@bloomengine/engine 0.3.3 → 0.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/native/shared/build.rs +137 -6
- package/package.json +4 -11
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/PerformanceTest/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/build.gradle +0 -51
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/AndroidManifest.xml +0 -20
- package/native/third_party/JoltPhysics/Build/Android/UnitTests/src/main/cpp/CMakeLists.txt +0 -20
- package/native/third_party/JoltPhysics/Build/Android/build.gradle +0 -17
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.jar +0 -0
- package/native/third_party/JoltPhysics/Build/Android/gradle/wrapper/gradle-wrapper.properties +0 -5
- package/native/third_party/JoltPhysics/Build/Android/gradle.properties +0 -21
- package/native/third_party/JoltPhysics/Build/Android/gradlew +0 -185
- package/native/third_party/JoltPhysics/Build/Android/gradlew.bat +0 -89
- package/native/third_party/JoltPhysics/Build/Android/settings.gradle +0 -10
- package/native/third_party/JoltPhysics/Build/CMakeLists.txt +0 -449
- package/native/third_party/JoltPhysics/Build/README.md +0 -250
- package/native/third_party/JoltPhysics/Build/cmake_linux_clang_gcc.sh +0 -28
- package/native/third_party/JoltPhysics/Build/cmake_linux_emscripten.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_linux_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_32bit.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_arm_32bit.bat +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_cl_no_object_stream.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2022_uwp_arm.bat +0 -5
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_cross_platform_deterministic.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_cl_double.bat +0 -3
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_cross_platform_deterministic.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_vs2026_clang_double.bat +0 -10
- package/native/third_party/JoltPhysics/Build/cmake_windows_mingw.sh +0 -19
- package/native/third_party/JoltPhysics/Build/cmake_xcode_ios.sh +0 -4
- package/native/third_party/JoltPhysics/Build/cmake_xcode_macos.sh +0 -4
- package/native/third_party/JoltPhysics/Build/iOS/JoltViewerInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/SamplesInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/iOS/UnitTestsInfo.plist +0 -34
- package/native/third_party/JoltPhysics/Build/macOS/icon.icns +0 -0
- package/native/third_party/JoltPhysics/Build/macos_install_vulkan_sdk.sh +0 -13
- package/native/third_party/JoltPhysics/Build/ubuntu24_install_vulkan_sdk.sh +0 -4
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.cpp +0 -242
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeBuilder.h +0 -121
- package/native/third_party/JoltPhysics/Jolt/AABBTree/AABBTreeToBuffer.h +0 -296
- package/native/third_party/JoltPhysics/Jolt/AABBTree/NodeCodec/NodeCodecQuadTreeHalfFloat.h +0 -323
- package/native/third_party/JoltPhysics/Jolt/AABBTree/TriangleCodec/TriangleCodecIndexed8BitPackSOA4Flags.h +0 -555
- package/native/third_party/JoltPhysics/Jolt/ConfigurationString.h +0 -112
- package/native/third_party/JoltPhysics/Jolt/Core/ARMNeon.h +0 -94
- package/native/third_party/JoltPhysics/Jolt/Core/Array.h +0 -713
- package/native/third_party/JoltPhysics/Jolt/Core/Atomics.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Core/BinaryHeap.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/ByteBuffer.h +0 -74
- package/native/third_party/JoltPhysics/Jolt/Core/Color.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/Color.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/Core.h +0 -652
- package/native/third_party/JoltPhysics/Jolt/Core/FPControlWord.h +0 -143
- package/native/third_party/JoltPhysics/Jolt/Core/FPException.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Core/FPFlushDenormals.h +0 -43
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Core/Factory.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.h +0 -122
- package/native/third_party/JoltPhysics/Jolt/Core/FixedSizeFreeList.inl +0 -215
- package/native/third_party/JoltPhysics/Jolt/Core/HashCombine.h +0 -234
- package/native/third_party/JoltPhysics/Jolt/Core/HashTable.h +0 -876
- package/native/third_party/JoltPhysics/Jolt/Core/InsertionSort.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.cpp +0 -27
- package/native/third_party/JoltPhysics/Jolt/Core/IssueReporting.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.h +0 -311
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystem.inl +0 -56
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.cpp +0 -65
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemSingleThreaded.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.cpp +0 -364
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemThreadPool.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.cpp +0 -230
- package/native/third_party/JoltPhysics/Jolt/Core/JobSystemWithBarrier.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.cpp +0 -51
- package/native/third_party/JoltPhysics/Jolt/Core/LinearCurve.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.h +0 -182
- package/native/third_party/JoltPhysics/Jolt/Core/LockFreeHashMap.inl +0 -351
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.cpp +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Memory.h +0 -85
- package/native/third_party/JoltPhysics/Jolt/Core/Mutex.h +0 -223
- package/native/third_party/JoltPhysics/Jolt/Core/MutexArray.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Core/NonCopyable.h +0 -18
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.cpp +0 -677
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.h +0 -301
- package/native/third_party/JoltPhysics/Jolt/Core/Profiler.inl +0 -90
- package/native/third_party/JoltPhysics/Jolt/Core/QuickSort.h +0 -137
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.cpp +0 -149
- package/native/third_party/JoltPhysics/Jolt/Core/RTTI.h +0 -436
- package/native/third_party/JoltPhysics/Jolt/Core/Reference.h +0 -244
- package/native/third_party/JoltPhysics/Jolt/Core/Result.h +0 -174
- package/native/third_party/JoltPhysics/Jolt/Core/STLAlignedAllocator.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Core/STLAllocator.h +0 -127
- package/native/third_party/JoltPhysics/Jolt/Core/STLLocalAllocator.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/Core/STLTempAllocator.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/ScopeExit.h +0 -49
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.cpp +0 -135
- package/native/third_party/JoltPhysics/Jolt/Core/Semaphore.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Core/StaticArray.h +0 -329
- package/native/third_party/JoltPhysics/Jolt/Core/StreamIn.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Core/StreamOut.h +0 -97
- package/native/third_party/JoltPhysics/Jolt/Core/StreamUtils.h +0 -168
- package/native/third_party/JoltPhysics/Jolt/Core/StreamWrapper.h +0 -53
- package/native/third_party/JoltPhysics/Jolt/Core/StridedPtr.h +0 -63
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.cpp +0 -101
- package/native/third_party/JoltPhysics/Jolt/Core/StringTools.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Core/TempAllocator.h +0 -209
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.cpp +0 -37
- package/native/third_party/JoltPhysics/Jolt/Core/TickCounter.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedMap.h +0 -80
- package/native/third_party/JoltPhysics/Jolt/Core/UnorderedSet.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox.h +0 -313
- package/native/third_party/JoltPhysics/Jolt/Geometry/AABox4.h +0 -224
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClipPoly.h +0 -200
- package/native/third_party/JoltPhysics/Jolt/Geometry/ClosestPoint.h +0 -498
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.cpp +0 -1467
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder.h +0 -276
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.cpp +0 -335
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexHullBuilder2D.h +0 -105
- package/native/third_party/JoltPhysics/Jolt/Geometry/ConvexSupport.h +0 -188
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAConvexHullBuilder.h +0 -845
- package/native/third_party/JoltPhysics/Jolt/Geometry/EPAPenetrationDepth.h +0 -557
- package/native/third_party/JoltPhysics/Jolt/Geometry/Ellipse.h +0 -77
- package/native/third_party/JoltPhysics/Jolt/Geometry/GJKClosestPoint.h +0 -945
- package/native/third_party/JoltPhysics/Jolt/Geometry/IndexedTriangle.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.cpp +0 -222
- package/native/third_party/JoltPhysics/Jolt/Geometry/Indexify.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Geometry/MortonCode.h +0 -40
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.cpp +0 -178
- package/native/third_party/JoltPhysics/Jolt/Geometry/OrientedBox.h +0 -39
- package/native/third_party/JoltPhysics/Jolt/Geometry/Plane.h +0 -104
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayAABox.h +0 -241
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCapsule.h +0 -37
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayCylinder.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Geometry/RaySphere.h +0 -96
- package/native/third_party/JoltPhysics/Jolt/Geometry/RayTriangle.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Geometry/Sphere.h +0 -72
- package/native/third_party/JoltPhysics/Jolt/Geometry/Triangle.h +0 -34
- package/native/third_party/JoltPhysics/Jolt/Jolt.cmake +0 -703
- package/native/third_party/JoltPhysics/Jolt/Jolt.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Jolt.natvis +0 -116
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.h +0 -99
- package/native/third_party/JoltPhysics/Jolt/Math/BVec16.inl +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.h +0 -158
- package/native/third_party/JoltPhysics/Jolt/Math/DMat44.inl +0 -310
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.h +0 -291
- package/native/third_party/JoltPhysics/Jolt/Math/DVec3.inl +0 -941
- package/native/third_party/JoltPhysics/Jolt/Math/Double3.h +0 -48
- package/native/third_party/JoltPhysics/Jolt/Math/DynMatrix.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Math/EigenValueSymmetric.h +0 -177
- package/native/third_party/JoltPhysics/Jolt/Math/FindRoot.h +0 -42
- package/native/third_party/JoltPhysics/Jolt/Math/Float2.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Math/Float3.h +0 -50
- package/native/third_party/JoltPhysics/Jolt/Math/Float4.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/GaussianElimination.h +0 -102
- package/native/third_party/JoltPhysics/Jolt/Math/HalfFloat.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.h +0 -243
- package/native/third_party/JoltPhysics/Jolt/Math/Mat44.inl +0 -952
- package/native/third_party/JoltPhysics/Jolt/Math/Math.h +0 -208
- package/native/third_party/JoltPhysics/Jolt/Math/MathTypes.h +0 -32
- package/native/third_party/JoltPhysics/Jolt/Math/Matrix.h +0 -259
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.h +0 -268
- package/native/third_party/JoltPhysics/Jolt/Math/Quat.inl +0 -406
- package/native/third_party/JoltPhysics/Jolt/Math/Real.h +0 -44
- package/native/third_party/JoltPhysics/Jolt/Math/Swizzle.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Math/Trigonometry.h +0 -79
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.h +0 -232
- package/native/third_party/JoltPhysics/Jolt/Math/UVec4.inl +0 -636
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.cpp +0 -71
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Math/Vec3.inl +0 -942
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.h +0 -320
- package/native/third_party/JoltPhysics/Jolt/Math/Vec4.inl +0 -1152
- package/native/third_party/JoltPhysics/Jolt/Math/Vector.h +0 -211
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/GetPrimitiveTypeOfType.h +0 -54
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.cpp +0 -38
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStream.h +0 -337
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.cpp +0 -252
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryIn.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.cpp +0 -165
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamBinaryOut.h +0 -57
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.cpp +0 -635
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamIn.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.cpp +0 -166
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamOut.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.cpp +0 -418
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextIn.h +0 -55
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.cpp +0 -255
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTextOut.h +0 -62
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/ObjectStreamTypes.h +0 -26
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttribute.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeEnum.h +0 -67
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableAttributeTyped.h +0 -60
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.cpp +0 -15
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/SerializableObject.h +0 -170
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.cpp +0 -70
- package/native/third_party/JoltPhysics/Jolt/ObjectStream/TypeDeclarations.h +0 -45
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/AllowedDOFs.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.cpp +0 -426
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.h +0 -452
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/Body.inl +0 -197
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyAccess.h +0 -68
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyActivationListener.h +0 -28
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.cpp +0 -234
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyCreationSettings.h +0 -124
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyFilter.h +0 -130
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyID.h +0 -101
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.cpp +0 -1099
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyInterface.h +0 -324
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLock.h +0 -111
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockInterface.h +0 -134
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyLockMulti.h +0 -120
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.cpp +0 -1220
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyManager.h +0 -403
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyPair.h +0 -36
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/BodyType.h +0 -19
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.cpp +0 -185
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MassProperties.h +0 -58
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.cpp +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.h +0 -308
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionProperties.inl +0 -178
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionQuality.h +0 -31
- package/native/third_party/JoltPhysics/Jolt/Physics/Body/MotionType.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.cpp +0 -354
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/Character.h +0 -159
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.cpp +0 -59
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterBase.h +0 -157
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterID.h +0 -98
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.cpp +0 -1933
- package/native/third_party/JoltPhysics/Jolt/Physics/Character/CharacterVirtual.h +0 -752
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/AABoxCast.h +0 -20
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdgeMode.h +0 -17
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/ActiveEdges.h +0 -114
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BackFaceMode.h +0 -16
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.cpp +0 -16
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhase.h +0 -109
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.cpp +0 -313
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseBruteForce.h +0 -38
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayer.h +0 -148
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceMask.h +0 -92
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseLayerInterfaceTable.h +0 -64
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.cpp +0 -629
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuadTree.h +0 -108
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/BroadPhaseQuery.h +0 -56
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterMask.h +0 -35
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/ObjectVsBroadPhaseLayerFilterTable.h +0 -66
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.cpp +0 -1768
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/BroadPhase/QuadTree.h +0 -389
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.cpp +0 -107
- package/native/third_party/JoltPhysics/Jolt/Physics/Collision/CastConvexVsTriangles.h +0 -46
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- package/native/third_party/JoltPhysics/Jolt/TriangleSplitter/TriangleSplitterMean.h +0 -28
- package/native/third_party/JoltPhysics/LICENSE +0 -7
- package/native/third_party/JoltPhysics/README.md +0 -173
- package/native/third_party/bloom_jolt/CMakeLists.txt +0 -87
- package/native/third_party/bloom_jolt/include/bloom_jolt.h +0 -519
- package/native/third_party/bloom_jolt/src/bloom_jolt.cpp +0 -1780
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/ObjectStream/SerializableObject.h>
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#include <Jolt/Core/LinearCurve.h>
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#include <Jolt/Core/StreamIn.h>
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#include <Jolt/Core/StreamOut.h>
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#include <Jolt/Physics/StateRecorder.h>
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JPH_NAMESPACE_BEGIN
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#ifdef JPH_DEBUG_RENDERER
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class DebugRenderer;
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#endif // JPH_DEBUG_RENDERER
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/// Generic properties for a vehicle engine
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class JPH_EXPORT VehicleEngineSettings
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{
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JPH_DECLARE_SERIALIZABLE_NON_VIRTUAL(JPH_EXPORT, VehicleEngineSettings)
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public:
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/// Constructor
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VehicleEngineSettings();
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/// Saves the contents in binary form to inStream.
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void SaveBinaryState(StreamOut &inStream) const;
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/// Restores the contents in binary form to inStream.
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void RestoreBinaryState(StreamIn &inStream);
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float mMaxTorque = 500.0f; ///< Max amount of torque (Nm) that the engine can deliver
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float mMinRPM = 1000.0f; ///< Min amount of revolutions per minute (rpm) the engine can produce without stalling
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float mMaxRPM = 6000.0f; ///< Max amount of revolutions per minute (rpm) the engine can generate
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LinearCurve mNormalizedTorque; ///< Y-axis: Curve that describes a ratio of the max torque the engine can produce (0 = 0, 1 = mMaxTorque). X-axis: the fraction of the RPM of the engine (0 = mMinRPM, 1 = mMaxRPM)
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float mInertia = 0.5f; ///< Moment of inertia (kg m^2) of the engine
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float mAngularDamping = 0.2f; ///< Angular damping factor of the wheel: dw/dt = -c * w. Value should be zero or positive and is usually close to 0.
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};
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/// Runtime data for engine
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class JPH_EXPORT VehicleEngine : public VehicleEngineSettings
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{
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public:
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/// Multiply an angular velocity (rad/s) with this value to get rounds per minute (RPM)
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static constexpr float cAngularVelocityToRPM = 60.0f / (2.0f * JPH_PI);
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/// Clamp the RPM between min and max RPM
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inline void ClampRPM() { mCurrentRPM = Clamp(mCurrentRPM, mMinRPM, mMaxRPM); }
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/// Current rotation speed of engine in rounds per minute
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float GetCurrentRPM() const { return mCurrentRPM; }
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/// Update rotation speed of engine in rounds per minute
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void SetCurrentRPM(float inRPM) { mCurrentRPM = inRPM; ClampRPM(); }
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/// Get current angular velocity of the engine in radians / second
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inline float GetAngularVelocity() const { return mCurrentRPM / cAngularVelocityToRPM; }
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/// Get the amount of torque (N m) that the engine can supply
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/// @param inAcceleration How much the gas pedal is pressed [0, 1]
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float GetTorque(float inAcceleration) const { return inAcceleration * mMaxTorque * mNormalizedTorque.GetValue(mCurrentRPM / mMaxRPM); }
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/// Apply a torque to the engine rotation speed
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/// @param inTorque Torque in N m
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/// @param inDeltaTime Delta time in seconds
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void ApplyTorque(float inTorque, float inDeltaTime);
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/// Update the engine RPM for damping
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/// @param inDeltaTime Delta time in seconds
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void ApplyDamping(float inDeltaTime);
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#ifdef JPH_DEBUG_RENDERER
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// Function that converts RPM to an angle in radians for debugging purposes
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float ConvertRPMToAngle(float inRPM) const { return (-0.75f + 1.5f * inRPM / mMaxRPM) * JPH_PI; }
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/// Debug draw a RPM meter
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void DrawRPM(DebugRenderer *inRenderer, RVec3Arg inPosition, Vec3Arg inForward, Vec3Arg inUp, float inSize, float inShiftDownRPM, float inShiftUpRPM) const;
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#endif // JPH_DEBUG_RENDERER
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/// If the engine is idle we allow the vehicle to sleep
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bool AllowSleep() const { return mCurrentRPM <= 1.01f * mMinRPM; }
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/// Saving state for replay
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void SaveState(StateRecorder &inStream) const;
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void RestoreState(StateRecorder &inStream);
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private:
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float mCurrentRPM = mMinRPM; ///< Current rotation speed of engine in rounds per minute
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};
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JPH_NAMESPACE_END
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#include <Jolt/Jolt.h>
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#include <Jolt/Physics/Vehicle/VehicleTrack.h>
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#include <Jolt/ObjectStream/TypeDeclarations.h>
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JPH_NAMESPACE_BEGIN
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JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(VehicleTrackSettings)
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{
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JPH_ADD_ATTRIBUTE(VehicleTrackSettings, mDrivenWheel)
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JPH_ADD_ATTRIBUTE(VehicleTrackSettings, mWheels)
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JPH_ADD_ATTRIBUTE(VehicleTrackSettings, mInertia)
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JPH_ADD_ATTRIBUTE(VehicleTrackSettings, mAngularDamping)
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JPH_ADD_ATTRIBUTE(VehicleTrackSettings, mMaxBrakeTorque)
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JPH_ADD_ATTRIBUTE(VehicleTrackSettings, mDifferentialRatio)
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}
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void VehicleTrackSettings::SaveBinaryState(StreamOut &inStream) const
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{
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inStream.Write(mDrivenWheel);
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inStream.Write(mWheels);
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inStream.Write(mInertia);
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inStream.Write(mAngularDamping);
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inStream.Write(mMaxBrakeTorque);
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inStream.Write(mDifferentialRatio);
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}
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void VehicleTrackSettings::RestoreBinaryState(StreamIn &inStream)
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{
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inStream.Read(mDrivenWheel);
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inStream.Read(mWheels);
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inStream.Read(mInertia);
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inStream.Read(mAngularDamping);
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inStream.Read(mMaxBrakeTorque);
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inStream.Read(mDifferentialRatio);
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}
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void VehicleTrack::SaveState(StateRecorder &inStream) const
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{
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inStream.Write(mAngularVelocity);
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}
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void VehicleTrack::RestoreState(StateRecorder &inStream)
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{
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inStream.Read(mAngularVelocity);
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}
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JPH_NAMESPACE_END
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#pragma once
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#include <Jolt/ObjectStream/SerializableObject.h>
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#include <Jolt/Core/LinearCurve.h>
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#include <Jolt/Core/StreamIn.h>
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#include <Jolt/Core/StreamOut.h>
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#include <Jolt/Physics/StateRecorder.h>
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JPH_NAMESPACE_BEGIN
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/// On which side of the vehicle the track is located (for steering)
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enum class ETrackSide : uint
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{
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Left = 0,
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Right = 1,
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Num = 2
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};
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/// Generic properties for tank tracks
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class JPH_EXPORT VehicleTrackSettings
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{
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JPH_DECLARE_SERIALIZABLE_NON_VIRTUAL(JPH_EXPORT, VehicleTrackSettings)
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public:
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/// Saves the contents in binary form to inStream.
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void SaveBinaryState(StreamOut &inStream) const;
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/// Restores the contents in binary form to inStream.
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void RestoreBinaryState(StreamIn &inStream);
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uint mDrivenWheel; ///< Which wheel on the track is connected to the engine
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Array<uint> mWheels; ///< Indices of wheels that are inside this track, should include the driven wheel too
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float mInertia = 10.0f; ///< Moment of inertia (kg m^2) of the track and its wheels as seen on the driven wheel
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float mAngularDamping = 0.5f; ///< Damping factor of track and its wheels: dw/dt = -c * w as seen on the driven wheel
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float mMaxBrakeTorque = 15000.0f; ///< How much torque (Nm) the brakes can apply on the driven wheel
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float mDifferentialRatio = 6.0f; ///< Ratio between rotation speed of gear box and driven wheel of track
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};
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/// Runtime data for tank tracks
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class JPH_EXPORT VehicleTrack : public VehicleTrackSettings
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{
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public:
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/// Saving state for replay
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void SaveState(StateRecorder &inStream) const;
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void RestoreState(StateRecorder &inStream);
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float mAngularVelocity = 0.0f; ///< Angular velocity of the driven wheel, will determine the speed of the entire track
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};
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using VehicleTracks = VehicleTrack[(int)ETrackSide::Num];
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JPH_NAMESPACE_END
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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// SPDX-License-Identifier: MIT
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#include <Jolt/Jolt.h>
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#include <Jolt/Physics/Vehicle/VehicleTransmission.h>
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#include <Jolt/ObjectStream/TypeDeclarations.h>
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JPH_NAMESPACE_BEGIN
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JPH_IMPLEMENT_SERIALIZABLE_NON_VIRTUAL(VehicleTransmissionSettings)
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{
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JPH_ADD_ENUM_ATTRIBUTE(VehicleTransmissionSettings, mMode)
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JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mGearRatios)
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JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mReverseGearRatios)
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JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mSwitchTime)
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JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mClutchReleaseTime)
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JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mSwitchLatency)
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JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mShiftUpRPM)
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JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mShiftDownRPM)
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JPH_ADD_ATTRIBUTE(VehicleTransmissionSettings, mClutchStrength)
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}
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void VehicleTransmissionSettings::SaveBinaryState(StreamOut &inStream) const
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{
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inStream.Write(mMode);
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inStream.Write(mGearRatios);
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inStream.Write(mReverseGearRatios);
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inStream.Write(mSwitchTime);
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inStream.Write(mClutchReleaseTime);
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inStream.Write(mSwitchLatency);
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inStream.Write(mShiftUpRPM);
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inStream.Write(mShiftDownRPM);
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inStream.Write(mClutchStrength);
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}
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void VehicleTransmissionSettings::RestoreBinaryState(StreamIn &inStream)
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{
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inStream.Read(mMode);
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inStream.Read(mGearRatios);
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inStream.Read(mReverseGearRatios);
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inStream.Read(mSwitchTime);
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inStream.Read(mClutchReleaseTime);
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inStream.Read(mSwitchLatency);
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inStream.Read(mShiftUpRPM);
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inStream.Read(mShiftDownRPM);
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inStream.Read(mClutchStrength);
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}
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void VehicleTransmission::Update(float inDeltaTime, float inCurrentRPM, float inForwardInput, bool inCanShiftUp)
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{
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// Update current gear and calculate clutch friction
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if (mMode == ETransmissionMode::Auto)
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{
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// Switch gears based on rpm
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int old_gear = mCurrentGear;
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if (mCurrentGear == 0 // In neutral
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|| inForwardInput * float(mCurrentGear) < 0.0f) // Changing between forward / reverse
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{
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// Switch to first gear or reverse depending on input
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mCurrentGear = inForwardInput > 0.0f? 1 : (inForwardInput < 0.0f? -1 : 0);
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}
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else if (mGearSwitchLatencyTimeLeft == 0.0f) // If not in the timout after switching gears
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{
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if (inCanShiftUp && inCurrentRPM > mShiftUpRPM)
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{
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if (mCurrentGear < 0)
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{
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// Shift up, reverse
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if (mCurrentGear > -(int)mReverseGearRatios.size())
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mCurrentGear--;
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}
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else
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{
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// Shift up, forward
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if (mCurrentGear < (int)mGearRatios.size())
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mCurrentGear++;
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}
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}
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else if (inCurrentRPM < mShiftDownRPM)
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{
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if (mCurrentGear < 0)
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{
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// Shift down, reverse
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int max_gear = inForwardInput != 0.0f? -1 : 0;
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if (mCurrentGear < max_gear)
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mCurrentGear++;
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}
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else
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{
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// Shift down, forward
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int min_gear = inForwardInput != 0.0f? 1 : 0;
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if (mCurrentGear > min_gear)
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mCurrentGear--;
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}
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}
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if (old_gear != mCurrentGear)
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{
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mGearSwitchTimeLeft = old_gear != 0? mSwitchTime : 0.0f;
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mClutchReleaseTimeLeft = mClutchReleaseTime;
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mGearSwitchLatencyTimeLeft = mSwitchLatency;
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mClutchFriction = 0.0f;
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}
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else if (mGearSwitchTimeLeft > 0.0f)
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{
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// If still switching gears, count down
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mGearSwitchTimeLeft = max(0.0f, mGearSwitchTimeLeft - inDeltaTime);
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mClutchFriction = 0.0f;
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}
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else if (mClutchReleaseTimeLeft > 0.0f)
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{
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// After switching the gears we slowly release the clutch
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mClutchReleaseTimeLeft = max(0.0f, mClutchReleaseTimeLeft - inDeltaTime);
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mClutchFriction = 1.0f - mClutchReleaseTimeLeft / mClutchReleaseTime;
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}
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else
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{
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// Clutch has full friction
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mClutchFriction = 1.0f;
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// Count down switch latency
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mGearSwitchLatencyTimeLeft = max(0.0f, mGearSwitchLatencyTimeLeft - inDeltaTime);
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}
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}
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}
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float VehicleTransmission::GetCurrentRatio() const
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{
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if (mCurrentGear < 0)
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return mReverseGearRatios[-mCurrentGear - 1];
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else if (mCurrentGear == 0)
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return 0.0f;
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else
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return mGearRatios[mCurrentGear - 1];
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}
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void VehicleTransmission::SaveState(StateRecorder &inStream) const
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{
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inStream.Write(mCurrentGear);
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inStream.Write(mClutchFriction);
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inStream.Write(mGearSwitchTimeLeft);
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inStream.Write(mClutchReleaseTimeLeft);
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inStream.Write(mGearSwitchLatencyTimeLeft);
|
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}
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void VehicleTransmission::RestoreState(StateRecorder &inStream)
|
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{
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inStream.Read(mCurrentGear);
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inStream.Read(mClutchFriction);
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inStream.Read(mGearSwitchTimeLeft);
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inStream.Read(mClutchReleaseTimeLeft);
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inStream.Read(mGearSwitchLatencyTimeLeft);
|
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|
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}
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159
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JPH_NAMESPACE_END
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@@ -1,87 +0,0 @@
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1
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// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
|
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2
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// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
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|
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// SPDX-License-Identifier: MIT
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#pragma once
|
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6
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7
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#include <Jolt/ObjectStream/SerializableObject.h>
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#include <Jolt/Core/StreamIn.h>
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9
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#include <Jolt/Core/StreamOut.h>
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#include <Jolt/Physics/StateRecorder.h>
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12
|
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JPH_NAMESPACE_BEGIN
|
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13
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|
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14
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/// How gears are shifted
|
|
15
|
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enum class ETransmissionMode : uint8
|
|
16
|
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{
|
|
17
|
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Auto, ///< Automatically shift gear up and down
|
|
18
|
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Manual, ///< Manual gear shift (call SetTransmissionInput)
|
|
19
|
-
};
|
|
20
|
-
|
|
21
|
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/// Configuration for the transmission of a vehicle (gear box)
|
|
22
|
-
class JPH_EXPORT VehicleTransmissionSettings
|
|
23
|
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{
|
|
24
|
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JPH_DECLARE_SERIALIZABLE_NON_VIRTUAL(JPH_EXPORT, VehicleTransmissionSettings)
|
|
25
|
-
|
|
26
|
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public:
|
|
27
|
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/// Saves the contents in binary form to inStream.
|
|
28
|
-
void SaveBinaryState(StreamOut &inStream) const;
|
|
29
|
-
|
|
30
|
-
/// Restores the contents in binary form to inStream.
|
|
31
|
-
void RestoreBinaryState(StreamIn &inStream);
|
|
32
|
-
|
|
33
|
-
ETransmissionMode mMode = ETransmissionMode::Auto; ///< How to switch gears
|
|
34
|
-
Array<float> mGearRatios { 2.66f, 1.78f, 1.3f, 1.0f, 0.74f }; ///< Ratio in rotation rate between engine and gear box, first element is 1st gear, 2nd element 2nd gear etc.
|
|
35
|
-
Array<float> mReverseGearRatios { -2.90f }; ///< Ratio in rotation rate between engine and gear box when driving in reverse
|
|
36
|
-
float mSwitchTime = 0.5f; ///< How long it takes to switch gears (s), only used in auto mode
|
|
37
|
-
float mClutchReleaseTime = 0.3f; ///< How long it takes to release the clutch (go to full friction), only used in auto mode
|
|
38
|
-
float mSwitchLatency = 0.5f; ///< How long to wait after releasing the clutch before another switch is attempted (s), only used in auto mode
|
|
39
|
-
float mShiftUpRPM = 4000.0f; ///< If RPM of engine is bigger then this we will shift a gear up, only used in auto mode
|
|
40
|
-
float mShiftDownRPM = 2000.0f; ///< If RPM of engine is smaller then this we will shift a gear down, only used in auto mode
|
|
41
|
-
float mClutchStrength = 10.0f; ///< Strength of the clutch when fully engaged. Total torque a clutch applies is Torque = ClutchStrength * (Velocity Engine - Avg Velocity Wheels At Clutch) (units: k m^2 s^-1)
|
|
42
|
-
};
|
|
43
|
-
|
|
44
|
-
/// Runtime data for transmission
|
|
45
|
-
class JPH_EXPORT VehicleTransmission : public VehicleTransmissionSettings
|
|
46
|
-
{
|
|
47
|
-
public:
|
|
48
|
-
/// Set input from driver regarding the transmission (only relevant when transmission is set to manual mode)
|
|
49
|
-
/// @param inCurrentGear Current gear, -1 = reverse, 0 = neutral, 1 = 1st gear etc.
|
|
50
|
-
/// @param inClutchFriction Value between 0 and 1 indicating how much friction the clutch gives (0 = no friction, 1 = full friction)
|
|
51
|
-
void Set(int inCurrentGear, float inClutchFriction) { mCurrentGear = inCurrentGear; mClutchFriction = inClutchFriction; }
|
|
52
|
-
|
|
53
|
-
/// Update the current gear and clutch friction if the transmission is in auto mode
|
|
54
|
-
/// @param inDeltaTime Time step delta time in s
|
|
55
|
-
/// @param inCurrentRPM Current RPM for engine
|
|
56
|
-
/// @param inForwardInput Hint if the user wants to drive forward (> 0) or backwards (< 0)
|
|
57
|
-
/// @param inCanShiftUp Indicates if we want to allow the transmission to shift up (e.g. pass false if wheels are slipping)
|
|
58
|
-
void Update(float inDeltaTime, float inCurrentRPM, float inForwardInput, bool inCanShiftUp);
|
|
59
|
-
|
|
60
|
-
/// Current gear, -1 = reverse, 0 = neutral, 1 = 1st gear etc.
|
|
61
|
-
int GetCurrentGear() const { return mCurrentGear; }
|
|
62
|
-
|
|
63
|
-
/// Value between 0 and 1 indicating how much friction the clutch gives (0 = no friction, 1 = full friction)
|
|
64
|
-
float GetClutchFriction() const { return mClutchFriction; }
|
|
65
|
-
|
|
66
|
-
/// If the auto box is currently switching gears
|
|
67
|
-
bool IsSwitchingGear() const { return mGearSwitchTimeLeft > 0.0f; }
|
|
68
|
-
|
|
69
|
-
/// Return the transmission ratio based on the current gear (ratio between engine and differential)
|
|
70
|
-
float GetCurrentRatio() const;
|
|
71
|
-
|
|
72
|
-
/// Only allow sleeping when the transmission is idle
|
|
73
|
-
bool AllowSleep() const { return mGearSwitchTimeLeft <= 0.0f && mClutchReleaseTimeLeft <= 0.0f && mGearSwitchLatencyTimeLeft <= 0.0f; }
|
|
74
|
-
|
|
75
|
-
/// Saving state for replay
|
|
76
|
-
void SaveState(StateRecorder &inStream) const;
|
|
77
|
-
void RestoreState(StateRecorder &inStream);
|
|
78
|
-
|
|
79
|
-
private:
|
|
80
|
-
int mCurrentGear = 0; ///< Current gear, -1 = reverse, 0 = neutral, 1 = 1st gear etc.
|
|
81
|
-
float mClutchFriction = 1.0f; ///< Value between 0 and 1 indicating how much friction the clutch gives (0 = no friction, 1 = full friction)
|
|
82
|
-
float mGearSwitchTimeLeft = 0.0f; ///< When switching gears this will be > 0 and will cause the engine to not provide any torque to the wheels for a short time (used for automatic gear switching only)
|
|
83
|
-
float mClutchReleaseTimeLeft = 0.0f; ///< After switching gears this will be > 0 and will cause the clutch friction to go from 0 to 1 (used for automatic gear switching only)
|
|
84
|
-
float mGearSwitchLatencyTimeLeft = 0.0f; ///< After releasing the clutch this will be > 0 and will prevent another gear switch (used for automatic gear switching only)
|
|
85
|
-
};
|
|
86
|
-
|
|
87
|
-
JPH_NAMESPACE_END
|
|
@@ -1,93 +0,0 @@
|
|
|
1
|
-
// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
|
|
2
|
-
// SPDX-FileCopyrightText: 2021 Jorrit Rouwe
|
|
3
|
-
// SPDX-License-Identifier: MIT
|
|
4
|
-
|
|
5
|
-
#include <Jolt/Jolt.h>
|
|
6
|
-
|
|
7
|
-
#include <Jolt/Physics/Vehicle/Wheel.h>
|
|
8
|
-
#include <Jolt/Physics/Vehicle/VehicleConstraint.h>
|
|
9
|
-
#include <Jolt/ObjectStream/TypeDeclarations.h>
|
|
10
|
-
|
|
11
|
-
JPH_NAMESPACE_BEGIN
|
|
12
|
-
|
|
13
|
-
JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL(WheelSettings)
|
|
14
|
-
{
|
|
15
|
-
JPH_ADD_ATTRIBUTE(WheelSettings, mSuspensionForcePoint)
|
|
16
|
-
JPH_ADD_ATTRIBUTE(WheelSettings, mPosition)
|
|
17
|
-
JPH_ADD_ATTRIBUTE(WheelSettings, mSuspensionDirection)
|
|
18
|
-
JPH_ADD_ATTRIBUTE(WheelSettings, mSteeringAxis)
|
|
19
|
-
JPH_ADD_ATTRIBUTE(WheelSettings, mWheelForward)
|
|
20
|
-
JPH_ADD_ATTRIBUTE(WheelSettings, mWheelUp)
|
|
21
|
-
JPH_ADD_ATTRIBUTE(WheelSettings, mSuspensionMinLength)
|
|
22
|
-
JPH_ADD_ATTRIBUTE(WheelSettings, mSuspensionMaxLength)
|
|
23
|
-
JPH_ADD_ATTRIBUTE(WheelSettings, mSuspensionPreloadLength)
|
|
24
|
-
JPH_ADD_ENUM_ATTRIBUTE_WITH_ALIAS(WheelSettings, mSuspensionSpring.mMode, "mSuspensionSpringMode")
|
|
25
|
-
JPH_ADD_ATTRIBUTE_WITH_ALIAS(WheelSettings, mSuspensionSpring.mFrequency, "mSuspensionFrequency") // Renaming attributes to stay compatible with old versions of the library
|
|
26
|
-
JPH_ADD_ATTRIBUTE_WITH_ALIAS(WheelSettings, mSuspensionSpring.mDamping, "mSuspensionDamping")
|
|
27
|
-
JPH_ADD_ATTRIBUTE(WheelSettings, mRadius)
|
|
28
|
-
JPH_ADD_ATTRIBUTE(WheelSettings, mWidth)
|
|
29
|
-
JPH_ADD_ATTRIBUTE(WheelSettings, mEnableSuspensionForcePoint)
|
|
30
|
-
}
|
|
31
|
-
|
|
32
|
-
void WheelSettings::SaveBinaryState(StreamOut &inStream) const
|
|
33
|
-
{
|
|
34
|
-
inStream.Write(mSuspensionForcePoint);
|
|
35
|
-
inStream.Write(mPosition);
|
|
36
|
-
inStream.Write(mSuspensionDirection);
|
|
37
|
-
inStream.Write(mSteeringAxis);
|
|
38
|
-
inStream.Write(mWheelForward);
|
|
39
|
-
inStream.Write(mWheelUp);
|
|
40
|
-
inStream.Write(mSuspensionMinLength);
|
|
41
|
-
inStream.Write(mSuspensionMaxLength);
|
|
42
|
-
inStream.Write(mSuspensionPreloadLength);
|
|
43
|
-
mSuspensionSpring.SaveBinaryState(inStream);
|
|
44
|
-
inStream.Write(mRadius);
|
|
45
|
-
inStream.Write(mWidth);
|
|
46
|
-
inStream.Write(mEnableSuspensionForcePoint);
|
|
47
|
-
}
|
|
48
|
-
|
|
49
|
-
void WheelSettings::RestoreBinaryState(StreamIn &inStream)
|
|
50
|
-
{
|
|
51
|
-
inStream.Read(mSuspensionForcePoint);
|
|
52
|
-
inStream.Read(mPosition);
|
|
53
|
-
inStream.Read(mSuspensionDirection);
|
|
54
|
-
inStream.Read(mSteeringAxis);
|
|
55
|
-
inStream.Read(mWheelForward);
|
|
56
|
-
inStream.Read(mWheelUp);
|
|
57
|
-
inStream.Read(mSuspensionMinLength);
|
|
58
|
-
inStream.Read(mSuspensionMaxLength);
|
|
59
|
-
inStream.Read(mSuspensionPreloadLength);
|
|
60
|
-
mSuspensionSpring.RestoreBinaryState(inStream);
|
|
61
|
-
inStream.Read(mRadius);
|
|
62
|
-
inStream.Read(mWidth);
|
|
63
|
-
inStream.Read(mEnableSuspensionForcePoint);
|
|
64
|
-
}
|
|
65
|
-
|
|
66
|
-
Wheel::Wheel(const WheelSettings &inSettings) :
|
|
67
|
-
mSettings(&inSettings),
|
|
68
|
-
mSuspensionLength(inSettings.mSuspensionMaxLength)
|
|
69
|
-
{
|
|
70
|
-
JPH_ASSERT(inSettings.mSuspensionDirection.IsNormalized());
|
|
71
|
-
JPH_ASSERT(inSettings.mSteeringAxis.IsNormalized());
|
|
72
|
-
JPH_ASSERT(inSettings.mWheelForward.IsNormalized());
|
|
73
|
-
JPH_ASSERT(inSettings.mWheelUp.IsNormalized());
|
|
74
|
-
JPH_ASSERT(inSettings.mSuspensionMinLength >= 0.0f);
|
|
75
|
-
JPH_ASSERT(inSettings.mSuspensionMaxLength >= inSettings.mSuspensionMinLength);
|
|
76
|
-
JPH_ASSERT(inSettings.mSuspensionPreloadLength >= 0.0f);
|
|
77
|
-
JPH_ASSERT(inSettings.mSuspensionSpring.mFrequency > 0.0f);
|
|
78
|
-
JPH_ASSERT(inSettings.mSuspensionSpring.mDamping >= 0.0f);
|
|
79
|
-
JPH_ASSERT(inSettings.mRadius > 0.0f);
|
|
80
|
-
JPH_ASSERT(inSettings.mWidth >= 0.0f);
|
|
81
|
-
}
|
|
82
|
-
|
|
83
|
-
bool Wheel::SolveLongitudinalConstraintPart(const VehicleConstraint &inConstraint, float inMinImpulse, float inMaxImpulse)
|
|
84
|
-
{
|
|
85
|
-
return mLongitudinalPart.SolveVelocityConstraint(*inConstraint.GetVehicleBody(), *mContactBody, -mContactLongitudinal, inMinImpulse, inMaxImpulse);
|
|
86
|
-
}
|
|
87
|
-
|
|
88
|
-
bool Wheel::SolveLateralConstraintPart(const VehicleConstraint &inConstraint, float inMinImpulse, float inMaxImpulse)
|
|
89
|
-
{
|
|
90
|
-
return mLateralPart.SolveVelocityConstraint(*inConstraint.GetVehicleBody(), *mContactBody, -mContactLateral, inMinImpulse, inMaxImpulse);
|
|
91
|
-
}
|
|
92
|
-
|
|
93
|
-
JPH_NAMESPACE_END
|