@bloomengine/engine 0.3.3 → 0.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/native/shared/build.rs +137 -6
- package/package.json +4 -11
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
- package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
- package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
- package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
- package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
- package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
- package/native/third_party/JoltPhysics/Build/README.md +0 -250
- package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
- package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
- package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
- package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
- package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
- package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
- package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
- package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
- package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
- package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
- package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
- package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
- package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
- package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
- package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
- package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
- package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
- package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
- package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
- package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
- package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
- package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
- package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
- package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
- package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
- package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
- package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
- package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
- package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
- package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
- package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
- package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
- package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
- package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
- package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
- package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
- package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
- package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
- package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
- package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
- package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +0 -109
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +0 -313
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +0 -64
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +0 -629
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +0 -108
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +0 -56
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +0 -35
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +0 -66
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +0 -1768
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +0 -389
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +0 -107
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +0 -46
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- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
- package/native/third_party/JoltPhysics/LICENSE +0 -7
- package/native/third_party/JoltPhysics/README.md +0 -173
- package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
- package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
- package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#include <Jolt/Jolt.h>
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#include <Jolt/Physics/Collision/Shape/CapsuleShape.h>
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#include <Jolt/Physics/Collision/Shape/SphereShape.h>
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#include <Jolt/Physics/Collision/Shape/ScaleHelpers.h>
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#include <Jolt/Physics/Collision/Shape/GetTrianglesContext.h>
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#include <Jolt/Physics/Collision/RayCast.h>
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#include <Jolt/Physics/Collision/CastResult.h>
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#include <Jolt/Physics/Collision/CollidePointResult.h>
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#include <Jolt/Physics/Collision/TransformedShape.h>
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#include <Jolt/Physics/Collision/CollideSoftBodyVertexIterator.h>
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#include <Jolt/Geometry/RayCapsule.h>
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#include <Jolt/ObjectStream/TypeDeclarations.h>
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#include <Jolt/Core/StreamIn.h>
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#include <Jolt/Core/StreamOut.h>
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#ifdef JPH_DEBUG_RENDERER
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#include <Jolt/Renderer/DebugRenderer.h>
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#endif // JPH_DEBUG_RENDERER
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JPH_NAMESPACE_BEGIN
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JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(CapsuleShapeSettings)
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{
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JPH_ADD_BASE_CLASS(CapsuleShapeSettings, ConvexShapeSettings)
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JPH_ADD_ATTRIBUTE(CapsuleShapeSettings, mRadius)
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JPH_ADD_ATTRIBUTE(CapsuleShapeSettings, mHalfHeightOfCylinder)
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}
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static const int cCapsuleDetailLevel = 2;
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static const StaticArray<Vec3, 192> sCapsuleTopTriangles = []() {
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StaticArray<Vec3, 192> verts;
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GetTrianglesContextVertexList::sCreateHalfUnitSphereTop(verts, cCapsuleDetailLevel);
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return verts;
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}();
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static const StaticArray<Vec3, 96> sCapsuleMiddleTriangles = []() {
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StaticArray<Vec3, 96> verts;
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GetTrianglesContextVertexList::sCreateUnitOpenCylinder(verts, cCapsuleDetailLevel);
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return verts;
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}();
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static const StaticArray<Vec3, 192> sCapsuleBottomTriangles = []() {
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StaticArray<Vec3, 192> verts;
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GetTrianglesContextVertexList::sCreateHalfUnitSphereBottom(verts, cCapsuleDetailLevel);
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return verts;
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}();
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ShapeSettings::ShapeResult CapsuleShapeSettings::Create() const
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{
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if (mCachedResult.IsEmpty())
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{
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Ref<Shape> shape;
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if (IsValid() && IsSphere())
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{
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// If the capsule has no height, use a sphere instead
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shape = new SphereShape(mRadius, mMaterial);
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mCachedResult.Set(shape);
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}
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else
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shape = new CapsuleShape(*this, mCachedResult);
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}
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return mCachedResult;
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}
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CapsuleShape::CapsuleShape(const CapsuleShapeSettings &inSettings, ShapeResult &outResult) :
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ConvexShape(EShapeSubType::Capsule, inSettings, outResult),
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mRadius(inSettings.mRadius),
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mHalfHeightOfCylinder(inSettings.mHalfHeightOfCylinder)
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{
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if (inSettings.mHalfHeightOfCylinder <= 0.0f)
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{
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outResult.SetError("Invalid height");
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return;
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}
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if (inSettings.mRadius <= 0.0f)
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{
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outResult.SetError("Invalid radius");
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return;
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}
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outResult.Set(this);
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}
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class CapsuleShape::CapsuleNoConvex final : public Support
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{
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public:
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CapsuleNoConvex(Vec3Arg inHalfHeightOfCylinder, float inConvexRadius) :
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mHalfHeightOfCylinder(inHalfHeightOfCylinder),
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mConvexRadius(inConvexRadius)
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{
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static_assert(sizeof(CapsuleNoConvex) <= sizeof(SupportBuffer), "Buffer size too small");
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JPH_ASSERT(IsAligned(this, alignof(CapsuleNoConvex)));
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}
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virtual Vec3 GetSupport(Vec3Arg inDirection) const override
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{
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if (inDirection.GetY() > 0)
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return mHalfHeightOfCylinder;
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else
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return -mHalfHeightOfCylinder;
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}
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virtual float GetConvexRadius() const override
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{
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return mConvexRadius;
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}
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private:
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Vec3 mHalfHeightOfCylinder;
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float mConvexRadius;
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};
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class CapsuleShape::CapsuleWithConvex final : public Support
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{
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public:
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CapsuleWithConvex(Vec3Arg inHalfHeightOfCylinder, float inRadius) :
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mHalfHeightOfCylinder(inHalfHeightOfCylinder),
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mRadius(inRadius)
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{
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static_assert(sizeof(CapsuleWithConvex) <= sizeof(SupportBuffer), "Buffer size too small");
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JPH_ASSERT(IsAligned(this, alignof(CapsuleWithConvex)));
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}
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virtual Vec3 GetSupport(Vec3Arg inDirection) const override
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{
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float len = inDirection.Length();
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Vec3 radius = len > 0.0f? inDirection * (mRadius / len) : Vec3::sZero();
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if (inDirection.GetY() > 0)
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return radius + mHalfHeightOfCylinder;
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else
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return radius - mHalfHeightOfCylinder;
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}
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virtual float GetConvexRadius() const override
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{
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return 0.0f;
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}
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private:
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Vec3 mHalfHeightOfCylinder;
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float mRadius;
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};
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const ConvexShape::Support *CapsuleShape::GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, Vec3Arg inScale) const
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{
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JPH_ASSERT(IsValidScale(inScale));
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// Get scaled capsule
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Vec3 abs_scale = inScale.Abs();
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float scale = abs_scale.GetX();
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Vec3 scaled_half_height_of_cylinder = Vec3(0, scale * mHalfHeightOfCylinder, 0);
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float scaled_radius = scale * mRadius;
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switch (inMode)
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{
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case ESupportMode::IncludeConvexRadius:
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return new (&inBuffer) CapsuleWithConvex(scaled_half_height_of_cylinder, scaled_radius);
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case ESupportMode::ExcludeConvexRadius:
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case ESupportMode::Default:
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return new (&inBuffer) CapsuleNoConvex(scaled_half_height_of_cylinder, scaled_radius);
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}
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JPH_ASSERT(false);
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return nullptr;
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}
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void CapsuleShape::GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const
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{
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JPH_ASSERT(inSubShapeID.IsEmpty(), "Invalid subshape ID");
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JPH_ASSERT(IsValidScale(inScale));
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// Get direction in horizontal plane
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Vec3 direction = inDirection;
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direction.SetComponent(1, 0.0f);
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// Check zero vector, in this case we're hitting from top/bottom so there's no supporting face
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float len = direction.Length();
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if (len == 0.0f)
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return;
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// Get scaled capsule
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Vec3 abs_scale = inScale.Abs();
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float scale = abs_scale.GetX();
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Vec3 scaled_half_height_of_cylinder = Vec3(0, scale * mHalfHeightOfCylinder, 0);
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float scaled_radius = scale * mRadius;
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// Get support point for top and bottom sphere in the opposite of 'direction' (including convex radius)
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Vec3 support = (scaled_radius / len) * direction;
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Vec3 support_top = scaled_half_height_of_cylinder - support;
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Vec3 support_bottom = -scaled_half_height_of_cylinder - support;
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// Get projection on inDirection
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// Note that inDirection is not normalized, so we need to divide by inDirection.Length() to get the actual projection
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// We've multiplied both sides of the if below with inDirection.Length()
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float proj_top = support_top.Dot(inDirection);
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float proj_bottom = support_bottom.Dot(inDirection);
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// If projection is roughly equal then return line, otherwise we return nothing as there's only 1 point
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if (abs(proj_top - proj_bottom) < cCapsuleProjectionSlop * inDirection.Length())
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{
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outVertices.push_back(inCenterOfMassTransform * support_top);
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outVertices.push_back(inCenterOfMassTransform * support_bottom);
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}
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}
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MassProperties CapsuleShape::GetMassProperties() const
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{
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MassProperties p;
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float density = GetDensity();
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// Calculate inertia and mass according to:
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// https://www.gamedev.net/resources/_/technical/math-and-physics/capsule-inertia-tensor-r3856
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// Note that there is an error in eq 14, H^2/2 should be H^2/4 in Ixx and Izz, eq 12 does contain the correct value
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float radius_sq = Square(mRadius);
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float height = 2.0f * mHalfHeightOfCylinder;
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float cylinder_mass = JPH_PI * height * radius_sq * density;
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float hemisphere_mass = (2.0f * JPH_PI / 3.0f) * radius_sq * mRadius * density;
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// From cylinder
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float height_sq = Square(height);
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float inertia_y = radius_sq * cylinder_mass * 0.5f;
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float inertia_xz = inertia_y * 0.5f + cylinder_mass * height_sq / 12.0f;
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// From hemispheres
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float temp = hemisphere_mass * 4.0f * radius_sq / 5.0f;
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inertia_y += temp;
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inertia_xz += temp + hemisphere_mass * (0.5f * height_sq + (3.0f / 4.0f) * height * mRadius);
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// Mass is cylinder + hemispheres
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p.mMass = cylinder_mass + hemisphere_mass * 2.0f;
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// Set inertia
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p.mInertia = Mat44::sScale(Vec3(inertia_xz, inertia_y, inertia_xz));
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return p;
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}
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Vec3 CapsuleShape::GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const
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{
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JPH_ASSERT(inSubShapeID.IsEmpty(), "Invalid subshape ID");
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if (inLocalSurfacePosition.GetY() > mHalfHeightOfCylinder)
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return (inLocalSurfacePosition - Vec3(0, mHalfHeightOfCylinder, 0)).Normalized();
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else if (inLocalSurfacePosition.GetY() < -mHalfHeightOfCylinder)
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return (inLocalSurfacePosition - Vec3(0, -mHalfHeightOfCylinder, 0)).Normalized();
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else
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return Vec3(inLocalSurfacePosition.GetX(), 0, inLocalSurfacePosition.GetZ()).NormalizedOr(Vec3::sAxisX());
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}
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AABox CapsuleShape::GetLocalBounds() const
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{
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Vec3 extent = Vec3::sReplicate(mRadius) + Vec3(0, mHalfHeightOfCylinder, 0);
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return AABox(-extent, extent);
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}
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AABox CapsuleShape::GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const
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{
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JPH_ASSERT(IsValidScale(inScale));
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Vec3 abs_scale = inScale.Abs();
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float scale = abs_scale.GetX();
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Vec3 extent = Vec3::sReplicate(scale * mRadius);
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Vec3 height = Vec3(0, scale * mHalfHeightOfCylinder, 0);
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Vec3 p1 = inCenterOfMassTransform * -height;
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Vec3 p2 = inCenterOfMassTransform * height;
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return AABox(Vec3::sMin(p1, p2) - extent, Vec3::sMax(p1, p2) + extent);
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}
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#ifdef JPH_DEBUG_RENDERER
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void CapsuleShape::Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const
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{
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DebugRenderer::EDrawMode draw_mode = inDrawWireframe? DebugRenderer::EDrawMode::Wireframe : DebugRenderer::EDrawMode::Solid;
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inRenderer->DrawCapsule(inCenterOfMassTransform * Mat44::sScale(inScale.Abs().GetX()), mHalfHeightOfCylinder, mRadius, inUseMaterialColors? GetMaterial()->GetDebugColor() : inColor, DebugRenderer::ECastShadow::On, draw_mode);
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}
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#endif // JPH_DEBUG_RENDERER
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bool CapsuleShape::CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const
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{
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// Test ray against capsule
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float fraction = RayCapsule(inRay.mOrigin, inRay.mDirection, mHalfHeightOfCylinder, mRadius);
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if (fraction < ioHit.mFraction)
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{
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ioHit.mFraction = fraction;
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ioHit.mSubShapeID2 = inSubShapeIDCreator.GetID();
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return true;
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}
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return false;
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}
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void CapsuleShape::CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter) const
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{
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// Test shape filter
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if (!inShapeFilter.ShouldCollide(this, inSubShapeIDCreator.GetID()))
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return;
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306
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float radius_sq = Square(mRadius);
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308
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// Get vertical distance to the top/bottom sphere centers
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float delta_y = abs(inPoint.GetY()) - mHalfHeightOfCylinder;
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310
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311
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// Get distance in horizontal plane
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float xz_sq = Square(inPoint.GetX()) + Square(inPoint.GetZ());
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// Check if the point is in one of the two spheres
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bool in_sphere = xz_sq + Square(delta_y) <= radius_sq;
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317
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// Check if the point is in the cylinder in the middle
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bool in_cylinder = delta_y <= 0.0f && xz_sq <= radius_sq;
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320
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if (in_sphere || in_cylinder)
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ioCollector.AddHit({ TransformedShape::sGetBodyID(ioCollector.GetContext()), inSubShapeIDCreator.GetID() });
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}
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324
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void CapsuleShape::CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const
|
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{
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326
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JPH_ASSERT(IsValidScale(inScale));
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327
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328
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Mat44 inverse_transform = inCenterOfMassTransform.InversedRotationTranslation();
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329
|
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330
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// Get scaled capsule
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331
|
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float scale = abs(inScale.GetX());
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332
|
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float half_height_of_cylinder = scale * mHalfHeightOfCylinder;
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333
|
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float radius = scale * mRadius;
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334
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335
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for (CollideSoftBodyVertexIterator v = inVertices, sbv_end = inVertices + inNumVertices; v != sbv_end; ++v)
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if (v.GetInvMass() > 0.0f)
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337
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{
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338
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// Calculate penetration
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339
|
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Vec3 local_pos = inverse_transform * v.GetPosition();
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340
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if (abs(local_pos.GetY()) <= half_height_of_cylinder)
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|
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{
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342
|
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// Near cylinder
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Vec3 normal = local_pos;
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344
|
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normal.SetY(0.0f);
|
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345
|
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float normal_length = normal.Length();
|
|
346
|
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float penetration = radius - normal_length;
|
|
347
|
-
if (v.UpdatePenetration(penetration))
|
|
348
|
-
{
|
|
349
|
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// Calculate contact point and normal
|
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350
|
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normal = normal_length > 0.0f? normal / normal_length : Vec3::sAxisX();
|
|
351
|
-
Vec3 point = radius * normal;
|
|
352
|
-
|
|
353
|
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// Store collision
|
|
354
|
-
v.SetCollision(Plane::sFromPointAndNormal(point, normal).GetTransformed(inCenterOfMassTransform), inCollidingShapeIndex);
|
|
355
|
-
}
|
|
356
|
-
}
|
|
357
|
-
else
|
|
358
|
-
{
|
|
359
|
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// Near cap
|
|
360
|
-
Vec3 center = Vec3(0, Sign(local_pos.GetY()) * half_height_of_cylinder, 0);
|
|
361
|
-
Vec3 delta = local_pos - center;
|
|
362
|
-
float distance = delta.Length();
|
|
363
|
-
float penetration = radius - distance;
|
|
364
|
-
if (v.UpdatePenetration(penetration))
|
|
365
|
-
{
|
|
366
|
-
// Calculate contact point and normal
|
|
367
|
-
Vec3 normal = delta / distance;
|
|
368
|
-
Vec3 point = center + radius * normal;
|
|
369
|
-
|
|
370
|
-
// Store collision
|
|
371
|
-
v.SetCollision(Plane::sFromPointAndNormal(point, normal).GetTransformed(inCenterOfMassTransform), inCollidingShapeIndex);
|
|
372
|
-
}
|
|
373
|
-
}
|
|
374
|
-
}
|
|
375
|
-
}
|
|
376
|
-
|
|
377
|
-
void CapsuleShape::GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const
|
|
378
|
-
{
|
|
379
|
-
JPH_ASSERT(IsValidScale(inScale));
|
|
380
|
-
|
|
381
|
-
Vec3 abs_scale = inScale.Abs();
|
|
382
|
-
float scale = abs_scale.GetX();
|
|
383
|
-
|
|
384
|
-
GetTrianglesContextMultiVertexList *context = new (&ioContext) GetTrianglesContextMultiVertexList(false, GetMaterial());
|
|
385
|
-
|
|
386
|
-
Mat44 world_matrix = Mat44::sRotationTranslation(inRotation, inPositionCOM) * Mat44::sScale(scale);
|
|
387
|
-
|
|
388
|
-
Mat44 top_matrix = world_matrix * Mat44(Vec4(mRadius, 0, 0, 0), Vec4(0, mRadius, 0, 0), Vec4(0, 0, mRadius, 0), Vec4(0, mHalfHeightOfCylinder, 0, 1));
|
|
389
|
-
context->AddPart(top_matrix, sCapsuleTopTriangles.data(), sCapsuleTopTriangles.size());
|
|
390
|
-
|
|
391
|
-
Mat44 middle_matrix = world_matrix * Mat44::sScale(Vec3(mRadius, mHalfHeightOfCylinder, mRadius));
|
|
392
|
-
context->AddPart(middle_matrix, sCapsuleMiddleTriangles.data(), sCapsuleMiddleTriangles.size());
|
|
393
|
-
|
|
394
|
-
Mat44 bottom_matrix = world_matrix * Mat44(Vec4(mRadius, 0, 0, 0), Vec4(0, mRadius, 0, 0), Vec4(0, 0, mRadius, 0), Vec4(0, -mHalfHeightOfCylinder, 0, 1));
|
|
395
|
-
context->AddPart(bottom_matrix, sCapsuleBottomTriangles.data(), sCapsuleBottomTriangles.size());
|
|
396
|
-
}
|
|
397
|
-
|
|
398
|
-
int CapsuleShape::GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials) const
|
|
399
|
-
{
|
|
400
|
-
return ((GetTrianglesContextMultiVertexList &)ioContext).GetTrianglesNext(inMaxTrianglesRequested, outTriangleVertices, outMaterials);
|
|
401
|
-
}
|
|
402
|
-
|
|
403
|
-
void CapsuleShape::SaveBinaryState(StreamOut &inStream) const
|
|
404
|
-
{
|
|
405
|
-
ConvexShape::SaveBinaryState(inStream);
|
|
406
|
-
|
|
407
|
-
inStream.Write(mRadius);
|
|
408
|
-
inStream.Write(mHalfHeightOfCylinder);
|
|
409
|
-
}
|
|
410
|
-
|
|
411
|
-
void CapsuleShape::RestoreBinaryState(StreamIn &inStream)
|
|
412
|
-
{
|
|
413
|
-
ConvexShape::RestoreBinaryState(inStream);
|
|
414
|
-
|
|
415
|
-
inStream.Read(mRadius);
|
|
416
|
-
inStream.Read(mHalfHeightOfCylinder);
|
|
417
|
-
}
|
|
418
|
-
|
|
419
|
-
bool CapsuleShape::IsValidScale(Vec3Arg inScale) const
|
|
420
|
-
{
|
|
421
|
-
return ConvexShape::IsValidScale(inScale) && ScaleHelpers::IsUniformScale(inScale.Abs());
|
|
422
|
-
}
|
|
423
|
-
|
|
424
|
-
Vec3 CapsuleShape::MakeScaleValid(Vec3Arg inScale) const
|
|
425
|
-
{
|
|
426
|
-
Vec3 scale = ScaleHelpers::MakeNonZeroScale(inScale);
|
|
427
|
-
|
|
428
|
-
return scale.GetSign() * ScaleHelpers::MakeUniformScale(scale.Abs());
|
|
429
|
-
}
|
|
430
|
-
|
|
431
|
-
void CapsuleShape::sRegister()
|
|
432
|
-
{
|
|
433
|
-
ShapeFunctions &f = ShapeFunctions::sGet(EShapeSubType::Capsule);
|
|
434
|
-
f.mConstruct = []() -> Shape * { return new CapsuleShape; };
|
|
435
|
-
f.mColor = Color::sGreen;
|
|
436
|
-
}
|
|
437
|
-
|
|
438
|
-
JPH_NAMESPACE_END
|
|
@@ -1,129 +0,0 @@
|
|
|
1
|
-
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
|
|
2
|
-
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
|
|
3
|
-
// SPDX-License-Identifier: MIT
|
|
4
|
-
|
|
5
|
-
#pragma once
|
|
6
|
-
|
|
7
|
-
#include <Jolt/Physics/Collision/Shape/ConvexShape.h>
|
|
8
|
-
|
|
9
|
-
JPH_NAMESPACE_BEGIN
|
|
10
|
-
|
|
11
|
-
/// Class that constructs a CapsuleShape
|
|
12
|
-
class JPH_EXPORT CapsuleShapeSettings final : public ConvexShapeSettings
|
|
13
|
-
{
|
|
14
|
-
JPH_DECLARE_SERIALIZABLE_VIRTUAL(JPH_EXPORT, CapsuleShapeSettings)
|
|
15
|
-
|
|
16
|
-
public:
|
|
17
|
-
/// Default constructor for deserialization
|
|
18
|
-
CapsuleShapeSettings() = default;
|
|
19
|
-
|
|
20
|
-
/// Create a capsule centered around the origin with one sphere cap at (0, -inHalfHeightOfCylinder, 0) and the other at (0, inHalfHeightOfCylinder, 0)
|
|
21
|
-
CapsuleShapeSettings(float inHalfHeightOfCylinder, float inRadius, const PhysicsMaterial *inMaterial = nullptr) : ConvexShapeSettings(inMaterial), mRadius(inRadius), mHalfHeightOfCylinder(inHalfHeightOfCylinder) { }
|
|
22
|
-
|
|
23
|
-
/// Check if this is a valid capsule shape
|
|
24
|
-
bool IsValid() const { return mRadius > 0.0f && mHalfHeightOfCylinder >= 0.0f; }
|
|
25
|
-
|
|
26
|
-
/// Checks if the settings of this capsule make this shape a sphere
|
|
27
|
-
bool IsSphere() const { return mHalfHeightOfCylinder == 0.0f; }
|
|
28
|
-
|
|
29
|
-
// See: ShapeSettings
|
|
30
|
-
virtual ShapeResult Create() const override;
|
|
31
|
-
|
|
32
|
-
float mRadius = 0.0f;
|
|
33
|
-
float mHalfHeightOfCylinder = 0.0f;
|
|
34
|
-
};
|
|
35
|
-
|
|
36
|
-
/// A capsule, implemented as a line segment with convex radius
|
|
37
|
-
class JPH_EXPORT CapsuleShape final : public ConvexShape
|
|
38
|
-
{
|
|
39
|
-
public:
|
|
40
|
-
JPH_OVERRIDE_NEW_DELETE
|
|
41
|
-
|
|
42
|
-
/// Constructor
|
|
43
|
-
CapsuleShape() : ConvexShape(EShapeSubType::Capsule) { }
|
|
44
|
-
CapsuleShape(const CapsuleShapeSettings &inSettings, ShapeResult &outResult);
|
|
45
|
-
|
|
46
|
-
/// Create a capsule centered around the origin with one sphere cap at (0, -inHalfHeightOfCylinder, 0) and the other at (0, inHalfHeightOfCylinder, 0)
|
|
47
|
-
CapsuleShape(float inHalfHeightOfCylinder, float inRadius, const PhysicsMaterial *inMaterial = nullptr) : ConvexShape(EShapeSubType::Capsule, inMaterial), mRadius(inRadius), mHalfHeightOfCylinder(inHalfHeightOfCylinder) { JPH_ASSERT(inHalfHeightOfCylinder > 0.0f); JPH_ASSERT(inRadius > 0.0f); }
|
|
48
|
-
|
|
49
|
-
/// Radius of the cylinder
|
|
50
|
-
float GetRadius() const { return mRadius; }
|
|
51
|
-
|
|
52
|
-
/// Get half of the height of the cylinder
|
|
53
|
-
float GetHalfHeightOfCylinder() const { return mHalfHeightOfCylinder; }
|
|
54
|
-
|
|
55
|
-
// See Shape::GetLocalBounds
|
|
56
|
-
virtual AABox GetLocalBounds() const override;
|
|
57
|
-
|
|
58
|
-
// See Shape::GetWorldSpaceBounds
|
|
59
|
-
virtual AABox GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const override;
|
|
60
|
-
using Shape::GetWorldSpaceBounds;
|
|
61
|
-
|
|
62
|
-
// See Shape::GetInnerRadius
|
|
63
|
-
virtual float GetInnerRadius() const override { return mRadius; }
|
|
64
|
-
|
|
65
|
-
// See Shape::GetMassProperties
|
|
66
|
-
virtual MassProperties GetMassProperties() const override;
|
|
67
|
-
|
|
68
|
-
// See Shape::GetSurfaceNormal
|
|
69
|
-
virtual Vec3 GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const override;
|
|
70
|
-
|
|
71
|
-
// See Shape::GetSupportingFace
|
|
72
|
-
virtual void GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const override;
|
|
73
|
-
|
|
74
|
-
// See ConvexShape::GetSupportFunction
|
|
75
|
-
virtual const Support * GetSupportFunction(ESupportMode inMode, SupportBuffer &inBuffer, Vec3Arg inScale) const override;
|
|
76
|
-
|
|
77
|
-
#ifdef JPH_DEBUG_RENDERER
|
|
78
|
-
// See Shape::Draw
|
|
79
|
-
virtual void Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const override;
|
|
80
|
-
#endif // JPH_DEBUG_RENDERER
|
|
81
|
-
|
|
82
|
-
// See Shape::CastRay
|
|
83
|
-
using ConvexShape::CastRay;
|
|
84
|
-
virtual bool CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const override;
|
|
85
|
-
|
|
86
|
-
// See: Shape::CollidePoint
|
|
87
|
-
virtual void CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter = { }) const override;
|
|
88
|
-
|
|
89
|
-
// See: Shape::CollideSoftBodyVertices
|
|
90
|
-
virtual void CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const override;
|
|
91
|
-
|
|
92
|
-
// See Shape::GetTrianglesStart
|
|
93
|
-
virtual void GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const override;
|
|
94
|
-
|
|
95
|
-
// See Shape::GetTrianglesNext
|
|
96
|
-
virtual int GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials = nullptr) const override;
|
|
97
|
-
|
|
98
|
-
// See Shape
|
|
99
|
-
virtual void SaveBinaryState(StreamOut &inStream) const override;
|
|
100
|
-
|
|
101
|
-
// See Shape::GetStats
|
|
102
|
-
virtual Stats GetStats() const override { return Stats(sizeof(*this), 0); }
|
|
103
|
-
|
|
104
|
-
// See Shape::GetVolume
|
|
105
|
-
virtual float GetVolume() const override { return 4.0f / 3.0f * JPH_PI * Cubed(mRadius) + 2.0f * JPH_PI * mHalfHeightOfCylinder * Square(mRadius); }
|
|
106
|
-
|
|
107
|
-
// See Shape::IsValidScale
|
|
108
|
-
virtual bool IsValidScale(Vec3Arg inScale) const override;
|
|
109
|
-
|
|
110
|
-
// See Shape::MakeScaleValid
|
|
111
|
-
virtual Vec3 MakeScaleValid(Vec3Arg inScale) const override;
|
|
112
|
-
|
|
113
|
-
// Register shape functions with the registry
|
|
114
|
-
static void sRegister();
|
|
115
|
-
|
|
116
|
-
protected:
|
|
117
|
-
// See: Shape::RestoreBinaryState
|
|
118
|
-
virtual void RestoreBinaryState(StreamIn &inStream) override;
|
|
119
|
-
|
|
120
|
-
private:
|
|
121
|
-
// Classes for GetSupportFunction
|
|
122
|
-
class CapsuleNoConvex;
|
|
123
|
-
class CapsuleWithConvex;
|
|
124
|
-
|
|
125
|
-
float mRadius = 0.0f;
|
|
126
|
-
float mHalfHeightOfCylinder = 0.0f;
|
|
127
|
-
};
|
|
128
|
-
|
|
129
|
-
JPH_NAMESPACE_END
|