warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
  375. package/engine/object-field/unit.lua +49 -0
  376. package/engine/object-field.d.ts +84 -0
  377. package/engine/object-field.lua +444 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
  395. package/engine/unit.lua +31 -0
  396. package/event.d.ts +53 -0
  397. package/event.lua +269 -0
  398. package/exception.d.ts +17 -0
  399. package/exception.lua +53 -0
  400. package/file.d.ts +4 -0
  401. package/file.lua +42 -0
  402. package/global/math.d.ts +21 -0
  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
  405. package/global/vec2.lua +159 -0
  406. package/index.d.ts +8 -0
  407. package/index.lua +9 -0
  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
  410. package/math/vec2.lua +42 -0
  411. package/math.d.ts +39 -0
  412. package/math.lua +91 -0
  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
  422. package/objutil/buff.lua +769 -0
  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
  431. package/objutil/unit.d.ts +134 -0
  432. package/objutil/unit.lua +913 -0
  433. package/objutil/upgrade.d.ts +22 -0
  434. package/objutil/upgrade.lua +127 -0
  435. package/operation.d.ts +35 -0
  436. package/operation.lua +179 -0
  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
  441. package/patch-natives.lua +14 -0
  442. package/string.d.ts +106 -0
  443. package/string.lua +34 -0
  444. package/time/dayOfWeek.d.ts +97 -0
  445. package/time/dayOfWeek.lua +53 -0
  446. package/time/localDate.d.ts +145 -0
  447. package/time/localDate.lua +236 -0
  448. package/time/localDateTime.d.ts +133 -0
  449. package/time/localDateTime.lua +154 -0
  450. package/time/localTime.d.ts +87 -0
  451. package/time/localTime.lua +91 -0
  452. package/time/month.d.ts +146 -0
  453. package/time/month.lua +129 -0
  454. package/time/year.d.ts +117 -0
  455. package/time/year.lua +81 -0
  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
  461. package/util/stream.lua +453 -0
  462. package/util/stringBuilder.d.ts +8 -0
  463. package/util/stringBuilder.lua +25 -0
  464. package/utility/arrays.d.ts +57 -0
  465. package/utility/arrays.lua +369 -0
  466. package/utility/base64.d.ts +23 -0
  467. package/utility/base64.lua +177 -0
  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,444 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__New = ____lualib.__TS__New
3
+ local __TS__Class = ____lualib.__TS__Class
4
+ local __TS__InstanceOf = ____lualib.__TS__InstanceOf
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
7
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
8
+ local ____exports = {}
9
+ local ____event = require("event")
10
+ local createDispatchingEvent = ____event.createDispatchingEvent
11
+ local Event = ____event.Event
12
+ local ____exception = require("exception")
13
+ local IllegalArgumentException = ____exception.IllegalArgumentException
14
+ local ____reflection = require("utility.reflection")
15
+ local getClass = ____reflection.getClass
16
+ local getSuperclass = ____reflection.getSuperclass
17
+ local ____entry = require("engine.object-data.entry")
18
+ local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
19
+ local ObjectDataEntry = ____entry.ObjectDataEntry
20
+ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
21
+ local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
22
+ local compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId = {}
23
+ local defaultValueByObjectDataEntryIdByObjectFieldId = postcompile(function() return compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId end)
24
+ local objectFieldById = {}
25
+ local idGenerator = __TS__New(
26
+ ObjectDataEntryIdGenerator,
27
+ fourCC("f000")
28
+ )
29
+ local ObjectFieldBase = __TS__Class()
30
+ ObjectFieldBase.name = "ObjectFieldBase"
31
+ function ObjectFieldBase.prototype.____constructor(self, id)
32
+ self.valueByInstance = setmetatable({}, {__mode = "k"})
33
+ if objectFieldById[id] ~= nil then
34
+ error(
35
+ __TS__New(
36
+ IllegalArgumentException,
37
+ ("An object field with id " .. tostring(id)) .. " already exists."
38
+ ),
39
+ 0
40
+ )
41
+ end
42
+ self.id = id
43
+ objectFieldById[id] = self
44
+ end
45
+ function ObjectFieldBase.prototype.supports(self, instance)
46
+ return __TS__InstanceOf(instance, self.instanceClass)
47
+ end
48
+ function ObjectFieldBase.create(self, id)
49
+ return __TS__New(
50
+ self,
51
+ id or idGenerator:next()
52
+ )
53
+ end
54
+ function ObjectFieldBase.of(self, id)
55
+ local objectField = objectFieldById[id]
56
+ return __TS__InstanceOf(objectField, self) and objectField or nil
57
+ end
58
+ __TS__SetDescriptor(
59
+ ObjectFieldBase.prototype,
60
+ "nativeField",
61
+ {get = function(self)
62
+ local nativeField = self:getNativeFieldById(self.id)
63
+ rawset(self, "nativeField", nativeField)
64
+ return nativeField
65
+ end},
66
+ true
67
+ )
68
+ local valueChangeEventByObjectFieldConstructor = {}
69
+ ____exports.ObjectField = __TS__Class()
70
+ local ObjectField = ____exports.ObjectField
71
+ ObjectField.name = "ObjectField"
72
+ __TS__ClassExtends(ObjectField, ObjectFieldBase)
73
+ function ObjectField.prototype.getValue(self, entry)
74
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
75
+ local defaultValueByObjectDataEntryId = (warpack.compiletime and compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId or defaultValueByObjectDataEntryIdByObjectFieldId)[self.id]
76
+ if defaultValueByObjectDataEntryId ~= nil then
77
+ local value = defaultValueByObjectDataEntryId[entry.id]
78
+ if value ~= nil then
79
+ return value
80
+ end
81
+ end
82
+ return self.defaultValue
83
+ end
84
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
85
+ if defaultValueByObjectDataEntryId ~= nil then
86
+ local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
87
+ if defaultValue ~= nil then
88
+ local ____self_valueByInstance_entry_0 = self.valueByInstance[entry]
89
+ if ____self_valueByInstance_entry_0 == nil then
90
+ ____self_valueByInstance_entry_0 = defaultValue
91
+ end
92
+ return ____self_valueByInstance_entry_0
93
+ end
94
+ end
95
+ local ____temp_1 = self:getNativeFieldValue(entry)
96
+ if ____temp_1 == nil then
97
+ ____temp_1 = self.defaultValue
98
+ end
99
+ return ____temp_1
100
+ end
101
+ function ObjectField.prototype.setValue(self, entry, value)
102
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
103
+ if not warpack.compiletime then
104
+ return false
105
+ end
106
+ local defaultValueByObjectDataEntryId = compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id]
107
+ if defaultValueByObjectDataEntryId == nil then
108
+ defaultValueByObjectDataEntryId = {}
109
+ compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id] = defaultValueByObjectDataEntryId
110
+ end
111
+ defaultValueByObjectDataEntryId[entry.id] = value
112
+ return true
113
+ end
114
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
115
+ if defaultValueByObjectDataEntryId ~= nil then
116
+ local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
117
+ if defaultValue ~= nil then
118
+ local ____self_valueByInstance_entry_2 = self.valueByInstance[entry]
119
+ if ____self_valueByInstance_entry_2 == nil then
120
+ ____self_valueByInstance_entry_2 = defaultValue
121
+ end
122
+ local ____self_valueByInstance_entry_2_3 = ____self_valueByInstance_entry_2
123
+ if ____self_valueByInstance_entry_2_3 == nil then
124
+ ____self_valueByInstance_entry_2_3 = self.defaultValue
125
+ end
126
+ local previousValue = ____self_valueByInstance_entry_2_3
127
+ if value ~= previousValue then
128
+ self.valueByInstance[entry] = value
129
+ self:invokeValueChangeEvent(entry, self, previousValue, value)
130
+ end
131
+ return true
132
+ end
133
+ end
134
+ local previousValue = self:getNativeFieldValue(entry)
135
+ if value ~= previousValue then
136
+ if self:setNativeFieldValue(entry, value) then
137
+ self:invokeValueChangeEvent(entry, self, previousValue, value)
138
+ else
139
+ return false
140
+ end
141
+ end
142
+ return true
143
+ end
144
+ function ObjectField.prototype.removeValue(self, entry)
145
+ if not warpack.compiletime then
146
+ return false
147
+ end
148
+ local defaultValueByObjectDataEntryId = compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id]
149
+ if defaultValueByObjectDataEntryId ~= nil then
150
+ if defaultValueByObjectDataEntryId[entry.id] ~= nil then
151
+ defaultValueByObjectDataEntryId[entry.id] = nil
152
+ return true
153
+ end
154
+ return false
155
+ end
156
+ return false
157
+ end
158
+ function ObjectField.prototype.invokeValueChangeEvent(self, ...)
159
+ self:invokeValueChangeEventRecursive(
160
+ getClass(self),
161
+ ...
162
+ )
163
+ end
164
+ function ObjectField.prototype.invokeValueChangeEventRecursive(self, clazz, ...)
165
+ if clazz == nil then
166
+ return
167
+ end
168
+ self:invokeValueChangeEventRecursive(
169
+ getSuperclass(clazz),
170
+ ...
171
+ )
172
+ local valueChangeEvent = valueChangeEventByObjectFieldConstructor[clazz]
173
+ if valueChangeEvent ~= nil then
174
+ Event.invoke(valueChangeEvent, ...)
175
+ end
176
+ end
177
+ function ObjectField.getOrCreateValueChangeEvent(self)
178
+ local valueChangeEvent = valueChangeEventByObjectFieldConstructor[self]
179
+ if valueChangeEvent == nil then
180
+ valueChangeEvent = createDispatchingEvent(
181
+ __TS__New(Event),
182
+ function(...)
183
+ local ____bindingPattern0 = {...}
184
+ local objectLevelField
185
+ objectLevelField = ____bindingPattern0[2]
186
+ return objectLevelField.id
187
+ end
188
+ )
189
+ valueChangeEventByObjectFieldConstructor[self] = valueChangeEvent
190
+ end
191
+ return valueChangeEvent
192
+ end
193
+ __TS__ObjectDefineProperty(
194
+ ObjectField,
195
+ "valueChangeEvent",
196
+ {get = function(self)
197
+ return self:getOrCreateValueChangeEvent()
198
+ end}
199
+ )
200
+ local valueChangeEventByObjectLevelFieldConstructor = {}
201
+ ____exports.ObjectArrayField = __TS__Class()
202
+ local ObjectArrayField = ____exports.ObjectArrayField
203
+ ObjectArrayField.name = "ObjectArrayField"
204
+ __TS__ClassExtends(ObjectArrayField, ObjectFieldBase)
205
+ function ObjectArrayField.prototype.getValue(self, entry, index)
206
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
207
+ local defaultValueByObjectDataEntryId = (warpack.compiletime and compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId or defaultValueByObjectDataEntryIdByObjectFieldId)[self.id]
208
+ if defaultValueByObjectDataEntryId ~= nil then
209
+ local value = defaultValueByObjectDataEntryId[entry.id]
210
+ if value ~= nil then
211
+ local ____temp_5
212
+ if index == nil then
213
+ ____temp_5 = value
214
+ else
215
+ local ____value_index_4 = value[index + 1]
216
+ if ____value_index_4 == nil then
217
+ ____value_index_4 = self.defaultValue
218
+ end
219
+ ____temp_5 = ____value_index_4
220
+ end
221
+ return ____temp_5
222
+ end
223
+ end
224
+ return index == nil and ({}) or self.defaultValue
225
+ end
226
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
227
+ if defaultValueByObjectDataEntryId ~= nil then
228
+ local defaultValue = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
229
+ if defaultValue ~= nil then
230
+ local value = self.valueByInstance[entry] or defaultValue
231
+ local ____temp_7
232
+ if index == nil then
233
+ ____temp_7 = value
234
+ else
235
+ local ____value_index_6 = value[index + 1]
236
+ if ____value_index_6 == nil then
237
+ ____value_index_6 = self.defaultValue
238
+ end
239
+ ____temp_7 = ____value_index_6
240
+ end
241
+ return ____temp_7
242
+ end
243
+ end
244
+ if index ~= nil then
245
+ return self:getNativeFieldValue(entry, index)
246
+ end
247
+ local result = {}
248
+ do
249
+ local index = 0
250
+ local previousValue = nil
251
+ local value = self:getNativeFieldValue(entry, index)
252
+ while value ~= previousValue and value ~= self.defaultValue do
253
+ result[index + 1] = value
254
+ do
255
+ do
256
+ index = index + 1
257
+ previousValue = value
258
+ end
259
+ value = self:getNativeFieldValue(entry, index)
260
+ end
261
+ end
262
+ end
263
+ return result
264
+ end
265
+ function ObjectArrayField.prototype.setValue(self, entry, value)
266
+ return false
267
+ end
268
+ ____exports.ObjectLevelField = __TS__Class()
269
+ local ObjectLevelField = ____exports.ObjectLevelField
270
+ ObjectLevelField.name = "ObjectLevelField"
271
+ __TS__ClassExtends(ObjectLevelField, ObjectFieldBase)
272
+ function ObjectLevelField.prototype.getValue(self, entry, level)
273
+ if level == nil then
274
+ local result = {}
275
+ local levelCount = self:getLevelCount(entry)
276
+ for i = 0, levelCount - 1 do
277
+ result[i + 1] = self:getValue(entry, i)
278
+ end
279
+ return result
280
+ end
281
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
282
+ local defaultValueByObjectDataEntryId = (warpack.compiletime and compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId or defaultValueByObjectDataEntryIdByObjectFieldId)[self.id]
283
+ if defaultValueByObjectDataEntryId ~= nil then
284
+ local valueByLevel = defaultValueByObjectDataEntryId[entry.id]
285
+ if valueByLevel ~= nil then
286
+ local ____valueByLevel_index_8 = valueByLevel[level + 1]
287
+ if ____valueByLevel_index_8 == nil then
288
+ ____valueByLevel_index_8 = self.defaultValue
289
+ end
290
+ return ____valueByLevel_index_8
291
+ end
292
+ end
293
+ return self.defaultValue
294
+ end
295
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
296
+ if defaultValueByObjectDataEntryId ~= nil then
297
+ local defaultValueByLevel = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
298
+ if defaultValueByLevel ~= nil then
299
+ local ____opt_9 = self.valueByInstance[entry]
300
+ local ____temp_11 = ____opt_9 and ____opt_9[level + 1]
301
+ if ____temp_11 == nil then
302
+ ____temp_11 = defaultValueByLevel[level + 1]
303
+ end
304
+ local ____temp_11_12 = ____temp_11
305
+ if ____temp_11_12 == nil then
306
+ ____temp_11_12 = self.defaultValue
307
+ end
308
+ return ____temp_11_12
309
+ end
310
+ end
311
+ local ____temp_13 = self:getNativeFieldValue(entry, level)
312
+ if ____temp_13 == nil then
313
+ ____temp_13 = self.defaultValue
314
+ end
315
+ return ____temp_13
316
+ end
317
+ function ObjectLevelField.prototype.setValue(self, entry, levelOrValue, value)
318
+ if value == nil then
319
+ local result = false
320
+ local levelCount = self:getLevelCount(entry)
321
+ for i = 0, levelCount - 1 do
322
+ result = self:setValue(
323
+ entry,
324
+ i,
325
+ extractObjectDataEntryLevelFieldValue(
326
+ levelOrValue,
327
+ i,
328
+ self:getValue(entry, i)
329
+ )
330
+ ) or result
331
+ end
332
+ return result
333
+ end
334
+ local level = levelOrValue
335
+ if level < 0 or level >= self:getLevelCount(entry) then
336
+ return false
337
+ end
338
+ if __TS__InstanceOf(entry, ObjectDataEntry) then
339
+ if not warpack.compiletime then
340
+ return false
341
+ end
342
+ local defaultValueByObjectDataEntryId = compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id]
343
+ if defaultValueByObjectDataEntryId == nil then
344
+ defaultValueByObjectDataEntryId = {}
345
+ compiletimeDefaultValueByObjectDataEntryIdByObjectFieldId[self.id] = defaultValueByObjectDataEntryId
346
+ end
347
+ local valueByLevel = defaultValueByObjectDataEntryId[entry.id]
348
+ if valueByLevel == nil then
349
+ valueByLevel = {}
350
+ defaultValueByObjectDataEntryId[entry.id] = valueByLevel
351
+ end
352
+ valueByLevel[level + 1] = value
353
+ return true
354
+ end
355
+ local defaultValueByObjectDataEntryId = defaultValueByObjectDataEntryIdByObjectFieldId[self.id]
356
+ if defaultValueByObjectDataEntryId ~= nil then
357
+ local defaultValueByLevel = defaultValueByObjectDataEntryId[self:getObjectDataEntryId(entry)]
358
+ if defaultValueByLevel ~= nil then
359
+ local valueByLevel = self.valueByInstance[entry]
360
+ if valueByLevel == nil then
361
+ valueByLevel = {}
362
+ self.valueByInstance[entry] = valueByLevel
363
+ end
364
+ local ____valueByLevel_index_14 = valueByLevel[level + 1]
365
+ if ____valueByLevel_index_14 == nil then
366
+ ____valueByLevel_index_14 = defaultValueByLevel[level + 1]
367
+ end
368
+ local ____valueByLevel_index_14_15 = ____valueByLevel_index_14
369
+ if ____valueByLevel_index_14_15 == nil then
370
+ ____valueByLevel_index_14_15 = self.defaultValue
371
+ end
372
+ local previousValue = ____valueByLevel_index_14_15
373
+ if value ~= previousValue then
374
+ valueByLevel[level + 1] = value
375
+ self:invokeValueChangeEvent(
376
+ entry,
377
+ self,
378
+ level,
379
+ previousValue,
380
+ value
381
+ )
382
+ end
383
+ return true
384
+ end
385
+ end
386
+ local previousValue = self:getNativeFieldValue(entry, level)
387
+ if value ~= previousValue then
388
+ if self:setNativeFieldValue(entry, level, value) then
389
+ self:invokeValueChangeEvent(
390
+ entry,
391
+ self,
392
+ level,
393
+ previousValue,
394
+ value
395
+ )
396
+ else
397
+ return false
398
+ end
399
+ end
400
+ return true
401
+ end
402
+ function ObjectLevelField.prototype.invokeValueChangeEvent(self, ...)
403
+ self:invokeValueChangeEventRecursive(
404
+ getClass(self),
405
+ ...
406
+ )
407
+ end
408
+ function ObjectLevelField.prototype.invokeValueChangeEventRecursive(self, clazz, ...)
409
+ if clazz == nil then
410
+ return
411
+ end
412
+ self:invokeValueChangeEventRecursive(
413
+ getSuperclass(clazz),
414
+ ...
415
+ )
416
+ local valueChangeEvent = valueChangeEventByObjectLevelFieldConstructor[clazz]
417
+ if valueChangeEvent ~= nil then
418
+ Event.invoke(valueChangeEvent, ...)
419
+ end
420
+ end
421
+ function ObjectLevelField.getOrCreateValueChangeEvent(self)
422
+ local valueChangeEvent = valueChangeEventByObjectLevelFieldConstructor[self]
423
+ if valueChangeEvent == nil then
424
+ valueChangeEvent = createDispatchingEvent(
425
+ __TS__New(Event),
426
+ function(...)
427
+ local ____bindingPattern0 = {...}
428
+ local objectLevelField
429
+ objectLevelField = ____bindingPattern0[2]
430
+ return objectLevelField.id
431
+ end
432
+ )
433
+ valueChangeEventByObjectLevelFieldConstructor[self] = valueChangeEvent
434
+ end
435
+ return valueChangeEvent
436
+ end
437
+ __TS__ObjectDefineProperty(
438
+ ObjectLevelField,
439
+ "valueChangeEvent",
440
+ {get = function(self)
441
+ return self:getOrCreateValueChangeEvent()
442
+ end}
443
+ )
444
+ return ____exports
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ export declare const randomAngle: () => number;
3
+ export declare const randomInteger: {
4
+ (upperBound?: number): number;
5
+ (lowerBound: number, upperBound: number): number;
6
+ };
7
+ export declare const randomFloat: {
8
+ (upperBound?: number): number;
9
+ (lowerBound: number, upperBound: number): number;
10
+ };
@@ -0,0 +1,9 @@
1
+ local ____exports = {}
2
+ local ____math = require("math")
3
+ local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
4
+ local getRandomInt = GetRandomInt
5
+ local getRandomReal = GetRandomReal
6
+ ____exports.randomAngle = function() return getRandomReal(0, 360) end
7
+ ____exports.randomInteger = function(m, n) return n ~= nil and getRandomInt(m, n) or getRandomInt(0, m or MAXIMUM_INTEGER) end
8
+ ____exports.randomFloat = function(m, n) return n ~= nil and getRandomReal(m, n) or getRandomReal(0, m or MAXIMUM_INTEGER) end
9
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityTypeId } from "../../object-data/entry/ability-type";
3
+ export declare const ENSNARE_ABILITY_TYPE_ID: AbilityTypeId;
4
+ export declare const BASH_NEUTRAL_HOSTILE_ABILITY_TYPE_ID: AbilityTypeId;
5
+ export declare const BASH_NEUTRAL_HOSTILE_2_ABILITY_TYPE_ID: AbilityTypeId;
6
+ export declare const ENSNARE_NEUTRAL_HOSTILE_ABILITY_TYPE_ID: AbilityTypeId;
7
+ export declare const MAUL_ABILITY_TYPE_ID: AbilityTypeId;
8
+ export declare const ENSNARE_NAGA_ABILITY_TYPE_ID: AbilityTypeId;
@@ -0,0 +1,8 @@
1
+ local ____exports = {}
2
+ ____exports.ENSNARE_ABILITY_TYPE_ID = fourCC("Aens")
3
+ ____exports.BASH_NEUTRAL_HOSTILE_ABILITY_TYPE_ID = fourCC("ACbh")
4
+ ____exports.BASH_NEUTRAL_HOSTILE_2_ABILITY_TYPE_ID = fourCC("ANbh")
5
+ ____exports.ENSNARE_NEUTRAL_HOSTILE_ABILITY_TYPE_ID = fourCC("ACen")
6
+ ____exports.MAUL_ABILITY_TYPE_ID = fourCC("ANb2")
7
+ ____exports.ENSNARE_NAGA_ABILITY_TYPE_ID = fourCC("ANen")
8
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile */
2
+ import { StandardLightningTypeId } from "../../object-data/entry/lightning-type";
3
+ export declare const AERIAL_SHACKLES_LIGHTNING_TYPE_ID: StandardLightningTypeId;
4
+ export declare const CHAIN_LIGHTNING_PRIMARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
5
+ export declare const CHAIN_LIGHTNING_SECONDARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
6
+ export declare const DRAIN_LIFE_LIGHTNING_TYPE_ID: StandardLightningTypeId;
7
+ export declare const DRAIN_LIFE_AND_MANA_LIGHTNING_TYPE_ID: StandardLightningTypeId;
8
+ export declare const DRAIN_MANA_LIGHTNING_TYPE_ID: StandardLightningTypeId;
9
+ export declare const FINGER_OF_DEATH_LIGHTNING_TYPE_ID: StandardLightningTypeId;
10
+ export declare const FORKED_LIGHTNING_LIGHTNING_TYPE_ID: StandardLightningTypeId;
11
+ export declare const HEALING_WAVE_PRIMARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
12
+ export declare const HEALING_WAVE_SECONDARY_LIGHTNING_TYPE_ID: StandardLightningTypeId;
13
+ export declare const LIGHTNING_ATTACK_LIGHTNING_TYPE_ID: StandardLightningTypeId;
14
+ export declare const MANA_BURN_LIGHTNING_TYPE_ID: StandardLightningTypeId;
15
+ export declare const MANA_FLARE_LIGHTNING_TYPE_ID: StandardLightningTypeId;
16
+ export declare const SPIRIT_LINK_LIGHTNING_TYPE_ID: StandardLightningTypeId;
@@ -0,0 +1,16 @@
1
+ local ____exports = {}
2
+ ____exports.AERIAL_SHACKLES_LIGHTNING_TYPE_ID = fourCC("LEAS")
3
+ ____exports.CHAIN_LIGHTNING_PRIMARY_LIGHTNING_TYPE_ID = fourCC("CLPB")
4
+ ____exports.CHAIN_LIGHTNING_SECONDARY_LIGHTNING_TYPE_ID = fourCC("CLSB")
5
+ ____exports.DRAIN_LIFE_LIGHTNING_TYPE_ID = fourCC("DRAL")
6
+ ____exports.DRAIN_LIFE_AND_MANA_LIGHTNING_TYPE_ID = fourCC("DRAB")
7
+ ____exports.DRAIN_MANA_LIGHTNING_TYPE_ID = fourCC("DRAM")
8
+ ____exports.FINGER_OF_DEATH_LIGHTNING_TYPE_ID = fourCC("AFOD")
9
+ ____exports.FORKED_LIGHTNING_LIGHTNING_TYPE_ID = fourCC("FORK")
10
+ ____exports.HEALING_WAVE_PRIMARY_LIGHTNING_TYPE_ID = fourCC("HWPB")
11
+ ____exports.HEALING_WAVE_SECONDARY_LIGHTNING_TYPE_ID = fourCC("HWSB")
12
+ ____exports.LIGHTNING_ATTACK_LIGHTNING_TYPE_ID = fourCC("CHIM")
13
+ ____exports.MANA_BURN_LIGHTNING_TYPE_ID = fourCC("MBUR")
14
+ ____exports.MANA_FLARE_LIGHTNING_TYPE_ID = fourCC("MFPB")
15
+ ____exports.SPIRIT_LINK_LIGHTNING_TYPE_ID = fourCC("SPLK")
16
+ return ____exports
@@ -0,0 +1,63 @@
1
+ /** @noSelfInFile */
2
+ import { StandardHeroUnitTypeId, StandardUnitTypeId } from "../../object-data/entry/unit-type";
3
+ export declare const DRAGONHAWK_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
4
+ export declare const FOOTMAN_UNIT_TYPE_ID: StandardUnitTypeId;
5
+ export declare const KNIGHT_UNIT_TYPE_ID: StandardUnitTypeId;
6
+ export declare const PEASANT_UNIT_TYPE_ID: StandardUnitTypeId;
7
+ export declare const PRIEST_UNIT_TYPE_ID: StandardUnitTypeId;
8
+ export declare const RIFLEMAN_UNIT_TYPE_ID: StandardUnitTypeId;
9
+ export declare const SIEGE_ENGINE_UNIT_TYPE_ID: StandardUnitTypeId;
10
+ export declare const SORCERESS_UNIT_TYPE_ID: StandardUnitTypeId;
11
+ export declare const SPELLBREAKER_UNIT_TYPE_ID: StandardUnitTypeId;
12
+ export declare const PALADIN_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
13
+ export declare const ARCHMAGE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
14
+ export declare const CAPTAIN_UNIT_TYPE_ID: StandardUnitTypeId;
15
+ export declare const ARTHAS_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
16
+ export declare const ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
17
+ export declare const BATRIDER_UNIT_TYPE_ID: StandardUnitTypeId;
18
+ export declare const DEMOLISHER_UNIT_TYPE_ID: StandardUnitTypeId;
19
+ export declare const GRUNT_UNIT_TYPE_ID: StandardUnitTypeId;
20
+ export declare const HEADHUNTER_UNIT_TYPE_ID: StandardUnitTypeId;
21
+ export declare const PEON_UNIT_TYPE_ID: StandardUnitTypeId;
22
+ export declare const RAIDER_UNIT_TYPE_ID: StandardUnitTypeId;
23
+ export declare const SHAMAN_UNIT_TYPE_ID: StandardUnitTypeId;
24
+ export declare const SPIRIT_WALKER_UNIT_TYPE_ID: StandardUnitTypeId;
25
+ export declare const TAUREN_UNIT_TYPE_ID: StandardUnitTypeId;
26
+ export declare const WIND_RIDER_UNIT_TYPE_ID: StandardUnitTypeId;
27
+ export declare const WITCH_DOCTOR_UNIT_TYPE_ID: StandardUnitTypeId;
28
+ export declare const DEMON_HUNTER_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
29
+ export declare const DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
30
+ export declare const ABOMINATION_UNIT_TYPE_ID: StandardUnitTypeId;
31
+ export declare const GHOUL_UNIT_TYPE_ID: StandardUnitTypeId;
32
+ export declare const DEATH_KNIGHT_HERO_UNIT_TYPE_ID: StandardHeroUnitTypeId;
33
+ export declare const DIRE_MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
34
+ export declare const ELDER_JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
35
+ export declare const ENRAGED_ELEMENTAL_UNIT_TYPE_ID: StandardUnitTypeId;
36
+ export declare const ENRAGED_JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
37
+ export declare const FACELESS_ONE_DEATHBRINGER_UNIT_TYPE_ID: StandardUnitTypeId;
38
+ export declare const FACELESS_ONE_TERROR_UNIT_TYPE_ID: StandardUnitTypeId;
39
+ export declare const FACELESS_ONE_TRICKSTER_UNIT_TYPE_ID: StandardUnitTypeId;
40
+ export declare const ICETUSK_MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
41
+ export declare const INFERNAL_UNIT_TYPE_ID: StandardUnitTypeId;
42
+ export declare const JUNGLE_STALKER_UNIT_TYPE_ID: StandardUnitTypeId;
43
+ export declare const MAGNATAUR_WARRIOR_UNIT_TYPE_ID: StandardUnitTypeId;
44
+ export declare const MAGNATAUR_REAVER_UNIT_TYPE_ID: StandardUnitTypeId;
45
+ export declare const MAGNATAUR_DESTROYER_UNIT_TYPE_ID: StandardUnitTypeId;
46
+ export declare const MAMMOTH_UNIT_TYPE_ID: StandardUnitTypeId;
47
+ export declare const NERUBIAN_SPIDER_LORD_UNIT_TYPE_ID: StandardUnitTypeId;
48
+ export declare const SIEGE_GOLEM_UNIT_TYPE_ID: StandardUnitTypeId;
49
+ export declare const UNBROKEN_DARKHUNTER_UNIT_TYPE_ID: StandardUnitTypeId;
50
+ export declare const UNBROKEN_DARKWEAVER_UNIT_TYPE_ID: StandardUnitTypeId;
51
+ export declare const UNBROKEN_RAGER_UNIT_TYPE_ID: StandardUnitTypeId;
52
+ export declare const VILE_TEMPTRESS_UNIT_TYPE_ID: StandardUnitTypeId;
53
+ export declare const VILE_TORMENTOR_UNIT_TYPE_ID: StandardUnitTypeId;
54
+ export declare const VOIDWALKER_UNIT_TYPE_ID: StandardUnitTypeId;
55
+ export declare const WAR_GOLEM_UNIT_TYPE_ID: StandardUnitTypeId;
56
+ export declare const WARRIOR_ARACHNATID_UNIT_TYPE_ID: StandardUnitTypeId;
57
+ export declare const WENDIGO_UNIT_TYPE_ID: StandardUnitTypeId;
58
+ export declare const WENDIGO_SHAMAN_UNIT_TYPE_ID: StandardUnitTypeId;
59
+ export declare const WILDKIN_UNIT_TYPE_ID: StandardUnitTypeId;
60
+ export declare const WRAITH_UNIT_TYPE_ID: StandardUnitTypeId;
61
+ export declare const CIRCLE_OF_POWER_UNIT_TYPE_ID: StandardUnitTypeId;
62
+ export declare const CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID: StandardUnitTypeId;
63
+ export declare const CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID: StandardUnitTypeId;
@@ -0,0 +1,63 @@
1
+ local ____exports = {}
2
+ ____exports.DRAGONHAWK_RIDER_UNIT_TYPE_ID = fourCC("hdhw")
3
+ ____exports.FOOTMAN_UNIT_TYPE_ID = fourCC("hfoo")
4
+ ____exports.KNIGHT_UNIT_TYPE_ID = fourCC("hkni")
5
+ ____exports.PEASANT_UNIT_TYPE_ID = fourCC("hpea")
6
+ ____exports.PRIEST_UNIT_TYPE_ID = fourCC("hmpr")
7
+ ____exports.RIFLEMAN_UNIT_TYPE_ID = fourCC("hrif")
8
+ ____exports.SIEGE_ENGINE_UNIT_TYPE_ID = fourCC("hmtt")
9
+ ____exports.SORCERESS_UNIT_TYPE_ID = fourCC("hsor")
10
+ ____exports.SPELLBREAKER_UNIT_TYPE_ID = fourCC("hspt")
11
+ ____exports.PALADIN_HERO_UNIT_TYPE_ID = fourCC("Hpal")
12
+ ____exports.ARCHMAGE_HERO_UNIT_TYPE_ID = fourCC("Hamg")
13
+ ____exports.CAPTAIN_UNIT_TYPE_ID = fourCC("hcth")
14
+ ____exports.ARTHAS_HERO_UNIT_TYPE_ID = fourCC("Hart")
15
+ ____exports.ARTHAS_WITH_FROSTMOURNE_HERO_UNIT_TYPE_ID = fourCC("Harf")
16
+ ____exports.BATRIDER_UNIT_TYPE_ID = fourCC("otbr")
17
+ ____exports.DEMOLISHER_UNIT_TYPE_ID = fourCC("ocat")
18
+ ____exports.GRUNT_UNIT_TYPE_ID = fourCC("ogru")
19
+ ____exports.HEADHUNTER_UNIT_TYPE_ID = fourCC("ohun")
20
+ ____exports.PEON_UNIT_TYPE_ID = fourCC("opeo")
21
+ ____exports.RAIDER_UNIT_TYPE_ID = fourCC("orai")
22
+ ____exports.SHAMAN_UNIT_TYPE_ID = fourCC("oshm")
23
+ ____exports.SPIRIT_WALKER_UNIT_TYPE_ID = fourCC("ospw")
24
+ ____exports.TAUREN_UNIT_TYPE_ID = fourCC("otau")
25
+ ____exports.WIND_RIDER_UNIT_TYPE_ID = fourCC("owyv")
26
+ ____exports.WITCH_DOCTOR_UNIT_TYPE_ID = fourCC("odoc")
27
+ ____exports.DEMON_HUNTER_HERO_UNIT_TYPE_ID = fourCC("Edem")
28
+ ____exports.DEMON_HUNTER_DEMON_FORM_HERO_UNIT_TYPE_ID = fourCC("Edmm")
29
+ ____exports.ABOMINATION_UNIT_TYPE_ID = fourCC("uabo")
30
+ ____exports.GHOUL_UNIT_TYPE_ID = fourCC("ugho")
31
+ ____exports.DEATH_KNIGHT_HERO_UNIT_TYPE_ID = fourCC("Udea")
32
+ ____exports.DIRE_MAMMOTH_UNIT_TYPE_ID = fourCC("nmdr")
33
+ ____exports.ELDER_JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njga")
34
+ ____exports.ENRAGED_ELEMENTAL_UNIT_TYPE_ID = fourCC("nele")
35
+ ____exports.ENRAGED_JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njgb")
36
+ ____exports.FACELESS_ONE_DEATHBRINGER_UNIT_TYPE_ID = fourCC("nfod")
37
+ ____exports.FACELESS_ONE_TERROR_UNIT_TYPE_ID = fourCC("nfot")
38
+ ____exports.FACELESS_ONE_TRICKSTER_UNIT_TYPE_ID = fourCC("nfor")
39
+ ____exports.ICETUSK_MAMMOTH_UNIT_TYPE_ID = fourCC("nmit")
40
+ ____exports.INFERNAL_UNIT_TYPE_ID = fourCC("ninf")
41
+ ____exports.JUNGLE_STALKER_UNIT_TYPE_ID = fourCC("njg1")
42
+ ____exports.MAGNATAUR_WARRIOR_UNIT_TYPE_ID = fourCC("nmgw")
43
+ ____exports.MAGNATAUR_REAVER_UNIT_TYPE_ID = fourCC("nmgr")
44
+ ____exports.MAGNATAUR_DESTROYER_UNIT_TYPE_ID = fourCC("nmgd")
45
+ ____exports.MAMMOTH_UNIT_TYPE_ID = fourCC("nmam")
46
+ ____exports.NERUBIAN_SPIDER_LORD_UNIT_TYPE_ID = fourCC("nnws")
47
+ ____exports.SIEGE_GOLEM_UNIT_TYPE_ID = fourCC("nsgg")
48
+ ____exports.UNBROKEN_DARKHUNTER_UNIT_TYPE_ID = fourCC("nubk")
49
+ ____exports.UNBROKEN_DARKWEAVER_UNIT_TYPE_ID = fourCC("nubw")
50
+ ____exports.UNBROKEN_RAGER_UNIT_TYPE_ID = fourCC("nubr")
51
+ ____exports.VILE_TEMPTRESS_UNIT_TYPE_ID = fourCC("ndqt")
52
+ ____exports.VILE_TORMENTOR_UNIT_TYPE_ID = fourCC("ndqv")
53
+ ____exports.VOIDWALKER_UNIT_TYPE_ID = fourCC("nvdw")
54
+ ____exports.WAR_GOLEM_UNIT_TYPE_ID = fourCC("nwrg")
55
+ ____exports.WARRIOR_ARACHNATID_UNIT_TYPE_ID = fourCC("nanw")
56
+ ____exports.WENDIGO_UNIT_TYPE_ID = fourCC("nwen")
57
+ ____exports.WENDIGO_SHAMAN_UNIT_TYPE_ID = fourCC("nwns")
58
+ ____exports.WILDKIN_UNIT_TYPE_ID = fourCC("nowb")
59
+ ____exports.WRAITH_UNIT_TYPE_ID = fourCC("ngh2")
60
+ ____exports.CIRCLE_OF_POWER_UNIT_TYPE_ID = fourCC("ncop")
61
+ ____exports.CIRCLE_OF_POWER_MEDIUM_UNIT_TYPE_ID = fourCC("ncp2")
62
+ ____exports.CIRCLE_OF_POWER_LARGE_UNIT_TYPE_ID = fourCC("ncp3")
63
+ return ____exports