warscript 0.0.1-dev.404878c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +23 -0
- package/binaryreader.d.ts +20 -0
- package/binaryreader.lua +50 -0
- package/binarywriter.d.ts +21 -0
- package/binarywriter.lua +90 -0
- package/core/dummy.d.ts +22 -0
- package/core/dummy.lua +133 -0
- package/core/game.d.ts +3 -0
- package/core/game.lua +24 -0
- package/core/mapbounds.d.ts +8 -0
- package/core/mapbounds.lua +12 -0
- package/core/thread.d.ts +8 -0
- package/core/thread.lua +40 -0
- package/core/types/ability.d.ts +4 -0
- package/core/types/ability.lua +10 -0
- package/core/types/async.d.ts +3 -0
- package/core/types/async.lua +2 -0
- package/core/types/camera.d.ts +4 -0
- package/core/types/camera.lua +21 -0
- package/core/types/cameraField.d.ts +15 -0
- package/core/types/cameraField.lua +38 -0
- package/core/types/color.d.ts +16 -0
- package/core/types/color.lua +93 -0
- package/core/types/destructable.d.ts +31 -0
- package/core/types/destructable.lua +245 -0
- package/core/types/effect.d.ts +31 -0
- package/core/types/effect.lua +209 -0
- package/core/types/frame.d.ts +140 -0
- package/core/types/frame.lua +882 -0
- package/core/types/game.d.ts +8 -0
- package/core/types/game.lua +41 -0
- package/core/types/group.d.ts +22 -0
- package/core/types/group.lua +94 -0
- package/core/types/handle.d.ts +48 -0
- package/core/types/handle.lua +169 -0
- package/core/types/image.d.ts +30 -0
- package/core/types/image.lua +121 -0
- package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
- package/core/types/internal/ability+cooldownRemaining.lua +0 -0
- package/core/types/item.d.ts +4 -0
- package/core/types/item.lua +6 -0
- package/core/types/missile.d.ts +22 -0
- package/core/types/missile.lua +233 -0
- package/core/types/order.d.ts +25 -0
- package/core/types/order.lua +55 -0
- package/core/types/player.d.ts +71 -0
- package/core/types/player.lua +448 -0
- package/core/types/playerCamera.d.ts +32 -0
- package/core/types/playerCamera.lua +162 -0
- package/core/types/playerColor.d.ts +40 -0
- package/core/types/playerColor.lua +203 -0
- package/core/types/rect.d.ts +39 -0
- package/core/types/rect.lua +152 -0
- package/core/types/region.d.ts +14 -0
- package/core/types/region.lua +84 -0
- package/core/types/sound.d.ts +69 -0
- package/core/types/sound.lua +247 -0
- package/core/types/tileCell.d.ts +13 -0
- package/core/types/tileCell.lua +100 -0
- package/core/types/timer.d.ts +36 -0
- package/core/types/timer.lua +230 -0
- package/core/types/timerDialog.d.ts +19 -0
- package/core/types/timerDialog.lua +95 -0
- package/core/types/unit.d.ts +10 -0
- package/core/types/unit.lua +24 -0
- package/core/types/widget.d.ts +5 -0
- package/core/types/widget.lua +2 -0
- package/core/util.d.ts +62 -0
- package/core/util.lua +464 -0
- package/core/vecmath/common.d.ts +18 -0
- package/core/vecmath/common.lua +29 -0
- package/core/vecmath/mat2.d.ts +73 -0
- package/core/vecmath/mat2.lua +261 -0
- package/core/vecmath/vec3.d.ts +47 -0
- package/core/vecmath/vec3.lua +350 -0
- package/core/vecmath/vec4.d.ts +54 -0
- package/core/vecmath/vec4.lua +400 -0
- package/crypto/ecc.d.ts +6 -0
- package/crypto/ecc.lua +1734 -0
- package/decl/index.d.ts +116 -0
- package/decl/native.d.ts +8198 -0
- package/destroyable.d.ts +20 -0
- package/destroyable.lua +31 -0
- package/engine/ability.d.ts +5 -0
- package/engine/ability.lua +7 -0
- package/engine/behavior.d.ts +28 -0
- package/engine/behavior.lua +181 -0
- package/engine/behaviour/ability/apply-buff.d.ts +38 -0
- package/engine/behaviour/ability/apply-buff.lua +126 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
- package/engine/behaviour/ability/damage.d.ts +25 -0
- package/engine/behaviour/ability/damage.lua +75 -0
- package/engine/behaviour/ability/heal.d.ts +16 -0
- package/engine/behaviour/ability/heal.lua +35 -0
- package/engine/behaviour/ability/instant-impact.d.ts +6 -0
- package/engine/behaviour/ability/instant-impact.lua +25 -0
- package/engine/behaviour/ability.d.ts +40 -0
- package/engine/behaviour/ability.lua +175 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
- package/engine/behaviour/unit/stun-immunity.lua +67 -0
- package/engine/behaviour/unit.d.ts +20 -0
- package/engine/behaviour/unit.lua +75 -0
- package/engine/buff.d.ts +221 -0
- package/engine/buff.lua +1093 -0
- package/engine/constants.d.ts +7 -0
- package/engine/constants.lua +8 -0
- package/engine/index.d.ts +5 -0
- package/engine/index.lua +2 -0
- package/engine/internal/ability.d.ts +91 -0
- package/engine/internal/ability.lua +531 -0
- package/engine/internal/item/ability.d.ts +2 -0
- package/engine/internal/item/ability.lua +48 -0
- package/engine/internal/item+owner.d.ts +7 -0
- package/engine/internal/item+owner.lua +22 -0
- package/engine/internal/item.d.ts +86 -0
- package/engine/internal/item.lua +580 -0
- package/engine/internal/mechanics/ability-duration.d.ts +4 -0
- package/engine/internal/mechanics/ability-duration.lua +11 -0
- package/engine/internal/mechanics/area-damage.d.ts +2 -0
- package/engine/internal/mechanics/area-damage.lua +33 -0
- package/engine/internal/misc/dummy-units.d.ts +2 -0
- package/engine/internal/misc/dummy-units.lua +14 -0
- package/engine/internal/object-data/armor-increase.d.ts +2 -0
- package/engine/internal/object-data/armor-increase.lua +19 -0
- package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +15 -0
- package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
- package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
- package/engine/internal/object-data/dummy-inventory.lua +16 -0
- package/engine/internal/object-data/dummy-item.d.ts +2 -0
- package/engine/internal/object-data/dummy-item.lua +10 -0
- package/engine/internal/object-data/ghost-visible.d.ts +2 -0
- package/engine/internal/object-data/ghost-visible.lua +15 -0
- package/engine/internal/object-data/invulnerable.d.ts +2 -0
- package/engine/internal/object-data/invulnerable.lua +11 -0
- package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
- package/engine/internal/unit/ability.d.ts +143 -0
- package/engine/internal/unit/ability.lua +369 -0
- package/engine/internal/unit/allowed-targets.d.ts +17 -0
- package/engine/internal/unit/allowed-targets.lua +19 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
- package/engine/internal/unit/bonus.d.ts +41 -0
- package/engine/internal/unit/bonus.lua +188 -0
- package/engine/internal/unit/buff.d.ts +38 -0
- package/engine/internal/unit/buff.lua +81 -0
- package/engine/internal/unit/expiration-timer.d.ts +22 -0
- package/engine/internal/unit/expiration-timer.lua +44 -0
- package/engine/internal/unit/ghost-counter.d.ts +12 -0
- package/engine/internal/unit/ghost-counter.lua +26 -0
- package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
- package/engine/internal/unit/invulnerability-counter.lua +26 -0
- package/engine/internal/unit/missile.d.ts +42 -0
- package/engine/internal/unit/missile.lua +70 -0
- package/engine/internal/unit/movement-speed.d.ts +18 -0
- package/engine/internal/unit/movement-speed.lua +42 -0
- package/engine/internal/unit/summon-event.d.ts +12 -0
- package/engine/internal/unit/summon-event.lua +50 -0
- package/engine/internal/unit+ability.d.ts +9 -0
- package/engine/internal/unit+ability.lua +59 -0
- package/engine/internal/unit+bonus.d.ts +8 -0
- package/engine/internal/unit+bonus.lua +40 -0
- package/engine/internal/unit+damage.d.ts +69 -0
- package/engine/internal/unit+damage.lua +123 -0
- package/engine/internal/unit+rally.d.ts +10 -0
- package/engine/internal/unit+rally.lua +159 -0
- package/engine/internal/unit+spellSteal.d.ts +7 -0
- package/engine/internal/unit+spellSteal.lua +64 -0
- package/engine/internal/unit+transport.d.ts +12 -0
- package/engine/internal/unit+transport.lua +102 -0
- package/engine/internal/unit-missile-data.d.ts +2 -0
- package/engine/internal/unit-missile-data.lua +107 -0
- package/engine/internal/unit-missile-launch.d.ts +7 -0
- package/engine/internal/unit-missile-launch.lua +32 -0
- package/engine/internal/unit.d.ts +312 -0
- package/engine/internal/unit.lua +2430 -0
- package/engine/internal/utility.d.ts +2 -0
- package/engine/internal/utility.lua +13 -0
- package/engine/lightning.d.ts +51 -0
- package/engine/lightning.lua +303 -0
- package/engine/local-client.d.ts +16 -0
- package/engine/local-client.lua +86 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
- package/engine/object-data/auxiliary/animation-name.lua +2 -0
- package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
- package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
- package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
- package/engine/object-data/auxiliary/attack-type.lua +2 -0
- package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
- package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
- package/engine/object-data/auxiliary/combat-classification.lua +206 -0
- package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
- package/engine/object-data/auxiliary/detection-type.lua +2 -0
- package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
- package/engine/object-data/auxiliary/model-node-name.lua +2 -0
- package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
- package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
- package/engine/object-data/auxiliary/movement-type.lua +2 -0
- package/engine/object-data/auxiliary/race.d.ts +14 -0
- package/engine/object-data/auxiliary/race.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
- package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
- package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
- package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
- package/engine/object-data/auxiliary/targeting-type.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
- package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
- package/engine/object-data/auxiliary/unit-classification.lua +50 -0
- package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
- package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
- package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
- package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
- package/engine/object-data/entry/ability-type/bash.lua +78 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
- package/engine/object-data/entry/ability-type/berserk.lua +39 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
- package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
- package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
- package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
- package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
- package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
- package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
- package/engine/object-data/entry/ability-type/channel.lua +140 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
- package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cripple.lua +52 -0
- package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
- package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
- package/engine/object-data/entry/ability-type/curse.lua +26 -0
- package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
- package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
- package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
- package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
- package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
- package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
- package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
- package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
- package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
- package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
- package/engine/object-data/entry/ability-type/evasion.lua +26 -0
- package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
- package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
- package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
- package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
- package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
- package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
- package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
- package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
- package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
- package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
- package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
- package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
- package/engine/object-data/entry/ability-type/heal.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
- package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
- package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
- package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
- package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
- package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
- package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
- package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
- package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
- package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
- package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
- package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
- package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
- package/engine/object-data/entry/ability-type/inventory.lua +78 -0
- package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
- package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
- package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
- package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
- package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
- package/engine/object-data/entry/ability-type/recall.lua +39 -0
- package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
- package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
- package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
- package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
- package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
- package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
- package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
- package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
- package/engine/object-data/entry/ability-type.d.ts +148 -0
- package/engine/object-data/entry/ability-type.lua +1058 -0
- package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
- package/engine/object-data/entry/buff-type/applicable.lua +377 -0
- package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
- package/engine/object-data/entry/buff-type/blank.lua +17 -0
- package/engine/object-data/entry/buff-type.d.ts +64 -0
- package/engine/object-data/entry/buff-type.lua +316 -0
- package/engine/object-data/entry/destructible-type.d.ts +21 -0
- package/engine/object-data/entry/destructible-type.lua +83 -0
- package/engine/object-data/entry/item-type/blank.d.ts +8 -0
- package/engine/object-data/entry/item-type/blank.lua +21 -0
- package/engine/object-data/entry/item-type.d.ts +49 -0
- package/engine/object-data/entry/item-type.lua +259 -0
- package/engine/object-data/entry/lightning-type.d.ts +37 -0
- package/engine/object-data/entry/lightning-type.lua +191 -0
- package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
- package/engine/object-data/entry/unit-type/blank.lua +13 -0
- package/engine/object-data/entry/unit-type.d.ts +218 -0
- package/engine/object-data/entry/unit-type.lua +1306 -0
- package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
- package/engine/object-data/entry/upgrade/blank.lua +22 -0
- package/engine/object-data/entry/upgrade.d.ts +59 -0
- package/engine/object-data/entry/upgrade.lua +238 -0
- package/engine/object-data/entry.d.ts +80 -0
- package/engine/object-data/entry.lua +634 -0
- package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
- package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
- package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
- package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
- package/engine/object-field/ability.d.ts +115 -0
- package/engine/object-field/ability.lua +471 -0
- package/engine/object-field/unit.d.ts +15 -0
- package/engine/object-field/unit.lua +49 -0
- package/engine/object-field.d.ts +84 -0
- package/engine/object-field.lua +444 -0
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/ability-type.d.ts +8 -0
- package/engine/standard/entries/ability-type.lua +8 -0
- package/engine/standard/entries/lightning-type.d.ts +16 -0
- package/engine/standard/entries/lightning-type.lua +16 -0
- package/engine/standard/entries/unit-type.d.ts +63 -0
- package/engine/standard/entries/unit-type.lua +63 -0
- package/engine/standard/entries/upgrade.d.ts +92 -0
- package/engine/standard/entries/upgrade.lua +92 -0
- package/engine/standard/fields/ability.d.ts +737 -0
- package/engine/standard/fields/ability.lua +749 -0
- package/engine/standard/pathing-textures.d.ts +6 -0
- package/engine/standard/pathing-textures.lua +7 -0
- package/engine/text-tag.d.ts +25 -0
- package/engine/text-tag.lua +109 -0
- package/engine/unit.d.ts +20 -0
- package/engine/unit.lua +31 -0
- package/event.d.ts +53 -0
- package/event.lua +269 -0
- package/exception.d.ts +17 -0
- package/exception.lua +53 -0
- package/file.d.ts +4 -0
- package/file.lua +42 -0
- package/global/math.d.ts +21 -0
- package/global/math.lua +72 -0
- package/global/vec2.d.ts +66 -0
- package/global/vec2.lua +159 -0
- package/index.d.ts +8 -0
- package/index.lua +9 -0
- package/lualib_bundle.lua +2629 -0
- package/math/vec2.d.ts +18 -0
- package/math/vec2.lua +42 -0
- package/math.d.ts +39 -0
- package/math.lua +91 -0
- package/net/signal.d.ts +11 -0
- package/net/signal.lua +56 -0
- package/net/socket.d.ts +9 -0
- package/net/socket.lua +26 -0
- package/network.d.ts +31 -0
- package/network.lua +194 -0
- package/objutil/ability.d.ts +710 -0
- package/objutil/ability.lua +3781 -0
- package/objutil/buff.d.ts +110 -0
- package/objutil/buff.lua +769 -0
- package/objutil/dummy.d.ts +2 -0
- package/objutil/dummy.lua +49 -0
- package/objutil/idgen.d.ts +9 -0
- package/objutil/idgen.lua +92 -0
- package/objutil/item.d.ts +38 -0
- package/objutil/item.lua +254 -0
- package/objutil/object.d.ts +43 -0
- package/objutil/object.lua +213 -0
- package/objutil/unit.d.ts +134 -0
- package/objutil/unit.lua +913 -0
- package/objutil/upgrade.d.ts +22 -0
- package/objutil/upgrade.lua +127 -0
- package/operation.d.ts +35 -0
- package/operation.lua +179 -0
- package/package.json +47 -0
- package/patch-lualib.d.ts +2 -0
- package/patch-lualib.lua +67 -0
- package/patch-natives.d.ts +11 -0
- package/patch-natives.lua +14 -0
- package/string.d.ts +106 -0
- package/string.lua +34 -0
- package/time/dayOfWeek.d.ts +97 -0
- package/time/dayOfWeek.lua +53 -0
- package/time/localDate.d.ts +145 -0
- package/time/localDate.lua +236 -0
- package/time/localDateTime.d.ts +133 -0
- package/time/localDateTime.lua +154 -0
- package/time/localTime.d.ts +87 -0
- package/time/localTime.lua +91 -0
- package/time/month.d.ts +146 -0
- package/time/month.lua +129 -0
- package/time/year.d.ts +117 -0
- package/time/year.lua +81 -0
- package/types.d.ts +13 -0
- package/types.lua +0 -0
- package/util/objectPool.d.ts +6 -0
- package/util/objectPool.lua +28 -0
- package/util/stream.d.ts +29 -0
- package/util/stream.lua +453 -0
- package/util/stringBuilder.d.ts +8 -0
- package/util/stringBuilder.lua +25 -0
- package/utility/arrays.d.ts +57 -0
- package/utility/arrays.lua +369 -0
- package/utility/base64.d.ts +23 -0
- package/utility/base64.lua +177 -0
- package/utility/bit-set.d.ts +18 -0
- package/utility/bit-set.lua +12 -0
- package/utility/functions.d.ts +5 -0
- package/utility/functions.lua +90 -0
- package/utility/json.d.ts +2 -0
- package/utility/json.lua +400 -0
- package/utility/linked-set.d.ts +49 -0
- package/utility/linked-set.lua +181 -0
- package/utility/lua-maps.d.ts +6 -0
- package/utility/lua-maps.lua +25 -0
- package/utility/lua-sets.d.ts +6 -0
- package/utility/lua-sets.lua +37 -0
- package/utility/lzw.d.ts +2 -0
- package/utility/lzw.lua +161 -0
- package/utility/observable-array.d.ts +17 -0
- package/utility/observable-array.lua +30 -0
- package/utility/preconditions.d.ts +23 -0
- package/utility/preconditions.lua +58 -0
- package/utility/records.d.ts +3 -0
- package/utility/records.lua +9 -0
- package/utility/reflection.d.ts +4 -0
- package/utility/reflection.lua +31 -0
- package/utility/strings.d.ts +2 -0
- package/utility/strings.lua +44 -0
- package/utility/types.d.ts +39 -0
- package/utility/types.lua +2 -0
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@@ -0,0 +1,52 @@
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1
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local ____lualib = require("lualib_bundle")
|
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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4
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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5
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local ____exports = {}
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
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7
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local AbilityType = ____ability_2Dtype.AbilityType
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8
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____exports.CrippleAbilityType = __TS__Class()
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9
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local CrippleAbilityType = ____exports.CrippleAbilityType
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10
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CrippleAbilityType.name = "CrippleAbilityType"
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11
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__TS__ClassExtends(CrippleAbilityType, AbilityType)
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12
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CrippleAbilityType.BASE_ID = fourCC("Acri")
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13
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__TS__SetDescriptor(
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14
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CrippleAbilityType.prototype,
|
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15
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"movementSpeedDecreaseFactor",
|
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16
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{
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17
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get = function(self)
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return self:getNumberLevelField("Cri1")
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end,
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20
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set = function(self, movementSpeedDecreaseFactor)
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self:setNumberLevelField("Cri1", movementSpeedDecreaseFactor)
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end
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23
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},
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true
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25
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)
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26
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__TS__SetDescriptor(
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27
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CrippleAbilityType.prototype,
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28
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"attackSpeedDecreaseFactor",
|
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29
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{
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30
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get = function(self)
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31
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return self:getNumberLevelField("Cri2")
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32
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end,
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33
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set = function(self, attackSpeedDecreaseFactor)
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34
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self:setNumberLevelField("Cri2", attackSpeedDecreaseFactor)
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35
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end
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36
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},
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37
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true
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38
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)
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39
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__TS__SetDescriptor(
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40
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CrippleAbilityType.prototype,
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41
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"damageDecreaseFactor",
|
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42
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{
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43
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get = function(self)
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44
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return self:getNumberLevelField("Cri3")
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45
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end,
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46
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set = function(self, damageDecreaseFactor)
|
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47
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self:setNumberLevelField("Cri3", damageDecreaseFactor)
|
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48
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end
|
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49
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},
|
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50
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true
|
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51
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)
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52
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return ____exports
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@@ -0,0 +1,18 @@
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1
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/** @noSelfInFile */
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2
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import { AbilityType, AbilityTypeId } from "../ability-type";
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3
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import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
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4
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export declare class CriticalStrikeAbilityType extends AbilityType {
|
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5
|
+
static readonly BASE_ID: AbilityTypeId;
|
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6
|
+
get criticalStrikePercentageProbability(): number[];
|
|
7
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set criticalStrikePercentageProbability(criticalStrikePercentageProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
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+
get damageFactor(): number[];
|
|
9
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set damageFactor(damageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
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10
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+
get damageIncrease(): number[];
|
|
11
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+
set damageIncrease(damageIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
12
|
+
get evasionProbability(): number[];
|
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13
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+
set evasionProbability(evasionProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
14
|
+
get shouldNeverMiss(): boolean[];
|
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15
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+
set shouldNeverMiss(shouldNeverMiss: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
16
|
+
get shouldExcludeItemDamage(): boolean[];
|
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17
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set shouldExcludeItemDamage(shouldExcludeItemDamage: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
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18
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}
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@@ -0,0 +1,91 @@
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1
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local ____lualib = require("lualib_bundle")
|
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2
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local __TS__Class = ____lualib.__TS__Class
|
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3
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+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
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4
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
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5
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local ____exports = {}
|
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6
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local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
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7
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local AbilityType = ____ability_2Dtype.AbilityType
|
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8
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____exports.CriticalStrikeAbilityType = __TS__Class()
|
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9
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local CriticalStrikeAbilityType = ____exports.CriticalStrikeAbilityType
|
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10
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CriticalStrikeAbilityType.name = "CriticalStrikeAbilityType"
|
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11
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__TS__ClassExtends(CriticalStrikeAbilityType, AbilityType)
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12
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CriticalStrikeAbilityType.BASE_ID = fourCC("AOcr")
|
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13
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__TS__SetDescriptor(
|
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14
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CriticalStrikeAbilityType.prototype,
|
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15
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"criticalStrikePercentageProbability",
|
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16
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{
|
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17
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get = function(self)
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18
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return self:getNumberLevelField("Ocr1")
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end,
|
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20
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set = function(self, criticalStrikePercentageProbability)
|
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21
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self:setNumberLevelField("Ocr1", criticalStrikePercentageProbability)
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22
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end
|
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23
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},
|
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24
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true
|
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25
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)
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__TS__SetDescriptor(
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CriticalStrikeAbilityType.prototype,
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28
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"damageFactor",
|
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29
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{
|
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30
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get = function(self)
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31
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return self:getNumberLevelField("Ocr2")
|
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32
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end,
|
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33
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set = function(self, damageFactor)
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34
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self:setNumberLevelField("Ocr2", damageFactor)
|
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35
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end
|
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36
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},
|
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37
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true
|
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38
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)
|
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39
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__TS__SetDescriptor(
|
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40
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CriticalStrikeAbilityType.prototype,
|
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41
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"damageIncrease",
|
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42
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{
|
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43
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get = function(self)
|
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44
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return self:getNumberLevelField("Ocr3")
|
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45
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+
end,
|
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46
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set = function(self, damageIncrease)
|
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47
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self:setNumberLevelField("Ocr3", damageIncrease)
|
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48
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+
end
|
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49
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},
|
|
50
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true
|
|
51
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)
|
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52
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__TS__SetDescriptor(
|
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53
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CriticalStrikeAbilityType.prototype,
|
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54
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"evasionProbability",
|
|
55
|
+
{
|
|
56
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get = function(self)
|
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57
|
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return self:getNumberLevelField("Ocr4")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, evasionProbability)
|
|
60
|
+
self:setNumberLevelField("Ocr4", evasionProbability)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
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65
|
+
__TS__SetDescriptor(
|
|
66
|
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CriticalStrikeAbilityType.prototype,
|
|
67
|
+
"shouldNeverMiss",
|
|
68
|
+
{
|
|
69
|
+
get = function(self)
|
|
70
|
+
return self:getBooleanLevelField("Ocr5")
|
|
71
|
+
end,
|
|
72
|
+
set = function(self, shouldNeverMiss)
|
|
73
|
+
self:setBooleanLevelField("Ocr5", shouldNeverMiss)
|
|
74
|
+
end
|
|
75
|
+
},
|
|
76
|
+
true
|
|
77
|
+
)
|
|
78
|
+
__TS__SetDescriptor(
|
|
79
|
+
CriticalStrikeAbilityType.prototype,
|
|
80
|
+
"shouldExcludeItemDamage",
|
|
81
|
+
{
|
|
82
|
+
get = function(self)
|
|
83
|
+
return self:getBooleanLevelField("Ocr6")
|
|
84
|
+
end,
|
|
85
|
+
set = function(self, shouldExcludeItemDamage)
|
|
86
|
+
self:setBooleanLevelField("Ocr6", shouldExcludeItemDamage)
|
|
87
|
+
end
|
|
88
|
+
},
|
|
89
|
+
true
|
|
90
|
+
)
|
|
91
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
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1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class CurseAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get missProbability(): number[];
|
|
7
|
+
set missProbability(missProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.CurseAbilityType = __TS__Class()
|
|
9
|
+
local CurseAbilityType = ____exports.CurseAbilityType
|
|
10
|
+
CurseAbilityType.name = "CurseAbilityType"
|
|
11
|
+
__TS__ClassExtends(CurseAbilityType, AbilityType)
|
|
12
|
+
CurseAbilityType.BASE_ID = fourCC("Acrs")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
CurseAbilityType.prototype,
|
|
15
|
+
"missProbability",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Crs")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, missProbability)
|
|
21
|
+
self:setNumberLevelField("Crs", missProbability)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class DarkSummoningAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get targetCount(): number[];
|
|
7
|
+
set targetCount(targetCount: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get usesClustering(): boolean[];
|
|
9
|
+
set usesClustering(usesClustering: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
10
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.DarkSummoningAbilityType = __TS__Class()
|
|
9
|
+
local DarkSummoningAbilityType = ____exports.DarkSummoningAbilityType
|
|
10
|
+
DarkSummoningAbilityType.name = "DarkSummoningAbilityType"
|
|
11
|
+
__TS__ClassExtends(DarkSummoningAbilityType, AbilityType)
|
|
12
|
+
DarkSummoningAbilityType.BASE_ID = fourCC("AUds")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
DarkSummoningAbilityType.prototype,
|
|
15
|
+
"targetCount",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Uds1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, targetCount)
|
|
21
|
+
self:setNumberLevelField("Uds1", targetCount)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
DarkSummoningAbilityType.prototype,
|
|
28
|
+
"usesClustering",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getBooleanLevelField("Hmt3")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, usesClustering)
|
|
34
|
+
self:setBooleanLevelField("Hmt3", usesClustering)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class DeathCoilAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get healing(): number[];
|
|
7
|
+
set healing(healing: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.DeathCoilAbilityType = __TS__Class()
|
|
9
|
+
local DeathCoilAbilityType = ____exports.DeathCoilAbilityType
|
|
10
|
+
DeathCoilAbilityType.name = "DeathCoilAbilityType"
|
|
11
|
+
__TS__ClassExtends(DeathCoilAbilityType, AbilityType)
|
|
12
|
+
DeathCoilAbilityType.BASE_ID = fourCC("AUdc")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
DeathCoilAbilityType.prototype,
|
|
15
|
+
"healing",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Udc1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, healing)
|
|
21
|
+
self:setNumberLevelField("Udc1", healing)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
import { UnitTypeId } from "../unit-type";
|
|
5
|
+
export declare class DiseaseCloudAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
get diseaseDuration(): number[];
|
|
8
|
+
set diseaseDuration(diseaseDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
get damagePerSecond(): number[];
|
|
10
|
+
set damagePerSecond(damagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
11
|
+
get plagueWardDuration(): number[];
|
|
12
|
+
set plagueWardDuration(plagueWardDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
13
|
+
get plagueWardUnitTypeId(): UnitTypeId[];
|
|
14
|
+
set plagueWardUnitTypeId(plagueWardUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
|
|
15
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.DiseaseCloudAbilityType = __TS__Class()
|
|
9
|
+
local DiseaseCloudAbilityType = ____exports.DiseaseCloudAbilityType
|
|
10
|
+
DiseaseCloudAbilityType.name = "DiseaseCloudAbilityType"
|
|
11
|
+
__TS__ClassExtends(DiseaseCloudAbilityType, AbilityType)
|
|
12
|
+
DiseaseCloudAbilityType.BASE_ID = fourCC("Aap1")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
DiseaseCloudAbilityType.prototype,
|
|
15
|
+
"diseaseDuration",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Apl1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, diseaseDuration)
|
|
21
|
+
self:setNumberLevelField("Apl1", diseaseDuration)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
DiseaseCloudAbilityType.prototype,
|
|
28
|
+
"damagePerSecond",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Apl2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, damagePerSecond)
|
|
34
|
+
self:setNumberLevelField("Apl2", damagePerSecond)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
__TS__SetDescriptor(
|
|
40
|
+
DiseaseCloudAbilityType.prototype,
|
|
41
|
+
"plagueWardDuration",
|
|
42
|
+
{
|
|
43
|
+
get = function(self)
|
|
44
|
+
return self:getNumberLevelField("Apl3")
|
|
45
|
+
end,
|
|
46
|
+
set = function(self, plagueWardDuration)
|
|
47
|
+
self:setNumberLevelField("Apl3", plagueWardDuration)
|
|
48
|
+
end
|
|
49
|
+
},
|
|
50
|
+
true
|
|
51
|
+
)
|
|
52
|
+
__TS__SetDescriptor(
|
|
53
|
+
DiseaseCloudAbilityType.prototype,
|
|
54
|
+
"plagueWardUnitTypeId",
|
|
55
|
+
{
|
|
56
|
+
get = function(self)
|
|
57
|
+
return self:getObjectDataEntryIdLevelField("Aplu")
|
|
58
|
+
end,
|
|
59
|
+
set = function(self, plagueWardUnitTypeId)
|
|
60
|
+
self:setObjectDataEntryIdLevelField("Aplu", plagueWardUnitTypeId)
|
|
61
|
+
end
|
|
62
|
+
},
|
|
63
|
+
true
|
|
64
|
+
)
|
|
65
|
+
return ____exports
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
6
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
7
|
+
____exports.DivineShieldAbilityType = __TS__Class()
|
|
8
|
+
local DivineShieldAbilityType = ____exports.DivineShieldAbilityType
|
|
9
|
+
DivineShieldAbilityType.name = "DivineShieldAbilityType"
|
|
10
|
+
__TS__ClassExtends(DivineShieldAbilityType, AbilityType)
|
|
11
|
+
DivineShieldAbilityType.BASE_ID = fourCC("AHds")
|
|
12
|
+
return ____exports
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class EnduranceAuraAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get movementSpeedIncreaseFactor(): number[];
|
|
7
|
+
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get autoAttackSpeedIncreaseFactor(): number[];
|
|
9
|
+
set autoAttackSpeedIncreaseFactor(autoAttackSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
10
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.EnduranceAuraAbilityType = __TS__Class()
|
|
9
|
+
local EnduranceAuraAbilityType = ____exports.EnduranceAuraAbilityType
|
|
10
|
+
EnduranceAuraAbilityType.name = "EnduranceAuraAbilityType"
|
|
11
|
+
__TS__ClassExtends(EnduranceAuraAbilityType, AbilityType)
|
|
12
|
+
EnduranceAuraAbilityType.BASE_ID = fourCC("AOae")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
EnduranceAuraAbilityType.prototype,
|
|
15
|
+
"movementSpeedIncreaseFactor",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Oae1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, movementSpeedIncreaseFactor)
|
|
21
|
+
self:setNumberLevelField("Oae1", movementSpeedIncreaseFactor)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
EnduranceAuraAbilityType.prototype,
|
|
28
|
+
"autoAttackSpeedIncreaseFactor",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getNumberLevelField("Oae2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, autoAttackSpeedIncreaseFactor)
|
|
34
|
+
self:setNumberLevelField("Oae2", autoAttackSpeedIncreaseFactor)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
import { TupleOf } from "../../../../utility/types";
|
|
5
|
+
export declare class EngineeringUpgradeAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
get movementSpeedIncreaseFactor(): number[];
|
|
8
|
+
set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
9
|
+
get autoAttackDamageIncrease(): number[];
|
|
10
|
+
set autoAttackDamageIncrease(autoAttackDamageIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
11
|
+
get abilityUpgrades(): TupleOf<[AbilityTypeId, AbilityTypeId], 0 | 1 | 2 | 3 | 4>[];
|
|
12
|
+
set abilityUpgrades(abilityUpgrades: TupleOf<[AbilityTypeId, AbilityTypeId], 0 | 1 | 2 | 3 | 4> | TupleOf<[AbilityTypeId, AbilityTypeId], 0 | 1 | 2 | 3 | 4>[]);
|
|
13
|
+
}
|
|
@@ -0,0 +1,88 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local __TS__ArrayIsArray = ____lualib.__TS__ArrayIsArray
|
|
6
|
+
local ____exports = {}
|
|
7
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
8
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
9
|
+
local ____arrays = require("utility.arrays")
|
|
10
|
+
local EMPTY_ARRAY = ____arrays.EMPTY_ARRAY
|
|
11
|
+
local map = ____arrays.map
|
|
12
|
+
local ____buff_2Dtype = require("engine.object-data.entry.buff-type")
|
|
13
|
+
local BuffType = ____buff_2Dtype.BuffType
|
|
14
|
+
local ____preconditions = require("utility.preconditions")
|
|
15
|
+
local checkNotNull = ____preconditions.checkNotNull
|
|
16
|
+
compiletime(function()
|
|
17
|
+
local engineeringUpgradeBuffType = checkNotNull(BuffType:of(fourCC("BNeg")))
|
|
18
|
+
engineeringUpgradeBuffType.targetAttachmentPresets = {}
|
|
19
|
+
end)
|
|
20
|
+
____exports.EngineeringUpgradeAbilityType = __TS__Class()
|
|
21
|
+
local EngineeringUpgradeAbilityType = ____exports.EngineeringUpgradeAbilityType
|
|
22
|
+
EngineeringUpgradeAbilityType.name = "EngineeringUpgradeAbilityType"
|
|
23
|
+
__TS__ClassExtends(EngineeringUpgradeAbilityType, AbilityType)
|
|
24
|
+
EngineeringUpgradeAbilityType.BASE_ID = fourCC("ANeg")
|
|
25
|
+
__TS__SetDescriptor(
|
|
26
|
+
EngineeringUpgradeAbilityType.prototype,
|
|
27
|
+
"movementSpeedIncreaseFactor",
|
|
28
|
+
{
|
|
29
|
+
get = function(self)
|
|
30
|
+
return self:getNumberLevelField("Neg1")
|
|
31
|
+
end,
|
|
32
|
+
set = function(self, movementSpeedIncreaseFactor)
|
|
33
|
+
self:setNumberLevelField("Neg1", movementSpeedIncreaseFactor)
|
|
34
|
+
end
|
|
35
|
+
},
|
|
36
|
+
true
|
|
37
|
+
)
|
|
38
|
+
__TS__SetDescriptor(
|
|
39
|
+
EngineeringUpgradeAbilityType.prototype,
|
|
40
|
+
"autoAttackDamageIncrease",
|
|
41
|
+
{
|
|
42
|
+
get = function(self)
|
|
43
|
+
return self:getNumberLevelField("Neg2")
|
|
44
|
+
end,
|
|
45
|
+
set = function(self, autoAttackDamageIncrease)
|
|
46
|
+
self:setNumberLevelField("Neg2", autoAttackDamageIncrease)
|
|
47
|
+
end
|
|
48
|
+
},
|
|
49
|
+
true
|
|
50
|
+
)
|
|
51
|
+
__TS__SetDescriptor(
|
|
52
|
+
EngineeringUpgradeAbilityType.prototype,
|
|
53
|
+
"abilityUpgrades",
|
|
54
|
+
{
|
|
55
|
+
get = function(self)
|
|
56
|
+
local abilityUpgrades = {}
|
|
57
|
+
for i = 0, 3 do
|
|
58
|
+
local abilityUpgrade = self:getObjectDataEntryIdsLevelField("Neg" .. tostring(3 + i))
|
|
59
|
+
for level = 0, #abilityUpgrade - 1 do
|
|
60
|
+
local levelAbilityUpgrade = abilityUpgrade[level + 1]
|
|
61
|
+
if #levelAbilityUpgrade == 2 then
|
|
62
|
+
local levelAbilityUpgrades = abilityUpgrades[level + 1] or ({})
|
|
63
|
+
levelAbilityUpgrades[#levelAbilityUpgrades + 1] = levelAbilityUpgrade
|
|
64
|
+
abilityUpgrades[level + 1] = levelAbilityUpgrades
|
|
65
|
+
end
|
|
66
|
+
end
|
|
67
|
+
end
|
|
68
|
+
return abilityUpgrades
|
|
69
|
+
end,
|
|
70
|
+
set = function(self, abilityUpgrades)
|
|
71
|
+
local ____opt_0 = abilityUpgrades[1]
|
|
72
|
+
local isArray = __TS__ArrayIsArray(____opt_0 and ____opt_0[1])
|
|
73
|
+
for i = 0, #abilityUpgrades - 1 do
|
|
74
|
+
self:setObjectDataEntryIdsLevelField(
|
|
75
|
+
"Neg" .. tostring(3 + i),
|
|
76
|
+
isArray and map(
|
|
77
|
+
abilityUpgrades,
|
|
78
|
+
function(levelAbilityUpgrades)
|
|
79
|
+
return levelAbilityUpgrades[i + 1]
|
|
80
|
+
end
|
|
81
|
+
) or (abilityUpgrades[i + 1] or EMPTY_ARRAY)
|
|
82
|
+
)
|
|
83
|
+
end
|
|
84
|
+
end
|
|
85
|
+
},
|
|
86
|
+
true
|
|
87
|
+
)
|
|
88
|
+
return ____exports
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class EvasionAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get evasionProbability(): number[];
|
|
7
|
+
set evasionProbability(evasionProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.EvasionAbilityType = __TS__Class()
|
|
9
|
+
local EvasionAbilityType = ____exports.EvasionAbilityType
|
|
10
|
+
EvasionAbilityType.name = "EvasionAbilityType"
|
|
11
|
+
__TS__ClassExtends(EvasionAbilityType, AbilityType)
|
|
12
|
+
EvasionAbilityType.BASE_ID = fourCC("AEev")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
EvasionAbilityType.prototype,
|
|
15
|
+
"evasionProbability",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Eev1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, evasionProbability)
|
|
21
|
+
self:setNumberLevelField("Eev1", evasionProbability)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
return ____exports
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
4
|
+
export declare class FaerieFireAbilityType extends AbilityType {
|
|
5
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
6
|
+
get armorDecrease(): number[];
|
|
7
|
+
set armorDecrease(armorDecrease: ObjectDataEntryLevelFieldValueSupplier<number>);
|
|
8
|
+
get shouldAlwaysAutoCast(): boolean[];
|
|
9
|
+
set shouldAlwaysAutoCast(shouldAlwaysAutoCast: ObjectDataEntryLevelFieldValueSupplier<boolean>);
|
|
10
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
|
|
7
|
+
local AbilityType = ____ability_2Dtype.AbilityType
|
|
8
|
+
____exports.FaerieFireAbilityType = __TS__Class()
|
|
9
|
+
local FaerieFireAbilityType = ____exports.FaerieFireAbilityType
|
|
10
|
+
FaerieFireAbilityType.name = "FaerieFireAbilityType"
|
|
11
|
+
__TS__ClassExtends(FaerieFireAbilityType, AbilityType)
|
|
12
|
+
FaerieFireAbilityType.BASE_ID = fourCC("Afae")
|
|
13
|
+
__TS__SetDescriptor(
|
|
14
|
+
FaerieFireAbilityType.prototype,
|
|
15
|
+
"armorDecrease",
|
|
16
|
+
{
|
|
17
|
+
get = function(self)
|
|
18
|
+
return self:getNumberLevelField("Fae1")
|
|
19
|
+
end,
|
|
20
|
+
set = function(self, armorDecrease)
|
|
21
|
+
self:setNumberLevelField("Fae1", armorDecrease)
|
|
22
|
+
end
|
|
23
|
+
},
|
|
24
|
+
true
|
|
25
|
+
)
|
|
26
|
+
__TS__SetDescriptor(
|
|
27
|
+
FaerieFireAbilityType.prototype,
|
|
28
|
+
"shouldAlwaysAutoCast",
|
|
29
|
+
{
|
|
30
|
+
get = function(self)
|
|
31
|
+
return self:getBooleanLevelField("Fae2")
|
|
32
|
+
end,
|
|
33
|
+
set = function(self, shouldAlwaysAutoCast)
|
|
34
|
+
self:setBooleanLevelField("Fae2", shouldAlwaysAutoCast)
|
|
35
|
+
end
|
|
36
|
+
},
|
|
37
|
+
true
|
|
38
|
+
)
|
|
39
|
+
return ____exports
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { AbilityType, AbilityTypeId } from "../ability-type";
|
|
3
|
+
import { DetectionType } from "../../auxiliary/detection-type";
|
|
4
|
+
import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
|
|
5
|
+
export declare class FarSightAbilityType extends AbilityType {
|
|
6
|
+
static readonly BASE_ID: AbilityTypeId;
|
|
7
|
+
get detectionType(): DetectionType[];
|
|
8
|
+
set detectionType(detectionType: ObjectDataEntryLevelFieldValueSupplier<DetectionType>);
|
|
9
|
+
}
|