@woosh/meep-engine 3.38.0 → 3.39.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +1 -1
- package/src/core/binary/BinaryBuffer.d.ts +11 -0
- package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
- package/src/core/binary/BinaryBuffer.js +30 -0
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.js +28 -7
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts +15 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +41 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts +12 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.js +27 -0
- package/src/core/geom/3d/gjk/gjk.js +3 -3
- package/src/core/geom/3d/gjk/gjk_distance.d.ts +94 -0
- package/src/core/geom/3d/gjk/gjk_distance.d.ts.map +1 -0
- package/src/core/geom/3d/gjk/gjk_distance.js +782 -0
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts +5 -4
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/gjk_epa_penetration.js +14 -9
- package/src/core/geom/3d/gjk/minkowski_support.d.ts +11 -7
- package/src/core/geom/3d/gjk/minkowski_support.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/minkowski_support.js +33 -9
- package/src/core/geom/3d/gjk/mpr.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/mpr.js +26 -5
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts +15 -0
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +106 -33
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts +2 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +4 -8
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts +32 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.js +85 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts +3 -3
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +24 -34
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_integrate.js +45 -4
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts +16 -0
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_multiply.js +25 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts +18 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_nlerp.js +45 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.js +155 -94
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +12 -0
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +31 -0
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts +20 -6
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/AbstractShape3D.js +20 -6
- package/src/core/geom/3d/shape/BoxShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.js +5 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.js +5 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +25 -11
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +392 -22
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts +8 -7
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CylinderShape3D.js +12 -7
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts +51 -8
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/HeightMapShape3D.js +260 -14
- package/src/core/geom/3d/shape/MeshShape3D.d.ts +61 -7
- package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/MeshShape3D.js +111 -20
- package/src/core/geom/3d/shape/PointShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/PointShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PointShape3D.js +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +9 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +36 -6
- package/src/core/geom/3d/shape/SphereShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.js +5 -1
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +12 -10
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +53 -19
- package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -1
- package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/Triangle3D.js +5 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +19 -2
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_box.js +67 -5
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.js +61 -3
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.js +63 -4
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +15 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +64 -2
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts +21 -0
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.js +66 -3
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts +2 -0
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts.map +1 -1
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.js +7 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts +41 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts.map +1 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.js +538 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts +31 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.js +85 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts +18 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.js +19 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts +49 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.js +55 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts +42 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.js +85 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts +13 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point.js +36 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts +14 -0
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.js +40 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply.js +32 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +32 -0
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +135 -10
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +338 -105
- package/src/engine/control/first-person/abilities/Ability.d.ts +14 -5
- package/src/engine/control/first-person/abilities/Ability.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Ability.js +14 -5
- package/src/engine/control/first-person/abilities/LedgeGrab.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/LedgeGrab.js +16 -12
- package/src/engine/control/first-person/abilities/Mantle.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Mantle.js +5 -1
- package/src/engine/control/first-person/abilities/Slide.js +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.d.ts +92 -14
- package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.js +218 -37
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +5 -0
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +17 -10
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +27 -13
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +4 -0
- package/src/engine/ecs/transform/Transform64.d.ts +4 -2
- package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform64.js +10 -16
- package/src/engine/graphics/ecs/water/Water.d.ts +25 -63
- package/src/engine/graphics/ecs/water/Water.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/Water.js +110 -125
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.js +38 -74
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.js +27 -18
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts +12 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.js +45 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +33 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWaves.js +46 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +17 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +26 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts +22 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.js +43 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts +29 -3
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +102 -14
- package/src/engine/graphics3/WaterSystem.d.ts +39 -3
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +134 -25
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts +10 -4
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/BinaryInterpolationAdapter.js +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationLog.js +12 -6
- package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationSystem.js +39 -8
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.js +51 -22
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.js +18 -23
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.js +5 -2
- package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
- package/src/engine/physics/body/SolverBodyState.js +4 -5
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts +12 -0
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts.map +1 -1
- package/src/engine/physics/broadphase/compute_fat_world_aabb.js +28 -3
- package/src/engine/physics/ccd/linear_sweep.d.ts +42 -12
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +1131 -97
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts +13 -0
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderIndex.js +90 -22
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.js +84 -24
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +46 -3
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +116 -68
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +59 -47
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.js +62 -55
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.js +46 -39
- package/src/engine/physics/cloth/ecs/cloth_write_back.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_write_back.js +41 -36
- package/src/engine/physics/cloth/playground/garment_build.js +6 -6
- package/src/engine/physics/cloth/playground/garment_main.js +18 -14
- package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_contact_find.js +8 -5
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.js +8 -5
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +15 -15
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts +5 -0
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.js +32 -9
- package/src/engine/physics/constraint/solve_constraints.d.ts +50 -8
- package/src/engine/physics/constraint/solve_constraints.d.ts.map +1 -1
- package/src/engine/physics/constraint/solve_constraints.js +703 -429
- package/src/engine/physics/contact/ManifoldStore.d.ts +12 -0
- package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -1
- package/src/engine/physics/contact/ManifoldStore.js +32 -0
- package/src/engine/physics/ecs/BodyKind.d.ts +16 -8
- package/src/engine/physics/ecs/BodyKind.d.ts.map +1 -1
- package/src/engine/physics/ecs/BodyKind.js +16 -8
- package/src/engine/physics/ecs/Collider.d.ts +7 -2
- package/src/engine/physics/ecs/Collider.d.ts.map +1 -1
- package/src/engine/physics/ecs/Collider.js +7 -2
- package/src/engine/physics/ecs/PhysicsEvents.d.ts +13 -0
- package/src/engine/physics/ecs/PhysicsEvents.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsEvents.js +13 -0
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +320 -36
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +779 -81
- package/src/engine/physics/fluid/FluidField.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidField.js +5 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +11 -9
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +7 -5
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.js +9 -7
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/ImpulseFluidEffector.js +3 -4
- package/src/engine/physics/fluid/effector/WakeFluidEffector.d.ts.map +1 -1
- package/src/engine/physics/fluid/effector/WakeFluidEffector.js +9 -7
- package/src/engine/physics/fluid/solver/v3_mac_advect_maccormack_velocity.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_mac_advect_maccormack_velocity.js +65 -43
- package/src/engine/physics/inertia/MASS_PROPERTIES_SIZE.d.ts +23 -0
- package/src/engine/physics/inertia/MASS_PROPERTIES_SIZE.d.ts.map +1 -0
- package/src/engine/physics/inertia/MASS_PROPERTIES_SIZE.js +22 -0
- package/src/engine/physics/inertia/convex_hull_mass_properties.d.ts +29 -0
- package/src/engine/physics/inertia/convex_hull_mass_properties.d.ts.map +1 -0
- package/src/engine/physics/inertia/convex_hull_mass_properties.js +117 -0
- package/src/engine/physics/inertia/mass_properties_accumulate.d.ts +24 -0
- package/src/engine/physics/inertia/mass_properties_accumulate.d.ts.map +1 -0
- package/src/engine/physics/inertia/mass_properties_accumulate.js +93 -0
- package/src/engine/physics/inertia/primitive_mass_properties.d.ts +46 -0
- package/src/engine/physics/inertia/primitive_mass_properties.d.ts.map +1 -0
- package/src/engine/physics/inertia/primitive_mass_properties.js +118 -0
- package/src/engine/physics/inertia/rigid_body_set_mass_properties.d.ts +27 -0
- package/src/engine/physics/inertia/rigid_body_set_mass_properties.d.ts.map +1 -0
- package/src/engine/physics/inertia/rigid_body_set_mass_properties.js +62 -0
- package/src/engine/physics/inertia/world_inverse_inertia.d.ts +67 -25
- package/src/engine/physics/inertia/world_inverse_inertia.d.ts.map +1 -1
- package/src/engine/physics/inertia/world_inverse_inertia.js +149 -26
- package/src/engine/physics/integration/integrate_position.d.ts +18 -19
- package/src/engine/physics/integration/integrate_position.d.ts.map +1 -1
- package/src/engine/physics/integration/integrate_position.js +40 -37
- package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -1
- package/src/engine/physics/integration/integrate_velocity.js +13 -4
- package/src/engine/physics/island/IslandBuilder.d.ts +124 -6
- package/src/engine/physics/island/IslandBuilder.d.ts.map +1 -1
- package/src/engine/physics/island/IslandBuilder.js +322 -19
- package/src/engine/physics/narrowphase/box_box_manifold.d.ts +13 -0
- package/src/engine/physics/narrowphase/box_box_manifold.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/box_box_manifold.js +95 -39
- package/src/engine/physics/narrowphase/box_triangle_contact.d.ts +40 -0
- package/src/engine/physics/narrowphase/box_triangle_contact.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/box_triangle_contact.js +415 -120
- package/src/engine/physics/narrowphase/capsule_contacts.d.ts +63 -0
- package/src/engine/physics/narrowphase/capsule_contacts.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/capsule_contacts.js +234 -46
- package/src/engine/physics/narrowphase/capsule_triangle_contact.d.ts +13 -0
- package/src/engine/physics/narrowphase/capsule_triangle_contact.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/capsule_triangle_contact.js +141 -93
- package/src/engine/physics/narrowphase/compute_penetration.d.ts +29 -11
- package/src/engine/physics/narrowphase/compute_penetration.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/compute_penetration.js +157 -34
- package/src/engine/physics/narrowphase/convex_convex_manifold.d.ts +76 -0
- package/src/engine/physics/narrowphase/convex_convex_manifold.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/convex_convex_manifold.js +243 -48
- package/src/engine/physics/narrowphase/decomposition/decompose_to_triangles.d.ts +13 -0
- package/src/engine/physics/narrowphase/decomposition/decompose_to_triangles.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/decomposition/decompose_to_triangles.js +28 -12
- package/src/engine/physics/narrowphase/decomposition/heightmap_enumerate_triangles.d.ts +13 -0
- package/src/engine/physics/narrowphase/decomposition/heightmap_enumerate_triangles.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/decomposition/heightmap_enumerate_triangles.js +27 -0
- package/src/engine/physics/narrowphase/decomposition/heightmap_triangle_edge_flags.d.ts +42 -0
- package/src/engine/physics/narrowphase/decomposition/heightmap_triangle_edge_flags.d.ts.map +1 -0
- package/src/engine/physics/narrowphase/decomposition/heightmap_triangle_edge_flags.js +250 -0
- package/src/engine/physics/narrowphase/decomposition/mesh_enumerate_triangles.d.ts +27 -11
- package/src/engine/physics/narrowphase/decomposition/mesh_enumerate_triangles.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/decomposition/mesh_enumerate_triangles.js +291 -12
- package/src/engine/physics/narrowphase/decomposition/triangle_buffer_layout.d.ts +7 -1
- package/src/engine/physics/narrowphase/decomposition/triangle_buffer_layout.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/decomposition/triangle_buffer_layout.js +7 -1
- package/src/engine/physics/narrowphase/decomposition/triangle_edge_flags.d.ts +35 -0
- package/src/engine/physics/narrowphase/decomposition/triangle_edge_flags.d.ts.map +1 -0
- package/src/engine/physics/narrowphase/decomposition/triangle_edge_flags.js +61 -0
- package/src/engine/physics/narrowphase/hull_sphere_contact.d.ts +54 -0
- package/src/engine/physics/narrowphase/hull_sphere_contact.d.ts.map +1 -0
- package/src/engine/physics/narrowphase/hull_sphere_contact.js +244 -0
- package/src/engine/physics/narrowphase/mesh_convex_hull.js +5 -1
- package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.d.ts +2 -0
- package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/mesh_mesh_tet_manifold.js +56 -31
- package/src/engine/physics/narrowphase/narrowphase_step.d.ts +6 -5
- package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/narrowphase_step.js +2185 -483
- package/src/engine/physics/narrowphase/reduce_manifold_contacts.d.ts +56 -5
- package/src/engine/physics/narrowphase/reduce_manifold_contacts.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/reduce_manifold_contacts.js +546 -5
- package/src/engine/physics/narrowphase/refine_ray_concave.d.ts +29 -2
- package/src/engine/physics/narrowphase/refine_ray_concave.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/refine_ray_concave.js +628 -75
- package/src/engine/physics/narrowphase/refine_ray_hit.d.ts +3 -2
- package/src/engine/physics/narrowphase/refine_ray_hit.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/refine_ray_hit.js +3 -2
- package/src/engine/physics/narrowphase/rigid_subject_pose.d.ts +27 -0
- package/src/engine/physics/narrowphase/rigid_subject_pose.d.ts.map +1 -0
- package/src/engine/physics/narrowphase/rigid_subject_pose.js +96 -0
- package/src/engine/physics/narrowphase/sphere_box_contact.d.ts +14 -0
- package/src/engine/physics/narrowphase/sphere_box_contact.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/sphere_box_contact.js +51 -5
- package/src/engine/physics/narrowphase/sphere_sphere_contact.d.ts +12 -0
- package/src/engine/physics/narrowphase/sphere_sphere_contact.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/sphere_sphere_contact.js +30 -0
- package/src/engine/physics/narrowphase/sphere_triangle_contact.d.ts +12 -0
- package/src/engine/physics/narrowphase/sphere_triangle_contact.d.ts.map +1 -1
- package/src/engine/physics/narrowphase/sphere_triangle_contact.js +37 -8
- package/src/engine/physics/narrowphase/support_feature_manifold.d.ts +139 -0
- package/src/engine/physics/narrowphase/support_feature_manifold.d.ts.map +1 -0
- package/src/engine/physics/narrowphase/support_feature_manifold.js +949 -0
- package/src/engine/physics/queries/PhysicsSurfacePoint.d.ts +32 -13
- package/src/engine/physics/queries/PhysicsSurfacePoint.d.ts.map +1 -1
- package/src/engine/physics/queries/PhysicsSurfacePoint.js +36 -13
- package/src/engine/physics/queries/convex_overlaps_shape.d.ts +27 -0
- package/src/engine/physics/queries/convex_overlaps_shape.d.ts.map +1 -0
- package/src/engine/physics/queries/convex_overlaps_shape.js +169 -0
- package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
- package/src/engine/physics/queries/overlap_shape.js +57 -79
- package/src/engine/physics/queries/raycast.d.ts +10 -4
- package/src/engine/physics/queries/raycast.d.ts.map +1 -1
- package/src/engine/physics/queries/raycast.js +133 -9
- package/src/engine/physics/queries/shape_cast.d.ts +55 -24
- package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
- package/src/engine/physics/queries/shape_cast.js +2061 -245
- package/src/engine/physics/solver/apply_impulse_to_body.d.ts +32 -10
- package/src/engine/physics/solver/apply_impulse_to_body.d.ts.map +1 -1
- package/src/engine/physics/solver/apply_impulse_to_body.js +69 -28
- package/src/engine/physics/solver/solve_contacts.d.ts +65 -18
- package/src/engine/physics/solver/solve_contacts.d.ts.map +1 -1
- package/src/engine/physics/solver/solve_contacts.js +458 -234
- package/src/engine/physics/vehicle/RaycastVehicle.d.ts.map +1 -1
- package/src/engine/physics/vehicle/RaycastVehicle.js +5 -6
- package/src/shade/assets/textures/split_sum.bin +0 -0
- package/src/shade/device/mock/SoftwareGPUQueue.d.ts.map +1 -1
- package/src/shade/device/mock/SoftwareGPUQueue.js +2 -1
- package/src/shade/playground/path_traced_media/README.md +78 -0
- package/src/shade/playground/path_traced_media/capture_radiance.d.ts +33 -0
- package/src/shade/playground/path_traced_media/capture_radiance.d.ts.map +1 -0
- package/src/shade/playground/path_traced_media/capture_radiance.js +174 -0
- package/src/shade/playground/path_traced_media/checks.d.ts +160 -0
- package/src/shade/playground/path_traced_media/checks.d.ts.map +1 -0
- package/src/shade/playground/path_traced_media/checks.js +921 -0
- package/src/shade/playground/path_traced_media/index.html +71 -0
- package/src/shade/playground/path_traced_media/main.d.ts +2 -0
- package/src/shade/playground/path_traced_media/main.d.ts.map +1 -0
- package/src/shade/playground/path_traced_media/main.js +440 -0
- package/src/shade/playground/path_traced_media/make_wave_pool_geometry.d.ts +26 -0
- package/src/shade/playground/path_traced_media/make_wave_pool_geometry.d.ts.map +1 -0
- package/src/shade/playground/path_traced_media/make_wave_pool_geometry.js +117 -0
- package/src/shade/playground/path_traced_media/views.d.ts +21 -0
- package/src/shade/playground/path_traced_media/views.d.ts.map +1 -0
- package/src/shade/playground/path_traced_media/views.js +161 -0
- package/src/shade/playground/sh_exponential/README.md +43 -0
- package/src/shade/playground/sh_exponential/index.html +59 -0
- package/src/shade/playground/sh_exponential/main.d.ts +2 -0
- package/src/shade/playground/sh_exponential/main.d.ts.map +1 -0
- package/src/shade/playground/sh_exponential/main.js +571 -0
- package/src/shade/playground/sh_exponential/sh_exp_playground_shaders.d.ts +46 -0
- package/src/shade/playground/sh_exponential/sh_exp_playground_shaders.d.ts.map +1 -0
- package/src/shade/playground/sh_exponential/sh_exp_playground_shaders.js +270 -0
- package/src/shade/playground/water_refraction/README.md +24 -15
- package/src/shade/playground/water_refraction/index.html +6 -8
- package/src/shade/playground/water_refraction/main.js +12 -11
- package/src/shade/playground/water_refraction/world.d.ts +2 -0
- package/src/shade/playground/water_refraction/world.d.ts.map +1 -1
- package/src/shade/playground/water_refraction/world.js +8 -4
- package/src/shade/renderer/Renderer.d.ts +2 -0
- package/src/shade/renderer/Renderer.d.ts.map +1 -1
- package/src/shade/renderer/Renderer.js +23 -0
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.js +9 -1
- package/src/shade/renderer/geometry/sdf/chunk_scene_point_query_volume_sign.d.ts.map +1 -1
- package/src/shade/renderer/geometry/sdf/chunk_scene_point_query_volume_sign.js +6 -4
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/brick4_bake_basic.js +1 -0
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_rand1.d.ts +7 -0
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_rand1.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_rand1.js +12 -12
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_spherical.d.ts +4 -0
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_spherical.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/sampling/chunk_direction_by_index_spherical.js +13 -9
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/shader_brick4_bake_probes.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/brick4/gpu/bake/shader_brick4_bake_probes.js +2 -0
- package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/bake/GPULightProbeVolumeRenderer.js +3 -0
- package/src/shade/renderer/global_illumination/lpv/deprecated/probe_trace_compute_shader_code.d.ts.map +1 -1
- package/src/shade/renderer/global_illumination/lpv/deprecated/probe_trace_compute_shader_code.js +4 -9
- package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.js +20 -10
- package/src/shade/renderer/light/environment/rgbe/load_environment_map.d.ts +2 -1
- package/src/shade/renderer/light/environment/rgbe/load_environment_map.d.ts.map +1 -1
- package/src/shade/renderer/light/environment/rgbe/load_environment_map.js +2 -1
- package/src/shade/renderer/light/environment/sh_exponential/README.md +171 -0
- package/src/shade/renderer/light/environment/sh_exponential/SHExpEncoder.d.ts +170 -0
- package/src/shade/renderer/light/environment/sh_exponential/SHExpEncoder.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/sh_exponential/SHExpEncoder.js +377 -0
- package/src/shade/renderer/light/environment/sh_exponential/SH_EXP_ENCODE_PARAMETERS_STRUCT.d.ts +16 -0
- package/src/shade/renderer/light/environment/sh_exponential/SH_EXP_ENCODE_PARAMETERS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/sh_exponential/SH_EXP_ENCODE_PARAMETERS_STRUCT.js +27 -0
- package/src/shade/renderer/light/environment/sh_exponential/chunk_sh_exp_workgroup_sum.d.ts +21 -0
- package/src/shade/renderer/light/environment/sh_exponential/chunk_sh_exp_workgroup_sum.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/sh_exponential/chunk_sh_exp_workgroup_sum.js +53 -0
- package/src/shade/renderer/light/environment/sh_exponential/sh_exp_design_row.d.ts +33 -0
- package/src/shade/renderer/light/environment/sh_exponential/sh_exp_design_row.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/sh_exponential/sh_exp_design_row.js +90 -0
- package/src/shade/renderer/light/environment/sh_exponential/sh_exp_fit_samples.d.ts +28 -0
- package/src/shade/renderer/light/environment/sh_exponential/sh_exp_fit_samples.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/sh_exponential/sh_exp_fit_samples.js +92 -0
- package/src/shade/renderer/light/environment/sh_exponential/sh_exp_layout.d.ts +39 -0
- package/src/shade/renderer/light/environment/sh_exponential/sh_exp_layout.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/sh_exponential/sh_exp_layout.js +44 -0
- package/src/shade/renderer/light/environment/sh_exponential/sh_exp_solve_matrix.d.ts +42 -0
- package/src/shade/renderer/light/environment/sh_exponential/sh_exp_solve_matrix.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/sh_exponential/sh_exp_solve_matrix.js +123 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_environment_cells.d.ts +30 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_environment_cells.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_environment_cells.js +147 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_log_floor.d.ts +24 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_log_floor.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_log_floor.js +79 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_project.d.ts +17 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_project.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_project.js +99 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_reference_reflectance.d.ts +24 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_reference_reflectance.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_reference_reflectance.js +104 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_solve.d.ts +12 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_solve.d.ts.map +1 -0
- package/src/shade/renderer/light/environment/sh_exponential/shader_sh_exp_solve.js +93 -0
- package/src/shade/renderer/lightmap/GPULightMap.d.ts.map +1 -1
- package/src/shade/renderer/lightmap/GPULightMap.js +1 -0
- package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_irradiance_flat.d.ts.map +1 -1
- package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_irradiance_flat.js +4 -0
- package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_sh.d.ts.map +1 -1
- package/src/shade/renderer/lightmap/bake/shader_lightmap_viz_to_sh.js +4 -0
- package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
- package/src/shade/renderer/material/PIXEL_TEXTURE_ORM.d.ts +1 -1
- package/src/shade/renderer/material/PIXEL_TEXTURE_ORM.d.ts.map +1 -1
- package/src/shade/renderer/material/StandardShadeMaterial.d.ts +15 -0
- package/src/shade/renderer/material/StandardShadeMaterial.d.ts.map +1 -1
- package/src/shade/renderer/material/StandardShadeMaterial.js +17 -0
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts +36 -2
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
- package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +218 -18
- package/src/shade/renderer/material/resident/INDIRECT_MATERIAL_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/material/resident/INDIRECT_MATERIAL_STRUCT.js +10 -0
- package/src/shade/renderer/medium/MEDIA_TABLE_STRUCT.d.ts +17 -0
- package/src/shade/renderer/medium/MEDIA_TABLE_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/medium/MEDIA_TABLE_STRUCT.js +24 -0
- package/src/shade/renderer/medium/MEDIUM_PHASE_LOBE_KIND.d.ts +24 -0
- package/src/shade/renderer/medium/MEDIUM_PHASE_LOBE_KIND.d.ts.map +1 -0
- package/src/shade/renderer/medium/MEDIUM_PHASE_LOBE_KIND.js +18 -0
- package/src/shade/renderer/medium/MEDIUM_STRUCT.d.ts +20 -0
- package/src/shade/renderer/medium/MEDIUM_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/medium/MEDIUM_STRUCT.js +43 -0
- package/src/shade/renderer/medium/ParticipatingMedium.d.ts +108 -0
- package/src/shade/renderer/medium/ParticipatingMedium.d.ts.map +1 -0
- package/src/shade/renderer/medium/ParticipatingMedium.js +204 -0
- package/src/shade/renderer/medium/chunk_medium_lobe_phase.d.ts +13 -0
- package/src/shade/renderer/medium/chunk_medium_lobe_phase.d.ts.map +1 -0
- package/src/shade/renderer/medium/chunk_medium_lobe_phase.js +33 -0
- package/src/shade/renderer/medium/participating_medium_serialization.d.ts +32 -0
- package/src/shade/renderer/medium/participating_medium_serialization.d.ts.map +1 -0
- package/src/shade/renderer/medium/participating_medium_serialization.js +181 -0
- package/src/shade/renderer/medium/phase/MediumPhaseFunction.d.ts +48 -0
- package/src/shade/renderer/medium/phase/MediumPhaseFunction.d.ts.map +1 -0
- package/src/shade/renderer/medium/phase/MediumPhaseFunction.js +42 -0
- package/src/shade/renderer/medium/phase/PhaseCornetteShanks.d.ts +23 -0
- package/src/shade/renderer/medium/phase/PhaseCornetteShanks.d.ts.map +1 -0
- package/src/shade/renderer/medium/phase/PhaseCornetteShanks.js +45 -0
- package/src/shade/renderer/medium/phase/PhaseDraine.d.ts +30 -0
- package/src/shade/renderer/medium/phase/PhaseDraine.d.ts.map +1 -0
- package/src/shade/renderer/medium/phase/PhaseDraine.js +58 -0
- package/src/shade/renderer/medium/phase/PhaseFournierForand.d.ts +24 -0
- package/src/shade/renderer/medium/phase/PhaseFournierForand.d.ts.map +1 -0
- package/src/shade/renderer/medium/phase/PhaseFournierForand.js +53 -0
- package/src/shade/renderer/medium/phase/PhaseHenyeyGreenstein.d.ts +21 -0
- package/src/shade/renderer/medium/phase/PhaseHenyeyGreenstein.d.ts.map +1 -0
- package/src/shade/renderer/medium/phase/PhaseHenyeyGreenstein.js +43 -0
- package/src/shade/renderer/medium/phase/PhaseJendersieDeon.d.ts +25 -0
- package/src/shade/renderer/medium/phase/PhaseJendersieDeon.d.ts.map +1 -0
- package/src/shade/renderer/medium/phase/PhaseJendersieDeon.js +66 -0
- package/src/shade/renderer/medium/phase/PhaseRayleigh.d.ts +9 -0
- package/src/shade/renderer/medium/phase/PhaseRayleigh.d.ts.map +1 -0
- package/src/shade/renderer/medium/phase/PhaseRayleigh.js +21 -0
- package/src/shade/renderer/medium/phase/PhaseWaterMolecular.d.ts +28 -0
- package/src/shade/renderer/medium/phase/PhaseWaterMolecular.d.ts.map +1 -0
- package/src/shade/renderer/medium/phase/PhaseWaterMolecular.js +49 -0
- package/src/shade/renderer/medium/water/WATER_DEFAULT_PATH_LENGTHS.d.ts +10 -0
- package/src/shade/renderer/medium/water/WATER_DEFAULT_PATH_LENGTHS.d.ts.map +1 -0
- package/src/shade/renderer/medium/water/WATER_DEFAULT_PATH_LENGTHS.js +25 -0
- package/src/shade/renderer/medium/water/water_iop_from_appearance.d.ts +47 -0
- package/src/shade/renderer/medium/water/water_iop_from_appearance.d.ts.map +1 -0
- package/src/shade/renderer/medium/water/water_iop_from_appearance.js +174 -0
- package/src/shade/renderer/medium/water/water_iop_from_constituents.d.ts +57 -0
- package/src/shade/renderer/medium/water/water_iop_from_constituents.d.ts.map +1 -0
- package/src/shade/renderer/medium/water/water_iop_from_constituents.js +242 -0
- package/src/shade/renderer/medium/water/water_iop_jerlov.d.ts +41 -0
- package/src/shade/renderer/medium/water/water_iop_jerlov.d.ts.map +1 -0
- package/src/shade/renderer/medium/water/water_iop_jerlov.js +231 -0
- package/src/shade/renderer/medium/water/water_iop_spectral_reference.d.ts +66 -0
- package/src/shade/renderer/medium/water/water_iop_spectral_reference.d.ts.map +1 -0
- package/src/shade/renderer/medium/water/water_iop_spectral_reference.js +223 -0
- package/src/shade/renderer/medium/water/water_medium_from_iop.d.ts +96 -0
- package/src/shade/renderer/medium/water/water_medium_from_iop.d.ts.map +1 -0
- package/src/shade/renderer/medium/water/water_medium_from_iop.js +145 -0
- package/src/shade/renderer/medium/water/water_presets.d.ts +69 -0
- package/src/shade/renderer/medium/water/water_presets.d.ts.map +1 -0
- package/src/shade/renderer/medium/water/water_presets.js +119 -0
- package/src/shade/renderer/medium/water/water_rgb_from_spectral.d.ts +69 -0
- package/src/shade/renderer/medium/water/water_rgb_from_spectral.d.ts.map +1 -0
- package/src/shade/renderer/medium/water/water_rgb_from_spectral.js +341 -0
- package/src/shade/renderer/particles/DESIGN.md +4 -2
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_voxel_fade.d.ts +26 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_voxel_fade.d.ts.map +1 -0
- package/src/shade/renderer/particles/shaders/chunk_particle_avboit_voxel_fade.js +71 -0
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_draw.js +16 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -1
- package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +6 -13
- package/src/shade/renderer/path_tracer/PATH_TRACED_MEDIA_PLAN_2026_10_02.md +520 -0
- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/accumulating/AccumulatingPathTracer.js +1 -0
- package/src/shade/renderer/path_tracer/accumulating/shader_accumulating_path_tracer.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/accumulating/shader_accumulating_path_tracer.js +2 -0
- package/src/shade/renderer/path_tracer/graph_path_trace_scene.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/graph_path_trace_scene.js +188 -185
- package/src/shade/renderer/path_tracer/shader/STANDARD_MATERIAL_DATA_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/STANDARD_MATERIAL_DATA_STRUCT.js +4 -1
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_tangent_normal.d.ts +13 -0
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_tangent_normal.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/chunk_indirect_sample_tangent_normal.js +29 -0
- package/src/shade/renderer/path_tracer/shader/chunk_render_trace_path.d.ts +79 -0
- package/src/shade/renderer/path_tracer/shader/chunk_render_trace_path.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_render_trace_path.js +360 -70
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.d.ts.map +1 -1
- package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.js +4 -3
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_beam.d.ts +24 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_beam.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_beam.js +99 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_connect.d.ts +68 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_connect.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_connect.js +263 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_constraint.d.ts +55 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_constraint.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_constraint.js +148 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_light.d.ts +17 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_light.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_light.js +41 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_light_sample.d.ts +20 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_light_sample.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_light_sample.js +105 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_triangle.d.ts +28 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_triangle.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_triangle.js +97 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_triangle_of_hit.d.ts +12 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_triangle_of_hit.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/manifold/chunk_manifold_triangle_of_hit.js +46 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_interface.d.ts +25 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_interface.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_interface.js +75 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_path.d.ts +54 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_path.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_path.js +245 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_phase.d.ts +42 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_phase.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_phase.js +236 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_scatter_nee.d.ts +24 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_scatter_nee.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_scatter_nee.js +97 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_stack.d.ts +57 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_stack.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_stack.js +222 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_transport.d.ts +88 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_transport.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_transport.js +304 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_volumes.d.ts +35 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_volumes.d.ts.map +1 -0
- package/src/shade/renderer/path_tracer/shader/media/chunk_medium_volumes.js +137 -0
- package/src/shade/renderer/postprocess/nss/NSS.d.ts +1 -1
- package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_sample_history.d.ts.map +1 -1
- package/src/shade/renderer/postprocess/ssr/reproject/chunk_ssr_sample_history.js +85 -84
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts +8 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSettings.js +9 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +12 -2
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +12 -3
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts +13 -7
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_CONSTANTS.js +13 -7
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +309 -0
- package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +54 -9
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +9 -1
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_footprint_bias.d.ts +33 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_footprint_bias.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_footprint_bias.js +45 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts +4 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_integral_depth_coordinate.js +6 -2
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts +2 -1
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_sample_transmittance.js +4 -2
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp_level_word.d.ts +14 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp_level_word.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp_level_word.js +28 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp_lut_entry.d.ts +10 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp_lut_entry.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp_lut_entry.js +18 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp_marks.d.ts +19 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp_marks.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp_marks.js +44 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp_step_count.d.ts +10 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp_step_count.d.ts.map +1 -0
- package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_warp_step_count.js +17 -0
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +3 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.d.ts.map +1 -1
- package/src/shade/renderer/rasterize/native/avboit/shader_avboit_build_warp.js +163 -64
- package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
- package/src/shade/renderer/scene/GPUSceneContext.js +4 -1
- package/src/shade/renderer/scene/SCENE_DATABASE_SPEC.d.ts.map +1 -1
- package/src/shade/renderer/scene/SCENE_DATABASE_SPEC.js +5 -0
- package/src/shade/renderer/shader/chunk/atmosphere/C_MIE_SCATTERING_DECLARATION.d.ts +12 -1
- package/src/shade/renderer/shader/chunk/atmosphere/C_MIE_SCATTERING_DECLARATION.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/C_MIE_SCATTERING_DECLARATION.js +22 -3
- package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_sample_henyey_greenstein_cos.d.ts +18 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_sample_henyey_greenstein_cos.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/chunk_sample_henyey_greenstein_cos.js +31 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/ff/chunk_phase_fournier_forand.d.ts +43 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/ff/chunk_phase_fournier_forand.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/ff/chunk_phase_fournier_forand.js +153 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/ff/chunk_sample_fournier_forand.d.ts +13 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/ff/chunk_sample_fournier_forand.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/ff/chunk_sample_fournier_forand.js +57 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/ff/fournier_forand_parameters_from_backscatter.d.ts +45 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/ff/fournier_forand_parameters_from_backscatter.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/ff/fournier_forand_parameters_from_backscatter.js +109 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_phase_draine.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_phase_draine.js +6 -3
- package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_sample_draine.d.ts +24 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_sample_draine.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_sample_draine.js +49 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_sample_draine_cos.d.ts +18 -0
- package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_sample_draine_cos.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/atmosphere/phase/jd/chunk_sample_draine_cos.js +18 -0
- package/src/shade/renderer/shader/chunk/brdf/dfg/chunk_integrate_brdf.d.ts +3 -0
- package/src/shade/renderer/shader/chunk/brdf/dfg/chunk_integrate_brdf.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/brdf/dfg/chunk_integrate_brdf.js +3 -0
- package/src/shade/renderer/shader/chunk/brdf/dfg/shader_split_sum_dgf_lut.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/brdf/dfg/shader_split_sum_dgf_lut.js +3 -1
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_dielectric.d.ts +24 -0
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_dielectric.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/brdf/fresnel/chunk_F_dielectric.js +53 -0
- package/src/shade/renderer/shader/chunk/geometry/ray/chunk_scene_point_query_is_inside_geometry.d.ts +7 -1
- package/src/shade/renderer/shader/chunk/geometry/ray/chunk_scene_point_query_is_inside_geometry.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/ray/chunk_scene_point_query_is_inside_geometry.js +12 -60
- package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_compute_spherical_excess.d.ts +26 -6
- package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_compute_spherical_excess.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/geometry/sphere/chunk_compute_spherical_excess.js +30 -20
- package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_directional.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_directional.js +3 -1
- package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_point.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_point.js +3 -1
- package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_spot.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/sample/chunk_light_importance_spot.js +3 -1
- package/src/shade/renderer/shader/chunk/light/sample/chunk_light_receiver_cosine.d.ts +14 -0
- package/src/shade/renderer/shader/chunk/light/sample/chunk_light_receiver_cosine.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/light/sample/chunk_light_receiver_cosine.js +25 -0
- package/src/shade/renderer/shader/chunk/light/sample/chunk_select_light_importance.d.ts +9 -2
- package/src/shade/renderer/shader/chunk/light/sample/chunk_select_light_importance.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/light/sample/chunk_select_light_importance.js +33 -10
- package/src/shade/renderer/shader/chunk/screen_space/chunk_screen_space_newton_ray.d.ts.map +1 -1
- package/src/shade/renderer/shader/chunk/screen_space/chunk_screen_space_newton_ray.js +71 -37
- package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh_band_of_index.d.ts +14 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh_band_of_index.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh_band_of_index.js +30 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh_basis_function.d.ts +19 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh_basis_function.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh_basis_function.js +73 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh_vmf_window.d.ts +19 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh_vmf_window.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/chunk_sh_vmf_window.js +25 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/exponential/SH_EXP_P4Q2_PROBE_STRUCT.d.ts +17 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/exponential/SH_EXP_P4Q2_PROBE_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/exponential/SH_EXP_P4Q2_PROBE_STRUCT.js +23 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/exponential/chunk_sh_exp_p4q2_base_reflectance.d.ts +26 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/exponential/chunk_sh_exp_p4q2_base_reflectance.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/exponential/chunk_sh_exp_p4q2_base_reflectance.js +55 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/exponential/chunk_sh_exp_split_sum.d.ts +52 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/exponential/chunk_sh_exp_split_sum.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/exponential/chunk_sh_exp_split_sum.js +65 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh10_basis_at.d.ts +13 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh10_basis_at.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh10_basis_at.js +229 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh10_color_evaluate_vmf.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh10_color_evaluate_vmf.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh10_color_evaluate_vmf.js +278 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh2_color_evaluate_vmf.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh2_color_evaluate_vmf.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh2_color_evaluate_vmf.js +58 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh3_color_evaluate_vmf.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh3_color_evaluate_vmf.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh3_color_evaluate_vmf.js +75 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh4_basis_at.d.ts +13 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh4_basis_at.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh4_basis_at.js +70 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh4_color_evaluate_vmf.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh4_color_evaluate_vmf.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh4_color_evaluate_vmf.js +95 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh5_basis_at.d.ts +13 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh5_basis_at.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh5_basis_at.js +89 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh5_color_evaluate_vmf.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh5_color_evaluate_vmf.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh5_color_evaluate_vmf.js +118 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh6_basis_at.d.ts +13 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh6_basis_at.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh6_basis_at.js +111 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh6_color_evaluate_vmf.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh6_color_evaluate_vmf.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh6_color_evaluate_vmf.js +144 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh7_basis_at.d.ts +13 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh7_basis_at.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh7_basis_at.js +136 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh7_color_evaluate_vmf.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh7_color_evaluate_vmf.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh7_color_evaluate_vmf.js +173 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh8_basis_at.d.ts +13 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh8_basis_at.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh8_basis_at.js +164 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh8_color_evaluate_vmf.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh8_color_evaluate_vmf.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh8_color_evaluate_vmf.js +205 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh9_basis_at.d.ts +13 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh9_basis_at.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh9_basis_at.js +195 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh9_color_evaluate_vmf.d.ts +23 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh9_color_evaluate_vmf.d.ts.map +1 -0
- package/src/shade/renderer/shader/chunk/spherical_harmonics/generated/chunk_sh9_color_evaluate_vmf.js +240 -0
- package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.d.ts +0 -6
- package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.d.ts.map +1 -1
- package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.js +46 -1
- package/src/shade/renderer/shadow/map/DEFAULT_SHADOWMAP_UPDATE_BUDGET.d.ts +7 -7
- package/src/shade/renderer/shadow/map/DEFAULT_SHADOWMAP_UPDATE_BUDGET.js +7 -7
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts +42 -10
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/DirectionalLightShadowmap.js +104 -48
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts +20 -4
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +186 -74
- package/src/shade/renderer/shadow/map/Shadowmap.d.ts +2 -1
- package/src/shade/renderer/shadow/map/Shadowmap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/Shadowmap.js +2 -1
- package/src/shade/renderer/shadow/map/csm/CSM_CASCADE_STRUCT.d.ts +30 -0
- package/src/shade/renderer/shadow/map/csm/CSM_CASCADE_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/csm/CSM_CASCADE_STRUCT.js +52 -0
- package/src/shade/renderer/shadow/map/csm/CSM_SHADOWMAP_STRUCT.d.ts +14 -0
- package/src/shade/renderer/shadow/map/csm/CSM_SHADOWMAP_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/csm/CSM_SHADOWMAP_STRUCT.js +20 -0
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_DEFAULT_CASCADE_COUNT.d.ts +8 -0
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_DEFAULT_CASCADE_COUNT.d.ts.map +1 -0
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_DEFAULT_CASCADE_COUNT.js +7 -0
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts +8 -6
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.js +28 -34
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_csm_compute_cascade_blended.d.ts +3 -2
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_csm_compute_cascade_blended.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_csm_compute_cascade_blended.js +19 -14
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_directional.d.ts +4 -3
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_directional.d.ts.map +1 -1
- package/src/shade/renderer/shadow/map/shader/chunk_shadowmap_sample_directional.js +12 -7
- package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.d.ts +4 -4
- package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.js +4 -4
- package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/GPUViewShadowMaps.js +39 -17
- package/src/shade/renderer/shadow/vsm/GPUVirtualShadowTextureResidence.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/GPUVirtualShadowTextureResidence.js +5 -36
- package/src/shade/renderer/shadow/vsm/VSM_UNIFORMS_STRUCT.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/VSM_UNIFORMS_STRUCT.js +3 -2
- package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts +1 -1
- package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/VirtualShadowMap.js +49 -35
- package/src/shade/renderer/shadow/vsm/VirtualShadowmapRenderer.d.ts +4 -1
- package/src/shade/renderer/shadow/vsm/VirtualShadowmapRenderer.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/VirtualShadowmapRenderer.js +8 -9
- package/src/shade/renderer/shadow/vsm/debug_inspect_residence_buffer.js +2 -2
- package/src/shade/renderer/shadow/vsm/decode_tile_address.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/decode_tile_address.js +15 -23
- package/src/shade/renderer/shadow/vsm/vms_pipeline_compute_coarse_bounds.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/vms_pipeline_compute_coarse_bounds.js +6 -9
- package/src/shade/renderer/shadow/vsm/vsm_residence_pipeline.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/vsm_residence_pipeline.js +19 -9
- package/src/shade/renderer/shadow/vsm/vsm_tile_allocation_pipeline.d.ts.map +1 -1
- package/src/shade/renderer/shadow/vsm/vsm_tile_allocation_pipeline.js +18 -6
- package/src/shade/renderer/texture/util/BLACK_PIXEL_TEXTURE.d.ts +1 -1
- package/src/shade/renderer/texture/util/BLACK_PIXEL_TEXTURE.d.ts.map +1 -1
- package/src/shade/renderer/texture/util/PIXEL_TEXTURE_NORMAL.d.ts +18 -1
- package/src/shade/renderer/texture/util/PIXEL_TEXTURE_NORMAL.d.ts.map +1 -1
- package/src/shade/renderer/texture/util/PIXEL_TEXTURE_NORMAL.js +24 -3
- package/src/shade/renderer/texture/util/WHITE_PIXEL_TEXTURE.d.ts +1 -1
- package/src/shade/renderer/texture/util/WHITE_PIXEL_TEXTURE.d.ts.map +1 -1
- package/src/shade/renderer/texture/util/get_single_pixel_texture.d.ts +0 -1
- package/src/shade/renderer/texture/util/get_single_pixel_texture.d.ts.map +1 -1
- package/src/shade/renderer/texture/util/get_single_pixel_texture.js +2 -23
- package/src/shade/renderer/texture/util/single_pixel_texture_from_sampler.d.ts +11 -0
- package/src/shade/renderer/texture/util/single_pixel_texture_from_sampler.d.ts.map +1 -0
- package/src/shade/renderer/texture/util/single_pixel_texture_from_sampler.js +34 -0
- package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts +17 -8
- package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/GPUSceneVolumetrics.js +35 -64
- package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.d.ts +21 -0
- package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/chunk_participating_media_volume_sample.js +70 -0
- package/src/shade/renderer/volumetrics/chunk_participating_media_volumes_iterate.d.ts +31 -0
- package/src/shade/renderer/volumetrics/chunk_participating_media_volumes_iterate.d.ts.map +1 -0
- package/src/shade/renderer/volumetrics/chunk_participating_media_volumes_iterate.js +86 -0
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/graph_build_volumetrics.js +2 -4
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.d.ts.map +1 -1
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_participating_media.js +6 -7
- package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.js +7 -7
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts +13 -1
- package/src/shade/renderer/water/GPUWaterRenderer.d.ts.map +1 -1
- package/src/shade/renderer/water/GPUWaterRenderer.js +74 -25
- package/src/shade/renderer/water/chunk_water_gi.d.ts +14 -0
- package/src/shade/renderer/water/chunk_water_gi.d.ts.map +1 -0
- package/src/shade/renderer/water/chunk_water_gi.js +56 -0
- package/src/shade/renderer/water/chunk_water_transport.d.ts +2 -0
- package/src/shade/renderer/water/chunk_water_transport.d.ts.map +1 -1
- package/src/shade/renderer/water/chunk_water_transport.js +51 -40
- package/src/shade/renderer/water/medium/GPUWaterBodies.d.ts +29 -0
- package/src/shade/renderer/water/medium/GPUWaterBodies.d.ts.map +1 -0
- package/src/shade/renderer/water/medium/GPUWaterBodies.js +116 -0
- package/src/shade/renderer/water/medium/WATER_BODIES_STRUCT.d.ts +23 -0
- package/src/shade/renderer/water/medium/WATER_BODIES_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/water/medium/WATER_BODIES_STRUCT.js +42 -0
- package/src/shade/renderer/water/medium/chunk_water_medium_derived.d.ts +9 -0
- package/src/shade/renderer/water/medium/chunk_water_medium_derived.d.ts.map +1 -0
- package/src/shade/renderer/water/medium/chunk_water_medium_derived.js +55 -0
- package/src/shade/renderer/water/medium/chunk_water_medium_scattering.d.ts +8 -0
- package/src/shade/renderer/water/medium/chunk_water_medium_scattering.d.ts.map +1 -0
- package/src/shade/renderer/water/medium/chunk_water_medium_scattering.js +17 -0
- package/src/shade/renderer/water/medium/shader_water_bodies_derive.d.ts +8 -0
- package/src/shade/renderer/water/medium/shader_water_bodies_derive.d.ts.map +1 -0
- package/src/shade/renderer/water/medium/shader_water_bodies_derive.js +30 -0
- package/src/shade/renderer/water/optics/chunk_water_inscatter.d.ts +28 -0
- package/src/shade/renderer/water/optics/chunk_water_inscatter.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_inscatter.js +123 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance.d.ts +23 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance_dry.d.ts +18 -0
- package/src/shade/renderer/water/optics/chunk_water_light_transmittance_dry.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_optics.d.ts +12 -0
- package/src/shade/renderer/water/optics/chunk_water_optics.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_optics.js +75 -0
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.d.ts +27 -0
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.d.ts.map +1 -0
- package/src/shade/renderer/water/optics/chunk_water_receiver_downwelling.js +74 -0
- package/src/shade/renderer/water/shader_water.d.ts +10 -4
- package/src/shade/renderer/water/shader_water.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water.js +406 -384
- package/src/shade/renderer/water/shader_water_avboit.d.ts.map +1 -1
- package/src/shade/renderer/water/shader_water_avboit.js +19 -9
- package/src/shade/renderer/water/surface/GPUWaterWaveSimulation.d.ts +98 -0
- package/src/shade/renderer/water/surface/GPUWaterWaveSimulation.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/GPUWaterWaveSimulation.js +408 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_VERTEX_STRUCT.d.ts +12 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_VERTEX_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/WATER_SURFACE_VERTEX_STRUCT.js +27 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_PARAMETERS_STRUCT.d.ts +14 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_PARAMETERS_STRUCT.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/WATER_WAVE_PARAMETERS_STRUCT.js +49 -0
- package/src/shade/renderer/water/surface/chunk_water_wave.d.ts +15 -0
- package/src/shade/renderer/water/surface/chunk_water_wave.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/chunk_water_wave.js +48 -0
- package/src/shade/renderer/water/surface/chunk_water_wave_grid.d.ts +9 -0
- package/src/shade/renderer/water/surface/chunk_water_wave_grid.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/chunk_water_wave_grid.js +47 -0
- package/src/shade/renderer/water/surface/shader_water_surface_write.d.ts +10 -0
- package/src/shade/renderer/water/surface/shader_water_surface_write.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/shader_water_surface_write.js +51 -0
- package/src/shade/renderer/water/surface/shader_water_wave_step.d.ts +12 -0
- package/src/shade/renderer/water/surface/shader_water_wave_step.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/shader_water_wave_step.js +54 -0
- package/src/shade/renderer/water/surface/water_surface_grid_indices.d.ts +13 -0
- package/src/shade/renderer/water/surface/water_surface_grid_indices.d.ts.map +1 -0
- package/src/shade/renderer/water/surface/water_surface_grid_indices.js +39 -0
- package/src/shade/renderer/water/water_missing_receiver_path.d.ts +17 -0
- package/src/shade/renderer/water/water_missing_receiver_path.d.ts.map +1 -0
- package/src/shade/renderer/water/water_missing_receiver_path.js +40 -0
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +247 -23
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts +18 -14
- package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
- package/src/shade/wgsl/emulator/WGSLLanguageCore.js +48 -6
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.d.ts +0 -29
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/map/csm/CSM_CASTER_RANGE_STRUCT.js +0 -43
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.d.ts +0 -7
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.js +0 -6
|
@@ -0,0 +1,240 @@
|
|
|
1
|
+
// GENERATED by tools/codegen/spherical_harmonics/generate_sh_chunks.mjs — do not edit by hand.
|
|
2
|
+
// Regenerate from packages/meep-engine with: node tools/codegen/spherical_harmonics/generate_sh_chunks.mjs
|
|
3
|
+
import { CodeChunk } from "../../../compiler/CodeChunk.js";
|
|
4
|
+
|
|
5
|
+
/**
|
|
6
|
+
* A 9-band RGB spherical-harmonic function convolved with a von Mises-Fisher lobe of
|
|
7
|
+
* concentration `kappa`, evaluated at a unit `direction`:
|
|
8
|
+
* `sum over l, m of exp(-l(l+1) / (2 kappa)) * Y(l, m)(direction) * sh[l * (l + 1) + m]`.
|
|
9
|
+
*
|
|
10
|
+
* The band window is the large-kappa vMF form of Ref-NeRF's integrated directional encoding [VHM*22];
|
|
11
|
+
* with `kappa = 1 / alpha` it is how Silvennoinen, Sloan, Iwanicki and Nowrouzezahrai encode roughness in
|
|
12
|
+
* "Spherical Harmonic Exponentials for Efficient Glossy Reflections" (HPG 2025,
|
|
13
|
+
* https://doi.org/10.1111/cgf.70219, talk: https://www.youtube.com/watch?v=THVMMNZ68iA). Their P and Q
|
|
14
|
+
* terms are each `exp` of one of these; see `sh_exponential/` beside the environment light code.
|
|
15
|
+
*
|
|
16
|
+
* **Not clamped.** Unlike `sh3_color_evaluate`, this returns the signed value: the SH-exponential
|
|
17
|
+
* representation stores log radiance, where negative is ordinary.
|
|
18
|
+
*
|
|
19
|
+
* Coefficients are band-major in the engine's all-positive convention (`sh_index`); per band the
|
|
20
|
+
* weight is `sh_vmf_window(l, kappa)`, folded here as powers of one `exp`. `kappa` must be > 0;
|
|
21
|
+
* as it grows the result tends to plain evaluation of `sh`.
|
|
22
|
+
*
|
|
23
|
+
* @type {CodeChunk}
|
|
24
|
+
*/
|
|
25
|
+
export const chunk_sh9_color_evaluate_vmf = CodeChunk.from(
|
|
26
|
+
//language=WGSL
|
|
27
|
+
`
|
|
28
|
+
fn sh9_color_evaluate_vmf(sh: array<vec3<f32>, 81>, direction: vec3<f32>, kappa: f32) -> vec3<f32> {
|
|
29
|
+
let x = direction.x;
|
|
30
|
+
let y = direction.y;
|
|
31
|
+
let z = direction.z;
|
|
32
|
+
|
|
33
|
+
// m = 0
|
|
34
|
+
let q0_0 = 0.28209479177387814;
|
|
35
|
+
let q1_0 = 0.48860251190291987 * z;
|
|
36
|
+
let q2_0 = 1.9364916731037085 * z * q1_0 - 1.118033988749895 * q0_0;
|
|
37
|
+
let q3_0 = 1.9720265943665387 * z * q2_0 - 1.018350154434631 * q1_0;
|
|
38
|
+
let q4_0 = 1.984313483298443 * z * q3_0 - 1.0062305898749055 * q2_0;
|
|
39
|
+
let q5_0 = 1.98997487421324 * z * q4_0 - 1.002853072844814 * q3_0;
|
|
40
|
+
let q6_0 = 1.9930434571835665 * z * q5_0 - 1.0015420209622192 * q4_0;
|
|
41
|
+
let q7_0 = 1.9948914348241344 * z * q6_0 - 1.0009272139219583 * q5_0;
|
|
42
|
+
let q8_0 = 1.996089927833914 * z * q7_0 - 1.0006007810695146 * q6_0;
|
|
43
|
+
|
|
44
|
+
// m = 1, (x + iy)^1
|
|
45
|
+
let c1 = x;
|
|
46
|
+
let s1 = y;
|
|
47
|
+
let q1_1 = 0.48860251190292;
|
|
48
|
+
let q2_1 = 1.0925484305920792 * z;
|
|
49
|
+
let q3_1 = 2.091650066335189 * z * q2_1 - 0.9354143466934853 * q1_1;
|
|
50
|
+
let q4_1 = 2.04939015319192 * z * q3_1 - 0.9797958971132713 * q2_1;
|
|
51
|
+
let q5_1 = 2.03100960115899 * z * q4_1 - 0.991031208965115 * q3_1;
|
|
52
|
+
let q6_1 = 2.0213149892370277 * z * q5_1 - 0.9952267030562386 * q4_1;
|
|
53
|
+
let q7_1 = 2.0155644370746373 * z * q6_1 - 0.9971550440218321 * q5_1;
|
|
54
|
+
let q8_1 = 2.011869540407391 * z * q7_1 - 0.9981668178901743 * q6_1;
|
|
55
|
+
|
|
56
|
+
// m = 2, (x + iy)^2
|
|
57
|
+
let c2 = x * c1 - y * s1;
|
|
58
|
+
let s2 = x * s1 + y * c1;
|
|
59
|
+
let q2_2 = 0.5462742152960396;
|
|
60
|
+
let q3_2 = 1.4453057213202773 * z;
|
|
61
|
+
let q4_2 = 2.29128784747792 * z * q3_2 - 0.8660254037844386 * q2_2;
|
|
62
|
+
let q5_2 = 2.1712405933672376 * z * q4_2 - 0.9476070829586856 * q3_2;
|
|
63
|
+
let q6_2 = 2.1139418156609704 * z * q5_2 - 0.9736101204623269 * q4_2;
|
|
64
|
+
let q7_2 = 2.0816659994661326 * z * q6_2 - 0.9847319278346618 * q5_2;
|
|
65
|
+
let q8_2 = 2.0615528128088303 * z * q7_2 - 0.9903379376602872 * q6_2;
|
|
66
|
+
|
|
67
|
+
// m = 3, (x + iy)^3
|
|
68
|
+
let c3 = x * c2 - y * s2;
|
|
69
|
+
let s3 = x * s2 + y * c2;
|
|
70
|
+
let q3_3 = 0.5900435899266436;
|
|
71
|
+
let q4_3 = 1.770130769779931 * z;
|
|
72
|
+
let q5_3 = 2.48746859276655 * z * q4_3 - 0.82915619758885 * q3_3;
|
|
73
|
+
let q6_3 = 2.301368353023109 * z * q5_3 - 0.9251848886516146 * q4_3;
|
|
74
|
+
let q7_3 = 2.207940216581962 * z * q6_3 - 0.959403223600247 * q5_3;
|
|
75
|
+
let q8_3 = 2.15322168769582 * z * q7_3 - 0.9752173865600177 * q6_3;
|
|
76
|
+
|
|
77
|
+
// m = 4, (x + iy)^4
|
|
78
|
+
let c4 = x * c3 - y * s3;
|
|
79
|
+
let s4 = x * s3 + y * c3;
|
|
80
|
+
let q4_4 = 0.6258357354491763;
|
|
81
|
+
let q5_4 = 2.0756623148810416 * z;
|
|
82
|
+
let q6_4 = 2.6739483914241875 * z * q5_4 - 0.806225774829855 * q4_4;
|
|
83
|
+
let q7_4 = 2.4308621740219887 * z * q6_4 - 0.9090909090909092 * q5_4;
|
|
84
|
+
let q8_4 = 2.3048861143232218 * z * q7_4 - 0.9481763873554654 * q6_4;
|
|
85
|
+
|
|
86
|
+
// m = 5, (x + iy)^5
|
|
87
|
+
let c5 = x * c4 - y * s4;
|
|
88
|
+
let s5 = x * s4 + y * c4;
|
|
89
|
+
let q5_5 = 0.6563820568401703;
|
|
90
|
+
let q6_5 = 2.3666191622317525 * z;
|
|
91
|
+
let q7_5 = 2.850438562747845 * z * q6_5 - 0.7905694150420949 * q5_5;
|
|
92
|
+
let q8_5 = 2.557041559783794 * z * q7_5 - 0.8970695222838923 * q6_5;
|
|
93
|
+
|
|
94
|
+
// m = 6, (x + iy)^6
|
|
95
|
+
let c6 = x * c5 - y * s5;
|
|
96
|
+
let s6 = x * s5 + y * c5;
|
|
97
|
+
let q6_6 = 0.6831841051919145;
|
|
98
|
+
let q7_6 = 2.645960661801901 * z;
|
|
99
|
+
let q8_6 = 3.017804310611087 * z * q7_6 - 0.7791937224739796 * q6_6;
|
|
100
|
+
|
|
101
|
+
// m = 7, (x + iy)^7
|
|
102
|
+
let c7 = x * c6 - y * s6;
|
|
103
|
+
let s7 = x * s6 + y * c6;
|
|
104
|
+
let q7_7 = 0.7071627325245964;
|
|
105
|
+
let q8_7 = 2.9157066406993204 * z;
|
|
106
|
+
|
|
107
|
+
// m = 8, (x + iy)^8
|
|
108
|
+
let c8 = x * c7 - y * s7;
|
|
109
|
+
let s8 = x * s7 + y * c7;
|
|
110
|
+
let q8_8 = 0.7289266601748301;
|
|
111
|
+
|
|
112
|
+
// band l is attenuated by exp(-l(l+1) / (2 kappa)) = t^(l(l+1)), t = exp(-1 / (2 kappa)),
|
|
113
|
+
// built up as w(l) = w(l-1) * t^(2l)
|
|
114
|
+
let t = exp(-0.5 / kappa);
|
|
115
|
+
let t2 = t * t;
|
|
116
|
+
let w1 = t2;
|
|
117
|
+
let t4 = t2 * t2;
|
|
118
|
+
let w2 = w1 * t4;
|
|
119
|
+
let t6 = t4 * t2;
|
|
120
|
+
let w3 = w2 * t6;
|
|
121
|
+
let t8 = t6 * t2;
|
|
122
|
+
let w4 = w3 * t8;
|
|
123
|
+
let t10 = t8 * t2;
|
|
124
|
+
let w5 = w4 * t10;
|
|
125
|
+
let t12 = t10 * t2;
|
|
126
|
+
let w6 = w5 * t12;
|
|
127
|
+
let t14 = t12 * t2;
|
|
128
|
+
let w7 = w6 * t14;
|
|
129
|
+
let t16 = t14 * t2;
|
|
130
|
+
let w8 = w7 * t16;
|
|
131
|
+
|
|
132
|
+
var result = sh[0] * q0_0;
|
|
133
|
+
|
|
134
|
+
result += w1 * (
|
|
135
|
+
sh[1] * (q1_1 * s1)
|
|
136
|
+
+ sh[2] * (q1_0)
|
|
137
|
+
+ sh[3] * (q1_1 * c1)
|
|
138
|
+
);
|
|
139
|
+
|
|
140
|
+
result += w2 * (
|
|
141
|
+
sh[4] * (q2_2 * s2)
|
|
142
|
+
+ sh[5] * (q2_1 * s1)
|
|
143
|
+
+ sh[6] * (q2_0)
|
|
144
|
+
+ sh[7] * (q2_1 * c1)
|
|
145
|
+
+ sh[8] * (q2_2 * c2)
|
|
146
|
+
);
|
|
147
|
+
|
|
148
|
+
result += w3 * (
|
|
149
|
+
sh[9] * (q3_3 * s3)
|
|
150
|
+
+ sh[10] * (q3_2 * s2)
|
|
151
|
+
+ sh[11] * (q3_1 * s1)
|
|
152
|
+
+ sh[12] * (q3_0)
|
|
153
|
+
+ sh[13] * (q3_1 * c1)
|
|
154
|
+
+ sh[14] * (q3_2 * c2)
|
|
155
|
+
+ sh[15] * (q3_3 * c3)
|
|
156
|
+
);
|
|
157
|
+
|
|
158
|
+
result += w4 * (
|
|
159
|
+
sh[16] * (q4_4 * s4)
|
|
160
|
+
+ sh[17] * (q4_3 * s3)
|
|
161
|
+
+ sh[18] * (q4_2 * s2)
|
|
162
|
+
+ sh[19] * (q4_1 * s1)
|
|
163
|
+
+ sh[20] * (q4_0)
|
|
164
|
+
+ sh[21] * (q4_1 * c1)
|
|
165
|
+
+ sh[22] * (q4_2 * c2)
|
|
166
|
+
+ sh[23] * (q4_3 * c3)
|
|
167
|
+
+ sh[24] * (q4_4 * c4)
|
|
168
|
+
);
|
|
169
|
+
|
|
170
|
+
result += w5 * (
|
|
171
|
+
sh[25] * (q5_5 * s5)
|
|
172
|
+
+ sh[26] * (q5_4 * s4)
|
|
173
|
+
+ sh[27] * (q5_3 * s3)
|
|
174
|
+
+ sh[28] * (q5_2 * s2)
|
|
175
|
+
+ sh[29] * (q5_1 * s1)
|
|
176
|
+
+ sh[30] * (q5_0)
|
|
177
|
+
+ sh[31] * (q5_1 * c1)
|
|
178
|
+
+ sh[32] * (q5_2 * c2)
|
|
179
|
+
+ sh[33] * (q5_3 * c3)
|
|
180
|
+
+ sh[34] * (q5_4 * c4)
|
|
181
|
+
+ sh[35] * (q5_5 * c5)
|
|
182
|
+
);
|
|
183
|
+
|
|
184
|
+
result += w6 * (
|
|
185
|
+
sh[36] * (q6_6 * s6)
|
|
186
|
+
+ sh[37] * (q6_5 * s5)
|
|
187
|
+
+ sh[38] * (q6_4 * s4)
|
|
188
|
+
+ sh[39] * (q6_3 * s3)
|
|
189
|
+
+ sh[40] * (q6_2 * s2)
|
|
190
|
+
+ sh[41] * (q6_1 * s1)
|
|
191
|
+
+ sh[42] * (q6_0)
|
|
192
|
+
+ sh[43] * (q6_1 * c1)
|
|
193
|
+
+ sh[44] * (q6_2 * c2)
|
|
194
|
+
+ sh[45] * (q6_3 * c3)
|
|
195
|
+
+ sh[46] * (q6_4 * c4)
|
|
196
|
+
+ sh[47] * (q6_5 * c5)
|
|
197
|
+
+ sh[48] * (q6_6 * c6)
|
|
198
|
+
);
|
|
199
|
+
|
|
200
|
+
result += w7 * (
|
|
201
|
+
sh[49] * (q7_7 * s7)
|
|
202
|
+
+ sh[50] * (q7_6 * s6)
|
|
203
|
+
+ sh[51] * (q7_5 * s5)
|
|
204
|
+
+ sh[52] * (q7_4 * s4)
|
|
205
|
+
+ sh[53] * (q7_3 * s3)
|
|
206
|
+
+ sh[54] * (q7_2 * s2)
|
|
207
|
+
+ sh[55] * (q7_1 * s1)
|
|
208
|
+
+ sh[56] * (q7_0)
|
|
209
|
+
+ sh[57] * (q7_1 * c1)
|
|
210
|
+
+ sh[58] * (q7_2 * c2)
|
|
211
|
+
+ sh[59] * (q7_3 * c3)
|
|
212
|
+
+ sh[60] * (q7_4 * c4)
|
|
213
|
+
+ sh[61] * (q7_5 * c5)
|
|
214
|
+
+ sh[62] * (q7_6 * c6)
|
|
215
|
+
+ sh[63] * (q7_7 * c7)
|
|
216
|
+
);
|
|
217
|
+
|
|
218
|
+
result += w8 * (
|
|
219
|
+
sh[64] * (q8_8 * s8)
|
|
220
|
+
+ sh[65] * (q8_7 * s7)
|
|
221
|
+
+ sh[66] * (q8_6 * s6)
|
|
222
|
+
+ sh[67] * (q8_5 * s5)
|
|
223
|
+
+ sh[68] * (q8_4 * s4)
|
|
224
|
+
+ sh[69] * (q8_3 * s3)
|
|
225
|
+
+ sh[70] * (q8_2 * s2)
|
|
226
|
+
+ sh[71] * (q8_1 * s1)
|
|
227
|
+
+ sh[72] * (q8_0)
|
|
228
|
+
+ sh[73] * (q8_1 * c1)
|
|
229
|
+
+ sh[74] * (q8_2 * c2)
|
|
230
|
+
+ sh[75] * (q8_3 * c3)
|
|
231
|
+
+ sh[76] * (q8_4 * c4)
|
|
232
|
+
+ sh[77] * (q8_5 * c5)
|
|
233
|
+
+ sh[78] * (q8_6 * c6)
|
|
234
|
+
+ sh[79] * (q8_7 * c7)
|
|
235
|
+
+ sh[80] * (q8_8 * c8)
|
|
236
|
+
);
|
|
237
|
+
|
|
238
|
+
return result;
|
|
239
|
+
}
|
|
240
|
+
`);
|
|
@@ -1,9 +1,3 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @typedef {import("../../../descriptor/texture/SamplerDescriptor.js").SamplerDescriptor} SamplerDescriptor
|
|
3
|
-
* @typedef {import("../../../device/ShadeGPUCommandContext.js").ShadeGPUCommandContext} ShadeGPUCommandContext
|
|
4
|
-
* @typedef {import("../../texture/ShadeTexture.js").ShadeTexture} ShadeTexture
|
|
5
|
-
* @typedef {import("../type/WebGPUType.js").WebGPUType} WebGPUType
|
|
6
|
-
*/
|
|
7
1
|
export class ShaderResourceGroupDescriptor {
|
|
8
2
|
/**
|
|
9
3
|
*
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ShaderResourceGroupDescriptor.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"ShaderResourceGroupDescriptor.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.js"],"names":[],"mappings":"AAqCA;IAEI;;;OAGG;IACH,OAFU,MAAM,CAEN;IAQV;;OAEG;IACH,4CAEC;IAED;;;;;OAKG;IACH,qCAHW,sBAAsB,GACpB,oBAAoB,CAkJhC;IAED;;;OAGG;IACH,qBAFW,iBAAe,MAAM,QAc/B;IAED;;;;OAIG;IACH,6CAFa,mBAAmB,CA6B/B;IAED;;;OAGG;IACH,mDAHW,iBAAe,MAAM,GACnB,yBAAyB,CAqBrC;IAED;;;OAGG;IACH,gBAFY,MAAM,CAWjB;IAED;;;;OAIG;IACH,WAHW,MAAM,YACN,wBAAwB,QAUlC;IAED;;;;OAIG;IACH,UAHW,MAAM,GACJ,wBAAwB,GAAC,SAAS,CAiB9C;IAqDD;;;;;;OAMG;IACH,iBALW,MAAM,SACN,UAAU,GAAC,MAAM,wBAEf,IAAI,CAqChB;IAED;;;;;;OAMG;IACH,uBALW,MAAM,QACN,UAAU,kBACV,OAAO,GACL,IAAI,CAmBhB;IAED;;;;;;;;OAQG;IACH,iBAPW,MAAM,mFAGN,OAAO,kBACP,YAAY,GACV,IAAI,CA8ChB;IAED;;;;;;;OAOG;IACH,wBANW,MAAM,qGAIL,6BAA6B,CAyBxC;IAED;;;;;;OAMG;IACH,iBALW,MAAM,gDAEN,iBAAiB,GACf,6BAA6B,CA4BzC;;CAEJ;gCAvjBY,OAAO,kDAAkD,EAAE,iBAAiB;qCAC5E,OAAO,2CAA2C,EAAE,sBAAsB;2BAC1E,OAAO,+BAA+B,EAAE,YAAY;yBACpD,OAAO,uBAAuB,EAAE,UAAU;yCANd,+BAA+B;0CAV9B,0DAA0D"}
|
|
@@ -20,6 +20,21 @@ import { ShaderResourceDescriptor } from "./ShaderResourceDescriptor.js";
|
|
|
20
20
|
* @typedef {import("../type/WebGPUType.js").WebGPUType} WebGPUType
|
|
21
21
|
*/
|
|
22
22
|
|
|
23
|
+
/**
|
|
24
|
+
* What a binding was given, for an error message: the class of an object, since its string form is
|
|
25
|
+
* `[object Object]`.
|
|
26
|
+
*
|
|
27
|
+
* @param {*} value
|
|
28
|
+
* @returns {string}
|
|
29
|
+
*/
|
|
30
|
+
function describe_binding_value(value) {
|
|
31
|
+
if (typeof value === "object") {
|
|
32
|
+
return `a ${value.constructor?.name ?? "prototype-less object"}`;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
return `${typeof value} '${value}'`;
|
|
36
|
+
}
|
|
37
|
+
|
|
23
38
|
export class ShaderResourceGroupDescriptor {
|
|
24
39
|
|
|
25
40
|
/**
|
|
@@ -152,7 +167,37 @@ export class ShaderResourceGroupDescriptor {
|
|
|
152
167
|
} else if (binding_value.isGPUTextureContext === true) {
|
|
153
168
|
binding_value = binding_value.obtainView();
|
|
154
169
|
} else {
|
|
155
|
-
throw new Error(`
|
|
170
|
+
throw new Error(`Texture '${resource.name}' was given ${describe_binding_value(binding_value)}, which is neither a GPUTextureView, a GPUTextureContext nor a ShadeTexture`);
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
} else if (resource.type === ResourceType.Sampler) {
|
|
174
|
+
|
|
175
|
+
// Resolved here as the frame graph does in `encoder_prepare_shader_binding`. Passed
|
|
176
|
+
// through, a descriptor reaches createBindGroup, which reads it as a GPUBufferBinding
|
|
177
|
+
// with no buffer and says only that — not which binding, nor that it was a sampler.
|
|
178
|
+
if (binding_value.isSamplerDescriptor === true) {
|
|
179
|
+
// not an assert, for the same reason as the ShadeTexture branch above
|
|
180
|
+
if (encoder === undefined || encoder === null) {
|
|
181
|
+
throw new Error(
|
|
182
|
+
`Binding '${resource.name}' is a SamplerDescriptor, which only the encoder can`
|
|
183
|
+
+ ` resolve to a sampler, and generateBindings was called without one`
|
|
184
|
+
);
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
binding_value = encoder.graphics.samplers.obtain(binding_value);
|
|
188
|
+
} else if (!(binding_value instanceof GPUSampler)) {
|
|
189
|
+
throw new Error(`Sampler '${resource.name}' was given ${describe_binding_value(binding_value)}, which is neither a GPUSampler nor a SamplerDescriptor`);
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
} else if (resource.type === ResourceType.StorageTexture) {
|
|
193
|
+
|
|
194
|
+
// as above: a texture context passed through fails in createBindGroup the same way
|
|
195
|
+
if (binding_value.isGPUTextureContext === true) {
|
|
196
|
+
assert.notEqual(binding_value.descriptor.usage & GPUTextureUsage.STORAGE_BINDING, 0, `storage texture '${resource.name}' does not declare STORAGE_BINDING`);
|
|
197
|
+
|
|
198
|
+
binding_value = binding_value.obtainView();
|
|
199
|
+
} else if (!(binding_value instanceof GPUTextureView)) {
|
|
200
|
+
throw new Error(`Storage texture '${resource.name}' was given ${describe_binding_value(binding_value)}, which is neither a GPUTextureView nor a GPUTextureContext`);
|
|
156
201
|
}
|
|
157
202
|
|
|
158
203
|
}
|
|
@@ -1,14 +1,14 @@
|
|
|
1
1
|
/**
|
|
2
2
|
* Default per-frame shadow refresh budget, measured in **views** (one cube face counts as one
|
|
3
3
|
* view, one CSM cascade counts as one view, etc.). A point light costs 6 views, a spot light 1, a
|
|
4
|
-
* directional
|
|
5
|
-
* keeps the cost of the refresh step roughly proportional to
|
|
6
|
-
* GPU to do — a single point light running the meshlet
|
|
7
|
-
* equivalent work to 6 spot lights.
|
|
4
|
+
* directional one per cascade ({@link GPUSceneShadowmapContext.cascade_count}). A bigger light
|
|
5
|
+
* consumes more of the budget, which keeps the cost of the refresh step roughly proportional to
|
|
6
|
+
* how much work we're asking the GPU to do — a single point light running the meshlet
|
|
7
|
+
* rasterization pipeline 6 times is equivalent work to 6 spot lights.
|
|
8
8
|
*
|
|
9
|
-
* Directional lights are always refreshed unconditionally (they drive the whole scene) and
|
|
10
|
-
*
|
|
11
|
-
*
|
|
9
|
+
* Directional lights are always refreshed unconditionally (they drive the whole scene), and their
|
|
10
|
+
* views are not charged against the budget: they cannot be refused, so charging them could only
|
|
11
|
+
* shrink the pool the local lights compete for — see {@link ShadowmapDrawSelector}.
|
|
12
12
|
*
|
|
13
13
|
* Unused budget is carried over between frames when demand exceeds supply. This lets a light
|
|
14
14
|
* that's too expensive to fit in a single frame (e.g. a point needing 6 views when only 2 are
|
|
@@ -1,14 +1,14 @@
|
|
|
1
1
|
/**
|
|
2
2
|
* Default per-frame shadow refresh budget, measured in **views** (one cube face counts as one
|
|
3
3
|
* view, one CSM cascade counts as one view, etc.). A point light costs 6 views, a spot light 1, a
|
|
4
|
-
* directional
|
|
5
|
-
* keeps the cost of the refresh step roughly proportional to
|
|
6
|
-
* GPU to do — a single point light running the meshlet
|
|
7
|
-
* equivalent work to 6 spot lights.
|
|
4
|
+
* directional one per cascade ({@link GPUSceneShadowmapContext.cascade_count}). A bigger light
|
|
5
|
+
* consumes more of the budget, which keeps the cost of the refresh step roughly proportional to
|
|
6
|
+
* how much work we're asking the GPU to do — a single point light running the meshlet
|
|
7
|
+
* rasterization pipeline 6 times is equivalent work to 6 spot lights.
|
|
8
8
|
*
|
|
9
|
-
* Directional lights are always refreshed unconditionally (they drive the whole scene) and
|
|
10
|
-
*
|
|
11
|
-
*
|
|
9
|
+
* Directional lights are always refreshed unconditionally (they drive the whole scene), and their
|
|
10
|
+
* views are not charged against the budget: they cannot be refused, so charging them could only
|
|
11
|
+
* shrink the pool the local lights compete for — see {@link ShadowmapDrawSelector}.
|
|
12
12
|
*
|
|
13
13
|
* Unused budget is carried over between frames when demand exceeds supply. This lets a light
|
|
14
14
|
* that's too expensive to fit in a single frame (e.g. a point needing 6 views when only 2 are
|
|
@@ -1,4 +1,8 @@
|
|
|
1
1
|
export class DirectionalLightShadowmap extends Shadowmap {
|
|
2
|
+
/**
|
|
3
|
+
* @param {number} cascade_count how many cascades to split the view range into
|
|
4
|
+
*/
|
|
5
|
+
constructor(cascade_count: number);
|
|
2
6
|
/**
|
|
3
7
|
* The closest depth that is covered by the shadow cascades
|
|
4
8
|
* @type {number}
|
|
@@ -9,14 +13,27 @@ export class DirectionalLightShadowmap extends Shadowmap {
|
|
|
9
13
|
* @type {number}
|
|
10
14
|
*/
|
|
11
15
|
distance_max: number;
|
|
16
|
+
/**
|
|
17
|
+
* How many cascades the map was built with. Fixed for its life: a different count is a
|
|
18
|
+
* different map, which the shadow context builds in its place.
|
|
19
|
+
*
|
|
20
|
+
* @type {number}
|
|
21
|
+
*/
|
|
22
|
+
cascade_count: number;
|
|
23
|
+
/**
|
|
24
|
+
* Per cascade, how far its slice reaches into the view range, as a fraction of it.
|
|
25
|
+
*
|
|
26
|
+
* @type {Float32Array}
|
|
27
|
+
*/
|
|
12
28
|
splits: Float32Array;
|
|
13
29
|
/**
|
|
14
|
-
* The row of the light database's `
|
|
15
|
-
*
|
|
30
|
+
* The row of the map's nearest cascade in the light database's `shadow_cascade` table — its
|
|
31
|
+
* cascades are {@link cascade_count} rows from here — claimed by the shadow context with the
|
|
32
|
+
* map; -1 until then and after it is given back.
|
|
16
33
|
*
|
|
17
34
|
* @type {number}
|
|
18
35
|
*/
|
|
19
|
-
|
|
36
|
+
first_cascade: number;
|
|
20
37
|
/**
|
|
21
38
|
* Per cascade, the nearest caster along the light's axis that the GPU measured — from the
|
|
22
39
|
* world origin, the previous frame's cascade frusta — as the readback delivered it. NaN until
|
|
@@ -34,22 +51,37 @@ export class DirectionalLightShadowmap extends Shadowmap {
|
|
|
34
51
|
caster_range_valid: boolean;
|
|
35
52
|
/**
|
|
36
53
|
* What the accumulate pass measures this frame's casters against: the light's axis and each
|
|
37
|
-
* cascade's four side planes, as {@link update} fitted them
|
|
38
|
-
*
|
|
39
|
-
* `planes` is what is marshalled — a vec4 per plane — and `planes_words` the one buffer those
|
|
40
|
-
* are views over, which {@link update} writes.
|
|
54
|
+
* cascade's four side planes, as {@link update} fitted them, inward, a vec4 per plane and four
|
|
55
|
+
* planes per cascade. `base` is the shadow context's.
|
|
41
56
|
*
|
|
42
|
-
* @type {{z_axis: Float32Array,
|
|
57
|
+
* @type {{z_axis: Float32Array, planes_words: Float32Array, base: number, cascade_count: number}}
|
|
43
58
|
*/
|
|
44
59
|
caster_settings: {
|
|
45
60
|
z_axis: Float32Array;
|
|
46
|
-
planes: Float32Array[];
|
|
47
61
|
planes_words: Float32Array;
|
|
48
62
|
base: number;
|
|
49
63
|
cascade_count: number;
|
|
50
64
|
};
|
|
51
65
|
update(main_camera: any, scene_ctx: any): void;
|
|
52
|
-
make_record():
|
|
66
|
+
make_record(): {
|
|
67
|
+
first_cascade: number;
|
|
68
|
+
cascade_count: number;
|
|
69
|
+
};
|
|
70
|
+
/**
|
|
71
|
+
* The CPU's half of cascade `index`'s `shadow_cascade` row: where it is in the atlas, and the
|
|
72
|
+
* view-projection it was drawn with. The other half, `caster_near`, is the GPU's.
|
|
73
|
+
*
|
|
74
|
+
* @param {number} index
|
|
75
|
+
* @param {{atlas: number[], projection: ArrayLike<number>}} result written into and returned
|
|
76
|
+
* @returns {{atlas: number[], projection: ArrayLike<number>}}
|
|
77
|
+
*/
|
|
78
|
+
make_cascade_record(index: number, result: {
|
|
79
|
+
atlas: number[];
|
|
80
|
+
projection: ArrayLike<number>;
|
|
81
|
+
}): {
|
|
82
|
+
atlas: number[];
|
|
83
|
+
projection: ArrayLike<number>;
|
|
84
|
+
};
|
|
53
85
|
#private;
|
|
54
86
|
}
|
|
55
87
|
import { Shadowmap } from "./Shadowmap.js";
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"DirectionalLightShadowmap.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/shadow/map/DirectionalLightShadowmap.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"DirectionalLightShadowmap.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/shadow/map/DirectionalLightShadowmap.js"],"names":[],"mappings":"AAwGA;IAsEI;;OAEG;IACH,2BAFW,MAAM,EAiBhB;IAvFD;;;OAGG;IACH,cAFU,MAAM,CAEC;IAEjB;;;OAGG;IACH,cAFU,MAAM,CAEC;IAEjB;;;;;OAKG;IACH,eAFU,MAAM,CAEF;IAEd;;;;OAIG;IACH,QAFU,YAAY,CAEf;IAEP;;;;;;OAMG;IACH,eAFU,MAAM,CAEG;IAEnB;;;;;;;OAOG;IACH,cAFU,YAAY,CAET;IASb;;;;OAIG;IACH,oBAFU,OAAO,CAEU;IAE3B;;;;;;OAMG;IACH,iBAFU;QAAC,MAAM,EAAE,YAAY,CAAC;QAAC,YAAY,EAAE,YAAY,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,aAAa,EAAE,MAAM,CAAA;KAAC,CAEjF;IAsBhB,+CA0QC;IAED;;;MAKC;IAED;;;;;;;OAOG;IACH,2BAJW,MAAM,UACN;QAAC,KAAK,EAAE,MAAM,EAAE,CAAC;QAAC,UAAU,EAAE,UAAU,MAAM,CAAC,CAAA;KAAC,GAC9C;QAAC,KAAK,EAAE,MAAM,EAAE,CAAC;QAAC,UAAU,EAAE,UAAU,MAAM,CAAC,CAAA;KAAC,CAiB5D;;CAEJ;0BArdyB,gBAAgB"}
|