warscript 0.0.1-dev.404878c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +23 -0
- package/binaryreader.d.ts +20 -0
- package/binaryreader.lua +50 -0
- package/binarywriter.d.ts +21 -0
- package/binarywriter.lua +90 -0
- package/core/dummy.d.ts +22 -0
- package/core/dummy.lua +133 -0
- package/core/game.d.ts +3 -0
- package/core/game.lua +24 -0
- package/core/mapbounds.d.ts +8 -0
- package/core/mapbounds.lua +12 -0
- package/core/thread.d.ts +8 -0
- package/core/thread.lua +40 -0
- package/core/types/ability.d.ts +4 -0
- package/core/types/ability.lua +10 -0
- package/core/types/async.d.ts +3 -0
- package/core/types/async.lua +2 -0
- package/core/types/camera.d.ts +4 -0
- package/core/types/camera.lua +21 -0
- package/core/types/cameraField.d.ts +15 -0
- package/core/types/cameraField.lua +38 -0
- package/core/types/color.d.ts +16 -0
- package/core/types/color.lua +93 -0
- package/core/types/destructable.d.ts +31 -0
- package/core/types/destructable.lua +245 -0
- package/core/types/effect.d.ts +31 -0
- package/core/types/effect.lua +209 -0
- package/core/types/frame.d.ts +140 -0
- package/core/types/frame.lua +882 -0
- package/core/types/game.d.ts +8 -0
- package/core/types/game.lua +41 -0
- package/core/types/group.d.ts +22 -0
- package/core/types/group.lua +94 -0
- package/core/types/handle.d.ts +48 -0
- package/core/types/handle.lua +169 -0
- package/core/types/image.d.ts +30 -0
- package/core/types/image.lua +121 -0
- package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
- package/core/types/internal/ability+cooldownRemaining.lua +0 -0
- package/core/types/item.d.ts +4 -0
- package/core/types/item.lua +6 -0
- package/core/types/missile.d.ts +22 -0
- package/core/types/missile.lua +233 -0
- package/core/types/order.d.ts +25 -0
- package/core/types/order.lua +55 -0
- package/core/types/player.d.ts +71 -0
- package/core/types/player.lua +448 -0
- package/core/types/playerCamera.d.ts +32 -0
- package/core/types/playerCamera.lua +162 -0
- package/core/types/playerColor.d.ts +40 -0
- package/core/types/playerColor.lua +203 -0
- package/core/types/rect.d.ts +39 -0
- package/core/types/rect.lua +152 -0
- package/core/types/region.d.ts +14 -0
- package/core/types/region.lua +84 -0
- package/core/types/sound.d.ts +69 -0
- package/core/types/sound.lua +247 -0
- package/core/types/tileCell.d.ts +13 -0
- package/core/types/tileCell.lua +100 -0
- package/core/types/timer.d.ts +36 -0
- package/core/types/timer.lua +230 -0
- package/core/types/timerDialog.d.ts +19 -0
- package/core/types/timerDialog.lua +95 -0
- package/core/types/unit.d.ts +10 -0
- package/core/types/unit.lua +24 -0
- package/core/types/widget.d.ts +5 -0
- package/core/types/widget.lua +2 -0
- package/core/util.d.ts +62 -0
- package/core/util.lua +464 -0
- package/core/vecmath/common.d.ts +18 -0
- package/core/vecmath/common.lua +29 -0
- package/core/vecmath/mat2.d.ts +73 -0
- package/core/vecmath/mat2.lua +261 -0
- package/core/vecmath/vec3.d.ts +47 -0
- package/core/vecmath/vec3.lua +350 -0
- package/core/vecmath/vec4.d.ts +54 -0
- package/core/vecmath/vec4.lua +400 -0
- package/crypto/ecc.d.ts +6 -0
- package/crypto/ecc.lua +1734 -0
- package/decl/index.d.ts +116 -0
- package/decl/native.d.ts +8198 -0
- package/destroyable.d.ts +20 -0
- package/destroyable.lua +31 -0
- package/engine/ability.d.ts +5 -0
- package/engine/ability.lua +7 -0
- package/engine/behavior.d.ts +28 -0
- package/engine/behavior.lua +181 -0
- package/engine/behaviour/ability/apply-buff.d.ts +38 -0
- package/engine/behaviour/ability/apply-buff.lua +126 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
- package/engine/behaviour/ability/damage.d.ts +25 -0
- package/engine/behaviour/ability/damage.lua +75 -0
- package/engine/behaviour/ability/heal.d.ts +16 -0
- package/engine/behaviour/ability/heal.lua +35 -0
- package/engine/behaviour/ability/instant-impact.d.ts +6 -0
- package/engine/behaviour/ability/instant-impact.lua +25 -0
- package/engine/behaviour/ability.d.ts +40 -0
- package/engine/behaviour/ability.lua +175 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
- package/engine/behaviour/unit/stun-immunity.lua +67 -0
- package/engine/behaviour/unit.d.ts +20 -0
- package/engine/behaviour/unit.lua +75 -0
- package/engine/buff.d.ts +221 -0
- package/engine/buff.lua +1093 -0
- package/engine/constants.d.ts +7 -0
- package/engine/constants.lua +8 -0
- package/engine/index.d.ts +5 -0
- package/engine/index.lua +2 -0
- package/engine/internal/ability.d.ts +91 -0
- package/engine/internal/ability.lua +531 -0
- package/engine/internal/item/ability.d.ts +2 -0
- package/engine/internal/item/ability.lua +48 -0
- package/engine/internal/item+owner.d.ts +7 -0
- package/engine/internal/item+owner.lua +22 -0
- package/engine/internal/item.d.ts +86 -0
- package/engine/internal/item.lua +580 -0
- package/engine/internal/mechanics/ability-duration.d.ts +4 -0
- package/engine/internal/mechanics/ability-duration.lua +11 -0
- package/engine/internal/mechanics/area-damage.d.ts +2 -0
- package/engine/internal/mechanics/area-damage.lua +33 -0
- package/engine/internal/misc/dummy-units.d.ts +2 -0
- package/engine/internal/misc/dummy-units.lua +14 -0
- package/engine/internal/object-data/armor-increase.d.ts +2 -0
- package/engine/internal/object-data/armor-increase.lua +19 -0
- package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +15 -0
- package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
- package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
- package/engine/internal/object-data/dummy-inventory.lua +16 -0
- package/engine/internal/object-data/dummy-item.d.ts +2 -0
- package/engine/internal/object-data/dummy-item.lua +10 -0
- package/engine/internal/object-data/ghost-visible.d.ts +2 -0
- package/engine/internal/object-data/ghost-visible.lua +15 -0
- package/engine/internal/object-data/invulnerable.d.ts +2 -0
- package/engine/internal/object-data/invulnerable.lua +11 -0
- package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
- package/engine/internal/unit/ability.d.ts +143 -0
- package/engine/internal/unit/ability.lua +369 -0
- package/engine/internal/unit/allowed-targets.d.ts +17 -0
- package/engine/internal/unit/allowed-targets.lua +19 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
- package/engine/internal/unit/bonus.d.ts +41 -0
- package/engine/internal/unit/bonus.lua +188 -0
- package/engine/internal/unit/buff.d.ts +38 -0
- package/engine/internal/unit/buff.lua +81 -0
- package/engine/internal/unit/expiration-timer.d.ts +22 -0
- package/engine/internal/unit/expiration-timer.lua +44 -0
- package/engine/internal/unit/ghost-counter.d.ts +12 -0
- package/engine/internal/unit/ghost-counter.lua +26 -0
- package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
- package/engine/internal/unit/invulnerability-counter.lua +26 -0
- package/engine/internal/unit/missile.d.ts +42 -0
- package/engine/internal/unit/missile.lua +70 -0
- package/engine/internal/unit/movement-speed.d.ts +18 -0
- package/engine/internal/unit/movement-speed.lua +42 -0
- package/engine/internal/unit/summon-event.d.ts +12 -0
- package/engine/internal/unit/summon-event.lua +50 -0
- package/engine/internal/unit+ability.d.ts +9 -0
- package/engine/internal/unit+ability.lua +59 -0
- package/engine/internal/unit+bonus.d.ts +8 -0
- package/engine/internal/unit+bonus.lua +40 -0
- package/engine/internal/unit+damage.d.ts +69 -0
- package/engine/internal/unit+damage.lua +123 -0
- package/engine/internal/unit+rally.d.ts +10 -0
- package/engine/internal/unit+rally.lua +159 -0
- package/engine/internal/unit+spellSteal.d.ts +7 -0
- package/engine/internal/unit+spellSteal.lua +64 -0
- package/engine/internal/unit+transport.d.ts +12 -0
- package/engine/internal/unit+transport.lua +102 -0
- package/engine/internal/unit-missile-data.d.ts +2 -0
- package/engine/internal/unit-missile-data.lua +107 -0
- package/engine/internal/unit-missile-launch.d.ts +7 -0
- package/engine/internal/unit-missile-launch.lua +32 -0
- package/engine/internal/unit.d.ts +312 -0
- package/engine/internal/unit.lua +2430 -0
- package/engine/internal/utility.d.ts +2 -0
- package/engine/internal/utility.lua +13 -0
- package/engine/lightning.d.ts +51 -0
- package/engine/lightning.lua +303 -0
- package/engine/local-client.d.ts +16 -0
- package/engine/local-client.lua +86 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
- package/engine/object-data/auxiliary/animation-name.lua +2 -0
- package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
- package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
- package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
- package/engine/object-data/auxiliary/attack-type.lua +2 -0
- package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
- package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
- package/engine/object-data/auxiliary/combat-classification.lua +206 -0
- package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
- package/engine/object-data/auxiliary/detection-type.lua +2 -0
- package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
- package/engine/object-data/auxiliary/model-node-name.lua +2 -0
- package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
- package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
- package/engine/object-data/auxiliary/movement-type.lua +2 -0
- package/engine/object-data/auxiliary/race.d.ts +14 -0
- package/engine/object-data/auxiliary/race.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
- package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
- package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
- package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
- package/engine/object-data/auxiliary/targeting-type.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
- package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
- package/engine/object-data/auxiliary/unit-classification.lua +50 -0
- package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
- package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
- package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
- package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
- package/engine/object-data/entry/ability-type/bash.lua +78 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
- package/engine/object-data/entry/ability-type/berserk.lua +39 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
- package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
- package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
- package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
- package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
- package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
- package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
- package/engine/object-data/entry/ability-type/channel.lua +140 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
- package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cripple.lua +52 -0
- package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
- package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
- package/engine/object-data/entry/ability-type/curse.lua +26 -0
- package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
- package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
- package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
- package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
- package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
- package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
- package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
- package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
- package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
- package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
- package/engine/object-data/entry/ability-type/evasion.lua +26 -0
- package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
- package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
- package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
- package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
- package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
- package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
- package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
- package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
- package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
- package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
- package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
- package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
- package/engine/object-data/entry/ability-type/heal.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
- package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
- package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
- package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
- package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
- package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
- package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
- package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
- package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
- package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
- package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
- package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
- package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
- package/engine/object-data/entry/ability-type/inventory.lua +78 -0
- package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
- package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
- package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
- package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
- package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
- package/engine/object-data/entry/ability-type/recall.lua +39 -0
- package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
- package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
- package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
- package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
- package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
- package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
- package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
- package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
- package/engine/object-data/entry/ability-type.d.ts +148 -0
- package/engine/object-data/entry/ability-type.lua +1058 -0
- package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
- package/engine/object-data/entry/buff-type/applicable.lua +377 -0
- package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
- package/engine/object-data/entry/buff-type/blank.lua +17 -0
- package/engine/object-data/entry/buff-type.d.ts +64 -0
- package/engine/object-data/entry/buff-type.lua +316 -0
- package/engine/object-data/entry/destructible-type.d.ts +21 -0
- package/engine/object-data/entry/destructible-type.lua +83 -0
- package/engine/object-data/entry/item-type/blank.d.ts +8 -0
- package/engine/object-data/entry/item-type/blank.lua +21 -0
- package/engine/object-data/entry/item-type.d.ts +49 -0
- package/engine/object-data/entry/item-type.lua +259 -0
- package/engine/object-data/entry/lightning-type.d.ts +37 -0
- package/engine/object-data/entry/lightning-type.lua +191 -0
- package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
- package/engine/object-data/entry/unit-type/blank.lua +13 -0
- package/engine/object-data/entry/unit-type.d.ts +218 -0
- package/engine/object-data/entry/unit-type.lua +1306 -0
- package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
- package/engine/object-data/entry/upgrade/blank.lua +22 -0
- package/engine/object-data/entry/upgrade.d.ts +59 -0
- package/engine/object-data/entry/upgrade.lua +238 -0
- package/engine/object-data/entry.d.ts +80 -0
- package/engine/object-data/entry.lua +634 -0
- package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
- package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
- package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
- package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
- package/engine/object-field/ability.d.ts +115 -0
- package/engine/object-field/ability.lua +471 -0
- package/engine/object-field/unit.d.ts +15 -0
- package/engine/object-field/unit.lua +49 -0
- package/engine/object-field.d.ts +84 -0
- package/engine/object-field.lua +444 -0
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/ability-type.d.ts +8 -0
- package/engine/standard/entries/ability-type.lua +8 -0
- package/engine/standard/entries/lightning-type.d.ts +16 -0
- package/engine/standard/entries/lightning-type.lua +16 -0
- package/engine/standard/entries/unit-type.d.ts +63 -0
- package/engine/standard/entries/unit-type.lua +63 -0
- package/engine/standard/entries/upgrade.d.ts +92 -0
- package/engine/standard/entries/upgrade.lua +92 -0
- package/engine/standard/fields/ability.d.ts +737 -0
- package/engine/standard/fields/ability.lua +749 -0
- package/engine/standard/pathing-textures.d.ts +6 -0
- package/engine/standard/pathing-textures.lua +7 -0
- package/engine/text-tag.d.ts +25 -0
- package/engine/text-tag.lua +109 -0
- package/engine/unit.d.ts +20 -0
- package/engine/unit.lua +31 -0
- package/event.d.ts +53 -0
- package/event.lua +269 -0
- package/exception.d.ts +17 -0
- package/exception.lua +53 -0
- package/file.d.ts +4 -0
- package/file.lua +42 -0
- package/global/math.d.ts +21 -0
- package/global/math.lua +72 -0
- package/global/vec2.d.ts +66 -0
- package/global/vec2.lua +159 -0
- package/index.d.ts +8 -0
- package/index.lua +9 -0
- package/lualib_bundle.lua +2629 -0
- package/math/vec2.d.ts +18 -0
- package/math/vec2.lua +42 -0
- package/math.d.ts +39 -0
- package/math.lua +91 -0
- package/net/signal.d.ts +11 -0
- package/net/signal.lua +56 -0
- package/net/socket.d.ts +9 -0
- package/net/socket.lua +26 -0
- package/network.d.ts +31 -0
- package/network.lua +194 -0
- package/objutil/ability.d.ts +710 -0
- package/objutil/ability.lua +3781 -0
- package/objutil/buff.d.ts +110 -0
- package/objutil/buff.lua +769 -0
- package/objutil/dummy.d.ts +2 -0
- package/objutil/dummy.lua +49 -0
- package/objutil/idgen.d.ts +9 -0
- package/objutil/idgen.lua +92 -0
- package/objutil/item.d.ts +38 -0
- package/objutil/item.lua +254 -0
- package/objutil/object.d.ts +43 -0
- package/objutil/object.lua +213 -0
- package/objutil/unit.d.ts +134 -0
- package/objutil/unit.lua +913 -0
- package/objutil/upgrade.d.ts +22 -0
- package/objutil/upgrade.lua +127 -0
- package/operation.d.ts +35 -0
- package/operation.lua +179 -0
- package/package.json +47 -0
- package/patch-lualib.d.ts +2 -0
- package/patch-lualib.lua +67 -0
- package/patch-natives.d.ts +11 -0
- package/patch-natives.lua +14 -0
- package/string.d.ts +106 -0
- package/string.lua +34 -0
- package/time/dayOfWeek.d.ts +97 -0
- package/time/dayOfWeek.lua +53 -0
- package/time/localDate.d.ts +145 -0
- package/time/localDate.lua +236 -0
- package/time/localDateTime.d.ts +133 -0
- package/time/localDateTime.lua +154 -0
- package/time/localTime.d.ts +87 -0
- package/time/localTime.lua +91 -0
- package/time/month.d.ts +146 -0
- package/time/month.lua +129 -0
- package/time/year.d.ts +117 -0
- package/time/year.lua +81 -0
- package/types.d.ts +13 -0
- package/types.lua +0 -0
- package/util/objectPool.d.ts +6 -0
- package/util/objectPool.lua +28 -0
- package/util/stream.d.ts +29 -0
- package/util/stream.lua +453 -0
- package/util/stringBuilder.d.ts +8 -0
- package/util/stringBuilder.lua +25 -0
- package/utility/arrays.d.ts +57 -0
- package/utility/arrays.lua +369 -0
- package/utility/base64.d.ts +23 -0
- package/utility/base64.lua +177 -0
- package/utility/bit-set.d.ts +18 -0
- package/utility/bit-set.lua +12 -0
- package/utility/functions.d.ts +5 -0
- package/utility/functions.lua +90 -0
- package/utility/json.d.ts +2 -0
- package/utility/json.lua +400 -0
- package/utility/linked-set.d.ts +49 -0
- package/utility/linked-set.lua +181 -0
- package/utility/lua-maps.d.ts +6 -0
- package/utility/lua-maps.lua +25 -0
- package/utility/lua-sets.d.ts +6 -0
- package/utility/lua-sets.lua +37 -0
- package/utility/lzw.d.ts +2 -0
- package/utility/lzw.lua +161 -0
- package/utility/observable-array.d.ts +17 -0
- package/utility/observable-array.lua +30 -0
- package/utility/preconditions.d.ts +23 -0
- package/utility/preconditions.lua +58 -0
- package/utility/records.d.ts +3 -0
- package/utility/records.lua +9 -0
- package/utility/reflection.d.ts +4 -0
- package/utility/reflection.lua +31 -0
- package/utility/strings.d.ts +2 -0
- package/utility/strings.lua +44 -0
- package/utility/types.d.ts +39 -0
- package/utility/types.lua +2 -0
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@@ -0,0 +1,448 @@
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1
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local ____lualib = require("lualib_bundle")
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2
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local __TS__Class = ____lualib.__TS__Class
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3
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__New = ____lualib.__TS__New
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5
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local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
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local __TS__ObjectDefineProperty = ____lualib.__TS__ObjectDefineProperty
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local ____exports = {}
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local ____handle = require("core.types.handle")
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local Handle = ____handle.Handle
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local ____event = require("event")
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local Event = ____event.Event
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local InitializingEvent = ____event.InitializingEvent
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local TriggerEvent = ____event.TriggerEvent
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local ____timer = require("core.types.timer")
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local Timer = ____timer.Timer
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local ____playerCamera = require("core.types.playerCamera")
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local PlayerCamera = ____playerCamera.PlayerCamera
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local ____playerColor = require("core.types.playerColor")
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local PlayerColor = ____playerColor.PlayerColor
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local ____exception = require("exception")
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local IllegalStateException = ____exception.IllegalStateException
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local ____math = require("math")
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local MAXIMUM_INTEGER = ____math.MAXIMUM_INTEGER
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local getPlayerColor = GetPlayerColor
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local getPlayerName = GetPlayerName
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local getPlayerTechCount = GetPlayerTechCount
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local getPlayerTechMaxAllowed = GetPlayerTechMaxAllowed
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local setPlayerTechMaxAllowed = SetPlayerTechMaxAllowed
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local setPlayerTechResearched = SetPlayerTechResearched
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local setPlayerAbilityAvailable = SetPlayerAbilityAvailable
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local playerNative = _G.Player
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____exports.Player = __TS__Class()
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local Player = ____exports.Player
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Player.name = "Player"
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__TS__ClassExtends(Player, Handle)
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function Player.prototype.____constructor(self, handle)
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Handle.prototype.____constructor(self, handle)
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self.id = GetPlayerId(handle)
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end
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function Player.prototype.onDestroy(self)
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error(
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__TS__New(IllegalStateException, "Player instances are not supposed to be destroyed."),
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0
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)
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end
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function Player.prototype.__tostring(self)
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return ("Player(id = " .. tostring(self.id)) .. ")"
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end
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function Player.prototype.clearSelection(self)
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if self.isLocal then
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ClearSelection()
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end
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end
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54
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function Player.prototype.selectSingle(self, unit)
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55
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if self.isLocal then
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ClearSelection()
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57
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SelectUnit(unit.handle, true)
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end
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end
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function Player.prototype.select(self, unit)
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61
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if self.isLocal then
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62
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SelectUnit(unit.handle, true)
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63
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end
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64
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end
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65
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function Player.prototype.deselect(self, unit)
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66
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if self.isLocal then
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SelectUnit(unit.handle, false)
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end
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end
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70
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function Player.prototype.forceUIKey(self, key)
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71
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if self.isLocal then
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ForceUIKey(key)
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end
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end
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function Player.prototype.forceUICancel(self)
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if self.isLocal then
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ForceUICancel()
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end
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end
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function Player.prototype.isAllyOf(self, other)
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81
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return IsPlayerAlly(self.handle, other.handle)
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end
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function Player.prototype.isEnemyOf(self, other)
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return IsPlayerEnemy(self.handle, other.handle)
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end
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86
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function Player.prototype.setAbilityAvailable(self, abilityId, available)
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87
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setPlayerAbilityAvailable(self.handle, abilityId, available)
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end
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function Player.prototype.getMaximumUpgradeLevel(self, upgradeId)
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90
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return getPlayerTechMaxAllowed(self.handle, upgradeId)
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end
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function Player.prototype.setMaximumUpgradeLevel(self, upgradeId, maximumLevel)
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setPlayerTechMaxAllowed(self.handle, upgradeId, maximumLevel)
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end
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95
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function Player.prototype.resetMaximumUpgradeLevel(self, upgradeId)
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setPlayerTechMaxAllowed(self.handle, upgradeId, MAXIMUM_INTEGER)
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end
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function Player.prototype.getUpgradeLevel(self, upgradeId)
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return getPlayerTechCount(self.handle, upgradeId, true)
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end
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function Player.prototype.setUpgradeLevel(self, upgradeId, level)
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setPlayerTechResearched(self.handle, upgradeId, level)
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end
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function Player.getEvent(self, event, collector)
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local eventId = GetHandleId(event)
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if not self.events[eventId] then
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self.events[eventId] = __TS__New(
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TriggerEvent,
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function(trigger)
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110
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for ____, player in ipairs(____exports.Player.all) do
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TriggerRegisterPlayerEvent(trigger, player.handle, event)
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end
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end,
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collector
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)
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end
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return self.events[eventId]
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end
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119
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function Player.getMouseEvent(self, event, collector)
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120
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local eventId = GetHandleId(event)
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if not self.events[eventId] then
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self.events[eventId] = __TS__New(
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TriggerEvent,
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function(trigger)
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125
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Timer:simple(
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0,
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127
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function()
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128
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for ____, player in ipairs(____exports.Player.all) do
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TriggerRegisterPlayerEvent(trigger, player.handle, event)
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end
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end
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)
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end,
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collector or (function() return {} end)
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)
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end
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137
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return self.events[eventId]
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138
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end
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139
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function Player.getKeyEvent(self, isDown)
|
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140
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local trigger = CreateTrigger()
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local registered = {}
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142
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local function register(key, metakey)
|
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if not registered[(tostring(GetHandleId(key)) .. "|") .. tostring(metakey)] then
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registered[(tostring(GetHandleId(key)) .. "|") .. tostring(metakey)] = true
|
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145
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for ____, player in ipairs(____exports.Player.all) do
|
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146
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BlzTriggerRegisterPlayerKeyEvent(
|
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trigger,
|
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player.handle,
|
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key,
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150
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metakey,
|
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151
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isDown
|
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152
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)
|
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153
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end
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154
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end
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155
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end
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156
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local keyEvents = {}
|
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157
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local event = __TS__New(
|
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158
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InitializingEvent,
|
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159
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function()
|
|
160
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do
|
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161
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local oskey = 1
|
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162
|
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while oskey < 255 do
|
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163
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do
|
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164
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local metakey = 0
|
|
165
|
+
while metakey < 15 do
|
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166
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register(
|
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167
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ConvertOsKeyType(oskey),
|
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168
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metakey
|
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169
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)
|
|
170
|
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metakey = metakey + 1
|
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171
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end
|
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172
|
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end
|
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173
|
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oskey = oskey + 1
|
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174
|
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end
|
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175
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+
end
|
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176
|
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end
|
|
177
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)
|
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178
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TriggerAddCondition(
|
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179
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trigger,
|
|
180
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+
Condition(function()
|
|
181
|
+
local player = ____exports.Player:of(GetTriggerPlayer())
|
|
182
|
+
local key = BlzGetTriggerPlayerKey()
|
|
183
|
+
local metaKey = BlzGetTriggerPlayerMetaKey()
|
|
184
|
+
Event.invoke(event, player, key, metaKey)
|
|
185
|
+
local keyEvent = keyEvents[key]
|
|
186
|
+
if keyEvent ~= nil then
|
|
187
|
+
Event.invoke(keyEvent, player, metaKey)
|
|
188
|
+
local metaKeyEvent = rawget(keyEvent, metaKey)
|
|
189
|
+
if metaKeyEvent ~= nil then
|
|
190
|
+
Event.invoke(metaKeyEvent, player)
|
|
191
|
+
end
|
|
192
|
+
end
|
|
193
|
+
end)
|
|
194
|
+
)
|
|
195
|
+
return setmetatable(
|
|
196
|
+
{},
|
|
197
|
+
{
|
|
198
|
+
__index = function(self, key)
|
|
199
|
+
if type(key) == "string" then
|
|
200
|
+
return event[key]
|
|
201
|
+
end
|
|
202
|
+
local keyEvent = __TS__New(
|
|
203
|
+
InitializingEvent,
|
|
204
|
+
function()
|
|
205
|
+
do
|
|
206
|
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local metakey = 0
|
|
207
|
+
while metakey < 5 do
|
|
208
|
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register(key, metakey)
|
|
209
|
+
metakey = metakey + 1
|
|
210
|
+
end
|
|
211
|
+
end
|
|
212
|
+
end
|
|
213
|
+
)
|
|
214
|
+
local mt = setmetatable(
|
|
215
|
+
{},
|
|
216
|
+
{
|
|
217
|
+
__index = function(self, metaKey)
|
|
218
|
+
if type(metaKey) == "string" then
|
|
219
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+
return keyEvent[metaKey]
|
|
220
|
+
end
|
|
221
|
+
local metaKeyEvent = __TS__New(
|
|
222
|
+
InitializingEvent,
|
|
223
|
+
function()
|
|
224
|
+
register(key, metaKey)
|
|
225
|
+
end
|
|
226
|
+
)
|
|
227
|
+
keyEvent[metaKey] = metaKeyEvent
|
|
228
|
+
rawset(self, metaKey, metaKeyEvent)
|
|
229
|
+
return metaKeyEvent
|
|
230
|
+
end,
|
|
231
|
+
__newindex = keyEvent
|
|
232
|
+
}
|
|
233
|
+
)
|
|
234
|
+
keyEvents[key] = mt
|
|
235
|
+
rawset(self, key, mt)
|
|
236
|
+
return mt
|
|
237
|
+
end,
|
|
238
|
+
__newindex = event
|
|
239
|
+
}
|
|
240
|
+
)
|
|
241
|
+
end
|
|
242
|
+
function Player.byId(self, id)
|
|
243
|
+
return ____exports.Player.all[id + 1]
|
|
244
|
+
end
|
|
245
|
+
Player.all = (function()
|
|
246
|
+
local all = {}
|
|
247
|
+
for i = 1, bj_MAX_PLAYER_SLOTS do
|
|
248
|
+
all[i] = ____exports.Player:of(playerNative(i - 1))
|
|
249
|
+
end
|
|
250
|
+
return all
|
|
251
|
+
end)()
|
|
252
|
+
Player["local"] = ____exports.Player:of(GetLocalPlayer())
|
|
253
|
+
Player.neutralPassive = ____exports.Player.all[PLAYER_NEUTRAL_PASSIVE + 1]
|
|
254
|
+
Player.neutralAggressive = ____exports.Player.all[PLAYER_NEUTRAL_AGGRESSIVE + 1]
|
|
255
|
+
Player.neutralVictim = ____exports.Player.all[bj_PLAYER_NEUTRAL_VICTIM + 1]
|
|
256
|
+
Player.neutralExtra = ____exports.Player.all[bj_PLAYER_NEUTRAL_EXTRA + 1]
|
|
257
|
+
Player.events = {}
|
|
258
|
+
__TS__SetDescriptor(
|
|
259
|
+
Player.prototype,
|
|
260
|
+
"name",
|
|
261
|
+
{
|
|
262
|
+
get = function(self)
|
|
263
|
+
return getPlayerName(self.handle)
|
|
264
|
+
end,
|
|
265
|
+
set = function(self, name)
|
|
266
|
+
SetPlayerName(self.handle, name)
|
|
267
|
+
end
|
|
268
|
+
},
|
|
269
|
+
true
|
|
270
|
+
)
|
|
271
|
+
__TS__SetDescriptor(
|
|
272
|
+
Player.prototype,
|
|
273
|
+
"color",
|
|
274
|
+
{
|
|
275
|
+
get = function(self)
|
|
276
|
+
return PlayerColor:of(getPlayerColor(self.handle))
|
|
277
|
+
end,
|
|
278
|
+
set = function(self, color)
|
|
279
|
+
SetPlayerColor(self.handle, color.handle)
|
|
280
|
+
end
|
|
281
|
+
},
|
|
282
|
+
true
|
|
283
|
+
)
|
|
284
|
+
__TS__SetDescriptor(
|
|
285
|
+
Player.prototype,
|
|
286
|
+
"nameColored",
|
|
287
|
+
{get = function(self)
|
|
288
|
+
return (("|c" .. PlayerColor:of(getPlayerColor(self.handle)).hexCode) .. getPlayerName(self.handle)) .. "|r"
|
|
289
|
+
end},
|
|
290
|
+
true
|
|
291
|
+
)
|
|
292
|
+
__TS__SetDescriptor(
|
|
293
|
+
Player.prototype,
|
|
294
|
+
"gold",
|
|
295
|
+
{
|
|
296
|
+
get = function(self)
|
|
297
|
+
return GetPlayerState(self.handle, PLAYER_STATE_RESOURCE_GOLD)
|
|
298
|
+
end,
|
|
299
|
+
set = function(self, gold)
|
|
300
|
+
SetPlayerState(self.handle, PLAYER_STATE_RESOURCE_GOLD, gold)
|
|
301
|
+
end
|
|
302
|
+
},
|
|
303
|
+
true
|
|
304
|
+
)
|
|
305
|
+
__TS__SetDescriptor(
|
|
306
|
+
Player.prototype,
|
|
307
|
+
"lumber",
|
|
308
|
+
{
|
|
309
|
+
get = function(self)
|
|
310
|
+
return GetPlayerState(self.handle, PLAYER_STATE_RESOURCE_LUMBER)
|
|
311
|
+
end,
|
|
312
|
+
set = function(self, gold)
|
|
313
|
+
SetPlayerState(self.handle, PLAYER_STATE_RESOURCE_LUMBER, gold)
|
|
314
|
+
end
|
|
315
|
+
},
|
|
316
|
+
true
|
|
317
|
+
)
|
|
318
|
+
__TS__SetDescriptor(
|
|
319
|
+
Player.prototype,
|
|
320
|
+
"isLocal",
|
|
321
|
+
{get = function(self)
|
|
322
|
+
local isLocal = self == ____exports.Player["local"]
|
|
323
|
+
rawset(self, "isLocal", isLocal)
|
|
324
|
+
return isLocal
|
|
325
|
+
end},
|
|
326
|
+
true
|
|
327
|
+
)
|
|
328
|
+
__TS__SetDescriptor(
|
|
329
|
+
Player.prototype,
|
|
330
|
+
"camera",
|
|
331
|
+
{get = function(self)
|
|
332
|
+
local camera = PlayerCamera:of(self.handle)
|
|
333
|
+
rawset(self, "camera", camera)
|
|
334
|
+
return camera
|
|
335
|
+
end},
|
|
336
|
+
true
|
|
337
|
+
)
|
|
338
|
+
__TS__SetDescriptor(
|
|
339
|
+
Player.prototype,
|
|
340
|
+
"isUser",
|
|
341
|
+
{get = function(self)
|
|
342
|
+
return GetPlayerController(self.handle) == MAP_CONTROL_USER
|
|
343
|
+
end},
|
|
344
|
+
true
|
|
345
|
+
)
|
|
346
|
+
__TS__SetDescriptor(
|
|
347
|
+
Player.prototype,
|
|
348
|
+
"isPlaying",
|
|
349
|
+
{get = function(self)
|
|
350
|
+
return GetPlayerSlotState(self.handle) == PLAYER_SLOT_STATE_PLAYING
|
|
351
|
+
end},
|
|
352
|
+
true
|
|
353
|
+
)
|
|
354
|
+
__TS__SetDescriptor(
|
|
355
|
+
Player.prototype,
|
|
356
|
+
"controller",
|
|
357
|
+
{get = function(self)
|
|
358
|
+
return GetPlayerController(self.handle)
|
|
359
|
+
end},
|
|
360
|
+
true
|
|
361
|
+
)
|
|
362
|
+
__TS__SetDescriptor(
|
|
363
|
+
Player.prototype,
|
|
364
|
+
"slotState",
|
|
365
|
+
{get = function(self)
|
|
366
|
+
return GetPlayerSlotState(self.handle)
|
|
367
|
+
end},
|
|
368
|
+
true
|
|
369
|
+
)
|
|
370
|
+
__TS__ObjectDefineProperty(
|
|
371
|
+
Player,
|
|
372
|
+
"onLeave",
|
|
373
|
+
{get = function(self)
|
|
374
|
+
return ____exports.Player:getEvent(
|
|
375
|
+
EVENT_PLAYER_LEAVE,
|
|
376
|
+
function() return ____exports.Player:of(GetTriggerPlayer()) end
|
|
377
|
+
)
|
|
378
|
+
end}
|
|
379
|
+
)
|
|
380
|
+
__TS__ObjectDefineProperty(
|
|
381
|
+
Player,
|
|
382
|
+
"onMouseDown",
|
|
383
|
+
{get = function(self)
|
|
384
|
+
return ____exports.Player:getMouseEvent(
|
|
385
|
+
EVENT_PLAYER_MOUSE_DOWN,
|
|
386
|
+
function() return ____exports.Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerMouseButton() end
|
|
387
|
+
)
|
|
388
|
+
end}
|
|
389
|
+
)
|
|
390
|
+
__TS__ObjectDefineProperty(
|
|
391
|
+
Player,
|
|
392
|
+
"onMouseUp",
|
|
393
|
+
{get = function(self)
|
|
394
|
+
return ____exports.Player:getMouseEvent(
|
|
395
|
+
EVENT_PLAYER_MOUSE_UP,
|
|
396
|
+
function() return ____exports.Player:of(GetTriggerPlayer()), BlzGetTriggerPlayerMouseButton() end
|
|
397
|
+
)
|
|
398
|
+
end}
|
|
399
|
+
)
|
|
400
|
+
__TS__ObjectDefineProperty(
|
|
401
|
+
Player,
|
|
402
|
+
"onMouseMove",
|
|
403
|
+
{get = function(self)
|
|
404
|
+
return ____exports.Player:getMouseEvent(
|
|
405
|
+
EVENT_PLAYER_MOUSE_MOVE,
|
|
406
|
+
function() return ____exports.Player:of(GetTriggerPlayer()), vec2(
|
|
407
|
+
BlzGetTriggerPlayerMouseX(),
|
|
408
|
+
BlzGetTriggerPlayerMouseY()
|
|
409
|
+
) end
|
|
410
|
+
)
|
|
411
|
+
end}
|
|
412
|
+
)
|
|
413
|
+
__TS__ObjectDefineProperty(
|
|
414
|
+
Player,
|
|
415
|
+
"onKeyPress",
|
|
416
|
+
{get = function(self)
|
|
417
|
+
local onKeyPress = self:getKeyEvent(true)
|
|
418
|
+
rawset(self, "onKeyPress", onKeyPress)
|
|
419
|
+
return onKeyPress
|
|
420
|
+
end}
|
|
421
|
+
)
|
|
422
|
+
__TS__ObjectDefineProperty(
|
|
423
|
+
Player,
|
|
424
|
+
"onKeyRelease",
|
|
425
|
+
{get = function(self)
|
|
426
|
+
local onKeyRelease = self:getKeyEvent(false)
|
|
427
|
+
rawset(self, "onKeyRelease", onKeyRelease)
|
|
428
|
+
return onKeyRelease
|
|
429
|
+
end}
|
|
430
|
+
)
|
|
431
|
+
__TS__ObjectDefineProperty(
|
|
432
|
+
Player,
|
|
433
|
+
"onChat",
|
|
434
|
+
{get = function(self)
|
|
435
|
+
local event = __TS__New(
|
|
436
|
+
TriggerEvent,
|
|
437
|
+
function(trigger)
|
|
438
|
+
for ____, player in ipairs(____exports.Player.all) do
|
|
439
|
+
TriggerRegisterPlayerChatEvent(trigger, player.handle, "", false)
|
|
440
|
+
end
|
|
441
|
+
end,
|
|
442
|
+
function() return ____exports.Player:of(GetTriggerPlayer()), GetEventPlayerChatString() end
|
|
443
|
+
)
|
|
444
|
+
rawset(self, "onChat", event)
|
|
445
|
+
return event
|
|
446
|
+
end}
|
|
447
|
+
)
|
|
448
|
+
return ____exports
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
export declare class PlayerCamera {
|
|
3
|
+
private readonly player;
|
|
4
|
+
private readonly isLocal;
|
|
5
|
+
private constructor();
|
|
6
|
+
/** async */
|
|
7
|
+
get x(): number;
|
|
8
|
+
set x(x: number);
|
|
9
|
+
/** async */
|
|
10
|
+
get y(): number;
|
|
11
|
+
set y(y: number);
|
|
12
|
+
/** async */
|
|
13
|
+
get zOffset(): number;
|
|
14
|
+
set zOffset(zOffset: number);
|
|
15
|
+
/** async */
|
|
16
|
+
get distance(): number;
|
|
17
|
+
set distance(distance: number);
|
|
18
|
+
/** async */
|
|
19
|
+
get farClipping(): number;
|
|
20
|
+
set farClipping(farClipping: number);
|
|
21
|
+
/** async */
|
|
22
|
+
get yaw(): number;
|
|
23
|
+
set yaw(v: number);
|
|
24
|
+
/** async */
|
|
25
|
+
get pitch(): number;
|
|
26
|
+
set pitch(v: number);
|
|
27
|
+
/** async */
|
|
28
|
+
get roll(): number;
|
|
29
|
+
set roll(v: number);
|
|
30
|
+
reset(): void;
|
|
31
|
+
static of(player: jplayer): PlayerCamera;
|
|
32
|
+
}
|
|
@@ -0,0 +1,162 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__New = ____lualib.__TS__New
|
|
4
|
+
local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
|
|
5
|
+
local ____exports = {}
|
|
6
|
+
local getHandleId = GetHandleId
|
|
7
|
+
local setCameraField = SetCameraField
|
|
8
|
+
local getCameraField = GetCameraField
|
|
9
|
+
local setCameraPosition = SetCameraPosition
|
|
10
|
+
local getCameraTargetPositionX = GetCameraTargetPositionX
|
|
11
|
+
local getCameraTargetPositionY = GetCameraTargetPositionY
|
|
12
|
+
local resetToGameCamera = ResetToGameCamera
|
|
13
|
+
local deg = math.deg
|
|
14
|
+
local localPlayer = GetLocalPlayer()
|
|
15
|
+
local memoized = {}
|
|
16
|
+
____exports.PlayerCamera = __TS__Class()
|
|
17
|
+
local PlayerCamera = ____exports.PlayerCamera
|
|
18
|
+
PlayerCamera.name = "PlayerCamera"
|
|
19
|
+
function PlayerCamera.prototype.____constructor(self, player)
|
|
20
|
+
local id = getHandleId(player)
|
|
21
|
+
if memoized[id] then
|
|
22
|
+
error("Double-constructor run player camera!")
|
|
23
|
+
end
|
|
24
|
+
memoized[id] = self
|
|
25
|
+
self.player = player
|
|
26
|
+
self.isLocal = player == localPlayer
|
|
27
|
+
end
|
|
28
|
+
function PlayerCamera.prototype.reset(self)
|
|
29
|
+
if self.isLocal then
|
|
30
|
+
resetToGameCamera(0)
|
|
31
|
+
end
|
|
32
|
+
end
|
|
33
|
+
function PlayerCamera.of(self, player)
|
|
34
|
+
return memoized[getHandleId(player)] or __TS__New(____exports.PlayerCamera, player)
|
|
35
|
+
end
|
|
36
|
+
__TS__SetDescriptor(
|
|
37
|
+
PlayerCamera.prototype,
|
|
38
|
+
"x",
|
|
39
|
+
{
|
|
40
|
+
get = function(self)
|
|
41
|
+
return self.isLocal and getCameraTargetPositionX() or 0
|
|
42
|
+
end,
|
|
43
|
+
set = function(self, x)
|
|
44
|
+
if self.isLocal then
|
|
45
|
+
setCameraPosition(
|
|
46
|
+
x,
|
|
47
|
+
getCameraTargetPositionY()
|
|
48
|
+
)
|
|
49
|
+
end
|
|
50
|
+
end
|
|
51
|
+
},
|
|
52
|
+
true
|
|
53
|
+
)
|
|
54
|
+
__TS__SetDescriptor(
|
|
55
|
+
PlayerCamera.prototype,
|
|
56
|
+
"y",
|
|
57
|
+
{
|
|
58
|
+
get = function(self)
|
|
59
|
+
return self.isLocal and getCameraTargetPositionY() or 0
|
|
60
|
+
end,
|
|
61
|
+
set = function(self, y)
|
|
62
|
+
if self.isLocal then
|
|
63
|
+
setCameraPosition(
|
|
64
|
+
getCameraTargetPositionX(),
|
|
65
|
+
y
|
|
66
|
+
)
|
|
67
|
+
end
|
|
68
|
+
end
|
|
69
|
+
},
|
|
70
|
+
true
|
|
71
|
+
)
|
|
72
|
+
__TS__SetDescriptor(
|
|
73
|
+
PlayerCamera.prototype,
|
|
74
|
+
"zOffset",
|
|
75
|
+
{
|
|
76
|
+
get = function(self)
|
|
77
|
+
return self.isLocal and getCameraField(CAMERA_FIELD_ZOFFSET) or 0
|
|
78
|
+
end,
|
|
79
|
+
set = function(self, zOffset)
|
|
80
|
+
if self.isLocal then
|
|
81
|
+
setCameraField(CAMERA_FIELD_ZOFFSET, zOffset, 0)
|
|
82
|
+
end
|
|
83
|
+
end
|
|
84
|
+
},
|
|
85
|
+
true
|
|
86
|
+
)
|
|
87
|
+
__TS__SetDescriptor(
|
|
88
|
+
PlayerCamera.prototype,
|
|
89
|
+
"distance",
|
|
90
|
+
{
|
|
91
|
+
get = function(self)
|
|
92
|
+
return self.isLocal and getCameraField(CAMERA_FIELD_TARGET_DISTANCE) or 0
|
|
93
|
+
end,
|
|
94
|
+
set = function(self, distance)
|
|
95
|
+
if self.isLocal then
|
|
96
|
+
setCameraField(CAMERA_FIELD_TARGET_DISTANCE, distance, 0)
|
|
97
|
+
end
|
|
98
|
+
end
|
|
99
|
+
},
|
|
100
|
+
true
|
|
101
|
+
)
|
|
102
|
+
__TS__SetDescriptor(
|
|
103
|
+
PlayerCamera.prototype,
|
|
104
|
+
"farClipping",
|
|
105
|
+
{
|
|
106
|
+
get = function(self)
|
|
107
|
+
return self.isLocal and getCameraField(CAMERA_FIELD_FARZ) or 0
|
|
108
|
+
end,
|
|
109
|
+
set = function(self, farClipping)
|
|
110
|
+
if self.isLocal then
|
|
111
|
+
setCameraField(CAMERA_FIELD_FARZ, farClipping, 0)
|
|
112
|
+
end
|
|
113
|
+
end
|
|
114
|
+
},
|
|
115
|
+
true
|
|
116
|
+
)
|
|
117
|
+
__TS__SetDescriptor(
|
|
118
|
+
PlayerCamera.prototype,
|
|
119
|
+
"yaw",
|
|
120
|
+
{
|
|
121
|
+
get = function(self)
|
|
122
|
+
return self.isLocal and deg(getCameraField(CAMERA_FIELD_ROTATION)) or 0
|
|
123
|
+
end,
|
|
124
|
+
set = function(self, v)
|
|
125
|
+
if self.isLocal then
|
|
126
|
+
setCameraField(CAMERA_FIELD_ROTATION, v, 0)
|
|
127
|
+
end
|
|
128
|
+
end
|
|
129
|
+
},
|
|
130
|
+
true
|
|
131
|
+
)
|
|
132
|
+
__TS__SetDescriptor(
|
|
133
|
+
PlayerCamera.prototype,
|
|
134
|
+
"pitch",
|
|
135
|
+
{
|
|
136
|
+
get = function(self)
|
|
137
|
+
return self.isLocal and deg(getCameraField(CAMERA_FIELD_ANGLE_OF_ATTACK)) or 0
|
|
138
|
+
end,
|
|
139
|
+
set = function(self, v)
|
|
140
|
+
if self.isLocal then
|
|
141
|
+
setCameraField(CAMERA_FIELD_ANGLE_OF_ATTACK, v, 0)
|
|
142
|
+
end
|
|
143
|
+
end
|
|
144
|
+
},
|
|
145
|
+
true
|
|
146
|
+
)
|
|
147
|
+
__TS__SetDescriptor(
|
|
148
|
+
PlayerCamera.prototype,
|
|
149
|
+
"roll",
|
|
150
|
+
{
|
|
151
|
+
get = function(self)
|
|
152
|
+
return self.isLocal and deg(getCameraField(CAMERA_FIELD_ROLL)) or 0
|
|
153
|
+
end,
|
|
154
|
+
set = function(self, v)
|
|
155
|
+
if self.isLocal then
|
|
156
|
+
setCameraField(CAMERA_FIELD_ROLL, v, 0)
|
|
157
|
+
end
|
|
158
|
+
end
|
|
159
|
+
},
|
|
160
|
+
true
|
|
161
|
+
)
|
|
162
|
+
return ____exports
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { Handle, HandleDestructor } from "./handle";
|
|
3
|
+
import { Color } from "./color";
|
|
4
|
+
export declare class PlayerColor extends Handle<jplayercolor> {
|
|
5
|
+
readonly rgba: Readonly<Color>;
|
|
6
|
+
readonly name: string;
|
|
7
|
+
readonly id: number;
|
|
8
|
+
constructor(handle: jplayercolor);
|
|
9
|
+
protected onDestroy(): HandleDestructor;
|
|
10
|
+
get hexCode(): string;
|
|
11
|
+
private static readonly data;
|
|
12
|
+
static readonly red: PlayerColor;
|
|
13
|
+
static readonly blue: PlayerColor;
|
|
14
|
+
static readonly teal: PlayerColor;
|
|
15
|
+
static readonly purple: PlayerColor;
|
|
16
|
+
static readonly yellow: PlayerColor;
|
|
17
|
+
static readonly orange: PlayerColor;
|
|
18
|
+
static readonly green: PlayerColor;
|
|
19
|
+
static readonly pink: PlayerColor;
|
|
20
|
+
static readonly gray: PlayerColor;
|
|
21
|
+
static readonly lightBlue: PlayerColor;
|
|
22
|
+
static readonly darkGreen: PlayerColor;
|
|
23
|
+
static readonly brown: PlayerColor;
|
|
24
|
+
static readonly maroon: PlayerColor;
|
|
25
|
+
static readonly navy: PlayerColor;
|
|
26
|
+
static readonly turquoise: PlayerColor;
|
|
27
|
+
static readonly violet: PlayerColor;
|
|
28
|
+
static readonly wheat: PlayerColor;
|
|
29
|
+
static readonly peach: PlayerColor;
|
|
30
|
+
static readonly mint: PlayerColor;
|
|
31
|
+
static readonly lavender: PlayerColor;
|
|
32
|
+
static readonly coal: PlayerColor;
|
|
33
|
+
static readonly snow: PlayerColor;
|
|
34
|
+
static readonly emerald: PlayerColor;
|
|
35
|
+
static readonly peanut: PlayerColor;
|
|
36
|
+
static readonly black: PlayerColor;
|
|
37
|
+
static readonly all: PlayerColor[];
|
|
38
|
+
static byName(name: string): PlayerColor | null;
|
|
39
|
+
static byId(id: number): PlayerColor | null;
|
|
40
|
+
}
|