warscript 0.0.1-dev.404878c
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +23 -0
- package/binaryreader.d.ts +20 -0
- package/binaryreader.lua +50 -0
- package/binarywriter.d.ts +21 -0
- package/binarywriter.lua +90 -0
- package/core/dummy.d.ts +22 -0
- package/core/dummy.lua +133 -0
- package/core/game.d.ts +3 -0
- package/core/game.lua +24 -0
- package/core/mapbounds.d.ts +8 -0
- package/core/mapbounds.lua +12 -0
- package/core/thread.d.ts +8 -0
- package/core/thread.lua +40 -0
- package/core/types/ability.d.ts +4 -0
- package/core/types/ability.lua +10 -0
- package/core/types/async.d.ts +3 -0
- package/core/types/async.lua +2 -0
- package/core/types/camera.d.ts +4 -0
- package/core/types/camera.lua +21 -0
- package/core/types/cameraField.d.ts +15 -0
- package/core/types/cameraField.lua +38 -0
- package/core/types/color.d.ts +16 -0
- package/core/types/color.lua +93 -0
- package/core/types/destructable.d.ts +31 -0
- package/core/types/destructable.lua +245 -0
- package/core/types/effect.d.ts +31 -0
- package/core/types/effect.lua +209 -0
- package/core/types/frame.d.ts +140 -0
- package/core/types/frame.lua +882 -0
- package/core/types/game.d.ts +8 -0
- package/core/types/game.lua +41 -0
- package/core/types/group.d.ts +22 -0
- package/core/types/group.lua +94 -0
- package/core/types/handle.d.ts +48 -0
- package/core/types/handle.lua +169 -0
- package/core/types/image.d.ts +30 -0
- package/core/types/image.lua +121 -0
- package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
- package/core/types/internal/ability+cooldownRemaining.lua +0 -0
- package/core/types/item.d.ts +4 -0
- package/core/types/item.lua +6 -0
- package/core/types/missile.d.ts +22 -0
- package/core/types/missile.lua +233 -0
- package/core/types/order.d.ts +25 -0
- package/core/types/order.lua +55 -0
- package/core/types/player.d.ts +71 -0
- package/core/types/player.lua +448 -0
- package/core/types/playerCamera.d.ts +32 -0
- package/core/types/playerCamera.lua +162 -0
- package/core/types/playerColor.d.ts +40 -0
- package/core/types/playerColor.lua +203 -0
- package/core/types/rect.d.ts +39 -0
- package/core/types/rect.lua +152 -0
- package/core/types/region.d.ts +14 -0
- package/core/types/region.lua +84 -0
- package/core/types/sound.d.ts +69 -0
- package/core/types/sound.lua +247 -0
- package/core/types/tileCell.d.ts +13 -0
- package/core/types/tileCell.lua +100 -0
- package/core/types/timer.d.ts +36 -0
- package/core/types/timer.lua +230 -0
- package/core/types/timerDialog.d.ts +19 -0
- package/core/types/timerDialog.lua +95 -0
- package/core/types/unit.d.ts +10 -0
- package/core/types/unit.lua +24 -0
- package/core/types/widget.d.ts +5 -0
- package/core/types/widget.lua +2 -0
- package/core/util.d.ts +62 -0
- package/core/util.lua +464 -0
- package/core/vecmath/common.d.ts +18 -0
- package/core/vecmath/common.lua +29 -0
- package/core/vecmath/mat2.d.ts +73 -0
- package/core/vecmath/mat2.lua +261 -0
- package/core/vecmath/vec3.d.ts +47 -0
- package/core/vecmath/vec3.lua +350 -0
- package/core/vecmath/vec4.d.ts +54 -0
- package/core/vecmath/vec4.lua +400 -0
- package/crypto/ecc.d.ts +6 -0
- package/crypto/ecc.lua +1734 -0
- package/decl/index.d.ts +116 -0
- package/decl/native.d.ts +8198 -0
- package/destroyable.d.ts +20 -0
- package/destroyable.lua +31 -0
- package/engine/ability.d.ts +5 -0
- package/engine/ability.lua +7 -0
- package/engine/behavior.d.ts +28 -0
- package/engine/behavior.lua +181 -0
- package/engine/behaviour/ability/apply-buff.d.ts +38 -0
- package/engine/behaviour/ability/apply-buff.lua +126 -0
- package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
- package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
- package/engine/behaviour/ability/damage.d.ts +25 -0
- package/engine/behaviour/ability/damage.lua +75 -0
- package/engine/behaviour/ability/heal.d.ts +16 -0
- package/engine/behaviour/ability/heal.lua +35 -0
- package/engine/behaviour/ability/instant-impact.d.ts +6 -0
- package/engine/behaviour/ability/instant-impact.lua +25 -0
- package/engine/behaviour/ability.d.ts +40 -0
- package/engine/behaviour/ability.lua +175 -0
- package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
- package/engine/behaviour/unit/stun-immunity.lua +67 -0
- package/engine/behaviour/unit.d.ts +20 -0
- package/engine/behaviour/unit.lua +75 -0
- package/engine/buff.d.ts +221 -0
- package/engine/buff.lua +1093 -0
- package/engine/constants.d.ts +7 -0
- package/engine/constants.lua +8 -0
- package/engine/index.d.ts +5 -0
- package/engine/index.lua +2 -0
- package/engine/internal/ability.d.ts +91 -0
- package/engine/internal/ability.lua +531 -0
- package/engine/internal/item/ability.d.ts +2 -0
- package/engine/internal/item/ability.lua +48 -0
- package/engine/internal/item+owner.d.ts +7 -0
- package/engine/internal/item+owner.lua +22 -0
- package/engine/internal/item.d.ts +86 -0
- package/engine/internal/item.lua +580 -0
- package/engine/internal/mechanics/ability-duration.d.ts +4 -0
- package/engine/internal/mechanics/ability-duration.lua +11 -0
- package/engine/internal/mechanics/area-damage.d.ts +2 -0
- package/engine/internal/mechanics/area-damage.lua +33 -0
- package/engine/internal/misc/dummy-units.d.ts +2 -0
- package/engine/internal/misc/dummy-units.lua +14 -0
- package/engine/internal/object-data/armor-increase.d.ts +2 -0
- package/engine/internal/object-data/armor-increase.lua +19 -0
- package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
- package/engine/internal/object-data/attribute-bonus.lua +15 -0
- package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
- package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
- package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
- package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
- package/engine/internal/object-data/dummy-inventory.lua +16 -0
- package/engine/internal/object-data/dummy-item.d.ts +2 -0
- package/engine/internal/object-data/dummy-item.lua +10 -0
- package/engine/internal/object-data/ghost-visible.d.ts +2 -0
- package/engine/internal/object-data/ghost-visible.lua +15 -0
- package/engine/internal/object-data/invulnerable.d.ts +2 -0
- package/engine/internal/object-data/invulnerable.lua +11 -0
- package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
- package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
- package/engine/internal/unit/ability.d.ts +143 -0
- package/engine/internal/unit/ability.lua +369 -0
- package/engine/internal/unit/allowed-targets.d.ts +17 -0
- package/engine/internal/unit/allowed-targets.lua +19 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
- package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
- package/engine/internal/unit/bonus.d.ts +41 -0
- package/engine/internal/unit/bonus.lua +188 -0
- package/engine/internal/unit/buff.d.ts +38 -0
- package/engine/internal/unit/buff.lua +81 -0
- package/engine/internal/unit/expiration-timer.d.ts +22 -0
- package/engine/internal/unit/expiration-timer.lua +44 -0
- package/engine/internal/unit/ghost-counter.d.ts +12 -0
- package/engine/internal/unit/ghost-counter.lua +26 -0
- package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
- package/engine/internal/unit/invulnerability-counter.lua +26 -0
- package/engine/internal/unit/missile.d.ts +42 -0
- package/engine/internal/unit/missile.lua +70 -0
- package/engine/internal/unit/movement-speed.d.ts +18 -0
- package/engine/internal/unit/movement-speed.lua +42 -0
- package/engine/internal/unit/summon-event.d.ts +12 -0
- package/engine/internal/unit/summon-event.lua +50 -0
- package/engine/internal/unit+ability.d.ts +9 -0
- package/engine/internal/unit+ability.lua +59 -0
- package/engine/internal/unit+bonus.d.ts +8 -0
- package/engine/internal/unit+bonus.lua +40 -0
- package/engine/internal/unit+damage.d.ts +69 -0
- package/engine/internal/unit+damage.lua +123 -0
- package/engine/internal/unit+rally.d.ts +10 -0
- package/engine/internal/unit+rally.lua +159 -0
- package/engine/internal/unit+spellSteal.d.ts +7 -0
- package/engine/internal/unit+spellSteal.lua +64 -0
- package/engine/internal/unit+transport.d.ts +12 -0
- package/engine/internal/unit+transport.lua +102 -0
- package/engine/internal/unit-missile-data.d.ts +2 -0
- package/engine/internal/unit-missile-data.lua +107 -0
- package/engine/internal/unit-missile-launch.d.ts +7 -0
- package/engine/internal/unit-missile-launch.lua +32 -0
- package/engine/internal/unit.d.ts +312 -0
- package/engine/internal/unit.lua +2430 -0
- package/engine/internal/utility.d.ts +2 -0
- package/engine/internal/utility.lua +13 -0
- package/engine/lightning.d.ts +51 -0
- package/engine/lightning.lua +303 -0
- package/engine/local-client.d.ts +16 -0
- package/engine/local-client.lua +86 -0
- package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
- package/engine/object-data/auxiliary/animation-name.lua +2 -0
- package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
- package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
- package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
- package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
- package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
- package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
- package/engine/object-data/auxiliary/attack-type.lua +2 -0
- package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
- package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
- package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
- package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
- package/engine/object-data/auxiliary/combat-classification.lua +206 -0
- package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
- package/engine/object-data/auxiliary/detection-type.lua +2 -0
- package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
- package/engine/object-data/auxiliary/model-node-name.lua +2 -0
- package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
- package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
- package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
- package/engine/object-data/auxiliary/movement-type.lua +2 -0
- package/engine/object-data/auxiliary/race.d.ts +14 -0
- package/engine/object-data/auxiliary/race.lua +2 -0
- package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
- package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
- package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
- package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
- package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
- package/engine/object-data/auxiliary/targeting-type.lua +2 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
- package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
- package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
- package/engine/object-data/auxiliary/unit-classification.lua +50 -0
- package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
- package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
- package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
- package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
- package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
- package/engine/object-data/entry/ability-type/bash.lua +78 -0
- package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
- package/engine/object-data/entry/ability-type/berserk.lua +39 -0
- package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
- package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
- package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
- package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
- package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
- package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
- package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
- package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
- package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
- package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
- package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
- package/engine/object-data/entry/ability-type/channel.lua +140 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
- package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
- package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
- package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
- package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
- package/engine/object-data/entry/ability-type/cripple.lua +52 -0
- package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
- package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
- package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
- package/engine/object-data/entry/ability-type/curse.lua +26 -0
- package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
- package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
- package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
- package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
- package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
- package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
- package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
- package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
- package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
- package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
- package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
- package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
- package/engine/object-data/entry/ability-type/evasion.lua +26 -0
- package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
- package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
- package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
- package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
- package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
- package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
- package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
- package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
- package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
- package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
- package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
- package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
- package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
- package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
- package/engine/object-data/entry/ability-type/heal.lua +26 -0
- package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
- package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
- package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
- package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
- package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
- package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
- package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
- package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
- package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
- package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
- package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
- package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
- package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
- package/engine/object-data/entry/ability-type/inventory.lua +78 -0
- package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
- package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
- package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
- package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
- package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
- package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
- package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
- package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
- package/engine/object-data/entry/ability-type/recall.lua +39 -0
- package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
- package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
- package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
- package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
- package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
- package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
- package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
- package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
- package/engine/object-data/entry/ability-type/slow.lua +52 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
- package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
- package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
- package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
- package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
- package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
- package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
- package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
- package/engine/object-data/entry/ability-type.d.ts +148 -0
- package/engine/object-data/entry/ability-type.lua +1058 -0
- package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
- package/engine/object-data/entry/buff-type/applicable.lua +377 -0
- package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
- package/engine/object-data/entry/buff-type/blank.lua +17 -0
- package/engine/object-data/entry/buff-type.d.ts +64 -0
- package/engine/object-data/entry/buff-type.lua +316 -0
- package/engine/object-data/entry/destructible-type.d.ts +21 -0
- package/engine/object-data/entry/destructible-type.lua +83 -0
- package/engine/object-data/entry/item-type/blank.d.ts +8 -0
- package/engine/object-data/entry/item-type/blank.lua +21 -0
- package/engine/object-data/entry/item-type.d.ts +49 -0
- package/engine/object-data/entry/item-type.lua +259 -0
- package/engine/object-data/entry/lightning-type.d.ts +37 -0
- package/engine/object-data/entry/lightning-type.lua +191 -0
- package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
- package/engine/object-data/entry/unit-type/blank.lua +13 -0
- package/engine/object-data/entry/unit-type.d.ts +218 -0
- package/engine/object-data/entry/unit-type.lua +1306 -0
- package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
- package/engine/object-data/entry/upgrade/blank.lua +22 -0
- package/engine/object-data/entry/upgrade.d.ts +59 -0
- package/engine/object-data/entry/upgrade.lua +238 -0
- package/engine/object-data/entry.d.ts +80 -0
- package/engine/object-data/entry.lua +634 -0
- package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
- package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
- package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
- package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
- package/engine/object-field/ability.d.ts +115 -0
- package/engine/object-field/ability.lua +471 -0
- package/engine/object-field/unit.d.ts +15 -0
- package/engine/object-field/unit.lua +49 -0
- package/engine/object-field.d.ts +84 -0
- package/engine/object-field.lua +444 -0
- package/engine/random.d.ts +10 -0
- package/engine/random.lua +9 -0
- package/engine/standard/entries/ability-type.d.ts +8 -0
- package/engine/standard/entries/ability-type.lua +8 -0
- package/engine/standard/entries/lightning-type.d.ts +16 -0
- package/engine/standard/entries/lightning-type.lua +16 -0
- package/engine/standard/entries/unit-type.d.ts +63 -0
- package/engine/standard/entries/unit-type.lua +63 -0
- package/engine/standard/entries/upgrade.d.ts +92 -0
- package/engine/standard/entries/upgrade.lua +92 -0
- package/engine/standard/fields/ability.d.ts +737 -0
- package/engine/standard/fields/ability.lua +749 -0
- package/engine/standard/pathing-textures.d.ts +6 -0
- package/engine/standard/pathing-textures.lua +7 -0
- package/engine/text-tag.d.ts +25 -0
- package/engine/text-tag.lua +109 -0
- package/engine/unit.d.ts +20 -0
- package/engine/unit.lua +31 -0
- package/event.d.ts +53 -0
- package/event.lua +269 -0
- package/exception.d.ts +17 -0
- package/exception.lua +53 -0
- package/file.d.ts +4 -0
- package/file.lua +42 -0
- package/global/math.d.ts +21 -0
- package/global/math.lua +72 -0
- package/global/vec2.d.ts +66 -0
- package/global/vec2.lua +159 -0
- package/index.d.ts +8 -0
- package/index.lua +9 -0
- package/lualib_bundle.lua +2629 -0
- package/math/vec2.d.ts +18 -0
- package/math/vec2.lua +42 -0
- package/math.d.ts +39 -0
- package/math.lua +91 -0
- package/net/signal.d.ts +11 -0
- package/net/signal.lua +56 -0
- package/net/socket.d.ts +9 -0
- package/net/socket.lua +26 -0
- package/network.d.ts +31 -0
- package/network.lua +194 -0
- package/objutil/ability.d.ts +710 -0
- package/objutil/ability.lua +3781 -0
- package/objutil/buff.d.ts +110 -0
- package/objutil/buff.lua +769 -0
- package/objutil/dummy.d.ts +2 -0
- package/objutil/dummy.lua +49 -0
- package/objutil/idgen.d.ts +9 -0
- package/objutil/idgen.lua +92 -0
- package/objutil/item.d.ts +38 -0
- package/objutil/item.lua +254 -0
- package/objutil/object.d.ts +43 -0
- package/objutil/object.lua +213 -0
- package/objutil/unit.d.ts +134 -0
- package/objutil/unit.lua +913 -0
- package/objutil/upgrade.d.ts +22 -0
- package/objutil/upgrade.lua +127 -0
- package/operation.d.ts +35 -0
- package/operation.lua +179 -0
- package/package.json +47 -0
- package/patch-lualib.d.ts +2 -0
- package/patch-lualib.lua +67 -0
- package/patch-natives.d.ts +11 -0
- package/patch-natives.lua +14 -0
- package/string.d.ts +106 -0
- package/string.lua +34 -0
- package/time/dayOfWeek.d.ts +97 -0
- package/time/dayOfWeek.lua +53 -0
- package/time/localDate.d.ts +145 -0
- package/time/localDate.lua +236 -0
- package/time/localDateTime.d.ts +133 -0
- package/time/localDateTime.lua +154 -0
- package/time/localTime.d.ts +87 -0
- package/time/localTime.lua +91 -0
- package/time/month.d.ts +146 -0
- package/time/month.lua +129 -0
- package/time/year.d.ts +117 -0
- package/time/year.lua +81 -0
- package/types.d.ts +13 -0
- package/types.lua +0 -0
- package/util/objectPool.d.ts +6 -0
- package/util/objectPool.lua +28 -0
- package/util/stream.d.ts +29 -0
- package/util/stream.lua +453 -0
- package/util/stringBuilder.d.ts +8 -0
- package/util/stringBuilder.lua +25 -0
- package/utility/arrays.d.ts +57 -0
- package/utility/arrays.lua +369 -0
- package/utility/base64.d.ts +23 -0
- package/utility/base64.lua +177 -0
- package/utility/bit-set.d.ts +18 -0
- package/utility/bit-set.lua +12 -0
- package/utility/functions.d.ts +5 -0
- package/utility/functions.lua +90 -0
- package/utility/json.d.ts +2 -0
- package/utility/json.lua +400 -0
- package/utility/linked-set.d.ts +49 -0
- package/utility/linked-set.lua +181 -0
- package/utility/lua-maps.d.ts +6 -0
- package/utility/lua-maps.lua +25 -0
- package/utility/lua-sets.d.ts +6 -0
- package/utility/lua-sets.lua +37 -0
- package/utility/lzw.d.ts +2 -0
- package/utility/lzw.lua +161 -0
- package/utility/observable-array.d.ts +17 -0
- package/utility/observable-array.lua +30 -0
- package/utility/preconditions.d.ts +23 -0
- package/utility/preconditions.lua +58 -0
- package/utility/records.d.ts +3 -0
- package/utility/records.lua +9 -0
- package/utility/reflection.d.ts +4 -0
- package/utility/reflection.lua +31 -0
- package/utility/strings.d.ts +2 -0
- package/utility/strings.lua +44 -0
- package/utility/types.d.ts +39 -0
- package/utility/types.lua +2 -0
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local ____lualib = require("lualib_bundle")
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2
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____ability = require("engine.internal.ability")
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local ItemAbility = ____ability.ItemAbility
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local UnitAbility = ____ability.UnitAbility
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local UnrecognizedAbility = ____ability.UnrecognizedAbility
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local ____destructable = require("core.types.destructable")
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local Destructable = ____destructable.Destructable
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local ____item = require("engine.internal.item")
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local Item = ____item.Item
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local ____unit = require("engine.internal.unit")
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local Unit = ____unit.Unit
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local UnitTriggerEvent = ____unit.UnitTriggerEvent
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local ____event = require("event")
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local createDispatchingEvent = ____event.createDispatchingEvent
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local DependentInitializingEvent = ____event.DependentInitializingEvent
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local ____preconditions = require("utility.preconditions")
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local checkNotNull = ____preconditions.checkNotNull
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local getItemAbility = BlzGetItemAbility
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local getSpellAbility = GetSpellAbility
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local getSpellAbilityId = GetSpellAbilityId
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local getSpellTargetDestructible = GetSpellTargetDestructable
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local getSpellTargetItem = GetSpellTargetItem
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local getSpellTargetUnit = GetSpellTargetUnit
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local getSpellTargetX = GetSpellTargetX
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local getSpellTargetY = GetSpellTargetY
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local getTriggerUnit = GetTriggerUnit
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local getUnitAbility = BlzGetUnitAbility
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local unitAddAbility = UnitAddAbility
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local unitInventorySize = UnitInventorySize
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local unitItemInSlot = UnitItemInSlot
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local unitRemoveAbility = UnitRemoveAbility
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local function retrieveAbility(unit, ability, abilityId)
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if ability == nil then
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return __TS__New(
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UnrecognizedAbility,
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abilityId,
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Unit:of(unit)
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)
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end
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if not unitAddAbility(unit, abilityId) then
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if getUnitAbility(unit, abilityId) == ability then
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return UnitAbility:of(
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ability,
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abilityId,
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Unit:of(unit)
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)
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end
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else
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unitRemoveAbility(unit, abilityId)
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end
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for i = 0, unitInventorySize(unit) - 1 do
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local item = unitItemInSlot(unit, i)
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if getItemAbility(item, abilityId) == ability then
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return ItemAbility:of(
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ability,
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abilityId,
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Item:of(item)
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)
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end
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end
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return UnitAbility:of(
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ability,
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abilityId,
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Unit:of(unit)
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)
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end
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local function collectInternalUnitAbilityEventParameters()
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local unit = checkNotNull(getTriggerUnit())
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return Unit:of(unit), retrieveAbility(
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unit,
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getSpellAbility(),
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getSpellAbilityId()
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), getSpellTargetUnit(), getSpellTargetItem(), getSpellTargetDestructible(), getSpellTargetX(), getSpellTargetY()
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end
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local function collectUnitAbilityEventParameters()
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local unit = checkNotNull(getTriggerUnit())
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return Unit:of(unit), retrieveAbility(
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unit,
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getSpellAbility(),
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getSpellAbilityId()
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)
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end
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local function createCommonEvent(underlyingEvent)
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return __TS__New(
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DependentInitializingEvent,
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underlyingEvent,
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3,
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90
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function(caster, ability)
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return true, caster, ability
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end
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)
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end
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local function createWidgetTargetEvent(underlyingEvent)
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return __TS__New(
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DependentInitializingEvent,
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underlyingEvent,
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2,
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function(caster, ability, targetUnit, targetItem, targetDestructible)
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if targetUnit ~= nil or targetItem ~= nil or targetDestructible ~= nil then
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return true, caster, ability, Unit:of(targetUnit) or Item:of(targetItem) or Destructable:of(targetDestructible)
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else
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return false
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end
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end
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)
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end
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local function createUnitTargetEvent(underlyingEvent)
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return __TS__New(
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DependentInitializingEvent,
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underlyingEvent,
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1,
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function(caster, ability, targetUnit)
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if targetUnit ~= nil then
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return true, caster, ability, Unit:of(targetUnit)
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else
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return false
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end
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end
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)
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end
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local function createItemTargetEvent(underlyingEvent)
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return __TS__New(
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DependentInitializingEvent,
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underlyingEvent,
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1,
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function(caster, ability, targetUnit, targetItem)
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if targetItem ~= nil then
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return true, caster, ability, Item:of(targetItem)
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else
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return false
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end
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end
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)
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end
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local function createDestructibleTargetEvent(underlyingEvent)
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138
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return __TS__New(
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DependentInitializingEvent,
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underlyingEvent,
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1,
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function(caster, ability, targetUnit, targetItem, targetDestructible)
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if targetDestructible ~= nil then
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return true, caster, ability, Destructable:of(targetDestructible)
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else
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return false
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end
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end
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)
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end
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local function createPointTargetEvent(underlyingEvent)
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return __TS__New(
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DependentInitializingEvent,
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154
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underlyingEvent,
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1,
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156
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function(caster, ability, targetUnit, targetItem, targetDestructible, x, y)
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157
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if x ~= 0 and y ~= 0 and targetUnit == nil and targetItem == nil and targetDestructible == nil then
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return true, caster, ability, x, y
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else
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return false
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end
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end
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)
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end
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165
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local function createNoTargetEvent(underlyingEvent)
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166
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return __TS__New(
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DependentInitializingEvent,
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underlyingEvent,
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169
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1,
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170
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function(caster, ability, targetUnit, targetItem, targetDestructible, x, y)
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171
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if x == 0 and y == 0 and targetUnit == nil and targetItem == nil and targetDestructible == nil then
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return true, caster, ability
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else
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174
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return false
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end
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end
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)
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end
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179
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local function extractAbilityTypeId(unit, ability)
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180
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return ability.typeId
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181
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end
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182
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local internalAbilityCastingStartEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_CHANNEL, collectInternalUnitAbilityEventParameters)
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183
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rawset(
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Unit,
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185
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"abilityCastingStartEvent",
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186
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createDispatchingEvent(
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createCommonEvent(internalAbilityCastingStartEvent),
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extractAbilityTypeId
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)
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)
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191
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rawset(
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Unit,
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"abilityWidgetTargetCastingStartEvent",
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194
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createDispatchingEvent(
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createWidgetTargetEvent(internalAbilityCastingStartEvent),
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196
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extractAbilityTypeId
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)
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198
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)
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199
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rawset(
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Unit,
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"abilityUnitTargetCastingStartEvent",
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202
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createDispatchingEvent(
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createUnitTargetEvent(internalAbilityCastingStartEvent),
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204
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extractAbilityTypeId
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)
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)
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rawset(
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Unit,
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"abilityItemTargetCastingStartEvent",
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210
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createDispatchingEvent(
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createItemTargetEvent(internalAbilityCastingStartEvent),
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extractAbilityTypeId
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)
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)
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215
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rawset(
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Unit,
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"abilityDestructibleTargetCastingStartEvent",
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218
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createDispatchingEvent(
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219
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createDestructibleTargetEvent(internalAbilityCastingStartEvent),
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220
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extractAbilityTypeId
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)
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)
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rawset(
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Unit,
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"abilityPointTargetCastingStartEvent",
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226
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createDispatchingEvent(
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createPointTargetEvent(internalAbilityCastingStartEvent),
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228
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extractAbilityTypeId
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)
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)
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231
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rawset(
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232
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Unit,
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233
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"abilityNoTargetCastingStartEvent",
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234
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createDispatchingEvent(
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createNoTargetEvent(internalAbilityCastingStartEvent),
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236
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extractAbilityTypeId
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237
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)
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238
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)
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239
|
+
local internalAbilityCastingFinishEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_CAST, collectInternalUnitAbilityEventParameters)
|
|
240
|
+
rawset(
|
|
241
|
+
Unit,
|
|
242
|
+
"abilityCastingFinishEvent",
|
|
243
|
+
createDispatchingEvent(
|
|
244
|
+
createCommonEvent(internalAbilityCastingFinishEvent),
|
|
245
|
+
extractAbilityTypeId
|
|
246
|
+
)
|
|
247
|
+
)
|
|
248
|
+
rawset(
|
|
249
|
+
Unit,
|
|
250
|
+
"abilityWidgetTargetCastingFinishEvent",
|
|
251
|
+
createDispatchingEvent(
|
|
252
|
+
createWidgetTargetEvent(internalAbilityCastingFinishEvent),
|
|
253
|
+
extractAbilityTypeId
|
|
254
|
+
)
|
|
255
|
+
)
|
|
256
|
+
rawset(
|
|
257
|
+
Unit,
|
|
258
|
+
"abilityUnitTargetCastingFinishEvent",
|
|
259
|
+
createDispatchingEvent(
|
|
260
|
+
createUnitTargetEvent(internalAbilityCastingFinishEvent),
|
|
261
|
+
extractAbilityTypeId
|
|
262
|
+
)
|
|
263
|
+
)
|
|
264
|
+
rawset(
|
|
265
|
+
Unit,
|
|
266
|
+
"abilityItemTargetCastingFinishEvent",
|
|
267
|
+
createDispatchingEvent(
|
|
268
|
+
createItemTargetEvent(internalAbilityCastingFinishEvent),
|
|
269
|
+
extractAbilityTypeId
|
|
270
|
+
)
|
|
271
|
+
)
|
|
272
|
+
rawset(
|
|
273
|
+
Unit,
|
|
274
|
+
"abilityDestructibleTargetCastingFinishEvent",
|
|
275
|
+
createDispatchingEvent(
|
|
276
|
+
createDestructibleTargetEvent(internalAbilityCastingFinishEvent),
|
|
277
|
+
extractAbilityTypeId
|
|
278
|
+
)
|
|
279
|
+
)
|
|
280
|
+
rawset(
|
|
281
|
+
Unit,
|
|
282
|
+
"abilityPointTargetCastingFinishEvent",
|
|
283
|
+
createDispatchingEvent(
|
|
284
|
+
createPointTargetEvent(internalAbilityCastingFinishEvent),
|
|
285
|
+
extractAbilityTypeId
|
|
286
|
+
)
|
|
287
|
+
)
|
|
288
|
+
rawset(
|
|
289
|
+
Unit,
|
|
290
|
+
"abilityNoTargetCastingFinishEvent",
|
|
291
|
+
createDispatchingEvent(
|
|
292
|
+
createNoTargetEvent(internalAbilityCastingFinishEvent),
|
|
293
|
+
extractAbilityTypeId
|
|
294
|
+
)
|
|
295
|
+
)
|
|
296
|
+
local internalAbilityChannelingStartEvent = __TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_EFFECT, collectInternalUnitAbilityEventParameters)
|
|
297
|
+
rawset(
|
|
298
|
+
Unit,
|
|
299
|
+
"abilityChannelingStartEvent",
|
|
300
|
+
createDispatchingEvent(
|
|
301
|
+
createCommonEvent(internalAbilityChannelingStartEvent),
|
|
302
|
+
extractAbilityTypeId
|
|
303
|
+
)
|
|
304
|
+
)
|
|
305
|
+
rawset(
|
|
306
|
+
Unit,
|
|
307
|
+
"abilityWidgetTargetChannelingStartEvent",
|
|
308
|
+
createDispatchingEvent(
|
|
309
|
+
createWidgetTargetEvent(internalAbilityChannelingStartEvent),
|
|
310
|
+
extractAbilityTypeId
|
|
311
|
+
)
|
|
312
|
+
)
|
|
313
|
+
rawset(
|
|
314
|
+
Unit,
|
|
315
|
+
"abilityUnitTargetChannelingStartEvent",
|
|
316
|
+
createDispatchingEvent(
|
|
317
|
+
createUnitTargetEvent(internalAbilityChannelingStartEvent),
|
|
318
|
+
extractAbilityTypeId
|
|
319
|
+
)
|
|
320
|
+
)
|
|
321
|
+
rawset(
|
|
322
|
+
Unit,
|
|
323
|
+
"abilityItemTargetChannelingStartEvent",
|
|
324
|
+
createDispatchingEvent(
|
|
325
|
+
createItemTargetEvent(internalAbilityChannelingStartEvent),
|
|
326
|
+
extractAbilityTypeId
|
|
327
|
+
)
|
|
328
|
+
)
|
|
329
|
+
rawset(
|
|
330
|
+
Unit,
|
|
331
|
+
"abilityDestructibleTargetChannelingStartEvent",
|
|
332
|
+
createDispatchingEvent(
|
|
333
|
+
createDestructibleTargetEvent(internalAbilityChannelingStartEvent),
|
|
334
|
+
extractAbilityTypeId
|
|
335
|
+
)
|
|
336
|
+
)
|
|
337
|
+
rawset(
|
|
338
|
+
Unit,
|
|
339
|
+
"abilityPointTargetChannelingStartEvent",
|
|
340
|
+
createDispatchingEvent(
|
|
341
|
+
createPointTargetEvent(internalAbilityChannelingStartEvent),
|
|
342
|
+
extractAbilityTypeId
|
|
343
|
+
)
|
|
344
|
+
)
|
|
345
|
+
rawset(
|
|
346
|
+
Unit,
|
|
347
|
+
"abilityNoTargetChannelingStartEvent",
|
|
348
|
+
createDispatchingEvent(
|
|
349
|
+
createNoTargetEvent(internalAbilityChannelingStartEvent),
|
|
350
|
+
extractAbilityTypeId
|
|
351
|
+
)
|
|
352
|
+
)
|
|
353
|
+
rawset(
|
|
354
|
+
Unit,
|
|
355
|
+
"abilityChannelingFinishEvent",
|
|
356
|
+
createDispatchingEvent(
|
|
357
|
+
__TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_FINISH, collectUnitAbilityEventParameters),
|
|
358
|
+
extractAbilityTypeId
|
|
359
|
+
)
|
|
360
|
+
)
|
|
361
|
+
rawset(
|
|
362
|
+
Unit,
|
|
363
|
+
"abilityStopEvent",
|
|
364
|
+
createDispatchingEvent(
|
|
365
|
+
__TS__New(UnitTriggerEvent, EVENT_PLAYER_UNIT_SPELL_ENDCAST, collectUnitAbilityEventParameters),
|
|
366
|
+
extractAbilityTypeId
|
|
367
|
+
)
|
|
368
|
+
)
|
|
369
|
+
return ____exports
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
/** @noSelfInFile */
|
|
2
|
+
import { CombatClassifications } from "../../object-data/auxiliary/combat-classification";
|
|
3
|
+
declare module "../unit" {
|
|
4
|
+
interface Unit {
|
|
5
|
+
isAllowedTarget(this: Unit, source: Unit, allowedTargetCombatClassifications: CombatClassifications): boolean;
|
|
6
|
+
}
|
|
7
|
+
}
|
|
8
|
+
declare module "../unit" {
|
|
9
|
+
namespace Unit {
|
|
10
|
+
function getAllowedTargetsInRange(this: void, source: Unit, allowedTargetCombatClassifications: CombatClassifications, x: number, y: number, range: number): Unit[];
|
|
11
|
+
}
|
|
12
|
+
}
|
|
13
|
+
declare module "../unit" {
|
|
14
|
+
namespace Unit {
|
|
15
|
+
function getAllowedTargetsInCollisionRange(this: void, source: Unit, allowedTargetCombatClassifications: CombatClassifications, x: number, y: number, range: number): Unit[];
|
|
16
|
+
}
|
|
17
|
+
}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____combat_2Dclassification = require("engine.object-data.auxiliary.combat-classification")
|
|
3
|
+
local filterTarget = ____combat_2Dclassification.filterTarget
|
|
4
|
+
local initializeFilterTargetState = ____combat_2Dclassification.initializeFilterTargetState
|
|
5
|
+
local ____unit = require("engine.internal.unit")
|
|
6
|
+
local Unit = ____unit.Unit
|
|
7
|
+
Unit.prototype.isAllowedTarget = function(self, source, allowedTargetCombatClassifications)
|
|
8
|
+
initializeFilterTargetState(source, allowedTargetCombatClassifications)
|
|
9
|
+
return filterTarget(self)
|
|
10
|
+
end
|
|
11
|
+
Unit.getAllowedTargetsInRange = function(source, allowedTargetCombatClassifications, x, y, range)
|
|
12
|
+
initializeFilterTargetState(source, allowedTargetCombatClassifications)
|
|
13
|
+
return Unit:getInRange(x, y, range, filterTarget)
|
|
14
|
+
end
|
|
15
|
+
Unit.getAllowedTargetsInCollisionRange = function(source, allowedTargetCombatClassifications, x, y, range)
|
|
16
|
+
initializeFilterTargetState(source, allowedTargetCombatClassifications)
|
|
17
|
+
return Unit:getInCollisionRange(x, y, range, filterTarget)
|
|
18
|
+
end
|
|
19
|
+
return ____exports
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____unit = require("engine.internal.unit")
|
|
3
|
+
local Unit = ____unit.Unit
|
|
4
|
+
local UnitClassification = ____unit.UnitClassification
|
|
5
|
+
require("engine.internal.unit+ability")
|
|
6
|
+
local ____lua_2Dsets = require("utility.lua-sets")
|
|
7
|
+
local luaSetOf = ____lua_2Dsets.luaSetOf
|
|
8
|
+
local cannibalizeAbilityTypeIds = luaSetOf(
|
|
9
|
+
fourCC("Acan"),
|
|
10
|
+
fourCC("Acn2"),
|
|
11
|
+
fourCC("ACcn")
|
|
12
|
+
)
|
|
13
|
+
Unit.abilityUnitTargetChannelingStartEvent:addListener(
|
|
14
|
+
4,
|
|
15
|
+
function(caster, ability, target)
|
|
16
|
+
if cannibalizeAbilityTypeIds[ability.parentTypeId] ~= nil then
|
|
17
|
+
target:removeClassification(UnitClassification.TAUREN)
|
|
18
|
+
end
|
|
19
|
+
end
|
|
20
|
+
)
|
|
21
|
+
return ____exports
|
|
@@ -0,0 +1,41 @@
|
|
|
1
|
+
/// <reference types="@typescript-to-lua/language-extensions" />
|
|
2
|
+
/** @noSelfInFile */
|
|
3
|
+
import { Unit } from "../unit";
|
|
4
|
+
import { AbilityTypeId } from "../../object-data/entry/ability-type";
|
|
5
|
+
export type UnitBonusId<Brand extends string = any> = number & {
|
|
6
|
+
readonly __unitBonusId: unique symbol;
|
|
7
|
+
readonly __unitBonusIdBrand: Brand;
|
|
8
|
+
};
|
|
9
|
+
export type UnitArmorBonusId = UnitBonusId<"armor">;
|
|
10
|
+
export type UnitAttackSpeedFactorBonusId = UnitBonusId<"attackSpeedFactor">;
|
|
11
|
+
export type UnitMovementSpeedFactorBonusId = UnitBonusId<"movementSpeedFactor">;
|
|
12
|
+
export type UnitDamageBonusId = UnitBonusId<"damage">;
|
|
13
|
+
export type UnitReceivedDamageFactorBonusId = UnitBonusId<"receivedDamageFactor">;
|
|
14
|
+
export type UnitBonusType<Id extends UnitBonusId = UnitBonusId> = ({
|
|
15
|
+
abilityTypeId: AbilityTypeId;
|
|
16
|
+
field: jabilityintegerlevelfield;
|
|
17
|
+
integer: true;
|
|
18
|
+
} | {
|
|
19
|
+
abilityTypeId: AbilityTypeId;
|
|
20
|
+
field: jabilityreallevelfield;
|
|
21
|
+
integer: false;
|
|
22
|
+
} | {
|
|
23
|
+
abilityTypeId?: undefined;
|
|
24
|
+
valueByUnit: LuaMap<Unit, number>;
|
|
25
|
+
}) & {
|
|
26
|
+
reduce: (this: void, array: number[]) => number;
|
|
27
|
+
initialValue: number;
|
|
28
|
+
readonly __unitBonusTypeId?: Id;
|
|
29
|
+
};
|
|
30
|
+
export declare namespace UnitBonusType {
|
|
31
|
+
const ARMOR: UnitBonusType<UnitArmorBonusId>;
|
|
32
|
+
const ATTACK_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
33
|
+
const MOVEMENT_SPEED_FACTOR: UnitBonusType<UnitAttackSpeedFactorBonusId>;
|
|
34
|
+
const DAMAGE: UnitBonusType<UnitDamageBonusId>;
|
|
35
|
+
const RECEIVED_DAMAGE_FACTOR: UnitBonusType<UnitReceivedDamageFactorBonusId>;
|
|
36
|
+
}
|
|
37
|
+
export declare const addUnitBonus: <Id extends UnitBonusId<any>>(unit: Unit, bonusType: UnitBonusType<Id>, value: number) => Id;
|
|
38
|
+
export declare const removeUnitBonus: <Id extends UnitBonusId<any>>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => boolean;
|
|
39
|
+
export declare const updateUnitBonus: <Id extends UnitBonusId<any>>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id, value: number) => boolean;
|
|
40
|
+
export declare const addOrUpdateOrRemoveUnitBonus: <Id extends UnitBonusId<any>>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id | undefined, value: number) => Id | undefined;
|
|
41
|
+
export declare const getUnitBonus: <Id extends UnitBonusId<any>>(unit: Unit, bonusType: UnitBonusType<Id>, id: Id) => number;
|
|
@@ -0,0 +1,188 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____unit = require("engine.internal.unit")
|
|
3
|
+
local Unit = ____unit.Unit
|
|
4
|
+
local ____armor_2Dincrease = require("engine.internal.object-data.armor-increase")
|
|
5
|
+
local ARMOR_BONUS_DUMMY_ABILITY_FIELD = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_FIELD
|
|
6
|
+
local ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID = ____armor_2Dincrease.ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID
|
|
7
|
+
local ____utility = require("engine.internal.utility")
|
|
8
|
+
local addInternalAbility = ____utility.addInternalAbility
|
|
9
|
+
local ____arrays = require("utility.arrays")
|
|
10
|
+
local product = ____arrays.product
|
|
11
|
+
local sum = ____arrays.sum
|
|
12
|
+
local ____auto_2Dattack_2Dspeed_2Dincrease = require("engine.internal.object-data.auto-attack-speed-increase")
|
|
13
|
+
local AUTO_ATTACK_SPEED_INCREASE_DUMMY_ABILITY_TYPE_ID = ____auto_2Dattack_2Dspeed_2Dincrease.AUTO_ATTACK_SPEED_INCREASE_DUMMY_ABILITY_TYPE_ID
|
|
14
|
+
local AUTO_ATTACK_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ____auto_2Dattack_2Dspeed_2Dincrease.AUTO_ATTACK_SPEED_INCREASE_FACTOR_ABILITY_FIELD
|
|
15
|
+
local ____preconditions = require("utility.preconditions")
|
|
16
|
+
local check = ____preconditions.check
|
|
17
|
+
local checkNotNull = ____preconditions.checkNotNull
|
|
18
|
+
local ____auto_2Dattack_2Ddamage_2Dincrease = require("engine.internal.object-data.auto-attack-damage-increase")
|
|
19
|
+
local AUTO_ATTACK_DAMAGE_INCREASE_ABILITY_FIELD = ____auto_2Dattack_2Ddamage_2Dincrease.AUTO_ATTACK_DAMAGE_INCREASE_ABILITY_FIELD
|
|
20
|
+
local AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID = ____auto_2Dattack_2Ddamage_2Dincrease.AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID
|
|
21
|
+
local ____movement_2Dspeed_2Dincrease_2Dfactor = require("engine.internal.object-data.movement-speed-increase-factor")
|
|
22
|
+
local MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD
|
|
23
|
+
local MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID = ____movement_2Dspeed_2Dincrease_2Dfactor.MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID
|
|
24
|
+
local receivedDamageFactorByUnit = {}
|
|
25
|
+
____exports.UnitBonusType = {}
|
|
26
|
+
local UnitBonusType = ____exports.UnitBonusType
|
|
27
|
+
do
|
|
28
|
+
UnitBonusType.ARMOR = {
|
|
29
|
+
abilityTypeId = ARMOR_BONUS_DUMMY_ABILITY_TYPE_ID,
|
|
30
|
+
field = ARMOR_BONUS_DUMMY_ABILITY_FIELD,
|
|
31
|
+
integer = false,
|
|
32
|
+
reduce = sum,
|
|
33
|
+
initialValue = 0
|
|
34
|
+
}
|
|
35
|
+
UnitBonusType.ATTACK_SPEED_FACTOR = {
|
|
36
|
+
abilityTypeId = AUTO_ATTACK_SPEED_INCREASE_DUMMY_ABILITY_TYPE_ID,
|
|
37
|
+
field = AUTO_ATTACK_SPEED_INCREASE_FACTOR_ABILITY_FIELD,
|
|
38
|
+
integer = false,
|
|
39
|
+
reduce = sum,
|
|
40
|
+
initialValue = 0
|
|
41
|
+
}
|
|
42
|
+
UnitBonusType.MOVEMENT_SPEED_FACTOR = {
|
|
43
|
+
abilityTypeId = MOVEMENT_SPEED_INCREASE_FACTOR_DUMMY_ABILITY_TYPE_ID,
|
|
44
|
+
field = MOVEMENT_SPEED_INCREASE_FACTOR_ABILITY_FIELD,
|
|
45
|
+
integer = false,
|
|
46
|
+
reduce = sum,
|
|
47
|
+
initialValue = 0
|
|
48
|
+
}
|
|
49
|
+
UnitBonusType.DAMAGE = {
|
|
50
|
+
abilityTypeId = AUTO_ATTACK_DAMAGE_INCREASE_DUMMY_ABILITY_TYPE_ID,
|
|
51
|
+
field = AUTO_ATTACK_DAMAGE_INCREASE_ABILITY_FIELD,
|
|
52
|
+
integer = false,
|
|
53
|
+
reduce = sum,
|
|
54
|
+
initialValue = 0
|
|
55
|
+
}
|
|
56
|
+
UnitBonusType.RECEIVED_DAMAGE_FACTOR = {reduce = product, valueByUnit = receivedDamageFactorByUnit, initialValue = 1}
|
|
57
|
+
end
|
|
58
|
+
local bonusesByUnitByBonusType = {}
|
|
59
|
+
local nextId = 1
|
|
60
|
+
local function processUnitBonus(unit, bonusType, bonusesArray)
|
|
61
|
+
local unitHandle = unit.handle
|
|
62
|
+
local totalValue = bonusType.reduce(bonusesArray)
|
|
63
|
+
local abilityTypeId = bonusType.abilityTypeId
|
|
64
|
+
if abilityTypeId == nil then
|
|
65
|
+
local valueByUnit = bonusType.valueByUnit
|
|
66
|
+
if totalValue == bonusType.initialValue then
|
|
67
|
+
valueByUnit[unit] = nil
|
|
68
|
+
else
|
|
69
|
+
valueByUnit[unit] = totalValue
|
|
70
|
+
end
|
|
71
|
+
return
|
|
72
|
+
end
|
|
73
|
+
if totalValue == bonusType.initialValue then
|
|
74
|
+
UnitRemoveAbility(unitHandle, abilityTypeId)
|
|
75
|
+
return
|
|
76
|
+
end
|
|
77
|
+
local abilityHandle = checkNotNull(addInternalAbility(unitHandle, abilityTypeId))
|
|
78
|
+
check((bonusType.integer and BlzSetAbilityIntegerLevelField or BlzSetAbilityRealLevelField)(abilityHandle, bonusType.field, 0, totalValue))
|
|
79
|
+
BlzSetAbilityIntegerField(abilityHandle, ABILITY_IF_LEVELS, 2)
|
|
80
|
+
SetUnitAbilityLevel(unitHandle, abilityTypeId, 2)
|
|
81
|
+
SetUnitAbilityLevel(unitHandle, abilityTypeId, 1)
|
|
82
|
+
BlzSetAbilityIntegerField(abilityHandle, ABILITY_IF_LEVELS, 1)
|
|
83
|
+
end
|
|
84
|
+
____exports.addUnitBonus = function(unit, bonusType, value)
|
|
85
|
+
local bonusesByUnit = bonusesByUnitByBonusType[bonusType]
|
|
86
|
+
if bonusesByUnit == nil then
|
|
87
|
+
bonusesByUnit = setmetatable({}, {__mode = "k"})
|
|
88
|
+
bonusesByUnitByBonusType[bonusType] = bonusesByUnit
|
|
89
|
+
end
|
|
90
|
+
local bonuses = bonusesByUnit[unit]
|
|
91
|
+
if bonuses == nil then
|
|
92
|
+
bonuses = {array = {}, idByIndex = {}, indexById = {}}
|
|
93
|
+
bonusesByUnit[unit] = bonuses
|
|
94
|
+
end
|
|
95
|
+
local bonusesArray = bonuses.array
|
|
96
|
+
local ____nextId_0 = nextId
|
|
97
|
+
nextId = ____nextId_0 + 1
|
|
98
|
+
local id = ____nextId_0
|
|
99
|
+
local index = #bonusesArray
|
|
100
|
+
bonusesArray[index + 1] = value
|
|
101
|
+
bonuses.idByIndex[index] = id
|
|
102
|
+
bonuses.indexById[id] = index
|
|
103
|
+
processUnitBonus(unit, bonusType, bonusesArray)
|
|
104
|
+
return id
|
|
105
|
+
end
|
|
106
|
+
____exports.removeUnitBonus = function(unit, bonusType, id)
|
|
107
|
+
local bonusesByUnit = bonusesByUnitByBonusType[bonusType]
|
|
108
|
+
if bonusesByUnit == nil then
|
|
109
|
+
return false
|
|
110
|
+
end
|
|
111
|
+
local bonuses = bonusesByUnit[unit]
|
|
112
|
+
if bonuses == nil then
|
|
113
|
+
return false
|
|
114
|
+
end
|
|
115
|
+
local index = bonuses.indexById[id]
|
|
116
|
+
if index == nil then
|
|
117
|
+
return false
|
|
118
|
+
end
|
|
119
|
+
local bonusesArray = bonuses.array
|
|
120
|
+
local bonusesArrayLastIndex = #bonusesArray - 1
|
|
121
|
+
local bonusesIdByIndex = bonuses.idByIndex
|
|
122
|
+
local bonusesIndexById = bonuses.indexById
|
|
123
|
+
bonusesArray[index + 1] = bonusesArray[bonusesArrayLastIndex + 1]
|
|
124
|
+
bonusesArray[bonusesArrayLastIndex + 1] = nil
|
|
125
|
+
local lastElementId = checkNotNull(bonuses.idByIndex[bonusesArrayLastIndex])
|
|
126
|
+
bonusesIdByIndex[index] = lastElementId
|
|
127
|
+
bonusesIdByIndex[bonusesArrayLastIndex] = nil
|
|
128
|
+
bonusesIndexById[lastElementId] = index
|
|
129
|
+
bonusesIndexById[id] = nil
|
|
130
|
+
processUnitBonus(unit, bonusType, bonusesArray)
|
|
131
|
+
return true
|
|
132
|
+
end
|
|
133
|
+
____exports.updateUnitBonus = function(unit, bonusType, id, value)
|
|
134
|
+
local bonusesByUnit = bonusesByUnitByBonusType[bonusType]
|
|
135
|
+
if bonusesByUnit == nil then
|
|
136
|
+
return false
|
|
137
|
+
end
|
|
138
|
+
local bonuses = bonusesByUnit[unit]
|
|
139
|
+
if bonuses == nil then
|
|
140
|
+
return false
|
|
141
|
+
end
|
|
142
|
+
local index = bonuses.indexById[id]
|
|
143
|
+
if index == nil then
|
|
144
|
+
return false
|
|
145
|
+
end
|
|
146
|
+
local bonusesArray = bonuses.array
|
|
147
|
+
bonusesArray[index + 1] = value
|
|
148
|
+
processUnitBonus(unit, bonusType, bonusesArray)
|
|
149
|
+
return true
|
|
150
|
+
end
|
|
151
|
+
____exports.addOrUpdateOrRemoveUnitBonus = function(unit, bonusType, id, value)
|
|
152
|
+
if value == bonusType.initialValue then
|
|
153
|
+
if id == nil then
|
|
154
|
+
return nil
|
|
155
|
+
end
|
|
156
|
+
____exports.removeUnitBonus(unit, bonusType, id)
|
|
157
|
+
return nil
|
|
158
|
+
end
|
|
159
|
+
if id == nil then
|
|
160
|
+
return ____exports.addUnitBonus(unit, bonusType, value)
|
|
161
|
+
end
|
|
162
|
+
check(____exports.updateUnitBonus(unit, bonusType, id, value))
|
|
163
|
+
return id
|
|
164
|
+
end
|
|
165
|
+
____exports.getUnitBonus = function(unit, bonusType, id)
|
|
166
|
+
local bonusesByUnit = bonusesByUnitByBonusType[bonusType]
|
|
167
|
+
if bonusesByUnit == nil then
|
|
168
|
+
return bonusType.initialValue
|
|
169
|
+
end
|
|
170
|
+
local bonuses = bonusesByUnit[unit]
|
|
171
|
+
if bonuses == nil then
|
|
172
|
+
return bonusType.initialValue
|
|
173
|
+
end
|
|
174
|
+
local index = bonuses.indexById[id]
|
|
175
|
+
if index == nil then
|
|
176
|
+
return bonusType.initialValue
|
|
177
|
+
end
|
|
178
|
+
return bonuses.array[index + 1]
|
|
179
|
+
end
|
|
180
|
+
Unit.onDamage:addListener(
|
|
181
|
+
4,
|
|
182
|
+
function(source, target, event)
|
|
183
|
+
if receivedDamageFactorByUnit[target] ~= nil then
|
|
184
|
+
event.amount = event.amount * receivedDamageFactorByUnit[target]
|
|
185
|
+
end
|
|
186
|
+
end
|
|
187
|
+
)
|
|
188
|
+
return ____exports
|