@bloomengine/engine 0.3.3 → 0.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/native/shared/build.rs +137 -6
- package/package.json +4 -11
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
- package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
- package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
- package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
- package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
- package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
- package/native/third_party/JoltPhysics/Build/README.md +0 -250
- package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
- package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
- package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
- package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
- package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
- package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
- package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
- package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
- package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
- package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
- package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
- package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
- package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
- package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
- package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
- package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
- package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
- package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
- package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
- package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
- package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
- package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
- package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
- package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
- package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
- package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
- package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
- package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
- package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
- package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
- package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
- package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
- package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
- package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
- package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
- package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
- package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
- package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
- package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
- package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
- package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +0 -109
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +0 -313
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +0 -64
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +0 -629
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +0 -108
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +0 -56
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +0 -35
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +0 -66
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +0 -1768
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +0 -389
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +0 -107
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +0 -46
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- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
- package/native/third_party/JoltPhysics/LICENSE +0 -7
- package/native/third_party/JoltPhysics/README.md +0 -173
- package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
- package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
- package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2022 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/Math/DVec3.h>
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#include <Jolt/Math/DMat44.h>
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JPH_NAMESPACE_BEGIN
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#ifdef JPH_DOUBLE_PRECISION
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// Define real to double
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using Real = double;
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using Real3 = Double3;
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using RVec3 = DVec3;
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using RVec3Arg = DVec3Arg;
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using RMat44 = DMat44;
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using RMat44Arg = DMat44Arg;
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#define JPH_RVECTOR_ALIGNMENT JPH_DVECTOR_ALIGNMENT
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#else
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// Define real to float
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using Real = float;
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using Real3 = Float3;
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using RVec3 = Vec3;
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using RVec3Arg = Vec3Arg;
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using RMat44 = Mat44;
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using RMat44Arg = Mat44Arg;
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#define JPH_RVECTOR_ALIGNMENT JPH_VECTOR_ALIGNMENT
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#endif // JPH_DOUBLE_PRECISION
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// Put the 'real' operator in a namespace so that users can opt in to use it:
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// using namespace JPH::literals;
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namespace literals {
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constexpr Real operator ""_r (long double inValue) { return Real(inValue); }
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};
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JPH_NAMESPACE_END
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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JPH_NAMESPACE_BEGIN
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/// Enum indicating which component to use when swizzling
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enum
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{
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SWIZZLE_X = 0, ///< Use the X component
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SWIZZLE_Y = 1, ///< Use the Y component
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SWIZZLE_Z = 2, ///< Use the Z component
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SWIZZLE_W = 3, ///< Use the W component
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SWIZZLE_UNUSED = 2, ///< We always use the Z component when we don't specifically want to initialize a value, this is consistent with what is done in Vec3(x, y, z), Vec3(Float3 &) and Vec3::sLoadFloat3Unsafe
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};
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JPH_NAMESPACE_END
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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JPH_NAMESPACE_BEGIN
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// Note that this file exists because std::sin etc. are not platform independent and will lead to non-deterministic simulation
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/// Sine of x (input in radians)
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JPH_INLINE float Sin(float inX)
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{
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Vec4 s, c;
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Vec4::sReplicate(inX).SinCos(s, c);
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return s.GetX();
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}
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/// Cosine of x (input in radians)
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JPH_INLINE float Cos(float inX)
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{
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Vec4 s, c;
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Vec4::sReplicate(inX).SinCos(s, c);
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return c.GetX();
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}
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/// Tangent of x (input in radians)
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JPH_INLINE float Tan(float inX)
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{
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return Vec4::sReplicate(inX).Tan().GetX();
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}
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/// Arc sine of x (returns value in the range [-PI / 2, PI / 2])
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/// Note that all input values will be clamped to the range [-1, 1] and this function will not return NaNs like std::asin
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JPH_INLINE float ASin(float inX)
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{
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return Vec4::sReplicate(inX).ASin().GetX();
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}
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/// Arc cosine of x (returns value in the range [0, PI])
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/// Note that all input values will be clamped to the range [-1, 1] and this function will not return NaNs like std::acos
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JPH_INLINE float ACos(float inX)
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{
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return Vec4::sReplicate(inX).ACos().GetX();
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}
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/// An approximation of ACos, max error is 4.2e-3 over the entire range [-1, 1], is approximately 2.5x faster than ACos
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JPH_INLINE float ACosApproximate(float inX)
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{
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// See: https://www.johndcook.com/blog/2022/09/06/inverse-cosine-near-1/
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// See also: https://seblagarde.wordpress.com/2014/12/01/inverse-trigonometric-functions-gpu-optimization-for-amd-gcn-architecture/
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// Taylor of cos(x) = 1 - x^2 / 2 + ...
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// Substitute x = sqrt(2 y) we get: cos(sqrt(2 y)) = 1 - y
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// Substitute z = 1 - y we get: cos(sqrt(2 (1 - z))) = z <=> acos(z) = sqrt(2 (1 - z))
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// To avoid the discontinuity at 1, instead of using the Taylor expansion of acos(x) we use acos(x) / sqrt(2 (1 - x)) = 1 + (1 - x) / 12 + ...
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// Since the approximation was made at 1, it has quite a large error at 0 meaning that if we want to extend to the
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// range [-1, 1] by mirroring the range [0, 1], the value at 0+ is not the same as 0-.
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// So we observe that the form of the Taylor expansion is f(x) = sqrt(1 - x) * (a + b x) and we fit the function so that f(0) = pi / 2
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// this gives us a = pi / 2. f(1) = 0 regardless of b. We search for a constant b that minimizes the error in the range [0, 1].
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float abs_x = min(abs(inX), 1.0f); // Ensure that we don't get a value larger than 1
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float val = sqrt(1.0f - abs_x) * (JPH_PI / 2 - 0.175394f * abs_x);
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// Our approximation is valid in the range [0, 1], extend it to the range [-1, 1]
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return inX < 0? JPH_PI - val : val;
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}
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/// Arc tangent of x (returns value in the range [-PI / 2, PI / 2])
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JPH_INLINE float ATan(float inX)
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{
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return Vec4::sReplicate(inX).ATan().GetX();
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}
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/// Arc tangent of y / x using the signs of the arguments to determine the correct quadrant (returns value in the range [-PI, PI])
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JPH_INLINE float ATan2(float inY, float inX)
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{
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return Vec4::sATan2(Vec4::sReplicate(inY), Vec4::sReplicate(inX)).GetX();
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}
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JPH_NAMESPACE_END
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/Math/Vec4.h>
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JPH_NAMESPACE_BEGIN
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class [[nodiscard]] alignas(JPH_VECTOR_ALIGNMENT) UVec4
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{
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public:
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JPH_OVERRIDE_NEW_DELETE
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// Underlying vector type
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#if defined(JPH_USE_SSE)
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using Type = __m128i;
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#elif defined(JPH_USE_NEON)
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using Type = uint32x4_t;
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#else
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using Type = struct { uint32 mData[4]; };
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#endif
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/// Constructor
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UVec4() = default; ///< Intentionally not initialized for performance reasons
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UVec4(const UVec4 &inRHS) = default;
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UVec4 & operator = (const UVec4 &inRHS) = default;
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JPH_INLINE UVec4(Type inRHS) : mValue(inRHS) { }
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/// Create a vector from 4 integer components
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JPH_INLINE UVec4(uint32 inX, uint32 inY, uint32 inZ, uint32 inW);
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/// Comparison
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JPH_INLINE bool operator == (UVec4Arg inV2) const;
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JPH_INLINE bool operator != (UVec4Arg inV2) const { return !(*this == inV2); }
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/// Swizzle the elements in inV
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template<uint32 SwizzleX, uint32 SwizzleY, uint32 SwizzleZ, uint32 SwizzleW>
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JPH_INLINE UVec4 Swizzle() const;
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/// Vector with all zeros
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static JPH_INLINE UVec4 sZero();
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/// Replicate int inV across all components
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static JPH_INLINE UVec4 sReplicate(uint32 inV);
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/// Load 1 int from memory and place it in the X component, zeros Y, Z and W
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static JPH_INLINE UVec4 sLoadInt(const uint32 *inV);
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/// Load 4 ints from memory
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static JPH_INLINE UVec4 sLoadInt4(const uint32 *inV);
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/// Load 4 ints from memory, aligned to 16 bytes
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static JPH_INLINE UVec4 sLoadInt4Aligned(const uint32 *inV);
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/// Gather 4 ints from memory at inBase + inOffsets[i] * Scale
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template <const int Scale>
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static JPH_INLINE UVec4 sGatherInt4(const uint32 *inBase, UVec4Arg inOffsets);
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/// Return the minimum value of each of the components
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static JPH_INLINE UVec4 sMin(UVec4Arg inV1, UVec4Arg inV2);
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/// Return the maximum of each of the components
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static JPH_INLINE UVec4 sMax(UVec4Arg inV1, UVec4Arg inV2);
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/// Equals (component wise)
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static JPH_INLINE UVec4 sEquals(UVec4Arg inV1, UVec4Arg inV2);
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/// Component wise select, returns inNotSet when highest bit of inControl = 0 and inSet when highest bit of inControl = 1
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static JPH_INLINE UVec4 sSelect(UVec4Arg inNotSet, UVec4Arg inSet, UVec4Arg inControl);
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/// Logical or (component wise)
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static JPH_INLINE UVec4 sOr(UVec4Arg inV1, UVec4Arg inV2);
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/// Logical xor (component wise)
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static JPH_INLINE UVec4 sXor(UVec4Arg inV1, UVec4Arg inV2);
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/// Logical and (component wise)
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static JPH_INLINE UVec4 sAnd(UVec4Arg inV1, UVec4Arg inV2);
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/// Logical not (component wise)
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static JPH_INLINE UVec4 sNot(UVec4Arg inV1);
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/// Sorts the elements in inIndex so that the values that correspond to trues in inValue are the first elements.
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/// The remaining elements will be set to inValue.w.
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/// I.e. if inValue = (true, false, true, false) and inIndex = (1, 2, 3, 4) the function returns (1, 3, 4, 4).
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static JPH_INLINE UVec4 sSort4True(UVec4Arg inValue, UVec4Arg inIndex);
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/// Get individual components
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#if defined(JPH_USE_SSE)
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JPH_INLINE uint32 GetX() const { return uint32(_mm_cvtsi128_si32(mValue)); }
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JPH_INLINE uint32 GetY() const { return mU32[1]; }
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JPH_INLINE uint32 GetZ() const { return mU32[2]; }
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JPH_INLINE uint32 GetW() const { return mU32[3]; }
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#elif defined(JPH_USE_NEON)
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JPH_INLINE uint32 GetX() const { return vgetq_lane_u32(mValue, 0); }
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JPH_INLINE uint32 GetY() const { return vgetq_lane_u32(mValue, 1); }
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JPH_INLINE uint32 GetZ() const { return vgetq_lane_u32(mValue, 2); }
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JPH_INLINE uint32 GetW() const { return vgetq_lane_u32(mValue, 3); }
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#else
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JPH_INLINE uint32 GetX() const { return mU32[0]; }
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JPH_INLINE uint32 GetY() const { return mU32[1]; }
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JPH_INLINE uint32 GetZ() const { return mU32[2]; }
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JPH_INLINE uint32 GetW() const { return mU32[3]; }
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#endif
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/// Set individual components
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JPH_INLINE void SetX(uint32 inX) { mU32[0] = inX; }
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JPH_INLINE void SetY(uint32 inY) { mU32[1] = inY; }
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JPH_INLINE void SetZ(uint32 inZ) { mU32[2] = inZ; }
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JPH_INLINE void SetW(uint32 inW) { mU32[3] = inW; }
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/// Get component by index
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JPH_INLINE uint32 operator [] (uint inCoordinate) const { JPH_ASSERT(inCoordinate < 4); return mU32[inCoordinate]; }
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JPH_INLINE uint32 & operator [] (uint inCoordinate) { JPH_ASSERT(inCoordinate < 4); return mU32[inCoordinate]; }
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/// Component wise multiplication of two integer vectors (stores low 32 bits of result only)
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JPH_INLINE UVec4 operator * (UVec4Arg inV2) const;
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/// Add two integer vectors (component wise)
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JPH_INLINE UVec4 operator + (UVec4Arg inV2) const;
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/// Add two integer vectors (component wise)
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JPH_INLINE UVec4 & operator += (UVec4Arg inV2);
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/// Subtract two integer vectors (component wise)
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JPH_INLINE UVec4 operator - (UVec4Arg inV2) const;
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/// Subtract two integer vectors (component wise)
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JPH_INLINE UVec4 & operator -= (UVec4Arg inV2);
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/// Replicate the X component to all components
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JPH_INLINE UVec4 SplatX() const;
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/// Replicate the Y component to all components
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JPH_INLINE UVec4 SplatY() const;
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/// Replicate the Z component to all components
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JPH_INLINE UVec4 SplatZ() const;
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/// Replicate the W component to all components
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143
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JPH_INLINE UVec4 SplatW() const;
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144
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-
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145
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-
/// Convert each component from an int to a float
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146
|
-
JPH_INLINE Vec4 ToFloat() const;
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147
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-
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148
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-
/// Reinterpret UVec4 as a Vec4 (doesn't change the bits)
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149
|
-
JPH_INLINE Vec4 ReinterpretAsFloat() const;
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150
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-
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151
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-
/// Dot product, returns the dot product in X, Y, Z and W components
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152
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-
JPH_INLINE UVec4 DotV(UVec4Arg inV2) const;
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153
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-
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154
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/// Dot product
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|
155
|
-
JPH_INLINE uint32 Dot(UVec4Arg inV2) const;
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156
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-
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157
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-
/// Store 4 ints to memory
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158
|
-
JPH_INLINE void StoreInt4(uint32 *outV) const;
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|
159
|
-
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160
|
-
/// Store 4 ints to memory, aligned to 16 bytes
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161
|
-
JPH_INLINE void StoreInt4Aligned(uint32 *outV) const;
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162
|
-
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|
163
|
-
/// Test if any of the components are true (true is when highest bit of component is set)
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|
164
|
-
JPH_INLINE bool TestAnyTrue() const;
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|
165
|
-
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|
166
|
-
/// Test if any of X, Y or Z components are true (true is when highest bit of component is set)
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|
167
|
-
JPH_INLINE bool TestAnyXYZTrue() const;
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|
168
|
-
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|
169
|
-
/// Test if all components are true (true is when highest bit of component is set)
|
|
170
|
-
JPH_INLINE bool TestAllTrue() const;
|
|
171
|
-
|
|
172
|
-
/// Test if X, Y and Z components are true (true is when highest bit of component is set)
|
|
173
|
-
JPH_INLINE bool TestAllXYZTrue() const;
|
|
174
|
-
|
|
175
|
-
/// Count the number of components that are true (true is when highest bit of component is set)
|
|
176
|
-
JPH_INLINE int CountTrues() const;
|
|
177
|
-
|
|
178
|
-
/// Store if X is true in bit 0, Y in bit 1, Z in bit 2 and W in bit 3 (true is when highest bit of component is set)
|
|
179
|
-
JPH_INLINE int GetTrues() const;
|
|
180
|
-
|
|
181
|
-
/// Shift all components by Count bits to the left (filling with zeros from the left)
|
|
182
|
-
template <const uint Count>
|
|
183
|
-
JPH_INLINE UVec4 LogicalShiftLeft() const;
|
|
184
|
-
|
|
185
|
-
/// Shift all components by Count bits to the right (filling with zeros from the right)
|
|
186
|
-
template <const uint Count>
|
|
187
|
-
JPH_INLINE UVec4 LogicalShiftRight() const;
|
|
188
|
-
|
|
189
|
-
/// Shift all components by Count bits to the right (shifting in the value of the highest bit)
|
|
190
|
-
template <const uint Count>
|
|
191
|
-
JPH_INLINE UVec4 ArithmeticShiftRight() const;
|
|
192
|
-
|
|
193
|
-
/// Takes the lower 4 16 bits and expands them to X, Y, Z and W
|
|
194
|
-
JPH_INLINE UVec4 Expand4Uint16Lo() const;
|
|
195
|
-
|
|
196
|
-
/// Takes the upper 4 16 bits and expands them to X, Y, Z and W
|
|
197
|
-
JPH_INLINE UVec4 Expand4Uint16Hi() const;
|
|
198
|
-
|
|
199
|
-
/// Takes byte 0 .. 3 and expands them to X, Y, Z and W
|
|
200
|
-
JPH_INLINE UVec4 Expand4Byte0() const;
|
|
201
|
-
|
|
202
|
-
/// Takes byte 4 .. 7 and expands them to X, Y, Z and W
|
|
203
|
-
JPH_INLINE UVec4 Expand4Byte4() const;
|
|
204
|
-
|
|
205
|
-
/// Takes byte 8 .. 11 and expands them to X, Y, Z and W
|
|
206
|
-
JPH_INLINE UVec4 Expand4Byte8() const;
|
|
207
|
-
|
|
208
|
-
/// Takes byte 12 .. 15 and expands them to X, Y, Z and W
|
|
209
|
-
JPH_INLINE UVec4 Expand4Byte12() const;
|
|
210
|
-
|
|
211
|
-
/// Shift vector components by 4 - Count floats to the left, so if Count = 1 the resulting vector is (W, 0, 0, 0), when Count = 3 the resulting vector is (Y, Z, W, 0)
|
|
212
|
-
JPH_INLINE UVec4 ShiftComponents4Minus(int inCount) const;
|
|
213
|
-
|
|
214
|
-
/// To String
|
|
215
|
-
friend ostream & operator << (ostream &inStream, UVec4Arg inV)
|
|
216
|
-
{
|
|
217
|
-
inStream << inV.mU32[0] << ", " << inV.mU32[1] << ", " << inV.mU32[2] << ", " << inV.mU32[3];
|
|
218
|
-
return inStream;
|
|
219
|
-
}
|
|
220
|
-
|
|
221
|
-
union
|
|
222
|
-
{
|
|
223
|
-
Type mValue;
|
|
224
|
-
uint32 mU32[4];
|
|
225
|
-
};
|
|
226
|
-
};
|
|
227
|
-
|
|
228
|
-
static_assert(std::is_trivial<UVec4>(), "Is supposed to be a trivial type!");
|
|
229
|
-
|
|
230
|
-
JPH_NAMESPACE_END
|
|
231
|
-
|
|
232
|
-
#include "UVec4.inl"
|