three-stdlib 2.22.5 → 2.22.7
Sign up to get free protection for your applications and to get access to all the features.
- package/LICENSE +1 -1
- package/README.md +0 -2
- package/package.json +34 -14
- package/BufferGeometryUtils-903f7ecb.js +0 -1
- package/BufferGeometryUtils-f2288d1c.js +0 -740
- package/Nodes-2106b101.js +0 -352
- package/Nodes-8947ba9a.js +0 -1
- package/_polyfill/CompressedArrayTexture.cjs.js +0 -1
- package/_polyfill/CompressedArrayTexture.js +0 -13
- package/_polyfill/Data3DTexture.cjs.js +0 -1
- package/_polyfill/Data3DTexture.js +0 -23
- package/animation/AnimationClipCreator.cjs.js +0 -1
- package/animation/AnimationClipCreator.d.ts +0 -12
- package/animation/AnimationClipCreator.js +0 -77
- package/animation/CCDIKSolver.cjs.js +0 -1
- package/animation/CCDIKSolver.d.ts +0 -25
- package/animation/CCDIKSolver.js +0 -304
- package/animation/MMDAnimationHelper.cjs.js +0 -1
- package/animation/MMDAnimationHelper.d.ts +0 -103
- package/animation/MMDAnimationHelper.js +0 -705
- package/animation/MMDPhysics.cjs.js +0 -1
- package/animation/MMDPhysics.d.ts +0 -119
- package/animation/MMDPhysics.js +0 -976
- package/cameras/CinematicCamera.cjs.js +0 -1
- package/cameras/CinematicCamera.d.ts +0 -41
- package/cameras/CinematicCamera.js +0 -139
- package/controls/ArcballControls.cjs.js +0 -1
- package/controls/ArcballControls.d.ts +0 -161
- package/controls/ArcballControls.js +0 -2642
- package/controls/DeviceOrientationControls.cjs.js +0 -1
- package/controls/DeviceOrientationControls.d.ts +0 -24
- package/controls/DeviceOrientationControls.js +0 -119
- package/controls/DragControls.cjs.js +0 -1
- package/controls/DragControls.d.ts +0 -34
- package/controls/DragControls.js +0 -274
- package/controls/FirstPersonControls.cjs.js +0 -1
- package/controls/FirstPersonControls.d.ts +0 -48
- package/controls/FirstPersonControls.js +0 -290
- package/controls/FlyControls.cjs.js +0 -1
- package/controls/FlyControls.d.ts +0 -32
- package/controls/FlyControls.js +0 -309
- package/controls/OrbitControls.cjs.js +0 -1
- package/controls/OrbitControls.d.ts +0 -63
- package/controls/OrbitControls.js +0 -980
- package/controls/PointerLockControls.cjs.js +0 -1
- package/controls/PointerLockControls.d.ts +0 -24
- package/controls/PointerLockControls.js +0 -135
- package/controls/TrackballControls.cjs.js +0 -1
- package/controls/TrackballControls.d.ts +0 -95
- package/controls/TrackballControls.js +0 -653
- package/controls/TransformControls.cjs.js +0 -1
- package/controls/TransformControls.d.ts +0 -151
- package/controls/TransformControls.js +0 -1275
- package/controls/experimental/CameraControls.cjs.js +0 -1
- package/controls/experimental/CameraControls.d.ts +0 -170
- package/controls/experimental/CameraControls.js +0 -953
- package/csm/CSM.cjs.js +0 -1
- package/csm/CSM.d.ts +0 -61
- package/csm/CSM.js +0 -305
- package/csm/CSMFrustum.cjs.js +0 -1
- package/csm/CSMFrustum.d.ts +0 -19
- package/csm/CSMFrustum.js +0 -90
- package/csm/CSMHelper.cjs.js +0 -1
- package/csm/CSMHelper.d.ts +0 -26
- package/csm/CSMHelper.js +0 -128
- package/csm/CSMShader.cjs.js +0 -1
- package/csm/CSMShader.d.ts +0 -4
- package/csm/CSMShader.js +0 -255
- package/curves/CurveExtras.cjs.js +0 -1
- package/curves/CurveExtras.d.ts +0 -68
- package/curves/CurveExtras.js +0 -266
- package/curves/NURBSCurve.cjs.js +0 -1
- package/curves/NURBSCurve.d.ts +0 -11
- package/curves/NURBSCurve.js +0 -63
- package/curves/NURBSSurface.cjs.js +0 -1
- package/curves/NURBSSurface.d.ts +0 -13
- package/curves/NURBSSurface.js +0 -44
- package/curves/NURBSUtils.cjs.js +0 -1
- package/curves/NURBSUtils.d.ts +0 -22
- package/curves/NURBSUtils.js +0 -375
- package/custom.d.cjs.js +0 -1
- package/custom.d.js +0 -1
- package/deprecated/Geometry.cjs.js +0 -1
- package/deprecated/Geometry.d.ts +0 -342
- package/deprecated/Geometry.js +0 -1261
- package/effects/AnaglyphEffect.cjs.js +0 -1
- package/effects/AnaglyphEffect.d.ts +0 -11
- package/effects/AnaglyphEffect.js +0 -85
- package/effects/AsciiEffect.cjs.js +0 -1
- package/effects/AsciiEffect.d.ts +0 -18
- package/effects/AsciiEffect.js +0 -203
- package/effects/OutlineEffect.cjs.js +0 -1
- package/effects/OutlineEffect.d.ts +0 -28
- package/effects/OutlineEffect.js +0 -378
- package/effects/ParallaxBarrierEffect.cjs.js +0 -1
- package/effects/ParallaxBarrierEffect.d.ts +0 -8
- package/effects/ParallaxBarrierEffect.js +0 -63
- package/effects/PeppersGhostEffect.cjs.js +0 -1
- package/effects/PeppersGhostEffect.d.ts +0 -10
- package/effects/PeppersGhostEffect.js +0 -134
- package/effects/StereoEffect.cjs.js +0 -1
- package/effects/StereoEffect.d.ts +0 -9
- package/effects/StereoEffect.js +0 -36
- package/environments/RoomEnvironment.cjs.js +0 -1
- package/environments/RoomEnvironment.d.ts +0 -5
- package/environments/RoomEnvironment.js +0 -92
- package/exporters/ColladaExporter.cjs.js +0 -1
- package/exporters/ColladaExporter.d.ts +0 -39
- package/exporters/ColladaExporter.js +0 -425
- package/exporters/DRACOExporter.cjs.js +0 -1
- package/exporters/DRACOExporter.d.ts +0 -23
- package/exporters/DRACOExporter.js +0 -186
- package/exporters/GLTFExporter.cjs.js +0 -1
- package/exporters/GLTFExporter.d.ts +0 -270
- package/exporters/GLTFExporter.js +0 -1932
- package/exporters/MMDExporter.cjs.js +0 -1
- package/exporters/MMDExporter.d.ts +0 -8
- package/exporters/MMDExporter.js +0 -160
- package/exporters/OBJExporter.cjs.js +0 -1
- package/exporters/OBJExporter.d.ts +0 -18
- package/exporters/OBJExporter.js +0 -228
- package/exporters/PLYExporter.cjs.js +0 -1
- package/exporters/PLYExporter.d.ts +0 -11
- package/exporters/PLYExporter.js +0 -339
- package/exporters/STLExporter.cjs.js +0 -1
- package/exporters/STLExporter.d.ts +0 -23
- package/exporters/STLExporter.js +0 -180
- package/exporters/USDZExporter.cjs.js +0 -1
- package/exporters/USDZExporter.d.ts +0 -27
- package/exporters/USDZExporter.js +0 -388
- package/geometries/BoxLineGeometry.cjs.js +0 -1
- package/geometries/BoxLineGeometry.d.ts +0 -12
- package/geometries/BoxLineGeometry.js +0 -52
- package/geometries/ConvexGeometry.cjs.js +0 -1
- package/geometries/ConvexGeometry.d.ts +0 -5
- package/geometries/ConvexGeometry.js +0 -38
- package/geometries/DecalGeometry.cjs.js +0 -1
- package/geometries/DecalGeometry.d.ts +0 -10
- package/geometries/DecalGeometry.js +0 -238
- package/geometries/LightningStrike.cjs.js +0 -1
- package/geometries/LightningStrike.d.ts +0 -108
- package/geometries/LightningStrike.js +0 -740
- package/geometries/ParametricGeometries.cjs.js +0 -1
- package/geometries/ParametricGeometries.d.ts +0 -32
- package/geometries/ParametricGeometries.js +0 -179
- package/geometries/ParametricGeometry.cjs.js +0 -1
- package/geometries/ParametricGeometry.d.ts +0 -18
- package/geometries/ParametricGeometry.js +0 -87
- package/geometries/RoundedBoxGeometry.cjs.js +0 -1
- package/geometries/RoundedBoxGeometry.d.ts +0 -5
- package/geometries/RoundedBoxGeometry.js +0 -122
- package/geometries/TeapotGeometry.cjs.js +0 -1
- package/geometries/TeapotGeometry.d.ts +0 -13
- package/geometries/TeapotGeometry.js +0 -297
- package/geometries/TextGeometry.cjs.js +0 -1
- package/geometries/TextGeometry.d.ts +0 -18
- package/geometries/TextGeometry.js +0 -37
- package/helpers/LightProbeHelper.cjs.js +0 -1
- package/helpers/LightProbeHelper.d.ts +0 -10
- package/helpers/LightProbeHelper.js +0 -40
- package/helpers/PositionalAudioHelper.cjs.js +0 -1
- package/helpers/PositionalAudioHelper.d.ts +0 -13
- package/helpers/PositionalAudioHelper.js +0 -75
- package/helpers/RectAreaLightHelper.cjs.js +0 -1
- package/helpers/RectAreaLightHelper.d.ts +0 -10
- package/helpers/RectAreaLightHelper.js +0 -60
- package/helpers/VertexNormalsHelper.cjs.js +0 -1
- package/helpers/VertexNormalsHelper.d.ts +0 -10
- package/helpers/VertexNormalsHelper.js +0 -75
- package/helpers/VertexTangentsHelper.cjs.js +0 -1
- package/helpers/VertexTangentsHelper.d.ts +0 -10
- package/helpers/VertexTangentsHelper.js +0 -63
- package/index.cjs.js +0 -1
- package/index.d.ts +0 -254
- package/index.js +0 -337
- package/interactive/HTMLMesh.cjs.js +0 -1
- package/interactive/HTMLMesh.d.ts +0 -6
- package/interactive/HTMLMesh.js +0 -406
- package/interactive/InteractiveGroup.cjs.js +0 -1
- package/interactive/InteractiveGroup.d.ts +0 -5
- package/interactive/InteractiveGroup.js +0 -87
- package/interactive/SelectionBox.cjs.js +0 -1
- package/interactive/SelectionBox.d.ts +0 -15
- package/interactive/SelectionBox.js +0 -152
- package/interactive/SelectionHelper.cjs.js +0 -1
- package/interactive/SelectionHelper.d.ts +0 -17
- package/interactive/SelectionHelper.js +0 -59
- package/libs/MeshoptDecoder.cjs.js +0 -1
- package/libs/MeshoptDecoder.d.ts +0 -12
- package/libs/MeshoptDecoder.js +0 -124
- package/libs/MotionControllers.cjs.js +0 -1
- package/libs/MotionControllers.d.ts +0 -132
- package/libs/MotionControllers.js +0 -455
- package/lights/LightProbeGenerator.cjs.js +0 -1
- package/lights/LightProbeGenerator.d.ts +0 -6
- package/lights/LightProbeGenerator.js +0 -200
- package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
- package/lights/RectAreaLightUniformsLib.d.ts +0 -3
- package/lights/RectAreaLightUniformsLib.js +0 -9
- package/lines/Line2.cjs.js +0 -1
- package/lines/Line2.d.ts +0 -11
- package/lines/Line2.js +0 -16
- package/lines/LineGeometry.cjs.js +0 -1
- package/lines/LineGeometry.d.ts +0 -10
- package/lines/LineGeometry.js +0 -56
- package/lines/LineMaterial.cjs.js +0 -1
- package/lines/LineMaterial.d.ts +0 -31
- package/lines/LineMaterial.js +0 -577
- package/lines/LineSegments2.cjs.js +0 -1
- package/lines/LineSegments2.d.ts +0 -14
- package/lines/LineSegments2.js +0 -311
- package/lines/LineSegmentsGeometry.cjs.js +0 -1
- package/lines/LineSegmentsGeometry.d.ts +0 -23
- package/lines/LineSegmentsGeometry.js +0 -166
- package/lines/Wireframe.cjs.js +0 -1
- package/lines/Wireframe.d.ts +0 -11
- package/lines/Wireframe.js +0 -45
- package/lines/WireframeGeometry2.cjs.js +0 -1
- package/lines/WireframeGeometry2.d.ts +0 -8
- package/lines/WireframeGeometry2.js +0 -14
- package/loaders/3DMLoader.cjs.js +0 -1
- package/loaders/3DMLoader.d.ts +0 -17
- package/loaders/3DMLoader.js +0 -1037
- package/loaders/3MFLoader.cjs.js +0 -1
- package/loaders/3MFLoader.d.ts +0 -16
- package/loaders/3MFLoader.js +0 -1053
- package/loaders/AMFLoader.cjs.js +0 -1
- package/loaders/AMFLoader.d.ts +0 -14
- package/loaders/AMFLoader.js +0 -389
- package/loaders/AssimpLoader.cjs.js +0 -1
- package/loaders/AssimpLoader.js +0 -1793
- package/loaders/BVHLoader.cjs.js +0 -1
- package/loaders/BVHLoader.d.ts +0 -21
- package/loaders/BVHLoader.js +0 -313
- package/loaders/BasisTextureLoader.cjs.js +0 -1
- package/loaders/BasisTextureLoader.d.ts +0 -32
- package/loaders/BasisTextureLoader.js +0 -602
- package/loaders/ColladaLoader.cjs.js +0 -1
- package/loaders/ColladaLoader.d.ts +0 -20
- package/loaders/ColladaLoader.js +0 -2993
- package/loaders/DDSLoader.cjs.js +0 -1
- package/loaders/DDSLoader.d.ts +0 -16
- package/loaders/DDSLoader.js +0 -214
- package/loaders/DRACOLoader.cjs.js +0 -1
- package/loaders/DRACOLoader.d.ts +0 -18
- package/loaders/DRACOLoader.js +0 -447
- package/loaders/EXRLoader.cjs.js +0 -1
- package/loaders/EXRLoader.d.ts +0 -18
- package/loaders/EXRLoader.js +0 -1699
- package/loaders/FBXLoader.cjs.js +0 -1
- package/loaders/FBXLoader.d.ts +0 -14
- package/loaders/FBXLoader.js +0 -2917
- package/loaders/FontLoader.cjs.js +0 -1
- package/loaders/FontLoader.d.ts +0 -36
- package/loaders/FontLoader.js +0 -144
- package/loaders/GCodeLoader.cjs.js +0 -1
- package/loaders/GCodeLoader.d.ts +0 -15
- package/loaders/GCodeLoader.js +0 -189
- package/loaders/GLTFLoader.cjs.js +0 -1
- package/loaders/GLTFLoader.d.ts +0 -151
- package/loaders/GLTFLoader.js +0 -3136
- package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
- package/loaders/HDRCubeTextureLoader.d.ts +0 -18
- package/loaders/HDRCubeTextureLoader.js +0 -77
- package/loaders/KMZLoader.cjs.js +0 -1
- package/loaders/KMZLoader.d.ts +0 -16
- package/loaders/KMZLoader.js +0 -88
- package/loaders/KTX2Loader.cjs.js +0 -1
- package/loaders/KTX2Loader.d.ts +0 -16
- package/loaders/KTX2Loader.js +0 -596
- package/loaders/KTXLoader.cjs.js +0 -1
- package/loaders/KTXLoader.d.ts +0 -16
- package/loaders/KTXLoader.js +0 -149
- package/loaders/LDrawLoader.cjs.js +0 -1
- package/loaders/LDrawLoader.d.ts +0 -26
- package/loaders/LDrawLoader.js +0 -1842
- package/loaders/LUT3dlLoader.cjs.js +0 -1
- package/loaders/LUT3dlLoader.d.ts +0 -20
- package/loaders/LUT3dlLoader.js +0 -115
- package/loaders/LUTCubeLoader.cjs.js +0 -1
- package/loaders/LUTCubeLoader.d.ts +0 -23
- package/loaders/LUTCubeLoader.js +0 -118
- package/loaders/LWOLoader.cjs.js +0 -1
- package/loaders/LWOLoader.d.ts +0 -26
- package/loaders/LWOLoader.js +0 -737
- package/loaders/LottieLoader.cjs.js +0 -1
- package/loaders/LottieLoader.d.ts +0 -15
- package/loaders/LottieLoader.js +0 -49
- package/loaders/MD2Loader.cjs.js +0 -1
- package/loaders/MD2Loader.d.ts +0 -14
- package/loaders/MD2Loader.js +0 -202
- package/loaders/MDDLoader.cjs.js +0 -1
- package/loaders/MDDLoader.d.ts +0 -19
- package/loaders/MDDLoader.js +0 -78
- package/loaders/MMDLoader.cjs.js +0 -1
- package/loaders/MMDLoader.d.ts +0 -63
- package/loaders/MMDLoader.js +0 -1434
- package/loaders/MTLLoader.cjs.js +0 -1
- package/loaders/MTLLoader.d.ts +0 -112
- package/loaders/MTLLoader.js +0 -390
- package/loaders/NRRDLoader.cjs.js +0 -1
- package/loaders/NRRDLoader.d.ts +0 -21
- package/loaders/NRRDLoader.js +0 -482
- package/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/loaders/NodeMaterialLoader.js +0 -39
- package/loaders/OBJLoader.cjs.js +0 -1
- package/loaders/OBJLoader.d.ts +0 -17
- package/loaders/OBJLoader.js +0 -609
- package/loaders/PCDLoader.cjs.js +0 -1
- package/loaders/PCDLoader.d.ts +0 -15
- package/loaders/PCDLoader.js +0 -267
- package/loaders/PDBLoader.cjs.js +0 -1
- package/loaders/PDBLoader.d.ts +0 -22
- package/loaders/PDBLoader.js +0 -264
- package/loaders/PLYLoader.cjs.js +0 -1
- package/loaders/PLYLoader.d.ts +0 -16
- package/loaders/PLYLoader.js +0 -414
- package/loaders/PRWMLoader.cjs.js +0 -1
- package/loaders/PRWMLoader.d.ts +0 -16
- package/loaders/PRWMLoader.js +0 -197
- package/loaders/PVRLoader.cjs.js +0 -1
- package/loaders/PVRLoader.d.ts +0 -16
- package/loaders/PVRLoader.js +0 -192
- package/loaders/RGBELoader.cjs.js +0 -1
- package/loaders/RGBELoader.d.ts +0 -20
- package/loaders/RGBELoader.js +0 -382
- package/loaders/RGBMLoader.cjs.js +0 -1
- package/loaders/RGBMLoader.d.ts +0 -32
- package/loaders/RGBMLoader.js +0 -1168
- package/loaders/STLLoader.cjs.js +0 -1
- package/loaders/STLLoader.d.ts +0 -14
- package/loaders/STLLoader.js +0 -296
- package/loaders/SVGLoader.cjs.js +0 -1
- package/loaders/SVGLoader.d.ts +0 -63
- package/loaders/SVGLoader.js +0 -2083
- package/loaders/TDSLoader.cjs.js +0 -1
- package/loaders/TDSLoader.d.ts +0 -42
- package/loaders/TDSLoader.js +0 -870
- package/loaders/TGALoader.cjs.js +0 -1
- package/loaders/TGALoader.d.ts +0 -14
- package/loaders/TGALoader.js +0 -396
- package/loaders/TTFLoader.cjs.js +0 -1
- package/loaders/TTFLoader.d.ts +0 -15
- package/loaders/TTFLoader.js +0 -152
- package/loaders/TiltLoader.cjs.js +0 -1
- package/loaders/TiltLoader.d.ts +0 -14
- package/loaders/TiltLoader.js +0 -411
- package/loaders/VOXLoader.cjs.js +0 -1
- package/loaders/VOXLoader.d.ts +0 -28
- package/loaders/VOXLoader.js +0 -196
- package/loaders/VRMLLoader.cjs.js +0 -1
- package/loaders/VRMLLoader.d.ts +0 -14
- package/loaders/VRMLLoader.js +0 -2575
- package/loaders/VRMLoader.cjs.js +0 -1
- package/loaders/VRMLoader.js +0 -46
- package/loaders/VTKLoader.cjs.js +0 -1
- package/loaders/VTKLoader.d.ts +0 -14
- package/loaders/VTKLoader.js +0 -834
- package/loaders/XLoader.cjs.js +0 -1
- package/loaders/XLoader.js +0 -1434
- package/loaders/XYZLoader.cjs.js +0 -1
- package/loaders/XYZLoader.d.ts +0 -14
- package/loaders/XYZLoader.js +0 -66
- package/loaders/lwo/IFFParser.cjs.js +0 -1
- package/loaders/lwo/IFFParser.js +0 -951
- package/loaders/lwo/LWO2Parser.cjs.js +0 -1
- package/loaders/lwo/LWO2Parser.js +0 -430
- package/loaders/lwo/LWO3Parser.cjs.js +0 -1
- package/loaders/lwo/LWO3Parser.js +0 -385
- package/math/Capsule.cjs.js +0 -1
- package/math/Capsule.d.ts +0 -27
- package/math/Capsule.js +0 -87
- package/math/ColorConverter.cjs.js +0 -1
- package/math/ColorConverter.d.ts +0 -21
- package/math/ColorConverter.js +0 -65
- package/math/ConvexHull.cjs.js +0 -1
- package/math/ConvexHull.d.ts +0 -89
- package/math/ConvexHull.js +0 -834
- package/math/ImprovedNoise.cjs.js +0 -1
- package/math/ImprovedNoise.d.ts +0 -4
- package/math/ImprovedNoise.js +0 -52
- package/math/Lut.cjs.js +0 -1
- package/math/Lut.d.ts +0 -27
- package/math/Lut.js +0 -119
- package/math/MeshSurfaceSampler.cjs.js +0 -1
- package/math/MeshSurfaceSampler.d.ts +0 -15
- package/math/MeshSurfaceSampler.js +0 -150
- package/math/OBB.cjs.js +0 -1
- package/math/OBB.d.ts +0 -24
- package/math/OBB.js +0 -296
- package/math/Octree.cjs.js +0 -1
- package/math/Octree.d.ts +0 -24
- package/math/Octree.js +0 -341
- package/math/SimplexNoise.cjs.js +0 -1
- package/math/SimplexNoise.d.ts +0 -17
- package/math/SimplexNoise.js +0 -446
- package/misc/ConvexObjectBreaker.cjs.js +0 -1
- package/misc/ConvexObjectBreaker.d.ts +0 -25
- package/misc/ConvexObjectBreaker.js +0 -398
- package/misc/GPUComputationRenderer.cjs.js +0 -1
- package/misc/GPUComputationRenderer.d.ts +0 -52
- package/misc/GPUComputationRenderer.js +0 -296
- package/misc/Gyroscope.cjs.js +0 -1
- package/misc/Gyroscope.d.ts +0 -5
- package/misc/Gyroscope.js +0 -41
- package/misc/MD2Character.cjs.js +0 -1
- package/misc/MD2Character.d.ts +0 -33
- package/misc/MD2Character.js +0 -184
- package/misc/MD2CharacterComplex.cjs.js +0 -1
- package/misc/MD2CharacterComplex.d.ts +0 -47
- package/misc/MD2CharacterComplex.js +0 -379
- package/misc/MorphAnimMesh.cjs.js +0 -1
- package/misc/MorphAnimMesh.d.ts +0 -13
- package/misc/MorphAnimMesh.js +0 -48
- package/misc/MorphBlendMesh.cjs.js +0 -1
- package/misc/MorphBlendMesh.d.ts +0 -21
- package/misc/MorphBlendMesh.js +0 -203
- package/misc/ProgressiveLightmap.cjs.js +0 -1
- package/misc/ProgressiveLightmap.js +0 -285
- package/misc/RollerCoaster.cjs.js +0 -1
- package/misc/RollerCoaster.d.ts +0 -21
- package/misc/RollerCoaster.js +0 -375
- package/misc/Timer.cjs.js +0 -1
- package/misc/Timer.d.ts +0 -27
- package/misc/Timer.js +0 -125
- package/misc/TubePainter.cjs.js +0 -1
- package/misc/TubePainter.d.ts +0 -10
- package/misc/TubePainter.js +0 -141
- package/misc/Volume.cjs.js +0 -1
- package/misc/Volume.d.ts +0 -37
- package/misc/Volume.js +0 -406
- package/misc/VolumeSlice.cjs.js +0 -1
- package/misc/VolumeSlice.d.ts +0 -28
- package/misc/VolumeSlice.js +0 -194
- package/misc/WebGL.cjs.js +0 -1
- package/misc/WebGL.d.ts +0 -5
- package/misc/WebGL.js +0 -71
- package/modifiers/CurveModifier.cjs.js +0 -1
- package/modifiers/CurveModifier.d.ts +0 -39
- package/modifiers/CurveModifier.js +0 -288
- package/modifiers/EdgeSplitModifier.cjs.js +0 -1
- package/modifiers/EdgeSplitModifier.d.ts +0 -19
- package/modifiers/EdgeSplitModifier.js +0 -205
- package/modifiers/SimplifyModifier.cjs.js +0 -1
- package/modifiers/SimplifyModifier.d.ts +0 -12
- package/modifiers/SimplifyModifier.js +0 -407
- package/modifiers/TessellateModifier.cjs.js +0 -1
- package/modifiers/TessellateModifier.d.ts +0 -8
- package/modifiers/TessellateModifier.js +0 -231
- package/nodes/Nodes.cjs.js +0 -1
- package/nodes/Nodes.js +0 -204
- package/nodes/ShaderNode.cjs.js +0 -1
- package/nodes/ShaderNode.js +0 -308
- package/nodes/accessors/BufferNode.cjs.js +0 -1
- package/nodes/accessors/BufferNode.js +0 -18
- package/nodes/accessors/CameraNode.cjs.js +0 -1
- package/nodes/accessors/CameraNode.js +0 -48
- package/nodes/accessors/CubeTextureNode.cjs.js +0 -1
- package/nodes/accessors/CubeTextureNode.js +0 -53
- package/nodes/accessors/MaterialNode.cjs.js +0 -1
- package/nodes/accessors/MaterialNode.js +0 -80
- package/nodes/accessors/MaterialReferenceNode.cjs.js +0 -1
- package/nodes/accessors/MaterialReferenceNode.js +0 -16
- package/nodes/accessors/ModelNode.cjs.js +0 -1
- package/nodes/accessors/ModelNode.js +0 -10
- package/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
- package/nodes/accessors/ModelViewProjectionNode.js +0 -22
- package/nodes/accessors/NormalNode.cjs.js +0 -1
- package/nodes/accessors/NormalNode.js +0 -60
- package/nodes/accessors/Object3DNode.cjs.js +0 -1
- package/nodes/accessors/Object3DNode.js +0 -85
- package/nodes/accessors/PointUVNode.cjs.js +0 -1
- package/nodes/accessors/PointUVNode.js +0 -16
- package/nodes/accessors/PositionNode.cjs.js +0 -1
- package/nodes/accessors/PositionNode.js +0 -63
- package/nodes/accessors/ReferenceNode.cjs.js +0 -1
- package/nodes/accessors/ReferenceNode.js +0 -43
- package/nodes/accessors/ReflectNode.cjs.js +0 -1
- package/nodes/accessors/ReflectNode.js +0 -45
- package/nodes/accessors/SkinningNode.cjs.js +0 -1
- package/nodes/accessors/SkinningNode.js +0 -59
- package/nodes/accessors/TextureNode.cjs.js +0 -1
- package/nodes/accessors/TextureNode.js +0 -68
- package/nodes/accessors/UVNode.cjs.js +0 -1
- package/nodes/accessors/UVNode.js +0 -28
- package/nodes/core/ArrayUniformNode.cjs.js +0 -1
- package/nodes/core/ArrayUniformNode.js +0 -17
- package/nodes/core/AttributeNode.cjs.js +0 -1
- package/nodes/core/AttributeNode.js +0 -36
- package/nodes/core/BypassNode.cjs.js +0 -1
- package/nodes/core/BypassNode.js +0 -28
- package/nodes/core/CodeNode.cjs.js +0 -1
- package/nodes/core/CodeNode.js +0 -35
- package/nodes/core/ConstNode.cjs.js +0 -1
- package/nodes/core/ConstNode.js +0 -17
- package/nodes/core/ContextNode.cjs.js +0 -1
- package/nodes/core/ContextNode.js +0 -26
- package/nodes/core/ExpressionNode.cjs.js +0 -1
- package/nodes/core/ExpressionNode.js +0 -22
- package/nodes/core/FunctionCallNode.cjs.js +0 -1
- package/nodes/core/FunctionCallNode.js +0 -45
- package/nodes/core/FunctionNode.cjs.js +0 -1
- package/nodes/core/FunctionNode.js +0 -70
- package/nodes/core/InputNode.cjs.js +0 -1
- package/nodes/core/InputNode.js +0 -48
- package/nodes/core/Node.cjs.js +0 -1
- package/nodes/core/Node.js +0 -178
- package/nodes/core/NodeAttribute.cjs.js +0 -1
- package/nodes/core/NodeAttribute.js +0 -11
- package/nodes/core/NodeBuilder.cjs.js +0 -1
- package/nodes/core/NodeBuilder.js +0 -509
- package/nodes/core/NodeCode.cjs.js +0 -1
- package/nodes/core/NodeCode.js +0 -13
- package/nodes/core/NodeFrame.cjs.js +0 -1
- package/nodes/core/NodeFrame.js +0 -37
- package/nodes/core/NodeFunction.cjs.js +0 -1
- package/nodes/core/NodeFunction.js +0 -17
- package/nodes/core/NodeFunctionInput.cjs.js +0 -1
- package/nodes/core/NodeFunctionInput.js +0 -14
- package/nodes/core/NodeKeywords.cjs.js +0 -1
- package/nodes/core/NodeKeywords.js +0 -54
- package/nodes/core/NodeParser.cjs.js +0 -1
- package/nodes/core/NodeParser.js +0 -8
- package/nodes/core/NodeUniform.cjs.js +0 -1
- package/nodes/core/NodeUniform.js +0 -21
- package/nodes/core/NodeUtils.cjs.js +0 -1
- package/nodes/core/NodeUtils.js +0 -61
- package/nodes/core/NodeVar.cjs.js +0 -1
- package/nodes/core/NodeVar.js +0 -11
- package/nodes/core/NodeVary.cjs.js +0 -1
- package/nodes/core/NodeVary.js +0 -11
- package/nodes/core/PropertyNode.cjs.js +0 -1
- package/nodes/core/PropertyNode.js +0 -26
- package/nodes/core/TempNode.cjs.js +0 -1
- package/nodes/core/TempNode.js +0 -30
- package/nodes/core/UniformNode.cjs.js +0 -1
- package/nodes/core/UniformNode.js +0 -28
- package/nodes/core/VarNode.cjs.js +0 -1
- package/nodes/core/VarNode.js +0 -38
- package/nodes/core/VaryNode.cjs.js +0 -1
- package/nodes/core/VaryNode.js +0 -38
- package/nodes/core/constants.cjs.js +0 -1
- package/nodes/core/constants.js +0 -11
- package/nodes/display/ColorSpaceNode.cjs.js +0 -1
- package/nodes/display/ColorSpaceNode.js +0 -66
- package/nodes/display/NormalMapNode.cjs.js +0 -1
- package/nodes/display/NormalMapNode.js +0 -71
- package/nodes/fog/FogNode.cjs.js +0 -1
- package/nodes/fog/FogNode.js +0 -18
- package/nodes/fog/FogRangeNode.cjs.js +0 -1
- package/nodes/fog/FogRangeNode.js +0 -20
- package/nodes/functions/BSDFs.cjs.js +0 -1
- package/nodes/functions/BSDFs.js +0 -121
- package/nodes/functions/PhysicalMaterialFunctions.cjs.js +0 -1
- package/nodes/functions/PhysicalMaterialFunctions.js +0 -57
- package/nodes/lights/LightContextNode.cjs.js +0 -1
- package/nodes/lights/LightContextNode.js +0 -43
- package/nodes/lights/LightNode.cjs.js +0 -1
- package/nodes/lights/LightNode.js +0 -61
- package/nodes/lights/LightsNode.cjs.js +0 -1
- package/nodes/lights/LightsNode.js +0 -77
- package/nodes/loaders/NodeLoader.cjs.js +0 -1
- package/nodes/loaders/NodeLoader.js +0 -212
- package/nodes/loaders/NodeMaterialLoader.cjs.js +0 -1
- package/nodes/loaders/NodeMaterialLoader.js +0 -29
- package/nodes/loaders/NodeObjectLoader.cjs.js +0 -1
- package/nodes/loaders/NodeObjectLoader.js +0 -49
- package/nodes/materials/LineBasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/LineBasicNodeMaterial.js +0 -31
- package/nodes/materials/Materials.cjs.js +0 -1
- package/nodes/materials/Materials.js +0 -27
- package/nodes/materials/MeshBasicNodeMaterial.cjs.js +0 -1
- package/nodes/materials/MeshBasicNodeMaterial.js +0 -32
- package/nodes/materials/MeshStandardNodeMaterial.cjs.js +0 -1
- package/nodes/materials/MeshStandardNodeMaterial.js +0 -43
- package/nodes/materials/NodeMaterial.cjs.js +0 -1
- package/nodes/materials/NodeMaterial.js +0 -79
- package/nodes/materials/PointsNodeMaterial.cjs.js +0 -1
- package/nodes/materials/PointsNodeMaterial.js +0 -34
- package/nodes/math/CondNode.cjs.js +0 -1
- package/nodes/math/CondNode.js +0 -49
- package/nodes/math/MathNode.cjs.js +0 -1
- package/nodes/math/MathNode.js +0 -206
- package/nodes/math/OperatorNode.cjs.js +0 -1
- package/nodes/math/OperatorNode.js +0 -124
- package/nodes/parsers/GLSLNodeFunction.cjs.js +0 -1
- package/nodes/parsers/GLSLNodeFunction.js +0 -101
- package/nodes/parsers/GLSLNodeParser.cjs.js +0 -1
- package/nodes/parsers/GLSLNodeParser.js +0 -13
- package/nodes/parsers/WGSLNodeFunction.cjs.js +0 -1
- package/nodes/parsers/WGSLNodeFunction.js +0 -71
- package/nodes/parsers/WGSLNodeParser.cjs.js +0 -1
- package/nodes/parsers/WGSLNodeParser.js +0 -13
- package/nodes/procedural/CheckerNode.cjs.js +0 -1
- package/nodes/procedural/CheckerNode.js +0 -26
- package/nodes/utils/ArrayElementNode.cjs.js +0 -1
- package/nodes/utils/ArrayElementNode.js +0 -22
- package/nodes/utils/ConvertNode.cjs.js +0 -1
- package/nodes/utils/ConvertNode.js +0 -29
- package/nodes/utils/JoinNode.cjs.js +0 -1
- package/nodes/utils/JoinNode.js +0 -29
- package/nodes/utils/MatcapUVNode.cjs.js +0 -1
- package/nodes/utils/MatcapUVNode.js +0 -18
- package/nodes/utils/OscNode.cjs.js +0 -1
- package/nodes/utils/OscNode.js +0 -55
- package/nodes/utils/SplitNode.cjs.js +0 -1
- package/nodes/utils/SplitNode.js +0 -58
- package/nodes/utils/SpriteSheetUVNode.cjs.js +0 -1
- package/nodes/utils/SpriteSheetUVNode.js +0 -39
- package/nodes/utils/TimerNode.cjs.js +0 -1
- package/nodes/utils/TimerNode.js +0 -47
- package/objects/GroundProjectedEnv.cjs.js +0 -1
- package/objects/GroundProjectedEnv.d.ts +0 -12
- package/objects/GroundProjectedEnv.js +0 -145
- package/objects/Lensflare.cjs.js +0 -1
- package/objects/Lensflare.d.ts +0 -17
- package/objects/Lensflare.js +0 -332
- package/objects/LightningStorm.cjs.js +0 -1
- package/objects/LightningStorm.d.ts +0 -32
- package/objects/LightningStorm.js +0 -174
- package/objects/MarchingCubes.cjs.js +0 -1
- package/objects/MarchingCubes.d.ts +0 -75
- package/objects/MarchingCubes.js +0 -610
- package/objects/Reflector.cjs.js +0 -1
- package/objects/Reflector.d.ts +0 -19
- package/objects/Reflector.js +0 -188
- package/objects/ReflectorForSSRPass.cjs.js +0 -1
- package/objects/ReflectorForSSRPass.d.ts +0 -57
- package/objects/ReflectorForSSRPass.js +0 -298
- package/objects/ReflectorRTT.cjs.js +0 -1
- package/objects/ReflectorRTT.js +0 -11
- package/objects/Refractor.cjs.js +0 -1
- package/objects/Refractor.d.ts +0 -19
- package/objects/Refractor.js +0 -220
- package/objects/ShadowMesh.cjs.js +0 -1
- package/objects/ShadowMesh.d.ts +0 -7
- package/objects/ShadowMesh.js +0 -50
- package/objects/Sky.cjs.js +0 -1
- package/objects/Sky.d.ts +0 -30
- package/objects/Sky.js +0 -85
- package/objects/Water.cjs.js +0 -1
- package/objects/Water.d.ts +0 -22
- package/objects/Water.js +0 -279
- package/objects/Water2.cjs.js +0 -1
- package/objects/Water2.d.ts +0 -30
- package/objects/Water2.js +0 -288
- package/offscreen/jank.cjs.js +0 -1
- package/offscreen/jank.js +0 -30
- package/offscreen/offscreen.cjs.js +0 -1
- package/offscreen/offscreen.js +0 -7
- package/offscreen/scene.cjs.js +0 -1
- package/offscreen/scene.js +0 -73
- package/physics/AmmoPhysics.cjs.js +0 -1
- package/physics/AmmoPhysics.d.ts +0 -7
- package/physics/AmmoPhysics.js +0 -206
- package/postprocessing/AdaptiveToneMappingPass.cjs.js +0 -1
- package/postprocessing/AdaptiveToneMappingPass.d.ts +0 -29
- package/postprocessing/AdaptiveToneMappingPass.js +0 -247
- package/postprocessing/AfterimagePass.cjs.js +0 -1
- package/postprocessing/AfterimagePass.d.ts +0 -15
- package/postprocessing/AfterimagePass.js +0 -76
- package/postprocessing/BloomPass.cjs.js +0 -1
- package/postprocessing/BloomPass.d.ts +0 -16
- package/postprocessing/BloomPass.js +0 -116
- package/postprocessing/BokehPass.cjs.js +0 -1
- package/postprocessing/BokehPass.d.ts +0 -23
- package/postprocessing/BokehPass.js +0 -106
- package/postprocessing/ClearPass.cjs.js +0 -1
- package/postprocessing/ClearPass.d.ts +0 -10
- package/postprocessing/ClearPass.js +0 -42
- package/postprocessing/CubeTexturePass.cjs.js +0 -1
- package/postprocessing/CubeTexturePass.d.ts +0 -14
- package/postprocessing/CubeTexturePass.js +0 -48
- package/postprocessing/DotScreenPass.cjs.js +0 -1
- package/postprocessing/DotScreenPass.d.ts +0 -10
- package/postprocessing/DotScreenPass.js +0 -48
- package/postprocessing/EffectComposer.cjs.js +0 -1
- package/postprocessing/EffectComposer.d.ts +0 -27
- package/postprocessing/EffectComposer.js +0 -186
- package/postprocessing/FilmPass.cjs.js +0 -1
- package/postprocessing/FilmPass.d.ts +0 -10
- package/postprocessing/FilmPass.js +0 -47
- package/postprocessing/GlitchPass.cjs.js +0 -1
- package/postprocessing/GlitchPass.d.ts +0 -15
- package/postprocessing/GlitchPass.js +0 -96
- package/postprocessing/HalftonePass.cjs.js +0 -1
- package/postprocessing/HalftonePass.d.ts +0 -23
- package/postprocessing/HalftonePass.js +0 -64
- package/postprocessing/LUTPass.cjs.js +0 -1
- package/postprocessing/LUTPass.d.ts +0 -13
- package/postprocessing/LUTPass.js +0 -161
- package/postprocessing/MaskPass.cjs.js +0 -1
- package/postprocessing/MaskPass.d.ts +0 -14
- package/postprocessing/MaskPass.js +0 -79
- package/postprocessing/OutlinePass.cjs.js +0 -1
- package/postprocessing/OutlinePass.d.ts +0 -53
- package/postprocessing/OutlinePass.js +0 -580
- package/postprocessing/Pass.cjs.js +0 -1
- package/postprocessing/Pass.d.ts +0 -20
- package/postprocessing/Pass.js +0 -61
- package/postprocessing/RenderPass.cjs.js +0 -1
- package/postprocessing/RenderPass.d.ts +0 -14
- package/postprocessing/RenderPass.js +0 -71
- package/postprocessing/RenderPixelatedPass.cjs.js +0 -1
- package/postprocessing/RenderPixelatedPass.js +0 -213
- package/postprocessing/SAOPass.cjs.js +0 -1
- package/postprocessing/SAOPass.d.ts +0 -79
- package/postprocessing/SAOPass.js +0 -317
- package/postprocessing/SMAAPass.cjs.js +0 -1
- package/postprocessing/SMAAPass.d.ts +0 -21
- package/postprocessing/SMAAPass.js +0 -132
- package/postprocessing/SSAARenderPass.cjs.js +0 -1
- package/postprocessing/SSAARenderPass.d.ts +0 -17
- package/postprocessing/SSAARenderPass.js +0 -118
- package/postprocessing/SSAOPass.cjs.js +0 -1
- package/postprocessing/SSAOPass.d.ts +0 -71
- package/postprocessing/SSAOPass.js +0 -314
- package/postprocessing/SSRPass.cjs.js +0 -1
- package/postprocessing/SSRPass.d.ts +0 -124
- package/postprocessing/SSRPass.js +0 -508
- package/postprocessing/SavePass.cjs.js +0 -1
- package/postprocessing/SavePass.d.ts +0 -12
- package/postprocessing/SavePass.js +0 -42
- package/postprocessing/ShaderPass.cjs.js +0 -1
- package/postprocessing/ShaderPass.d.ts +0 -13
- package/postprocessing/ShaderPass.js +0 -55
- package/postprocessing/TAARenderPass.cjs.js +0 -1
- package/postprocessing/TAARenderPass.d.ts +0 -8
- package/postprocessing/TAARenderPass.js +0 -107
- package/postprocessing/TexturePass.cjs.js +0 -1
- package/postprocessing/TexturePass.d.ts +0 -12
- package/postprocessing/TexturePass.js +0 -40
- package/postprocessing/UnrealBloomPass.cjs.js +0 -1
- package/postprocessing/UnrealBloomPass.d.ts +0 -31
- package/postprocessing/UnrealBloomPass.js +0 -273
- package/postprocessing/WaterPass.cjs.js +0 -1
- package/postprocessing/WaterPass.d.ts +0 -12
- package/postprocessing/WaterPass.js +0 -102
- package/renderers/CSS2DRenderer.cjs.js +0 -1
- package/renderers/CSS2DRenderer.d.ts +0 -22
- package/renderers/CSS2DRenderer.js +0 -152
- package/renderers/CSS3DRenderer.cjs.js +0 -1
- package/renderers/CSS3DRenderer.d.ts +0 -26
- package/renderers/CSS3DRenderer.js +0 -166
- package/renderers/Projector.cjs.js +0 -1
- package/renderers/Projector.d.ts +0 -60
- package/renderers/Projector.js +0 -678
- package/renderers/SVGRenderer.cjs.js +0 -1
- package/renderers/SVGRenderer.d.ts +0 -25
- package/renderers/SVGRenderer.js +0 -416
- package/renderers/nodes/accessors/CameraNode.cjs.js +0 -1
- package/renderers/nodes/accessors/CameraNode.js +0 -73
- package/renderers/nodes/accessors/ModelNode.cjs.js +0 -1
- package/renderers/nodes/accessors/ModelNode.js +0 -69
- package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
- package/renderers/nodes/accessors/ModelViewProjectionNode.js +0 -33
- package/renderers/nodes/accessors/NormalNode.cjs.js +0 -1
- package/renderers/nodes/accessors/NormalNode.js +0 -70
- package/renderers/nodes/accessors/PositionNode.cjs.js +0 -1
- package/renderers/nodes/accessors/PositionNode.js +0 -30
- package/renderers/nodes/accessors/UVNode.cjs.js +0 -1
- package/renderers/nodes/accessors/UVNode.js +0 -17
- package/renderers/nodes/core/AttributeNode.cjs.js +0 -1
- package/renderers/nodes/core/AttributeNode.js +0 -43
- package/renderers/nodes/core/InputNode.cjs.js +0 -1
- package/renderers/nodes/core/InputNode.js +0 -40
- package/renderers/nodes/core/Node.cjs.js +0 -1
- package/renderers/nodes/core/Node.js +0 -43
- package/renderers/nodes/core/NodeAttribute.cjs.js +0 -1
- package/renderers/nodes/core/NodeAttribute.js +0 -12
- package/renderers/nodes/core/NodeBuilder.cjs.js +0 -1
- package/renderers/nodes/core/NodeBuilder.js +0 -309
- package/renderers/nodes/core/NodeFrame.cjs.js +0 -1
- package/renderers/nodes/core/NodeFrame.js +0 -37
- package/renderers/nodes/core/NodeSlot.cjs.js +0 -1
- package/renderers/nodes/core/NodeSlot.js +0 -10
- package/renderers/nodes/core/NodeUniform.cjs.js +0 -1
- package/renderers/nodes/core/NodeUniform.js +0 -22
- package/renderers/nodes/core/NodeVary.cjs.js +0 -1
- package/renderers/nodes/core/NodeVary.js +0 -13
- package/renderers/nodes/core/VaryNode.cjs.js +0 -1
- package/renderers/nodes/core/VaryNode.js +0 -27
- package/renderers/nodes/core/constants.cjs.js +0 -1
- package/renderers/nodes/core/constants.js +0 -19
- package/renderers/nodes/inputs/ColorNode.cjs.js +0 -1
- package/renderers/nodes/inputs/ColorNode.js +0 -16
- package/renderers/nodes/inputs/FloatNode.cjs.js +0 -1
- package/renderers/nodes/inputs/FloatNode.js +0 -16
- package/renderers/nodes/inputs/Matrix3Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Matrix3Node.js +0 -17
- package/renderers/nodes/inputs/Matrix4Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Matrix4Node.js +0 -17
- package/renderers/nodes/inputs/TextureNode.cjs.js +0 -1
- package/renderers/nodes/inputs/TextureNode.js +0 -27
- package/renderers/nodes/inputs/Vector2Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Vector2Node.js +0 -16
- package/renderers/nodes/inputs/Vector3Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Vector3Node.js +0 -17
- package/renderers/nodes/inputs/Vector4Node.cjs.js +0 -1
- package/renderers/nodes/inputs/Vector4Node.js +0 -17
- package/renderers/nodes/math/MathNode.cjs.js +0 -1
- package/renderers/nodes/math/MathNode.js +0 -64
- package/renderers/nodes/math/OperatorNode.cjs.js +0 -1
- package/renderers/nodes/math/OperatorNode.js +0 -57
- package/renderers/nodes/utils/SwitchNode.cjs.js +0 -1
- package/renderers/nodes/utils/SwitchNode.js +0 -24
- package/renderers/nodes/utils/TimerNode.cjs.js +0 -1
- package/renderers/nodes/utils/TimerNode.js +0 -18
- package/renderers/webgpu/WebGPU.cjs.js +0 -1
- package/renderers/webgpu/WebGPU.js +0 -25
- package/renderers/webgpu/WebGPUAttributes.cjs.js +0 -1
- package/renderers/webgpu/WebGPUAttributes.js +0 -75
- package/renderers/webgpu/WebGPUBackground.cjs.js +0 -1
- package/renderers/webgpu/WebGPUBackground.js +0 -77
- package/renderers/webgpu/WebGPUBinding.cjs.js +0 -1
- package/renderers/webgpu/WebGPUBinding.js +0 -16
- package/renderers/webgpu/WebGPUBindings.cjs.js +0 -1
- package/renderers/webgpu/WebGPUBindings.js +0 -190
- package/renderers/webgpu/WebGPUComputePipelines.cjs.js +0 -1
- package/renderers/webgpu/WebGPUComputePipelines.js +0 -54
- package/renderers/webgpu/WebGPUGeometries.cjs.js +0 -1
- package/renderers/webgpu/WebGPUGeometries.js +0 -50
- package/renderers/webgpu/WebGPUInfo.cjs.js +0 -1
- package/renderers/webgpu/WebGPUInfo.js +0 -50
- package/renderers/webgpu/WebGPUObjects.cjs.js +0 -1
- package/renderers/webgpu/WebGPUObjects.js +0 -29
- package/renderers/webgpu/WebGPUProperties.cjs.js +0 -1
- package/renderers/webgpu/WebGPUProperties.js +0 -27
- package/renderers/webgpu/WebGPURenderLists.cjs.js +0 -1
- package/renderers/webgpu/WebGPURenderLists.js +0 -134
- package/renderers/webgpu/WebGPURenderPipelines.cjs.js +0 -1
- package/renderers/webgpu/WebGPURenderPipelines.js +0 -671
- package/renderers/webgpu/WebGPURenderer.cjs.js +0 -1
- package/renderers/webgpu/WebGPURenderer.js +0 -713
- package/renderers/webgpu/WebGPUSampledTexture.cjs.js +0 -1
- package/renderers/webgpu/WebGPUSampledTexture.js +0 -53
- package/renderers/webgpu/WebGPUSampler.cjs.js +0 -1
- package/renderers/webgpu/WebGPUSampler.js +0 -19
- package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +0 -1
- package/renderers/webgpu/WebGPUStorageBuffer.js +0 -19
- package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +0 -1
- package/renderers/webgpu/WebGPUTextureRenderer.js +0 -28
- package/renderers/webgpu/WebGPUTextureUtils.cjs.js +0 -1
- package/renderers/webgpu/WebGPUTextureUtils.js +0 -108
- package/renderers/webgpu/WebGPUTextures.cjs.js +0 -1
- package/renderers/webgpu/WebGPUTextures.js +0 -630
- package/renderers/webgpu/WebGPUUniform.cjs.js +0 -1
- package/renderers/webgpu/WebGPUUniform.js +0 -107
- package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +0 -1
- package/renderers/webgpu/WebGPUUniformsGroup.js +0 -215
- package/renderers/webgpu/constants.cjs.js +0 -1
- package/renderers/webgpu/constants.js +0 -221
- package/renderers/webgpu/nodes/ShaderLib.cjs.js +0 -1
- package/renderers/webgpu/nodes/ShaderLib.js +0 -41
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -235
- package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodeUniform.js +0 -87
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -15
- package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +0 -1
- package/renderers/webgpu/nodes/WebGPUNodes.js +0 -77
- package/shaders/ACESFilmicToneMappingShader.cjs.js +0 -1
- package/shaders/ACESFilmicToneMappingShader.d.ts +0 -9
- package/shaders/ACESFilmicToneMappingShader.js +0 -28
- package/shaders/AfterimageShader.cjs.js +0 -1
- package/shaders/AfterimageShader.d.ts +0 -10
- package/shaders/AfterimageShader.js +0 -22
- package/shaders/BasicShader.cjs.js +0 -1
- package/shaders/BasicShader.d.ts +0 -5
- package/shaders/BasicShader.js +0 -10
- package/shaders/BleachBypassShader.cjs.js +0 -1
- package/shaders/BleachBypassShader.d.ts +0 -9
- package/shaders/BleachBypassShader.js +0 -19
- package/shaders/BlendShader.cjs.js +0 -1
- package/shaders/BlendShader.d.ts +0 -18
- package/shaders/BlendShader.js +0 -23
- package/shaders/BokehShader.cjs.js +0 -1
- package/shaders/BokehShader.d.ts +0 -19
- package/shaders/BokehShader.js +0 -44
- package/shaders/BokehShader2.cjs.js +0 -1
- package/shaders/BokehShader2.d.ts +0 -43
- package/shaders/BokehShader2.js +0 -98
- package/shaders/BrightnessContrastShader.cjs.js +0 -1
- package/shaders/BrightnessContrastShader.d.ts +0 -15
- package/shaders/BrightnessContrastShader.js +0 -23
- package/shaders/ColorCorrectionShader.cjs.js +0 -1
- package/shaders/ColorCorrectionShader.d.ts +0 -19
- package/shaders/ColorCorrectionShader.js +0 -26
- package/shaders/ColorifyShader.cjs.js +0 -1
- package/shaders/ColorifyShader.d.ts +0 -13
- package/shaders/ColorifyShader.js +0 -20
- package/shaders/ConvolutionShader.cjs.js +0 -1
- package/shaders/ConvolutionShader.d.ts +0 -16
- package/shaders/ConvolutionShader.js +0 -51
- package/shaders/CopyShader.cjs.js +0 -1
- package/shaders/CopyShader.d.ts +0 -9
- package/shaders/CopyShader.js +0 -17
- package/shaders/DOFMipMapShader.cjs.js +0 -1
- package/shaders/DOFMipMapShader.d.ts +0 -18
- package/shaders/DOFMipMapShader.js +0 -25
- package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
- package/shaders/DepthLimitedBlurShader.d.ts +0 -28
- package/shaders/DepthLimitedBlurShader.js +0 -69
- package/shaders/DigitalGlitch.cjs.js +0 -1
- package/shaders/DigitalGlitch.d.ts +0 -39
- package/shaders/DigitalGlitch.js +0 -106
- package/shaders/DotScreenShader.cjs.js +0 -1
- package/shaders/DotScreenShader.d.ts +0 -22
- package/shaders/DotScreenShader.js +0 -31
- package/shaders/FXAAShader.cjs.js +0 -1
- package/shaders/FXAAShader.d.ts +0 -13
- package/shaders/FXAAShader.js +0 -23
- package/shaders/FilmShader.cjs.js +0 -1
- package/shaders/FilmShader.d.ts +0 -24
- package/shaders/FilmShader.js +0 -56
- package/shaders/FocusShader.cjs.js +0 -1
- package/shaders/FocusShader.d.ts +0 -21
- package/shaders/FocusShader.js +0 -28
- package/shaders/FreiChenShader.cjs.js +0 -1
- package/shaders/FreiChenShader.d.ts +0 -13
- package/shaders/FreiChenShader.js +0 -28
- package/shaders/FresnelShader.cjs.js +0 -1
- package/shaders/FresnelShader.d.ts +0 -21
- package/shaders/FresnelShader.js +0 -26
- package/shaders/GammaCorrectionShader.cjs.js +0 -1
- package/shaders/GammaCorrectionShader.d.ts +0 -8
- package/shaders/GammaCorrectionShader.js +0 -15
- package/shaders/GodRaysShader.cjs.js +0 -1
- package/shaders/GodRaysShader.d.ts +0 -58
- package/shaders/GodRaysShader.js +0 -137
- package/shaders/HalftoneShader.cjs.js +0 -1
- package/shaders/HalftoneShader.d.ts +0 -45
- package/shaders/HalftoneShader.js +0 -69
- package/shaders/HorizontalBlurShader.cjs.js +0 -1
- package/shaders/HorizontalBlurShader.d.ts +0 -9
- package/shaders/HorizontalBlurShader.js +0 -59
- package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
- package/shaders/HorizontalTiltShiftShader.d.ts +0 -15
- package/shaders/HorizontalTiltShiftShader.js +0 -25
- package/shaders/HueSaturationShader.cjs.js +0 -1
- package/shaders/HueSaturationShader.d.ts +0 -15
- package/shaders/HueSaturationShader.js +0 -25
- package/shaders/KaleidoShader.cjs.js +0 -1
- package/shaders/KaleidoShader.d.ts +0 -15
- package/shaders/KaleidoShader.js +0 -26
- package/shaders/LuminosityHighPassShader.cjs.js +0 -1
- package/shaders/LuminosityHighPassShader.d.ts +0 -23
- package/shaders/LuminosityHighPassShader.js +0 -31
- package/shaders/LuminosityShader.cjs.js +0 -1
- package/shaders/LuminosityShader.d.ts +0 -9
- package/shaders/LuminosityShader.js +0 -15
- package/shaders/MirrorShader.cjs.js +0 -1
- package/shaders/MirrorShader.d.ts +0 -12
- package/shaders/MirrorShader.js +0 -20
- package/shaders/NormalMapShader.cjs.js +0 -1
- package/shaders/NormalMapShader.d.ts +0 -19
- package/shaders/NormalMapShader.js +0 -27
- package/shaders/ParallaxShader.cjs.js +0 -1
- package/shaders/ParallaxShader.d.ts +0 -28
- package/shaders/ParallaxShader.js +0 -54
- package/shaders/PixelShader.cjs.js +0 -1
- package/shaders/PixelShader.d.ts +0 -15
- package/shaders/PixelShader.js +0 -20
- package/shaders/RGBShiftShader.cjs.js +0 -1
- package/shaders/RGBShiftShader.d.ts +0 -15
- package/shaders/RGBShiftShader.js +0 -26
- package/shaders/SAOShader.cjs.js +0 -1
- package/shaders/SAOShader.d.ts +0 -25
- package/shaders/SAOShader.js +0 -60
- package/shaders/SMAAShader.cjs.js +0 -1
- package/shaders/SMAAShader.d.ts +0 -55
- package/shaders/SMAAShader.js +0 -151
- package/shaders/SSAOShader.cjs.js +0 -1
- package/shaders/SSAOShader.d.ts +0 -80
- package/shaders/SSAOShader.js +0 -100
- package/shaders/SSRShader.cjs.js +0 -1
- package/shaders/SSRShader.d.ts +0 -90
- package/shaders/SSRShader.js +0 -379
- package/shaders/SepiaShader.cjs.js +0 -1
- package/shaders/SepiaShader.d.ts +0 -12
- package/shaders/SepiaShader.js +0 -19
- package/shaders/SobelOperatorShader.cjs.js +0 -1
- package/shaders/SobelOperatorShader.d.ts +0 -13
- package/shaders/SobelOperatorShader.js +0 -33
- package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
- package/shaders/SubsurfaceScatteringShader.d.ts +0 -5
- package/shaders/SubsurfaceScatteringShader.js +0 -45
- package/shaders/TechnicolorShader.cjs.js +0 -1
- package/shaders/TechnicolorShader.d.ts +0 -9
- package/shaders/TechnicolorShader.js +0 -17
- package/shaders/ToneMapShader.cjs.js +0 -1
- package/shaders/ToneMapShader.d.ts +0 -24
- package/shaders/ToneMapShader.js +0 -32
- package/shaders/ToonShader.cjs.js +0 -1
- package/shaders/ToonShader.d.ts +0 -100
- package/shaders/ToonShader.js +0 -112
- package/shaders/TriangleBlurShader.cjs.js +0 -1
- package/shaders/TriangleBlurShader.d.ts +0 -13
- package/shaders/TriangleBlurShader.js +0 -27
- package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
- package/shaders/UnpackDepthRGBAShader.d.ts +0 -12
- package/shaders/UnpackDepthRGBAShader.js +0 -18
- package/shaders/VerticalBlurShader.cjs.js +0 -1
- package/shaders/VerticalBlurShader.d.ts +0 -9
- package/shaders/VerticalBlurShader.js +0 -60
- package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
- package/shaders/VerticalTiltShiftShader.d.ts +0 -15
- package/shaders/VerticalTiltShiftShader.js +0 -25
- package/shaders/VignetteShader.cjs.js +0 -1
- package/shaders/VignetteShader.d.ts +0 -15
- package/shaders/VignetteShader.js +0 -32
- package/shaders/VolumeShader.cjs.js +0 -1
- package/shaders/VolumeShader.d.ts +0 -25
- package/shaders/VolumeShader.js +0 -81
- package/shaders/WaterRefractionShader.cjs.js +0 -1
- package/shaders/WaterRefractionShader.d.ts +0 -21
- package/shaders/WaterRefractionShader.js +0 -25
- package/shaders/types.cjs.js +0 -1
- package/shaders/types.d.ts +0 -14
- package/shaders/types.js +0 -1
- package/textures/FlakesTexture.cjs.js +0 -1
- package/textures/FlakesTexture.d.ts +0 -4
- package/textures/FlakesTexture.js +0 -32
- package/types/helpers.cjs.js +0 -1
- package/types/helpers.d.ts +0 -1
- package/types/helpers.js +0 -3
- package/types/shared.cjs.js +0 -1
- package/types/shared.d.ts +0 -2
- package/types/shared.js +0 -1
- package/types/utils.cjs.js +0 -1
- package/types/utils.d.ts +0 -3
- package/types/utils.js +0 -1
- package/utils/BufferGeometryUtils.cjs.js +0 -1
- package/utils/BufferGeometryUtils.d.ts +0 -15
- package/utils/BufferGeometryUtils.js +0 -728
- package/utils/GeometryCompressionUtils.cjs.js +0 -1
- package/utils/GeometryCompressionUtils.d.ts +0 -7
- package/utils/GeometryCompressionUtils.js +0 -545
- package/utils/GeometryUtils.cjs.js +0 -1
- package/utils/GeometryUtils.d.ts +0 -6
- package/utils/GeometryUtils.js +0 -161
- package/utils/LDrawUtils.cjs.js +0 -1
- package/utils/LDrawUtils.d.ts +0 -5
- package/utils/LDrawUtils.js +0 -144
- package/utils/RoughnessMipmapper.cjs.js +0 -1
- package/utils/RoughnessMipmapper.js +0 -257
- package/utils/SceneUtils.cjs.js +0 -1
- package/utils/SceneUtils.d.ts +0 -9
- package/utils/SceneUtils.js +0 -41
- package/utils/ShadowMapViewer.cjs.js +0 -1
- package/utils/ShadowMapViewer.d.ts +0 -24
- package/utils/ShadowMapViewer.js +0 -160
- package/utils/SkeletonUtils.cjs.js +0 -1
- package/utils/SkeletonUtils.d.ts +0 -30
- package/utils/SkeletonUtils.js +0 -383
- package/utils/UVsDebug.cjs.js +0 -1
- package/utils/UVsDebug.d.ts +0 -3
- package/utils/UVsDebug.js +0 -115
- package/utils/WorkerPool.cjs.js +0 -1
- package/utils/WorkerPool.js +0 -82
- package/webxr/ARButton.cjs.js +0 -1
- package/webxr/ARButton.d.ts +0 -5
- package/webxr/ARButton.js +0 -145
- package/webxr/OculusHandModel.cjs.js +0 -1
- package/webxr/OculusHandModel.d.ts +0 -22
- package/webxr/OculusHandModel.js +0 -90
- package/webxr/OculusHandPointerModel.cjs.js +0 -1
- package/webxr/OculusHandPointerModel.d.ts +0 -63
- package/webxr/OculusHandPointerModel.js +0 -248
- package/webxr/Text2D.cjs.js +0 -1
- package/webxr/Text2D.d.ts +0 -3
- package/webxr/Text2D.js +0 -32
- package/webxr/VRButton.cjs.js +0 -1
- package/webxr/VRButton.d.ts +0 -7
- package/webxr/VRButton.js +0 -136
- package/webxr/XRControllerModelFactory.cjs.js +0 -1
- package/webxr/XRControllerModelFactory.d.ts +0 -19
- package/webxr/XRControllerModelFactory.js +0 -237
- package/webxr/XREstimatedLight.cjs.js +0 -1
- package/webxr/XREstimatedLight.d.ts +0 -32
- package/webxr/XREstimatedLight.js +0 -153
- package/webxr/XRHandMeshModel.cjs.js +0 -1
- package/webxr/XRHandMeshModel.d.ts +0 -9
- package/webxr/XRHandMeshModel.js +0 -62
- package/webxr/XRHandModelFactory.cjs.js +0 -1
- package/webxr/XRHandModelFactory.d.ts +0 -25
- package/webxr/XRHandModelFactory.js +0 -64
- package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
- package/webxr/XRHandPrimitiveModel.d.ts +0 -24
- package/webxr/XRHandPrimitiveModel.js +0 -54
package/loaders/ColladaLoader.js
DELETED
@@ -1,2993 +0,0 @@
|
|
1
|
-
import { Loader, LoaderUtils, FileLoader, Vector3, Quaternion, Matrix4, MeshBasicMaterial, Scene, TextureLoader, Euler, MathUtils, AnimationClip, VectorKeyframeTrack, QuaternionKeyframeTrack, MeshLambertMaterial, MeshPhongMaterial, Vector2, DoubleSide, FrontSide, PerspectiveCamera, OrthographicCamera, Color, AmbientLight, SpotLight, PointLight, DirectionalLight, BufferGeometry, Float32BufferAttribute, Skeleton, Bone, Group, LineBasicMaterial, SkinnedMesh, Mesh, Line, LineSegments, RepeatWrapping, ClampToEdgeWrapping } from 'three';
|
2
|
-
import { TGALoader } from './TGALoader.js';
|
3
|
-
|
4
|
-
class ColladaLoader extends Loader {
|
5
|
-
constructor(manager) {
|
6
|
-
super(manager);
|
7
|
-
}
|
8
|
-
|
9
|
-
load(url, onLoad, onProgress, onError) {
|
10
|
-
const scope = this;
|
11
|
-
const path = scope.path === '' ? LoaderUtils.extractUrlBase(url) : scope.path;
|
12
|
-
const loader = new FileLoader(scope.manager);
|
13
|
-
loader.setPath(scope.path);
|
14
|
-
loader.setRequestHeader(scope.requestHeader);
|
15
|
-
loader.setWithCredentials(scope.withCredentials);
|
16
|
-
loader.load(url, function (text) {
|
17
|
-
try {
|
18
|
-
onLoad(scope.parse(text, path));
|
19
|
-
} catch (e) {
|
20
|
-
if (onError) {
|
21
|
-
onError(e);
|
22
|
-
} else {
|
23
|
-
console.error(e);
|
24
|
-
}
|
25
|
-
|
26
|
-
scope.manager.itemError(url);
|
27
|
-
}
|
28
|
-
}, onProgress, onError);
|
29
|
-
}
|
30
|
-
|
31
|
-
parse(text, path) {
|
32
|
-
function getElementsByTagName(xml, name) {
|
33
|
-
// Non recursive xml.getElementsByTagName() ...
|
34
|
-
const array = [];
|
35
|
-
const childNodes = xml.childNodes;
|
36
|
-
|
37
|
-
for (let i = 0, l = childNodes.length; i < l; i++) {
|
38
|
-
const child = childNodes[i];
|
39
|
-
|
40
|
-
if (child.nodeName === name) {
|
41
|
-
array.push(child);
|
42
|
-
}
|
43
|
-
}
|
44
|
-
|
45
|
-
return array;
|
46
|
-
}
|
47
|
-
|
48
|
-
function parseStrings(text) {
|
49
|
-
if (text.length === 0) return [];
|
50
|
-
const parts = text.trim().split(/\s+/);
|
51
|
-
const array = new Array(parts.length);
|
52
|
-
|
53
|
-
for (let i = 0, l = parts.length; i < l; i++) {
|
54
|
-
array[i] = parts[i];
|
55
|
-
}
|
56
|
-
|
57
|
-
return array;
|
58
|
-
}
|
59
|
-
|
60
|
-
function parseFloats(text) {
|
61
|
-
if (text.length === 0) return [];
|
62
|
-
const parts = text.trim().split(/\s+/);
|
63
|
-
const array = new Array(parts.length);
|
64
|
-
|
65
|
-
for (let i = 0, l = parts.length; i < l; i++) {
|
66
|
-
array[i] = parseFloat(parts[i]);
|
67
|
-
}
|
68
|
-
|
69
|
-
return array;
|
70
|
-
}
|
71
|
-
|
72
|
-
function parseInts(text) {
|
73
|
-
if (text.length === 0) return [];
|
74
|
-
const parts = text.trim().split(/\s+/);
|
75
|
-
const array = new Array(parts.length);
|
76
|
-
|
77
|
-
for (let i = 0, l = parts.length; i < l; i++) {
|
78
|
-
array[i] = parseInt(parts[i]);
|
79
|
-
}
|
80
|
-
|
81
|
-
return array;
|
82
|
-
}
|
83
|
-
|
84
|
-
function parseId(text) {
|
85
|
-
return text.substring(1);
|
86
|
-
}
|
87
|
-
|
88
|
-
function generateId() {
|
89
|
-
return 'three_default_' + count++;
|
90
|
-
}
|
91
|
-
|
92
|
-
function isEmpty(object) {
|
93
|
-
return Object.keys(object).length === 0;
|
94
|
-
} // asset
|
95
|
-
|
96
|
-
|
97
|
-
function parseAsset(xml) {
|
98
|
-
return {
|
99
|
-
unit: parseAssetUnit(getElementsByTagName(xml, 'unit')[0]),
|
100
|
-
upAxis: parseAssetUpAxis(getElementsByTagName(xml, 'up_axis')[0])
|
101
|
-
};
|
102
|
-
}
|
103
|
-
|
104
|
-
function parseAssetUnit(xml) {
|
105
|
-
if (xml !== undefined && xml.hasAttribute('meter') === true) {
|
106
|
-
return parseFloat(xml.getAttribute('meter'));
|
107
|
-
} else {
|
108
|
-
return 1; // default 1 meter
|
109
|
-
}
|
110
|
-
}
|
111
|
-
|
112
|
-
function parseAssetUpAxis(xml) {
|
113
|
-
return xml !== undefined ? xml.textContent : 'Y_UP';
|
114
|
-
} // library
|
115
|
-
|
116
|
-
|
117
|
-
function parseLibrary(xml, libraryName, nodeName, parser) {
|
118
|
-
const library = getElementsByTagName(xml, libraryName)[0];
|
119
|
-
|
120
|
-
if (library !== undefined) {
|
121
|
-
const elements = getElementsByTagName(library, nodeName);
|
122
|
-
|
123
|
-
for (let i = 0; i < elements.length; i++) {
|
124
|
-
parser(elements[i]);
|
125
|
-
}
|
126
|
-
}
|
127
|
-
}
|
128
|
-
|
129
|
-
function buildLibrary(data, builder) {
|
130
|
-
for (const name in data) {
|
131
|
-
const object = data[name];
|
132
|
-
object.build = builder(data[name]);
|
133
|
-
}
|
134
|
-
} // get
|
135
|
-
|
136
|
-
|
137
|
-
function getBuild(data, builder) {
|
138
|
-
if (data.build !== undefined) return data.build;
|
139
|
-
data.build = builder(data);
|
140
|
-
return data.build;
|
141
|
-
} // animation
|
142
|
-
|
143
|
-
|
144
|
-
function parseAnimation(xml) {
|
145
|
-
const data = {
|
146
|
-
sources: {},
|
147
|
-
samplers: {},
|
148
|
-
channels: {}
|
149
|
-
};
|
150
|
-
let hasChildren = false;
|
151
|
-
|
152
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
153
|
-
const child = xml.childNodes[i];
|
154
|
-
if (child.nodeType !== 1) continue;
|
155
|
-
let id;
|
156
|
-
|
157
|
-
switch (child.nodeName) {
|
158
|
-
case 'source':
|
159
|
-
id = child.getAttribute('id');
|
160
|
-
data.sources[id] = parseSource(child);
|
161
|
-
break;
|
162
|
-
|
163
|
-
case 'sampler':
|
164
|
-
id = child.getAttribute('id');
|
165
|
-
data.samplers[id] = parseAnimationSampler(child);
|
166
|
-
break;
|
167
|
-
|
168
|
-
case 'channel':
|
169
|
-
id = child.getAttribute('target');
|
170
|
-
data.channels[id] = parseAnimationChannel(child);
|
171
|
-
break;
|
172
|
-
|
173
|
-
case 'animation':
|
174
|
-
// hierarchy of related animations
|
175
|
-
parseAnimation(child);
|
176
|
-
hasChildren = true;
|
177
|
-
break;
|
178
|
-
|
179
|
-
default:
|
180
|
-
console.log(child);
|
181
|
-
}
|
182
|
-
}
|
183
|
-
|
184
|
-
if (hasChildren === false) {
|
185
|
-
// since 'id' attributes can be optional, it's necessary to generate a UUID for unqiue assignment
|
186
|
-
library.animations[xml.getAttribute('id') || MathUtils.generateUUID()] = data;
|
187
|
-
}
|
188
|
-
}
|
189
|
-
|
190
|
-
function parseAnimationSampler(xml) {
|
191
|
-
const data = {
|
192
|
-
inputs: {}
|
193
|
-
};
|
194
|
-
|
195
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
196
|
-
const child = xml.childNodes[i];
|
197
|
-
if (child.nodeType !== 1) continue;
|
198
|
-
|
199
|
-
switch (child.nodeName) {
|
200
|
-
case 'input':
|
201
|
-
const id = parseId(child.getAttribute('source'));
|
202
|
-
const semantic = child.getAttribute('semantic');
|
203
|
-
data.inputs[semantic] = id;
|
204
|
-
break;
|
205
|
-
}
|
206
|
-
}
|
207
|
-
|
208
|
-
return data;
|
209
|
-
}
|
210
|
-
|
211
|
-
function parseAnimationChannel(xml) {
|
212
|
-
const data = {};
|
213
|
-
const target = xml.getAttribute('target'); // parsing SID Addressing Syntax
|
214
|
-
|
215
|
-
let parts = target.split('/');
|
216
|
-
const id = parts.shift();
|
217
|
-
let sid = parts.shift(); // check selection syntax
|
218
|
-
|
219
|
-
const arraySyntax = sid.indexOf('(') !== -1;
|
220
|
-
const memberSyntax = sid.indexOf('.') !== -1;
|
221
|
-
|
222
|
-
if (memberSyntax) {
|
223
|
-
// member selection access
|
224
|
-
parts = sid.split('.');
|
225
|
-
sid = parts.shift();
|
226
|
-
data.member = parts.shift();
|
227
|
-
} else if (arraySyntax) {
|
228
|
-
// array-access syntax. can be used to express fields in one-dimensional vectors or two-dimensional matrices.
|
229
|
-
const indices = sid.split('(');
|
230
|
-
sid = indices.shift();
|
231
|
-
|
232
|
-
for (let i = 0; i < indices.length; i++) {
|
233
|
-
indices[i] = parseInt(indices[i].replace(/\)/, ''));
|
234
|
-
}
|
235
|
-
|
236
|
-
data.indices = indices;
|
237
|
-
}
|
238
|
-
|
239
|
-
data.id = id;
|
240
|
-
data.sid = sid;
|
241
|
-
data.arraySyntax = arraySyntax;
|
242
|
-
data.memberSyntax = memberSyntax;
|
243
|
-
data.sampler = parseId(xml.getAttribute('source'));
|
244
|
-
return data;
|
245
|
-
}
|
246
|
-
|
247
|
-
function buildAnimation(data) {
|
248
|
-
const tracks = [];
|
249
|
-
const channels = data.channels;
|
250
|
-
const samplers = data.samplers;
|
251
|
-
const sources = data.sources;
|
252
|
-
|
253
|
-
for (const target in channels) {
|
254
|
-
if (channels.hasOwnProperty(target)) {
|
255
|
-
const channel = channels[target];
|
256
|
-
const sampler = samplers[channel.sampler];
|
257
|
-
const inputId = sampler.inputs.INPUT;
|
258
|
-
const outputId = sampler.inputs.OUTPUT;
|
259
|
-
const inputSource = sources[inputId];
|
260
|
-
const outputSource = sources[outputId];
|
261
|
-
const animation = buildAnimationChannel(channel, inputSource, outputSource);
|
262
|
-
createKeyframeTracks(animation, tracks);
|
263
|
-
}
|
264
|
-
}
|
265
|
-
|
266
|
-
return tracks;
|
267
|
-
}
|
268
|
-
|
269
|
-
function getAnimation(id) {
|
270
|
-
return getBuild(library.animations[id], buildAnimation);
|
271
|
-
}
|
272
|
-
|
273
|
-
function buildAnimationChannel(channel, inputSource, outputSource) {
|
274
|
-
const node = library.nodes[channel.id];
|
275
|
-
const object3D = getNode(node.id);
|
276
|
-
const transform = node.transforms[channel.sid];
|
277
|
-
const defaultMatrix = node.matrix.clone().transpose();
|
278
|
-
let time, stride;
|
279
|
-
let i, il, j, jl;
|
280
|
-
const data = {}; // the collada spec allows the animation of data in various ways.
|
281
|
-
// depending on the transform type (matrix, translate, rotate, scale), we execute different logic
|
282
|
-
|
283
|
-
switch (transform) {
|
284
|
-
case 'matrix':
|
285
|
-
for (i = 0, il = inputSource.array.length; i < il; i++) {
|
286
|
-
time = inputSource.array[i];
|
287
|
-
stride = i * outputSource.stride;
|
288
|
-
if (data[time] === undefined) data[time] = {};
|
289
|
-
|
290
|
-
if (channel.arraySyntax === true) {
|
291
|
-
const value = outputSource.array[stride];
|
292
|
-
const index = channel.indices[0] + 4 * channel.indices[1];
|
293
|
-
data[time][index] = value;
|
294
|
-
} else {
|
295
|
-
for (j = 0, jl = outputSource.stride; j < jl; j++) {
|
296
|
-
data[time][j] = outputSource.array[stride + j];
|
297
|
-
}
|
298
|
-
}
|
299
|
-
}
|
300
|
-
|
301
|
-
break;
|
302
|
-
|
303
|
-
case 'translate':
|
304
|
-
console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
|
305
|
-
break;
|
306
|
-
|
307
|
-
case 'rotate':
|
308
|
-
console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
|
309
|
-
break;
|
310
|
-
|
311
|
-
case 'scale':
|
312
|
-
console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
|
313
|
-
break;
|
314
|
-
}
|
315
|
-
|
316
|
-
const keyframes = prepareAnimationData(data, defaultMatrix);
|
317
|
-
const animation = {
|
318
|
-
name: object3D.uuid,
|
319
|
-
keyframes: keyframes
|
320
|
-
};
|
321
|
-
return animation;
|
322
|
-
}
|
323
|
-
|
324
|
-
function prepareAnimationData(data, defaultMatrix) {
|
325
|
-
const keyframes = []; // transfer data into a sortable array
|
326
|
-
|
327
|
-
for (const time in data) {
|
328
|
-
keyframes.push({
|
329
|
-
time: parseFloat(time),
|
330
|
-
value: data[time]
|
331
|
-
});
|
332
|
-
} // ensure keyframes are sorted by time
|
333
|
-
|
334
|
-
|
335
|
-
keyframes.sort(ascending); // now we clean up all animation data, so we can use them for keyframe tracks
|
336
|
-
|
337
|
-
for (let i = 0; i < 16; i++) {
|
338
|
-
transformAnimationData(keyframes, i, defaultMatrix.elements[i]);
|
339
|
-
}
|
340
|
-
|
341
|
-
return keyframes; // array sort function
|
342
|
-
|
343
|
-
function ascending(a, b) {
|
344
|
-
return a.time - b.time;
|
345
|
-
}
|
346
|
-
}
|
347
|
-
|
348
|
-
const position = new Vector3();
|
349
|
-
const scale = new Vector3();
|
350
|
-
const quaternion = new Quaternion();
|
351
|
-
|
352
|
-
function createKeyframeTracks(animation, tracks) {
|
353
|
-
const keyframes = animation.keyframes;
|
354
|
-
const name = animation.name;
|
355
|
-
const times = [];
|
356
|
-
const positionData = [];
|
357
|
-
const quaternionData = [];
|
358
|
-
const scaleData = [];
|
359
|
-
|
360
|
-
for (let i = 0, l = keyframes.length; i < l; i++) {
|
361
|
-
const keyframe = keyframes[i];
|
362
|
-
const time = keyframe.time;
|
363
|
-
const value = keyframe.value;
|
364
|
-
matrix.fromArray(value).transpose();
|
365
|
-
matrix.decompose(position, quaternion, scale);
|
366
|
-
times.push(time);
|
367
|
-
positionData.push(position.x, position.y, position.z);
|
368
|
-
quaternionData.push(quaternion.x, quaternion.y, quaternion.z, quaternion.w);
|
369
|
-
scaleData.push(scale.x, scale.y, scale.z);
|
370
|
-
}
|
371
|
-
|
372
|
-
if (positionData.length > 0) tracks.push(new VectorKeyframeTrack(name + '.position', times, positionData));
|
373
|
-
|
374
|
-
if (quaternionData.length > 0) {
|
375
|
-
tracks.push(new QuaternionKeyframeTrack(name + '.quaternion', times, quaternionData));
|
376
|
-
}
|
377
|
-
|
378
|
-
if (scaleData.length > 0) tracks.push(new VectorKeyframeTrack(name + '.scale', times, scaleData));
|
379
|
-
return tracks;
|
380
|
-
}
|
381
|
-
|
382
|
-
function transformAnimationData(keyframes, property, defaultValue) {
|
383
|
-
let keyframe;
|
384
|
-
let empty = true;
|
385
|
-
let i, l; // check, if values of a property are missing in our keyframes
|
386
|
-
|
387
|
-
for (i = 0, l = keyframes.length; i < l; i++) {
|
388
|
-
keyframe = keyframes[i];
|
389
|
-
|
390
|
-
if (keyframe.value[property] === undefined) {
|
391
|
-
keyframe.value[property] = null; // mark as missing
|
392
|
-
} else {
|
393
|
-
empty = false;
|
394
|
-
}
|
395
|
-
}
|
396
|
-
|
397
|
-
if (empty === true) {
|
398
|
-
// no values at all, so we set a default value
|
399
|
-
for (i = 0, l = keyframes.length; i < l; i++) {
|
400
|
-
keyframe = keyframes[i];
|
401
|
-
keyframe.value[property] = defaultValue;
|
402
|
-
}
|
403
|
-
} else {
|
404
|
-
// filling gaps
|
405
|
-
createMissingKeyframes(keyframes, property);
|
406
|
-
}
|
407
|
-
}
|
408
|
-
|
409
|
-
function createMissingKeyframes(keyframes, property) {
|
410
|
-
let prev, next;
|
411
|
-
|
412
|
-
for (let i = 0, l = keyframes.length; i < l; i++) {
|
413
|
-
const keyframe = keyframes[i];
|
414
|
-
|
415
|
-
if (keyframe.value[property] === null) {
|
416
|
-
prev = getPrev(keyframes, i, property);
|
417
|
-
next = getNext(keyframes, i, property);
|
418
|
-
|
419
|
-
if (prev === null) {
|
420
|
-
keyframe.value[property] = next.value[property];
|
421
|
-
continue;
|
422
|
-
}
|
423
|
-
|
424
|
-
if (next === null) {
|
425
|
-
keyframe.value[property] = prev.value[property];
|
426
|
-
continue;
|
427
|
-
}
|
428
|
-
|
429
|
-
interpolate(keyframe, prev, next, property);
|
430
|
-
}
|
431
|
-
}
|
432
|
-
}
|
433
|
-
|
434
|
-
function getPrev(keyframes, i, property) {
|
435
|
-
while (i >= 0) {
|
436
|
-
const keyframe = keyframes[i];
|
437
|
-
if (keyframe.value[property] !== null) return keyframe;
|
438
|
-
i--;
|
439
|
-
}
|
440
|
-
|
441
|
-
return null;
|
442
|
-
}
|
443
|
-
|
444
|
-
function getNext(keyframes, i, property) {
|
445
|
-
while (i < keyframes.length) {
|
446
|
-
const keyframe = keyframes[i];
|
447
|
-
if (keyframe.value[property] !== null) return keyframe;
|
448
|
-
i++;
|
449
|
-
}
|
450
|
-
|
451
|
-
return null;
|
452
|
-
}
|
453
|
-
|
454
|
-
function interpolate(key, prev, next, property) {
|
455
|
-
if (next.time - prev.time === 0) {
|
456
|
-
key.value[property] = prev.value[property];
|
457
|
-
return;
|
458
|
-
}
|
459
|
-
|
460
|
-
key.value[property] = (key.time - prev.time) * (next.value[property] - prev.value[property]) / (next.time - prev.time) + prev.value[property];
|
461
|
-
} // animation clips
|
462
|
-
|
463
|
-
|
464
|
-
function parseAnimationClip(xml) {
|
465
|
-
const data = {
|
466
|
-
name: xml.getAttribute('id') || 'default',
|
467
|
-
start: parseFloat(xml.getAttribute('start') || 0),
|
468
|
-
end: parseFloat(xml.getAttribute('end') || 0),
|
469
|
-
animations: []
|
470
|
-
};
|
471
|
-
|
472
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
473
|
-
const child = xml.childNodes[i];
|
474
|
-
if (child.nodeType !== 1) continue;
|
475
|
-
|
476
|
-
switch (child.nodeName) {
|
477
|
-
case 'instance_animation':
|
478
|
-
data.animations.push(parseId(child.getAttribute('url')));
|
479
|
-
break;
|
480
|
-
}
|
481
|
-
}
|
482
|
-
|
483
|
-
library.clips[xml.getAttribute('id')] = data;
|
484
|
-
}
|
485
|
-
|
486
|
-
function buildAnimationClip(data) {
|
487
|
-
const tracks = [];
|
488
|
-
const name = data.name;
|
489
|
-
const duration = data.end - data.start || -1;
|
490
|
-
const animations = data.animations;
|
491
|
-
|
492
|
-
for (let i = 0, il = animations.length; i < il; i++) {
|
493
|
-
const animationTracks = getAnimation(animations[i]);
|
494
|
-
|
495
|
-
for (let j = 0, jl = animationTracks.length; j < jl; j++) {
|
496
|
-
tracks.push(animationTracks[j]);
|
497
|
-
}
|
498
|
-
}
|
499
|
-
|
500
|
-
return new AnimationClip(name, duration, tracks);
|
501
|
-
}
|
502
|
-
|
503
|
-
function getAnimationClip(id) {
|
504
|
-
return getBuild(library.clips[id], buildAnimationClip);
|
505
|
-
} // controller
|
506
|
-
|
507
|
-
|
508
|
-
function parseController(xml) {
|
509
|
-
const data = {};
|
510
|
-
|
511
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
512
|
-
const child = xml.childNodes[i];
|
513
|
-
if (child.nodeType !== 1) continue;
|
514
|
-
|
515
|
-
switch (child.nodeName) {
|
516
|
-
case 'skin':
|
517
|
-
// there is exactly one skin per controller
|
518
|
-
data.id = parseId(child.getAttribute('source'));
|
519
|
-
data.skin = parseSkin(child);
|
520
|
-
break;
|
521
|
-
|
522
|
-
case 'morph':
|
523
|
-
data.id = parseId(child.getAttribute('source'));
|
524
|
-
console.warn('THREE.ColladaLoader: Morph target animation not supported yet.');
|
525
|
-
break;
|
526
|
-
}
|
527
|
-
}
|
528
|
-
|
529
|
-
library.controllers[xml.getAttribute('id')] = data;
|
530
|
-
}
|
531
|
-
|
532
|
-
function parseSkin(xml) {
|
533
|
-
const data = {
|
534
|
-
sources: {}
|
535
|
-
};
|
536
|
-
|
537
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
538
|
-
const child = xml.childNodes[i];
|
539
|
-
if (child.nodeType !== 1) continue;
|
540
|
-
|
541
|
-
switch (child.nodeName) {
|
542
|
-
case 'bind_shape_matrix':
|
543
|
-
data.bindShapeMatrix = parseFloats(child.textContent);
|
544
|
-
break;
|
545
|
-
|
546
|
-
case 'source':
|
547
|
-
const id = child.getAttribute('id');
|
548
|
-
data.sources[id] = parseSource(child);
|
549
|
-
break;
|
550
|
-
|
551
|
-
case 'joints':
|
552
|
-
data.joints = parseJoints(child);
|
553
|
-
break;
|
554
|
-
|
555
|
-
case 'vertex_weights':
|
556
|
-
data.vertexWeights = parseVertexWeights(child);
|
557
|
-
break;
|
558
|
-
}
|
559
|
-
}
|
560
|
-
|
561
|
-
return data;
|
562
|
-
}
|
563
|
-
|
564
|
-
function parseJoints(xml) {
|
565
|
-
const data = {
|
566
|
-
inputs: {}
|
567
|
-
};
|
568
|
-
|
569
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
570
|
-
const child = xml.childNodes[i];
|
571
|
-
if (child.nodeType !== 1) continue;
|
572
|
-
|
573
|
-
switch (child.nodeName) {
|
574
|
-
case 'input':
|
575
|
-
const semantic = child.getAttribute('semantic');
|
576
|
-
const id = parseId(child.getAttribute('source'));
|
577
|
-
data.inputs[semantic] = id;
|
578
|
-
break;
|
579
|
-
}
|
580
|
-
}
|
581
|
-
|
582
|
-
return data;
|
583
|
-
}
|
584
|
-
|
585
|
-
function parseVertexWeights(xml) {
|
586
|
-
const data = {
|
587
|
-
inputs: {}
|
588
|
-
};
|
589
|
-
|
590
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
591
|
-
const child = xml.childNodes[i];
|
592
|
-
if (child.nodeType !== 1) continue;
|
593
|
-
|
594
|
-
switch (child.nodeName) {
|
595
|
-
case 'input':
|
596
|
-
const semantic = child.getAttribute('semantic');
|
597
|
-
const id = parseId(child.getAttribute('source'));
|
598
|
-
const offset = parseInt(child.getAttribute('offset'));
|
599
|
-
data.inputs[semantic] = {
|
600
|
-
id: id,
|
601
|
-
offset: offset
|
602
|
-
};
|
603
|
-
break;
|
604
|
-
|
605
|
-
case 'vcount':
|
606
|
-
data.vcount = parseInts(child.textContent);
|
607
|
-
break;
|
608
|
-
|
609
|
-
case 'v':
|
610
|
-
data.v = parseInts(child.textContent);
|
611
|
-
break;
|
612
|
-
}
|
613
|
-
}
|
614
|
-
|
615
|
-
return data;
|
616
|
-
}
|
617
|
-
|
618
|
-
function buildController(data) {
|
619
|
-
const build = {
|
620
|
-
id: data.id
|
621
|
-
};
|
622
|
-
const geometry = library.geometries[build.id];
|
623
|
-
|
624
|
-
if (data.skin !== undefined) {
|
625
|
-
build.skin = buildSkin(data.skin); // we enhance the 'sources' property of the corresponding geometry with our skin data
|
626
|
-
|
627
|
-
geometry.sources.skinIndices = build.skin.indices;
|
628
|
-
geometry.sources.skinWeights = build.skin.weights;
|
629
|
-
}
|
630
|
-
|
631
|
-
return build;
|
632
|
-
}
|
633
|
-
|
634
|
-
function buildSkin(data) {
|
635
|
-
const BONE_LIMIT = 4;
|
636
|
-
const build = {
|
637
|
-
joints: [],
|
638
|
-
// this must be an array to preserve the joint order
|
639
|
-
indices: {
|
640
|
-
array: [],
|
641
|
-
stride: BONE_LIMIT
|
642
|
-
},
|
643
|
-
weights: {
|
644
|
-
array: [],
|
645
|
-
stride: BONE_LIMIT
|
646
|
-
}
|
647
|
-
};
|
648
|
-
const sources = data.sources;
|
649
|
-
const vertexWeights = data.vertexWeights;
|
650
|
-
const vcount = vertexWeights.vcount;
|
651
|
-
const v = vertexWeights.v;
|
652
|
-
const jointOffset = vertexWeights.inputs.JOINT.offset;
|
653
|
-
const weightOffset = vertexWeights.inputs.WEIGHT.offset;
|
654
|
-
const jointSource = data.sources[data.joints.inputs.JOINT];
|
655
|
-
const inverseSource = data.sources[data.joints.inputs.INV_BIND_MATRIX];
|
656
|
-
const weights = sources[vertexWeights.inputs.WEIGHT.id].array;
|
657
|
-
let stride = 0;
|
658
|
-
let i, j, l; // procces skin data for each vertex
|
659
|
-
|
660
|
-
for (i = 0, l = vcount.length; i < l; i++) {
|
661
|
-
const jointCount = vcount[i]; // this is the amount of joints that affect a single vertex
|
662
|
-
|
663
|
-
const vertexSkinData = [];
|
664
|
-
|
665
|
-
for (j = 0; j < jointCount; j++) {
|
666
|
-
const skinIndex = v[stride + jointOffset];
|
667
|
-
const weightId = v[stride + weightOffset];
|
668
|
-
const skinWeight = weights[weightId];
|
669
|
-
vertexSkinData.push({
|
670
|
-
index: skinIndex,
|
671
|
-
weight: skinWeight
|
672
|
-
});
|
673
|
-
stride += 2;
|
674
|
-
} // we sort the joints in descending order based on the weights.
|
675
|
-
// this ensures, we only procced the most important joints of the vertex
|
676
|
-
|
677
|
-
|
678
|
-
vertexSkinData.sort(descending); // now we provide for each vertex a set of four index and weight values.
|
679
|
-
// the order of the skin data matches the order of vertices
|
680
|
-
|
681
|
-
for (j = 0; j < BONE_LIMIT; j++) {
|
682
|
-
const d = vertexSkinData[j];
|
683
|
-
|
684
|
-
if (d !== undefined) {
|
685
|
-
build.indices.array.push(d.index);
|
686
|
-
build.weights.array.push(d.weight);
|
687
|
-
} else {
|
688
|
-
build.indices.array.push(0);
|
689
|
-
build.weights.array.push(0);
|
690
|
-
}
|
691
|
-
}
|
692
|
-
} // setup bind matrix
|
693
|
-
|
694
|
-
|
695
|
-
if (data.bindShapeMatrix) {
|
696
|
-
build.bindMatrix = new Matrix4().fromArray(data.bindShapeMatrix).transpose();
|
697
|
-
} else {
|
698
|
-
build.bindMatrix = new Matrix4().identity();
|
699
|
-
} // process bones and inverse bind matrix data
|
700
|
-
|
701
|
-
|
702
|
-
for (i = 0, l = jointSource.array.length; i < l; i++) {
|
703
|
-
const name = jointSource.array[i];
|
704
|
-
const boneInverse = new Matrix4().fromArray(inverseSource.array, i * inverseSource.stride).transpose();
|
705
|
-
build.joints.push({
|
706
|
-
name: name,
|
707
|
-
boneInverse: boneInverse
|
708
|
-
});
|
709
|
-
}
|
710
|
-
|
711
|
-
return build; // array sort function
|
712
|
-
|
713
|
-
function descending(a, b) {
|
714
|
-
return b.weight - a.weight;
|
715
|
-
}
|
716
|
-
}
|
717
|
-
|
718
|
-
function getController(id) {
|
719
|
-
return getBuild(library.controllers[id], buildController);
|
720
|
-
} // image
|
721
|
-
|
722
|
-
|
723
|
-
function parseImage(xml) {
|
724
|
-
const data = {
|
725
|
-
init_from: getElementsByTagName(xml, 'init_from')[0].textContent
|
726
|
-
};
|
727
|
-
library.images[xml.getAttribute('id')] = data;
|
728
|
-
}
|
729
|
-
|
730
|
-
function buildImage(data) {
|
731
|
-
if (data.build !== undefined) return data.build;
|
732
|
-
return data.init_from;
|
733
|
-
}
|
734
|
-
|
735
|
-
function getImage(id) {
|
736
|
-
const data = library.images[id];
|
737
|
-
|
738
|
-
if (data !== undefined) {
|
739
|
-
return getBuild(data, buildImage);
|
740
|
-
}
|
741
|
-
|
742
|
-
console.warn("THREE.ColladaLoader: Couldn't find image with ID:", id);
|
743
|
-
return null;
|
744
|
-
} // effect
|
745
|
-
|
746
|
-
|
747
|
-
function parseEffect(xml) {
|
748
|
-
const data = {};
|
749
|
-
|
750
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
751
|
-
const child = xml.childNodes[i];
|
752
|
-
if (child.nodeType !== 1) continue;
|
753
|
-
|
754
|
-
switch (child.nodeName) {
|
755
|
-
case 'profile_COMMON':
|
756
|
-
data.profile = parseEffectProfileCOMMON(child);
|
757
|
-
break;
|
758
|
-
}
|
759
|
-
}
|
760
|
-
|
761
|
-
library.effects[xml.getAttribute('id')] = data;
|
762
|
-
}
|
763
|
-
|
764
|
-
function parseEffectProfileCOMMON(xml) {
|
765
|
-
const data = {
|
766
|
-
surfaces: {},
|
767
|
-
samplers: {}
|
768
|
-
};
|
769
|
-
|
770
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
771
|
-
const child = xml.childNodes[i];
|
772
|
-
if (child.nodeType !== 1) continue;
|
773
|
-
|
774
|
-
switch (child.nodeName) {
|
775
|
-
case 'newparam':
|
776
|
-
parseEffectNewparam(child, data);
|
777
|
-
break;
|
778
|
-
|
779
|
-
case 'technique':
|
780
|
-
data.technique = parseEffectTechnique(child);
|
781
|
-
break;
|
782
|
-
|
783
|
-
case 'extra':
|
784
|
-
data.extra = parseEffectExtra(child);
|
785
|
-
break;
|
786
|
-
}
|
787
|
-
}
|
788
|
-
|
789
|
-
return data;
|
790
|
-
}
|
791
|
-
|
792
|
-
function parseEffectNewparam(xml, data) {
|
793
|
-
const sid = xml.getAttribute('sid');
|
794
|
-
|
795
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
796
|
-
const child = xml.childNodes[i];
|
797
|
-
if (child.nodeType !== 1) continue;
|
798
|
-
|
799
|
-
switch (child.nodeName) {
|
800
|
-
case 'surface':
|
801
|
-
data.surfaces[sid] = parseEffectSurface(child);
|
802
|
-
break;
|
803
|
-
|
804
|
-
case 'sampler2D':
|
805
|
-
data.samplers[sid] = parseEffectSampler(child);
|
806
|
-
break;
|
807
|
-
}
|
808
|
-
}
|
809
|
-
}
|
810
|
-
|
811
|
-
function parseEffectSurface(xml) {
|
812
|
-
const data = {};
|
813
|
-
|
814
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
815
|
-
const child = xml.childNodes[i];
|
816
|
-
if (child.nodeType !== 1) continue;
|
817
|
-
|
818
|
-
switch (child.nodeName) {
|
819
|
-
case 'init_from':
|
820
|
-
data.init_from = child.textContent;
|
821
|
-
break;
|
822
|
-
}
|
823
|
-
}
|
824
|
-
|
825
|
-
return data;
|
826
|
-
}
|
827
|
-
|
828
|
-
function parseEffectSampler(xml) {
|
829
|
-
const data = {};
|
830
|
-
|
831
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
832
|
-
const child = xml.childNodes[i];
|
833
|
-
if (child.nodeType !== 1) continue;
|
834
|
-
|
835
|
-
switch (child.nodeName) {
|
836
|
-
case 'source':
|
837
|
-
data.source = child.textContent;
|
838
|
-
break;
|
839
|
-
}
|
840
|
-
}
|
841
|
-
|
842
|
-
return data;
|
843
|
-
}
|
844
|
-
|
845
|
-
function parseEffectTechnique(xml) {
|
846
|
-
const data = {};
|
847
|
-
|
848
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
849
|
-
const child = xml.childNodes[i];
|
850
|
-
if (child.nodeType !== 1) continue;
|
851
|
-
|
852
|
-
switch (child.nodeName) {
|
853
|
-
case 'constant':
|
854
|
-
case 'lambert':
|
855
|
-
case 'blinn':
|
856
|
-
case 'phong':
|
857
|
-
data.type = child.nodeName;
|
858
|
-
data.parameters = parseEffectParameters(child);
|
859
|
-
break;
|
860
|
-
|
861
|
-
case 'extra':
|
862
|
-
data.extra = parseEffectExtra(child);
|
863
|
-
break;
|
864
|
-
}
|
865
|
-
}
|
866
|
-
|
867
|
-
return data;
|
868
|
-
}
|
869
|
-
|
870
|
-
function parseEffectParameters(xml) {
|
871
|
-
const data = {};
|
872
|
-
|
873
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
874
|
-
const child = xml.childNodes[i];
|
875
|
-
if (child.nodeType !== 1) continue;
|
876
|
-
|
877
|
-
switch (child.nodeName) {
|
878
|
-
case 'emission':
|
879
|
-
case 'diffuse':
|
880
|
-
case 'specular':
|
881
|
-
case 'bump':
|
882
|
-
case 'ambient':
|
883
|
-
case 'shininess':
|
884
|
-
case 'transparency':
|
885
|
-
data[child.nodeName] = parseEffectParameter(child);
|
886
|
-
break;
|
887
|
-
|
888
|
-
case 'transparent':
|
889
|
-
data[child.nodeName] = {
|
890
|
-
opaque: child.hasAttribute('opaque') ? child.getAttribute('opaque') : 'A_ONE',
|
891
|
-
data: parseEffectParameter(child)
|
892
|
-
};
|
893
|
-
break;
|
894
|
-
}
|
895
|
-
}
|
896
|
-
|
897
|
-
return data;
|
898
|
-
}
|
899
|
-
|
900
|
-
function parseEffectParameter(xml) {
|
901
|
-
const data = {};
|
902
|
-
|
903
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
904
|
-
const child = xml.childNodes[i];
|
905
|
-
if (child.nodeType !== 1) continue;
|
906
|
-
|
907
|
-
switch (child.nodeName) {
|
908
|
-
case 'color':
|
909
|
-
data[child.nodeName] = parseFloats(child.textContent);
|
910
|
-
break;
|
911
|
-
|
912
|
-
case 'float':
|
913
|
-
data[child.nodeName] = parseFloat(child.textContent);
|
914
|
-
break;
|
915
|
-
|
916
|
-
case 'texture':
|
917
|
-
data[child.nodeName] = {
|
918
|
-
id: child.getAttribute('texture'),
|
919
|
-
extra: parseEffectParameterTexture(child)
|
920
|
-
};
|
921
|
-
break;
|
922
|
-
}
|
923
|
-
}
|
924
|
-
|
925
|
-
return data;
|
926
|
-
}
|
927
|
-
|
928
|
-
function parseEffectParameterTexture(xml) {
|
929
|
-
const data = {
|
930
|
-
technique: {}
|
931
|
-
};
|
932
|
-
|
933
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
934
|
-
const child = xml.childNodes[i];
|
935
|
-
if (child.nodeType !== 1) continue;
|
936
|
-
|
937
|
-
switch (child.nodeName) {
|
938
|
-
case 'extra':
|
939
|
-
parseEffectParameterTextureExtra(child, data);
|
940
|
-
break;
|
941
|
-
}
|
942
|
-
}
|
943
|
-
|
944
|
-
return data;
|
945
|
-
}
|
946
|
-
|
947
|
-
function parseEffectParameterTextureExtra(xml, data) {
|
948
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
949
|
-
const child = xml.childNodes[i];
|
950
|
-
if (child.nodeType !== 1) continue;
|
951
|
-
|
952
|
-
switch (child.nodeName) {
|
953
|
-
case 'technique':
|
954
|
-
parseEffectParameterTextureExtraTechnique(child, data);
|
955
|
-
break;
|
956
|
-
}
|
957
|
-
}
|
958
|
-
}
|
959
|
-
|
960
|
-
function parseEffectParameterTextureExtraTechnique(xml, data) {
|
961
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
962
|
-
const child = xml.childNodes[i];
|
963
|
-
if (child.nodeType !== 1) continue;
|
964
|
-
|
965
|
-
switch (child.nodeName) {
|
966
|
-
case 'repeatU':
|
967
|
-
case 'repeatV':
|
968
|
-
case 'offsetU':
|
969
|
-
case 'offsetV':
|
970
|
-
data.technique[child.nodeName] = parseFloat(child.textContent);
|
971
|
-
break;
|
972
|
-
|
973
|
-
case 'wrapU':
|
974
|
-
case 'wrapV':
|
975
|
-
// some files have values for wrapU/wrapV which become NaN via parseInt
|
976
|
-
if (child.textContent.toUpperCase() === 'TRUE') {
|
977
|
-
data.technique[child.nodeName] = 1;
|
978
|
-
} else if (child.textContent.toUpperCase() === 'FALSE') {
|
979
|
-
data.technique[child.nodeName] = 0;
|
980
|
-
} else {
|
981
|
-
data.technique[child.nodeName] = parseInt(child.textContent);
|
982
|
-
}
|
983
|
-
|
984
|
-
break;
|
985
|
-
|
986
|
-
case 'bump':
|
987
|
-
data[child.nodeName] = parseEffectExtraTechniqueBump(child);
|
988
|
-
break;
|
989
|
-
}
|
990
|
-
}
|
991
|
-
}
|
992
|
-
|
993
|
-
function parseEffectExtra(xml) {
|
994
|
-
const data = {};
|
995
|
-
|
996
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
997
|
-
const child = xml.childNodes[i];
|
998
|
-
if (child.nodeType !== 1) continue;
|
999
|
-
|
1000
|
-
switch (child.nodeName) {
|
1001
|
-
case 'technique':
|
1002
|
-
data.technique = parseEffectExtraTechnique(child);
|
1003
|
-
break;
|
1004
|
-
}
|
1005
|
-
}
|
1006
|
-
|
1007
|
-
return data;
|
1008
|
-
}
|
1009
|
-
|
1010
|
-
function parseEffectExtraTechnique(xml) {
|
1011
|
-
const data = {};
|
1012
|
-
|
1013
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
1014
|
-
const child = xml.childNodes[i];
|
1015
|
-
if (child.nodeType !== 1) continue;
|
1016
|
-
|
1017
|
-
switch (child.nodeName) {
|
1018
|
-
case 'double_sided':
|
1019
|
-
data[child.nodeName] = parseInt(child.textContent);
|
1020
|
-
break;
|
1021
|
-
|
1022
|
-
case 'bump':
|
1023
|
-
data[child.nodeName] = parseEffectExtraTechniqueBump(child);
|
1024
|
-
break;
|
1025
|
-
}
|
1026
|
-
}
|
1027
|
-
|
1028
|
-
return data;
|
1029
|
-
}
|
1030
|
-
|
1031
|
-
function parseEffectExtraTechniqueBump(xml) {
|
1032
|
-
var data = {};
|
1033
|
-
|
1034
|
-
for (var i = 0, l = xml.childNodes.length; i < l; i++) {
|
1035
|
-
var child = xml.childNodes[i];
|
1036
|
-
if (child.nodeType !== 1) continue;
|
1037
|
-
|
1038
|
-
switch (child.nodeName) {
|
1039
|
-
case 'texture':
|
1040
|
-
data[child.nodeName] = {
|
1041
|
-
id: child.getAttribute('texture'),
|
1042
|
-
texcoord: child.getAttribute('texcoord'),
|
1043
|
-
extra: parseEffectParameterTexture(child)
|
1044
|
-
};
|
1045
|
-
break;
|
1046
|
-
}
|
1047
|
-
}
|
1048
|
-
|
1049
|
-
return data;
|
1050
|
-
}
|
1051
|
-
|
1052
|
-
function buildEffect(data) {
|
1053
|
-
return data;
|
1054
|
-
}
|
1055
|
-
|
1056
|
-
function getEffect(id) {
|
1057
|
-
return getBuild(library.effects[id], buildEffect);
|
1058
|
-
} // material
|
1059
|
-
|
1060
|
-
|
1061
|
-
function parseMaterial(xml) {
|
1062
|
-
const data = {
|
1063
|
-
name: xml.getAttribute('name')
|
1064
|
-
};
|
1065
|
-
|
1066
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
1067
|
-
const child = xml.childNodes[i];
|
1068
|
-
if (child.nodeType !== 1) continue;
|
1069
|
-
|
1070
|
-
switch (child.nodeName) {
|
1071
|
-
case 'instance_effect':
|
1072
|
-
data.url = parseId(child.getAttribute('url'));
|
1073
|
-
break;
|
1074
|
-
}
|
1075
|
-
}
|
1076
|
-
|
1077
|
-
library.materials[xml.getAttribute('id')] = data;
|
1078
|
-
}
|
1079
|
-
|
1080
|
-
function getTextureLoader(image) {
|
1081
|
-
let loader;
|
1082
|
-
let extension = image.slice((image.lastIndexOf('.') - 1 >>> 0) + 2); // http://www.jstips.co/en/javascript/get-file-extension/
|
1083
|
-
|
1084
|
-
extension = extension.toLowerCase();
|
1085
|
-
|
1086
|
-
switch (extension) {
|
1087
|
-
case 'tga':
|
1088
|
-
loader = tgaLoader;
|
1089
|
-
break;
|
1090
|
-
|
1091
|
-
default:
|
1092
|
-
loader = textureLoader;
|
1093
|
-
}
|
1094
|
-
|
1095
|
-
return loader;
|
1096
|
-
}
|
1097
|
-
|
1098
|
-
function buildMaterial(data) {
|
1099
|
-
const effect = getEffect(data.url);
|
1100
|
-
const technique = effect.profile.technique;
|
1101
|
-
let material;
|
1102
|
-
|
1103
|
-
switch (technique.type) {
|
1104
|
-
case 'phong':
|
1105
|
-
case 'blinn':
|
1106
|
-
material = new MeshPhongMaterial();
|
1107
|
-
break;
|
1108
|
-
|
1109
|
-
case 'lambert':
|
1110
|
-
material = new MeshLambertMaterial();
|
1111
|
-
break;
|
1112
|
-
|
1113
|
-
default:
|
1114
|
-
material = new MeshBasicMaterial();
|
1115
|
-
break;
|
1116
|
-
}
|
1117
|
-
|
1118
|
-
material.name = data.name || '';
|
1119
|
-
|
1120
|
-
function getTexture(textureObject) {
|
1121
|
-
const sampler = effect.profile.samplers[textureObject.id];
|
1122
|
-
let image = null; // get image
|
1123
|
-
|
1124
|
-
if (sampler !== undefined) {
|
1125
|
-
const surface = effect.profile.surfaces[sampler.source];
|
1126
|
-
image = getImage(surface.init_from);
|
1127
|
-
} else {
|
1128
|
-
console.warn('THREE.ColladaLoader: Undefined sampler. Access image directly (see #12530).');
|
1129
|
-
image = getImage(textureObject.id);
|
1130
|
-
} // create texture if image is avaiable
|
1131
|
-
|
1132
|
-
|
1133
|
-
if (image !== null) {
|
1134
|
-
const loader = getTextureLoader(image);
|
1135
|
-
|
1136
|
-
if (loader !== undefined) {
|
1137
|
-
const texture = loader.load(image);
|
1138
|
-
const extra = textureObject.extra;
|
1139
|
-
|
1140
|
-
if (extra !== undefined && extra.technique !== undefined && isEmpty(extra.technique) === false) {
|
1141
|
-
const technique = extra.technique;
|
1142
|
-
texture.wrapS = technique.wrapU ? RepeatWrapping : ClampToEdgeWrapping;
|
1143
|
-
texture.wrapT = technique.wrapV ? RepeatWrapping : ClampToEdgeWrapping;
|
1144
|
-
texture.offset.set(technique.offsetU || 0, technique.offsetV || 0);
|
1145
|
-
texture.repeat.set(technique.repeatU || 1, technique.repeatV || 1);
|
1146
|
-
} else {
|
1147
|
-
texture.wrapS = RepeatWrapping;
|
1148
|
-
texture.wrapT = RepeatWrapping;
|
1149
|
-
}
|
1150
|
-
|
1151
|
-
return texture;
|
1152
|
-
} else {
|
1153
|
-
console.warn('THREE.ColladaLoader: Loader for texture %s not found.', image);
|
1154
|
-
return null;
|
1155
|
-
}
|
1156
|
-
} else {
|
1157
|
-
console.warn("THREE.ColladaLoader: Couldn't create texture with ID:", textureObject.id);
|
1158
|
-
return null;
|
1159
|
-
}
|
1160
|
-
}
|
1161
|
-
|
1162
|
-
const parameters = technique.parameters;
|
1163
|
-
|
1164
|
-
for (const key in parameters) {
|
1165
|
-
const parameter = parameters[key];
|
1166
|
-
|
1167
|
-
switch (key) {
|
1168
|
-
case 'diffuse':
|
1169
|
-
if (parameter.color) material.color.fromArray(parameter.color);
|
1170
|
-
if (parameter.texture) material.map = getTexture(parameter.texture);
|
1171
|
-
break;
|
1172
|
-
|
1173
|
-
case 'specular':
|
1174
|
-
if (parameter.color && material.specular) material.specular.fromArray(parameter.color);
|
1175
|
-
if (parameter.texture) material.specularMap = getTexture(parameter.texture);
|
1176
|
-
break;
|
1177
|
-
|
1178
|
-
case 'bump':
|
1179
|
-
if (parameter.texture) material.normalMap = getTexture(parameter.texture);
|
1180
|
-
break;
|
1181
|
-
|
1182
|
-
case 'ambient':
|
1183
|
-
if (parameter.texture) material.lightMap = getTexture(parameter.texture);
|
1184
|
-
break;
|
1185
|
-
|
1186
|
-
case 'shininess':
|
1187
|
-
if (parameter.float && material.shininess) material.shininess = parameter.float;
|
1188
|
-
break;
|
1189
|
-
|
1190
|
-
case 'emission':
|
1191
|
-
if (parameter.color && material.emissive) material.emissive.fromArray(parameter.color);
|
1192
|
-
if (parameter.texture) material.emissiveMap = getTexture(parameter.texture);
|
1193
|
-
break;
|
1194
|
-
}
|
1195
|
-
} //
|
1196
|
-
|
1197
|
-
|
1198
|
-
let transparent = parameters['transparent'];
|
1199
|
-
let transparency = parameters['transparency']; // <transparency> does not exist but <transparent>
|
1200
|
-
|
1201
|
-
if (transparency === undefined && transparent) {
|
1202
|
-
transparency = {
|
1203
|
-
float: 1
|
1204
|
-
};
|
1205
|
-
} // <transparent> does not exist but <transparency>
|
1206
|
-
|
1207
|
-
|
1208
|
-
if (transparent === undefined && transparency) {
|
1209
|
-
transparent = {
|
1210
|
-
opaque: 'A_ONE',
|
1211
|
-
data: {
|
1212
|
-
color: [1, 1, 1, 1]
|
1213
|
-
}
|
1214
|
-
};
|
1215
|
-
}
|
1216
|
-
|
1217
|
-
if (transparent && transparency) {
|
1218
|
-
// handle case if a texture exists but no color
|
1219
|
-
if (transparent.data.texture) {
|
1220
|
-
// we do not set an alpha map (see #13792)
|
1221
|
-
material.transparent = true;
|
1222
|
-
} else {
|
1223
|
-
const color = transparent.data.color;
|
1224
|
-
|
1225
|
-
switch (transparent.opaque) {
|
1226
|
-
case 'A_ONE':
|
1227
|
-
material.opacity = color[3] * transparency.float;
|
1228
|
-
break;
|
1229
|
-
|
1230
|
-
case 'RGB_ZERO':
|
1231
|
-
material.opacity = 1 - color[0] * transparency.float;
|
1232
|
-
break;
|
1233
|
-
|
1234
|
-
case 'A_ZERO':
|
1235
|
-
material.opacity = 1 - color[3] * transparency.float;
|
1236
|
-
break;
|
1237
|
-
|
1238
|
-
case 'RGB_ONE':
|
1239
|
-
material.opacity = color[0] * transparency.float;
|
1240
|
-
break;
|
1241
|
-
|
1242
|
-
default:
|
1243
|
-
console.warn('THREE.ColladaLoader: Invalid opaque type "%s" of transparent tag.', transparent.opaque);
|
1244
|
-
}
|
1245
|
-
|
1246
|
-
if (material.opacity < 1) material.transparent = true;
|
1247
|
-
}
|
1248
|
-
} //
|
1249
|
-
|
1250
|
-
|
1251
|
-
if (technique.extra !== undefined && technique.extra.technique !== undefined) {
|
1252
|
-
const techniques = technique.extra.technique;
|
1253
|
-
|
1254
|
-
for (const k in techniques) {
|
1255
|
-
const v = techniques[k];
|
1256
|
-
|
1257
|
-
switch (k) {
|
1258
|
-
case 'double_sided':
|
1259
|
-
material.side = v === 1 ? DoubleSide : FrontSide;
|
1260
|
-
break;
|
1261
|
-
|
1262
|
-
case 'bump':
|
1263
|
-
material.normalMap = getTexture(v.texture);
|
1264
|
-
material.normalScale = new Vector2(1, 1);
|
1265
|
-
break;
|
1266
|
-
}
|
1267
|
-
}
|
1268
|
-
}
|
1269
|
-
|
1270
|
-
return material;
|
1271
|
-
}
|
1272
|
-
|
1273
|
-
function getMaterial(id) {
|
1274
|
-
return getBuild(library.materials[id], buildMaterial);
|
1275
|
-
} // camera
|
1276
|
-
|
1277
|
-
|
1278
|
-
function parseCamera(xml) {
|
1279
|
-
const data = {
|
1280
|
-
name: xml.getAttribute('name')
|
1281
|
-
};
|
1282
|
-
|
1283
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
1284
|
-
const child = xml.childNodes[i];
|
1285
|
-
if (child.nodeType !== 1) continue;
|
1286
|
-
|
1287
|
-
switch (child.nodeName) {
|
1288
|
-
case 'optics':
|
1289
|
-
data.optics = parseCameraOptics(child);
|
1290
|
-
break;
|
1291
|
-
}
|
1292
|
-
}
|
1293
|
-
|
1294
|
-
library.cameras[xml.getAttribute('id')] = data;
|
1295
|
-
}
|
1296
|
-
|
1297
|
-
function parseCameraOptics(xml) {
|
1298
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
1299
|
-
const child = xml.childNodes[i];
|
1300
|
-
|
1301
|
-
switch (child.nodeName) {
|
1302
|
-
case 'technique_common':
|
1303
|
-
return parseCameraTechnique(child);
|
1304
|
-
}
|
1305
|
-
}
|
1306
|
-
|
1307
|
-
return {};
|
1308
|
-
}
|
1309
|
-
|
1310
|
-
function parseCameraTechnique(xml) {
|
1311
|
-
const data = {};
|
1312
|
-
|
1313
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
1314
|
-
const child = xml.childNodes[i];
|
1315
|
-
|
1316
|
-
switch (child.nodeName) {
|
1317
|
-
case 'perspective':
|
1318
|
-
case 'orthographic':
|
1319
|
-
data.technique = child.nodeName;
|
1320
|
-
data.parameters = parseCameraParameters(child);
|
1321
|
-
break;
|
1322
|
-
}
|
1323
|
-
}
|
1324
|
-
|
1325
|
-
return data;
|
1326
|
-
}
|
1327
|
-
|
1328
|
-
function parseCameraParameters(xml) {
|
1329
|
-
const data = {};
|
1330
|
-
|
1331
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
1332
|
-
const child = xml.childNodes[i];
|
1333
|
-
|
1334
|
-
switch (child.nodeName) {
|
1335
|
-
case 'xfov':
|
1336
|
-
case 'yfov':
|
1337
|
-
case 'xmag':
|
1338
|
-
case 'ymag':
|
1339
|
-
case 'znear':
|
1340
|
-
case 'zfar':
|
1341
|
-
case 'aspect_ratio':
|
1342
|
-
data[child.nodeName] = parseFloat(child.textContent);
|
1343
|
-
break;
|
1344
|
-
}
|
1345
|
-
}
|
1346
|
-
|
1347
|
-
return data;
|
1348
|
-
}
|
1349
|
-
|
1350
|
-
function buildCamera(data) {
|
1351
|
-
let camera;
|
1352
|
-
|
1353
|
-
switch (data.optics.technique) {
|
1354
|
-
case 'perspective':
|
1355
|
-
camera = new PerspectiveCamera(data.optics.parameters.yfov, data.optics.parameters.aspect_ratio, data.optics.parameters.znear, data.optics.parameters.zfar);
|
1356
|
-
break;
|
1357
|
-
|
1358
|
-
case 'orthographic':
|
1359
|
-
let ymag = data.optics.parameters.ymag;
|
1360
|
-
let xmag = data.optics.parameters.xmag;
|
1361
|
-
const aspectRatio = data.optics.parameters.aspect_ratio;
|
1362
|
-
xmag = xmag === undefined ? ymag * aspectRatio : xmag;
|
1363
|
-
ymag = ymag === undefined ? xmag / aspectRatio : ymag;
|
1364
|
-
xmag *= 0.5;
|
1365
|
-
ymag *= 0.5;
|
1366
|
-
camera = new OrthographicCamera(-xmag, xmag, ymag, -ymag, // left, right, top, bottom
|
1367
|
-
data.optics.parameters.znear, data.optics.parameters.zfar);
|
1368
|
-
break;
|
1369
|
-
|
1370
|
-
default:
|
1371
|
-
camera = new PerspectiveCamera();
|
1372
|
-
break;
|
1373
|
-
}
|
1374
|
-
|
1375
|
-
camera.name = data.name || '';
|
1376
|
-
return camera;
|
1377
|
-
}
|
1378
|
-
|
1379
|
-
function getCamera(id) {
|
1380
|
-
const data = library.cameras[id];
|
1381
|
-
|
1382
|
-
if (data !== undefined) {
|
1383
|
-
return getBuild(data, buildCamera);
|
1384
|
-
}
|
1385
|
-
|
1386
|
-
console.warn("THREE.ColladaLoader: Couldn't find camera with ID:", id);
|
1387
|
-
return null;
|
1388
|
-
} // light
|
1389
|
-
|
1390
|
-
|
1391
|
-
function parseLight(xml) {
|
1392
|
-
let data = {};
|
1393
|
-
|
1394
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
1395
|
-
const child = xml.childNodes[i];
|
1396
|
-
if (child.nodeType !== 1) continue;
|
1397
|
-
|
1398
|
-
switch (child.nodeName) {
|
1399
|
-
case 'technique_common':
|
1400
|
-
data = parseLightTechnique(child);
|
1401
|
-
break;
|
1402
|
-
}
|
1403
|
-
}
|
1404
|
-
|
1405
|
-
library.lights[xml.getAttribute('id')] = data;
|
1406
|
-
}
|
1407
|
-
|
1408
|
-
function parseLightTechnique(xml) {
|
1409
|
-
const data = {};
|
1410
|
-
|
1411
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
1412
|
-
const child = xml.childNodes[i];
|
1413
|
-
if (child.nodeType !== 1) continue;
|
1414
|
-
|
1415
|
-
switch (child.nodeName) {
|
1416
|
-
case 'directional':
|
1417
|
-
case 'point':
|
1418
|
-
case 'spot':
|
1419
|
-
case 'ambient':
|
1420
|
-
data.technique = child.nodeName;
|
1421
|
-
data.parameters = parseLightParameters(child);
|
1422
|
-
}
|
1423
|
-
}
|
1424
|
-
|
1425
|
-
return data;
|
1426
|
-
}
|
1427
|
-
|
1428
|
-
function parseLightParameters(xml) {
|
1429
|
-
const data = {};
|
1430
|
-
|
1431
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
1432
|
-
const child = xml.childNodes[i];
|
1433
|
-
if (child.nodeType !== 1) continue;
|
1434
|
-
|
1435
|
-
switch (child.nodeName) {
|
1436
|
-
case 'color':
|
1437
|
-
const array = parseFloats(child.textContent);
|
1438
|
-
data.color = new Color().fromArray(array);
|
1439
|
-
break;
|
1440
|
-
|
1441
|
-
case 'falloff_angle':
|
1442
|
-
data.falloffAngle = parseFloat(child.textContent);
|
1443
|
-
break;
|
1444
|
-
|
1445
|
-
case 'quadratic_attenuation':
|
1446
|
-
const f = parseFloat(child.textContent);
|
1447
|
-
data.distance = f ? Math.sqrt(1 / f) : 0;
|
1448
|
-
break;
|
1449
|
-
}
|
1450
|
-
}
|
1451
|
-
|
1452
|
-
return data;
|
1453
|
-
}
|
1454
|
-
|
1455
|
-
function buildLight(data) {
|
1456
|
-
let light;
|
1457
|
-
|
1458
|
-
switch (data.technique) {
|
1459
|
-
case 'directional':
|
1460
|
-
light = new DirectionalLight();
|
1461
|
-
break;
|
1462
|
-
|
1463
|
-
case 'point':
|
1464
|
-
light = new PointLight();
|
1465
|
-
break;
|
1466
|
-
|
1467
|
-
case 'spot':
|
1468
|
-
light = new SpotLight();
|
1469
|
-
break;
|
1470
|
-
|
1471
|
-
case 'ambient':
|
1472
|
-
light = new AmbientLight();
|
1473
|
-
break;
|
1474
|
-
}
|
1475
|
-
|
1476
|
-
if (data.parameters.color) light.color.copy(data.parameters.color);
|
1477
|
-
if (data.parameters.distance) light.distance = data.parameters.distance;
|
1478
|
-
return light;
|
1479
|
-
}
|
1480
|
-
|
1481
|
-
function getLight(id) {
|
1482
|
-
const data = library.lights[id];
|
1483
|
-
|
1484
|
-
if (data !== undefined) {
|
1485
|
-
return getBuild(data, buildLight);
|
1486
|
-
}
|
1487
|
-
|
1488
|
-
console.warn("THREE.ColladaLoader: Couldn't find light with ID:", id);
|
1489
|
-
return null;
|
1490
|
-
} // geometry
|
1491
|
-
|
1492
|
-
|
1493
|
-
function parseGeometry(xml) {
|
1494
|
-
const data = {
|
1495
|
-
name: xml.getAttribute('name'),
|
1496
|
-
sources: {},
|
1497
|
-
vertices: {},
|
1498
|
-
primitives: []
|
1499
|
-
};
|
1500
|
-
const mesh = getElementsByTagName(xml, 'mesh')[0]; // the following tags inside geometry are not supported yet (see https://github.com/mrdoob/three.js/pull/12606): convex_mesh, spline, brep
|
1501
|
-
|
1502
|
-
if (mesh === undefined) return;
|
1503
|
-
|
1504
|
-
for (let i = 0; i < mesh.childNodes.length; i++) {
|
1505
|
-
const child = mesh.childNodes[i];
|
1506
|
-
if (child.nodeType !== 1) continue;
|
1507
|
-
const id = child.getAttribute('id');
|
1508
|
-
|
1509
|
-
switch (child.nodeName) {
|
1510
|
-
case 'source':
|
1511
|
-
data.sources[id] = parseSource(child);
|
1512
|
-
break;
|
1513
|
-
|
1514
|
-
case 'vertices':
|
1515
|
-
// data.sources[ id ] = data.sources[ parseId( getElementsByTagName( child, 'input' )[ 0 ].getAttribute( 'source' ) ) ];
|
1516
|
-
data.vertices = parseGeometryVertices(child);
|
1517
|
-
break;
|
1518
|
-
|
1519
|
-
case 'polygons':
|
1520
|
-
console.warn('THREE.ColladaLoader: Unsupported primitive type: ', child.nodeName);
|
1521
|
-
break;
|
1522
|
-
|
1523
|
-
case 'lines':
|
1524
|
-
case 'linestrips':
|
1525
|
-
case 'polylist':
|
1526
|
-
case 'triangles':
|
1527
|
-
data.primitives.push(parseGeometryPrimitive(child));
|
1528
|
-
break;
|
1529
|
-
|
1530
|
-
default:
|
1531
|
-
console.log(child);
|
1532
|
-
}
|
1533
|
-
}
|
1534
|
-
|
1535
|
-
library.geometries[xml.getAttribute('id')] = data;
|
1536
|
-
}
|
1537
|
-
|
1538
|
-
function parseSource(xml) {
|
1539
|
-
const data = {
|
1540
|
-
array: [],
|
1541
|
-
stride: 3
|
1542
|
-
};
|
1543
|
-
|
1544
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
1545
|
-
const child = xml.childNodes[i];
|
1546
|
-
if (child.nodeType !== 1) continue;
|
1547
|
-
|
1548
|
-
switch (child.nodeName) {
|
1549
|
-
case 'float_array':
|
1550
|
-
data.array = parseFloats(child.textContent);
|
1551
|
-
break;
|
1552
|
-
|
1553
|
-
case 'Name_array':
|
1554
|
-
data.array = parseStrings(child.textContent);
|
1555
|
-
break;
|
1556
|
-
|
1557
|
-
case 'technique_common':
|
1558
|
-
const accessor = getElementsByTagName(child, 'accessor')[0];
|
1559
|
-
|
1560
|
-
if (accessor !== undefined) {
|
1561
|
-
data.stride = parseInt(accessor.getAttribute('stride'));
|
1562
|
-
}
|
1563
|
-
|
1564
|
-
break;
|
1565
|
-
}
|
1566
|
-
}
|
1567
|
-
|
1568
|
-
return data;
|
1569
|
-
}
|
1570
|
-
|
1571
|
-
function parseGeometryVertices(xml) {
|
1572
|
-
const data = {};
|
1573
|
-
|
1574
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
1575
|
-
const child = xml.childNodes[i];
|
1576
|
-
if (child.nodeType !== 1) continue;
|
1577
|
-
data[child.getAttribute('semantic')] = parseId(child.getAttribute('source'));
|
1578
|
-
}
|
1579
|
-
|
1580
|
-
return data;
|
1581
|
-
}
|
1582
|
-
|
1583
|
-
function parseGeometryPrimitive(xml) {
|
1584
|
-
const primitive = {
|
1585
|
-
type: xml.nodeName,
|
1586
|
-
material: xml.getAttribute('material'),
|
1587
|
-
count: parseInt(xml.getAttribute('count')),
|
1588
|
-
inputs: {},
|
1589
|
-
stride: 0,
|
1590
|
-
hasUV: false
|
1591
|
-
};
|
1592
|
-
|
1593
|
-
for (let i = 0, l = xml.childNodes.length; i < l; i++) {
|
1594
|
-
const child = xml.childNodes[i];
|
1595
|
-
if (child.nodeType !== 1) continue;
|
1596
|
-
|
1597
|
-
switch (child.nodeName) {
|
1598
|
-
case 'input':
|
1599
|
-
const id = parseId(child.getAttribute('source'));
|
1600
|
-
const semantic = child.getAttribute('semantic');
|
1601
|
-
const offset = parseInt(child.getAttribute('offset'));
|
1602
|
-
const set = parseInt(child.getAttribute('set'));
|
1603
|
-
const inputname = set > 0 ? semantic + set : semantic;
|
1604
|
-
primitive.inputs[inputname] = {
|
1605
|
-
id: id,
|
1606
|
-
offset: offset
|
1607
|
-
};
|
1608
|
-
primitive.stride = Math.max(primitive.stride, offset + 1);
|
1609
|
-
if (semantic === 'TEXCOORD') primitive.hasUV = true;
|
1610
|
-
break;
|
1611
|
-
|
1612
|
-
case 'vcount':
|
1613
|
-
primitive.vcount = parseInts(child.textContent);
|
1614
|
-
break;
|
1615
|
-
|
1616
|
-
case 'p':
|
1617
|
-
primitive.p = parseInts(child.textContent);
|
1618
|
-
break;
|
1619
|
-
}
|
1620
|
-
}
|
1621
|
-
|
1622
|
-
return primitive;
|
1623
|
-
}
|
1624
|
-
|
1625
|
-
function groupPrimitives(primitives) {
|
1626
|
-
const build = {};
|
1627
|
-
|
1628
|
-
for (let i = 0; i < primitives.length; i++) {
|
1629
|
-
const primitive = primitives[i];
|
1630
|
-
if (build[primitive.type] === undefined) build[primitive.type] = [];
|
1631
|
-
build[primitive.type].push(primitive);
|
1632
|
-
}
|
1633
|
-
|
1634
|
-
return build;
|
1635
|
-
}
|
1636
|
-
|
1637
|
-
function checkUVCoordinates(primitives) {
|
1638
|
-
let count = 0;
|
1639
|
-
|
1640
|
-
for (let i = 0, l = primitives.length; i < l; i++) {
|
1641
|
-
const primitive = primitives[i];
|
1642
|
-
|
1643
|
-
if (primitive.hasUV === true) {
|
1644
|
-
count++;
|
1645
|
-
}
|
1646
|
-
}
|
1647
|
-
|
1648
|
-
if (count > 0 && count < primitives.length) {
|
1649
|
-
primitives.uvsNeedsFix = true;
|
1650
|
-
}
|
1651
|
-
}
|
1652
|
-
|
1653
|
-
function buildGeometry(data) {
|
1654
|
-
const build = {};
|
1655
|
-
const sources = data.sources;
|
1656
|
-
const vertices = data.vertices;
|
1657
|
-
const primitives = data.primitives;
|
1658
|
-
if (primitives.length === 0) return {}; // our goal is to create one buffer geometry for a single type of primitives
|
1659
|
-
// first, we group all primitives by their type
|
1660
|
-
|
1661
|
-
const groupedPrimitives = groupPrimitives(primitives);
|
1662
|
-
|
1663
|
-
for (const type in groupedPrimitives) {
|
1664
|
-
const primitiveType = groupedPrimitives[type]; // second, ensure consistent uv coordinates for each type of primitives (polylist,triangles or lines)
|
1665
|
-
|
1666
|
-
checkUVCoordinates(primitiveType); // third, create a buffer geometry for each type of primitives
|
1667
|
-
|
1668
|
-
build[type] = buildGeometryType(primitiveType, sources, vertices);
|
1669
|
-
}
|
1670
|
-
|
1671
|
-
return build;
|
1672
|
-
}
|
1673
|
-
|
1674
|
-
function buildGeometryType(primitives, sources, vertices) {
|
1675
|
-
const build = {};
|
1676
|
-
const position = {
|
1677
|
-
array: [],
|
1678
|
-
stride: 0
|
1679
|
-
};
|
1680
|
-
const normal = {
|
1681
|
-
array: [],
|
1682
|
-
stride: 0
|
1683
|
-
};
|
1684
|
-
const uv = {
|
1685
|
-
array: [],
|
1686
|
-
stride: 0
|
1687
|
-
};
|
1688
|
-
const uv2 = {
|
1689
|
-
array: [],
|
1690
|
-
stride: 0
|
1691
|
-
};
|
1692
|
-
const color = {
|
1693
|
-
array: [],
|
1694
|
-
stride: 0
|
1695
|
-
};
|
1696
|
-
const skinIndex = {
|
1697
|
-
array: [],
|
1698
|
-
stride: 4
|
1699
|
-
};
|
1700
|
-
const skinWeight = {
|
1701
|
-
array: [],
|
1702
|
-
stride: 4
|
1703
|
-
};
|
1704
|
-
const geometry = new BufferGeometry();
|
1705
|
-
const materialKeys = [];
|
1706
|
-
let start = 0;
|
1707
|
-
|
1708
|
-
for (let p = 0; p < primitives.length; p++) {
|
1709
|
-
const primitive = primitives[p];
|
1710
|
-
const inputs = primitive.inputs; // groups
|
1711
|
-
|
1712
|
-
let count = 0;
|
1713
|
-
|
1714
|
-
switch (primitive.type) {
|
1715
|
-
case 'lines':
|
1716
|
-
case 'linestrips':
|
1717
|
-
count = primitive.count * 2;
|
1718
|
-
break;
|
1719
|
-
|
1720
|
-
case 'triangles':
|
1721
|
-
count = primitive.count * 3;
|
1722
|
-
break;
|
1723
|
-
|
1724
|
-
case 'polylist':
|
1725
|
-
for (let g = 0; g < primitive.count; g++) {
|
1726
|
-
const vc = primitive.vcount[g];
|
1727
|
-
|
1728
|
-
switch (vc) {
|
1729
|
-
case 3:
|
1730
|
-
count += 3; // single triangle
|
1731
|
-
|
1732
|
-
break;
|
1733
|
-
|
1734
|
-
case 4:
|
1735
|
-
count += 6; // quad, subdivided into two triangles
|
1736
|
-
|
1737
|
-
break;
|
1738
|
-
|
1739
|
-
default:
|
1740
|
-
count += (vc - 2) * 3; // polylist with more than four vertices
|
1741
|
-
|
1742
|
-
break;
|
1743
|
-
}
|
1744
|
-
}
|
1745
|
-
|
1746
|
-
break;
|
1747
|
-
|
1748
|
-
default:
|
1749
|
-
console.warn('THREE.ColladaLoader: Unknow primitive type:', primitive.type);
|
1750
|
-
}
|
1751
|
-
|
1752
|
-
geometry.addGroup(start, count, p);
|
1753
|
-
start += count; // material
|
1754
|
-
|
1755
|
-
if (primitive.material) {
|
1756
|
-
materialKeys.push(primitive.material);
|
1757
|
-
} // geometry data
|
1758
|
-
|
1759
|
-
|
1760
|
-
for (const name in inputs) {
|
1761
|
-
const input = inputs[name];
|
1762
|
-
|
1763
|
-
switch (name) {
|
1764
|
-
case 'VERTEX':
|
1765
|
-
for (const key in vertices) {
|
1766
|
-
const id = vertices[key];
|
1767
|
-
|
1768
|
-
switch (key) {
|
1769
|
-
case 'POSITION':
|
1770
|
-
const prevLength = position.array.length;
|
1771
|
-
buildGeometryData(primitive, sources[id], input.offset, position.array);
|
1772
|
-
position.stride = sources[id].stride;
|
1773
|
-
|
1774
|
-
if (sources.skinWeights && sources.skinIndices) {
|
1775
|
-
buildGeometryData(primitive, sources.skinIndices, input.offset, skinIndex.array);
|
1776
|
-
buildGeometryData(primitive, sources.skinWeights, input.offset, skinWeight.array);
|
1777
|
-
} // see #3803
|
1778
|
-
|
1779
|
-
|
1780
|
-
if (primitive.hasUV === false && primitives.uvsNeedsFix === true) {
|
1781
|
-
const count = (position.array.length - prevLength) / position.stride;
|
1782
|
-
|
1783
|
-
for (let i = 0; i < count; i++) {
|
1784
|
-
// fill missing uv coordinates
|
1785
|
-
uv.array.push(0, 0);
|
1786
|
-
}
|
1787
|
-
}
|
1788
|
-
|
1789
|
-
break;
|
1790
|
-
|
1791
|
-
case 'NORMAL':
|
1792
|
-
buildGeometryData(primitive, sources[id], input.offset, normal.array);
|
1793
|
-
normal.stride = sources[id].stride;
|
1794
|
-
break;
|
1795
|
-
|
1796
|
-
case 'COLOR':
|
1797
|
-
buildGeometryData(primitive, sources[id], input.offset, color.array);
|
1798
|
-
color.stride = sources[id].stride;
|
1799
|
-
break;
|
1800
|
-
|
1801
|
-
case 'TEXCOORD':
|
1802
|
-
buildGeometryData(primitive, sources[id], input.offset, uv.array);
|
1803
|
-
uv.stride = sources[id].stride;
|
1804
|
-
break;
|
1805
|
-
|
1806
|
-
case 'TEXCOORD1':
|
1807
|
-
buildGeometryData(primitive, sources[id], input.offset, uv2.array);
|
1808
|
-
uv.stride = sources[id].stride;
|
1809
|
-
break;
|
1810
|
-
|
1811
|
-
default:
|
1812
|
-
console.warn('THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.', key);
|
1813
|
-
}
|
1814
|
-
}
|
1815
|
-
|
1816
|
-
break;
|
1817
|
-
|
1818
|
-
case 'NORMAL':
|
1819
|
-
buildGeometryData(primitive, sources[input.id], input.offset, normal.array);
|
1820
|
-
normal.stride = sources[input.id].stride;
|
1821
|
-
break;
|
1822
|
-
|
1823
|
-
case 'COLOR':
|
1824
|
-
buildGeometryData(primitive, sources[input.id], input.offset, color.array);
|
1825
|
-
color.stride = sources[input.id].stride;
|
1826
|
-
break;
|
1827
|
-
|
1828
|
-
case 'TEXCOORD':
|
1829
|
-
buildGeometryData(primitive, sources[input.id], input.offset, uv.array);
|
1830
|
-
uv.stride = sources[input.id].stride;
|
1831
|
-
break;
|
1832
|
-
|
1833
|
-
case 'TEXCOORD1':
|
1834
|
-
buildGeometryData(primitive, sources[input.id], input.offset, uv2.array);
|
1835
|
-
uv2.stride = sources[input.id].stride;
|
1836
|
-
break;
|
1837
|
-
}
|
1838
|
-
}
|
1839
|
-
} // build geometry
|
1840
|
-
|
1841
|
-
|
1842
|
-
if (position.array.length > 0) {
|
1843
|
-
geometry.setAttribute('position', new Float32BufferAttribute(position.array, position.stride));
|
1844
|
-
}
|
1845
|
-
|
1846
|
-
if (normal.array.length > 0) {
|
1847
|
-
geometry.setAttribute('normal', new Float32BufferAttribute(normal.array, normal.stride));
|
1848
|
-
}
|
1849
|
-
|
1850
|
-
if (color.array.length > 0) geometry.setAttribute('color', new Float32BufferAttribute(color.array, color.stride));
|
1851
|
-
if (uv.array.length > 0) geometry.setAttribute('uv', new Float32BufferAttribute(uv.array, uv.stride));
|
1852
|
-
if (uv2.array.length > 0) geometry.setAttribute('uv2', new Float32BufferAttribute(uv2.array, uv2.stride));
|
1853
|
-
|
1854
|
-
if (skinIndex.array.length > 0) {
|
1855
|
-
geometry.setAttribute('skinIndex', new Float32BufferAttribute(skinIndex.array, skinIndex.stride));
|
1856
|
-
}
|
1857
|
-
|
1858
|
-
if (skinWeight.array.length > 0) {
|
1859
|
-
geometry.setAttribute('skinWeight', new Float32BufferAttribute(skinWeight.array, skinWeight.stride));
|
1860
|
-
}
|
1861
|
-
|
1862
|
-
build.data = geometry;
|
1863
|
-
build.type = primitives[0].type;
|
1864
|
-
build.materialKeys = materialKeys;
|
1865
|
-
return build;
|
1866
|
-
}
|
1867
|
-
|
1868
|
-
function buildGeometryData(primitive, source, offset, array) {
|
1869
|
-
const indices = primitive.p;
|
1870
|
-
const stride = primitive.stride;
|
1871
|
-
const vcount = primitive.vcount;
|
1872
|
-
|
1873
|
-
function pushVector(i) {
|
1874
|
-
let index = indices[i + offset] * sourceStride;
|
1875
|
-
const length = index + sourceStride;
|
1876
|
-
|
1877
|
-
for (; index < length; index++) {
|
1878
|
-
array.push(sourceArray[index]);
|
1879
|
-
}
|
1880
|
-
}
|
1881
|
-
|
1882
|
-
const sourceArray = source.array;
|
1883
|
-
const sourceStride = source.stride;
|
1884
|
-
|
1885
|
-
if (primitive.vcount !== undefined) {
|
1886
|
-
let index = 0;
|
1887
|
-
|
1888
|
-
for (let i = 0, l = vcount.length; i < l; i++) {
|
1889
|
-
const count = vcount[i];
|
1890
|
-
|
1891
|
-
if (count === 4) {
|
1892
|
-
const a = index + stride * 0;
|
1893
|
-
const b = index + stride * 1;
|
1894
|
-
const c = index + stride * 2;
|
1895
|
-
const d = index + stride * 3;
|
1896
|
-
pushVector(a);
|
1897
|
-
pushVector(b);
|
1898
|
-
pushVector(d);
|
1899
|
-
pushVector(b);
|
1900
|
-
pushVector(c);
|
1901
|
-
pushVector(d);
|
1902
|
-
} else if (count === 3) {
|
1903
|
-
const a = index + stride * 0;
|
1904
|
-
const b = index + stride * 1;
|
1905
|
-
const c = index + stride * 2;
|
1906
|
-
pushVector(a);
|
1907
|
-
pushVector(b);
|
1908
|
-
pushVector(c);
|
1909
|
-
} else if (count > 4) {
|
1910
|
-
for (let k = 1, kl = count - 2; k <= kl; k++) {
|
1911
|
-
const a = index + stride * 0;
|
1912
|
-
const b = index + stride * k;
|
1913
|
-
const c = index + stride * (k + 1);
|
1914
|
-
pushVector(a);
|
1915
|
-
pushVector(b);
|
1916
|
-
pushVector(c);
|
1917
|
-
}
|
1918
|
-
}
|
1919
|
-
|
1920
|
-
index += stride * count;
|
1921
|
-
}
|
1922
|
-
} else {
|
1923
|
-
for (let i = 0, l = indices.length; i < l; i += stride) {
|
1924
|
-
pushVector(i);
|
1925
|
-
}
|
1926
|
-
}
|
1927
|
-
}
|
1928
|
-
|
1929
|
-
function getGeometry(id) {
|
1930
|
-
return getBuild(library.geometries[id], buildGeometry);
|
1931
|
-
} // kinematics
|
1932
|
-
|
1933
|
-
|
1934
|
-
function parseKinematicsModel(xml) {
|
1935
|
-
const data = {
|
1936
|
-
name: xml.getAttribute('name') || '',
|
1937
|
-
joints: {},
|
1938
|
-
links: []
|
1939
|
-
};
|
1940
|
-
|
1941
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
1942
|
-
const child = xml.childNodes[i];
|
1943
|
-
if (child.nodeType !== 1) continue;
|
1944
|
-
|
1945
|
-
switch (child.nodeName) {
|
1946
|
-
case 'technique_common':
|
1947
|
-
parseKinematicsTechniqueCommon(child, data);
|
1948
|
-
break;
|
1949
|
-
}
|
1950
|
-
}
|
1951
|
-
|
1952
|
-
library.kinematicsModels[xml.getAttribute('id')] = data;
|
1953
|
-
}
|
1954
|
-
|
1955
|
-
function buildKinematicsModel(data) {
|
1956
|
-
if (data.build !== undefined) return data.build;
|
1957
|
-
return data;
|
1958
|
-
}
|
1959
|
-
|
1960
|
-
function getKinematicsModel(id) {
|
1961
|
-
return getBuild(library.kinematicsModels[id], buildKinematicsModel);
|
1962
|
-
}
|
1963
|
-
|
1964
|
-
function parseKinematicsTechniqueCommon(xml, data) {
|
1965
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
1966
|
-
const child = xml.childNodes[i];
|
1967
|
-
if (child.nodeType !== 1) continue;
|
1968
|
-
|
1969
|
-
switch (child.nodeName) {
|
1970
|
-
case 'joint':
|
1971
|
-
data.joints[child.getAttribute('sid')] = parseKinematicsJoint(child);
|
1972
|
-
break;
|
1973
|
-
|
1974
|
-
case 'link':
|
1975
|
-
data.links.push(parseKinematicsLink(child));
|
1976
|
-
break;
|
1977
|
-
}
|
1978
|
-
}
|
1979
|
-
}
|
1980
|
-
|
1981
|
-
function parseKinematicsJoint(xml) {
|
1982
|
-
let data;
|
1983
|
-
|
1984
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
1985
|
-
const child = xml.childNodes[i];
|
1986
|
-
if (child.nodeType !== 1) continue;
|
1987
|
-
|
1988
|
-
switch (child.nodeName) {
|
1989
|
-
case 'prismatic':
|
1990
|
-
case 'revolute':
|
1991
|
-
data = parseKinematicsJointParameter(child);
|
1992
|
-
break;
|
1993
|
-
}
|
1994
|
-
}
|
1995
|
-
|
1996
|
-
return data;
|
1997
|
-
}
|
1998
|
-
|
1999
|
-
function parseKinematicsJointParameter(xml) {
|
2000
|
-
const data = {
|
2001
|
-
sid: xml.getAttribute('sid'),
|
2002
|
-
name: xml.getAttribute('name') || '',
|
2003
|
-
axis: new Vector3(),
|
2004
|
-
limits: {
|
2005
|
-
min: 0,
|
2006
|
-
max: 0
|
2007
|
-
},
|
2008
|
-
type: xml.nodeName,
|
2009
|
-
static: false,
|
2010
|
-
zeroPosition: 0,
|
2011
|
-
middlePosition: 0
|
2012
|
-
};
|
2013
|
-
|
2014
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
2015
|
-
const child = xml.childNodes[i];
|
2016
|
-
if (child.nodeType !== 1) continue;
|
2017
|
-
|
2018
|
-
switch (child.nodeName) {
|
2019
|
-
case 'axis':
|
2020
|
-
const array = parseFloats(child.textContent);
|
2021
|
-
data.axis.fromArray(array);
|
2022
|
-
break;
|
2023
|
-
|
2024
|
-
case 'limits':
|
2025
|
-
const max = child.getElementsByTagName('max')[0];
|
2026
|
-
const min = child.getElementsByTagName('min')[0];
|
2027
|
-
data.limits.max = parseFloat(max.textContent);
|
2028
|
-
data.limits.min = parseFloat(min.textContent);
|
2029
|
-
break;
|
2030
|
-
}
|
2031
|
-
} // if min is equal to or greater than max, consider the joint static
|
2032
|
-
|
2033
|
-
|
2034
|
-
if (data.limits.min >= data.limits.max) {
|
2035
|
-
data.static = true;
|
2036
|
-
} // calculate middle position
|
2037
|
-
|
2038
|
-
|
2039
|
-
data.middlePosition = (data.limits.min + data.limits.max) / 2.0;
|
2040
|
-
return data;
|
2041
|
-
}
|
2042
|
-
|
2043
|
-
function parseKinematicsLink(xml) {
|
2044
|
-
const data = {
|
2045
|
-
sid: xml.getAttribute('sid'),
|
2046
|
-
name: xml.getAttribute('name') || '',
|
2047
|
-
attachments: [],
|
2048
|
-
transforms: []
|
2049
|
-
};
|
2050
|
-
|
2051
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
2052
|
-
const child = xml.childNodes[i];
|
2053
|
-
if (child.nodeType !== 1) continue;
|
2054
|
-
|
2055
|
-
switch (child.nodeName) {
|
2056
|
-
case 'attachment_full':
|
2057
|
-
data.attachments.push(parseKinematicsAttachment(child));
|
2058
|
-
break;
|
2059
|
-
|
2060
|
-
case 'matrix':
|
2061
|
-
case 'translate':
|
2062
|
-
case 'rotate':
|
2063
|
-
data.transforms.push(parseKinematicsTransform(child));
|
2064
|
-
break;
|
2065
|
-
}
|
2066
|
-
}
|
2067
|
-
|
2068
|
-
return data;
|
2069
|
-
}
|
2070
|
-
|
2071
|
-
function parseKinematicsAttachment(xml) {
|
2072
|
-
const data = {
|
2073
|
-
joint: xml.getAttribute('joint').split('/').pop(),
|
2074
|
-
transforms: [],
|
2075
|
-
links: []
|
2076
|
-
};
|
2077
|
-
|
2078
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
2079
|
-
const child = xml.childNodes[i];
|
2080
|
-
if (child.nodeType !== 1) continue;
|
2081
|
-
|
2082
|
-
switch (child.nodeName) {
|
2083
|
-
case 'link':
|
2084
|
-
data.links.push(parseKinematicsLink(child));
|
2085
|
-
break;
|
2086
|
-
|
2087
|
-
case 'matrix':
|
2088
|
-
case 'translate':
|
2089
|
-
case 'rotate':
|
2090
|
-
data.transforms.push(parseKinematicsTransform(child));
|
2091
|
-
break;
|
2092
|
-
}
|
2093
|
-
}
|
2094
|
-
|
2095
|
-
return data;
|
2096
|
-
}
|
2097
|
-
|
2098
|
-
function parseKinematicsTransform(xml) {
|
2099
|
-
const data = {
|
2100
|
-
type: xml.nodeName
|
2101
|
-
};
|
2102
|
-
const array = parseFloats(xml.textContent);
|
2103
|
-
|
2104
|
-
switch (data.type) {
|
2105
|
-
case 'matrix':
|
2106
|
-
data.obj = new Matrix4();
|
2107
|
-
data.obj.fromArray(array).transpose();
|
2108
|
-
break;
|
2109
|
-
|
2110
|
-
case 'translate':
|
2111
|
-
data.obj = new Vector3();
|
2112
|
-
data.obj.fromArray(array);
|
2113
|
-
break;
|
2114
|
-
|
2115
|
-
case 'rotate':
|
2116
|
-
data.obj = new Vector3();
|
2117
|
-
data.obj.fromArray(array);
|
2118
|
-
data.angle = MathUtils.degToRad(array[3]);
|
2119
|
-
break;
|
2120
|
-
}
|
2121
|
-
|
2122
|
-
return data;
|
2123
|
-
} // physics
|
2124
|
-
|
2125
|
-
|
2126
|
-
function parsePhysicsModel(xml) {
|
2127
|
-
const data = {
|
2128
|
-
name: xml.getAttribute('name') || '',
|
2129
|
-
rigidBodies: {}
|
2130
|
-
};
|
2131
|
-
|
2132
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
2133
|
-
const child = xml.childNodes[i];
|
2134
|
-
if (child.nodeType !== 1) continue;
|
2135
|
-
|
2136
|
-
switch (child.nodeName) {
|
2137
|
-
case 'rigid_body':
|
2138
|
-
data.rigidBodies[child.getAttribute('name')] = {};
|
2139
|
-
parsePhysicsRigidBody(child, data.rigidBodies[child.getAttribute('name')]);
|
2140
|
-
break;
|
2141
|
-
}
|
2142
|
-
}
|
2143
|
-
|
2144
|
-
library.physicsModels[xml.getAttribute('id')] = data;
|
2145
|
-
}
|
2146
|
-
|
2147
|
-
function parsePhysicsRigidBody(xml, data) {
|
2148
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
2149
|
-
const child = xml.childNodes[i];
|
2150
|
-
if (child.nodeType !== 1) continue;
|
2151
|
-
|
2152
|
-
switch (child.nodeName) {
|
2153
|
-
case 'technique_common':
|
2154
|
-
parsePhysicsTechniqueCommon(child, data);
|
2155
|
-
break;
|
2156
|
-
}
|
2157
|
-
}
|
2158
|
-
}
|
2159
|
-
|
2160
|
-
function parsePhysicsTechniqueCommon(xml, data) {
|
2161
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
2162
|
-
const child = xml.childNodes[i];
|
2163
|
-
if (child.nodeType !== 1) continue;
|
2164
|
-
|
2165
|
-
switch (child.nodeName) {
|
2166
|
-
case 'inertia':
|
2167
|
-
data.inertia = parseFloats(child.textContent);
|
2168
|
-
break;
|
2169
|
-
|
2170
|
-
case 'mass':
|
2171
|
-
data.mass = parseFloats(child.textContent)[0];
|
2172
|
-
break;
|
2173
|
-
}
|
2174
|
-
}
|
2175
|
-
} // scene
|
2176
|
-
|
2177
|
-
|
2178
|
-
function parseKinematicsScene(xml) {
|
2179
|
-
const data = {
|
2180
|
-
bindJointAxis: []
|
2181
|
-
};
|
2182
|
-
|
2183
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
2184
|
-
const child = xml.childNodes[i];
|
2185
|
-
if (child.nodeType !== 1) continue;
|
2186
|
-
|
2187
|
-
switch (child.nodeName) {
|
2188
|
-
case 'bind_joint_axis':
|
2189
|
-
data.bindJointAxis.push(parseKinematicsBindJointAxis(child));
|
2190
|
-
break;
|
2191
|
-
}
|
2192
|
-
}
|
2193
|
-
|
2194
|
-
library.kinematicsScenes[parseId(xml.getAttribute('url'))] = data;
|
2195
|
-
}
|
2196
|
-
|
2197
|
-
function parseKinematicsBindJointAxis(xml) {
|
2198
|
-
const data = {
|
2199
|
-
target: xml.getAttribute('target').split('/').pop()
|
2200
|
-
};
|
2201
|
-
|
2202
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
2203
|
-
const child = xml.childNodes[i];
|
2204
|
-
if (child.nodeType !== 1) continue;
|
2205
|
-
|
2206
|
-
switch (child.nodeName) {
|
2207
|
-
case 'axis':
|
2208
|
-
const param = child.getElementsByTagName('param')[0];
|
2209
|
-
data.axis = param.textContent;
|
2210
|
-
const tmpJointIndex = data.axis.split('inst_').pop().split('axis')[0];
|
2211
|
-
data.jointIndex = tmpJointIndex.substr(0, tmpJointIndex.length - 1);
|
2212
|
-
break;
|
2213
|
-
}
|
2214
|
-
}
|
2215
|
-
|
2216
|
-
return data;
|
2217
|
-
}
|
2218
|
-
|
2219
|
-
function buildKinematicsScene(data) {
|
2220
|
-
if (data.build !== undefined) return data.build;
|
2221
|
-
return data;
|
2222
|
-
}
|
2223
|
-
|
2224
|
-
function getKinematicsScene(id) {
|
2225
|
-
return getBuild(library.kinematicsScenes[id], buildKinematicsScene);
|
2226
|
-
}
|
2227
|
-
|
2228
|
-
function setupKinematics() {
|
2229
|
-
const kinematicsModelId = Object.keys(library.kinematicsModels)[0];
|
2230
|
-
const kinematicsSceneId = Object.keys(library.kinematicsScenes)[0];
|
2231
|
-
const visualSceneId = Object.keys(library.visualScenes)[0];
|
2232
|
-
if (kinematicsModelId === undefined || kinematicsSceneId === undefined) return;
|
2233
|
-
const kinematicsModel = getKinematicsModel(kinematicsModelId);
|
2234
|
-
const kinematicsScene = getKinematicsScene(kinematicsSceneId);
|
2235
|
-
const visualScene = getVisualScene(visualSceneId);
|
2236
|
-
const bindJointAxis = kinematicsScene.bindJointAxis;
|
2237
|
-
const jointMap = {};
|
2238
|
-
|
2239
|
-
for (let i = 0, l = bindJointAxis.length; i < l; i++) {
|
2240
|
-
const axis = bindJointAxis[i]; // the result of the following query is an element of type 'translate', 'rotate','scale' or 'matrix'
|
2241
|
-
|
2242
|
-
const targetElement = collada.querySelector('[sid="' + axis.target + '"]');
|
2243
|
-
|
2244
|
-
if (targetElement) {
|
2245
|
-
// get the parent of the transform element
|
2246
|
-
const parentVisualElement = targetElement.parentElement; // connect the joint of the kinematics model with the element in the visual scene
|
2247
|
-
|
2248
|
-
connect(axis.jointIndex, parentVisualElement);
|
2249
|
-
}
|
2250
|
-
}
|
2251
|
-
|
2252
|
-
function connect(jointIndex, visualElement) {
|
2253
|
-
const visualElementName = visualElement.getAttribute('name');
|
2254
|
-
const joint = kinematicsModel.joints[jointIndex];
|
2255
|
-
visualScene.traverse(function (object) {
|
2256
|
-
if (object.name === visualElementName) {
|
2257
|
-
jointMap[jointIndex] = {
|
2258
|
-
object: object,
|
2259
|
-
transforms: buildTransformList(visualElement),
|
2260
|
-
joint: joint,
|
2261
|
-
position: joint.zeroPosition
|
2262
|
-
};
|
2263
|
-
}
|
2264
|
-
});
|
2265
|
-
}
|
2266
|
-
|
2267
|
-
const m0 = new Matrix4();
|
2268
|
-
kinematics = {
|
2269
|
-
joints: kinematicsModel && kinematicsModel.joints,
|
2270
|
-
getJointValue: function (jointIndex) {
|
2271
|
-
const jointData = jointMap[jointIndex];
|
2272
|
-
|
2273
|
-
if (jointData) {
|
2274
|
-
return jointData.position;
|
2275
|
-
} else {
|
2276
|
-
console.warn('THREE.ColladaLoader: Joint ' + jointIndex + " doesn't exist.");
|
2277
|
-
}
|
2278
|
-
},
|
2279
|
-
setJointValue: function (jointIndex, value) {
|
2280
|
-
const jointData = jointMap[jointIndex];
|
2281
|
-
|
2282
|
-
if (jointData) {
|
2283
|
-
const joint = jointData.joint;
|
2284
|
-
|
2285
|
-
if (value > joint.limits.max || value < joint.limits.min) {
|
2286
|
-
console.warn('THREE.ColladaLoader: Joint ' + jointIndex + ' value ' + value + ' outside of limits (min: ' + joint.limits.min + ', max: ' + joint.limits.max + ').');
|
2287
|
-
} else if (joint.static) {
|
2288
|
-
console.warn('THREE.ColladaLoader: Joint ' + jointIndex + ' is static.');
|
2289
|
-
} else {
|
2290
|
-
const object = jointData.object;
|
2291
|
-
const axis = joint.axis;
|
2292
|
-
const transforms = jointData.transforms;
|
2293
|
-
matrix.identity(); // each update, we have to apply all transforms in the correct order
|
2294
|
-
|
2295
|
-
for (let i = 0; i < transforms.length; i++) {
|
2296
|
-
const transform = transforms[i]; // if there is a connection of the transform node with a joint, apply the joint value
|
2297
|
-
|
2298
|
-
if (transform.sid && transform.sid.indexOf(jointIndex) !== -1) {
|
2299
|
-
switch (joint.type) {
|
2300
|
-
case 'revolute':
|
2301
|
-
matrix.multiply(m0.makeRotationAxis(axis, MathUtils.degToRad(value)));
|
2302
|
-
break;
|
2303
|
-
|
2304
|
-
case 'prismatic':
|
2305
|
-
matrix.multiply(m0.makeTranslation(axis.x * value, axis.y * value, axis.z * value));
|
2306
|
-
break;
|
2307
|
-
|
2308
|
-
default:
|
2309
|
-
console.warn('THREE.ColladaLoader: Unknown joint type: ' + joint.type);
|
2310
|
-
break;
|
2311
|
-
}
|
2312
|
-
} else {
|
2313
|
-
switch (transform.type) {
|
2314
|
-
case 'matrix':
|
2315
|
-
matrix.multiply(transform.obj);
|
2316
|
-
break;
|
2317
|
-
|
2318
|
-
case 'translate':
|
2319
|
-
matrix.multiply(m0.makeTranslation(transform.obj.x, transform.obj.y, transform.obj.z));
|
2320
|
-
break;
|
2321
|
-
|
2322
|
-
case 'scale':
|
2323
|
-
matrix.scale(transform.obj);
|
2324
|
-
break;
|
2325
|
-
|
2326
|
-
case 'rotate':
|
2327
|
-
matrix.multiply(m0.makeRotationAxis(transform.obj, transform.angle));
|
2328
|
-
break;
|
2329
|
-
}
|
2330
|
-
}
|
2331
|
-
}
|
2332
|
-
|
2333
|
-
object.matrix.copy(matrix);
|
2334
|
-
object.matrix.decompose(object.position, object.quaternion, object.scale);
|
2335
|
-
jointMap[jointIndex].position = value;
|
2336
|
-
}
|
2337
|
-
} else {
|
2338
|
-
console.log('THREE.ColladaLoader: ' + jointIndex + ' does not exist.');
|
2339
|
-
}
|
2340
|
-
}
|
2341
|
-
};
|
2342
|
-
}
|
2343
|
-
|
2344
|
-
function buildTransformList(node) {
|
2345
|
-
const transforms = [];
|
2346
|
-
const xml = collada.querySelector('[id="' + node.id + '"]');
|
2347
|
-
|
2348
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
2349
|
-
const child = xml.childNodes[i];
|
2350
|
-
if (child.nodeType !== 1) continue;
|
2351
|
-
let array, vector;
|
2352
|
-
|
2353
|
-
switch (child.nodeName) {
|
2354
|
-
case 'matrix':
|
2355
|
-
array = parseFloats(child.textContent);
|
2356
|
-
const matrix = new Matrix4().fromArray(array).transpose();
|
2357
|
-
transforms.push({
|
2358
|
-
sid: child.getAttribute('sid'),
|
2359
|
-
type: child.nodeName,
|
2360
|
-
obj: matrix
|
2361
|
-
});
|
2362
|
-
break;
|
2363
|
-
|
2364
|
-
case 'translate':
|
2365
|
-
case 'scale':
|
2366
|
-
array = parseFloats(child.textContent);
|
2367
|
-
vector = new Vector3().fromArray(array);
|
2368
|
-
transforms.push({
|
2369
|
-
sid: child.getAttribute('sid'),
|
2370
|
-
type: child.nodeName,
|
2371
|
-
obj: vector
|
2372
|
-
});
|
2373
|
-
break;
|
2374
|
-
|
2375
|
-
case 'rotate':
|
2376
|
-
array = parseFloats(child.textContent);
|
2377
|
-
vector = new Vector3().fromArray(array);
|
2378
|
-
const angle = MathUtils.degToRad(array[3]);
|
2379
|
-
transforms.push({
|
2380
|
-
sid: child.getAttribute('sid'),
|
2381
|
-
type: child.nodeName,
|
2382
|
-
obj: vector,
|
2383
|
-
angle: angle
|
2384
|
-
});
|
2385
|
-
break;
|
2386
|
-
}
|
2387
|
-
}
|
2388
|
-
|
2389
|
-
return transforms;
|
2390
|
-
} // nodes
|
2391
|
-
|
2392
|
-
|
2393
|
-
function prepareNodes(xml) {
|
2394
|
-
const elements = xml.getElementsByTagName('node'); // ensure all node elements have id attributes
|
2395
|
-
|
2396
|
-
for (let i = 0; i < elements.length; i++) {
|
2397
|
-
const element = elements[i];
|
2398
|
-
|
2399
|
-
if (element.hasAttribute('id') === false) {
|
2400
|
-
element.setAttribute('id', generateId());
|
2401
|
-
}
|
2402
|
-
}
|
2403
|
-
}
|
2404
|
-
|
2405
|
-
const matrix = new Matrix4();
|
2406
|
-
const vector = new Vector3();
|
2407
|
-
|
2408
|
-
function parseNode(xml) {
|
2409
|
-
const data = {
|
2410
|
-
name: xml.getAttribute('name') || '',
|
2411
|
-
type: xml.getAttribute('type'),
|
2412
|
-
id: xml.getAttribute('id'),
|
2413
|
-
sid: xml.getAttribute('sid'),
|
2414
|
-
matrix: new Matrix4(),
|
2415
|
-
nodes: [],
|
2416
|
-
instanceCameras: [],
|
2417
|
-
instanceControllers: [],
|
2418
|
-
instanceLights: [],
|
2419
|
-
instanceGeometries: [],
|
2420
|
-
instanceNodes: [],
|
2421
|
-
transforms: {}
|
2422
|
-
};
|
2423
|
-
|
2424
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
2425
|
-
const child = xml.childNodes[i];
|
2426
|
-
if (child.nodeType !== 1) continue;
|
2427
|
-
let array;
|
2428
|
-
|
2429
|
-
switch (child.nodeName) {
|
2430
|
-
case 'node':
|
2431
|
-
data.nodes.push(child.getAttribute('id'));
|
2432
|
-
parseNode(child);
|
2433
|
-
break;
|
2434
|
-
|
2435
|
-
case 'instance_camera':
|
2436
|
-
data.instanceCameras.push(parseId(child.getAttribute('url')));
|
2437
|
-
break;
|
2438
|
-
|
2439
|
-
case 'instance_controller':
|
2440
|
-
data.instanceControllers.push(parseNodeInstance(child));
|
2441
|
-
break;
|
2442
|
-
|
2443
|
-
case 'instance_light':
|
2444
|
-
data.instanceLights.push(parseId(child.getAttribute('url')));
|
2445
|
-
break;
|
2446
|
-
|
2447
|
-
case 'instance_geometry':
|
2448
|
-
data.instanceGeometries.push(parseNodeInstance(child));
|
2449
|
-
break;
|
2450
|
-
|
2451
|
-
case 'instance_node':
|
2452
|
-
data.instanceNodes.push(parseId(child.getAttribute('url')));
|
2453
|
-
break;
|
2454
|
-
|
2455
|
-
case 'matrix':
|
2456
|
-
array = parseFloats(child.textContent);
|
2457
|
-
data.matrix.multiply(matrix.fromArray(array).transpose());
|
2458
|
-
data.transforms[child.getAttribute('sid')] = child.nodeName;
|
2459
|
-
break;
|
2460
|
-
|
2461
|
-
case 'translate':
|
2462
|
-
array = parseFloats(child.textContent);
|
2463
|
-
vector.fromArray(array);
|
2464
|
-
data.matrix.multiply(matrix.makeTranslation(vector.x, vector.y, vector.z));
|
2465
|
-
data.transforms[child.getAttribute('sid')] = child.nodeName;
|
2466
|
-
break;
|
2467
|
-
|
2468
|
-
case 'rotate':
|
2469
|
-
array = parseFloats(child.textContent);
|
2470
|
-
const angle = MathUtils.degToRad(array[3]);
|
2471
|
-
data.matrix.multiply(matrix.makeRotationAxis(vector.fromArray(array), angle));
|
2472
|
-
data.transforms[child.getAttribute('sid')] = child.nodeName;
|
2473
|
-
break;
|
2474
|
-
|
2475
|
-
case 'scale':
|
2476
|
-
array = parseFloats(child.textContent);
|
2477
|
-
data.matrix.scale(vector.fromArray(array));
|
2478
|
-
data.transforms[child.getAttribute('sid')] = child.nodeName;
|
2479
|
-
break;
|
2480
|
-
|
2481
|
-
case 'extra':
|
2482
|
-
break;
|
2483
|
-
|
2484
|
-
default:
|
2485
|
-
console.log(child);
|
2486
|
-
}
|
2487
|
-
}
|
2488
|
-
|
2489
|
-
if (hasNode(data.id)) {
|
2490
|
-
console.warn('THREE.ColladaLoader: There is already a node with ID %s. Exclude current node from further processing.', data.id);
|
2491
|
-
} else {
|
2492
|
-
library.nodes[data.id] = data;
|
2493
|
-
}
|
2494
|
-
|
2495
|
-
return data;
|
2496
|
-
}
|
2497
|
-
|
2498
|
-
function parseNodeInstance(xml) {
|
2499
|
-
const data = {
|
2500
|
-
id: parseId(xml.getAttribute('url')),
|
2501
|
-
materials: {},
|
2502
|
-
skeletons: []
|
2503
|
-
};
|
2504
|
-
|
2505
|
-
for (let i = 0; i < xml.childNodes.length; i++) {
|
2506
|
-
const child = xml.childNodes[i];
|
2507
|
-
|
2508
|
-
switch (child.nodeName) {
|
2509
|
-
case 'bind_material':
|
2510
|
-
const instances = child.getElementsByTagName('instance_material');
|
2511
|
-
|
2512
|
-
for (let j = 0; j < instances.length; j++) {
|
2513
|
-
const instance = instances[j];
|
2514
|
-
const symbol = instance.getAttribute('symbol');
|
2515
|
-
const target = instance.getAttribute('target');
|
2516
|
-
data.materials[symbol] = parseId(target);
|
2517
|
-
}
|
2518
|
-
|
2519
|
-
break;
|
2520
|
-
|
2521
|
-
case 'skeleton':
|
2522
|
-
data.skeletons.push(parseId(child.textContent));
|
2523
|
-
break;
|
2524
|
-
}
|
2525
|
-
}
|
2526
|
-
|
2527
|
-
return data;
|
2528
|
-
}
|
2529
|
-
|
2530
|
-
function buildSkeleton(skeletons, joints) {
|
2531
|
-
const boneData = [];
|
2532
|
-
const sortedBoneData = [];
|
2533
|
-
let i, j, data; // a skeleton can have multiple root bones. collada expresses this
|
2534
|
-
// situtation with multiple "skeleton" tags per controller instance
|
2535
|
-
|
2536
|
-
for (i = 0; i < skeletons.length; i++) {
|
2537
|
-
const skeleton = skeletons[i];
|
2538
|
-
let root;
|
2539
|
-
|
2540
|
-
if (hasNode(skeleton)) {
|
2541
|
-
root = getNode(skeleton);
|
2542
|
-
buildBoneHierarchy(root, joints, boneData);
|
2543
|
-
} else if (hasVisualScene(skeleton)) {
|
2544
|
-
// handle case where the skeleton refers to the visual scene (#13335)
|
2545
|
-
const visualScene = library.visualScenes[skeleton];
|
2546
|
-
const children = visualScene.children;
|
2547
|
-
|
2548
|
-
for (let j = 0; j < children.length; j++) {
|
2549
|
-
const child = children[j];
|
2550
|
-
|
2551
|
-
if (child.type === 'JOINT') {
|
2552
|
-
const root = getNode(child.id);
|
2553
|
-
buildBoneHierarchy(root, joints, boneData);
|
2554
|
-
}
|
2555
|
-
}
|
2556
|
-
} else {
|
2557
|
-
console.error('THREE.ColladaLoader: Unable to find root bone of skeleton with ID:', skeleton);
|
2558
|
-
}
|
2559
|
-
} // sort bone data (the order is defined in the corresponding controller)
|
2560
|
-
|
2561
|
-
|
2562
|
-
for (i = 0; i < joints.length; i++) {
|
2563
|
-
for (j = 0; j < boneData.length; j++) {
|
2564
|
-
data = boneData[j];
|
2565
|
-
|
2566
|
-
if (data.bone.name === joints[i].name) {
|
2567
|
-
sortedBoneData[i] = data;
|
2568
|
-
data.processed = true;
|
2569
|
-
break;
|
2570
|
-
}
|
2571
|
-
}
|
2572
|
-
} // add unprocessed bone data at the end of the list
|
2573
|
-
|
2574
|
-
|
2575
|
-
for (i = 0; i < boneData.length; i++) {
|
2576
|
-
data = boneData[i];
|
2577
|
-
|
2578
|
-
if (data.processed === false) {
|
2579
|
-
sortedBoneData.push(data);
|
2580
|
-
data.processed = true;
|
2581
|
-
}
|
2582
|
-
} // setup arrays for skeleton creation
|
2583
|
-
|
2584
|
-
|
2585
|
-
const bones = [];
|
2586
|
-
const boneInverses = [];
|
2587
|
-
|
2588
|
-
for (i = 0; i < sortedBoneData.length; i++) {
|
2589
|
-
data = sortedBoneData[i];
|
2590
|
-
bones.push(data.bone);
|
2591
|
-
boneInverses.push(data.boneInverse);
|
2592
|
-
}
|
2593
|
-
|
2594
|
-
return new Skeleton(bones, boneInverses);
|
2595
|
-
}
|
2596
|
-
|
2597
|
-
function buildBoneHierarchy(root, joints, boneData) {
|
2598
|
-
// setup bone data from visual scene
|
2599
|
-
root.traverse(function (object) {
|
2600
|
-
if (object.isBone === true) {
|
2601
|
-
let boneInverse; // retrieve the boneInverse from the controller data
|
2602
|
-
|
2603
|
-
for (let i = 0; i < joints.length; i++) {
|
2604
|
-
const joint = joints[i];
|
2605
|
-
|
2606
|
-
if (joint.name === object.name) {
|
2607
|
-
boneInverse = joint.boneInverse;
|
2608
|
-
break;
|
2609
|
-
}
|
2610
|
-
}
|
2611
|
-
|
2612
|
-
if (boneInverse === undefined) {
|
2613
|
-
// Unfortunately, there can be joints in the visual scene that are not part of the
|
2614
|
-
// corresponding controller. In this case, we have to create a dummy boneInverse matrix
|
2615
|
-
// for the respective bone. This bone won't affect any vertices, because there are no skin indices
|
2616
|
-
// and weights defined for it. But we still have to add the bone to the sorted bone list in order to
|
2617
|
-
// ensure a correct animation of the model.
|
2618
|
-
boneInverse = new Matrix4();
|
2619
|
-
}
|
2620
|
-
|
2621
|
-
boneData.push({
|
2622
|
-
bone: object,
|
2623
|
-
boneInverse: boneInverse,
|
2624
|
-
processed: false
|
2625
|
-
});
|
2626
|
-
}
|
2627
|
-
});
|
2628
|
-
}
|
2629
|
-
|
2630
|
-
function buildNode(data) {
|
2631
|
-
const objects = [];
|
2632
|
-
const matrix = data.matrix;
|
2633
|
-
const nodes = data.nodes;
|
2634
|
-
const type = data.type;
|
2635
|
-
const instanceCameras = data.instanceCameras;
|
2636
|
-
const instanceControllers = data.instanceControllers;
|
2637
|
-
const instanceLights = data.instanceLights;
|
2638
|
-
const instanceGeometries = data.instanceGeometries;
|
2639
|
-
const instanceNodes = data.instanceNodes; // nodes
|
2640
|
-
|
2641
|
-
for (let i = 0, l = nodes.length; i < l; i++) {
|
2642
|
-
objects.push(getNode(nodes[i]));
|
2643
|
-
} // instance cameras
|
2644
|
-
|
2645
|
-
|
2646
|
-
for (let i = 0, l = instanceCameras.length; i < l; i++) {
|
2647
|
-
const instanceCamera = getCamera(instanceCameras[i]);
|
2648
|
-
|
2649
|
-
if (instanceCamera !== null) {
|
2650
|
-
objects.push(instanceCamera.clone());
|
2651
|
-
}
|
2652
|
-
} // instance controllers
|
2653
|
-
|
2654
|
-
|
2655
|
-
for (let i = 0, l = instanceControllers.length; i < l; i++) {
|
2656
|
-
const instance = instanceControllers[i];
|
2657
|
-
const controller = getController(instance.id);
|
2658
|
-
const geometries = getGeometry(controller.id);
|
2659
|
-
const newObjects = buildObjects(geometries, instance.materials);
|
2660
|
-
const skeletons = instance.skeletons;
|
2661
|
-
const joints = controller.skin.joints;
|
2662
|
-
const skeleton = buildSkeleton(skeletons, joints);
|
2663
|
-
|
2664
|
-
for (let j = 0, jl = newObjects.length; j < jl; j++) {
|
2665
|
-
const object = newObjects[j];
|
2666
|
-
|
2667
|
-
if (object.isSkinnedMesh) {
|
2668
|
-
object.bind(skeleton, controller.skin.bindMatrix);
|
2669
|
-
object.normalizeSkinWeights();
|
2670
|
-
}
|
2671
|
-
|
2672
|
-
objects.push(object);
|
2673
|
-
}
|
2674
|
-
} // instance lights
|
2675
|
-
|
2676
|
-
|
2677
|
-
for (let i = 0, l = instanceLights.length; i < l; i++) {
|
2678
|
-
const instanceLight = getLight(instanceLights[i]);
|
2679
|
-
|
2680
|
-
if (instanceLight !== null) {
|
2681
|
-
objects.push(instanceLight.clone());
|
2682
|
-
}
|
2683
|
-
} // instance geometries
|
2684
|
-
|
2685
|
-
|
2686
|
-
for (let i = 0, l = instanceGeometries.length; i < l; i++) {
|
2687
|
-
const instance = instanceGeometries[i]; // a single geometry instance in collada can lead to multiple object3Ds.
|
2688
|
-
// this is the case when primitives are combined like triangles and lines
|
2689
|
-
|
2690
|
-
const geometries = getGeometry(instance.id);
|
2691
|
-
const newObjects = buildObjects(geometries, instance.materials);
|
2692
|
-
|
2693
|
-
for (let j = 0, jl = newObjects.length; j < jl; j++) {
|
2694
|
-
objects.push(newObjects[j]);
|
2695
|
-
}
|
2696
|
-
} // instance nodes
|
2697
|
-
|
2698
|
-
|
2699
|
-
for (let i = 0, l = instanceNodes.length; i < l; i++) {
|
2700
|
-
objects.push(getNode(instanceNodes[i]).clone());
|
2701
|
-
}
|
2702
|
-
|
2703
|
-
let object;
|
2704
|
-
|
2705
|
-
if (nodes.length === 0 && objects.length === 1) {
|
2706
|
-
object = objects[0];
|
2707
|
-
} else {
|
2708
|
-
object = type === 'JOINT' ? new Bone() : new Group();
|
2709
|
-
|
2710
|
-
for (let i = 0; i < objects.length; i++) {
|
2711
|
-
object.add(objects[i]);
|
2712
|
-
}
|
2713
|
-
}
|
2714
|
-
|
2715
|
-
object.name = type === 'JOINT' ? data.sid : data.name;
|
2716
|
-
object.matrix.copy(matrix);
|
2717
|
-
object.matrix.decompose(object.position, object.quaternion, object.scale);
|
2718
|
-
return object;
|
2719
|
-
}
|
2720
|
-
|
2721
|
-
const fallbackMaterial = new MeshBasicMaterial({
|
2722
|
-
color: 0xff00ff
|
2723
|
-
});
|
2724
|
-
|
2725
|
-
function resolveMaterialBinding(keys, instanceMaterials) {
|
2726
|
-
const materials = [];
|
2727
|
-
|
2728
|
-
for (let i = 0, l = keys.length; i < l; i++) {
|
2729
|
-
const id = instanceMaterials[keys[i]];
|
2730
|
-
|
2731
|
-
if (id === undefined) {
|
2732
|
-
console.warn('THREE.ColladaLoader: Material with key %s not found. Apply fallback material.', keys[i]);
|
2733
|
-
materials.push(fallbackMaterial);
|
2734
|
-
} else {
|
2735
|
-
materials.push(getMaterial(id));
|
2736
|
-
}
|
2737
|
-
}
|
2738
|
-
|
2739
|
-
return materials;
|
2740
|
-
}
|
2741
|
-
|
2742
|
-
function buildObjects(geometries, instanceMaterials) {
|
2743
|
-
const objects = [];
|
2744
|
-
|
2745
|
-
for (const type in geometries) {
|
2746
|
-
const geometry = geometries[type];
|
2747
|
-
const materials = resolveMaterialBinding(geometry.materialKeys, instanceMaterials); // handle case if no materials are defined
|
2748
|
-
|
2749
|
-
if (materials.length === 0) {
|
2750
|
-
if (type === 'lines' || type === 'linestrips') {
|
2751
|
-
materials.push(new LineBasicMaterial());
|
2752
|
-
} else {
|
2753
|
-
materials.push(new MeshPhongMaterial());
|
2754
|
-
}
|
2755
|
-
} // regard skinning
|
2756
|
-
|
2757
|
-
|
2758
|
-
const skinning = geometry.data.attributes.skinIndex !== undefined; // choose between a single or multi materials (material array)
|
2759
|
-
|
2760
|
-
const material = materials.length === 1 ? materials[0] : materials; // now create a specific 3D object
|
2761
|
-
|
2762
|
-
let object;
|
2763
|
-
|
2764
|
-
switch (type) {
|
2765
|
-
case 'lines':
|
2766
|
-
object = new LineSegments(geometry.data, material);
|
2767
|
-
break;
|
2768
|
-
|
2769
|
-
case 'linestrips':
|
2770
|
-
object = new Line(geometry.data, material);
|
2771
|
-
break;
|
2772
|
-
|
2773
|
-
case 'triangles':
|
2774
|
-
case 'polylist':
|
2775
|
-
if (skinning) {
|
2776
|
-
object = new SkinnedMesh(geometry.data, material);
|
2777
|
-
} else {
|
2778
|
-
object = new Mesh(geometry.data, material);
|
2779
|
-
}
|
2780
|
-
|
2781
|
-
break;
|
2782
|
-
}
|
2783
|
-
|
2784
|
-
objects.push(object);
|
2785
|
-
}
|
2786
|
-
|
2787
|
-
return objects;
|
2788
|
-
}
|
2789
|
-
|
2790
|
-
function hasNode(id) {
|
2791
|
-
return library.nodes[id] !== undefined;
|
2792
|
-
}
|
2793
|
-
|
2794
|
-
function getNode(id) {
|
2795
|
-
return getBuild(library.nodes[id], buildNode);
|
2796
|
-
} // visual scenes
|
2797
|
-
|
2798
|
-
|
2799
|
-
function parseVisualScene(xml) {
|
2800
|
-
const data = {
|
2801
|
-
name: xml.getAttribute('name'),
|
2802
|
-
children: []
|
2803
|
-
};
|
2804
|
-
prepareNodes(xml);
|
2805
|
-
const elements = getElementsByTagName(xml, 'node');
|
2806
|
-
|
2807
|
-
for (let i = 0; i < elements.length; i++) {
|
2808
|
-
data.children.push(parseNode(elements[i]));
|
2809
|
-
}
|
2810
|
-
|
2811
|
-
library.visualScenes[xml.getAttribute('id')] = data;
|
2812
|
-
}
|
2813
|
-
|
2814
|
-
function buildVisualScene(data) {
|
2815
|
-
const group = new Group();
|
2816
|
-
group.name = data.name;
|
2817
|
-
const children = data.children;
|
2818
|
-
|
2819
|
-
for (let i = 0; i < children.length; i++) {
|
2820
|
-
const child = children[i];
|
2821
|
-
group.add(getNode(child.id));
|
2822
|
-
}
|
2823
|
-
|
2824
|
-
return group;
|
2825
|
-
}
|
2826
|
-
|
2827
|
-
function hasVisualScene(id) {
|
2828
|
-
return library.visualScenes[id] !== undefined;
|
2829
|
-
}
|
2830
|
-
|
2831
|
-
function getVisualScene(id) {
|
2832
|
-
return getBuild(library.visualScenes[id], buildVisualScene);
|
2833
|
-
} // scenes
|
2834
|
-
|
2835
|
-
|
2836
|
-
function parseScene(xml) {
|
2837
|
-
const instance = getElementsByTagName(xml, 'instance_visual_scene')[0];
|
2838
|
-
return getVisualScene(parseId(instance.getAttribute('url')));
|
2839
|
-
}
|
2840
|
-
|
2841
|
-
function setupAnimations() {
|
2842
|
-
const clips = library.clips;
|
2843
|
-
|
2844
|
-
if (isEmpty(clips) === true) {
|
2845
|
-
if (isEmpty(library.animations) === false) {
|
2846
|
-
// if there are animations but no clips, we create a default clip for playback
|
2847
|
-
const tracks = [];
|
2848
|
-
|
2849
|
-
for (const id in library.animations) {
|
2850
|
-
const animationTracks = getAnimation(id);
|
2851
|
-
|
2852
|
-
for (let i = 0, l = animationTracks.length; i < l; i++) {
|
2853
|
-
tracks.push(animationTracks[i]);
|
2854
|
-
}
|
2855
|
-
}
|
2856
|
-
|
2857
|
-
animations.push(new AnimationClip('default', -1, tracks));
|
2858
|
-
}
|
2859
|
-
} else {
|
2860
|
-
for (const id in clips) {
|
2861
|
-
animations.push(getAnimationClip(id));
|
2862
|
-
}
|
2863
|
-
}
|
2864
|
-
} // convert the parser error element into text with each child elements text
|
2865
|
-
// separated by new lines.
|
2866
|
-
|
2867
|
-
|
2868
|
-
function parserErrorToText(parserError) {
|
2869
|
-
let result = '';
|
2870
|
-
const stack = [parserError];
|
2871
|
-
|
2872
|
-
while (stack.length) {
|
2873
|
-
const node = stack.shift();
|
2874
|
-
|
2875
|
-
if (node.nodeType === Node.TEXT_NODE) {
|
2876
|
-
result += node.textContent;
|
2877
|
-
} else {
|
2878
|
-
result += '\n';
|
2879
|
-
stack.push.apply(stack, node.childNodes);
|
2880
|
-
}
|
2881
|
-
}
|
2882
|
-
|
2883
|
-
return result.trim();
|
2884
|
-
}
|
2885
|
-
|
2886
|
-
if (text.length === 0) {
|
2887
|
-
return {
|
2888
|
-
scene: new Scene()
|
2889
|
-
};
|
2890
|
-
}
|
2891
|
-
|
2892
|
-
const xml = new DOMParser().parseFromString(text, 'application/xml');
|
2893
|
-
const collada = getElementsByTagName(xml, 'COLLADA')[0];
|
2894
|
-
const parserError = xml.getElementsByTagName('parsererror')[0];
|
2895
|
-
|
2896
|
-
if (parserError !== undefined) {
|
2897
|
-
// Chrome will return parser error with a div in it
|
2898
|
-
const errorElement = getElementsByTagName(parserError, 'div')[0];
|
2899
|
-
let errorText;
|
2900
|
-
|
2901
|
-
if (errorElement) {
|
2902
|
-
errorText = errorElement.textContent;
|
2903
|
-
} else {
|
2904
|
-
errorText = parserErrorToText(parserError);
|
2905
|
-
}
|
2906
|
-
|
2907
|
-
console.error('THREE.ColladaLoader: Failed to parse collada file.\n', errorText);
|
2908
|
-
return null;
|
2909
|
-
} // metadata
|
2910
|
-
|
2911
|
-
|
2912
|
-
const version = collada.getAttribute('version');
|
2913
|
-
console.log('THREE.ColladaLoader: File version', version);
|
2914
|
-
const asset = parseAsset(getElementsByTagName(collada, 'asset')[0]);
|
2915
|
-
const textureLoader = new TextureLoader(this.manager);
|
2916
|
-
textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
|
2917
|
-
let tgaLoader;
|
2918
|
-
|
2919
|
-
if (TGALoader) {
|
2920
|
-
tgaLoader = new TGALoader(this.manager);
|
2921
|
-
tgaLoader.setPath(this.resourcePath || path);
|
2922
|
-
} //
|
2923
|
-
|
2924
|
-
|
2925
|
-
const animations = [];
|
2926
|
-
let kinematics = {};
|
2927
|
-
let count = 0; //
|
2928
|
-
|
2929
|
-
const library = {
|
2930
|
-
animations: {},
|
2931
|
-
clips: {},
|
2932
|
-
controllers: {},
|
2933
|
-
images: {},
|
2934
|
-
effects: {},
|
2935
|
-
materials: {},
|
2936
|
-
cameras: {},
|
2937
|
-
lights: {},
|
2938
|
-
geometries: {},
|
2939
|
-
nodes: {},
|
2940
|
-
visualScenes: {},
|
2941
|
-
kinematicsModels: {},
|
2942
|
-
physicsModels: {},
|
2943
|
-
kinematicsScenes: {}
|
2944
|
-
};
|
2945
|
-
parseLibrary(collada, 'library_animations', 'animation', parseAnimation);
|
2946
|
-
parseLibrary(collada, 'library_animation_clips', 'animation_clip', parseAnimationClip);
|
2947
|
-
parseLibrary(collada, 'library_controllers', 'controller', parseController);
|
2948
|
-
parseLibrary(collada, 'library_images', 'image', parseImage);
|
2949
|
-
parseLibrary(collada, 'library_effects', 'effect', parseEffect);
|
2950
|
-
parseLibrary(collada, 'library_materials', 'material', parseMaterial);
|
2951
|
-
parseLibrary(collada, 'library_cameras', 'camera', parseCamera);
|
2952
|
-
parseLibrary(collada, 'library_lights', 'light', parseLight);
|
2953
|
-
parseLibrary(collada, 'library_geometries', 'geometry', parseGeometry);
|
2954
|
-
parseLibrary(collada, 'library_nodes', 'node', parseNode);
|
2955
|
-
parseLibrary(collada, 'library_visual_scenes', 'visual_scene', parseVisualScene);
|
2956
|
-
parseLibrary(collada, 'library_kinematics_models', 'kinematics_model', parseKinematicsModel);
|
2957
|
-
parseLibrary(collada, 'library_physics_models', 'physics_model', parsePhysicsModel);
|
2958
|
-
parseLibrary(collada, 'scene', 'instance_kinematics_scene', parseKinematicsScene);
|
2959
|
-
buildLibrary(library.animations, buildAnimation);
|
2960
|
-
buildLibrary(library.clips, buildAnimationClip);
|
2961
|
-
buildLibrary(library.controllers, buildController);
|
2962
|
-
buildLibrary(library.images, buildImage);
|
2963
|
-
buildLibrary(library.effects, buildEffect);
|
2964
|
-
buildLibrary(library.materials, buildMaterial);
|
2965
|
-
buildLibrary(library.cameras, buildCamera);
|
2966
|
-
buildLibrary(library.lights, buildLight);
|
2967
|
-
buildLibrary(library.geometries, buildGeometry);
|
2968
|
-
buildLibrary(library.visualScenes, buildVisualScene);
|
2969
|
-
setupAnimations();
|
2970
|
-
setupKinematics();
|
2971
|
-
const scene = parseScene(getElementsByTagName(collada, 'scene')[0]);
|
2972
|
-
scene.animations = animations;
|
2973
|
-
|
2974
|
-
if (asset.upAxis === 'Z_UP') {
|
2975
|
-
scene.quaternion.setFromEuler(new Euler(-Math.PI / 2, 0, 0));
|
2976
|
-
}
|
2977
|
-
|
2978
|
-
scene.scale.multiplyScalar(asset.unit);
|
2979
|
-
return {
|
2980
|
-
get animations() {
|
2981
|
-
console.warn('THREE.ColladaLoader: Please access animations over scene.animations now.');
|
2982
|
-
return animations;
|
2983
|
-
},
|
2984
|
-
|
2985
|
-
kinematics: kinematics,
|
2986
|
-
library: library,
|
2987
|
-
scene: scene
|
2988
|
-
};
|
2989
|
-
}
|
2990
|
-
|
2991
|
-
}
|
2992
|
-
|
2993
|
-
export { ColladaLoader };
|