths;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
function findAssetPathsInJSON(obj: any, paths: string[] = []): string[] {
|
|
36
|
+
if (obj === null || obj === undefined) {
|
|
37
|
+
return paths;
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
if (typeof obj === 'string') {
|
|
41
|
+
// Check if the string contains an asset path
|
|
42
|
+
if (obj.includes('assets/')) {
|
|
43
|
+
// Handle @engine/ prefix
|
|
44
|
+
const cleanPath = obj.replace('@engine/', '');
|
|
45
|
+
if (cleanPath.startsWith('assets/') || cleanPath.startsWith('/assets/')) {
|
|
46
|
+
paths.push(cleanPath);
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
} else if (Array.isArray(obj)) {
|
|
50
|
+
for (const item of obj) {
|
|
51
|
+
findAssetPathsInJSON(item, paths);
|
|
52
|
+
}
|
|
53
|
+
} else if (typeof obj === 'object') {
|
|
54
|
+
for (const value of Object.values(obj)) {
|
|
55
|
+
findAssetPathsInJSON(value, paths);
|
|
56
|
+
}
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
return paths;
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
function validateAssetPath(assetPath: string, assetFolder: string, sourceFile: string): void {
|
|
63
|
+
// Handle @engine/ prefix
|
|
64
|
+
const cleanPath = assetPath.replace('@engine/', '');
|
|
65
|
+
// Remove both '/assets/' and 'assets/' prefixes
|
|
66
|
+
const relativePath = cleanPath.replace(/^\/?assets\//, '');
|
|
67
|
+
const fullAssetPath = path.join(assetFolder, relativePath);
|
|
68
|
+
|
|
69
|
+
if (!fs.existsSync(fullAssetPath)) {
|
|
70
|
+
console.error(`❌ Asset not found: ${assetPath} (referenced in ${sourceFile})`);
|
|
71
|
+
return;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
// On Windows, we need to check case sensitivity differently
|
|
75
|
+
if (process.platform === 'win32') {
|
|
76
|
+
const dir = path.dirname(fullAssetPath);
|
|
77
|
+
const fileName = path.basename(fullAssetPath);
|
|
78
|
+
const files = fs.readdirSync(dir);
|
|
79
|
+
|
|
80
|
+
// Find the actual filename with correct casing
|
|
81
|
+
const actualFileName = files.find(f => f.toLowerCase() === fileName.toLowerCase());
|
|
82
|
+
|
|
83
|
+
if (actualFileName && actualFileName !== fileName) {
|
|
84
|
+
console.error(`❌ Case sensitivity mismatch: ${assetPath} (referenced in ${sourceFile})`);
|
|
85
|
+
console.error(` Expected: ${fileName}`);
|
|
86
|
+
console.error(` Actual: ${actualFileName}`);
|
|
87
|
+
}
|
|
88
|
+
} else {
|
|
89
|
+
// On Unix-like systems, we can use realpathSync
|
|
90
|
+
const actualPath = fs.realpathSync(fullAssetPath);
|
|
91
|
+
const expectedPath = path.resolve(fullAssetPath);
|
|
92
|
+
|
|
93
|
+
if (actualPath !== expectedPath) {
|
|
94
|
+
console.error(`❌ Case sensitivity mismatch: ${assetPath} (referenced in ${sourceFile})`);
|
|
95
|
+
console.error(` Expected: ${expectedPath}`);
|
|
96
|
+
console.error(` Actual: ${actualPath}`);
|
|
97
|
+
}
|
|
98
|
+
}
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
function scanDirectory(dir: string, assetFolder: string): void {
|
|
102
|
+
const files = fs.readdirSync(dir);
|
|
103
|
+
|
|
104
|
+
for (const file of files) {
|
|
105
|
+
const fullPath = path.join(dir, file);
|
|
106
|
+
const stat = fs.statSync(fullPath);
|
|
107
|
+
|
|
108
|
+
if (stat.isDirectory()) {
|
|
109
|
+
scanDirectory(fullPath, assetFolder);
|
|
110
|
+
} else if (file.endsWith('.ts') || file.endsWith('.tsx')) {
|
|
111
|
+
const content = fs.readFileSync(fullPath, 'utf-8');
|
|
112
|
+
const assetPaths = findAssetPaths(content);
|
|
113
|
+
|
|
114
|
+
for (const assetPath of assetPaths) {
|
|
115
|
+
validateAssetPath(assetPath, assetFolder, fullPath);
|
|
116
|
+
}
|
|
117
|
+
} else if (file.endsWith('.genesys-scene') || file.endsWith('.prefab.json')) {
|
|
118
|
+
try {
|
|
119
|
+
let content = fs.readFileSync(fullPath, 'utf-8');
|
|
120
|
+
// Remove BOM if present
|
|
121
|
+
if (content.charCodeAt(0) === 0xFEFF) {
|
|
122
|
+
content = content.slice(1);
|
|
123
|
+
}
|
|
124
|
+
const jsonData = JSON.parse(content);
|
|
125
|
+
const assetPaths = findAssetPathsInJSON(jsonData);
|
|
126
|
+
|
|
127
|
+
for (const assetPath of assetPaths) {
|
|
128
|
+
validateAssetPath(assetPath, assetFolder, fullPath);
|
|
129
|
+
}
|
|
130
|
+
} catch (error) {
|
|
131
|
+
console.error(`❌ Failed to parse JSON in ${fullPath}: ${error}`);
|
|
132
|
+
}
|
|
133
|
+
}
|
|
134
|
+
}
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
function main() {
|
|
138
|
+
const projectRoot = path.resolve(__dirname, '..');
|
|
139
|
+
const assetFolder = path.join(projectRoot, 'assets');
|
|
140
|
+
const srcFolder = path.join(projectRoot, 'src');
|
|
141
|
+
const gamesFolder = path.join(projectRoot, 'games');
|
|
142
|
+
|
|
143
|
+
if (!fs.existsSync(assetFolder)) {
|
|
144
|
+
console.error(`❌ Assets folder not found at: ${assetFolder}`);
|
|
145
|
+
process.exit(1);
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
console.log('🔍 Scanning TypeScript, .genesys-scene, and .prefab.json files for asset references...');
|
|
149
|
+
|
|
150
|
+
if (fs.existsSync(srcFolder)) {
|
|
151
|
+
scanDirectory(srcFolder, assetFolder);
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
if (fs.existsSync(gamesFolder)) {
|
|
155
|
+
scanDirectory(gamesFolder, assetFolder);
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
// Also scan the assets folder itself for .genesys-scene files
|
|
159
|
+
if (fs.existsSync(assetFolder)) {
|
|
160
|
+
scanDirectory(assetFolder, assetFolder);
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
console.log('✅ Asset path validation complete');
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
main();
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import fs from 'fs';
|
|
2
|
+
import path from 'path';
|
|
3
|
+
|
|
4
|
+
import { generateClassTemplate } from '../src/world-commands/generate-code.js';
|
|
5
|
+
|
|
6
|
+
|
|
7
|
+
function fixUpTemplate(template: string): string {
|
|
8
|
+
return template
|
|
9
|
+
.replace('genesys.js', '../index.js') // fix import path
|
|
10
|
+
.replace('@ENGINE.GameClass()', '// @ENGINE.GameClass()'); // skip registering as that's not really needed
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
const target_dir = path.join('src', 'templates');
|
|
14
|
+
fs.mkdirSync(target_dir, { recursive: true });
|
|
15
|
+
fs.writeFileSync(path.join(target_dir, 'README.md'), 'Files here are generated by dump-template-code.ts for lint and build verification. Do not modify manually', 'utf8');
|
|
16
|
+
|
|
17
|
+
const actorTemplate = fixUpTemplate(await generateClassTemplate('MyActor', 'ENGINE.Actor', 'actor'));
|
|
18
|
+
fs.writeFileSync(path.join(target_dir, 'MyActor.ts'), actorTemplate, 'utf8');
|
|
19
|
+
|
|
20
|
+
const sceneComponentTemplate = fixUpTemplate(await generateClassTemplate('MySceneComponent', 'ENGINE.SceneComponent', 'component'));
|
|
21
|
+
fs.writeFileSync(path.join(target_dir, 'MySceneComponent.ts'), sceneComponentTemplate, 'utf8');
|
|
@@ -0,0 +1,145 @@
|
|
|
1
|
+
import { readFileSync, writeFileSync } from 'fs';
|
|
2
|
+
import { join } from 'path';
|
|
3
|
+
|
|
4
|
+
import { parse } from 'yaml';
|
|
5
|
+
|
|
6
|
+
interface PackageJson {
|
|
7
|
+
dependencies?: Record<string, string>;
|
|
8
|
+
devDependencies?: Record<string, string>;
|
|
9
|
+
name?: string;
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
interface PnpmLockYaml {
|
|
13
|
+
importers?: {
|
|
14
|
+
'.'?: {
|
|
15
|
+
dependencies?: Record<string, {
|
|
16
|
+
specifier: string;
|
|
17
|
+
version: string;
|
|
18
|
+
}>;
|
|
19
|
+
devDependencies?: Record<string, {
|
|
20
|
+
specifier: string;
|
|
21
|
+
version: string;
|
|
22
|
+
}>;
|
|
23
|
+
};
|
|
24
|
+
};
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
function isInstalledAsDependency(): boolean {
|
|
28
|
+
try {
|
|
29
|
+
// Check if we're in a node_modules directory
|
|
30
|
+
const cwd = process.cwd();
|
|
31
|
+
if (cwd.includes('node_modules')) {
|
|
32
|
+
return true;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
// Check if the package.json name matches our package name
|
|
36
|
+
const packageJsonPath = join(cwd, 'package.json');
|
|
37
|
+
const packageJsonContent = readFileSync(packageJsonPath, 'utf-8');
|
|
38
|
+
const packageJson: PackageJson = JSON.parse(packageJsonContent);
|
|
39
|
+
|
|
40
|
+
// If the package name is not "genesys.js", we're running as a dependency
|
|
41
|
+
return packageJson.name !== 'genesys.js';
|
|
42
|
+
} catch {
|
|
43
|
+
// If we can't read package.json, assume we're a dependency
|
|
44
|
+
return true;
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
function generateDependenciesFile(): void {
|
|
49
|
+
// Skip if running as a dependency in another project
|
|
50
|
+
if (isInstalledAsDependency()) {
|
|
51
|
+
console.log('🔄 Skipping dependencies file generation (running as dependency)');
|
|
52
|
+
return;
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
try {
|
|
56
|
+
// Read package.json to get dependency lists
|
|
57
|
+
const packageJsonPath = join(process.cwd(), 'package.json');
|
|
58
|
+
const packageJsonContent = readFileSync(packageJsonPath, 'utf-8');
|
|
59
|
+
const packageJson: PackageJson = JSON.parse(packageJsonContent);
|
|
60
|
+
|
|
61
|
+
// Read pnpm-lock.yaml to get exact versions
|
|
62
|
+
const pnpmLockPath = join(process.cwd(), 'pnpm-lock.yaml');
|
|
63
|
+
const pnpmLockContent = readFileSync(pnpmLockPath, 'utf-8');
|
|
64
|
+
const pnpmLock: PnpmLockYaml = parse(pnpmLockContent);
|
|
65
|
+
|
|
66
|
+
// Extract dependency lists from package.json
|
|
67
|
+
const dependencyNames = Object.keys(packageJson.dependencies ?? {});
|
|
68
|
+
const devDependencyNames = Object.keys(packageJson.devDependencies ?? {});
|
|
69
|
+
|
|
70
|
+
// Get exact versions from pnpm-lock.yaml
|
|
71
|
+
const dependencies: Record<string, string> = {};
|
|
72
|
+
const devDependencies: Record<string, string> = {};
|
|
73
|
+
|
|
74
|
+
// Helper function to extract base version (remove peer dependency info)
|
|
75
|
+
const extractBaseVersion = (version: string): string => {
|
|
76
|
+
// Version format can be like "0.18.2" or "0.18.2(@types/three@0.177.0)(three@0.177.0)"
|
|
77
|
+
// Extract just the base version before the first '('
|
|
78
|
+
const match = version.match(/^([^(]+)/);
|
|
79
|
+
return match ? match[1] : version;
|
|
80
|
+
};
|
|
81
|
+
|
|
82
|
+
const importerDeps = pnpmLock.importers?.['.']?.dependencies ?? {};
|
|
83
|
+
const importerDevDeps = pnpmLock.importers?.['.']?.devDependencies ?? {};
|
|
84
|
+
|
|
85
|
+
// Process production dependencies
|
|
86
|
+
for (const depName of dependencyNames) {
|
|
87
|
+
const lockEntry = importerDeps[depName];
|
|
88
|
+
if (lockEntry?.version) {
|
|
89
|
+
dependencies[depName] = extractBaseVersion(lockEntry.version);
|
|
90
|
+
}
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
// Process dev dependencies
|
|
94
|
+
for (const depName of devDependencyNames) {
|
|
95
|
+
const lockEntry = importerDevDeps[depName];
|
|
96
|
+
if (lockEntry?.version) {
|
|
97
|
+
devDependencies[depName] = extractBaseVersion(lockEntry.version);
|
|
98
|
+
}
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
// Generate TypeScript content
|
|
102
|
+
const tsContent = `/**
|
|
103
|
+
* Auto-generated file containing all package dependencies and their exact installed versions.
|
|
104
|
+
* This file is generated by the post-install script.
|
|
105
|
+
* Do not edit manually - it will be overwritten on next install.
|
|
106
|
+
*
|
|
107
|
+
* Versions are extracted from pnpm-lock.yaml to show exact installed versions,
|
|
108
|
+
* not the version ranges from package.json.
|
|
109
|
+
*/
|
|
110
|
+
|
|
111
|
+
export const DEPENDENCIES = {
|
|
112
|
+
${Object.entries(dependencies)
|
|
113
|
+
.map(([name, version]) => ` '${name}': '${version}',`)
|
|
114
|
+
.join('\n')}
|
|
115
|
+
} as const;
|
|
116
|
+
|
|
117
|
+
export const DEV_DEPENDENCIES = {
|
|
118
|
+
${Object.entries(devDependencies)
|
|
119
|
+
.map(([name, version]) => ` '${name}': '${version}',`)
|
|
120
|
+
.join('\n')}
|
|
121
|
+
} as const;
|
|
122
|
+
|
|
123
|
+
export const ALL_DEPENDENCIES = {
|
|
124
|
+
...DEPENDENCIES,
|
|
125
|
+
...DEV_DEPENDENCIES,
|
|
126
|
+
} as const;
|
|
127
|
+
|
|
128
|
+
export type DependencyName = keyof typeof ALL_DEPENDENCIES;
|
|
129
|
+
`;
|
|
130
|
+
|
|
131
|
+
// Write the TypeScript file
|
|
132
|
+
const outputPath = join(process.cwd(), 'src', 'dependencies.ts');
|
|
133
|
+
writeFileSync(outputPath, tsContent, 'utf-8');
|
|
134
|
+
|
|
135
|
+
console.log('✅ Dependencies file generated successfully at src/dependencies.ts');
|
|
136
|
+
console.log(`📦 Found ${Object.keys(dependencies).length} production dependencies with exact versions`);
|
|
137
|
+
console.log(`🔧 Found ${Object.keys(devDependencies).length} development dependencies with exact versions`);
|
|
138
|
+
} catch (error) {
|
|
139
|
+
console.error('❌ Error generating dependencies file:', error);
|
|
140
|
+
process.exit(1);
|
|
141
|
+
}
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
// Run the script
|
|
145
|
+
generateDependenciesFile();
|
|
@@ -0,0 +1,120 @@
|
|
|
1
|
+
import fs from 'fs';
|
|
2
|
+
import path from 'path';
|
|
3
|
+
import { fileURLToPath } from 'url';
|
|
4
|
+
|
|
5
|
+
import { JSDOM } from 'jsdom';
|
|
6
|
+
import * as THREE from 'three';
|
|
7
|
+
|
|
8
|
+
|
|
9
|
+
import { mockBrowserEnvironment } from '../src/index.js';
|
|
10
|
+
import * as ENGINE from '../src/index.js';
|
|
11
|
+
|
|
12
|
+
import type { GLTF } from 'three/examples/jsm/Addons.js';
|
|
13
|
+
|
|
14
|
+
const __filename = fileURLToPath(import.meta.url);
|
|
15
|
+
const __dirname = path.dirname(__filename);
|
|
16
|
+
|
|
17
|
+
// override the resource manager to return null for all models to avoid errors
|
|
18
|
+
class CustomResourceManager extends ENGINE.ResourceManager {
|
|
19
|
+
constructor() {
|
|
20
|
+
super(); // Call parent constructor to set up Meshopt decoder
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
override async loadModel(path: ENGINE.AssetPath): Promise<GLTF | null> {
|
|
24
|
+
return null;
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
ENGINE.setResourceManager(new CustomResourceManager());
|
|
29
|
+
|
|
30
|
+
function stripUUID(obj: any): any {
|
|
31
|
+
if (obj === null || obj === undefined) return obj;
|
|
32
|
+
if (typeof obj === 'object') {
|
|
33
|
+
if (obj.uuid) delete obj.uuid;
|
|
34
|
+
for (const key in obj) {
|
|
35
|
+
obj[key] = stripUUID(obj[key]);
|
|
36
|
+
}
|
|
37
|
+
}
|
|
38
|
+
return obj;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
function main() {
|
|
42
|
+
mockBrowserEnvironment(JSDOM);
|
|
43
|
+
|
|
44
|
+
const actors: Record<string, ENGINE.Actor> = {};
|
|
45
|
+
const components: Record<string, ENGINE.SceneComponent> = {};
|
|
46
|
+
|
|
47
|
+
// demo_health_pickup
|
|
48
|
+
actors.demo_health_pickup = new ENGINE.Actor({
|
|
49
|
+
sceneComponents: [
|
|
50
|
+
new ENGINE.GLTFMeshComponent({
|
|
51
|
+
modelUrl: '@engine/assets/models/PickupActors/SM_Pickup_Health.glb',
|
|
52
|
+
physicsOptions: {
|
|
53
|
+
enabled: true,
|
|
54
|
+
motionType: ENGINE.PhysicsMotionType.Static,
|
|
55
|
+
density: 1,
|
|
56
|
+
generateCollisionEvents: true,
|
|
57
|
+
collisionMeshType: ENGINE.CollisionMeshType.ConvexHull,
|
|
58
|
+
enableCCD: false,
|
|
59
|
+
collisionProfile: ENGINE.DefaultCollisionProfile.Trigger,
|
|
60
|
+
},
|
|
61
|
+
scale: new THREE.Vector3(2, 2, 2),
|
|
62
|
+
}),
|
|
63
|
+
new ENGINE.AnimationComponent({
|
|
64
|
+
autoPlay: true,
|
|
65
|
+
loopMode: 'LoopRepeat',
|
|
66
|
+
clip: 'Idle',
|
|
67
|
+
}),
|
|
68
|
+
new ENGINE.HealthPickupComponent({
|
|
69
|
+
healAmount: 50,
|
|
70
|
+
sound: {
|
|
71
|
+
pickupSoundUrl: '@engine/assets/sounds/pickup.mp3',
|
|
72
|
+
volume: 0.6,
|
|
73
|
+
maxDistance: 15,
|
|
74
|
+
},
|
|
75
|
+
}),
|
|
76
|
+
],
|
|
77
|
+
});
|
|
78
|
+
|
|
79
|
+
// demo_health_pickup_spawner
|
|
80
|
+
actors.demo_health_pickup_spawner = new ENGINE.Actor({
|
|
81
|
+
sceneComponents: [
|
|
82
|
+
new ENGINE.GLTFMeshComponent({
|
|
83
|
+
modelUrl: '@engine/assets/models/PickupActors/SM_Pickup_Station.glb',
|
|
84
|
+
physicsOptions: {
|
|
85
|
+
enabled: false,
|
|
86
|
+
},
|
|
87
|
+
scale: new THREE.Vector3(2, 2, 2),
|
|
88
|
+
}),
|
|
89
|
+
new ENGINE.PickupSpawnerComponent({
|
|
90
|
+
prefabPath: '@engine/assets/prefabs/actors/demo_health_pickup.prefab.json',
|
|
91
|
+
spawnInterval: 5.0,
|
|
92
|
+
spawnOffset: new THREE.Vector3(0, 0.3, 0),
|
|
93
|
+
sound: {
|
|
94
|
+
volume: 0.5,
|
|
95
|
+
maxDistance: 15,
|
|
96
|
+
},
|
|
97
|
+
})
|
|
98
|
+
],
|
|
99
|
+
});
|
|
100
|
+
|
|
101
|
+
// dump actor prefabs
|
|
102
|
+
const actorPrefabPath = path.join(__dirname, '../assets/prefabs/actors');
|
|
103
|
+
fs.mkdirSync(actorPrefabPath, { recursive: true });
|
|
104
|
+
for (const [name, actor] of Object.entries(actors)) {
|
|
105
|
+
const fullPath = path.join(actorPrefabPath, `${name}.prefab.json`);
|
|
106
|
+
fs.writeFileSync(fullPath, JSON.stringify(stripUUID(actor.asExportedObject(false)), null, 2));
|
|
107
|
+
console.log(`Wrote prefab to ${fullPath}`);
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
// dump component prefabs
|
|
111
|
+
const componentPrefabPath = path.join(__dirname, '../assets/prefabs/components');
|
|
112
|
+
fs.mkdirSync(componentPrefabPath, { recursive: true });
|
|
113
|
+
for (const [name, component] of Object.entries(components)) {
|
|
114
|
+
const fullPath = path.join(componentPrefabPath, `${name}.prefab.json`);
|
|
115
|
+
fs.writeFileSync(fullPath, JSON.stringify(stripUUID(component.asExportedObject(false)), null, 2));
|
|
116
|
+
console.log(`Wrote prefab to ${fullPath}`);
|
|
117
|
+
}
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
main();
|
|
@@ -0,0 +1,44 @@
|
|
|
1
|
+
#!/usr/bin/env pnpm exec tsx
|
|
2
|
+
|
|
3
|
+
import { readFileSync, writeFileSync } from 'fs';
|
|
4
|
+
import { resolve } from 'path';
|
|
5
|
+
|
|
6
|
+
import * as ENGINE from '../src/index.js';
|
|
7
|
+
|
|
8
|
+
import { defaultWorldOptions } from './test-world-loading.js';
|
|
9
|
+
|
|
10
|
+
// Get the file path from command line arguments
|
|
11
|
+
const args = process.argv.slice(2);
|
|
12
|
+
if (args.length === 0) {
|
|
13
|
+
console.error('Usage: pnpm exec tsx scripts/load-save-world.ts <path-to-world.json>');
|
|
14
|
+
process.exit(1);
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
const filePath = resolve(args[0]);
|
|
18
|
+
|
|
19
|
+
try {
|
|
20
|
+
// Read the JSON file
|
|
21
|
+
console.log(`Loading world from: ${filePath}`);
|
|
22
|
+
const jsonContent = readFileSync(filePath, 'utf-8');
|
|
23
|
+
// Remove BOM if present
|
|
24
|
+
const cleanJsonContent = jsonContent.replace(/^\uFEFF/, '');
|
|
25
|
+
const worldData = JSON.parse(cleanJsonContent);
|
|
26
|
+
|
|
27
|
+
// Create a new world and load the data
|
|
28
|
+
const world = new ENGINE.World(defaultWorldOptions);
|
|
29
|
+
|
|
30
|
+
// Load the world data
|
|
31
|
+
await ENGINE.WorldSerializer.loadWorld(world, worldData);
|
|
32
|
+
|
|
33
|
+
// Export the world back to JSON
|
|
34
|
+
const exportedData = world.asExportedObject();
|
|
35
|
+
|
|
36
|
+
// Save back to the same file
|
|
37
|
+
const jsonOutput = JSON.stringify(exportedData, null, 2);
|
|
38
|
+
writeFileSync(filePath, jsonOutput, 'utf-8');
|
|
39
|
+
console.log(`World saved back to: ${filePath}`);
|
|
40
|
+
|
|
41
|
+
} catch (error) {
|
|
42
|
+
console.error('Error processing world file:', error);
|
|
43
|
+
process.exit(1);
|
|
44
|
+
}
|