warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
  375. package/engine/object-field/unit.lua +49 -0
  376. package/engine/object-field.d.ts +84 -0
  377. package/engine/object-field.lua +444 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
  395. package/engine/unit.lua +31 -0
  396. package/event.d.ts +53 -0
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  398. package/exception.d.ts +17 -0
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  400. package/file.d.ts +4 -0
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  402. package/global/math.d.ts +21 -0
  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
  405. package/global/vec2.lua +159 -0
  406. package/index.d.ts +8 -0
  407. package/index.lua +9 -0
  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
  410. package/math/vec2.lua +42 -0
  411. package/math.d.ts +39 -0
  412. package/math.lua +91 -0
  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
  422. package/objutil/buff.lua +769 -0
  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
  431. package/objutil/unit.d.ts +134 -0
  432. package/objutil/unit.lua +913 -0
  433. package/objutil/upgrade.d.ts +22 -0
  434. package/objutil/upgrade.lua +127 -0
  435. package/operation.d.ts +35 -0
  436. package/operation.lua +179 -0
  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
  441. package/patch-natives.lua +14 -0
  442. package/string.d.ts +106 -0
  443. package/string.lua +34 -0
  444. package/time/dayOfWeek.d.ts +97 -0
  445. package/time/dayOfWeek.lua +53 -0
  446. package/time/localDate.d.ts +145 -0
  447. package/time/localDate.lua +236 -0
  448. package/time/localDateTime.d.ts +133 -0
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  450. package/time/localTime.d.ts +87 -0
  451. package/time/localTime.lua +91 -0
  452. package/time/month.d.ts +146 -0
  453. package/time/month.lua +129 -0
  454. package/time/year.d.ts +117 -0
  455. package/time/year.lua +81 -0
  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
  461. package/util/stream.lua +453 -0
  462. package/util/stringBuilder.d.ts +8 -0
  463. package/util/stringBuilder.lua +25 -0
  464. package/utility/arrays.d.ts +57 -0
  465. package/utility/arrays.lua +369 -0
  466. package/utility/base64.d.ts +23 -0
  467. package/utility/base64.lua +177 -0
  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,65 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.RejuvenationAbilityType = __TS__Class()
9
+ local RejuvenationAbilityType = ____exports.RejuvenationAbilityType
10
+ RejuvenationAbilityType.name = "RejuvenationAbilityType"
11
+ __TS__ClassExtends(RejuvenationAbilityType, AbilityType)
12
+ RejuvenationAbilityType.BASE_ID = fourCC("Arej")
13
+ __TS__SetDescriptor(
14
+ RejuvenationAbilityType.prototype,
15
+ "healing",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Rej1")
19
+ end,
20
+ set = function(self, healing)
21
+ self:setNumberLevelField("Rej1", healing)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ RejuvenationAbilityType.prototype,
28
+ "manaGain",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Rej2")
32
+ end,
33
+ set = function(self, manaGain)
34
+ self:setNumberLevelField("Rej2", manaGain)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ RejuvenationAbilityType.prototype,
41
+ "allowWhenFull",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Rej3")
45
+ end,
46
+ set = function(self, allowWhenFull)
47
+ self:setNumberLevelField("Rej3", allowWhenFull)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ RejuvenationAbilityType.prototype,
54
+ "isSelfCast",
55
+ {
56
+ get = function(self)
57
+ return self:getBooleanLevelField("Rej4")
58
+ end,
59
+ set = function(self, isSelfCast)
60
+ self:setBooleanLevelField("Rej4", isSelfCast)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class SearingArrowsAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get damageIncrease(): number[];
7
+ set damageIncrease(damageIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SearingArrowsAbilityType = __TS__Class()
9
+ local SearingArrowsAbilityType = ____exports.SearingArrowsAbilityType
10
+ SearingArrowsAbilityType.name = "SearingArrowsAbilityType"
11
+ __TS__ClassExtends(SearingArrowsAbilityType, AbilityType)
12
+ SearingArrowsAbilityType.BASE_ID = fourCC("AHfa")
13
+ __TS__SetDescriptor(
14
+ SearingArrowsAbilityType.prototype,
15
+ "damageIncrease",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Hfa1")
19
+ end,
20
+ set = function(self, damageIncrease)
21
+ self:setNumberLevelField("Hfa1", damageIncrease)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class ShockWaveAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get damagePerTarget(): number[];
7
+ set damagePerTarget(damagePerTarget: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get maximumTotalDamage(): number[];
9
+ set maximumTotalDamage(maximumTotalDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.ShockWaveAbilityType = __TS__Class()
9
+ local ShockWaveAbilityType = ____exports.ShockWaveAbilityType
10
+ ShockWaveAbilityType.name = "ShockWaveAbilityType"
11
+ __TS__ClassExtends(ShockWaveAbilityType, AbilityType)
12
+ ShockWaveAbilityType.BASE_ID = fourCC("AOsh")
13
+ __TS__SetDescriptor(
14
+ ShockWaveAbilityType.prototype,
15
+ "damagePerTarget",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Osh1")
19
+ end,
20
+ set = function(self, damagePerTarget)
21
+ self:setNumberLevelField("Osh1", damagePerTarget)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ ShockWaveAbilityType.prototype,
28
+ "maximumTotalDamage",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Osh2")
32
+ end,
33
+ set = function(self, maximumTotalDamage)
34
+ self:setNumberLevelField("Osh2", maximumTotalDamage)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class SlowPoisonAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get damagePerSecond(): number[];
7
+ set damagePerSecond(damagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get movementSpeedDecreaseFactor(): number[];
9
+ set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get attackSpeedDecreaseFactor(): number[];
11
+ set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ }
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SlowPoisonAbilityType = __TS__Class()
9
+ local SlowPoisonAbilityType = ____exports.SlowPoisonAbilityType
10
+ SlowPoisonAbilityType.name = "SlowPoisonAbilityType"
11
+ __TS__ClassExtends(SlowPoisonAbilityType, AbilityType)
12
+ SlowPoisonAbilityType.BASE_ID = fourCC("Aspo")
13
+ __TS__SetDescriptor(
14
+ SlowPoisonAbilityType.prototype,
15
+ "damagePerSecond",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Spo1")
19
+ end,
20
+ set = function(self, damagePerSecond)
21
+ self:setNumberLevelField("Spo1", damagePerSecond)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ SlowPoisonAbilityType.prototype,
28
+ "movementSpeedDecreaseFactor",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Spo2")
32
+ end,
33
+ set = function(self, movementSpeedDecreaseFactor)
34
+ self:setNumberLevelField("Spo2", movementSpeedDecreaseFactor)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ SlowPoisonAbilityType.prototype,
41
+ "attackSpeedDecreaseFactor",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Spo3")
45
+ end,
46
+ set = function(self, attackSpeedDecreaseFactor)
47
+ self:setNumberLevelField("Spo3", attackSpeedDecreaseFactor)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class SlowAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get movementSpeedDecreaseFactor(): number[];
7
+ set movementSpeedDecreaseFactor(movementSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get attackSpeedDecreaseFactor(): number[];
9
+ set attackSpeedDecreaseFactor(attackSpeedDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get shouldAlwaysAutoCast(): boolean[];
11
+ set shouldAlwaysAutoCast(shouldAlwaysAutoCast: ObjectDataEntryLevelFieldValueSupplier<boolean>);
12
+ }
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SlowAbilityType = __TS__Class()
9
+ local SlowAbilityType = ____exports.SlowAbilityType
10
+ SlowAbilityType.name = "SlowAbilityType"
11
+ __TS__ClassExtends(SlowAbilityType, AbilityType)
12
+ SlowAbilityType.BASE_ID = fourCC("Aslo")
13
+ __TS__SetDescriptor(
14
+ SlowAbilityType.prototype,
15
+ "movementSpeedDecreaseFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Slo1")
19
+ end,
20
+ set = function(self, movementSpeedDecreaseFactor)
21
+ self:setNumberLevelField("Slo1", movementSpeedDecreaseFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ SlowAbilityType.prototype,
28
+ "attackSpeedDecreaseFactor",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Slo2")
32
+ end,
33
+ set = function(self, attackSpeedDecreaseFactor)
34
+ self:setNumberLevelField("Slo2", attackSpeedDecreaseFactor)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ SlowAbilityType.prototype,
41
+ "shouldAlwaysAutoCast",
42
+ {
43
+ get = function(self)
44
+ return self:getBooleanLevelField("Slo3")
45
+ end,
46
+ set = function(self, shouldAlwaysAutoCast)
47
+ self:setBooleanLevelField("Slo3", shouldAlwaysAutoCast)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class SpellDamageReductionAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get autoAttackDamageIncrease(): number[];
7
+ set autoAttackDamageIncrease(autoAttackDamageIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get receivedSpellDamageDecreaseFactor(): number[];
9
+ set receivedSpellDamageDecreaseFactor(receivedSpellDamageDecreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SpellDamageReductionAbilityType = __TS__Class()
9
+ local SpellDamageReductionAbilityType = ____exports.SpellDamageReductionAbilityType
10
+ SpellDamageReductionAbilityType.name = "SpellDamageReductionAbilityType"
11
+ __TS__ClassExtends(SpellDamageReductionAbilityType, AbilityType)
12
+ SpellDamageReductionAbilityType.BASE_ID = fourCC("AIsr")
13
+ __TS__SetDescriptor(
14
+ SpellDamageReductionAbilityType.prototype,
15
+ "autoAttackDamageIncrease",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("isr1")
19
+ end,
20
+ set = function(self, autoAttackDamageIncrease)
21
+ self:setNumberLevelField("isr1", autoAttackDamageIncrease)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ SpellDamageReductionAbilityType.prototype,
28
+ "receivedSpellDamageDecreaseFactor",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("isr2")
32
+ end,
33
+ set = function(self, receivedSpellDamageDecreaseFactor)
34
+ self:setNumberLevelField("isr2", receivedSpellDamageDecreaseFactor)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports
@@ -0,0 +1,12 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class SpikedCarapaceAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get returnedDamageFactor(): number[];
7
+ set returnedDamageFactor(returnedDamageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get receivedDamageFactor(): number[];
9
+ set receivedDamageFactor(receivedDamageFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get armorIncrease(): number[];
11
+ set armorIncrease(armorIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ }
@@ -0,0 +1,52 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SpikedCarapaceAbilityType = __TS__Class()
9
+ local SpikedCarapaceAbilityType = ____exports.SpikedCarapaceAbilityType
10
+ SpikedCarapaceAbilityType.name = "SpikedCarapaceAbilityType"
11
+ __TS__ClassExtends(SpikedCarapaceAbilityType, AbilityType)
12
+ SpikedCarapaceAbilityType.BASE_ID = fourCC("AUts")
13
+ __TS__SetDescriptor(
14
+ SpikedCarapaceAbilityType.prototype,
15
+ "returnedDamageFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Uts1")
19
+ end,
20
+ set = function(self, returnedDamageFactor)
21
+ self:setNumberLevelField("Uts1", returnedDamageFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ SpikedCarapaceAbilityType.prototype,
28
+ "receivedDamageFactor",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Uts2")
32
+ end,
33
+ set = function(self, receivedDamageFactor)
34
+ self:setNumberLevelField("Uts2", receivedDamageFactor)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ SpikedCarapaceAbilityType.prototype,
41
+ "armorIncrease",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Uts3")
45
+ end,
46
+ set = function(self, armorIncrease)
47
+ self:setNumberLevelField("Uts3", armorIncrease)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ return ____exports
@@ -0,0 +1,14 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class SpiritTouchAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get manaGain(): number[];
7
+ set manaGain(manaGain: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get manaRequirement(): number[];
9
+ set manaRequirement(manaRequirement: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get maximumTargetCount(): number[];
11
+ set maximumTargetCount(maximumTargetCount: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get maximumManaCostFactor(): number[];
13
+ set maximumManaCostFactor(maximumManaCostFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
14
+ }
@@ -0,0 +1,65 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SpiritTouchAbilityType = __TS__Class()
9
+ local SpiritTouchAbilityType = ____exports.SpiritTouchAbilityType
10
+ SpiritTouchAbilityType.name = "SpiritTouchAbilityType"
11
+ __TS__ClassExtends(SpiritTouchAbilityType, AbilityType)
12
+ SpiritTouchAbilityType.BASE_ID = fourCC("Arpm")
13
+ __TS__SetDescriptor(
14
+ SpiritTouchAbilityType.prototype,
15
+ "manaGain",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Rej2")
19
+ end,
20
+ set = function(self, manaGain)
21
+ self:setNumberLevelField("Rej2", manaGain)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ SpiritTouchAbilityType.prototype,
28
+ "manaRequirement",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Rpb4")
32
+ end,
33
+ set = function(self, manaRequirement)
34
+ self:setNumberLevelField("Rpb4", manaRequirement)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ SpiritTouchAbilityType.prototype,
41
+ "maximumTargetCount",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Rpb5")
45
+ end,
46
+ set = function(self, maximumTargetCount)
47
+ self:setNumberLevelField("Rpb5", maximumTargetCount)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ SpiritTouchAbilityType.prototype,
54
+ "maximumManaCostFactor",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Rpb6")
58
+ end,
59
+ set = function(self, maximumManaCostFactor)
60
+ self:setNumberLevelField("Rpb6", maximumManaCostFactor)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class StormBoltAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get damage(): number[];
7
+ set damage(damage: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.StormBoltAbilityType = __TS__Class()
9
+ local StormBoltAbilityType = ____exports.StormBoltAbilityType
10
+ StormBoltAbilityType.name = "StormBoltAbilityType"
11
+ __TS__ClassExtends(StormBoltAbilityType, AbilityType)
12
+ StormBoltAbilityType.BASE_ID = fourCC("AHtb")
13
+ __TS__SetDescriptor(
14
+ StormBoltAbilityType.prototype,
15
+ "damage",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Htb1")
19
+ end,
20
+ set = function(self, damage)
21
+ self:setNumberLevelField("Htb1", damage)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,11 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { UnitTypeId } from "../unit-type";
4
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
5
+ export declare class SummonQuilbeastAbilityType extends AbilityType {
6
+ static readonly BASE_ID: AbilityTypeId;
7
+ get summonedUnitTypeId(): UnitTypeId[];
8
+ set summonedUnitTypeId(summonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
9
+ get summonedUnitCount(): number[];
10
+ set summonedUnitCount(summonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
11
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SummonQuilbeastAbilityType = __TS__Class()
9
+ local SummonQuilbeastAbilityType = ____exports.SummonQuilbeastAbilityType
10
+ SummonQuilbeastAbilityType.name = "SummonQuilbeastAbilityType"
11
+ __TS__ClassExtends(SummonQuilbeastAbilityType, AbilityType)
12
+ SummonQuilbeastAbilityType.BASE_ID = fourCC("ANsq")
13
+ __TS__SetDescriptor(
14
+ SummonQuilbeastAbilityType.prototype,
15
+ "summonedUnitTypeId",
16
+ {
17
+ get = function(self)
18
+ return self:getObjectDataEntryIdLevelField("Hwe1")
19
+ end,
20
+ set = function(self, summonedUnitTypeId)
21
+ self:setObjectDataEntryIdLevelField("Hwe1", summonedUnitTypeId)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ SummonQuilbeastAbilityType.prototype,
28
+ "summonedUnitCount",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Hwe2")
32
+ end,
33
+ set = function(self, summonedUnitCount)
34
+ self:setNumberLevelField("Hwe2", summonedUnitCount)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports
@@ -0,0 +1,11 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { UnitTypeId } from "../unit-type";
4
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
5
+ export declare class SummonWaterElementalAbilityType extends AbilityType {
6
+ static readonly BASE_ID: AbilityTypeId;
7
+ get summonedUnitTypeId(): UnitTypeId[];
8
+ set summonedUnitTypeId(summonedUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
9
+ get summonedUnitCount(): number[];
10
+ set summonedUnitCount(summonedUnitCount: ObjectDataEntryLevelFieldValueSupplier<number>);
11
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.SummonWaterElementalAbilityType = __TS__Class()
9
+ local SummonWaterElementalAbilityType = ____exports.SummonWaterElementalAbilityType
10
+ SummonWaterElementalAbilityType.name = "SummonWaterElementalAbilityType"
11
+ __TS__ClassExtends(SummonWaterElementalAbilityType, AbilityType)
12
+ SummonWaterElementalAbilityType.BASE_ID = fourCC("AHwe")
13
+ __TS__SetDescriptor(
14
+ SummonWaterElementalAbilityType.prototype,
15
+ "summonedUnitTypeId",
16
+ {
17
+ get = function(self)
18
+ return self:getObjectDataEntryIdLevelField("Hwe1")
19
+ end,
20
+ set = function(self, summonedUnitTypeId)
21
+ self:setObjectDataEntryIdLevelField("Hwe1", summonedUnitTypeId)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ SummonWaterElementalAbilityType.prototype,
28
+ "summonedUnitCount",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Hwe2")
32
+ end,
33
+ set = function(self, summonedUnitCount)
34
+ self:setNumberLevelField("Hwe2", summonedUnitCount)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports