@woosh/meep-engine 3.38.0 → 3.39.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/bundle-worker-terrain.js +1 -1
- package/package.json +1 -1
- package/src/core/binary/BinaryBuffer.d.ts +11 -0
- package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
- package/src/core/binary/BinaryBuffer.js +30 -0
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.d.ts.map +1 -1
- package/src/core/bvh2/bvh3/query/bvh_query_user_data_intersects_aabb.js +28 -7
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts +15 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented.js +41 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts +12 -0
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.d.ts.map +1 -1
- package/src/core/geom/3d/aabb/aabb3_transform_oriented_inverse.js +27 -0
- package/src/core/geom/3d/gjk/gjk.js +3 -3
- package/src/core/geom/3d/gjk/gjk_distance.d.ts +94 -0
- package/src/core/geom/3d/gjk/gjk_distance.d.ts.map +1 -0
- package/src/core/geom/3d/gjk/gjk_distance.js +782 -0
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts +5 -4
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/gjk_epa_penetration.js +14 -9
- package/src/core/geom/3d/gjk/minkowski_support.d.ts +11 -7
- package/src/core/geom/3d/gjk/minkowski_support.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/minkowski_support.js +33 -9
- package/src/core/geom/3d/gjk/mpr.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/mpr.js +26 -5
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts +15 -0
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_closest_point_to_aabb3_t.js +106 -33
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts +2 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale.js +4 -8
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts +32 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.d.ts.map +1 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_array.js +85 -0
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts +3 -3
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.d.ts.map +1 -1
- package/src/core/geom/3d/mat4/m4_from_rotation_translation_scale_scalar.js +24 -34
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_integrate.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_integrate.js +45 -4
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts +16 -0
- package/src/core/geom/3d/quaternion/quat3_multiply.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_multiply.js +25 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts +18 -0
- package/src/core/geom/3d/quaternion/quat3_nlerp.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_nlerp.js +45 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts +17 -0
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_shortest_arc.js +155 -94
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts +12 -0
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.d.ts.map +1 -1
- package/src/core/geom/3d/quaternion/quat3_to_matrix3.js +31 -0
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts +20 -6
- package/src/core/geom/3d/shape/AbstractShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/AbstractShape3D.js +20 -6
- package/src/core/geom/3d/shape/BoxShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/BoxShape3D.js +5 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CapsuleShape3D.js +5 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts +25 -11
- package/src/core/geom/3d/shape/ConvexHullShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/ConvexHullShape3D.js +392 -22
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts +8 -7
- package/src/core/geom/3d/shape/CylinderShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/CylinderShape3D.js +12 -7
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts +51 -8
- package/src/core/geom/3d/shape/HeightMapShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/HeightMapShape3D.js +260 -14
- package/src/core/geom/3d/shape/MeshShape3D.d.ts +61 -7
- package/src/core/geom/3d/shape/MeshShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/MeshShape3D.js +111 -20
- package/src/core/geom/3d/shape/PointShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/PointShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PointShape3D.js +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.d.ts +9 -0
- package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/PosedShape3D.js +36 -6
- package/src/core/geom/3d/shape/SphereShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/SphereShape3D.js +5 -1
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts +12 -10
- package/src/core/geom/3d/shape/TransformedShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/TransformedShape3D.js +53 -19
- package/src/core/geom/3d/shape/Triangle3D.d.ts +1 -1
- package/src/core/geom/3d/shape/Triangle3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/Triangle3D.js +5 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
- package/src/core/geom/3d/shape/UnionShape3D.js +19 -2
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_box.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_box.js +67 -5
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_capsule.js +61 -3
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts +14 -0
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_cylinder.js +63 -4
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts +15 -0
- package/src/core/geom/3d/shape/sdf/sdf3_plane.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_plane.js +64 -2
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts +21 -0
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.d.ts.map +1 -1
- package/src/core/geom/3d/shape/sdf/sdf3_sphere.js +66 -3
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts +2 -0
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.d.ts.map +1 -1
- package/src/core/geom/3d/shape/shape3_mesh_from_geometry.js +7 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts +41 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.d.ts.map +1 -0
- package/src/core/geom/3d/shape/util/mesh_compute_triangle_edge_flags.js +538 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts +31 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_basis_at.js +85 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts +18 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.d.ts.map +1 -0
- package/src/core/geom/3d/sphere/harmonics/sh_vmf_window.js +19 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts +49 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/TriangleEdgeFlags.js +55 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts +42 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.d.ts.map +1 -0
- package/src/core/geom/3d/triangle/tri3_classify_shared_edge.js +85 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts +13 -0
- package/src/core/geom/3d/triangle/tri3_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point.js +36 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts +14 -0
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_closest_point_barycentric.js +40 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply.js +32 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts +19 -0
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_quaternion_apply_inverse.js +32 -0
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +135 -10
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +338 -105
- package/src/engine/control/first-person/abilities/Ability.d.ts +14 -5
- package/src/engine/control/first-person/abilities/Ability.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Ability.js +14 -5
- package/src/engine/control/first-person/abilities/LedgeGrab.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/LedgeGrab.js +16 -12
- package/src/engine/control/first-person/abilities/Mantle.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Mantle.js +5 -1
- package/src/engine/control/first-person/abilities/Slide.js +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.d.ts +92 -14
- package/src/engine/control/first-person/collision/KinematicMover.d.ts.map +1 -1
- package/src/engine/control/first-person/collision/KinematicMover.js +218 -37
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts +5 -0
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +17 -10
- package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
- package/src/engine/ecs/EntityComponentDataset.js +27 -13
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +4 -0
- package/src/engine/ecs/transform/Transform64.d.ts +4 -2
- package/src/engine/ecs/transform/Transform64.d.ts.map +1 -1
- package/src/engine/ecs/transform/Transform64.js +10 -16
- package/src/engine/graphics/ecs/water/Water.d.ts +25 -63
- package/src/engine/graphics/ecs/water/Water.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/Water.js +110 -125
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.js +38 -74
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_1_2.js +27 -18
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts +12 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_2_3.js +45 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +33 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWaves.js +46 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts +17 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +26 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts +22 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear.js +43 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts +29 -3
- package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
- package/src/engine/graphics/texture/sampler/Sampler2D.js +102 -14
- package/src/engine/graphics3/WaterSystem.d.ts +39 -3
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +134 -25
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts +10 -4
- package/src/engine/interpolation/BinaryInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/BinaryInterpolationAdapter.js +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts +11 -5
- package/src/engine/interpolation/InterpolationLog.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationLog.js +12 -6
- package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
- package/src/engine/interpolation/InterpolationSystem.js +39 -8
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/PoseInterpolationAdapter.js +51 -22
- package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
- package/src/engine/interpolation/TransformPoseSerializationAdapter.js +18 -23
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/QuaternionInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/TransformInterpolationAdapter.js +3 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.d.ts.map +1 -1
- package/src/engine/network/adapters/Vector3InterpolationAdapter.js +5 -2
- package/src/engine/physics/body/SolverBodyState.d.ts.map +1 -1
- package/src/engine/physics/body/SolverBodyState.js +4 -5
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts +12 -0
- package/src/engine/physics/broadphase/compute_fat_world_aabb.d.ts.map +1 -1
- package/src/engine/physics/broadphase/compute_fat_world_aabb.js +28 -3
- package/src/engine/physics/ccd/linear_sweep.d.ts +42 -12
- package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
- package/src/engine/physics/ccd/linear_sweep.js +1131 -97
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts +13 -0
- package/src/engine/physics/cloth/collider/ClothColliderIndex.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/ClothColliderIndex.js +90 -22
- package/src/engine/physics/cloth/collider/cloth_collider_bounds.js +84 -24
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts +46 -3
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.d.ts.map +1 -1
- package/src/engine/physics/cloth/collider/cloth_collider_sdf.js +116 -68
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +59 -47
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_gather_colliders.js +62 -55
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_reconstruct_pose.js +46 -39
- package/src/engine/physics/cloth/ecs/cloth_write_back.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_write_back.js +41 -36
- package/src/engine/physics/cloth/playground/garment_build.js +6 -6
- package/src/engine/physics/cloth/playground/garment_main.js +18 -14
- package/src/engine/physics/cloth/solver/cloth_contact_find.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_contact_find.js +8 -5
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/cloth_solve_vertex.js +8 -5
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/constraint/cloth_contact_row.js +15 -15
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts +5 -0
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.d.ts.map +1 -1
- package/src/engine/physics/cloth/solver/find_non_finite_cloth_state.js +32 -9
- package/src/engine/physics/constraint/solve_constraints.d.ts +50 -8
- package/src/engine/physics/constraint/solve_constraints.d.ts.map +1 -1
- package/src/engine/physics/constraint/solve_constraints.js +703 -429
- package/src/engine/physics/contact/ManifoldStore.d.ts +12 -0
- package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -1
- package/src/engine/physics/contact/ManifoldStore.js +32 -0
- package/src/engine/physics/ecs/BodyKind.d.ts +16 -8
- package/src/engine/physics/ecs/BodyKind.d.ts.map +1 -1
- package/src/engine/physics/ecs/BodyKind.js +16 -8
- package/src/engine/physics/ecs/Collider.d.ts +7 -2
- package/src/engine/physics/ecs/Collider.d.ts.map +1 -1
- package/src/engine/physics/ecs/Collider.js +7 -2
- package/src/engine/physics/ecs/PhysicsEvents.d.ts +13 -0
- package/src/engine/physics/ecs/PhysicsEvents.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsEvents.js +13 -0
- package/src/engine/physics/ecs/PhysicsSystem.d.ts +320 -36
- package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
- package/src/engine/physics/ecs/PhysicsSystem.js +779 -81
- package/src/engine/physics/fluid/FluidField.d.ts.map +1 -1
- package/src/engine/physics/fluid/FluidField.js +5 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +11 -9
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts.map +1 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.js +7 -5
- package/src/engine/physics/fluid/ecs/fluid_reanchor_field.d.ts.map +1 -1
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- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.d.ts.map +0 -1
- package/src/shade/renderer/shadow/map/csm/SHADOWMAP_CSM_CASCADE_COUNT.js +0 -6
|
@@ -1 +1 @@
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1
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-
{"version":3,"file":"FluidField.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/fluid/FluidField.js"],"names":[],"mappings":"AAWA;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH;IA2bI;;;;;;;;;OASG;IACH,wCAHW;QAAC,MAAM,EAAE,iBAAiB,CAAC;QAAC,UAAU,EAAE,MAAM,EAAE,CAAC;QAAC,OAAO,EAAE,MAAM,EAAE,CAAC;QAAC,uBAAuB,EAAE,OAAO,CAAA;KAAC,GACpG,UAAU,CAkBtB;IA7cD;;;;;;;OAOG;IACH,YAFU,YAAY,GAAC,IAAI,CAET;IAElB;;;;OAIG;IACH,YAFU,YAAY,GAAC,IAAI,CAET;IAElB;;;;;OAKG;IACH,YAFU,YAAY,GAAC,IAAI,CAET;IAElB;;;;;;OAMG;IACH,OAFU,UAAU,GAAC,IAAI,CAEZ;IAEb;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,sBAFU,UAAU,GAAC,IAAI,CAEG;IAE5B;;;;;;;OAOG;IACH,cAFU,UAAU,GAAC,IAAI,CAEL;IAEpB;;;OAGG;IACH,cAFU,UAAU,GAAC,IAAI,CAEL;IAEpB;;;OAGG;IACH,cAFU,UAAU,GAAC,IAAI,CAEL;IAEpB;;;;;;;;;;;;;;;;OAgBG;IACH,eAFU,UAAU,GAAC,IAAI,CAEJ;IAErB;;;;;;;;;;;;;OAaG;IACH,UAFU,YAAY,kBAAc,IAAI,CAExB;IAEhB;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,yBAFU,OAAO,CAEe;IAEhC;;;;;;;;;;;;;;;;;;;OAmBG;IACH,eAFU,OAAO,CAEK;IAetB;;;;;;OAMG;IACH,qBAJW,MAAM,SACN,MAAM,SACN,MAAM,QAWhB;IAED;;;OAGG;IACH,iBAHY,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAKnC;IAED;;;OAGG;IACH,aAHY,MAAM,CAKjB;IAED;;;;;;;;;OASG;IACH,gBAHW,MAAM,GACL,MAAM,CAejB;IAED;;;OAGG;IACH,kBAHW,MAAM,GACL,MAAM,CAIjB;IAED;;;;OAIG;IACH,oBAJW,MAAM,GACL,YAAY,GAAC,IAAI,CAM5B;IAED;;OAEG;IACH,uBAFY;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,YAAY,CAAA;KAAE,EAAE,CAIjD;IAED;;;OAGG;IACH,cAqBC;IA8GD;;OAEG;IACH,kBAFa,OAAO,CAInB;IAED;;;;;;OAMG;IACH,uBAHa;QAAC,MAAM,EAAE,iBAAiB,CAAC;QAAC,UAAU,EAAE,MAAM,EAAE,CAAC;QAAC,OAAO,EAAE,MAAM,EAAE,CAAC;QAAC,uBAAuB,EAAE,OAAO,CAAA;KAAC,CAclH;IA8BD;;;;;;OAMG;IACH,aALW,MAAM,KACN,MAAM,KACN,MAAM,GACL,MAAM,CAajB;IAED;;;;;;;;;;;;OAYG;IACH,iBAPW,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAgBhB;IAED;;;;;;;;;;OAUG;IACH,iBAPW,MAAM,KACN,MAAM,KACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,QAgBhB;IAED;;;;;;OAMG;IACH,kCANW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,SACN,MAAM,QAOhB;IAED;;;;;;OAMG;IACH,cALW,MAAM,KACN,MAAM,KACN,MAAM,YACN,OAAO,QAIjB;IAED;;;;;OAKG;IACH,aALW,MAAM,KACN,MAAM,KACN,MAAM,GACL,OAAO,CAIlB;IAED;;;;;;;;;;;OAWG;IACH,oBANW,YAAY,GAAC,MAAM,EAAE,KACrB,MAAM,KACN,MAAM,KACN,MAAM,GACL,YAAY,GAAC,MAAM,EAAE,CAUhC;IAED;;;;;;;OAOG;IACH,mBANW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,GACL,MAAM,
|
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1
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+
{"version":3,"file":"FluidField.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/fluid/FluidField.js"],"names":[],"mappings":"AAWA;;;;;;;;;;;;;;;;;;;;;;;;;;;GA2BG;AACH;IA2bI;;;;;;;;;OASG;IACH,wCAHW;QAAC,MAAM,EAAE,iBAAiB,CAAC;QAAC,UAAU,EAAE,MAAM,EAAE,CAAC;QAAC,OAAO,EAAE,MAAM,EAAE,CAAC;QAAC,uBAAuB,EAAE,OAAO,CAAA;KAAC,GACpG,UAAU,CAkBtB;IA7cD;;;;;;;OAOG;IACH,YAFU,YAAY,GAAC,IAAI,CAET;IAElB;;;;OAIG;IACH,YAFU,YAAY,GAAC,IAAI,CAET;IAElB;;;;;OAKG;IACH,YAFU,YAAY,GAAC,IAAI,CAET;IAElB;;;;;;OAMG;IACH,OAFU,UAAU,GAAC,IAAI,CAEZ;IAEb;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,sBAFU,UAAU,GAAC,IAAI,CAEG;IAE5B;;;;;;;OAOG;IACH,cAFU,UAAU,GAAC,IAAI,CAEL;IAEpB;;;OAGG;IACH,cAFU,UAAU,GAAC,IAAI,CAEL;IAEpB;;;OAGG;IACH,cAFU,UAAU,GAAC,IAAI,CAEL;IAEpB;;;;;;;;;;;;;;;;OAgBG;IACH,eAFU,UAAU,GAAC,IAAI,CAEJ;IAErB;;;;;;;;;;;;;OAaG;IACH,UAFU,YAAY,kBAAc,IAAI,CAExB;IAEhB;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,yBAFU,OAAO,CAEe;IAEhC;;;;;;;;;;;;;;;;;;;OAmBG;IACH,eAFU,OAAO,CAEK;IAetB;;;;;;OAMG;IACH,qBAJW,MAAM,SACN,MAAM,SACN,MAAM,QAWhB;IAED;;;OAGG;IACH,iBAHY,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAKnC;IAED;;;OAGG;IACH,aAHY,MAAM,CAKjB;IAED;;;;;;;;;OASG;IACH,gBAHW,MAAM,GACL,MAAM,CAejB;IAED;;;OAGG;IACH,kBAHW,MAAM,GACL,MAAM,CAIjB;IAED;;;;OAIG;IACH,oBAJW,MAAM,GACL,YAAY,GAAC,IAAI,CAM5B;IAED;;OAEG;IACH,uBAFY;QAAE,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,YAAY,CAAA;KAAE,EAAE,CAIjD;IAED;;;OAGG;IACH,cAqBC;IA8GD;;OAEG;IACH,kBAFa,OAAO,CAInB;IAED;;;;;;OAMG;IACH,uBAHa;QAAC,MAAM,EAAE,iBAAiB,CAAC;QAAC,UAAU,EAAE,MAAM,EAAE,CAAC;QAAC,OAAO,EAAE,MAAM,EAAE,CAAC;QAAC,uBAAuB,EAAE,OAAO,CAAA;KAAC,CAclH;IA8BD;;;;;;OAMG;IACH,aALW,MAAM,KACN,MAAM,KACN,MAAM,GACL,MAAM,CAajB;IAED;;;;;;;;;;;;OAYG;IACH,iBAPW,MAAM,KACN,MAAM,KACN,MAAM,MACN,MAAM,MACN,MAAM,MACN,MAAM,QAgBhB;IAED;;;;;;;;;;OAUG;IACH,iBAPW,MAAM,KACN,MAAM,KACN,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,QAgBhB;IAED;;;;;;OAMG;IACH,kCANW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,SACN,MAAM,QAOhB;IAED;;;;;;OAMG;IACH,cALW,MAAM,KACN,MAAM,KACN,MAAM,YACN,OAAO,QAIjB;IAED;;;;;OAKG;IACH,aALW,MAAM,KACN,MAAM,KACN,MAAM,GACL,OAAO,CAIlB;IAED;;;;;;;;;;;OAWG;IACH,oBANW,YAAY,GAAC,MAAM,EAAE,KACrB,MAAM,KACN,MAAM,KACN,MAAM,GACL,YAAY,GAAC,MAAM,EAAE,CAUhC;IAED;;;;;;;OAOG;IACH,mBANW,MAAM,KACN,MAAM,KACN,MAAM,KACN,MAAM,GACL,MAAM,CAUjB;IAED;;;;;;;;;;OAUG;IACH,cAHW,UAAU,GACT,OAAO,CAqDlB;IAED;;;;;;;;;;;OAWG;IACH,QAFY,MAAM,CAajB;IAED;;;;;;;;;;OAUG;IACH,oCAgBC;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAiCG;IACH,eAJW,MAAM,WACN,MAAM,WACN,MAAM,QA0ChB;IAED;;;;OAIG;IACH,cASC;;CACJ"}
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@@ -651,7 +651,11 @@ export class FluidField {
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*/
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sampleScalar(name, x, y, z) {
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const data = this.getScalarData(name);
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assert.notNull(data, `scalar attribute '${name}'`);
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return scs3d_sample_linear(data, this.#resolution[0], this.#resolution[1], this.#resolution[2], x, y, z);
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* pose deltas. A teleported body (spawn snap, network correction)
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* {@link BodyKind}.KinematicPosition
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*
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*
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* {@link BodyKind}.KinematicPosition): a pose written directly is a
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* teleport, for air just as for contacts. A mover that should displace
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* `PhysicsSystem.setTargetPose`, whose step derives the velocity that
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* reaches the target and leaves it on the body.
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/**
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static "__#
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static "__#422@#refresh_masks"(fluid: FluidComponent): void;
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/**
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static "__#
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static "__#422@#clear_field"(fluid: FluidComponent): void;
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/**
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* Mark every cell of `fluid` whose centre lies within `inflation` of the
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* posed shape as solid. Iteration is clipped to the shape's world AABB
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@@ -80,7 +82,7 @@ export class FluidObstacleSystem extends System<any> {
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*/
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static "__#
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static "__#422@#voxelize"(fluid: FluidComponent, posed: PosedShape3D, aabb: Float64Array, inflation: number, point: Float64Array): void;
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/**
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* Write the obstacle's translation velocity onto every face of every cell
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* it voxelized — the moving-wall boundary condition. Runs AFTER the mask
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@@ -100,7 +102,7 @@ export class FluidObstacleSystem extends System<any> {
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* @param {number} wvy
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* @param {number} wvz
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*/
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static "__#
|
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static "__#422@#stamp_wall_velocity"(fluid: FluidComponent, posed: PosedShape3D, aabb: Float64Array, inflation: number, point: Float64Array, wvx: number, wvy: number, wvz: number): void;
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constructor();
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dependencies: (typeof FluidObstacle)[];
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components_used: (ResourceAccessSpecification<typeof Transform64> | ResourceAccessSpecification<typeof RigidBody> | ResourceAccessSpecification<typeof Collider> | ResourceAccessSpecification<typeof FluidComponent> | ResourceAccessSpecification<typeof FluidObstacle>)[];
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"FluidObstacleSystem.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/ecs/FluidObstacleSystem.js"],"names":[],"mappings":"AAUA
|
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1
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+
{"version":3,"file":"FluidObstacleSystem.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/ecs/FluidObstacleSystem.js"],"names":[],"mappings":"AAUA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA+DG;AACH;IAuHI;;OAEG;IACH,sCAFW,cAAc,QAIxB;IAED;;OAEG;IACH,oCAFW,cAAc,QAOxB;IAED;;;;;;;;;;OAUG;IACH,iCANW,cAAc,SACd,YAAY,QACZ,YAAY,aACZ,MAAM,SACN,YAAY,QAiDtB;IAED;;;;;;;;;;;;;;;;;;OAkBG;IACH,4CATW,cAAc,SACd,YAAY,QACZ,YAAY,aACZ,MAAM,SACN,YAAY,OACZ,MAAM,OACN,MAAM,OACN,MAAM,QAqEhB;;IAxRD,uCAA+B;IAE/B,6QAOE;;CAgRL;uBAlWsB,wBAAwB;8BAKjB,oBAAoB;4BAJtB,uCAAuC;4CAFvB,uDAAuD;0BAIzE,wBAAwB;yBADzB,uBAAuB;+BAEjB,qBAAqB;6BAPvB,gDAAgD"}
|
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@@ -42,11 +42,13 @@ import { FluidObstacle } from "./FluidObstacle.js";
|
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42
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* - Pose is still read from `Transform64`; velocity is NOT derived from
|
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43
43
|
* pose deltas. A teleported body (spawn snap, network correction)
|
|
44
44
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* relocates its walls but stamps no velocity — no one-tick air blast.
|
|
45
|
-
* This mirrors the engine's own contact-solver rule
|
|
46
|
-
* {@link BodyKind}.KinematicPosition
|
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|
-
*
|
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|
-
*
|
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|
-
*
|
|
45
|
+
* This mirrors the engine's own contact-solver rule (see
|
|
46
|
+
* {@link BodyKind}.KinematicPosition): a pose written directly is a
|
|
47
|
+
* teleport, for air just as for contacts. A mover that should displace
|
|
48
|
+
* air needs a velocity — a `BodyKind.KinematicVelocity` body (or a Dynamic
|
|
49
|
+
* one), or a `KinematicPosition` body moved by
|
|
50
|
+
* `PhysicsSystem.setTargetPose`, whose step derives the velocity that
|
|
51
|
+
* reaches the target and leaves it on the body.
|
|
50
52
|
* - `BodyKind.Static` bodies have zero velocity and stamp nothing.
|
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* Sleeping bodies stamp nothing either — the solver zeroes velocities
|
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|
* on sleep.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"fluid_reanchor_field.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/ecs/fluid_reanchor_field.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,
|
|
1
|
+
{"version":3,"file":"fluid_reanchor_field.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/ecs/fluid_reanchor_field.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,8FA4DC"}
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|
@@ -26,7 +26,9 @@
|
|
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26
26
|
*/
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27
27
|
export function fluid_reanchor_field(component, transform) {
|
|
28
28
|
const cs = component.cell_size;
|
|
29
|
-
const
|
|
29
|
+
const px = transform.translation_x;
|
|
30
|
+
const py = transform.translation_y;
|
|
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+
const pz = transform.translation_z;
|
|
30
32
|
const offset = component.offset;
|
|
31
33
|
const hyst = component.hysteresis;
|
|
32
34
|
|
|
@@ -40,9 +42,9 @@ export function fluid_reanchor_field(component, transform) {
|
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40
42
|
if (!component.anchored) {
|
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41
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|
// First sync — adopt the freshly-quantized origin without shifting.
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// Subsequent frames will see integer-cs differences and shift instead.
|
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43
|
-
const q_x = Math.round(
|
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|
-
const q_y = Math.round(
|
|
45
|
-
const q_z = Math.round(
|
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45
|
+
const q_x = Math.round(px / cs);
|
|
46
|
+
const q_y = Math.round(py / cs);
|
|
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|
+
const q_z = Math.round(pz / cs);
|
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46
48
|
origin[0] = q_x * cs + offset[0] - half_extent_x;
|
|
47
49
|
origin[1] = q_y * cs + offset[1] - half_extent_y;
|
|
48
50
|
origin[2] = q_z * cs + offset[2] - half_extent_z;
|
|
@@ -59,9 +61,9 @@ export function fluid_reanchor_field(component, transform) {
|
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59
61
|
const q_curr_z = Math.round((origin[2] + half_extent_z - offset[2]) / cs);
|
|
60
62
|
|
|
61
63
|
// Raw (fractional) cell coordinate the Transform64 sits at right now.
|
|
62
|
-
const raw_x =
|
|
63
|
-
const raw_y =
|
|
64
|
-
const raw_z =
|
|
64
|
+
const raw_x = px / cs;
|
|
65
|
+
const raw_y = py / cs;
|
|
66
|
+
const raw_z = pz / cs;
|
|
65
67
|
|
|
66
68
|
// Hysteretic re-quantize: only adopt a new cell when raw has drifted past
|
|
67
69
|
// 0.5 + hyst from the current one. Snap to the new nearest, not the threshold.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ImpulseFluidEffector.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/effector/ImpulseFluidEffector.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;;;GAiBG;AACH;IAEI;;;OAGG;IACH,UAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEb;IAErB;;;;;;OAMG;IACH,OAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEhB;IAElB;;;;;;OAMG;IACH,QAFU,MAAM,CAEL;
|
|
1
|
+
{"version":3,"file":"ImpulseFluidEffector.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/effector/ImpulseFluidEffector.js"],"names":[],"mappings":"AAOA;;;;;;;;;;;;;;;;;GAiBG;AACH;IAEI;;;OAGG;IACH,UAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEb;IAErB;;;;;;OAMG;IACH,OAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEhB;IAElB;;;;;;OAMG;IACH,QAFU,MAAM,CAEL;CA8Md;sCA5PqC,4BAA4B"}
|
|
@@ -196,10 +196,9 @@ export class ImpulseFluidEffector extends AbstractFluidEffector {
|
|
|
196
196
|
* @param {Transform64} transform
|
|
197
197
|
*/
|
|
198
198
|
syncFromTransform(transform) {
|
|
199
|
-
|
|
200
|
-
this.position[
|
|
201
|
-
this.position[
|
|
202
|
-
this.position[2] = p[2];
|
|
199
|
+
this.position[0] = transform.translation_x;
|
|
200
|
+
this.position[1] = transform.translation_y;
|
|
201
|
+
this.position[2] = transform.translation_z;
|
|
203
202
|
}
|
|
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|
|
|
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204
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"WakeFluidEffector.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/effector/WakeFluidEffector.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6CG;AACH;IAEI;;;;;OAKG;IACH,UAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEb;IAErB;;;;;;OAMG;IACH,mBAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEJ;IAE9B;;;;;OAKG;IACH,QAFU,MAAM,CAEL;IAEX;;;;;OAKG;IACH,UAFU,MAAM,CAEH;IAoBb;;;;;OAKG;IACH,oBAKC;;
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1
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+
{"version":3,"file":"WakeFluidEffector.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/effector/WakeFluidEffector.js"],"names":[],"mappings":"AAQA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6CG;AACH;IAEI;;;;;OAKG;IACH,UAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEb;IAErB;;;;;;OAMG;IACH,mBAFU,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAEJ;IAE9B;;;;;OAKG;IACH,QAFU,MAAM,CAEL;IAEX;;;;;OAKG;IACH,UAFU,MAAM,CAEH;IAoBb;;;;;OAKG;IACH,oBAKC;;CAgSJ;sCAnZqC,4BAA4B"}
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@@ -132,20 +132,22 @@ export class WakeFluidEffector extends AbstractFluidEffector {
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* @param {Transform64} transform
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*/
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syncFromTransform(transform) {
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const
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const px = transform.translation_x;
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const py = transform.translation_y;
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const pz = transform.translation_z;
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this.#transform_managed = true;
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this.previous_position[0] = this.position[0];
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this.previous_position[1] = this.position[1];
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this.previous_position[2] = this.position[2];
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}
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this.position[0] = px;
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this.position[1] = py;
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this.position[2] = pz;
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this.previous_position[0] = px;
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this.previous_position[2] = pz;
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{"version":3,"file":"v3_mac_advect_maccormack_velocity.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/solver/v3_mac_advect_maccormack_velocity.js"],"names":[],"mappings":"
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{"version":3,"file":"v3_mac_advect_maccormack_velocity.d.ts","sourceRoot":"","sources":["../../../../../../src/engine/physics/fluid/solver/v3_mac_advect_maccormack_velocity.js"],"names":[],"mappings":"AA0CA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAuCG;AACH,2DAbW,YAAY,EAAE,WACd,YAAY,EAAE,WACd,YAAY,EAAE,mBACd,YAAY,EAAE,SACd,MAAM,SACN,MAAM,SACN,MAAM,cACN,MAAM,gBACN,UAAU,gBACV,UAAU,gBACV,UAAU,SACV,UAAU,QAwNpB"}
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@@ -1,11 +1,21 @@
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1
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import { v3_grid_limit8_at_indices } from "./v3_grid_limit8_at_indices.js";
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import { assert } from "../../../../core/assert.js";
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import { clamp } from "../../../../core/math/clamp.js";
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import {
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import { scs3d_sample_linear_array } from "../../../graphics/texture/3d/scs3d_sample_linear.js";
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import { v3_mac_clip_trace } from "./v3_mac_clip_trace.js";
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const scratch_clip = new Float32Array(3);
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8
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/**
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* Positions and values crossing calls, in arrays: a trace's end (`scratch_at`), the backward sample
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* and the corrected value. The kernel's six samples, six solid tests and three limiter calls per face
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* are more than it can inline, and a call that is not inlined boxes each number passed to it or
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* returned, about nine per face.
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*/
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const scratch_at = new Float64Array(3);
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const scratch_backward = new Float64Array(1);
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const scratch_corrected = new Float64Array(1);
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/**
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* Straight-line (loop-free, inlinable) test: is the cell containing the
|
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* point solid? Same rounding/clamping as v3_mac_clip_trace. Kernels use this
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@@ -16,15 +26,13 @@ const scratch_clip = new Float32Array(3);
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* @param {number} res_x
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* @param {
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* @param {number} py
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* @param {number} pz
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* @param {Float64Array} point `[x, y, z]`, in cell index space
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* @return {boolean}
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*/
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function end_in_solid(solid, res_x, res_y, res_z,
|
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let x = (
|
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let y = (
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let z = (
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function end_in_solid(solid, res_x, res_y, res_z, point) {
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let x = (point[0] + 0.5) | 0;
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let y = (point[1] + 0.5) | 0;
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let z = (point[2] + 0.5) | 0;
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if (x < 0) x = 0; else if (x >= res_x) x = res_x - 1;
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if (y < 0) y = 0; else if (y >= res_y) y = res_y - 1;
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if (z < 0) z = 0; else if (z >= res_z) z = res_z - 1;
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@@ -97,6 +105,8 @@ export function v3_mac_advect_maccormack_velocity(outputs, sources, carrier, for
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105
|
const last_cy = res_y - 1;
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const last_cz = res_z - 1;
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const dt = time_delta;
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+
const at = scratch_at;
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const corrected = scratch_corrected;
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|
// ─── u (x-faces): face (x,y,z) sits at (x − 0.5, y, z) ──────────────────
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|
for (let pass = 0; pass < 2; pass++) {
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@@ -128,13 +138,15 @@ export function v3_mac_advect_maccormack_velocity(outputs, sources, carrier, for
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let bx = px - cu * dt;
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let by = y - cv * dt;
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let bz = z - cw * dt;
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-
|
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+
at[0] = bx; at[1] = by; at[2] = bz;
|
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|
+
if (end_in_solid(solid, res_x, res_y, res_z, at)) {
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v3_mac_clip_trace(scratch_clip, solid, res_x, res_y, res_z, px, y, z, bx, by, bz);
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|
bx = scratch_clip[0]; by = scratch_clip[1]; bz = scratch_clip[2];
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|
}
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if (pass === 0) {
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at[0] = bx + 0.5; at[1] = by; at[2] = bz;
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+
scs3d_sample_linear_array(fwd_u, f, src_u, sx, res_y, res_z, at, 0);
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}
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@@ -142,15 +154,17 @@ export function v3_mac_advect_maccormack_velocity(outputs, sources, carrier, for
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let qx = px + cu * dt;
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let qz = z + cw * dt;
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+
at[0] = qx; at[1] = qy; at[2] = qz;
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|
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if (end_in_solid(solid, res_x, res_y, res_z, at)) {
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|
v3_mac_clip_trace(scratch_clip, solid, res_x, res_y, res_z, px, y, z, qx, qy, qz);
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|
qx = scratch_clip[0]; qy = scratch_clip[1]; qz = scratch_clip[2];
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|
}
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|
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|
+
at[0] = qx + 0.5; at[1] = qy; at[2] = qz;
|
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|
+
scs3d_sample_linear_array(scratch_backward, 0, fwd_u, sx, res_y, res_z, at, 0);
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corrected[0] = fwd_u[f] + 0.5 * (src_u[f] - scratch_backward[0]);
|
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+
at[0] = bx + 0.5; at[1] = by; at[2] = bz;
|
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|
+
limit8_at_position(out_u, f, corrected, src_u, at,
|
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154
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|
sx, res_y, res_z, sx, u_slice);
|
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155
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|
}
|
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}
|
|
@@ -186,28 +200,32 @@ export function v3_mac_advect_maccormack_velocity(outputs, sources, carrier, for
|
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|
let bx = x - cu * dt;
|
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187
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|
let by = py - cv * dt;
|
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188
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|
let bz = z - cw * dt;
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|
-
|
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203
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+
at[0] = bx; at[1] = by; at[2] = bz;
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+
if (end_in_solid(solid, res_x, res_y, res_z, at)) {
|
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|
v3_mac_clip_trace(scratch_clip, solid, res_x, res_y, res_z, x, py, z, bx, by, bz);
|
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|
bx = scratch_clip[0]; by = scratch_clip[1]; bz = scratch_clip[2];
|
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192
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|
}
|
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|
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194
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|
if (pass === 0) {
|
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|
-
|
|
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|
+
at[0] = bx; at[1] = by + 0.5; at[2] = bz;
|
|
211
|
+
scs3d_sample_linear_array(fwd_v, f, src_v, res_x, sy, res_z, at, 0);
|
|
196
212
|
continue;
|
|
197
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|
}
|
|
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214
|
|
|
199
215
|
let qx = x + cu * dt;
|
|
200
216
|
let qy = py + cv * dt;
|
|
201
217
|
let qz = z + cw * dt;
|
|
202
|
-
|
|
218
|
+
at[0] = qx; at[1] = qy; at[2] = qz;
|
|
219
|
+
if (end_in_solid(solid, res_x, res_y, res_z, at)) {
|
|
203
220
|
v3_mac_clip_trace(scratch_clip, solid, res_x, res_y, res_z, x, py, z, qx, qy, qz);
|
|
204
221
|
qx = scratch_clip[0]; qy = scratch_clip[1]; qz = scratch_clip[2];
|
|
205
222
|
}
|
|
206
|
-
|
|
207
|
-
|
|
223
|
+
at[0] = qx; at[1] = qy + 0.5; at[2] = qz;
|
|
224
|
+
scs3d_sample_linear_array(scratch_backward, 0, fwd_v, res_x, sy, res_z, at, 0);
|
|
225
|
+
corrected[0] = fwd_v[f] + 0.5 * (src_v[f] - scratch_backward[0]);
|
|
208
226
|
|
|
209
|
-
|
|
210
|
-
|
|
227
|
+
at[0] = bx; at[1] = by + 0.5; at[2] = bz;
|
|
228
|
+
limit8_at_position(out_v, f, corrected, src_v, at,
|
|
211
229
|
res_x, sy, res_z, res_x, v_slice);
|
|
212
230
|
}
|
|
213
231
|
}
|
|
@@ -245,28 +263,32 @@ export function v3_mac_advect_maccormack_velocity(outputs, sources, carrier, for
|
|
|
245
263
|
let bx = x - cu * dt;
|
|
246
264
|
let by = y - cv * dt;
|
|
247
265
|
let bz = pz - cw * dt;
|
|
248
|
-
|
|
266
|
+
at[0] = bx; at[1] = by; at[2] = bz;
|
|
267
|
+
if (end_in_solid(solid, res_x, res_y, res_z, at)) {
|
|
249
268
|
v3_mac_clip_trace(scratch_clip, solid, res_x, res_y, res_z, x, y, pz, bx, by, bz);
|
|
250
269
|
bx = scratch_clip[0]; by = scratch_clip[1]; bz = scratch_clip[2];
|
|
251
270
|
}
|
|
252
271
|
|
|
253
272
|
if (pass === 0) {
|
|
254
|
-
|
|
273
|
+
at[0] = bx; at[1] = by; at[2] = bz + 0.5;
|
|
274
|
+
scs3d_sample_linear_array(fwd_w, f, src_w, res_x, res_y, sz, at, 0);
|
|
255
275
|
continue;
|
|
256
276
|
}
|
|
257
277
|
|
|
258
278
|
let qx = x + cu * dt;
|
|
259
279
|
let qy = y + cv * dt;
|
|
260
280
|
let qz = pz + cw * dt;
|
|
261
|
-
|
|
281
|
+
at[0] = qx; at[1] = qy; at[2] = qz;
|
|
282
|
+
if (end_in_solid(solid, res_x, res_y, res_z, at)) {
|
|
262
283
|
v3_mac_clip_trace(scratch_clip, solid, res_x, res_y, res_z, x, y, pz, qx, qy, qz);
|
|
263
284
|
qx = scratch_clip[0]; qy = scratch_clip[1]; qz = scratch_clip[2];
|
|
264
285
|
}
|
|
265
|
-
|
|
266
|
-
|
|
286
|
+
at[0] = qx; at[1] = qy; at[2] = qz + 0.5;
|
|
287
|
+
scs3d_sample_linear_array(scratch_backward, 0, fwd_w, res_x, res_y, sz, at, 0);
|
|
288
|
+
corrected[0] = fwd_w[f] + 0.5 * (src_w[f] - scratch_backward[0]);
|
|
267
289
|
|
|
268
|
-
|
|
269
|
-
|
|
290
|
+
at[0] = bx; at[1] = by; at[2] = bz + 0.5;
|
|
291
|
+
limit8_at_position(out_w, f, corrected, src_w, at,
|
|
270
292
|
res_x, res_y, sz, res_x, cell_slice);
|
|
271
293
|
}
|
|
272
294
|
}
|
|
@@ -275,26 +297,26 @@ export function v3_mac_advect_maccormack_velocity(outputs, sources, carrier, for
|
|
|
275
297
|
}
|
|
276
298
|
|
|
277
299
|
/**
|
|
278
|
-
* Clamp `value` to the min/max of the 8 lattice taps around the fractional
|
|
279
|
-
* position `
|
|
280
|
-
* bounds — the same corner set the trilinear sampler interpolates from)
|
|
300
|
+
* Clamp `value[0]` to the min/max of the 8 lattice taps around the fractional
|
|
301
|
+
* position `position` in the lattice's own index space (clamped to its
|
|
302
|
+
* bounds — the same corner set the trilinear sampler interpolates from), into
|
|
303
|
+
* `out[out_offset]`.
|
|
281
304
|
*
|
|
282
|
-
* @param {
|
|
305
|
+
* @param {Float32Array} out
|
|
306
|
+
* @param {number} out_offset
|
|
307
|
+
* @param {Float64Array} value the candidate value, at 0
|
|
283
308
|
* @param {Float32Array} data
|
|
284
|
-
* @param {
|
|
285
|
-
* @param {number} ly
|
|
286
|
-
* @param {number} lz
|
|
309
|
+
* @param {Float64Array} position `[x, y, z]`
|
|
287
310
|
* @param {number} dim_x
|
|
288
311
|
* @param {number} dim_y
|
|
289
312
|
* @param {number} dim_z
|
|
290
313
|
* @param {number} row lattice row stride
|
|
291
314
|
* @param {number} slice lattice slice stride
|
|
292
|
-
* @return {number}
|
|
293
315
|
*/
|
|
294
|
-
function limit8_at_position(
|
|
295
|
-
const bx = clamp(
|
|
296
|
-
const by = clamp(
|
|
297
|
-
const bz = clamp(
|
|
316
|
+
function limit8_at_position(out, out_offset, value, data, position, dim_x, dim_y, dim_z, row, slice) {
|
|
317
|
+
const bx = clamp(position[0], 0, dim_x - 1);
|
|
318
|
+
const by = clamp(position[1], 0, dim_y - 1);
|
|
319
|
+
const bz = clamp(position[2], 0, dim_z - 1);
|
|
298
320
|
const x0 = bx | 0;
|
|
299
321
|
const y0 = by | 0;
|
|
300
322
|
const z0 = bz | 0;
|
|
@@ -307,8 +329,8 @@ function limit8_at_position(value, data, lx, ly, lz, dim_x, dim_y, dim_z, row, s
|
|
|
307
329
|
const y0_off = y0 * row;
|
|
308
330
|
const y1_off = y1 * row;
|
|
309
331
|
|
|
310
|
-
|
|
311
|
-
value, data,
|
|
332
|
+
out[out_offset] = v3_grid_limit8_at_indices(
|
|
333
|
+
value[0], data,
|
|
312
334
|
z0_off + y0_off + x0, z0_off + y0_off + x1,
|
|
313
335
|
z0_off + y1_off + x0, z0_off + y1_off + x1,
|
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314
336
|
z1_off + y0_off + x0, z1_off + y0_off + x1,
|
|
@@ -0,0 +1,23 @@
|
|
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1
|
+
/**
|
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2
|
+
* Doubles in a mass-properties record: the mass, centre of mass and inertia tensor of a solid, as
|
|
3
|
+
* written by the shape functions ({@link sphere_mass_properties}, {@link box_mass_properties},
|
|
4
|
+
* {@link capsule_mass_properties}, {@link cylinder_mass_properties},
|
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5
|
+
* {@link convex_hull_mass_properties}), combined by {@link mass_properties_accumulate} and applied
|
|
6
|
+
* to a body by {@link rigid_body_set_mass_properties}. Records are caller-owned, typically a
|
|
7
|
+
* `Float64Array` of this length; one of all zeros is the empty solid, the starting point of an
|
|
8
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+
* accumulation.
|
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9
|
+
*
|
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10
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+
* Layout, in the frame the record is expressed in (a shape's own frame for a shape, the body's
|
|
11
|
+
* frame for an accumulated compound):
|
|
12
|
+
*
|
|
13
|
+
* [0] mass, kg
|
|
14
|
+
* [1..3] centre of mass, x y z
|
|
15
|
+
* [4..6] moments of inertia about the centre of mass: Ixx, Iyy, Izz, kg·m²
|
|
16
|
+
* [7..9] the tensor's off-diagonal entries about the centre of mass: Ixy, Ixz, Iyz. These are
|
|
17
|
+
* the entries of the tensor itself, so each is MINUS the product of inertia:
|
|
18
|
+
* Ixy = -∫(x - cx)(y - cy) dm.
|
|
19
|
+
*
|
|
20
|
+
* @type {number}
|
|
21
|
+
*/
|
|
22
|
+
export const MASS_PROPERTIES_SIZE: number;
|
|
23
|
+
//# sourceMappingURL=MASS_PROPERTIES_SIZE.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
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1
|
+
{"version":3,"file":"MASS_PROPERTIES_SIZE.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/inertia/MASS_PROPERTIES_SIZE.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,mCAFU,MAAM,CAEuB"}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Doubles in a mass-properties record: the mass, centre of mass and inertia tensor of a solid, as
|
|
3
|
+
* written by the shape functions ({@link sphere_mass_properties}, {@link box_mass_properties},
|
|
4
|
+
* {@link capsule_mass_properties}, {@link cylinder_mass_properties},
|
|
5
|
+
* {@link convex_hull_mass_properties}), combined by {@link mass_properties_accumulate} and applied
|
|
6
|
+
* to a body by {@link rigid_body_set_mass_properties}. Records are caller-owned, typically a
|
|
7
|
+
* `Float64Array` of this length; one of all zeros is the empty solid, the starting point of an
|
|
8
|
+
* accumulation.
|
|
9
|
+
*
|
|
10
|
+
* Layout, in the frame the record is expressed in (a shape's own frame for a shape, the body's
|
|
11
|
+
* frame for an accumulated compound):
|
|
12
|
+
*
|
|
13
|
+
* [0] mass, kg
|
|
14
|
+
* [1..3] centre of mass, x y z
|
|
15
|
+
* [4..6] moments of inertia about the centre of mass: Ixx, Iyy, Izz, kg·m²
|
|
16
|
+
* [7..9] the tensor's off-diagonal entries about the centre of mass: Ixy, Ixz, Iyz. These are
|
|
17
|
+
* the entries of the tensor itself, so each is MINUS the product of inertia:
|
|
18
|
+
* Ixy = -∫(x - cx)(y - cy) dm.
|
|
19
|
+
*
|
|
20
|
+
* @type {number}
|
|
21
|
+
*/
|
|
22
|
+
export const MASS_PROPERTIES_SIZE = 10;
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Mass properties of a solid convex hull, in its own frame (see {@link MASS_PROPERTIES_SIZE}).
|
|
3
|
+
*
|
|
4
|
+
* The solid is cut into one tetrahedron per surface triangle, each fanned from a common reference
|
|
5
|
+
* point: the hull's first vertex. Over a closed, outward-wound surface the signed tetrahedra sum
|
|
6
|
+
* to the solid whatever point they share, so the point is chosen for round-off — on the hull, the
|
|
7
|
+
* coordinates entering the products stay on the scale of the hull rather than of its distance
|
|
8
|
+
* from the frame's origin. For a tetrahedron with a vertex at the reference and the others at
|
|
9
|
+
* v1, v2, v3 (relative), with D = v1 · (v2 × v3) six times its signed volume and v4 = v1 + v2 + v3:
|
|
10
|
+
*
|
|
11
|
+
* volume D / 6, centroid v4 / 4, ∫ x_i x_j dV = D / 120 · (Σ_k v_k,i · v_k,j over v1..v4)
|
|
12
|
+
*
|
|
13
|
+
* The second moments about the reference are then moved to the centre of mass by the parallel
|
|
14
|
+
* axis theorem. The construction is Box3D's hull mass (hull.c, `b3ComputeHullMass` and the hull
|
|
15
|
+
* builder's inertia pass; MIT, Erin Catto), applied to the hull's triangles.
|
|
16
|
+
*
|
|
17
|
+
* The vertices are read as stored (`Float32Array`) and every product is formed in float64.
|
|
18
|
+
*
|
|
19
|
+
* A hull with no volume (flat, or no triangles) is the empty solid: all zeros. A hull wound inward
|
|
20
|
+
* sums to minus its volume and is refused (dev assert); with asserts stripped it too reads as all
|
|
21
|
+
* zeros.
|
|
22
|
+
*
|
|
23
|
+
* @param {Float64Array|number[]} out receives {@link MASS_PROPERTIES_SIZE} doubles
|
|
24
|
+
* @param {import("../../../core/geom/3d/shape/ConvexHullShape3D.js").ConvexHullShape3D} shape a
|
|
25
|
+
* closed, outward-CCW hull, as {@link ConvexHullShape3D.from} builds
|
|
26
|
+
* @param {number} density kg/m³
|
|
27
|
+
*/
|
|
28
|
+
export function convex_hull_mass_properties(out: Float64Array | number[], shape: import("../../../core/geom/3d/shape/ConvexHullShape3D.js").ConvexHullShape3D, density: number): void;
|
|
29
|
+
//# sourceMappingURL=convex_hull_mass_properties.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"convex_hull_mass_properties.d.ts","sourceRoot":"","sources":["../../../../../src/engine/physics/inertia/convex_hull_mass_properties.js"],"names":[],"mappings":"AASA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,iDALW,YAAY,GAAC,MAAM,EAAE,SACrB,OAAO,kDAAkD,EAAE,iBAAiB,WAE5E,MAAM,QAkFhB"}
|