warscript 0.0.1-dev.404878c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +23 -0
- package/binaryreader.d.ts +20 -0
- package/binaryreader.lua +50 -0
- package/binarywriter.d.ts +21 -0
- package/binarywriter.lua +90 -0
- package/core/dummy.d.ts +22 -0
- package/core/dummy.lua +133 -0
- package/core/game.d.ts +3 -0
- package/core/game.lua +24 -0
- package/core/mapbounds.d.ts +8 -0
- package/core/mapbounds.lua +12 -0
- package/core/thread.d.ts +8 -0
- package/core/thread.lua +40 -0
- package/core/types/ability.d.ts +4 -0
- package/core/types/ability.lua +10 -0
- package/core/types/async.d.ts +3 -0
- package/core/types/async.lua +2 -0
- package/core/types/camera.d.ts +4 -0
- package/core/types/camera.lua +21 -0
- package/core/types/cameraField.d.ts +15 -0
- package/core/types/cameraField.lua +38 -0
- package/core/types/color.d.ts +16 -0
- package/core/types/color.lua +93 -0
- package/core/types/destructable.d.ts +31 -0
- package/core/types/destructable.lua +245 -0
- package/core/types/effect.d.ts +31 -0
- package/core/types/effect.lua +209 -0
- package/core/types/frame.d.ts +140 -0
- package/core/types/frame.lua +882 -0
- package/core/types/game.d.ts +8 -0
- package/core/types/game.lua +41 -0
- package/core/types/group.d.ts +22 -0
- package/core/types/group.lua +94 -0
- package/core/types/handle.d.ts +48 -0
- package/core/types/handle.lua +169 -0
- package/core/types/image.d.ts +30 -0
- package/core/types/image.lua +121 -0
- package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
- package/core/types/internal/ability+cooldownRemaining.lua +0 -0
- package/core/types/item.d.ts +4 -0
- package/core/types/item.lua +6 -0
- package/core/types/missile.d.ts +22 -0
- package/core/types/missile.lua +233 -0
- package/core/types/order.d.ts +25 -0
- package/core/types/order.lua +55 -0
- package/core/types/player.d.ts +71 -0
- package/core/types/player.lua +448 -0
- package/core/types/playerCamera.d.ts +32 -0
- package/core/types/playerCamera.lua +162 -0
- package/core/types/playerColor.d.ts +40 -0
- package/core/types/playerColor.lua +203 -0
- package/core/types/rect.d.ts +39 -0
- package/core/types/rect.lua +152 -0
- package/core/types/region.d.ts +14 -0
- package/core/types/region.lua +84 -0
- package/core/types/sound.d.ts +69 -0
- package/core/types/sound.lua +247 -0
- package/core/types/tileCell.d.ts +13 -0
- package/core/types/tileCell.lua +100 -0
- package/core/types/timer.d.ts +36 -0
- package/core/types/timer.lua +230 -0
- package/core/types/timerDialog.d.ts +19 -0
- package/core/types/timerDialog.lua +95 -0
- package/core/types/unit.d.ts +10 -0
- package/core/types/unit.lua +24 -0
- package/core/types/widget.d.ts +5 -0
- package/core/types/widget.lua +2 -0
- package/core/util.d.ts +62 -0
- package/core/util.lua +464 -0
- package/core/vecmath/common.d.ts +18 -0
- package/core/vecmath/common.lua +29 -0
- package/core/vecmath/mat2.d.ts +73 -0
- package/core/vecmath/mat2.lua +261 -0
- package/core/vecmath/vec3.d.ts +47 -0
- package/core/vecmath/vec3.lua +350 -0
- package/core/vecmath/vec4.d.ts +54 -0
- package/core/vecmath/vec4.lua +400 -0
- package/crypto/ecc.d.ts +6 -0
- package/crypto/ecc.lua +1734 -0
- package/decl/index.d.ts +116 -0
- package/decl/native.d.ts +8198 -0
- package/destroyable.d.ts +20 -0
- package/destroyable.lua +31 -0
- package/engine/ability.d.ts +5 -0
- package/engine/ability.lua +7 -0
- package/engine/behavior.d.ts +28 -0
- package/engine/behavior.lua +181 -0
- package/engine/behaviour/ability/apply-buff.d.ts +38 -0
- package/engine/behaviour/ability/apply-buff.lua +126 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
- package/engine/behaviour/ability/damage.d.ts +25 -0
- package/engine/behaviour/ability/damage.lua +75 -0
- package/engine/behaviour/ability/heal.d.ts +16 -0
- package/engine/behaviour/ability/heal.lua +35 -0
- package/engine/behaviour/ability/instant-impact.d.ts +6 -0
- package/engine/behaviour/ability/instant-impact.lua +25 -0
- package/engine/behaviour/ability.d.ts +40 -0
- package/engine/behaviour/ability.lua +175 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
- package/engine/behaviour/unit/stun-immunity.lua +67 -0
- package/engine/behaviour/unit.d.ts +20 -0
- package/engine/behaviour/unit.lua +75 -0
- package/engine/buff.d.ts +221 -0
- package/engine/buff.lua +1093 -0
- package/engine/constants.d.ts +7 -0
- package/engine/constants.lua +8 -0
- package/engine/index.d.ts +5 -0
- package/engine/index.lua +2 -0
- package/engine/internal/ability.d.ts +91 -0
- package/engine/internal/ability.lua +531 -0
- package/engine/internal/item/ability.d.ts +2 -0
- package/engine/internal/item/ability.lua +48 -0
- package/engine/internal/item+owner.d.ts +7 -0
- package/engine/internal/item+owner.lua +22 -0
- package/engine/internal/item.d.ts +86 -0
- package/engine/internal/item.lua +580 -0
- package/engine/internal/mechanics/ability-duration.d.ts +4 -0
- package/engine/internal/mechanics/ability-duration.lua +11 -0
- package/engine/internal/mechanics/area-damage.d.ts +2 -0
- package/engine/internal/mechanics/area-damage.lua +33 -0
- package/engine/internal/misc/dummy-units.d.ts +2 -0
- package/engine/internal/misc/dummy-units.lua +14 -0
- package/engine/internal/object-data/armor-increase.d.ts +2 -0
- package/engine/internal/object-data/armor-increase.lua +19 -0
- package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +15 -0
- package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
- package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
- package/engine/internal/object-data/dummy-inventory.lua +16 -0
- package/engine/internal/object-data/dummy-item.d.ts +2 -0
- package/engine/internal/object-data/dummy-item.lua +10 -0
- package/engine/internal/object-data/ghost-visible.d.ts +2 -0
- package/engine/internal/object-data/ghost-visible.lua +15 -0
- package/engine/internal/object-data/invulnerable.d.ts +2 -0
- package/engine/internal/object-data/invulnerable.lua +11 -0
- package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
- package/engine/internal/unit/ability.d.ts +143 -0
- package/engine/internal/unit/ability.lua +369 -0
- package/engine/internal/unit/allowed-targets.d.ts +17 -0
- package/engine/internal/unit/allowed-targets.lua +19 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
- package/engine/internal/unit/bonus.d.ts +41 -0
- package/engine/internal/unit/bonus.lua +188 -0
- package/engine/internal/unit/buff.d.ts +38 -0
- package/engine/internal/unit/buff.lua +81 -0
- package/engine/internal/unit/expiration-timer.d.ts +22 -0
- package/engine/internal/unit/expiration-timer.lua +44 -0
- package/engine/internal/unit/ghost-counter.d.ts +12 -0
- package/engine/internal/unit/ghost-counter.lua +26 -0
- package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
- package/engine/internal/unit/invulnerability-counter.lua +26 -0
- package/engine/internal/unit/missile.d.ts +42 -0
- package/engine/internal/unit/missile.lua +70 -0
- package/engine/internal/unit/movement-speed.d.ts +18 -0
- package/engine/internal/unit/movement-speed.lua +42 -0
- package/engine/internal/unit/summon-event.d.ts +12 -0
- package/engine/internal/unit/summon-event.lua +50 -0
- package/engine/internal/unit+ability.d.ts +9 -0
- package/engine/internal/unit+ability.lua +59 -0
- package/engine/internal/unit+bonus.d.ts +8 -0
- package/engine/internal/unit+bonus.lua +40 -0
- package/engine/internal/unit+damage.d.ts +69 -0
- package/engine/internal/unit+damage.lua +123 -0
- package/engine/internal/unit+rally.d.ts +10 -0
- package/engine/internal/unit+rally.lua +159 -0
- package/engine/internal/unit+spellSteal.d.ts +7 -0
- package/engine/internal/unit+spellSteal.lua +64 -0
- package/engine/internal/unit+transport.d.ts +12 -0
- package/engine/internal/unit+transport.lua +102 -0
- package/engine/internal/unit-missile-data.d.ts +2 -0
- package/engine/internal/unit-missile-data.lua +107 -0
- package/engine/internal/unit-missile-launch.d.ts +7 -0
- package/engine/internal/unit-missile-launch.lua +32 -0
- package/engine/internal/unit.d.ts +312 -0
- package/engine/internal/unit.lua +2430 -0
- package/engine/internal/utility.d.ts +2 -0
- package/engine/internal/utility.lua +13 -0
- package/engine/lightning.d.ts +51 -0
- package/engine/lightning.lua +303 -0
- package/engine/local-client.d.ts +16 -0
- package/engine/local-client.lua +86 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
- package/engine/object-data/auxiliary/animation-name.lua +2 -0
- package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
- package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
- package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
- package/engine/object-data/auxiliary/attack-type.lua +2 -0
- package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
- package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
- package/engine/object-data/auxiliary/combat-classification.lua +206 -0
- package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
- package/engine/object-data/auxiliary/detection-type.lua +2 -0
- package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
- package/engine/object-data/auxiliary/model-node-name.lua +2 -0
- package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
- package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
- package/engine/object-data/auxiliary/movement-type.lua +2 -0
- package/engine/object-data/auxiliary/race.d.ts +14 -0
- package/engine/object-data/auxiliary/race.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
- package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
- package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
- package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
- package/engine/object-data/auxiliary/targeting-type.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
- package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
- package/engine/object-data/auxiliary/unit-classification.lua +50 -0
- package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
- package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
- package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
- package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
- package/engine/object-data/entry/ability-type/bash.lua +78 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
- package/engine/object-data/entry/ability-type/berserk.lua +39 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
- package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
- package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
- package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
- package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
- package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
- package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
- package/engine/object-data/entry/ability-type/channel.lua +140 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
- package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cripple.lua +52 -0
- package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
- package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
- package/engine/object-data/entry/ability-type/curse.lua +26 -0
- package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
- package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
- package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
- package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
- package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
- package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
- package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
- package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
- package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
- package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
- package/engine/object-data/entry/ability-type/evasion.lua +26 -0
- package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
- package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
- package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
- package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
- package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
- package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
- package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
- package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
- package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
- package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
- package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
- package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
- package/engine/object-data/entry/ability-type/heal.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
- package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
- package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
- package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
- package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
- package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
- package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
- package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
- package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
- package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
- package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
- package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
- package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
- package/engine/object-data/entry/ability-type/inventory.lua +78 -0
- package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
- package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
- package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
- package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
- package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
- package/engine/object-data/entry/ability-type/recall.lua +39 -0
- package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
- package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
- package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
- package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
- package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
- package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
- package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
- package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
- package/engine/object-data/entry/ability-type.d.ts +148 -0
- package/engine/object-data/entry/ability-type.lua +1058 -0
- package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
- package/engine/object-data/entry/buff-type/applicable.lua +377 -0
- package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
- package/engine/object-data/entry/buff-type/blank.lua +17 -0
- package/engine/object-data/entry/buff-type.d.ts +64 -0
- package/engine/object-data/entry/buff-type.lua +316 -0
- package/engine/object-data/entry/destructible-type.d.ts +21 -0
- package/engine/object-data/entry/destructible-type.lua +83 -0
- package/engine/object-data/entry/item-type/blank.d.ts +8 -0
- package/engine/object-data/entry/item-type/blank.lua +21 -0
- package/engine/object-data/entry/item-type.d.ts +49 -0
- package/engine/object-data/entry/item-type.lua +259 -0
- package/engine/object-data/entry/lightning-type.d.ts +37 -0
- package/engine/object-data/entry/lightning-type.lua +191 -0
- package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
- package/engine/object-data/entry/unit-type/blank.lua +13 -0
- package/engine/object-data/entry/unit-type.d.ts +218 -0
- package/engine/object-data/entry/unit-type.lua +1306 -0
- package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
- package/engine/object-data/entry/upgrade/blank.lua +22 -0
- package/engine/object-data/entry/upgrade.d.ts +59 -0
- package/engine/object-data/entry/upgrade.lua +238 -0
- package/engine/object-data/entry.d.ts +80 -0
- package/engine/object-data/entry.lua +634 -0
- package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
- package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
- package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
- package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
- package/engine/object-field/ability.d.ts +115 -0
- package/engine/object-field/ability.lua +471 -0
- package/engine/object-field/unit.d.ts +15 -0
- package/engine/object-field/unit.lua +49 -0
- package/engine/object-field.d.ts +84 -0
- package/engine/object-field.lua +444 -0
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/ability-type.d.ts +8 -0
- package/engine/standard/entries/ability-type.lua +8 -0
- package/engine/standard/entries/lightning-type.d.ts +16 -0
- package/engine/standard/entries/lightning-type.lua +16 -0
- package/engine/standard/entries/unit-type.d.ts +63 -0
- package/engine/standard/entries/unit-type.lua +63 -0
- package/engine/standard/entries/upgrade.d.ts +92 -0
- package/engine/standard/entries/upgrade.lua +92 -0
- package/engine/standard/fields/ability.d.ts +737 -0
- package/engine/standard/fields/ability.lua +749 -0
- package/engine/standard/pathing-textures.d.ts +6 -0
- package/engine/standard/pathing-textures.lua +7 -0
- package/engine/text-tag.d.ts +25 -0
- package/engine/text-tag.lua +109 -0
- package/engine/unit.d.ts +20 -0
- package/engine/unit.lua +31 -0
- package/event.d.ts +53 -0
- package/event.lua +269 -0
- package/exception.d.ts +17 -0
- package/exception.lua +53 -0
- package/file.d.ts +4 -0
- package/file.lua +42 -0
- package/global/math.d.ts +21 -0
- package/global/math.lua +72 -0
- package/global/vec2.d.ts +66 -0
- package/global/vec2.lua +159 -0
- package/index.d.ts +8 -0
- package/index.lua +9 -0
- package/lualib_bundle.lua +2629 -0
- package/math/vec2.d.ts +18 -0
- package/math/vec2.lua +42 -0
- package/math.d.ts +39 -0
- package/math.lua +91 -0
- package/net/signal.d.ts +11 -0
- package/net/signal.lua +56 -0
- package/net/socket.d.ts +9 -0
- package/net/socket.lua +26 -0
- package/network.d.ts +31 -0
- package/network.lua +194 -0
- package/objutil/ability.d.ts +710 -0
- package/objutil/ability.lua +3781 -0
- package/objutil/buff.d.ts +110 -0
- package/objutil/buff.lua +769 -0
- package/objutil/dummy.d.ts +2 -0
- package/objutil/dummy.lua +49 -0
- package/objutil/idgen.d.ts +9 -0
- package/objutil/idgen.lua +92 -0
- package/objutil/item.d.ts +38 -0
- package/objutil/item.lua +254 -0
- package/objutil/object.d.ts +43 -0
- package/objutil/object.lua +213 -0
- package/objutil/unit.d.ts +134 -0
- package/objutil/unit.lua +913 -0
- package/objutil/upgrade.d.ts +22 -0
- package/objutil/upgrade.lua +127 -0
- package/operation.d.ts +35 -0
- package/operation.lua +179 -0
- package/package.json +47 -0
- package/patch-lualib.d.ts +2 -0
- package/patch-lualib.lua +67 -0
- package/patch-natives.d.ts +11 -0
- package/patch-natives.lua +14 -0
- package/string.d.ts +106 -0
- package/string.lua +34 -0
- package/time/dayOfWeek.d.ts +97 -0
- package/time/dayOfWeek.lua +53 -0
- package/time/localDate.d.ts +145 -0
- package/time/localDate.lua +236 -0
- package/time/localDateTime.d.ts +133 -0
- package/time/localDateTime.lua +154 -0
- package/time/localTime.d.ts +87 -0
- package/time/localTime.lua +91 -0
- package/time/month.d.ts +146 -0
- package/time/month.lua +129 -0
- package/time/year.d.ts +117 -0
- package/time/year.lua +81 -0
- package/types.d.ts +13 -0
- package/types.lua +0 -0
- package/util/objectPool.d.ts +6 -0
- package/util/objectPool.lua +28 -0
- package/util/stream.d.ts +29 -0
- package/util/stream.lua +453 -0
- package/util/stringBuilder.d.ts +8 -0
- package/util/stringBuilder.lua +25 -0
- package/utility/arrays.d.ts +57 -0
- package/utility/arrays.lua +369 -0
- package/utility/base64.d.ts +23 -0
- package/utility/base64.lua +177 -0
- package/utility/bit-set.d.ts +18 -0
- package/utility/bit-set.lua +12 -0
- package/utility/functions.d.ts +5 -0
- package/utility/functions.lua +90 -0
- package/utility/json.d.ts +2 -0
- package/utility/json.lua +400 -0
- package/utility/linked-set.d.ts +49 -0
- package/utility/linked-set.lua +181 -0
- package/utility/lua-maps.d.ts +6 -0
- package/utility/lua-maps.lua +25 -0
- package/utility/lua-sets.d.ts +6 -0
- package/utility/lua-sets.lua +37 -0
- package/utility/lzw.d.ts +2 -0
- package/utility/lzw.lua +161 -0
- package/utility/observable-array.d.ts +17 -0
- package/utility/observable-array.lua +30 -0
- package/utility/preconditions.d.ts +23 -0
- package/utility/preconditions.lua +58 -0
- package/utility/records.d.ts +3 -0
- package/utility/records.lua +9 -0
- package/utility/reflection.d.ts +4 -0
- package/utility/reflection.lua +31 -0
- package/utility/strings.d.ts +2 -0
- package/utility/strings.lua +44 -0
- package/utility/types.d.ts +39 -0
- package/utility/types.lua +2 -0
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@@ -0,0 +1,32 @@
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1
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+
local ____lualib = require("lualib_bundle")
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2
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local __TS__New = ____lualib.__TS__New
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3
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local ____exports = {}
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4
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local ____unit = require("engine.internal.unit")
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5
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local Unit = ____unit.Unit
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6
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local ____event = require("event")
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7
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local Event = ____event.Event
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8
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local ____timer = require("core.types.timer")
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9
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local Timer = ____timer.Timer
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10
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local autoAttackFinishEvent = __TS__New(Event)
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11
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rawset(Unit, "autoAttackFinishEvent", autoAttackFinishEvent)
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12
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local eventTimerByUnit = {}
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13
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local function reset(source)
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14
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local eventTimer = eventTimerByUnit[source]
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15
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if eventTimer then
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16
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eventTimer:destroy()
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17
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eventTimerByUnit[source] = nil
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end
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19
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end
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20
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Unit.onImmediateOrder:addListener(reset)
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21
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Unit.onPointOrder:addListener(reset)
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22
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Unit.onTargetOrder:addListener(reset)
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23
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local function timerCallback(source, target)
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24
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eventTimerByUnit[source] = nil
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25
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Event.invoke(autoAttackFinishEvent, source, target)
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26
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end
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27
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Unit.autoAttackStartEvent:addListener(function(source, target)
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28
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local attackPoint = source.weapons[1].attackPoint
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29
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local timer = Timer:simple(attackPoint, timerCallback, source, target)
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30
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eventTimerByUnit[source] = timer
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31
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end)
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32
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return ____exports
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@@ -0,0 +1,312 @@
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1
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/// <reference types="@typescript-to-lua/language-extensions" />
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2
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/** @noSelfInFile */
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3
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import { Handle, HandleDestructor } from "../../core/types/handle";
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4
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import { Player } from "../../core/types/player";
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5
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import { ReadonlyRect } from "../../core/types/rect";
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6
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import { Event, IgnoreEvent, InitializingEvent, TriggerEvent } from "../../event";
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7
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import { Color } from "../../core/types/color";
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8
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import { PlayerColor } from "../../core/types/playerColor";
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9
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import { Item } from "./item";
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10
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+
import { Destructable } from "../../core/types/destructable";
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11
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import { Ability, UnitAbility } from "./ability";
|
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12
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import { Widget } from "../../core/types/widget";
|
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13
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import type { UnitTypeId } from "../object-data/entry/unit-type";
|
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14
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+
import { CombatClassification, CombatClassifications } from "../object-data/auxiliary/combat-classification";
|
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15
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+
export type UnitClassification = junittype;
|
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16
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export declare namespace UnitClassification {
|
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17
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const STRUCTURE: junittype;
|
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18
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const UNDEAD: junittype;
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19
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const AIR: junittype;
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20
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const GROUND: junittype;
|
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21
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const SUMMONED: junittype;
|
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22
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const MECHANICAL: junittype;
|
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23
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const ANCIENT: junittype;
|
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24
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const SUICIDAL: junittype;
|
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25
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const TAUREN: junittype;
|
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26
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+
const RESISTANT: junittype;
|
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27
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}
|
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28
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+
type UnitCollector<T extends any[]> = () => LuaMultiReturn<[Unit, ...T]> | LuaMultiReturn<[IgnoreEvent]>;
|
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29
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+
export declare class UnitTriggerEvent<T extends any[] = []> extends TriggerEvent<[Unit, ...T]> {
|
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30
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+
constructor(eventType: jplayerunitevent, c: UnitCollector<T>);
|
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31
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+
}
|
|
32
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+
type DispatcherTable<T extends any[]> = {
|
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33
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+
readonly [id: number]: Event<T>;
|
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34
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+
};
|
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35
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+
type EventDispatcher<T extends any[], S extends any[]> = Event<T> & DispatcherTable<S>;
|
|
36
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+
type AbilityDispatcherTable<T extends any[] = []> = {
|
|
37
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+
readonly [id: number]: Event<[Unit, Ability, ...T]>;
|
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38
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+
};
|
|
39
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+
type AbilityEventDispatcher<T extends any[] = []> = Event<[Unit, Ability, ...T]> & AbilityDispatcherTable<T>;
|
|
40
|
+
export interface DamagingEvent {
|
|
41
|
+
amount: number;
|
|
42
|
+
attackType: jattacktype;
|
|
43
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+
damageType: jdamagetype;
|
|
44
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+
weaponType: jweapontype;
|
|
45
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+
readonly isAttack: boolean;
|
|
46
|
+
}
|
|
47
|
+
export type DamageEvent = DamagingEvent & {
|
|
48
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+
preventDeath<P extends any[]>(this: DamageEvent, callback: (this: void, ...parameters: P) => any, ...parameters: P): void;
|
|
49
|
+
};
|
|
50
|
+
export type AttackDamageEvent = DamagingEvent & {
|
|
51
|
+
readonly isAttack: true;
|
|
52
|
+
readonly weapon: UnitWeapon;
|
|
53
|
+
};
|
|
54
|
+
export type AttackHandlerCondition = (source: Unit, target: Unit, event: Readonly<AttackDamageEvent>) => boolean;
|
|
55
|
+
export type AttackHandlerAction = (source: Unit, target: Unit, event: AttackDamageEvent & {
|
|
56
|
+
fire(this: void): void;
|
|
57
|
+
}) => void;
|
|
58
|
+
export type AttackHandler = [AttackHandlerCondition, AttackHandlerAction];
|
|
59
|
+
export declare const enum Operator {
|
|
60
|
+
LESS_THAN = 0,
|
|
61
|
+
LESS_THAN_OR_EQUAL = 1,
|
|
62
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+
EQUAL = 2,
|
|
63
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+
GREATER_THAN_OR_EQUAL = 3,
|
|
64
|
+
GREATER_THAN = 4,
|
|
65
|
+
NOT_EQUAL = 5
|
|
66
|
+
}
|
|
67
|
+
declare const modifiers: {
|
|
68
|
+
speed: (unit: junit, value: number) => void;
|
|
69
|
+
armor: (unit: junit, value: number) => void;
|
|
70
|
+
};
|
|
71
|
+
interface UnitWeapon {
|
|
72
|
+
readonly index: 0 | 1;
|
|
73
|
+
cooldown: number;
|
|
74
|
+
projectileArc: number;
|
|
75
|
+
projectileArt: string;
|
|
76
|
+
projectileSpeed: number;
|
|
77
|
+
attackPoint: number;
|
|
78
|
+
}
|
|
79
|
+
declare const enum UnitPropertyKey {
|
|
80
|
+
IS_PAUSED = 100,
|
|
81
|
+
STUN_COUNTER = 101,
|
|
82
|
+
PREVENT_DEATH_HEALTH_BONUS = 102,
|
|
83
|
+
IS_TEAM_GLOW_HIDDEN = 103
|
|
84
|
+
}
|
|
85
|
+
export declare class Unit extends Handle<junit> {
|
|
86
|
+
private [UnitPropertyKey.IS_PAUSED]?;
|
|
87
|
+
private [UnitPropertyKey.STUN_COUNTER]?;
|
|
88
|
+
private [UnitPropertyKey.PREVENT_DEATH_HEALTH_BONUS]?;
|
|
89
|
+
private [UnitPropertyKey.IS_TEAM_GLOW_HIDDEN]?;
|
|
90
|
+
private _owner?;
|
|
91
|
+
private _timeScale?;
|
|
92
|
+
private events?;
|
|
93
|
+
private _attackHandlers?;
|
|
94
|
+
private _eventsToDestroy?;
|
|
95
|
+
private _fields?;
|
|
96
|
+
private getEvent;
|
|
97
|
+
constructor(handle: junit);
|
|
98
|
+
protected onDestroy(): HandleDestructor;
|
|
99
|
+
addAttackHandler(condition: AttackHandlerCondition, action: AttackHandlerAction): AttackHandler;
|
|
100
|
+
removeAttackHandler(handler: AttackHandler): boolean;
|
|
101
|
+
private get _deltas();
|
|
102
|
+
addModifier(property: keyof typeof modifiers, modifier: (value: number) => number): Destroyable;
|
|
103
|
+
get skinId(): number;
|
|
104
|
+
set skinId(v: number);
|
|
105
|
+
get typeId(): UnitTypeId;
|
|
106
|
+
get isHero(): boolean;
|
|
107
|
+
get isAlive(): boolean;
|
|
108
|
+
get isDead(): boolean;
|
|
109
|
+
get isIllusion(): boolean;
|
|
110
|
+
get combatClassifications(): CombatClassifications;
|
|
111
|
+
set combatClassifications(combatClassifications: CombatClassifications);
|
|
112
|
+
hasCombatClassification(combatClassification: CombatClassification): boolean;
|
|
113
|
+
addClassification(classification: UnitClassification): boolean;
|
|
114
|
+
removeClassification(classification: UnitClassification): boolean;
|
|
115
|
+
hasClassification(classification: UnitClassification): boolean;
|
|
116
|
+
isVisibleTo(player: Player): boolean;
|
|
117
|
+
isInvisibleTo(player: Player): boolean;
|
|
118
|
+
isInRangeOf(x: number, y: number, range: number): boolean;
|
|
119
|
+
isInRangeOf(unit: Unit, range: number): boolean;
|
|
120
|
+
isAllyOf(unit: Unit): boolean;
|
|
121
|
+
isEnemyOf(unit: Unit): boolean;
|
|
122
|
+
playAnimation(animation: string, rarity?: jraritycontrol): void;
|
|
123
|
+
playAnimation(animation: number): void;
|
|
124
|
+
queueAnimation(animation: string): void;
|
|
125
|
+
get weapons(): [UnitWeapon, UnitWeapon];
|
|
126
|
+
get level(): number;
|
|
127
|
+
set level(v: number);
|
|
128
|
+
get xp(): number;
|
|
129
|
+
set xp(v: number);
|
|
130
|
+
get strengthBase(): number;
|
|
131
|
+
set strengthBase(strengthBase: number);
|
|
132
|
+
get strengthBonus(): number;
|
|
133
|
+
get strength(): number;
|
|
134
|
+
get agilityBase(): number;
|
|
135
|
+
set agilityBase(agilityBase: number);
|
|
136
|
+
get agilityBonus(): number;
|
|
137
|
+
get agility(): number;
|
|
138
|
+
get intelligenceBase(): number;
|
|
139
|
+
set intelligenceBase(intelligenceBase: number);
|
|
140
|
+
get intelligenceBonus(): number;
|
|
141
|
+
get intelligence(): number;
|
|
142
|
+
get name(): string;
|
|
143
|
+
set name(v: string);
|
|
144
|
+
get properName(): string;
|
|
145
|
+
set properName(v: string);
|
|
146
|
+
get isTeamGlowVisible(): boolean;
|
|
147
|
+
set isTeamGlowVisible(isTeamGlowVisible: boolean);
|
|
148
|
+
set color(color: PlayerColor);
|
|
149
|
+
get acquisitionRange(): number;
|
|
150
|
+
set acquisitionRange(v: number);
|
|
151
|
+
get maxHealth(): number;
|
|
152
|
+
set maxHealth(maxHealth: number);
|
|
153
|
+
get healthRegenerationRate(): number;
|
|
154
|
+
set healthRegenerationRate(healthRegenerationRate: number);
|
|
155
|
+
get maxMana(): number;
|
|
156
|
+
set maxMana(maxMana: number);
|
|
157
|
+
get health(): number;
|
|
158
|
+
set health(health: number);
|
|
159
|
+
get mana(): number;
|
|
160
|
+
set mana(mana: number);
|
|
161
|
+
get manaRegenerationRate(): number;
|
|
162
|
+
set manaRegenerationRate(manaRegenerationRate: number);
|
|
163
|
+
get armor(): number;
|
|
164
|
+
set armor(armor: number);
|
|
165
|
+
get facing(): number;
|
|
166
|
+
set facing(v: number);
|
|
167
|
+
get speed(): number;
|
|
168
|
+
set speed(v: number);
|
|
169
|
+
get flyHeight(): number;
|
|
170
|
+
set flyHeight(v: number);
|
|
171
|
+
get x(): number;
|
|
172
|
+
set x(v: number);
|
|
173
|
+
get y(): number;
|
|
174
|
+
set y(v: number);
|
|
175
|
+
get z(): number;
|
|
176
|
+
set xy(v: Vec2);
|
|
177
|
+
setPosition(x: number, y: number): void;
|
|
178
|
+
get position(): Vec2;
|
|
179
|
+
set position(v: Vec2);
|
|
180
|
+
get owner(): Player;
|
|
181
|
+
set owner(v: Player);
|
|
182
|
+
get goldCost(): number;
|
|
183
|
+
get lumberCost(): number;
|
|
184
|
+
/** The amount of gold left in the gold mine. */
|
|
185
|
+
get gold(): number;
|
|
186
|
+
set gold(gold: number);
|
|
187
|
+
get isPaused(): boolean;
|
|
188
|
+
set isPaused(isPaused: boolean);
|
|
189
|
+
get hidden(): boolean;
|
|
190
|
+
set hidden(v: boolean);
|
|
191
|
+
get isInvulnerable(): boolean;
|
|
192
|
+
get vertexColor(): Color;
|
|
193
|
+
set vertexColor(v: Color);
|
|
194
|
+
get scale(): number;
|
|
195
|
+
set scale(v: number);
|
|
196
|
+
get timeScale(): number;
|
|
197
|
+
set timeScale(v: number);
|
|
198
|
+
get collisionSize(): number;
|
|
199
|
+
get pathingCollisionRange(): number;
|
|
200
|
+
set pathing(v: boolean);
|
|
201
|
+
isSelected(player: Player): boolean;
|
|
202
|
+
explode(): void;
|
|
203
|
+
kill(): void;
|
|
204
|
+
revive(pos: Vec2, doEffect: boolean): void;
|
|
205
|
+
healTarget(target: Widget, amount: number): void;
|
|
206
|
+
useItem(item: Item): boolean;
|
|
207
|
+
issueImmediateOrder(order: number): boolean;
|
|
208
|
+
issuePointOrder(order: number, x: number, y: number): boolean;
|
|
209
|
+
issueTargetOrder(order: number, target: Destructable | Item | Unit): boolean;
|
|
210
|
+
queueImmediateOrder(order: number): boolean;
|
|
211
|
+
queuePointOrder(order: number, x: number, y: number): boolean;
|
|
212
|
+
queueTargetOrder(order: number, target: Destructable | Item | Unit): boolean;
|
|
213
|
+
addItem(item: Item): boolean;
|
|
214
|
+
dropItemTarget(item: Item, target: Widget): boolean;
|
|
215
|
+
dropItemSlot(item: Item, slot: number): boolean;
|
|
216
|
+
itemInSlot(slot: number): Item | null;
|
|
217
|
+
addAbility(abilityId: number): UnitAbility | null;
|
|
218
|
+
makeAbilityPermanent(abilityId: number, permanent: true): boolean;
|
|
219
|
+
setAbilityLevel(abilityId: number, level: number): number;
|
|
220
|
+
getAbilityLevel(abilityId: number): number;
|
|
221
|
+
hasAbility(abilityId: number): boolean;
|
|
222
|
+
getAbilityById(abilityId: number): UnitAbility | undefined;
|
|
223
|
+
removeAbility(abilityId: number): boolean;
|
|
224
|
+
hideAbility(abilityId: number, flag: boolean): void;
|
|
225
|
+
startAbilityCooldown(abilityId: number, cooldown: number): void;
|
|
226
|
+
endAbilityCooldown(abilityId: number): void;
|
|
227
|
+
interruptAttack(): void;
|
|
228
|
+
interruptCast(abilityId: number): void;
|
|
229
|
+
getDistanceTo(target: Unit | Vec2): number;
|
|
230
|
+
getCollisionDistanceTo(...target: [Unit] | [targetX: number, targetY: number]): number;
|
|
231
|
+
get buffIds(): number[];
|
|
232
|
+
resetCooldown(): void;
|
|
233
|
+
incrementDisableAutoAttackCounter(): void;
|
|
234
|
+
decrementDisableAutoAttackCounter(): void;
|
|
235
|
+
/** @deprecated Use incrementStunCounter. */
|
|
236
|
+
pauseEx(): void;
|
|
237
|
+
/** @deprecated Use decrementStunCounter. */
|
|
238
|
+
unpauseEx(): void;
|
|
239
|
+
incrementStunCounter(): void;
|
|
240
|
+
decrementStunCounter(): void;
|
|
241
|
+
set waygateActive(v: boolean);
|
|
242
|
+
get waygateActive(): boolean;
|
|
243
|
+
set waygateDestination(v: Vec2);
|
|
244
|
+
get waygateDestination(): Vec2;
|
|
245
|
+
get abilities(): ReadonlyArray<UnitAbility>;
|
|
246
|
+
get onUnitInRange(): Record<number, Event<[Unit]>>;
|
|
247
|
+
get onManaEqual(): Record<number, Event<[Unit, number]>>;
|
|
248
|
+
get manaEvent(): Record<Operator, Record<number, Event<[Unit]>>>;
|
|
249
|
+
get onSelect(): Event;
|
|
250
|
+
get onDeselect(): Event;
|
|
251
|
+
get onImmediateOrder(): Event<[number]>;
|
|
252
|
+
get onPointOrder(): Event<[number]>;
|
|
253
|
+
get onTargetOrder(): Event<[number, Unit | Item | Destructable]>;
|
|
254
|
+
get onSpellEffect(): Event<[number]>;
|
|
255
|
+
static create<T extends Unit>(this: typeof Unit & (new (handle: junit) => T), owner: Player, id: number, x: number, y: number, facing: number, skinId?: number): T | null;
|
|
256
|
+
static forAll(consumer: (unit: Unit) => any): void;
|
|
257
|
+
static getAll(predicate?: (unit: Unit) => boolean): Unit[];
|
|
258
|
+
static getOwnedBy(player: Player, predicate?: (unit: Unit) => boolean): Unit[];
|
|
259
|
+
static getInRect(rect: ReadonlyRect, predicate?: (unit: Unit) => boolean): Unit[];
|
|
260
|
+
static getInRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
261
|
+
static getInCollisionRange(x: number, y: number, range: number, predicate?: (unit: Unit) => boolean): Unit[];
|
|
262
|
+
static getInSector(pos: Vec2, range: number, offsetAngle: number, centralAngle: number): Unit[];
|
|
263
|
+
static getSelectionOf(player: Player): Unit[];
|
|
264
|
+
static readonly deathEvent: UnitTriggerEvent<[Unit]>;
|
|
265
|
+
static readonly onDecay: UnitTriggerEvent<[]>;
|
|
266
|
+
static readonly onResurrect: InitializingEvent<[Unit], void>;
|
|
267
|
+
static readonly morphEvent: InitializingEvent<[Unit], void>;
|
|
268
|
+
static readonly onOwnerChange: UnitTriggerEvent<[Player]>;
|
|
269
|
+
static readonly onSelect: UnitTriggerEvent<[Player]>;
|
|
270
|
+
static readonly onDeselect: UnitTriggerEvent<[Player]>;
|
|
271
|
+
static readonly constructionStartEvent: UnitTriggerEvent<[]>;
|
|
272
|
+
static readonly onUpgradeFinish: UnitTriggerEvent<[]>;
|
|
273
|
+
static readonly onSpellEffect: EventDispatcher<[Unit, number], [Unit]>;
|
|
274
|
+
static readonly onTargetCast: EventDispatcher<[Unit, number, Item | Unit | Destructable], [Unit, Item | Unit | Destructable]>;
|
|
275
|
+
static readonly onCastPrepare: AbilityEventDispatcher<[]>;
|
|
276
|
+
static readonly onCast: AbilityEventDispatcher<[]>;
|
|
277
|
+
static readonly onPointCastPrepare: AbilityEventDispatcher<[number, number]>;
|
|
278
|
+
static readonly onUnitTargetCastPrepare: AbilityEventDispatcher<[Unit]>;
|
|
279
|
+
static readonly onUnitTargetCast: AbilityEventDispatcher<[Unit]>;
|
|
280
|
+
static readonly onPointCast: AbilityEventDispatcher<[number, number]>;
|
|
281
|
+
static readonly onCastStart: AbilityEventDispatcher<[]>;
|
|
282
|
+
static readonly onUnitTargetCastStart: AbilityEventDispatcher<[Unit]>;
|
|
283
|
+
static readonly onCastFinish: AbilityEventDispatcher<[]>;
|
|
284
|
+
static readonly onCastStop: AbilityEventDispatcher<[]>;
|
|
285
|
+
static readonly onImmediateOrder: EventDispatcher<[Unit, number], [Unit]>;
|
|
286
|
+
static readonly onTargetOrder: EventDispatcher<[
|
|
287
|
+
Unit,
|
|
288
|
+
number,
|
|
289
|
+
Unit | Destructable | Item
|
|
290
|
+
], [
|
|
291
|
+
Unit,
|
|
292
|
+
Unit | Destructable | Item
|
|
293
|
+
]>;
|
|
294
|
+
static readonly onPointOrder: EventDispatcher<[Unit, number, number, number], [Unit, number, number]>;
|
|
295
|
+
static readonly autoAttackStartEvent: UnitTriggerEvent<[Unit]>;
|
|
296
|
+
static readonly onDamaging: Event<[source: Unit | undefined, target: Unit, event: DamagingEvent]>;
|
|
297
|
+
static readonly onDamage: InitializingEvent<[source: Unit | undefined, target: Unit, event: DamageEvent], jtrigger>;
|
|
298
|
+
static onItemDrop: UnitTriggerEvent<[Item]>;
|
|
299
|
+
static onItemPickup: UnitTriggerEvent<[Item]>;
|
|
300
|
+
static onItemUse: UnitTriggerEvent<[Item]>;
|
|
301
|
+
static get onCreate(): EventDispatcher<[Unit], [Unit]>;
|
|
302
|
+
static get destroyEvent(): EventDispatcher<[Unit], [Unit]>;
|
|
303
|
+
getField(field: junitintegerfield | junitrealfield): number;
|
|
304
|
+
getField(field: junitbooleanfield): boolean;
|
|
305
|
+
getField(field: junitstringfield): string;
|
|
306
|
+
setField(field: junitintegerfield, value: number): boolean;
|
|
307
|
+
setField(field: junitrealfield, value: number): boolean;
|
|
308
|
+
setField(field: junitbooleanfield, value: boolean): boolean;
|
|
309
|
+
setField(field: junitstringfield, value: string): boolean;
|
|
310
|
+
toString(): string;
|
|
311
|
+
}
|
|
312
|
+
export {};
|