@bloomengine/engine 0.3.3 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (494) hide show
  1. package/native/shared/build.rs +137 -6
  2. package/package.json +4 -11
  3. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
  4. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
  5. package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
  6. package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
  7. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
  8. package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
  9. package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
  10. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
  11. package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
  12. package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
  13. package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
  14. package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
  15. package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
  16. package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
  17. package/native/third_party/JoltPhysics/Build/README.md +0 -250
  18. package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
  19. package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
  20. package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
  21. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
  22. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
  23. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
  24. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
  25. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
  26. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
  27. package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
  28. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
  29. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
  30. package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
  31. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
  32. package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
  33. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
  34. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
  35. package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
  36. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
  37. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
  38. package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
  39. package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
  40. package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
  41. package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
  42. package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
  43. package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
  44. package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
  45. package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
  46. package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
  47. package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
  48. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
  49. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
  50. package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
  51. package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
  52. package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
  53. package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
  54. package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
  55. package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
  56. package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
  57. package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
  58. package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
  59. package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
  60. package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
  61. package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
  62. package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
  63. package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
  64. package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
  65. package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
  66. package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
  67. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
  68. package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
  69. package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
  70. package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
  71. package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
  72. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
  73. package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
  74. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
  75. package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
  76. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
  77. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
  78. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
  79. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
  80. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
  81. package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
  82. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
  83. package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
  84. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
  85. package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
  86. package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
  87. package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
  88. package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
  89. package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
  90. package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
  91. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
  92. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
  93. package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
  94. package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
  95. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
  96. package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
  97. package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
  98. package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
  99. package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
  100. package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
  101. package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
  102. package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
  103. package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
  104. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
  105. package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
  106. package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
  107. package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
  108. package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
  109. package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
  110. package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
  111. package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
  112. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
  113. package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
  114. package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
  115. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
  116. package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
  117. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
  118. package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
  119. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
  120. package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
  121. package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
  122. package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
  123. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
  124. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
  125. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
  126. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
  127. package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
  128. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
  129. package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
  130. package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
  131. package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
  132. package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
  133. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
  134. package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
  135. package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
  136. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
  137. package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
  138. package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
  139. package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
  140. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
  141. package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
  142. package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
  143. package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
  144. package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
  145. package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
  146. package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
  147. package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
  148. package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
  149. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
  150. package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
  151. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
  152. package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
  153. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
  154. package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
  155. package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
  156. package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
  157. package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
  158. package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
  159. package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
  160. package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
  161. package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
  162. package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
  163. package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
  164. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
  165. package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
  166. package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
  167. package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
  168. package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
  169. package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
  170. package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
  171. package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
  172. package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
  173. package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
  174. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
  175. package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
  176. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
  177. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
  178. package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
  179. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
  180. package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
  181. package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
  182. package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
  183. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
  184. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
  185. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
  186. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
  187. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
  188. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
  189. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
  190. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
  191. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
  192. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
  193. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
  194. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
  195. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
  196. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
  197. package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
  198. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
  199. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
  200. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
  201. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
  202. package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
  203. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
  204. package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
  205. package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
  206. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
  207. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
  208. package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
  209. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
  210. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
  211. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
  212. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
  213. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
  214. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
  215. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
  216. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
  217. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
  218. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
  219. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
  220. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
  221. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
  222. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
  223. package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
  224. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
  225. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
  226. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
  227. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
  228. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
  229. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
  230. package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
  231. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
  232. package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
  233. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
  234. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
  235. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
  236. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
  237. package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
  238. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
  239. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
  240. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
  241. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
  242. package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
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  462. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.cpp +0 -93
  463. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/Wheel.h +0 -148
  464. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.cpp +0 -866
  465. package/native/third_party/JoltPhysics/Jolt/Physics/Vehicle/WheeledVehicleController.h +0 -205
  466. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.cpp +0 -204
  467. package/native/third_party/JoltPhysics/Jolt/RegisterTypes.h +0 -29
  468. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.cpp +0 -1107
  469. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRenderer.h +0 -383
  470. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.cpp +0 -168
  471. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererPlayback.h +0 -48
  472. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.cpp +0 -158
  473. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererRecorder.h +0 -130
  474. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.cpp +0 -80
  475. package/native/third_party/JoltPhysics/Jolt/Renderer/DebugRendererSimple.h +0 -88
  476. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.cpp +0 -165
  477. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletalAnimation.h +0 -91
  478. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.cpp +0 -82
  479. package/native/third_party/JoltPhysics/Jolt/Skeleton/Skeleton.h +0 -72
  480. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.cpp +0 -237
  481. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonMapper.h +0 -145
  482. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.cpp +0 -87
  483. package/native/third_party/JoltPhysics/Jolt/Skeleton/SkeletonPose.h +0 -82
  484. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.cpp +0 -73
  485. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitter.h +0 -84
  486. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.cpp +0 -139
  487. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterBinning.h +0 -52
  488. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.cpp +0 -43
  489. package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
  490. package/native/third_party/JoltPhysics/LICENSE +0 -7
  491. package/native/third_party/JoltPhysics/README.md +0 -173
  492. package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
  493. package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
  494. package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
@@ -1,158 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #ifdef JPH_DEBUG_RENDERER
8
-
9
- #include <Jolt/Renderer/DebugRendererRecorder.h>
10
-
11
- JPH_NAMESPACE_BEGIN
12
-
13
- void DebugRendererRecorder::DrawLine(RVec3Arg inFrom, RVec3Arg inTo, ColorArg inColor)
14
- {
15
- lock_guard lock(mMutex);
16
-
17
- mCurrentFrame.mLines.push_back({ inFrom, inTo, inColor });
18
- }
19
-
20
- void DebugRendererRecorder::DrawTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor, ECastShadow inCastShadow)
21
- {
22
- lock_guard lock(mMutex);
23
-
24
- mCurrentFrame.mTriangles.push_back({ inV1, inV2, inV3, inColor, inCastShadow });
25
- }
26
-
27
- DebugRenderer::Batch DebugRendererRecorder::CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount)
28
- {
29
- if (inTriangles == nullptr || inTriangleCount == 0)
30
- return new BatchImpl(0);
31
-
32
- lock_guard lock(mMutex);
33
-
34
- mStream.Write(ECommand::CreateBatch);
35
-
36
- uint32 batch_id = mNextBatchID++;
37
- JPH_ASSERT(batch_id != 0);
38
- mStream.Write(batch_id);
39
- mStream.Write((uint32)inTriangleCount);
40
- mStream.WriteBytes(inTriangles, inTriangleCount * sizeof(Triangle));
41
-
42
- return new BatchImpl(batch_id);
43
- }
44
-
45
- DebugRenderer::Batch DebugRendererRecorder::CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount)
46
- {
47
- if (inVertices == nullptr || inVertexCount == 0 || inIndices == nullptr || inIndexCount == 0)
48
- return new BatchImpl(0);
49
-
50
- lock_guard lock(mMutex);
51
-
52
- mStream.Write(ECommand::CreateBatchIndexed);
53
-
54
- uint32 batch_id = mNextBatchID++;
55
- JPH_ASSERT(batch_id != 0);
56
- mStream.Write(batch_id);
57
- mStream.Write((uint32)inVertexCount);
58
- mStream.WriteBytes(inVertices, inVertexCount * sizeof(Vertex));
59
- mStream.Write((uint32)inIndexCount);
60
- mStream.WriteBytes(inIndices, inIndexCount * sizeof(uint32));
61
-
62
- return new BatchImpl(batch_id);
63
- }
64
-
65
- void DebugRendererRecorder::DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode, ECastShadow inCastShadow, EDrawMode inDrawMode)
66
- {
67
- lock_guard lock(mMutex);
68
-
69
- // See if this geometry was used before
70
- uint32 &geometry_id = mGeometries[inGeometry];
71
- if (geometry_id == 0)
72
- {
73
- mStream.Write(ECommand::CreateGeometry);
74
-
75
- // Create a new ID
76
- geometry_id = mNextGeometryID++;
77
- JPH_ASSERT(geometry_id != 0);
78
- mStream.Write(geometry_id);
79
-
80
- // Save bounds
81
- mStream.Write(inGeometry->mBounds.mMin);
82
- mStream.Write(inGeometry->mBounds.mMax);
83
-
84
- // Save the LODs
85
- mStream.Write((uint32)inGeometry->mLODs.size());
86
- for (const LOD & lod : inGeometry->mLODs)
87
- {
88
- mStream.Write(lod.mDistance);
89
- mStream.Write(static_cast<const BatchImpl *>(lod.mTriangleBatch.GetPtr())->mID);
90
- }
91
- }
92
-
93
- mCurrentFrame.mGeometries.push_back({ inModelMatrix, inModelColor, geometry_id, inCullMode, inCastShadow, inDrawMode });
94
- }
95
-
96
- void DebugRendererRecorder::DrawText3D(RVec3Arg inPosition, const string_view &inString, ColorArg inColor, float inHeight)
97
- {
98
- lock_guard lock(mMutex);
99
-
100
- mCurrentFrame.mTexts.push_back({ inPosition, inString, inColor, inHeight });
101
- }
102
-
103
- void DebugRendererRecorder::EndFrame()
104
- {
105
- lock_guard lock(mMutex);
106
-
107
- mStream.Write(ECommand::EndFrame);
108
-
109
- // Write all lines
110
- mStream.Write((uint32)mCurrentFrame.mLines.size());
111
- for (const LineBlob &line : mCurrentFrame.mLines)
112
- {
113
- mStream.Write(line.mFrom);
114
- mStream.Write(line.mTo);
115
- mStream.Write(line.mColor);
116
- }
117
- mCurrentFrame.mLines.clear();
118
-
119
- // Write all triangles
120
- mStream.Write((uint32)mCurrentFrame.mTriangles.size());
121
- for (const TriangleBlob &triangle : mCurrentFrame.mTriangles)
122
- {
123
- mStream.Write(triangle.mV1);
124
- mStream.Write(triangle.mV2);
125
- mStream.Write(triangle.mV3);
126
- mStream.Write(triangle.mColor);
127
- mStream.Write(triangle.mCastShadow);
128
- }
129
- mCurrentFrame.mTriangles.clear();
130
-
131
- // Write all texts
132
- mStream.Write((uint32)mCurrentFrame.mTexts.size());
133
- for (const TextBlob &text : mCurrentFrame.mTexts)
134
- {
135
- mStream.Write(text.mPosition);
136
- mStream.Write(text.mString);
137
- mStream.Write(text.mColor);
138
- mStream.Write(text.mHeight);
139
- }
140
- mCurrentFrame.mTexts.clear();
141
-
142
- // Write all geometries
143
- mStream.Write((uint32)mCurrentFrame.mGeometries.size());
144
- for (const GeometryBlob &geom : mCurrentFrame.mGeometries)
145
- {
146
- mStream.Write(geom.mModelMatrix);
147
- mStream.Write(geom.mModelColor);
148
- mStream.Write(geom.mGeometryID);
149
- mStream.Write(geom.mCullMode);
150
- mStream.Write(geom.mCastShadow);
151
- mStream.Write(geom.mDrawMode);
152
- }
153
- mCurrentFrame.mGeometries.clear();
154
- }
155
-
156
- JPH_NAMESPACE_END
157
-
158
- #endif // JPH_DEBUG_RENDERER
@@ -1,130 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #ifndef JPH_DEBUG_RENDERER
8
- #error This file should only be included when JPH_DEBUG_RENDERER is defined
9
- #endif // !JPH_DEBUG_RENDERER
10
-
11
- #include <Jolt/Renderer/DebugRenderer.h>
12
- #include <Jolt/Core/StreamOut.h>
13
- #include <Jolt/Core/Mutex.h>
14
- #include <Jolt/Core/UnorderedMap.h>
15
-
16
- JPH_NAMESPACE_BEGIN
17
-
18
- /// Implementation of DebugRenderer that records the API invocations to be played back later
19
- class JPH_DEBUG_RENDERER_EXPORT DebugRendererRecorder final : public DebugRenderer
20
- {
21
- public:
22
- JPH_OVERRIDE_NEW_DELETE
23
-
24
- /// Constructor
25
- DebugRendererRecorder(StreamOut &inStream) : mStream(inStream) { Initialize(); }
26
-
27
- /// Implementation of DebugRenderer interface
28
- virtual void DrawLine(RVec3Arg inFrom, RVec3Arg inTo, ColorArg inColor) override;
29
- virtual void DrawTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor, ECastShadow inCastShadow) override;
30
- virtual Batch CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount) override;
31
- virtual Batch CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount) override;
32
- virtual void DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode, ECastShadow inCastShadow, EDrawMode inDrawMode) override;
33
- virtual void DrawText3D(RVec3Arg inPosition, const string_view &inString, ColorArg inColor, float inHeight) override;
34
-
35
- /// Mark the end of a frame
36
- void EndFrame();
37
-
38
- /// Control commands written into the stream
39
- enum class ECommand : uint8
40
- {
41
- CreateBatch,
42
- CreateBatchIndexed,
43
- CreateGeometry,
44
- EndFrame
45
- };
46
-
47
- /// Holds a single line segment
48
- struct LineBlob
49
- {
50
- RVec3 mFrom;
51
- RVec3 mTo;
52
- Color mColor;
53
- };
54
-
55
- /// Holds a single triangle
56
- struct TriangleBlob
57
- {
58
- RVec3 mV1;
59
- RVec3 mV2;
60
- RVec3 mV3;
61
- Color mColor;
62
- ECastShadow mCastShadow;
63
- };
64
-
65
- /// Holds a single text entry
66
- struct TextBlob
67
- {
68
- TextBlob() = default;
69
- TextBlob(RVec3Arg inPosition, const string_view &inString, ColorArg inColor, float inHeight) : mPosition(inPosition), mString(inString), mColor(inColor), mHeight(inHeight) { }
70
-
71
- RVec3 mPosition;
72
- String mString;
73
- Color mColor;
74
- float mHeight;
75
- };
76
-
77
- /// Holds a single geometry draw call
78
- struct GeometryBlob
79
- {
80
- RMat44 mModelMatrix;
81
- Color mModelColor;
82
- uint32 mGeometryID;
83
- ECullMode mCullMode;
84
- ECastShadow mCastShadow;
85
- EDrawMode mDrawMode;
86
- };
87
-
88
- /// All information for a single frame
89
- struct Frame
90
- {
91
- Array<LineBlob> mLines;
92
- Array<TriangleBlob> mTriangles;
93
- Array<TextBlob> mTexts;
94
- Array<GeometryBlob> mGeometries;
95
- };
96
-
97
- private:
98
- /// Implementation specific batch object
99
- class BatchImpl : public RefTargetVirtual
100
- {
101
- public:
102
- JPH_OVERRIDE_NEW_DELETE
103
-
104
- BatchImpl(uint32 inID) : mID(inID) { }
105
-
106
- virtual void AddRef() override { ++mRefCount; }
107
- virtual void Release() override { if (--mRefCount == 0) delete this; }
108
-
109
- atomic<uint32> mRefCount = 0;
110
- uint32 mID;
111
- };
112
-
113
- /// Lock that prevents concurrent access to the internal structures
114
- Mutex mMutex;
115
-
116
- /// Stream that recorded data will be sent to
117
- StreamOut & mStream;
118
-
119
- /// Next available ID
120
- uint32 mNextBatchID = 1;
121
- uint32 mNextGeometryID = 1;
122
-
123
- /// Cached geometries and their IDs
124
- UnorderedMap<GeometryRef, uint32> mGeometries;
125
-
126
- /// Data that is being accumulated for the current frame
127
- Frame mCurrentFrame;
128
- };
129
-
130
- JPH_NAMESPACE_END
@@ -1,80 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #ifdef JPH_DEBUG_RENDERER
8
-
9
- #include <Jolt/Renderer/DebugRendererSimple.h>
10
-
11
- JPH_NAMESPACE_BEGIN
12
-
13
- DebugRendererSimple::DebugRendererSimple()
14
- {
15
- Initialize();
16
- }
17
-
18
- DebugRenderer::Batch DebugRendererSimple::CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount)
19
- {
20
- BatchImpl *batch = new BatchImpl;
21
- if (inTriangles == nullptr || inTriangleCount == 0)
22
- return batch;
23
-
24
- batch->mTriangles.assign(inTriangles, inTriangles + inTriangleCount);
25
- return batch;
26
- }
27
-
28
- DebugRenderer::Batch DebugRendererSimple::CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount)
29
- {
30
- BatchImpl *batch = new BatchImpl;
31
- if (inVertices == nullptr || inVertexCount == 0 || inIndices == nullptr || inIndexCount == 0)
32
- return batch;
33
-
34
- // Convert indexed triangle list to triangle list
35
- batch->mTriangles.resize(inIndexCount / 3);
36
- for (size_t t = 0; t < batch->mTriangles.size(); ++t)
37
- {
38
- Triangle &triangle = batch->mTriangles[t];
39
- triangle.mV[0] = inVertices[inIndices[t * 3 + 0]];
40
- triangle.mV[1] = inVertices[inIndices[t * 3 + 1]];
41
- triangle.mV[2] = inVertices[inIndices[t * 3 + 2]];
42
- }
43
-
44
- return batch;
45
- }
46
-
47
- void DebugRendererSimple::DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode, ECastShadow inCastShadow, EDrawMode inDrawMode)
48
- {
49
- // Figure out which LOD to use
50
- const LOD *lod = inGeometry->mLODs.data();
51
- if (mCameraPosSet)
52
- lod = &inGeometry->GetLOD(Vec3(mCameraPos), inWorldSpaceBounds, inLODScaleSq);
53
-
54
- // Draw the batch
55
- const BatchImpl *batch = static_cast<const BatchImpl *>(lod->mTriangleBatch.GetPtr());
56
- for (const Triangle &triangle : batch->mTriangles)
57
- {
58
- RVec3 v0 = inModelMatrix * Vec3(triangle.mV[0].mPosition);
59
- RVec3 v1 = inModelMatrix * Vec3(triangle.mV[1].mPosition);
60
- RVec3 v2 = inModelMatrix * Vec3(triangle.mV[2].mPosition);
61
- Color color = inModelColor * triangle.mV[0].mColor;
62
-
63
- switch (inDrawMode)
64
- {
65
- case EDrawMode::Wireframe:
66
- DrawLine(v0, v1, color);
67
- DrawLine(v1, v2, color);
68
- DrawLine(v2, v0, color);
69
- break;
70
-
71
- case EDrawMode::Solid:
72
- DrawTriangle(v0, v1, v2, color, inCastShadow);
73
- break;
74
- }
75
- }
76
- }
77
-
78
- JPH_NAMESPACE_END
79
-
80
- #endif // JPH_DEBUG_RENDERER
@@ -1,88 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2024 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #pragma once
6
-
7
- #ifndef JPH_DEBUG_RENDERER
8
- #error This file should only be included when JPH_DEBUG_RENDERER is defined
9
- #endif // !JPH_DEBUG_RENDERER
10
-
11
- #include <Jolt/Renderer/DebugRenderer.h>
12
-
13
- JPH_NAMESPACE_BEGIN
14
-
15
- /// Inherit from this class to simplify implementing a debug renderer, start with this implementation:
16
- ///
17
- /// class MyDebugRenderer : public JPH::DebugRendererSimple
18
- /// {
19
- /// public:
20
- /// virtual void DrawLine(JPH::RVec3Arg inFrom, JPH::RVec3Arg inTo, JPH::ColorArg inColor) override
21
- /// {
22
- /// // Implement
23
- /// }
24
- ///
25
- /// virtual void DrawTriangle(JPH::RVec3Arg inV1, JPH::RVec3Arg inV2, JPH::RVec3Arg inV3, JPH::ColorArg inColor, ECastShadow inCastShadow) override
26
- /// {
27
- /// // Implement
28
- /// }
29
- ///
30
- /// virtual void DrawText3D(JPH::RVec3Arg inPosition, const string_view &inString, JPH::ColorArg inColor, float inHeight) override
31
- /// {
32
- /// // Implement
33
- /// }
34
- /// };
35
- ///
36
- /// Note that this class is meant to be a quick start for implementing a debug renderer, it is not the most efficient way to implement a debug renderer.
37
- class JPH_DEBUG_RENDERER_EXPORT DebugRendererSimple : public DebugRenderer
38
- {
39
- public:
40
- JPH_OVERRIDE_NEW_DELETE
41
-
42
- /// Constructor
43
- DebugRendererSimple();
44
-
45
- /// Should be called every frame by the application to provide the camera position.
46
- /// This is used to determine the correct LOD for rendering.
47
- void SetCameraPos(RVec3Arg inCameraPos)
48
- {
49
- mCameraPos = inCameraPos;
50
- mCameraPosSet = true;
51
- }
52
-
53
- /// Fallback implementation that uses DrawLine to draw a triangle (override this if you have a version that renders solid triangles)
54
- virtual void DrawTriangle(RVec3Arg inV1, RVec3Arg inV2, RVec3Arg inV3, ColorArg inColor, ECastShadow inCastShadow) override
55
- {
56
- DrawLine(inV1, inV2, inColor);
57
- DrawLine(inV2, inV3, inColor);
58
- DrawLine(inV3, inV1, inColor);
59
- }
60
-
61
- protected:
62
- /// Implementation of DebugRenderer interface
63
- virtual Batch CreateTriangleBatch(const Triangle *inTriangles, int inTriangleCount) override;
64
- virtual Batch CreateTriangleBatch(const Vertex *inVertices, int inVertexCount, const uint32 *inIndices, int inIndexCount) override;
65
- virtual void DrawGeometry(RMat44Arg inModelMatrix, const AABox &inWorldSpaceBounds, float inLODScaleSq, ColorArg inModelColor, const GeometryRef &inGeometry, ECullMode inCullMode, ECastShadow inCastShadow, EDrawMode inDrawMode) override;
66
-
67
- private:
68
- /// Implementation specific batch object
69
- class BatchImpl : public RefTargetVirtual
70
- {
71
- public:
72
- JPH_OVERRIDE_NEW_DELETE
73
-
74
- virtual void AddRef() override { ++mRefCount; }
75
- virtual void Release() override { if (--mRefCount == 0) delete this; }
76
-
77
- Array<Triangle> mTriangles;
78
-
79
- private:
80
- atomic<uint32> mRefCount = 0;
81
- };
82
-
83
- /// Last provided camera position
84
- RVec3 mCameraPos;
85
- bool mCameraPosSet = false;
86
- };
87
-
88
- JPH_NAMESPACE_END
@@ -1,165 +0,0 @@
1
- // Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2
- // SPDX-FileCopyrightText: 2021 Jorrit Rouwe
3
- // SPDX-License-Identifier: MIT
4
-
5
- #include <Jolt/Jolt.h>
6
-
7
- #include <Jolt/Skeleton/SkeletalAnimation.h>
8
- #include <Jolt/Skeleton/SkeletonPose.h>
9
- #include <Jolt/ObjectStream/TypeDeclarations.h>
10
- #include <Jolt/Core/StreamIn.h>
11
- #include <Jolt/Core/StreamOut.h>
12
-
13
- JPH_NAMESPACE_BEGIN
14
-
15
- JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(SkeletalAnimation::JointState)
16
- {
17
- JPH_ADD_ATTRIBUTE(JointState, mRotation)
18
- JPH_ADD_ATTRIBUTE(JointState, mTranslation)
19
- }
20
-
21
- JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(SkeletalAnimation::Keyframe)
22
- {
23
- JPH_ADD_BASE_CLASS(Keyframe, JointState)
24
-
25
- JPH_ADD_ATTRIBUTE(Keyframe, mTime)
26
- }
27
-
28
- JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(SkeletalAnimation::AnimatedJoint)
29
- {
30
- JPH_ADD_ATTRIBUTE(AnimatedJoint, mJointName)
31
- JPH_ADD_ATTRIBUTE(AnimatedJoint, mKeyframes)
32
- }
33
-
34
- JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(SkeletalAnimation)
35
- {
36
- JPH_ADD_ATTRIBUTE(SkeletalAnimation, mAnimatedJoints)
37
- JPH_ADD_ATTRIBUTE(SkeletalAnimation, mIsLooping)
38
- }
39
-
40
-
41
- void SkeletalAnimation::JointState::FromMatrix(Mat44Arg inMatrix)
42
- {
43
- mRotation = inMatrix.GetQuaternion();
44
- mTranslation = inMatrix.GetTranslation();
45
- }
46
-
47
- float SkeletalAnimation::GetDuration() const
48
- {
49
- if (!mAnimatedJoints.empty() && !mAnimatedJoints[0].mKeyframes.empty())
50
- return mAnimatedJoints[0].mKeyframes.back().mTime;
51
- else
52
- return 0.0f;
53
- }
54
-
55
- void SkeletalAnimation::ScaleJoints(float inScale)
56
- {
57
- for (SkeletalAnimation::AnimatedJoint &j : mAnimatedJoints)
58
- for (SkeletalAnimation::Keyframe &k : j.mKeyframes)
59
- k.mTranslation *= inScale;
60
- }
61
-
62
- void SkeletalAnimation::Sample(float inTime, SkeletonPose &ioPose) const
63
- {
64
- // Correct time when animation is looping
65
- JPH_ASSERT(inTime >= 0.0f);
66
- float duration = GetDuration();
67
- float time = duration > 0.0f && mIsLooping? fmod(inTime, duration) : inTime;
68
-
69
- for (const AnimatedJoint &aj : mAnimatedJoints)
70
- {
71
- // Do binary search for keyframe
72
- int high = (int)aj.mKeyframes.size(), low = -1;
73
- while (high - low > 1)
74
- {
75
- int probe = (high + low) / 2;
76
- if (aj.mKeyframes[probe].mTime < time)
77
- low = probe;
78
- else
79
- high = probe;
80
- }
81
-
82
- JointState &state = ioPose.GetJoint(ioPose.GetSkeleton()->GetJointIndex(aj.mJointName));
83
-
84
- if (low == -1)
85
- {
86
- // Before first key, return first key
87
- state = static_cast<const JointState &>(aj.mKeyframes.front());
88
- }
89
- else if (high == (int)aj.mKeyframes.size())
90
- {
91
- // Beyond last key, return last key
92
- state = static_cast<const JointState &>(aj.mKeyframes.back());
93
- }
94
- else
95
- {
96
- // Interpolate
97
- const Keyframe &s1 = aj.mKeyframes[low];
98
- const Keyframe &s2 = aj.mKeyframes[low + 1];
99
-
100
- float fraction = (time - s1.mTime) / (s2.mTime - s1.mTime);
101
- JPH_ASSERT(fraction >= 0.0f && fraction <= 1.0f);
102
-
103
- state.mTranslation = (1.0f - fraction) * s1.mTranslation + fraction * s2.mTranslation;
104
- JPH_ASSERT(s1.mRotation.IsNormalized());
105
- JPH_ASSERT(s2.mRotation.IsNormalized());
106
- state.mRotation = s1.mRotation.SLERP(s2.mRotation, fraction);
107
- JPH_ASSERT(state.mRotation.IsNormalized());
108
- }
109
- }
110
- }
111
-
112
- void SkeletalAnimation::SaveBinaryState(StreamOut &inStream) const
113
- {
114
- inStream.Write((uint32)mAnimatedJoints.size());
115
- for (const AnimatedJoint &j : mAnimatedJoints)
116
- {
117
- // Write Joint name and number of keyframes
118
- inStream.Write(j.mJointName);
119
- inStream.Write((uint32)j.mKeyframes.size());
120
- for (const Keyframe &k : j.mKeyframes)
121
- {
122
- inStream.Write(k.mTime);
123
- inStream.Write(k.mRotation);
124
- inStream.Write(k.mTranslation);
125
- }
126
- }
127
-
128
- // Save additional parameters
129
- inStream.Write(mIsLooping);
130
- }
131
-
132
- SkeletalAnimation::AnimationResult SkeletalAnimation::sRestoreFromBinaryState(StreamIn &inStream)
133
- {
134
- AnimationResult result;
135
-
136
- Ref<SkeletalAnimation> animation = new SkeletalAnimation;
137
-
138
- // Restore animated joints
139
- uint32 len = 0;
140
- inStream.Read(len);
141
- animation->mAnimatedJoints.resize(len);
142
- for (AnimatedJoint &j : animation->mAnimatedJoints)
143
- {
144
- // Read joint name
145
- inStream.Read(j.mJointName);
146
-
147
- // Read keyframes
148
- len = 0;
149
- inStream.Read(len);
150
- j.mKeyframes.resize(len);
151
- for (Keyframe &k : j.mKeyframes)
152
- {
153
- inStream.Read(k.mTime);
154
- inStream.Read(k.mRotation);
155
- inStream.Read(k.mTranslation);
156
- }
157
- }
158
-
159
- // Read additional parameters
160
- inStream.Read(animation->mIsLooping);
161
- result.Set(animation);
162
- return result;
163
- }
164
-
165
- JPH_NAMESPACE_END