warscript 0.0.1-dev.404878c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +23 -0
- package/binaryreader.d.ts +20 -0
- package/binaryreader.lua +50 -0
- package/binarywriter.d.ts +21 -0
- package/binarywriter.lua +90 -0
- package/core/dummy.d.ts +22 -0
- package/core/dummy.lua +133 -0
- package/core/game.d.ts +3 -0
- package/core/game.lua +24 -0
- package/core/mapbounds.d.ts +8 -0
- package/core/mapbounds.lua +12 -0
- package/core/thread.d.ts +8 -0
- package/core/thread.lua +40 -0
- package/core/types/ability.d.ts +4 -0
- package/core/types/ability.lua +10 -0
- package/core/types/async.d.ts +3 -0
- package/core/types/async.lua +2 -0
- package/core/types/camera.d.ts +4 -0
- package/core/types/camera.lua +21 -0
- package/core/types/cameraField.d.ts +15 -0
- package/core/types/cameraField.lua +38 -0
- package/core/types/color.d.ts +16 -0
- package/core/types/color.lua +93 -0
- package/core/types/destructable.d.ts +31 -0
- package/core/types/destructable.lua +245 -0
- package/core/types/effect.d.ts +31 -0
- package/core/types/effect.lua +209 -0
- package/core/types/frame.d.ts +140 -0
- package/core/types/frame.lua +882 -0
- package/core/types/game.d.ts +8 -0
- package/core/types/game.lua +41 -0
- package/core/types/group.d.ts +22 -0
- package/core/types/group.lua +94 -0
- package/core/types/handle.d.ts +48 -0
- package/core/types/handle.lua +169 -0
- package/core/types/image.d.ts +30 -0
- package/core/types/image.lua +121 -0
- package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
- package/core/types/internal/ability+cooldownRemaining.lua +0 -0
- package/core/types/item.d.ts +4 -0
- package/core/types/item.lua +6 -0
- package/core/types/missile.d.ts +22 -0
- package/core/types/missile.lua +233 -0
- package/core/types/order.d.ts +25 -0
- package/core/types/order.lua +55 -0
- package/core/types/player.d.ts +71 -0
- package/core/types/player.lua +448 -0
- package/core/types/playerCamera.d.ts +32 -0
- package/core/types/playerCamera.lua +162 -0
- package/core/types/playerColor.d.ts +40 -0
- package/core/types/playerColor.lua +203 -0
- package/core/types/rect.d.ts +39 -0
- package/core/types/rect.lua +152 -0
- package/core/types/region.d.ts +14 -0
- package/core/types/region.lua +84 -0
- package/core/types/sound.d.ts +69 -0
- package/core/types/sound.lua +247 -0
- package/core/types/tileCell.d.ts +13 -0
- package/core/types/tileCell.lua +100 -0
- package/core/types/timer.d.ts +36 -0
- package/core/types/timer.lua +230 -0
- package/core/types/timerDialog.d.ts +19 -0
- package/core/types/timerDialog.lua +95 -0
- package/core/types/unit.d.ts +10 -0
- package/core/types/unit.lua +24 -0
- package/core/types/widget.d.ts +5 -0
- package/core/types/widget.lua +2 -0
- package/core/util.d.ts +62 -0
- package/core/util.lua +464 -0
- package/core/vecmath/common.d.ts +18 -0
- package/core/vecmath/common.lua +29 -0
- package/core/vecmath/mat2.d.ts +73 -0
- package/core/vecmath/mat2.lua +261 -0
- package/core/vecmath/vec3.d.ts +47 -0
- package/core/vecmath/vec3.lua +350 -0
- package/core/vecmath/vec4.d.ts +54 -0
- package/core/vecmath/vec4.lua +400 -0
- package/crypto/ecc.d.ts +6 -0
- package/crypto/ecc.lua +1734 -0
- package/decl/index.d.ts +116 -0
- package/decl/native.d.ts +8198 -0
- package/destroyable.d.ts +20 -0
- package/destroyable.lua +31 -0
- package/engine/ability.d.ts +5 -0
- package/engine/ability.lua +7 -0
- package/engine/behavior.d.ts +28 -0
- package/engine/behavior.lua +181 -0
- package/engine/behaviour/ability/apply-buff.d.ts +38 -0
- package/engine/behaviour/ability/apply-buff.lua +126 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
- package/engine/behaviour/ability/damage.d.ts +25 -0
- package/engine/behaviour/ability/damage.lua +75 -0
- package/engine/behaviour/ability/heal.d.ts +16 -0
- package/engine/behaviour/ability/heal.lua +35 -0
- package/engine/behaviour/ability/instant-impact.d.ts +6 -0
- package/engine/behaviour/ability/instant-impact.lua +25 -0
- package/engine/behaviour/ability.d.ts +40 -0
- package/engine/behaviour/ability.lua +175 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
- package/engine/behaviour/unit/stun-immunity.lua +67 -0
- package/engine/behaviour/unit.d.ts +20 -0
- package/engine/behaviour/unit.lua +75 -0
- package/engine/buff.d.ts +221 -0
- package/engine/buff.lua +1093 -0
- package/engine/constants.d.ts +7 -0
- package/engine/constants.lua +8 -0
- package/engine/index.d.ts +5 -0
- package/engine/index.lua +2 -0
- package/engine/internal/ability.d.ts +91 -0
- package/engine/internal/ability.lua +531 -0
- package/engine/internal/item/ability.d.ts +2 -0
- package/engine/internal/item/ability.lua +48 -0
- package/engine/internal/item+owner.d.ts +7 -0
- package/engine/internal/item+owner.lua +22 -0
- package/engine/internal/item.d.ts +86 -0
- package/engine/internal/item.lua +580 -0
- package/engine/internal/mechanics/ability-duration.d.ts +4 -0
- package/engine/internal/mechanics/ability-duration.lua +11 -0
- package/engine/internal/mechanics/area-damage.d.ts +2 -0
- package/engine/internal/mechanics/area-damage.lua +33 -0
- package/engine/internal/misc/dummy-units.d.ts +2 -0
- package/engine/internal/misc/dummy-units.lua +14 -0
- package/engine/internal/object-data/armor-increase.d.ts +2 -0
- package/engine/internal/object-data/armor-increase.lua +19 -0
- package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +15 -0
- package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
- package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
- package/engine/internal/object-data/dummy-inventory.lua +16 -0
- package/engine/internal/object-data/dummy-item.d.ts +2 -0
- package/engine/internal/object-data/dummy-item.lua +10 -0
- package/engine/internal/object-data/ghost-visible.d.ts +2 -0
- package/engine/internal/object-data/ghost-visible.lua +15 -0
- package/engine/internal/object-data/invulnerable.d.ts +2 -0
- package/engine/internal/object-data/invulnerable.lua +11 -0
- package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
- package/engine/internal/unit/ability.d.ts +143 -0
- package/engine/internal/unit/ability.lua +369 -0
- package/engine/internal/unit/allowed-targets.d.ts +17 -0
- package/engine/internal/unit/allowed-targets.lua +19 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
- package/engine/internal/unit/bonus.d.ts +41 -0
- package/engine/internal/unit/bonus.lua +188 -0
- package/engine/internal/unit/buff.d.ts +38 -0
- package/engine/internal/unit/buff.lua +81 -0
- package/engine/internal/unit/expiration-timer.d.ts +22 -0
- package/engine/internal/unit/expiration-timer.lua +44 -0
- package/engine/internal/unit/ghost-counter.d.ts +12 -0
- package/engine/internal/unit/ghost-counter.lua +26 -0
- package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
- package/engine/internal/unit/invulnerability-counter.lua +26 -0
- package/engine/internal/unit/missile.d.ts +42 -0
- package/engine/internal/unit/missile.lua +70 -0
- package/engine/internal/unit/movement-speed.d.ts +18 -0
- package/engine/internal/unit/movement-speed.lua +42 -0
- package/engine/internal/unit/summon-event.d.ts +12 -0
- package/engine/internal/unit/summon-event.lua +50 -0
- package/engine/internal/unit+ability.d.ts +9 -0
- package/engine/internal/unit+ability.lua +59 -0
- package/engine/internal/unit+bonus.d.ts +8 -0
- package/engine/internal/unit+bonus.lua +40 -0
- package/engine/internal/unit+damage.d.ts +69 -0
- package/engine/internal/unit+damage.lua +123 -0
- package/engine/internal/unit+rally.d.ts +10 -0
- package/engine/internal/unit+rally.lua +159 -0
- package/engine/internal/unit+spellSteal.d.ts +7 -0
- package/engine/internal/unit+spellSteal.lua +64 -0
- package/engine/internal/unit+transport.d.ts +12 -0
- package/engine/internal/unit+transport.lua +102 -0
- package/engine/internal/unit-missile-data.d.ts +2 -0
- package/engine/internal/unit-missile-data.lua +107 -0
- package/engine/internal/unit-missile-launch.d.ts +7 -0
- package/engine/internal/unit-missile-launch.lua +32 -0
- package/engine/internal/unit.d.ts +312 -0
- package/engine/internal/unit.lua +2430 -0
- package/engine/internal/utility.d.ts +2 -0
- package/engine/internal/utility.lua +13 -0
- package/engine/lightning.d.ts +51 -0
- package/engine/lightning.lua +303 -0
- package/engine/local-client.d.ts +16 -0
- package/engine/local-client.lua +86 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
- package/engine/object-data/auxiliary/animation-name.lua +2 -0
- package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
- package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
- package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
- package/engine/object-data/auxiliary/attack-type.lua +2 -0
- package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
- package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
- package/engine/object-data/auxiliary/combat-classification.lua +206 -0
- package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
- package/engine/object-data/auxiliary/detection-type.lua +2 -0
- package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
- package/engine/object-data/auxiliary/model-node-name.lua +2 -0
- package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
- package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
- package/engine/object-data/auxiliary/movement-type.lua +2 -0
- package/engine/object-data/auxiliary/race.d.ts +14 -0
- package/engine/object-data/auxiliary/race.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
- package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
- package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
- package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
- package/engine/object-data/auxiliary/targeting-type.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
- package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
- package/engine/object-data/auxiliary/unit-classification.lua +50 -0
- package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
- package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
- package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
- package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
- package/engine/object-data/entry/ability-type/bash.lua +78 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
- package/engine/object-data/entry/ability-type/berserk.lua +39 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
- package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
- package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
- package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
- package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
- package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
- package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
- package/engine/object-data/entry/ability-type/channel.lua +140 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
- package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cripple.lua +52 -0
- package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
- package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
- package/engine/object-data/entry/ability-type/curse.lua +26 -0
- package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
- package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
- package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
- package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
- package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
- package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
- package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
- package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
- package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
- package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
- package/engine/object-data/entry/ability-type/evasion.lua +26 -0
- package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
- package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
- package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
- package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
- package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
- package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
- package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
- package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
- package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
- package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
- package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
- package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
- package/engine/object-data/entry/ability-type/heal.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
- package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
- package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
- package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
- package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
- package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
- package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
- package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
- package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
- package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
- package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
- package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
- package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
- package/engine/object-data/entry/ability-type/inventory.lua +78 -0
- package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
- package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
- package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
- package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
- package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
- package/engine/object-data/entry/ability-type/recall.lua +39 -0
- package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
- package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
- package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
- package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
- package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
- package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
- package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
- package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
- package/engine/object-data/entry/ability-type.d.ts +148 -0
- package/engine/object-data/entry/ability-type.lua +1058 -0
- package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
- package/engine/object-data/entry/buff-type/applicable.lua +377 -0
- package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
- package/engine/object-data/entry/buff-type/blank.lua +17 -0
- package/engine/object-data/entry/buff-type.d.ts +64 -0
- package/engine/object-data/entry/buff-type.lua +316 -0
- package/engine/object-data/entry/destructible-type.d.ts +21 -0
- package/engine/object-data/entry/destructible-type.lua +83 -0
- package/engine/object-data/entry/item-type/blank.d.ts +8 -0
- package/engine/object-data/entry/item-type/blank.lua +21 -0
- package/engine/object-data/entry/item-type.d.ts +49 -0
- package/engine/object-data/entry/item-type.lua +259 -0
- package/engine/object-data/entry/lightning-type.d.ts +37 -0
- package/engine/object-data/entry/lightning-type.lua +191 -0
- package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
- package/engine/object-data/entry/unit-type/blank.lua +13 -0
- package/engine/object-data/entry/unit-type.d.ts +218 -0
- package/engine/object-data/entry/unit-type.lua +1306 -0
- package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
- package/engine/object-data/entry/upgrade/blank.lua +22 -0
- package/engine/object-data/entry/upgrade.d.ts +59 -0
- package/engine/object-data/entry/upgrade.lua +238 -0
- package/engine/object-data/entry.d.ts +80 -0
- package/engine/object-data/entry.lua +634 -0
- package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
- package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
- package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
- package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
- package/engine/object-field/ability.d.ts +115 -0
- package/engine/object-field/ability.lua +471 -0
- package/engine/object-field/unit.d.ts +15 -0
- package/engine/object-field/unit.lua +49 -0
- package/engine/object-field.d.ts +84 -0
- package/engine/object-field.lua +444 -0
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/ability-type.d.ts +8 -0
- package/engine/standard/entries/ability-type.lua +8 -0
- package/engine/standard/entries/lightning-type.d.ts +16 -0
- package/engine/standard/entries/lightning-type.lua +16 -0
- package/engine/standard/entries/unit-type.d.ts +63 -0
- package/engine/standard/entries/unit-type.lua +63 -0
- package/engine/standard/entries/upgrade.d.ts +92 -0
- package/engine/standard/entries/upgrade.lua +92 -0
- package/engine/standard/fields/ability.d.ts +737 -0
- package/engine/standard/fields/ability.lua +749 -0
- package/engine/standard/pathing-textures.d.ts +6 -0
- package/engine/standard/pathing-textures.lua +7 -0
- package/engine/text-tag.d.ts +25 -0
- package/engine/text-tag.lua +109 -0
- package/engine/unit.d.ts +20 -0
- package/engine/unit.lua +31 -0
- package/event.d.ts +53 -0
- package/event.lua +269 -0
- package/exception.d.ts +17 -0
- package/exception.lua +53 -0
- package/file.d.ts +4 -0
- package/file.lua +42 -0
- package/global/math.d.ts +21 -0
- package/global/math.lua +72 -0
- package/global/vec2.d.ts +66 -0
- package/global/vec2.lua +159 -0
- package/index.d.ts +8 -0
- package/index.lua +9 -0
- package/lualib_bundle.lua +2629 -0
- package/math/vec2.d.ts +18 -0
- package/math/vec2.lua +42 -0
- package/math.d.ts +39 -0
- package/math.lua +91 -0
- package/net/signal.d.ts +11 -0
- package/net/signal.lua +56 -0
- package/net/socket.d.ts +9 -0
- package/net/socket.lua +26 -0
- package/network.d.ts +31 -0
- package/network.lua +194 -0
- package/objutil/ability.d.ts +710 -0
- package/objutil/ability.lua +3781 -0
- package/objutil/buff.d.ts +110 -0
- package/objutil/buff.lua +769 -0
- package/objutil/dummy.d.ts +2 -0
- package/objutil/dummy.lua +49 -0
- package/objutil/idgen.d.ts +9 -0
- package/objutil/idgen.lua +92 -0
- package/objutil/item.d.ts +38 -0
- package/objutil/item.lua +254 -0
- package/objutil/object.d.ts +43 -0
- package/objutil/object.lua +213 -0
- package/objutil/unit.d.ts +134 -0
- package/objutil/unit.lua +913 -0
- package/objutil/upgrade.d.ts +22 -0
- package/objutil/upgrade.lua +127 -0
- package/operation.d.ts +35 -0
- package/operation.lua +179 -0
- package/package.json +47 -0
- package/patch-lualib.d.ts +2 -0
- package/patch-lualib.lua +67 -0
- package/patch-natives.d.ts +11 -0
- package/patch-natives.lua +14 -0
- package/string.d.ts +106 -0
- package/string.lua +34 -0
- package/time/dayOfWeek.d.ts +97 -0
- package/time/dayOfWeek.lua +53 -0
- package/time/localDate.d.ts +145 -0
- package/time/localDate.lua +236 -0
- package/time/localDateTime.d.ts +133 -0
- package/time/localDateTime.lua +154 -0
- package/time/localTime.d.ts +87 -0
- package/time/localTime.lua +91 -0
- package/time/month.d.ts +146 -0
- package/time/month.lua +129 -0
- package/time/year.d.ts +117 -0
- package/time/year.lua +81 -0
- package/types.d.ts +13 -0
- package/types.lua +0 -0
- package/util/objectPool.d.ts +6 -0
- package/util/objectPool.lua +28 -0
- package/util/stream.d.ts +29 -0
- package/util/stream.lua +453 -0
- package/util/stringBuilder.d.ts +8 -0
- package/util/stringBuilder.lua +25 -0
- package/utility/arrays.d.ts +57 -0
- package/utility/arrays.lua +369 -0
- package/utility/base64.d.ts +23 -0
- package/utility/base64.lua +177 -0
- package/utility/bit-set.d.ts +18 -0
- package/utility/bit-set.lua +12 -0
- package/utility/functions.d.ts +5 -0
- package/utility/functions.lua +90 -0
- package/utility/json.d.ts +2 -0
- package/utility/json.lua +400 -0
- package/utility/linked-set.d.ts +49 -0
- package/utility/linked-set.lua +181 -0
- package/utility/lua-maps.d.ts +6 -0
- package/utility/lua-maps.lua +25 -0
- package/utility/lua-sets.d.ts +6 -0
- package/utility/lua-sets.lua +37 -0
- package/utility/lzw.d.ts +2 -0
- package/utility/lzw.lua +161 -0
- package/utility/observable-array.d.ts +17 -0
- package/utility/observable-array.lua +30 -0
- package/utility/preconditions.d.ts +23 -0
- package/utility/preconditions.lua +58 -0
- package/utility/records.d.ts +3 -0
- package/utility/records.lua +9 -0
- package/utility/reflection.d.ts +4 -0
- package/utility/reflection.lua +31 -0
- package/utility/strings.d.ts +2 -0
- package/utility/strings.lua +44 -0
- package/utility/types.d.ts +39 -0
- package/utility/types.lua +2 -0
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@@ -0,0 +1,203 @@
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local ____exports = {}
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local ____color = require("core.types.color")
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local Color = ____color.Color
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local ____exception = require("exception")
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local IllegalStateException = ____exception.IllegalStateException
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local byId = {}
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local byName = {}
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____exports.PlayerColor = __TS__Class()
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local PlayerColor = ____exports.PlayerColor
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PlayerColor.name = "PlayerColor"
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__TS__ClassExtends(PlayerColor, Handle)
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function PlayerColor.prototype.____constructor(self, handle)
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Handle.prototype.____constructor(self, handle)
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local id = GetHandleId(handle)
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local data = ____exports.PlayerColor.data[id]
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if data ~= nil then
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self.rgba = data.rgba
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self.name = data.name
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byId[id] = self
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byName[data.name] = self
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else
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self.rgba = Color:of(0, 0, 0)
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self.name = "black"
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end
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self.id = id
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end
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function PlayerColor.prototype.onDestroy(self)
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error(
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__TS__New(IllegalStateException, "PlayerColor instances are not supposed to be destroyed."),
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0
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)
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end
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function PlayerColor.byName(self, name)
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return byName[string.lower(name)]
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end
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function PlayerColor.byId(self, id)
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return byId[id]
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end
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__TS__SetDescriptor(
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PlayerColor.prototype,
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48
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"hexCode",
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{get = function(self)
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local code = self.rgba.hexCode
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rawset(self, "hexCode", code)
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return code
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end},
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true
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)
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PlayerColor.data = util.contextFn(
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"playerColor/data",
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function()
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local handles = {
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PLAYER_COLOR_RED,
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PLAYER_COLOR_BLUE,
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PLAYER_COLOR_CYAN,
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63
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PLAYER_COLOR_PURPLE,
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64
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PLAYER_COLOR_YELLOW,
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PLAYER_COLOR_ORANGE,
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PLAYER_COLOR_GREEN,
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PLAYER_COLOR_PINK,
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68
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PLAYER_COLOR_LIGHT_GRAY,
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PLAYER_COLOR_LIGHT_BLUE,
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PLAYER_COLOR_AQUA,
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PLAYER_COLOR_BROWN,
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PLAYER_COLOR_MAROON,
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PLAYER_COLOR_NAVY,
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PLAYER_COLOR_TURQUOISE,
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PLAYER_COLOR_VIOLET,
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PLAYER_COLOR_WHEAT,
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PLAYER_COLOR_PEACH,
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PLAYER_COLOR_MINT,
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PLAYER_COLOR_LAVENDER,
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PLAYER_COLOR_COAL,
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PLAYER_COLOR_SNOW,
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PLAYER_COLOR_EMERALD,
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PLAYER_COLOR_PEANUT,
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ConvertPlayerColor(PLAYER_NEUTRAL_AGGRESSIVE)
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}
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86
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local rgbaColors = {
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87
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Color:of(255, 2, 2),
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Color:of(0, 65, 255),
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Color:of(27, 229, 184),
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90
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Color:of(83, 0, 128),
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91
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Color:of(255, 252, 0),
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92
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Color:of(254, 137, 13),
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93
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Color:of(31, 191, 0),
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Color:of(228, 90, 175),
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95
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Color:of(148, 149, 150),
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Color:of(125, 190, 241),
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Color:of(15, 97, 69),
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98
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Color:of(77, 41, 3),
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99
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Color:of(155, 0, 0),
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100
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Color:of(0, 0, 195),
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101
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Color:of(0, 234, 255),
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102
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Color:of(190, 0, 254),
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103
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Color:of(235, 205, 135),
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104
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Color:of(248, 164, 139),
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105
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Color:of(191, 255, 128),
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106
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Color:of(220, 185, 235),
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107
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Color:of(40, 40, 40),
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108
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Color:of(235, 240, 255),
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109
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Color:of(0, 120, 30),
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110
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Color:of(164, 111, 51),
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111
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Color:of(0, 0, 0)
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112
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}
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113
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local names = {
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"red",
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"blue",
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"teal",
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"purple",
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"yellow",
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"orange",
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120
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"green",
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"pink",
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"gray",
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"light blue",
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"dark green",
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"brown",
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"maroon",
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"navy",
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128
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"turquoise",
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"violet",
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"wheat",
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"peach",
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"mint",
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"lavender",
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"coal",
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"snow",
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"emerald",
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137
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"peanut",
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138
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"black"
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139
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}
|
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140
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local data = {}
|
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141
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do
|
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142
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local i = 0
|
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143
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while i < #handles do
|
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144
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data[GetHandleId(handles[i + 1])] = {rgba = rgbaColors[i + 1], name = names[i + 1]}
|
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145
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i = i + 1
|
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146
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end
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147
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end
|
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return data
|
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149
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end
|
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150
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)
|
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151
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PlayerColor.red = ____exports.PlayerColor:of(PLAYER_COLOR_RED)
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152
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PlayerColor.blue = ____exports.PlayerColor:of(PLAYER_COLOR_BLUE)
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153
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PlayerColor.teal = ____exports.PlayerColor:of(PLAYER_COLOR_CYAN)
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154
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PlayerColor.purple = ____exports.PlayerColor:of(PLAYER_COLOR_PURPLE)
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155
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PlayerColor.yellow = ____exports.PlayerColor:of(PLAYER_COLOR_YELLOW)
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156
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PlayerColor.orange = ____exports.PlayerColor:of(PLAYER_COLOR_ORANGE)
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157
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PlayerColor.green = ____exports.PlayerColor:of(PLAYER_COLOR_GREEN)
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158
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PlayerColor.pink = ____exports.PlayerColor:of(PLAYER_COLOR_PINK)
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159
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PlayerColor.gray = ____exports.PlayerColor:of(PLAYER_COLOR_LIGHT_GRAY)
|
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160
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PlayerColor.lightBlue = ____exports.PlayerColor:of(PLAYER_COLOR_LIGHT_BLUE)
|
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161
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PlayerColor.darkGreen = ____exports.PlayerColor:of(PLAYER_COLOR_AQUA)
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162
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PlayerColor.brown = ____exports.PlayerColor:of(PLAYER_COLOR_BROWN)
|
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163
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PlayerColor.maroon = ____exports.PlayerColor:of(PLAYER_COLOR_MAROON)
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164
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PlayerColor.navy = ____exports.PlayerColor:of(PLAYER_COLOR_NAVY)
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165
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PlayerColor.turquoise = ____exports.PlayerColor:of(PLAYER_COLOR_TURQUOISE)
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166
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PlayerColor.violet = ____exports.PlayerColor:of(PLAYER_COLOR_VIOLET)
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167
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PlayerColor.wheat = ____exports.PlayerColor:of(PLAYER_COLOR_WHEAT)
|
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168
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PlayerColor.peach = ____exports.PlayerColor:of(PLAYER_COLOR_PEACH)
|
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169
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PlayerColor.mint = ____exports.PlayerColor:of(PLAYER_COLOR_MINT)
|
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170
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PlayerColor.lavender = ____exports.PlayerColor:of(PLAYER_COLOR_LAVENDER)
|
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171
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PlayerColor.coal = ____exports.PlayerColor:of(PLAYER_COLOR_COAL)
|
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172
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PlayerColor.snow = ____exports.PlayerColor:of(PLAYER_COLOR_SNOW)
|
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173
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PlayerColor.emerald = ____exports.PlayerColor:of(PLAYER_COLOR_EMERALD)
|
|
174
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PlayerColor.peanut = ____exports.PlayerColor:of(PLAYER_COLOR_PEANUT)
|
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175
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PlayerColor.black = ____exports.PlayerColor:of(ConvertPlayerColor(PLAYER_NEUTRAL_AGGRESSIVE))
|
|
176
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PlayerColor.all = {
|
|
177
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+
____exports.PlayerColor.red,
|
|
178
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____exports.PlayerColor.blue,
|
|
179
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____exports.PlayerColor.teal,
|
|
180
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+
____exports.PlayerColor.purple,
|
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181
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____exports.PlayerColor.yellow,
|
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182
|
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____exports.PlayerColor.orange,
|
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183
|
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____exports.PlayerColor.green,
|
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184
|
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____exports.PlayerColor.pink,
|
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185
|
+
____exports.PlayerColor.gray,
|
|
186
|
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____exports.PlayerColor.lightBlue,
|
|
187
|
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____exports.PlayerColor.darkGreen,
|
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188
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____exports.PlayerColor.brown,
|
|
189
|
+
____exports.PlayerColor.maroon,
|
|
190
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+
____exports.PlayerColor.navy,
|
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191
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+
____exports.PlayerColor.turquoise,
|
|
192
|
+
____exports.PlayerColor.violet,
|
|
193
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+
____exports.PlayerColor.wheat,
|
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194
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____exports.PlayerColor.peach,
|
|
195
|
+
____exports.PlayerColor.mint,
|
|
196
|
+
____exports.PlayerColor.lavender,
|
|
197
|
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____exports.PlayerColor.coal,
|
|
198
|
+
____exports.PlayerColor.snow,
|
|
199
|
+
____exports.PlayerColor.emerald,
|
|
200
|
+
____exports.PlayerColor.peanut,
|
|
201
|
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____exports.PlayerColor.black
|
|
202
|
+
}
|
|
203
|
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return ____exports
|
|
@@ -0,0 +1,39 @@
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1
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+
/** @noSelfInFile */
|
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2
|
+
import { Handle, HandleDestructor } from "./handle";
|
|
3
|
+
declare const rectUniqueSymbol: unique symbol;
|
|
4
|
+
export interface ReadonlyRect {
|
|
5
|
+
readonly [rectUniqueSymbol]: typeof rectUniqueSymbol;
|
|
6
|
+
readonly handle: jrect;
|
|
7
|
+
readonly minX: number;
|
|
8
|
+
readonly minY: number;
|
|
9
|
+
readonly maxX: number;
|
|
10
|
+
readonly maxY: number;
|
|
11
|
+
readonly centerX: number;
|
|
12
|
+
readonly centerY: number;
|
|
13
|
+
readonly width: number;
|
|
14
|
+
readonly height: number;
|
|
15
|
+
contains(this: ReadonlyRect, x: number, y: number): boolean;
|
|
16
|
+
}
|
|
17
|
+
export declare class Rect extends Handle<jrect> implements ReadonlyRect {
|
|
18
|
+
readonly [rectUniqueSymbol]: typeof rectUniqueSymbol;
|
|
19
|
+
protected onDestroy(): HandleDestructor;
|
|
20
|
+
get minX(): number;
|
|
21
|
+
get minY(): number;
|
|
22
|
+
get maxX(): number;
|
|
23
|
+
get maxY(): number;
|
|
24
|
+
get centerX(): number;
|
|
25
|
+
get centerY(): number;
|
|
26
|
+
get width(): number;
|
|
27
|
+
set width(v: number);
|
|
28
|
+
get height(): number;
|
|
29
|
+
set height(v: number);
|
|
30
|
+
update(minX: number, minY: number, maxX: number, maxY: number): void;
|
|
31
|
+
anchorCenter(point: Vec2): void;
|
|
32
|
+
anchorTopLeft(point: Vec2): void;
|
|
33
|
+
anchorTopRight(point: Vec2): void;
|
|
34
|
+
anchorBottomLeft(point: Vec2): void;
|
|
35
|
+
anchorBottomRight(point: Vec2): void;
|
|
36
|
+
contains(x: number, y: number): boolean;
|
|
37
|
+
static create(minX: number, minY: number, maxX: number, maxY: number): Rect;
|
|
38
|
+
}
|
|
39
|
+
export {};
|
|
@@ -0,0 +1,152 @@
|
|
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1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
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4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local ____handle = require("core.types.handle")
|
|
7
|
+
local Handle = ____handle.Handle
|
|
8
|
+
local createRect = _G.Rect
|
|
9
|
+
local removeRect = RemoveRect
|
|
10
|
+
local getMinX = GetRectMinX
|
|
11
|
+
local getMinY = GetRectMinY
|
|
12
|
+
local getMaxX = GetRectMaxX
|
|
13
|
+
local getMaxY = GetRectMaxY
|
|
14
|
+
local getCenterX = GetRectCenterX
|
|
15
|
+
local getCenterY = GetRectCenterY
|
|
16
|
+
local setRect = SetRect
|
|
17
|
+
____exports.Rect = __TS__Class()
|
|
18
|
+
local Rect = ____exports.Rect
|
|
19
|
+
Rect.name = "Rect"
|
|
20
|
+
__TS__ClassExtends(Rect, Handle)
|
|
21
|
+
function Rect.prototype.onDestroy(self)
|
|
22
|
+
removeRect(self.handle)
|
|
23
|
+
return Handle.prototype.onDestroy(self)
|
|
24
|
+
end
|
|
25
|
+
function Rect.prototype.update(self, minX, minY, maxX, maxY)
|
|
26
|
+
setRect(
|
|
27
|
+
self.handle,
|
|
28
|
+
minX,
|
|
29
|
+
minY,
|
|
30
|
+
maxX,
|
|
31
|
+
maxY
|
|
32
|
+
)
|
|
33
|
+
end
|
|
34
|
+
function Rect.prototype.anchorCenter(self, point)
|
|
35
|
+
local halfWidth = self.width / 2
|
|
36
|
+
local halfHeight = self.height / 2
|
|
37
|
+
self:update(point.x - halfWidth, point.y - halfHeight, point.x + halfWidth, point.y + halfWidth)
|
|
38
|
+
end
|
|
39
|
+
function Rect.prototype.anchorTopLeft(self, point)
|
|
40
|
+
self:update(point.x, point.y - self.width, point.x + self.height, point.y)
|
|
41
|
+
end
|
|
42
|
+
function Rect.prototype.anchorTopRight(self, point)
|
|
43
|
+
self:update(point.x - self.width, point.y - self.height, point.x, point.y)
|
|
44
|
+
end
|
|
45
|
+
function Rect.prototype.anchorBottomLeft(self, point)
|
|
46
|
+
self:update(point.x, point.y - self.height, point.x + self.width, point.y)
|
|
47
|
+
end
|
|
48
|
+
function Rect.prototype.anchorBottomRight(self, point)
|
|
49
|
+
self:update(point.x - self.width, point.y, point.x, point.y + self.height)
|
|
50
|
+
end
|
|
51
|
+
function Rect.prototype.contains(self, x, y)
|
|
52
|
+
local handle = self.handle
|
|
53
|
+
return x > getMinX(handle) and x < getMaxX(handle) and y > getMinY(handle) and y < getMaxY(handle)
|
|
54
|
+
end
|
|
55
|
+
function Rect.create(self, minX, minY, maxX, maxY)
|
|
56
|
+
return ____exports.Rect:of(createRect(minX, minY, maxX, maxY))
|
|
57
|
+
end
|
|
58
|
+
__TS__SetDescriptor(
|
|
59
|
+
Rect.prototype,
|
|
60
|
+
"minX",
|
|
61
|
+
{get = function(self)
|
|
62
|
+
return getMinX(self.handle)
|
|
63
|
+
end},
|
|
64
|
+
true
|
|
65
|
+
)
|
|
66
|
+
__TS__SetDescriptor(
|
|
67
|
+
Rect.prototype,
|
|
68
|
+
"minY",
|
|
69
|
+
{get = function(self)
|
|
70
|
+
return getMinY(self.handle)
|
|
71
|
+
end},
|
|
72
|
+
true
|
|
73
|
+
)
|
|
74
|
+
__TS__SetDescriptor(
|
|
75
|
+
Rect.prototype,
|
|
76
|
+
"maxX",
|
|
77
|
+
{get = function(self)
|
|
78
|
+
return getMaxX(self.handle)
|
|
79
|
+
end},
|
|
80
|
+
true
|
|
81
|
+
)
|
|
82
|
+
__TS__SetDescriptor(
|
|
83
|
+
Rect.prototype,
|
|
84
|
+
"maxY",
|
|
85
|
+
{get = function(self)
|
|
86
|
+
return getMaxY(self.handle)
|
|
87
|
+
end},
|
|
88
|
+
true
|
|
89
|
+
)
|
|
90
|
+
__TS__SetDescriptor(
|
|
91
|
+
Rect.prototype,
|
|
92
|
+
"centerX",
|
|
93
|
+
{get = function(self)
|
|
94
|
+
return getCenterX(self.handle)
|
|
95
|
+
end},
|
|
96
|
+
true
|
|
97
|
+
)
|
|
98
|
+
__TS__SetDescriptor(
|
|
99
|
+
Rect.prototype,
|
|
100
|
+
"centerY",
|
|
101
|
+
{get = function(self)
|
|
102
|
+
return getCenterY(self.handle)
|
|
103
|
+
end},
|
|
104
|
+
true
|
|
105
|
+
)
|
|
106
|
+
__TS__SetDescriptor(
|
|
107
|
+
Rect.prototype,
|
|
108
|
+
"width",
|
|
109
|
+
{
|
|
110
|
+
get = function(self)
|
|
111
|
+
local handle = self.handle
|
|
112
|
+
return getMaxX(handle) - getMinX(handle)
|
|
113
|
+
end,
|
|
114
|
+
set = function(self, v)
|
|
115
|
+
local handle = self.handle
|
|
116
|
+
local centerX = getCenterX(handle)
|
|
117
|
+
v = v / 2
|
|
118
|
+
setRect(
|
|
119
|
+
handle,
|
|
120
|
+
centerX - v,
|
|
121
|
+
getMinY(handle),
|
|
122
|
+
centerX + v,
|
|
123
|
+
getMaxY(handle)
|
|
124
|
+
)
|
|
125
|
+
end
|
|
126
|
+
},
|
|
127
|
+
true
|
|
128
|
+
)
|
|
129
|
+
__TS__SetDescriptor(
|
|
130
|
+
Rect.prototype,
|
|
131
|
+
"height",
|
|
132
|
+
{
|
|
133
|
+
get = function(self)
|
|
134
|
+
local handle = self.handle
|
|
135
|
+
return getMaxY(handle) - getMinY(handle)
|
|
136
|
+
end,
|
|
137
|
+
set = function(self, v)
|
|
138
|
+
local handle = self.handle
|
|
139
|
+
local centerY = getCenterY(handle)
|
|
140
|
+
v = v / 2
|
|
141
|
+
setRect(
|
|
142
|
+
handle,
|
|
143
|
+
getMinX(handle),
|
|
144
|
+
centerY - v,
|
|
145
|
+
getMaxX(handle),
|
|
146
|
+
centerY + v
|
|
147
|
+
)
|
|
148
|
+
end
|
|
149
|
+
},
|
|
150
|
+
true
|
|
151
|
+
)
|
|
152
|
+
return ____exports
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Handle, HandleDestructor } from "./handle";
|
|
3
|
+
import { Rect } from "./rect";
|
|
4
|
+
import { Unit } from "../../engine/internal/unit";
|
|
5
|
+
import { Event } from "../../event";
|
|
6
|
+
export declare class Region extends Handle<jregion> {
|
|
7
|
+
protected onDestroy(): HandleDestructor;
|
|
8
|
+
addRect(rect: Rect): void;
|
|
9
|
+
removeRect(rect: Rect): void;
|
|
10
|
+
contains(point: Vec2): boolean;
|
|
11
|
+
get onUnitEnter(): Event<[Unit]>;
|
|
12
|
+
get onUnitLeave(): Event<[Unit]>;
|
|
13
|
+
static create(...rects: Rect[]): Region;
|
|
14
|
+
}
|
|
@@ -0,0 +1,84 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local __TS__New = ____lualib.__TS__New
|
|
5
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
6
|
+
local ____exports = {}
|
|
7
|
+
local ____handle = require("core.types.handle")
|
|
8
|
+
local Handle = ____handle.Handle
|
|
9
|
+
local ____unit = require("engine.internal.unit")
|
|
10
|
+
local Unit = ____unit.Unit
|
|
11
|
+
local ____event = require("event")
|
|
12
|
+
local TriggerEvent = ____event.TriggerEvent
|
|
13
|
+
local RegionEnterEvent = __TS__Class()
|
|
14
|
+
RegionEnterEvent.name = "RegionEnterEvent"
|
|
15
|
+
__TS__ClassExtends(RegionEnterEvent, TriggerEvent)
|
|
16
|
+
function RegionEnterEvent.prototype.____constructor(self, region)
|
|
17
|
+
TriggerEvent.prototype.____constructor(
|
|
18
|
+
self,
|
|
19
|
+
function(trigger) return TriggerRegisterEnterRegion(trigger, region.handle) end,
|
|
20
|
+
function() return Unit:of(GetEnteringUnit()) end
|
|
21
|
+
)
|
|
22
|
+
region.destroyEvent:addListener(function()
|
|
23
|
+
self:destroy()
|
|
24
|
+
end)
|
|
25
|
+
end
|
|
26
|
+
local RegionLeaveEvent = __TS__Class()
|
|
27
|
+
RegionLeaveEvent.name = "RegionLeaveEvent"
|
|
28
|
+
__TS__ClassExtends(RegionLeaveEvent, TriggerEvent)
|
|
29
|
+
function RegionLeaveEvent.prototype.____constructor(self, region)
|
|
30
|
+
TriggerEvent.prototype.____constructor(
|
|
31
|
+
self,
|
|
32
|
+
function(trigger) return TriggerRegisterLeaveRegion(trigger, region.handle) end,
|
|
33
|
+
function() return Unit:of(GetLeavingUnit()) end
|
|
34
|
+
)
|
|
35
|
+
region.destroyEvent:addListener(function()
|
|
36
|
+
self:destroy()
|
|
37
|
+
end)
|
|
38
|
+
end
|
|
39
|
+
____exports.Region = __TS__Class()
|
|
40
|
+
local Region = ____exports.Region
|
|
41
|
+
Region.name = "Region"
|
|
42
|
+
__TS__ClassExtends(Region, Handle)
|
|
43
|
+
function Region.prototype.onDestroy(self)
|
|
44
|
+
RemoveRegion(self.handle)
|
|
45
|
+
return Handle.prototype.onDestroy(self)
|
|
46
|
+
end
|
|
47
|
+
function Region.prototype.addRect(self, rect)
|
|
48
|
+
RegionAddRect(self.handle, rect.handle)
|
|
49
|
+
end
|
|
50
|
+
function Region.prototype.removeRect(self, rect)
|
|
51
|
+
RegionClearRect(self.handle, rect.handle)
|
|
52
|
+
end
|
|
53
|
+
function Region.prototype.contains(self, point)
|
|
54
|
+
return IsPointInRegion(self.handle, point.x, point.y)
|
|
55
|
+
end
|
|
56
|
+
function Region.create(self, ...)
|
|
57
|
+
local rects = {...}
|
|
58
|
+
local handle = CreateRegion()
|
|
59
|
+
for i = 1, #rects do
|
|
60
|
+
RegionAddRect(handle, rects[i].handle)
|
|
61
|
+
end
|
|
62
|
+
return ____exports.Region:of(handle)
|
|
63
|
+
end
|
|
64
|
+
__TS__SetDescriptor(
|
|
65
|
+
Region.prototype,
|
|
66
|
+
"onUnitEnter",
|
|
67
|
+
{get = function(self)
|
|
68
|
+
local event = __TS__New(RegionEnterEvent, self)
|
|
69
|
+
rawset(self, "onUnitEnter", event)
|
|
70
|
+
return event
|
|
71
|
+
end},
|
|
72
|
+
true
|
|
73
|
+
)
|
|
74
|
+
__TS__SetDescriptor(
|
|
75
|
+
Region.prototype,
|
|
76
|
+
"onUnitLeave",
|
|
77
|
+
{get = function(self)
|
|
78
|
+
local event = __TS__New(RegionLeaveEvent, self)
|
|
79
|
+
rawset(self, "onUnitLeave", event)
|
|
80
|
+
return event
|
|
81
|
+
end},
|
|
82
|
+
true
|
|
83
|
+
)
|
|
84
|
+
return ____exports
|
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Handle, HandleDestructor } from "./handle";
|
|
3
|
+
import { Unit } from "./unit";
|
|
4
|
+
export declare enum SoundChannel {
|
|
5
|
+
General = 0,
|
|
6
|
+
UnitSelection = 1,
|
|
7
|
+
UnitAcknowledgements = 2,
|
|
8
|
+
UnitMovement = 3,
|
|
9
|
+
UnitReady = 4,
|
|
10
|
+
Combat = 5,
|
|
11
|
+
Error = 6,
|
|
12
|
+
Music = 7,
|
|
13
|
+
UI = 8,
|
|
14
|
+
LoopingMovement = 9,
|
|
15
|
+
LoopingAmbient = 10,
|
|
16
|
+
Animations = 11,
|
|
17
|
+
Construction = 12,
|
|
18
|
+
Birth = 13,
|
|
19
|
+
Fire = 14
|
|
20
|
+
}
|
|
21
|
+
export declare enum SoundEax {
|
|
22
|
+
Default = "DefaultEAXON",
|
|
23
|
+
Acknowledgements = "HeroAcksEAX",
|
|
24
|
+
Environment = "DoodadsEAX",
|
|
25
|
+
Drums = "KotoDrumsEAX",
|
|
26
|
+
Attacks = "CombatSoundsEAX",
|
|
27
|
+
Abilities = "SpellsEAX",
|
|
28
|
+
Missiles = "MissilesEAX"
|
|
29
|
+
}
|
|
30
|
+
export type SoundPreset = Readonly<{
|
|
31
|
+
channel?: SoundChannel;
|
|
32
|
+
eax?: SoundEax;
|
|
33
|
+
fadeInRate?: number;
|
|
34
|
+
fadeOutRate?: number;
|
|
35
|
+
looping?: boolean;
|
|
36
|
+
volume?: number;
|
|
37
|
+
pitch?: number;
|
|
38
|
+
}>;
|
|
39
|
+
export type Sound3DPreset = SoundPreset & Readonly<{
|
|
40
|
+
stopWhenOutOfRange?: boolean;
|
|
41
|
+
minDistance?: number;
|
|
42
|
+
maxDistance?: number;
|
|
43
|
+
distanceCutoff?: number;
|
|
44
|
+
}>;
|
|
45
|
+
export declare namespace SoundPreset {
|
|
46
|
+
const UI: SoundPreset;
|
|
47
|
+
const Music: SoundPreset;
|
|
48
|
+
const Attack: Sound3DPreset;
|
|
49
|
+
const Ability: Sound3DPreset;
|
|
50
|
+
const AbilityLooping: Sound3DPreset;
|
|
51
|
+
const Missile: Sound3DPreset;
|
|
52
|
+
}
|
|
53
|
+
export declare class Sound extends Handle<jsound, [fadeOut?: boolean]> {
|
|
54
|
+
private _volume?;
|
|
55
|
+
protected onDestroy(fadeOut?: boolean): HandleDestructor;
|
|
56
|
+
get volume(): number;
|
|
57
|
+
set volume(v: number);
|
|
58
|
+
start(milliseconds?: number): void;
|
|
59
|
+
stop(fadeOut?: boolean): void;
|
|
60
|
+
restart(milliseconds?: number): void;
|
|
61
|
+
static play(fileName: string, preset: SoundPreset): void;
|
|
62
|
+
static create(fileName: string, preset: SoundPreset): Sound;
|
|
63
|
+
}
|
|
64
|
+
export declare class Sound3D extends Sound {
|
|
65
|
+
static playAtPosition(fileName: string, preset: Sound3DPreset, x?: number, y?: number, z?: number): void;
|
|
66
|
+
static playOnUnit(fileName: string, preset: Sound3DPreset, unit: Unit): void;
|
|
67
|
+
static createAtPosition(fileName: string, preset: Sound3DPreset, x?: number, y?: number, z?: number): Sound3D;
|
|
68
|
+
static createOnUnit(fileName: string, preset: Sound3DPreset, unit: Unit): Sound3D;
|
|
69
|
+
}
|