warscript 0.0.1-dev.404878c

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (493) hide show
  1. package/LICENSE +23 -0
  2. package/binaryreader.d.ts +20 -0
  3. package/binaryreader.lua +50 -0
  4. package/binarywriter.d.ts +21 -0
  5. package/binarywriter.lua +90 -0
  6. package/core/dummy.d.ts +22 -0
  7. package/core/dummy.lua +133 -0
  8. package/core/game.d.ts +3 -0
  9. package/core/game.lua +24 -0
  10. package/core/mapbounds.d.ts +8 -0
  11. package/core/mapbounds.lua +12 -0
  12. package/core/thread.d.ts +8 -0
  13. package/core/thread.lua +40 -0
  14. package/core/types/ability.d.ts +4 -0
  15. package/core/types/ability.lua +10 -0
  16. package/core/types/async.d.ts +3 -0
  17. package/core/types/async.lua +2 -0
  18. package/core/types/camera.d.ts +4 -0
  19. package/core/types/camera.lua +21 -0
  20. package/core/types/cameraField.d.ts +15 -0
  21. package/core/types/cameraField.lua +38 -0
  22. package/core/types/color.d.ts +16 -0
  23. package/core/types/color.lua +93 -0
  24. package/core/types/destructable.d.ts +31 -0
  25. package/core/types/destructable.lua +245 -0
  26. package/core/types/effect.d.ts +31 -0
  27. package/core/types/effect.lua +209 -0
  28. package/core/types/frame.d.ts +140 -0
  29. package/core/types/frame.lua +882 -0
  30. package/core/types/game.d.ts +8 -0
  31. package/core/types/game.lua +41 -0
  32. package/core/types/group.d.ts +22 -0
  33. package/core/types/group.lua +94 -0
  34. package/core/types/handle.d.ts +48 -0
  35. package/core/types/handle.lua +169 -0
  36. package/core/types/image.d.ts +30 -0
  37. package/core/types/image.lua +121 -0
  38. package/core/types/internal/ability+cooldownRemaining.d.ts +1 -0
  39. package/core/types/internal/ability+cooldownRemaining.lua +0 -0
  40. package/core/types/item.d.ts +4 -0
  41. package/core/types/item.lua +6 -0
  42. package/core/types/missile.d.ts +22 -0
  43. package/core/types/missile.lua +233 -0
  44. package/core/types/order.d.ts +25 -0
  45. package/core/types/order.lua +55 -0
  46. package/core/types/player.d.ts +71 -0
  47. package/core/types/player.lua +448 -0
  48. package/core/types/playerCamera.d.ts +32 -0
  49. package/core/types/playerCamera.lua +162 -0
  50. package/core/types/playerColor.d.ts +40 -0
  51. package/core/types/playerColor.lua +203 -0
  52. package/core/types/rect.d.ts +39 -0
  53. package/core/types/rect.lua +152 -0
  54. package/core/types/region.d.ts +14 -0
  55. package/core/types/region.lua +84 -0
  56. package/core/types/sound.d.ts +69 -0
  57. package/core/types/sound.lua +247 -0
  58. package/core/types/tileCell.d.ts +13 -0
  59. package/core/types/tileCell.lua +100 -0
  60. package/core/types/timer.d.ts +36 -0
  61. package/core/types/timer.lua +230 -0
  62. package/core/types/timerDialog.d.ts +19 -0
  63. package/core/types/timerDialog.lua +95 -0
  64. package/core/types/unit.d.ts +10 -0
  65. package/core/types/unit.lua +24 -0
  66. package/core/types/widget.d.ts +5 -0
  67. package/core/types/widget.lua +2 -0
  68. package/core/util.d.ts +62 -0
  69. package/core/util.lua +464 -0
  70. package/core/vecmath/common.d.ts +18 -0
  71. package/core/vecmath/common.lua +29 -0
  72. package/core/vecmath/mat2.d.ts +73 -0
  73. package/core/vecmath/mat2.lua +261 -0
  74. package/core/vecmath/vec3.d.ts +47 -0
  75. package/core/vecmath/vec3.lua +350 -0
  76. package/core/vecmath/vec4.d.ts +54 -0
  77. package/core/vecmath/vec4.lua +400 -0
  78. package/crypto/ecc.d.ts +6 -0
  79. package/crypto/ecc.lua +1734 -0
  80. package/decl/index.d.ts +116 -0
  81. package/decl/native.d.ts +8198 -0
  82. package/destroyable.d.ts +20 -0
  83. package/destroyable.lua +31 -0
  84. package/engine/ability.d.ts +5 -0
  85. package/engine/ability.lua +7 -0
  86. package/engine/behavior.d.ts +28 -0
  87. package/engine/behavior.lua +181 -0
  88. package/engine/behaviour/ability/apply-buff.d.ts +38 -0
  89. package/engine/behaviour/ability/apply-buff.lua +126 -0
  90. package/engine/behaviour/ability/apply-unit-behavior.d.ts +12 -0
  91. package/engine/behaviour/ability/apply-unit-behavior.lua +36 -0
  92. package/engine/behaviour/ability/damage.d.ts +25 -0
  93. package/engine/behaviour/ability/damage.lua +75 -0
  94. package/engine/behaviour/ability/heal.d.ts +16 -0
  95. package/engine/behaviour/ability/heal.lua +35 -0
  96. package/engine/behaviour/ability/instant-impact.d.ts +6 -0
  97. package/engine/behaviour/ability/instant-impact.lua +25 -0
  98. package/engine/behaviour/ability.d.ts +40 -0
  99. package/engine/behaviour/ability.lua +175 -0
  100. package/engine/behaviour/unit/stun-immunity.d.ts +19 -0
  101. package/engine/behaviour/unit/stun-immunity.lua +67 -0
  102. package/engine/behaviour/unit.d.ts +20 -0
  103. package/engine/behaviour/unit.lua +75 -0
  104. package/engine/buff.d.ts +221 -0
  105. package/engine/buff.lua +1093 -0
  106. package/engine/constants.d.ts +7 -0
  107. package/engine/constants.lua +8 -0
  108. package/engine/index.d.ts +5 -0
  109. package/engine/index.lua +2 -0
  110. package/engine/internal/ability.d.ts +91 -0
  111. package/engine/internal/ability.lua +531 -0
  112. package/engine/internal/item/ability.d.ts +2 -0
  113. package/engine/internal/item/ability.lua +48 -0
  114. package/engine/internal/item+owner.d.ts +7 -0
  115. package/engine/internal/item+owner.lua +22 -0
  116. package/engine/internal/item.d.ts +86 -0
  117. package/engine/internal/item.lua +580 -0
  118. package/engine/internal/mechanics/ability-duration.d.ts +4 -0
  119. package/engine/internal/mechanics/ability-duration.lua +11 -0
  120. package/engine/internal/mechanics/area-damage.d.ts +2 -0
  121. package/engine/internal/mechanics/area-damage.lua +33 -0
  122. package/engine/internal/misc/dummy-units.d.ts +2 -0
  123. package/engine/internal/misc/dummy-units.lua +14 -0
  124. package/engine/internal/object-data/armor-increase.d.ts +2 -0
  125. package/engine/internal/object-data/armor-increase.lua +19 -0
  126. package/engine/internal/object-data/attribute-bonus.d.ts +2 -0
  127. package/engine/internal/object-data/attribute-bonus.lua +15 -0
  128. package/engine/internal/object-data/auto-attack-damage-increase.d.ts +2 -0
  129. package/engine/internal/object-data/auto-attack-damage-increase.lua +17 -0
  130. package/engine/internal/object-data/auto-attack-speed-increase.d.ts +2 -0
  131. package/engine/internal/object-data/auto-attack-speed-increase.lua +14 -0
  132. package/engine/internal/object-data/dummy-inventory.d.ts +2 -0
  133. package/engine/internal/object-data/dummy-inventory.lua +16 -0
  134. package/engine/internal/object-data/dummy-item.d.ts +2 -0
  135. package/engine/internal/object-data/dummy-item.lua +10 -0
  136. package/engine/internal/object-data/ghost-visible.d.ts +2 -0
  137. package/engine/internal/object-data/ghost-visible.lua +15 -0
  138. package/engine/internal/object-data/invulnerable.d.ts +2 -0
  139. package/engine/internal/object-data/invulnerable.lua +11 -0
  140. package/engine/internal/object-data/movement-speed-increase-factor.d.ts +2 -0
  141. package/engine/internal/object-data/movement-speed-increase-factor.lua +18 -0
  142. package/engine/internal/unit/ability.d.ts +143 -0
  143. package/engine/internal/unit/ability.lua +369 -0
  144. package/engine/internal/unit/allowed-targets.d.ts +17 -0
  145. package/engine/internal/unit/allowed-targets.lua +19 -0
  146. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.d.ts +2 -0
  147. package/engine/internal/unit/band-aids/ancestral-spirit-cannibalize.lua +21 -0
  148. package/engine/internal/unit/bonus.d.ts +41 -0
  149. package/engine/internal/unit/bonus.lua +188 -0
  150. package/engine/internal/unit/buff.d.ts +38 -0
  151. package/engine/internal/unit/buff.lua +81 -0
  152. package/engine/internal/unit/expiration-timer.d.ts +22 -0
  153. package/engine/internal/unit/expiration-timer.lua +44 -0
  154. package/engine/internal/unit/ghost-counter.d.ts +12 -0
  155. package/engine/internal/unit/ghost-counter.lua +26 -0
  156. package/engine/internal/unit/invulnerability-counter.d.ts +12 -0
  157. package/engine/internal/unit/invulnerability-counter.lua +26 -0
  158. package/engine/internal/unit/missile.d.ts +42 -0
  159. package/engine/internal/unit/missile.lua +70 -0
  160. package/engine/internal/unit/movement-speed.d.ts +18 -0
  161. package/engine/internal/unit/movement-speed.lua +42 -0
  162. package/engine/internal/unit/summon-event.d.ts +12 -0
  163. package/engine/internal/unit/summon-event.lua +50 -0
  164. package/engine/internal/unit+ability.d.ts +9 -0
  165. package/engine/internal/unit+ability.lua +59 -0
  166. package/engine/internal/unit+bonus.d.ts +8 -0
  167. package/engine/internal/unit+bonus.lua +40 -0
  168. package/engine/internal/unit+damage.d.ts +69 -0
  169. package/engine/internal/unit+damage.lua +123 -0
  170. package/engine/internal/unit+rally.d.ts +10 -0
  171. package/engine/internal/unit+rally.lua +159 -0
  172. package/engine/internal/unit+spellSteal.d.ts +7 -0
  173. package/engine/internal/unit+spellSteal.lua +64 -0
  174. package/engine/internal/unit+transport.d.ts +12 -0
  175. package/engine/internal/unit+transport.lua +102 -0
  176. package/engine/internal/unit-missile-data.d.ts +2 -0
  177. package/engine/internal/unit-missile-data.lua +107 -0
  178. package/engine/internal/unit-missile-launch.d.ts +7 -0
  179. package/engine/internal/unit-missile-launch.lua +32 -0
  180. package/engine/internal/unit.d.ts +312 -0
  181. package/engine/internal/unit.lua +2430 -0
  182. package/engine/internal/utility.d.ts +2 -0
  183. package/engine/internal/utility.lua +13 -0
  184. package/engine/lightning.d.ts +51 -0
  185. package/engine/lightning.lua +303 -0
  186. package/engine/local-client.d.ts +16 -0
  187. package/engine/local-client.lua +86 -0
  188. package/engine/object-data/auxiliary/animation-name.d.ts +14 -0
  189. package/engine/object-data/auxiliary/animation-name.lua +2 -0
  190. package/engine/object-data/auxiliary/animation-qualifier.d.ts +53 -0
  191. package/engine/object-data/auxiliary/animation-qualifier.lua +2 -0
  192. package/engine/object-data/auxiliary/armor-sound-type.d.ts +8 -0
  193. package/engine/object-data/auxiliary/armor-sound-type.lua +2 -0
  194. package/engine/object-data/auxiliary/attachment-preset.d.ts +15 -0
  195. package/engine/object-data/auxiliary/attachment-preset.lua +29 -0
  196. package/engine/object-data/auxiliary/attack-type.d.ts +11 -0
  197. package/engine/object-data/auxiliary/attack-type.lua +2 -0
  198. package/engine/object-data/auxiliary/buff-polarity.d.ts +6 -0
  199. package/engine/object-data/auxiliary/buff-polarity.lua +2 -0
  200. package/engine/object-data/auxiliary/buff-resistance-type.d.ts +6 -0
  201. package/engine/object-data/auxiliary/buff-resistance-type.lua +2 -0
  202. package/engine/object-data/auxiliary/combat-classification.d.ts +46 -0
  203. package/engine/object-data/auxiliary/combat-classification.lua +206 -0
  204. package/engine/object-data/auxiliary/detection-type.d.ts +7 -0
  205. package/engine/object-data/auxiliary/detection-type.lua +2 -0
  206. package/engine/object-data/auxiliary/model-node-name.d.ts +12 -0
  207. package/engine/object-data/auxiliary/model-node-name.lua +2 -0
  208. package/engine/object-data/auxiliary/model-node-qualifier.d.ts +21 -0
  209. package/engine/object-data/auxiliary/model-node-qualifier.lua +2 -0
  210. package/engine/object-data/auxiliary/movement-type.d.ts +10 -0
  211. package/engine/object-data/auxiliary/movement-type.lua +2 -0
  212. package/engine/object-data/auxiliary/race.d.ts +14 -0
  213. package/engine/object-data/auxiliary/race.lua +2 -0
  214. package/engine/object-data/auxiliary/sound-preset-name.d.ts +8 -0
  215. package/engine/object-data/auxiliary/sound-preset-name.lua +2 -0
  216. package/engine/object-data/auxiliary/sound-set-name.d.ts +35 -0
  217. package/engine/object-data/auxiliary/sound-set-name.lua +2 -0
  218. package/engine/object-data/auxiliary/targeting-type.d.ts +8 -0
  219. package/engine/object-data/auxiliary/targeting-type.lua +2 -0
  220. package/engine/object-data/auxiliary/tech-tree-dependency.d.ts +16 -0
  221. package/engine/object-data/auxiliary/tech-tree-dependency.lua +8 -0
  222. package/engine/object-data/auxiliary/unit-classification.d.ts +19 -0
  223. package/engine/object-data/auxiliary/unit-classification.lua +50 -0
  224. package/engine/object-data/auxiliary/weapon-sound-type.d.ts +17 -0
  225. package/engine/object-data/auxiliary/weapon-sound-type.lua +2 -0
  226. package/engine/object-data/entry/ability-type/armor-increase.d.ts +8 -0
  227. package/engine/object-data/entry/ability-type/armor-increase.lua +26 -0
  228. package/engine/object-data/entry/ability-type/attribute-increase.d.ts +12 -0
  229. package/engine/object-data/entry/ability-type/attribute-increase.lua +52 -0
  230. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.d.ts +8 -0
  231. package/engine/object-data/entry/ability-type/auto-attack-damage-increase.lua +26 -0
  232. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.d.ts +12 -0
  233. package/engine/object-data/entry/ability-type/auto-attack-heal-reduction-effect.lua +52 -0
  234. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.d.ts +8 -0
  235. package/engine/object-data/entry/ability-type/auto-attack-speed-increase.lua +26 -0
  236. package/engine/object-data/entry/ability-type/bash.d.ts +16 -0
  237. package/engine/object-data/entry/ability-type/bash.lua +78 -0
  238. package/engine/object-data/entry/ability-type/berserk.d.ts +10 -0
  239. package/engine/object-data/entry/ability-type/berserk.lua +39 -0
  240. package/engine/object-data/entry/ability-type/blank-configurable.d.ts +21 -0
  241. package/engine/object-data/entry/ability-type/blank-configurable.lua +249 -0
  242. package/engine/object-data/entry/ability-type/blank-passive.d.ts +7 -0
  243. package/engine/object-data/entry/ability-type/blank-passive.lua +28 -0
  244. package/engine/object-data/entry/ability-type/blizzard.d.ts +16 -0
  245. package/engine/object-data/entry/ability-type/blizzard.lua +78 -0
  246. package/engine/object-data/entry/ability-type/blood-lust.d.ts +12 -0
  247. package/engine/object-data/entry/ability-type/blood-lust.lua +52 -0
  248. package/engine/object-data/entry/ability-type/chain-lightning.d.ts +12 -0
  249. package/engine/object-data/entry/ability-type/chain-lightning.lua +52 -0
  250. package/engine/object-data/entry/ability-type/channel.d.ts +48 -0
  251. package/engine/object-data/entry/ability-type/channel.lua +140 -0
  252. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.d.ts +14 -0
  253. package/engine/object-data/entry/ability-type/charge-gold-and-lumber.lua +65 -0
  254. package/engine/object-data/entry/ability-type/cleaving-attack.d.ts +8 -0
  255. package/engine/object-data/entry/ability-type/cleaving-attack.lua +26 -0
  256. package/engine/object-data/entry/ability-type/cluster-rockets.d.ts +18 -0
  257. package/engine/object-data/entry/ability-type/cluster-rockets.lua +91 -0
  258. package/engine/object-data/entry/ability-type/cripple.d.ts +12 -0
  259. package/engine/object-data/entry/ability-type/cripple.lua +52 -0
  260. package/engine/object-data/entry/ability-type/critical-strike.d.ts +18 -0
  261. package/engine/object-data/entry/ability-type/critical-strike.lua +91 -0
  262. package/engine/object-data/entry/ability-type/curse.d.ts +8 -0
  263. package/engine/object-data/entry/ability-type/curse.lua +26 -0
  264. package/engine/object-data/entry/ability-type/dark-summoning.d.ts +10 -0
  265. package/engine/object-data/entry/ability-type/dark-summoning.lua +39 -0
  266. package/engine/object-data/entry/ability-type/death-coil.d.ts +8 -0
  267. package/engine/object-data/entry/ability-type/death-coil.lua +26 -0
  268. package/engine/object-data/entry/ability-type/disease-cloud.d.ts +15 -0
  269. package/engine/object-data/entry/ability-type/disease-cloud.lua +65 -0
  270. package/engine/object-data/entry/ability-type/divine-shield.d.ts +5 -0
  271. package/engine/object-data/entry/ability-type/divine-shield.lua +12 -0
  272. package/engine/object-data/entry/ability-type/endurance-aura.d.ts +10 -0
  273. package/engine/object-data/entry/ability-type/endurance-aura.lua +39 -0
  274. package/engine/object-data/entry/ability-type/engineering-upgrade.d.ts +13 -0
  275. package/engine/object-data/entry/ability-type/engineering-upgrade.lua +88 -0
  276. package/engine/object-data/entry/ability-type/evasion.d.ts +8 -0
  277. package/engine/object-data/entry/ability-type/evasion.lua +26 -0
  278. package/engine/object-data/entry/ability-type/faerie-fire.d.ts +10 -0
  279. package/engine/object-data/entry/ability-type/faerie-fire.lua +39 -0
  280. package/engine/object-data/entry/ability-type/far-sight.d.ts +9 -0
  281. package/engine/object-data/entry/ability-type/far-sight.lua +26 -0
  282. package/engine/object-data/entry/ability-type/feral-spirit.d.ts +11 -0
  283. package/engine/object-data/entry/ability-type/feral-spirit.lua +39 -0
  284. package/engine/object-data/entry/ability-type/frenzy.d.ts +12 -0
  285. package/engine/object-data/entry/ability-type/frenzy.lua +52 -0
  286. package/engine/object-data/entry/ability-type/frost-nova.d.ts +12 -0
  287. package/engine/object-data/entry/ability-type/frost-nova.lua +52 -0
  288. package/engine/object-data/entry/ability-type/ghost-visible.d.ts +10 -0
  289. package/engine/object-data/entry/ability-type/ghost-visible.lua +39 -0
  290. package/engine/object-data/entry/ability-type/gold-mine.d.ts +12 -0
  291. package/engine/object-data/entry/ability-type/gold-mine.lua +52 -0
  292. package/engine/object-data/entry/ability-type/heal.d.ts +8 -0
  293. package/engine/object-data/entry/ability-type/heal.lua +26 -0
  294. package/engine/object-data/entry/ability-type/healing-salve.d.ts +22 -0
  295. package/engine/object-data/entry/ability-type/healing-salve.lua +78 -0
  296. package/engine/object-data/entry/ability-type/healing-spray.d.ts +18 -0
  297. package/engine/object-data/entry/ability-type/healing-spray.lua +91 -0
  298. package/engine/object-data/entry/ability-type/healing-wave.d.ts +12 -0
  299. package/engine/object-data/entry/ability-type/healing-wave.lua +52 -0
  300. package/engine/object-data/entry/ability-type/holy-light.d.ts +8 -0
  301. package/engine/object-data/entry/ability-type/holy-light.lua +26 -0
  302. package/engine/object-data/entry/ability-type/incinerate.d.ts +18 -0
  303. package/engine/object-data/entry/ability-type/incinerate.lua +91 -0
  304. package/engine/object-data/entry/ability-type/inner-fire.d.ts +14 -0
  305. package/engine/object-data/entry/ability-type/inner-fire.lua +65 -0
  306. package/engine/object-data/entry/ability-type/inventory.d.ts +16 -0
  307. package/engine/object-data/entry/ability-type/inventory.lua +78 -0
  308. package/engine/object-data/entry/ability-type/invulnerable.d.ts +5 -0
  309. package/engine/object-data/entry/ability-type/invulnerable.lua +12 -0
  310. package/engine/object-data/entry/ability-type/lightning-shield.d.ts +8 -0
  311. package/engine/object-data/entry/ability-type/lightning-shield.lua +26 -0
  312. package/engine/object-data/entry/ability-type/movement-speed-increase.d.ts +8 -0
  313. package/engine/object-data/entry/ability-type/movement-speed-increase.lua +26 -0
  314. package/engine/object-data/entry/ability-type/permanent-immolation.d.ts +8 -0
  315. package/engine/object-data/entry/ability-type/permanent-immolation.lua +26 -0
  316. package/engine/object-data/entry/ability-type/phoenix-morph.d.ts +25 -0
  317. package/engine/object-data/entry/ability-type/phoenix-morph.lua +130 -0
  318. package/engine/object-data/entry/ability-type/recall.d.ts +10 -0
  319. package/engine/object-data/entry/ability-type/recall.lua +39 -0
  320. package/engine/object-data/entry/ability-type/rejuvenation.d.ts +20 -0
  321. package/engine/object-data/entry/ability-type/rejuvenation.lua +65 -0
  322. package/engine/object-data/entry/ability-type/searing-arrows.d.ts +8 -0
  323. package/engine/object-data/entry/ability-type/searing-arrows.lua +26 -0
  324. package/engine/object-data/entry/ability-type/shock-wave.d.ts +10 -0
  325. package/engine/object-data/entry/ability-type/shock-wave.lua +39 -0
  326. package/engine/object-data/entry/ability-type/slow-poison.d.ts +12 -0
  327. package/engine/object-data/entry/ability-type/slow-poison.lua +52 -0
  328. package/engine/object-data/entry/ability-type/slow.d.ts +12 -0
  329. package/engine/object-data/entry/ability-type/slow.lua +52 -0
  330. package/engine/object-data/entry/ability-type/spell-damage-reduction.d.ts +10 -0
  331. package/engine/object-data/entry/ability-type/spell-damage-reduction.lua +39 -0
  332. package/engine/object-data/entry/ability-type/spiked-carapace.d.ts +12 -0
  333. package/engine/object-data/entry/ability-type/spiked-carapace.lua +52 -0
  334. package/engine/object-data/entry/ability-type/spirit-touch.d.ts +14 -0
  335. package/engine/object-data/entry/ability-type/spirit-touch.lua +65 -0
  336. package/engine/object-data/entry/ability-type/storm-bolt.d.ts +8 -0
  337. package/engine/object-data/entry/ability-type/storm-bolt.lua +26 -0
  338. package/engine/object-data/entry/ability-type/summon-quilbeast.d.ts +11 -0
  339. package/engine/object-data/entry/ability-type/summon-quilbeast.lua +39 -0
  340. package/engine/object-data/entry/ability-type/summon-water-elemental.d.ts +11 -0
  341. package/engine/object-data/entry/ability-type/summon-water-elemental.lua +39 -0
  342. package/engine/object-data/entry/ability-type.d.ts +148 -0
  343. package/engine/object-data/entry/ability-type.lua +1058 -0
  344. package/engine/object-data/entry/buff-type/applicable.d.ts +16 -0
  345. package/engine/object-data/entry/buff-type/applicable.lua +377 -0
  346. package/engine/object-data/entry/buff-type/blank.d.ts +8 -0
  347. package/engine/object-data/entry/buff-type/blank.lua +17 -0
  348. package/engine/object-data/entry/buff-type.d.ts +64 -0
  349. package/engine/object-data/entry/buff-type.lua +316 -0
  350. package/engine/object-data/entry/destructible-type.d.ts +21 -0
  351. package/engine/object-data/entry/destructible-type.lua +83 -0
  352. package/engine/object-data/entry/item-type/blank.d.ts +8 -0
  353. package/engine/object-data/entry/item-type/blank.lua +21 -0
  354. package/engine/object-data/entry/item-type.d.ts +49 -0
  355. package/engine/object-data/entry/item-type.lua +259 -0
  356. package/engine/object-data/entry/lightning-type.d.ts +37 -0
  357. package/engine/object-data/entry/lightning-type.lua +191 -0
  358. package/engine/object-data/entry/unit-type/blank.d.ts +6 -0
  359. package/engine/object-data/entry/unit-type/blank.lua +13 -0
  360. package/engine/object-data/entry/unit-type.d.ts +218 -0
  361. package/engine/object-data/entry/unit-type.lua +1306 -0
  362. package/engine/object-data/entry/upgrade/blank.d.ts +8 -0
  363. package/engine/object-data/entry/upgrade/blank.lua +22 -0
  364. package/engine/object-data/entry/upgrade.d.ts +59 -0
  365. package/engine/object-data/entry/upgrade.lua +238 -0
  366. package/engine/object-data/entry.d.ts +80 -0
  367. package/engine/object-data/entry.lua +634 -0
  368. package/engine/object-data/utility/object-data-entry-id-generator.d.ts +6 -0
  369. package/engine/object-data/utility/object-data-entry-id-generator.lua +63 -0
  370. package/engine/object-data/utility/order-type-string-id-factory.d.ts +9 -0
  371. package/engine/object-data/utility/order-type-string-id-factory.lua +368 -0
  372. package/engine/object-field/ability.d.ts +115 -0
  373. package/engine/object-field/ability.lua +471 -0
  374. package/engine/object-field/unit.d.ts +15 -0
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  377. package/engine/object-field.lua +444 -0
  378. package/engine/random.d.ts +10 -0
  379. package/engine/random.lua +9 -0
  380. package/engine/standard/entries/ability-type.d.ts +8 -0
  381. package/engine/standard/entries/ability-type.lua +8 -0
  382. package/engine/standard/entries/lightning-type.d.ts +16 -0
  383. package/engine/standard/entries/lightning-type.lua +16 -0
  384. package/engine/standard/entries/unit-type.d.ts +63 -0
  385. package/engine/standard/entries/unit-type.lua +63 -0
  386. package/engine/standard/entries/upgrade.d.ts +92 -0
  387. package/engine/standard/entries/upgrade.lua +92 -0
  388. package/engine/standard/fields/ability.d.ts +737 -0
  389. package/engine/standard/fields/ability.lua +749 -0
  390. package/engine/standard/pathing-textures.d.ts +6 -0
  391. package/engine/standard/pathing-textures.lua +7 -0
  392. package/engine/text-tag.d.ts +25 -0
  393. package/engine/text-tag.lua +109 -0
  394. package/engine/unit.d.ts +20 -0
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  396. package/event.d.ts +53 -0
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  400. package/file.d.ts +4 -0
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  402. package/global/math.d.ts +21 -0
  403. package/global/math.lua +72 -0
  404. package/global/vec2.d.ts +66 -0
  405. package/global/vec2.lua +159 -0
  406. package/index.d.ts +8 -0
  407. package/index.lua +9 -0
  408. package/lualib_bundle.lua +2629 -0
  409. package/math/vec2.d.ts +18 -0
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  411. package/math.d.ts +39 -0
  412. package/math.lua +91 -0
  413. package/net/signal.d.ts +11 -0
  414. package/net/signal.lua +56 -0
  415. package/net/socket.d.ts +9 -0
  416. package/net/socket.lua +26 -0
  417. package/network.d.ts +31 -0
  418. package/network.lua +194 -0
  419. package/objutil/ability.d.ts +710 -0
  420. package/objutil/ability.lua +3781 -0
  421. package/objutil/buff.d.ts +110 -0
  422. package/objutil/buff.lua +769 -0
  423. package/objutil/dummy.d.ts +2 -0
  424. package/objutil/dummy.lua +49 -0
  425. package/objutil/idgen.d.ts +9 -0
  426. package/objutil/idgen.lua +92 -0
  427. package/objutil/item.d.ts +38 -0
  428. package/objutil/item.lua +254 -0
  429. package/objutil/object.d.ts +43 -0
  430. package/objutil/object.lua +213 -0
  431. package/objutil/unit.d.ts +134 -0
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  433. package/objutil/upgrade.d.ts +22 -0
  434. package/objutil/upgrade.lua +127 -0
  435. package/operation.d.ts +35 -0
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  437. package/package.json +47 -0
  438. package/patch-lualib.d.ts +2 -0
  439. package/patch-lualib.lua +67 -0
  440. package/patch-natives.d.ts +11 -0
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  442. package/string.d.ts +106 -0
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  444. package/time/dayOfWeek.d.ts +97 -0
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  446. package/time/localDate.d.ts +145 -0
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  454. package/time/year.d.ts +117 -0
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  456. package/types.d.ts +13 -0
  457. package/types.lua +0 -0
  458. package/util/objectPool.d.ts +6 -0
  459. package/util/objectPool.lua +28 -0
  460. package/util/stream.d.ts +29 -0
  461. package/util/stream.lua +453 -0
  462. package/util/stringBuilder.d.ts +8 -0
  463. package/util/stringBuilder.lua +25 -0
  464. package/utility/arrays.d.ts +57 -0
  465. package/utility/arrays.lua +369 -0
  466. package/utility/base64.d.ts +23 -0
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  468. package/utility/bit-set.d.ts +18 -0
  469. package/utility/bit-set.lua +12 -0
  470. package/utility/functions.d.ts +5 -0
  471. package/utility/functions.lua +90 -0
  472. package/utility/json.d.ts +2 -0
  473. package/utility/json.lua +400 -0
  474. package/utility/linked-set.d.ts +49 -0
  475. package/utility/linked-set.lua +181 -0
  476. package/utility/lua-maps.d.ts +6 -0
  477. package/utility/lua-maps.lua +25 -0
  478. package/utility/lua-sets.d.ts +6 -0
  479. package/utility/lua-sets.lua +37 -0
  480. package/utility/lzw.d.ts +2 -0
  481. package/utility/lzw.lua +161 -0
  482. package/utility/observable-array.d.ts +17 -0
  483. package/utility/observable-array.lua +30 -0
  484. package/utility/preconditions.d.ts +23 -0
  485. package/utility/preconditions.lua +58 -0
  486. package/utility/records.d.ts +3 -0
  487. package/utility/records.lua +9 -0
  488. package/utility/reflection.d.ts +4 -0
  489. package/utility/reflection.lua +31 -0
  490. package/utility/strings.d.ts +2 -0
  491. package/utility/strings.lua +44 -0
  492. package/utility/types.d.ts +39 -0
  493. package/utility/types.lua +2 -0
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.HolyLightAbilityType = __TS__Class()
9
+ local HolyLightAbilityType = ____exports.HolyLightAbilityType
10
+ HolyLightAbilityType.name = "HolyLightAbilityType"
11
+ __TS__ClassExtends(HolyLightAbilityType, AbilityType)
12
+ HolyLightAbilityType.BASE_ID = fourCC("AHhb")
13
+ __TS__SetDescriptor(
14
+ HolyLightAbilityType.prototype,
15
+ "healing",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Hhb1")
19
+ end,
20
+ set = function(self, healing)
21
+ self:setNumberLevelField("Hhb1", healing)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,18 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class IncinerateAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get multiplyingDamage(): number[];
7
+ set multiplyingDamage(multiplyingDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get fullDeathDamage(): number[];
9
+ set fullDeathDamage(fullDeathDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get fullDeathDamageArea(): number[];
11
+ set fullDeathDamageArea(fullDeathDamageArea: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get smallDeathDamage(): number[];
13
+ set smallDeathDamage(smallDeathDamage: ObjectDataEntryLevelFieldValueSupplier<number>);
14
+ get smallDeathDamageArea(): number[];
15
+ set smallDeathDamageArea(smallDeathDamageArea: ObjectDataEntryLevelFieldValueSupplier<number>);
16
+ get deathDamageDelay(): number[];
17
+ set deathDamageDelay(deathDamageDelay: ObjectDataEntryLevelFieldValueSupplier<number>);
18
+ }
@@ -0,0 +1,91 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.IncinerateAbilityType = __TS__Class()
9
+ local IncinerateAbilityType = ____exports.IncinerateAbilityType
10
+ IncinerateAbilityType.name = "IncinerateAbilityType"
11
+ __TS__ClassExtends(IncinerateAbilityType, AbilityType)
12
+ IncinerateAbilityType.BASE_ID = fourCC("ANic")
13
+ __TS__SetDescriptor(
14
+ IncinerateAbilityType.prototype,
15
+ "multiplyingDamage",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Nic1")
19
+ end,
20
+ set = function(self, multiplyingDamage)
21
+ self:setNumberLevelField("Nic1", multiplyingDamage)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ IncinerateAbilityType.prototype,
28
+ "fullDeathDamage",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Nic2")
32
+ end,
33
+ set = function(self, fullDeathDamage)
34
+ self:setNumberLevelField("Nic2", fullDeathDamage)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ IncinerateAbilityType.prototype,
41
+ "fullDeathDamageArea",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Nic3")
45
+ end,
46
+ set = function(self, fullDeathDamageArea)
47
+ self:setNumberLevelField("Nic3", fullDeathDamageArea)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ IncinerateAbilityType.prototype,
54
+ "smallDeathDamage",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Nic4")
58
+ end,
59
+ set = function(self, smallDeathDamage)
60
+ self:setNumberLevelField("Nic4", smallDeathDamage)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ IncinerateAbilityType.prototype,
67
+ "smallDeathDamageArea",
68
+ {
69
+ get = function(self)
70
+ return self:getNumberLevelField("Nic5")
71
+ end,
72
+ set = function(self, smallDeathDamageArea)
73
+ self:setNumberLevelField("Nic5", smallDeathDamageArea)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ IncinerateAbilityType.prototype,
80
+ "deathDamageDelay",
81
+ {
82
+ get = function(self)
83
+ return self:getNumberLevelField("Nic6")
84
+ end,
85
+ set = function(self, deathDamageDelay)
86
+ self:setNumberLevelField("Nic6", deathDamageDelay)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ return ____exports
@@ -0,0 +1,14 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class InnerFireAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get damageIncreaseFactor(): number[];
7
+ set damageIncreaseFactor(damageIncreaseFactor: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get armorIncrease(): number[];
9
+ set armorIncrease(armorIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
10
+ get autoCastRange(): number[];
11
+ set autoCastRange(autoCastRange: ObjectDataEntryLevelFieldValueSupplier<number>);
12
+ get healthRegenerationRateIncrease(): number[];
13
+ set healthRegenerationRateIncrease(healthRegenerationRateIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
14
+ }
@@ -0,0 +1,65 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.InnerFireAbilityType = __TS__Class()
9
+ local InnerFireAbilityType = ____exports.InnerFireAbilityType
10
+ InnerFireAbilityType.name = "InnerFireAbilityType"
11
+ __TS__ClassExtends(InnerFireAbilityType, AbilityType)
12
+ InnerFireAbilityType.BASE_ID = fourCC("Ainf")
13
+ __TS__SetDescriptor(
14
+ InnerFireAbilityType.prototype,
15
+ "damageIncreaseFactor",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Inf1")
19
+ end,
20
+ set = function(self, damageIncreaseFactor)
21
+ self:setNumberLevelField("Inf1", damageIncreaseFactor)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ InnerFireAbilityType.prototype,
28
+ "armorIncrease",
29
+ {
30
+ get = function(self)
31
+ return self:getNumberLevelField("Inf2")
32
+ end,
33
+ set = function(self, armorIncrease)
34
+ self:setNumberLevelField("Inf2", armorIncrease)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ InnerFireAbilityType.prototype,
41
+ "autoCastRange",
42
+ {
43
+ get = function(self)
44
+ return self:getNumberLevelField("Inf3")
45
+ end,
46
+ set = function(self, autoCastRange)
47
+ self:setNumberLevelField("Inf3", autoCastRange)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ InnerFireAbilityType.prototype,
54
+ "healthRegenerationRateIncrease",
55
+ {
56
+ get = function(self)
57
+ return self:getNumberLevelField("Inf4")
58
+ end,
59
+ set = function(self, healthRegenerationRateIncrease)
60
+ self:setNumberLevelField("Inf4", healthRegenerationRateIncrease)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ return ____exports
@@ -0,0 +1,16 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class InventoryAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get capacity(): number[];
7
+ set capacity(capacity: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get dropsItemsOnDeath(): boolean[];
9
+ set dropsItemsOnDeath(dropsItemsOnDeath: ObjectDataEntryLevelFieldValueSupplier<boolean>);
10
+ get canUseItems(): boolean[];
11
+ set canUseItems(canUseItems: ObjectDataEntryLevelFieldValueSupplier<boolean>);
12
+ get canGetItems(): boolean[];
13
+ set canGetItems(canGetItems: ObjectDataEntryLevelFieldValueSupplier<boolean>);
14
+ get canDropItems(): boolean[];
15
+ set canDropItems(canDropItems: ObjectDataEntryLevelFieldValueSupplier<boolean>);
16
+ }
@@ -0,0 +1,78 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.InventoryAbilityType = __TS__Class()
9
+ local InventoryAbilityType = ____exports.InventoryAbilityType
10
+ InventoryAbilityType.name = "InventoryAbilityType"
11
+ __TS__ClassExtends(InventoryAbilityType, AbilityType)
12
+ InventoryAbilityType.BASE_ID = fourCC("AInv")
13
+ __TS__SetDescriptor(
14
+ InventoryAbilityType.prototype,
15
+ "capacity",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("inv1")
19
+ end,
20
+ set = function(self, capacity)
21
+ self:setNumberLevelField("inv1", capacity)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ InventoryAbilityType.prototype,
28
+ "dropsItemsOnDeath",
29
+ {
30
+ get = function(self)
31
+ return self:getBooleanLevelField("inv2")
32
+ end,
33
+ set = function(self, dropsItemsOnDeath)
34
+ self:setBooleanLevelField("inv2", dropsItemsOnDeath)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ InventoryAbilityType.prototype,
41
+ "canUseItems",
42
+ {
43
+ get = function(self)
44
+ return self:getBooleanLevelField("inv3")
45
+ end,
46
+ set = function(self, canUseItems)
47
+ self:setBooleanLevelField("inv3", canUseItems)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ InventoryAbilityType.prototype,
54
+ "canGetItems",
55
+ {
56
+ get = function(self)
57
+ return self:getBooleanLevelField("inv4")
58
+ end,
59
+ set = function(self, canGetItems)
60
+ self:setBooleanLevelField("inv4", canGetItems)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ InventoryAbilityType.prototype,
67
+ "canDropItems",
68
+ {
69
+ get = function(self)
70
+ return self:getBooleanLevelField("inv5")
71
+ end,
72
+ set = function(self, canDropItems)
73
+ self:setBooleanLevelField("inv5", canDropItems)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ return ____exports
@@ -0,0 +1,5 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ export declare class InvulnerableAbilityType extends AbilityType {
4
+ static readonly BASE_ID: AbilityTypeId;
5
+ }
@@ -0,0 +1,12 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local ____exports = {}
5
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
6
+ local AbilityType = ____ability_2Dtype.AbilityType
7
+ ____exports.InvulnerableAbilityType = __TS__Class()
8
+ local InvulnerableAbilityType = ____exports.InvulnerableAbilityType
9
+ InvulnerableAbilityType.name = "InvulnerableAbilityType"
10
+ __TS__ClassExtends(InvulnerableAbilityType, AbilityType)
11
+ InvulnerableAbilityType.BASE_ID = fourCC("Avul")
12
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class LightningShieldAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get damagePerSecond(): number[];
7
+ set damagePerSecond(damagePerSecond: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.LightningShieldAbilityType = __TS__Class()
9
+ local LightningShieldAbilityType = ____exports.LightningShieldAbilityType
10
+ LightningShieldAbilityType.name = "LightningShieldAbilityType"
11
+ __TS__ClassExtends(LightningShieldAbilityType, AbilityType)
12
+ LightningShieldAbilityType.BASE_ID = fourCC("Alsh")
13
+ __TS__SetDescriptor(
14
+ LightningShieldAbilityType.prototype,
15
+ "damagePerSecond",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Lsh1")
19
+ end,
20
+ set = function(self, damagePerSecond)
21
+ self:setNumberLevelField("Lsh1", damagePerSecond)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class MovementSpeedIncreaseAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get movementSpeedIncrease(): number[];
7
+ set movementSpeedIncrease(movementSpeedIncrease: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.MovementSpeedIncreaseAbilityType = __TS__Class()
9
+ local MovementSpeedIncreaseAbilityType = ____exports.MovementSpeedIncreaseAbilityType
10
+ MovementSpeedIncreaseAbilityType.name = "MovementSpeedIncreaseAbilityType"
11
+ __TS__ClassExtends(MovementSpeedIncreaseAbilityType, AbilityType)
12
+ MovementSpeedIncreaseAbilityType.BASE_ID = fourCC("AIms")
13
+ __TS__SetDescriptor(
14
+ MovementSpeedIncreaseAbilityType.prototype,
15
+ "movementSpeedIncrease",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Imvb")
19
+ end,
20
+ set = function(self, movementSpeedIncrease)
21
+ self:setNumberLevelField("Imvb", movementSpeedIncrease)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,8 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class PermanentImmolationAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get damagePerInterval(): number[];
7
+ set damagePerInterval(damagePerInterval: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ }
@@ -0,0 +1,26 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.PermanentImmolationAbilityType = __TS__Class()
9
+ local PermanentImmolationAbilityType = ____exports.PermanentImmolationAbilityType
10
+ PermanentImmolationAbilityType.name = "PermanentImmolationAbilityType"
11
+ __TS__ClassExtends(PermanentImmolationAbilityType, AbilityType)
12
+ PermanentImmolationAbilityType.BASE_ID = fourCC("ANpi")
13
+ __TS__SetDescriptor(
14
+ PermanentImmolationAbilityType.prototype,
15
+ "damagePerInterval",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Eim1")
19
+ end,
20
+ set = function(self, damagePerInterval)
21
+ self:setNumberLevelField("Eim1", damagePerInterval)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ return ____exports
@@ -0,0 +1,25 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { UnitTypeId } from "../unit-type";
4
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
5
+ export declare class PhoenixMorphAbilityType extends AbilityType {
6
+ static readonly BASE_ID: AbilityTypeId;
7
+ get normalFormUnitTypeId(): UnitTypeId[];
8
+ set normalFormUnitTypeId(normalFormUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
9
+ get isUninterruptible(): boolean[];
10
+ set isUninterruptible(isUninterruptible: ObjectDataEntryLevelFieldValueSupplier<boolean>);
11
+ get isLandingImmediate(): boolean[];
12
+ set isLandingImmediate(isLandingImmediate: ObjectDataEntryLevelFieldValueSupplier<boolean>);
13
+ get isTakeOffImmediate(): boolean[];
14
+ set isTakeOffImmediate(isTakeOffImmediate: ObjectDataEntryLevelFieldValueSupplier<boolean>);
15
+ get isMorphPermanent(): boolean[];
16
+ set isMorphPermanent(isMorphPermanent: ObjectDataEntryLevelFieldValueSupplier<boolean>);
17
+ get requiresPayment(): boolean[];
18
+ set requiresPayment(requiresPayment: ObjectDataEntryLevelFieldValueSupplier<boolean>);
19
+ get attitudeAdjustmentDuration(): number[];
20
+ set attitudeAdjustmentDuration(attitudeAdjustmentDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
21
+ get landingDelayDuration(): number[];
22
+ set landingDelayDuration(landingDelayDuration: ObjectDataEntryLevelFieldValueSupplier<number>);
23
+ get alternateFormUnitTypeId(): UnitTypeId[];
24
+ set alternateFormUnitTypeId(alternateFormUnitTypeId: ObjectDataEntryLevelFieldValueSupplier<UnitTypeId>);
25
+ }
@@ -0,0 +1,130 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.PhoenixMorphAbilityType = __TS__Class()
9
+ local PhoenixMorphAbilityType = ____exports.PhoenixMorphAbilityType
10
+ PhoenixMorphAbilityType.name = "PhoenixMorphAbilityType"
11
+ __TS__ClassExtends(PhoenixMorphAbilityType, AbilityType)
12
+ PhoenixMorphAbilityType.BASE_ID = fourCC("Aphx")
13
+ __TS__SetDescriptor(
14
+ PhoenixMorphAbilityType.prototype,
15
+ "normalFormUnitTypeId",
16
+ {
17
+ get = function(self)
18
+ return self:getObjectDataEntryIdLevelField("Eme1")
19
+ end,
20
+ set = function(self, normalFormUnitTypeId)
21
+ self:setObjectDataEntryIdLevelField("Eme1", normalFormUnitTypeId)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ PhoenixMorphAbilityType.prototype,
28
+ "isUninterruptible",
29
+ {
30
+ get = function(self)
31
+ return self:getFlagLevelFieldValue("Eme2", 1)
32
+ end,
33
+ set = function(self, isUninterruptible)
34
+ self:setFlagLevelFieldValue("Eme2", 1, isUninterruptible)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ __TS__SetDescriptor(
40
+ PhoenixMorphAbilityType.prototype,
41
+ "isLandingImmediate",
42
+ {
43
+ get = function(self)
44
+ return self:getFlagLevelFieldValue("Eme2", 2)
45
+ end,
46
+ set = function(self, isLandingImmediate)
47
+ self:setFlagLevelFieldValue("Eme2", 2, isLandingImmediate)
48
+ end
49
+ },
50
+ true
51
+ )
52
+ __TS__SetDescriptor(
53
+ PhoenixMorphAbilityType.prototype,
54
+ "isTakeOffImmediate",
55
+ {
56
+ get = function(self)
57
+ return self:getFlagLevelFieldValue("Eme2", 4)
58
+ end,
59
+ set = function(self, isTakeOffImmediate)
60
+ self:setFlagLevelFieldValue("Eme2", 4, isTakeOffImmediate)
61
+ end
62
+ },
63
+ true
64
+ )
65
+ __TS__SetDescriptor(
66
+ PhoenixMorphAbilityType.prototype,
67
+ "isMorphPermanent",
68
+ {
69
+ get = function(self)
70
+ return self:getFlagLevelFieldValue("Eme2", 8)
71
+ end,
72
+ set = function(self, isMorphPermanent)
73
+ self:setFlagLevelFieldValue("Eme2", 8, isMorphPermanent)
74
+ end
75
+ },
76
+ true
77
+ )
78
+ __TS__SetDescriptor(
79
+ PhoenixMorphAbilityType.prototype,
80
+ "requiresPayment",
81
+ {
82
+ get = function(self)
83
+ return self:getFlagLevelFieldValue("Eme2", 16)
84
+ end,
85
+ set = function(self, requiresPayment)
86
+ self:setFlagLevelFieldValue("Eme2", 16, requiresPayment)
87
+ end
88
+ },
89
+ true
90
+ )
91
+ __TS__SetDescriptor(
92
+ PhoenixMorphAbilityType.prototype,
93
+ "attitudeAdjustmentDuration",
94
+ {
95
+ get = function(self)
96
+ return self:getNumberLevelField("Eme3")
97
+ end,
98
+ set = function(self, attitudeAdjustmentDuration)
99
+ self:setNumberLevelField("Eme3", attitudeAdjustmentDuration)
100
+ end
101
+ },
102
+ true
103
+ )
104
+ __TS__SetDescriptor(
105
+ PhoenixMorphAbilityType.prototype,
106
+ "landingDelayDuration",
107
+ {
108
+ get = function(self)
109
+ return self:getNumberLevelField("Eme4")
110
+ end,
111
+ set = function(self, landingDelayDuration)
112
+ self:setNumberLevelField("Eme4", landingDelayDuration)
113
+ end
114
+ },
115
+ true
116
+ )
117
+ __TS__SetDescriptor(
118
+ PhoenixMorphAbilityType.prototype,
119
+ "alternateFormUnitTypeId",
120
+ {
121
+ get = function(self)
122
+ return self:getObjectDataEntryIdLevelField("Emeu")
123
+ end,
124
+ set = function(self, alternateFormUnitTypeId)
125
+ self:setObjectDataEntryIdLevelField("Emeu", alternateFormUnitTypeId)
126
+ end
127
+ },
128
+ true
129
+ )
130
+ return ____exports
@@ -0,0 +1,10 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare class RecallAbilityType extends AbilityType {
5
+ static readonly BASE_ID: AbilityTypeId;
6
+ get targetCount(): number[];
7
+ set targetCount(targetCount: ObjectDataEntryLevelFieldValueSupplier<number>);
8
+ get usesClustering(): boolean[];
9
+ set usesClustering(usesClustering: ObjectDataEntryLevelFieldValueSupplier<boolean>);
10
+ }
@@ -0,0 +1,39 @@
1
+ local ____lualib = require("lualib_bundle")
2
+ local __TS__Class = ____lualib.__TS__Class
3
+ local __TS__ClassExtends = ____lualib.__TS__ClassExtends
4
+ local __TS__SetDescriptor = ____lualib.__TS__SetDescriptor
5
+ local ____exports = {}
6
+ local ____ability_2Dtype = require("engine.object-data.entry.ability-type")
7
+ local AbilityType = ____ability_2Dtype.AbilityType
8
+ ____exports.RecallAbilityType = __TS__Class()
9
+ local RecallAbilityType = ____exports.RecallAbilityType
10
+ RecallAbilityType.name = "RecallAbilityType"
11
+ __TS__ClassExtends(RecallAbilityType, AbilityType)
12
+ RecallAbilityType.BASE_ID = fourCC("AIrt")
13
+ __TS__SetDescriptor(
14
+ RecallAbilityType.prototype,
15
+ "targetCount",
16
+ {
17
+ get = function(self)
18
+ return self:getNumberLevelField("Irec")
19
+ end,
20
+ set = function(self, targetCount)
21
+ self:setNumberLevelField("Irec", targetCount)
22
+ end
23
+ },
24
+ true
25
+ )
26
+ __TS__SetDescriptor(
27
+ RecallAbilityType.prototype,
28
+ "usesClustering",
29
+ {
30
+ get = function(self)
31
+ return self:getBooleanLevelField("Itp2")
32
+ end,
33
+ set = function(self, usesClustering)
34
+ self:setBooleanLevelField("Itp2", usesClustering)
35
+ end
36
+ },
37
+ true
38
+ )
39
+ return ____exports
@@ -0,0 +1,20 @@
1
+ /** @noSelfInFile */
2
+ import { AbilityType, AbilityTypeId } from "../ability-type";
3
+ import { ObjectDataEntryLevelFieldValueSupplier } from "../../entry";
4
+ export declare const enum RejuvenationAbilityTypeAllowWhenFull {
5
+ NEVER = 0,
6
+ HEALTH_ONLY = 1,
7
+ MANA_ONLY = 2,
8
+ ALWAYS = 3
9
+ }
10
+ export declare class RejuvenationAbilityType extends AbilityType {
11
+ static readonly BASE_ID: AbilityTypeId;
12
+ get healing(): number[];
13
+ set healing(healing: ObjectDataEntryLevelFieldValueSupplier<number>);
14
+ get manaGain(): number[];
15
+ set manaGain(manaGain: ObjectDataEntryLevelFieldValueSupplier<number>);
16
+ get allowWhenFull(): RejuvenationAbilityTypeAllowWhenFull[];
17
+ set allowWhenFull(allowWhenFull: ObjectDataEntryLevelFieldValueSupplier<RejuvenationAbilityTypeAllowWhenFull>);
18
+ get isSelfCast(): boolean[];
19
+ set isSelfCast(isSelfCast: ObjectDataEntryLevelFieldValueSupplier<boolean>);
20
+ }