warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
  375. package/engine/object-field/unit.lua +49 -0
  376. package/engine/object-field.d.ts +84 -0
  377. package/engine/object-field.lua +444 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
  395. package/engine/unit.lua +31 -0
  396. package/event.d.ts +53 -0
  397. package/event.lua +269 -0
  398. package/exception.d.ts +17 -0
  399. package/exception.lua +53 -0
  400. package/file.d.ts +4 -0
  401. package/file.lua +42 -0
  402. package/global/math.d.ts +21 -0
  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
  405. package/global/vec2.lua +159 -0
  406. package/index.d.ts +8 -0
  407. package/index.lua +9 -0
  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
  410. package/math/vec2.lua +42 -0
  411. package/math.d.ts +39 -0
  412. package/math.lua +91 -0
  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
  422. package/objutil/buff.lua +769 -0
  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
  431. package/objutil/unit.d.ts +134 -0
  432. package/objutil/unit.lua +913 -0
  433. package/objutil/upgrade.d.ts +22 -0
  434. package/objutil/upgrade.lua +127 -0
  435. package/operation.d.ts +35 -0
  436. package/operation.lua +179 -0
  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
  441. package/patch-natives.lua +14 -0
  442. package/string.d.ts +106 -0
  443. package/string.lua +34 -0
  444. package/time/dayOfWeek.d.ts +97 -0
  445. package/time/dayOfWeek.lua +53 -0
  446. package/time/localDate.d.ts +145 -0
  447. package/time/localDate.lua +236 -0
  448. package/time/localDateTime.d.ts +133 -0
  449. package/time/localDateTime.lua +154 -0
  450. package/time/localTime.d.ts +87 -0
  451. package/time/localTime.lua +91 -0
  452. package/time/month.d.ts +146 -0
  453. package/time/month.lua +129 -0
  454. package/time/year.d.ts +117 -0
  455. package/time/year.lua +81 -0
  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
  461. package/util/stream.lua +453 -0
  462. package/util/stringBuilder.d.ts +8 -0
  463. package/util/stringBuilder.lua +25 -0
  464. package/utility/arrays.d.ts +57 -0
  465. package/utility/arrays.lua +369 -0
  466. package/utility/base64.d.ts +23 -0
  467. package/utility/base64.lua +177 -0
  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,2629 @@
1
+ local function __TS__ArrayAt(self, relativeIndex)
2
+ local absoluteIndex = relativeIndex < 0 and #self + relativeIndex or relativeIndex
3
+ if absoluteIndex >= 0 and absoluteIndex < #self then
4
+ return self[absoluteIndex + 1]
5
+ end
6
+ return nil
7
+ end
8
+
9
+ local function __TS__ArrayIsArray(value)
10
+ return type(value) == "table" and (value[1] ~= nil or next(value) == nil)
11
+ end
12
+
13
+ local function __TS__ArrayConcat(self, ...)
14
+ local items = {...}
15
+ local result = {}
16
+ local len = 0
17
+ for i = 1, #self do
18
+ len = len + 1
19
+ result[len] = self[i]
20
+ end
21
+ for i = 1, #items do
22
+ local item = items[i]
23
+ if __TS__ArrayIsArray(item) then
24
+ for j = 1, #item do
25
+ len = len + 1
26
+ result[len] = item[j]
27
+ end
28
+ else
29
+ len = len + 1
30
+ result[len] = item
31
+ end
32
+ end
33
+ return result
34
+ end
35
+
36
+ local __TS__Symbol, Symbol
37
+ do
38
+ local symbolMetatable = {__tostring = function(self)
39
+ return ("Symbol(" .. (self.description or "")) .. ")"
40
+ end}
41
+ function __TS__Symbol(description)
42
+ return setmetatable({description = description}, symbolMetatable)
43
+ end
44
+ Symbol = {
45
+ asyncDispose = __TS__Symbol("Symbol.asyncDispose"),
46
+ dispose = __TS__Symbol("Symbol.dispose"),
47
+ iterator = __TS__Symbol("Symbol.iterator"),
48
+ hasInstance = __TS__Symbol("Symbol.hasInstance"),
49
+ species = __TS__Symbol("Symbol.species"),
50
+ toStringTag = __TS__Symbol("Symbol.toStringTag")
51
+ }
52
+ end
53
+
54
+ local function __TS__ArrayEntries(array)
55
+ local key = 0
56
+ return {
57
+ [Symbol.iterator] = function(self)
58
+ return self
59
+ end,
60
+ next = function(self)
61
+ local result = {done = array[key + 1] == nil, value = {key, array[key + 1]}}
62
+ key = key + 1
63
+ return result
64
+ end
65
+ }
66
+ end
67
+
68
+ local function __TS__ArrayEvery(self, callbackfn, thisArg)
69
+ for i = 1, #self do
70
+ if not callbackfn(thisArg, self[i], i - 1, self) then
71
+ return false
72
+ end
73
+ end
74
+ return true
75
+ end
76
+
77
+ local function __TS__ArrayFill(self, value, start, ____end)
78
+ local relativeStart = start or 0
79
+ local relativeEnd = ____end or #self
80
+ if relativeStart < 0 then
81
+ relativeStart = relativeStart + #self
82
+ end
83
+ if relativeEnd < 0 then
84
+ relativeEnd = relativeEnd + #self
85
+ end
86
+ do
87
+ local i = relativeStart
88
+ while i < relativeEnd do
89
+ self[i + 1] = value
90
+ i = i + 1
91
+ end
92
+ end
93
+ return self
94
+ end
95
+
96
+ local function __TS__ArrayFilter(self, callbackfn, thisArg)
97
+ local result = {}
98
+ local len = 0
99
+ for i = 1, #self do
100
+ if callbackfn(thisArg, self[i], i - 1, self) then
101
+ len = len + 1
102
+ result[len] = self[i]
103
+ end
104
+ end
105
+ return result
106
+ end
107
+
108
+ local function __TS__ArrayForEach(self, callbackFn, thisArg)
109
+ for i = 1, #self do
110
+ callbackFn(thisArg, self[i], i - 1, self)
111
+ end
112
+ end
113
+
114
+ local function __TS__ArrayFind(self, predicate, thisArg)
115
+ for i = 1, #self do
116
+ local elem = self[i]
117
+ if predicate(thisArg, elem, i - 1, self) then
118
+ return elem
119
+ end
120
+ end
121
+ return nil
122
+ end
123
+
124
+ local function __TS__ArrayFindIndex(self, callbackFn, thisArg)
125
+ for i = 1, #self do
126
+ if callbackFn(thisArg, self[i], i - 1, self) then
127
+ return i - 1
128
+ end
129
+ end
130
+ return -1
131
+ end
132
+
133
+ local __TS__Iterator
134
+ do
135
+ local function iteratorGeneratorStep(self)
136
+ local co = self.____coroutine
137
+ local status, value = coroutine.resume(co)
138
+ if not status then
139
+ error(value, 0)
140
+ end
141
+ if coroutine.status(co) == "dead" then
142
+ return
143
+ end
144
+ return true, value
145
+ end
146
+ local function iteratorIteratorStep(self)
147
+ local result = self:next()
148
+ if result.done then
149
+ return
150
+ end
151
+ return true, result.value
152
+ end
153
+ local function iteratorStringStep(self, index)
154
+ index = index + 1
155
+ if index > #self then
156
+ return
157
+ end
158
+ return index, string.sub(self, index, index)
159
+ end
160
+ function __TS__Iterator(iterable)
161
+ if type(iterable) == "string" then
162
+ return iteratorStringStep, iterable, 0
163
+ elseif iterable.____coroutine ~= nil then
164
+ return iteratorGeneratorStep, iterable
165
+ elseif iterable[Symbol.iterator] then
166
+ local iterator = iterable[Symbol.iterator](iterable)
167
+ return iteratorIteratorStep, iterator
168
+ else
169
+ return ipairs(iterable)
170
+ end
171
+ end
172
+ end
173
+
174
+ local __TS__ArrayFrom
175
+ do
176
+ local function arrayLikeStep(self, index)
177
+ index = index + 1
178
+ if index > self.length then
179
+ return
180
+ end
181
+ return index, self[index]
182
+ end
183
+ local function arrayLikeIterator(arr)
184
+ if type(arr.length) == "number" then
185
+ return arrayLikeStep, arr, 0
186
+ end
187
+ return __TS__Iterator(arr)
188
+ end
189
+ function __TS__ArrayFrom(arrayLike, mapFn, thisArg)
190
+ local result = {}
191
+ if mapFn == nil then
192
+ for ____, v in arrayLikeIterator(arrayLike) do
193
+ result[#result + 1] = v
194
+ end
195
+ else
196
+ for i, v in arrayLikeIterator(arrayLike) do
197
+ result[#result + 1] = mapFn(thisArg, v, i - 1)
198
+ end
199
+ end
200
+ return result
201
+ end
202
+ end
203
+
204
+ local function __TS__ArrayIncludes(self, searchElement, fromIndex)
205
+ if fromIndex == nil then
206
+ fromIndex = 0
207
+ end
208
+ local len = #self
209
+ local k = fromIndex
210
+ if fromIndex < 0 then
211
+ k = len + fromIndex
212
+ end
213
+ if k < 0 then
214
+ k = 0
215
+ end
216
+ for i = k + 1, len do
217
+ if self[i] == searchElement then
218
+ return true
219
+ end
220
+ end
221
+ return false
222
+ end
223
+
224
+ local function __TS__ArrayIndexOf(self, searchElement, fromIndex)
225
+ if fromIndex == nil then
226
+ fromIndex = 0
227
+ end
228
+ local len = #self
229
+ if len == 0 then
230
+ return -1
231
+ end
232
+ if fromIndex >= len then
233
+ return -1
234
+ end
235
+ if fromIndex < 0 then
236
+ fromIndex = len + fromIndex
237
+ if fromIndex < 0 then
238
+ fromIndex = 0
239
+ end
240
+ end
241
+ for i = fromIndex + 1, len do
242
+ if self[i] == searchElement then
243
+ return i - 1
244
+ end
245
+ end
246
+ return -1
247
+ end
248
+
249
+ local function __TS__ArrayJoin(self, separator)
250
+ if separator == nil then
251
+ separator = ","
252
+ end
253
+ local parts = {}
254
+ for i = 1, #self do
255
+ parts[i] = tostring(self[i])
256
+ end
257
+ return table.concat(parts, separator)
258
+ end
259
+
260
+ local function __TS__ArrayMap(self, callbackfn, thisArg)
261
+ local result = {}
262
+ for i = 1, #self do
263
+ result[i] = callbackfn(thisArg, self[i], i - 1, self)
264
+ end
265
+ return result
266
+ end
267
+
268
+ local function __TS__ArrayPush(self, ...)
269
+ local items = {...}
270
+ local len = #self
271
+ for i = 1, #items do
272
+ len = len + 1
273
+ self[len] = items[i]
274
+ end
275
+ return len
276
+ end
277
+
278
+ local function __TS__ArrayPushArray(self, items)
279
+ local len = #self
280
+ for i = 1, #items do
281
+ len = len + 1
282
+ self[len] = items[i]
283
+ end
284
+ return len
285
+ end
286
+
287
+ local function __TS__CountVarargs(...)
288
+ return select("#", ...)
289
+ end
290
+
291
+ local function __TS__ArrayReduce(self, callbackFn, ...)
292
+ local len = #self
293
+ local k = 0
294
+ local accumulator = nil
295
+ if __TS__CountVarargs(...) ~= 0 then
296
+ accumulator = ...
297
+ elseif len > 0 then
298
+ accumulator = self[1]
299
+ k = 1
300
+ else
301
+ error("Reduce of empty array with no initial value", 0)
302
+ end
303
+ for i = k + 1, len do
304
+ accumulator = callbackFn(
305
+ nil,
306
+ accumulator,
307
+ self[i],
308
+ i - 1,
309
+ self
310
+ )
311
+ end
312
+ return accumulator
313
+ end
314
+
315
+ local function __TS__ArrayReduceRight(self, callbackFn, ...)
316
+ local len = #self
317
+ local k = len - 1
318
+ local accumulator = nil
319
+ if __TS__CountVarargs(...) ~= 0 then
320
+ accumulator = ...
321
+ elseif len > 0 then
322
+ accumulator = self[k + 1]
323
+ k = k - 1
324
+ else
325
+ error("Reduce of empty array with no initial value", 0)
326
+ end
327
+ for i = k + 1, 1, -1 do
328
+ accumulator = callbackFn(
329
+ nil,
330
+ accumulator,
331
+ self[i],
332
+ i - 1,
333
+ self
334
+ )
335
+ end
336
+ return accumulator
337
+ end
338
+
339
+ local function __TS__ArrayReverse(self)
340
+ local i = 1
341
+ local j = #self
342
+ while i < j do
343
+ local temp = self[j]
344
+ self[j] = self[i]
345
+ self[i] = temp
346
+ i = i + 1
347
+ j = j - 1
348
+ end
349
+ return self
350
+ end
351
+
352
+ local function __TS__ArrayUnshift(self, ...)
353
+ local items = {...}
354
+ local numItemsToInsert = #items
355
+ if numItemsToInsert == 0 then
356
+ return #self
357
+ end
358
+ for i = #self, 1, -1 do
359
+ self[i + numItemsToInsert] = self[i]
360
+ end
361
+ for i = 1, numItemsToInsert do
362
+ self[i] = items[i]
363
+ end
364
+ return #self
365
+ end
366
+
367
+ local function __TS__ArraySort(self, compareFn)
368
+ if compareFn ~= nil then
369
+ table.sort(
370
+ self,
371
+ function(a, b) return compareFn(nil, a, b) < 0 end
372
+ )
373
+ else
374
+ table.sort(self)
375
+ end
376
+ return self
377
+ end
378
+
379
+ local function __TS__ArraySlice(self, first, last)
380
+ local len = #self
381
+ first = first or 0
382
+ if first < 0 then
383
+ first = len + first
384
+ if first < 0 then
385
+ first = 0
386
+ end
387
+ else
388
+ if first > len then
389
+ first = len
390
+ end
391
+ end
392
+ last = last or len
393
+ if last < 0 then
394
+ last = len + last
395
+ if last < 0 then
396
+ last = 0
397
+ end
398
+ else
399
+ if last > len then
400
+ last = len
401
+ end
402
+ end
403
+ local out = {}
404
+ first = first + 1
405
+ last = last + 1
406
+ local n = 1
407
+ while first < last do
408
+ out[n] = self[first]
409
+ first = first + 1
410
+ n = n + 1
411
+ end
412
+ return out
413
+ end
414
+
415
+ local function __TS__ArraySome(self, callbackfn, thisArg)
416
+ for i = 1, #self do
417
+ if callbackfn(thisArg, self[i], i - 1, self) then
418
+ return true
419
+ end
420
+ end
421
+ return false
422
+ end
423
+
424
+ local function __TS__ArraySplice(self, ...)
425
+ local args = {...}
426
+ local len = #self
427
+ local actualArgumentCount = __TS__CountVarargs(...)
428
+ local start = args[1]
429
+ local deleteCount = args[2]
430
+ if start < 0 then
431
+ start = len + start
432
+ if start < 0 then
433
+ start = 0
434
+ end
435
+ elseif start > len then
436
+ start = len
437
+ end
438
+ local itemCount = actualArgumentCount - 2
439
+ if itemCount < 0 then
440
+ itemCount = 0
441
+ end
442
+ local actualDeleteCount
443
+ if actualArgumentCount == 0 then
444
+ actualDeleteCount = 0
445
+ elseif actualArgumentCount == 1 then
446
+ actualDeleteCount = len - start
447
+ else
448
+ actualDeleteCount = deleteCount or 0
449
+ if actualDeleteCount < 0 then
450
+ actualDeleteCount = 0
451
+ end
452
+ if actualDeleteCount > len - start then
453
+ actualDeleteCount = len - start
454
+ end
455
+ end
456
+ local out = {}
457
+ for k = 1, actualDeleteCount do
458
+ local from = start + k
459
+ if self[from] ~= nil then
460
+ out[k] = self[from]
461
+ end
462
+ end
463
+ if itemCount < actualDeleteCount then
464
+ for k = start + 1, len - actualDeleteCount do
465
+ local from = k + actualDeleteCount
466
+ local to = k + itemCount
467
+ if self[from] then
468
+ self[to] = self[from]
469
+ else
470
+ self[to] = nil
471
+ end
472
+ end
473
+ for k = len - actualDeleteCount + itemCount + 1, len do
474
+ self[k] = nil
475
+ end
476
+ elseif itemCount > actualDeleteCount then
477
+ for k = len - actualDeleteCount, start + 1, -1 do
478
+ local from = k + actualDeleteCount
479
+ local to = k + itemCount
480
+ if self[from] then
481
+ self[to] = self[from]
482
+ else
483
+ self[to] = nil
484
+ end
485
+ end
486
+ end
487
+ local j = start + 1
488
+ for i = 3, actualArgumentCount do
489
+ self[j] = args[i]
490
+ j = j + 1
491
+ end
492
+ for k = #self, len - actualDeleteCount + itemCount + 1, -1 do
493
+ self[k] = nil
494
+ end
495
+ return out
496
+ end
497
+
498
+ local function __TS__ArrayToObject(self)
499
+ local object = {}
500
+ for i = 1, #self do
501
+ object[i - 1] = self[i]
502
+ end
503
+ return object
504
+ end
505
+
506
+ local function __TS__ArrayFlat(self, depth)
507
+ if depth == nil then
508
+ depth = 1
509
+ end
510
+ local result = {}
511
+ local len = 0
512
+ for i = 1, #self do
513
+ local value = self[i]
514
+ if depth > 0 and __TS__ArrayIsArray(value) then
515
+ local toAdd
516
+ if depth == 1 then
517
+ toAdd = value
518
+ else
519
+ toAdd = __TS__ArrayFlat(value, depth - 1)
520
+ end
521
+ for j = 1, #toAdd do
522
+ local val = toAdd[j]
523
+ len = len + 1
524
+ result[len] = val
525
+ end
526
+ else
527
+ len = len + 1
528
+ result[len] = value
529
+ end
530
+ end
531
+ return result
532
+ end
533
+
534
+ local function __TS__ArrayFlatMap(self, callback, thisArg)
535
+ local result = {}
536
+ local len = 0
537
+ for i = 1, #self do
538
+ local value = callback(thisArg, self[i], i - 1, self)
539
+ if __TS__ArrayIsArray(value) then
540
+ for j = 1, #value do
541
+ len = len + 1
542
+ result[len] = value[j]
543
+ end
544
+ else
545
+ len = len + 1
546
+ result[len] = value
547
+ end
548
+ end
549
+ return result
550
+ end
551
+
552
+ local function __TS__ArraySetLength(self, length)
553
+ if length < 0 or length ~= length or length == math.huge or math.floor(length) ~= length then
554
+ error(
555
+ "invalid array length: " .. tostring(length),
556
+ 0
557
+ )
558
+ end
559
+ for i = length + 1, #self do
560
+ self[i] = nil
561
+ end
562
+ return length
563
+ end
564
+
565
+ local __TS__Unpack = table.unpack or unpack
566
+
567
+ local function __TS__ArrayToReversed(self)
568
+ local copy = {__TS__Unpack(self)}
569
+ __TS__ArrayReverse(copy)
570
+ return copy
571
+ end
572
+
573
+ local function __TS__ArrayToSorted(self, compareFn)
574
+ local copy = {__TS__Unpack(self)}
575
+ __TS__ArraySort(copy, compareFn)
576
+ return copy
577
+ end
578
+
579
+ local function __TS__ArrayToSpliced(self, start, deleteCount, ...)
580
+ local copy = {__TS__Unpack(self)}
581
+ __TS__ArraySplice(copy, start, deleteCount, ...)
582
+ return copy
583
+ end
584
+
585
+ local function __TS__ArrayWith(self, index, value)
586
+ local copy = {__TS__Unpack(self)}
587
+ copy[index + 1] = value
588
+ return copy
589
+ end
590
+
591
+ local function __TS__New(target, ...)
592
+ local instance = setmetatable({}, target.prototype)
593
+ instance:____constructor(...)
594
+ return instance
595
+ end
596
+
597
+ local function __TS__InstanceOf(obj, classTbl)
598
+ if type(classTbl) ~= "table" then
599
+ error("Right-hand side of 'instanceof' is not an object", 0)
600
+ end
601
+ if classTbl[Symbol.hasInstance] ~= nil then
602
+ return not not classTbl[Symbol.hasInstance](classTbl, obj)
603
+ end
604
+ if type(obj) == "table" then
605
+ local luaClass = obj.constructor
606
+ while luaClass ~= nil do
607
+ if luaClass == classTbl then
608
+ return true
609
+ end
610
+ luaClass = luaClass.____super
611
+ end
612
+ end
613
+ return false
614
+ end
615
+
616
+ local function __TS__Class(self)
617
+ local c = {prototype = {}}
618
+ c.prototype.__index = c.prototype
619
+ c.prototype.constructor = c
620
+ return c
621
+ end
622
+
623
+ local __TS__Promise
624
+ do
625
+ local function makeDeferredPromiseFactory()
626
+ local resolve
627
+ local reject
628
+ local function executor(____, res, rej)
629
+ resolve = res
630
+ reject = rej
631
+ end
632
+ return function()
633
+ local promise = __TS__New(__TS__Promise, executor)
634
+ return promise, resolve, reject
635
+ end
636
+ end
637
+ local makeDeferredPromise = makeDeferredPromiseFactory()
638
+ local function isPromiseLike(value)
639
+ return __TS__InstanceOf(value, __TS__Promise)
640
+ end
641
+ local function doNothing(self)
642
+ end
643
+ local ____pcall = _G.pcall
644
+ __TS__Promise = __TS__Class()
645
+ __TS__Promise.name = "__TS__Promise"
646
+ function __TS__Promise.prototype.____constructor(self, executor)
647
+ self.state = 0
648
+ self.fulfilledCallbacks = {}
649
+ self.rejectedCallbacks = {}
650
+ self.finallyCallbacks = {}
651
+ local success, ____error = ____pcall(
652
+ executor,
653
+ nil,
654
+ function(____, v) return self:resolve(v) end,
655
+ function(____, err) return self:reject(err) end
656
+ )
657
+ if not success then
658
+ self:reject(____error)
659
+ end
660
+ end
661
+ function __TS__Promise.resolve(value)
662
+ if __TS__InstanceOf(value, __TS__Promise) then
663
+ return value
664
+ end
665
+ local promise = __TS__New(__TS__Promise, doNothing)
666
+ promise.state = 1
667
+ promise.value = value
668
+ return promise
669
+ end
670
+ function __TS__Promise.reject(reason)
671
+ local promise = __TS__New(__TS__Promise, doNothing)
672
+ promise.state = 2
673
+ promise.rejectionReason = reason
674
+ return promise
675
+ end
676
+ __TS__Promise.prototype["then"] = function(self, onFulfilled, onRejected)
677
+ local promise, resolve, reject = makeDeferredPromise()
678
+ self:addCallbacks(
679
+ onFulfilled and self:createPromiseResolvingCallback(onFulfilled, resolve, reject) or resolve,
680
+ onRejected and self:createPromiseResolvingCallback(onRejected, resolve, reject) or reject
681
+ )
682
+ return promise
683
+ end
684
+ function __TS__Promise.prototype.addCallbacks(self, fulfilledCallback, rejectedCallback)
685
+ if self.state == 1 then
686
+ return fulfilledCallback(nil, self.value)
687
+ end
688
+ if self.state == 2 then
689
+ return rejectedCallback(nil, self.rejectionReason)
690
+ end
691
+ local ____self_fulfilledCallbacks_0 = self.fulfilledCallbacks
692
+ ____self_fulfilledCallbacks_0[#____self_fulfilledCallbacks_0 + 1] = fulfilledCallback
693
+ local ____self_rejectedCallbacks_1 = self.rejectedCallbacks
694
+ ____self_rejectedCallbacks_1[#____self_rejectedCallbacks_1 + 1] = rejectedCallback
695
+ end
696
+ function __TS__Promise.prototype.catch(self, onRejected)
697
+ return self["then"](self, nil, onRejected)
698
+ end
699
+ function __TS__Promise.prototype.finally(self, onFinally)
700
+ if onFinally then
701
+ local ____self_finallyCallbacks_2 = self.finallyCallbacks
702
+ ____self_finallyCallbacks_2[#____self_finallyCallbacks_2 + 1] = onFinally
703
+ if self.state ~= 0 then
704
+ onFinally(nil)
705
+ end
706
+ end
707
+ return self
708
+ end
709
+ function __TS__Promise.prototype.resolve(self, value)
710
+ if isPromiseLike(value) then
711
+ return value:addCallbacks(
712
+ function(____, v) return self:resolve(v) end,
713
+ function(____, err) return self:reject(err) end
714
+ )
715
+ end
716
+ if self.state == 0 then
717
+ self.state = 1
718
+ self.value = value
719
+ return self:invokeCallbacks(self.fulfilledCallbacks, value)
720
+ end
721
+ end
722
+ function __TS__Promise.prototype.reject(self, reason)
723
+ if self.state == 0 then
724
+ self.state = 2
725
+ self.rejectionReason = reason
726
+ return self:invokeCallbacks(self.rejectedCallbacks, reason)
727
+ end
728
+ end
729
+ function __TS__Promise.prototype.invokeCallbacks(self, callbacks, value)
730
+ local callbacksLength = #callbacks
731
+ local finallyCallbacks = self.finallyCallbacks
732
+ local finallyCallbacksLength = #finallyCallbacks
733
+ if callbacksLength ~= 0 then
734
+ for i = 1, callbacksLength - 1 do
735
+ callbacks[i](callbacks, value)
736
+ end
737
+ if finallyCallbacksLength == 0 then
738
+ return callbacks[callbacksLength](callbacks, value)
739
+ end
740
+ callbacks[callbacksLength](callbacks, value)
741
+ end
742
+ if finallyCallbacksLength ~= 0 then
743
+ for i = 1, finallyCallbacksLength - 1 do
744
+ finallyCallbacks[i](finallyCallbacks)
745
+ end
746
+ return finallyCallbacks[finallyCallbacksLength](finallyCallbacks)
747
+ end
748
+ end
749
+ function __TS__Promise.prototype.createPromiseResolvingCallback(self, f, resolve, reject)
750
+ return function(____, value)
751
+ local success, resultOrError = ____pcall(f, nil, value)
752
+ if not success then
753
+ return reject(nil, resultOrError)
754
+ end
755
+ return self:handleCallbackValue(resultOrError, resolve, reject)
756
+ end
757
+ end
758
+ function __TS__Promise.prototype.handleCallbackValue(self, value, resolve, reject)
759
+ if isPromiseLike(value) then
760
+ local nextpromise = value
761
+ if nextpromise.state == 1 then
762
+ return resolve(nil, nextpromise.value)
763
+ elseif nextpromise.state == 2 then
764
+ return reject(nil, nextpromise.rejectionReason)
765
+ else
766
+ return nextpromise:addCallbacks(resolve, reject)
767
+ end
768
+ else
769
+ return resolve(nil, value)
770
+ end
771
+ end
772
+ end
773
+
774
+ local __TS__AsyncAwaiter, __TS__Await
775
+ do
776
+ local cocreate = coroutine.create
777
+ local coresume = coroutine.resume
778
+ local costatus = coroutine.status
779
+ local coyield = coroutine.yield
780
+ function __TS__AsyncAwaiter(generator)
781
+ return __TS__New(
782
+ __TS__Promise,
783
+ function(____, resolve, reject)
784
+ local fulfilled, step, resolved, asyncCoroutine
785
+ function fulfilled(self, value)
786
+ local success, resultOrError = coresume(asyncCoroutine, value)
787
+ if success then
788
+ return step(resultOrError)
789
+ end
790
+ return reject(nil, resultOrError)
791
+ end
792
+ function step(result)
793
+ if resolved then
794
+ return
795
+ end
796
+ if costatus(asyncCoroutine) == "dead" then
797
+ return resolve(nil, result)
798
+ end
799
+ return __TS__Promise.resolve(result):addCallbacks(fulfilled, reject)
800
+ end
801
+ resolved = false
802
+ asyncCoroutine = cocreate(generator)
803
+ local success, resultOrError = coresume(
804
+ asyncCoroutine,
805
+ function(____, v)
806
+ resolved = true
807
+ return __TS__Promise.resolve(v):addCallbacks(resolve, reject)
808
+ end
809
+ )
810
+ if success then
811
+ return step(resultOrError)
812
+ else
813
+ return reject(nil, resultOrError)
814
+ end
815
+ end
816
+ )
817
+ end
818
+ function __TS__Await(thing)
819
+ return coyield(thing)
820
+ end
821
+ end
822
+
823
+ local function __TS__ClassExtends(target, base)
824
+ target.____super = base
825
+ local staticMetatable = setmetatable({__index = base}, base)
826
+ setmetatable(target, staticMetatable)
827
+ local baseMetatable = getmetatable(base)
828
+ if baseMetatable then
829
+ if type(baseMetatable.__index) == "function" then
830
+ staticMetatable.__index = baseMetatable.__index
831
+ end
832
+ if type(baseMetatable.__newindex) == "function" then
833
+ staticMetatable.__newindex = baseMetatable.__newindex
834
+ end
835
+ end
836
+ setmetatable(target.prototype, base.prototype)
837
+ if type(base.prototype.__index) == "function" then
838
+ target.prototype.__index = base.prototype.__index
839
+ end
840
+ if type(base.prototype.__newindex) == "function" then
841
+ target.prototype.__newindex = base.prototype.__newindex
842
+ end
843
+ if type(base.prototype.__tostring) == "function" then
844
+ target.prototype.__tostring = base.prototype.__tostring
845
+ end
846
+ end
847
+
848
+ local function __TS__CloneDescriptor(____bindingPattern0)
849
+ local value
850
+ local writable
851
+ local set
852
+ local get
853
+ local configurable
854
+ local enumerable
855
+ enumerable = ____bindingPattern0.enumerable
856
+ configurable = ____bindingPattern0.configurable
857
+ get = ____bindingPattern0.get
858
+ set = ____bindingPattern0.set
859
+ writable = ____bindingPattern0.writable
860
+ value = ____bindingPattern0.value
861
+ local descriptor = {enumerable = enumerable == true, configurable = configurable == true}
862
+ local hasGetterOrSetter = get ~= nil or set ~= nil
863
+ local hasValueOrWritableAttribute = writable ~= nil or value ~= nil
864
+ if hasGetterOrSetter and hasValueOrWritableAttribute then
865
+ error("Invalid property descriptor. Cannot both specify accessors and a value or writable attribute.", 0)
866
+ end
867
+ if get or set then
868
+ descriptor.get = get
869
+ descriptor.set = set
870
+ else
871
+ descriptor.value = value
872
+ descriptor.writable = writable == true
873
+ end
874
+ return descriptor
875
+ end
876
+
877
+ local function __TS__Decorate(self, originalValue, decorators, context)
878
+ local result = originalValue
879
+ do
880
+ local i = #decorators
881
+ while i >= 0 do
882
+ local decorator = decorators[i + 1]
883
+ if decorator ~= nil then
884
+ local ____decorator_result_0 = decorator(self, result, context)
885
+ if ____decorator_result_0 == nil then
886
+ ____decorator_result_0 = result
887
+ end
888
+ result = ____decorator_result_0
889
+ end
890
+ i = i - 1
891
+ end
892
+ end
893
+ return result
894
+ end
895
+
896
+ local function __TS__ObjectAssign(target, ...)
897
+ local sources = {...}
898
+ for i = 1, #sources do
899
+ local source = sources[i]
900
+ for key in pairs(source) do
901
+ target[key] = source[key]
902
+ end
903
+ end
904
+ return target
905
+ end
906
+
907
+ local function __TS__ObjectGetOwnPropertyDescriptor(object, key)
908
+ local metatable = getmetatable(object)
909
+ if not metatable then
910
+ return
911
+ end
912
+ if not rawget(metatable, "_descriptors") then
913
+ return
914
+ end
915
+ return rawget(metatable, "_descriptors")[key]
916
+ end
917
+
918
+ local __TS__DescriptorGet
919
+ do
920
+ local getmetatable = _G.getmetatable
921
+ local ____rawget = _G.rawget
922
+ function __TS__DescriptorGet(self, metatable, key)
923
+ while metatable do
924
+ local rawResult = ____rawget(metatable, key)
925
+ if rawResult ~= nil then
926
+ return rawResult
927
+ end
928
+ local descriptors = ____rawget(metatable, "_descriptors")
929
+ if descriptors then
930
+ local descriptor = descriptors[key]
931
+ if descriptor ~= nil then
932
+ if descriptor.get then
933
+ return descriptor.get(self)
934
+ end
935
+ return descriptor.value
936
+ end
937
+ end
938
+ metatable = getmetatable(metatable)
939
+ end
940
+ end
941
+ end
942
+
943
+ local __TS__DescriptorSet
944
+ do
945
+ local getmetatable = _G.getmetatable
946
+ local ____rawget = _G.rawget
947
+ local rawset = _G.rawset
948
+ function __TS__DescriptorSet(self, metatable, key, value)
949
+ while metatable do
950
+ local descriptors = ____rawget(metatable, "_descriptors")
951
+ if descriptors then
952
+ local descriptor = descriptors[key]
953
+ if descriptor ~= nil then
954
+ if descriptor.set then
955
+ descriptor.set(self, value)
956
+ else
957
+ if descriptor.writable == false then
958
+ error(
959
+ ((("Cannot assign to read only property '" .. key) .. "' of object '") .. tostring(self)) .. "'",
960
+ 0
961
+ )
962
+ end
963
+ descriptor.value = value
964
+ end
965
+ return
966
+ end
967
+ end
968
+ metatable = getmetatable(metatable)
969
+ end
970
+ rawset(self, key, value)
971
+ end
972
+ end
973
+
974
+ local __TS__SetDescriptor
975
+ do
976
+ local getmetatable = _G.getmetatable
977
+ local function descriptorIndex(self, key)
978
+ return __TS__DescriptorGet(
979
+ self,
980
+ getmetatable(self),
981
+ key
982
+ )
983
+ end
984
+ local function descriptorNewIndex(self, key, value)
985
+ return __TS__DescriptorSet(
986
+ self,
987
+ getmetatable(self),
988
+ key,
989
+ value
990
+ )
991
+ end
992
+ function __TS__SetDescriptor(target, key, desc, isPrototype)
993
+ if isPrototype == nil then
994
+ isPrototype = false
995
+ end
996
+ local ____isPrototype_0
997
+ if isPrototype then
998
+ ____isPrototype_0 = target
999
+ else
1000
+ ____isPrototype_0 = getmetatable(target)
1001
+ end
1002
+ local metatable = ____isPrototype_0
1003
+ if not metatable then
1004
+ metatable = {}
1005
+ setmetatable(target, metatable)
1006
+ end
1007
+ local value = rawget(target, key)
1008
+ if value ~= nil then
1009
+ rawset(target, key, nil)
1010
+ end
1011
+ if not rawget(metatable, "_descriptors") then
1012
+ metatable._descriptors = {}
1013
+ end
1014
+ metatable._descriptors[key] = __TS__CloneDescriptor(desc)
1015
+ metatable.__index = descriptorIndex
1016
+ metatable.__newindex = descriptorNewIndex
1017
+ end
1018
+ end
1019
+
1020
+ local function __TS__DecorateLegacy(decorators, target, key, desc)
1021
+ local result = target
1022
+ do
1023
+ local i = #decorators
1024
+ while i >= 0 do
1025
+ local decorator = decorators[i + 1]
1026
+ if decorator ~= nil then
1027
+ local oldResult = result
1028
+ if key == nil then
1029
+ result = decorator(nil, result)
1030
+ elseif desc == true then
1031
+ local value = rawget(target, key)
1032
+ local descriptor = __TS__ObjectGetOwnPropertyDescriptor(target, key) or ({configurable = true, writable = true, value = value})
1033
+ local desc = decorator(nil, target, key, descriptor) or descriptor
1034
+ local isSimpleValue = desc.configurable == true and desc.writable == true and not desc.get and not desc.set
1035
+ if isSimpleValue then
1036
+ rawset(target, key, desc.value)
1037
+ else
1038
+ __TS__SetDescriptor(
1039
+ target,
1040
+ key,
1041
+ __TS__ObjectAssign({}, descriptor, desc)
1042
+ )
1043
+ end
1044
+ elseif desc == false then
1045
+ result = decorator(nil, target, key, desc)
1046
+ else
1047
+ result = decorator(nil, target, key)
1048
+ end
1049
+ result = result or oldResult
1050
+ end
1051
+ i = i - 1
1052
+ end
1053
+ end
1054
+ return result
1055
+ end
1056
+
1057
+ local function __TS__DecorateParam(paramIndex, decorator)
1058
+ return function(____, target, key) return decorator(nil, target, key, paramIndex) end
1059
+ end
1060
+
1061
+ local function __TS__StringIncludes(self, searchString, position)
1062
+ if not position then
1063
+ position = 1
1064
+ else
1065
+ position = position + 1
1066
+ end
1067
+ local index = string.find(self, searchString, position, true)
1068
+ return index ~= nil
1069
+ end
1070
+
1071
+ local Error, RangeError, ReferenceError, SyntaxError, TypeError, URIError
1072
+ do
1073
+ local function getErrorStack(self, constructor)
1074
+ if debug == nil then
1075
+ return nil
1076
+ end
1077
+ local level = 1
1078
+ while true do
1079
+ local info = debug.getinfo(level, "f")
1080
+ level = level + 1
1081
+ if not info then
1082
+ level = 1
1083
+ break
1084
+ elseif info.func == constructor then
1085
+ break
1086
+ end
1087
+ end
1088
+ if __TS__StringIncludes(_VERSION, "Lua 5.0") then
1089
+ return debug.traceback(("[Level " .. tostring(level)) .. "]")
1090
+ else
1091
+ return debug.traceback(nil, level)
1092
+ end
1093
+ end
1094
+ local function wrapErrorToString(self, getDescription)
1095
+ return function(self)
1096
+ local description = getDescription(self)
1097
+ local caller = debug.getinfo(3, "f")
1098
+ local isClassicLua = __TS__StringIncludes(_VERSION, "Lua 5.0") or _VERSION == "Lua 5.1"
1099
+ if isClassicLua or caller and caller.func ~= error then
1100
+ return description
1101
+ else
1102
+ return (description .. "\n") .. tostring(self.stack)
1103
+ end
1104
+ end
1105
+ end
1106
+ local function initErrorClass(self, Type, name)
1107
+ Type.name = name
1108
+ return setmetatable(
1109
+ Type,
1110
+ {__call = function(____, _self, message) return __TS__New(Type, message) end}
1111
+ )
1112
+ end
1113
+ local ____initErrorClass_1 = initErrorClass
1114
+ local ____class_0 = __TS__Class()
1115
+ ____class_0.name = ""
1116
+ function ____class_0.prototype.____constructor(self, message)
1117
+ if message == nil then
1118
+ message = ""
1119
+ end
1120
+ self.message = message
1121
+ self.name = "Error"
1122
+ self.stack = getErrorStack(nil, self.constructor.new)
1123
+ local metatable = getmetatable(self)
1124
+ if metatable and not metatable.__errorToStringPatched then
1125
+ metatable.__errorToStringPatched = true
1126
+ metatable.__tostring = wrapErrorToString(nil, metatable.__tostring)
1127
+ end
1128
+ end
1129
+ function ____class_0.prototype.__tostring(self)
1130
+ return self.message ~= "" and (self.name .. ": ") .. self.message or self.name
1131
+ end
1132
+ Error = ____initErrorClass_1(nil, ____class_0, "Error")
1133
+ local function createErrorClass(self, name)
1134
+ local ____initErrorClass_3 = initErrorClass
1135
+ local ____class_2 = __TS__Class()
1136
+ ____class_2.name = ____class_2.name
1137
+ __TS__ClassExtends(____class_2, Error)
1138
+ function ____class_2.prototype.____constructor(self, ...)
1139
+ ____class_2.____super.prototype.____constructor(self, ...)
1140
+ self.name = name
1141
+ end
1142
+ return ____initErrorClass_3(nil, ____class_2, name)
1143
+ end
1144
+ RangeError = createErrorClass(nil, "RangeError")
1145
+ ReferenceError = createErrorClass(nil, "ReferenceError")
1146
+ SyntaxError = createErrorClass(nil, "SyntaxError")
1147
+ TypeError = createErrorClass(nil, "TypeError")
1148
+ URIError = createErrorClass(nil, "URIError")
1149
+ end
1150
+
1151
+ local function __TS__ObjectGetOwnPropertyDescriptors(object)
1152
+ local metatable = getmetatable(object)
1153
+ if not metatable then
1154
+ return {}
1155
+ end
1156
+ return rawget(metatable, "_descriptors") or ({})
1157
+ end
1158
+
1159
+ local function __TS__Delete(target, key)
1160
+ local descriptors = __TS__ObjectGetOwnPropertyDescriptors(target)
1161
+ local descriptor = descriptors[key]
1162
+ if descriptor then
1163
+ if not descriptor.configurable then
1164
+ error(
1165
+ __TS__New(
1166
+ TypeError,
1167
+ ((("Cannot delete property " .. tostring(key)) .. " of ") .. tostring(target)) .. "."
1168
+ ),
1169
+ 0
1170
+ )
1171
+ end
1172
+ descriptors[key] = nil
1173
+ return true
1174
+ end
1175
+ target[key] = nil
1176
+ return true
1177
+ end
1178
+
1179
+ local function __TS__StringAccess(self, index)
1180
+ if index >= 0 and index < #self then
1181
+ return string.sub(self, index + 1, index + 1)
1182
+ end
1183
+ end
1184
+
1185
+ local function __TS__DelegatedYield(iterable)
1186
+ if type(iterable) == "string" then
1187
+ for index = 0, #iterable - 1 do
1188
+ coroutine.yield(__TS__StringAccess(iterable, index))
1189
+ end
1190
+ elseif iterable.____coroutine ~= nil then
1191
+ local co = iterable.____coroutine
1192
+ while true do
1193
+ local status, value = coroutine.resume(co)
1194
+ if not status then
1195
+ error(value, 0)
1196
+ end
1197
+ if coroutine.status(co) == "dead" then
1198
+ return value
1199
+ else
1200
+ coroutine.yield(value)
1201
+ end
1202
+ end
1203
+ elseif iterable[Symbol.iterator] then
1204
+ local iterator = iterable[Symbol.iterator](iterable)
1205
+ while true do
1206
+ local result = iterator:next()
1207
+ if result.done then
1208
+ return result.value
1209
+ else
1210
+ coroutine.yield(result.value)
1211
+ end
1212
+ end
1213
+ else
1214
+ for ____, value in ipairs(iterable) do
1215
+ coroutine.yield(value)
1216
+ end
1217
+ end
1218
+ end
1219
+
1220
+ local function __TS__FunctionBind(fn, ...)
1221
+ local boundArgs = {...}
1222
+ return function(____, ...)
1223
+ local args = {...}
1224
+ __TS__ArrayUnshift(
1225
+ args,
1226
+ __TS__Unpack(boundArgs)
1227
+ )
1228
+ return fn(__TS__Unpack(args))
1229
+ end
1230
+ end
1231
+
1232
+ local __TS__Generator
1233
+ do
1234
+ local function generatorIterator(self)
1235
+ return self
1236
+ end
1237
+ local function generatorNext(self, ...)
1238
+ local co = self.____coroutine
1239
+ if coroutine.status(co) == "dead" then
1240
+ return {done = true}
1241
+ end
1242
+ local status, value = coroutine.resume(co, ...)
1243
+ if not status then
1244
+ error(value, 0)
1245
+ end
1246
+ return {
1247
+ value = value,
1248
+ done = coroutine.status(co) == "dead"
1249
+ }
1250
+ end
1251
+ function __TS__Generator(fn)
1252
+ return function(...)
1253
+ local args = {...}
1254
+ local argsLength = __TS__CountVarargs(...)
1255
+ return {
1256
+ ____coroutine = coroutine.create(function() return fn(__TS__Unpack(args, 1, argsLength)) end),
1257
+ [Symbol.iterator] = generatorIterator,
1258
+ next = generatorNext
1259
+ }
1260
+ end
1261
+ end
1262
+ end
1263
+
1264
+ local function __TS__InstanceOfObject(value)
1265
+ local valueType = type(value)
1266
+ return valueType == "table" or valueType == "function"
1267
+ end
1268
+
1269
+ local function __TS__LuaIteratorSpread(self, state, firstKey)
1270
+ local results = {}
1271
+ local key, value = self(state, firstKey)
1272
+ while key do
1273
+ results[#results + 1] = {key, value}
1274
+ key, value = self(state, key)
1275
+ end
1276
+ return __TS__Unpack(results)
1277
+ end
1278
+
1279
+ local Map
1280
+ do
1281
+ Map = __TS__Class()
1282
+ Map.name = "Map"
1283
+ function Map.prototype.____constructor(self, entries)
1284
+ self[Symbol.toStringTag] = "Map"
1285
+ self.items = {}
1286
+ self.size = 0
1287
+ self.nextKey = {}
1288
+ self.previousKey = {}
1289
+ if entries == nil then
1290
+ return
1291
+ end
1292
+ local iterable = entries
1293
+ if iterable[Symbol.iterator] then
1294
+ local iterator = iterable[Symbol.iterator](iterable)
1295
+ while true do
1296
+ local result = iterator:next()
1297
+ if result.done then
1298
+ break
1299
+ end
1300
+ local value = result.value
1301
+ self:set(value[1], value[2])
1302
+ end
1303
+ else
1304
+ local array = entries
1305
+ for ____, kvp in ipairs(array) do
1306
+ self:set(kvp[1], kvp[2])
1307
+ end
1308
+ end
1309
+ end
1310
+ function Map.prototype.clear(self)
1311
+ self.items = {}
1312
+ self.nextKey = {}
1313
+ self.previousKey = {}
1314
+ self.firstKey = nil
1315
+ self.lastKey = nil
1316
+ self.size = 0
1317
+ end
1318
+ function Map.prototype.delete(self, key)
1319
+ local contains = self:has(key)
1320
+ if contains then
1321
+ self.size = self.size - 1
1322
+ local next = self.nextKey[key]
1323
+ local previous = self.previousKey[key]
1324
+ if next ~= nil and previous ~= nil then
1325
+ self.nextKey[previous] = next
1326
+ self.previousKey[next] = previous
1327
+ elseif next ~= nil then
1328
+ self.firstKey = next
1329
+ self.previousKey[next] = nil
1330
+ elseif previous ~= nil then
1331
+ self.lastKey = previous
1332
+ self.nextKey[previous] = nil
1333
+ else
1334
+ self.firstKey = nil
1335
+ self.lastKey = nil
1336
+ end
1337
+ self.nextKey[key] = nil
1338
+ self.previousKey[key] = nil
1339
+ end
1340
+ self.items[key] = nil
1341
+ return contains
1342
+ end
1343
+ function Map.prototype.forEach(self, callback)
1344
+ for ____, key in __TS__Iterator(self:keys()) do
1345
+ callback(nil, self.items[key], key, self)
1346
+ end
1347
+ end
1348
+ function Map.prototype.get(self, key)
1349
+ return self.items[key]
1350
+ end
1351
+ function Map.prototype.has(self, key)
1352
+ return self.nextKey[key] ~= nil or self.lastKey == key
1353
+ end
1354
+ function Map.prototype.set(self, key, value)
1355
+ local isNewValue = not self:has(key)
1356
+ if isNewValue then
1357
+ self.size = self.size + 1
1358
+ end
1359
+ self.items[key] = value
1360
+ if self.firstKey == nil then
1361
+ self.firstKey = key
1362
+ self.lastKey = key
1363
+ elseif isNewValue then
1364
+ self.nextKey[self.lastKey] = key
1365
+ self.previousKey[key] = self.lastKey
1366
+ self.lastKey = key
1367
+ end
1368
+ return self
1369
+ end
1370
+ Map.prototype[Symbol.iterator] = function(self)
1371
+ return self:entries()
1372
+ end
1373
+ function Map.prototype.entries(self)
1374
+ local items = self.items
1375
+ local nextKey = self.nextKey
1376
+ local key = self.firstKey
1377
+ return {
1378
+ [Symbol.iterator] = function(self)
1379
+ return self
1380
+ end,
1381
+ next = function(self)
1382
+ local result = {done = not key, value = {key, items[key]}}
1383
+ key = nextKey[key]
1384
+ return result
1385
+ end
1386
+ }
1387
+ end
1388
+ function Map.prototype.keys(self)
1389
+ local nextKey = self.nextKey
1390
+ local key = self.firstKey
1391
+ return {
1392
+ [Symbol.iterator] = function(self)
1393
+ return self
1394
+ end,
1395
+ next = function(self)
1396
+ local result = {done = not key, value = key}
1397
+ key = nextKey[key]
1398
+ return result
1399
+ end
1400
+ }
1401
+ end
1402
+ function Map.prototype.values(self)
1403
+ local items = self.items
1404
+ local nextKey = self.nextKey
1405
+ local key = self.firstKey
1406
+ return {
1407
+ [Symbol.iterator] = function(self)
1408
+ return self
1409
+ end,
1410
+ next = function(self)
1411
+ local result = {done = not key, value = items[key]}
1412
+ key = nextKey[key]
1413
+ return result
1414
+ end
1415
+ }
1416
+ end
1417
+ Map[Symbol.species] = Map
1418
+ end
1419
+
1420
+ local __TS__Match = string.match
1421
+
1422
+ local __TS__MathAtan2 = math.atan2 or math.atan
1423
+
1424
+ local __TS__MathModf = math.modf
1425
+
1426
+ local function __TS__MathSign(val)
1427
+ if val > 0 then
1428
+ return 1
1429
+ elseif val < 0 then
1430
+ return -1
1431
+ end
1432
+ return 0
1433
+ end
1434
+
1435
+ local function __TS__Number(value)
1436
+ local valueType = type(value)
1437
+ if valueType == "number" then
1438
+ return value
1439
+ elseif valueType == "string" then
1440
+ local numberValue = tonumber(value)
1441
+ if numberValue then
1442
+ return numberValue
1443
+ end
1444
+ if value == "Infinity" then
1445
+ return math.huge
1446
+ end
1447
+ if value == "-Infinity" then
1448
+ return -math.huge
1449
+ end
1450
+ local stringWithoutSpaces = string.gsub(value, "%s", "")
1451
+ if stringWithoutSpaces == "" then
1452
+ return 0
1453
+ end
1454
+ return 0 / 0
1455
+ elseif valueType == "boolean" then
1456
+ return value and 1 or 0
1457
+ else
1458
+ return 0 / 0
1459
+ end
1460
+ end
1461
+
1462
+ local function __TS__NumberIsFinite(value)
1463
+ return type(value) == "number" and value == value and value ~= math.huge and value ~= -math.huge
1464
+ end
1465
+
1466
+ local function __TS__NumberIsInteger(value)
1467
+ return __TS__NumberIsFinite(value) and math.floor(value) == value
1468
+ end
1469
+
1470
+ local function __TS__NumberIsNaN(value)
1471
+ return value ~= value
1472
+ end
1473
+
1474
+ local function __TS__StringSubstring(self, start, ____end)
1475
+ if ____end ~= ____end then
1476
+ ____end = 0
1477
+ end
1478
+ if ____end ~= nil and start > ____end then
1479
+ start, ____end = ____end, start
1480
+ end
1481
+ if start >= 0 then
1482
+ start = start + 1
1483
+ else
1484
+ start = 1
1485
+ end
1486
+ if ____end ~= nil and ____end < 0 then
1487
+ ____end = 0
1488
+ end
1489
+ return string.sub(self, start, ____end)
1490
+ end
1491
+
1492
+ local __TS__ParseInt
1493
+ do
1494
+ local parseIntBasePattern = "0123456789aAbBcCdDeEfFgGhHiIjJkKlLmMnNoOpPqQrRsStTvVwWxXyYzZ"
1495
+ function __TS__ParseInt(numberString, base)
1496
+ if base == nil then
1497
+ base = 10
1498
+ local hexMatch = __TS__Match(numberString, "^%s*-?0[xX]")
1499
+ if hexMatch ~= nil then
1500
+ base = 16
1501
+ numberString = (__TS__Match(hexMatch, "-")) and "-" .. __TS__StringSubstring(numberString, #hexMatch) or __TS__StringSubstring(numberString, #hexMatch)
1502
+ end
1503
+ end
1504
+ if base < 2 or base > 36 then
1505
+ return 0 / 0
1506
+ end
1507
+ local allowedDigits = base <= 10 and __TS__StringSubstring(parseIntBasePattern, 0, base) or __TS__StringSubstring(parseIntBasePattern, 0, 10 + 2 * (base - 10))
1508
+ local pattern = ("^%s*(-?[" .. allowedDigits) .. "]*)"
1509
+ local number = tonumber((__TS__Match(numberString, pattern)), base)
1510
+ if number == nil then
1511
+ return 0 / 0
1512
+ end
1513
+ if number >= 0 then
1514
+ return math.floor(number)
1515
+ else
1516
+ return math.ceil(number)
1517
+ end
1518
+ end
1519
+ end
1520
+
1521
+ local function __TS__ParseFloat(numberString)
1522
+ local infinityMatch = __TS__Match(numberString, "^%s*(-?Infinity)")
1523
+ if infinityMatch ~= nil then
1524
+ return __TS__StringAccess(infinityMatch, 0) == "-" and -math.huge or math.huge
1525
+ end
1526
+ local number = tonumber((__TS__Match(numberString, "^%s*(-?%d+%.?%d*)")))
1527
+ return number or 0 / 0
1528
+ end
1529
+
1530
+ local __TS__NumberToString
1531
+ do
1532
+ local radixChars = "0123456789abcdefghijklmnopqrstuvwxyz"
1533
+ function __TS__NumberToString(self, radix)
1534
+ if radix == nil or radix == 10 or self == math.huge or self == -math.huge or self ~= self then
1535
+ return tostring(self)
1536
+ end
1537
+ radix = math.floor(radix)
1538
+ if radix < 2 or radix > 36 then
1539
+ error("toString() radix argument must be between 2 and 36", 0)
1540
+ end
1541
+ local integer, fraction = __TS__MathModf(math.abs(self))
1542
+ local result = ""
1543
+ if radix == 8 then
1544
+ result = string.format("%o", integer)
1545
+ elseif radix == 16 then
1546
+ result = string.format("%x", integer)
1547
+ else
1548
+ repeat
1549
+ do
1550
+ result = __TS__StringAccess(radixChars, integer % radix) .. result
1551
+ integer = math.floor(integer / radix)
1552
+ end
1553
+ until not (integer ~= 0)
1554
+ end
1555
+ if fraction ~= 0 then
1556
+ result = result .. "."
1557
+ local delta = 1e-16
1558
+ repeat
1559
+ do
1560
+ fraction = fraction * radix
1561
+ delta = delta * radix
1562
+ local digit = math.floor(fraction)
1563
+ result = result .. __TS__StringAccess(radixChars, digit)
1564
+ fraction = fraction - digit
1565
+ end
1566
+ until not (fraction >= delta)
1567
+ end
1568
+ if self < 0 then
1569
+ result = "-" .. result
1570
+ end
1571
+ return result
1572
+ end
1573
+ end
1574
+
1575
+ local function __TS__NumberToFixed(self, fractionDigits)
1576
+ if math.abs(self) >= 1e+21 or self ~= self then
1577
+ return tostring(self)
1578
+ end
1579
+ local f = math.floor(fractionDigits or 0)
1580
+ if f < 0 or f > 99 then
1581
+ error("toFixed() digits argument must be between 0 and 99", 0)
1582
+ end
1583
+ return string.format(
1584
+ ("%." .. tostring(f)) .. "f",
1585
+ self
1586
+ )
1587
+ end
1588
+
1589
+ local function __TS__ObjectDefineProperty(target, key, desc)
1590
+ local luaKey = type(key) == "number" and key + 1 or key
1591
+ local value = rawget(target, luaKey)
1592
+ local hasGetterOrSetter = desc.get ~= nil or desc.set ~= nil
1593
+ local descriptor
1594
+ if hasGetterOrSetter then
1595
+ if value ~= nil then
1596
+ error(
1597
+ "Cannot redefine property: " .. tostring(key),
1598
+ 0
1599
+ )
1600
+ end
1601
+ descriptor = desc
1602
+ else
1603
+ local valueExists = value ~= nil
1604
+ local ____desc_set_4 = desc.set
1605
+ local ____desc_get_5 = desc.get
1606
+ local ____temp_0
1607
+ if desc.configurable ~= nil then
1608
+ ____temp_0 = desc.configurable
1609
+ else
1610
+ ____temp_0 = valueExists
1611
+ end
1612
+ local ____temp_1
1613
+ if desc.enumerable ~= nil then
1614
+ ____temp_1 = desc.enumerable
1615
+ else
1616
+ ____temp_1 = valueExists
1617
+ end
1618
+ local ____temp_2
1619
+ if desc.writable ~= nil then
1620
+ ____temp_2 = desc.writable
1621
+ else
1622
+ ____temp_2 = valueExists
1623
+ end
1624
+ local ____temp_3
1625
+ if desc.value ~= nil then
1626
+ ____temp_3 = desc.value
1627
+ else
1628
+ ____temp_3 = value
1629
+ end
1630
+ descriptor = {
1631
+ set = ____desc_set_4,
1632
+ get = ____desc_get_5,
1633
+ configurable = ____temp_0,
1634
+ enumerable = ____temp_1,
1635
+ writable = ____temp_2,
1636
+ value = ____temp_3
1637
+ }
1638
+ end
1639
+ __TS__SetDescriptor(target, luaKey, descriptor)
1640
+ return target
1641
+ end
1642
+
1643
+ local function __TS__ObjectEntries(obj)
1644
+ local result = {}
1645
+ local len = 0
1646
+ for key in pairs(obj) do
1647
+ len = len + 1
1648
+ result[len] = {key, obj[key]}
1649
+ end
1650
+ return result
1651
+ end
1652
+
1653
+ local function __TS__ObjectFromEntries(entries)
1654
+ local obj = {}
1655
+ local iterable = entries
1656
+ if iterable[Symbol.iterator] then
1657
+ local iterator = iterable[Symbol.iterator](iterable)
1658
+ while true do
1659
+ local result = iterator:next()
1660
+ if result.done then
1661
+ break
1662
+ end
1663
+ local value = result.value
1664
+ obj[value[1]] = value[2]
1665
+ end
1666
+ else
1667
+ for ____, entry in ipairs(entries) do
1668
+ obj[entry[1]] = entry[2]
1669
+ end
1670
+ end
1671
+ return obj
1672
+ end
1673
+
1674
+ local function __TS__ObjectKeys(obj)
1675
+ local result = {}
1676
+ local len = 0
1677
+ for key in pairs(obj) do
1678
+ len = len + 1
1679
+ result[len] = key
1680
+ end
1681
+ return result
1682
+ end
1683
+
1684
+ local function __TS__ObjectRest(target, usedProperties)
1685
+ local result = {}
1686
+ for property in pairs(target) do
1687
+ if not usedProperties[property] then
1688
+ result[property] = target[property]
1689
+ end
1690
+ end
1691
+ return result
1692
+ end
1693
+
1694
+ local function __TS__ObjectValues(obj)
1695
+ local result = {}
1696
+ local len = 0
1697
+ for key in pairs(obj) do
1698
+ len = len + 1
1699
+ result[len] = obj[key]
1700
+ end
1701
+ return result
1702
+ end
1703
+
1704
+ local function __TS__PromiseAll(iterable)
1705
+ local results = {}
1706
+ local toResolve = {}
1707
+ local numToResolve = 0
1708
+ local i = 0
1709
+ for ____, item in __TS__Iterator(iterable) do
1710
+ if __TS__InstanceOf(item, __TS__Promise) then
1711
+ if item.state == 1 then
1712
+ results[i + 1] = item.value
1713
+ elseif item.state == 2 then
1714
+ return __TS__Promise.reject(item.rejectionReason)
1715
+ else
1716
+ numToResolve = numToResolve + 1
1717
+ toResolve[i] = item
1718
+ end
1719
+ else
1720
+ results[i + 1] = item
1721
+ end
1722
+ i = i + 1
1723
+ end
1724
+ if numToResolve == 0 then
1725
+ return __TS__Promise.resolve(results)
1726
+ end
1727
+ return __TS__New(
1728
+ __TS__Promise,
1729
+ function(____, resolve, reject)
1730
+ for index, promise in pairs(toResolve) do
1731
+ promise["then"](
1732
+ promise,
1733
+ function(____, data)
1734
+ results[index + 1] = data
1735
+ numToResolve = numToResolve - 1
1736
+ if numToResolve == 0 then
1737
+ resolve(nil, results)
1738
+ end
1739
+ end,
1740
+ function(____, reason)
1741
+ reject(nil, reason)
1742
+ end
1743
+ )
1744
+ end
1745
+ end
1746
+ )
1747
+ end
1748
+
1749
+ local function __TS__PromiseAllSettled(iterable)
1750
+ local results = {}
1751
+ local toResolve = {}
1752
+ local numToResolve = 0
1753
+ local i = 0
1754
+ for ____, item in __TS__Iterator(iterable) do
1755
+ if __TS__InstanceOf(item, __TS__Promise) then
1756
+ if item.state == 1 then
1757
+ results[i + 1] = {status = "fulfilled", value = item.value}
1758
+ elseif item.state == 2 then
1759
+ results[i + 1] = {status = "rejected", reason = item.rejectionReason}
1760
+ else
1761
+ numToResolve = numToResolve + 1
1762
+ toResolve[i] = item
1763
+ end
1764
+ else
1765
+ results[i + 1] = {status = "fulfilled", value = item}
1766
+ end
1767
+ i = i + 1
1768
+ end
1769
+ if numToResolve == 0 then
1770
+ return __TS__Promise.resolve(results)
1771
+ end
1772
+ return __TS__New(
1773
+ __TS__Promise,
1774
+ function(____, resolve)
1775
+ for index, promise in pairs(toResolve) do
1776
+ promise["then"](
1777
+ promise,
1778
+ function(____, data)
1779
+ results[index + 1] = {status = "fulfilled", value = data}
1780
+ numToResolve = numToResolve - 1
1781
+ if numToResolve == 0 then
1782
+ resolve(nil, results)
1783
+ end
1784
+ end,
1785
+ function(____, reason)
1786
+ results[index + 1] = {status = "rejected", reason = reason}
1787
+ numToResolve = numToResolve - 1
1788
+ if numToResolve == 0 then
1789
+ resolve(nil, results)
1790
+ end
1791
+ end
1792
+ )
1793
+ end
1794
+ end
1795
+ )
1796
+ end
1797
+
1798
+ local function __TS__PromiseAny(iterable)
1799
+ local rejections = {}
1800
+ local pending = {}
1801
+ for ____, item in __TS__Iterator(iterable) do
1802
+ if __TS__InstanceOf(item, __TS__Promise) then
1803
+ if item.state == 1 then
1804
+ return __TS__Promise.resolve(item.value)
1805
+ elseif item.state == 2 then
1806
+ rejections[#rejections + 1] = item.rejectionReason
1807
+ else
1808
+ pending[#pending + 1] = item
1809
+ end
1810
+ else
1811
+ return __TS__Promise.resolve(item)
1812
+ end
1813
+ end
1814
+ if #pending == 0 then
1815
+ return __TS__Promise.reject("No promises to resolve with .any()")
1816
+ end
1817
+ local numResolved = 0
1818
+ return __TS__New(
1819
+ __TS__Promise,
1820
+ function(____, resolve, reject)
1821
+ for ____, promise in ipairs(pending) do
1822
+ promise["then"](
1823
+ promise,
1824
+ function(____, data)
1825
+ resolve(nil, data)
1826
+ end,
1827
+ function(____, reason)
1828
+ rejections[#rejections + 1] = reason
1829
+ numResolved = numResolved + 1
1830
+ if numResolved == #pending then
1831
+ reject(nil, {name = "AggregateError", message = "All Promises rejected", errors = rejections})
1832
+ end
1833
+ end
1834
+ )
1835
+ end
1836
+ end
1837
+ )
1838
+ end
1839
+
1840
+ local function __TS__PromiseRace(iterable)
1841
+ local pending = {}
1842
+ for ____, item in __TS__Iterator(iterable) do
1843
+ if __TS__InstanceOf(item, __TS__Promise) then
1844
+ if item.state == 1 then
1845
+ return __TS__Promise.resolve(item.value)
1846
+ elseif item.state == 2 then
1847
+ return __TS__Promise.reject(item.rejectionReason)
1848
+ else
1849
+ pending[#pending + 1] = item
1850
+ end
1851
+ else
1852
+ return __TS__Promise.resolve(item)
1853
+ end
1854
+ end
1855
+ return __TS__New(
1856
+ __TS__Promise,
1857
+ function(____, resolve, reject)
1858
+ for ____, promise in ipairs(pending) do
1859
+ promise["then"](
1860
+ promise,
1861
+ function(____, value) return resolve(nil, value) end,
1862
+ function(____, reason) return reject(nil, reason) end
1863
+ )
1864
+ end
1865
+ end
1866
+ )
1867
+ end
1868
+
1869
+ local Set
1870
+ do
1871
+ Set = __TS__Class()
1872
+ Set.name = "Set"
1873
+ function Set.prototype.____constructor(self, values)
1874
+ self[Symbol.toStringTag] = "Set"
1875
+ self.size = 0
1876
+ self.nextKey = {}
1877
+ self.previousKey = {}
1878
+ if values == nil then
1879
+ return
1880
+ end
1881
+ local iterable = values
1882
+ if iterable[Symbol.iterator] then
1883
+ local iterator = iterable[Symbol.iterator](iterable)
1884
+ while true do
1885
+ local result = iterator:next()
1886
+ if result.done then
1887
+ break
1888
+ end
1889
+ self:add(result.value)
1890
+ end
1891
+ else
1892
+ local array = values
1893
+ for ____, value in ipairs(array) do
1894
+ self:add(value)
1895
+ end
1896
+ end
1897
+ end
1898
+ function Set.prototype.add(self, value)
1899
+ local isNewValue = not self:has(value)
1900
+ if isNewValue then
1901
+ self.size = self.size + 1
1902
+ end
1903
+ if self.firstKey == nil then
1904
+ self.firstKey = value
1905
+ self.lastKey = value
1906
+ elseif isNewValue then
1907
+ self.nextKey[self.lastKey] = value
1908
+ self.previousKey[value] = self.lastKey
1909
+ self.lastKey = value
1910
+ end
1911
+ return self
1912
+ end
1913
+ function Set.prototype.clear(self)
1914
+ self.nextKey = {}
1915
+ self.previousKey = {}
1916
+ self.firstKey = nil
1917
+ self.lastKey = nil
1918
+ self.size = 0
1919
+ end
1920
+ function Set.prototype.delete(self, value)
1921
+ local contains = self:has(value)
1922
+ if contains then
1923
+ self.size = self.size - 1
1924
+ local next = self.nextKey[value]
1925
+ local previous = self.previousKey[value]
1926
+ if next ~= nil and previous ~= nil then
1927
+ self.nextKey[previous] = next
1928
+ self.previousKey[next] = previous
1929
+ elseif next ~= nil then
1930
+ self.firstKey = next
1931
+ self.previousKey[next] = nil
1932
+ elseif previous ~= nil then
1933
+ self.lastKey = previous
1934
+ self.nextKey[previous] = nil
1935
+ else
1936
+ self.firstKey = nil
1937
+ self.lastKey = nil
1938
+ end
1939
+ self.nextKey[value] = nil
1940
+ self.previousKey[value] = nil
1941
+ end
1942
+ return contains
1943
+ end
1944
+ function Set.prototype.forEach(self, callback)
1945
+ for ____, key in __TS__Iterator(self:keys()) do
1946
+ callback(nil, key, key, self)
1947
+ end
1948
+ end
1949
+ function Set.prototype.has(self, value)
1950
+ return self.nextKey[value] ~= nil or self.lastKey == value
1951
+ end
1952
+ Set.prototype[Symbol.iterator] = function(self)
1953
+ return self:values()
1954
+ end
1955
+ function Set.prototype.entries(self)
1956
+ local nextKey = self.nextKey
1957
+ local key = self.firstKey
1958
+ return {
1959
+ [Symbol.iterator] = function(self)
1960
+ return self
1961
+ end,
1962
+ next = function(self)
1963
+ local result = {done = not key, value = {key, key}}
1964
+ key = nextKey[key]
1965
+ return result
1966
+ end
1967
+ }
1968
+ end
1969
+ function Set.prototype.keys(self)
1970
+ local nextKey = self.nextKey
1971
+ local key = self.firstKey
1972
+ return {
1973
+ [Symbol.iterator] = function(self)
1974
+ return self
1975
+ end,
1976
+ next = function(self)
1977
+ local result = {done = not key, value = key}
1978
+ key = nextKey[key]
1979
+ return result
1980
+ end
1981
+ }
1982
+ end
1983
+ function Set.prototype.values(self)
1984
+ local nextKey = self.nextKey
1985
+ local key = self.firstKey
1986
+ return {
1987
+ [Symbol.iterator] = function(self)
1988
+ return self
1989
+ end,
1990
+ next = function(self)
1991
+ local result = {done = not key, value = key}
1992
+ key = nextKey[key]
1993
+ return result
1994
+ end
1995
+ }
1996
+ end
1997
+ Set[Symbol.species] = Set
1998
+ end
1999
+
2000
+ local function __TS__SparseArrayNew(...)
2001
+ local sparseArray = {...}
2002
+ sparseArray.sparseLength = __TS__CountVarargs(...)
2003
+ return sparseArray
2004
+ end
2005
+
2006
+ local function __TS__SparseArrayPush(sparseArray, ...)
2007
+ local args = {...}
2008
+ local argsLen = __TS__CountVarargs(...)
2009
+ local listLen = sparseArray.sparseLength
2010
+ for i = 1, argsLen do
2011
+ sparseArray[listLen + i] = args[i]
2012
+ end
2013
+ sparseArray.sparseLength = listLen + argsLen
2014
+ end
2015
+
2016
+ local function __TS__SparseArraySpread(sparseArray)
2017
+ local _unpack = unpack or table.unpack
2018
+ return _unpack(sparseArray, 1, sparseArray.sparseLength)
2019
+ end
2020
+
2021
+ local WeakMap
2022
+ do
2023
+ WeakMap = __TS__Class()
2024
+ WeakMap.name = "WeakMap"
2025
+ function WeakMap.prototype.____constructor(self, entries)
2026
+ self[Symbol.toStringTag] = "WeakMap"
2027
+ self.items = {}
2028
+ setmetatable(self.items, {__mode = "k"})
2029
+ if entries == nil then
2030
+ return
2031
+ end
2032
+ local iterable = entries
2033
+ if iterable[Symbol.iterator] then
2034
+ local iterator = iterable[Symbol.iterator](iterable)
2035
+ while true do
2036
+ local result = iterator:next()
2037
+ if result.done then
2038
+ break
2039
+ end
2040
+ local value = result.value
2041
+ self.items[value[1]] = value[2]
2042
+ end
2043
+ else
2044
+ for ____, kvp in ipairs(entries) do
2045
+ self.items[kvp[1]] = kvp[2]
2046
+ end
2047
+ end
2048
+ end
2049
+ function WeakMap.prototype.delete(self, key)
2050
+ local contains = self:has(key)
2051
+ self.items[key] = nil
2052
+ return contains
2053
+ end
2054
+ function WeakMap.prototype.get(self, key)
2055
+ return self.items[key]
2056
+ end
2057
+ function WeakMap.prototype.has(self, key)
2058
+ return self.items[key] ~= nil
2059
+ end
2060
+ function WeakMap.prototype.set(self, key, value)
2061
+ self.items[key] = value
2062
+ return self
2063
+ end
2064
+ WeakMap[Symbol.species] = WeakMap
2065
+ end
2066
+
2067
+ local WeakSet
2068
+ do
2069
+ WeakSet = __TS__Class()
2070
+ WeakSet.name = "WeakSet"
2071
+ function WeakSet.prototype.____constructor(self, values)
2072
+ self[Symbol.toStringTag] = "WeakSet"
2073
+ self.items = {}
2074
+ setmetatable(self.items, {__mode = "k"})
2075
+ if values == nil then
2076
+ return
2077
+ end
2078
+ local iterable = values
2079
+ if iterable[Symbol.iterator] then
2080
+ local iterator = iterable[Symbol.iterator](iterable)
2081
+ while true do
2082
+ local result = iterator:next()
2083
+ if result.done then
2084
+ break
2085
+ end
2086
+ self.items[result.value] = true
2087
+ end
2088
+ else
2089
+ for ____, value in ipairs(values) do
2090
+ self.items[value] = true
2091
+ end
2092
+ end
2093
+ end
2094
+ function WeakSet.prototype.add(self, value)
2095
+ self.items[value] = true
2096
+ return self
2097
+ end
2098
+ function WeakSet.prototype.delete(self, value)
2099
+ local contains = self:has(value)
2100
+ self.items[value] = nil
2101
+ return contains
2102
+ end
2103
+ function WeakSet.prototype.has(self, value)
2104
+ return self.items[value] == true
2105
+ end
2106
+ WeakSet[Symbol.species] = WeakSet
2107
+ end
2108
+
2109
+ local function __TS__SourceMapTraceBack(fileName, sourceMap)
2110
+ _G.__TS__sourcemap = _G.__TS__sourcemap or ({})
2111
+ _G.__TS__sourcemap[fileName] = sourceMap
2112
+ if _G.__TS__originalTraceback == nil then
2113
+ local originalTraceback = debug.traceback
2114
+ _G.__TS__originalTraceback = originalTraceback
2115
+ debug.traceback = function(thread, message, level)
2116
+ local trace
2117
+ if thread == nil and message == nil and level == nil then
2118
+ trace = originalTraceback()
2119
+ elseif __TS__StringIncludes(_VERSION, "Lua 5.0") then
2120
+ trace = originalTraceback((("[Level " .. tostring(level)) .. "] ") .. tostring(message))
2121
+ else
2122
+ trace = originalTraceback(thread, message, level)
2123
+ end
2124
+ if type(trace) ~= "string" then
2125
+ return trace
2126
+ end
2127
+ local function replacer(____, file, srcFile, line)
2128
+ local fileSourceMap = _G.__TS__sourcemap[file]
2129
+ if fileSourceMap ~= nil and fileSourceMap[line] ~= nil then
2130
+ local data = fileSourceMap[line]
2131
+ if type(data) == "number" then
2132
+ return (srcFile .. ":") .. tostring(data)
2133
+ end
2134
+ return (data.file .. ":") .. tostring(data.line)
2135
+ end
2136
+ return (file .. ":") .. line
2137
+ end
2138
+ local result = string.gsub(
2139
+ trace,
2140
+ "(%S+)%.lua:(%d+)",
2141
+ function(file, line) return replacer(nil, file .. ".lua", file .. ".ts", line) end
2142
+ )
2143
+ local function stringReplacer(____, file, line)
2144
+ local fileSourceMap = _G.__TS__sourcemap[file]
2145
+ if fileSourceMap ~= nil and fileSourceMap[line] ~= nil then
2146
+ local chunkName = (__TS__Match(file, "%[string \"([^\"]+)\"%]"))
2147
+ local sourceName = string.gsub(chunkName, ".lua$", ".ts")
2148
+ local data = fileSourceMap[line]
2149
+ if type(data) == "number" then
2150
+ return (sourceName .. ":") .. tostring(data)
2151
+ end
2152
+ return (data.file .. ":") .. tostring(data.line)
2153
+ end
2154
+ return (file .. ":") .. line
2155
+ end
2156
+ result = string.gsub(
2157
+ result,
2158
+ "(%[string \"[^\"]+\"%]):(%d+)",
2159
+ function(file, line) return stringReplacer(nil, file, line) end
2160
+ )
2161
+ return result
2162
+ end
2163
+ end
2164
+ end
2165
+
2166
+ local function __TS__Spread(iterable)
2167
+ local arr = {}
2168
+ if type(iterable) == "string" then
2169
+ for i = 0, #iterable - 1 do
2170
+ arr[i + 1] = __TS__StringAccess(iterable, i)
2171
+ end
2172
+ else
2173
+ local len = 0
2174
+ for ____, item in __TS__Iterator(iterable) do
2175
+ len = len + 1
2176
+ arr[len] = item
2177
+ end
2178
+ end
2179
+ return __TS__Unpack(arr)
2180
+ end
2181
+
2182
+ local function __TS__StringCharAt(self, pos)
2183
+ if pos ~= pos then
2184
+ pos = 0
2185
+ end
2186
+ if pos < 0 then
2187
+ return ""
2188
+ end
2189
+ return string.sub(self, pos + 1, pos + 1)
2190
+ end
2191
+
2192
+ local function __TS__StringCharCodeAt(self, index)
2193
+ if index ~= index then
2194
+ index = 0
2195
+ end
2196
+ if index < 0 then
2197
+ return 0 / 0
2198
+ end
2199
+ return string.byte(self, index + 1) or 0 / 0
2200
+ end
2201
+
2202
+ local function __TS__StringEndsWith(self, searchString, endPosition)
2203
+ if endPosition == nil or endPosition > #self then
2204
+ endPosition = #self
2205
+ end
2206
+ return string.sub(self, endPosition - #searchString + 1, endPosition) == searchString
2207
+ end
2208
+
2209
+ local function __TS__StringPadEnd(self, maxLength, fillString)
2210
+ if fillString == nil then
2211
+ fillString = " "
2212
+ end
2213
+ if maxLength ~= maxLength then
2214
+ maxLength = 0
2215
+ end
2216
+ if maxLength == -math.huge or maxLength == math.huge then
2217
+ error("Invalid string length", 0)
2218
+ end
2219
+ if #self >= maxLength or #fillString == 0 then
2220
+ return self
2221
+ end
2222
+ maxLength = maxLength - #self
2223
+ if maxLength > #fillString then
2224
+ fillString = fillString .. string.rep(
2225
+ fillString,
2226
+ math.floor(maxLength / #fillString)
2227
+ )
2228
+ end
2229
+ return self .. string.sub(
2230
+ fillString,
2231
+ 1,
2232
+ math.floor(maxLength)
2233
+ )
2234
+ end
2235
+
2236
+ local function __TS__StringPadStart(self, maxLength, fillString)
2237
+ if fillString == nil then
2238
+ fillString = " "
2239
+ end
2240
+ if maxLength ~= maxLength then
2241
+ maxLength = 0
2242
+ end
2243
+ if maxLength == -math.huge or maxLength == math.huge then
2244
+ error("Invalid string length", 0)
2245
+ end
2246
+ if #self >= maxLength or #fillString == 0 then
2247
+ return self
2248
+ end
2249
+ maxLength = maxLength - #self
2250
+ if maxLength > #fillString then
2251
+ fillString = fillString .. string.rep(
2252
+ fillString,
2253
+ math.floor(maxLength / #fillString)
2254
+ )
2255
+ end
2256
+ return string.sub(
2257
+ fillString,
2258
+ 1,
2259
+ math.floor(maxLength)
2260
+ ) .. self
2261
+ end
2262
+
2263
+ local __TS__StringReplace
2264
+ do
2265
+ local sub = string.sub
2266
+ function __TS__StringReplace(source, searchValue, replaceValue)
2267
+ local startPos, endPos = string.find(source, searchValue, nil, true)
2268
+ if not startPos then
2269
+ return source
2270
+ end
2271
+ local before = sub(source, 1, startPos - 1)
2272
+ local replacement = type(replaceValue) == "string" and replaceValue or replaceValue(nil, searchValue, startPos - 1, source)
2273
+ local after = sub(source, endPos + 1)
2274
+ return (before .. replacement) .. after
2275
+ end
2276
+ end
2277
+
2278
+ local __TS__StringSplit
2279
+ do
2280
+ local sub = string.sub
2281
+ local find = string.find
2282
+ function __TS__StringSplit(source, separator, limit)
2283
+ if limit == nil then
2284
+ limit = 4294967295
2285
+ end
2286
+ if limit == 0 then
2287
+ return {}
2288
+ end
2289
+ local result = {}
2290
+ local resultIndex = 1
2291
+ if separator == nil or separator == "" then
2292
+ for i = 1, #source do
2293
+ result[resultIndex] = sub(source, i, i)
2294
+ resultIndex = resultIndex + 1
2295
+ end
2296
+ else
2297
+ local currentPos = 1
2298
+ while resultIndex <= limit do
2299
+ local startPos, endPos = find(source, separator, currentPos, true)
2300
+ if not startPos then
2301
+ break
2302
+ end
2303
+ result[resultIndex] = sub(source, currentPos, startPos - 1)
2304
+ resultIndex = resultIndex + 1
2305
+ currentPos = endPos + 1
2306
+ end
2307
+ if resultIndex <= limit then
2308
+ result[resultIndex] = sub(source, currentPos)
2309
+ end
2310
+ end
2311
+ return result
2312
+ end
2313
+ end
2314
+
2315
+ local __TS__StringReplaceAll
2316
+ do
2317
+ local sub = string.sub
2318
+ local find = string.find
2319
+ function __TS__StringReplaceAll(source, searchValue, replaceValue)
2320
+ if type(replaceValue) == "string" then
2321
+ local concat = table.concat(
2322
+ __TS__StringSplit(source, searchValue),
2323
+ replaceValue
2324
+ )
2325
+ if #searchValue == 0 then
2326
+ return (replaceValue .. concat) .. replaceValue
2327
+ end
2328
+ return concat
2329
+ end
2330
+ local parts = {}
2331
+ local partsIndex = 1
2332
+ if #searchValue == 0 then
2333
+ parts[1] = replaceValue(nil, "", 0, source)
2334
+ partsIndex = 2
2335
+ for i = 1, #source do
2336
+ parts[partsIndex] = sub(source, i, i)
2337
+ parts[partsIndex + 1] = replaceValue(nil, "", i, source)
2338
+ partsIndex = partsIndex + 2
2339
+ end
2340
+ else
2341
+ local currentPos = 1
2342
+ while true do
2343
+ local startPos, endPos = find(source, searchValue, currentPos, true)
2344
+ if not startPos then
2345
+ break
2346
+ end
2347
+ parts[partsIndex] = sub(source, currentPos, startPos - 1)
2348
+ parts[partsIndex + 1] = replaceValue(nil, searchValue, startPos - 1, source)
2349
+ partsIndex = partsIndex + 2
2350
+ currentPos = endPos + 1
2351
+ end
2352
+ parts[partsIndex] = sub(source, currentPos)
2353
+ end
2354
+ return table.concat(parts)
2355
+ end
2356
+ end
2357
+
2358
+ local function __TS__StringSlice(self, start, ____end)
2359
+ if start == nil or start ~= start then
2360
+ start = 0
2361
+ end
2362
+ if ____end ~= ____end then
2363
+ ____end = 0
2364
+ end
2365
+ if start >= 0 then
2366
+ start = start + 1
2367
+ end
2368
+ if ____end ~= nil and ____end < 0 then
2369
+ ____end = ____end - 1
2370
+ end
2371
+ return string.sub(self, start, ____end)
2372
+ end
2373
+
2374
+ local function __TS__StringStartsWith(self, searchString, position)
2375
+ if position == nil or position < 0 then
2376
+ position = 0
2377
+ end
2378
+ return string.sub(self, position + 1, #searchString + position) == searchString
2379
+ end
2380
+
2381
+ local function __TS__StringSubstr(self, from, length)
2382
+ if from ~= from then
2383
+ from = 0
2384
+ end
2385
+ if length ~= nil then
2386
+ if length ~= length or length <= 0 then
2387
+ return ""
2388
+ end
2389
+ length = length + from
2390
+ end
2391
+ if from >= 0 then
2392
+ from = from + 1
2393
+ end
2394
+ return string.sub(self, from, length)
2395
+ end
2396
+
2397
+ local function __TS__StringTrim(self)
2398
+ local result = string.gsub(self, "^[%s ]*(.-)[%s ]*$", "%1")
2399
+ return result
2400
+ end
2401
+
2402
+ local function __TS__StringTrimEnd(self)
2403
+ local result = string.gsub(self, "[%s ]*$", "")
2404
+ return result
2405
+ end
2406
+
2407
+ local function __TS__StringTrimStart(self)
2408
+ local result = string.gsub(self, "^[%s ]*", "")
2409
+ return result
2410
+ end
2411
+
2412
+ local __TS__SymbolRegistryFor, __TS__SymbolRegistryKeyFor
2413
+ do
2414
+ local symbolRegistry = {}
2415
+ function __TS__SymbolRegistryFor(key)
2416
+ if not symbolRegistry[key] then
2417
+ symbolRegistry[key] = __TS__Symbol(key)
2418
+ end
2419
+ return symbolRegistry[key]
2420
+ end
2421
+ function __TS__SymbolRegistryKeyFor(sym)
2422
+ for key in pairs(symbolRegistry) do
2423
+ if symbolRegistry[key] == sym then
2424
+ return key
2425
+ end
2426
+ end
2427
+ return nil
2428
+ end
2429
+ end
2430
+
2431
+ local function __TS__TypeOf(value)
2432
+ local luaType = type(value)
2433
+ if luaType == "table" then
2434
+ return "object"
2435
+ elseif luaType == "nil" then
2436
+ return "undefined"
2437
+ else
2438
+ return luaType
2439
+ end
2440
+ end
2441
+
2442
+ local function __TS__Using(self, cb, ...)
2443
+ local args = {...}
2444
+ local thrownError
2445
+ local ok, result = xpcall(
2446
+ function() return cb(
2447
+ nil,
2448
+ __TS__Unpack(args)
2449
+ ) end,
2450
+ function(err)
2451
+ thrownError = err
2452
+ return thrownError
2453
+ end
2454
+ )
2455
+ local argArray = {__TS__Unpack(args)}
2456
+ do
2457
+ local i = #argArray - 1
2458
+ while i >= 0 do
2459
+ local ____self_0 = argArray[i + 1]
2460
+ ____self_0[Symbol.dispose](____self_0)
2461
+ i = i - 1
2462
+ end
2463
+ end
2464
+ if not ok then
2465
+ error(thrownError, 0)
2466
+ end
2467
+ return result
2468
+ end
2469
+
2470
+ local function __TS__UsingAsync(self, cb, ...)
2471
+ local args = {...}
2472
+ return __TS__AsyncAwaiter(function(____awaiter_resolve)
2473
+ local thrownError
2474
+ local ok, result = xpcall(
2475
+ function() return cb(
2476
+ nil,
2477
+ __TS__Unpack(args)
2478
+ ) end,
2479
+ function(err)
2480
+ thrownError = err
2481
+ return thrownError
2482
+ end
2483
+ )
2484
+ local argArray = {__TS__Unpack(args)}
2485
+ do
2486
+ local i = #argArray - 1
2487
+ while i >= 0 do
2488
+ if argArray[i + 1][Symbol.dispose] ~= nil then
2489
+ local ____self_0 = argArray[i + 1]
2490
+ ____self_0[Symbol.dispose](____self_0)
2491
+ end
2492
+ if argArray[i + 1][Symbol.asyncDispose] ~= nil then
2493
+ local ____self_1 = argArray[i + 1]
2494
+ __TS__Await(____self_1[Symbol.asyncDispose](____self_1))
2495
+ end
2496
+ i = i - 1
2497
+ end
2498
+ end
2499
+ if not ok then
2500
+ error(thrownError, 0)
2501
+ end
2502
+ return ____awaiter_resolve(nil, result)
2503
+ end)
2504
+ end
2505
+
2506
+ return {
2507
+ __TS__ArrayAt = __TS__ArrayAt,
2508
+ __TS__ArrayConcat = __TS__ArrayConcat,
2509
+ __TS__ArrayEntries = __TS__ArrayEntries,
2510
+ __TS__ArrayEvery = __TS__ArrayEvery,
2511
+ __TS__ArrayFill = __TS__ArrayFill,
2512
+ __TS__ArrayFilter = __TS__ArrayFilter,
2513
+ __TS__ArrayForEach = __TS__ArrayForEach,
2514
+ __TS__ArrayFind = __TS__ArrayFind,
2515
+ __TS__ArrayFindIndex = __TS__ArrayFindIndex,
2516
+ __TS__ArrayFrom = __TS__ArrayFrom,
2517
+ __TS__ArrayIncludes = __TS__ArrayIncludes,
2518
+ __TS__ArrayIndexOf = __TS__ArrayIndexOf,
2519
+ __TS__ArrayIsArray = __TS__ArrayIsArray,
2520
+ __TS__ArrayJoin = __TS__ArrayJoin,
2521
+ __TS__ArrayMap = __TS__ArrayMap,
2522
+ __TS__ArrayPush = __TS__ArrayPush,
2523
+ __TS__ArrayPushArray = __TS__ArrayPushArray,
2524
+ __TS__ArrayReduce = __TS__ArrayReduce,
2525
+ __TS__ArrayReduceRight = __TS__ArrayReduceRight,
2526
+ __TS__ArrayReverse = __TS__ArrayReverse,
2527
+ __TS__ArrayUnshift = __TS__ArrayUnshift,
2528
+ __TS__ArraySort = __TS__ArraySort,
2529
+ __TS__ArraySlice = __TS__ArraySlice,
2530
+ __TS__ArraySome = __TS__ArraySome,
2531
+ __TS__ArraySplice = __TS__ArraySplice,
2532
+ __TS__ArrayToObject = __TS__ArrayToObject,
2533
+ __TS__ArrayFlat = __TS__ArrayFlat,
2534
+ __TS__ArrayFlatMap = __TS__ArrayFlatMap,
2535
+ __TS__ArraySetLength = __TS__ArraySetLength,
2536
+ __TS__ArrayToReversed = __TS__ArrayToReversed,
2537
+ __TS__ArrayToSorted = __TS__ArrayToSorted,
2538
+ __TS__ArrayToSpliced = __TS__ArrayToSpliced,
2539
+ __TS__ArrayWith = __TS__ArrayWith,
2540
+ __TS__AsyncAwaiter = __TS__AsyncAwaiter,
2541
+ __TS__Await = __TS__Await,
2542
+ __TS__Class = __TS__Class,
2543
+ __TS__ClassExtends = __TS__ClassExtends,
2544
+ __TS__CloneDescriptor = __TS__CloneDescriptor,
2545
+ __TS__CountVarargs = __TS__CountVarargs,
2546
+ __TS__Decorate = __TS__Decorate,
2547
+ __TS__DecorateLegacy = __TS__DecorateLegacy,
2548
+ __TS__DecorateParam = __TS__DecorateParam,
2549
+ __TS__Delete = __TS__Delete,
2550
+ __TS__DelegatedYield = __TS__DelegatedYield,
2551
+ __TS__DescriptorGet = __TS__DescriptorGet,
2552
+ __TS__DescriptorSet = __TS__DescriptorSet,
2553
+ Error = Error,
2554
+ RangeError = RangeError,
2555
+ ReferenceError = ReferenceError,
2556
+ SyntaxError = SyntaxError,
2557
+ TypeError = TypeError,
2558
+ URIError = URIError,
2559
+ __TS__FunctionBind = __TS__FunctionBind,
2560
+ __TS__Generator = __TS__Generator,
2561
+ __TS__InstanceOf = __TS__InstanceOf,
2562
+ __TS__InstanceOfObject = __TS__InstanceOfObject,
2563
+ __TS__Iterator = __TS__Iterator,
2564
+ __TS__LuaIteratorSpread = __TS__LuaIteratorSpread,
2565
+ Map = Map,
2566
+ __TS__Match = __TS__Match,
2567
+ __TS__MathAtan2 = __TS__MathAtan2,
2568
+ __TS__MathModf = __TS__MathModf,
2569
+ __TS__MathSign = __TS__MathSign,
2570
+ __TS__New = __TS__New,
2571
+ __TS__Number = __TS__Number,
2572
+ __TS__NumberIsFinite = __TS__NumberIsFinite,
2573
+ __TS__NumberIsInteger = __TS__NumberIsInteger,
2574
+ __TS__NumberIsNaN = __TS__NumberIsNaN,
2575
+ __TS__ParseInt = __TS__ParseInt,
2576
+ __TS__ParseFloat = __TS__ParseFloat,
2577
+ __TS__NumberToString = __TS__NumberToString,
2578
+ __TS__NumberToFixed = __TS__NumberToFixed,
2579
+ __TS__ObjectAssign = __TS__ObjectAssign,
2580
+ __TS__ObjectDefineProperty = __TS__ObjectDefineProperty,
2581
+ __TS__ObjectEntries = __TS__ObjectEntries,
2582
+ __TS__ObjectFromEntries = __TS__ObjectFromEntries,
2583
+ __TS__ObjectGetOwnPropertyDescriptor = __TS__ObjectGetOwnPropertyDescriptor,
2584
+ __TS__ObjectGetOwnPropertyDescriptors = __TS__ObjectGetOwnPropertyDescriptors,
2585
+ __TS__ObjectKeys = __TS__ObjectKeys,
2586
+ __TS__ObjectRest = __TS__ObjectRest,
2587
+ __TS__ObjectValues = __TS__ObjectValues,
2588
+ __TS__ParseFloat = __TS__ParseFloat,
2589
+ __TS__ParseInt = __TS__ParseInt,
2590
+ __TS__Promise = __TS__Promise,
2591
+ __TS__PromiseAll = __TS__PromiseAll,
2592
+ __TS__PromiseAllSettled = __TS__PromiseAllSettled,
2593
+ __TS__PromiseAny = __TS__PromiseAny,
2594
+ __TS__PromiseRace = __TS__PromiseRace,
2595
+ Set = Set,
2596
+ __TS__SetDescriptor = __TS__SetDescriptor,
2597
+ __TS__SparseArrayNew = __TS__SparseArrayNew,
2598
+ __TS__SparseArrayPush = __TS__SparseArrayPush,
2599
+ __TS__SparseArraySpread = __TS__SparseArraySpread,
2600
+ WeakMap = WeakMap,
2601
+ WeakSet = WeakSet,
2602
+ __TS__SourceMapTraceBack = __TS__SourceMapTraceBack,
2603
+ __TS__Spread = __TS__Spread,
2604
+ __TS__StringAccess = __TS__StringAccess,
2605
+ __TS__StringCharAt = __TS__StringCharAt,
2606
+ __TS__StringCharCodeAt = __TS__StringCharCodeAt,
2607
+ __TS__StringEndsWith = __TS__StringEndsWith,
2608
+ __TS__StringIncludes = __TS__StringIncludes,
2609
+ __TS__StringPadEnd = __TS__StringPadEnd,
2610
+ __TS__StringPadStart = __TS__StringPadStart,
2611
+ __TS__StringReplace = __TS__StringReplace,
2612
+ __TS__StringReplaceAll = __TS__StringReplaceAll,
2613
+ __TS__StringSlice = __TS__StringSlice,
2614
+ __TS__StringSplit = __TS__StringSplit,
2615
+ __TS__StringStartsWith = __TS__StringStartsWith,
2616
+ __TS__StringSubstr = __TS__StringSubstr,
2617
+ __TS__StringSubstring = __TS__StringSubstring,
2618
+ __TS__StringTrim = __TS__StringTrim,
2619
+ __TS__StringTrimEnd = __TS__StringTrimEnd,
2620
+ __TS__StringTrimStart = __TS__StringTrimStart,
2621
+ __TS__Symbol = __TS__Symbol,
2622
+ Symbol = Symbol,
2623
+ __TS__SymbolRegistryFor = __TS__SymbolRegistryFor,
2624
+ __TS__SymbolRegistryKeyFor = __TS__SymbolRegistryKeyFor,
2625
+ __TS__TypeOf = __TS__TypeOf,
2626
+ __TS__Unpack = __TS__Unpack,
2627
+ __TS__Using = __TS__Using,
2628
+ __TS__UsingAsync = __TS__UsingAsync
2629
+ }