warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
  375. package/engine/object-field/unit.lua +49 -0
  376. package/engine/object-field.d.ts +84 -0
  377. package/engine/object-field.lua +444 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
  395. package/engine/unit.lua +31 -0
  396. package/event.d.ts +53 -0
  397. package/event.lua +269 -0
  398. package/exception.d.ts +17 -0
  399. package/exception.lua +53 -0
  400. package/file.d.ts +4 -0
  401. package/file.lua +42 -0
  402. package/global/math.d.ts +21 -0
  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
  405. package/global/vec2.lua +159 -0
  406. package/index.d.ts +8 -0
  407. package/index.lua +9 -0
  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
  410. package/math/vec2.lua +42 -0
  411. package/math.d.ts +39 -0
  412. package/math.lua +91 -0
  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
  422. package/objutil/buff.lua +769 -0
  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
  431. package/objutil/unit.d.ts +134 -0
  432. package/objutil/unit.lua +913 -0
  433. package/objutil/upgrade.d.ts +22 -0
  434. package/objutil/upgrade.lua +127 -0
  435. package/operation.d.ts +35 -0
  436. package/operation.lua +179 -0
  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
  441. package/patch-natives.lua +14 -0
  442. package/string.d.ts +106 -0
  443. package/string.lua +34 -0
  444. package/time/dayOfWeek.d.ts +97 -0
  445. package/time/dayOfWeek.lua +53 -0
  446. package/time/localDate.d.ts +145 -0
  447. package/time/localDate.lua +236 -0
  448. package/time/localDateTime.d.ts +133 -0
  449. package/time/localDateTime.lua +154 -0
  450. package/time/localTime.d.ts +87 -0
  451. package/time/localTime.lua +91 -0
  452. package/time/month.d.ts +146 -0
  453. package/time/month.lua +129 -0
  454. package/time/year.d.ts +117 -0
  455. package/time/year.lua +81 -0
  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
  461. package/util/stream.lua +453 -0
  462. package/util/stringBuilder.d.ts +8 -0
  463. package/util/stringBuilder.lua +25 -0
  464. package/utility/arrays.d.ts +57 -0
  465. package/utility/arrays.lua +369 -0
  466. package/utility/base64.d.ts +23 -0
  467. package/utility/base64.lua +177 -0
  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ export declare class Game {
3
+ private constructor();
4
+ static readonly isSinglePlayer: boolean;
5
+ static get timeOfDay(): number;
6
+ static set timeOfDay(v: number);
7
+ static end(doScoreScreen?: boolean): void;
8
+ }
@@ -0,0 +1,41 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
4
+ local ____exports = {}
5
+ local ____player = require("core.types.player")
6
+ local Player = ____player.Player
7
+ local getFloatGameState = GetFloatGameState
8
+ local setFloatGameState = SetFloatGameState
9
+ local endGame = EndGame
10
+ local isSinglePlayer = true
11
+ for ____, player in ipairs(Player.all) do
12
+ if player.isUser and player.isPlaying then
13
+ isSinglePlayer = false
14
+ break
15
+ end
16
+ end
17
+ ____exports.Game = __TS__Class()
18
+ local Game = ____exports.Game
19
+ Game.name = "Game"
20
+ function Game.prototype.____constructor(self)
21
+ end
22
+ Game["end"] = function(self, doScoreScreen)
23
+ if doScoreScreen == nil then
24
+ doScoreScreen = true
25
+ end
26
+ endGame(doScoreScreen)
27
+ end
28
+ Game.isSinglePlayer = isSinglePlayer
29
+ __TS__ObjectDefineProperty(
30
+ Game,
31
+ "timeOfDay",
32
+ {
33
+ get = function(self)
34
+ return getFloatGameState(GAME_STATE_TIME_OF_DAY)
35
+ end,
36
+ set = function(self, v)
37
+ setFloatGameState(GAME_STATE_TIME_OF_DAY, v)
38
+ end
39
+ }
40
+ )
41
+ return ____exports
@@ -0,0 +1,22 @@
1
+ /// <reference types="@typescript-to-lua/language-extensions" />
2
+ /** @noSelfInFile */
3
+ import { Widget } from "./widget";
4
+ import { Unit } from "../../engine/internal/unit";
5
+ export declare class Group {
6
+ private readonly handle;
7
+ private constructor();
8
+ static create(...units: Unit[]): Group;
9
+ private __gc;
10
+ add(unit: Unit): boolean;
11
+ addAll(group: Group): number;
12
+ delete(unit: Unit): boolean;
13
+ deleteAll(group: Group): number;
14
+ clear(): void;
15
+ get size(): number;
16
+ toArray(): Unit[];
17
+ toSet(): Set<Unit>;
18
+ toLuaSet(): LuaSet<Unit>;
19
+ issueImmediateOrder(order: number): boolean;
20
+ issuePointOrder(order: number, x: number, y: number): boolean;
21
+ issueTargetOrder(order: number, target: Widget): boolean;
22
+ }
@@ -0,0 +1,94 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local Set = ____lualib.Set
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local ____exports = {}
7
+ local ____unit = require("engine.internal.unit")
8
+ local Unit = ____unit.Unit
9
+ local select = _G.select
10
+ local createGroup = CreateGroup
11
+ local destroyGroup = DestroyGroup
12
+ local groupAddGroupFast = BlzGroupAddGroupFast
13
+ local groupAddUnit = GroupAddUnit
14
+ local groupClear = GroupClear
15
+ local groupGetSize = BlzGroupGetSize
16
+ local groupRemoveGroupFast = BlzGroupRemoveGroupFast
17
+ local groupRemoveUnit = GroupRemoveUnit
18
+ local groupImmediateOrderById = GroupImmediateOrderById
19
+ local groupPointOrderById = GroupPointOrderById
20
+ local groupTargetOrderById = GroupTargetOrderById
21
+ local groupUnitAt = BlzGroupUnitAt
22
+ ____exports.Group = __TS__Class()
23
+ local Group = ____exports.Group
24
+ Group.name = "Group"
25
+ function Group.prototype.____constructor(self, handle)
26
+ self.handle = handle
27
+ end
28
+ function Group.create(self, ...)
29
+ local handle = createGroup()
30
+ for i = 1, select("#", ...) do
31
+ groupAddUnit(handle, (select(i, ...)).handle)
32
+ end
33
+ return __TS__New(self, handle)
34
+ end
35
+ function Group.prototype.__gc(self)
36
+ destroyGroup(self.handle)
37
+ end
38
+ function Group.prototype.add(self, unit)
39
+ return groupAddUnit(self.handle, unit.handle)
40
+ end
41
+ function Group.prototype.addAll(self, group)
42
+ return groupAddGroupFast(self.handle, group.handle)
43
+ end
44
+ function Group.prototype.delete(self, unit)
45
+ return groupRemoveUnit(self.handle, unit.handle)
46
+ end
47
+ function Group.prototype.deleteAll(self, group)
48
+ return groupRemoveGroupFast(self.handle, group.handle)
49
+ end
50
+ function Group.prototype.clear(self)
51
+ groupClear(self.handle)
52
+ end
53
+ function Group.prototype.toArray(self)
54
+ local handle = self.handle
55
+ local array = {}
56
+ for i = 0, groupGetSize(handle) - 1 do
57
+ array[i + 1] = Unit:of(groupUnitAt(handle, i))
58
+ end
59
+ return array
60
+ end
61
+ function Group.prototype.toSet(self)
62
+ local handle = self.handle
63
+ local set = __TS__New(Set)
64
+ for i = 0, groupGetSize(handle) - 1 do
65
+ set:add(Unit:of(groupUnitAt(handle, i)))
66
+ end
67
+ return set
68
+ end
69
+ function Group.prototype.toLuaSet(self)
70
+ local handle = self.handle
71
+ local luaSet = {}
72
+ for i = 0, groupGetSize(handle) - 1 do
73
+ luaSet[Unit:of(groupUnitAt(handle, i))] = true
74
+ end
75
+ return luaSet
76
+ end
77
+ function Group.prototype.issueImmediateOrder(self, order)
78
+ return groupImmediateOrderById(self.handle, order)
79
+ end
80
+ function Group.prototype.issuePointOrder(self, order, x, y)
81
+ return groupPointOrderById(self.handle, order, x, y)
82
+ end
83
+ function Group.prototype.issueTargetOrder(self, order, target)
84
+ return groupTargetOrderById(self.handle, order, target.handle)
85
+ end
86
+ __TS__SetDescriptor(
87
+ Group.prototype,
88
+ "size",
89
+ {get = function(self)
90
+ return groupGetSize(self.handle)
91
+ end},
92
+ true
93
+ )
94
+ return ____exports
@@ -0,0 +1,48 @@
1
+ /** @noSelfInFile */
2
+ import { Event } from "../../event";
3
+ export type HandleConstructor<H extends jhandle, T extends Handle<H>, Args extends any[]> = new (handle: H, ...args: Args) => T;
4
+ export type HandleDestructor = {
5
+ readonly __handleDestructor: unique symbol;
6
+ };
7
+ declare const noOverrideSymbol: unique symbol;
8
+ type NoOverride = {
9
+ [noOverrideSymbol]: typeof noOverrideSymbol;
10
+ };
11
+ declare const enum HandlePropertyKey {
12
+ STATE = 0
13
+ }
14
+ export declare class Handle<H extends jhandle, DestroyParameters extends any[] = []> implements Destroyable {
15
+ readonly handle: H;
16
+ private [HandlePropertyKey.STATE]?;
17
+ private onDestroyEvent?;
18
+ /**
19
+ * @deprecated Do not use the constructor directly, use the factory methods.
20
+ * The constructor is public solely for type inference purposes.
21
+ */
22
+ constructor(handle: H);
23
+ protected static get onCreateEvent(): Event<[any]>;
24
+ protected static get onDestroyEvent(): Event<[any]>;
25
+ private static get memoized();
26
+ static of<H extends jhandle, T extends Handle<H>, Args extends any[] = []>(this: HandleConstructor<H, T, Args>, handle: null, ...args: Args): null;
27
+ static of<H extends jhandle, T extends Handle<H>, Args extends any[] = []>(this: HandleConstructor<H, T, Args>, handle: undefined, ...args: Args): undefined;
28
+ static of<H extends jhandle, T extends Handle<H>, Args extends any[] = []>(this: HandleConstructor<H, T, Args>, handle: H, ...args: Args): T;
29
+ static of<H extends jhandle, T extends Handle<H>, Args extends any[] = []>(this: HandleConstructor<H, T, Args>, handle: H | null, ...args: Args): T | null;
30
+ static of<H extends jhandle, T extends Handle<H>, Args extends any[] = []>(this: HandleConstructor<H, T, Args>, handle: H | undefined, ...args: Args): T | undefined;
31
+ private static createInternal;
32
+ private static invokeOnCreateEvent;
33
+ static get onCreate(): Event<[Handle<jhandle>]>;
34
+ static get destroyEvent(): Event<[Handle<jhandle>]>;
35
+ get destroyEvent(): Event;
36
+ toString(): string;
37
+ /**
38
+ * An overriding function should always call the super one at the end of it,
39
+ * in the following manner: `return super.onDestroy()`.
40
+ */
41
+ protected onDestroy(...parameters: DestroyParameters): HandleDestructor;
42
+ /**
43
+ * Frees this handle, and runs any associated destruction hooks.
44
+ */
45
+ destroy(...parameters: DestroyParameters): NoOverride;
46
+ private static invokeOnDestroyEvent;
47
+ }
48
+ export {};
@@ -0,0 +1,169 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__New = ____lualib.__TS__New
4
+ local __TS__Delete = ____lualib.__TS__Delete
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
7
+ local ____exports = {}
8
+ local ____event = require("event")
9
+ local Event = ____event.Event
10
+ local ____reflection = require("utility.reflection")
11
+ local getClass = ____reflection.getClass
12
+ local getSuperclass = ____reflection.getSuperclass
13
+ local ____exception = require("exception")
14
+ local IllegalStateException = ____exception.IllegalStateException
15
+ local getHandleId = GetHandleId
16
+ local onCreateEventByHandleConstructor = {}
17
+ local onDestroyEventByHandleConstructor = {}
18
+ ____exports.Handle = __TS__Class()
19
+ local Handle = ____exports.Handle
20
+ Handle.name = "Handle"
21
+ function Handle.prototype.____constructor(self, handle)
22
+ self[0] = 0
23
+ local id = getHandleId(handle)
24
+ local clazz = self.constructor
25
+ if clazz.memoized[id] then
26
+ error(("Double-constructor run for handle " .. tostring(id)) .. "!")
27
+ end
28
+ clazz.memoized[id] = self
29
+ self.handle = handle
30
+ end
31
+ function Handle.of(self, handle, ...)
32
+ return handle and (self.memoized[getHandleId(handle)] or self:createInternal(handle, ...))
33
+ end
34
+ function Handle.createInternal(self, handle, ...)
35
+ local object = __TS__New(self, handle, ...)
36
+ ____exports.Handle:invokeOnCreateEvent(
37
+ getClass(object),
38
+ object
39
+ )
40
+ object[0] = nil
41
+ return object
42
+ end
43
+ function Handle.invokeOnCreateEvent(self, clazz, handle)
44
+ if clazz == nil then
45
+ return
46
+ end
47
+ ____exports.Handle:invokeOnCreateEvent(
48
+ getSuperclass(clazz),
49
+ handle
50
+ )
51
+ local onCreateEvent = onCreateEventByHandleConstructor[clazz]
52
+ if onCreateEvent ~= nil then
53
+ Event.invoke(onCreateEvent, handle)
54
+ end
55
+ end
56
+ function Handle.prototype.__tostring(self)
57
+ return (self.constructor.name .. "@") .. tostring(getHandleId(self.handle))
58
+ end
59
+ function Handle.prototype.onDestroy(self, ...)
60
+ self[0] = 3
61
+ return nil
62
+ end
63
+ function Handle.prototype.destroy(self, ...)
64
+ local clazz = self.constructor
65
+ local id = getHandleId(self.handle)
66
+ if not clazz.memoized[id] then
67
+ error(
68
+ __TS__New(
69
+ IllegalStateException,
70
+ "Double-destroy run for handle " .. tostring(id)
71
+ ),
72
+ 0
73
+ )
74
+ end
75
+ self[0] = 2
76
+ if self.onDestroyEvent then
77
+ Event.invoke(self.onDestroyEvent)
78
+ end
79
+ ____exports.Handle:invokeOnDestroyEvent(clazz, self)
80
+ self:onDestroy(...)
81
+ if self[0] ~= 3 then
82
+ error(
83
+ __TS__New(IllegalStateException, ("'onDestroy' is incorrectly overridden (class '" .. clazz.name) .. "')."),
84
+ 0
85
+ )
86
+ end
87
+ __TS__Delete(clazz.memoized, id)
88
+ return nil
89
+ end
90
+ function Handle.invokeOnDestroyEvent(self, clazz, handle)
91
+ if clazz == nil then
92
+ return
93
+ end
94
+ local onDestroyEvent = onDestroyEventByHandleConstructor[clazz]
95
+ if onDestroyEvent ~= nil then
96
+ Event.invoke(onDestroyEvent, handle)
97
+ end
98
+ ____exports.Handle:invokeOnDestroyEvent(
99
+ getSuperclass(clazz),
100
+ handle
101
+ )
102
+ end
103
+ __TS__SetDescriptor(
104
+ Handle.prototype,
105
+ "state",
106
+ {get = function(self)
107
+ return self[0] or 1
108
+ end},
109
+ true
110
+ )
111
+ __TS__ObjectDefineProperty(
112
+ Handle,
113
+ "onCreateEvent",
114
+ {get = function(self)
115
+ local onCreateEvent = onCreateEventByHandleConstructor[self]
116
+ if onCreateEvent == nil then
117
+ onCreateEvent = __TS__New(Event)
118
+ onCreateEventByHandleConstructor[self] = onCreateEvent
119
+ end
120
+ return onCreateEvent
121
+ end}
122
+ )
123
+ __TS__ObjectDefineProperty(
124
+ Handle,
125
+ "onDestroyEvent",
126
+ {get = function(self)
127
+ local onDestroyEvent = onDestroyEventByHandleConstructor[self]
128
+ if onDestroyEvent == nil then
129
+ onDestroyEvent = __TS__New(Event)
130
+ onDestroyEventByHandleConstructor[self] = onDestroyEvent
131
+ end
132
+ return onDestroyEvent
133
+ end}
134
+ )
135
+ __TS__ObjectDefineProperty(
136
+ Handle,
137
+ "memoized",
138
+ {get = function(self)
139
+ local memoized = {}
140
+ rawset(self, "memoized", memoized)
141
+ return memoized
142
+ end}
143
+ )
144
+ __TS__ObjectDefineProperty(
145
+ Handle,
146
+ "onCreate",
147
+ {get = function(self)
148
+ return self.onCreateEvent
149
+ end}
150
+ )
151
+ __TS__ObjectDefineProperty(
152
+ Handle,
153
+ "destroyEvent",
154
+ {get = function(self)
155
+ return self.onDestroyEvent
156
+ end}
157
+ )
158
+ __TS__SetDescriptor(
159
+ Handle.prototype,
160
+ "destroyEvent",
161
+ {get = function(self)
162
+ if not self.onDestroyEvent then
163
+ self.onDestroyEvent = __TS__New(Event)
164
+ end
165
+ return self.onDestroyEvent
166
+ end},
167
+ true
168
+ )
169
+ return ____exports
@@ -0,0 +1,30 @@
1
+ /// <reference types="@typescript-to-lua/language-extensions" />
2
+ /** @noSelfInFile */
3
+ import { Handle, HandleDestructor } from "./handle";
4
+ import { Color } from "./color";
5
+ declare const enum ImagePropertyKey {
6
+ X = 100,
7
+ Y = 101,
8
+ VISIBLE = 102,
9
+ COLOR = 103
10
+ }
11
+ export declare class Image extends Handle<jimage> {
12
+ private [ImagePropertyKey.X];
13
+ private [ImagePropertyKey.Y];
14
+ private [ImagePropertyKey.VISIBLE]?;
15
+ private [ImagePropertyKey.COLOR]?;
16
+ constructor(handle: jimage, x: number, y: number);
17
+ protected onDestroy(): HandleDestructor;
18
+ get x(): number;
19
+ set x(x: number);
20
+ get y(): number;
21
+ set y(y: number);
22
+ getPosition(): LuaMultiReturn<[number, number]>;
23
+ setPosition(x: number, y: number): void;
24
+ get visible(): boolean;
25
+ set visible(visible: boolean);
26
+ get color(): Color;
27
+ set color(color: Color);
28
+ static create(path: string, x: number, y: number, sizeX: number, sizeY: number, layer?: 1 | 2 | 3 | 4): Image;
29
+ }
30
+ export {};
@@ -0,0 +1,121 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____handle = require("core.types.handle")
7
+ local Handle = ____handle.Handle
8
+ local ____color = require("core.types.color")
9
+ local Color = ____color.Color
10
+ local createImage = CreateImage
11
+ local destroyImage = DestroyImage
12
+ local setImagePosition = SetImagePosition
13
+ ____exports.Image = __TS__Class()
14
+ local Image = ____exports.Image
15
+ Image.name = "Image"
16
+ __TS__ClassExtends(Image, Handle)
17
+ function Image.prototype.____constructor(self, handle, x, y)
18
+ Handle.prototype.____constructor(self, handle)
19
+ self[100] = x
20
+ self[101] = y
21
+ end
22
+ function Image.prototype.onDestroy(self)
23
+ destroyImage(self.handle)
24
+ return Handle.prototype.onDestroy(self)
25
+ end
26
+ function Image.prototype.getPosition(self)
27
+ return self[100], self[101]
28
+ end
29
+ function Image.prototype.setPosition(self, x, y)
30
+ setImagePosition(self.handle, x, y, 0)
31
+ self[100] = x
32
+ self[101] = y
33
+ end
34
+ function Image.create(self, path, x, y, sizeX, sizeY, layer)
35
+ return ____exports.Image:of(
36
+ createImage(
37
+ path,
38
+ sizeX,
39
+ sizeY,
40
+ 0,
41
+ x,
42
+ y,
43
+ 0,
44
+ sizeX / 2,
45
+ sizeY / 2,
46
+ 0,
47
+ layer or 1
48
+ ),
49
+ x,
50
+ y
51
+ )
52
+ end
53
+ __TS__SetDescriptor(
54
+ Image.prototype,
55
+ "x",
56
+ {
57
+ get = function(self)
58
+ return self[100]
59
+ end,
60
+ set = function(self, x)
61
+ setImagePosition(self.handle, x, self[101], 0)
62
+ self[100] = x
63
+ end
64
+ },
65
+ true
66
+ )
67
+ __TS__SetDescriptor(
68
+ Image.prototype,
69
+ "y",
70
+ {
71
+ get = function(self)
72
+ return self[101]
73
+ end,
74
+ set = function(self, y)
75
+ setImagePosition(self.handle, self[100], y, 0)
76
+ self[101] = y
77
+ end
78
+ },
79
+ true
80
+ )
81
+ __TS__SetDescriptor(
82
+ Image.prototype,
83
+ "visible",
84
+ {
85
+ get = function(self)
86
+ return self[102] == true
87
+ end,
88
+ set = function(self, visible)
89
+ SetImageRenderAlways(self.handle, visible)
90
+ local ____visible_0
91
+ if visible then
92
+ ____visible_0 = true
93
+ else
94
+ ____visible_0 = nil
95
+ end
96
+ self[102] = ____visible_0
97
+ end
98
+ },
99
+ true
100
+ )
101
+ __TS__SetDescriptor(
102
+ Image.prototype,
103
+ "color",
104
+ {
105
+ get = function(self)
106
+ return self[103] or Color.white
107
+ end,
108
+ set = function(self, color)
109
+ SetImageColor(
110
+ self.handle,
111
+ color.r,
112
+ color.g,
113
+ color.b,
114
+ color.a
115
+ )
116
+ self[103] = color
117
+ end
118
+ },
119
+ true
120
+ )
121
+ return ____exports
@@ -0,0 +1 @@
1
+ /** @noSelfInFile */
@@ -0,0 +1,4 @@
1
+ /** @noSelfInFile */
2
+ import { Item } from "../../engine/internal/item";
3
+ import "../../engine/internal/item+owner";
4
+ export { Item };
@@ -0,0 +1,6 @@
1
+ local ____exports = {}
2
+ local ____item = require("engine.internal.item")
3
+ local Item = ____item.Item
4
+ require("engine.internal.item+owner")
5
+ ____exports.Item = Item
6
+ return ____exports
@@ -0,0 +1,22 @@
1
+ /** @noSelfInFile */
2
+ import { Unit } from "./unit";
3
+ export declare class Missile implements Destroyable {
4
+ private readonly effect;
5
+ readonly retarget: (this: void, target: Unit | Vec2) => void;
6
+ private readonly update;
7
+ protected constructor(effect: jeffect, retarget: (this: void, target: Unit | Vec2) => void, update: (this: Missile) => boolean);
8
+ static launch(config: Readonly<{
9
+ art: string;
10
+ scale?: number;
11
+ acceleration?: number;
12
+ speed: number;
13
+ arc?: number;
14
+ minSpeed?: number;
15
+ maxSpeed?: number;
16
+ sourceOffset?: Vec2;
17
+ targetOffset?: Vec2;
18
+ }>, source: Unit | Vec2, target: Unit | Vec2, onArrival: (missile: Missile, success: boolean) => void): Missile;
19
+ destroy(): void;
20
+ }
21
+ export declare namespace Missile {
22
+ }