warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
  375. package/engine/object-field/unit.lua +49 -0
  376. package/engine/object-field.d.ts +84 -0
  377. package/engine/object-field.lua +444 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
  395. package/engine/unit.lua +31 -0
  396. package/event.d.ts +53 -0
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  398. package/exception.d.ts +17 -0
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  400. package/file.d.ts +4 -0
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  402. package/global/math.d.ts +21 -0
  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
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  406. package/index.d.ts +8 -0
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  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
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  411. package/math.d.ts +39 -0
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  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
  422. package/objutil/buff.lua +769 -0
  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
  431. package/objutil/unit.d.ts +134 -0
  432. package/objutil/unit.lua +913 -0
  433. package/objutil/upgrade.d.ts +22 -0
  434. package/objutil/upgrade.lua +127 -0
  435. package/operation.d.ts +35 -0
  436. package/operation.lua +179 -0
  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
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  442. package/string.d.ts +106 -0
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  444. package/time/dayOfWeek.d.ts +97 -0
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  446. package/time/localDate.d.ts +145 -0
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  452. package/time/month.d.ts +146 -0
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  454. package/time/year.d.ts +117 -0
  455. package/time/year.lua +81 -0
  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
  461. package/util/stream.lua +453 -0
  462. package/util/stringBuilder.d.ts +8 -0
  463. package/util/stringBuilder.lua +25 -0
  464. package/utility/arrays.d.ts +57 -0
  465. package/utility/arrays.lua +369 -0
  466. package/utility/base64.d.ts +23 -0
  467. package/utility/base64.lua +177 -0
  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,203 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local ____exports = {}
7
+ local ____handle = require("core.types.handle")
8
+ local Handle = ____handle.Handle
9
+ local ____color = require("core.types.color")
10
+ local Color = ____color.Color
11
+ local ____exception = require("exception")
12
+ local IllegalStateException = ____exception.IllegalStateException
13
+ local byId = {}
14
+ local byName = {}
15
+ ____exports.PlayerColor = __TS__Class()
16
+ local PlayerColor = ____exports.PlayerColor
17
+ PlayerColor.name = "PlayerColor"
18
+ __TS__ClassExtends(PlayerColor, Handle)
19
+ function PlayerColor.prototype.____constructor(self, handle)
20
+ Handle.prototype.____constructor(self, handle)
21
+ local id = GetHandleId(handle)
22
+ local data = ____exports.PlayerColor.data[id]
23
+ if data ~= nil then
24
+ self.rgba = data.rgba
25
+ self.name = data.name
26
+ byId[id] = self
27
+ byName[data.name] = self
28
+ else
29
+ self.rgba = Color:of(0, 0, 0)
30
+ self.name = "black"
31
+ end
32
+ self.id = id
33
+ end
34
+ function PlayerColor.prototype.onDestroy(self)
35
+ error(
36
+ __TS__New(IllegalStateException, "PlayerColor instances are not supposed to be destroyed."),
37
+ 0
38
+ )
39
+ end
40
+ function PlayerColor.byName(self, name)
41
+ return byName[string.lower(name)]
42
+ end
43
+ function PlayerColor.byId(self, id)
44
+ return byId[id]
45
+ end
46
+ __TS__SetDescriptor(
47
+ PlayerColor.prototype,
48
+ "hexCode",
49
+ {get = function(self)
50
+ local code = self.rgba.hexCode
51
+ rawset(self, "hexCode", code)
52
+ return code
53
+ end},
54
+ true
55
+ )
56
+ PlayerColor.data = util.contextFn(
57
+ "playerColor/data",
58
+ function()
59
+ local handles = {
60
+ PLAYER_COLOR_RED,
61
+ PLAYER_COLOR_BLUE,
62
+ PLAYER_COLOR_CYAN,
63
+ PLAYER_COLOR_PURPLE,
64
+ PLAYER_COLOR_YELLOW,
65
+ PLAYER_COLOR_ORANGE,
66
+ PLAYER_COLOR_GREEN,
67
+ PLAYER_COLOR_PINK,
68
+ PLAYER_COLOR_LIGHT_GRAY,
69
+ PLAYER_COLOR_LIGHT_BLUE,
70
+ PLAYER_COLOR_AQUA,
71
+ PLAYER_COLOR_BROWN,
72
+ PLAYER_COLOR_MAROON,
73
+ PLAYER_COLOR_NAVY,
74
+ PLAYER_COLOR_TURQUOISE,
75
+ PLAYER_COLOR_VIOLET,
76
+ PLAYER_COLOR_WHEAT,
77
+ PLAYER_COLOR_PEACH,
78
+ PLAYER_COLOR_MINT,
79
+ PLAYER_COLOR_LAVENDER,
80
+ PLAYER_COLOR_COAL,
81
+ PLAYER_COLOR_SNOW,
82
+ PLAYER_COLOR_EMERALD,
83
+ PLAYER_COLOR_PEANUT,
84
+ ConvertPlayerColor(PLAYER_NEUTRAL_AGGRESSIVE)
85
+ }
86
+ local rgbaColors = {
87
+ Color:of(255, 2, 2),
88
+ Color:of(0, 65, 255),
89
+ Color:of(27, 229, 184),
90
+ Color:of(83, 0, 128),
91
+ Color:of(255, 252, 0),
92
+ Color:of(254, 137, 13),
93
+ Color:of(31, 191, 0),
94
+ Color:of(228, 90, 175),
95
+ Color:of(148, 149, 150),
96
+ Color:of(125, 190, 241),
97
+ Color:of(15, 97, 69),
98
+ Color:of(77, 41, 3),
99
+ Color:of(155, 0, 0),
100
+ Color:of(0, 0, 195),
101
+ Color:of(0, 234, 255),
102
+ Color:of(190, 0, 254),
103
+ Color:of(235, 205, 135),
104
+ Color:of(248, 164, 139),
105
+ Color:of(191, 255, 128),
106
+ Color:of(220, 185, 235),
107
+ Color:of(40, 40, 40),
108
+ Color:of(235, 240, 255),
109
+ Color:of(0, 120, 30),
110
+ Color:of(164, 111, 51),
111
+ Color:of(0, 0, 0)
112
+ }
113
+ local names = {
114
+ "red",
115
+ "blue",
116
+ "teal",
117
+ "purple",
118
+ "yellow",
119
+ "orange",
120
+ "green",
121
+ "pink",
122
+ "gray",
123
+ "light blue",
124
+ "dark green",
125
+ "brown",
126
+ "maroon",
127
+ "navy",
128
+ "turquoise",
129
+ "violet",
130
+ "wheat",
131
+ "peach",
132
+ "mint",
133
+ "lavender",
134
+ "coal",
135
+ "snow",
136
+ "emerald",
137
+ "peanut",
138
+ "black"
139
+ }
140
+ local data = {}
141
+ do
142
+ local i = 0
143
+ while i < #handles do
144
+ data[GetHandleId(handles[i + 1])] = {rgba = rgbaColors[i + 1], name = names[i + 1]}
145
+ i = i + 1
146
+ end
147
+ end
148
+ return data
149
+ end
150
+ )
151
+ PlayerColor.red = ____exports.PlayerColor:of(PLAYER_COLOR_RED)
152
+ PlayerColor.blue = ____exports.PlayerColor:of(PLAYER_COLOR_BLUE)
153
+ PlayerColor.teal = ____exports.PlayerColor:of(PLAYER_COLOR_CYAN)
154
+ PlayerColor.purple = ____exports.PlayerColor:of(PLAYER_COLOR_PURPLE)
155
+ PlayerColor.yellow = ____exports.PlayerColor:of(PLAYER_COLOR_YELLOW)
156
+ PlayerColor.orange = ____exports.PlayerColor:of(PLAYER_COLOR_ORANGE)
157
+ PlayerColor.green = ____exports.PlayerColor:of(PLAYER_COLOR_GREEN)
158
+ PlayerColor.pink = ____exports.PlayerColor:of(PLAYER_COLOR_PINK)
159
+ PlayerColor.gray = ____exports.PlayerColor:of(PLAYER_COLOR_LIGHT_GRAY)
160
+ PlayerColor.lightBlue = ____exports.PlayerColor:of(PLAYER_COLOR_LIGHT_BLUE)
161
+ PlayerColor.darkGreen = ____exports.PlayerColor:of(PLAYER_COLOR_AQUA)
162
+ PlayerColor.brown = ____exports.PlayerColor:of(PLAYER_COLOR_BROWN)
163
+ PlayerColor.maroon = ____exports.PlayerColor:of(PLAYER_COLOR_MAROON)
164
+ PlayerColor.navy = ____exports.PlayerColor:of(PLAYER_COLOR_NAVY)
165
+ PlayerColor.turquoise = ____exports.PlayerColor:of(PLAYER_COLOR_TURQUOISE)
166
+ PlayerColor.violet = ____exports.PlayerColor:of(PLAYER_COLOR_VIOLET)
167
+ PlayerColor.wheat = ____exports.PlayerColor:of(PLAYER_COLOR_WHEAT)
168
+ PlayerColor.peach = ____exports.PlayerColor:of(PLAYER_COLOR_PEACH)
169
+ PlayerColor.mint = ____exports.PlayerColor:of(PLAYER_COLOR_MINT)
170
+ PlayerColor.lavender = ____exports.PlayerColor:of(PLAYER_COLOR_LAVENDER)
171
+ PlayerColor.coal = ____exports.PlayerColor:of(PLAYER_COLOR_COAL)
172
+ PlayerColor.snow = ____exports.PlayerColor:of(PLAYER_COLOR_SNOW)
173
+ PlayerColor.emerald = ____exports.PlayerColor:of(PLAYER_COLOR_EMERALD)
174
+ PlayerColor.peanut = ____exports.PlayerColor:of(PLAYER_COLOR_PEANUT)
175
+ PlayerColor.black = ____exports.PlayerColor:of(ConvertPlayerColor(PLAYER_NEUTRAL_AGGRESSIVE))
176
+ PlayerColor.all = {
177
+ ____exports.PlayerColor.red,
178
+ ____exports.PlayerColor.blue,
179
+ ____exports.PlayerColor.teal,
180
+ ____exports.PlayerColor.purple,
181
+ ____exports.PlayerColor.yellow,
182
+ ____exports.PlayerColor.orange,
183
+ ____exports.PlayerColor.green,
184
+ ____exports.PlayerColor.pink,
185
+ ____exports.PlayerColor.gray,
186
+ ____exports.PlayerColor.lightBlue,
187
+ ____exports.PlayerColor.darkGreen,
188
+ ____exports.PlayerColor.brown,
189
+ ____exports.PlayerColor.maroon,
190
+ ____exports.PlayerColor.navy,
191
+ ____exports.PlayerColor.turquoise,
192
+ ____exports.PlayerColor.violet,
193
+ ____exports.PlayerColor.wheat,
194
+ ____exports.PlayerColor.peach,
195
+ ____exports.PlayerColor.mint,
196
+ ____exports.PlayerColor.lavender,
197
+ ____exports.PlayerColor.coal,
198
+ ____exports.PlayerColor.snow,
199
+ ____exports.PlayerColor.emerald,
200
+ ____exports.PlayerColor.peanut,
201
+ ____exports.PlayerColor.black
202
+ }
203
+ return ____exports
@@ -0,0 +1,39 @@
1
+ /** @noSelfInFile */
2
+ import { Handle, HandleDestructor } from "./handle";
3
+ declare const rectUniqueSymbol: unique symbol;
4
+ export interface ReadonlyRect {
5
+ readonly [rectUniqueSymbol]: typeof rectUniqueSymbol;
6
+ readonly handle: jrect;
7
+ readonly minX: number;
8
+ readonly minY: number;
9
+ readonly maxX: number;
10
+ readonly maxY: number;
11
+ readonly centerX: number;
12
+ readonly centerY: number;
13
+ readonly width: number;
14
+ readonly height: number;
15
+ contains(this: ReadonlyRect, x: number, y: number): boolean;
16
+ }
17
+ export declare class Rect extends Handle<jrect> implements ReadonlyRect {
18
+ readonly [rectUniqueSymbol]: typeof rectUniqueSymbol;
19
+ protected onDestroy(): HandleDestructor;
20
+ get minX(): number;
21
+ get minY(): number;
22
+ get maxX(): number;
23
+ get maxY(): number;
24
+ get centerX(): number;
25
+ get centerY(): number;
26
+ get width(): number;
27
+ set width(v: number);
28
+ get height(): number;
29
+ set height(v: number);
30
+ update(minX: number, minY: number, maxX: number, maxY: number): void;
31
+ anchorCenter(point: Vec2): void;
32
+ anchorTopLeft(point: Vec2): void;
33
+ anchorTopRight(point: Vec2): void;
34
+ anchorBottomLeft(point: Vec2): void;
35
+ anchorBottomRight(point: Vec2): void;
36
+ contains(x: number, y: number): boolean;
37
+ static create(minX: number, minY: number, maxX: number, maxY: number): Rect;
38
+ }
39
+ export {};
@@ -0,0 +1,152 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____handle = require("core.types.handle")
7
+ local Handle = ____handle.Handle
8
+ local createRect = _G.Rect
9
+ local removeRect = RemoveRect
10
+ local getMinX = GetRectMinX
11
+ local getMinY = GetRectMinY
12
+ local getMaxX = GetRectMaxX
13
+ local getMaxY = GetRectMaxY
14
+ local getCenterX = GetRectCenterX
15
+ local getCenterY = GetRectCenterY
16
+ local setRect = SetRect
17
+ ____exports.Rect = __TS__Class()
18
+ local Rect = ____exports.Rect
19
+ Rect.name = "Rect"
20
+ __TS__ClassExtends(Rect, Handle)
21
+ function Rect.prototype.onDestroy(self)
22
+ removeRect(self.handle)
23
+ return Handle.prototype.onDestroy(self)
24
+ end
25
+ function Rect.prototype.update(self, minX, minY, maxX, maxY)
26
+ setRect(
27
+ self.handle,
28
+ minX,
29
+ minY,
30
+ maxX,
31
+ maxY
32
+ )
33
+ end
34
+ function Rect.prototype.anchorCenter(self, point)
35
+ local halfWidth = self.width / 2
36
+ local halfHeight = self.height / 2
37
+ self:update(point.x - halfWidth, point.y - halfHeight, point.x + halfWidth, point.y + halfWidth)
38
+ end
39
+ function Rect.prototype.anchorTopLeft(self, point)
40
+ self:update(point.x, point.y - self.width, point.x + self.height, point.y)
41
+ end
42
+ function Rect.prototype.anchorTopRight(self, point)
43
+ self:update(point.x - self.width, point.y - self.height, point.x, point.y)
44
+ end
45
+ function Rect.prototype.anchorBottomLeft(self, point)
46
+ self:update(point.x, point.y - self.height, point.x + self.width, point.y)
47
+ end
48
+ function Rect.prototype.anchorBottomRight(self, point)
49
+ self:update(point.x - self.width, point.y, point.x, point.y + self.height)
50
+ end
51
+ function Rect.prototype.contains(self, x, y)
52
+ local handle = self.handle
53
+ return x > getMinX(handle) and x < getMaxX(handle) and y > getMinY(handle) and y < getMaxY(handle)
54
+ end
55
+ function Rect.create(self, minX, minY, maxX, maxY)
56
+ return ____exports.Rect:of(createRect(minX, minY, maxX, maxY))
57
+ end
58
+ __TS__SetDescriptor(
59
+ Rect.prototype,
60
+ "minX",
61
+ {get = function(self)
62
+ return getMinX(self.handle)
63
+ end},
64
+ true
65
+ )
66
+ __TS__SetDescriptor(
67
+ Rect.prototype,
68
+ "minY",
69
+ {get = function(self)
70
+ return getMinY(self.handle)
71
+ end},
72
+ true
73
+ )
74
+ __TS__SetDescriptor(
75
+ Rect.prototype,
76
+ "maxX",
77
+ {get = function(self)
78
+ return getMaxX(self.handle)
79
+ end},
80
+ true
81
+ )
82
+ __TS__SetDescriptor(
83
+ Rect.prototype,
84
+ "maxY",
85
+ {get = function(self)
86
+ return getMaxY(self.handle)
87
+ end},
88
+ true
89
+ )
90
+ __TS__SetDescriptor(
91
+ Rect.prototype,
92
+ "centerX",
93
+ {get = function(self)
94
+ return getCenterX(self.handle)
95
+ end},
96
+ true
97
+ )
98
+ __TS__SetDescriptor(
99
+ Rect.prototype,
100
+ "centerY",
101
+ {get = function(self)
102
+ return getCenterY(self.handle)
103
+ end},
104
+ true
105
+ )
106
+ __TS__SetDescriptor(
107
+ Rect.prototype,
108
+ "width",
109
+ {
110
+ get = function(self)
111
+ local handle = self.handle
112
+ return getMaxX(handle) - getMinX(handle)
113
+ end,
114
+ set = function(self, v)
115
+ local handle = self.handle
116
+ local centerX = getCenterX(handle)
117
+ v = v / 2
118
+ setRect(
119
+ handle,
120
+ centerX - v,
121
+ getMinY(handle),
122
+ centerX + v,
123
+ getMaxY(handle)
124
+ )
125
+ end
126
+ },
127
+ true
128
+ )
129
+ __TS__SetDescriptor(
130
+ Rect.prototype,
131
+ "height",
132
+ {
133
+ get = function(self)
134
+ local handle = self.handle
135
+ return getMaxY(handle) - getMinY(handle)
136
+ end,
137
+ set = function(self, v)
138
+ local handle = self.handle
139
+ local centerY = getCenterY(handle)
140
+ v = v / 2
141
+ setRect(
142
+ handle,
143
+ getMinX(handle),
144
+ centerY - v,
145
+ getMaxX(handle),
146
+ centerY + v
147
+ )
148
+ end
149
+ },
150
+ true
151
+ )
152
+ return ____exports
@@ -0,0 +1,14 @@
1
+ /** @noSelfInFile */
2
+ import { Handle, HandleDestructor } from "./handle";
3
+ import { Rect } from "./rect";
4
+ import { Unit } from "../../engine/internal/unit";
5
+ import { Event } from "../../event";
6
+ export declare class Region extends Handle<jregion> {
7
+ protected onDestroy(): HandleDestructor;
8
+ addRect(rect: Rect): void;
9
+ removeRect(rect: Rect): void;
10
+ contains(point: Vec2): boolean;
11
+ get onUnitEnter(): Event<[Unit]>;
12
+ get onUnitLeave(): Event<[Unit]>;
13
+ static create(...rects: Rect[]): Region;
14
+ }
@@ -0,0 +1,84 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local ____exports = {}
7
+ local ____handle = require("core.types.handle")
8
+ local Handle = ____handle.Handle
9
+ local ____unit = require("engine.internal.unit")
10
+ local Unit = ____unit.Unit
11
+ local ____event = require("event")
12
+ local TriggerEvent = ____event.TriggerEvent
13
+ local RegionEnterEvent = __TS__Class()
14
+ RegionEnterEvent.name = "RegionEnterEvent"
15
+ __TS__ClassExtends(RegionEnterEvent, TriggerEvent)
16
+ function RegionEnterEvent.prototype.____constructor(self, region)
17
+ TriggerEvent.prototype.____constructor(
18
+ self,
19
+ function(trigger) return TriggerRegisterEnterRegion(trigger, region.handle) end,
20
+ function() return Unit:of(GetEnteringUnit()) end
21
+ )
22
+ region.destroyEvent:addListener(function()
23
+ self:destroy()
24
+ end)
25
+ end
26
+ local RegionLeaveEvent = __TS__Class()
27
+ RegionLeaveEvent.name = "RegionLeaveEvent"
28
+ __TS__ClassExtends(RegionLeaveEvent, TriggerEvent)
29
+ function RegionLeaveEvent.prototype.____constructor(self, region)
30
+ TriggerEvent.prototype.____constructor(
31
+ self,
32
+ function(trigger) return TriggerRegisterLeaveRegion(trigger, region.handle) end,
33
+ function() return Unit:of(GetLeavingUnit()) end
34
+ )
35
+ region.destroyEvent:addListener(function()
36
+ self:destroy()
37
+ end)
38
+ end
39
+ ____exports.Region = __TS__Class()
40
+ local Region = ____exports.Region
41
+ Region.name = "Region"
42
+ __TS__ClassExtends(Region, Handle)
43
+ function Region.prototype.onDestroy(self)
44
+ RemoveRegion(self.handle)
45
+ return Handle.prototype.onDestroy(self)
46
+ end
47
+ function Region.prototype.addRect(self, rect)
48
+ RegionAddRect(self.handle, rect.handle)
49
+ end
50
+ function Region.prototype.removeRect(self, rect)
51
+ RegionClearRect(self.handle, rect.handle)
52
+ end
53
+ function Region.prototype.contains(self, point)
54
+ return IsPointInRegion(self.handle, point.x, point.y)
55
+ end
56
+ function Region.create(self, ...)
57
+ local rects = {...}
58
+ local handle = CreateRegion()
59
+ for i = 1, #rects do
60
+ RegionAddRect(handle, rects[i].handle)
61
+ end
62
+ return ____exports.Region:of(handle)
63
+ end
64
+ __TS__SetDescriptor(
65
+ Region.prototype,
66
+ "onUnitEnter",
67
+ {get = function(self)
68
+ local event = __TS__New(RegionEnterEvent, self)
69
+ rawset(self, "onUnitEnter", event)
70
+ return event
71
+ end},
72
+ true
73
+ )
74
+ __TS__SetDescriptor(
75
+ Region.prototype,
76
+ "onUnitLeave",
77
+ {get = function(self)
78
+ local event = __TS__New(RegionLeaveEvent, self)
79
+ rawset(self, "onUnitLeave", event)
80
+ return event
81
+ end},
82
+ true
83
+ )
84
+ return ____exports
@@ -0,0 +1,69 @@
1
+ /** @noSelfInFile */
2
+ import { Handle, HandleDestructor } from "./handle";
3
+ import { Unit } from "./unit";
4
+ export declare enum SoundChannel {
5
+ General = 0,
6
+ UnitSelection = 1,
7
+ UnitAcknowledgements = 2,
8
+ UnitMovement = 3,
9
+ UnitReady = 4,
10
+ Combat = 5,
11
+ Error = 6,
12
+ Music = 7,
13
+ UI = 8,
14
+ LoopingMovement = 9,
15
+ LoopingAmbient = 10,
16
+ Animations = 11,
17
+ Construction = 12,
18
+ Birth = 13,
19
+ Fire = 14
20
+ }
21
+ export declare enum SoundEax {
22
+ Default = "DefaultEAXON",
23
+ Acknowledgements = "HeroAcksEAX",
24
+ Environment = "DoodadsEAX",
25
+ Drums = "KotoDrumsEAX",
26
+ Attacks = "CombatSoundsEAX",
27
+ Abilities = "SpellsEAX",
28
+ Missiles = "MissilesEAX"
29
+ }
30
+ export type SoundPreset = Readonly<{
31
+ channel?: SoundChannel;
32
+ eax?: SoundEax;
33
+ fadeInRate?: number;
34
+ fadeOutRate?: number;
35
+ looping?: boolean;
36
+ volume?: number;
37
+ pitch?: number;
38
+ }>;
39
+ export type Sound3DPreset = SoundPreset & Readonly<{
40
+ stopWhenOutOfRange?: boolean;
41
+ minDistance?: number;
42
+ maxDistance?: number;
43
+ distanceCutoff?: number;
44
+ }>;
45
+ export declare namespace SoundPreset {
46
+ const UI: SoundPreset;
47
+ const Music: SoundPreset;
48
+ const Attack: Sound3DPreset;
49
+ const Ability: Sound3DPreset;
50
+ const AbilityLooping: Sound3DPreset;
51
+ const Missile: Sound3DPreset;
52
+ }
53
+ export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
54
+ private _volume?;
55
+ protected onDestroy(fadeOut?: boolean): HandleDestructor;
56
+ get volume(): number;
57
+ set volume(v: number);
58
+ start(milliseconds?: number): void;
59
+ stop(fadeOut?: boolean): void;
60
+ restart(milliseconds?: number): void;
61
+ static play(fileName: string, preset: SoundPreset): void;
62
+ static create(fileName: string, preset: SoundPreset): Sound;
63
+ }
64
+ export declare class Sound3D extends Sound {
65
+ static playAtPosition(fileName: string, preset: Sound3DPreset, x?: number, y?: number, z?: number): void;
66
+ static playOnUnit(fileName: string, preset: Sound3DPreset, unit: Unit): void;
67
+ static createAtPosition(fileName: string, preset: Sound3DPreset, x?: number, y?: number, z?: number): Sound3D;
68
+ static createOnUnit(fileName: string, preset: Sound3DPreset, unit: Unit): Sound3D;
69
+ }