@bloomengine/engine 0.3.3 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (494) hide show
  1. package/native/shared/build.rs +137 -6
  2. package/package.json +4 -11
  3. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  4. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  5. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  6. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  7. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  8. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  9. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  10. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  11. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  12. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  13. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  14. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  15. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  16. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  17. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  18. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  19. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  20. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  21. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  22. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  23. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  24. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  25. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  26. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  27. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  28. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  29. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  30. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  31. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  32. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  33. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  34. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  35. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  36. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  37. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  38. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  39. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  40. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  41. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  42. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  43. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  44. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  45. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  46. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  47. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  48. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  49. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  50. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  51. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  52. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  53. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  54. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  55. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  56. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  57. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  58. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  59. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  60. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  61. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  62. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  63. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  64. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  65. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  66. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  67. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  68. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  69. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  70. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  71. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  72. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  73. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  74. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  75. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  76. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  77. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  78. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  79. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  80. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  81. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  82. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  83. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  84. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  85. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  86. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  87. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  88. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  89. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  90. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  91. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  92. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  93. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  94. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  95. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  96. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  97. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  98. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  99. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  100. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  101. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  102. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  103. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  104. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  105. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  106. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  107. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  108. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  109. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  110. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  111. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  112. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  113. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  114. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  115. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  116. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  117. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  118. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  119. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  120. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  121. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  122. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  123. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  124. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  125. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  126. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  127. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  128. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  129. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  130. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  131. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  132. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  133. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  134. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  135. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  136. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  137. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  146. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  147. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  148. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  149. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  150. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  151. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  152. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  153. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  154. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  155. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  156. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  157. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  158. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  159. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  160. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  161. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  162. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  163. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  164. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  165. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  166. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  167. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  168. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  169. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  170. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  171. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  172. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  173. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  174. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  175. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  176. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  177. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  178. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  179. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  180. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  181. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  182. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  183. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  184. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  185. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  186. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  187. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  188. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  189. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  190. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  191. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  192. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  193. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  194. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  195. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  196. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  197. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  198. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  199. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  200. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  205. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  206. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  207. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  208. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  209. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  210. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  211. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  212. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  213. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  214. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  215. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  216. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
  217. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
  218. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
  219. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
  220. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
  221. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
  222. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
  223. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
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  462. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  463. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  464. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  465. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  466. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  467. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  468. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  469. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  470. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  471. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  472. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  473. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  474. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  475. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  476. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  477. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  478. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  479. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  480. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  481. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  482. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  483. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  484. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  485. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  486. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  487. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  488. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  489. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  490. package/native/third_party/JoltPhysics/LICENSE +0 -7
  491. package/native/third_party/JoltPhysics/README.md +0 -173
  492. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  493. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  494. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,16 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- // Project includes
8
- #include <Jolt/Core/Core.h>
9
- #include <Jolt/Core/ARMNeon.h>
10
- #include <Jolt/Core/Memory.h>
11
- #include <Jolt/Core/IssueReporting.h>
12
- #include <Jolt/Core/Array.h>
13
- #include <Jolt/Math/Math.h>
14
- #include <Jolt/Math/Vec4.h>
15
- #include <Jolt/Math/Mat44.h>
16
- #include <Jolt/Math/Real.h>
@@ -1,116 +0,0 @@
1
- <?xml version="1.0" encoding="utf-8"?>
2
- <AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010">
3
- <Type Name="JPH::Color">
4
- <DisplayString>r={(int)r}, g={(int)g}, b={(int)b}, a={(int)a}</DisplayString>
5
- </Type>
6
- <Type Name="JPH::Float2">
7
- <DisplayString>{x}, {y}</DisplayString>
8
- </Type>
9
- <Type Name="JPH::Float3">
10
- <DisplayString>{x}, {y}, {z}</DisplayString>
11
- </Type>
12
- <Type Name="JPH::Float4">
13
- <DisplayString>{x}, {y}, {z}, {w}</DisplayString>
14
- </Type>
15
- <Type Name="JPH::Vec3">
16
- <DisplayString>{mF32[0]}, {mF32[1]}, {mF32[2]}, L^2={mF32[0]*mF32[0]+mF32[1]*mF32[1]+mF32[2]*mF32[2]}</DisplayString>
17
- </Type>
18
- <Type Name="JPH::DVec3">
19
- <DisplayString>{mF64[0]}, {mF64[1]}, {mF64[2]}, L^2={mF64[0]*mF64[0]+mF64[1]*mF64[1]+mF64[2]*mF64[2]}</DisplayString>
20
- </Type>
21
- <Type Name="JPH::Vec4">
22
- <DisplayString>{mF32[0]}, {mF32[1]}, {mF32[2]}, {mF32[3]}, L^2={mF32[0]*mF32[0]+mF32[1]*mF32[1]+mF32[2]*mF32[2]+mF32[3]*mF32[3]}</DisplayString>
23
- </Type>
24
- <Type Name="JPH::UVec4">
25
- <DisplayString>{mU32[0]}, {mU32[1]}, {mU32[2]}, {mU32[3]}</DisplayString>
26
- </Type>
27
- <Type Name="JPH::BVec16">
28
- <DisplayString>{uint(mU8[0])}, {uint(mU8[1])}, {uint(mU8[2])}, {uint(mU8[3])}, {uint(mU8[4])}, {uint(mU8[5])}, {uint(mU8[6])}, {uint(mU8[7])}, {uint(mU8[8])}, {uint(mU8[9])}, {uint(mU8[10])}, {uint(mU8[11])}, {uint(mU8[12])}, {uint(mU8[13])}, {uint(mU8[14])}, {uint(mU8[15])}</DisplayString>
29
- </Type>
30
- <Type Name="JPH::Quat">
31
- <DisplayString>{mValue}</DisplayString>
32
- </Type>
33
- <Type Name="JPH::Mat44">
34
- <DisplayString>{mCol[0].mF32[0]}, {mCol[1].mF32[0]}, {mCol[2].mF32[0]}, {mCol[3].mF32[0]} | {mCol[0].mF32[1]}, {mCol[1].mF32[1]}, {mCol[2].mF32[1]}, {mCol[3].mF32[1]} | {mCol[0].mF32[2]}, {mCol[1].mF32[2]}, {mCol[2].mF32[2]}, {mCol[3].mF32[2]}</DisplayString>
35
- <Expand>
36
- <Synthetic Name="[Row 0]">
37
- <DisplayString>{mCol[0].mF32[0]}, {mCol[1].mF32[0]}, {mCol[2].mF32[0]}, {mCol[3].mF32[0]}</DisplayString>
38
- </Synthetic>
39
- <Synthetic Name="[Row 1]">
40
- <DisplayString>{mCol[0].mF32[1]}, {mCol[1].mF32[1]}, {mCol[2].mF32[1]}, {mCol[3].mF32[1]}</DisplayString>
41
- </Synthetic>
42
- <Synthetic Name="[Row 2]">
43
- <DisplayString>{mCol[0].mF32[2]}, {mCol[1].mF32[2]}, {mCol[2].mF32[2]}, {mCol[3].mF32[2]}</DisplayString>
44
- </Synthetic>
45
- <Synthetic Name="[Row 3]">
46
- <DisplayString>{mCol[0].mF32[3]}, {mCol[1].mF32[3]}, {mCol[2].mF32[3]}, {mCol[3].mF32[3]}</DisplayString>
47
- </Synthetic>
48
- </Expand>
49
- </Type>
50
- <Type Name="JPH::DMat44">
51
- <DisplayString>{mCol[0].mF32[0]}, {mCol[1].mF32[0]}, {mCol[2].mF32[0]}, {mCol3.mF64[0]} | {mCol[0].mF32[1]}, {mCol[1].mF32[1]}, {mCol[2].mF32[1]}, {mCol3.mF64[1]} | {mCol[0].mF32[2]}, {mCol[1].mF32[2]}, {mCol[2].mF32[2]}, {mCol3.mF64[2]}</DisplayString>
52
- <Expand>
53
- <Synthetic Name="[Row 0]">
54
- <DisplayString>{mCol[0].mF32[0]}, {mCol[1].mF32[0]}, {mCol[2].mF32[0]}, {mCol3.mF64[0]}</DisplayString>
55
- </Synthetic>
56
- <Synthetic Name="[Row 1]">
57
- <DisplayString>{mCol[0].mF32[1]}, {mCol[1].mF32[1]}, {mCol[2].mF32[1]}, {mCol3.mF64[1]}</DisplayString>
58
- </Synthetic>
59
- <Synthetic Name="[Row 2]">
60
- <DisplayString>{mCol[0].mF32[2]}, {mCol[1].mF32[2]}, {mCol[2].mF32[2]}, {mCol3.mF64[2]}</DisplayString>
61
- </Synthetic>
62
- <Synthetic Name="[Row 3]">
63
- <DisplayString>{mCol[0].mF32[3]}, {mCol[1].mF32[3]}, {mCol[2].mF32[3]}, 1}</DisplayString>
64
- </Synthetic>
65
- </Expand>
66
- </Type>
67
- <Type Name="JPH::AABox">
68
- <DisplayString>min=({mMin}), max=({mMax})</DisplayString>
69
- </Type>
70
- <Type Name="JPH::BodyID">
71
- <DisplayString>idx={mID &amp; 0x007fffff}, seq={(mID >> 23) &amp; 0xff}, in_bp={mID >> 24,d}</DisplayString>
72
- </Type>
73
- <Type Name="JPH::Body">
74
- <DisplayString>{mDebugName}: p=({mPosition.mF32[0],g}, {mPosition.mF32[1],g}, {mPosition.mF32[2],g}), r=({mRotation.mValue.mF32[0],g}, {mRotation.mValue.mF32[1],g}, {mRotation.mValue.mF32[2],g}, {mRotation.mValue.mF32[3],g}), v=({mLinearVelocity.mF32[0],g}, {mLinearVelocity.mF32[1],g}, {mLinearVelocity.mF32[2],g}), w=({mAngularVelocity.mF32[0],g}, {mAngularVelocity.mF32[1],g}, {mAngularVelocity.mF32[2],g})</DisplayString>
75
- </Type>
76
- <Type Name="JPH::BodyManager">
77
- <DisplayString>bodies={mBodies._Mypair._Myval2._Mylast - mBodies._Mypair._Myval2._Myfirst}, active={mActiveBodies._Mypair._Myval2._Mylast - mActiveBodies._Mypair._Myval2._Myfirst}</DisplayString>
78
- </Type>
79
- <Type Name="JPH::StaticArray&lt;*&gt;">
80
- <DisplayString>size={mSize}</DisplayString>
81
- <Expand>
82
- <Item Name="[size]" ExcludeView="simple">mSize</Item>
83
- <ArrayItems>
84
- <Size>mSize</Size>
85
- <ValuePointer>(value_type *)mElements</ValuePointer>
86
- </ArrayItems>
87
- </Expand>
88
- </Type>
89
- <Type Name="JPH::Array&lt;*&gt;">
90
- <DisplayString>size={mSize}</DisplayString>
91
- <Expand>
92
- <Item Name="[size]" ExcludeView="simple">mSize</Item>
93
- <Item Name="[capacity]" ExcludeView="simple">mCapacity</Item>
94
- <ArrayItems>
95
- <Size>mSize</Size>
96
- <ValuePointer>mElements</ValuePointer>
97
- </ArrayItems>
98
- </Expand>
99
- </Type>
100
- <Type Name="JPH::HashTable&lt;*&gt;">
101
- <DisplayString>size={mSize}</DisplayString>
102
- <Expand>
103
- <Item Name="[size]" ExcludeView="simple">mSize</Item>
104
- <Item Name="[bucket_count]" ExcludeView="simple">mMaxSize</Item>
105
- <IndexListItems Condition="mData != nullptr">
106
- <Size>mMaxSize</Size>
107
- <ValueNode Condition="mControl[$i] &amp; 0x80">mData[$i]</ValueNode>
108
- <ValueNode Condition="mControl[$i] == 0">"--Empty--"</ValueNode>
109
- <ValueNode Condition="mControl[$i] == 0x7f">"--Deleted--"</ValueNode>
110
- </IndexListItems>
111
- </Expand>
112
- </Type>
113
- <Type Name="JPH::StridedPtr&lt;*&gt;">
114
- <DisplayString>{(value_type *)mPtr}, stride={mStride}</DisplayString>
115
- </Type>
116
- </AutoVisualizer>
@@ -1,99 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- JPH_NAMESPACE_BEGIN
8
-
9
- /// A vector consisting of 16 bytes
10
- class [[nodiscard]] alignas(JPH_VECTOR_ALIGNMENT) BVec16
11
- {
12
- public:
13
- JPH_OVERRIDE_NEW_DELETE
14
-
15
- // Underlying vector type
16
- #if defined(JPH_USE_SSE)
17
- using Type = __m128i;
18
- #elif defined(JPH_USE_NEON)
19
- using Type = uint8x16_t;
20
- #else
21
- using Type = struct { uint64 mData[2]; };
22
- #endif
23
-
24
- /// Constructor
25
- BVec16() = default; ///< Intentionally not initialized for performance reasons
26
- BVec16(const BVec16 &inRHS) = default;
27
- BVec16 & operator = (const BVec16 &inRHS) = default;
28
- JPH_INLINE BVec16(Type inRHS) : mValue(inRHS) { }
29
-
30
- /// Create a vector from 16 bytes
31
- JPH_INLINE BVec16(uint8 inB0, uint8 inB1, uint8 inB2, uint8 inB3, uint8 inB4, uint8 inB5, uint8 inB6, uint8 inB7, uint8 inB8, uint8 inB9, uint8 inB10, uint8 inB11, uint8 inB12, uint8 inB13, uint8 inB14, uint8 inB15);
32
-
33
- /// Create a vector from two uint64's
34
- JPH_INLINE BVec16(uint64 inV0, uint64 inV1);
35
-
36
- /// Comparison
37
- JPH_INLINE bool operator == (BVec16Arg inV2) const;
38
- JPH_INLINE bool operator != (BVec16Arg inV2) const { return !(*this == inV2); }
39
-
40
- /// Vector with all zeros
41
- static JPH_INLINE BVec16 sZero();
42
-
43
- /// Replicate int inV across all components
44
- static JPH_INLINE BVec16 sReplicate(uint8 inV);
45
-
46
- /// Load 16 bytes from memory
47
- static JPH_INLINE BVec16 sLoadByte16(const uint8 *inV);
48
-
49
- /// Equals (component wise), highest bit of each component that is set is considered true
50
- static JPH_INLINE BVec16 sEquals(BVec16Arg inV1, BVec16Arg inV2);
51
-
52
- /// Logical or (component wise)
53
- static JPH_INLINE BVec16 sOr(BVec16Arg inV1, BVec16Arg inV2);
54
-
55
- /// Logical xor (component wise)
56
- static JPH_INLINE BVec16 sXor(BVec16Arg inV1, BVec16Arg inV2);
57
-
58
- /// Logical and (component wise)
59
- static JPH_INLINE BVec16 sAnd(BVec16Arg inV1, BVec16Arg inV2);
60
-
61
- /// Logical not (component wise)
62
- static JPH_INLINE BVec16 sNot(BVec16Arg inV1);
63
-
64
- /// Get component by index
65
- JPH_INLINE uint8 operator [] (uint inCoordinate) const { JPH_ASSERT(inCoordinate < 16); return mU8[inCoordinate]; }
66
- JPH_INLINE uint8 & operator [] (uint inCoordinate) { JPH_ASSERT(inCoordinate < 16); return mU8[inCoordinate]; }
67
-
68
- /// Test if any of the components are true (true is when highest bit of component is set)
69
- JPH_INLINE bool TestAnyTrue() const;
70
-
71
- /// Test if all components are true (true is when highest bit of component is set)
72
- JPH_INLINE bool TestAllTrue() const;
73
-
74
- /// Store if mU8[0] is true in bit 0, mU8[1] in bit 1, etc. (true is when highest bit of component is set)
75
- JPH_INLINE int GetTrues() const;
76
-
77
- /// To String
78
- friend ostream & operator << (ostream &inStream, BVec16Arg inV)
79
- {
80
- inStream << uint(inV.mU8[0]) << ", " << uint(inV.mU8[1]) << ", " << uint(inV.mU8[2]) << ", " << uint(inV.mU8[3]) << ", "
81
- << uint(inV.mU8[4]) << ", " << uint(inV.mU8[5]) << ", " << uint(inV.mU8[6]) << ", " << uint(inV.mU8[7]) << ", "
82
- << uint(inV.mU8[8]) << ", " << uint(inV.mU8[9]) << ", " << uint(inV.mU8[10]) << ", " << uint(inV.mU8[11]) << ", "
83
- << uint(inV.mU8[12]) << ", " << uint(inV.mU8[13]) << ", " << uint(inV.mU8[14]) << ", " << uint(inV.mU8[15]);
84
- return inStream;
85
- }
86
-
87
- union
88
- {
89
- Type mValue;
90
- uint8 mU8[16];
91
- uint64 mU64[2];
92
- };
93
- };
94
-
95
- static_assert(std::is_trivial<BVec16>(), "Is supposed to be a trivial type!");
96
-
97
- JPH_NAMESPACE_END
98
-
99
- #include "BVec16.inl"
@@ -1,177 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- JPH_NAMESPACE_BEGIN
6
-
7
- BVec16::BVec16(uint8 inB0, uint8 inB1, uint8 inB2, uint8 inB3, uint8 inB4, uint8 inB5, uint8 inB6, uint8 inB7, uint8 inB8, uint8 inB9, uint8 inB10, uint8 inB11, uint8 inB12, uint8 inB13, uint8 inB14, uint8 inB15)
8
- {
9
- #if defined(JPH_USE_SSE)
10
- mValue = _mm_set_epi8(char(inB15), char(inB14), char(inB13), char(inB12), char(inB11), char(inB10), char(inB9), char(inB8), char(inB7), char(inB6), char(inB5), char(inB4), char(inB3), char(inB2), char(inB1), char(inB0));
11
- #elif defined(JPH_USE_NEON)
12
- uint8x8_t v1 = vcreate_u8(uint64(inB0) | (uint64(inB1) << 8) | (uint64(inB2) << 16) | (uint64(inB3) << 24) | (uint64(inB4) << 32) | (uint64(inB5) << 40) | (uint64(inB6) << 48) | (uint64(inB7) << 56));
13
- uint8x8_t v2 = vcreate_u8(uint64(inB8) | (uint64(inB9) << 8) | (uint64(inB10) << 16) | (uint64(inB11) << 24) | (uint64(inB12) << 32) | (uint64(inB13) << 40) | (uint64(inB14) << 48) | (uint64(inB15) << 56));
14
- mValue = vcombine_u8(v1, v2);
15
- #else
16
- mU8[0] = inB0;
17
- mU8[1] = inB1;
18
- mU8[2] = inB2;
19
- mU8[3] = inB3;
20
- mU8[4] = inB4;
21
- mU8[5] = inB5;
22
- mU8[6] = inB6;
23
- mU8[7] = inB7;
24
- mU8[8] = inB8;
25
- mU8[9] = inB9;
26
- mU8[10] = inB10;
27
- mU8[11] = inB11;
28
- mU8[12] = inB12;
29
- mU8[13] = inB13;
30
- mU8[14] = inB14;
31
- mU8[15] = inB15;
32
- #endif
33
- }
34
-
35
- BVec16::BVec16(uint64 inV0, uint64 inV1)
36
- {
37
- mU64[0] = inV0;
38
- mU64[1] = inV1;
39
- }
40
-
41
- bool BVec16::operator == (BVec16Arg inV2) const
42
- {
43
- return sEquals(*this, inV2).TestAllTrue();
44
- }
45
-
46
- BVec16 BVec16::sZero()
47
- {
48
- #if defined(JPH_USE_SSE)
49
- return _mm_setzero_si128();
50
- #elif defined(JPH_USE_NEON)
51
- return vdupq_n_u8(0);
52
- #else
53
- return BVec16(0, 0);
54
- #endif
55
- }
56
-
57
- BVec16 BVec16::sReplicate(uint8 inV)
58
- {
59
- #if defined(JPH_USE_SSE)
60
- return _mm_set1_epi8(char(inV));
61
- #elif defined(JPH_USE_NEON)
62
- return vdupq_n_u8(inV);
63
- #else
64
- uint64 v(inV);
65
- v |= v << 8;
66
- v |= v << 16;
67
- v |= v << 32;
68
- return BVec16(v, v);
69
- #endif
70
- }
71
-
72
- BVec16 BVec16::sLoadByte16(const uint8 *inV)
73
- {
74
- #if defined(JPH_USE_SSE)
75
- return _mm_loadu_si128(reinterpret_cast<const __m128i *>(inV));
76
- #elif defined(JPH_USE_NEON)
77
- return vld1q_u8(inV);
78
- #else
79
- return BVec16(inV[0], inV[1], inV[2], inV[3], inV[4], inV[5], inV[6], inV[7], inV[8], inV[9], inV[10], inV[11], inV[12], inV[13], inV[14], inV[15]);
80
- #endif
81
- }
82
-
83
- BVec16 BVec16::sEquals(BVec16Arg inV1, BVec16Arg inV2)
84
- {
85
- #if defined(JPH_USE_SSE)
86
- return _mm_cmpeq_epi8(inV1.mValue, inV2.mValue);
87
- #elif defined(JPH_USE_NEON)
88
- return vceqq_u8(inV1.mValue, inV2.mValue);
89
- #else
90
- auto equals = [](uint64 inV1, uint64 inV2) {
91
- uint64 r = inV1 ^ ~inV2; // Bits that are equal are 1
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- r &= r << 1; // Combine bit 0 through 1
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- r &= r << 2; // Combine bit 0 through 3
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- r &= r << 4; // Combine bit 0 through 7
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- r &= 0x8080808080808080UL; // Keep only the highest bit of each byte
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- return r;
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- };
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- return BVec16(equals(inV1.mU64[0], inV2.mU64[0]), equals(inV1.mU64[1], inV2.mU64[1]));
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- #endif
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- }
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-
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- BVec16 BVec16::sOr(BVec16Arg inV1, BVec16Arg inV2)
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- {
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- #if defined(JPH_USE_SSE)
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- return _mm_or_si128(inV1.mValue, inV2.mValue);
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- #elif defined(JPH_USE_NEON)
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- return vorrq_u8(inV1.mValue, inV2.mValue);
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- #else
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- return BVec16(inV1.mU64[0] | inV2.mU64[0], inV1.mU64[1] | inV2.mU64[1]);
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- #endif
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- }
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-
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- BVec16 BVec16::sXor(BVec16Arg inV1, BVec16Arg inV2)
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- {
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- #if defined(JPH_USE_SSE)
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- return _mm_xor_si128(inV1.mValue, inV2.mValue);
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- #elif defined(JPH_USE_NEON)
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- return veorq_u8(inV1.mValue, inV2.mValue);
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- #else
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- return BVec16(inV1.mU64[0] ^ inV2.mU64[0], inV1.mU64[1] ^ inV2.mU64[1]);
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- #endif
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- }
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-
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- BVec16 BVec16::sAnd(BVec16Arg inV1, BVec16Arg inV2)
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- {
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- #if defined(JPH_USE_SSE)
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- return _mm_and_si128(inV1.mValue, inV2.mValue);
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- #elif defined(JPH_USE_NEON)
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- return vandq_u8(inV1.mValue, inV2.mValue);
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- #else
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- return BVec16(inV1.mU64[0] & inV2.mU64[0], inV1.mU64[1] & inV2.mU64[1]);
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- #endif
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- }
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-
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-
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- BVec16 BVec16::sNot(BVec16Arg inV1)
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- {
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- #if defined(JPH_USE_SSE)
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- return sXor(inV1, sReplicate(0xff));
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- #elif defined(JPH_USE_NEON)
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- return vmvnq_u8(inV1.mValue);
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- #else
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- return BVec16(~inV1.mU64[0], ~inV1.mU64[1]);
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- #endif
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- }
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-
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- int BVec16::GetTrues() const
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- {
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- #if defined(JPH_USE_SSE)
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- return _mm_movemask_epi8(mValue);
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- #else
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- int result = 0;
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- for (int i = 0; i < 16; ++i)
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- result |= int(mU8[i] >> 7) << i;
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- return result;
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- #endif
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- }
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-
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- bool BVec16::TestAnyTrue() const
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- {
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- #if defined(JPH_USE_SSE)
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- return _mm_movemask_epi8(mValue) != 0;
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- #else
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- return ((mU64[0] | mU64[1]) & 0x8080808080808080UL) != 0;
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- #endif
166
- }
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-
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- bool BVec16::TestAllTrue() const
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- {
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- #if defined(JPH_USE_SSE)
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- return _mm_movemask_epi8(mValue) == 0b1111111111111111;
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- #else
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- return ((mU64[0] & mU64[1]) & 0x8080808080808080UL) == 0x8080808080808080UL;
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- #endif
175
- }
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-
177
- JPH_NAMESPACE_END
@@ -1,158 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2022 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Math/MathTypes.h>
8
-
9
- JPH_NAMESPACE_BEGIN
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-
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- /// Holds a 4x4 matrix of floats with the last column consisting of doubles
12
- class [[nodiscard]] alignas(max(JPH_VECTOR_ALIGNMENT, JPH_DVECTOR_ALIGNMENT)) DMat44
13
- {
14
- public:
15
- JPH_OVERRIDE_NEW_DELETE
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-
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- // Underlying column type
18
- using Type = Vec4::Type;
19
- using DType = DVec3::Type;
20
- using DTypeArg = DVec3::TypeArg;
21
-
22
- // Argument type
23
- using ArgType = DMat44Arg;
24
-
25
- /// Constructor
26
- DMat44() = default; ///< Intentionally not initialized for performance reasons
27
- JPH_INLINE DMat44(Vec4Arg inC1, Vec4Arg inC2, Vec4Arg inC3, DVec3Arg inC4);
28
- DMat44(const DMat44 &inM2) = default;
29
- DMat44 & operator = (const DMat44 &inM2) = default;
30
- JPH_INLINE explicit DMat44(Mat44Arg inM);
31
- JPH_INLINE DMat44(Mat44Arg inRot, DVec3Arg inT);
32
- JPH_INLINE DMat44(Type inC1, Type inC2, Type inC3, DTypeArg inC4);
33
-
34
- /// Zero matrix
35
- static JPH_INLINE DMat44 sZero();
36
-
37
- /// Identity matrix
38
- static JPH_INLINE DMat44 sIdentity();
39
-
40
- /// Rotate from quaternion
41
- static JPH_INLINE DMat44 sRotation(QuatArg inQuat) { return DMat44(Mat44::sRotation(inQuat), DVec3::sZero()); }
42
-
43
- /// Get matrix that translates
44
- static JPH_INLINE DMat44 sTranslation(DVec3Arg inV) { return DMat44(Vec4(1, 0, 0, 0), Vec4(0, 1, 0, 0), Vec4(0, 0, 1, 0), inV); }
45
-
46
- /// Get matrix that rotates and translates
47
- static JPH_INLINE DMat44 sRotationTranslation(QuatArg inR, DVec3Arg inT) { return DMat44(Mat44::sRotation(inR), inT); }
48
-
49
- /// Get inverse matrix of sRotationTranslation
50
- static JPH_INLINE DMat44 sInverseRotationTranslation(QuatArg inR, DVec3Arg inT);
51
-
52
- /// Get matrix that scales (produces a matrix with (inV, 1) on its diagonal)
53
- static JPH_INLINE DMat44 sScale(Vec3Arg inV) { return DMat44(Mat44::sScale(inV), DVec3::sZero()); }
54
-
55
- /// Convert to Mat44 rounding to nearest
56
- JPH_INLINE Mat44 ToMat44() const { return Mat44(mCol[0], mCol[1], mCol[2], Vec3(mCol3)); }
57
-
58
- /// Comparison
59
- JPH_INLINE bool operator == (DMat44Arg inM2) const;
60
- JPH_INLINE bool operator != (DMat44Arg inM2) const { return !(*this == inM2); }
61
-
62
- /// Test if two matrices are close
63
- JPH_INLINE bool IsClose(DMat44Arg inM2, float inMaxDistSq = 1.0e-12f) const;
64
-
65
- /// Multiply matrix by matrix
66
- JPH_INLINE DMat44 operator * (Mat44Arg inM) const;
67
-
68
- /// Multiply matrix by matrix
69
- JPH_INLINE DMat44 operator * (DMat44Arg inM) const;
70
-
71
- /// Multiply vector by matrix
72
- JPH_INLINE DVec3 operator * (Vec3Arg inV) const;
73
-
74
- /// Multiply vector by matrix
75
- JPH_INLINE DVec3 operator * (DVec3Arg inV) const;
76
-
77
- /// Multiply vector by only 3x3 part of the matrix
78
- JPH_INLINE Vec3 Multiply3x3(Vec3Arg inV) const { return GetRotation().Multiply3x3(inV); }
79
-
80
- /// Multiply vector by only 3x3 part of the matrix
81
- JPH_INLINE DVec3 Multiply3x3(DVec3Arg inV) const;
82
-
83
- /// Multiply vector by only 3x3 part of the transpose of the matrix (\f$result = this^T \: inV\f$)
84
- JPH_INLINE Vec3 Multiply3x3Transposed(Vec3Arg inV) const { return GetRotation().Multiply3x3Transposed(inV); }
85
-
86
- /// Scale a matrix: result = this * Mat44::sScale(inScale)
87
- JPH_INLINE DMat44 PreScaled(Vec3Arg inScale) const;
88
-
89
- /// Scale a matrix: result = Mat44::sScale(inScale) * this
90
- JPH_INLINE DMat44 PostScaled(Vec3Arg inScale) const;
91
-
92
- /// Pre multiply by translation matrix: result = this * Mat44::sTranslation(inTranslation)
93
- JPH_INLINE DMat44 PreTranslated(Vec3Arg inTranslation) const;
94
-
95
- /// Pre multiply by translation matrix: result = this * Mat44::sTranslation(inTranslation)
96
- JPH_INLINE DMat44 PreTranslated(DVec3Arg inTranslation) const;
97
-
98
- /// Post multiply by translation matrix: result = Mat44::sTranslation(inTranslation) * this (i.e. add inTranslation to the 4-th column)
99
- JPH_INLINE DMat44 PostTranslated(Vec3Arg inTranslation) const;
100
-
101
- /// Post multiply by translation matrix: result = Mat44::sTranslation(inTranslation) * this (i.e. add inTranslation to the 4-th column)
102
- JPH_INLINE DMat44 PostTranslated(DVec3Arg inTranslation) const;
103
-
104
- /// Access to the columns
105
- JPH_INLINE Vec3 GetAxisX() const { return Vec3(mCol[0]); }
106
- JPH_INLINE void SetAxisX(Vec3Arg inV) { mCol[0] = Vec4(inV, 0.0f); }
107
- JPH_INLINE Vec3 GetAxisY() const { return Vec3(mCol[1]); }
108
- JPH_INLINE void SetAxisY(Vec3Arg inV) { mCol[1] = Vec4(inV, 0.0f); }
109
- JPH_INLINE Vec3 GetAxisZ() const { return Vec3(mCol[2]); }
110
- JPH_INLINE void SetAxisZ(Vec3Arg inV) { mCol[2] = Vec4(inV, 0.0f); }
111
- JPH_INLINE DVec3 GetTranslation() const { return mCol3; }
112
- JPH_INLINE void SetTranslation(DVec3Arg inV) { mCol3 = inV; }
113
- JPH_INLINE Vec3 GetColumn3(uint inCol) const { JPH_ASSERT(inCol < 3); return Vec3(mCol[inCol]); }
114
- JPH_INLINE void SetColumn3(uint inCol, Vec3Arg inV) { JPH_ASSERT(inCol < 3); mCol[inCol] = Vec4(inV, 0.0f); }
115
- JPH_INLINE Vec4 GetColumn4(uint inCol) const { JPH_ASSERT(inCol < 3); return mCol[inCol]; }
116
- JPH_INLINE void SetColumn4(uint inCol, Vec4Arg inV) { JPH_ASSERT(inCol < 3); mCol[inCol] = inV; }
117
-
118
- /// Transpose 3x3 subpart of matrix
119
- JPH_INLINE Mat44 Transposed3x3() const { return GetRotation().Transposed3x3(); }
120
-
121
- /// Inverse 4x4 matrix
122
- JPH_INLINE DMat44 Inversed() const;
123
-
124
- /// Inverse 4x4 matrix when it only contains rotation and translation
125
- JPH_INLINE DMat44 InversedRotationTranslation() const;
126
-
127
- /// Get rotation part only (note: retains the first 3 values from the bottom row)
128
- JPH_INLINE Mat44 GetRotation() const { return Mat44(mCol[0], mCol[1], mCol[2], Vec4(0, 0, 0, 1)); }
129
-
130
- /// Updates the rotation part of this matrix (the first 3 columns)
131
- JPH_INLINE void SetRotation(Mat44Arg inRotation);
132
-
133
- /// Convert to quaternion
134
- JPH_INLINE Quat GetQuaternion() const { return GetRotation().GetQuaternion(); }
135
-
136
- /// Get matrix that transforms a direction with the same transform as this matrix (length is not preserved)
137
- JPH_INLINE Mat44 GetDirectionPreservingMatrix() const { return GetRotation().Inversed3x3().Transposed3x3(); }
138
-
139
- /// Works identical to Mat44::Decompose
140
- JPH_INLINE DMat44 Decompose(Vec3 &outScale) const { return DMat44(GetRotation().Decompose(outScale), mCol3); }
141
-
142
- /// To String
143
- friend ostream & operator << (ostream &inStream, DMat44Arg inM)
144
- {
145
- inStream << inM.mCol[0] << ", " << inM.mCol[1] << ", " << inM.mCol[2] << ", " << inM.mCol3;
146
- return inStream;
147
- }
148
-
149
- private:
150
- Vec4 mCol[3]; ///< Rotation columns
151
- DVec3 mCol3; ///< Translation column, 4th element is assumed to be 1
152
- };
153
-
154
- static_assert(std::is_trivial<DMat44>(), "Is supposed to be a trivial type!");
155
-
156
- JPH_NAMESPACE_END
157
-
158
- #include "DMat44.inl"