@bloomengine/engine 0.3.3 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (494) hide show
  1. package/native/shared/build.rs +137 -6
  2. package/package.json +4 -11
  3. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  4. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  5. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  6. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  7. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  8. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  9. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  10. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  11. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  12. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  13. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  14. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  15. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  16. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  17. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  18. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  19. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  20. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  21. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  22. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  23. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  24. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  25. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  26. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  27. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  28. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  29. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  30. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  31. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  32. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  33. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  34. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  35. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  36. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  37. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  38. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  39. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  40. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  41. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  42. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  43. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  44. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  45. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  46. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  47. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  48. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  49. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  50. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  51. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  52. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  53. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  54. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  55. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  56. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  57. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  58. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  59. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  60. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  61. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  62. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  63. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  64. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  65. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  66. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  67. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  68. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  69. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  70. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  71. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  72. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  73. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  74. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  75. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  76. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  77. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  78. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  79. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  80. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  81. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  82. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  83. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  84. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  85. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  86. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  87. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  88. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  89. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  90. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  91. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  92. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  93. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  94. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  95. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  96. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  97. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  98. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  99. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  100. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  101. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  102. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  103. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  104. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  105. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  106. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  107. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  108. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  109. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  110. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  111. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  112. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  113. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  114. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  115. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  116. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  117. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  118. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  119. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  120. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  121. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  122. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  123. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  124. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  125. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  126. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  127. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  128. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  129. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  130. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  131. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  132. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  133. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  134. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  135. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  136. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  137. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  146. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  147. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  148. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  149. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  150. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  151. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  152. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  153. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  154. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  155. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  156. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  157. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  158. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  159. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  160. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  161. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  162. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  163. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  164. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  165. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  166. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  167. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  168. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  169. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  170. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  171. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  172. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  173. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  174. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  175. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  176. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  177. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  178. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  179. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  180. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  181. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  182. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  183. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  184. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  185. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  186. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  187. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  188. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  189. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  190. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  191. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  192. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  193. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  194. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  195. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  196. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  197. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  198. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  199. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  200. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  205. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  206. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  207. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  208. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  209. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  210. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  211. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  212. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  213. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  214. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  215. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  216. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
  217. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
  218. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
  219. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
  220. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
  221. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
  222. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
  223. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
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  462. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  463. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  464. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  465. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  466. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  467. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  468. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  469. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  470. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  471. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  472. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  473. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  474. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  475. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  476. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  477. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  478. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  479. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  480. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  481. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  482. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  483. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  484. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  485. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  486. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  487. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  488. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  489. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  490. package/native/third_party/JoltPhysics/LICENSE +0 -7
  491. package/native/third_party/JoltPhysics/README.md +0 -173
  492. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  493. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  494. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,320 +0,0 @@
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- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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- // SPDX-License-Identifier: MIT
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-
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- #pragma once
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-
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- #include <Jolt/Math/Float4.h>
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- #include <Jolt/Math/Swizzle.h>
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- #include <Jolt/Math/MathTypes.h>
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-
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- JPH_NAMESPACE_BEGIN
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-
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- class [[nodiscard]] alignas(JPH_VECTOR_ALIGNMENT) Vec4
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- {
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- public:
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- JPH_OVERRIDE_NEW_DELETE
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-
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- // Underlying vector type
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- #if defined(JPH_USE_SSE)
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- using Type = __m128;
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- #elif defined(JPH_USE_NEON)
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- using Type = float32x4_t;
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- #else
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- using Type = struct { float mData[4]; };
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- #endif
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-
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- /// Constructor
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- Vec4() = default; ///< Intentionally not initialized for performance reasons
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- Vec4(const Vec4 &inRHS) = default;
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- Vec4 & operator = (const Vec4 &inRHS) = default;
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- explicit JPH_INLINE Vec4(Vec3Arg inRHS); ///< WARNING: W component undefined!
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- JPH_INLINE Vec4(Vec3Arg inRHS, float inW);
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- JPH_INLINE Vec4(Type inRHS) : mValue(inRHS) { }
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-
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- /// Create a vector from 4 components
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- JPH_INLINE Vec4(float inX, float inY, float inZ, float inW);
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-
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- /// Vector with all zeros
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- static JPH_INLINE Vec4 sZero();
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-
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- /// Vector with all ones
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- static JPH_INLINE Vec4 sOne();
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-
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- /// Vector with all NaN's
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- static JPH_INLINE Vec4 sNaN();
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-
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- /// Replicate inV across all components
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- static JPH_INLINE Vec4 sReplicate(float inV);
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-
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- /// Load 4 floats from memory
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- static JPH_INLINE Vec4 sLoadFloat4(const Float4 *inV);
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-
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- /// Load 4 floats from memory, 16 bytes aligned
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- static JPH_INLINE Vec4 sLoadFloat4Aligned(const Float4 *inV);
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-
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- /// Gather 4 floats from memory at inBase + inOffsets[i] * Scale
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- template <const int Scale>
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- static JPH_INLINE Vec4 sGatherFloat4(const float *inBase, UVec4Arg inOffsets);
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-
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- /// Return the minimum value of each of the components
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- static JPH_INLINE Vec4 sMin(Vec4Arg inV1, Vec4Arg inV2);
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-
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- /// Return the maximum of each of the components
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- static JPH_INLINE Vec4 sMax(Vec4Arg inV1, Vec4Arg inV2);
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-
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- /// Clamp a vector between min and max (component wise)
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- static JPH_INLINE Vec4 sClamp(Vec4Arg inV, Vec4Arg inMin, Vec4Arg inMax);
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-
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- /// Equals (component wise)
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- static JPH_INLINE UVec4 sEquals(Vec4Arg inV1, Vec4Arg inV2);
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-
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- /// Less than (component wise)
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- static JPH_INLINE UVec4 sLess(Vec4Arg inV1, Vec4Arg inV2);
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-
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- /// Less than or equal (component wise)
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- static JPH_INLINE UVec4 sLessOrEqual(Vec4Arg inV1, Vec4Arg inV2);
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-
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- /// Greater than (component wise)
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- static JPH_INLINE UVec4 sGreater(Vec4Arg inV1, Vec4Arg inV2);
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-
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- /// Greater than or equal (component wise)
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- static JPH_INLINE UVec4 sGreaterOrEqual(Vec4Arg inV1, Vec4Arg inV2);
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-
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- /// Calculates inMul1 * inMul2 + inAdd
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- static JPH_INLINE Vec4 sFusedMultiplyAdd(Vec4Arg inMul1, Vec4Arg inMul2, Vec4Arg inAdd);
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-
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- /// Component wise select, returns inNotSet when highest bit of inControl = 0 and inSet when highest bit of inControl = 1
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- static JPH_INLINE Vec4 sSelect(Vec4Arg inNotSet, Vec4Arg inSet, UVec4Arg inControl);
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-
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- /// Logical or (component wise)
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- static JPH_INLINE Vec4 sOr(Vec4Arg inV1, Vec4Arg inV2);
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-
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- /// Logical xor (component wise)
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- static JPH_INLINE Vec4 sXor(Vec4Arg inV1, Vec4Arg inV2);
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-
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- /// Logical and (component wise)
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- static JPH_INLINE Vec4 sAnd(Vec4Arg inV1, Vec4Arg inV2);
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-
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- /// Sort the four elements of ioValue and sort ioIndex at the same time.
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- /// Based on a sorting network: http://en.wikipedia.org/wiki/Sorting_network
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- static JPH_INLINE void sSort4(Vec4 &ioValue, UVec4 &ioIndex);
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-
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- /// Reverse sort the four elements of ioValue (highest first) and sort ioIndex at the same time.
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- /// Based on a sorting network: http://en.wikipedia.org/wiki/Sorting_network
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- static JPH_INLINE void sSort4Reverse(Vec4 &ioValue, UVec4 &ioIndex);
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-
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- /// Get individual components
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- #if defined(JPH_USE_SSE)
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- JPH_INLINE float GetX() const { return _mm_cvtss_f32(mValue); }
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- JPH_INLINE float GetY() const { return mF32[1]; }
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- JPH_INLINE float GetZ() const { return mF32[2]; }
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- JPH_INLINE float GetW() const { return mF32[3]; }
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- #elif defined(JPH_USE_NEON)
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- JPH_INLINE float GetX() const { return vgetq_lane_f32(mValue, 0); }
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- JPH_INLINE float GetY() const { return vgetq_lane_f32(mValue, 1); }
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- JPH_INLINE float GetZ() const { return vgetq_lane_f32(mValue, 2); }
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- JPH_INLINE float GetW() const { return vgetq_lane_f32(mValue, 3); }
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- #else
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- JPH_INLINE float GetX() const { return mF32[0]; }
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- JPH_INLINE float GetY() const { return mF32[1]; }
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- JPH_INLINE float GetZ() const { return mF32[2]; }
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- JPH_INLINE float GetW() const { return mF32[3]; }
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- #endif
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-
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- /// Set individual components
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- JPH_INLINE void SetX(float inX) { mF32[0] = inX; }
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- JPH_INLINE void SetY(float inY) { mF32[1] = inY; }
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- JPH_INLINE void SetZ(float inZ) { mF32[2] = inZ; }
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- JPH_INLINE void SetW(float inW) { mF32[3] = inW; }
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-
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- /// Set all components
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- JPH_INLINE void Set(float inX, float inY, float inZ, float inW) { *this = Vec4(inX, inY, inZ, inW); }
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-
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- /// Get float component by index
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- JPH_INLINE float operator [] (uint inCoordinate) const { JPH_ASSERT(inCoordinate < 4); return mF32[inCoordinate]; }
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- JPH_INLINE float & operator [] (uint inCoordinate) { JPH_ASSERT(inCoordinate < 4); return mF32[inCoordinate]; }
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-
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- /// Comparison
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- JPH_INLINE bool operator == (Vec4Arg inV2) const;
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- JPH_INLINE bool operator != (Vec4Arg inV2) const { return !(*this == inV2); }
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-
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- /// Test if two vectors are close
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- JPH_INLINE bool IsClose(Vec4Arg inV2, float inMaxDistSq = 1.0e-12f) const;
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-
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- /// Test if vector is near zero
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- JPH_INLINE bool IsNearZero(float inMaxDistSq = 1.0e-12f) const;
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-
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- /// Test if vector is normalized
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- JPH_INLINE bool IsNormalized(float inTolerance = 1.0e-6f) const;
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-
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- /// Test if vector contains NaN elements
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- JPH_INLINE bool IsNaN() const;
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-
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- /// Multiply two float vectors (component wise)
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- JPH_INLINE Vec4 operator * (Vec4Arg inV2) const;
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-
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- /// Multiply vector with float
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- JPH_INLINE Vec4 operator * (float inV2) const;
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-
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- /// Multiply vector with float
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- friend JPH_INLINE Vec4 operator * (float inV1, Vec4Arg inV2);
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-
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- /// Divide vector by float
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- JPH_INLINE Vec4 operator / (float inV2) const;
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-
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- /// Multiply vector with float
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- JPH_INLINE Vec4 & operator *= (float inV2);
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-
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- /// Multiply vector with vector
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- JPH_INLINE Vec4 & operator *= (Vec4Arg inV2);
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-
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- /// Divide vector by float
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- JPH_INLINE Vec4 & operator /= (float inV2);
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-
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- /// Add two float vectors (component wise)
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- JPH_INLINE Vec4 operator + (Vec4Arg inV2) const;
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-
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- /// Add two float vectors (component wise)
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- JPH_INLINE Vec4 & operator += (Vec4Arg inV2);
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-
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- /// Negate
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- JPH_INLINE Vec4 operator - () const;
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-
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- /// Subtract two float vectors (component wise)
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- JPH_INLINE Vec4 operator - (Vec4Arg inV2) const;
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-
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- /// Subtract two float vectors (component wise)
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- JPH_INLINE Vec4 & operator -= (Vec4Arg inV2);
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-
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- /// Divide (component wise)
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- JPH_INLINE Vec4 operator / (Vec4Arg inV2) const;
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-
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- /// Swizzle the elements in inV
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- template<uint32 SwizzleX, uint32 SwizzleY, uint32 SwizzleZ, uint32 SwizzleW>
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- JPH_INLINE Vec4 Swizzle() const;
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-
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- /// Replicate the X component to all components
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- JPH_INLINE Vec4 SplatX() const;
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-
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- /// Replicate the Y component to all components
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- JPH_INLINE Vec4 SplatY() const;
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-
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- /// Replicate the Z component to all components
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- JPH_INLINE Vec4 SplatZ() const;
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-
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- /// Replicate the W component to all components
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- JPH_INLINE Vec4 SplatW() const;
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-
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- /// Replicate the X component to all components
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- JPH_INLINE Vec3 SplatX3() const;
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-
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- /// Replicate the Y component to all components
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- JPH_INLINE Vec3 SplatY3() const;
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-
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- /// Replicate the Z component to all components
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- JPH_INLINE Vec3 SplatZ3() const;
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-
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- /// Replicate the W component to all components
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- JPH_INLINE Vec3 SplatW3() const;
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-
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- /// Get index of component with lowest value
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- JPH_INLINE int GetLowestComponentIndex() const;
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-
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- /// Get index of component with highest value
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- JPH_INLINE int GetHighestComponentIndex() const;
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-
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- /// Return the absolute value of each of the components
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- JPH_INLINE Vec4 Abs() const;
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-
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- /// Reciprocal vector (1 / value) for each of the components
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- JPH_INLINE Vec4 Reciprocal() const;
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-
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- /// Dot product, returns the dot product in X, Y, Z and W components
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- JPH_INLINE Vec4 DotV(Vec4Arg inV2) const;
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-
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- /// Dot product
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- JPH_INLINE float Dot(Vec4Arg inV2) const;
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-
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- /// Squared length of vector
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- JPH_INLINE float LengthSq() const;
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-
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- /// Length of vector
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- JPH_INLINE float Length() const;
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-
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- /// Normalize vector
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- JPH_INLINE Vec4 Normalized() const;
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-
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- /// Store 4 floats to memory
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- JPH_INLINE void StoreFloat4(Float4 *outV) const;
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-
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- /// Convert each component from a float to an int
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- JPH_INLINE UVec4 ToInt() const;
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-
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- /// Reinterpret Vec4 as a UVec4 (doesn't change the bits)
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- JPH_INLINE UVec4 ReinterpretAsInt() const;
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-
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- /// Store if X is negative in bit 0, Y in bit 1, Z in bit 2 and W in bit 3
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- JPH_INLINE int GetSignBits() const;
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-
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- /// Get the minimum of X, Y, Z and W
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- JPH_INLINE float ReduceMin() const;
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-
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- /// Get the maximum of X, Y, Z and W
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- JPH_INLINE float ReduceMax() const;
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-
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- /// Component wise square root
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- JPH_INLINE Vec4 Sqrt() const;
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-
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- /// Get vector that contains the sign of each element (returns 1.0f if positive, -1.0f if negative)
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- JPH_INLINE Vec4 GetSign() const;
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-
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- /// Flips the signs of the components, e.g. FlipSign<-1, 1, -1, 1>() will flip the signs of the X and Z components
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- template <int X, int Y, int Z, int W>
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- JPH_INLINE Vec4 FlipSign() const;
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-
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- /// Calculate the sine and cosine for each element of this vector (input in radians)
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- inline void SinCos(Vec4 &outSin, Vec4 &outCos) const;
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-
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- /// Calculate the tangent for each element of this vector (input in radians)
280
- inline Vec4 Tan() const;
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-
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- /// Calculate the arc sine for each element of this vector (returns value in the range [-PI / 2, PI / 2])
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- /// Note that all input values will be clamped to the range [-1, 1] and this function will not return NaNs like std::asin
284
- inline Vec4 ASin() const;
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-
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- /// Calculate the arc cosine for each element of this vector (returns value in the range [0, PI])
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- /// Note that all input values will be clamped to the range [-1, 1] and this function will not return NaNs like std::acos
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- inline Vec4 ACos() const;
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-
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- /// Calculate the arc tangent for each element of this vector (returns value in the range [-PI / 2, PI / 2])
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- inline Vec4 ATan() const;
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-
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- /// Calculate the arc tangent of y / x using the signs of the arguments to determine the correct quadrant (returns value in the range [-PI, PI])
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- inline static Vec4 sATan2(Vec4Arg inY, Vec4Arg inX);
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-
296
- /// Compress a unit vector to a 32 bit value, precision is around 0.5 * 10^-3
297
- JPH_INLINE uint32 CompressUnitVector() const;
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-
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- /// Decompress a unit vector from a 32 bit value
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- JPH_INLINE static Vec4 sDecompressUnitVector(uint32 inValue);
301
-
302
- /// To String
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- friend ostream & operator << (ostream &inStream, Vec4Arg inV)
304
- {
305
- inStream << inV.mF32[0] << ", " << inV.mF32[1] << ", " << inV.mF32[2] << ", " << inV.mF32[3];
306
- return inStream;
307
- }
308
-
309
- union
310
- {
311
- Type mValue;
312
- float mF32[4];
313
- };
314
- };
315
-
316
- static_assert(std::is_trivial<Vec4>(), "Is supposed to be a trivial type!");
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-
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- JPH_NAMESPACE_END
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-
320
- #include "Vec4.inl"