warscript 0.0.1-dev.404878c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +23 -0
- package/binaryreader.d.ts +20 -0
- package/binaryreader.lua +50 -0
- package/binarywriter.d.ts +21 -0
- package/binarywriter.lua +90 -0
- package/core/dummy.d.ts +22 -0
- package/core/dummy.lua +133 -0
- package/core/game.d.ts +3 -0
- package/core/game.lua +24 -0
- package/core/mapbounds.d.ts +8 -0
- package/core/mapbounds.lua +12 -0
- package/core/thread.d.ts +8 -0
- package/core/thread.lua +40 -0
- package/core/types/ability.d.ts +4 -0
- package/core/types/ability.lua +10 -0
- package/core/types/async.d.ts +3 -0
- package/core/types/async.lua +2 -0
- package/core/types/camera.d.ts +4 -0
- package/core/types/camera.lua +21 -0
- package/core/types/cameraField.d.ts +15 -0
- package/core/types/cameraField.lua +38 -0
- package/core/types/color.d.ts +16 -0
- package/core/types/color.lua +93 -0
- package/core/types/destructable.d.ts +31 -0
- package/core/types/destructable.lua +245 -0
- package/core/types/effect.d.ts +31 -0
- package/core/types/effect.lua +209 -0
- package/core/types/frame.d.ts +140 -0
- package/core/types/frame.lua +882 -0
- package/core/types/game.d.ts +8 -0
- package/core/types/game.lua +41 -0
- package/core/types/group.d.ts +22 -0
- package/core/types/group.lua +94 -0
- package/core/types/handle.d.ts +48 -0
- package/core/types/handle.lua +169 -0
- package/core/types/image.d.ts +30 -0
- package/core/types/image.lua +121 -0
- package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
- package/core/types/internal/ability+cooldownRemaining.lua +0 -0
- package/core/types/item.d.ts +4 -0
- package/core/types/item.lua +6 -0
- package/core/types/missile.d.ts +22 -0
- package/core/types/missile.lua +233 -0
- package/core/types/order.d.ts +25 -0
- package/core/types/order.lua +55 -0
- package/core/types/player.d.ts +71 -0
- package/core/types/player.lua +448 -0
- package/core/types/playerCamera.d.ts +32 -0
- package/core/types/playerCamera.lua +162 -0
- package/core/types/playerColor.d.ts +40 -0
- package/core/types/playerColor.lua +203 -0
- package/core/types/rect.d.ts +39 -0
- package/core/types/rect.lua +152 -0
- package/core/types/region.d.ts +14 -0
- package/core/types/region.lua +84 -0
- package/core/types/sound.d.ts +69 -0
- package/core/types/sound.lua +247 -0
- package/core/types/tileCell.d.ts +13 -0
- package/core/types/tileCell.lua +100 -0
- package/core/types/timer.d.ts +36 -0
- package/core/types/timer.lua +230 -0
- package/core/types/timerDialog.d.ts +19 -0
- package/core/types/timerDialog.lua +95 -0
- package/core/types/unit.d.ts +10 -0
- package/core/types/unit.lua +24 -0
- package/core/types/widget.d.ts +5 -0
- package/core/types/widget.lua +2 -0
- package/core/util.d.ts +62 -0
- package/core/util.lua +464 -0
- package/core/vecmath/common.d.ts +18 -0
- package/core/vecmath/common.lua +29 -0
- package/core/vecmath/mat2.d.ts +73 -0
- package/core/vecmath/mat2.lua +261 -0
- package/core/vecmath/vec3.d.ts +47 -0
- package/core/vecmath/vec3.lua +350 -0
- package/core/vecmath/vec4.d.ts +54 -0
- package/core/vecmath/vec4.lua +400 -0
- package/crypto/ecc.d.ts +6 -0
- package/crypto/ecc.lua +1734 -0
- package/decl/index.d.ts +116 -0
- package/decl/native.d.ts +8198 -0
- package/destroyable.d.ts +20 -0
- package/destroyable.lua +31 -0
- package/engine/ability.d.ts +5 -0
- package/engine/ability.lua +7 -0
- package/engine/behavior.d.ts +28 -0
- package/engine/behavior.lua +181 -0
- package/engine/behaviour/ability/apply-buff.d.ts +38 -0
- package/engine/behaviour/ability/apply-buff.lua +126 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
- package/engine/behaviour/ability/damage.d.ts +25 -0
- package/engine/behaviour/ability/damage.lua +75 -0
- package/engine/behaviour/ability/heal.d.ts +16 -0
- package/engine/behaviour/ability/heal.lua +35 -0
- package/engine/behaviour/ability/instant-impact.d.ts +6 -0
- package/engine/behaviour/ability/instant-impact.lua +25 -0
- package/engine/behaviour/ability.d.ts +40 -0
- package/engine/behaviour/ability.lua +175 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
- package/engine/behaviour/unit/stun-immunity.lua +67 -0
- package/engine/behaviour/unit.d.ts +20 -0
- package/engine/behaviour/unit.lua +75 -0
- package/engine/buff.d.ts +221 -0
- package/engine/buff.lua +1093 -0
- package/engine/constants.d.ts +7 -0
- package/engine/constants.lua +8 -0
- package/engine/index.d.ts +5 -0
- package/engine/index.lua +2 -0
- package/engine/internal/ability.d.ts +91 -0
- package/engine/internal/ability.lua +531 -0
- package/engine/internal/item/ability.d.ts +2 -0
- package/engine/internal/item/ability.lua +48 -0
- package/engine/internal/item+owner.d.ts +7 -0
- package/engine/internal/item+owner.lua +22 -0
- package/engine/internal/item.d.ts +86 -0
- package/engine/internal/item.lua +580 -0
- package/engine/internal/mechanics/ability-duration.d.ts +4 -0
- package/engine/internal/mechanics/ability-duration.lua +11 -0
- package/engine/internal/mechanics/area-damage.d.ts +2 -0
- package/engine/internal/mechanics/area-damage.lua +33 -0
- package/engine/internal/misc/dummy-units.d.ts +2 -0
- package/engine/internal/misc/dummy-units.lua +14 -0
- package/engine/internal/object-data/armor-increase.d.ts +2 -0
- package/engine/internal/object-data/armor-increase.lua +19 -0
- package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +15 -0
- package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
- package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
- package/engine/internal/object-data/dummy-inventory.lua +16 -0
- package/engine/internal/object-data/dummy-item.d.ts +2 -0
- package/engine/internal/object-data/dummy-item.lua +10 -0
- package/engine/internal/object-data/ghost-visible.d.ts +2 -0
- package/engine/internal/object-data/ghost-visible.lua +15 -0
- package/engine/internal/object-data/invulnerable.d.ts +2 -0
- package/engine/internal/object-data/invulnerable.lua +11 -0
- package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
- package/engine/internal/unit/ability.d.ts +143 -0
- package/engine/internal/unit/ability.lua +369 -0
- package/engine/internal/unit/allowed-targets.d.ts +17 -0
- package/engine/internal/unit/allowed-targets.lua +19 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
- package/engine/internal/unit/bonus.d.ts +41 -0
- package/engine/internal/unit/bonus.lua +188 -0
- package/engine/internal/unit/buff.d.ts +38 -0
- package/engine/internal/unit/buff.lua +81 -0
- package/engine/internal/unit/expiration-timer.d.ts +22 -0
- package/engine/internal/unit/expiration-timer.lua +44 -0
- package/engine/internal/unit/ghost-counter.d.ts +12 -0
- package/engine/internal/unit/ghost-counter.lua +26 -0
- package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
- package/engine/internal/unit/invulnerability-counter.lua +26 -0
- package/engine/internal/unit/missile.d.ts +42 -0
- package/engine/internal/unit/missile.lua +70 -0
- package/engine/internal/unit/movement-speed.d.ts +18 -0
- package/engine/internal/unit/movement-speed.lua +42 -0
- package/engine/internal/unit/summon-event.d.ts +12 -0
- package/engine/internal/unit/summon-event.lua +50 -0
- package/engine/internal/unit+ability.d.ts +9 -0
- package/engine/internal/unit+ability.lua +59 -0
- package/engine/internal/unit+bonus.d.ts +8 -0
- package/engine/internal/unit+bonus.lua +40 -0
- package/engine/internal/unit+damage.d.ts +69 -0
- package/engine/internal/unit+damage.lua +123 -0
- package/engine/internal/unit+rally.d.ts +10 -0
- package/engine/internal/unit+rally.lua +159 -0
- package/engine/internal/unit+spellSteal.d.ts +7 -0
- package/engine/internal/unit+spellSteal.lua +64 -0
- package/engine/internal/unit+transport.d.ts +12 -0
- package/engine/internal/unit+transport.lua +102 -0
- package/engine/internal/unit-missile-data.d.ts +2 -0
- package/engine/internal/unit-missile-data.lua +107 -0
- package/engine/internal/unit-missile-launch.d.ts +7 -0
- package/engine/internal/unit-missile-launch.lua +32 -0
- package/engine/internal/unit.d.ts +312 -0
- package/engine/internal/unit.lua +2430 -0
- package/engine/internal/utility.d.ts +2 -0
- package/engine/internal/utility.lua +13 -0
- package/engine/lightning.d.ts +51 -0
- package/engine/lightning.lua +303 -0
- package/engine/local-client.d.ts +16 -0
- package/engine/local-client.lua +86 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
- package/engine/object-data/auxiliary/animation-name.lua +2 -0
- package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
- package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
- package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
- package/engine/object-data/auxiliary/attack-type.lua +2 -0
- package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
- package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
- package/engine/object-data/auxiliary/combat-classification.lua +206 -0
- package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
- package/engine/object-data/auxiliary/detection-type.lua +2 -0
- package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
- package/engine/object-data/auxiliary/model-node-name.lua +2 -0
- package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
- package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
- package/engine/object-data/auxiliary/movement-type.lua +2 -0
- package/engine/object-data/auxiliary/race.d.ts +14 -0
- package/engine/object-data/auxiliary/race.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
- package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
- package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
- package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
- package/engine/object-data/auxiliary/targeting-type.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
- package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
- package/engine/object-data/auxiliary/unit-classification.lua +50 -0
- package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
- package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
- package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
- package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
- package/engine/object-data/entry/ability-type/bash.lua +78 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
- package/engine/object-data/entry/ability-type/berserk.lua +39 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
- package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
- package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
- package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
- package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
- package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
- package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
- package/engine/object-data/entry/ability-type/channel.lua +140 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
- package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cripple.lua +52 -0
- package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
- package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
- package/engine/object-data/entry/ability-type/curse.lua +26 -0
- package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
- package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
- package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
- package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
- package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
- package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
- package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
- package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
- package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
- package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
- package/engine/object-data/entry/ability-type/evasion.lua +26 -0
- package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
- package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
- package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
- package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
- package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
- package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
- package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
- package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
- package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
- package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
- package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
- package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
- package/engine/object-data/entry/ability-type/heal.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
- package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
- package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
- package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
- package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
- package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
- package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
- package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
- package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
- package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
- package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
- package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
- package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
- package/engine/object-data/entry/ability-type/inventory.lua +78 -0
- package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
- package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
- package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
- package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
- package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
- package/engine/object-data/entry/ability-type/recall.lua +39 -0
- package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
- package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
- package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
- package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
- package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
- package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
- package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
- package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
- package/engine/object-data/entry/ability-type.d.ts +148 -0
- package/engine/object-data/entry/ability-type.lua +1058 -0
- package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
- package/engine/object-data/entry/buff-type/applicable.lua +377 -0
- package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
- package/engine/object-data/entry/buff-type/blank.lua +17 -0
- package/engine/object-data/entry/buff-type.d.ts +64 -0
- package/engine/object-data/entry/buff-type.lua +316 -0
- package/engine/object-data/entry/destructible-type.d.ts +21 -0
- package/engine/object-data/entry/destructible-type.lua +83 -0
- package/engine/object-data/entry/item-type/blank.d.ts +8 -0
- package/engine/object-data/entry/item-type/blank.lua +21 -0
- package/engine/object-data/entry/item-type.d.ts +49 -0
- package/engine/object-data/entry/item-type.lua +259 -0
- package/engine/object-data/entry/lightning-type.d.ts +37 -0
- package/engine/object-data/entry/lightning-type.lua +191 -0
- package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
- package/engine/object-data/entry/unit-type/blank.lua +13 -0
- package/engine/object-data/entry/unit-type.d.ts +218 -0
- package/engine/object-data/entry/unit-type.lua +1306 -0
- package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
- package/engine/object-data/entry/upgrade/blank.lua +22 -0
- package/engine/object-data/entry/upgrade.d.ts +59 -0
- package/engine/object-data/entry/upgrade.lua +238 -0
- package/engine/object-data/entry.d.ts +80 -0
- package/engine/object-data/entry.lua +634 -0
- package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
- package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
- package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
- package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
- package/engine/object-field/ability.d.ts +115 -0
- package/engine/object-field/ability.lua +471 -0
- package/engine/object-field/unit.d.ts +15 -0
- package/engine/object-field/unit.lua +49 -0
- package/engine/object-field.d.ts +84 -0
- package/engine/object-field.lua +444 -0
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/ability-type.d.ts +8 -0
- package/engine/standard/entries/ability-type.lua +8 -0
- package/engine/standard/entries/lightning-type.d.ts +16 -0
- package/engine/standard/entries/lightning-type.lua +16 -0
- package/engine/standard/entries/unit-type.d.ts +63 -0
- package/engine/standard/entries/unit-type.lua +63 -0
- package/engine/standard/entries/upgrade.d.ts +92 -0
- package/engine/standard/entries/upgrade.lua +92 -0
- package/engine/standard/fields/ability.d.ts +737 -0
- package/engine/standard/fields/ability.lua +749 -0
- package/engine/standard/pathing-textures.d.ts +6 -0
- package/engine/standard/pathing-textures.lua +7 -0
- package/engine/text-tag.d.ts +25 -0
- package/engine/text-tag.lua +109 -0
- package/engine/unit.d.ts +20 -0
- package/engine/unit.lua +31 -0
- package/event.d.ts +53 -0
- package/event.lua +269 -0
- package/exception.d.ts +17 -0
- package/exception.lua +53 -0
- package/file.d.ts +4 -0
- package/file.lua +42 -0
- package/global/math.d.ts +21 -0
- package/global/math.lua +72 -0
- package/global/vec2.d.ts +66 -0
- package/global/vec2.lua +159 -0
- package/index.d.ts +8 -0
- package/index.lua +9 -0
- package/lualib_bundle.lua +2629 -0
- package/math/vec2.d.ts +18 -0
- package/math/vec2.lua +42 -0
- package/math.d.ts +39 -0
- package/math.lua +91 -0
- package/net/signal.d.ts +11 -0
- package/net/signal.lua +56 -0
- package/net/socket.d.ts +9 -0
- package/net/socket.lua +26 -0
- package/network.d.ts +31 -0
- package/network.lua +194 -0
- package/objutil/ability.d.ts +710 -0
- package/objutil/ability.lua +3781 -0
- package/objutil/buff.d.ts +110 -0
- package/objutil/buff.lua +769 -0
- package/objutil/dummy.d.ts +2 -0
- package/objutil/dummy.lua +49 -0
- package/objutil/idgen.d.ts +9 -0
- package/objutil/idgen.lua +92 -0
- package/objutil/item.d.ts +38 -0
- package/objutil/item.lua +254 -0
- package/objutil/object.d.ts +43 -0
- package/objutil/object.lua +213 -0
- package/objutil/unit.d.ts +134 -0
- package/objutil/unit.lua +913 -0
- package/objutil/upgrade.d.ts +22 -0
- package/objutil/upgrade.lua +127 -0
- package/operation.d.ts +35 -0
- package/operation.lua +179 -0
- package/package.json +47 -0
- package/patch-lualib.d.ts +2 -0
- package/patch-lualib.lua +67 -0
- package/patch-natives.d.ts +11 -0
- package/patch-natives.lua +14 -0
- package/string.d.ts +106 -0
- package/string.lua +34 -0
- package/time/dayOfWeek.d.ts +97 -0
- package/time/dayOfWeek.lua +53 -0
- package/time/localDate.d.ts +145 -0
- package/time/localDate.lua +236 -0
- package/time/localDateTime.d.ts +133 -0
- package/time/localDateTime.lua +154 -0
- package/time/localTime.d.ts +87 -0
- package/time/localTime.lua +91 -0
- package/time/month.d.ts +146 -0
- package/time/month.lua +129 -0
- package/time/year.d.ts +117 -0
- package/time/year.lua +81 -0
- package/types.d.ts +13 -0
- package/types.lua +0 -0
- package/util/objectPool.d.ts +6 -0
- package/util/objectPool.lua +28 -0
- package/util/stream.d.ts +29 -0
- package/util/stream.lua +453 -0
- package/util/stringBuilder.d.ts +8 -0
- package/util/stringBuilder.lua +25 -0
- package/utility/arrays.d.ts +57 -0
- package/utility/arrays.lua +369 -0
- package/utility/base64.d.ts +23 -0
- package/utility/base64.lua +177 -0
- package/utility/bit-set.d.ts +18 -0
- package/utility/bit-set.lua +12 -0
- package/utility/functions.d.ts +5 -0
- package/utility/functions.lua +90 -0
- package/utility/json.d.ts +2 -0
- package/utility/json.lua +400 -0
- package/utility/linked-set.d.ts +49 -0
- package/utility/linked-set.lua +181 -0
- package/utility/lua-maps.d.ts +6 -0
- package/utility/lua-maps.lua +25 -0
- package/utility/lua-sets.d.ts +6 -0
- package/utility/lua-sets.lua +37 -0
- package/utility/lzw.d.ts +2 -0
- package/utility/lzw.lua +161 -0
- package/utility/observable-array.d.ts +17 -0
- package/utility/observable-array.lua +30 -0
- package/utility/preconditions.d.ts +23 -0
- package/utility/preconditions.lua +58 -0
- package/utility/records.d.ts +3 -0
- package/utility/records.lua +9 -0
- package/utility/reflection.d.ts +4 -0
- package/utility/reflection.lua +31 -0
- package/utility/strings.d.ts +2 -0
- package/utility/strings.lua +44 -0
- package/utility/types.d.ts +39 -0
- package/utility/types.lua +2 -0
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local ____lualib = require("lualib_bundle")
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local __TS__Class = ____lualib.__TS__Class
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local __TS__InstanceOf = ____lualib.__TS__InstanceOf
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____unit = require("core.types.unit")
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local Unit = ____unit.Unit
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____unit_2Dmissile_2Ddata = require("engine.internal.unit-missile-data")
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local MISSILE_DATA_BY_UNIT_TYPE_ID = ____unit_2Dmissile_2Ddata.MISSILE_DATA_BY_UNIT_TYPE_ID
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local rad = math.rad
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local cos = math.cos
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local sin = math.sin
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local sqrt = math.sqrt
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local atan = math.atan
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local terrainZ = vec2.terrainZ
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local addSpecialEffect = AddSpecialEffect
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local setSpecialEffectScale = BlzSetSpecialEffectScale
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local setSpecialEffectPosition = BlzSetSpecialEffectPosition
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local setSpecialEffectYaw = BlzSetSpecialEffectYaw
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local setSpecialEffectPitch = BlzSetSpecialEffectPitch
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local destroyEffect = DestroyEffect
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local getHandleId = GetHandleId
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local getUnitX = GetUnitX
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local getUnitY = GetUnitY
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local safeCall = warpack.safeCall
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local head
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local next = {}
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local previous = {}
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____exports.Missile = __TS__Class()
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local Missile = ____exports.Missile
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Missile.name = "Missile"
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function Missile.prototype.____constructor(self, effect, retarget, update)
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self.effect = effect
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self.retarget = retarget
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self.update = update
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if head then
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next[self] = head
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previous[head] = self
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end
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head = self
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end
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function Missile.launch(self, config, source, target, onArrival)
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local ____opt_0 = config.sourceOffset
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local offsetX = ____opt_0 and ____opt_0.x or 0
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local ____opt_2 = config.sourceOffset
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local offsetY = ____opt_2 and ____opt_2.y or 0
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local visualOffsetX = 0
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local visualOffsetY = 0
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local ____temp_6 = source.z or terrainZ(source)
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local ____opt_4 = config.sourceOffset
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local visualOffsetZ = ____temp_6 + (____opt_4 and ____opt_4.z or 0)
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if __TS__InstanceOf(source, Unit) then
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local data = MISSILE_DATA_BY_UNIT_TYPE_ID[source.typeId]
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local launchX = data.launchOffsetX
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local launchY = data.launchOffsetY
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local projectileVisOffsetX = data.launchVisualOffsetX
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local projectileVisOffsetY = data.launchVisualOffsetY
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local angle = rad(source.facing - 90)
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local s = sin(angle)
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local c = cos(angle)
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offsetX = offsetX + (c * launchX - s * launchY)
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offsetY = offsetY + (s * launchX + c * launchY)
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visualOffsetX = visualOffsetX + (c * projectileVisOffsetX - s * projectileVisOffsetY)
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visualOffsetY = visualOffsetY + (s * projectileVisOffsetX + c * projectileVisOffsetY)
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visualOffsetZ = visualOffsetZ + data.launchOffsetZ
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end
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local ____opt_7 = config.targetOffset
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local targetOffsetX = ____opt_7 and ____opt_7.x or 0
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local ____opt_9 = config.targetOffset
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local targetOffsetY = ____opt_9 and ____opt_9.y or 0
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local targetVisualOffsetX = 0
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local targetVisualOffsetY = 0
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local ____temp_13 = target.z or terrainZ(target)
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local ____opt_11 = config.targetOffset
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local targetVisualOffsetZ = ____temp_13 + (____opt_11 and ____opt_11.z or 0)
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if __TS__InstanceOf(target, Unit) then
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targetVisualOffsetZ = targetVisualOffsetZ + MISSILE_DATA_BY_UNIT_TYPE_ID[target.typeId].impactOffsetZ
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end
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local retarget = false
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local positionX = source.x + offsetX
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local positionY = source.y + offsetY
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local visualPositionX = positionX + visualOffsetX
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local visualPositionY = positionY + visualOffsetY
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local visualPositionZ = visualOffsetZ
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local visualPositionArcX = visualPositionX
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local visualPositionArcY = visualPositionY
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local visualPositionArcZ = visualPositionZ
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local currentTargetX = target.x + targetOffsetX
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local currentTargetY = target.y + targetOffsetY
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local currentVisualTargetX = currentTargetX + targetVisualOffsetX
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local currentVisualTargetY = currentTargetY + targetVisualOffsetY
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local currentVisualTargetZ = targetVisualOffsetZ
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local dx = currentTargetX - positionX
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local dy = currentTargetY - positionY
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local fullDist = sqrt(dx * dx + dy * dy)
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local effect = addSpecialEffect(config.art, visualPositionX, visualPositionY)
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setSpecialEffectPosition(effect, visualPositionX, visualPositionY, visualPositionZ)
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if config.scale then
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setSpecialEffectScale(effect, config.scale)
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end
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local acceleration = (config.acceleration or 0) / 128
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local speed = config.speed / 128 + acceleration / 2
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local arcVAcceleration = 0
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local arcVSpeed = 0
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if config.arc then
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arcVAcceleration = acceleration * config.arc
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arcVSpeed = 4 * speed * config.arc
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end
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local arcZ = 0
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local unit = __TS__InstanceOf(target, Unit) and target.handle or nil
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local initialTargetX = target.x + targetOffsetX
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local initialTargetY = target.y + targetOffsetY
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local function update(self)
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if unit and getHandleId(unit) ~= 0 then
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currentTargetX = getUnitX(unit) + targetOffsetX
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currentTargetY = getUnitY(unit) + targetOffsetY
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currentVisualTargetX = currentTargetX + targetVisualOffsetX
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currentVisualTargetY = currentTargetY + targetVisualOffsetY
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currentVisualTargetZ = targetVisualOffsetZ
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end
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dx = currentTargetX - positionX
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dy = currentTargetY - positionY
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local dist = sqrt(dx * dx + dy * dy)
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if dist <= speed then
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local dx = currentVisualTargetX - visualPositionArcX
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local dy = currentVisualTargetY - visualPositionArcY
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129
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local dz = currentVisualTargetZ - visualPositionArcZ
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local yaw = atan(dy, dx)
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local pitch = atan(
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dz,
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sqrt(dx * dx + dy * dy)
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)
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setSpecialEffectYaw(effect, yaw)
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setSpecialEffectPitch(effect, -pitch)
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setSpecialEffectPosition(effect, currentVisualTargetX, currentVisualTargetY, currentVisualTargetZ)
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visualPositionX = currentVisualTargetX
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visualPositionY = currentVisualTargetY
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visualPositionZ = currentVisualTargetZ
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visualPositionArcX = currentVisualTargetX
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visualPositionArcY = currentVisualTargetY
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143
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visualPositionArcZ = currentVisualTargetZ
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retarget = false
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145
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safeCall(onArrival, self, true)
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return not retarget
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end
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148
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if arcVSpeed ~= 0 and (currentTargetX ~= initialTargetX or currentTargetY ~= initialTargetY) then
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arcVSpeed = 0
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150
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arcVAcceleration = 0
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visualPositionZ = visualPositionZ + arcZ
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arcZ = 0
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153
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end
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154
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local newPositionX = positionX + dx / dist * speed
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155
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local newPositionY = positionY + dy / dist * speed
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156
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local timeLeft = dist / speed
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157
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local visualDx = currentVisualTargetX - visualPositionX
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158
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local visualDy = currentVisualTargetY - visualPositionY
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159
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local visualDz = currentVisualTargetZ - visualPositionZ
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160
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local newVisualPositionX = visualPositionX + visualDx / timeLeft
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161
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local newVisualPositionY = visualPositionY + visualDy / timeLeft
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162
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local newVisualPositionZ = visualPositionZ + visualDz / timeLeft
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163
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arcZ = arcZ + arcVSpeed * (2 * (dist / fullDist) - 1)
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164
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local newVisualPositionArcX = newVisualPositionX
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165
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local newVisualPositionArcY = newVisualPositionY
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166
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local newVisualPositionArcZ = newVisualPositionZ + arcZ
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167
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local visualArcDx = newVisualPositionArcX - visualPositionArcX
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168
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local visualArcDy = newVisualPositionArcY - visualPositionArcY
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169
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local visualArcDz = newVisualPositionArcZ - visualPositionArcZ
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170
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local yaw = atan(visualArcDy, visualArcDx)
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171
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local pitch = atan(
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visualArcDz,
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173
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sqrt(visualArcDx * visualArcDx + visualArcDy * visualArcDy)
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)
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175
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setSpecialEffectYaw(effect, yaw)
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setSpecialEffectPitch(effect, -pitch)
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177
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setSpecialEffectPosition(effect, newVisualPositionArcX, newVisualPositionArcY, newVisualPositionArcZ)
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178
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positionX = newPositionX
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positionY = newPositionY
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180
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visualPositionX = newVisualPositionX
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181
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visualPositionY = newVisualPositionY
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182
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visualPositionZ = newVisualPositionZ
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183
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visualPositionArcX = newVisualPositionArcX
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184
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visualPositionArcY = newVisualPositionArcY
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185
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visualPositionArcZ = newVisualPositionArcZ
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186
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speed = speed + acceleration
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187
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arcVSpeed = arcVSpeed + arcVAcceleration
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188
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return false
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189
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+
end
|
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190
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+
return __TS__New(
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191
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____exports.Missile,
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192
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effect,
|
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193
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function(newTarget)
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194
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target = newTarget
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195
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targetVisualOffsetX = 0
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196
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targetVisualOffsetY = 0
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197
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local ____temp_16 = target.z or terrainZ(target)
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198
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local ____opt_14 = config.targetOffset
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199
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targetVisualOffsetZ = ____temp_16 + (____opt_14 and ____opt_14.z or 0)
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200
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if __TS__InstanceOf(target, Unit) then
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201
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targetVisualOffsetZ = targetVisualOffsetZ + MISSILE_DATA_BY_UNIT_TYPE_ID[target.typeId].impactOffsetZ
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202
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+
end
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203
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retarget = true
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204
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end,
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205
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update
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206
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)
|
|
207
|
+
end
|
|
208
|
+
function Missile.prototype.destroy(self)
|
|
209
|
+
destroyEffect(self.effect)
|
|
210
|
+
local previousMissile = previous[self]
|
|
211
|
+
local nextMissile = next[self]
|
|
212
|
+
if previousMissile then
|
|
213
|
+
next[previousMissile] = nextMissile
|
|
214
|
+
else
|
|
215
|
+
head = nextMissile
|
|
216
|
+
end
|
|
217
|
+
if nextMissile then
|
|
218
|
+
previous[nextMissile] = previousMissile
|
|
219
|
+
end
|
|
220
|
+
previous[self] = nil
|
|
221
|
+
next[self] = nil
|
|
222
|
+
end
|
|
223
|
+
Timer.onPeriod[1 / 64]:addListener(function()
|
|
224
|
+
local missile = head
|
|
225
|
+
while missile do
|
|
226
|
+
local nextMissile = next[missile]
|
|
227
|
+
if missile.update(missile) then
|
|
228
|
+
missile:destroy()
|
|
229
|
+
end
|
|
230
|
+
missile = nextMissile
|
|
231
|
+
end
|
|
232
|
+
end)
|
|
233
|
+
return ____exports
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Unit } from "./unit";
|
|
3
|
+
import { Item } from "./item";
|
|
4
|
+
import { Destructable } from "./destructable";
|
|
5
|
+
export type Order = {
|
|
6
|
+
id: number;
|
|
7
|
+
startX: number;
|
|
8
|
+
startY: number;
|
|
9
|
+
} & ({
|
|
10
|
+
type: "immediate";
|
|
11
|
+
} | {
|
|
12
|
+
type: "point";
|
|
13
|
+
targetX: number;
|
|
14
|
+
targetY: number;
|
|
15
|
+
} | {
|
|
16
|
+
type: "target";
|
|
17
|
+
target: Unit | Item | Destructable;
|
|
18
|
+
});
|
|
19
|
+
declare module "../../engine/internal/unit" {
|
|
20
|
+
interface Unit {
|
|
21
|
+
readonly currentOrder: Order;
|
|
22
|
+
readonly lastOrder: Order;
|
|
23
|
+
issueOrder(order: Order): void;
|
|
24
|
+
}
|
|
25
|
+
}
|
|
@@ -0,0 +1,55 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
|
|
3
|
+
local ____exports = {}
|
|
4
|
+
local ____unit = require("core.types.unit")
|
|
5
|
+
local Unit = ____unit.Unit
|
|
6
|
+
local getUnitCurrentOrder = GetUnitCurrentOrder
|
|
7
|
+
local orders = setmetatable({}, {__mode = "k"})
|
|
8
|
+
Unit.onImmediateOrder:addListener(function(unit, orderId)
|
|
9
|
+
orders[unit] = {id = orderId, startX = unit.x, startY = unit.y, type = "immediate"}
|
|
10
|
+
end)
|
|
11
|
+
Unit.onPointOrder:addListener(function(unit, orderId, x, y)
|
|
12
|
+
orders[unit] = {
|
|
13
|
+
id = orderId,
|
|
14
|
+
startX = unit.x,
|
|
15
|
+
startY = unit.y,
|
|
16
|
+
type = "point",
|
|
17
|
+
targetX = x,
|
|
18
|
+
targetY = y
|
|
19
|
+
}
|
|
20
|
+
end)
|
|
21
|
+
Unit.onTargetOrder:addListener(function(unit, orderId, target)
|
|
22
|
+
orders[unit] = {
|
|
23
|
+
id = orderId,
|
|
24
|
+
startX = unit.x,
|
|
25
|
+
startY = unit.y,
|
|
26
|
+
type = "target",
|
|
27
|
+
target = target
|
|
28
|
+
}
|
|
29
|
+
end)
|
|
30
|
+
__TS__ObjectDefineProperty(
|
|
31
|
+
Unit.prototype,
|
|
32
|
+
"currentOrder",
|
|
33
|
+
{get = function(self)
|
|
34
|
+
local currentOrderId = getUnitCurrentOrder(self.handle)
|
|
35
|
+
local lastOrder = orders[self]
|
|
36
|
+
return lastOrder and (lastOrder.id == currentOrderId or currentOrderId == orderId("patrolAI") and lastOrder.id == orderId("patrol")) and lastOrder or ({id = 0, type = "immediate"})
|
|
37
|
+
end}
|
|
38
|
+
)
|
|
39
|
+
__TS__ObjectDefineProperty(
|
|
40
|
+
Unit.prototype,
|
|
41
|
+
"lastOrder",
|
|
42
|
+
{get = function(self)
|
|
43
|
+
return orders[self] or ({id = 0, type = "immediate"})
|
|
44
|
+
end}
|
|
45
|
+
)
|
|
46
|
+
Unit.prototype.issueOrder = function(self, order)
|
|
47
|
+
if order.type == "immediate" then
|
|
48
|
+
IssueImmediateOrderById(self.handle, order.id)
|
|
49
|
+
elseif order.type == "point" then
|
|
50
|
+
IssuePointOrderById(self.handle, order.id, order.targetX, order.targetY)
|
|
51
|
+
else
|
|
52
|
+
IssueTargetOrderById(self.handle, order.id, order.target.handle)
|
|
53
|
+
end
|
|
54
|
+
end
|
|
55
|
+
return ____exports
|
|
@@ -0,0 +1,71 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Handle, HandleDestructor } from "./handle";
|
|
3
|
+
import { Event, InitializingEvent } from "../../event";
|
|
4
|
+
import { PlayerCamera } from "./playerCamera";
|
|
5
|
+
import { PlayerColor } from "./playerColor";
|
|
6
|
+
import { UpgradeId } from "../../engine/object-data/entry/upgrade";
|
|
7
|
+
interface Unit {
|
|
8
|
+
handle: junit;
|
|
9
|
+
}
|
|
10
|
+
export declare class Player extends Handle<jplayer> {
|
|
11
|
+
static readonly all: Player[];
|
|
12
|
+
static readonly local: Player;
|
|
13
|
+
static readonly neutralPassive: Player;
|
|
14
|
+
static readonly neutralAggressive: Player;
|
|
15
|
+
static readonly neutralVictim: Player;
|
|
16
|
+
static readonly neutralExtra: Player;
|
|
17
|
+
private static events;
|
|
18
|
+
readonly id: number;
|
|
19
|
+
constructor(handle: jplayer);
|
|
20
|
+
onDestroy(): HandleDestructor;
|
|
21
|
+
toString(): string;
|
|
22
|
+
get name(): string;
|
|
23
|
+
set name(name: string);
|
|
24
|
+
get color(): PlayerColor;
|
|
25
|
+
set color(color: PlayerColor);
|
|
26
|
+
get nameColored(): string;
|
|
27
|
+
get gold(): number;
|
|
28
|
+
set gold(gold: number);
|
|
29
|
+
get lumber(): number;
|
|
30
|
+
set lumber(gold: number);
|
|
31
|
+
get isLocal(): boolean;
|
|
32
|
+
get camera(): PlayerCamera;
|
|
33
|
+
get isUser(): boolean;
|
|
34
|
+
get isPlaying(): boolean;
|
|
35
|
+
get controller(): jmapcontrol;
|
|
36
|
+
get slotState(): jplayerslotstate;
|
|
37
|
+
clearSelection(): void;
|
|
38
|
+
selectSingle(unit: Unit): void;
|
|
39
|
+
select(unit: Unit): void;
|
|
40
|
+
deselect(unit: Unit): void;
|
|
41
|
+
forceUIKey(key: string): void;
|
|
42
|
+
forceUICancel(): void;
|
|
43
|
+
isAllyOf(other: Player): boolean;
|
|
44
|
+
isEnemyOf(other: Player): boolean;
|
|
45
|
+
setAbilityAvailable(abilityId: number, available: boolean): void;
|
|
46
|
+
getMaximumUpgradeLevel(upgradeId: UpgradeId): number;
|
|
47
|
+
setMaximumUpgradeLevel(upgradeId: UpgradeId, maximumLevel: number): void;
|
|
48
|
+
resetMaximumUpgradeLevel(upgradeId: UpgradeId): void;
|
|
49
|
+
getUpgradeLevel(upgradeId: UpgradeId): number;
|
|
50
|
+
setUpgradeLevel(upgradeId: UpgradeId, level: number): void;
|
|
51
|
+
private static getEvent;
|
|
52
|
+
private static getMouseEvent;
|
|
53
|
+
static get onLeave(): Event<[Player]>;
|
|
54
|
+
static get onMouseDown(): Event<[Player, jmousebuttontype]>;
|
|
55
|
+
static get onMouseUp(): Event<[Player, jmousebuttontype]>;
|
|
56
|
+
static get onMouseMove(): Event<[Player, Vec2]>;
|
|
57
|
+
private static getKeyEvent;
|
|
58
|
+
static get onKeyPress(): InitializingEvent<[Player, joskeytype, oskeymeta]> & {
|
|
59
|
+
readonly [key: joskeytype]: InitializingEvent<[Player, oskeymeta]> & {
|
|
60
|
+
readonly [meta: oskeymeta]: InitializingEvent<[Player]>;
|
|
61
|
+
};
|
|
62
|
+
};
|
|
63
|
+
static get onKeyRelease(): InitializingEvent<[Player, joskeytype, oskeymeta]> & {
|
|
64
|
+
readonly [key: joskeytype]: InitializingEvent<[Player, oskeymeta]> & {
|
|
65
|
+
readonly [meta: oskeymeta]: InitializingEvent<[Player]>;
|
|
66
|
+
};
|
|
67
|
+
};
|
|
68
|
+
static get onChat(): Event<[player: Player, message: string]>;
|
|
69
|
+
static byId(id: number): Player | undefined;
|
|
70
|
+
}
|
|
71
|
+
export {};
|