@bloomengine/engine 0.3.3 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (494) hide show
  1. package/native/shared/build.rs +137 -6
  2. package/package.json +4 -11
  3. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  4. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  5. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  6. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  7. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  8. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  9. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  10. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  11. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  12. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  13. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  14. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  15. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  16. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  17. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  18. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  19. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  20. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  21. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  22. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  23. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  24. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  25. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  26. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  27. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  28. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  29. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  30. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  31. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  32. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  33. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  34. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  35. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  36. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  37. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  38. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  39. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  40. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  41. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  42. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  43. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  44. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  45. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  46. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  47. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  48. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  49. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  50. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  51. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  52. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  53. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  54. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  55. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  56. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  57. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  58. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  59. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  60. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  61. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  62. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  63. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  64. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  65. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  66. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  67. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  68. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  69. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  70. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  71. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  72. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  73. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  74. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  75. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  76. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  77. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  78. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  79. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  80. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  81. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  82. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  83. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  84. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  85. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  86. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  87. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  88. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  89. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  90. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  91. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  92. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  93. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  94. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  95. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  96. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  97. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  98. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  99. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  100. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  101. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  102. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  103. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  104. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  105. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  106. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  107. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  108. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  109. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  110. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  111. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  112. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  113. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  114. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  115. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  116. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  117. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  118. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  119. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  120. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  121. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  122. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  123. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  124. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  125. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  126. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  127. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  128. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  129. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  130. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  131. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  132. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  133. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  134. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  135. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  136. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  137. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  146. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  147. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  148. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  149. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  150. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  151. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  152. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  153. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  154. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  155. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  156. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  157. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  158. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  159. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  160. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  161. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  162. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  163. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  164. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  165. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  166. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  167. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  168. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  169. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  170. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  171. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  172. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  173. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  174. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  175. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  176. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  177. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  178. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  179. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  180. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  181. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  182. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  183. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  184. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  185. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  186. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  187. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  188. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  189. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  190. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  191. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  192. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  193. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  194. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  195. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  196. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  197. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  198. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  199. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  200. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  205. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  206. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  207. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  208. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  209. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  210. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  211. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  212. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  213. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  214. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  215. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  216. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
  217. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
  218. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
  219. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
  220. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
  221. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
  222. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
  223. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
  243. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +0 -109
  244. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +0 -313
  245. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +0 -38
  246. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +0 -148
  247. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +0 -92
  248. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +0 -64
  249. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +0 -629
  250. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +0 -108
  251. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +0 -56
  252. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +0 -35
  253. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +0 -66
  254. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +0 -1768
  255. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +0 -389
  256. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +0 -107
  257. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +0 -46
  258. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastResult.h +0 -37
  259. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.cpp +0 -223
  260. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastSphereVsTriangles.h +0 -49
  261. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollectFacesMode.h +0 -16
  262. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideConvexVsTriangles.cpp +0 -155
  263. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideConvexVsTriangles.h +0 -56
  264. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollidePointResult.h +0 -25
  265. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideShape.h +0 -106
  266. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideShapeVsShapePerLeaf.h +0 -94
  267. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSoftBodyVertexIterator.h +0 -110
  268. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSoftBodyVerticesVsTriangles.h +0 -102
  269. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSphereVsTriangles.cpp +0 -121
  270. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollideSphereVsTriangles.h +0 -50
  271. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionCollector.h +0 -109
  272. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionCollectorImpl.h +0 -219
  273. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionDispatch.cpp +0 -107
  274. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionDispatch.h +0 -97
  275. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionGroup.cpp +0 -35
  276. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CollisionGroup.h +0 -97
  277. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ContactListener.h +0 -143
  278. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/EstimateCollisionResponse.cpp +0 -213
  279. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/EstimateCollisionResponse.h +0 -48
  280. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilter.cpp +0 -32
  281. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilter.h +0 -46
  282. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilterTable.cpp +0 -38
  283. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/GroupFilterTable.h +0 -130
  284. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/InternalEdgeRemovingCollector.h +0 -279
  285. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ManifoldBetweenTwoFaces.cpp +0 -271
  286. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ManifoldBetweenTwoFaces.h +0 -44
  287. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseQuery.cpp +0 -448
  288. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseQuery.h +0 -77
  289. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseStats.cpp +0 -62
  290. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/NarrowPhaseStats.h +0 -110
  291. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ObjectLayer.h +0 -111
  292. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ObjectLayerPairFilterMask.h +0 -52
  293. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ObjectLayerPairFilterTable.h +0 -78
  294. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterial.cpp +0 -35
  295. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterial.h +0 -57
  296. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterialSimple.cpp +0 -38
  297. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/PhysicsMaterialSimple.h +0 -37
  298. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/RayCast.h +0 -87
  299. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/BoxShape.cpp +0 -318
  300. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/BoxShape.h +0 -115
  301. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CapsuleShape.cpp +0 -438
  302. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CapsuleShape.h +0 -129
  303. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CompoundShape.cpp +0 -433
  304. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CompoundShape.h +0 -354
  305. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CompoundShapeVisitors.h +0 -461
  306. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexHullShape.cpp +0 -1311
  307. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexHullShape.h +0 -202
  308. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexShape.cpp +0 -566
  309. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ConvexShape.h +0 -150
  310. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CylinderShape.cpp +0 -418
  311. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/CylinderShape.h +0 -126
  312. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/DecoratedShape.cpp +0 -87
  313. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/DecoratedShape.h +0 -80
  314. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/EmptyShape.cpp +0 -64
  315. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/EmptyShape.h +0 -75
  316. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/GetTrianglesContext.h +0 -248
  317. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.cpp +0 -2754
  318. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/HeightFieldShape.h +0 -380
  319. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MeshShape.cpp +0 -1305
  320. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MeshShape.h +0 -228
  321. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MutableCompoundShape.cpp +0 -596
  322. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/MutableCompoundShape.h +0 -176
  323. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/OffsetCenterOfMassShape.cpp +0 -217
  324. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/OffsetCenterOfMassShape.h +0 -140
  325. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/PlaneShape.cpp +0 -541
  326. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/PlaneShape.h +0 -147
  327. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/PolyhedronSubmergedVolumeCalculator.h +0 -319
  328. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/RotatedTranslatedShape.cpp +0 -333
  329. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/RotatedTranslatedShape.h +0 -161
  330. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ScaleHelpers.h +0 -83
  331. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ScaledShape.cpp +0 -238
  332. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/ScaledShape.h +0 -145
  333. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/Shape.cpp +0 -325
  334. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/Shape.h +0 -466
  335. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SphereShape.cpp +0 -347
  336. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SphereShape.h +0 -125
  337. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/StaticCompoundShape.cpp +0 -674
  338. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/StaticCompoundShape.h +0 -139
  339. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SubShapeID.h +0 -138
  340. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/SubShapeIDPair.h +0 -65
  341. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.cpp +0 -453
  342. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.gliffy +0 -1
  343. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCapsuleShape.h +0 -135
  344. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCylinderShape.cpp +0 -691
  345. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TaperedCylinderShape.h +0 -132
  346. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TriangleShape.cpp +0 -430
  347. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/Shape/TriangleShape.h +0 -143
  348. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ShapeCast.h +0 -173
  349. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ShapeFilter.h +0 -73
  350. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/SimShapeFilter.h +0 -40
  351. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/SimShapeFilterWrapper.h +0 -58
  352. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/SortReverseAndStore.h +0 -48
  353. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/TransformedShape.cpp +0 -180
  354. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/TransformedShape.h +0 -194
  355. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/CalculateSolverSteps.h +0 -70
  356. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConeConstraint.cpp +0 -246
  357. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConeConstraint.h +0 -133
  358. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/Constraint.cpp +0 -73
  359. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/Constraint.h +0 -243
  360. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintManager.cpp +0 -289
  361. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintManager.h +0 -100
  362. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/AngleConstraintPart.h +0 -257
  363. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/AxisConstraintPart.h +0 -682
  364. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/DualAxisConstraintPart.h +0 -276
  365. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/GearConstraintPart.h +0 -195
  366. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/HingeRotationConstraintPart.h +0 -222
  367. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/IndependentAxisConstraintPart.h +0 -246
  368. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/PointConstraintPart.h +0 -239
  369. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/RackAndPinionConstraintPart.h +0 -196
  370. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/RotationEulerConstraintPart.h +0 -283
  371. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/RotationQuatConstraintPart.h +0 -246
  372. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/SpringPart.h +0 -169
  373. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ConstraintPart/SwingTwistConstraintPart.h +0 -597
  374. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ContactConstraintManager.cpp +0 -1804
  375. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/ContactConstraintManager.h +0 -524
  376. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/DistanceConstraint.cpp +0 -266
  377. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/DistanceConstraint.h +0 -120
  378. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/FixedConstraint.cpp +0 -215
  379. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/FixedConstraint.h +0 -96
  380. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/GearConstraint.cpp +0 -188
  381. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/GearConstraint.h +0 -116
  382. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/HingeConstraint.cpp +0 -443
  383. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/HingeConstraint.h +0 -205
  384. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/MotorSettings.cpp +0 -43
  385. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/MotorSettings.h +0 -66
  386. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraint.cpp +0 -458
  387. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraint.h +0 -191
  388. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPath.cpp +0 -85
  389. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPath.h +0 -76
  390. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPathHermite.cpp +0 -308
  391. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PathConstraintPathHermite.h +0 -54
  392. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PointConstraint.cpp +0 -157
  393. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PointConstraint.h +0 -94
  394. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PulleyConstraint.cpp +0 -253
  395. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/PulleyConstraint.h +0 -137
  396. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/RackAndPinionConstraint.cpp +0 -189
  397. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/RackAndPinionConstraint.h +0 -118
  398. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SixDOFConstraint.cpp +0 -900
  399. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SixDOFConstraint.h +0 -289
  400. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SliderConstraint.cpp +0 -501
  401. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SliderConstraint.h +0 -198
  402. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SpringSettings.cpp +0 -35
  403. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SpringSettings.h +0 -70
  404. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SwingTwistConstraint.cpp +0 -524
  405. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/SwingTwistConstraint.h +0 -197
  406. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/TwoBodyConstraint.cpp +0 -56
  407. package/native/third_party/JoltPhysics/Jolt/Physics/Constraints/TwoBodyConstraint.h +0 -65
  408. package/native/third_party/JoltPhysics/Jolt/Physics/DeterminismLog.cpp +0 -17
  409. package/native/third_party/JoltPhysics/Jolt/Physics/DeterminismLog.h +0 -159
  410. package/native/third_party/JoltPhysics/Jolt/Physics/EActivation.h +0 -16
  411. package/native/third_party/JoltPhysics/Jolt/Physics/EPhysicsUpdateError.h +0 -37
  412. package/native/third_party/JoltPhysics/Jolt/Physics/IslandBuilder.cpp +0 -492
  413. package/native/third_party/JoltPhysics/Jolt/Physics/IslandBuilder.h +0 -144
  414. package/native/third_party/JoltPhysics/Jolt/Physics/LargeIslandSplitter.cpp +0 -582
  415. package/native/third_party/JoltPhysics/Jolt/Physics/LargeIslandSplitter.h +0 -187
  416. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsLock.h +0 -169
  417. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsScene.cpp +0 -261
  418. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsScene.h +0 -104
  419. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsSettings.h +0 -125
  420. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsStepListener.h +0 -37
  421. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsSystem.cpp +0 -2915
  422. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsSystem.h +0 -391
  423. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsUpdateContext.cpp +0 -25
  424. package/native/third_party/JoltPhysics/Jolt/Physics/PhysicsUpdateContext.h +0 -176
  425. package/native/third_party/JoltPhysics/Jolt/Physics/Ragdoll/Ragdoll.cpp +0 -744
  426. package/native/third_party/JoltPhysics/Jolt/Physics/Ragdoll/Ragdoll.h +0 -245
  427. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyContactListener.h +0 -55
  428. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyCreationSettings.cpp +0 -128
  429. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyCreationSettings.h +0 -75
  430. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyManifold.h +0 -74
  431. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyMotionProperties.cpp +0 -1501
  432. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyMotionProperties.h +0 -333
  433. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyShape.cpp +0 -354
  434. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyShape.h +0 -73
  435. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodySharedSettings.cpp +0 -1487
  436. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodySharedSettings.h +0 -390
  437. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyUpdateContext.h +0 -63
  438. package/native/third_party/JoltPhysics/Jolt/Physics/SoftBody/SoftBodyVertex.h +0 -36
  439. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorder.h +0 -136
  440. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.cpp +0 -90
  441. package/native/third_party/JoltPhysics/Jolt/Physics/StateRecorderImpl.h +0 -50
  442. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.cpp +0 -306
  443. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/MotorcycleController.h +0 -119
  444. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.cpp +0 -547
  445. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/TrackedVehicleController.h +0 -169
  446. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.cpp +0 -33
  447. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleAntiRollBar.h +0 -33
  448. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.cpp +0 -376
  449. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleCollisionTester.h +0 -146
  450. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.cpp +0 -703
  451. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleConstraint.h +0 -252
  452. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.cpp +0 -17
  453. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleController.h +0 -87
  454. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.cpp +0 -81
  455. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleDifferential.h +0 -39
  456. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.cpp +0 -122
  457. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleEngine.h +0 -93
  458. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.cpp +0 -52
  459. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTrack.h +0 -56
  460. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.cpp +0 -159
  461. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/VehicleTransmission.h +0 -87
  462. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  463. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  464. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  465. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  466. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  467. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  468. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  469. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  470. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  471. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  472. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  473. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  474. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  475. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  476. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  477. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  478. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  479. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  480. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  481. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  482. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  483. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  484. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  485. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  486. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  487. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  488. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  489. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  490. package/native/third_party/JoltPhysics/LICENSE +0 -7
  491. package/native/third_party/JoltPhysics/README.md +0 -173
  492. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  493. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  494. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,448 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Physics/Collision/NarrowPhaseQuery.h>
8
- #include <Jolt/Physics/Collision/CollisionDispatch.h>
9
- #include <Jolt/Physics/Collision/RayCast.h>
10
- #include <Jolt/Physics/Collision/AABoxCast.h>
11
- #include <Jolt/Physics/Collision/ShapeCast.h>
12
- #include <Jolt/Physics/Collision/CollideShape.h>
13
- #include <Jolt/Physics/Collision/CollisionCollectorImpl.h>
14
- #include <Jolt/Physics/Collision/CastResult.h>
15
- #include <Jolt/Physics/Collision/InternalEdgeRemovingCollector.h>
16
-
17
- JPH_NAMESPACE_BEGIN
18
-
19
- bool NarrowPhaseQuery::CastRay(const RRayCast &inRay, RayCastResult &ioHit, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter, const ObjectLayerFilter &inObjectLayerFilter, const BodyFilter &inBodyFilter) const
20
- {
21
- JPH_PROFILE_FUNCTION();
22
-
23
- class MyCollector : public RayCastBodyCollector
24
- {
25
- public:
26
- MyCollector(const RRayCast &inRay, RayCastResult &ioHit, const BodyLockInterface &inBodyLockInterface, const BodyFilter &inBodyFilter) :
27
- mRay(inRay),
28
- mHit(ioHit),
29
- mBodyLockInterface(inBodyLockInterface),
30
- mBodyFilter(inBodyFilter)
31
- {
32
- ResetEarlyOutFraction(ioHit.mFraction);
33
- }
34
-
35
- virtual void AddHit(const ResultType &inResult) override
36
- {
37
- JPH_ASSERT(inResult.mFraction < mHit.mFraction, "This hit should not have been passed on to the collector");
38
-
39
- // Only test shape if it passes the body filter
40
- if (mBodyFilter.ShouldCollide(inResult.mBodyID))
41
- {
42
- // Lock the body
43
- BodyLockRead lock(mBodyLockInterface, inResult.mBodyID);
44
- if (lock.SucceededAndIsInBroadPhase()) // Race condition: body could have been removed since it has been found in the broadphase, ensures body is in the broadphase while we call the callbacks
45
- {
46
- const Body &body = lock.GetBody();
47
-
48
- // Check body filter again now that we've locked the body
49
- if (mBodyFilter.ShouldCollideLocked(body))
50
- {
51
- // Collect the transformed shape
52
- TransformedShape ts = body.GetTransformedShape();
53
-
54
- // Release the lock now, we have all the info we need in the transformed shape
55
- lock.ReleaseLock();
56
-
57
- // Do narrow phase collision check
58
- if (ts.CastRay(mRay, mHit))
59
- {
60
- // Test that we didn't find a further hit by accident
61
- JPH_ASSERT(mHit.mFraction >= 0.0f && mHit.mFraction < GetEarlyOutFraction());
62
-
63
- // Update early out fraction based on narrow phase collector
64
- UpdateEarlyOutFraction(mHit.mFraction);
65
- }
66
- }
67
- }
68
- }
69
- }
70
-
71
- RRayCast mRay;
72
- RayCastResult & mHit;
73
- const BodyLockInterface & mBodyLockInterface;
74
- const BodyFilter & mBodyFilter;
75
- };
76
-
77
- // Do broadphase test, note that the broadphase uses floats so we drop precision here
78
- MyCollector collector(inRay, ioHit, *mBodyLockInterface, inBodyFilter);
79
- mBroadPhaseQuery->CastRay(RayCast(inRay), collector, inBroadPhaseLayerFilter, inObjectLayerFilter);
80
- return ioHit.mFraction <= 1.0f;
81
- }
82
-
83
- void NarrowPhaseQuery::CastRay(const RRayCast &inRay, const RayCastSettings &inRayCastSettings, CastRayCollector &ioCollector, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter, const ObjectLayerFilter &inObjectLayerFilter, const BodyFilter &inBodyFilter, const ShapeFilter &inShapeFilter) const
84
- {
85
- JPH_PROFILE_FUNCTION();
86
-
87
- class MyCollector : public RayCastBodyCollector
88
- {
89
- public:
90
- MyCollector(const RRayCast &inRay, const RayCastSettings &inRayCastSettings, CastRayCollector &ioCollector, const BodyLockInterface &inBodyLockInterface, const BodyFilter &inBodyFilter, const ShapeFilter &inShapeFilter) :
91
- RayCastBodyCollector(ioCollector),
92
- mRay(inRay),
93
- mRayCastSettings(inRayCastSettings),
94
- mCollector(ioCollector),
95
- mBodyLockInterface(inBodyLockInterface),
96
- mBodyFilter(inBodyFilter),
97
- mShapeFilter(inShapeFilter)
98
- {
99
- }
100
-
101
- virtual void AddHit(const ResultType &inResult) override
102
- {
103
- JPH_ASSERT(inResult.mFraction < mCollector.GetEarlyOutFraction(), "This hit should not have been passed on to the collector");
104
-
105
- // Only test shape if it passes the body filter
106
- if (mBodyFilter.ShouldCollide(inResult.mBodyID))
107
- {
108
- // Lock the body
109
- BodyLockRead lock(mBodyLockInterface, inResult.mBodyID);
110
- if (lock.SucceededAndIsInBroadPhase()) // Race condition: body could have been removed since it has been found in the broadphase, ensures body is in the broadphase while we call the callbacks
111
- {
112
- const Body &body = lock.GetBody();
113
-
114
- // Check body filter again now that we've locked the body
115
- if (mBodyFilter.ShouldCollideLocked(body))
116
- {
117
- // Collect the transformed shape
118
- TransformedShape ts = body.GetTransformedShape();
119
-
120
- // Notify collector of new body
121
- mCollector.OnBody(body);
122
-
123
- // Release the lock now, we have all the info we need in the transformed shape
124
- lock.ReleaseLock();
125
-
126
- // Do narrow phase collision check
127
- ts.CastRay(mRay, mRayCastSettings, mCollector, mShapeFilter);
128
-
129
- // Notify collector of the end of this body
130
- // We do this before updating the early out fraction so that the collector can still modify it
131
- mCollector.OnBodyEnd();
132
-
133
- // Update early out fraction based on narrow phase collector
134
- UpdateEarlyOutFraction(mCollector.GetEarlyOutFraction());
135
- }
136
- }
137
- }
138
- }
139
-
140
- RRayCast mRay;
141
- RayCastSettings mRayCastSettings;
142
- CastRayCollector & mCollector;
143
- const BodyLockInterface & mBodyLockInterface;
144
- const BodyFilter & mBodyFilter;
145
- const ShapeFilter & mShapeFilter;
146
- };
147
-
148
- // Do broadphase test, note that the broadphase uses floats so we drop precision here
149
- MyCollector collector(inRay, inRayCastSettings, ioCollector, *mBodyLockInterface, inBodyFilter, inShapeFilter);
150
- mBroadPhaseQuery->CastRay(RayCast(inRay), collector, inBroadPhaseLayerFilter, inObjectLayerFilter);
151
- }
152
-
153
- void NarrowPhaseQuery::CollidePoint(RVec3Arg inPoint, CollidePointCollector &ioCollector, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter, const ObjectLayerFilter &inObjectLayerFilter, const BodyFilter &inBodyFilter, const ShapeFilter &inShapeFilter) const
154
- {
155
- JPH_PROFILE_FUNCTION();
156
-
157
- class MyCollector : public CollideShapeBodyCollector
158
- {
159
- public:
160
- MyCollector(RVec3Arg inPoint, CollidePointCollector &ioCollector, const BodyLockInterface &inBodyLockInterface, const BodyFilter &inBodyFilter, const ShapeFilter &inShapeFilter) :
161
- CollideShapeBodyCollector(ioCollector),
162
- mPoint(inPoint),
163
- mCollector(ioCollector),
164
- mBodyLockInterface(inBodyLockInterface),
165
- mBodyFilter(inBodyFilter),
166
- mShapeFilter(inShapeFilter)
167
- {
168
- }
169
-
170
- virtual void AddHit(const ResultType &inResult) override
171
- {
172
- // Only test shape if it passes the body filter
173
- if (mBodyFilter.ShouldCollide(inResult))
174
- {
175
- // Lock the body
176
- BodyLockRead lock(mBodyLockInterface, inResult);
177
- if (lock.SucceededAndIsInBroadPhase()) // Race condition: body could have been removed since it has been found in the broadphase, ensures body is in the broadphase while we call the callbacks
178
- {
179
- const Body &body = lock.GetBody();
180
-
181
- // Check body filter again now that we've locked the body
182
- if (mBodyFilter.ShouldCollideLocked(body))
183
- {
184
- // Collect the transformed shape
185
- TransformedShape ts = body.GetTransformedShape();
186
-
187
- // Notify collector of new body
188
- mCollector.OnBody(body);
189
-
190
- // Release the lock now, we have all the info we need in the transformed shape
191
- lock.ReleaseLock();
192
-
193
- // Do narrow phase collision check
194
- ts.CollidePoint(mPoint, mCollector, mShapeFilter);
195
-
196
- // Notify collector of the end of this body
197
- // We do this before updating the early out fraction so that the collector can still modify it
198
- mCollector.OnBodyEnd();
199
-
200
- // Update early out fraction based on narrow phase collector
201
- UpdateEarlyOutFraction(mCollector.GetEarlyOutFraction());
202
- }
203
- }
204
- }
205
- }
206
-
207
- RVec3 mPoint;
208
- CollidePointCollector & mCollector;
209
- const BodyLockInterface & mBodyLockInterface;
210
- const BodyFilter & mBodyFilter;
211
- const ShapeFilter & mShapeFilter;
212
- };
213
-
214
- // Do broadphase test (note: truncates double to single precision since the broadphase uses single precision)
215
- MyCollector collector(inPoint, ioCollector, *mBodyLockInterface, inBodyFilter, inShapeFilter);
216
- mBroadPhaseQuery->CollidePoint(Vec3(inPoint), collector, inBroadPhaseLayerFilter, inObjectLayerFilter);
217
- }
218
-
219
- void NarrowPhaseQuery::CollideShape(const Shape *inShape, Vec3Arg inShapeScale, RMat44Arg inCenterOfMassTransform, const CollideShapeSettings &inCollideShapeSettings, RVec3Arg inBaseOffset, CollideShapeCollector &ioCollector, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter, const ObjectLayerFilter &inObjectLayerFilter, const BodyFilter &inBodyFilter, const ShapeFilter &inShapeFilter) const
220
- {
221
- JPH_PROFILE_FUNCTION();
222
-
223
- class MyCollector : public CollideShapeBodyCollector
224
- {
225
- public:
226
- MyCollector(const Shape *inShape, Vec3Arg inShapeScale, RMat44Arg inCenterOfMassTransform, const CollideShapeSettings &inCollideShapeSettings, RVec3Arg inBaseOffset, CollideShapeCollector &ioCollector, const BodyLockInterface &inBodyLockInterface, const BodyFilter &inBodyFilter, const ShapeFilter &inShapeFilter) :
227
- CollideShapeBodyCollector(ioCollector),
228
- mShape(inShape),
229
- mShapeScale(inShapeScale),
230
- mCenterOfMassTransform(inCenterOfMassTransform),
231
- mCollideShapeSettings(inCollideShapeSettings),
232
- mBaseOffset(inBaseOffset),
233
- mCollector(ioCollector),
234
- mBodyLockInterface(inBodyLockInterface),
235
- mBodyFilter(inBodyFilter),
236
- mShapeFilter(inShapeFilter)
237
- {
238
- }
239
-
240
- virtual void AddHit(const ResultType &inResult) override
241
- {
242
- // Only test shape if it passes the body filter
243
- if (mBodyFilter.ShouldCollide(inResult))
244
- {
245
- // Lock the body
246
- BodyLockRead lock(mBodyLockInterface, inResult);
247
- if (lock.SucceededAndIsInBroadPhase()) // Race condition: body could have been removed since it has been found in the broadphase, ensures body is in the broadphase while we call the callbacks
248
- {
249
- const Body &body = lock.GetBody();
250
-
251
- // Check body filter again now that we've locked the body
252
- if (mBodyFilter.ShouldCollideLocked(body))
253
- {
254
- // Collect the transformed shape
255
- TransformedShape ts = body.GetTransformedShape();
256
-
257
- // Notify collector of new body
258
- mCollector.OnBody(body);
259
-
260
- // Release the lock now, we have all the info we need in the transformed shape
261
- lock.ReleaseLock();
262
-
263
- // Do narrow phase collision check
264
- ts.CollideShape(mShape, mShapeScale, mCenterOfMassTransform, mCollideShapeSettings, mBaseOffset, mCollector, mShapeFilter);
265
-
266
- // Notify collector of the end of this body
267
- // We do this before updating the early out fraction so that the collector can still modify it
268
- mCollector.OnBodyEnd();
269
-
270
- // Update early out fraction based on narrow phase collector
271
- UpdateEarlyOutFraction(mCollector.GetEarlyOutFraction());
272
- }
273
- }
274
- }
275
- }
276
-
277
- const Shape * mShape;
278
- Vec3 mShapeScale;
279
- RMat44 mCenterOfMassTransform;
280
- const CollideShapeSettings & mCollideShapeSettings;
281
- RVec3 mBaseOffset;
282
- CollideShapeCollector & mCollector;
283
- const BodyLockInterface & mBodyLockInterface;
284
- const BodyFilter & mBodyFilter;
285
- const ShapeFilter & mShapeFilter;
286
- };
287
-
288
- // Calculate bounds for shape and expand by max separation distance
289
- AABox bounds = inShape->GetWorldSpaceBounds(inCenterOfMassTransform, inShapeScale);
290
- bounds.ExpandBy(Vec3::sReplicate(inCollideShapeSettings.mMaxSeparationDistance));
291
-
292
- // Do broadphase test
293
- MyCollector collector(inShape, inShapeScale, inCenterOfMassTransform, inCollideShapeSettings, inBaseOffset, ioCollector, *mBodyLockInterface, inBodyFilter, inShapeFilter);
294
- mBroadPhaseQuery->CollideAABox(bounds, collector, inBroadPhaseLayerFilter, inObjectLayerFilter);
295
- }
296
-
297
- void NarrowPhaseQuery::CollideShapeWithInternalEdgeRemoval(const Shape *inShape, Vec3Arg inShapeScale, RMat44Arg inCenterOfMassTransform, const CollideShapeSettings &inCollideShapeSettings, RVec3Arg inBaseOffset, CollideShapeCollector &ioCollector, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter, const ObjectLayerFilter &inObjectLayerFilter, const BodyFilter &inBodyFilter, const ShapeFilter &inShapeFilter) const
298
- {
299
- // We require these settings for internal edge removal to work
300
- CollideShapeSettings settings = inCollideShapeSettings;
301
- settings.mActiveEdgeMode = EActiveEdgeMode::CollideWithAll;
302
- settings.mCollectFacesMode = ECollectFacesMode::CollectFaces;
303
-
304
- InternalEdgeRemovingCollector wrapper(ioCollector
305
- #ifdef JPH_INTERNAL_EDGE_REMOVING_COLLECTOR_DEBUG
306
- , inBaseOffset
307
- #endif // JPH_INTERNAL_EDGE_REMOVING_COLLECTOR_DEBUG
308
- );
309
- CollideShape(inShape, inShapeScale, inCenterOfMassTransform, settings, inBaseOffset, wrapper, inBroadPhaseLayerFilter, inObjectLayerFilter, inBodyFilter, inShapeFilter);
310
- }
311
-
312
- void NarrowPhaseQuery::CastShape(const RShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, RVec3Arg inBaseOffset, CastShapeCollector &ioCollector, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter, const ObjectLayerFilter &inObjectLayerFilter, const BodyFilter &inBodyFilter, const ShapeFilter &inShapeFilter) const
313
- {
314
- JPH_PROFILE_FUNCTION();
315
-
316
- class MyCollector : public CastShapeBodyCollector
317
- {
318
- public:
319
- MyCollector(const RShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, RVec3Arg inBaseOffset, CastShapeCollector &ioCollector, const BodyLockInterface &inBodyLockInterface, const BodyFilter &inBodyFilter, const ShapeFilter &inShapeFilter) :
320
- CastShapeBodyCollector(ioCollector),
321
- mShapeCast(inShapeCast),
322
- mShapeCastSettings(inShapeCastSettings),
323
- mBaseOffset(inBaseOffset),
324
- mCollector(ioCollector),
325
- mBodyLockInterface(inBodyLockInterface),
326
- mBodyFilter(inBodyFilter),
327
- mShapeFilter(inShapeFilter)
328
- {
329
- }
330
-
331
- virtual void AddHit(const ResultType &inResult) override
332
- {
333
- JPH_ASSERT(inResult.mFraction <= max(0.0f, mCollector.GetEarlyOutFraction()), "This hit should not have been passed on to the collector");
334
-
335
- // Only test shape if it passes the body filter
336
- if (mBodyFilter.ShouldCollide(inResult.mBodyID))
337
- {
338
- // Lock the body
339
- BodyLockRead lock(mBodyLockInterface, inResult.mBodyID);
340
- if (lock.SucceededAndIsInBroadPhase()) // Race condition: body could have been removed since it has been found in the broadphase, ensures body is in the broadphase while we call the callbacks
341
- {
342
- const Body &body = lock.GetBody();
343
-
344
- // Check body filter again now that we've locked the body
345
- if (mBodyFilter.ShouldCollideLocked(body))
346
- {
347
- // Collect the transformed shape
348
- TransformedShape ts = body.GetTransformedShape();
349
-
350
- // Notify collector of new body
351
- mCollector.OnBody(body);
352
-
353
- // Release the lock now, we have all the info we need in the transformed shape
354
- lock.ReleaseLock();
355
-
356
- // Do narrow phase collision check
357
- ts.CastShape(mShapeCast, mShapeCastSettings, mBaseOffset, mCollector, mShapeFilter);
358
-
359
- // Notify collector of the end of this body
360
- // We do this before updating the early out fraction so that the collector can still modify it
361
- mCollector.OnBodyEnd();
362
-
363
- // Update early out fraction based on narrow phase collector
364
- UpdateEarlyOutFraction(mCollector.GetEarlyOutFraction());
365
- }
366
- }
367
- }
368
- }
369
-
370
- RShapeCast mShapeCast;
371
- const ShapeCastSettings & mShapeCastSettings;
372
- RVec3 mBaseOffset;
373
- CastShapeCollector & mCollector;
374
- const BodyLockInterface & mBodyLockInterface;
375
- const BodyFilter & mBodyFilter;
376
- const ShapeFilter & mShapeFilter;
377
- };
378
-
379
- // Do broadphase test
380
- MyCollector collector(inShapeCast, inShapeCastSettings, inBaseOffset, ioCollector, *mBodyLockInterface, inBodyFilter, inShapeFilter);
381
- mBroadPhaseQuery->CastAABox({ inShapeCast.mShapeWorldBounds, inShapeCast.mDirection }, collector, inBroadPhaseLayerFilter, inObjectLayerFilter);
382
- }
383
-
384
- void NarrowPhaseQuery::CollectTransformedShapes(const AABox &inBox, TransformedShapeCollector &ioCollector, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter, const ObjectLayerFilter &inObjectLayerFilter, const BodyFilter &inBodyFilter, const ShapeFilter &inShapeFilter) const
385
- {
386
- class MyCollector : public CollideShapeBodyCollector
387
- {
388
- public:
389
- MyCollector(const AABox &inBox, TransformedShapeCollector &ioCollector, const BodyLockInterface &inBodyLockInterface, const BodyFilter &inBodyFilter, const ShapeFilter &inShapeFilter) :
390
- CollideShapeBodyCollector(ioCollector),
391
- mBox(inBox),
392
- mCollector(ioCollector),
393
- mBodyLockInterface(inBodyLockInterface),
394
- mBodyFilter(inBodyFilter),
395
- mShapeFilter(inShapeFilter)
396
- {
397
- }
398
-
399
- virtual void AddHit(const ResultType &inResult) override
400
- {
401
- // Only test shape if it passes the body filter
402
- if (mBodyFilter.ShouldCollide(inResult))
403
- {
404
- // Lock the body
405
- BodyLockRead lock(mBodyLockInterface, inResult);
406
- if (lock.SucceededAndIsInBroadPhase()) // Race condition: body could have been removed since it has been found in the broadphase, ensures body is in the broadphase while we call the callbacks
407
- {
408
- const Body &body = lock.GetBody();
409
-
410
- // Check body filter again now that we've locked the body
411
- if (mBodyFilter.ShouldCollideLocked(body))
412
- {
413
- // Collect the transformed shape
414
- TransformedShape ts = body.GetTransformedShape();
415
-
416
- // Notify collector of new body
417
- mCollector.OnBody(body);
418
-
419
- // Release the lock now, we have all the info we need in the transformed shape
420
- lock.ReleaseLock();
421
-
422
- // Do narrow phase collision check
423
- ts.CollectTransformedShapes(mBox, mCollector, mShapeFilter);
424
-
425
- // Notify collector of the end of this body
426
- // We do this before updating the early out fraction so that the collector can still modify it
427
- mCollector.OnBodyEnd();
428
-
429
- // Update early out fraction based on narrow phase collector
430
- UpdateEarlyOutFraction(mCollector.GetEarlyOutFraction());
431
- }
432
- }
433
- }
434
- }
435
-
436
- const AABox & mBox;
437
- TransformedShapeCollector & mCollector;
438
- const BodyLockInterface & mBodyLockInterface;
439
- const BodyFilter & mBodyFilter;
440
- const ShapeFilter & mShapeFilter;
441
- };
442
-
443
- // Do broadphase test
444
- MyCollector collector(inBox, ioCollector, *mBodyLockInterface, inBodyFilter, inShapeFilter);
445
- mBroadPhaseQuery->CollideAABox(inBox, collector, inBroadPhaseLayerFilter, inObjectLayerFilter);
446
- }
447
-
448
- JPH_NAMESPACE_END
@@ -1,77 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #include <Jolt/Physics/Body/BodyFilter.h>
8
- #include <Jolt/Physics/Body/BodyLock.h>
9
- #include <Jolt/Physics/Body/BodyLockInterface.h>
10
- #include <Jolt/Physics/Collision/ShapeFilter.h>
11
- #include <Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h>
12
- #include <Jolt/Physics/Collision/BackFaceMode.h>
13
-
14
- JPH_NAMESPACE_BEGIN
15
-
16
- class Shape;
17
- class CollideShapeSettings;
18
- class RayCastResult;
19
-
20
- /// Class that provides an interface for doing precise collision detection against the broad and then the narrow phase.
21
- /// Unlike a BroadPhaseQuery, the NarrowPhaseQuery will test against shapes and will return collision information against triangles, spheres etc.
22
- class JPH_EXPORT NarrowPhaseQuery : public NonCopyable
23
- {
24
- public:
25
- /// Initialize the interface (should only be called by PhysicsSystem)
26
- void Init(BodyLockInterface &inBodyLockInterface, BroadPhaseQuery &inBroadPhaseQuery) { mBodyLockInterface = &inBodyLockInterface; mBroadPhaseQuery = &inBroadPhaseQuery; }
27
-
28
- /// Cast a ray and find the closest hit. Returns true if it finds a hit. Hits further than ioHit.mFraction will not be considered and in this case ioHit will remain unmodified (and the function will return false).
29
- /// Convex objects will be treated as solid (meaning if the ray starts inside, you'll get a hit fraction of 0) and back face hits against triangles are returned.
30
- /// If you want the surface normal of the hit use Body::GetWorldSpaceSurfaceNormal(ioHit.mSubShapeID2, inRay.GetPointOnRay(ioHit.mFraction)) on body with ID ioHit.mBodyID.
31
- bool CastRay(const RRayCast &inRay, RayCastResult &ioHit, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter = { }, const ObjectLayerFilter &inObjectLayerFilter = { }, const BodyFilter &inBodyFilter = { }) const;
32
-
33
- /// Cast a ray, allows collecting multiple hits. Note that this version is more flexible but also slightly slower than the CastRay function that returns only a single hit.
34
- /// If you want the surface normal of the hit use Body::GetWorldSpaceSurfaceNormal(collected sub shape ID, inRay.GetPointOnRay(collected fraction)) on body with collected body ID.
35
- void CastRay(const RRayCast &inRay, const RayCastSettings &inRayCastSettings, CastRayCollector &ioCollector, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter = { }, const ObjectLayerFilter &inObjectLayerFilter = { }, const BodyFilter &inBodyFilter = { }, const ShapeFilter &inShapeFilter = { }) const;
36
-
37
- /// Check if inPoint is inside any shapes. For this tests all shapes are treated as if they were solid.
38
- /// For a mesh shape, this test will only provide sensible information if the mesh is a closed manifold.
39
- /// For each shape that collides, ioCollector will receive a hit
40
- void CollidePoint(RVec3Arg inPoint, CollidePointCollector &ioCollector, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter = { }, const ObjectLayerFilter &inObjectLayerFilter = { }, const BodyFilter &inBodyFilter = { }, const ShapeFilter &inShapeFilter = { }) const;
41
-
42
- /// Collide a shape with the system
43
- /// @param inShape Shape to test
44
- /// @param inShapeScale Scale in local space of shape
45
- /// @param inCenterOfMassTransform Center of mass transform for the shape
46
- /// @param inCollideShapeSettings Settings
47
- /// @param inBaseOffset All hit results will be returned relative to this offset, can be zero to get results in world position, but when you're testing far from the origin you get better precision by picking a position that's closer e.g. inCenterOfMassTransform.GetTranslation() since floats are most accurate near the origin
48
- /// @param ioCollector Collector that receives the hits
49
- /// @param inBroadPhaseLayerFilter Filter that filters at broadphase level
50
- /// @param inObjectLayerFilter Filter that filters at layer level
51
- /// @param inBodyFilter Filter that filters at body level
52
- /// @param inShapeFilter Filter that filters at shape level
53
- void CollideShape(const Shape *inShape, Vec3Arg inShapeScale, RMat44Arg inCenterOfMassTransform, const CollideShapeSettings &inCollideShapeSettings, RVec3Arg inBaseOffset, CollideShapeCollector &ioCollector, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter = { }, const ObjectLayerFilter &inObjectLayerFilter = { }, const BodyFilter &inBodyFilter = { }, const ShapeFilter &inShapeFilter = { }) const;
54
-
55
- /// Same as CollideShape, but uses InternalEdgeRemovingCollector to remove internal edges from the collision results (a.k.a. ghost collisions)
56
- void CollideShapeWithInternalEdgeRemoval(const Shape *inShape, Vec3Arg inShapeScale, RMat44Arg inCenterOfMassTransform, const CollideShapeSettings &inCollideShapeSettings, RVec3Arg inBaseOffset, CollideShapeCollector &ioCollector, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter = { }, const ObjectLayerFilter &inObjectLayerFilter = { }, const BodyFilter &inBodyFilter = { }, const ShapeFilter &inShapeFilter = { }) const;
57
-
58
- /// Cast a shape and report any hits to ioCollector
59
- /// @param inShapeCast The shape cast and its position and direction
60
- /// @param inShapeCastSettings Settings for the shape cast
61
- /// @param inBaseOffset All hit results will be returned relative to this offset, can be zero to get results in world position, but when you're testing far from the origin you get better precision by picking a position that's closer e.g. inShapeCast.mCenterOfMassStart.GetTranslation() since floats are most accurate near the origin
62
- /// @param ioCollector Collector that receives the hits
63
- /// @param inBroadPhaseLayerFilter Filter that filters at broadphase level
64
- /// @param inObjectLayerFilter Filter that filters at layer level
65
- /// @param inBodyFilter Filter that filters at body level
66
- /// @param inShapeFilter Filter that filters at shape level
67
- void CastShape(const RShapeCast &inShapeCast, const ShapeCastSettings &inShapeCastSettings, RVec3Arg inBaseOffset, CastShapeCollector &ioCollector, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter = { }, const ObjectLayerFilter &inObjectLayerFilter = { }, const BodyFilter &inBodyFilter = { }, const ShapeFilter &inShapeFilter = { }) const;
68
-
69
- /// Collect all leaf transformed shapes that fall inside world space box inBox
70
- void CollectTransformedShapes(const AABox &inBox, TransformedShapeCollector &ioCollector, const BroadPhaseLayerFilter &inBroadPhaseLayerFilter = { }, const ObjectLayerFilter &inObjectLayerFilter = { }, const BodyFilter &inBodyFilter = { }, const ShapeFilter &inShapeFilter = { }) const;
71
-
72
- private:
73
- BodyLockInterface * mBodyLockInterface = nullptr;
74
- BroadPhaseQuery * mBroadPhaseQuery = nullptr;
75
- };
76
-
77
- JPH_NAMESPACE_END
@@ -1,62 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Physics/Collision/NarrowPhaseStats.h>
8
-
9
- #ifdef JPH_TRACK_NARROWPHASE_STATS
10
-
11
- JPH_NAMESPACE_BEGIN
12
-
13
- NarrowPhaseStat NarrowPhaseStat::sCollideShape[NumSubShapeTypes][NumSubShapeTypes];
14
- NarrowPhaseStat NarrowPhaseStat::sCastShape[NumSubShapeTypes][NumSubShapeTypes];
15
-
16
- thread_local TrackNarrowPhaseStat *TrackNarrowPhaseStat::sRoot = nullptr;
17
-
18
- void NarrowPhaseStat::ReportStats(const char *inName, EShapeSubType inType1, EShapeSubType inType2, uint64 inTicks100Pct) const
19
- {
20
- double total_pct = 100.0 * double(mTotalTicks) / double(inTicks100Pct);
21
- double total_pct_excl_children = 100.0 * double(mTotalTicks - mChildTicks) / double(inTicks100Pct);
22
-
23
- std::stringstream str;
24
- str << inName << ", " << sSubShapeTypeNames[(int)inType1] << ", " << sSubShapeTypeNames[(int)inType2] << ", " << mNumQueries << ", " << total_pct << ", " << total_pct_excl_children << ", " << total_pct_excl_children / mNumQueries << ", " << mHitsReported;
25
- Trace(str.str().c_str());
26
- }
27
-
28
- void NarrowPhaseStat::sReportStats()
29
- {
30
- Trace("Query Type, Shape Type 1, Shape Type 2, Num Queries, Total Time (%%), Total Time Excl Children (%%), Total Time Excl. Children / Query (%%), Hits Reported");
31
-
32
- uint64 total_ticks = 0;
33
- for (EShapeSubType t1 : sAllSubShapeTypes)
34
- for (EShapeSubType t2 : sAllSubShapeTypes)
35
- {
36
- const NarrowPhaseStat &collide_stat = sCollideShape[(int)t1][(int)t2];
37
- total_ticks += collide_stat.mTotalTicks - collide_stat.mChildTicks;
38
-
39
- const NarrowPhaseStat &cast_stat = sCastShape[(int)t1][(int)t2];
40
- total_ticks += cast_stat.mTotalTicks - cast_stat.mChildTicks;
41
- }
42
-
43
- for (EShapeSubType t1 : sAllSubShapeTypes)
44
- for (EShapeSubType t2 : sAllSubShapeTypes)
45
- {
46
- const NarrowPhaseStat &stat = sCollideShape[(int)t1][(int)t2];
47
- if (stat.mNumQueries > 0)
48
- stat.ReportStats("CollideShape", t1, t2, total_ticks);
49
- }
50
-
51
- for (EShapeSubType t1 : sAllSubShapeTypes)
52
- for (EShapeSubType t2 : sAllSubShapeTypes)
53
- {
54
- const NarrowPhaseStat &stat = sCastShape[(int)t1][(int)t2];
55
- if (stat.mNumQueries > 0)
56
- stat.ReportStats("CastShape", t1, t2, total_ticks);
57
- }
58
- }
59
-
60
- JPH_NAMESPACE_END
61
-
62
- #endif // JPH_TRACK_NARROWPHASE_STATS