warscript 0.0.1-dev.404878c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +23 -0
- package/binaryreader.d.ts +20 -0
- package/binaryreader.lua +50 -0
- package/binarywriter.d.ts +21 -0
- package/binarywriter.lua +90 -0
- package/core/dummy.d.ts +22 -0
- package/core/dummy.lua +133 -0
- package/core/game.d.ts +3 -0
- package/core/game.lua +24 -0
- package/core/mapbounds.d.ts +8 -0
- package/core/mapbounds.lua +12 -0
- package/core/thread.d.ts +8 -0
- package/core/thread.lua +40 -0
- package/core/types/ability.d.ts +4 -0
- package/core/types/ability.lua +10 -0
- package/core/types/async.d.ts +3 -0
- package/core/types/async.lua +2 -0
- package/core/types/camera.d.ts +4 -0
- package/core/types/camera.lua +21 -0
- package/core/types/cameraField.d.ts +15 -0
- package/core/types/cameraField.lua +38 -0
- package/core/types/color.d.ts +16 -0
- package/core/types/color.lua +93 -0
- package/core/types/destructable.d.ts +31 -0
- package/core/types/destructable.lua +245 -0
- package/core/types/effect.d.ts +31 -0
- package/core/types/effect.lua +209 -0
- package/core/types/frame.d.ts +140 -0
- package/core/types/frame.lua +882 -0
- package/core/types/game.d.ts +8 -0
- package/core/types/game.lua +41 -0
- package/core/types/group.d.ts +22 -0
- package/core/types/group.lua +94 -0
- package/core/types/handle.d.ts +48 -0
- package/core/types/handle.lua +169 -0
- package/core/types/image.d.ts +30 -0
- package/core/types/image.lua +121 -0
- package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
- package/core/types/internal/ability+cooldownRemaining.lua +0 -0
- package/core/types/item.d.ts +4 -0
- package/core/types/item.lua +6 -0
- package/core/types/missile.d.ts +22 -0
- package/core/types/missile.lua +233 -0
- package/core/types/order.d.ts +25 -0
- package/core/types/order.lua +55 -0
- package/core/types/player.d.ts +71 -0
- package/core/types/player.lua +448 -0
- package/core/types/playerCamera.d.ts +32 -0
- package/core/types/playerCamera.lua +162 -0
- package/core/types/playerColor.d.ts +40 -0
- package/core/types/playerColor.lua +203 -0
- package/core/types/rect.d.ts +39 -0
- package/core/types/rect.lua +152 -0
- package/core/types/region.d.ts +14 -0
- package/core/types/region.lua +84 -0
- package/core/types/sound.d.ts +69 -0
- package/core/types/sound.lua +247 -0
- package/core/types/tileCell.d.ts +13 -0
- package/core/types/tileCell.lua +100 -0
- package/core/types/timer.d.ts +36 -0
- package/core/types/timer.lua +230 -0
- package/core/types/timerDialog.d.ts +19 -0
- package/core/types/timerDialog.lua +95 -0
- package/core/types/unit.d.ts +10 -0
- package/core/types/unit.lua +24 -0
- package/core/types/widget.d.ts +5 -0
- package/core/types/widget.lua +2 -0
- package/core/util.d.ts +62 -0
- package/core/util.lua +464 -0
- package/core/vecmath/common.d.ts +18 -0
- package/core/vecmath/common.lua +29 -0
- package/core/vecmath/mat2.d.ts +73 -0
- package/core/vecmath/mat2.lua +261 -0
- package/core/vecmath/vec3.d.ts +47 -0
- package/core/vecmath/vec3.lua +350 -0
- package/core/vecmath/vec4.d.ts +54 -0
- package/core/vecmath/vec4.lua +400 -0
- package/crypto/ecc.d.ts +6 -0
- package/crypto/ecc.lua +1734 -0
- package/decl/index.d.ts +116 -0
- package/decl/native.d.ts +8198 -0
- package/destroyable.d.ts +20 -0
- package/destroyable.lua +31 -0
- package/engine/ability.d.ts +5 -0
- package/engine/ability.lua +7 -0
- package/engine/behavior.d.ts +28 -0
- package/engine/behavior.lua +181 -0
- package/engine/behaviour/ability/apply-buff.d.ts +38 -0
- package/engine/behaviour/ability/apply-buff.lua +126 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
- package/engine/behaviour/ability/damage.d.ts +25 -0
- package/engine/behaviour/ability/damage.lua +75 -0
- package/engine/behaviour/ability/heal.d.ts +16 -0
- package/engine/behaviour/ability/heal.lua +35 -0
- package/engine/behaviour/ability/instant-impact.d.ts +6 -0
- package/engine/behaviour/ability/instant-impact.lua +25 -0
- package/engine/behaviour/ability.d.ts +40 -0
- package/engine/behaviour/ability.lua +175 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
- package/engine/behaviour/unit/stun-immunity.lua +67 -0
- package/engine/behaviour/unit.d.ts +20 -0
- package/engine/behaviour/unit.lua +75 -0
- package/engine/buff.d.ts +221 -0
- package/engine/buff.lua +1093 -0
- package/engine/constants.d.ts +7 -0
- package/engine/constants.lua +8 -0
- package/engine/index.d.ts +5 -0
- package/engine/index.lua +2 -0
- package/engine/internal/ability.d.ts +91 -0
- package/engine/internal/ability.lua +531 -0
- package/engine/internal/item/ability.d.ts +2 -0
- package/engine/internal/item/ability.lua +48 -0
- package/engine/internal/item+owner.d.ts +7 -0
- package/engine/internal/item+owner.lua +22 -0
- package/engine/internal/item.d.ts +86 -0
- package/engine/internal/item.lua +580 -0
- package/engine/internal/mechanics/ability-duration.d.ts +4 -0
- package/engine/internal/mechanics/ability-duration.lua +11 -0
- package/engine/internal/mechanics/area-damage.d.ts +2 -0
- package/engine/internal/mechanics/area-damage.lua +33 -0
- package/engine/internal/misc/dummy-units.d.ts +2 -0
- package/engine/internal/misc/dummy-units.lua +14 -0
- package/engine/internal/object-data/armor-increase.d.ts +2 -0
- package/engine/internal/object-data/armor-increase.lua +19 -0
- package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +15 -0
- package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
- package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
- package/engine/internal/object-data/dummy-inventory.lua +16 -0
- package/engine/internal/object-data/dummy-item.d.ts +2 -0
- package/engine/internal/object-data/dummy-item.lua +10 -0
- package/engine/internal/object-data/ghost-visible.d.ts +2 -0
- package/engine/internal/object-data/ghost-visible.lua +15 -0
- package/engine/internal/object-data/invulnerable.d.ts +2 -0
- package/engine/internal/object-data/invulnerable.lua +11 -0
- package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
- package/engine/internal/unit/ability.d.ts +143 -0
- package/engine/internal/unit/ability.lua +369 -0
- package/engine/internal/unit/allowed-targets.d.ts +17 -0
- package/engine/internal/unit/allowed-targets.lua +19 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
- package/engine/internal/unit/bonus.d.ts +41 -0
- package/engine/internal/unit/bonus.lua +188 -0
- package/engine/internal/unit/buff.d.ts +38 -0
- package/engine/internal/unit/buff.lua +81 -0
- package/engine/internal/unit/expiration-timer.d.ts +22 -0
- package/engine/internal/unit/expiration-timer.lua +44 -0
- package/engine/internal/unit/ghost-counter.d.ts +12 -0
- package/engine/internal/unit/ghost-counter.lua +26 -0
- package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
- package/engine/internal/unit/invulnerability-counter.lua +26 -0
- package/engine/internal/unit/missile.d.ts +42 -0
- package/engine/internal/unit/missile.lua +70 -0
- package/engine/internal/unit/movement-speed.d.ts +18 -0
- package/engine/internal/unit/movement-speed.lua +42 -0
- package/engine/internal/unit/summon-event.d.ts +12 -0
- package/engine/internal/unit/summon-event.lua +50 -0
- package/engine/internal/unit+ability.d.ts +9 -0
- package/engine/internal/unit+ability.lua +59 -0
- package/engine/internal/unit+bonus.d.ts +8 -0
- package/engine/internal/unit+bonus.lua +40 -0
- package/engine/internal/unit+damage.d.ts +69 -0
- package/engine/internal/unit+damage.lua +123 -0
- package/engine/internal/unit+rally.d.ts +10 -0
- package/engine/internal/unit+rally.lua +159 -0
- package/engine/internal/unit+spellSteal.d.ts +7 -0
- package/engine/internal/unit+spellSteal.lua +64 -0
- package/engine/internal/unit+transport.d.ts +12 -0
- package/engine/internal/unit+transport.lua +102 -0
- package/engine/internal/unit-missile-data.d.ts +2 -0
- package/engine/internal/unit-missile-data.lua +107 -0
- package/engine/internal/unit-missile-launch.d.ts +7 -0
- package/engine/internal/unit-missile-launch.lua +32 -0
- package/engine/internal/unit.d.ts +312 -0
- package/engine/internal/unit.lua +2430 -0
- package/engine/internal/utility.d.ts +2 -0
- package/engine/internal/utility.lua +13 -0
- package/engine/lightning.d.ts +51 -0
- package/engine/lightning.lua +303 -0
- package/engine/local-client.d.ts +16 -0
- package/engine/local-client.lua +86 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
- package/engine/object-data/auxiliary/animation-name.lua +2 -0
- package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
- package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
- package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
- package/engine/object-data/auxiliary/attack-type.lua +2 -0
- package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
- package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
- package/engine/object-data/auxiliary/combat-classification.lua +206 -0
- package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
- package/engine/object-data/auxiliary/detection-type.lua +2 -0
- package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
- package/engine/object-data/auxiliary/model-node-name.lua +2 -0
- package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
- package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
- package/engine/object-data/auxiliary/movement-type.lua +2 -0
- package/engine/object-data/auxiliary/race.d.ts +14 -0
- package/engine/object-data/auxiliary/race.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
- package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
- package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
- package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
- package/engine/object-data/auxiliary/targeting-type.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
- package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
- package/engine/object-data/auxiliary/unit-classification.lua +50 -0
- package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
- package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
- package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
- package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
- package/engine/object-data/entry/ability-type/bash.lua +78 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
- package/engine/object-data/entry/ability-type/berserk.lua +39 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
- package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
- package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
- package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
- package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
- package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
- package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
- package/engine/object-data/entry/ability-type/channel.lua +140 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
- package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cripple.lua +52 -0
- package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
- package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
- package/engine/object-data/entry/ability-type/curse.lua +26 -0
- package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
- package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
- package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
- package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
- package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
- package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
- package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
- package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
- package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
- package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
- package/engine/object-data/entry/ability-type/evasion.lua +26 -0
- package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
- package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
- package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
- package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
- package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
- package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
- package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
- package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
- package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
- package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
- package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
- package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
- package/engine/object-data/entry/ability-type/heal.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
- package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
- package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
- package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
- package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
- package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
- package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
- package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
- package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
- package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
- package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
- package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
- package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
- package/engine/object-data/entry/ability-type/inventory.lua +78 -0
- package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
- package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
- package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
- package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
- package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
- package/engine/object-data/entry/ability-type/recall.lua +39 -0
- package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
- package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
- package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
- package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
- package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
- package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
- package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
- package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
- package/engine/object-data/entry/ability-type.d.ts +148 -0
- package/engine/object-data/entry/ability-type.lua +1058 -0
- package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
- package/engine/object-data/entry/buff-type/applicable.lua +377 -0
- package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
- package/engine/object-data/entry/buff-type/blank.lua +17 -0
- package/engine/object-data/entry/buff-type.d.ts +64 -0
- package/engine/object-data/entry/buff-type.lua +316 -0
- package/engine/object-data/entry/destructible-type.d.ts +21 -0
- package/engine/object-data/entry/destructible-type.lua +83 -0
- package/engine/object-data/entry/item-type/blank.d.ts +8 -0
- package/engine/object-data/entry/item-type/blank.lua +21 -0
- package/engine/object-data/entry/item-type.d.ts +49 -0
- package/engine/object-data/entry/item-type.lua +259 -0
- package/engine/object-data/entry/lightning-type.d.ts +37 -0
- package/engine/object-data/entry/lightning-type.lua +191 -0
- package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
- package/engine/object-data/entry/unit-type/blank.lua +13 -0
- package/engine/object-data/entry/unit-type.d.ts +218 -0
- package/engine/object-data/entry/unit-type.lua +1306 -0
- package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
- package/engine/object-data/entry/upgrade/blank.lua +22 -0
- package/engine/object-data/entry/upgrade.d.ts +59 -0
- package/engine/object-data/entry/upgrade.lua +238 -0
- package/engine/object-data/entry.d.ts +80 -0
- package/engine/object-data/entry.lua +634 -0
- package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
- package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
- package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
- package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
- package/engine/object-field/ability.d.ts +115 -0
- package/engine/object-field/ability.lua +471 -0
- package/engine/object-field/unit.d.ts +15 -0
- package/engine/object-field/unit.lua +49 -0
- package/engine/object-field.d.ts +84 -0
- package/engine/object-field.lua +444 -0
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/ability-type.d.ts +8 -0
- package/engine/standard/entries/ability-type.lua +8 -0
- package/engine/standard/entries/lightning-type.d.ts +16 -0
- package/engine/standard/entries/lightning-type.lua +16 -0
- package/engine/standard/entries/unit-type.d.ts +63 -0
- package/engine/standard/entries/unit-type.lua +63 -0
- package/engine/standard/entries/upgrade.d.ts +92 -0
- package/engine/standard/entries/upgrade.lua +92 -0
- package/engine/standard/fields/ability.d.ts +737 -0
- package/engine/standard/fields/ability.lua +749 -0
- package/engine/standard/pathing-textures.d.ts +6 -0
- package/engine/standard/pathing-textures.lua +7 -0
- package/engine/text-tag.d.ts +25 -0
- package/engine/text-tag.lua +109 -0
- package/engine/unit.d.ts +20 -0
- package/engine/unit.lua +31 -0
- package/event.d.ts +53 -0
- package/event.lua +269 -0
- package/exception.d.ts +17 -0
- package/exception.lua +53 -0
- package/file.d.ts +4 -0
- package/file.lua +42 -0
- package/global/math.d.ts +21 -0
- package/global/math.lua +72 -0
- package/global/vec2.d.ts +66 -0
- package/global/vec2.lua +159 -0
- package/index.d.ts +8 -0
- package/index.lua +9 -0
- package/lualib_bundle.lua +2629 -0
- package/math/vec2.d.ts +18 -0
- package/math/vec2.lua +42 -0
- package/math.d.ts +39 -0
- package/math.lua +91 -0
- package/net/signal.d.ts +11 -0
- package/net/signal.lua +56 -0
- package/net/socket.d.ts +9 -0
- package/net/socket.lua +26 -0
- package/network.d.ts +31 -0
- package/network.lua +194 -0
- package/objutil/ability.d.ts +710 -0
- package/objutil/ability.lua +3781 -0
- package/objutil/buff.d.ts +110 -0
- package/objutil/buff.lua +769 -0
- package/objutil/dummy.d.ts +2 -0
- package/objutil/dummy.lua +49 -0
- package/objutil/idgen.d.ts +9 -0
- package/objutil/idgen.lua +92 -0
- package/objutil/item.d.ts +38 -0
- package/objutil/item.lua +254 -0
- package/objutil/object.d.ts +43 -0
- package/objutil/object.lua +213 -0
- package/objutil/unit.d.ts +134 -0
- package/objutil/unit.lua +913 -0
- package/objutil/upgrade.d.ts +22 -0
- package/objutil/upgrade.lua +127 -0
- package/operation.d.ts +35 -0
- package/operation.lua +179 -0
- package/package.json +47 -0
- package/patch-lualib.d.ts +2 -0
- package/patch-lualib.lua +67 -0
- package/patch-natives.d.ts +11 -0
- package/patch-natives.lua +14 -0
- package/string.d.ts +106 -0
- package/string.lua +34 -0
- package/time/dayOfWeek.d.ts +97 -0
- package/time/dayOfWeek.lua +53 -0
- package/time/localDate.d.ts +145 -0
- package/time/localDate.lua +236 -0
- package/time/localDateTime.d.ts +133 -0
- package/time/localDateTime.lua +154 -0
- package/time/localTime.d.ts +87 -0
- package/time/localTime.lua +91 -0
- package/time/month.d.ts +146 -0
- package/time/month.lua +129 -0
- package/time/year.d.ts +117 -0
- package/time/year.lua +81 -0
- package/types.d.ts +13 -0
- package/types.lua +0 -0
- package/util/objectPool.d.ts +6 -0
- package/util/objectPool.lua +28 -0
- package/util/stream.d.ts +29 -0
- package/util/stream.lua +453 -0
- package/util/stringBuilder.d.ts +8 -0
- package/util/stringBuilder.lua +25 -0
- package/utility/arrays.d.ts +57 -0
- package/utility/arrays.lua +369 -0
- package/utility/base64.d.ts +23 -0
- package/utility/base64.lua +177 -0
- package/utility/bit-set.d.ts +18 -0
- package/utility/bit-set.lua +12 -0
- package/utility/functions.d.ts +5 -0
- package/utility/functions.lua +90 -0
- package/utility/json.d.ts +2 -0
- package/utility/json.lua +400 -0
- package/utility/linked-set.d.ts +49 -0
- package/utility/linked-set.lua +181 -0
- package/utility/lua-maps.d.ts +6 -0
- package/utility/lua-maps.lua +25 -0
- package/utility/lua-sets.d.ts +6 -0
- package/utility/lua-sets.lua +37 -0
- package/utility/lzw.d.ts +2 -0
- package/utility/lzw.lua +161 -0
- package/utility/observable-array.d.ts +17 -0
- package/utility/observable-array.lua +30 -0
- package/utility/preconditions.d.ts +23 -0
- package/utility/preconditions.lua +58 -0
- package/utility/records.d.ts +3 -0
- package/utility/records.lua +9 -0
- package/utility/reflection.d.ts +4 -0
- package/utility/reflection.lua +31 -0
- package/utility/strings.d.ts +2 -0
- package/utility/strings.lua +44 -0
- package/utility/types.d.ts +39 -0
- package/utility/types.lua +2 -0
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@@ -0,0 +1,247 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____handle = require("core.types.handle")
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7
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local Handle = ____handle.Handle
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8
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local createSound = CreateSound
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9
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local setSoundPitch = SetSoundPitch
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local setSoundChannel = SetSoundChannel
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local setSoundPosition = SetSoundPosition
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12
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local setSoundVolume = SetSoundVolume
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local setSoundDistances = SetSoundDistances
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14
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local setSoundDistanceCutoff = SetSoundDistanceCutoff
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15
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local setSoundConeAngles = SetSoundConeAngles
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local setSoundConeOrientation = SetSoundConeOrientation
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local startSound = StartSound
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local setSoundPlayPosition = SetSoundPlayPosition
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local stopSound = StopSound
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local attachSoundToUnit = AttachSoundToUnit
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local killSoundWhenDone = KillSoundWhenDone
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____exports.SoundChannel = SoundChannel or ({})
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23
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____exports.SoundChannel.General = 0
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____exports.SoundChannel[____exports.SoundChannel.General] = "General"
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25
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____exports.SoundChannel.UnitSelection = 1
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____exports.SoundChannel[____exports.SoundChannel.UnitSelection] = "UnitSelection"
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____exports.SoundChannel.UnitAcknowledgements = 2
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____exports.SoundChannel[____exports.SoundChannel.UnitAcknowledgements] = "UnitAcknowledgements"
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29
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____exports.SoundChannel.UnitMovement = 3
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____exports.SoundChannel[____exports.SoundChannel.UnitMovement] = "UnitMovement"
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31
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____exports.SoundChannel.UnitReady = 4
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32
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____exports.SoundChannel[____exports.SoundChannel.UnitReady] = "UnitReady"
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33
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____exports.SoundChannel.Combat = 5
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34
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____exports.SoundChannel[____exports.SoundChannel.Combat] = "Combat"
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35
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____exports.SoundChannel.Error = 6
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36
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____exports.SoundChannel[____exports.SoundChannel.Error] = "Error"
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37
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____exports.SoundChannel.Music = 7
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38
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____exports.SoundChannel[____exports.SoundChannel.Music] = "Music"
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39
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____exports.SoundChannel.UI = 8
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40
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____exports.SoundChannel[____exports.SoundChannel.UI] = "UI"
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41
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____exports.SoundChannel.LoopingMovement = 9
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42
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____exports.SoundChannel[____exports.SoundChannel.LoopingMovement] = "LoopingMovement"
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43
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____exports.SoundChannel.LoopingAmbient = 10
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44
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____exports.SoundChannel[____exports.SoundChannel.LoopingAmbient] = "LoopingAmbient"
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45
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____exports.SoundChannel.Animations = 11
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46
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____exports.SoundChannel[____exports.SoundChannel.Animations] = "Animations"
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47
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____exports.SoundChannel.Construction = 12
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48
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____exports.SoundChannel[____exports.SoundChannel.Construction] = "Construction"
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49
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____exports.SoundChannel.Birth = 13
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50
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____exports.SoundChannel[____exports.SoundChannel.Birth] = "Birth"
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51
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____exports.SoundChannel.Fire = 14
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52
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____exports.SoundChannel[____exports.SoundChannel.Fire] = "Fire"
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53
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____exports.SoundEax = SoundEax or ({})
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54
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____exports.SoundEax.Default = "DefaultEAXON"
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55
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____exports.SoundEax.Acknowledgements = "HeroAcksEAX"
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56
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____exports.SoundEax.Environment = "DoodadsEAX"
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57
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____exports.SoundEax.Drums = "KotoDrumsEAX"
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58
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____exports.SoundEax.Attacks = "CombatSoundsEAX"
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59
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____exports.SoundEax.Abilities = "SpellsEAX"
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60
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____exports.SoundEax.Missiles = "MissilesEAX"
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61
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____exports.SoundPreset = {}
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62
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local SoundPreset = ____exports.SoundPreset
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63
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do
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64
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SoundPreset.UI = {channel = ____exports.SoundChannel.UI, eax = ____exports.SoundEax.Default, fadeInRate = 12700, fadeOutRate = 12700}
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65
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SoundPreset.Music = {
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66
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channel = ____exports.SoundChannel.Music,
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67
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eax = ____exports.SoundEax.Default,
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68
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fadeInRate = 12700,
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69
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fadeOutRate = 12700,
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70
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looping = true
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71
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}
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72
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SoundPreset.Attack = {channel = ____exports.SoundChannel.Combat, eax = ____exports.SoundEax.Attacks, fadeInRate = 10, fadeOutRate = 10}
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73
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SoundPreset.Ability = {
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74
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channel = ____exports.SoundChannel.Animations,
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75
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eax = ____exports.SoundEax.Abilities,
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76
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stopWhenOutOfRange = true,
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77
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volume = 127,
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78
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fadeInRate = 1,
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79
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fadeOutRate = 1,
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80
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pitch = 1,
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81
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minDistance = 600,
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82
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maxDistance = 3500,
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83
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distanceCutoff = 3000
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84
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}
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85
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SoundPreset.AbilityLooping = {
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86
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channel = ____exports.SoundChannel.Birth,
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87
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eax = ____exports.SoundEax.Abilities,
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88
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looping = true,
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89
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stopWhenOutOfRange = true,
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90
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volume = 127,
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91
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fadeInRate = 1,
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92
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fadeOutRate = 1,
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93
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pitch = 1,
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94
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minDistance = 600,
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95
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maxDistance = 3000,
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96
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distanceCutoff = 3000
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97
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}
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98
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SoundPreset.Missile = {
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99
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channel = ____exports.SoundChannel.Animations,
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100
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eax = ____exports.SoundEax.Missiles,
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stopWhenOutOfRange = true,
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102
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volume = 127,
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103
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fadeInRate = 1,
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104
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fadeOutRate = 1,
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105
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pitch = 1,
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106
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minDistance = 600,
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107
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maxDistance = 3500,
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108
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distanceCutoff = 3000
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109
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}
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110
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end
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111
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local function createPresetSound(fileName, preset)
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112
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local ____fileName_1 = fileName
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113
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local ____preset_looping_0 = preset.looping
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114
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if ____preset_looping_0 == nil then
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115
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____preset_looping_0 = false
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116
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end
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117
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local sound = createSound(
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118
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____fileName_1,
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119
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____preset_looping_0,
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120
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false,
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121
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true,
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122
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preset.fadeInRate or 12700,
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123
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preset.fadeOutRate or 12700,
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124
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preset.eax or ____exports.SoundEax.Default
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125
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)
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126
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setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
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127
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setSoundVolume(sound, preset.volume or 127)
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128
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return sound
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129
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end
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130
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local function createPreset3DSound(fileName, preset)
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131
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local ____fileName_4 = fileName
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132
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local ____preset_looping_2 = preset.looping
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133
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if ____preset_looping_2 == nil then
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____preset_looping_2 = false
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135
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end
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136
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local ____preset_stopWhenOutOfRange_3 = preset.stopWhenOutOfRange
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137
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if ____preset_stopWhenOutOfRange_3 == nil then
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138
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____preset_stopWhenOutOfRange_3 = true
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139
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end
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140
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local sound = createSound(
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141
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____fileName_4,
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142
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____preset_looping_2,
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143
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true,
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144
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____preset_stopWhenOutOfRange_3,
|
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145
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preset.fadeInRate or 12700,
|
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146
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preset.fadeOutRate or 12700,
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147
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preset.eax or ____exports.SoundEax.Default
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148
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)
|
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149
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setSoundChannel(sound, preset.channel or ____exports.SoundChannel.General)
|
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150
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setSoundVolume(sound, preset.volume or 127)
|
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151
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setSoundPitch(sound, preset.pitch or 1)
|
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152
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setSoundDistances(sound, preset.minDistance or 600, preset.maxDistance or 8000)
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153
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setSoundDistanceCutoff(sound, preset.distanceCutoff or 1500)
|
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154
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return sound
|
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155
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end
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156
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____exports.Sound = __TS__Class()
|
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157
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local Sound = ____exports.Sound
|
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158
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Sound.name = "Sound"
|
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159
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__TS__ClassExtends(Sound, Handle)
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160
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function Sound.prototype.onDestroy(self, fadeOut)
|
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161
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stopSound(self.handle, true, fadeOut or false)
|
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162
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return Handle.prototype.onDestroy(self)
|
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163
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end
|
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164
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function Sound.prototype.start(self, milliseconds)
|
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165
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startSound(self.handle)
|
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166
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if milliseconds then
|
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167
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setSoundPlayPosition(self.handle, milliseconds)
|
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168
|
+
end
|
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169
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+
end
|
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170
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function Sound.prototype.stop(self, fadeOut)
|
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171
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stopSound(self.handle, false, fadeOut or false)
|
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172
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+
end
|
|
173
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+
function Sound.prototype.restart(self, milliseconds)
|
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174
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+
local handle = self.handle
|
|
175
|
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stopSound(handle, false, false)
|
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176
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+
startSound(handle)
|
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177
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if milliseconds then
|
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178
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+
setSoundPlayPosition(handle, milliseconds)
|
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179
|
+
end
|
|
180
|
+
end
|
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181
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+
function Sound.play(self, fileName, preset)
|
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182
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local sound = createPresetSound(fileName, preset)
|
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183
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startSound(sound)
|
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184
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killSoundWhenDone(sound)
|
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185
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+
end
|
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186
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function Sound.create(self, fileName, preset)
|
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187
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return ____exports.Sound:of(createPresetSound(fileName, preset))
|
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188
|
+
end
|
|
189
|
+
__TS__SetDescriptor(
|
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190
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Sound.prototype,
|
|
191
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"volume",
|
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192
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+
{
|
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193
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get = function(self)
|
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194
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+
return self._volume or 127
|
|
195
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+
end,
|
|
196
|
+
set = function(self, v)
|
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197
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setSoundVolume(self.handle, v)
|
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198
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self._volume = v
|
|
199
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+
end
|
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200
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+
},
|
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201
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true
|
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202
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)
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203
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+
____exports.Sound3D = __TS__Class()
|
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204
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local Sound3D = ____exports.Sound3D
|
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205
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Sound3D.name = "Sound3D"
|
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206
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__TS__ClassExtends(Sound3D, ____exports.Sound)
|
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207
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function Sound3D.playAtPosition(self, fileName, preset, x, y, z)
|
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208
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if x == nil then
|
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209
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x = 0
|
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210
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+
end
|
|
211
|
+
if y == nil then
|
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212
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y = 0
|
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213
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+
end
|
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214
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+
if z == nil then
|
|
215
|
+
z = 0
|
|
216
|
+
end
|
|
217
|
+
local sound = createPreset3DSound(fileName, preset)
|
|
218
|
+
setSoundPosition(sound, x, y, z)
|
|
219
|
+
startSound(sound)
|
|
220
|
+
killSoundWhenDone(sound)
|
|
221
|
+
end
|
|
222
|
+
function Sound3D.playOnUnit(self, fileName, preset, unit)
|
|
223
|
+
local sound = createPreset3DSound(fileName, preset)
|
|
224
|
+
attachSoundToUnit(sound, unit.handle)
|
|
225
|
+
startSound(sound)
|
|
226
|
+
killSoundWhenDone(sound)
|
|
227
|
+
end
|
|
228
|
+
function Sound3D.createAtPosition(self, fileName, preset, x, y, z)
|
|
229
|
+
if x == nil then
|
|
230
|
+
x = 0
|
|
231
|
+
end
|
|
232
|
+
if y == nil then
|
|
233
|
+
y = 0
|
|
234
|
+
end
|
|
235
|
+
if z == nil then
|
|
236
|
+
z = 0
|
|
237
|
+
end
|
|
238
|
+
local sound = createPreset3DSound(fileName, preset)
|
|
239
|
+
setSoundPosition(sound, x, y, z)
|
|
240
|
+
return ____exports.Sound3D:of(sound)
|
|
241
|
+
end
|
|
242
|
+
function Sound3D.createOnUnit(self, fileName, preset, unit)
|
|
243
|
+
local sound = createPreset3DSound(fileName, preset)
|
|
244
|
+
attachSoundToUnit(sound, unit.handle)
|
|
245
|
+
return ____exports.Sound3D:of(sound)
|
|
246
|
+
end
|
|
247
|
+
return ____exports
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
export declare class TileCell implements Readonly<Vec2> {
|
|
3
|
+
private readonly id;
|
|
4
|
+
readonly x: number;
|
|
5
|
+
readonly y: number;
|
|
6
|
+
readonly z: undefined;
|
|
7
|
+
protected constructor(id: number, x: number, y: number, z: undefined);
|
|
8
|
+
isInRangeOf(x: number, y: number, range: number): boolean;
|
|
9
|
+
isInRangeOf(tileCell: TileCell, range: number): boolean;
|
|
10
|
+
static getInRect(minX: number, minY: number, maxX: number, maxY: number): TileCell[];
|
|
11
|
+
static getInRange(x: number, y: number, range: number): TileCell[];
|
|
12
|
+
static of(this: void, x: number, y: number): TileCell;
|
|
13
|
+
}
|
|
@@ -0,0 +1,100 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local abs = math.abs
|
|
6
|
+
local ____type = math.type
|
|
7
|
+
local ult = math.ult
|
|
8
|
+
local tileCellById = {}
|
|
9
|
+
____exports.TileCell = __TS__Class()
|
|
10
|
+
local TileCell = ____exports.TileCell
|
|
11
|
+
TileCell.name = "TileCell"
|
|
12
|
+
function TileCell.prototype.____constructor(self, id, x, y, z)
|
|
13
|
+
self.id = id
|
|
14
|
+
self.x = x
|
|
15
|
+
self.y = y
|
|
16
|
+
self.z = z
|
|
17
|
+
tileCellById[id] = self
|
|
18
|
+
end
|
|
19
|
+
function TileCell.prototype.isInRangeOf(self, x, y, range)
|
|
20
|
+
if range == nil then
|
|
21
|
+
range = y
|
|
22
|
+
y = x.y
|
|
23
|
+
x = x.x
|
|
24
|
+
end
|
|
25
|
+
local dx = self.x - x
|
|
26
|
+
local dy = self.y - y
|
|
27
|
+
if ____type(dx) == "float" or ____type(dy) == "float" or ____type(range) == "float" then
|
|
28
|
+
return (dx + .0) * dx + (dy + .0) * dy <= (range + .0) * range
|
|
29
|
+
end
|
|
30
|
+
return abs(dx) <= range and abs(dy) <= range and not ult(range * range, dx * dx + dy * dy)
|
|
31
|
+
end
|
|
32
|
+
function TileCell.getInRect(self, minX, minY, maxX, maxY)
|
|
33
|
+
local minXId = (minX + 64) // 128
|
|
34
|
+
minX = minXId * 128
|
|
35
|
+
maxX = (maxX + 64) // 128 * 128
|
|
36
|
+
local minYId = (minY + 64) // 128
|
|
37
|
+
local yId = minYId * 32768
|
|
38
|
+
local tiles = {}
|
|
39
|
+
local i = 1
|
|
40
|
+
for y = minYId * 128, (maxY + 64) // 128 * 128, 128 do
|
|
41
|
+
local xId = minXId
|
|
42
|
+
for x = minX, maxX, 128 do
|
|
43
|
+
tiles[i] = tileCellById[yId + xId] or __TS__New(
|
|
44
|
+
____exports.TileCell,
|
|
45
|
+
yId + xId,
|
|
46
|
+
x,
|
|
47
|
+
y,
|
|
48
|
+
nil
|
|
49
|
+
)
|
|
50
|
+
i = i + 1
|
|
51
|
+
xId = xId + 1
|
|
52
|
+
end
|
|
53
|
+
yId = yId + 32768
|
|
54
|
+
end
|
|
55
|
+
return tiles
|
|
56
|
+
end
|
|
57
|
+
function TileCell.getInRange(self, x, y, range)
|
|
58
|
+
local minXId = (x - range + 64) // 128
|
|
59
|
+
local minX = minXId * 128
|
|
60
|
+
local maxX = (x + range + 64) // 128 * 128
|
|
61
|
+
local rangeSq = range * range
|
|
62
|
+
local tiles = {}
|
|
63
|
+
local i = 1
|
|
64
|
+
local minYId = (y - range + 64) // 128
|
|
65
|
+
local yId = minYId * 32768
|
|
66
|
+
for cellY = minYId * 128, (y + range + 64) // 128 * 128, 128 do
|
|
67
|
+
local dy = cellY - y
|
|
68
|
+
local dySq = dy * dy
|
|
69
|
+
local xId = minXId
|
|
70
|
+
for cellX = minX, maxX, 128 do
|
|
71
|
+
local dx = cellX - x
|
|
72
|
+
if dx * dx + dySq <= rangeSq then
|
|
73
|
+
tiles[i] = tileCellById[yId + xId] or __TS__New(
|
|
74
|
+
____exports.TileCell,
|
|
75
|
+
yId + xId,
|
|
76
|
+
cellX,
|
|
77
|
+
cellY,
|
|
78
|
+
nil
|
|
79
|
+
)
|
|
80
|
+
i = i + 1
|
|
81
|
+
end
|
|
82
|
+
xId = xId + 1
|
|
83
|
+
end
|
|
84
|
+
yId = yId + 32768
|
|
85
|
+
end
|
|
86
|
+
return tiles
|
|
87
|
+
end
|
|
88
|
+
function TileCell.of(x, y)
|
|
89
|
+
local xId = (x + 64) // 128
|
|
90
|
+
local yId = (y + 64) // 128
|
|
91
|
+
local id = yId * 32768 + xId
|
|
92
|
+
return tileCellById[id] or __TS__New(
|
|
93
|
+
____exports.TileCell,
|
|
94
|
+
id,
|
|
95
|
+
xId * 128,
|
|
96
|
+
yId * 128,
|
|
97
|
+
nil
|
|
98
|
+
)
|
|
99
|
+
end
|
|
100
|
+
return ____exports
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Event } from "../../event";
|
|
3
|
+
declare const enum TimerPropertyKey {
|
|
4
|
+
HANDLE = 0,
|
|
5
|
+
DESTROYED = 1,
|
|
6
|
+
DESTROY_ON_EXPIRATION = 2,
|
|
7
|
+
CALLBACK = 3,
|
|
8
|
+
ARGS_LENGTH = 4
|
|
9
|
+
}
|
|
10
|
+
export declare class Timer implements Destroyable {
|
|
11
|
+
private readonly [TimerPropertyKey.HANDLE];
|
|
12
|
+
private [TimerPropertyKey.DESTROYED]?;
|
|
13
|
+
private [TimerPropertyKey.DESTROY_ON_EXPIRATION]?;
|
|
14
|
+
private [TimerPropertyKey.CALLBACK]?;
|
|
15
|
+
private [TimerPropertyKey.ARGS_LENGTH]?;
|
|
16
|
+
private constructor();
|
|
17
|
+
get handle(): jtimer;
|
|
18
|
+
start<Args extends any[]>(timeout: number, periodic: boolean, callback: (...args: Args) => void, ...args: Args): void;
|
|
19
|
+
get elapsed(): number;
|
|
20
|
+
get remaining(): number;
|
|
21
|
+
get timeout(): number;
|
|
22
|
+
pause(): void;
|
|
23
|
+
resume(): void;
|
|
24
|
+
destroy(): void;
|
|
25
|
+
static create(): Timer;
|
|
26
|
+
static run<Args extends any[]>(callback: (...args: Args) => void, ...args: Args): void;
|
|
27
|
+
static simple<Args extends any[]>(timeout: number, callback: (...args: Args) => void, ...args: Args): Timer;
|
|
28
|
+
static periodic<Args extends any[]>(period: number, callback: (this: void, timer: Timer, ...args: Args) => void, ...args: Args): Timer;
|
|
29
|
+
static counted(period: number, count: number, callback: (this: void, timer: Timer) => void): Timer;
|
|
30
|
+
static readonly onPeriod: Readonly<Record<number, Event>>;
|
|
31
|
+
}
|
|
32
|
+
declare global {
|
|
33
|
+
function sleep(timeout: number): void;
|
|
34
|
+
}
|
|
35
|
+
export declare function delay(this: void, duration: number): Promise<void>;
|
|
36
|
+
export {};
|
|
@@ -0,0 +1,230 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__New = ____lualib.__TS__New
|
|
3
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local __TS__Promise = ____lualib.__TS__Promise
|
|
6
|
+
local ____exports = {}
|
|
7
|
+
local ____event = require("event")
|
|
8
|
+
local Event = ____event.Event
|
|
9
|
+
local InitializingEvent = ____event.InitializingEvent
|
|
10
|
+
local ____objectPool = require("util.objectPool")
|
|
11
|
+
local ObjectPool = ____objectPool.ObjectPool
|
|
12
|
+
local ____exception = require("exception")
|
|
13
|
+
local IllegalStateException = ____exception.IllegalStateException
|
|
14
|
+
local createTimer = CreateTimer
|
|
15
|
+
local timerStart = TimerStart
|
|
16
|
+
local pauseTimer = PauseTimer
|
|
17
|
+
local timerGetElapsed = TimerGetElapsed
|
|
18
|
+
local timerGetRemaining = TimerGetRemaining
|
|
19
|
+
local timerGetTimeout = TimerGetTimeout
|
|
20
|
+
local resumeTimer = ResumeTimer
|
|
21
|
+
local getExpiredTimer = GetExpiredTimer
|
|
22
|
+
local getHandleId = GetHandleId
|
|
23
|
+
local ____pcall = _G.pcall
|
|
24
|
+
local ____print = _G.print
|
|
25
|
+
local select = _G.select
|
|
26
|
+
local safeCall = warpack.safeCall
|
|
27
|
+
local corunning = coroutine.running
|
|
28
|
+
local coresume = coroutine.resume
|
|
29
|
+
local coyield = coroutine.yield
|
|
30
|
+
local ____unpack = table.unpack
|
|
31
|
+
local ____TS__New_result_0 = __TS__New(ObjectPool, createTimer, pauseTimer)
|
|
32
|
+
local get = ____TS__New_result_0.get
|
|
33
|
+
local release = ____TS__New_result_0.release
|
|
34
|
+
local timerByHandleId = {}
|
|
35
|
+
local function timerSafeCall()
|
|
36
|
+
local timer = timerByHandleId[getHandleId(getExpiredTimer())]
|
|
37
|
+
if timer ~= nil then
|
|
38
|
+
if timer[2] then
|
|
39
|
+
timer:destroy()
|
|
40
|
+
end
|
|
41
|
+
local callback = timer[3]
|
|
42
|
+
if callback ~= nil then
|
|
43
|
+
safeCall(
|
|
44
|
+
callback,
|
|
45
|
+
____unpack(timer, 4 + 1, 4 + (timer[4] or 0))
|
|
46
|
+
)
|
|
47
|
+
end
|
|
48
|
+
end
|
|
49
|
+
end
|
|
50
|
+
____exports.Timer = __TS__Class()
|
|
51
|
+
local Timer = ____exports.Timer
|
|
52
|
+
Timer.name = "Timer"
|
|
53
|
+
function Timer.prototype.____constructor(self)
|
|
54
|
+
self[0] = get()
|
|
55
|
+
timerByHandleId[getHandleId(self[0])] = self
|
|
56
|
+
end
|
|
57
|
+
function Timer.prototype.start(self, timeout, periodic, callback, ...)
|
|
58
|
+
self[3] = callback
|
|
59
|
+
local argsLength = select("#", ...)
|
|
60
|
+
self[4] = argsLength
|
|
61
|
+
for i = 1, argsLength do
|
|
62
|
+
self[4 + i] = (select(i, ...))
|
|
63
|
+
end
|
|
64
|
+
timerStart(self.handle, timeout, periodic, timerSafeCall)
|
|
65
|
+
end
|
|
66
|
+
function Timer.prototype.pause(self)
|
|
67
|
+
pauseTimer(self[0])
|
|
68
|
+
end
|
|
69
|
+
function Timer.prototype.resume(self)
|
|
70
|
+
resumeTimer(self[0])
|
|
71
|
+
end
|
|
72
|
+
function Timer.prototype.destroy(self)
|
|
73
|
+
if self[1] then
|
|
74
|
+
error(
|
|
75
|
+
__TS__New(IllegalStateException, "Double-destroy run for timer"),
|
|
76
|
+
0
|
|
77
|
+
)
|
|
78
|
+
end
|
|
79
|
+
local handle = self[0]
|
|
80
|
+
timerByHandleId[getHandleId(handle)] = nil
|
|
81
|
+
release(handle)
|
|
82
|
+
self[1] = true
|
|
83
|
+
end
|
|
84
|
+
function Timer.create(self)
|
|
85
|
+
return __TS__New(____exports.Timer)
|
|
86
|
+
end
|
|
87
|
+
function Timer.run(self, callback, ...)
|
|
88
|
+
____exports.Timer:simple(0, callback, ...)
|
|
89
|
+
end
|
|
90
|
+
function Timer.simple(self, timeout, callback, ...)
|
|
91
|
+
local timer = __TS__New(____exports.Timer)
|
|
92
|
+
timer[2] = true
|
|
93
|
+
timer:start(timeout, false, callback, ...)
|
|
94
|
+
return timer
|
|
95
|
+
end
|
|
96
|
+
function Timer.periodic(self, period, callback, ...)
|
|
97
|
+
local timer = ____exports.Timer:create()
|
|
98
|
+
timer:start(
|
|
99
|
+
period,
|
|
100
|
+
true,
|
|
101
|
+
callback,
|
|
102
|
+
timer,
|
|
103
|
+
...
|
|
104
|
+
)
|
|
105
|
+
return timer
|
|
106
|
+
end
|
|
107
|
+
function Timer.counted(self, period, count, callback)
|
|
108
|
+
local timer = ____exports.Timer:create()
|
|
109
|
+
if count >= 1 then
|
|
110
|
+
timer:start(
|
|
111
|
+
period,
|
|
112
|
+
true,
|
|
113
|
+
function()
|
|
114
|
+
local success, result = ____pcall(callback, timer)
|
|
115
|
+
count = count - 1
|
|
116
|
+
if count < 1 then
|
|
117
|
+
timer:destroy()
|
|
118
|
+
end
|
|
119
|
+
if not success then
|
|
120
|
+
error(result, 0)
|
|
121
|
+
end
|
|
122
|
+
end
|
|
123
|
+
)
|
|
124
|
+
else
|
|
125
|
+
timer:destroy()
|
|
126
|
+
end
|
|
127
|
+
return timer
|
|
128
|
+
end
|
|
129
|
+
__TS__SetDescriptor(
|
|
130
|
+
Timer.prototype,
|
|
131
|
+
"handle",
|
|
132
|
+
{get = function(self)
|
|
133
|
+
return self[0]
|
|
134
|
+
end},
|
|
135
|
+
true
|
|
136
|
+
)
|
|
137
|
+
__TS__SetDescriptor(
|
|
138
|
+
Timer.prototype,
|
|
139
|
+
"elapsed",
|
|
140
|
+
{get = function(self)
|
|
141
|
+
return timerGetElapsed(self[0])
|
|
142
|
+
end},
|
|
143
|
+
true
|
|
144
|
+
)
|
|
145
|
+
__TS__SetDescriptor(
|
|
146
|
+
Timer.prototype,
|
|
147
|
+
"remaining",
|
|
148
|
+
{get = function(self)
|
|
149
|
+
return timerGetRemaining(self[0])
|
|
150
|
+
end},
|
|
151
|
+
true
|
|
152
|
+
)
|
|
153
|
+
__TS__SetDescriptor(
|
|
154
|
+
Timer.prototype,
|
|
155
|
+
"timeout",
|
|
156
|
+
{get = function(self)
|
|
157
|
+
return timerGetTimeout(self[0])
|
|
158
|
+
end},
|
|
159
|
+
true
|
|
160
|
+
)
|
|
161
|
+
Timer.onPeriod = setmetatable(
|
|
162
|
+
{},
|
|
163
|
+
{__index = function(self, key)
|
|
164
|
+
local event = __TS__New(
|
|
165
|
+
InitializingEvent,
|
|
166
|
+
function(event)
|
|
167
|
+
local invoke = Event.invoke
|
|
168
|
+
local timer = get()
|
|
169
|
+
timerStart(
|
|
170
|
+
timer,
|
|
171
|
+
key,
|
|
172
|
+
true,
|
|
173
|
+
warpack.wrapSafeCall(function()
|
|
174
|
+
invoke(event)
|
|
175
|
+
end)
|
|
176
|
+
)
|
|
177
|
+
return timer
|
|
178
|
+
end,
|
|
179
|
+
function(timer)
|
|
180
|
+
release(timer)
|
|
181
|
+
end
|
|
182
|
+
)
|
|
183
|
+
rawset(self, key, event)
|
|
184
|
+
return event
|
|
185
|
+
end}
|
|
186
|
+
)
|
|
187
|
+
local threadByHandleId = setmetatable({}, {__mode = "v"})
|
|
188
|
+
local function sleepHandlerFunc()
|
|
189
|
+
local timer = getExpiredTimer()
|
|
190
|
+
local handleId = getHandleId(timer)
|
|
191
|
+
local thread = threadByHandleId[handleId]
|
|
192
|
+
if thread then
|
|
193
|
+
threadByHandleId[handleId] = nil
|
|
194
|
+
local ok, err = ____pcall(coresume, thread)
|
|
195
|
+
if not ok then
|
|
196
|
+
____print("ERROR: " .. err)
|
|
197
|
+
end
|
|
198
|
+
end
|
|
199
|
+
release(timer)
|
|
200
|
+
end
|
|
201
|
+
_G.sleep = function(timeout)
|
|
202
|
+
local co = corunning()
|
|
203
|
+
local timer = get()
|
|
204
|
+
threadByHandleId[getHandleId(timer)] = co
|
|
205
|
+
timerStart(timer, timeout, false, sleepHandlerFunc)
|
|
206
|
+
coyield()
|
|
207
|
+
end
|
|
208
|
+
local resolveByHandleId = {}
|
|
209
|
+
local delayTimer
|
|
210
|
+
local delayDuration
|
|
211
|
+
local function delayHandlerFunc()
|
|
212
|
+
local timer = getExpiredTimer()
|
|
213
|
+
local handleId = getHandleId(timer)
|
|
214
|
+
release(timer)
|
|
215
|
+
local resolve = resolveByHandleId[handleId]
|
|
216
|
+
if resolve then
|
|
217
|
+
resolveByHandleId[handleId] = nil
|
|
218
|
+
resolve()
|
|
219
|
+
end
|
|
220
|
+
end
|
|
221
|
+
local function delayPromiseSetup(self, resolve)
|
|
222
|
+
resolveByHandleId[getHandleId(delayTimer)] = resolve
|
|
223
|
+
timerStart(delayTimer, delayDuration, false, delayHandlerFunc)
|
|
224
|
+
end
|
|
225
|
+
function ____exports.delay(duration)
|
|
226
|
+
delayTimer = get()
|
|
227
|
+
delayDuration = duration
|
|
228
|
+
return __TS__New(__TS__Promise, delayPromiseSetup)
|
|
229
|
+
end
|
|
230
|
+
return ____exports
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Color } from "./color";
|
|
3
|
+
import { Timer } from "./timer";
|
|
4
|
+
import { Handle, HandleDestructor } from "./handle";
|
|
5
|
+
export declare class TimerDialog extends Handle<jtimerdialog> {
|
|
6
|
+
private _title?;
|
|
7
|
+
private _titleColor?;
|
|
8
|
+
private _timeColor?;
|
|
9
|
+
protected onDestroy(): HandleDestructor;
|
|
10
|
+
get title(): string;
|
|
11
|
+
set title(v: string);
|
|
12
|
+
get titleColor(): Color;
|
|
13
|
+
set titleColor(v: Color);
|
|
14
|
+
get timeColor(): Color;
|
|
15
|
+
set timeColor(v: Color);
|
|
16
|
+
get visible(): boolean;
|
|
17
|
+
set visible(v: boolean);
|
|
18
|
+
static create(timer: Timer): TimerDialog;
|
|
19
|
+
}
|