warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
  375. package/engine/object-field/unit.lua +49 -0
  376. package/engine/object-field.d.ts +84 -0
  377. package/engine/object-field.lua +444 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
  395. package/engine/unit.lua +31 -0
  396. package/event.d.ts +53 -0
  397. package/event.lua +269 -0
  398. package/exception.d.ts +17 -0
  399. package/exception.lua +53 -0
  400. package/file.d.ts +4 -0
  401. package/file.lua +42 -0
  402. package/global/math.d.ts +21 -0
  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
  405. package/global/vec2.lua +159 -0
  406. package/index.d.ts +8 -0
  407. package/index.lua +9 -0
  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
  410. package/math/vec2.lua +42 -0
  411. package/math.d.ts +39 -0
  412. package/math.lua +91 -0
  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
  422. package/objutil/buff.lua +769 -0
  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
  431. package/objutil/unit.d.ts +134 -0
  432. package/objutil/unit.lua +913 -0
  433. package/objutil/upgrade.d.ts +22 -0
  434. package/objutil/upgrade.lua +127 -0
  435. package/operation.d.ts +35 -0
  436. package/operation.lua +179 -0
  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
  441. package/patch-natives.lua +14 -0
  442. package/string.d.ts +106 -0
  443. package/string.lua +34 -0
  444. package/time/dayOfWeek.d.ts +97 -0
  445. package/time/dayOfWeek.lua +53 -0
  446. package/time/localDate.d.ts +145 -0
  447. package/time/localDate.lua +236 -0
  448. package/time/localDateTime.d.ts +133 -0
  449. package/time/localDateTime.lua +154 -0
  450. package/time/localTime.d.ts +87 -0
  451. package/time/localTime.lua +91 -0
  452. package/time/month.d.ts +146 -0
  453. package/time/month.lua +129 -0
  454. package/time/year.d.ts +117 -0
  455. package/time/year.lua +81 -0
  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
  461. package/util/stream.lua +453 -0
  462. package/util/stringBuilder.d.ts +8 -0
  463. package/util/stringBuilder.lua +25 -0
  464. package/utility/arrays.d.ts +57 -0
  465. package/utility/arrays.lua +369 -0
  466. package/utility/base64.d.ts +23 -0
  467. package/utility/base64.lua +177 -0
  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,913 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local __TS__StringSplit = ____lualib.__TS__StringSplit
6
+ local __TS__New = ____lualib.__TS__New
7
+ local __TS__StringAccess = ____lualib.__TS__StringAccess
8
+ local __TS__StringSubstring = ____lualib.__TS__StringSubstring
9
+ local __TS__ArrayMap = ____lualib.__TS__ArrayMap
10
+ local ____exports = {}
11
+ local ____object = require("objutil.object")
12
+ local ObjectDefinition = ____object.ObjectDefinition
13
+ local idgen = require("objutil.idgen")
14
+ local attackTypes = setmetatable(
15
+ {
16
+ normal = "normal",
17
+ pierce = "pierce",
18
+ siege = "siege",
19
+ spells = "spells",
20
+ chaos = "chaos",
21
+ magic = "magic",
22
+ hero = "hero"
23
+ },
24
+ {__index = function(self)
25
+ return "unknown"
26
+ end}
27
+ )
28
+ local weaponTypes = setmetatable(
29
+ {
30
+ none = "none",
31
+ normal = "normal",
32
+ instant = "instant",
33
+ artillery = "artillery",
34
+ aline = "aline",
35
+ missile = "missile",
36
+ msplash = "msplash",
37
+ mbounce = "mbounce",
38
+ mline = "mline"
39
+ },
40
+ {__index = function(self)
41
+ return "none"
42
+ end}
43
+ )
44
+ ____exports.UnitWeaponDefinition = __TS__Class()
45
+ local UnitWeaponDefinition = ____exports.UnitWeaponDefinition
46
+ UnitWeaponDefinition.name = "UnitWeaponDefinition"
47
+ __TS__ClassExtends(UnitWeaponDefinition, ObjectDefinition)
48
+ function UnitWeaponDefinition.prototype.____constructor(self, object, idx)
49
+ ObjectDefinition.prototype.____constructor(self, object)
50
+ self.idx = idx
51
+ end
52
+ __TS__SetDescriptor(
53
+ UnitWeaponDefinition.prototype,
54
+ "enabled",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberField("uaen") & 1 << self.idx - 1 ~= 0
58
+ end,
59
+ set = function(self, v)
60
+ self:setNumberField(
61
+ "uaen",
62
+ self:getNumberField("uaen") & ~(1 << self.idx - 1) | (v and 1 or 0) << self.idx - 1
63
+ )
64
+ end
65
+ },
66
+ true
67
+ )
68
+ __TS__SetDescriptor(
69
+ UnitWeaponDefinition.prototype,
70
+ "attackBackswing",
71
+ {
72
+ get = function(self)
73
+ return self:getNumberField("ubs" .. tostring(self.idx))
74
+ end,
75
+ set = function(self, v)
76
+ self:setNumberField(
77
+ "ubs" .. tostring(self.idx),
78
+ v
79
+ )
80
+ end
81
+ },
82
+ true
83
+ )
84
+ __TS__SetDescriptor(
85
+ UnitWeaponDefinition.prototype,
86
+ "attackPoint",
87
+ {
88
+ get = function(self)
89
+ return self:getNumberField("udp" .. tostring(self.idx))
90
+ end,
91
+ set = function(self, v)
92
+ self:setNumberField(
93
+ "udp" .. tostring(self.idx),
94
+ v
95
+ )
96
+ end
97
+ },
98
+ true
99
+ )
100
+ __TS__SetDescriptor(
101
+ UnitWeaponDefinition.prototype,
102
+ "cooldown",
103
+ {
104
+ get = function(self)
105
+ return self:getNumberField(("ua" .. tostring(self.idx)) .. "c")
106
+ end,
107
+ set = function(self, v)
108
+ self:setNumberField(
109
+ ("ua" .. tostring(self.idx)) .. "c",
110
+ v
111
+ )
112
+ end
113
+ },
114
+ true
115
+ )
116
+ __TS__SetDescriptor(
117
+ UnitWeaponDefinition.prototype,
118
+ "attackType",
119
+ {
120
+ get = function(self)
121
+ return attackTypes[self:getStringField(("ua" .. tostring(self.idx)) .. "t")]
122
+ end,
123
+ set = function(self, v)
124
+ self:setStringField(
125
+ ("ua" .. tostring(self.idx)) .. "t",
126
+ v
127
+ )
128
+ end
129
+ },
130
+ true
131
+ )
132
+ __TS__SetDescriptor(
133
+ UnitWeaponDefinition.prototype,
134
+ "weaponType",
135
+ {
136
+ get = function(self)
137
+ return weaponTypes[self:getStringField(("ua" .. tostring(self.idx)) .. "w")]
138
+ end,
139
+ set = function(self, v)
140
+ self:setStringField(
141
+ ("ua" .. tostring(self.idx)) .. "w",
142
+ v
143
+ )
144
+ end
145
+ },
146
+ true
147
+ )
148
+ __TS__SetDescriptor(
149
+ UnitWeaponDefinition.prototype,
150
+ "baseDamage",
151
+ {
152
+ get = function(self)
153
+ return self:getNumberField(("ua" .. tostring(self.idx)) .. "b")
154
+ end,
155
+ set = function(self, v)
156
+ self:setNumberField(
157
+ ("ua" .. tostring(self.idx)) .. "b",
158
+ v
159
+ )
160
+ end
161
+ },
162
+ true
163
+ )
164
+ __TS__SetDescriptor(
165
+ UnitWeaponDefinition.prototype,
166
+ "diceNumber",
167
+ {
168
+ get = function(self)
169
+ return self:getNumberField(("ua" .. tostring(self.idx)) .. "d")
170
+ end,
171
+ set = function(self, v)
172
+ self:setNumberField(
173
+ ("ua" .. tostring(self.idx)) .. "d",
174
+ v
175
+ )
176
+ end
177
+ },
178
+ true
179
+ )
180
+ __TS__SetDescriptor(
181
+ UnitWeaponDefinition.prototype,
182
+ "diceSides",
183
+ {
184
+ get = function(self)
185
+ return self:getNumberField(("ua" .. tostring(self.idx)) .. "s")
186
+ end,
187
+ set = function(self, v)
188
+ self:setNumberField(
189
+ ("ua" .. tostring(self.idx)) .. "s",
190
+ v
191
+ )
192
+ end
193
+ },
194
+ true
195
+ )
196
+ __TS__SetDescriptor(
197
+ UnitWeaponDefinition.prototype,
198
+ "range",
199
+ {
200
+ get = function(self)
201
+ return self:getNumberField(("ua" .. tostring(self.idx)) .. "r")
202
+ end,
203
+ set = function(self, v)
204
+ self:setNumberField(
205
+ ("ua" .. tostring(self.idx)) .. "r",
206
+ v
207
+ )
208
+ end
209
+ },
210
+ true
211
+ )
212
+ __TS__SetDescriptor(
213
+ UnitWeaponDefinition.prototype,
214
+ "missileArt",
215
+ {
216
+ get = function(self)
217
+ return self:getStringField(("ua" .. tostring(self.idx)) .. "m")
218
+ end,
219
+ set = function(self, v)
220
+ self:setStringField(
221
+ ("ua" .. tostring(self.idx)) .. "m",
222
+ v
223
+ )
224
+ end
225
+ },
226
+ true
227
+ )
228
+ __TS__SetDescriptor(
229
+ UnitWeaponDefinition.prototype,
230
+ "missileArc",
231
+ {
232
+ get = function(self)
233
+ return self:getNumberField("uma" .. tostring(self.idx))
234
+ end,
235
+ set = function(self, v)
236
+ self:setNumberField(
237
+ "uma" .. tostring(self.idx),
238
+ v
239
+ )
240
+ end
241
+ },
242
+ true
243
+ )
244
+ __TS__SetDescriptor(
245
+ UnitWeaponDefinition.prototype,
246
+ "missileSpeed",
247
+ {
248
+ get = function(self)
249
+ return self:getNumberField(("ua" .. tostring(self.idx)) .. "z")
250
+ end,
251
+ set = function(self, v)
252
+ self:setNumberField(
253
+ ("ua" .. tostring(self.idx)) .. "z",
254
+ v
255
+ )
256
+ end
257
+ },
258
+ true
259
+ )
260
+ __TS__SetDescriptor(
261
+ UnitWeaponDefinition.prototype,
262
+ "missileHoming",
263
+ {
264
+ get = function(self)
265
+ return self:getBooleanField("umh" .. tostring(self.idx))
266
+ end,
267
+ set = function(self, v)
268
+ self:setBooleanField(
269
+ "umh" .. tostring(self.idx),
270
+ v
271
+ )
272
+ end
273
+ },
274
+ true
275
+ )
276
+ __TS__SetDescriptor(
277
+ UnitWeaponDefinition.prototype,
278
+ "targetsAllowed",
279
+ {
280
+ get = function(self)
281
+ return __TS__StringSplit(
282
+ self:getStringField(("ua" .. tostring(self.idx)) .. "g"),
283
+ ","
284
+ )
285
+ end,
286
+ set = function(self, v)
287
+ self:setStringField(
288
+ ("ua" .. tostring(self.idx)) .. "g",
289
+ table.concat(v, ",")
290
+ )
291
+ end
292
+ },
293
+ true
294
+ )
295
+ ____exports.UnitDefinition = __TS__Class()
296
+ local UnitDefinition = ____exports.UnitDefinition
297
+ UnitDefinition.name = "UnitDefinition"
298
+ __TS__ClassExtends(UnitDefinition, ObjectDefinition)
299
+ function UnitDefinition.prototype.____constructor(self, baseId, id, ctor)
300
+ ObjectDefinition.prototype.____constructor(
301
+ self,
302
+ currentMap.objects.unit:newObject(
303
+ id or idgen.unit(),
304
+ baseId
305
+ )
306
+ )
307
+ self.weapons = {
308
+ __TS__New(____exports.UnitWeaponDefinition, self.object, 1),
309
+ __TS__New(____exports.UnitWeaponDefinition, self.object, 2)
310
+ }
311
+ self.id = self.object.id
312
+ for key, value in pairs(ctor or ({})) do
313
+ self[key] = value
314
+ end
315
+ end
316
+ __TS__SetDescriptor(
317
+ UnitDefinition.prototype,
318
+ "name",
319
+ {
320
+ get = function(self)
321
+ return self:getStringField("unam")
322
+ end,
323
+ set = function(self, v)
324
+ self:setStringField("unam", v)
325
+ end
326
+ },
327
+ true
328
+ )
329
+ __TS__SetDescriptor(
330
+ UnitDefinition.prototype,
331
+ "tooltip",
332
+ {
333
+ get = function(self)
334
+ return self:getStringField("utip")
335
+ end,
336
+ set = function(self, v)
337
+ self:setStringField("utip", v)
338
+ end
339
+ },
340
+ true
341
+ )
342
+ __TS__SetDescriptor(
343
+ UnitDefinition.prototype,
344
+ "tooltipExtended",
345
+ {
346
+ get = function(self)
347
+ return self:getStringField("utub")
348
+ end,
349
+ set = function(self, v)
350
+ self:setStringField("utub", v)
351
+ end
352
+ },
353
+ true
354
+ )
355
+ __TS__SetDescriptor(
356
+ UnitDefinition.prototype,
357
+ "foodCost",
358
+ {
359
+ get = function(self)
360
+ return self:getNumberField("ufoo")
361
+ end,
362
+ set = function(self, v)
363
+ self:setNumberField("ufoo", v)
364
+ end
365
+ },
366
+ true
367
+ )
368
+ __TS__SetDescriptor(
369
+ UnitDefinition.prototype,
370
+ "foodProduced",
371
+ {
372
+ get = function(self)
373
+ return self:getNumberField("ufma")
374
+ end,
375
+ set = function(self, v)
376
+ self:setNumberField("ufma", v)
377
+ end
378
+ },
379
+ true
380
+ )
381
+ __TS__SetDescriptor(
382
+ UnitDefinition.prototype,
383
+ "missileLaunchX",
384
+ {
385
+ get = function(self)
386
+ return self:getNumberField("ulpx")
387
+ end,
388
+ set = function(self, v)
389
+ self:setNumberField("ulpx", v)
390
+ end
391
+ },
392
+ true
393
+ )
394
+ __TS__SetDescriptor(
395
+ UnitDefinition.prototype,
396
+ "missileLaunchY",
397
+ {
398
+ get = function(self)
399
+ return self:getNumberField("ulpy")
400
+ end,
401
+ set = function(self, v)
402
+ self:setNumberField("ulpy", v)
403
+ end
404
+ },
405
+ true
406
+ )
407
+ __TS__SetDescriptor(
408
+ UnitDefinition.prototype,
409
+ "missileLaunchZ",
410
+ {
411
+ get = function(self)
412
+ return self:getNumberField("ulpz")
413
+ end,
414
+ set = function(self, v)
415
+ self:setNumberField("ulpz", v)
416
+ end
417
+ },
418
+ true
419
+ )
420
+ __TS__SetDescriptor(
421
+ UnitDefinition.prototype,
422
+ "movementHeight",
423
+ {
424
+ get = function(self)
425
+ return self:getNumberField("umvh")
426
+ end,
427
+ set = function(self, v)
428
+ self:setNumberField("umvh", v)
429
+ end
430
+ },
431
+ true
432
+ )
433
+ __TS__SetDescriptor(
434
+ UnitDefinition.prototype,
435
+ "movementHeightMinimum",
436
+ {
437
+ get = function(self)
438
+ return self:getNumberField("umvf")
439
+ end,
440
+ set = function(self, v)
441
+ self:setNumberField("umvf", v)
442
+ end
443
+ },
444
+ true
445
+ )
446
+ __TS__SetDescriptor(
447
+ UnitDefinition.prototype,
448
+ "speed",
449
+ {
450
+ get = function(self)
451
+ return self:getNumberField("umvs")
452
+ end,
453
+ set = function(self, v)
454
+ self:setNumberField("umvs", v)
455
+ end
456
+ },
457
+ true
458
+ )
459
+ __TS__SetDescriptor(
460
+ UnitDefinition.prototype,
461
+ "speedMaximum",
462
+ {
463
+ get = function(self)
464
+ return self:getNumberField("umas")
465
+ end,
466
+ set = function(self, v)
467
+ self:setNumberField("umas", v)
468
+ end
469
+ },
470
+ true
471
+ )
472
+ __TS__SetDescriptor(
473
+ UnitDefinition.prototype,
474
+ "speedMinimum",
475
+ {
476
+ get = function(self)
477
+ return self:getNumberField("umis")
478
+ end,
479
+ set = function(self, v)
480
+ self:setNumberField("umis", v)
481
+ end
482
+ },
483
+ true
484
+ )
485
+ __TS__SetDescriptor(
486
+ UnitDefinition.prototype,
487
+ "turnRate",
488
+ {
489
+ get = function(self)
490
+ return self:getNumberField("umvr")
491
+ end,
492
+ set = function(self, v)
493
+ self:setNumberField("umvr", v)
494
+ end
495
+ },
496
+ true
497
+ )
498
+ __TS__SetDescriptor(
499
+ UnitDefinition.prototype,
500
+ "movementType",
501
+ {
502
+ get = function(self)
503
+ local ____type = self:getStringField("umvt")
504
+ if ____type == "foot" or ____type == "horse" or ____type == "fly" or ____type == "hover" or ____type == "float" or ____type == "amph" then
505
+ return ____type
506
+ end
507
+ return "none"
508
+ end,
509
+ set = function(self, v)
510
+ self:setStringField("umvt", v)
511
+ end
512
+ },
513
+ true
514
+ )
515
+ __TS__SetDescriptor(
516
+ UnitDefinition.prototype,
517
+ "armorSound",
518
+ {
519
+ get = function(self)
520
+ local sound = string.lower(self:getStringField("uarm"))
521
+ if sound == "ethereal" or sound == "flesh" or sound == "metal" or sound == "stone" or sound == "wood" then
522
+ return sound
523
+ end
524
+ return "ethereal"
525
+ end,
526
+ set = function(self, v)
527
+ self:setStringLevelField(
528
+ "uarm",
529
+ string.upper(__TS__StringAccess(v, 0)) .. __TS__StringSubstring(v, 1)
530
+ )
531
+ end
532
+ },
533
+ true
534
+ )
535
+ __TS__SetDescriptor(
536
+ UnitDefinition.prototype,
537
+ "sightRadiusDay",
538
+ {
539
+ get = function(self)
540
+ return self:getNumberField("usid")
541
+ end,
542
+ set = function(self, v)
543
+ self:setNumberField("usid", v)
544
+ end
545
+ },
546
+ true
547
+ )
548
+ __TS__SetDescriptor(
549
+ UnitDefinition.prototype,
550
+ "sightRadiusNight",
551
+ {
552
+ get = function(self)
553
+ return self:getNumberField("usin")
554
+ end,
555
+ set = function(self, v)
556
+ self:setNumberField("usin", v)
557
+ end
558
+ },
559
+ true
560
+ )
561
+ __TS__SetDescriptor(
562
+ UnitDefinition.prototype,
563
+ "icon",
564
+ {
565
+ get = function(self)
566
+ return self:getStringField("uico")
567
+ end,
568
+ set = function(self, v)
569
+ self:setStringField("uico", v)
570
+ end
571
+ },
572
+ true
573
+ )
574
+ __TS__SetDescriptor(
575
+ UnitDefinition.prototype,
576
+ "iconHD",
577
+ {
578
+ get = function(self)
579
+ return self:getStringField("uico:hd")
580
+ end,
581
+ set = function(self, v)
582
+ self.object:setField("uico:hd", v)
583
+ end
584
+ },
585
+ true
586
+ )
587
+ __TS__SetDescriptor(
588
+ UnitDefinition.prototype,
589
+ "model",
590
+ {
591
+ get = function(self)
592
+ return self:getStringField("umdl")
593
+ end,
594
+ set = function(self, v)
595
+ self:setStringField("umdl", v)
596
+ end
597
+ },
598
+ true
599
+ )
600
+ __TS__SetDescriptor(
601
+ UnitDefinition.prototype,
602
+ "modelHD",
603
+ {
604
+ get = function(self)
605
+ return self:getStringField("umdl:hd")
606
+ end,
607
+ set = function(self, v)
608
+ self.object:setField("umdl:hd", v)
609
+ end
610
+ },
611
+ true
612
+ )
613
+ __TS__SetDescriptor(
614
+ UnitDefinition.prototype,
615
+ "selectionScale",
616
+ {
617
+ get = function(self)
618
+ return self:getNumberField("ussc")
619
+ end,
620
+ set = function(self, v)
621
+ self:setNumberField("ussc", v)
622
+ end
623
+ },
624
+ true
625
+ )
626
+ __TS__SetDescriptor(
627
+ UnitDefinition.prototype,
628
+ "collisionSize",
629
+ {
630
+ get = function(self)
631
+ return self:getNumberField("ucol")
632
+ end,
633
+ set = function(self, v)
634
+ self:setNumberField("ucol", v)
635
+ end
636
+ },
637
+ true
638
+ )
639
+ __TS__SetDescriptor(
640
+ UnitDefinition.prototype,
641
+ "scale",
642
+ {
643
+ get = function(self)
644
+ return self:getNumberField("usca")
645
+ end,
646
+ set = function(self, v)
647
+ self:setNumberField("usca", v)
648
+ end
649
+ },
650
+ true
651
+ )
652
+ __TS__SetDescriptor(
653
+ UnitDefinition.prototype,
654
+ "scaleMissiles",
655
+ {
656
+ get = function(self)
657
+ return self:getBooleanField("uscb")
658
+ end,
659
+ set = function(self, v)
660
+ self:setBooleanField("uscb", v)
661
+ end
662
+ },
663
+ true
664
+ )
665
+ __TS__SetDescriptor(
666
+ UnitDefinition.prototype,
667
+ "deathTime",
668
+ {
669
+ get = function(self)
670
+ return self:getNumberField("udtm")
671
+ end,
672
+ set = function(self, v)
673
+ self:setNumberField("udtm", v)
674
+ end
675
+ },
676
+ true
677
+ )
678
+ __TS__SetDescriptor(
679
+ UnitDefinition.prototype,
680
+ "blendTime",
681
+ {
682
+ get = function(self)
683
+ return self:getNumberField("uble")
684
+ end,
685
+ set = function(self, v)
686
+ self:setNumberField("uble", v)
687
+ end
688
+ },
689
+ true
690
+ )
691
+ __TS__SetDescriptor(
692
+ UnitDefinition.prototype,
693
+ "castBackswing",
694
+ {
695
+ get = function(self)
696
+ return self:getNumberField("ucbs")
697
+ end,
698
+ set = function(self, v)
699
+ self:setNumberField("ucbs", v)
700
+ end
701
+ },
702
+ true
703
+ )
704
+ __TS__SetDescriptor(
705
+ UnitDefinition.prototype,
706
+ "castPoint",
707
+ {
708
+ get = function(self)
709
+ return self:getNumberField("ucpt")
710
+ end,
711
+ set = function(self, v)
712
+ self:setNumberField("ucpt", v)
713
+ end
714
+ },
715
+ true
716
+ )
717
+ __TS__SetDescriptor(
718
+ UnitDefinition.prototype,
719
+ "abilitiesNormal",
720
+ {
721
+ get = function(self)
722
+ return __TS__StringSplit(
723
+ self:getStringField("uabi"),
724
+ ","
725
+ )
726
+ end,
727
+ set = function(self, v)
728
+ local value = table.concat(
729
+ __TS__ArrayMap(
730
+ v,
731
+ function(____, v) return util.id2s(v) end
732
+ ),
733
+ ","
734
+ )
735
+ self:setStringField("uabi", value)
736
+ self:setStringField("uabs", value)
737
+ end
738
+ },
739
+ true
740
+ )
741
+ __TS__SetDescriptor(
742
+ UnitDefinition.prototype,
743
+ "maxHealth",
744
+ {
745
+ get = function(self)
746
+ return self:getNumberField("uhpm")
747
+ end,
748
+ set = function(self, v)
749
+ self:setNumberField("uhpm", v)
750
+ end
751
+ },
752
+ true
753
+ )
754
+ __TS__SetDescriptor(
755
+ UnitDefinition.prototype,
756
+ "maxMana",
757
+ {
758
+ get = function(self)
759
+ return self:getNumberField("umpm")
760
+ end,
761
+ set = function(self, v)
762
+ self:setNumberField("umpm", v)
763
+ end
764
+ },
765
+ true
766
+ )
767
+ __TS__SetDescriptor(
768
+ UnitDefinition.prototype,
769
+ "soundSet",
770
+ {
771
+ get = function(self)
772
+ return self:getStringField("usnd")
773
+ end,
774
+ set = function(self, soundSet)
775
+ self:setStringField("usnd", soundSet)
776
+ end
777
+ },
778
+ true
779
+ )
780
+ __TS__SetDescriptor(
781
+ UnitDefinition.prototype,
782
+ "specialArt",
783
+ {
784
+ get = function(self)
785
+ return self:getStringField("uspa")
786
+ end,
787
+ set = function(self, specialArt)
788
+ self:setStringField("uspa", specialArt)
789
+ end
790
+ },
791
+ true
792
+ )
793
+ __TS__SetDescriptor(
794
+ UnitDefinition.prototype,
795
+ "raisable",
796
+ {
797
+ get = function(self)
798
+ return self:getNumberField("udea") & 1 ~= 0
799
+ end,
800
+ set = function(self, raisable)
801
+ if raisable then
802
+ self:setNumberField(
803
+ "udea",
804
+ self:getNumberField("udea") | 1
805
+ )
806
+ else
807
+ self:setNumberField(
808
+ "udea",
809
+ self:getNumberField("udea") & ~1
810
+ )
811
+ end
812
+ end
813
+ },
814
+ true
815
+ )
816
+ __TS__SetDescriptor(
817
+ UnitDefinition.prototype,
818
+ "decayable",
819
+ {
820
+ get = function(self)
821
+ return self:getNumberField("udea") & 2 ~= 0
822
+ end,
823
+ set = function(self, decayable)
824
+ if decayable then
825
+ self:setNumberField(
826
+ "udea",
827
+ self:getNumberField("udea") | 2
828
+ )
829
+ else
830
+ self:setNumberField(
831
+ "udea",
832
+ self:getNumberField("udea") & ~2
833
+ )
834
+ end
835
+ end
836
+ },
837
+ true
838
+ )
839
+ __TS__SetDescriptor(
840
+ UnitDefinition.prototype,
841
+ "classifications",
842
+ {
843
+ get = function(self)
844
+ return __TS__StringSplit(
845
+ self:getStringField("utyp"),
846
+ ","
847
+ )
848
+ end,
849
+ set = function(self, classifications)
850
+ self:setStringField(
851
+ "utyp",
852
+ table.concat(classifications, ",")
853
+ )
854
+ end
855
+ },
856
+ true
857
+ )
858
+ ____exports.HeroDefinition = __TS__Class()
859
+ local HeroDefinition = ____exports.HeroDefinition
860
+ HeroDefinition.name = "HeroDefinition"
861
+ __TS__ClassExtends(HeroDefinition, ____exports.UnitDefinition)
862
+ function HeroDefinition.prototype.____constructor(self, baseId, id)
863
+ HeroDefinition.____super.prototype.____constructor(
864
+ self,
865
+ baseId,
866
+ id or idgen.hero()
867
+ )
868
+ end
869
+ __TS__SetDescriptor(
870
+ HeroDefinition.prototype,
871
+ "properNames",
872
+ {
873
+ get = function(self)
874
+ return __TS__StringSplit(
875
+ self:getStringField("upro"),
876
+ ","
877
+ )
878
+ end,
879
+ set = function(self, v)
880
+ self:setStringField(
881
+ "upro",
882
+ table.concat(v, ",")
883
+ )
884
+ self:setNumberField("upru", #v)
885
+ end
886
+ },
887
+ true
888
+ )
889
+ __TS__SetDescriptor(
890
+ HeroDefinition.prototype,
891
+ "abilitiesHero",
892
+ {
893
+ get = function(self)
894
+ return __TS__StringSplit(
895
+ self:getStringField("uhab"),
896
+ ","
897
+ )
898
+ end,
899
+ set = function(self, v)
900
+ local value = table.concat(
901
+ __TS__ArrayMap(
902
+ v,
903
+ function(____, v) return util.id2s(v) end
904
+ ),
905
+ ","
906
+ )
907
+ self:setStringField("uhab", value)
908
+ self:setStringField("uhas", value)
909
+ end
910
+ },
911
+ true
912
+ )
913
+ return ____exports