three-stdlib 2.22.5 → 2.22.7

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Files changed (1091) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +0 -2
  3. package/package.json +34 -14
  4. package/BufferGeometryUtils-903f7ecb.js +0 -1
  5. package/BufferGeometryUtils-f2288d1c.js +0 -740
  6. package/Nodes-2106b101.js +0 -352
  7. package/Nodes-8947ba9a.js +0 -1
  8. package/_polyfill/CompressedArrayTexture.cjs.js +0 -1
  9. package/_polyfill/CompressedArrayTexture.js +0 -13
  10. package/_polyfill/Data3DTexture.cjs.js +0 -1
  11. package/_polyfill/Data3DTexture.js +0 -23
  12. package/animation/AnimationClipCreator.cjs.js +0 -1
  13. package/animation/AnimationClipCreator.d.ts +0 -12
  14. package/animation/AnimationClipCreator.js +0 -77
  15. package/animation/CCDIKSolver.cjs.js +0 -1
  16. package/animation/CCDIKSolver.d.ts +0 -25
  17. package/animation/CCDIKSolver.js +0 -304
  18. package/animation/MMDAnimationHelper.cjs.js +0 -1
  19. package/animation/MMDAnimationHelper.d.ts +0 -103
  20. package/animation/MMDAnimationHelper.js +0 -705
  21. package/animation/MMDPhysics.cjs.js +0 -1
  22. package/animation/MMDPhysics.d.ts +0 -119
  23. package/animation/MMDPhysics.js +0 -976
  24. package/cameras/CinematicCamera.cjs.js +0 -1
  25. package/cameras/CinematicCamera.d.ts +0 -41
  26. package/cameras/CinematicCamera.js +0 -139
  27. package/controls/ArcballControls.cjs.js +0 -1
  28. package/controls/ArcballControls.d.ts +0 -161
  29. package/controls/ArcballControls.js +0 -2642
  30. package/controls/DeviceOrientationControls.cjs.js +0 -1
  31. package/controls/DeviceOrientationControls.d.ts +0 -24
  32. package/controls/DeviceOrientationControls.js +0 -119
  33. package/controls/DragControls.cjs.js +0 -1
  34. package/controls/DragControls.d.ts +0 -34
  35. package/controls/DragControls.js +0 -274
  36. package/controls/FirstPersonControls.cjs.js +0 -1
  37. package/controls/FirstPersonControls.d.ts +0 -48
  38. package/controls/FirstPersonControls.js +0 -290
  39. package/controls/FlyControls.cjs.js +0 -1
  40. package/controls/FlyControls.d.ts +0 -32
  41. package/controls/FlyControls.js +0 -309
  42. package/controls/OrbitControls.cjs.js +0 -1
  43. package/controls/OrbitControls.d.ts +0 -63
  44. package/controls/OrbitControls.js +0 -980
  45. package/controls/PointerLockControls.cjs.js +0 -1
  46. package/controls/PointerLockControls.d.ts +0 -24
  47. package/controls/PointerLockControls.js +0 -135
  48. package/controls/TrackballControls.cjs.js +0 -1
  49. package/controls/TrackballControls.d.ts +0 -95
  50. package/controls/TrackballControls.js +0 -653
  51. package/controls/TransformControls.cjs.js +0 -1
  52. package/controls/TransformControls.d.ts +0 -151
  53. package/controls/TransformControls.js +0 -1275
  54. package/controls/experimental/CameraControls.cjs.js +0 -1
  55. package/controls/experimental/CameraControls.d.ts +0 -170
  56. package/controls/experimental/CameraControls.js +0 -953
  57. package/csm/CSM.cjs.js +0 -1
  58. package/csm/CSM.d.ts +0 -61
  59. package/csm/CSM.js +0 -305
  60. package/csm/CSMFrustum.cjs.js +0 -1
  61. package/csm/CSMFrustum.d.ts +0 -19
  62. package/csm/CSMFrustum.js +0 -90
  63. package/csm/CSMHelper.cjs.js +0 -1
  64. package/csm/CSMHelper.d.ts +0 -26
  65. package/csm/CSMHelper.js +0 -128
  66. package/csm/CSMShader.cjs.js +0 -1
  67. package/csm/CSMShader.d.ts +0 -4
  68. package/csm/CSMShader.js +0 -255
  69. package/curves/CurveExtras.cjs.js +0 -1
  70. package/curves/CurveExtras.d.ts +0 -68
  71. package/curves/CurveExtras.js +0 -266
  72. package/curves/NURBSCurve.cjs.js +0 -1
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  75. package/curves/NURBSSurface.cjs.js +0 -1
  76. package/curves/NURBSSurface.d.ts +0 -13
  77. package/curves/NURBSSurface.js +0 -44
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  79. package/curves/NURBSUtils.d.ts +0 -22
  80. package/curves/NURBSUtils.js +0 -375
  81. package/custom.d.cjs.js +0 -1
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  83. package/deprecated/Geometry.cjs.js +0 -1
  84. package/deprecated/Geometry.d.ts +0 -342
  85. package/deprecated/Geometry.js +0 -1261
  86. package/effects/AnaglyphEffect.cjs.js +0 -1
  87. package/effects/AnaglyphEffect.d.ts +0 -11
  88. package/effects/AnaglyphEffect.js +0 -85
  89. package/effects/AsciiEffect.cjs.js +0 -1
  90. package/effects/AsciiEffect.d.ts +0 -18
  91. package/effects/AsciiEffect.js +0 -203
  92. package/effects/OutlineEffect.cjs.js +0 -1
  93. package/effects/OutlineEffect.d.ts +0 -28
  94. package/effects/OutlineEffect.js +0 -378
  95. package/effects/ParallaxBarrierEffect.cjs.js +0 -1
  96. package/effects/ParallaxBarrierEffect.d.ts +0 -8
  97. package/effects/ParallaxBarrierEffect.js +0 -63
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  101. package/effects/StereoEffect.cjs.js +0 -1
  102. package/effects/StereoEffect.d.ts +0 -9
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  104. package/environments/RoomEnvironment.cjs.js +0 -1
  105. package/environments/RoomEnvironment.d.ts +0 -5
  106. package/environments/RoomEnvironment.js +0 -92
  107. package/exporters/ColladaExporter.cjs.js +0 -1
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  109. package/exporters/ColladaExporter.js +0 -425
  110. package/exporters/DRACOExporter.cjs.js +0 -1
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  116. package/exporters/MMDExporter.cjs.js +0 -1
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  118. package/exporters/MMDExporter.js +0 -160
  119. package/exporters/OBJExporter.cjs.js +0 -1
  120. package/exporters/OBJExporter.d.ts +0 -18
  121. package/exporters/OBJExporter.js +0 -228
  122. package/exporters/PLYExporter.cjs.js +0 -1
  123. package/exporters/PLYExporter.d.ts +0 -11
  124. package/exporters/PLYExporter.js +0 -339
  125. package/exporters/STLExporter.cjs.js +0 -1
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  127. package/exporters/STLExporter.js +0 -180
  128. package/exporters/USDZExporter.cjs.js +0 -1
  129. package/exporters/USDZExporter.d.ts +0 -27
  130. package/exporters/USDZExporter.js +0 -388
  131. package/geometries/BoxLineGeometry.cjs.js +0 -1
  132. package/geometries/BoxLineGeometry.d.ts +0 -12
  133. package/geometries/BoxLineGeometry.js +0 -52
  134. package/geometries/ConvexGeometry.cjs.js +0 -1
  135. package/geometries/ConvexGeometry.d.ts +0 -5
  136. package/geometries/ConvexGeometry.js +0 -38
  137. package/geometries/DecalGeometry.cjs.js +0 -1
  138. package/geometries/DecalGeometry.d.ts +0 -10
  139. package/geometries/DecalGeometry.js +0 -238
  140. package/geometries/LightningStrike.cjs.js +0 -1
  141. package/geometries/LightningStrike.d.ts +0 -108
  142. package/geometries/LightningStrike.js +0 -740
  143. package/geometries/ParametricGeometries.cjs.js +0 -1
  144. package/geometries/ParametricGeometries.d.ts +0 -32
  145. package/geometries/ParametricGeometries.js +0 -179
  146. package/geometries/ParametricGeometry.cjs.js +0 -1
  147. package/geometries/ParametricGeometry.d.ts +0 -18
  148. package/geometries/ParametricGeometry.js +0 -87
  149. package/geometries/RoundedBoxGeometry.cjs.js +0 -1
  150. package/geometries/RoundedBoxGeometry.d.ts +0 -5
  151. package/geometries/RoundedBoxGeometry.js +0 -122
  152. package/geometries/TeapotGeometry.cjs.js +0 -1
  153. package/geometries/TeapotGeometry.d.ts +0 -13
  154. package/geometries/TeapotGeometry.js +0 -297
  155. package/geometries/TextGeometry.cjs.js +0 -1
  156. package/geometries/TextGeometry.d.ts +0 -18
  157. package/geometries/TextGeometry.js +0 -37
  158. package/helpers/LightProbeHelper.cjs.js +0 -1
  159. package/helpers/LightProbeHelper.d.ts +0 -10
  160. package/helpers/LightProbeHelper.js +0 -40
  161. package/helpers/PositionalAudioHelper.cjs.js +0 -1
  162. package/helpers/PositionalAudioHelper.d.ts +0 -13
  163. package/helpers/PositionalAudioHelper.js +0 -75
  164. package/helpers/RectAreaLightHelper.cjs.js +0 -1
  165. package/helpers/RectAreaLightHelper.d.ts +0 -10
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  169. package/helpers/VertexNormalsHelper.js +0 -75
  170. package/helpers/VertexTangentsHelper.cjs.js +0 -1
  171. package/helpers/VertexTangentsHelper.d.ts +0 -10
  172. package/helpers/VertexTangentsHelper.js +0 -63
  173. package/index.cjs.js +0 -1
  174. package/index.d.ts +0 -254
  175. package/index.js +0 -337
  176. package/interactive/HTMLMesh.cjs.js +0 -1
  177. package/interactive/HTMLMesh.d.ts +0 -6
  178. package/interactive/HTMLMesh.js +0 -406
  179. package/interactive/InteractiveGroup.cjs.js +0 -1
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  182. package/interactive/SelectionBox.cjs.js +0 -1
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  185. package/interactive/SelectionHelper.cjs.js +0 -1
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  188. package/libs/MeshoptDecoder.cjs.js +0 -1
  189. package/libs/MeshoptDecoder.d.ts +0 -12
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  191. package/libs/MotionControllers.cjs.js +0 -1
  192. package/libs/MotionControllers.d.ts +0 -132
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  194. package/lights/LightProbeGenerator.cjs.js +0 -1
  195. package/lights/LightProbeGenerator.d.ts +0 -6
  196. package/lights/LightProbeGenerator.js +0 -200
  197. package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
  198. package/lights/RectAreaLightUniformsLib.d.ts +0 -3
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  203. package/lines/LineGeometry.cjs.js +0 -1
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  215. package/lines/Wireframe.cjs.js +0 -1
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  221. package/loaders/3DMLoader.cjs.js +0 -1
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@@ -1,2993 +0,0 @@
1
- import { Loader, LoaderUtils, FileLoader, Vector3, Quaternion, Matrix4, MeshBasicMaterial, Scene, TextureLoader, Euler, MathUtils, AnimationClip, VectorKeyframeTrack, QuaternionKeyframeTrack, MeshLambertMaterial, MeshPhongMaterial, Vector2, DoubleSide, FrontSide, PerspectiveCamera, OrthographicCamera, Color, AmbientLight, SpotLight, PointLight, DirectionalLight, BufferGeometry, Float32BufferAttribute, Skeleton, Bone, Group, LineBasicMaterial, SkinnedMesh, Mesh, Line, LineSegments, RepeatWrapping, ClampToEdgeWrapping } from 'three';
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- import { TGALoader } from './TGALoader.js';
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-
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- class ColladaLoader extends Loader {
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- constructor(manager) {
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- super(manager);
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- }
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-
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- load(url, onLoad, onProgress, onError) {
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- const scope = this;
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- const path = scope.path === '' ? LoaderUtils.extractUrlBase(url) : scope.path;
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- const loader = new FileLoader(scope.manager);
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- loader.setPath(scope.path);
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- loader.setRequestHeader(scope.requestHeader);
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- loader.setWithCredentials(scope.withCredentials);
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- loader.load(url, function (text) {
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- try {
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- onLoad(scope.parse(text, path));
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- } catch (e) {
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- if (onError) {
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- onError(e);
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- } else {
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- console.error(e);
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- }
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-
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- scope.manager.itemError(url);
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- }
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- }, onProgress, onError);
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- }
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-
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- parse(text, path) {
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- function getElementsByTagName(xml, name) {
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- // Non recursive xml.getElementsByTagName() ...
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- const array = [];
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- const childNodes = xml.childNodes;
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-
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- for (let i = 0, l = childNodes.length; i < l; i++) {
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- const child = childNodes[i];
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-
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- if (child.nodeName === name) {
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- array.push(child);
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- }
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- }
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-
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- return array;
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- }
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-
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- function parseStrings(text) {
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- if (text.length === 0) return [];
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- const parts = text.trim().split(/\s+/);
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- const array = new Array(parts.length);
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-
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- for (let i = 0, l = parts.length; i < l; i++) {
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- array[i] = parts[i];
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- }
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-
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- return array;
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- }
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-
60
- function parseFloats(text) {
61
- if (text.length === 0) return [];
62
- const parts = text.trim().split(/\s+/);
63
- const array = new Array(parts.length);
64
-
65
- for (let i = 0, l = parts.length; i < l; i++) {
66
- array[i] = parseFloat(parts[i]);
67
- }
68
-
69
- return array;
70
- }
71
-
72
- function parseInts(text) {
73
- if (text.length === 0) return [];
74
- const parts = text.trim().split(/\s+/);
75
- const array = new Array(parts.length);
76
-
77
- for (let i = 0, l = parts.length; i < l; i++) {
78
- array[i] = parseInt(parts[i]);
79
- }
80
-
81
- return array;
82
- }
83
-
84
- function parseId(text) {
85
- return text.substring(1);
86
- }
87
-
88
- function generateId() {
89
- return 'three_default_' + count++;
90
- }
91
-
92
- function isEmpty(object) {
93
- return Object.keys(object).length === 0;
94
- } // asset
95
-
96
-
97
- function parseAsset(xml) {
98
- return {
99
- unit: parseAssetUnit(getElementsByTagName(xml, 'unit')[0]),
100
- upAxis: parseAssetUpAxis(getElementsByTagName(xml, 'up_axis')[0])
101
- };
102
- }
103
-
104
- function parseAssetUnit(xml) {
105
- if (xml !== undefined && xml.hasAttribute('meter') === true) {
106
- return parseFloat(xml.getAttribute('meter'));
107
- } else {
108
- return 1; // default 1 meter
109
- }
110
- }
111
-
112
- function parseAssetUpAxis(xml) {
113
- return xml !== undefined ? xml.textContent : 'Y_UP';
114
- } // library
115
-
116
-
117
- function parseLibrary(xml, libraryName, nodeName, parser) {
118
- const library = getElementsByTagName(xml, libraryName)[0];
119
-
120
- if (library !== undefined) {
121
- const elements = getElementsByTagName(library, nodeName);
122
-
123
- for (let i = 0; i < elements.length; i++) {
124
- parser(elements[i]);
125
- }
126
- }
127
- }
128
-
129
- function buildLibrary(data, builder) {
130
- for (const name in data) {
131
- const object = data[name];
132
- object.build = builder(data[name]);
133
- }
134
- } // get
135
-
136
-
137
- function getBuild(data, builder) {
138
- if (data.build !== undefined) return data.build;
139
- data.build = builder(data);
140
- return data.build;
141
- } // animation
142
-
143
-
144
- function parseAnimation(xml) {
145
- const data = {
146
- sources: {},
147
- samplers: {},
148
- channels: {}
149
- };
150
- let hasChildren = false;
151
-
152
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
153
- const child = xml.childNodes[i];
154
- if (child.nodeType !== 1) continue;
155
- let id;
156
-
157
- switch (child.nodeName) {
158
- case 'source':
159
- id = child.getAttribute('id');
160
- data.sources[id] = parseSource(child);
161
- break;
162
-
163
- case 'sampler':
164
- id = child.getAttribute('id');
165
- data.samplers[id] = parseAnimationSampler(child);
166
- break;
167
-
168
- case 'channel':
169
- id = child.getAttribute('target');
170
- data.channels[id] = parseAnimationChannel(child);
171
- break;
172
-
173
- case 'animation':
174
- // hierarchy of related animations
175
- parseAnimation(child);
176
- hasChildren = true;
177
- break;
178
-
179
- default:
180
- console.log(child);
181
- }
182
- }
183
-
184
- if (hasChildren === false) {
185
- // since 'id' attributes can be optional, it's necessary to generate a UUID for unqiue assignment
186
- library.animations[xml.getAttribute('id') || MathUtils.generateUUID()] = data;
187
- }
188
- }
189
-
190
- function parseAnimationSampler(xml) {
191
- const data = {
192
- inputs: {}
193
- };
194
-
195
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
196
- const child = xml.childNodes[i];
197
- if (child.nodeType !== 1) continue;
198
-
199
- switch (child.nodeName) {
200
- case 'input':
201
- const id = parseId(child.getAttribute('source'));
202
- const semantic = child.getAttribute('semantic');
203
- data.inputs[semantic] = id;
204
- break;
205
- }
206
- }
207
-
208
- return data;
209
- }
210
-
211
- function parseAnimationChannel(xml) {
212
- const data = {};
213
- const target = xml.getAttribute('target'); // parsing SID Addressing Syntax
214
-
215
- let parts = target.split('/');
216
- const id = parts.shift();
217
- let sid = parts.shift(); // check selection syntax
218
-
219
- const arraySyntax = sid.indexOf('(') !== -1;
220
- const memberSyntax = sid.indexOf('.') !== -1;
221
-
222
- if (memberSyntax) {
223
- // member selection access
224
- parts = sid.split('.');
225
- sid = parts.shift();
226
- data.member = parts.shift();
227
- } else if (arraySyntax) {
228
- // array-access syntax. can be used to express fields in one-dimensional vectors or two-dimensional matrices.
229
- const indices = sid.split('(');
230
- sid = indices.shift();
231
-
232
- for (let i = 0; i < indices.length; i++) {
233
- indices[i] = parseInt(indices[i].replace(/\)/, ''));
234
- }
235
-
236
- data.indices = indices;
237
- }
238
-
239
- data.id = id;
240
- data.sid = sid;
241
- data.arraySyntax = arraySyntax;
242
- data.memberSyntax = memberSyntax;
243
- data.sampler = parseId(xml.getAttribute('source'));
244
- return data;
245
- }
246
-
247
- function buildAnimation(data) {
248
- const tracks = [];
249
- const channels = data.channels;
250
- const samplers = data.samplers;
251
- const sources = data.sources;
252
-
253
- for (const target in channels) {
254
- if (channels.hasOwnProperty(target)) {
255
- const channel = channels[target];
256
- const sampler = samplers[channel.sampler];
257
- const inputId = sampler.inputs.INPUT;
258
- const outputId = sampler.inputs.OUTPUT;
259
- const inputSource = sources[inputId];
260
- const outputSource = sources[outputId];
261
- const animation = buildAnimationChannel(channel, inputSource, outputSource);
262
- createKeyframeTracks(animation, tracks);
263
- }
264
- }
265
-
266
- return tracks;
267
- }
268
-
269
- function getAnimation(id) {
270
- return getBuild(library.animations[id], buildAnimation);
271
- }
272
-
273
- function buildAnimationChannel(channel, inputSource, outputSource) {
274
- const node = library.nodes[channel.id];
275
- const object3D = getNode(node.id);
276
- const transform = node.transforms[channel.sid];
277
- const defaultMatrix = node.matrix.clone().transpose();
278
- let time, stride;
279
- let i, il, j, jl;
280
- const data = {}; // the collada spec allows the animation of data in various ways.
281
- // depending on the transform type (matrix, translate, rotate, scale), we execute different logic
282
-
283
- switch (transform) {
284
- case 'matrix':
285
- for (i = 0, il = inputSource.array.length; i < il; i++) {
286
- time = inputSource.array[i];
287
- stride = i * outputSource.stride;
288
- if (data[time] === undefined) data[time] = {};
289
-
290
- if (channel.arraySyntax === true) {
291
- const value = outputSource.array[stride];
292
- const index = channel.indices[0] + 4 * channel.indices[1];
293
- data[time][index] = value;
294
- } else {
295
- for (j = 0, jl = outputSource.stride; j < jl; j++) {
296
- data[time][j] = outputSource.array[stride + j];
297
- }
298
- }
299
- }
300
-
301
- break;
302
-
303
- case 'translate':
304
- console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
305
- break;
306
-
307
- case 'rotate':
308
- console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
309
- break;
310
-
311
- case 'scale':
312
- console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
313
- break;
314
- }
315
-
316
- const keyframes = prepareAnimationData(data, defaultMatrix);
317
- const animation = {
318
- name: object3D.uuid,
319
- keyframes: keyframes
320
- };
321
- return animation;
322
- }
323
-
324
- function prepareAnimationData(data, defaultMatrix) {
325
- const keyframes = []; // transfer data into a sortable array
326
-
327
- for (const time in data) {
328
- keyframes.push({
329
- time: parseFloat(time),
330
- value: data[time]
331
- });
332
- } // ensure keyframes are sorted by time
333
-
334
-
335
- keyframes.sort(ascending); // now we clean up all animation data, so we can use them for keyframe tracks
336
-
337
- for (let i = 0; i < 16; i++) {
338
- transformAnimationData(keyframes, i, defaultMatrix.elements[i]);
339
- }
340
-
341
- return keyframes; // array sort function
342
-
343
- function ascending(a, b) {
344
- return a.time - b.time;
345
- }
346
- }
347
-
348
- const position = new Vector3();
349
- const scale = new Vector3();
350
- const quaternion = new Quaternion();
351
-
352
- function createKeyframeTracks(animation, tracks) {
353
- const keyframes = animation.keyframes;
354
- const name = animation.name;
355
- const times = [];
356
- const positionData = [];
357
- const quaternionData = [];
358
- const scaleData = [];
359
-
360
- for (let i = 0, l = keyframes.length; i < l; i++) {
361
- const keyframe = keyframes[i];
362
- const time = keyframe.time;
363
- const value = keyframe.value;
364
- matrix.fromArray(value).transpose();
365
- matrix.decompose(position, quaternion, scale);
366
- times.push(time);
367
- positionData.push(position.x, position.y, position.z);
368
- quaternionData.push(quaternion.x, quaternion.y, quaternion.z, quaternion.w);
369
- scaleData.push(scale.x, scale.y, scale.z);
370
- }
371
-
372
- if (positionData.length > 0) tracks.push(new VectorKeyframeTrack(name + '.position', times, positionData));
373
-
374
- if (quaternionData.length > 0) {
375
- tracks.push(new QuaternionKeyframeTrack(name + '.quaternion', times, quaternionData));
376
- }
377
-
378
- if (scaleData.length > 0) tracks.push(new VectorKeyframeTrack(name + '.scale', times, scaleData));
379
- return tracks;
380
- }
381
-
382
- function transformAnimationData(keyframes, property, defaultValue) {
383
- let keyframe;
384
- let empty = true;
385
- let i, l; // check, if values of a property are missing in our keyframes
386
-
387
- for (i = 0, l = keyframes.length; i < l; i++) {
388
- keyframe = keyframes[i];
389
-
390
- if (keyframe.value[property] === undefined) {
391
- keyframe.value[property] = null; // mark as missing
392
- } else {
393
- empty = false;
394
- }
395
- }
396
-
397
- if (empty === true) {
398
- // no values at all, so we set a default value
399
- for (i = 0, l = keyframes.length; i < l; i++) {
400
- keyframe = keyframes[i];
401
- keyframe.value[property] = defaultValue;
402
- }
403
- } else {
404
- // filling gaps
405
- createMissingKeyframes(keyframes, property);
406
- }
407
- }
408
-
409
- function createMissingKeyframes(keyframes, property) {
410
- let prev, next;
411
-
412
- for (let i = 0, l = keyframes.length; i < l; i++) {
413
- const keyframe = keyframes[i];
414
-
415
- if (keyframe.value[property] === null) {
416
- prev = getPrev(keyframes, i, property);
417
- next = getNext(keyframes, i, property);
418
-
419
- if (prev === null) {
420
- keyframe.value[property] = next.value[property];
421
- continue;
422
- }
423
-
424
- if (next === null) {
425
- keyframe.value[property] = prev.value[property];
426
- continue;
427
- }
428
-
429
- interpolate(keyframe, prev, next, property);
430
- }
431
- }
432
- }
433
-
434
- function getPrev(keyframes, i, property) {
435
- while (i >= 0) {
436
- const keyframe = keyframes[i];
437
- if (keyframe.value[property] !== null) return keyframe;
438
- i--;
439
- }
440
-
441
- return null;
442
- }
443
-
444
- function getNext(keyframes, i, property) {
445
- while (i < keyframes.length) {
446
- const keyframe = keyframes[i];
447
- if (keyframe.value[property] !== null) return keyframe;
448
- i++;
449
- }
450
-
451
- return null;
452
- }
453
-
454
- function interpolate(key, prev, next, property) {
455
- if (next.time - prev.time === 0) {
456
- key.value[property] = prev.value[property];
457
- return;
458
- }
459
-
460
- key.value[property] = (key.time - prev.time) * (next.value[property] - prev.value[property]) / (next.time - prev.time) + prev.value[property];
461
- } // animation clips
462
-
463
-
464
- function parseAnimationClip(xml) {
465
- const data = {
466
- name: xml.getAttribute('id') || 'default',
467
- start: parseFloat(xml.getAttribute('start') || 0),
468
- end: parseFloat(xml.getAttribute('end') || 0),
469
- animations: []
470
- };
471
-
472
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
473
- const child = xml.childNodes[i];
474
- if (child.nodeType !== 1) continue;
475
-
476
- switch (child.nodeName) {
477
- case 'instance_animation':
478
- data.animations.push(parseId(child.getAttribute('url')));
479
- break;
480
- }
481
- }
482
-
483
- library.clips[xml.getAttribute('id')] = data;
484
- }
485
-
486
- function buildAnimationClip(data) {
487
- const tracks = [];
488
- const name = data.name;
489
- const duration = data.end - data.start || -1;
490
- const animations = data.animations;
491
-
492
- for (let i = 0, il = animations.length; i < il; i++) {
493
- const animationTracks = getAnimation(animations[i]);
494
-
495
- for (let j = 0, jl = animationTracks.length; j < jl; j++) {
496
- tracks.push(animationTracks[j]);
497
- }
498
- }
499
-
500
- return new AnimationClip(name, duration, tracks);
501
- }
502
-
503
- function getAnimationClip(id) {
504
- return getBuild(library.clips[id], buildAnimationClip);
505
- } // controller
506
-
507
-
508
- function parseController(xml) {
509
- const data = {};
510
-
511
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
512
- const child = xml.childNodes[i];
513
- if (child.nodeType !== 1) continue;
514
-
515
- switch (child.nodeName) {
516
- case 'skin':
517
- // there is exactly one skin per controller
518
- data.id = parseId(child.getAttribute('source'));
519
- data.skin = parseSkin(child);
520
- break;
521
-
522
- case 'morph':
523
- data.id = parseId(child.getAttribute('source'));
524
- console.warn('THREE.ColladaLoader: Morph target animation not supported yet.');
525
- break;
526
- }
527
- }
528
-
529
- library.controllers[xml.getAttribute('id')] = data;
530
- }
531
-
532
- function parseSkin(xml) {
533
- const data = {
534
- sources: {}
535
- };
536
-
537
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
538
- const child = xml.childNodes[i];
539
- if (child.nodeType !== 1) continue;
540
-
541
- switch (child.nodeName) {
542
- case 'bind_shape_matrix':
543
- data.bindShapeMatrix = parseFloats(child.textContent);
544
- break;
545
-
546
- case 'source':
547
- const id = child.getAttribute('id');
548
- data.sources[id] = parseSource(child);
549
- break;
550
-
551
- case 'joints':
552
- data.joints = parseJoints(child);
553
- break;
554
-
555
- case 'vertex_weights':
556
- data.vertexWeights = parseVertexWeights(child);
557
- break;
558
- }
559
- }
560
-
561
- return data;
562
- }
563
-
564
- function parseJoints(xml) {
565
- const data = {
566
- inputs: {}
567
- };
568
-
569
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
570
- const child = xml.childNodes[i];
571
- if (child.nodeType !== 1) continue;
572
-
573
- switch (child.nodeName) {
574
- case 'input':
575
- const semantic = child.getAttribute('semantic');
576
- const id = parseId(child.getAttribute('source'));
577
- data.inputs[semantic] = id;
578
- break;
579
- }
580
- }
581
-
582
- return data;
583
- }
584
-
585
- function parseVertexWeights(xml) {
586
- const data = {
587
- inputs: {}
588
- };
589
-
590
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
591
- const child = xml.childNodes[i];
592
- if (child.nodeType !== 1) continue;
593
-
594
- switch (child.nodeName) {
595
- case 'input':
596
- const semantic = child.getAttribute('semantic');
597
- const id = parseId(child.getAttribute('source'));
598
- const offset = parseInt(child.getAttribute('offset'));
599
- data.inputs[semantic] = {
600
- id: id,
601
- offset: offset
602
- };
603
- break;
604
-
605
- case 'vcount':
606
- data.vcount = parseInts(child.textContent);
607
- break;
608
-
609
- case 'v':
610
- data.v = parseInts(child.textContent);
611
- break;
612
- }
613
- }
614
-
615
- return data;
616
- }
617
-
618
- function buildController(data) {
619
- const build = {
620
- id: data.id
621
- };
622
- const geometry = library.geometries[build.id];
623
-
624
- if (data.skin !== undefined) {
625
- build.skin = buildSkin(data.skin); // we enhance the 'sources' property of the corresponding geometry with our skin data
626
-
627
- geometry.sources.skinIndices = build.skin.indices;
628
- geometry.sources.skinWeights = build.skin.weights;
629
- }
630
-
631
- return build;
632
- }
633
-
634
- function buildSkin(data) {
635
- const BONE_LIMIT = 4;
636
- const build = {
637
- joints: [],
638
- // this must be an array to preserve the joint order
639
- indices: {
640
- array: [],
641
- stride: BONE_LIMIT
642
- },
643
- weights: {
644
- array: [],
645
- stride: BONE_LIMIT
646
- }
647
- };
648
- const sources = data.sources;
649
- const vertexWeights = data.vertexWeights;
650
- const vcount = vertexWeights.vcount;
651
- const v = vertexWeights.v;
652
- const jointOffset = vertexWeights.inputs.JOINT.offset;
653
- const weightOffset = vertexWeights.inputs.WEIGHT.offset;
654
- const jointSource = data.sources[data.joints.inputs.JOINT];
655
- const inverseSource = data.sources[data.joints.inputs.INV_BIND_MATRIX];
656
- const weights = sources[vertexWeights.inputs.WEIGHT.id].array;
657
- let stride = 0;
658
- let i, j, l; // procces skin data for each vertex
659
-
660
- for (i = 0, l = vcount.length; i < l; i++) {
661
- const jointCount = vcount[i]; // this is the amount of joints that affect a single vertex
662
-
663
- const vertexSkinData = [];
664
-
665
- for (j = 0; j < jointCount; j++) {
666
- const skinIndex = v[stride + jointOffset];
667
- const weightId = v[stride + weightOffset];
668
- const skinWeight = weights[weightId];
669
- vertexSkinData.push({
670
- index: skinIndex,
671
- weight: skinWeight
672
- });
673
- stride += 2;
674
- } // we sort the joints in descending order based on the weights.
675
- // this ensures, we only procced the most important joints of the vertex
676
-
677
-
678
- vertexSkinData.sort(descending); // now we provide for each vertex a set of four index and weight values.
679
- // the order of the skin data matches the order of vertices
680
-
681
- for (j = 0; j < BONE_LIMIT; j++) {
682
- const d = vertexSkinData[j];
683
-
684
- if (d !== undefined) {
685
- build.indices.array.push(d.index);
686
- build.weights.array.push(d.weight);
687
- } else {
688
- build.indices.array.push(0);
689
- build.weights.array.push(0);
690
- }
691
- }
692
- } // setup bind matrix
693
-
694
-
695
- if (data.bindShapeMatrix) {
696
- build.bindMatrix = new Matrix4().fromArray(data.bindShapeMatrix).transpose();
697
- } else {
698
- build.bindMatrix = new Matrix4().identity();
699
- } // process bones and inverse bind matrix data
700
-
701
-
702
- for (i = 0, l = jointSource.array.length; i < l; i++) {
703
- const name = jointSource.array[i];
704
- const boneInverse = new Matrix4().fromArray(inverseSource.array, i * inverseSource.stride).transpose();
705
- build.joints.push({
706
- name: name,
707
- boneInverse: boneInverse
708
- });
709
- }
710
-
711
- return build; // array sort function
712
-
713
- function descending(a, b) {
714
- return b.weight - a.weight;
715
- }
716
- }
717
-
718
- function getController(id) {
719
- return getBuild(library.controllers[id], buildController);
720
- } // image
721
-
722
-
723
- function parseImage(xml) {
724
- const data = {
725
- init_from: getElementsByTagName(xml, 'init_from')[0].textContent
726
- };
727
- library.images[xml.getAttribute('id')] = data;
728
- }
729
-
730
- function buildImage(data) {
731
- if (data.build !== undefined) return data.build;
732
- return data.init_from;
733
- }
734
-
735
- function getImage(id) {
736
- const data = library.images[id];
737
-
738
- if (data !== undefined) {
739
- return getBuild(data, buildImage);
740
- }
741
-
742
- console.warn("THREE.ColladaLoader: Couldn't find image with ID:", id);
743
- return null;
744
- } // effect
745
-
746
-
747
- function parseEffect(xml) {
748
- const data = {};
749
-
750
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
751
- const child = xml.childNodes[i];
752
- if (child.nodeType !== 1) continue;
753
-
754
- switch (child.nodeName) {
755
- case 'profile_COMMON':
756
- data.profile = parseEffectProfileCOMMON(child);
757
- break;
758
- }
759
- }
760
-
761
- library.effects[xml.getAttribute('id')] = data;
762
- }
763
-
764
- function parseEffectProfileCOMMON(xml) {
765
- const data = {
766
- surfaces: {},
767
- samplers: {}
768
- };
769
-
770
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
771
- const child = xml.childNodes[i];
772
- if (child.nodeType !== 1) continue;
773
-
774
- switch (child.nodeName) {
775
- case 'newparam':
776
- parseEffectNewparam(child, data);
777
- break;
778
-
779
- case 'technique':
780
- data.technique = parseEffectTechnique(child);
781
- break;
782
-
783
- case 'extra':
784
- data.extra = parseEffectExtra(child);
785
- break;
786
- }
787
- }
788
-
789
- return data;
790
- }
791
-
792
- function parseEffectNewparam(xml, data) {
793
- const sid = xml.getAttribute('sid');
794
-
795
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
796
- const child = xml.childNodes[i];
797
- if (child.nodeType !== 1) continue;
798
-
799
- switch (child.nodeName) {
800
- case 'surface':
801
- data.surfaces[sid] = parseEffectSurface(child);
802
- break;
803
-
804
- case 'sampler2D':
805
- data.samplers[sid] = parseEffectSampler(child);
806
- break;
807
- }
808
- }
809
- }
810
-
811
- function parseEffectSurface(xml) {
812
- const data = {};
813
-
814
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
815
- const child = xml.childNodes[i];
816
- if (child.nodeType !== 1) continue;
817
-
818
- switch (child.nodeName) {
819
- case 'init_from':
820
- data.init_from = child.textContent;
821
- break;
822
- }
823
- }
824
-
825
- return data;
826
- }
827
-
828
- function parseEffectSampler(xml) {
829
- const data = {};
830
-
831
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
832
- const child = xml.childNodes[i];
833
- if (child.nodeType !== 1) continue;
834
-
835
- switch (child.nodeName) {
836
- case 'source':
837
- data.source = child.textContent;
838
- break;
839
- }
840
- }
841
-
842
- return data;
843
- }
844
-
845
- function parseEffectTechnique(xml) {
846
- const data = {};
847
-
848
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
849
- const child = xml.childNodes[i];
850
- if (child.nodeType !== 1) continue;
851
-
852
- switch (child.nodeName) {
853
- case 'constant':
854
- case 'lambert':
855
- case 'blinn':
856
- case 'phong':
857
- data.type = child.nodeName;
858
- data.parameters = parseEffectParameters(child);
859
- break;
860
-
861
- case 'extra':
862
- data.extra = parseEffectExtra(child);
863
- break;
864
- }
865
- }
866
-
867
- return data;
868
- }
869
-
870
- function parseEffectParameters(xml) {
871
- const data = {};
872
-
873
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
874
- const child = xml.childNodes[i];
875
- if (child.nodeType !== 1) continue;
876
-
877
- switch (child.nodeName) {
878
- case 'emission':
879
- case 'diffuse':
880
- case 'specular':
881
- case 'bump':
882
- case 'ambient':
883
- case 'shininess':
884
- case 'transparency':
885
- data[child.nodeName] = parseEffectParameter(child);
886
- break;
887
-
888
- case 'transparent':
889
- data[child.nodeName] = {
890
- opaque: child.hasAttribute('opaque') ? child.getAttribute('opaque') : 'A_ONE',
891
- data: parseEffectParameter(child)
892
- };
893
- break;
894
- }
895
- }
896
-
897
- return data;
898
- }
899
-
900
- function parseEffectParameter(xml) {
901
- const data = {};
902
-
903
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
904
- const child = xml.childNodes[i];
905
- if (child.nodeType !== 1) continue;
906
-
907
- switch (child.nodeName) {
908
- case 'color':
909
- data[child.nodeName] = parseFloats(child.textContent);
910
- break;
911
-
912
- case 'float':
913
- data[child.nodeName] = parseFloat(child.textContent);
914
- break;
915
-
916
- case 'texture':
917
- data[child.nodeName] = {
918
- id: child.getAttribute('texture'),
919
- extra: parseEffectParameterTexture(child)
920
- };
921
- break;
922
- }
923
- }
924
-
925
- return data;
926
- }
927
-
928
- function parseEffectParameterTexture(xml) {
929
- const data = {
930
- technique: {}
931
- };
932
-
933
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
934
- const child = xml.childNodes[i];
935
- if (child.nodeType !== 1) continue;
936
-
937
- switch (child.nodeName) {
938
- case 'extra':
939
- parseEffectParameterTextureExtra(child, data);
940
- break;
941
- }
942
- }
943
-
944
- return data;
945
- }
946
-
947
- function parseEffectParameterTextureExtra(xml, data) {
948
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
949
- const child = xml.childNodes[i];
950
- if (child.nodeType !== 1) continue;
951
-
952
- switch (child.nodeName) {
953
- case 'technique':
954
- parseEffectParameterTextureExtraTechnique(child, data);
955
- break;
956
- }
957
- }
958
- }
959
-
960
- function parseEffectParameterTextureExtraTechnique(xml, data) {
961
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
962
- const child = xml.childNodes[i];
963
- if (child.nodeType !== 1) continue;
964
-
965
- switch (child.nodeName) {
966
- case 'repeatU':
967
- case 'repeatV':
968
- case 'offsetU':
969
- case 'offsetV':
970
- data.technique[child.nodeName] = parseFloat(child.textContent);
971
- break;
972
-
973
- case 'wrapU':
974
- case 'wrapV':
975
- // some files have values for wrapU/wrapV which become NaN via parseInt
976
- if (child.textContent.toUpperCase() === 'TRUE') {
977
- data.technique[child.nodeName] = 1;
978
- } else if (child.textContent.toUpperCase() === 'FALSE') {
979
- data.technique[child.nodeName] = 0;
980
- } else {
981
- data.technique[child.nodeName] = parseInt(child.textContent);
982
- }
983
-
984
- break;
985
-
986
- case 'bump':
987
- data[child.nodeName] = parseEffectExtraTechniqueBump(child);
988
- break;
989
- }
990
- }
991
- }
992
-
993
- function parseEffectExtra(xml) {
994
- const data = {};
995
-
996
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
997
- const child = xml.childNodes[i];
998
- if (child.nodeType !== 1) continue;
999
-
1000
- switch (child.nodeName) {
1001
- case 'technique':
1002
- data.technique = parseEffectExtraTechnique(child);
1003
- break;
1004
- }
1005
- }
1006
-
1007
- return data;
1008
- }
1009
-
1010
- function parseEffectExtraTechnique(xml) {
1011
- const data = {};
1012
-
1013
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1014
- const child = xml.childNodes[i];
1015
- if (child.nodeType !== 1) continue;
1016
-
1017
- switch (child.nodeName) {
1018
- case 'double_sided':
1019
- data[child.nodeName] = parseInt(child.textContent);
1020
- break;
1021
-
1022
- case 'bump':
1023
- data[child.nodeName] = parseEffectExtraTechniqueBump(child);
1024
- break;
1025
- }
1026
- }
1027
-
1028
- return data;
1029
- }
1030
-
1031
- function parseEffectExtraTechniqueBump(xml) {
1032
- var data = {};
1033
-
1034
- for (var i = 0, l = xml.childNodes.length; i < l; i++) {
1035
- var child = xml.childNodes[i];
1036
- if (child.nodeType !== 1) continue;
1037
-
1038
- switch (child.nodeName) {
1039
- case 'texture':
1040
- data[child.nodeName] = {
1041
- id: child.getAttribute('texture'),
1042
- texcoord: child.getAttribute('texcoord'),
1043
- extra: parseEffectParameterTexture(child)
1044
- };
1045
- break;
1046
- }
1047
- }
1048
-
1049
- return data;
1050
- }
1051
-
1052
- function buildEffect(data) {
1053
- return data;
1054
- }
1055
-
1056
- function getEffect(id) {
1057
- return getBuild(library.effects[id], buildEffect);
1058
- } // material
1059
-
1060
-
1061
- function parseMaterial(xml) {
1062
- const data = {
1063
- name: xml.getAttribute('name')
1064
- };
1065
-
1066
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1067
- const child = xml.childNodes[i];
1068
- if (child.nodeType !== 1) continue;
1069
-
1070
- switch (child.nodeName) {
1071
- case 'instance_effect':
1072
- data.url = parseId(child.getAttribute('url'));
1073
- break;
1074
- }
1075
- }
1076
-
1077
- library.materials[xml.getAttribute('id')] = data;
1078
- }
1079
-
1080
- function getTextureLoader(image) {
1081
- let loader;
1082
- let extension = image.slice((image.lastIndexOf('.') - 1 >>> 0) + 2); // http://www.jstips.co/en/javascript/get-file-extension/
1083
-
1084
- extension = extension.toLowerCase();
1085
-
1086
- switch (extension) {
1087
- case 'tga':
1088
- loader = tgaLoader;
1089
- break;
1090
-
1091
- default:
1092
- loader = textureLoader;
1093
- }
1094
-
1095
- return loader;
1096
- }
1097
-
1098
- function buildMaterial(data) {
1099
- const effect = getEffect(data.url);
1100
- const technique = effect.profile.technique;
1101
- let material;
1102
-
1103
- switch (technique.type) {
1104
- case 'phong':
1105
- case 'blinn':
1106
- material = new MeshPhongMaterial();
1107
- break;
1108
-
1109
- case 'lambert':
1110
- material = new MeshLambertMaterial();
1111
- break;
1112
-
1113
- default:
1114
- material = new MeshBasicMaterial();
1115
- break;
1116
- }
1117
-
1118
- material.name = data.name || '';
1119
-
1120
- function getTexture(textureObject) {
1121
- const sampler = effect.profile.samplers[textureObject.id];
1122
- let image = null; // get image
1123
-
1124
- if (sampler !== undefined) {
1125
- const surface = effect.profile.surfaces[sampler.source];
1126
- image = getImage(surface.init_from);
1127
- } else {
1128
- console.warn('THREE.ColladaLoader: Undefined sampler. Access image directly (see #12530).');
1129
- image = getImage(textureObject.id);
1130
- } // create texture if image is avaiable
1131
-
1132
-
1133
- if (image !== null) {
1134
- const loader = getTextureLoader(image);
1135
-
1136
- if (loader !== undefined) {
1137
- const texture = loader.load(image);
1138
- const extra = textureObject.extra;
1139
-
1140
- if (extra !== undefined && extra.technique !== undefined && isEmpty(extra.technique) === false) {
1141
- const technique = extra.technique;
1142
- texture.wrapS = technique.wrapU ? RepeatWrapping : ClampToEdgeWrapping;
1143
- texture.wrapT = technique.wrapV ? RepeatWrapping : ClampToEdgeWrapping;
1144
- texture.offset.set(technique.offsetU || 0, technique.offsetV || 0);
1145
- texture.repeat.set(technique.repeatU || 1, technique.repeatV || 1);
1146
- } else {
1147
- texture.wrapS = RepeatWrapping;
1148
- texture.wrapT = RepeatWrapping;
1149
- }
1150
-
1151
- return texture;
1152
- } else {
1153
- console.warn('THREE.ColladaLoader: Loader for texture %s not found.', image);
1154
- return null;
1155
- }
1156
- } else {
1157
- console.warn("THREE.ColladaLoader: Couldn't create texture with ID:", textureObject.id);
1158
- return null;
1159
- }
1160
- }
1161
-
1162
- const parameters = technique.parameters;
1163
-
1164
- for (const key in parameters) {
1165
- const parameter = parameters[key];
1166
-
1167
- switch (key) {
1168
- case 'diffuse':
1169
- if (parameter.color) material.color.fromArray(parameter.color);
1170
- if (parameter.texture) material.map = getTexture(parameter.texture);
1171
- break;
1172
-
1173
- case 'specular':
1174
- if (parameter.color && material.specular) material.specular.fromArray(parameter.color);
1175
- if (parameter.texture) material.specularMap = getTexture(parameter.texture);
1176
- break;
1177
-
1178
- case 'bump':
1179
- if (parameter.texture) material.normalMap = getTexture(parameter.texture);
1180
- break;
1181
-
1182
- case 'ambient':
1183
- if (parameter.texture) material.lightMap = getTexture(parameter.texture);
1184
- break;
1185
-
1186
- case 'shininess':
1187
- if (parameter.float && material.shininess) material.shininess = parameter.float;
1188
- break;
1189
-
1190
- case 'emission':
1191
- if (parameter.color && material.emissive) material.emissive.fromArray(parameter.color);
1192
- if (parameter.texture) material.emissiveMap = getTexture(parameter.texture);
1193
- break;
1194
- }
1195
- } //
1196
-
1197
-
1198
- let transparent = parameters['transparent'];
1199
- let transparency = parameters['transparency']; // <transparency> does not exist but <transparent>
1200
-
1201
- if (transparency === undefined && transparent) {
1202
- transparency = {
1203
- float: 1
1204
- };
1205
- } // <transparent> does not exist but <transparency>
1206
-
1207
-
1208
- if (transparent === undefined && transparency) {
1209
- transparent = {
1210
- opaque: 'A_ONE',
1211
- data: {
1212
- color: [1, 1, 1, 1]
1213
- }
1214
- };
1215
- }
1216
-
1217
- if (transparent && transparency) {
1218
- // handle case if a texture exists but no color
1219
- if (transparent.data.texture) {
1220
- // we do not set an alpha map (see #13792)
1221
- material.transparent = true;
1222
- } else {
1223
- const color = transparent.data.color;
1224
-
1225
- switch (transparent.opaque) {
1226
- case 'A_ONE':
1227
- material.opacity = color[3] * transparency.float;
1228
- break;
1229
-
1230
- case 'RGB_ZERO':
1231
- material.opacity = 1 - color[0] * transparency.float;
1232
- break;
1233
-
1234
- case 'A_ZERO':
1235
- material.opacity = 1 - color[3] * transparency.float;
1236
- break;
1237
-
1238
- case 'RGB_ONE':
1239
- material.opacity = color[0] * transparency.float;
1240
- break;
1241
-
1242
- default:
1243
- console.warn('THREE.ColladaLoader: Invalid opaque type "%s" of transparent tag.', transparent.opaque);
1244
- }
1245
-
1246
- if (material.opacity < 1) material.transparent = true;
1247
- }
1248
- } //
1249
-
1250
-
1251
- if (technique.extra !== undefined && technique.extra.technique !== undefined) {
1252
- const techniques = technique.extra.technique;
1253
-
1254
- for (const k in techniques) {
1255
- const v = techniques[k];
1256
-
1257
- switch (k) {
1258
- case 'double_sided':
1259
- material.side = v === 1 ? DoubleSide : FrontSide;
1260
- break;
1261
-
1262
- case 'bump':
1263
- material.normalMap = getTexture(v.texture);
1264
- material.normalScale = new Vector2(1, 1);
1265
- break;
1266
- }
1267
- }
1268
- }
1269
-
1270
- return material;
1271
- }
1272
-
1273
- function getMaterial(id) {
1274
- return getBuild(library.materials[id], buildMaterial);
1275
- } // camera
1276
-
1277
-
1278
- function parseCamera(xml) {
1279
- const data = {
1280
- name: xml.getAttribute('name')
1281
- };
1282
-
1283
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1284
- const child = xml.childNodes[i];
1285
- if (child.nodeType !== 1) continue;
1286
-
1287
- switch (child.nodeName) {
1288
- case 'optics':
1289
- data.optics = parseCameraOptics(child);
1290
- break;
1291
- }
1292
- }
1293
-
1294
- library.cameras[xml.getAttribute('id')] = data;
1295
- }
1296
-
1297
- function parseCameraOptics(xml) {
1298
- for (let i = 0; i < xml.childNodes.length; i++) {
1299
- const child = xml.childNodes[i];
1300
-
1301
- switch (child.nodeName) {
1302
- case 'technique_common':
1303
- return parseCameraTechnique(child);
1304
- }
1305
- }
1306
-
1307
- return {};
1308
- }
1309
-
1310
- function parseCameraTechnique(xml) {
1311
- const data = {};
1312
-
1313
- for (let i = 0; i < xml.childNodes.length; i++) {
1314
- const child = xml.childNodes[i];
1315
-
1316
- switch (child.nodeName) {
1317
- case 'perspective':
1318
- case 'orthographic':
1319
- data.technique = child.nodeName;
1320
- data.parameters = parseCameraParameters(child);
1321
- break;
1322
- }
1323
- }
1324
-
1325
- return data;
1326
- }
1327
-
1328
- function parseCameraParameters(xml) {
1329
- const data = {};
1330
-
1331
- for (let i = 0; i < xml.childNodes.length; i++) {
1332
- const child = xml.childNodes[i];
1333
-
1334
- switch (child.nodeName) {
1335
- case 'xfov':
1336
- case 'yfov':
1337
- case 'xmag':
1338
- case 'ymag':
1339
- case 'znear':
1340
- case 'zfar':
1341
- case 'aspect_ratio':
1342
- data[child.nodeName] = parseFloat(child.textContent);
1343
- break;
1344
- }
1345
- }
1346
-
1347
- return data;
1348
- }
1349
-
1350
- function buildCamera(data) {
1351
- let camera;
1352
-
1353
- switch (data.optics.technique) {
1354
- case 'perspective':
1355
- camera = new PerspectiveCamera(data.optics.parameters.yfov, data.optics.parameters.aspect_ratio, data.optics.parameters.znear, data.optics.parameters.zfar);
1356
- break;
1357
-
1358
- case 'orthographic':
1359
- let ymag = data.optics.parameters.ymag;
1360
- let xmag = data.optics.parameters.xmag;
1361
- const aspectRatio = data.optics.parameters.aspect_ratio;
1362
- xmag = xmag === undefined ? ymag * aspectRatio : xmag;
1363
- ymag = ymag === undefined ? xmag / aspectRatio : ymag;
1364
- xmag *= 0.5;
1365
- ymag *= 0.5;
1366
- camera = new OrthographicCamera(-xmag, xmag, ymag, -ymag, // left, right, top, bottom
1367
- data.optics.parameters.znear, data.optics.parameters.zfar);
1368
- break;
1369
-
1370
- default:
1371
- camera = new PerspectiveCamera();
1372
- break;
1373
- }
1374
-
1375
- camera.name = data.name || '';
1376
- return camera;
1377
- }
1378
-
1379
- function getCamera(id) {
1380
- const data = library.cameras[id];
1381
-
1382
- if (data !== undefined) {
1383
- return getBuild(data, buildCamera);
1384
- }
1385
-
1386
- console.warn("THREE.ColladaLoader: Couldn't find camera with ID:", id);
1387
- return null;
1388
- } // light
1389
-
1390
-
1391
- function parseLight(xml) {
1392
- let data = {};
1393
-
1394
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1395
- const child = xml.childNodes[i];
1396
- if (child.nodeType !== 1) continue;
1397
-
1398
- switch (child.nodeName) {
1399
- case 'technique_common':
1400
- data = parseLightTechnique(child);
1401
- break;
1402
- }
1403
- }
1404
-
1405
- library.lights[xml.getAttribute('id')] = data;
1406
- }
1407
-
1408
- function parseLightTechnique(xml) {
1409
- const data = {};
1410
-
1411
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1412
- const child = xml.childNodes[i];
1413
- if (child.nodeType !== 1) continue;
1414
-
1415
- switch (child.nodeName) {
1416
- case 'directional':
1417
- case 'point':
1418
- case 'spot':
1419
- case 'ambient':
1420
- data.technique = child.nodeName;
1421
- data.parameters = parseLightParameters(child);
1422
- }
1423
- }
1424
-
1425
- return data;
1426
- }
1427
-
1428
- function parseLightParameters(xml) {
1429
- const data = {};
1430
-
1431
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1432
- const child = xml.childNodes[i];
1433
- if (child.nodeType !== 1) continue;
1434
-
1435
- switch (child.nodeName) {
1436
- case 'color':
1437
- const array = parseFloats(child.textContent);
1438
- data.color = new Color().fromArray(array);
1439
- break;
1440
-
1441
- case 'falloff_angle':
1442
- data.falloffAngle = parseFloat(child.textContent);
1443
- break;
1444
-
1445
- case 'quadratic_attenuation':
1446
- const f = parseFloat(child.textContent);
1447
- data.distance = f ? Math.sqrt(1 / f) : 0;
1448
- break;
1449
- }
1450
- }
1451
-
1452
- return data;
1453
- }
1454
-
1455
- function buildLight(data) {
1456
- let light;
1457
-
1458
- switch (data.technique) {
1459
- case 'directional':
1460
- light = new DirectionalLight();
1461
- break;
1462
-
1463
- case 'point':
1464
- light = new PointLight();
1465
- break;
1466
-
1467
- case 'spot':
1468
- light = new SpotLight();
1469
- break;
1470
-
1471
- case 'ambient':
1472
- light = new AmbientLight();
1473
- break;
1474
- }
1475
-
1476
- if (data.parameters.color) light.color.copy(data.parameters.color);
1477
- if (data.parameters.distance) light.distance = data.parameters.distance;
1478
- return light;
1479
- }
1480
-
1481
- function getLight(id) {
1482
- const data = library.lights[id];
1483
-
1484
- if (data !== undefined) {
1485
- return getBuild(data, buildLight);
1486
- }
1487
-
1488
- console.warn("THREE.ColladaLoader: Couldn't find light with ID:", id);
1489
- return null;
1490
- } // geometry
1491
-
1492
-
1493
- function parseGeometry(xml) {
1494
- const data = {
1495
- name: xml.getAttribute('name'),
1496
- sources: {},
1497
- vertices: {},
1498
- primitives: []
1499
- };
1500
- const mesh = getElementsByTagName(xml, 'mesh')[0]; // the following tags inside geometry are not supported yet (see https://github.com/mrdoob/three.js/pull/12606): convex_mesh, spline, brep
1501
-
1502
- if (mesh === undefined) return;
1503
-
1504
- for (let i = 0; i < mesh.childNodes.length; i++) {
1505
- const child = mesh.childNodes[i];
1506
- if (child.nodeType !== 1) continue;
1507
- const id = child.getAttribute('id');
1508
-
1509
- switch (child.nodeName) {
1510
- case 'source':
1511
- data.sources[id] = parseSource(child);
1512
- break;
1513
-
1514
- case 'vertices':
1515
- // data.sources[ id ] = data.sources[ parseId( getElementsByTagName( child, 'input' )[ 0 ].getAttribute( 'source' ) ) ];
1516
- data.vertices = parseGeometryVertices(child);
1517
- break;
1518
-
1519
- case 'polygons':
1520
- console.warn('THREE.ColladaLoader: Unsupported primitive type: ', child.nodeName);
1521
- break;
1522
-
1523
- case 'lines':
1524
- case 'linestrips':
1525
- case 'polylist':
1526
- case 'triangles':
1527
- data.primitives.push(parseGeometryPrimitive(child));
1528
- break;
1529
-
1530
- default:
1531
- console.log(child);
1532
- }
1533
- }
1534
-
1535
- library.geometries[xml.getAttribute('id')] = data;
1536
- }
1537
-
1538
- function parseSource(xml) {
1539
- const data = {
1540
- array: [],
1541
- stride: 3
1542
- };
1543
-
1544
- for (let i = 0; i < xml.childNodes.length; i++) {
1545
- const child = xml.childNodes[i];
1546
- if (child.nodeType !== 1) continue;
1547
-
1548
- switch (child.nodeName) {
1549
- case 'float_array':
1550
- data.array = parseFloats(child.textContent);
1551
- break;
1552
-
1553
- case 'Name_array':
1554
- data.array = parseStrings(child.textContent);
1555
- break;
1556
-
1557
- case 'technique_common':
1558
- const accessor = getElementsByTagName(child, 'accessor')[0];
1559
-
1560
- if (accessor !== undefined) {
1561
- data.stride = parseInt(accessor.getAttribute('stride'));
1562
- }
1563
-
1564
- break;
1565
- }
1566
- }
1567
-
1568
- return data;
1569
- }
1570
-
1571
- function parseGeometryVertices(xml) {
1572
- const data = {};
1573
-
1574
- for (let i = 0; i < xml.childNodes.length; i++) {
1575
- const child = xml.childNodes[i];
1576
- if (child.nodeType !== 1) continue;
1577
- data[child.getAttribute('semantic')] = parseId(child.getAttribute('source'));
1578
- }
1579
-
1580
- return data;
1581
- }
1582
-
1583
- function parseGeometryPrimitive(xml) {
1584
- const primitive = {
1585
- type: xml.nodeName,
1586
- material: xml.getAttribute('material'),
1587
- count: parseInt(xml.getAttribute('count')),
1588
- inputs: {},
1589
- stride: 0,
1590
- hasUV: false
1591
- };
1592
-
1593
- for (let i = 0, l = xml.childNodes.length; i < l; i++) {
1594
- const child = xml.childNodes[i];
1595
- if (child.nodeType !== 1) continue;
1596
-
1597
- switch (child.nodeName) {
1598
- case 'input':
1599
- const id = parseId(child.getAttribute('source'));
1600
- const semantic = child.getAttribute('semantic');
1601
- const offset = parseInt(child.getAttribute('offset'));
1602
- const set = parseInt(child.getAttribute('set'));
1603
- const inputname = set > 0 ? semantic + set : semantic;
1604
- primitive.inputs[inputname] = {
1605
- id: id,
1606
- offset: offset
1607
- };
1608
- primitive.stride = Math.max(primitive.stride, offset + 1);
1609
- if (semantic === 'TEXCOORD') primitive.hasUV = true;
1610
- break;
1611
-
1612
- case 'vcount':
1613
- primitive.vcount = parseInts(child.textContent);
1614
- break;
1615
-
1616
- case 'p':
1617
- primitive.p = parseInts(child.textContent);
1618
- break;
1619
- }
1620
- }
1621
-
1622
- return primitive;
1623
- }
1624
-
1625
- function groupPrimitives(primitives) {
1626
- const build = {};
1627
-
1628
- for (let i = 0; i < primitives.length; i++) {
1629
- const primitive = primitives[i];
1630
- if (build[primitive.type] === undefined) build[primitive.type] = [];
1631
- build[primitive.type].push(primitive);
1632
- }
1633
-
1634
- return build;
1635
- }
1636
-
1637
- function checkUVCoordinates(primitives) {
1638
- let count = 0;
1639
-
1640
- for (let i = 0, l = primitives.length; i < l; i++) {
1641
- const primitive = primitives[i];
1642
-
1643
- if (primitive.hasUV === true) {
1644
- count++;
1645
- }
1646
- }
1647
-
1648
- if (count > 0 && count < primitives.length) {
1649
- primitives.uvsNeedsFix = true;
1650
- }
1651
- }
1652
-
1653
- function buildGeometry(data) {
1654
- const build = {};
1655
- const sources = data.sources;
1656
- const vertices = data.vertices;
1657
- const primitives = data.primitives;
1658
- if (primitives.length === 0) return {}; // our goal is to create one buffer geometry for a single type of primitives
1659
- // first, we group all primitives by their type
1660
-
1661
- const groupedPrimitives = groupPrimitives(primitives);
1662
-
1663
- for (const type in groupedPrimitives) {
1664
- const primitiveType = groupedPrimitives[type]; // second, ensure consistent uv coordinates for each type of primitives (polylist,triangles or lines)
1665
-
1666
- checkUVCoordinates(primitiveType); // third, create a buffer geometry for each type of primitives
1667
-
1668
- build[type] = buildGeometryType(primitiveType, sources, vertices);
1669
- }
1670
-
1671
- return build;
1672
- }
1673
-
1674
- function buildGeometryType(primitives, sources, vertices) {
1675
- const build = {};
1676
- const position = {
1677
- array: [],
1678
- stride: 0
1679
- };
1680
- const normal = {
1681
- array: [],
1682
- stride: 0
1683
- };
1684
- const uv = {
1685
- array: [],
1686
- stride: 0
1687
- };
1688
- const uv2 = {
1689
- array: [],
1690
- stride: 0
1691
- };
1692
- const color = {
1693
- array: [],
1694
- stride: 0
1695
- };
1696
- const skinIndex = {
1697
- array: [],
1698
- stride: 4
1699
- };
1700
- const skinWeight = {
1701
- array: [],
1702
- stride: 4
1703
- };
1704
- const geometry = new BufferGeometry();
1705
- const materialKeys = [];
1706
- let start = 0;
1707
-
1708
- for (let p = 0; p < primitives.length; p++) {
1709
- const primitive = primitives[p];
1710
- const inputs = primitive.inputs; // groups
1711
-
1712
- let count = 0;
1713
-
1714
- switch (primitive.type) {
1715
- case 'lines':
1716
- case 'linestrips':
1717
- count = primitive.count * 2;
1718
- break;
1719
-
1720
- case 'triangles':
1721
- count = primitive.count * 3;
1722
- break;
1723
-
1724
- case 'polylist':
1725
- for (let g = 0; g < primitive.count; g++) {
1726
- const vc = primitive.vcount[g];
1727
-
1728
- switch (vc) {
1729
- case 3:
1730
- count += 3; // single triangle
1731
-
1732
- break;
1733
-
1734
- case 4:
1735
- count += 6; // quad, subdivided into two triangles
1736
-
1737
- break;
1738
-
1739
- default:
1740
- count += (vc - 2) * 3; // polylist with more than four vertices
1741
-
1742
- break;
1743
- }
1744
- }
1745
-
1746
- break;
1747
-
1748
- default:
1749
- console.warn('THREE.ColladaLoader: Unknow primitive type:', primitive.type);
1750
- }
1751
-
1752
- geometry.addGroup(start, count, p);
1753
- start += count; // material
1754
-
1755
- if (primitive.material) {
1756
- materialKeys.push(primitive.material);
1757
- } // geometry data
1758
-
1759
-
1760
- for (const name in inputs) {
1761
- const input = inputs[name];
1762
-
1763
- switch (name) {
1764
- case 'VERTEX':
1765
- for (const key in vertices) {
1766
- const id = vertices[key];
1767
-
1768
- switch (key) {
1769
- case 'POSITION':
1770
- const prevLength = position.array.length;
1771
- buildGeometryData(primitive, sources[id], input.offset, position.array);
1772
- position.stride = sources[id].stride;
1773
-
1774
- if (sources.skinWeights && sources.skinIndices) {
1775
- buildGeometryData(primitive, sources.skinIndices, input.offset, skinIndex.array);
1776
- buildGeometryData(primitive, sources.skinWeights, input.offset, skinWeight.array);
1777
- } // see #3803
1778
-
1779
-
1780
- if (primitive.hasUV === false && primitives.uvsNeedsFix === true) {
1781
- const count = (position.array.length - prevLength) / position.stride;
1782
-
1783
- for (let i = 0; i < count; i++) {
1784
- // fill missing uv coordinates
1785
- uv.array.push(0, 0);
1786
- }
1787
- }
1788
-
1789
- break;
1790
-
1791
- case 'NORMAL':
1792
- buildGeometryData(primitive, sources[id], input.offset, normal.array);
1793
- normal.stride = sources[id].stride;
1794
- break;
1795
-
1796
- case 'COLOR':
1797
- buildGeometryData(primitive, sources[id], input.offset, color.array);
1798
- color.stride = sources[id].stride;
1799
- break;
1800
-
1801
- case 'TEXCOORD':
1802
- buildGeometryData(primitive, sources[id], input.offset, uv.array);
1803
- uv.stride = sources[id].stride;
1804
- break;
1805
-
1806
- case 'TEXCOORD1':
1807
- buildGeometryData(primitive, sources[id], input.offset, uv2.array);
1808
- uv.stride = sources[id].stride;
1809
- break;
1810
-
1811
- default:
1812
- console.warn('THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.', key);
1813
- }
1814
- }
1815
-
1816
- break;
1817
-
1818
- case 'NORMAL':
1819
- buildGeometryData(primitive, sources[input.id], input.offset, normal.array);
1820
- normal.stride = sources[input.id].stride;
1821
- break;
1822
-
1823
- case 'COLOR':
1824
- buildGeometryData(primitive, sources[input.id], input.offset, color.array);
1825
- color.stride = sources[input.id].stride;
1826
- break;
1827
-
1828
- case 'TEXCOORD':
1829
- buildGeometryData(primitive, sources[input.id], input.offset, uv.array);
1830
- uv.stride = sources[input.id].stride;
1831
- break;
1832
-
1833
- case 'TEXCOORD1':
1834
- buildGeometryData(primitive, sources[input.id], input.offset, uv2.array);
1835
- uv2.stride = sources[input.id].stride;
1836
- break;
1837
- }
1838
- }
1839
- } // build geometry
1840
-
1841
-
1842
- if (position.array.length > 0) {
1843
- geometry.setAttribute('position', new Float32BufferAttribute(position.array, position.stride));
1844
- }
1845
-
1846
- if (normal.array.length > 0) {
1847
- geometry.setAttribute('normal', new Float32BufferAttribute(normal.array, normal.stride));
1848
- }
1849
-
1850
- if (color.array.length > 0) geometry.setAttribute('color', new Float32BufferAttribute(color.array, color.stride));
1851
- if (uv.array.length > 0) geometry.setAttribute('uv', new Float32BufferAttribute(uv.array, uv.stride));
1852
- if (uv2.array.length > 0) geometry.setAttribute('uv2', new Float32BufferAttribute(uv2.array, uv2.stride));
1853
-
1854
- if (skinIndex.array.length > 0) {
1855
- geometry.setAttribute('skinIndex', new Float32BufferAttribute(skinIndex.array, skinIndex.stride));
1856
- }
1857
-
1858
- if (skinWeight.array.length > 0) {
1859
- geometry.setAttribute('skinWeight', new Float32BufferAttribute(skinWeight.array, skinWeight.stride));
1860
- }
1861
-
1862
- build.data = geometry;
1863
- build.type = primitives[0].type;
1864
- build.materialKeys = materialKeys;
1865
- return build;
1866
- }
1867
-
1868
- function buildGeometryData(primitive, source, offset, array) {
1869
- const indices = primitive.p;
1870
- const stride = primitive.stride;
1871
- const vcount = primitive.vcount;
1872
-
1873
- function pushVector(i) {
1874
- let index = indices[i + offset] * sourceStride;
1875
- const length = index + sourceStride;
1876
-
1877
- for (; index < length; index++) {
1878
- array.push(sourceArray[index]);
1879
- }
1880
- }
1881
-
1882
- const sourceArray = source.array;
1883
- const sourceStride = source.stride;
1884
-
1885
- if (primitive.vcount !== undefined) {
1886
- let index = 0;
1887
-
1888
- for (let i = 0, l = vcount.length; i < l; i++) {
1889
- const count = vcount[i];
1890
-
1891
- if (count === 4) {
1892
- const a = index + stride * 0;
1893
- const b = index + stride * 1;
1894
- const c = index + stride * 2;
1895
- const d = index + stride * 3;
1896
- pushVector(a);
1897
- pushVector(b);
1898
- pushVector(d);
1899
- pushVector(b);
1900
- pushVector(c);
1901
- pushVector(d);
1902
- } else if (count === 3) {
1903
- const a = index + stride * 0;
1904
- const b = index + stride * 1;
1905
- const c = index + stride * 2;
1906
- pushVector(a);
1907
- pushVector(b);
1908
- pushVector(c);
1909
- } else if (count > 4) {
1910
- for (let k = 1, kl = count - 2; k <= kl; k++) {
1911
- const a = index + stride * 0;
1912
- const b = index + stride * k;
1913
- const c = index + stride * (k + 1);
1914
- pushVector(a);
1915
- pushVector(b);
1916
- pushVector(c);
1917
- }
1918
- }
1919
-
1920
- index += stride * count;
1921
- }
1922
- } else {
1923
- for (let i = 0, l = indices.length; i < l; i += stride) {
1924
- pushVector(i);
1925
- }
1926
- }
1927
- }
1928
-
1929
- function getGeometry(id) {
1930
- return getBuild(library.geometries[id], buildGeometry);
1931
- } // kinematics
1932
-
1933
-
1934
- function parseKinematicsModel(xml) {
1935
- const data = {
1936
- name: xml.getAttribute('name') || '',
1937
- joints: {},
1938
- links: []
1939
- };
1940
-
1941
- for (let i = 0; i < xml.childNodes.length; i++) {
1942
- const child = xml.childNodes[i];
1943
- if (child.nodeType !== 1) continue;
1944
-
1945
- switch (child.nodeName) {
1946
- case 'technique_common':
1947
- parseKinematicsTechniqueCommon(child, data);
1948
- break;
1949
- }
1950
- }
1951
-
1952
- library.kinematicsModels[xml.getAttribute('id')] = data;
1953
- }
1954
-
1955
- function buildKinematicsModel(data) {
1956
- if (data.build !== undefined) return data.build;
1957
- return data;
1958
- }
1959
-
1960
- function getKinematicsModel(id) {
1961
- return getBuild(library.kinematicsModels[id], buildKinematicsModel);
1962
- }
1963
-
1964
- function parseKinematicsTechniqueCommon(xml, data) {
1965
- for (let i = 0; i < xml.childNodes.length; i++) {
1966
- const child = xml.childNodes[i];
1967
- if (child.nodeType !== 1) continue;
1968
-
1969
- switch (child.nodeName) {
1970
- case 'joint':
1971
- data.joints[child.getAttribute('sid')] = parseKinematicsJoint(child);
1972
- break;
1973
-
1974
- case 'link':
1975
- data.links.push(parseKinematicsLink(child));
1976
- break;
1977
- }
1978
- }
1979
- }
1980
-
1981
- function parseKinematicsJoint(xml) {
1982
- let data;
1983
-
1984
- for (let i = 0; i < xml.childNodes.length; i++) {
1985
- const child = xml.childNodes[i];
1986
- if (child.nodeType !== 1) continue;
1987
-
1988
- switch (child.nodeName) {
1989
- case 'prismatic':
1990
- case 'revolute':
1991
- data = parseKinematicsJointParameter(child);
1992
- break;
1993
- }
1994
- }
1995
-
1996
- return data;
1997
- }
1998
-
1999
- function parseKinematicsJointParameter(xml) {
2000
- const data = {
2001
- sid: xml.getAttribute('sid'),
2002
- name: xml.getAttribute('name') || '',
2003
- axis: new Vector3(),
2004
- limits: {
2005
- min: 0,
2006
- max: 0
2007
- },
2008
- type: xml.nodeName,
2009
- static: false,
2010
- zeroPosition: 0,
2011
- middlePosition: 0
2012
- };
2013
-
2014
- for (let i = 0; i < xml.childNodes.length; i++) {
2015
- const child = xml.childNodes[i];
2016
- if (child.nodeType !== 1) continue;
2017
-
2018
- switch (child.nodeName) {
2019
- case 'axis':
2020
- const array = parseFloats(child.textContent);
2021
- data.axis.fromArray(array);
2022
- break;
2023
-
2024
- case 'limits':
2025
- const max = child.getElementsByTagName('max')[0];
2026
- const min = child.getElementsByTagName('min')[0];
2027
- data.limits.max = parseFloat(max.textContent);
2028
- data.limits.min = parseFloat(min.textContent);
2029
- break;
2030
- }
2031
- } // if min is equal to or greater than max, consider the joint static
2032
-
2033
-
2034
- if (data.limits.min >= data.limits.max) {
2035
- data.static = true;
2036
- } // calculate middle position
2037
-
2038
-
2039
- data.middlePosition = (data.limits.min + data.limits.max) / 2.0;
2040
- return data;
2041
- }
2042
-
2043
- function parseKinematicsLink(xml) {
2044
- const data = {
2045
- sid: xml.getAttribute('sid'),
2046
- name: xml.getAttribute('name') || '',
2047
- attachments: [],
2048
- transforms: []
2049
- };
2050
-
2051
- for (let i = 0; i < xml.childNodes.length; i++) {
2052
- const child = xml.childNodes[i];
2053
- if (child.nodeType !== 1) continue;
2054
-
2055
- switch (child.nodeName) {
2056
- case 'attachment_full':
2057
- data.attachments.push(parseKinematicsAttachment(child));
2058
- break;
2059
-
2060
- case 'matrix':
2061
- case 'translate':
2062
- case 'rotate':
2063
- data.transforms.push(parseKinematicsTransform(child));
2064
- break;
2065
- }
2066
- }
2067
-
2068
- return data;
2069
- }
2070
-
2071
- function parseKinematicsAttachment(xml) {
2072
- const data = {
2073
- joint: xml.getAttribute('joint').split('/').pop(),
2074
- transforms: [],
2075
- links: []
2076
- };
2077
-
2078
- for (let i = 0; i < xml.childNodes.length; i++) {
2079
- const child = xml.childNodes[i];
2080
- if (child.nodeType !== 1) continue;
2081
-
2082
- switch (child.nodeName) {
2083
- case 'link':
2084
- data.links.push(parseKinematicsLink(child));
2085
- break;
2086
-
2087
- case 'matrix':
2088
- case 'translate':
2089
- case 'rotate':
2090
- data.transforms.push(parseKinematicsTransform(child));
2091
- break;
2092
- }
2093
- }
2094
-
2095
- return data;
2096
- }
2097
-
2098
- function parseKinematicsTransform(xml) {
2099
- const data = {
2100
- type: xml.nodeName
2101
- };
2102
- const array = parseFloats(xml.textContent);
2103
-
2104
- switch (data.type) {
2105
- case 'matrix':
2106
- data.obj = new Matrix4();
2107
- data.obj.fromArray(array).transpose();
2108
- break;
2109
-
2110
- case 'translate':
2111
- data.obj = new Vector3();
2112
- data.obj.fromArray(array);
2113
- break;
2114
-
2115
- case 'rotate':
2116
- data.obj = new Vector3();
2117
- data.obj.fromArray(array);
2118
- data.angle = MathUtils.degToRad(array[3]);
2119
- break;
2120
- }
2121
-
2122
- return data;
2123
- } // physics
2124
-
2125
-
2126
- function parsePhysicsModel(xml) {
2127
- const data = {
2128
- name: xml.getAttribute('name') || '',
2129
- rigidBodies: {}
2130
- };
2131
-
2132
- for (let i = 0; i < xml.childNodes.length; i++) {
2133
- const child = xml.childNodes[i];
2134
- if (child.nodeType !== 1) continue;
2135
-
2136
- switch (child.nodeName) {
2137
- case 'rigid_body':
2138
- data.rigidBodies[child.getAttribute('name')] = {};
2139
- parsePhysicsRigidBody(child, data.rigidBodies[child.getAttribute('name')]);
2140
- break;
2141
- }
2142
- }
2143
-
2144
- library.physicsModels[xml.getAttribute('id')] = data;
2145
- }
2146
-
2147
- function parsePhysicsRigidBody(xml, data) {
2148
- for (let i = 0; i < xml.childNodes.length; i++) {
2149
- const child = xml.childNodes[i];
2150
- if (child.nodeType !== 1) continue;
2151
-
2152
- switch (child.nodeName) {
2153
- case 'technique_common':
2154
- parsePhysicsTechniqueCommon(child, data);
2155
- break;
2156
- }
2157
- }
2158
- }
2159
-
2160
- function parsePhysicsTechniqueCommon(xml, data) {
2161
- for (let i = 0; i < xml.childNodes.length; i++) {
2162
- const child = xml.childNodes[i];
2163
- if (child.nodeType !== 1) continue;
2164
-
2165
- switch (child.nodeName) {
2166
- case 'inertia':
2167
- data.inertia = parseFloats(child.textContent);
2168
- break;
2169
-
2170
- case 'mass':
2171
- data.mass = parseFloats(child.textContent)[0];
2172
- break;
2173
- }
2174
- }
2175
- } // scene
2176
-
2177
-
2178
- function parseKinematicsScene(xml) {
2179
- const data = {
2180
- bindJointAxis: []
2181
- };
2182
-
2183
- for (let i = 0; i < xml.childNodes.length; i++) {
2184
- const child = xml.childNodes[i];
2185
- if (child.nodeType !== 1) continue;
2186
-
2187
- switch (child.nodeName) {
2188
- case 'bind_joint_axis':
2189
- data.bindJointAxis.push(parseKinematicsBindJointAxis(child));
2190
- break;
2191
- }
2192
- }
2193
-
2194
- library.kinematicsScenes[parseId(xml.getAttribute('url'))] = data;
2195
- }
2196
-
2197
- function parseKinematicsBindJointAxis(xml) {
2198
- const data = {
2199
- target: xml.getAttribute('target').split('/').pop()
2200
- };
2201
-
2202
- for (let i = 0; i < xml.childNodes.length; i++) {
2203
- const child = xml.childNodes[i];
2204
- if (child.nodeType !== 1) continue;
2205
-
2206
- switch (child.nodeName) {
2207
- case 'axis':
2208
- const param = child.getElementsByTagName('param')[0];
2209
- data.axis = param.textContent;
2210
- const tmpJointIndex = data.axis.split('inst_').pop().split('axis')[0];
2211
- data.jointIndex = tmpJointIndex.substr(0, tmpJointIndex.length - 1);
2212
- break;
2213
- }
2214
- }
2215
-
2216
- return data;
2217
- }
2218
-
2219
- function buildKinematicsScene(data) {
2220
- if (data.build !== undefined) return data.build;
2221
- return data;
2222
- }
2223
-
2224
- function getKinematicsScene(id) {
2225
- return getBuild(library.kinematicsScenes[id], buildKinematicsScene);
2226
- }
2227
-
2228
- function setupKinematics() {
2229
- const kinematicsModelId = Object.keys(library.kinematicsModels)[0];
2230
- const kinematicsSceneId = Object.keys(library.kinematicsScenes)[0];
2231
- const visualSceneId = Object.keys(library.visualScenes)[0];
2232
- if (kinematicsModelId === undefined || kinematicsSceneId === undefined) return;
2233
- const kinematicsModel = getKinematicsModel(kinematicsModelId);
2234
- const kinematicsScene = getKinematicsScene(kinematicsSceneId);
2235
- const visualScene = getVisualScene(visualSceneId);
2236
- const bindJointAxis = kinematicsScene.bindJointAxis;
2237
- const jointMap = {};
2238
-
2239
- for (let i = 0, l = bindJointAxis.length; i < l; i++) {
2240
- const axis = bindJointAxis[i]; // the result of the following query is an element of type 'translate', 'rotate','scale' or 'matrix'
2241
-
2242
- const targetElement = collada.querySelector('[sid="' + axis.target + '"]');
2243
-
2244
- if (targetElement) {
2245
- // get the parent of the transform element
2246
- const parentVisualElement = targetElement.parentElement; // connect the joint of the kinematics model with the element in the visual scene
2247
-
2248
- connect(axis.jointIndex, parentVisualElement);
2249
- }
2250
- }
2251
-
2252
- function connect(jointIndex, visualElement) {
2253
- const visualElementName = visualElement.getAttribute('name');
2254
- const joint = kinematicsModel.joints[jointIndex];
2255
- visualScene.traverse(function (object) {
2256
- if (object.name === visualElementName) {
2257
- jointMap[jointIndex] = {
2258
- object: object,
2259
- transforms: buildTransformList(visualElement),
2260
- joint: joint,
2261
- position: joint.zeroPosition
2262
- };
2263
- }
2264
- });
2265
- }
2266
-
2267
- const m0 = new Matrix4();
2268
- kinematics = {
2269
- joints: kinematicsModel && kinematicsModel.joints,
2270
- getJointValue: function (jointIndex) {
2271
- const jointData = jointMap[jointIndex];
2272
-
2273
- if (jointData) {
2274
- return jointData.position;
2275
- } else {
2276
- console.warn('THREE.ColladaLoader: Joint ' + jointIndex + " doesn't exist.");
2277
- }
2278
- },
2279
- setJointValue: function (jointIndex, value) {
2280
- const jointData = jointMap[jointIndex];
2281
-
2282
- if (jointData) {
2283
- const joint = jointData.joint;
2284
-
2285
- if (value > joint.limits.max || value < joint.limits.min) {
2286
- console.warn('THREE.ColladaLoader: Joint ' + jointIndex + ' value ' + value + ' outside of limits (min: ' + joint.limits.min + ', max: ' + joint.limits.max + ').');
2287
- } else if (joint.static) {
2288
- console.warn('THREE.ColladaLoader: Joint ' + jointIndex + ' is static.');
2289
- } else {
2290
- const object = jointData.object;
2291
- const axis = joint.axis;
2292
- const transforms = jointData.transforms;
2293
- matrix.identity(); // each update, we have to apply all transforms in the correct order
2294
-
2295
- for (let i = 0; i < transforms.length; i++) {
2296
- const transform = transforms[i]; // if there is a connection of the transform node with a joint, apply the joint value
2297
-
2298
- if (transform.sid && transform.sid.indexOf(jointIndex) !== -1) {
2299
- switch (joint.type) {
2300
- case 'revolute':
2301
- matrix.multiply(m0.makeRotationAxis(axis, MathUtils.degToRad(value)));
2302
- break;
2303
-
2304
- case 'prismatic':
2305
- matrix.multiply(m0.makeTranslation(axis.x * value, axis.y * value, axis.z * value));
2306
- break;
2307
-
2308
- default:
2309
- console.warn('THREE.ColladaLoader: Unknown joint type: ' + joint.type);
2310
- break;
2311
- }
2312
- } else {
2313
- switch (transform.type) {
2314
- case 'matrix':
2315
- matrix.multiply(transform.obj);
2316
- break;
2317
-
2318
- case 'translate':
2319
- matrix.multiply(m0.makeTranslation(transform.obj.x, transform.obj.y, transform.obj.z));
2320
- break;
2321
-
2322
- case 'scale':
2323
- matrix.scale(transform.obj);
2324
- break;
2325
-
2326
- case 'rotate':
2327
- matrix.multiply(m0.makeRotationAxis(transform.obj, transform.angle));
2328
- break;
2329
- }
2330
- }
2331
- }
2332
-
2333
- object.matrix.copy(matrix);
2334
- object.matrix.decompose(object.position, object.quaternion, object.scale);
2335
- jointMap[jointIndex].position = value;
2336
- }
2337
- } else {
2338
- console.log('THREE.ColladaLoader: ' + jointIndex + ' does not exist.');
2339
- }
2340
- }
2341
- };
2342
- }
2343
-
2344
- function buildTransformList(node) {
2345
- const transforms = [];
2346
- const xml = collada.querySelector('[id="' + node.id + '"]');
2347
-
2348
- for (let i = 0; i < xml.childNodes.length; i++) {
2349
- const child = xml.childNodes[i];
2350
- if (child.nodeType !== 1) continue;
2351
- let array, vector;
2352
-
2353
- switch (child.nodeName) {
2354
- case 'matrix':
2355
- array = parseFloats(child.textContent);
2356
- const matrix = new Matrix4().fromArray(array).transpose();
2357
- transforms.push({
2358
- sid: child.getAttribute('sid'),
2359
- type: child.nodeName,
2360
- obj: matrix
2361
- });
2362
- break;
2363
-
2364
- case 'translate':
2365
- case 'scale':
2366
- array = parseFloats(child.textContent);
2367
- vector = new Vector3().fromArray(array);
2368
- transforms.push({
2369
- sid: child.getAttribute('sid'),
2370
- type: child.nodeName,
2371
- obj: vector
2372
- });
2373
- break;
2374
-
2375
- case 'rotate':
2376
- array = parseFloats(child.textContent);
2377
- vector = new Vector3().fromArray(array);
2378
- const angle = MathUtils.degToRad(array[3]);
2379
- transforms.push({
2380
- sid: child.getAttribute('sid'),
2381
- type: child.nodeName,
2382
- obj: vector,
2383
- angle: angle
2384
- });
2385
- break;
2386
- }
2387
- }
2388
-
2389
- return transforms;
2390
- } // nodes
2391
-
2392
-
2393
- function prepareNodes(xml) {
2394
- const elements = xml.getElementsByTagName('node'); // ensure all node elements have id attributes
2395
-
2396
- for (let i = 0; i < elements.length; i++) {
2397
- const element = elements[i];
2398
-
2399
- if (element.hasAttribute('id') === false) {
2400
- element.setAttribute('id', generateId());
2401
- }
2402
- }
2403
- }
2404
-
2405
- const matrix = new Matrix4();
2406
- const vector = new Vector3();
2407
-
2408
- function parseNode(xml) {
2409
- const data = {
2410
- name: xml.getAttribute('name') || '',
2411
- type: xml.getAttribute('type'),
2412
- id: xml.getAttribute('id'),
2413
- sid: xml.getAttribute('sid'),
2414
- matrix: new Matrix4(),
2415
- nodes: [],
2416
- instanceCameras: [],
2417
- instanceControllers: [],
2418
- instanceLights: [],
2419
- instanceGeometries: [],
2420
- instanceNodes: [],
2421
- transforms: {}
2422
- };
2423
-
2424
- for (let i = 0; i < xml.childNodes.length; i++) {
2425
- const child = xml.childNodes[i];
2426
- if (child.nodeType !== 1) continue;
2427
- let array;
2428
-
2429
- switch (child.nodeName) {
2430
- case 'node':
2431
- data.nodes.push(child.getAttribute('id'));
2432
- parseNode(child);
2433
- break;
2434
-
2435
- case 'instance_camera':
2436
- data.instanceCameras.push(parseId(child.getAttribute('url')));
2437
- break;
2438
-
2439
- case 'instance_controller':
2440
- data.instanceControllers.push(parseNodeInstance(child));
2441
- break;
2442
-
2443
- case 'instance_light':
2444
- data.instanceLights.push(parseId(child.getAttribute('url')));
2445
- break;
2446
-
2447
- case 'instance_geometry':
2448
- data.instanceGeometries.push(parseNodeInstance(child));
2449
- break;
2450
-
2451
- case 'instance_node':
2452
- data.instanceNodes.push(parseId(child.getAttribute('url')));
2453
- break;
2454
-
2455
- case 'matrix':
2456
- array = parseFloats(child.textContent);
2457
- data.matrix.multiply(matrix.fromArray(array).transpose());
2458
- data.transforms[child.getAttribute('sid')] = child.nodeName;
2459
- break;
2460
-
2461
- case 'translate':
2462
- array = parseFloats(child.textContent);
2463
- vector.fromArray(array);
2464
- data.matrix.multiply(matrix.makeTranslation(vector.x, vector.y, vector.z));
2465
- data.transforms[child.getAttribute('sid')] = child.nodeName;
2466
- break;
2467
-
2468
- case 'rotate':
2469
- array = parseFloats(child.textContent);
2470
- const angle = MathUtils.degToRad(array[3]);
2471
- data.matrix.multiply(matrix.makeRotationAxis(vector.fromArray(array), angle));
2472
- data.transforms[child.getAttribute('sid')] = child.nodeName;
2473
- break;
2474
-
2475
- case 'scale':
2476
- array = parseFloats(child.textContent);
2477
- data.matrix.scale(vector.fromArray(array));
2478
- data.transforms[child.getAttribute('sid')] = child.nodeName;
2479
- break;
2480
-
2481
- case 'extra':
2482
- break;
2483
-
2484
- default:
2485
- console.log(child);
2486
- }
2487
- }
2488
-
2489
- if (hasNode(data.id)) {
2490
- console.warn('THREE.ColladaLoader: There is already a node with ID %s. Exclude current node from further processing.', data.id);
2491
- } else {
2492
- library.nodes[data.id] = data;
2493
- }
2494
-
2495
- return data;
2496
- }
2497
-
2498
- function parseNodeInstance(xml) {
2499
- const data = {
2500
- id: parseId(xml.getAttribute('url')),
2501
- materials: {},
2502
- skeletons: []
2503
- };
2504
-
2505
- for (let i = 0; i < xml.childNodes.length; i++) {
2506
- const child = xml.childNodes[i];
2507
-
2508
- switch (child.nodeName) {
2509
- case 'bind_material':
2510
- const instances = child.getElementsByTagName('instance_material');
2511
-
2512
- for (let j = 0; j < instances.length; j++) {
2513
- const instance = instances[j];
2514
- const symbol = instance.getAttribute('symbol');
2515
- const target = instance.getAttribute('target');
2516
- data.materials[symbol] = parseId(target);
2517
- }
2518
-
2519
- break;
2520
-
2521
- case 'skeleton':
2522
- data.skeletons.push(parseId(child.textContent));
2523
- break;
2524
- }
2525
- }
2526
-
2527
- return data;
2528
- }
2529
-
2530
- function buildSkeleton(skeletons, joints) {
2531
- const boneData = [];
2532
- const sortedBoneData = [];
2533
- let i, j, data; // a skeleton can have multiple root bones. collada expresses this
2534
- // situtation with multiple "skeleton" tags per controller instance
2535
-
2536
- for (i = 0; i < skeletons.length; i++) {
2537
- const skeleton = skeletons[i];
2538
- let root;
2539
-
2540
- if (hasNode(skeleton)) {
2541
- root = getNode(skeleton);
2542
- buildBoneHierarchy(root, joints, boneData);
2543
- } else if (hasVisualScene(skeleton)) {
2544
- // handle case where the skeleton refers to the visual scene (#13335)
2545
- const visualScene = library.visualScenes[skeleton];
2546
- const children = visualScene.children;
2547
-
2548
- for (let j = 0; j < children.length; j++) {
2549
- const child = children[j];
2550
-
2551
- if (child.type === 'JOINT') {
2552
- const root = getNode(child.id);
2553
- buildBoneHierarchy(root, joints, boneData);
2554
- }
2555
- }
2556
- } else {
2557
- console.error('THREE.ColladaLoader: Unable to find root bone of skeleton with ID:', skeleton);
2558
- }
2559
- } // sort bone data (the order is defined in the corresponding controller)
2560
-
2561
-
2562
- for (i = 0; i < joints.length; i++) {
2563
- for (j = 0; j < boneData.length; j++) {
2564
- data = boneData[j];
2565
-
2566
- if (data.bone.name === joints[i].name) {
2567
- sortedBoneData[i] = data;
2568
- data.processed = true;
2569
- break;
2570
- }
2571
- }
2572
- } // add unprocessed bone data at the end of the list
2573
-
2574
-
2575
- for (i = 0; i < boneData.length; i++) {
2576
- data = boneData[i];
2577
-
2578
- if (data.processed === false) {
2579
- sortedBoneData.push(data);
2580
- data.processed = true;
2581
- }
2582
- } // setup arrays for skeleton creation
2583
-
2584
-
2585
- const bones = [];
2586
- const boneInverses = [];
2587
-
2588
- for (i = 0; i < sortedBoneData.length; i++) {
2589
- data = sortedBoneData[i];
2590
- bones.push(data.bone);
2591
- boneInverses.push(data.boneInverse);
2592
- }
2593
-
2594
- return new Skeleton(bones, boneInverses);
2595
- }
2596
-
2597
- function buildBoneHierarchy(root, joints, boneData) {
2598
- // setup bone data from visual scene
2599
- root.traverse(function (object) {
2600
- if (object.isBone === true) {
2601
- let boneInverse; // retrieve the boneInverse from the controller data
2602
-
2603
- for (let i = 0; i < joints.length; i++) {
2604
- const joint = joints[i];
2605
-
2606
- if (joint.name === object.name) {
2607
- boneInverse = joint.boneInverse;
2608
- break;
2609
- }
2610
- }
2611
-
2612
- if (boneInverse === undefined) {
2613
- // Unfortunately, there can be joints in the visual scene that are not part of the
2614
- // corresponding controller. In this case, we have to create a dummy boneInverse matrix
2615
- // for the respective bone. This bone won't affect any vertices, because there are no skin indices
2616
- // and weights defined for it. But we still have to add the bone to the sorted bone list in order to
2617
- // ensure a correct animation of the model.
2618
- boneInverse = new Matrix4();
2619
- }
2620
-
2621
- boneData.push({
2622
- bone: object,
2623
- boneInverse: boneInverse,
2624
- processed: false
2625
- });
2626
- }
2627
- });
2628
- }
2629
-
2630
- function buildNode(data) {
2631
- const objects = [];
2632
- const matrix = data.matrix;
2633
- const nodes = data.nodes;
2634
- const type = data.type;
2635
- const instanceCameras = data.instanceCameras;
2636
- const instanceControllers = data.instanceControllers;
2637
- const instanceLights = data.instanceLights;
2638
- const instanceGeometries = data.instanceGeometries;
2639
- const instanceNodes = data.instanceNodes; // nodes
2640
-
2641
- for (let i = 0, l = nodes.length; i < l; i++) {
2642
- objects.push(getNode(nodes[i]));
2643
- } // instance cameras
2644
-
2645
-
2646
- for (let i = 0, l = instanceCameras.length; i < l; i++) {
2647
- const instanceCamera = getCamera(instanceCameras[i]);
2648
-
2649
- if (instanceCamera !== null) {
2650
- objects.push(instanceCamera.clone());
2651
- }
2652
- } // instance controllers
2653
-
2654
-
2655
- for (let i = 0, l = instanceControllers.length; i < l; i++) {
2656
- const instance = instanceControllers[i];
2657
- const controller = getController(instance.id);
2658
- const geometries = getGeometry(controller.id);
2659
- const newObjects = buildObjects(geometries, instance.materials);
2660
- const skeletons = instance.skeletons;
2661
- const joints = controller.skin.joints;
2662
- const skeleton = buildSkeleton(skeletons, joints);
2663
-
2664
- for (let j = 0, jl = newObjects.length; j < jl; j++) {
2665
- const object = newObjects[j];
2666
-
2667
- if (object.isSkinnedMesh) {
2668
- object.bind(skeleton, controller.skin.bindMatrix);
2669
- object.normalizeSkinWeights();
2670
- }
2671
-
2672
- objects.push(object);
2673
- }
2674
- } // instance lights
2675
-
2676
-
2677
- for (let i = 0, l = instanceLights.length; i < l; i++) {
2678
- const instanceLight = getLight(instanceLights[i]);
2679
-
2680
- if (instanceLight !== null) {
2681
- objects.push(instanceLight.clone());
2682
- }
2683
- } // instance geometries
2684
-
2685
-
2686
- for (let i = 0, l = instanceGeometries.length; i < l; i++) {
2687
- const instance = instanceGeometries[i]; // a single geometry instance in collada can lead to multiple object3Ds.
2688
- // this is the case when primitives are combined like triangles and lines
2689
-
2690
- const geometries = getGeometry(instance.id);
2691
- const newObjects = buildObjects(geometries, instance.materials);
2692
-
2693
- for (let j = 0, jl = newObjects.length; j < jl; j++) {
2694
- objects.push(newObjects[j]);
2695
- }
2696
- } // instance nodes
2697
-
2698
-
2699
- for (let i = 0, l = instanceNodes.length; i < l; i++) {
2700
- objects.push(getNode(instanceNodes[i]).clone());
2701
- }
2702
-
2703
- let object;
2704
-
2705
- if (nodes.length === 0 && objects.length === 1) {
2706
- object = objects[0];
2707
- } else {
2708
- object = type === 'JOINT' ? new Bone() : new Group();
2709
-
2710
- for (let i = 0; i < objects.length; i++) {
2711
- object.add(objects[i]);
2712
- }
2713
- }
2714
-
2715
- object.name = type === 'JOINT' ? data.sid : data.name;
2716
- object.matrix.copy(matrix);
2717
- object.matrix.decompose(object.position, object.quaternion, object.scale);
2718
- return object;
2719
- }
2720
-
2721
- const fallbackMaterial = new MeshBasicMaterial({
2722
- color: 0xff00ff
2723
- });
2724
-
2725
- function resolveMaterialBinding(keys, instanceMaterials) {
2726
- const materials = [];
2727
-
2728
- for (let i = 0, l = keys.length; i < l; i++) {
2729
- const id = instanceMaterials[keys[i]];
2730
-
2731
- if (id === undefined) {
2732
- console.warn('THREE.ColladaLoader: Material with key %s not found. Apply fallback material.', keys[i]);
2733
- materials.push(fallbackMaterial);
2734
- } else {
2735
- materials.push(getMaterial(id));
2736
- }
2737
- }
2738
-
2739
- return materials;
2740
- }
2741
-
2742
- function buildObjects(geometries, instanceMaterials) {
2743
- const objects = [];
2744
-
2745
- for (const type in geometries) {
2746
- const geometry = geometries[type];
2747
- const materials = resolveMaterialBinding(geometry.materialKeys, instanceMaterials); // handle case if no materials are defined
2748
-
2749
- if (materials.length === 0) {
2750
- if (type === 'lines' || type === 'linestrips') {
2751
- materials.push(new LineBasicMaterial());
2752
- } else {
2753
- materials.push(new MeshPhongMaterial());
2754
- }
2755
- } // regard skinning
2756
-
2757
-
2758
- const skinning = geometry.data.attributes.skinIndex !== undefined; // choose between a single or multi materials (material array)
2759
-
2760
- const material = materials.length === 1 ? materials[0] : materials; // now create a specific 3D object
2761
-
2762
- let object;
2763
-
2764
- switch (type) {
2765
- case 'lines':
2766
- object = new LineSegments(geometry.data, material);
2767
- break;
2768
-
2769
- case 'linestrips':
2770
- object = new Line(geometry.data, material);
2771
- break;
2772
-
2773
- case 'triangles':
2774
- case 'polylist':
2775
- if (skinning) {
2776
- object = new SkinnedMesh(geometry.data, material);
2777
- } else {
2778
- object = new Mesh(geometry.data, material);
2779
- }
2780
-
2781
- break;
2782
- }
2783
-
2784
- objects.push(object);
2785
- }
2786
-
2787
- return objects;
2788
- }
2789
-
2790
- function hasNode(id) {
2791
- return library.nodes[id] !== undefined;
2792
- }
2793
-
2794
- function getNode(id) {
2795
- return getBuild(library.nodes[id], buildNode);
2796
- } // visual scenes
2797
-
2798
-
2799
- function parseVisualScene(xml) {
2800
- const data = {
2801
- name: xml.getAttribute('name'),
2802
- children: []
2803
- };
2804
- prepareNodes(xml);
2805
- const elements = getElementsByTagName(xml, 'node');
2806
-
2807
- for (let i = 0; i < elements.length; i++) {
2808
- data.children.push(parseNode(elements[i]));
2809
- }
2810
-
2811
- library.visualScenes[xml.getAttribute('id')] = data;
2812
- }
2813
-
2814
- function buildVisualScene(data) {
2815
- const group = new Group();
2816
- group.name = data.name;
2817
- const children = data.children;
2818
-
2819
- for (let i = 0; i < children.length; i++) {
2820
- const child = children[i];
2821
- group.add(getNode(child.id));
2822
- }
2823
-
2824
- return group;
2825
- }
2826
-
2827
- function hasVisualScene(id) {
2828
- return library.visualScenes[id] !== undefined;
2829
- }
2830
-
2831
- function getVisualScene(id) {
2832
- return getBuild(library.visualScenes[id], buildVisualScene);
2833
- } // scenes
2834
-
2835
-
2836
- function parseScene(xml) {
2837
- const instance = getElementsByTagName(xml, 'instance_visual_scene')[0];
2838
- return getVisualScene(parseId(instance.getAttribute('url')));
2839
- }
2840
-
2841
- function setupAnimations() {
2842
- const clips = library.clips;
2843
-
2844
- if (isEmpty(clips) === true) {
2845
- if (isEmpty(library.animations) === false) {
2846
- // if there are animations but no clips, we create a default clip for playback
2847
- const tracks = [];
2848
-
2849
- for (const id in library.animations) {
2850
- const animationTracks = getAnimation(id);
2851
-
2852
- for (let i = 0, l = animationTracks.length; i < l; i++) {
2853
- tracks.push(animationTracks[i]);
2854
- }
2855
- }
2856
-
2857
- animations.push(new AnimationClip('default', -1, tracks));
2858
- }
2859
- } else {
2860
- for (const id in clips) {
2861
- animations.push(getAnimationClip(id));
2862
- }
2863
- }
2864
- } // convert the parser error element into text with each child elements text
2865
- // separated by new lines.
2866
-
2867
-
2868
- function parserErrorToText(parserError) {
2869
- let result = '';
2870
- const stack = [parserError];
2871
-
2872
- while (stack.length) {
2873
- const node = stack.shift();
2874
-
2875
- if (node.nodeType === Node.TEXT_NODE) {
2876
- result += node.textContent;
2877
- } else {
2878
- result += '\n';
2879
- stack.push.apply(stack, node.childNodes);
2880
- }
2881
- }
2882
-
2883
- return result.trim();
2884
- }
2885
-
2886
- if (text.length === 0) {
2887
- return {
2888
- scene: new Scene()
2889
- };
2890
- }
2891
-
2892
- const xml = new DOMParser().parseFromString(text, 'application/xml');
2893
- const collada = getElementsByTagName(xml, 'COLLADA')[0];
2894
- const parserError = xml.getElementsByTagName('parsererror')[0];
2895
-
2896
- if (parserError !== undefined) {
2897
- // Chrome will return parser error with a div in it
2898
- const errorElement = getElementsByTagName(parserError, 'div')[0];
2899
- let errorText;
2900
-
2901
- if (errorElement) {
2902
- errorText = errorElement.textContent;
2903
- } else {
2904
- errorText = parserErrorToText(parserError);
2905
- }
2906
-
2907
- console.error('THREE.ColladaLoader: Failed to parse collada file.\n', errorText);
2908
- return null;
2909
- } // metadata
2910
-
2911
-
2912
- const version = collada.getAttribute('version');
2913
- console.log('THREE.ColladaLoader: File version', version);
2914
- const asset = parseAsset(getElementsByTagName(collada, 'asset')[0]);
2915
- const textureLoader = new TextureLoader(this.manager);
2916
- textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
2917
- let tgaLoader;
2918
-
2919
- if (TGALoader) {
2920
- tgaLoader = new TGALoader(this.manager);
2921
- tgaLoader.setPath(this.resourcePath || path);
2922
- } //
2923
-
2924
-
2925
- const animations = [];
2926
- let kinematics = {};
2927
- let count = 0; //
2928
-
2929
- const library = {
2930
- animations: {},
2931
- clips: {},
2932
- controllers: {},
2933
- images: {},
2934
- effects: {},
2935
- materials: {},
2936
- cameras: {},
2937
- lights: {},
2938
- geometries: {},
2939
- nodes: {},
2940
- visualScenes: {},
2941
- kinematicsModels: {},
2942
- physicsModels: {},
2943
- kinematicsScenes: {}
2944
- };
2945
- parseLibrary(collada, 'library_animations', 'animation', parseAnimation);
2946
- parseLibrary(collada, 'library_animation_clips', 'animation_clip', parseAnimationClip);
2947
- parseLibrary(collada, 'library_controllers', 'controller', parseController);
2948
- parseLibrary(collada, 'library_images', 'image', parseImage);
2949
- parseLibrary(collada, 'library_effects', 'effect', parseEffect);
2950
- parseLibrary(collada, 'library_materials', 'material', parseMaterial);
2951
- parseLibrary(collada, 'library_cameras', 'camera', parseCamera);
2952
- parseLibrary(collada, 'library_lights', 'light', parseLight);
2953
- parseLibrary(collada, 'library_geometries', 'geometry', parseGeometry);
2954
- parseLibrary(collada, 'library_nodes', 'node', parseNode);
2955
- parseLibrary(collada, 'library_visual_scenes', 'visual_scene', parseVisualScene);
2956
- parseLibrary(collada, 'library_kinematics_models', 'kinematics_model', parseKinematicsModel);
2957
- parseLibrary(collada, 'library_physics_models', 'physics_model', parsePhysicsModel);
2958
- parseLibrary(collada, 'scene', 'instance_kinematics_scene', parseKinematicsScene);
2959
- buildLibrary(library.animations, buildAnimation);
2960
- buildLibrary(library.clips, buildAnimationClip);
2961
- buildLibrary(library.controllers, buildController);
2962
- buildLibrary(library.images, buildImage);
2963
- buildLibrary(library.effects, buildEffect);
2964
- buildLibrary(library.materials, buildMaterial);
2965
- buildLibrary(library.cameras, buildCamera);
2966
- buildLibrary(library.lights, buildLight);
2967
- buildLibrary(library.geometries, buildGeometry);
2968
- buildLibrary(library.visualScenes, buildVisualScene);
2969
- setupAnimations();
2970
- setupKinematics();
2971
- const scene = parseScene(getElementsByTagName(collada, 'scene')[0]);
2972
- scene.animations = animations;
2973
-
2974
- if (asset.upAxis === 'Z_UP') {
2975
- scene.quaternion.setFromEuler(new Euler(-Math.PI / 2, 0, 0));
2976
- }
2977
-
2978
- scene.scale.multiplyScalar(asset.unit);
2979
- return {
2980
- get animations() {
2981
- console.warn('THREE.ColladaLoader: Please access animations over scene.animations now.');
2982
- return animations;
2983
- },
2984
-
2985
- kinematics: kinematics,
2986
- library: library,
2987
- scene: scene
2988
- };
2989
- }
2990
-
2991
- }
2992
-
2993
- export { ColladaLoader };