warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
  375. package/engine/object-field/unit.lua +49 -0
  376. package/engine/object-field.d.ts +84 -0
  377. package/engine/object-field.lua +444 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
  395. package/engine/unit.lua +31 -0
  396. package/event.d.ts +53 -0
  397. package/event.lua +269 -0
  398. package/exception.d.ts +17 -0
  399. package/exception.lua +53 -0
  400. package/file.d.ts +4 -0
  401. package/file.lua +42 -0
  402. package/global/math.d.ts +21 -0
  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
  405. package/global/vec2.lua +159 -0
  406. package/index.d.ts +8 -0
  407. package/index.lua +9 -0
  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
  410. package/math/vec2.lua +42 -0
  411. package/math.d.ts +39 -0
  412. package/math.lua +91 -0
  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
  422. package/objutil/buff.lua +769 -0
  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
  431. package/objutil/unit.d.ts +134 -0
  432. package/objutil/unit.lua +913 -0
  433. package/objutil/upgrade.d.ts +22 -0
  434. package/objutil/upgrade.lua +127 -0
  435. package/operation.d.ts +35 -0
  436. package/operation.lua +179 -0
  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
  441. package/patch-natives.lua +14 -0
  442. package/string.d.ts +106 -0
  443. package/string.lua +34 -0
  444. package/time/dayOfWeek.d.ts +97 -0
  445. package/time/dayOfWeek.lua +53 -0
  446. package/time/localDate.d.ts +145 -0
  447. package/time/localDate.lua +236 -0
  448. package/time/localDateTime.d.ts +133 -0
  449. package/time/localDateTime.lua +154 -0
  450. package/time/localTime.d.ts +87 -0
  451. package/time/localTime.lua +91 -0
  452. package/time/month.d.ts +146 -0
  453. package/time/month.lua +129 -0
  454. package/time/year.d.ts +117 -0
  455. package/time/year.lua +81 -0
  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
  461. package/util/stream.lua +453 -0
  462. package/util/stringBuilder.d.ts +8 -0
  463. package/util/stringBuilder.lua +25 -0
  464. package/utility/arrays.d.ts +57 -0
  465. package/utility/arrays.lua +369 -0
  466. package/utility/base64.d.ts +23 -0
  467. package/utility/base64.lua +177 -0
  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,882 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
6
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
7
+ local ____exports = {}
8
+ local leftBorderFrame, rightBorderFrame
9
+ local ____handle = require("core.types.handle")
10
+ local Handle = ____handle.Handle
11
+ local ____player = require("core.types.player")
12
+ local Player = ____player.Player
13
+ local ____event = require("event")
14
+ local Event = ____event.Event
15
+ local TriggerEvent = ____event.TriggerEvent
16
+ local ____timer = require("core.types.timer")
17
+ local Timer = ____timer.Timer
18
+ local frameClick = BlzFrameClick
19
+ local frameGetEnable = BlzFrameGetEnable
20
+ local frameIsVisible = BlzFrameIsVisible
21
+ local frameSetEnable = BlzFrameSetEnable
22
+ local frameSetScale = BlzFrameSetScale
23
+ local getCameraTargetPositionX = GetCameraTargetPositionX
24
+ local getCameraTargetPositionY = GetCameraTargetPositionY
25
+ local ____rawget = _G.rawget
26
+ local rawset = _G.rawset
27
+ local invoke = Event.invoke
28
+ local FrameEvent = __TS__Class()
29
+ FrameEvent.name = "FrameEvent"
30
+ __TS__ClassExtends(FrameEvent, TriggerEvent)
31
+ function FrameEvent.prototype.____constructor(self, frame, eventType, c)
32
+ TriggerEvent.prototype.____constructor(
33
+ self,
34
+ function(trigger) return BlzTriggerRegisterFrameEvent(trigger, frame.handle, eventType) end,
35
+ c
36
+ )
37
+ frame.destroyEvent:addListener(function()
38
+ self:destroy()
39
+ end)
40
+ end
41
+ FrameEvent.playerCollector = function()
42
+ return Player:of(GetTriggerPlayer())
43
+ end
44
+ local consoleUIBackdrop = BlzGetFrameByName("ConsoleUIBackdrop", 0)
45
+ local leftBorder = BlzCreateFrameByType(
46
+ "FRAME",
47
+ "LeftBorderFrame",
48
+ consoleUIBackdrop,
49
+ "",
50
+ 0
51
+ )
52
+ local rightBorder = BlzCreateFrameByType(
53
+ "FRAME",
54
+ "RightBorderFrame",
55
+ consoleUIBackdrop,
56
+ "",
57
+ 0
58
+ )
59
+ local function updateBorders()
60
+ local w = BlzGetLocalClientWidth()
61
+ local h = BlzGetLocalClientHeight()
62
+ local width4by3 = (w - h / 600 * 800) / 2
63
+ local pxtodpi = 0.6 / h
64
+ BlzFrameSetAbsPoint(leftBorder, FRAMEPOINT_TOPLEFT, -width4by3 * pxtodpi, 0.6)
65
+ BlzFrameSetSize(leftBorder, 0.001, 0.6)
66
+ BlzFrameSetAbsPoint(rightBorder, FRAMEPOINT_TOPRIGHT, (-width4by3 + w) * pxtodpi, 0.6)
67
+ BlzFrameSetSize(rightBorder, 0.001, 0.6)
68
+ end
69
+ local worldFrame = BlzGetOriginFrame(ORIGIN_FRAME_WORLD_FRAME, 0)
70
+ local worldFrameTooltip = BlzCreateFrameByType(
71
+ "FRAME",
72
+ "WorldFrameTooltip",
73
+ worldFrame,
74
+ "",
75
+ 0
76
+ )
77
+ BlzFrameSetTooltip(worldFrame, worldFrameTooltip)
78
+ local dummyButtonOn = BlzCreateFrameByType(
79
+ "BUTTON",
80
+ "DummyButton",
81
+ worldFrame,
82
+ "",
83
+ 0
84
+ )
85
+ local dummyButtonOff = BlzCreateFrameByType(
86
+ "BUTTON",
87
+ "DummyButton",
88
+ worldFrame,
89
+ "",
90
+ 0
91
+ )
92
+ local syncTrigger = CreateTrigger()
93
+ BlzTriggerRegisterFrameEvent(syncTrigger, dummyButtonOn, FRAMEEVENT_CONTROL_CLICK)
94
+ BlzTriggerRegisterFrameEvent(syncTrigger, dummyButtonOff, FRAMEEVENT_CONTROL_CLICK)
95
+ local isMouseOnZeroSync = {}
96
+ local isMouseOnWorld = BlzFrameIsVisible(worldFrameTooltip)
97
+ local isMouseOnWorldSync = {}
98
+ TriggerAddAction(
99
+ syncTrigger,
100
+ function()
101
+ isMouseOnWorldSync[GetPlayerId(GetTriggerPlayer())] = BlzGetTriggerFrame() == dummyButtonOn
102
+ end
103
+ )
104
+ Timer.onPeriod[1 / 64]:addListener(function()
105
+ if frameIsVisible(worldFrameTooltip) ~= isMouseOnWorld then
106
+ isMouseOnWorld = not isMouseOnWorld
107
+ frameClick(isMouseOnWorld and dummyButtonOn or dummyButtonOff)
108
+ end
109
+ end)
110
+ ____exports.FramePoint = {}
111
+ local FramePoint = ____exports.FramePoint
112
+ do
113
+ FramePoint.TOP_LEFT = FRAMEPOINT_TOPLEFT
114
+ FramePoint.TOP = FRAMEPOINT_TOP
115
+ FramePoint.TOP_RIGHT = FRAMEPOINT_TOPRIGHT
116
+ FramePoint.LEFT = FRAMEPOINT_LEFT
117
+ FramePoint.CENTER = FRAMEPOINT_CENTER
118
+ FramePoint.RIGHT = FRAMEPOINT_RIGHT
119
+ FramePoint.BOTTOM_LEFT = FRAMEPOINT_BOTTOMLEFT
120
+ FramePoint.BOTTOM = FRAMEPOINT_BOTTOM
121
+ FramePoint.BOTTOM_RIGHT = FRAMEPOINT_BOTTOMRIGHT
122
+ end
123
+ ____exports.Frame = __TS__Class()
124
+ local Frame = ____exports.Frame
125
+ Frame.name = "Frame"
126
+ __TS__ClassExtends(Frame, Handle)
127
+ function Frame.prototype.____constructor(self, ...)
128
+ Handle.prototype.____constructor(self, ...)
129
+ self.hideCounter = 0
130
+ self.disableCounter = 0
131
+ end
132
+ function Frame.isMouseOnWorld(self, player)
133
+ if player then
134
+ return (isMouseOnWorldSync[player.id] or false) and not isMouseOnZeroSync[player.id]
135
+ end
136
+ return BlzFrameIsVisible(worldFrameTooltip) and not isMouseOnZeroSync[Player["local"].id]
137
+ end
138
+ function Frame.prototype.onDestroy(self)
139
+ BlzDestroyFrame(self.handle)
140
+ return Handle.prototype.onDestroy(self)
141
+ end
142
+ function Frame.prototype.getEvent(self, eventType, c)
143
+ self.events = self.events or ({})
144
+ local eventId = GetHandleId(eventType)
145
+ if not self.events[eventId] then
146
+ self.events[eventId] = __TS__New(
147
+ FrameEvent,
148
+ self,
149
+ eventType,
150
+ c and (function() return Player:of(GetTriggerPlayer()), c() end) or FrameEvent.playerCollector
151
+ )
152
+ end
153
+ return self.events[eventId]
154
+ end
155
+ function Frame.prototype.hide(self)
156
+ self.hideCounter = self.hideCounter + 1
157
+ if self.hideCounter > 0 then
158
+ BlzFrameSetVisible(self.handle, false)
159
+ end
160
+ end
161
+ function Frame.prototype.show(self)
162
+ self.hideCounter = self.hideCounter - 1
163
+ if self.hideCounter <= 0 then
164
+ self.hideCounter = 0
165
+ BlzFrameSetVisible(self.handle, true)
166
+ end
167
+ end
168
+ function Frame.prototype.disable(self)
169
+ self.disableCounter = self.disableCounter + 1
170
+ if self.disableCounter > 0 then
171
+ frameSetEnable(self.handle, false)
172
+ local onDisable = ____rawget(self, "onDisable")
173
+ if onDisable ~= nil then
174
+ invoke(onDisable)
175
+ end
176
+ end
177
+ end
178
+ function Frame.prototype.enable(self)
179
+ self.disableCounter = self.disableCounter - 1
180
+ if self.disableCounter <= 0 then
181
+ self.disableCounter = 0
182
+ frameSetEnable(self.handle, true)
183
+ local onEnable = ____rawget(self, "onEnable")
184
+ if onEnable ~= nil then
185
+ invoke(onEnable)
186
+ end
187
+ end
188
+ end
189
+ function Frame.prototype.addText(self, text)
190
+ BlzFrameAddText(self.handle, text)
191
+ end
192
+ function Frame.prototype.clearAllPoints(self)
193
+ BlzFrameClearAllPoints(self.handle)
194
+ end
195
+ function Frame.prototype.getChild(self, index)
196
+ return ____exports.Frame:of(BlzFrameGetChild(self.handle, index))
197
+ end
198
+ function Frame.prototype.getChildrenCount(self)
199
+ return BlzFrameGetChildrenCount(self.handle)
200
+ end
201
+ function Frame.prototype.setSize(self, width, height)
202
+ BlzFrameSetSize(self.handle, width, height)
203
+ end
204
+ function Frame.prototype.setPoint(self, point, relative, relativePoint, x, y)
205
+ BlzFrameSetPoint(
206
+ self.handle,
207
+ point,
208
+ relative.handle,
209
+ relativePoint,
210
+ x,
211
+ y
212
+ )
213
+ end
214
+ function Frame.prototype.setAbsPoint(self, point, x, y)
215
+ BlzFrameSetAbsPoint(self.handle, point, x, y)
216
+ end
217
+ function Frame.prototype.setAllPoints(self, other)
218
+ BlzFrameSetAllPoints(self.handle, other.handle)
219
+ end
220
+ function Frame.prototype.setFont(self, filename, height, flags)
221
+ BlzFrameSetFont(self.handle, filename, height, flags)
222
+ end
223
+ function Frame.prototype.setTexture(self, filename, flag, blend)
224
+ BlzFrameSetTexture(self.handle, filename, flag, blend)
225
+ end
226
+ function Frame.prototype.setTextAlignment(self, vert, horz)
227
+ BlzFrameSetTextAlignment(self.handle, vert, horz)
228
+ end
229
+ function Frame.prototype.setVertexColor(self, color)
230
+ BlzFrameSetVertexColor(
231
+ self.handle,
232
+ BlzConvertColor(color.a, color.r, color.g, color.b)
233
+ )
234
+ end
235
+ function Frame.prototype.setTextColor(self, color)
236
+ BlzFrameSetTextColor(
237
+ self.handle,
238
+ BlzConvertColor(color.a, color.r, color.g, color.b)
239
+ )
240
+ end
241
+ function Frame.prototype.setTooltip(self, tooltip)
242
+ BlzFrameSetTooltip(self.handle, tooltip.handle)
243
+ end
244
+ function Frame.prototype.setMinMaxValue(self, minValue, maxValue)
245
+ BlzFrameSetMinMaxValue(self.handle, minValue, maxValue)
246
+ end
247
+ function Frame.prototype.setStepSize(self, stepSize)
248
+ BlzFrameSetStepSize(self.handle, stepSize)
249
+ end
250
+ function Frame.prototype.setFocus(self, flag)
251
+ BlzFrameSetFocus(self.handle, flag)
252
+ end
253
+ function Frame.prototype.resetFocus(self)
254
+ if BlzFrameGetEnable(self.handle) then
255
+ BlzFrameSetEnable(self.handle, false)
256
+ BlzFrameSetEnable(self.handle, true)
257
+ end
258
+ end
259
+ function Frame.prototype.click(self)
260
+ BlzFrameClick(self.handle)
261
+ end
262
+ function Frame.createSimple(self, name, parent, createContext)
263
+ return self:of(BlzCreateSimpleFrame(
264
+ name,
265
+ parent and parent.handle or BlzGetOriginFrame(ORIGIN_FRAME_SIMPLE_UI_PARENT, 0),
266
+ createContext or 0
267
+ ))
268
+ end
269
+ function Frame.create(self, name, parent, priority, createContext)
270
+ return self:of(BlzCreateFrame(name, parent.handle, priority or 0, createContext or 0))
271
+ end
272
+ function Frame.createByType(self, typeName, name, parent, inherits, createContext)
273
+ return self:of(BlzCreateFrameByType(
274
+ typeName,
275
+ name,
276
+ parent.handle,
277
+ inherits or "",
278
+ createContext or 0
279
+ ))
280
+ end
281
+ function Frame.byName(self, name, context)
282
+ if context == nil then
283
+ context = 0
284
+ end
285
+ return self:of(BlzGetFrameByName(name, context))
286
+ end
287
+ function Frame.byOrigin(self, frameType, index)
288
+ if index == nil then
289
+ index = 0
290
+ end
291
+ return self:of(BlzGetOriginFrame(frameType, index))
292
+ end
293
+ Frame.GAME_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_GAME_UI)
294
+ Frame.CONSOLE_UI = ____exports.Frame:byOrigin(ORIGIN_FRAME_SIMPLE_UI_PARENT)
295
+ Frame.CONSOLE_UI_BACKDROP = ____exports.Frame:byName("ConsoleUIBackdrop")
296
+ Frame.WORLD = ____exports.Frame:byOrigin(ORIGIN_FRAME_WORLD_FRAME)
297
+ Frame.CHAT = ____exports.Frame:byOrigin(ORIGIN_FRAME_CHAT_MSG)
298
+ Frame.TIME_OF_DAY_CLOCK = ____exports.Frame.GAME_UI:getChild(5):getChild(0)
299
+ __TS__ObjectDefineProperty(
300
+ Frame,
301
+ "leftBorder",
302
+ {get = function(self)
303
+ Timer.onPeriod[1 / 64]:addListener(updateBorders)
304
+ rawset(self, "leftBorder", leftBorderFrame)
305
+ rawset(self, "rightBorder", rightBorderFrame)
306
+ return leftBorderFrame
307
+ end}
308
+ )
309
+ __TS__ObjectDefineProperty(
310
+ Frame,
311
+ "rightBorder",
312
+ {get = function(self)
313
+ Timer.onPeriod[1 / 64]:addListener(updateBorders)
314
+ rawset(self, "leftBorder", leftBorderFrame)
315
+ rawset(self, "rightBorder", rightBorderFrame)
316
+ return rightBorderFrame
317
+ end}
318
+ )
319
+ __TS__ObjectDefineProperty(
320
+ Frame,
321
+ "minX",
322
+ {get = function(self)
323
+ local w = BlzGetLocalClientWidth()
324
+ local h = BlzGetLocalClientHeight()
325
+ local width4by3 = (w - h / 600 * 800) / 2
326
+ local pxtodpi = 0.6 / h
327
+ return -width4by3 * pxtodpi
328
+ end}
329
+ )
330
+ __TS__ObjectDefineProperty(
331
+ Frame,
332
+ "maxX",
333
+ {get = function(self)
334
+ local w = BlzGetLocalClientWidth()
335
+ local h = BlzGetLocalClientHeight()
336
+ local width4by3 = (w - h / 600 * 800) / 2
337
+ local pxtodpi = 0.6 / h
338
+ return (-width4by3 + w) * pxtodpi
339
+ end}
340
+ )
341
+ Frame.centerX = 0.4
342
+ Frame.minY = 0
343
+ Frame.maxY = 0.6
344
+ Frame.centerY = 0.3
345
+ __TS__SetDescriptor(
346
+ Frame.prototype,
347
+ "visible",
348
+ {
349
+ get = function(self)
350
+ return BlzFrameIsVisible(self.handle)
351
+ end,
352
+ set = function(self, visible)
353
+ BlzFrameSetVisible(self.handle, visible)
354
+ self.hideCounter = visible and 0 or 1
355
+ end
356
+ },
357
+ true
358
+ )
359
+ __TS__SetDescriptor(
360
+ Frame.prototype,
361
+ "enabled",
362
+ {
363
+ get = function(self)
364
+ return frameGetEnable(self.handle)
365
+ end,
366
+ set = function(self, enabled)
367
+ if frameGetEnable(self.handle) ~= enabled then
368
+ frameSetEnable(self.handle, enabled)
369
+ if enabled then
370
+ local onEnable = ____rawget(self, "onEnable")
371
+ if onEnable ~= nil then
372
+ invoke(onEnable)
373
+ end
374
+ else
375
+ local onDisable = ____rawget(self, "onDisable")
376
+ if onDisable ~= nil then
377
+ invoke(onDisable)
378
+ end
379
+ end
380
+ end
381
+ self.disableCounter = enabled and 0 or 1
382
+ end
383
+ },
384
+ true
385
+ )
386
+ __TS__SetDescriptor(
387
+ Frame.prototype,
388
+ "parent",
389
+ {
390
+ get = function(self)
391
+ return ____exports.Frame:of(BlzFrameGetParent(self.handle))
392
+ end,
393
+ set = function(self, parent)
394
+ BlzFrameSetParent(self.handle, parent.handle)
395
+ end
396
+ },
397
+ true
398
+ )
399
+ __TS__SetDescriptor(
400
+ Frame.prototype,
401
+ "text",
402
+ {
403
+ get = function(self)
404
+ return BlzFrameGetText(self.handle)
405
+ end,
406
+ set = function(self, text)
407
+ BlzFrameSetText(self.handle, text)
408
+ end
409
+ },
410
+ true
411
+ )
412
+ __TS__SetDescriptor(
413
+ Frame.prototype,
414
+ "textSizeLimit",
415
+ {
416
+ get = function(self)
417
+ return BlzFrameGetTextSizeLimit(self.handle)
418
+ end,
419
+ set = function(self, size)
420
+ BlzFrameSetTextSizeLimit(self.handle, size)
421
+ end
422
+ },
423
+ true
424
+ )
425
+ __TS__SetDescriptor(
426
+ Frame.prototype,
427
+ "value",
428
+ {
429
+ get = function(self)
430
+ return BlzFrameGetValue(self.handle)
431
+ end,
432
+ set = function(self, value)
433
+ BlzFrameSetValue(self.handle, value)
434
+ end
435
+ },
436
+ true
437
+ )
438
+ __TS__SetDescriptor(
439
+ Frame.prototype,
440
+ "height",
441
+ {
442
+ get = function(self)
443
+ return BlzFrameGetHeight(self.handle)
444
+ end,
445
+ set = function(self, height)
446
+ BlzFrameSetSize(self.handle, self.width, height)
447
+ end
448
+ },
449
+ true
450
+ )
451
+ __TS__SetDescriptor(
452
+ Frame.prototype,
453
+ "width",
454
+ {
455
+ get = function(self)
456
+ return BlzFrameGetWidth(self.handle)
457
+ end,
458
+ set = function(self, width)
459
+ BlzFrameSetSize(self.handle, width, self.height)
460
+ end
461
+ },
462
+ true
463
+ )
464
+ __TS__SetDescriptor(
465
+ Frame.prototype,
466
+ "alpha",
467
+ {
468
+ get = function(self)
469
+ return BlzFrameGetAlpha(self.handle)
470
+ end,
471
+ set = function(self, alpha)
472
+ BlzFrameSetAlpha(self.handle, alpha)
473
+ end
474
+ },
475
+ true
476
+ )
477
+ __TS__SetDescriptor(
478
+ Frame.prototype,
479
+ "scale",
480
+ {
481
+ get = function(self)
482
+ return self._scale or 1
483
+ end,
484
+ set = function(self, v)
485
+ frameSetScale(self.handle, v)
486
+ self._scale = v ~= 1 and v or nil
487
+ end
488
+ },
489
+ true
490
+ )
491
+ __TS__SetDescriptor(
492
+ Frame.prototype,
493
+ "name",
494
+ {get = function(self)
495
+ return BlzFrameGetName(self.handle)
496
+ end},
497
+ true
498
+ )
499
+ __TS__SetDescriptor(
500
+ Frame.prototype,
501
+ "onClick",
502
+ {get = function(self)
503
+ return self:getEvent(FRAMEEVENT_CONTROL_CLICK)
504
+ end},
505
+ true
506
+ )
507
+ __TS__SetDescriptor(
508
+ Frame.prototype,
509
+ "onCheckboxChecked",
510
+ {get = function(self)
511
+ return self:getEvent(FRAMEEVENT_CHECKBOX_CHECKED)
512
+ end},
513
+ true
514
+ )
515
+ __TS__SetDescriptor(
516
+ Frame.prototype,
517
+ "onCheckboxUnchecked",
518
+ {get = function(self)
519
+ return self:getEvent(FRAMEEVENT_CHECKBOX_UNCHECKED)
520
+ end},
521
+ true
522
+ )
523
+ __TS__SetDescriptor(
524
+ Frame.prototype,
525
+ "onEnter",
526
+ {get = function(self)
527
+ return self:getEvent(FRAMEEVENT_EDITBOX_ENTER)
528
+ end},
529
+ true
530
+ )
531
+ __TS__SetDescriptor(
532
+ Frame.prototype,
533
+ "onMouseDoubleClick",
534
+ {get = function(self)
535
+ return self:getEvent(FRAMEEVENT_MOUSE_DOUBLECLICK)
536
+ end},
537
+ true
538
+ )
539
+ __TS__SetDescriptor(
540
+ Frame.prototype,
541
+ "onMouseDown",
542
+ {get = function(self)
543
+ self.events = self.events or ({})
544
+ local eventId = GetHandleId(FRAMEEVENT_MOUSE_DOWN)
545
+ if not self.events[eventId] then
546
+ local event = __TS__New(Event)
547
+ self.mouseInside = {}
548
+ self.onMouseEnter:addListener(function(player)
549
+ self.mouseInside[player.id] = true
550
+ end)
551
+ self.onMouseLeave:addListener(function(player)
552
+ self.mouseInside[player.id] = false
553
+ end)
554
+ Player.onMouseDown:addListener(function(player, button)
555
+ if self.mouseInside[player.id] then
556
+ Event.invoke(event, player, button)
557
+ end
558
+ end)
559
+ self.events[eventId] = event
560
+ end
561
+ return self.events[eventId]
562
+ end},
563
+ true
564
+ )
565
+ __TS__SetDescriptor(
566
+ Frame.prototype,
567
+ "onMouseEnter",
568
+ {get = function(self)
569
+ return self:getEvent(FRAMEEVENT_MOUSE_ENTER)
570
+ end},
571
+ true
572
+ )
573
+ __TS__SetDescriptor(
574
+ Frame.prototype,
575
+ "onMouseLeave",
576
+ {get = function(self)
577
+ return self:getEvent(FRAMEEVENT_MOUSE_LEAVE)
578
+ end},
579
+ true
580
+ )
581
+ __TS__SetDescriptor(
582
+ Frame.prototype,
583
+ "onMouseUp",
584
+ {get = function(self)
585
+ return self:getEvent(FRAMEEVENT_MOUSE_UP)
586
+ end},
587
+ true
588
+ )
589
+ __TS__SetDescriptor(
590
+ Frame.prototype,
591
+ "onMouseWheel",
592
+ {get = function(self)
593
+ return self:getEvent(
594
+ FRAMEEVENT_MOUSE_WHEEL,
595
+ function() return BlzGetTriggerFrameValue() / 120 end
596
+ )
597
+ end},
598
+ true
599
+ )
600
+ __TS__SetDescriptor(
601
+ Frame.prototype,
602
+ "popupMenuItemChangeEvent",
603
+ {get = function(self)
604
+ local value = self.value
605
+ return self:getEvent(
606
+ FRAMEEVENT_POPUPMENU_ITEM_CHANGED,
607
+ function()
608
+ local previousValue = value
609
+ value = BlzGetTriggerFrameValue()
610
+ return self, previousValue, value
611
+ end
612
+ )
613
+ end},
614
+ true
615
+ )
616
+ __TS__SetDescriptor(
617
+ Frame.prototype,
618
+ "valueChangeLocalEvent",
619
+ {get = function(self)
620
+ local event = __TS__New(Event)
621
+ local lastValue = self.value
622
+ local function listener()
623
+ if self.value ~= lastValue then
624
+ local newValue = self.value
625
+ Event.invoke(event, self, lastValue, newValue)
626
+ lastValue = newValue
627
+ end
628
+ end
629
+ Timer.onPeriod[1 / 64]:addListener(listener)
630
+ self.destroyEvent:addListener(function()
631
+ Timer.onPeriod[1 / 64]:removeListener(listener)
632
+ end)
633
+ rawset(self, "valueChangeLocalEvent", event)
634
+ return event
635
+ end},
636
+ true
637
+ )
638
+ __TS__SetDescriptor(
639
+ Frame.prototype,
640
+ "onSliderValueChanged",
641
+ {get = function(self)
642
+ return self:getEvent(
643
+ FRAMEEVENT_SLIDER_VALUE_CHANGED,
644
+ function() return BlzGetTriggerFrameValue() end
645
+ )
646
+ end},
647
+ true
648
+ )
649
+ __TS__SetDescriptor(
650
+ Frame.prototype,
651
+ "onEditBoxTextChange",
652
+ {get = function(self)
653
+ return self:getEvent(
654
+ FRAMEEVENT_EDITBOX_TEXT_CHANGED,
655
+ function() return BlzGetTriggerFrameText() end
656
+ )
657
+ end},
658
+ true
659
+ )
660
+ __TS__SetDescriptor(
661
+ Frame.prototype,
662
+ "onEditBoxTextChangeLocal",
663
+ {get = function(self)
664
+ local event = __TS__New(Event)
665
+ local lastValue = self.text
666
+ local function listener()
667
+ if self.text ~= lastValue then
668
+ local newValue = self.text
669
+ Event.invoke(event, self, lastValue, newValue)
670
+ lastValue = newValue
671
+ end
672
+ end
673
+ Timer.onPeriod[1 / 64]:addListener(listener)
674
+ self.destroyEvent:addListener(function()
675
+ Timer.onPeriod[1 / 64]:removeListener(listener)
676
+ end)
677
+ rawset(self, "onEditBoxTextChangeLocal", event)
678
+ return event
679
+ end},
680
+ true
681
+ )
682
+ __TS__SetDescriptor(
683
+ Frame.prototype,
684
+ "onEnable",
685
+ {get = function(self)
686
+ local event = __TS__New(Event)
687
+ rawset(self, "onEnable", event)
688
+ return event
689
+ end},
690
+ true
691
+ )
692
+ __TS__SetDescriptor(
693
+ Frame.prototype,
694
+ "onDisable",
695
+ {get = function(self)
696
+ local event = __TS__New(Event)
697
+ rawset(self, "onDisable", event)
698
+ return event
699
+ end},
700
+ true
701
+ )
702
+ __TS__ObjectDefineProperty(
703
+ Frame,
704
+ "onKeyPress",
705
+ {get = function(self)
706
+ if not self.onKeyPressEvent then
707
+ self.onKeyPressEvent = __TS__New(
708
+ TriggerEvent,
709
+ function(trigger) return Timer:simple(
710
+ 0,
711
+ function()
712
+ do
713
+ local oskey = 10
714
+ while oskey < 255 do
715
+ do
716
+ local metakey = 0
717
+ while metakey < 5 do
718
+ for ____, player in ipairs(Player.all) do
719
+ BlzTriggerRegisterPlayerKeyEvent(
720
+ trigger,
721
+ player.handle,
722
+ ConvertOsKeyType(oskey),
723
+ metakey,
724
+ true
725
+ )
726
+ end
727
+ metakey = metakey + 1
728
+ end
729
+ end
730
+ oskey = oskey + 1
731
+ end
732
+ end
733
+ end
734
+ ) end,
735
+ function() return Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerKey(), BlzGetTriggerPlayerMetaKey() end
736
+ )
737
+ end
738
+ return self.onKeyPressEvent
739
+ end}
740
+ )
741
+ __TS__ObjectDefineProperty(
742
+ Frame,
743
+ "onKeyRelease",
744
+ {get = function(self)
745
+ if not self.onKeyReleaseEvent then
746
+ self.onKeyReleaseEvent = __TS__New(
747
+ TriggerEvent,
748
+ function(trigger) return Timer:simple(
749
+ 0,
750
+ function()
751
+ do
752
+ local oskey = 10
753
+ while oskey < 255 do
754
+ do
755
+ local metakey = 0
756
+ while metakey < 5 do
757
+ for ____, player in ipairs(Player.all) do
758
+ BlzTriggerRegisterPlayerKeyEvent(
759
+ trigger,
760
+ player.handle,
761
+ ConvertOsKeyType(oskey),
762
+ metakey,
763
+ false
764
+ )
765
+ end
766
+ metakey = metakey + 1
767
+ end
768
+ end
769
+ oskey = oskey + 1
770
+ end
771
+ end
772
+ end
773
+ ) end,
774
+ function() return Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerKey(), BlzGetTriggerPlayerMetaKey() end
775
+ )
776
+ end
777
+ return self.onKeyReleaseEvent
778
+ end}
779
+ )
780
+ __TS__ObjectDefineProperty(
781
+ Frame,
782
+ "onMouseUp",
783
+ {get = function(self)
784
+ local event = __TS__New(
785
+ TriggerEvent,
786
+ function(trigger) return Timer:simple(
787
+ 0,
788
+ function()
789
+ for ____, player in ipairs(Player.all) do
790
+ TriggerRegisterPlayerEvent(trigger, player.handle, EVENT_PLAYER_MOUSE_UP)
791
+ end
792
+ end
793
+ ) end,
794
+ function() return Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerMouseButton(), BlzGetTriggerPlayerMouseX(), BlzGetTriggerPlayerMouseY() end
795
+ )
796
+ rawset(____exports.Frame, "onMouseUp", event)
797
+ return event
798
+ end}
799
+ )
800
+ __TS__ObjectDefineProperty(
801
+ Frame,
802
+ "onMouseDown",
803
+ {get = function(self)
804
+ if not self.onMouseDownEvent then
805
+ self.onMouseDownEvent = __TS__New(
806
+ TriggerEvent,
807
+ function(trigger) return Timer:simple(
808
+ 0,
809
+ function()
810
+ for ____, player in ipairs(Player.all) do
811
+ TriggerRegisterPlayerEvent(trigger, player.handle, EVENT_PLAYER_MOUSE_DOWN)
812
+ end
813
+ end
814
+ ) end,
815
+ function() return Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerMouseButton(), BlzGetTriggerPlayerMouseX(), BlzGetTriggerPlayerMouseY() end
816
+ )
817
+ end
818
+ return self.onMouseDownEvent
819
+ end}
820
+ )
821
+ __TS__ObjectDefineProperty(
822
+ Frame,
823
+ "onMouseMove",
824
+ {get = function(self)
825
+ local event = __TS__New(
826
+ TriggerEvent,
827
+ function(trigger) return Timer:simple(
828
+ 0,
829
+ function()
830
+ for ____, player in ipairs(Player.all) do
831
+ TriggerRegisterPlayerEvent(trigger, player.handle, EVENT_PLAYER_MOUSE_MOVE)
832
+ end
833
+ end
834
+ ) end,
835
+ function() return Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerMouseX(), BlzGetTriggerPlayerMouseY() end
836
+ )
837
+ rawset(____exports.Frame, "onMouseMove", event)
838
+ return event
839
+ end}
840
+ )
841
+ __TS__ObjectDefineProperty(
842
+ Frame,
843
+ "onMouseMoveLocal",
844
+ {get = function(self)
845
+ local invoke = Event.invoke
846
+ local event = __TS__New(Event)
847
+ local syncX = 0
848
+ local syncY = 0
849
+ local syncCamX = getCameraTargetPositionX()
850
+ local syncCamY = getCameraTargetPositionY()
851
+ local lastX = syncX
852
+ local lastY = syncY
853
+ self.onMouseMove:addListener(function(player, x, y)
854
+ if player.isLocal then
855
+ syncX = x
856
+ syncY = y
857
+ syncCamX = getCameraTargetPositionX()
858
+ syncCamY = getCameraTargetPositionY()
859
+ lastX = x
860
+ lastY = y
861
+ invoke(event, x, y)
862
+ end
863
+ end)
864
+ Timer.onPeriod[1 / 64]:addListener(function()
865
+ if syncX == 0 and syncY == 0 then
866
+ return
867
+ end
868
+ local x = syncX + (getCameraTargetPositionX() - syncCamX)
869
+ local y = syncY + (getCameraTargetPositionY() - syncCamY)
870
+ if x ~= lastX or y ~= lastY then
871
+ lastX = x
872
+ lastY = y
873
+ invoke(event, x, y)
874
+ end
875
+ end)
876
+ rawset(____exports.Frame, "onMouseMoveLocal", event)
877
+ return event
878
+ end}
879
+ )
880
+ leftBorderFrame = ____exports.Frame:of(leftBorder)
881
+ rightBorderFrame = ____exports.Frame:of(rightBorder)
882
+ return ____exports