warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
  375. package/engine/object-field/unit.lua +49 -0
  376. package/engine/object-field.d.ts +84 -0
  377. package/engine/object-field.lua +444 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
  395. package/engine/unit.lua +31 -0
  396. package/event.d.ts +53 -0
  397. package/event.lua +269 -0
  398. package/exception.d.ts +17 -0
  399. package/exception.lua +53 -0
  400. package/file.d.ts +4 -0
  401. package/file.lua +42 -0
  402. package/global/math.d.ts +21 -0
  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
  405. package/global/vec2.lua +159 -0
  406. package/index.d.ts +8 -0
  407. package/index.lua +9 -0
  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
  410. package/math/vec2.lua +42 -0
  411. package/math.d.ts +39 -0
  412. package/math.lua +91 -0
  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
  422. package/objutil/buff.lua +769 -0
  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
  431. package/objutil/unit.d.ts +134 -0
  432. package/objutil/unit.lua +913 -0
  433. package/objutil/upgrade.d.ts +22 -0
  434. package/objutil/upgrade.lua +127 -0
  435. package/operation.d.ts +35 -0
  436. package/operation.lua +179 -0
  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
  441. package/patch-natives.lua +14 -0
  442. package/string.d.ts +106 -0
  443. package/string.lua +34 -0
  444. package/time/dayOfWeek.d.ts +97 -0
  445. package/time/dayOfWeek.lua +53 -0
  446. package/time/localDate.d.ts +145 -0
  447. package/time/localDate.lua +236 -0
  448. package/time/localDateTime.d.ts +133 -0
  449. package/time/localDateTime.lua +154 -0
  450. package/time/localTime.d.ts +87 -0
  451. package/time/localTime.lua +91 -0
  452. package/time/month.d.ts +146 -0
  453. package/time/month.lua +129 -0
  454. package/time/year.d.ts +117 -0
  455. package/time/year.lua +81 -0
  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
  461. package/util/stream.lua +453 -0
  462. package/util/stringBuilder.d.ts +8 -0
  463. package/util/stringBuilder.lua +25 -0
  464. package/utility/arrays.d.ts +57 -0
  465. package/utility/arrays.lua +369 -0
  466. package/utility/base64.d.ts +23 -0
  467. package/utility/base64.lua +177 -0
  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,316 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local ____exports = {}
7
+ local ____arrays = require("utility.arrays")
8
+ local array = ____arrays.array
9
+ local ____entry = require("engine.object-data.entry")
10
+ local ObjectDataEntry = ____entry.ObjectDataEntry
11
+ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
12
+ local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
13
+ ____exports.BuffType = __TS__Class()
14
+ local BuffType = ____exports.BuffType
15
+ BuffType.name = "BuffType"
16
+ __TS__ClassExtends(BuffType, ObjectDataEntry)
17
+ function BuffType.generateId(self)
18
+ return self.idGenerator:next()
19
+ end
20
+ function BuffType.getObjectData(self, map)
21
+ return map.objects.buff
22
+ end
23
+ BuffType.idGenerator = __TS__New(
24
+ ObjectDataEntryIdGenerator,
25
+ fourCC("B000")
26
+ )
27
+ __TS__SetDescriptor(
28
+ BuffType.prototype,
29
+ "effectAttachmentPreset",
30
+ {
31
+ get = function(self)
32
+ return self:getAttachmentPresetField("feat", "feft")
33
+ end,
34
+ set = function(self, effectAttachmentPreset)
35
+ self:setAttachmentPresetField("feat", "feft", effectAttachmentPreset)
36
+ end
37
+ },
38
+ true
39
+ )
40
+ __TS__SetDescriptor(
41
+ BuffType.prototype,
42
+ "iconPath",
43
+ {
44
+ get = function(self)
45
+ return self:getStringField("fart")
46
+ end,
47
+ set = function(self, iconPath)
48
+ self:setStringField("fart", iconPath)
49
+ end
50
+ },
51
+ true
52
+ )
53
+ __TS__SetDescriptor(
54
+ BuffType.prototype,
55
+ "iconPathSD",
56
+ {
57
+ get = function(self)
58
+ return self:getStringField("fart:sd")
59
+ end,
60
+ set = function(self, iconPathSD)
61
+ self:setStringField("fart:sd", iconPathSD)
62
+ end
63
+ },
64
+ true
65
+ )
66
+ __TS__SetDescriptor(
67
+ BuffType.prototype,
68
+ "iconPathHD",
69
+ {
70
+ get = function(self)
71
+ return self:getStringField("fart:hd")
72
+ end,
73
+ set = function(self, iconPathHD)
74
+ self:setStringField("fart:hd", iconPathHD)
75
+ end
76
+ },
77
+ true
78
+ )
79
+ __TS__SetDescriptor(
80
+ BuffType.prototype,
81
+ "isMissileHoming",
82
+ {
83
+ get = function(self)
84
+ return self:getBooleanField("fmho")
85
+ end,
86
+ set = function(self, isMissileHoming)
87
+ self:setBooleanField("fmho", isMissileHoming)
88
+ end
89
+ },
90
+ true
91
+ )
92
+ __TS__SetDescriptor(
93
+ BuffType.prototype,
94
+ "lightningTypeIds",
95
+ {
96
+ get = function(self)
97
+ return self:getObjectDataEntryIdsField("flig")
98
+ end,
99
+ set = function(self, lightningTypeIds)
100
+ self:setObjectDataEntryIdsField("flig", lightningTypeIds)
101
+ end
102
+ },
103
+ true
104
+ )
105
+ __TS__SetDescriptor(
106
+ BuffType.prototype,
107
+ "missileModelPath",
108
+ {
109
+ get = function(self)
110
+ return self:getStringField("fmat")
111
+ end,
112
+ set = function(self, missileModelPath)
113
+ self:setStringField("fmat", missileModelPath)
114
+ end
115
+ },
116
+ true
117
+ )
118
+ __TS__SetDescriptor(
119
+ BuffType.prototype,
120
+ "missileModelPathSD",
121
+ {
122
+ get = function(self)
123
+ return self:getStringField("fmat:sd")
124
+ end,
125
+ set = function(self, missileModelPathSD)
126
+ self:setStringField("fmat:sd", missileModelPathSD)
127
+ end
128
+ },
129
+ true
130
+ )
131
+ __TS__SetDescriptor(
132
+ BuffType.prototype,
133
+ "missileModelPathHD",
134
+ {
135
+ get = function(self)
136
+ return self:getStringField("fmat:hd")
137
+ end,
138
+ set = function(self, missileModelPathHD)
139
+ self:setStringField("fmat:hd", missileModelPathHD)
140
+ end
141
+ },
142
+ true
143
+ )
144
+ __TS__SetDescriptor(
145
+ BuffType.prototype,
146
+ "missileMovementArc",
147
+ {
148
+ get = function(self)
149
+ return self:getNumberField("fmac")
150
+ end,
151
+ set = function(self, missileMovementArc)
152
+ self:setNumberField("fmac", missileMovementArc)
153
+ end
154
+ },
155
+ true
156
+ )
157
+ __TS__SetDescriptor(
158
+ BuffType.prototype,
159
+ "missileMovementSpeed",
160
+ {
161
+ get = function(self)
162
+ return self:getNumberField("fmsp")
163
+ end,
164
+ set = function(self, missileMovementSpeed)
165
+ self:setNumberField("fmsp", missileMovementSpeed)
166
+ end
167
+ },
168
+ true
169
+ )
170
+ __TS__SetDescriptor(
171
+ BuffType.prototype,
172
+ "specialAttachmentPreset",
173
+ {
174
+ get = function(self)
175
+ return self:getAttachmentPresetField("fsat", "fspt")
176
+ end,
177
+ set = function(self, specialAttachmentPreset)
178
+ self:setAttachmentPresetField("fsat", "fspt", specialAttachmentPreset)
179
+ end
180
+ },
181
+ true
182
+ )
183
+ __TS__SetDescriptor(
184
+ BuffType.prototype,
185
+ "targetAttachmentPresets",
186
+ {
187
+ get = function(self)
188
+ return self:getAttachmentPresetListField(
189
+ "ftat",
190
+ array(
191
+ 6,
192
+ function(i) return "fta" .. tostring(i) end
193
+ )
194
+ )
195
+ end,
196
+ set = function(self, targetAttachmentPresets)
197
+ self:setAttachmentPresetListField(
198
+ "ftat",
199
+ array(
200
+ 6,
201
+ function(i) return "fta" .. tostring(i) end
202
+ ),
203
+ "ftac",
204
+ targetAttachmentPresets
205
+ )
206
+ end
207
+ },
208
+ true
209
+ )
210
+ __TS__SetDescriptor(
211
+ BuffType.prototype,
212
+ "soundPresetName",
213
+ {
214
+ get = function(self)
215
+ return self:getStringField("fefs")
216
+ end,
217
+ set = function(self, soundPresetName)
218
+ self:setStringField("fefs", soundPresetName)
219
+ end
220
+ },
221
+ true
222
+ )
223
+ __TS__SetDescriptor(
224
+ BuffType.prototype,
225
+ "loopingSoundPresetName",
226
+ {
227
+ get = function(self)
228
+ return self:getStringField("fefl")
229
+ end,
230
+ set = function(self, loopingSoundPresetName)
231
+ self:setStringField("fefl", loopingSoundPresetName)
232
+ end
233
+ },
234
+ true
235
+ )
236
+ __TS__SetDescriptor(
237
+ BuffType.prototype,
238
+ "race",
239
+ {
240
+ get = function(self)
241
+ return self:getStringField("frac")
242
+ end,
243
+ set = function(self, race)
244
+ self:setStringField("frac", race)
245
+ end
246
+ },
247
+ true
248
+ )
249
+ __TS__SetDescriptor(
250
+ BuffType.prototype,
251
+ "name",
252
+ {
253
+ get = function(self)
254
+ return self:getStringField("fnam")
255
+ end,
256
+ set = function(self, name)
257
+ self:setStringField("fnam", name)
258
+ end
259
+ },
260
+ true
261
+ )
262
+ __TS__SetDescriptor(
263
+ BuffType.prototype,
264
+ "tooltipText",
265
+ {
266
+ get = function(self)
267
+ return self:getStringField("ftip")
268
+ end,
269
+ set = function(self, tooltipText)
270
+ self:setStringField("ftip", tooltipText)
271
+ end
272
+ },
273
+ true
274
+ )
275
+ __TS__SetDescriptor(
276
+ BuffType.prototype,
277
+ "tooltipExtendedText",
278
+ {
279
+ get = function(self)
280
+ return self:getStringField("fube")
281
+ end,
282
+ set = function(self, tooltipText)
283
+ self:setStringField("fube", tooltipText)
284
+ end
285
+ },
286
+ true
287
+ )
288
+ local function makeBaseBuffType(id)
289
+ local BaseBuffType = __TS__Class()
290
+ BaseBuffType.name = "BaseBuffType"
291
+ __TS__ClassExtends(BaseBuffType, ____exports.BuffType)
292
+ BaseBuffType.BASE_ID = id
293
+ return BaseBuffType
294
+ end
295
+ ____exports.AvatarBuffType = __TS__Class()
296
+ local AvatarBuffType = ____exports.AvatarBuffType
297
+ AvatarBuffType.name = "AvatarBuffType"
298
+ __TS__ClassExtends(
299
+ AvatarBuffType,
300
+ makeBaseBuffType(fourCC("BHav"))
301
+ )
302
+ ____exports.DevotionAuraBuffType = __TS__Class()
303
+ local DevotionAuraBuffType = ____exports.DevotionAuraBuffType
304
+ DevotionAuraBuffType.name = "DevotionAuraBuffType"
305
+ __TS__ClassExtends(
306
+ DevotionAuraBuffType,
307
+ makeBaseBuffType(fourCC("BHad"))
308
+ )
309
+ ____exports.DivineShieldBuffType = __TS__Class()
310
+ local DivineShieldBuffType = ____exports.DivineShieldBuffType
311
+ DivineShieldBuffType.name = "DivineShieldBuffType"
312
+ __TS__ClassExtends(
313
+ DivineShieldBuffType,
314
+ makeBaseBuffType(fourCC("BHds"))
315
+ )
316
+ return ____exports
@@ -0,0 +1,21 @@
1
+ /// <reference types="warpack-types/warpack" />
2
+ /** @noSelfInFile */
3
+ import { ArmorSoundType } from "../auxiliary/armor-sound-type";
4
+ import { CombatClassifications } from "../auxiliary/combat-classification";
5
+ import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
6
+ export type DestructibleTypeId = ObjectDataEntryId & {
7
+ readonly __destructibleTypeId: unique symbol;
8
+ };
9
+ export declare abstract class DestructibleType extends ObjectDataEntry<DestructibleTypeId> {
10
+ private static readonly idGenerator;
11
+ protected static generateId(): number;
12
+ protected static getObjectData(map: WarMap): WarObjects;
13
+ get armorSoundType(): ArmorSoundType;
14
+ set armorSoundType(armorSoundType: ArmorSoundType);
15
+ get armorSoundTypeSD(): ArmorSoundType;
16
+ set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
17
+ get armorSoundTypeHD(): ArmorSoundType;
18
+ set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
19
+ get combatClassifications(): CombatClassifications;
20
+ set combatClassifications(combatClassifications: CombatClassifications);
21
+ }
@@ -0,0 +1,83 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local ____exports = {}
7
+ local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
8
+ local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
9
+ local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
10
+ local ____entry = require("engine.object-data.entry")
11
+ local ObjectDataEntry = ____entry.ObjectDataEntry
12
+ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
13
+ local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
14
+ ____exports.DestructibleType = __TS__Class()
15
+ local DestructibleType = ____exports.DestructibleType
16
+ DestructibleType.name = "DestructibleType"
17
+ __TS__ClassExtends(DestructibleType, ObjectDataEntry)
18
+ function DestructibleType.generateId(self)
19
+ return self.idGenerator:next()
20
+ end
21
+ function DestructibleType.getObjectData(self, map)
22
+ return map.objects.destructable
23
+ end
24
+ DestructibleType.idGenerator = __TS__New(
25
+ ObjectDataEntryIdGenerator,
26
+ fourCC("D000")
27
+ )
28
+ __TS__SetDescriptor(
29
+ DestructibleType.prototype,
30
+ "armorSoundType",
31
+ {
32
+ get = function(self)
33
+ return self:getStringField("barm")
34
+ end,
35
+ set = function(self, armorSoundType)
36
+ self:setStringField("barm", armorSoundType)
37
+ end
38
+ },
39
+ true
40
+ )
41
+ __TS__SetDescriptor(
42
+ DestructibleType.prototype,
43
+ "armorSoundTypeSD",
44
+ {
45
+ get = function(self)
46
+ return self:getStringField("barm:sd")
47
+ end,
48
+ set = function(self, armorSoundTypeSD)
49
+ self:setStringField("barm:sd", armorSoundTypeSD)
50
+ end
51
+ },
52
+ true
53
+ )
54
+ __TS__SetDescriptor(
55
+ DestructibleType.prototype,
56
+ "armorSoundTypeHD",
57
+ {
58
+ get = function(self)
59
+ return self:getStringField("barm:hd")
60
+ end,
61
+ set = function(self, armorSoundTypeHD)
62
+ self:setStringField("barm:hd", armorSoundTypeHD)
63
+ end
64
+ },
65
+ true
66
+ )
67
+ __TS__SetDescriptor(
68
+ DestructibleType.prototype,
69
+ "combatClassifications",
70
+ {
71
+ get = function(self)
72
+ return stringArrayToCombatClassifications(self:getStringsField("btar"))
73
+ end,
74
+ set = function(self, combatClassifications)
75
+ self:setStringsField(
76
+ "btar",
77
+ combatClassificationsToStringArray(combatClassifications)
78
+ )
79
+ end
80
+ },
81
+ true
82
+ )
83
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /// <reference types="warpack-types/warpack" />
2
+ /** @noSelfInFile */
3
+ import { ItemType, ItemTypeId } from "../item-type";
4
+ export declare class BlankItemType extends ItemType {
5
+ static readonly BASE_ID: ItemTypeId;
6
+ protected static readonly IS_SYNTHETIC = true;
7
+ constructor(object: WarObject);
8
+ }
@@ -0,0 +1,21 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____item_2Dtype = require("engine.object-data.entry.item-type")
6
+ local ItemType = ____item_2Dtype.ItemType
7
+ ____exports.BlankItemType = __TS__Class()
8
+ local BlankItemType = ____exports.BlankItemType
9
+ BlankItemType.name = "BlankItemType"
10
+ __TS__ClassExtends(BlankItemType, ItemType)
11
+ function BlankItemType.prototype.____constructor(self, object)
12
+ ItemType.prototype.____constructor(self, object)
13
+ self.iconPath = ""
14
+ self.description = ""
15
+ self.name = ""
16
+ self.tooltipText = ""
17
+ self.tooltipExtendedText = ""
18
+ end
19
+ BlankItemType.BASE_ID = fourCC("ches")
20
+ BlankItemType.IS_SYNTHETIC = true
21
+ return ____exports
@@ -0,0 +1,49 @@
1
+ /// <reference types="warpack-types/warpack" />
2
+ /** @noSelfInFile */
3
+ import { ArmorSoundType } from "../auxiliary/armor-sound-type";
4
+ import { ObjectDataEntry, ObjectDataEntryId } from "../entry";
5
+ import type { AbilityTypeId } from "./ability-type";
6
+ export type ItemTypeId = ObjectDataEntryId & {
7
+ readonly __itemTypeId: unique symbol;
8
+ };
9
+ export declare class ItemType extends ObjectDataEntry<ItemTypeId> {
10
+ private static readonly idGenerator;
11
+ protected static generateId(): number;
12
+ protected static getObjectData(map: WarMap): WarObjects;
13
+ get abilityTypeIds(): AbilityTypeId[];
14
+ set abilityTypeIds(abilityTypeIds: AbilityTypeId[]);
15
+ get iconPath(): string;
16
+ set iconPath(iconPath: string);
17
+ get iconPathSD(): string;
18
+ set iconPathSD(iconPathSD: string);
19
+ get iconPathHD(): string;
20
+ set iconPathHD(iconPathHD: string);
21
+ get modelPath(): string;
22
+ set modelPath(modelPath: string);
23
+ get modelPathSD(): string;
24
+ set modelPathSD(modelPathSD: string);
25
+ get modelPathHD(): string;
26
+ set modelPathHD(modelPathHD: string);
27
+ get scale(): number;
28
+ set scale(scale: number);
29
+ get scaleSD(): number;
30
+ set scaleSD(scaleSD: number);
31
+ get scaleHD(): number;
32
+ set scaleHD(scaleHD: number);
33
+ get armorSoundType(): ArmorSoundType;
34
+ set armorSoundType(armorSoundType: ArmorSoundType);
35
+ get armorSoundTypeSD(): ArmorSoundType;
36
+ set armorSoundTypeSD(armorSoundTypeSD: ArmorSoundType);
37
+ get armorSoundTypeHD(): ArmorSoundType;
38
+ set armorSoundTypeHD(armorSoundTypeHD: ArmorSoundType);
39
+ get description(): string;
40
+ set description(description: string);
41
+ get hotkey(): string;
42
+ set hotkey(hotkey: string);
43
+ get name(): string;
44
+ set name(name: string);
45
+ get tooltipText(): string;
46
+ set tooltipText(tooltipText: string);
47
+ get tooltipExtendedText(): string;
48
+ set tooltipExtendedText(tooltipText: string);
49
+ }