warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
  375. package/engine/object-field/unit.lua +49 -0
  376. package/engine/object-field.d.ts +84 -0
  377. package/engine/object-field.lua +444 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
  395. package/engine/unit.lua +31 -0
  396. package/event.d.ts +53 -0
  397. package/event.lua +269 -0
  398. package/exception.d.ts +17 -0
  399. package/exception.lua +53 -0
  400. package/file.d.ts +4 -0
  401. package/file.lua +42 -0
  402. package/global/math.d.ts +21 -0
  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
  405. package/global/vec2.lua +159 -0
  406. package/index.d.ts +8 -0
  407. package/index.lua +9 -0
  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
  410. package/math/vec2.lua +42 -0
  411. package/math.d.ts +39 -0
  412. package/math.lua +91 -0
  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
  422. package/objutil/buff.lua +769 -0
  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
  431. package/objutil/unit.d.ts +134 -0
  432. package/objutil/unit.lua +913 -0
  433. package/objutil/upgrade.d.ts +22 -0
  434. package/objutil/upgrade.lua +127 -0
  435. package/operation.d.ts +35 -0
  436. package/operation.lua +179 -0
  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
  441. package/patch-natives.lua +14 -0
  442. package/string.d.ts +106 -0
  443. package/string.lua +34 -0
  444. package/time/dayOfWeek.d.ts +97 -0
  445. package/time/dayOfWeek.lua +53 -0
  446. package/time/localDate.d.ts +145 -0
  447. package/time/localDate.lua +236 -0
  448. package/time/localDateTime.d.ts +133 -0
  449. package/time/localDateTime.lua +154 -0
  450. package/time/localTime.d.ts +87 -0
  451. package/time/localTime.lua +91 -0
  452. package/time/month.d.ts +146 -0
  453. package/time/month.lua +129 -0
  454. package/time/year.d.ts +117 -0
  455. package/time/year.lua +81 -0
  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
  461. package/util/stream.lua +453 -0
  462. package/util/stringBuilder.d.ts +8 -0
  463. package/util/stringBuilder.lua +25 -0
  464. package/utility/arrays.d.ts +57 -0
  465. package/utility/arrays.lua +369 -0
  466. package/utility/base64.d.ts +23 -0
  467. package/utility/base64.lua +177 -0
  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
package/LICENSE ADDED
@@ -0,0 +1,23 @@
1
+ MIT License
2
+
3
+ Copyright (c) 2020 ElusiveMori
4
+
5
+ Copyright (c) 2021 Rhazarian
6
+
7
+ Permission is hereby granted, free of charge, to any person obtaining a copy
8
+ of this software and associated documentation files (the "Software"), to deal
9
+ in the Software without restriction, including without limitation the rights
10
+ to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11
+ copies of the Software, and to permit persons to whom the Software is
12
+ furnished to do so, subject to the following conditions:
13
+
14
+ The above copyright notice and this permission notice shall be included in all
15
+ copies or substantial portions of the Software.
16
+
17
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18
+ IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19
+ FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
20
+ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21
+ LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22
+ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23
+ SOFTWARE.
@@ -0,0 +1,20 @@
1
+ /** @noSelfInFile */
2
+ export declare class BinaryReader {
3
+ private readonly s;
4
+ private i;
5
+ constructor(data: string);
6
+ read(fmt: string): any;
7
+ readBytes(size: number): string;
8
+ readDouble(): number;
9
+ readFloat(): number;
10
+ readInt16(): number;
11
+ readInt32(): number;
12
+ readInt8(): number;
13
+ readString(): string;
14
+ readUInt16(): number;
15
+ readUInt32(): number;
16
+ readUInt8(): number;
17
+ readObject<T>(clazz: {
18
+ deserialize(reader: BinaryReader): T;
19
+ }): T;
20
+ }
@@ -0,0 +1,50 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local ____exports = {}
4
+ local ____unpack = string.unpack
5
+ ____exports.BinaryReader = __TS__Class()
6
+ local BinaryReader = ____exports.BinaryReader
7
+ BinaryReader.name = "BinaryReader"
8
+ function BinaryReader.prototype.____constructor(self, data)
9
+ self.i = 1
10
+ self.s = data
11
+ end
12
+ function BinaryReader.prototype.read(self, fmt)
13
+ local value, pos = ____unpack(">" .. fmt, self.s, self.i)
14
+ self.i = pos
15
+ return value
16
+ end
17
+ function BinaryReader.prototype.readBytes(self, size)
18
+ return self:read("c" .. tostring(size))
19
+ end
20
+ function BinaryReader.prototype.readDouble(self)
21
+ return self:read("d")
22
+ end
23
+ function BinaryReader.prototype.readFloat(self)
24
+ return self:read("f")
25
+ end
26
+ function BinaryReader.prototype.readInt16(self)
27
+ return self:read("h")
28
+ end
29
+ function BinaryReader.prototype.readInt32(self)
30
+ return self:read("i4")
31
+ end
32
+ function BinaryReader.prototype.readInt8(self)
33
+ return self:read("b")
34
+ end
35
+ function BinaryReader.prototype.readString(self)
36
+ return self:read("z")
37
+ end
38
+ function BinaryReader.prototype.readUInt16(self)
39
+ return self:read("H")
40
+ end
41
+ function BinaryReader.prototype.readUInt32(self)
42
+ return self:read("I4")
43
+ end
44
+ function BinaryReader.prototype.readUInt8(self)
45
+ return self:read("B")
46
+ end
47
+ function BinaryReader.prototype.readObject(self, clazz)
48
+ return clazz:deserialize(self)
49
+ end
50
+ return ____exports
@@ -0,0 +1,21 @@
1
+ /** @noSelfInFile */
2
+ export declare class BinaryWriter {
3
+ private readonly v;
4
+ private readonly f;
5
+ private i;
6
+ toString(): string;
7
+ write(fmt: string, value: number): void;
8
+ writeBytes(value: string): void;
9
+ writeDouble(value: number): void;
10
+ writeFloat(value: number): void;
11
+ writeInt16(value: number): void;
12
+ writeInt32(value: number): void;
13
+ writeInt8(value: number): void;
14
+ writeString(value: string): void;
15
+ writeUInt16(value: number): void;
16
+ writeUInt32(value: number): void;
17
+ writeUInt8(value: number): void;
18
+ writeObject<T>(value: {
19
+ serialize(writer: BinaryWriter): T;
20
+ }): T;
21
+ }
@@ -0,0 +1,90 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local ____exports = {}
4
+ local pack = string.pack
5
+ local concat = table.concat
6
+ local ____unpack = table.unpack
7
+ ____exports.BinaryWriter = __TS__Class()
8
+ local BinaryWriter = ____exports.BinaryWriter
9
+ BinaryWriter.name = "BinaryWriter"
10
+ function BinaryWriter.prototype.____constructor(self)
11
+ self.v = {}
12
+ self.f = {">"}
13
+ self.i = 1
14
+ end
15
+ function BinaryWriter.prototype.__tostring(self)
16
+ return pack(
17
+ concat(self.f),
18
+ ____unpack(self.v, 2, self.i)
19
+ )
20
+ end
21
+ function BinaryWriter.prototype.write(self, fmt, value)
22
+ local i = self.i + 1
23
+ self.f[i] = fmt
24
+ self.v[i] = value
25
+ self.i = i
26
+ end
27
+ function BinaryWriter.prototype.writeBytes(self, value)
28
+ local i = self.i + 1
29
+ self.f[i] = "c" .. tostring(#value)
30
+ self.v[i] = value
31
+ self.i = i
32
+ end
33
+ function BinaryWriter.prototype.writeDouble(self, value)
34
+ local i = self.i + 1
35
+ self.f[i] = "d"
36
+ self.v[i] = value
37
+ self.i = i
38
+ end
39
+ function BinaryWriter.prototype.writeFloat(self, value)
40
+ local i = self.i + 1
41
+ self.f[i] = "f"
42
+ self.v[i] = value
43
+ self.i = i
44
+ end
45
+ function BinaryWriter.prototype.writeInt16(self, value)
46
+ local i = self.i + 1
47
+ self.f[i] = "h"
48
+ self.v[i] = value
49
+ self.i = i
50
+ end
51
+ function BinaryWriter.prototype.writeInt32(self, value)
52
+ local i = self.i + 1
53
+ self.f[i] = "i4"
54
+ self.v[i] = value
55
+ self.i = i
56
+ end
57
+ function BinaryWriter.prototype.writeInt8(self, value)
58
+ local i = self.i + 1
59
+ self.f[i] = "b"
60
+ self.v[i] = value
61
+ self.i = i
62
+ end
63
+ function BinaryWriter.prototype.writeString(self, value)
64
+ local i = self.i + 1
65
+ self.f[i] = "z"
66
+ self.v[i] = value
67
+ self.i = i
68
+ end
69
+ function BinaryWriter.prototype.writeUInt16(self, value)
70
+ local i = self.i + 1
71
+ self.f[i] = "H"
72
+ self.v[i] = value
73
+ self.i = i
74
+ end
75
+ function BinaryWriter.prototype.writeUInt32(self, value)
76
+ local i = self.i + 1
77
+ self.f[i] = "I4"
78
+ self.v[i] = value
79
+ self.i = i
80
+ end
81
+ function BinaryWriter.prototype.writeUInt8(self, value)
82
+ local i = self.i + 1
83
+ self.f[i] = "B"
84
+ self.v[i] = value
85
+ self.i = i
86
+ end
87
+ function BinaryWriter.prototype.writeObject(self, value)
88
+ return value:serialize(self)
89
+ end
90
+ return ____exports
@@ -0,0 +1,22 @@
1
+ /** @noSelfInFile */
2
+ import { Widget } from "./types/widget";
3
+ import { Player } from "./types/player";
4
+ import { UnitAbility } from "./types/ability";
5
+ import { AbilityTypeId } from "../engine/object-data/entry/ability-type";
6
+ export declare class InstantDummyCaster {
7
+ private static instance;
8
+ private readonly dummy;
9
+ private constructor();
10
+ static getInstance(): InstantDummyCaster;
11
+ private prepare;
12
+ private finish;
13
+ castTarget(owner: Player, abilityTypeId: number, level: number | ((ability: UnitAbility) => void), orderId: number, target: Widget, pos?: Vec2): boolean;
14
+ castTarget<T extends [number, ...number[]]>(owner: Player, abilityTypeId: T, level: number[] | ((...abilities: {
15
+ [Index in keyof T]: UnitAbility;
16
+ }) => void), orderId: number, target: Widget, pos?: Vec2): boolean;
17
+ cast(owner: Player, abilityTypeId: AbilityTypeId, ...args: [
18
+ ...levelOrAbilityConsumer: [number] | [(ability: UnitAbility) => void] | [],
19
+ x: number,
20
+ y: number
21
+ ]): void;
22
+ }
package/core/dummy.lua ADDED
@@ -0,0 +1,133 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local __TS__ArrayIsArray = ____lualib.__TS__ArrayIsArray
5
+ local ____exports = {}
6
+ local ____player = require("core.types.player")
7
+ local Player = ____player.Player
8
+ local ____ability = require("core.types.ability")
9
+ local UnitAbility = ____ability.UnitAbility
10
+ local ____unit = require("core.types.unit")
11
+ local Unit = ____unit.Unit
12
+ local ____dummy = require("objutil.dummy")
13
+ local dummyUnitId = ____dummy.dummyUnitId
14
+ local ____preconditions = require("utility.preconditions")
15
+ local checkNotNull = ____preconditions.checkNotNull
16
+ local ____ability = require("engine.internal.ability")
17
+ local getOrderIdByAbilityTypeId = ____ability.getOrderIdByAbilityTypeId
18
+ local neutralVictim = Player.neutralVictim.handle
19
+ ____exports.InstantDummyCaster = __TS__Class()
20
+ local InstantDummyCaster = ____exports.InstantDummyCaster
21
+ InstantDummyCaster.name = "InstantDummyCaster"
22
+ function InstantDummyCaster.prototype.____constructor(self)
23
+ local dummy = CreateUnit(
24
+ neutralVictim,
25
+ dummyUnitId,
26
+ 0,
27
+ 0,
28
+ 0
29
+ )
30
+ ShowUnit(dummy, false)
31
+ self.dummy = dummy
32
+ end
33
+ function InstantDummyCaster.getInstance(self)
34
+ if not self.instance then
35
+ self.instance = __TS__New(self)
36
+ end
37
+ return self.instance
38
+ end
39
+ function InstantDummyCaster.prototype.prepare(self, owner, abilityId, level)
40
+ local dummy = self.dummy
41
+ SetUnitOwner(dummy, owner.handle, false)
42
+ if type(abilityId) == "number" then
43
+ UnitAddAbility(dummy, abilityId)
44
+ if type(level) == "number" then
45
+ SetUnitAbilityLevel(dummy, abilityId, level + 1)
46
+ else
47
+ level(UnitAbility:of(
48
+ checkNotNull(BlzGetUnitAbility(dummy, abilityId)),
49
+ abilityId,
50
+ Unit:of(dummy)
51
+ ))
52
+ end
53
+ else
54
+ for i = 1, #abilityId do
55
+ UnitAddAbility(dummy, abilityId[i])
56
+ end
57
+ if __TS__ArrayIsArray(level) then
58
+ for i = 1, #abilityId do
59
+ SetUnitAbilityLevel(dummy, abilityId[i], level[i] + 1)
60
+ end
61
+ else
62
+ local abilities = {}
63
+ for i = 1, #abilityId do
64
+ abilities[i] = UnitAbility:of(
65
+ checkNotNull(BlzGetUnitAbility(dummy, abilityId[i])),
66
+ abilityId[i],
67
+ Unit:of(dummy)
68
+ )
69
+ end
70
+ level(table.unpack(abilities))
71
+ end
72
+ end
73
+ SetUnitState(dummy, UNIT_STATE_MANA, 99999)
74
+ end
75
+ function InstantDummyCaster.prototype.finish(self, abilityId)
76
+ local dummy = self.dummy
77
+ SetUnitOwner(dummy, neutralVictim, false)
78
+ if type(abilityId) == "number" then
79
+ UnitRemoveAbility(dummy, abilityId)
80
+ else
81
+ for ____, id in ipairs(abilityId) do
82
+ UnitRemoveAbility(dummy, id)
83
+ end
84
+ end
85
+ ShowUnit(dummy, false)
86
+ end
87
+ function InstantDummyCaster.prototype.castTarget(self, owner, abilityId, level, orderId, target, pos)
88
+ self:prepare(owner, abilityId, level)
89
+ local dummy = self.dummy
90
+ if pos then
91
+ SetUnitX(dummy, pos.x)
92
+ SetUnitY(dummy, pos.y)
93
+ if pos.z then
94
+ SetUnitFlyHeight(dummy, pos.z, 99999)
95
+ end
96
+ else
97
+ SetUnitX(dummy, target.x)
98
+ SetUnitY(dummy, target.y)
99
+ SetUnitFlyHeight(dummy, 0, 99999)
100
+ end
101
+ local fm = CreateFogModifierRadius(
102
+ owner.handle,
103
+ FOG_OF_WAR_VISIBLE,
104
+ target.x,
105
+ target.y,
106
+ 128,
107
+ false,
108
+ false
109
+ )
110
+ FogModifierStart(fm)
111
+ local result = IssueTargetOrderById(dummy, orderId, target.handle)
112
+ FogModifierStop(fm)
113
+ DestroyFogModifier(fm)
114
+ self:finish(abilityId)
115
+ return result
116
+ end
117
+ function InstantDummyCaster.prototype.cast(self, owner, abilityTypeId, levelOrAbilityConsumerOrX, xOrY, y)
118
+ if y == nil then
119
+ y = xOrY
120
+ xOrY = levelOrAbilityConsumerOrX
121
+ levelOrAbilityConsumerOrX = 1
122
+ end
123
+ self:prepare(owner, abilityTypeId, levelOrAbilityConsumerOrX)
124
+ local dummy = self.dummy
125
+ SetUnitX(dummy, xOrY)
126
+ SetUnitY(dummy, y)
127
+ IssueImmediateOrderById(
128
+ dummy,
129
+ getOrderIdByAbilityTypeId(abilityTypeId)
130
+ )
131
+ self:finish(abilityTypeId)
132
+ end
133
+ return ____exports
package/core/game.d.ts ADDED
@@ -0,0 +1,3 @@
1
+ /** @noSelfInFile */
2
+ export declare function elapsedTime(): number;
3
+ export declare function isSinglePlayer(): boolean;
package/core/game.lua ADDED
@@ -0,0 +1,24 @@
1
+ local ____exports = {}
2
+ local ____player = require("core.types.player")
3
+ local Player = ____player.Player
4
+ local context = util.contextFn(
5
+ "game",
6
+ function()
7
+ local tracker = CreateTimer()
8
+ TimerStart(tracker, 60 * 60 * 24 * 365, false, nil)
9
+ return {tracker = tracker}
10
+ end
11
+ )
12
+ function ____exports.elapsedTime()
13
+ return TimerGetElapsed(context.tracker)
14
+ end
15
+ function ____exports.isSinglePlayer()
16
+ local count = 0
17
+ for ____, player in ipairs(Player.all) do
18
+ if player.isUser and player.isPlaying then
19
+ count = count + 1
20
+ end
21
+ end
22
+ return count == 1
23
+ end
24
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { Rect } from "./types/rect";
3
+ import { Region } from "./types/region";
4
+ export declare const boundRect: Rect;
5
+ export declare const boundRegion: Region;
6
+ export declare const boundMin: Readonly<Vec2>;
7
+ export declare const boundMax: Readonly<Vec2>;
8
+ export declare const boundCenter: Readonly<Vec2>;
@@ -0,0 +1,12 @@
1
+ local ____exports = {}
2
+ local ____rect = require("core.types.rect")
3
+ local Rect = ____rect.Rect
4
+ local ____region = require("core.types.region")
5
+ local Region = ____region.Region
6
+ ____exports.boundRect = Rect:of(GetWorldBounds())
7
+ ____exports.boundRegion = Region:create()
8
+ ____exports.boundRegion:addRect(____exports.boundRect)
9
+ ____exports.boundMin = vec2(____exports.boundRect.minX, ____exports.boundRect.minY)
10
+ ____exports.boundMax = vec2(____exports.boundRect.maxX, ____exports.boundRect.maxY)
11
+ ____exports.boundCenter = (____exports.boundMin + ____exports.boundMax) * 0.5
12
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ export declare class Thread {
3
+ private readonly t;
4
+ private constructor();
5
+ static start(f: (this: void, thread: Thread) => void): Thread;
6
+ static running(): Thread;
7
+ sleep(seconds: number): void;
8
+ }
@@ -0,0 +1,40 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local ____exports = {}
5
+ local ____timer = require("core.types.timer")
6
+ local Timer = ____timer.Timer
7
+ local cocreate = coroutine.create
8
+ local coresume = coroutine.resume
9
+ local corunning = coroutine.running
10
+ local coyield = coroutine.yield
11
+ local cache = setmetatable({}, {__mode = "k"})
12
+ ____exports.Thread = __TS__Class()
13
+ local Thread = ____exports.Thread
14
+ Thread.name = "Thread"
15
+ function Thread.prototype.____constructor(self, t)
16
+ self.t = t
17
+ cache[t] = self
18
+ end
19
+ function Thread.start(self, f)
20
+ local lt = cocreate(f)
21
+ local t = __TS__New(____exports.Thread, lt)
22
+ Timer:run(function()
23
+ coresume(lt, t)
24
+ end)
25
+ return t
26
+ end
27
+ function Thread.running(self)
28
+ local lt = corunning()
29
+ return cache[lt] or __TS__New(____exports.Thread, lt)
30
+ end
31
+ function Thread.prototype.sleep(self, seconds)
32
+ Timer:simple(
33
+ seconds,
34
+ function()
35
+ coresume(self.t)
36
+ end
37
+ )
38
+ coyield()
39
+ end
40
+ return ____exports
@@ -0,0 +1,4 @@
1
+ /** @noSelfInFile */
2
+ import { Ability, ItemAbility, UnitAbility } from "../../engine/internal/ability";
3
+ import "./internal/ability+cooldownRemaining";
4
+ export { Ability, ItemAbility, UnitAbility };
@@ -0,0 +1,10 @@
1
+ local ____exports = {}
2
+ local ____ability = require("engine.internal.ability")
3
+ local Ability = ____ability.Ability
4
+ local ItemAbility = ____ability.ItemAbility
5
+ local UnitAbility = ____ability.UnitAbility
6
+ require("core.types.internal.ability+cooldownRemaining")
7
+ ____exports.Ability = Ability
8
+ ____exports.ItemAbility = ItemAbility
9
+ ____exports.UnitAbility = UnitAbility
10
+ return ____exports
@@ -0,0 +1,3 @@
1
+ /** @noSelfInFile */
2
+ import { Handle } from "./handle";
3
+ export type Async<T extends Handle<any>> = Readonly<T>;
@@ -0,0 +1,2 @@
1
+ local ____exports = {}
2
+ return ____exports
@@ -0,0 +1,4 @@
1
+ /** @noSelfInFile */
2
+ export declare class Camera {
3
+ static setBounds(minX: number, minY: number, maxX: number, maxY: number): void;
4
+ }
@@ -0,0 +1,21 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local ____exports = {}
4
+ ____exports.Camera = __TS__Class()
5
+ local Camera = ____exports.Camera
6
+ Camera.name = "Camera"
7
+ function Camera.prototype.____constructor(self)
8
+ end
9
+ function Camera.setBounds(self, minX, minY, maxX, maxY)
10
+ SetCameraBounds(
11
+ minX,
12
+ minY,
13
+ minX,
14
+ maxY,
15
+ maxX,
16
+ maxY,
17
+ maxX,
18
+ minY
19
+ )
20
+ end
21
+ return ____exports
@@ -0,0 +1,15 @@
1
+ /** @noSelfInFile */
2
+ import { Handle } from "./handle";
3
+ export declare class CameraField extends Handle<jcamerafield> {
4
+ static targetDistance: CameraField;
5
+ static fieldOfView: CameraField;
6
+ static farClipping: CameraField;
7
+ static nearClipping: CameraField;
8
+ static zOffset: CameraField;
9
+ static yaw: CameraField;
10
+ static pitch: CameraField;
11
+ static roll: CameraField;
12
+ private static readonly _init;
13
+ get value(): number;
14
+ set value(v: number);
15
+ }
@@ -0,0 +1,38 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____handle = require("core.types.handle")
7
+ local Handle = ____handle.Handle
8
+ ____exports.CameraField = __TS__Class()
9
+ local CameraField = ____exports.CameraField
10
+ CameraField.name = "CameraField"
11
+ __TS__ClassExtends(CameraField, Handle)
12
+ CameraField._init = util.contextFn(
13
+ "warscript/cameraField/init",
14
+ function()
15
+ ____exports.CameraField.targetDistance = ____exports.CameraField:of(CAMERA_FIELD_TARGET_DISTANCE)
16
+ ____exports.CameraField.farClipping = ____exports.CameraField:of(CAMERA_FIELD_FARZ)
17
+ ____exports.CameraField.pitch = ____exports.CameraField:of(CAMERA_FIELD_ANGLE_OF_ATTACK)
18
+ ____exports.CameraField.fieldOfView = ____exports.CameraField:of(CAMERA_FIELD_FIELD_OF_VIEW)
19
+ ____exports.CameraField.roll = ____exports.CameraField:of(CAMERA_FIELD_ROLL)
20
+ ____exports.CameraField.yaw = ____exports.CameraField:of(CAMERA_FIELD_ROTATION)
21
+ ____exports.CameraField.zOffset = ____exports.CameraField:of(CAMERA_FIELD_ZOFFSET)
22
+ ____exports.CameraField.nearClipping = ____exports.CameraField:of(CAMERA_FIELD_NEARZ)
23
+ end
24
+ )
25
+ __TS__SetDescriptor(
26
+ CameraField.prototype,
27
+ "value",
28
+ {
29
+ get = function(self)
30
+ return GetCameraField(self.handle)
31
+ end,
32
+ set = function(self, v)
33
+ SetCameraField(self.handle, v, 0)
34
+ end
35
+ },
36
+ true
37
+ )
38
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile */
2
+ export declare class Color {
3
+ readonly r: number;
4
+ readonly g: number;
5
+ readonly b: number;
6
+ readonly a: number;
7
+ private constructor();
8
+ static readonly white: Color;
9
+ static readonly black: Color;
10
+ static readonly gold: Color;
11
+ static readonly silver: Color;
12
+ toString(): string;
13
+ get hexCode(): string;
14
+ static lerp(lhs: Color, rhs: Color, t: number): Color;
15
+ static of(red: number, green: number, blue: number, alpha?: number): Color;
16
+ }