warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
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  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
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  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
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  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
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  374. package/engine/object-field/unit.d.ts +15 -0
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  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
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  386. package/engine/standard/entries/upgrade.d.ts +92 -0
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  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
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  392. package/engine/text-tag.d.ts +25 -0
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  409. package/math/vec2.d.ts +18 -0
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  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
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  417. package/network.d.ts +31 -0
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  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
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  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
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  433. package/objutil/upgrade.d.ts +22 -0
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  435. package/operation.d.ts +35 -0
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  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
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  442. package/string.d.ts +106 -0
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  444. package/time/dayOfWeek.d.ts +97 -0
  445. package/time/dayOfWeek.lua +53 -0
  446. package/time/localDate.d.ts +145 -0
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  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
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  462. package/util/stringBuilder.d.ts +8 -0
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  464. package/utility/arrays.d.ts +57 -0
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  466. package/utility/base64.d.ts +23 -0
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  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.CrippleAbilityType = __TS__Class()
9
+ local CrippleAbilityType = ____exports.CrippleAbilityType
10
+ CrippleAbilityType.name = "CrippleAbilityType"
11
+ __TS__ClassExtends(CrippleAbilityType, AbilityType)
12
+ CrippleAbilityType.BASE_ID = fourCC("Acri")
13
+ __TS__SetDescriptor(
14
+ CrippleAbilityType.prototype,
15
+ "movementSpeedDecreaseFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Cri1")
19
+ end,
20
+ set = function(self, movementSpeedDecreaseFactor)
21
+ self:setNumberLevelField("Cri1", movementSpeedDecreaseFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ CrippleAbilityType.prototype,
28
+ "attackSpeedDecreaseFactor",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Cri2")
32
+ end,
33
+ set = function(self, attackSpeedDecreaseFactor)
34
+ self:setNumberLevelField("Cri2", attackSpeedDecreaseFactor)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ CrippleAbilityType.prototype,
41
+ "damageDecreaseFactor",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Cri3")
45
+ end,
46
+ set = function(self, damageDecreaseFactor)
47
+ self:setNumberLevelField("Cri3", damageDecreaseFactor)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -0,0 +1,18 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class CriticalStrikeAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get criticalStrikePercentageProbability(): number[];
7
+ set criticalStrikePercentageProbability(criticalStrikePercentageProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get damageFactor(): number[];
9
+ set damageFactor(damageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get damageIncrease(): number[];
11
+ set damageIncrease(damageIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get evasionProbability(): number[];
13
+ set evasionProbability(evasionProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
14
+ get shouldNeverMiss(): boolean[];
15
+ set shouldNeverMiss(shouldNeverMiss: ObjectDataEntryLevelFieldValueSupplier<boolean>);
16
+ get shouldExcludeItemDamage(): boolean[];
17
+ set shouldExcludeItemDamage(shouldExcludeItemDamage: ObjectDataEntryLevelFieldValueSupplier<boolean>);
18
+ }
@@ -0,0 +1,91 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.CriticalStrikeAbilityType = __TS__Class()
9
+ local CriticalStrikeAbilityType = ____exports.CriticalStrikeAbilityType
10
+ CriticalStrikeAbilityType.name = "CriticalStrikeAbilityType"
11
+ __TS__ClassExtends(CriticalStrikeAbilityType, AbilityType)
12
+ CriticalStrikeAbilityType.BASE_ID = fourCC("AOcr")
13
+ __TS__SetDescriptor(
14
+ CriticalStrikeAbilityType.prototype,
15
+ "criticalStrikePercentageProbability",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ocr1")
19
+ end,
20
+ set = function(self, criticalStrikePercentageProbability)
21
+ self:setNumberLevelField("Ocr1", criticalStrikePercentageProbability)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ CriticalStrikeAbilityType.prototype,
28
+ "damageFactor",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ocr2")
32
+ end,
33
+ set = function(self, damageFactor)
34
+ self:setNumberLevelField("Ocr2", damageFactor)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ CriticalStrikeAbilityType.prototype,
41
+ "damageIncrease",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Ocr3")
45
+ end,
46
+ set = function(self, damageIncrease)
47
+ self:setNumberLevelField("Ocr3", damageIncrease)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ CriticalStrikeAbilityType.prototype,
54
+ "evasionProbability",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Ocr4")
58
+ end,
59
+ set = function(self, evasionProbability)
60
+ self:setNumberLevelField("Ocr4", evasionProbability)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ CriticalStrikeAbilityType.prototype,
67
+ "shouldNeverMiss",
68
+ {
69
+ get = function(self)
70
+ return self:getBooleanLevelField("Ocr5")
71
+ end,
72
+ set = function(self, shouldNeverMiss)
73
+ self:setBooleanLevelField("Ocr5", shouldNeverMiss)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ CriticalStrikeAbilityType.prototype,
80
+ "shouldExcludeItemDamage",
81
+ {
82
+ get = function(self)
83
+ return self:getBooleanLevelField("Ocr6")
84
+ end,
85
+ set = function(self, shouldExcludeItemDamage)
86
+ self:setBooleanLevelField("Ocr6", shouldExcludeItemDamage)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class CurseAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get missProbability(): number[];
7
+ set missProbability(missProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.CurseAbilityType = __TS__Class()
9
+ local CurseAbilityType = ____exports.CurseAbilityType
10
+ CurseAbilityType.name = "CurseAbilityType"
11
+ __TS__ClassExtends(CurseAbilityType, AbilityType)
12
+ CurseAbilityType.BASE_ID = fourCC("Acrs")
13
+ __TS__SetDescriptor(
14
+ CurseAbilityType.prototype,
15
+ "missProbability",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Crs")
19
+ end,
20
+ set = function(self, missProbability)
21
+ self:setNumberLevelField("Crs", missProbability)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class DarkSummoningAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get targetCount(): number[];
7
+ set targetCount(targetCount: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get usesClustering(): boolean[];
9
+ set usesClustering(usesClustering: ObjectDataEntryLevelFieldValueSupplier<boolean>);
10
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.DarkSummoningAbilityType = __TS__Class()
9
+ local DarkSummoningAbilityType = ____exports.DarkSummoningAbilityType
10
+ DarkSummoningAbilityType.name = "DarkSummoningAbilityType"
11
+ __TS__ClassExtends(DarkSummoningAbilityType, AbilityType)
12
+ DarkSummoningAbilityType.BASE_ID = fourCC("AUds")
13
+ __TS__SetDescriptor(
14
+ DarkSummoningAbilityType.prototype,
15
+ "targetCount",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Uds1")
19
+ end,
20
+ set = function(self, targetCount)
21
+ self:setNumberLevelField("Uds1", targetCount)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ DarkSummoningAbilityType.prototype,
28
+ "usesClustering",
29
+ {
30
+ get = function(self)
31
+ return self:getBooleanLevelField("Hmt3")
32
+ end,
33
+ set = function(self, usesClustering)
34
+ self:setBooleanLevelField("Hmt3", usesClustering)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class DeathCoilAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get healing(): number[];
7
+ set healing(healing: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.DeathCoilAbilityType = __TS__Class()
9
+ local DeathCoilAbilityType = ____exports.DeathCoilAbilityType
10
+ DeathCoilAbilityType.name = "DeathCoilAbilityType"
11
+ __TS__ClassExtends(DeathCoilAbilityType, AbilityType)
12
+ DeathCoilAbilityType.BASE_ID = fourCC("AUdc")
13
+ __TS__SetDescriptor(
14
+ DeathCoilAbilityType.prototype,
15
+ "healing",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Udc1")
19
+ end,
20
+ set = function(self, healing)
21
+ self:setNumberLevelField("Udc1", healing)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,15 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ import { UnitTypeId } from "../unit-type";
5
+ export declare class DiseaseCloudAbilityType extends AbilityType {
6
+ static readonly BASE_ID: AbilityTypeId;
7
+ get diseaseDuration(): number[];
8
+ set diseaseDuration(diseaseDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ get damagePerSecond(): number[];
10
+ set damagePerSecond(damagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
11
+ get plagueWardDuration(): number[];
12
+ set plagueWardDuration(plagueWardDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
13
+ get plagueWardUnitTypeId(): UnitTypeId[];
14
+ set plagueWardUnitTypeId(plagueWardUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
15
+ }
@@ -0,0 +1,65 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.DiseaseCloudAbilityType = __TS__Class()
9
+ local DiseaseCloudAbilityType = ____exports.DiseaseCloudAbilityType
10
+ DiseaseCloudAbilityType.name = "DiseaseCloudAbilityType"
11
+ __TS__ClassExtends(DiseaseCloudAbilityType, AbilityType)
12
+ DiseaseCloudAbilityType.BASE_ID = fourCC("Aap1")
13
+ __TS__SetDescriptor(
14
+ DiseaseCloudAbilityType.prototype,
15
+ "diseaseDuration",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Apl1")
19
+ end,
20
+ set = function(self, diseaseDuration)
21
+ self:setNumberLevelField("Apl1", diseaseDuration)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ DiseaseCloudAbilityType.prototype,
28
+ "damagePerSecond",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Apl2")
32
+ end,
33
+ set = function(self, damagePerSecond)
34
+ self:setNumberLevelField("Apl2", damagePerSecond)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ DiseaseCloudAbilityType.prototype,
41
+ "plagueWardDuration",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Apl3")
45
+ end,
46
+ set = function(self, plagueWardDuration)
47
+ self:setNumberLevelField("Apl3", plagueWardDuration)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ DiseaseCloudAbilityType.prototype,
54
+ "plagueWardUnitTypeId",
55
+ {
56
+ get = function(self)
57
+ return self:getObjectDataEntryIdLevelField("Aplu")
58
+ end,
59
+ set = function(self, plagueWardUnitTypeId)
60
+ self:setObjectDataEntryIdLevelField("Aplu", plagueWardUnitTypeId)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ return ____exports
@@ -0,0 +1,5 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ export declare class DivineShieldAbilityType extends AbilityType {
4
+ static readonly BASE_ID: AbilityTypeId;
5
+ }
@@ -0,0 +1,12 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
6
+ local AbilityType = ____ability_2Dtype.AbilityType
7
+ ____exports.DivineShieldAbilityType = __TS__Class()
8
+ local DivineShieldAbilityType = ____exports.DivineShieldAbilityType
9
+ DivineShieldAbilityType.name = "DivineShieldAbilityType"
10
+ __TS__ClassExtends(DivineShieldAbilityType, AbilityType)
11
+ DivineShieldAbilityType.BASE_ID = fourCC("AHds")
12
+ return ____exports
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class EnduranceAuraAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get movementSpeedIncreaseFactor(): number[];
7
+ set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get autoAttackSpeedIncreaseFactor(): number[];
9
+ set autoAttackSpeedIncreaseFactor(autoAttackSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.EnduranceAuraAbilityType = __TS__Class()
9
+ local EnduranceAuraAbilityType = ____exports.EnduranceAuraAbilityType
10
+ EnduranceAuraAbilityType.name = "EnduranceAuraAbilityType"
11
+ __TS__ClassExtends(EnduranceAuraAbilityType, AbilityType)
12
+ EnduranceAuraAbilityType.BASE_ID = fourCC("AOae")
13
+ __TS__SetDescriptor(
14
+ EnduranceAuraAbilityType.prototype,
15
+ "movementSpeedIncreaseFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Oae1")
19
+ end,
20
+ set = function(self, movementSpeedIncreaseFactor)
21
+ self:setNumberLevelField("Oae1", movementSpeedIncreaseFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ EnduranceAuraAbilityType.prototype,
28
+ "autoAttackSpeedIncreaseFactor",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Oae2")
32
+ end,
33
+ set = function(self, autoAttackSpeedIncreaseFactor)
34
+ self:setNumberLevelField("Oae2", autoAttackSpeedIncreaseFactor)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports
@@ -0,0 +1,13 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ import { TupleOf } from "../../../../utility/types";
5
+ export declare class EngineeringUpgradeAbilityType extends AbilityType {
6
+ static readonly BASE_ID: AbilityTypeId;
7
+ get movementSpeedIncreaseFactor(): number[];
8
+ set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
9
+ get autoAttackDamageIncrease(): number[];
10
+ set autoAttackDamageIncrease(autoAttackDamageIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
11
+ get abilityUpgrades(): TupleOf<[AbilityTypeId, AbilityTypeId], 0 | 1 | 2 | 3 | 4>[];
12
+ set abilityUpgrades(abilityUpgrades: TupleOf<[AbilityTypeId, AbilityTypeId], 0 | 1 | 2 | 3 | 4> | TupleOf<[AbilityTypeId, AbilityTypeId], 0 | 1 | 2 | 3 | 4>[]);
13
+ }
@@ -0,0 +1,88 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__ArrayIsArray = ____lualib.__TS__ArrayIsArray
6
+ local ____exports = {}
7
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
8
+ local AbilityType = ____ability_2Dtype.AbilityType
9
+ local ____arrays = require("utility.arrays")
10
+ local EMPTY_ARRAY = ____arrays.EMPTY_ARRAY
11
+ local map = ____arrays.map
12
+ local ____buff_2Dtype = require("engine.object-data.entry.buff-type")
13
+ local BuffType = ____buff_2Dtype.BuffType
14
+ local ____preconditions = require("utility.preconditions")
15
+ local checkNotNull = ____preconditions.checkNotNull
16
+ compiletime(function()
17
+ local engineeringUpgradeBuffType = checkNotNull(BuffType:of(fourCC("BNeg")))
18
+ engineeringUpgradeBuffType.targetAttachmentPresets = {}
19
+ end)
20
+ ____exports.EngineeringUpgradeAbilityType = __TS__Class()
21
+ local EngineeringUpgradeAbilityType = ____exports.EngineeringUpgradeAbilityType
22
+ EngineeringUpgradeAbilityType.name = "EngineeringUpgradeAbilityType"
23
+ __TS__ClassExtends(EngineeringUpgradeAbilityType, AbilityType)
24
+ EngineeringUpgradeAbilityType.BASE_ID = fourCC("ANeg")
25
+ __TS__SetDescriptor(
26
+ EngineeringUpgradeAbilityType.prototype,
27
+ "movementSpeedIncreaseFactor",
28
+ {
29
+ get = function(self)
30
+ return self:getNumberLevelField("Neg1")
31
+ end,
32
+ set = function(self, movementSpeedIncreaseFactor)
33
+ self:setNumberLevelField("Neg1", movementSpeedIncreaseFactor)
34
+ end
35
+ },
36
+ true
37
+ )
38
+ __TS__SetDescriptor(
39
+ EngineeringUpgradeAbilityType.prototype,
40
+ "autoAttackDamageIncrease",
41
+ {
42
+ get = function(self)
43
+ return self:getNumberLevelField("Neg2")
44
+ end,
45
+ set = function(self, autoAttackDamageIncrease)
46
+ self:setNumberLevelField("Neg2", autoAttackDamageIncrease)
47
+ end
48
+ },
49
+ true
50
+ )
51
+ __TS__SetDescriptor(
52
+ EngineeringUpgradeAbilityType.prototype,
53
+ "abilityUpgrades",
54
+ {
55
+ get = function(self)
56
+ local abilityUpgrades = {}
57
+ for i = 0, 3 do
58
+ local abilityUpgrade = self:getObjectDataEntryIdsLevelField("Neg" .. tostring(3 + i))
59
+ for level = 0, #abilityUpgrade - 1 do
60
+ local levelAbilityUpgrade = abilityUpgrade[level + 1]
61
+ if #levelAbilityUpgrade == 2 then
62
+ local levelAbilityUpgrades = abilityUpgrades[level + 1] or ({})
63
+ levelAbilityUpgrades[#levelAbilityUpgrades + 1] = levelAbilityUpgrade
64
+ abilityUpgrades[level + 1] = levelAbilityUpgrades
65
+ end
66
+ end
67
+ end
68
+ return abilityUpgrades
69
+ end,
70
+ set = function(self, abilityUpgrades)
71
+ local ____opt_0 = abilityUpgrades[1]
72
+ local isArray = __TS__ArrayIsArray(____opt_0 and ____opt_0[1])
73
+ for i = 0, #abilityUpgrades - 1 do
74
+ self:setObjectDataEntryIdsLevelField(
75
+ "Neg" .. tostring(3 + i),
76
+ isArray and map(
77
+ abilityUpgrades,
78
+ function(levelAbilityUpgrades)
79
+ return levelAbilityUpgrades[i + 1]
80
+ end
81
+ ) or (abilityUpgrades[i + 1] or EMPTY_ARRAY)
82
+ )
83
+ end
84
+ end
85
+ },
86
+ true
87
+ )
88
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class EvasionAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get evasionProbability(): number[];
7
+ set evasionProbability(evasionProbability: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.EvasionAbilityType = __TS__Class()
9
+ local EvasionAbilityType = ____exports.EvasionAbilityType
10
+ EvasionAbilityType.name = "EvasionAbilityType"
11
+ __TS__ClassExtends(EvasionAbilityType, AbilityType)
12
+ EvasionAbilityType.BASE_ID = fourCC("AEev")
13
+ __TS__SetDescriptor(
14
+ EvasionAbilityType.prototype,
15
+ "evasionProbability",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Eev1")
19
+ end,
20
+ set = function(self, evasionProbability)
21
+ self:setNumberLevelField("Eev1", evasionProbability)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class FaerieFireAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get armorDecrease(): number[];
7
+ set armorDecrease(armorDecrease: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get shouldAlwaysAutoCast(): boolean[];
9
+ set shouldAlwaysAutoCast(shouldAlwaysAutoCast: ObjectDataEntryLevelFieldValueSupplier<boolean>);
10
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.FaerieFireAbilityType = __TS__Class()
9
+ local FaerieFireAbilityType = ____exports.FaerieFireAbilityType
10
+ FaerieFireAbilityType.name = "FaerieFireAbilityType"
11
+ __TS__ClassExtends(FaerieFireAbilityType, AbilityType)
12
+ FaerieFireAbilityType.BASE_ID = fourCC("Afae")
13
+ __TS__SetDescriptor(
14
+ FaerieFireAbilityType.prototype,
15
+ "armorDecrease",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Fae1")
19
+ end,
20
+ set = function(self, armorDecrease)
21
+ self:setNumberLevelField("Fae1", armorDecrease)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ FaerieFireAbilityType.prototype,
28
+ "shouldAlwaysAutoCast",
29
+ {
30
+ get = function(self)
31
+ return self:getBooleanLevelField("Fae2")
32
+ end,
33
+ set = function(self, shouldAlwaysAutoCast)
34
+ self:setBooleanLevelField("Fae2", shouldAlwaysAutoCast)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports
@@ -0,0 +1,9 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { DetectionType } from "../../auxiliary/detection-type";
4
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
5
+ export declare class FarSightAbilityType extends AbilityType {
6
+ static readonly BASE_ID: AbilityTypeId;
7
+ get detectionType(): DetectionType[];
8
+ set detectionType(detectionType: ObjectDataEntryLevelFieldValueSupplier<DetectionType>);
9
+ }