warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
  375. package/engine/object-field/unit.lua +49 -0
  376. package/engine/object-field.d.ts +84 -0
  377. package/engine/object-field.lua +444 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
  395. package/engine/unit.lua +31 -0
  396. package/event.d.ts +53 -0
  397. package/event.lua +269 -0
  398. package/exception.d.ts +17 -0
  399. package/exception.lua +53 -0
  400. package/file.d.ts +4 -0
  401. package/file.lua +42 -0
  402. package/global/math.d.ts +21 -0
  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
  405. package/global/vec2.lua +159 -0
  406. package/index.d.ts +8 -0
  407. package/index.lua +9 -0
  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
  410. package/math/vec2.lua +42 -0
  411. package/math.d.ts +39 -0
  412. package/math.lua +91 -0
  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
  422. package/objutil/buff.lua +769 -0
  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
  431. package/objutil/unit.d.ts +134 -0
  432. package/objutil/unit.lua +913 -0
  433. package/objutil/upgrade.d.ts +22 -0
  434. package/objutil/upgrade.lua +127 -0
  435. package/operation.d.ts +35 -0
  436. package/operation.lua +179 -0
  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
  441. package/patch-natives.lua +14 -0
  442. package/string.d.ts +106 -0
  443. package/string.lua +34 -0
  444. package/time/dayOfWeek.d.ts +97 -0
  445. package/time/dayOfWeek.lua +53 -0
  446. package/time/localDate.d.ts +145 -0
  447. package/time/localDate.lua +236 -0
  448. package/time/localDateTime.d.ts +133 -0
  449. package/time/localDateTime.lua +154 -0
  450. package/time/localTime.d.ts +87 -0
  451. package/time/localTime.lua +91 -0
  452. package/time/month.d.ts +146 -0
  453. package/time/month.lua +129 -0
  454. package/time/year.d.ts +117 -0
  455. package/time/year.lua +81 -0
  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
  461. package/util/stream.lua +453 -0
  462. package/util/stringBuilder.d.ts +8 -0
  463. package/util/stringBuilder.lua +25 -0
  464. package/utility/arrays.d.ts +57 -0
  465. package/utility/arrays.lua +369 -0
  466. package/utility/base64.d.ts +23 -0
  467. package/utility/base64.lua +177 -0
  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,1058 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__New = ____lualib.__TS__New
5
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
6
+ local ____exports = {}
7
+ local ____unit = require("engine.internal.unit")
8
+ local Unit = ____unit.Unit
9
+ local ____timer = require("core.types.timer")
10
+ local Timer = ____timer.Timer
11
+ local ____effect = require("core.types.effect")
12
+ local Effect = ____effect.Effect
13
+ local ____lua_2Dmaps = require("utility.lua-maps")
14
+ local mapValues = ____lua_2Dmaps.mapValues
15
+ local ____arrays = require("utility.arrays")
16
+ local array = ____arrays.array
17
+ local map = ____arrays.map
18
+ local mapIndexed = ____arrays.mapIndexed
19
+ local ____attachment_2Dpreset = require("engine.object-data.auxiliary.attachment-preset")
20
+ local extractAttachmentPresetInputModelPath = ____attachment_2Dpreset.extractAttachmentPresetInputModelPath
21
+ local extractAttachmentPresetInputNodeFQN = ____attachment_2Dpreset.extractAttachmentPresetInputNodeFQN
22
+ local toAttachmentPreset = ____attachment_2Dpreset.toAttachmentPreset
23
+ local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
24
+ local combatClassificationsToStringArray = ____combat_2Dclassification.combatClassificationsToStringArray
25
+ local stringArrayToCombatClassifications = ____combat_2Dclassification.stringArrayToCombatClassifications
26
+ local ____tech_2Dtree_2Ddependency = require("engine.object-data.auxiliary.tech-tree-dependency")
27
+ local extractTechTreeDependencyInputLevel = ____tech_2Dtree_2Ddependency.extractTechTreeDependencyInputLevel
28
+ local extractTechTreeDependencyInputObjectDataEntryId = ____tech_2Dtree_2Ddependency.extractTechTreeDependencyInputObjectDataEntryId
29
+ local ____entry = require("engine.object-data.entry")
30
+ local extractObjectDataEntryLevelFieldValue = ____entry.extractObjectDataEntryLevelFieldValue
31
+ local ObjectDataEntry = ____entry.ObjectDataEntry
32
+ local ____object_2Ddata_2Dentry_2Did_2Dgenerator = require("engine.object-data.utility.object-data-entry-id-generator")
33
+ local ObjectDataEntryIdGenerator = ____object_2Ddata_2Dentry_2Did_2Dgenerator.ObjectDataEntryIdGenerator
34
+ local ____upgrade = require("engine.object-data.entry.upgrade")
35
+ local Upgrade = ____upgrade.Upgrade
36
+ local castAnimationFQNByAbilityTypeId = {}
37
+ local isButtonVisibleFalseAbilityTypes = {}
38
+ local casterCastingEffectPresetsByAbilityTypeId = {}
39
+ local casterChannelingEffectPresetsByAbilityTypeId = {}
40
+ local targetCastingEffectPresetsByAbilityTypeId = {}
41
+ ____exports.AbilityType = __TS__Class()
42
+ local AbilityType = ____exports.AbilityType
43
+ AbilityType.name = "AbilityType"
44
+ __TS__ClassExtends(AbilityType, ObjectDataEntry)
45
+ function AbilityType.prototype.____constructor(self, ...)
46
+ ObjectDataEntry.prototype.____constructor(self, ...)
47
+ self._isButtonVisible = true
48
+ end
49
+ function AbilityType.generateId(self)
50
+ return self.idGenerator:next()
51
+ end
52
+ function AbilityType.getObjectData(self, map)
53
+ return map.objects.ability
54
+ end
55
+ AbilityType.idGenerator = __TS__New(
56
+ ObjectDataEntryIdGenerator,
57
+ fourCC("A000")
58
+ )
59
+ __TS__SetDescriptor(
60
+ AbilityType.prototype,
61
+ "channelingAnimation",
62
+ {
63
+ get = function(self)
64
+ return self:getStringsField("aani")
65
+ end,
66
+ set = function(self, animations)
67
+ self:setStringsField("aani", animations)
68
+ end
69
+ },
70
+ true
71
+ )
72
+ __TS__SetDescriptor(
73
+ AbilityType.prototype,
74
+ "areaEffectModelPaths",
75
+ {
76
+ get = function(self)
77
+ return self:getStringsField("aaea")
78
+ end,
79
+ set = function(self, areaEffectModelPaths)
80
+ self:setStringsField("aaea", areaEffectModelPaths)
81
+ end
82
+ },
83
+ true
84
+ )
85
+ __TS__SetDescriptor(
86
+ AbilityType.prototype,
87
+ "buttonPositionX",
88
+ {
89
+ get = function(self)
90
+ return self:getNumberField("abpx")
91
+ end,
92
+ set = function(self, buttonPositionX)
93
+ self:setNumberField("abpx", buttonPositionX)
94
+ end
95
+ },
96
+ true
97
+ )
98
+ __TS__SetDescriptor(
99
+ AbilityType.prototype,
100
+ "buttonPositionY",
101
+ {
102
+ get = function(self)
103
+ return self:getNumberField("abpy")
104
+ end,
105
+ set = function(self, buttonPositionY)
106
+ self:setNumberField("abpy", buttonPositionY)
107
+ end
108
+ },
109
+ true
110
+ )
111
+ __TS__SetDescriptor(
112
+ AbilityType.prototype,
113
+ "casterCastingEffectPresets",
114
+ {
115
+ get = function(self)
116
+ return casterCastingEffectPresetsByAbilityTypeId[self.id] or ({})
117
+ end,
118
+ set = function(self, casterCastingEffectPresets)
119
+ casterCastingEffectPresetsByAbilityTypeId[self.id] = map(casterCastingEffectPresets, toAttachmentPreset)
120
+ end
121
+ },
122
+ true
123
+ )
124
+ __TS__SetDescriptor(
125
+ AbilityType.prototype,
126
+ "casterChannelingEffectPresets",
127
+ {
128
+ get = function(self)
129
+ return casterChannelingEffectPresetsByAbilityTypeId[self.id] or ({})
130
+ end,
131
+ set = function(self, casterChannelingEffectPresets)
132
+ casterChannelingEffectPresetsByAbilityTypeId[self.id] = map(casterChannelingEffectPresets, toAttachmentPreset)
133
+ end
134
+ },
135
+ true
136
+ )
137
+ __TS__SetDescriptor(
138
+ AbilityType.prototype,
139
+ "casterAttachmentPresets",
140
+ {
141
+ get = function(self)
142
+ return self:getAttachmentPresetListField("acat", {"acap", "aca1"})
143
+ end,
144
+ set = function(self, casterAttachmentPresets)
145
+ self:setAttachmentPresetListField("acat", {"acap", "aca1"}, "acac", casterAttachmentPresets)
146
+ end
147
+ },
148
+ true
149
+ )
150
+ __TS__SetDescriptor(
151
+ AbilityType.prototype,
152
+ "effectModelPaths",
153
+ {
154
+ get = function(self)
155
+ return self:getStringsField("aeat")
156
+ end,
157
+ set = function(self, effectModelPaths)
158
+ self:setStringsField("aeat", effectModelPaths)
159
+ end
160
+ },
161
+ true
162
+ )
163
+ __TS__SetDescriptor(
164
+ AbilityType.prototype,
165
+ "iconPath",
166
+ {
167
+ get = function(self)
168
+ return self:getStringField("aart")
169
+ end,
170
+ set = function(self, iconPath)
171
+ self:setStringField("aart", iconPath)
172
+ end
173
+ },
174
+ true
175
+ )
176
+ __TS__SetDescriptor(
177
+ AbilityType.prototype,
178
+ "iconPathSD",
179
+ {
180
+ get = function(self)
181
+ return self:getStringField("aart:sd")
182
+ end,
183
+ set = function(self, iconPathSD)
184
+ self:setStringField("aart:sd", iconPathSD)
185
+ end
186
+ },
187
+ true
188
+ )
189
+ __TS__SetDescriptor(
190
+ AbilityType.prototype,
191
+ "iconPathHD",
192
+ {
193
+ get = function(self)
194
+ return self:getStringField("aart:hd")
195
+ end,
196
+ set = function(self, iconPathHD)
197
+ self:setStringField("aart:hd", iconPathHD)
198
+ end
199
+ },
200
+ true
201
+ )
202
+ __TS__SetDescriptor(
203
+ AbilityType.prototype,
204
+ "isButtonVisible",
205
+ {
206
+ get = function(self)
207
+ return self._isButtonVisible
208
+ end,
209
+ set = function(self, isButtonVisible)
210
+ if isButtonVisible then
211
+ isButtonVisibleFalseAbilityTypes[self] = nil
212
+ else
213
+ isButtonVisibleFalseAbilityTypes[self] = true
214
+ end
215
+ self._isButtonVisible = isButtonVisible
216
+ end
217
+ },
218
+ true
219
+ )
220
+ __TS__SetDescriptor(
221
+ AbilityType.prototype,
222
+ "isMissileHoming",
223
+ {
224
+ get = function(self)
225
+ return self:getBooleanField("amho")
226
+ end,
227
+ set = function(self, isMissileHoming)
228
+ self:setBooleanField("amho", isMissileHoming)
229
+ end
230
+ },
231
+ true
232
+ )
233
+ __TS__SetDescriptor(
234
+ AbilityType.prototype,
235
+ "learnButtonPositionX",
236
+ {
237
+ get = function(self)
238
+ return self:getNumberField("arpx")
239
+ end,
240
+ set = function(self, buttonPositionX)
241
+ self:setNumberField("arpx", buttonPositionX)
242
+ end
243
+ },
244
+ true
245
+ )
246
+ __TS__SetDescriptor(
247
+ AbilityType.prototype,
248
+ "learnButtonPositionY",
249
+ {
250
+ get = function(self)
251
+ return self:getNumberField("arpy")
252
+ end,
253
+ set = function(self, buttonPositionY)
254
+ self:setNumberField("arpy", buttonPositionY)
255
+ end
256
+ },
257
+ true
258
+ )
259
+ __TS__SetDescriptor(
260
+ AbilityType.prototype,
261
+ "learnIconPath",
262
+ {
263
+ get = function(self)
264
+ return self:getStringField("arar")
265
+ end,
266
+ set = function(self, learnIconPath)
267
+ self:setStringField("arar", learnIconPath)
268
+ end
269
+ },
270
+ true
271
+ )
272
+ __TS__SetDescriptor(
273
+ AbilityType.prototype,
274
+ "lightningTypeIds",
275
+ {
276
+ get = function(self)
277
+ return self:getObjectDataEntryIdsField("alig")
278
+ end,
279
+ set = function(self, lightningTypeIds)
280
+ self:setObjectDataEntryIdsField("alig", lightningTypeIds)
281
+ end
282
+ },
283
+ true
284
+ )
285
+ __TS__SetDescriptor(
286
+ AbilityType.prototype,
287
+ "missileModelPath",
288
+ {
289
+ get = function(self)
290
+ return self:getStringField("amat")
291
+ end,
292
+ set = function(self, missileModelPath)
293
+ self:setStringField("amat", missileModelPath)
294
+ end
295
+ },
296
+ true
297
+ )
298
+ __TS__SetDescriptor(
299
+ AbilityType.prototype,
300
+ "missileModelPathSD",
301
+ {
302
+ get = function(self)
303
+ return self:getStringField("amat:sd")
304
+ end,
305
+ set = function(self, missileModelPathSD)
306
+ self:setStringField("amat:sd", missileModelPathSD)
307
+ end
308
+ },
309
+ true
310
+ )
311
+ __TS__SetDescriptor(
312
+ AbilityType.prototype,
313
+ "missileModelPathHD",
314
+ {
315
+ get = function(self)
316
+ return self:getStringField("amat:hd")
317
+ end,
318
+ set = function(self, missileModelPathHD)
319
+ self:setStringField("amat:hd", missileModelPathHD)
320
+ end
321
+ },
322
+ true
323
+ )
324
+ __TS__SetDescriptor(
325
+ AbilityType.prototype,
326
+ "missileMovementArc",
327
+ {
328
+ get = function(self)
329
+ return self:getNumberField("amac")
330
+ end,
331
+ set = function(self, missileMovementArc)
332
+ self:setNumberField("amac", missileMovementArc)
333
+ end
334
+ },
335
+ true
336
+ )
337
+ __TS__SetDescriptor(
338
+ AbilityType.prototype,
339
+ "missileMovementSpeed",
340
+ {
341
+ get = function(self)
342
+ return self:getNumberField("amsp")
343
+ end,
344
+ set = function(self, missileMovementSpeed)
345
+ self:setNumberField("amsp", missileMovementSpeed)
346
+ end
347
+ },
348
+ true
349
+ )
350
+ __TS__SetDescriptor(
351
+ AbilityType.prototype,
352
+ "specialAttachmentPreset",
353
+ {
354
+ get = function(self)
355
+ return self:getAttachmentPresetField("asat", "aspt")
356
+ end,
357
+ set = function(self, specialAttachmentPreset)
358
+ self:setAttachmentPresetField("asat", "aspt", specialAttachmentPreset)
359
+ end
360
+ },
361
+ true
362
+ )
363
+ __TS__SetDescriptor(
364
+ AbilityType.prototype,
365
+ "targetCastingEffectPresets",
366
+ {
367
+ get = function(self)
368
+ return targetCastingEffectPresetsByAbilityTypeId[self.id] or ({})
369
+ end,
370
+ set = function(self, targetCastingEffectPresets)
371
+ targetCastingEffectPresetsByAbilityTypeId[self.id] = map(targetCastingEffectPresets, toAttachmentPreset)
372
+ end
373
+ },
374
+ true
375
+ )
376
+ __TS__SetDescriptor(
377
+ AbilityType.prototype,
378
+ "targetEffectPresets",
379
+ {
380
+ get = function(self)
381
+ return self:getAttachmentPresetListField(
382
+ "atat",
383
+ array(
384
+ 6,
385
+ function(i) return "ata" .. tostring(i) end
386
+ )
387
+ )
388
+ end,
389
+ set = function(self, targetEffectPresets)
390
+ self:setAttachmentPresetListField(
391
+ "atat",
392
+ array(
393
+ 6,
394
+ function(i) return "ata" .. tostring(i) end
395
+ ),
396
+ "atac",
397
+ targetEffectPresets
398
+ )
399
+ end
400
+ },
401
+ true
402
+ )
403
+ __TS__SetDescriptor(
404
+ AbilityType.prototype,
405
+ "targetEffectPresetsSD",
406
+ {
407
+ get = function(self)
408
+ return self:getAttachmentPresetListField(
409
+ "atat:sd",
410
+ array(
411
+ 6,
412
+ function(i) return ("ata" .. tostring(i)) .. ":sd" end
413
+ )
414
+ )
415
+ end,
416
+ set = function(self, targetEffectPresetsSD)
417
+ self:setAttachmentPresetListField(
418
+ "atat:sd",
419
+ array(
420
+ 6,
421
+ function(i) return ("ata" .. tostring(i)) .. ":sd" end
422
+ ),
423
+ "atac:sd",
424
+ targetEffectPresetsSD
425
+ )
426
+ end
427
+ },
428
+ true
429
+ )
430
+ __TS__SetDescriptor(
431
+ AbilityType.prototype,
432
+ "targetEffectPresetsHD",
433
+ {
434
+ get = function(self)
435
+ return self:getAttachmentPresetListField(
436
+ "atat:hd",
437
+ array(
438
+ 6,
439
+ function(i) return ("ata" .. tostring(i)) .. ":hd" end
440
+ )
441
+ )
442
+ end,
443
+ set = function(self, targetEffectPresetsHD)
444
+ self:setAttachmentPresetListField(
445
+ "atat:hd",
446
+ array(
447
+ 6,
448
+ function(i) return ("ata" .. tostring(i)) .. ":hd" end
449
+ ),
450
+ "atac:hd",
451
+ targetEffectPresetsHD
452
+ )
453
+ end
454
+ },
455
+ true
456
+ )
457
+ __TS__SetDescriptor(
458
+ AbilityType.prototype,
459
+ "turnOffButtonPositionX",
460
+ {
461
+ get = function(self)
462
+ return self:getNumberField("aubx")
463
+ end,
464
+ set = function(self, buttonPositionX)
465
+ self:setNumberField("aubx", buttonPositionX)
466
+ end
467
+ },
468
+ true
469
+ )
470
+ __TS__SetDescriptor(
471
+ AbilityType.prototype,
472
+ "turnOffButtonPositionY",
473
+ {
474
+ get = function(self)
475
+ return self:getNumberField("auby")
476
+ end,
477
+ set = function(self, buttonPositionY)
478
+ self:setNumberField("auby", buttonPositionY)
479
+ end
480
+ },
481
+ true
482
+ )
483
+ __TS__SetDescriptor(
484
+ AbilityType.prototype,
485
+ "turnOffIconPath",
486
+ {
487
+ get = function(self)
488
+ return self:getStringField("auar")
489
+ end,
490
+ set = function(self, turnOffIconPath)
491
+ self:setStringField("auar", turnOffIconPath)
492
+ end
493
+ },
494
+ true
495
+ )
496
+ __TS__SetDescriptor(
497
+ AbilityType.prototype,
498
+ "shouldCheckTechTreeDependencies",
499
+ {
500
+ get = function(self)
501
+ return self:getBooleanField("achd")
502
+ end,
503
+ set = function(self, shouldCheckTechTreeDependencies)
504
+ self:setBooleanField("achd", shouldCheckTechTreeDependencies)
505
+ end
506
+ },
507
+ true
508
+ )
509
+ __TS__SetDescriptor(
510
+ AbilityType.prototype,
511
+ "techTreeDependencies",
512
+ {
513
+ get = function(self)
514
+ local techTreeDependencyIds = self:getObjectDataEntryIdsField("areq")
515
+ local techTreeDependencyInternalLevels = self:getNumbersField("arqa")
516
+ return mapIndexed(
517
+ techTreeDependencyIds,
518
+ function(index, techTreeDependencyId)
519
+ local techTreeDependencyInternalLevel = techTreeDependencyInternalLevels[index + 1] or 1
520
+ if #Upgrade:getAllIdsByBaseIds(techTreeDependencyId) ~= 0 then
521
+ return {upgradeId = techTreeDependencyId, level = techTreeDependencyInternalLevel - 1}
522
+ else
523
+ return {unitTypeId = techTreeDependencyId}
524
+ end
525
+ end
526
+ )
527
+ end,
528
+ set = function(self, techTreeDependencies)
529
+ local techTreeDependencyIds = map(techTreeDependencies, extractTechTreeDependencyInputObjectDataEntryId)
530
+ local techTreeDependencyInternalLevels = map(
531
+ map(techTreeDependencies, extractTechTreeDependencyInputLevel),
532
+ function(techTreeDependencyLevel) return techTreeDependencyLevel + 1 end
533
+ )
534
+ self:setObjectDataEntryIdsField("areq", techTreeDependencyIds)
535
+ self:setNumbersField("arqa", techTreeDependencyInternalLevels)
536
+ end
537
+ },
538
+ true
539
+ )
540
+ __TS__SetDescriptor(
541
+ AbilityType.prototype,
542
+ "activateOrderTypeStringId",
543
+ {
544
+ get = function(self)
545
+ return self:getStringField("aoro")
546
+ end,
547
+ set = function(self, activateOrderTypeStringId)
548
+ self:setStringField("aoro", activateOrderTypeStringId)
549
+ end
550
+ },
551
+ true
552
+ )
553
+ __TS__SetDescriptor(
554
+ AbilityType.prototype,
555
+ "deactivateOrderTypeStringId",
556
+ {
557
+ get = function(self)
558
+ return self:getStringField("aoro")
559
+ end,
560
+ set = function(self, deactivateOrderTypeStringId)
561
+ self:setStringField("aorf", deactivateOrderTypeStringId)
562
+ end
563
+ },
564
+ true
565
+ )
566
+ __TS__SetDescriptor(
567
+ AbilityType.prototype,
568
+ "hotkey",
569
+ {
570
+ get = function(self)
571
+ return self:getStringField("ahky")
572
+ end,
573
+ set = function(self, hotkey)
574
+ self:setStringField("ahky", hotkey)
575
+ end
576
+ },
577
+ true
578
+ )
579
+ __TS__SetDescriptor(
580
+ AbilityType.prototype,
581
+ "learnHotkey",
582
+ {
583
+ get = function(self)
584
+ return self:getStringField("arhk")
585
+ end,
586
+ set = function(self, learnHotkey)
587
+ self:setStringField("arhk", learnHotkey)
588
+ end
589
+ },
590
+ true
591
+ )
592
+ __TS__SetDescriptor(
593
+ AbilityType.prototype,
594
+ "learnTooltipText",
595
+ {
596
+ get = function(self)
597
+ return self:getStringField("aret")
598
+ end,
599
+ set = function(self, learnTooltipText)
600
+ self:setStringField("aret", learnTooltipText)
601
+ end
602
+ },
603
+ true
604
+ )
605
+ __TS__SetDescriptor(
606
+ AbilityType.prototype,
607
+ "learnTooltipExtendedText",
608
+ {
609
+ get = function(self)
610
+ return self:getStringField("arut")
611
+ end,
612
+ set = function(self, learnTooltipExtendedText)
613
+ self:setStringField("arut", learnTooltipExtendedText)
614
+ end
615
+ },
616
+ true
617
+ )
618
+ __TS__SetDescriptor(
619
+ AbilityType.prototype,
620
+ "name",
621
+ {
622
+ get = function(self)
623
+ return self:getStringField("anam")
624
+ end,
625
+ set = function(self, name)
626
+ self:setStringField("anam", name)
627
+ end
628
+ },
629
+ true
630
+ )
631
+ __TS__SetDescriptor(
632
+ AbilityType.prototype,
633
+ "orderTypeStringId",
634
+ {
635
+ get = function(self)
636
+ return self:getStringField("aord")
637
+ end,
638
+ set = function(self, orderTypeStringId)
639
+ self:setStringField("aord", orderTypeStringId)
640
+ end
641
+ },
642
+ true
643
+ )
644
+ __TS__SetDescriptor(
645
+ AbilityType.prototype,
646
+ "tooltipText",
647
+ {
648
+ get = function(self)
649
+ return self:getStringLevelField("atp1")
650
+ end,
651
+ set = function(self, tooltipText)
652
+ self:setStringLevelField("atp1", tooltipText)
653
+ end
654
+ },
655
+ true
656
+ )
657
+ __TS__SetDescriptor(
658
+ AbilityType.prototype,
659
+ "tooltipExtendedText",
660
+ {
661
+ get = function(self)
662
+ return self:getStringLevelField("aub1")
663
+ end,
664
+ set = function(self, tooltipExtendedText)
665
+ self:setStringLevelField("aub1", tooltipExtendedText)
666
+ end
667
+ },
668
+ true
669
+ )
670
+ __TS__SetDescriptor(
671
+ AbilityType.prototype,
672
+ "turnOffHotkey",
673
+ {
674
+ get = function(self)
675
+ return self:getStringField("auhk")
676
+ end,
677
+ set = function(self, turnOffHotkey)
678
+ self:setStringField("auhk", turnOffHotkey)
679
+ end
680
+ },
681
+ true
682
+ )
683
+ __TS__SetDescriptor(
684
+ AbilityType.prototype,
685
+ "turnOffOrderTypeStringId",
686
+ {
687
+ get = function(self)
688
+ return self:getStringField("aoru")
689
+ end,
690
+ set = function(self, turnOffOrderTypeStringId)
691
+ self:setStringField("aoru", turnOffOrderTypeStringId)
692
+ end
693
+ },
694
+ true
695
+ )
696
+ __TS__SetDescriptor(
697
+ AbilityType.prototype,
698
+ "turnOffTooltipText",
699
+ {
700
+ get = function(self)
701
+ return self:getStringLevelField("aut1")
702
+ end,
703
+ set = function(self, turnOffTooltipText)
704
+ self:setStringLevelField("aut1", turnOffTooltipText)
705
+ end
706
+ },
707
+ true
708
+ )
709
+ __TS__SetDescriptor(
710
+ AbilityType.prototype,
711
+ "turnOffTooltipExtendedText",
712
+ {
713
+ get = function(self)
714
+ return self:getStringLevelField("auu1")
715
+ end,
716
+ set = function(self, turnOffTooltipExtendedText)
717
+ self:setStringLevelField("auu1", turnOffTooltipExtendedText)
718
+ end
719
+ },
720
+ true
721
+ )
722
+ __TS__SetDescriptor(
723
+ AbilityType.prototype,
724
+ "soundPresetName",
725
+ {
726
+ get = function(self)
727
+ return self:getStringField("aefs")
728
+ end,
729
+ set = function(self, soundPresetName)
730
+ self:setStringField("aefs", soundPresetName)
731
+ end
732
+ },
733
+ true
734
+ )
735
+ __TS__SetDescriptor(
736
+ AbilityType.prototype,
737
+ "loopingSoundPresetName",
738
+ {
739
+ get = function(self)
740
+ return self:getStringField("aefl")
741
+ end,
742
+ set = function(self, loopingSoundPresetName)
743
+ self:setStringField("aefl", loopingSoundPresetName)
744
+ end
745
+ },
746
+ true
747
+ )
748
+ __TS__SetDescriptor(
749
+ AbilityType.prototype,
750
+ "allowedTargetCombatClassifications",
751
+ {
752
+ get = function(self)
753
+ return map(
754
+ self:getStringsLevelField("atar"),
755
+ stringArrayToCombatClassifications
756
+ )
757
+ end,
758
+ set = function(self, allowedTargetCombatClassifications)
759
+ self:setStringsLevelField(
760
+ "atar",
761
+ function(level, currentValue) return combatClassificationsToStringArray(extractObjectDataEntryLevelFieldValue(
762
+ allowedTargetCombatClassifications,
763
+ level,
764
+ stringArrayToCombatClassifications(currentValue)
765
+ )) end
766
+ )
767
+ end
768
+ },
769
+ true
770
+ )
771
+ __TS__SetDescriptor(
772
+ AbilityType.prototype,
773
+ "areaOfEffect",
774
+ {
775
+ get = function(self)
776
+ return self:getNumberLevelField("aare")
777
+ end,
778
+ set = function(self, areaOfEffect)
779
+ self:setNumberLevelField("aare", areaOfEffect)
780
+ end
781
+ },
782
+ true
783
+ )
784
+ __TS__SetDescriptor(
785
+ AbilityType.prototype,
786
+ "buffDuration",
787
+ {
788
+ get = function(self)
789
+ return self:getNumberLevelField("adur")
790
+ end,
791
+ set = function(self, buffDuration)
792
+ self:setNumberLevelField("adur", buffDuration)
793
+ end
794
+ },
795
+ true
796
+ )
797
+ __TS__SetDescriptor(
798
+ AbilityType.prototype,
799
+ "buffTypeIds",
800
+ {
801
+ get = function(self)
802
+ return self:getObjectDataEntryIdsLevelField("abuf")
803
+ end,
804
+ set = function(self, buffTypeIds)
805
+ self:setObjectDataEntryIdsLevelField("abuf", buffTypeIds)
806
+ end
807
+ },
808
+ true
809
+ )
810
+ __TS__SetDescriptor(
811
+ AbilityType.prototype,
812
+ "castRange",
813
+ {
814
+ get = function(self)
815
+ return self:getNumberLevelField("aran")
816
+ end,
817
+ set = function(self, castRange)
818
+ self:setNumberLevelField("aran", castRange)
819
+ end
820
+ },
821
+ true
822
+ )
823
+ __TS__SetDescriptor(
824
+ AbilityType.prototype,
825
+ "castingDuration",
826
+ {
827
+ get = function(self)
828
+ return self:getNumberLevelField("acas")
829
+ end,
830
+ set = function(self, castingDuration)
831
+ self:setNumberLevelField("acas", castingDuration)
832
+ end
833
+ },
834
+ true
835
+ )
836
+ __TS__SetDescriptor(
837
+ AbilityType.prototype,
838
+ "cooldown",
839
+ {
840
+ get = function(self)
841
+ return self:getNumberLevelField("acdn")
842
+ end,
843
+ set = function(self, cooldown)
844
+ self:setNumberLevelField("acdn", cooldown)
845
+ end
846
+ },
847
+ true
848
+ )
849
+ __TS__SetDescriptor(
850
+ AbilityType.prototype,
851
+ "effectBuffTypeIds",
852
+ {
853
+ get = function(self)
854
+ return self:getObjectDataEntryIdsLevelField("aeff")
855
+ end,
856
+ set = function(self, effectBuffTypeIds)
857
+ self:setObjectDataEntryIdsLevelField("aeff", effectBuffTypeIds)
858
+ end
859
+ },
860
+ true
861
+ )
862
+ __TS__SetDescriptor(
863
+ AbilityType.prototype,
864
+ "heroBuffDuration",
865
+ {
866
+ get = function(self)
867
+ return self:getNumberLevelField("ahdu")
868
+ end,
869
+ set = function(self, heroBuffDuration)
870
+ self:setNumberLevelField("ahdu", heroBuffDuration)
871
+ end
872
+ },
873
+ true
874
+ )
875
+ __TS__SetDescriptor(
876
+ AbilityType.prototype,
877
+ "learnLevelMinimum",
878
+ {
879
+ get = function(self)
880
+ return self:getNumberField("arlv")
881
+ end,
882
+ set = function(self, learnLevelMinimum)
883
+ self:setNumberField("arlv", learnLevelMinimum)
884
+ end
885
+ },
886
+ true
887
+ )
888
+ __TS__SetDescriptor(
889
+ AbilityType.prototype,
890
+ "learnLevelStep",
891
+ {
892
+ get = function(self)
893
+ return self:getNumberField("alsk")
894
+ end,
895
+ set = function(self, learnLevelStep)
896
+ self:setNumberField("alsk", learnLevelStep)
897
+ end
898
+ },
899
+ true
900
+ )
901
+ __TS__SetDescriptor(
902
+ AbilityType.prototype,
903
+ "levelCount",
904
+ {
905
+ get = function(self)
906
+ return self:getNumberField("alev")
907
+ end,
908
+ set = function(self, levelCount)
909
+ self:setNumberField("alev", levelCount)
910
+ end
911
+ },
912
+ true
913
+ )
914
+ __TS__SetDescriptor(
915
+ AbilityType.prototype,
916
+ "manaCost",
917
+ {
918
+ get = function(self)
919
+ return self:getNumberLevelField("amcs")
920
+ end,
921
+ set = function(self, manaCost)
922
+ self:setNumberLevelField("amcs", manaCost)
923
+ end
924
+ },
925
+ true
926
+ )
927
+ __TS__SetDescriptor(
928
+ AbilityType.prototype,
929
+ "race",
930
+ {
931
+ get = function(self)
932
+ return self:getStringField("arac")
933
+ end,
934
+ set = function(self, race)
935
+ self:setStringField("arac", race)
936
+ end
937
+ },
938
+ true
939
+ )
940
+ __TS__SetDescriptor(
941
+ AbilityType.prototype,
942
+ "spellStealPriority",
943
+ {
944
+ get = function(self)
945
+ return self:getNumberLevelField("apri")
946
+ end,
947
+ set = function(self, spellStealPriority)
948
+ self:setNumberLevelField("apri", spellStealPriority)
949
+ end
950
+ },
951
+ true
952
+ )
953
+ local _ = postcompile(function()
954
+ for abilityType in pairs(isButtonVisibleFalseAbilityTypes) do
955
+ abilityType.hotkey = ""
956
+ abilityType.buttonPositionX = 0
957
+ abilityType.buttonPositionY = -11
958
+ end
959
+ end)
960
+ for abilityTypeId, animationFQN in pairs(postcompile(function() return castAnimationFQNByAbilityTypeId end)) do
961
+ Unit.abilityCastingStartEvent[abilityTypeId]:addListener(
962
+ 4,
963
+ function(caster, ability)
964
+ if ability:getField(ABILITY_RLF_CASTING_TIME) ~= 0 then
965
+ Timer:run(function()
966
+ caster:playAnimation(animationFQN)
967
+ end)
968
+ end
969
+ end
970
+ )
971
+ end
972
+ local casterCastingEffectModelPathsByAbilityTypeId = postcompile(function()
973
+ return mapValues(
974
+ casterCastingEffectPresetsByAbilityTypeId,
975
+ function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputModelPath) end
976
+ )
977
+ end)
978
+ local casterCastingEffectAttachmentPointsByAbilityTypeId = postcompile(function()
979
+ return mapValues(
980
+ casterCastingEffectPresetsByAbilityTypeId,
981
+ function(casterCastingEffectPresets) return map(casterCastingEffectPresets, extractAttachmentPresetInputNodeFQN) end
982
+ )
983
+ end)
984
+ local casterCastingEffectsByCaster = {}
985
+ local function handleAbilityCastingStartEvent(caster, ability)
986
+ local effectModelPaths = casterCastingEffectModelPathsByAbilityTypeId[ability.typeId]
987
+ local attachmentPoints = casterCastingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
988
+ local effects = {}
989
+ if effectModelPaths ~= nil then
990
+ for i = 1, #effectModelPaths do
991
+ local effectModelPath = effectModelPaths[i]
992
+ local attachmentPoint = attachmentPoints and attachmentPoints[i]
993
+ if attachmentPoint == nil or attachmentPoint == "" then
994
+ attachmentPoint = "origin"
995
+ end
996
+ effects[i] = Effect:createTarget(effectModelPath, caster, attachmentPoint)
997
+ end
998
+ end
999
+ casterCastingEffectsByCaster[caster] = effects
1000
+ end
1001
+ local function handleAbilityStopEvent(caster)
1002
+ local effects = casterCastingEffectsByCaster[caster]
1003
+ if effects ~= nil then
1004
+ for i = 1, #effects do
1005
+ effects[i]:destroy()
1006
+ end
1007
+ casterCastingEffectsByCaster[caster] = nil
1008
+ end
1009
+ end
1010
+ for abilityTypeId in pairs(casterCastingEffectModelPathsByAbilityTypeId) do
1011
+ Unit.abilityCastingStartEvent[abilityTypeId]:addListener(4, handleAbilityCastingStartEvent)
1012
+ Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityStopEvent)
1013
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopEvent)
1014
+ end
1015
+ local casterChannelingEffectModelPathsByAbilityTypeId = postcompile(function()
1016
+ return mapValues(
1017
+ casterChannelingEffectPresetsByAbilityTypeId,
1018
+ function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputModelPath) end
1019
+ )
1020
+ end)
1021
+ local casterChannelingEffectAttachmentPointsByAbilityTypeId = postcompile(function()
1022
+ return mapValues(
1023
+ casterChannelingEffectPresetsByAbilityTypeId,
1024
+ function(casterChannelingEffectPresets) return map(casterChannelingEffectPresets, extractAttachmentPresetInputNodeFQN) end
1025
+ )
1026
+ end)
1027
+ local casterChannelingEffectsByCaster = {}
1028
+ local function handleAbilityChannelingStartEvent(caster, ability)
1029
+ local effectModelPaths = casterChannelingEffectModelPathsByAbilityTypeId[ability.typeId]
1030
+ local attachmentPoints = casterChannelingEffectAttachmentPointsByAbilityTypeId[ability.typeId]
1031
+ local effects = {}
1032
+ if effectModelPaths ~= nil then
1033
+ for i = 1, #effectModelPaths do
1034
+ local effectModelPath = effectModelPaths[i]
1035
+ local attachmentPoint = attachmentPoints and attachmentPoints[i]
1036
+ if attachmentPoint == nil or attachmentPoint == "" then
1037
+ attachmentPoint = "origin"
1038
+ end
1039
+ effects[i] = Effect:createTarget(effectModelPath, caster, attachmentPoint)
1040
+ end
1041
+ end
1042
+ casterChannelingEffectsByCaster[caster] = effects
1043
+ end
1044
+ local function handleAbilityStopEventV2(caster)
1045
+ local effects = casterChannelingEffectsByCaster[caster]
1046
+ if effects ~= nil then
1047
+ for i = 1, #effects do
1048
+ effects[i]:destroy()
1049
+ end
1050
+ casterChannelingEffectsByCaster[caster] = nil
1051
+ end
1052
+ end
1053
+ for abilityTypeId in pairs(casterChannelingEffectModelPathsByAbilityTypeId) do
1054
+ Unit.abilityChannelingStartEvent[abilityTypeId]:addListener(4, handleAbilityChannelingStartEvent)
1055
+ Unit.abilityChannelingFinishEvent[abilityTypeId]:addListener(4, handleAbilityStopEventV2)
1056
+ Unit.abilityStopEvent[abilityTypeId]:addListener(4, handleAbilityStopEventV2)
1057
+ end
1058
+ return ____exports