warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
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  377. package/engine/object-field.lua +444 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
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  396. package/event.d.ts +53 -0
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  398. package/exception.d.ts +17 -0
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  400. package/file.d.ts +4 -0
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  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
  405. package/global/vec2.lua +159 -0
  406. package/index.d.ts +8 -0
  407. package/index.lua +9 -0
  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
  410. package/math/vec2.lua +42 -0
  411. package/math.d.ts +39 -0
  412. package/math.lua +91 -0
  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
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  423. package/objutil/dummy.d.ts +2 -0
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  425. package/objutil/idgen.d.ts +9 -0
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  427. package/objutil/item.d.ts +38 -0
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  431. package/objutil/unit.d.ts +134 -0
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  433. package/objutil/upgrade.d.ts +22 -0
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  435. package/operation.d.ts +35 -0
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  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
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  442. package/string.d.ts +106 -0
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  446. package/time/localDate.d.ts +145 -0
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  456. package/types.d.ts +13 -0
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  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
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  462. package/util/stringBuilder.d.ts +8 -0
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  466. package/utility/base64.d.ts +23 -0
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  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,78 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.BlizzardAbilityType = __TS__Class()
9
+ local BlizzardAbilityType = ____exports.BlizzardAbilityType
10
+ BlizzardAbilityType.name = "BlizzardAbilityType"
11
+ __TS__ClassExtends(BlizzardAbilityType, AbilityType)
12
+ BlizzardAbilityType.BASE_ID = fourCC("AHbz")
13
+ __TS__SetDescriptor(
14
+ BlizzardAbilityType.prototype,
15
+ "waveCount",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Hbz1")
19
+ end,
20
+ set = function(self, waveCount)
21
+ self:setNumberLevelField("Hbz1", waveCount)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ BlizzardAbilityType.prototype,
28
+ "damage",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Hbz2")
32
+ end,
33
+ set = function(self, damage)
34
+ self:setNumberLevelField("Hbz2", damage)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ BlizzardAbilityType.prototype,
41
+ "shardCount",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Hbz3")
45
+ end,
46
+ set = function(self, shardCount)
47
+ self:setNumberLevelField("Hbz3", shardCount)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ BlizzardAbilityType.prototype,
54
+ "structureDamageDecreaseFactor",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Hbz4")
58
+ end,
59
+ set = function(self, structureDamageDecreaseFactor)
60
+ self:setNumberLevelField("Hbz4", structureDamageDecreaseFactor)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ BlizzardAbilityType.prototype,
67
+ "damagePerSecond",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("Hbz5")
71
+ end,
72
+ set = function(self, damagePerSecond)
73
+ self:setNumberLevelField("Hbz5", damagePerSecond)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class BloodLustAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get attackSpeedIncreaseFactor(): number[];
7
+ set attackSpeedIncreaseFactor(attackSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get movementSpeedIncreaseFactor(): number[];
9
+ set movementSpeedIncreaseFactor(movementSpeedIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get scaleIncrease(): number[];
11
+ set scaleIncrease(scaleIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ }
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.BloodLustAbilityType = __TS__Class()
9
+ local BloodLustAbilityType = ____exports.BloodLustAbilityType
10
+ BloodLustAbilityType.name = "BloodLustAbilityType"
11
+ __TS__ClassExtends(BloodLustAbilityType, AbilityType)
12
+ BloodLustAbilityType.BASE_ID = fourCC("Ablo")
13
+ __TS__SetDescriptor(
14
+ BloodLustAbilityType.prototype,
15
+ "attackSpeedIncreaseFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Blo1")
19
+ end,
20
+ set = function(self, attackSpeedIncreaseFactor)
21
+ self:setNumberLevelField("Blo1", attackSpeedIncreaseFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ BloodLustAbilityType.prototype,
28
+ "movementSpeedIncreaseFactor",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Blo2")
32
+ end,
33
+ set = function(self, movementSpeedIncreaseFactor)
34
+ self:setNumberLevelField("Blo2", movementSpeedIncreaseFactor)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ BloodLustAbilityType.prototype,
41
+ "scaleIncrease",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Blo3")
45
+ end,
46
+ set = function(self, scaleIncrease)
47
+ self:setNumberLevelField("Blo3", scaleIncrease)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class ChainLightningAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get damage(): number[];
7
+ set damage(damage: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get targetCount(): number[];
9
+ set targetCount(targetCount: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get damageDecreaseFactor(): number[];
11
+ set damageDecreaseFactor(damageDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ }
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.ChainLightningAbilityType = __TS__Class()
9
+ local ChainLightningAbilityType = ____exports.ChainLightningAbilityType
10
+ ChainLightningAbilityType.name = "ChainLightningAbilityType"
11
+ __TS__ClassExtends(ChainLightningAbilityType, AbilityType)
12
+ ChainLightningAbilityType.BASE_ID = fourCC("AOcl")
13
+ __TS__SetDescriptor(
14
+ ChainLightningAbilityType.prototype,
15
+ "damage",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ocl1")
19
+ end,
20
+ set = function(self, damage)
21
+ self:setNumberLevelField("Ocl1", damage)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ ChainLightningAbilityType.prototype,
28
+ "targetCount",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ocl2")
32
+ end,
33
+ set = function(self, targetCount)
34
+ self:setNumberLevelField("Ocl2", targetCount)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ ChainLightningAbilityType.prototype,
41
+ "damageDecreaseFactor",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Ocl3")
45
+ end,
46
+ set = function(self, damageDecreaseFactor)
47
+ self:setNumberLevelField("Ocl3", damageDecreaseFactor)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -0,0 +1,48 @@
1
+ /// <reference types="warpack-types/warpack" />
2
+ /** @noSelfInFile */
3
+ import { AbilityType, AbilityTypeId } from "../ability-type";
4
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
5
+ export declare const enum ChannelAbilityTypeTargetingType {
6
+ NONE = 0,
7
+ UNIT = 1,
8
+ POINT = 2,
9
+ UNIT_OR_POINT = 3
10
+ }
11
+ export declare class ChannelAbilityType extends AbilityType {
12
+ static readonly BASE_ID: AbilityTypeId;
13
+ constructor(object: WarObject);
14
+ get channelingDuration(): number[];
15
+ set channelingDuration(channelingDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
16
+ get targetingType(): ChannelAbilityTypeTargetingType[];
17
+ set targetingType(targetingType: ObjectDataEntryLevelFieldValueSupplier<ChannelAbilityTypeTargetingType>);
18
+ get isTargetingImageVisible(): boolean[];
19
+ set isTargetingImageVisible(isTargetingImageVisible: ObjectDataEntryLevelFieldValueSupplier<boolean>);
20
+ /**
21
+ * Whether the ability is considered physical.
22
+ * A physical ability is not disabled on silence and cannot target ethereal units.
23
+ */
24
+ get isPhysical(): boolean[];
25
+ set isPhysical(v: ObjectDataEntryLevelFieldValueSupplier<boolean>);
26
+ /**
27
+ * Whether the ability is considered universal.
28
+ * A universal ability can target spell immune units.
29
+ */
30
+ get isUniversal(): boolean[];
31
+ set isUniversal(v: ObjectDataEntryLevelFieldValueSupplier<boolean>);
32
+ /**
33
+ * Whether the ability is only cast once when ordered to a group of units.
34
+ */
35
+ get isUniqueCast(): boolean[];
36
+ set isUniqueCast(isUniqueCast: ObjectDataEntryLevelFieldValueSupplier<boolean>);
37
+ get casterAttachmentPresetsDuration(): number[];
38
+ set casterAttachmentPresetsDuration(casterAttachmentsDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
39
+ /**
40
+ * Whether the ability should disable and hide other abilities while being channeled.
41
+ */
42
+ get disablesOtherAbilities(): boolean[];
43
+ set disablesOtherAbilities(shouldDisableOtherAbilities: ObjectDataEntryLevelFieldValueSupplier<boolean>);
44
+ get baseOrderTypeStringId(): string[];
45
+ set baseOrderTypeStringId(baseOrderTypeStringId: ObjectDataEntryLevelFieldValueSupplier<string>);
46
+ private setOption;
47
+ private getOption;
48
+ }
@@ -0,0 +1,140 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.ChannelAbilityType = __TS__Class()
9
+ local ChannelAbilityType = ____exports.ChannelAbilityType
10
+ ChannelAbilityType.name = "ChannelAbilityType"
11
+ __TS__ClassExtends(ChannelAbilityType, AbilityType)
12
+ function ChannelAbilityType.prototype.____constructor(self, object)
13
+ AbilityType.prototype.____constructor(self, object)
14
+ self:setOption(1, true)
15
+ end
16
+ function ChannelAbilityType.prototype.setOption(self, option, supplier)
17
+ self:setFlagLevelFieldValue("Ncl3", option, supplier)
18
+ end
19
+ function ChannelAbilityType.prototype.getOption(self, option)
20
+ return self:getFlagLevelFieldValue("Ncl3", option)
21
+ end
22
+ ChannelAbilityType.BASE_ID = fourCC("ANcl")
23
+ __TS__SetDescriptor(
24
+ ChannelAbilityType.prototype,
25
+ "channelingDuration",
26
+ {
27
+ get = function(self)
28
+ return self:getNumberLevelField("Ncl1")
29
+ end,
30
+ set = function(self, channelingDuration)
31
+ self:setNumberLevelField("Ncl1", channelingDuration)
32
+ end
33
+ },
34
+ true
35
+ )
36
+ __TS__SetDescriptor(
37
+ ChannelAbilityType.prototype,
38
+ "targetingType",
39
+ {
40
+ get = function(self)
41
+ return self:getNumberLevelField("Ncl2")
42
+ end,
43
+ set = function(self, targetingType)
44
+ self:setNumberLevelField("Ncl2", targetingType)
45
+ end
46
+ },
47
+ true
48
+ )
49
+ __TS__SetDescriptor(
50
+ ChannelAbilityType.prototype,
51
+ "isTargetingImageVisible",
52
+ {
53
+ get = function(self)
54
+ return self:getOption(2)
55
+ end,
56
+ set = function(self, isTargetingImageVisible)
57
+ self:setOption(2, isTargetingImageVisible)
58
+ end
59
+ },
60
+ true
61
+ )
62
+ __TS__SetDescriptor(
63
+ ChannelAbilityType.prototype,
64
+ "isPhysical",
65
+ {
66
+ get = function(self)
67
+ return self:getOption(4)
68
+ end,
69
+ set = function(self, v)
70
+ self:setOption(4, v)
71
+ end
72
+ },
73
+ true
74
+ )
75
+ __TS__SetDescriptor(
76
+ ChannelAbilityType.prototype,
77
+ "isUniversal",
78
+ {
79
+ get = function(self)
80
+ return self:getOption(8)
81
+ end,
82
+ set = function(self, v)
83
+ self:setOption(8, v)
84
+ end
85
+ },
86
+ true
87
+ )
88
+ __TS__SetDescriptor(
89
+ ChannelAbilityType.prototype,
90
+ "isUniqueCast",
91
+ {
92
+ get = function(self)
93
+ return self:getOption(16)
94
+ end,
95
+ set = function(self, isUniqueCast)
96
+ self:setOption(16, isUniqueCast)
97
+ end
98
+ },
99
+ true
100
+ )
101
+ __TS__SetDescriptor(
102
+ ChannelAbilityType.prototype,
103
+ "casterAttachmentPresetsDuration",
104
+ {
105
+ get = function(self)
106
+ return self:getNumberLevelField("Ncl4")
107
+ end,
108
+ set = function(self, casterAttachmentsDuration)
109
+ self:setNumberLevelField("Ncl4", casterAttachmentsDuration)
110
+ end
111
+ },
112
+ true
113
+ )
114
+ __TS__SetDescriptor(
115
+ ChannelAbilityType.prototype,
116
+ "disablesOtherAbilities",
117
+ {
118
+ get = function(self)
119
+ return self:getBooleanLevelField("Ncl5")
120
+ end,
121
+ set = function(self, shouldDisableOtherAbilities)
122
+ self:setBooleanLevelField("Ncl5", shouldDisableOtherAbilities)
123
+ end
124
+ },
125
+ true
126
+ )
127
+ __TS__SetDescriptor(
128
+ ChannelAbilityType.prototype,
129
+ "baseOrderTypeStringId",
130
+ {
131
+ get = function(self)
132
+ return self:getStringLevelField("Ncl6")
133
+ end,
134
+ set = function(self, baseOrderTypeStringId)
135
+ self:setStringLevelField("Ncl6", baseOrderTypeStringId)
136
+ end
137
+ },
138
+ true
139
+ )
140
+ return ____exports
@@ -0,0 +1,14 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class ChargeGoldAndLumberAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get goldCost(): number[];
7
+ set goldCost(goldCost: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get lumberCost(): number[];
9
+ set lumberCost(lumberCost: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get baseOrderTypeStringId(): string[];
11
+ set baseOrderTypeStringId(baseOrderTypeStringId: ObjectDataEntryLevelFieldValueSupplier<string>);
12
+ get chargesOwningPlayer(): boolean[];
13
+ set chargesOwningPlayer(chargesOwningPlayer: ObjectDataEntryLevelFieldValueSupplier<boolean>);
14
+ }
@@ -0,0 +1,65 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.ChargeGoldAndLumberAbilityType = __TS__Class()
9
+ local ChargeGoldAndLumberAbilityType = ____exports.ChargeGoldAndLumberAbilityType
10
+ ChargeGoldAndLumberAbilityType.name = "ChargeGoldAndLumberAbilityType"
11
+ __TS__ClassExtends(ChargeGoldAndLumberAbilityType, AbilityType)
12
+ ChargeGoldAndLumberAbilityType.BASE_ID = fourCC("AAns")
13
+ __TS__SetDescriptor(
14
+ ChargeGoldAndLumberAbilityType.prototype,
15
+ "goldCost",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ndt1")
19
+ end,
20
+ set = function(self, goldCost)
21
+ self:setNumberLevelField("Ndt1", goldCost)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ ChargeGoldAndLumberAbilityType.prototype,
28
+ "lumberCost",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ndt2")
32
+ end,
33
+ set = function(self, lumberCost)
34
+ self:setNumberLevelField("Ndt2", lumberCost)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ ChargeGoldAndLumberAbilityType.prototype,
41
+ "baseOrderTypeStringId",
42
+ {
43
+ get = function(self)
44
+ return self:getStringLevelField("Ans5")
45
+ end,
46
+ set = function(self, baseOrderTypeStringId)
47
+ self:setStringLevelField("Ans5", baseOrderTypeStringId)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ ChargeGoldAndLumberAbilityType.prototype,
54
+ "chargesOwningPlayer",
55
+ {
56
+ get = function(self)
57
+ return self:getBooleanLevelField("Ans6")
58
+ end,
59
+ set = function(self, chargesOwningPlayer)
60
+ self:setBooleanLevelField("Ans6", chargesOwningPlayer)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class CleavingAttackAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get damageFactor(): number[];
7
+ set damageFactor(damageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.CleavingAttackAbilityType = __TS__Class()
9
+ local CleavingAttackAbilityType = ____exports.CleavingAttackAbilityType
10
+ CleavingAttackAbilityType.name = "CleavingAttackAbilityType"
11
+ __TS__ClassExtends(CleavingAttackAbilityType, AbilityType)
12
+ CleavingAttackAbilityType.BASE_ID = fourCC("ANca")
13
+ __TS__SetDescriptor(
14
+ CleavingAttackAbilityType.prototype,
15
+ "damageFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("nca1")
19
+ end,
20
+ set = function(self, damageFactor)
21
+ self:setNumberLevelField("nca1", damageFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,18 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class ClusterRocketsAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get damagePerTargetPerInterval(): number[];
7
+ set damagePerTargetPerInterval(damagePerTargetPerInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get damageInterval(): number[];
9
+ set damageInterval(damageInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get missileCount(): number[];
11
+ set missileCount(missileCount: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get maximumTotalDamage(): number[];
13
+ set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
14
+ get structureDamageFactor(): number[];
15
+ set structureDamageFactor(structureDamageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
16
+ get effectDuration(): number[];
17
+ set effectDuration(effectDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ }
@@ -0,0 +1,91 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.ClusterRocketsAbilityType = __TS__Class()
9
+ local ClusterRocketsAbilityType = ____exports.ClusterRocketsAbilityType
10
+ ClusterRocketsAbilityType.name = "ClusterRocketsAbilityType"
11
+ __TS__ClassExtends(ClusterRocketsAbilityType, AbilityType)
12
+ ClusterRocketsAbilityType.BASE_ID = fourCC("ANcs")
13
+ __TS__SetDescriptor(
14
+ ClusterRocketsAbilityType.prototype,
15
+ "damagePerTargetPerInterval",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Ncs1")
19
+ end,
20
+ set = function(self, damagePerTargetPerInterval)
21
+ self:setNumberLevelField("Ncs1", damagePerTargetPerInterval)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ ClusterRocketsAbilityType.prototype,
28
+ "damageInterval",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Ncs2")
32
+ end,
33
+ set = function(self, damageInterval)
34
+ self:setNumberLevelField("Ncs2", damageInterval)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ ClusterRocketsAbilityType.prototype,
41
+ "missileCount",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Ncs3")
45
+ end,
46
+ set = function(self, missileCount)
47
+ self:setNumberLevelField("Ncs3", missileCount)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ ClusterRocketsAbilityType.prototype,
54
+ "maximumTotalDamage",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Ncs4")
58
+ end,
59
+ set = function(self, maximumTotalDamage)
60
+ self:setNumberLevelField("Ncs4", maximumTotalDamage)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ ClusterRocketsAbilityType.prototype,
67
+ "structureDamageFactor",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("Ncs5")
71
+ end,
72
+ set = function(self, structureDamageFactor)
73
+ self:setNumberLevelField("Ncs5", structureDamageFactor)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ ClusterRocketsAbilityType.prototype,
80
+ "effectDuration",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("Ncs6")
84
+ end,
85
+ set = function(self, effectDuration)
86
+ self:setNumberLevelField("Ncs6", effectDuration)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class CrippleAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get movementSpeedDecreaseFactor(): number[];
7
+ set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get attackSpeedDecreaseFactor(): number[];
9
+ set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get damageDecreaseFactor(): number[];
11
+ set damageDecreaseFactor(damageDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ }