three-stdlib 2.22.5 → 2.22.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1091) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +0 -2
  3. package/package.json +34 -14
  4. package/BufferGeometryUtils-903f7ecb.js +0 -1
  5. package/BufferGeometryUtils-f2288d1c.js +0 -740
  6. package/Nodes-2106b101.js +0 -352
  7. package/Nodes-8947ba9a.js +0 -1
  8. package/_polyfill/CompressedArrayTexture.cjs.js +0 -1
  9. package/_polyfill/CompressedArrayTexture.js +0 -13
  10. package/_polyfill/Data3DTexture.cjs.js +0 -1
  11. package/_polyfill/Data3DTexture.js +0 -23
  12. package/animation/AnimationClipCreator.cjs.js +0 -1
  13. package/animation/AnimationClipCreator.d.ts +0 -12
  14. package/animation/AnimationClipCreator.js +0 -77
  15. package/animation/CCDIKSolver.cjs.js +0 -1
  16. package/animation/CCDIKSolver.d.ts +0 -25
  17. package/animation/CCDIKSolver.js +0 -304
  18. package/animation/MMDAnimationHelper.cjs.js +0 -1
  19. package/animation/MMDAnimationHelper.d.ts +0 -103
  20. package/animation/MMDAnimationHelper.js +0 -705
  21. package/animation/MMDPhysics.cjs.js +0 -1
  22. package/animation/MMDPhysics.d.ts +0 -119
  23. package/animation/MMDPhysics.js +0 -976
  24. package/cameras/CinematicCamera.cjs.js +0 -1
  25. package/cameras/CinematicCamera.d.ts +0 -41
  26. package/cameras/CinematicCamera.js +0 -139
  27. package/controls/ArcballControls.cjs.js +0 -1
  28. package/controls/ArcballControls.d.ts +0 -161
  29. package/controls/ArcballControls.js +0 -2642
  30. package/controls/DeviceOrientationControls.cjs.js +0 -1
  31. package/controls/DeviceOrientationControls.d.ts +0 -24
  32. package/controls/DeviceOrientationControls.js +0 -119
  33. package/controls/DragControls.cjs.js +0 -1
  34. package/controls/DragControls.d.ts +0 -34
  35. package/controls/DragControls.js +0 -274
  36. package/controls/FirstPersonControls.cjs.js +0 -1
  37. package/controls/FirstPersonControls.d.ts +0 -48
  38. package/controls/FirstPersonControls.js +0 -290
  39. package/controls/FlyControls.cjs.js +0 -1
  40. package/controls/FlyControls.d.ts +0 -32
  41. package/controls/FlyControls.js +0 -309
  42. package/controls/OrbitControls.cjs.js +0 -1
  43. package/controls/OrbitControls.d.ts +0 -63
  44. package/controls/OrbitControls.js +0 -980
  45. package/controls/PointerLockControls.cjs.js +0 -1
  46. package/controls/PointerLockControls.d.ts +0 -24
  47. package/controls/PointerLockControls.js +0 -135
  48. package/controls/TrackballControls.cjs.js +0 -1
  49. package/controls/TrackballControls.d.ts +0 -95
  50. package/controls/TrackballControls.js +0 -653
  51. package/controls/TransformControls.cjs.js +0 -1
  52. package/controls/TransformControls.d.ts +0 -151
  53. package/controls/TransformControls.js +0 -1275
  54. package/controls/experimental/CameraControls.cjs.js +0 -1
  55. package/controls/experimental/CameraControls.d.ts +0 -170
  56. package/controls/experimental/CameraControls.js +0 -953
  57. package/csm/CSM.cjs.js +0 -1
  58. package/csm/CSM.d.ts +0 -61
  59. package/csm/CSM.js +0 -305
  60. package/csm/CSMFrustum.cjs.js +0 -1
  61. package/csm/CSMFrustum.d.ts +0 -19
  62. package/csm/CSMFrustum.js +0 -90
  63. package/csm/CSMHelper.cjs.js +0 -1
  64. package/csm/CSMHelper.d.ts +0 -26
  65. package/csm/CSMHelper.js +0 -128
  66. package/csm/CSMShader.cjs.js +0 -1
  67. package/csm/CSMShader.d.ts +0 -4
  68. package/csm/CSMShader.js +0 -255
  69. package/curves/CurveExtras.cjs.js +0 -1
  70. package/curves/CurveExtras.d.ts +0 -68
  71. package/curves/CurveExtras.js +0 -266
  72. package/curves/NURBSCurve.cjs.js +0 -1
  73. package/curves/NURBSCurve.d.ts +0 -11
  74. package/curves/NURBSCurve.js +0 -63
  75. package/curves/NURBSSurface.cjs.js +0 -1
  76. package/curves/NURBSSurface.d.ts +0 -13
  77. package/curves/NURBSSurface.js +0 -44
  78. package/curves/NURBSUtils.cjs.js +0 -1
  79. package/curves/NURBSUtils.d.ts +0 -22
  80. package/curves/NURBSUtils.js +0 -375
  81. package/custom.d.cjs.js +0 -1
  82. package/custom.d.js +0 -1
  83. package/deprecated/Geometry.cjs.js +0 -1
  84. package/deprecated/Geometry.d.ts +0 -342
  85. package/deprecated/Geometry.js +0 -1261
  86. package/effects/AnaglyphEffect.cjs.js +0 -1
  87. package/effects/AnaglyphEffect.d.ts +0 -11
  88. package/effects/AnaglyphEffect.js +0 -85
  89. package/effects/AsciiEffect.cjs.js +0 -1
  90. package/effects/AsciiEffect.d.ts +0 -18
  91. package/effects/AsciiEffect.js +0 -203
  92. package/effects/OutlineEffect.cjs.js +0 -1
  93. package/effects/OutlineEffect.d.ts +0 -28
  94. package/effects/OutlineEffect.js +0 -378
  95. package/effects/ParallaxBarrierEffect.cjs.js +0 -1
  96. package/effects/ParallaxBarrierEffect.d.ts +0 -8
  97. package/effects/ParallaxBarrierEffect.js +0 -63
  98. package/effects/PeppersGhostEffect.cjs.js +0 -1
  99. package/effects/PeppersGhostEffect.d.ts +0 -10
  100. package/effects/PeppersGhostEffect.js +0 -134
  101. package/effects/StereoEffect.cjs.js +0 -1
  102. package/effects/StereoEffect.d.ts +0 -9
  103. package/effects/StereoEffect.js +0 -36
  104. package/environments/RoomEnvironment.cjs.js +0 -1
  105. package/environments/RoomEnvironment.d.ts +0 -5
  106. package/environments/RoomEnvironment.js +0 -92
  107. package/exporters/ColladaExporter.cjs.js +0 -1
  108. package/exporters/ColladaExporter.d.ts +0 -39
  109. package/exporters/ColladaExporter.js +0 -425
  110. package/exporters/DRACOExporter.cjs.js +0 -1
  111. package/exporters/DRACOExporter.d.ts +0 -23
  112. package/exporters/DRACOExporter.js +0 -186
  113. package/exporters/GLTFExporter.cjs.js +0 -1
  114. package/exporters/GLTFExporter.d.ts +0 -270
  115. package/exporters/GLTFExporter.js +0 -1932
  116. package/exporters/MMDExporter.cjs.js +0 -1
  117. package/exporters/MMDExporter.d.ts +0 -8
  118. package/exporters/MMDExporter.js +0 -160
  119. package/exporters/OBJExporter.cjs.js +0 -1
  120. package/exporters/OBJExporter.d.ts +0 -18
  121. package/exporters/OBJExporter.js +0 -228
  122. package/exporters/PLYExporter.cjs.js +0 -1
  123. package/exporters/PLYExporter.d.ts +0 -11
  124. package/exporters/PLYExporter.js +0 -339
  125. package/exporters/STLExporter.cjs.js +0 -1
  126. package/exporters/STLExporter.d.ts +0 -23
  127. package/exporters/STLExporter.js +0 -180
  128. package/exporters/USDZExporter.cjs.js +0 -1
  129. package/exporters/USDZExporter.d.ts +0 -27
  130. package/exporters/USDZExporter.js +0 -388
  131. package/geometries/BoxLineGeometry.cjs.js +0 -1
  132. package/geometries/BoxLineGeometry.d.ts +0 -12
  133. package/geometries/BoxLineGeometry.js +0 -52
  134. package/geometries/ConvexGeometry.cjs.js +0 -1
  135. package/geometries/ConvexGeometry.d.ts +0 -5
  136. package/geometries/ConvexGeometry.js +0 -38
  137. package/geometries/DecalGeometry.cjs.js +0 -1
  138. package/geometries/DecalGeometry.d.ts +0 -10
  139. package/geometries/DecalGeometry.js +0 -238
  140. package/geometries/LightningStrike.cjs.js +0 -1
  141. package/geometries/LightningStrike.d.ts +0 -108
  142. package/geometries/LightningStrike.js +0 -740
  143. package/geometries/ParametricGeometries.cjs.js +0 -1
  144. package/geometries/ParametricGeometries.d.ts +0 -32
  145. package/geometries/ParametricGeometries.js +0 -179
  146. package/geometries/ParametricGeometry.cjs.js +0 -1
  147. package/geometries/ParametricGeometry.d.ts +0 -18
  148. package/geometries/ParametricGeometry.js +0 -87
  149. package/geometries/RoundedBoxGeometry.cjs.js +0 -1
  150. package/geometries/RoundedBoxGeometry.d.ts +0 -5
  151. package/geometries/RoundedBoxGeometry.js +0 -122
  152. package/geometries/TeapotGeometry.cjs.js +0 -1
  153. package/geometries/TeapotGeometry.d.ts +0 -13
  154. package/geometries/TeapotGeometry.js +0 -297
  155. package/geometries/TextGeometry.cjs.js +0 -1
  156. package/geometries/TextGeometry.d.ts +0 -18
  157. package/geometries/TextGeometry.js +0 -37
  158. package/helpers/LightProbeHelper.cjs.js +0 -1
  159. package/helpers/LightProbeHelper.d.ts +0 -10
  160. package/helpers/LightProbeHelper.js +0 -40
  161. package/helpers/PositionalAudioHelper.cjs.js +0 -1
  162. package/helpers/PositionalAudioHelper.d.ts +0 -13
  163. package/helpers/PositionalAudioHelper.js +0 -75
  164. package/helpers/RectAreaLightHelper.cjs.js +0 -1
  165. package/helpers/RectAreaLightHelper.d.ts +0 -10
  166. package/helpers/RectAreaLightHelper.js +0 -60
  167. package/helpers/VertexNormalsHelper.cjs.js +0 -1
  168. package/helpers/VertexNormalsHelper.d.ts +0 -10
  169. package/helpers/VertexNormalsHelper.js +0 -75
  170. package/helpers/VertexTangentsHelper.cjs.js +0 -1
  171. package/helpers/VertexTangentsHelper.d.ts +0 -10
  172. package/helpers/VertexTangentsHelper.js +0 -63
  173. package/index.cjs.js +0 -1
  174. package/index.d.ts +0 -254
  175. package/index.js +0 -337
  176. package/interactive/HTMLMesh.cjs.js +0 -1
  177. package/interactive/HTMLMesh.d.ts +0 -6
  178. package/interactive/HTMLMesh.js +0 -406
  179. package/interactive/InteractiveGroup.cjs.js +0 -1
  180. package/interactive/InteractiveGroup.d.ts +0 -5
  181. package/interactive/InteractiveGroup.js +0 -87
  182. package/interactive/SelectionBox.cjs.js +0 -1
  183. package/interactive/SelectionBox.d.ts +0 -15
  184. package/interactive/SelectionBox.js +0 -152
  185. package/interactive/SelectionHelper.cjs.js +0 -1
  186. package/interactive/SelectionHelper.d.ts +0 -17
  187. package/interactive/SelectionHelper.js +0 -59
  188. package/libs/MeshoptDecoder.cjs.js +0 -1
  189. package/libs/MeshoptDecoder.d.ts +0 -12
  190. package/libs/MeshoptDecoder.js +0 -124
  191. package/libs/MotionControllers.cjs.js +0 -1
  192. package/libs/MotionControllers.d.ts +0 -132
  193. package/libs/MotionControllers.js +0 -455
  194. package/lights/LightProbeGenerator.cjs.js +0 -1
  195. package/lights/LightProbeGenerator.d.ts +0 -6
  196. package/lights/LightProbeGenerator.js +0 -200
  197. package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
  198. package/lights/RectAreaLightUniformsLib.d.ts +0 -3
  199. package/lights/RectAreaLightUniformsLib.js +0 -9
  200. package/lines/Line2.cjs.js +0 -1
  201. package/lines/Line2.d.ts +0 -11
  202. package/lines/Line2.js +0 -16
  203. package/lines/LineGeometry.cjs.js +0 -1
  204. package/lines/LineGeometry.d.ts +0 -10
  205. package/lines/LineGeometry.js +0 -56
  206. package/lines/LineMaterial.cjs.js +0 -1
  207. package/lines/LineMaterial.d.ts +0 -31
  208. package/lines/LineMaterial.js +0 -577
  209. package/lines/LineSegments2.cjs.js +0 -1
  210. package/lines/LineSegments2.d.ts +0 -14
  211. package/lines/LineSegments2.js +0 -311
  212. package/lines/LineSegmentsGeometry.cjs.js +0 -1
  213. package/lines/LineSegmentsGeometry.d.ts +0 -23
  214. package/lines/LineSegmentsGeometry.js +0 -166
  215. package/lines/Wireframe.cjs.js +0 -1
  216. package/lines/Wireframe.d.ts +0 -11
  217. package/lines/Wireframe.js +0 -45
  218. package/lines/WireframeGeometry2.cjs.js +0 -1
  219. package/lines/WireframeGeometry2.d.ts +0 -8
  220. package/lines/WireframeGeometry2.js +0 -14
  221. package/loaders/3DMLoader.cjs.js +0 -1
  222. package/loaders/3DMLoader.d.ts +0 -17
  223. package/loaders/3DMLoader.js +0 -1037
  224. package/loaders/3MFLoader.cjs.js +0 -1
  225. package/loaders/3MFLoader.d.ts +0 -16
  226. package/loaders/3MFLoader.js +0 -1053
  227. package/loaders/AMFLoader.cjs.js +0 -1
  228. package/loaders/AMFLoader.d.ts +0 -14
  229. package/loaders/AMFLoader.js +0 -389
  230. package/loaders/AssimpLoader.cjs.js +0 -1
  231. package/loaders/AssimpLoader.js +0 -1793
  232. package/loaders/BVHLoader.cjs.js +0 -1
  233. package/loaders/BVHLoader.d.ts +0 -21
  234. package/loaders/BVHLoader.js +0 -313
  235. package/loaders/BasisTextureLoader.cjs.js +0 -1
  236. package/loaders/BasisTextureLoader.d.ts +0 -32
  237. package/loaders/BasisTextureLoader.js +0 -602
  238. package/loaders/ColladaLoader.cjs.js +0 -1
  239. package/loaders/ColladaLoader.d.ts +0 -20
  240. package/loaders/ColladaLoader.js +0 -2993
  241. package/loaders/DDSLoader.cjs.js +0 -1
  242. package/loaders/DDSLoader.d.ts +0 -16
  243. package/loaders/DDSLoader.js +0 -214
  244. package/loaders/DRACOLoader.cjs.js +0 -1
  245. package/loaders/DRACOLoader.d.ts +0 -18
  246. package/loaders/DRACOLoader.js +0 -447
  247. package/loaders/EXRLoader.cjs.js +0 -1
  248. package/loaders/EXRLoader.d.ts +0 -18
  249. package/loaders/EXRLoader.js +0 -1699
  250. package/loaders/FBXLoader.cjs.js +0 -1
  251. package/loaders/FBXLoader.d.ts +0 -14
  252. package/loaders/FBXLoader.js +0 -2917
  253. package/loaders/FontLoader.cjs.js +0 -1
  254. package/loaders/FontLoader.d.ts +0 -36
  255. package/loaders/FontLoader.js +0 -144
  256. package/loaders/GCodeLoader.cjs.js +0 -1
  257. package/loaders/GCodeLoader.d.ts +0 -15
  258. package/loaders/GCodeLoader.js +0 -189
  259. package/loaders/GLTFLoader.cjs.js +0 -1
  260. package/loaders/GLTFLoader.d.ts +0 -151
  261. package/loaders/GLTFLoader.js +0 -3136
  262. package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
  263. package/loaders/HDRCubeTextureLoader.d.ts +0 -18
  264. package/loaders/HDRCubeTextureLoader.js +0 -77
  265. package/loaders/KMZLoader.cjs.js +0 -1
  266. package/loaders/KMZLoader.d.ts +0 -16
  267. package/loaders/KMZLoader.js +0 -88
  268. package/loaders/KTX2Loader.cjs.js +0 -1
  269. package/loaders/KTX2Loader.d.ts +0 -16
  270. package/loaders/KTX2Loader.js +0 -596
  271. package/loaders/KTXLoader.cjs.js +0 -1
  272. package/loaders/KTXLoader.d.ts +0 -16
  273. package/loaders/KTXLoader.js +0 -149
  274. package/loaders/LDrawLoader.cjs.js +0 -1
  275. package/loaders/LDrawLoader.d.ts +0 -26
  276. package/loaders/LDrawLoader.js +0 -1842
  277. package/loaders/LUT3dlLoader.cjs.js +0 -1
  278. package/loaders/LUT3dlLoader.d.ts +0 -20
  279. package/loaders/LUT3dlLoader.js +0 -115
  280. package/loaders/LUTCubeLoader.cjs.js +0 -1
  281. package/loaders/LUTCubeLoader.d.ts +0 -23
  282. package/loaders/LUTCubeLoader.js +0 -118
  283. package/loaders/LWOLoader.cjs.js +0 -1
  284. package/loaders/LWOLoader.d.ts +0 -26
  285. package/loaders/LWOLoader.js +0 -737
  286. package/loaders/LottieLoader.cjs.js +0 -1
  287. package/loaders/LottieLoader.d.ts +0 -15
  288. package/loaders/LottieLoader.js +0 -49
  289. package/loaders/MD2Loader.cjs.js +0 -1
  290. package/loaders/MD2Loader.d.ts +0 -14
  291. package/loaders/MD2Loader.js +0 -202
  292. package/loaders/MDDLoader.cjs.js +0 -1
  293. package/loaders/MDDLoader.d.ts +0 -19
  294. package/loaders/MDDLoader.js +0 -78
  295. package/loaders/MMDLoader.cjs.js +0 -1
  296. package/loaders/MMDLoader.d.ts +0 -63
  297. package/loaders/MMDLoader.js +0 -1434
  298. package/loaders/MTLLoader.cjs.js +0 -1
  299. package/loaders/MTLLoader.d.ts +0 -112
  300. package/loaders/MTLLoader.js +0 -390
  301. package/loaders/NRRDLoader.cjs.js +0 -1
  302. package/loaders/NRRDLoader.d.ts +0 -21
  303. package/loaders/NRRDLoader.js +0 -482
  304. package/loaders/NodeMaterialLoader.cjs.js +0 -1
  305. package/loaders/NodeMaterialLoader.js +0 -39
  306. package/loaders/OBJLoader.cjs.js +0 -1
  307. package/loaders/OBJLoader.d.ts +0 -17
  308. package/loaders/OBJLoader.js +0 -609
  309. package/loaders/PCDLoader.cjs.js +0 -1
  310. package/loaders/PCDLoader.d.ts +0 -15
  311. package/loaders/PCDLoader.js +0 -267
  312. package/loaders/PDBLoader.cjs.js +0 -1
  313. package/loaders/PDBLoader.d.ts +0 -22
  314. package/loaders/PDBLoader.js +0 -264
  315. package/loaders/PLYLoader.cjs.js +0 -1
  316. package/loaders/PLYLoader.d.ts +0 -16
  317. package/loaders/PLYLoader.js +0 -414
  318. package/loaders/PRWMLoader.cjs.js +0 -1
  319. package/loaders/PRWMLoader.d.ts +0 -16
  320. package/loaders/PRWMLoader.js +0 -197
  321. package/loaders/PVRLoader.cjs.js +0 -1
  322. package/loaders/PVRLoader.d.ts +0 -16
  323. package/loaders/PVRLoader.js +0 -192
  324. package/loaders/RGBELoader.cjs.js +0 -1
  325. package/loaders/RGBELoader.d.ts +0 -20
  326. package/loaders/RGBELoader.js +0 -382
  327. package/loaders/RGBMLoader.cjs.js +0 -1
  328. package/loaders/RGBMLoader.d.ts +0 -32
  329. package/loaders/RGBMLoader.js +0 -1168
  330. package/loaders/STLLoader.cjs.js +0 -1
  331. package/loaders/STLLoader.d.ts +0 -14
  332. package/loaders/STLLoader.js +0 -296
  333. package/loaders/SVGLoader.cjs.js +0 -1
  334. package/loaders/SVGLoader.d.ts +0 -63
  335. package/loaders/SVGLoader.js +0 -2083
  336. package/loaders/TDSLoader.cjs.js +0 -1
  337. package/loaders/TDSLoader.d.ts +0 -42
  338. package/loaders/TDSLoader.js +0 -870
  339. package/loaders/TGALoader.cjs.js +0 -1
  340. package/loaders/TGALoader.d.ts +0 -14
  341. package/loaders/TGALoader.js +0 -396
  342. package/loaders/TTFLoader.cjs.js +0 -1
  343. package/loaders/TTFLoader.d.ts +0 -15
  344. package/loaders/TTFLoader.js +0 -152
  345. package/loaders/TiltLoader.cjs.js +0 -1
  346. package/loaders/TiltLoader.d.ts +0 -14
  347. package/loaders/TiltLoader.js +0 -411
  348. package/loaders/VOXLoader.cjs.js +0 -1
  349. package/loaders/VOXLoader.d.ts +0 -28
  350. package/loaders/VOXLoader.js +0 -196
  351. package/loaders/VRMLLoader.cjs.js +0 -1
  352. package/loaders/VRMLLoader.d.ts +0 -14
  353. package/loaders/VRMLLoader.js +0 -2575
  354. package/loaders/VRMLoader.cjs.js +0 -1
  355. package/loaders/VRMLoader.js +0 -46
  356. package/loaders/VTKLoader.cjs.js +0 -1
  357. package/loaders/VTKLoader.d.ts +0 -14
  358. package/loaders/VTKLoader.js +0 -834
  359. package/loaders/XLoader.cjs.js +0 -1
  360. package/loaders/XLoader.js +0 -1434
  361. package/loaders/XYZLoader.cjs.js +0 -1
  362. package/loaders/XYZLoader.d.ts +0 -14
  363. package/loaders/XYZLoader.js +0 -66
  364. package/loaders/lwo/IFFParser.cjs.js +0 -1
  365. package/loaders/lwo/IFFParser.js +0 -951
  366. package/loaders/lwo/LWO2Parser.cjs.js +0 -1
  367. package/loaders/lwo/LWO2Parser.js +0 -430
  368. package/loaders/lwo/LWO3Parser.cjs.js +0 -1
  369. package/loaders/lwo/LWO3Parser.js +0 -385
  370. package/math/Capsule.cjs.js +0 -1
  371. package/math/Capsule.d.ts +0 -27
  372. package/math/Capsule.js +0 -87
  373. package/math/ColorConverter.cjs.js +0 -1
  374. package/math/ColorConverter.d.ts +0 -21
  375. package/math/ColorConverter.js +0 -65
  376. package/math/ConvexHull.cjs.js +0 -1
  377. package/math/ConvexHull.d.ts +0 -89
  378. package/math/ConvexHull.js +0 -834
  379. package/math/ImprovedNoise.cjs.js +0 -1
  380. package/math/ImprovedNoise.d.ts +0 -4
  381. package/math/ImprovedNoise.js +0 -52
  382. package/math/Lut.cjs.js +0 -1
  383. package/math/Lut.d.ts +0 -27
  384. package/math/Lut.js +0 -119
  385. package/math/MeshSurfaceSampler.cjs.js +0 -1
  386. package/math/MeshSurfaceSampler.d.ts +0 -15
  387. package/math/MeshSurfaceSampler.js +0 -150
  388. package/math/OBB.cjs.js +0 -1
  389. package/math/OBB.d.ts +0 -24
  390. package/math/OBB.js +0 -296
  391. package/math/Octree.cjs.js +0 -1
  392. package/math/Octree.d.ts +0 -24
  393. package/math/Octree.js +0 -341
  394. package/math/SimplexNoise.cjs.js +0 -1
  395. package/math/SimplexNoise.d.ts +0 -17
  396. package/math/SimplexNoise.js +0 -446
  397. package/misc/ConvexObjectBreaker.cjs.js +0 -1
  398. package/misc/ConvexObjectBreaker.d.ts +0 -25
  399. package/misc/ConvexObjectBreaker.js +0 -398
  400. package/misc/GPUComputationRenderer.cjs.js +0 -1
  401. package/misc/GPUComputationRenderer.d.ts +0 -52
  402. package/misc/GPUComputationRenderer.js +0 -296
  403. package/misc/Gyroscope.cjs.js +0 -1
  404. package/misc/Gyroscope.d.ts +0 -5
  405. package/misc/Gyroscope.js +0 -41
  406. package/misc/MD2Character.cjs.js +0 -1
  407. package/misc/MD2Character.d.ts +0 -33
  408. package/misc/MD2Character.js +0 -184
  409. package/misc/MD2CharacterComplex.cjs.js +0 -1
  410. package/misc/MD2CharacterComplex.d.ts +0 -47
  411. package/misc/MD2CharacterComplex.js +0 -379
  412. package/misc/MorphAnimMesh.cjs.js +0 -1
  413. package/misc/MorphAnimMesh.d.ts +0 -13
  414. package/misc/MorphAnimMesh.js +0 -48
  415. package/misc/MorphBlendMesh.cjs.js +0 -1
  416. package/misc/MorphBlendMesh.d.ts +0 -21
  417. package/misc/MorphBlendMesh.js +0 -203
  418. package/misc/ProgressiveLightmap.cjs.js +0 -1
  419. package/misc/ProgressiveLightmap.js +0 -285
  420. package/misc/RollerCoaster.cjs.js +0 -1
  421. package/misc/RollerCoaster.d.ts +0 -21
  422. package/misc/RollerCoaster.js +0 -375
  423. package/misc/Timer.cjs.js +0 -1
  424. package/misc/Timer.d.ts +0 -27
  425. package/misc/Timer.js +0 -125
  426. package/misc/TubePainter.cjs.js +0 -1
  427. package/misc/TubePainter.d.ts +0 -10
  428. package/misc/TubePainter.js +0 -141
  429. package/misc/Volume.cjs.js +0 -1
  430. package/misc/Volume.d.ts +0 -37
  431. package/misc/Volume.js +0 -406
  432. package/misc/VolumeSlice.cjs.js +0 -1
  433. package/misc/VolumeSlice.d.ts +0 -28
  434. package/misc/VolumeSlice.js +0 -194
  435. package/misc/WebGL.cjs.js +0 -1
  436. package/misc/WebGL.d.ts +0 -5
  437. package/misc/WebGL.js +0 -71
  438. package/modifiers/CurveModifier.cjs.js +0 -1
  439. package/modifiers/CurveModifier.d.ts +0 -39
  440. package/modifiers/CurveModifier.js +0 -288
  441. package/modifiers/EdgeSplitModifier.cjs.js +0 -1
  442. package/modifiers/EdgeSplitModifier.d.ts +0 -19
  443. package/modifiers/EdgeSplitModifier.js +0 -205
  444. package/modifiers/SimplifyModifier.cjs.js +0 -1
  445. package/modifiers/SimplifyModifier.d.ts +0 -12
  446. package/modifiers/SimplifyModifier.js +0 -407
  447. package/modifiers/TessellateModifier.cjs.js +0 -1
  448. package/modifiers/TessellateModifier.d.ts +0 -8
  449. package/modifiers/TessellateModifier.js +0 -231
  450. package/nodes/Nodes.cjs.js +0 -1
  451. package/nodes/Nodes.js +0 -204
  452. package/nodes/ShaderNode.cjs.js +0 -1
  453. package/nodes/ShaderNode.js +0 -308
  454. package/nodes/accessors/BufferNode.cjs.js +0 -1
  455. package/nodes/accessors/BufferNode.js +0 -18
  456. package/nodes/accessors/CameraNode.cjs.js +0 -1
  457. package/nodes/accessors/CameraNode.js +0 -48
  458. package/nodes/accessors/CubeTextureNode.cjs.js +0 -1
  459. package/nodes/accessors/CubeTextureNode.js +0 -53
  460. package/nodes/accessors/MaterialNode.cjs.js +0 -1
  461. package/nodes/accessors/MaterialNode.js +0 -80
  462. package/nodes/accessors/MaterialReferenceNode.cjs.js +0 -1
  463. package/nodes/accessors/MaterialReferenceNode.js +0 -16
  464. package/nodes/accessors/ModelNode.cjs.js +0 -1
  465. package/nodes/accessors/ModelNode.js +0 -10
  466. package/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
  467. package/nodes/accessors/ModelViewProjectionNode.js +0 -22
  468. package/nodes/accessors/NormalNode.cjs.js +0 -1
  469. package/nodes/accessors/NormalNode.js +0 -60
  470. package/nodes/accessors/Object3DNode.cjs.js +0 -1
  471. package/nodes/accessors/Object3DNode.js +0 -85
  472. package/nodes/accessors/PointUVNode.cjs.js +0 -1
  473. package/nodes/accessors/PointUVNode.js +0 -16
  474. package/nodes/accessors/PositionNode.cjs.js +0 -1
  475. package/nodes/accessors/PositionNode.js +0 -63
  476. package/nodes/accessors/ReferenceNode.cjs.js +0 -1
  477. package/nodes/accessors/ReferenceNode.js +0 -43
  478. package/nodes/accessors/ReflectNode.cjs.js +0 -1
  479. package/nodes/accessors/ReflectNode.js +0 -45
  480. package/nodes/accessors/SkinningNode.cjs.js +0 -1
  481. package/nodes/accessors/SkinningNode.js +0 -59
  482. package/nodes/accessors/TextureNode.cjs.js +0 -1
  483. package/nodes/accessors/TextureNode.js +0 -68
  484. package/nodes/accessors/UVNode.cjs.js +0 -1
  485. package/nodes/accessors/UVNode.js +0 -28
  486. package/nodes/core/ArrayUniformNode.cjs.js +0 -1
  487. package/nodes/core/ArrayUniformNode.js +0 -17
  488. package/nodes/core/AttributeNode.cjs.js +0 -1
  489. package/nodes/core/AttributeNode.js +0 -36
  490. package/nodes/core/BypassNode.cjs.js +0 -1
  491. package/nodes/core/BypassNode.js +0 -28
  492. package/nodes/core/CodeNode.cjs.js +0 -1
  493. package/nodes/core/CodeNode.js +0 -35
  494. package/nodes/core/ConstNode.cjs.js +0 -1
  495. package/nodes/core/ConstNode.js +0 -17
  496. package/nodes/core/ContextNode.cjs.js +0 -1
  497. package/nodes/core/ContextNode.js +0 -26
  498. package/nodes/core/ExpressionNode.cjs.js +0 -1
  499. package/nodes/core/ExpressionNode.js +0 -22
  500. package/nodes/core/FunctionCallNode.cjs.js +0 -1
  501. package/nodes/core/FunctionCallNode.js +0 -45
  502. package/nodes/core/FunctionNode.cjs.js +0 -1
  503. package/nodes/core/FunctionNode.js +0 -70
  504. package/nodes/core/InputNode.cjs.js +0 -1
  505. package/nodes/core/InputNode.js +0 -48
  506. package/nodes/core/Node.cjs.js +0 -1
  507. package/nodes/core/Node.js +0 -178
  508. package/nodes/core/NodeAttribute.cjs.js +0 -1
  509. package/nodes/core/NodeAttribute.js +0 -11
  510. package/nodes/core/NodeBuilder.cjs.js +0 -1
  511. package/nodes/core/NodeBuilder.js +0 -509
  512. package/nodes/core/NodeCode.cjs.js +0 -1
  513. package/nodes/core/NodeCode.js +0 -13
  514. package/nodes/core/NodeFrame.cjs.js +0 -1
  515. package/nodes/core/NodeFrame.js +0 -37
  516. package/nodes/core/NodeFunction.cjs.js +0 -1
  517. package/nodes/core/NodeFunction.js +0 -17
  518. package/nodes/core/NodeFunctionInput.cjs.js +0 -1
  519. package/nodes/core/NodeFunctionInput.js +0 -14
  520. package/nodes/core/NodeKeywords.cjs.js +0 -1
  521. package/nodes/core/NodeKeywords.js +0 -54
  522. package/nodes/core/NodeParser.cjs.js +0 -1
  523. package/nodes/core/NodeParser.js +0 -8
  524. package/nodes/core/NodeUniform.cjs.js +0 -1
  525. package/nodes/core/NodeUniform.js +0 -21
  526. package/nodes/core/NodeUtils.cjs.js +0 -1
  527. package/nodes/core/NodeUtils.js +0 -61
  528. package/nodes/core/NodeVar.cjs.js +0 -1
  529. package/nodes/core/NodeVar.js +0 -11
  530. package/nodes/core/NodeVary.cjs.js +0 -1
  531. package/nodes/core/NodeVary.js +0 -11
  532. package/nodes/core/PropertyNode.cjs.js +0 -1
  533. package/nodes/core/PropertyNode.js +0 -26
  534. package/nodes/core/TempNode.cjs.js +0 -1
  535. package/nodes/core/TempNode.js +0 -30
  536. package/nodes/core/UniformNode.cjs.js +0 -1
  537. package/nodes/core/UniformNode.js +0 -28
  538. package/nodes/core/VarNode.cjs.js +0 -1
  539. package/nodes/core/VarNode.js +0 -38
  540. package/nodes/core/VaryNode.cjs.js +0 -1
  541. package/nodes/core/VaryNode.js +0 -38
  542. package/nodes/core/constants.cjs.js +0 -1
  543. package/nodes/core/constants.js +0 -11
  544. package/nodes/display/ColorSpaceNode.cjs.js +0 -1
  545. package/nodes/display/ColorSpaceNode.js +0 -66
  546. package/nodes/display/NormalMapNode.cjs.js +0 -1
  547. package/nodes/display/NormalMapNode.js +0 -71
  548. package/nodes/fog/FogNode.cjs.js +0 -1
  549. package/nodes/fog/FogNode.js +0 -18
  550. package/nodes/fog/FogRangeNode.cjs.js +0 -1
  551. package/nodes/fog/FogRangeNode.js +0 -20
  552. package/nodes/functions/BSDFs.cjs.js +0 -1
  553. package/nodes/functions/BSDFs.js +0 -121
  554. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +0 -1
  555. package/nodes/functions/PhysicalMaterialFunctions.js +0 -57
  556. package/nodes/lights/LightContextNode.cjs.js +0 -1
  557. package/nodes/lights/LightContextNode.js +0 -43
  558. package/nodes/lights/LightNode.cjs.js +0 -1
  559. package/nodes/lights/LightNode.js +0 -61
  560. package/nodes/lights/LightsNode.cjs.js +0 -1
  561. package/nodes/lights/LightsNode.js +0 -77
  562. package/nodes/loaders/NodeLoader.cjs.js +0 -1
  563. package/nodes/loaders/NodeLoader.js +0 -212
  564. package/nodes/loaders/NodeMaterialLoader.cjs.js +0 -1
  565. package/nodes/loaders/NodeMaterialLoader.js +0 -29
  566. package/nodes/loaders/NodeObjectLoader.cjs.js +0 -1
  567. package/nodes/loaders/NodeObjectLoader.js +0 -49
  568. package/nodes/materials/LineBasicNodeMaterial.cjs.js +0 -1
  569. package/nodes/materials/LineBasicNodeMaterial.js +0 -31
  570. package/nodes/materials/Materials.cjs.js +0 -1
  571. package/nodes/materials/Materials.js +0 -27
  572. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +0 -1
  573. package/nodes/materials/MeshBasicNodeMaterial.js +0 -32
  574. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +0 -1
  575. package/nodes/materials/MeshStandardNodeMaterial.js +0 -43
  576. package/nodes/materials/NodeMaterial.cjs.js +0 -1
  577. package/nodes/materials/NodeMaterial.js +0 -79
  578. package/nodes/materials/PointsNodeMaterial.cjs.js +0 -1
  579. package/nodes/materials/PointsNodeMaterial.js +0 -34
  580. package/nodes/math/CondNode.cjs.js +0 -1
  581. package/nodes/math/CondNode.js +0 -49
  582. package/nodes/math/MathNode.cjs.js +0 -1
  583. package/nodes/math/MathNode.js +0 -206
  584. package/nodes/math/OperatorNode.cjs.js +0 -1
  585. package/nodes/math/OperatorNode.js +0 -124
  586. package/nodes/parsers/GLSLNodeFunction.cjs.js +0 -1
  587. package/nodes/parsers/GLSLNodeFunction.js +0 -101
  588. package/nodes/parsers/GLSLNodeParser.cjs.js +0 -1
  589. package/nodes/parsers/GLSLNodeParser.js +0 -13
  590. package/nodes/parsers/WGSLNodeFunction.cjs.js +0 -1
  591. package/nodes/parsers/WGSLNodeFunction.js +0 -71
  592. package/nodes/parsers/WGSLNodeParser.cjs.js +0 -1
  593. package/nodes/parsers/WGSLNodeParser.js +0 -13
  594. package/nodes/procedural/CheckerNode.cjs.js +0 -1
  595. package/nodes/procedural/CheckerNode.js +0 -26
  596. package/nodes/utils/ArrayElementNode.cjs.js +0 -1
  597. package/nodes/utils/ArrayElementNode.js +0 -22
  598. package/nodes/utils/ConvertNode.cjs.js +0 -1
  599. package/nodes/utils/ConvertNode.js +0 -29
  600. package/nodes/utils/JoinNode.cjs.js +0 -1
  601. package/nodes/utils/JoinNode.js +0 -29
  602. package/nodes/utils/MatcapUVNode.cjs.js +0 -1
  603. package/nodes/utils/MatcapUVNode.js +0 -18
  604. package/nodes/utils/OscNode.cjs.js +0 -1
  605. package/nodes/utils/OscNode.js +0 -55
  606. package/nodes/utils/SplitNode.cjs.js +0 -1
  607. package/nodes/utils/SplitNode.js +0 -58
  608. package/nodes/utils/SpriteSheetUVNode.cjs.js +0 -1
  609. package/nodes/utils/SpriteSheetUVNode.js +0 -39
  610. package/nodes/utils/TimerNode.cjs.js +0 -1
  611. package/nodes/utils/TimerNode.js +0 -47
  612. package/objects/GroundProjectedEnv.cjs.js +0 -1
  613. package/objects/GroundProjectedEnv.d.ts +0 -12
  614. package/objects/GroundProjectedEnv.js +0 -145
  615. package/objects/Lensflare.cjs.js +0 -1
  616. package/objects/Lensflare.d.ts +0 -17
  617. package/objects/Lensflare.js +0 -332
  618. package/objects/LightningStorm.cjs.js +0 -1
  619. package/objects/LightningStorm.d.ts +0 -32
  620. package/objects/LightningStorm.js +0 -174
  621. package/objects/MarchingCubes.cjs.js +0 -1
  622. package/objects/MarchingCubes.d.ts +0 -75
  623. package/objects/MarchingCubes.js +0 -610
  624. package/objects/Reflector.cjs.js +0 -1
  625. package/objects/Reflector.d.ts +0 -19
  626. package/objects/Reflector.js +0 -188
  627. package/objects/ReflectorForSSRPass.cjs.js +0 -1
  628. package/objects/ReflectorForSSRPass.d.ts +0 -57
  629. package/objects/ReflectorForSSRPass.js +0 -298
  630. package/objects/ReflectorRTT.cjs.js +0 -1
  631. package/objects/ReflectorRTT.js +0 -11
  632. package/objects/Refractor.cjs.js +0 -1
  633. package/objects/Refractor.d.ts +0 -19
  634. package/objects/Refractor.js +0 -220
  635. package/objects/ShadowMesh.cjs.js +0 -1
  636. package/objects/ShadowMesh.d.ts +0 -7
  637. package/objects/ShadowMesh.js +0 -50
  638. package/objects/Sky.cjs.js +0 -1
  639. package/objects/Sky.d.ts +0 -30
  640. package/objects/Sky.js +0 -85
  641. package/objects/Water.cjs.js +0 -1
  642. package/objects/Water.d.ts +0 -22
  643. package/objects/Water.js +0 -279
  644. package/objects/Water2.cjs.js +0 -1
  645. package/objects/Water2.d.ts +0 -30
  646. package/objects/Water2.js +0 -288
  647. package/offscreen/jank.cjs.js +0 -1
  648. package/offscreen/jank.js +0 -30
  649. package/offscreen/offscreen.cjs.js +0 -1
  650. package/offscreen/offscreen.js +0 -7
  651. package/offscreen/scene.cjs.js +0 -1
  652. package/offscreen/scene.js +0 -73
  653. package/physics/AmmoPhysics.cjs.js +0 -1
  654. package/physics/AmmoPhysics.d.ts +0 -7
  655. package/physics/AmmoPhysics.js +0 -206
  656. package/postprocessing/AdaptiveToneMappingPass.cjs.js +0 -1
  657. package/postprocessing/AdaptiveToneMappingPass.d.ts +0 -29
  658. package/postprocessing/AdaptiveToneMappingPass.js +0 -247
  659. package/postprocessing/AfterimagePass.cjs.js +0 -1
  660. package/postprocessing/AfterimagePass.d.ts +0 -15
  661. package/postprocessing/AfterimagePass.js +0 -76
  662. package/postprocessing/BloomPass.cjs.js +0 -1
  663. package/postprocessing/BloomPass.d.ts +0 -16
  664. package/postprocessing/BloomPass.js +0 -116
  665. package/postprocessing/BokehPass.cjs.js +0 -1
  666. package/postprocessing/BokehPass.d.ts +0 -23
  667. package/postprocessing/BokehPass.js +0 -106
  668. package/postprocessing/ClearPass.cjs.js +0 -1
  669. package/postprocessing/ClearPass.d.ts +0 -10
  670. package/postprocessing/ClearPass.js +0 -42
  671. package/postprocessing/CubeTexturePass.cjs.js +0 -1
  672. package/postprocessing/CubeTexturePass.d.ts +0 -14
  673. package/postprocessing/CubeTexturePass.js +0 -48
  674. package/postprocessing/DotScreenPass.cjs.js +0 -1
  675. package/postprocessing/DotScreenPass.d.ts +0 -10
  676. package/postprocessing/DotScreenPass.js +0 -48
  677. package/postprocessing/EffectComposer.cjs.js +0 -1
  678. package/postprocessing/EffectComposer.d.ts +0 -27
  679. package/postprocessing/EffectComposer.js +0 -186
  680. package/postprocessing/FilmPass.cjs.js +0 -1
  681. package/postprocessing/FilmPass.d.ts +0 -10
  682. package/postprocessing/FilmPass.js +0 -47
  683. package/postprocessing/GlitchPass.cjs.js +0 -1
  684. package/postprocessing/GlitchPass.d.ts +0 -15
  685. package/postprocessing/GlitchPass.js +0 -96
  686. package/postprocessing/HalftonePass.cjs.js +0 -1
  687. package/postprocessing/HalftonePass.d.ts +0 -23
  688. package/postprocessing/HalftonePass.js +0 -64
  689. package/postprocessing/LUTPass.cjs.js +0 -1
  690. package/postprocessing/LUTPass.d.ts +0 -13
  691. package/postprocessing/LUTPass.js +0 -161
  692. package/postprocessing/MaskPass.cjs.js +0 -1
  693. package/postprocessing/MaskPass.d.ts +0 -14
  694. package/postprocessing/MaskPass.js +0 -79
  695. package/postprocessing/OutlinePass.cjs.js +0 -1
  696. package/postprocessing/OutlinePass.d.ts +0 -53
  697. package/postprocessing/OutlinePass.js +0 -580
  698. package/postprocessing/Pass.cjs.js +0 -1
  699. package/postprocessing/Pass.d.ts +0 -20
  700. package/postprocessing/Pass.js +0 -61
  701. package/postprocessing/RenderPass.cjs.js +0 -1
  702. package/postprocessing/RenderPass.d.ts +0 -14
  703. package/postprocessing/RenderPass.js +0 -71
  704. package/postprocessing/RenderPixelatedPass.cjs.js +0 -1
  705. package/postprocessing/RenderPixelatedPass.js +0 -213
  706. package/postprocessing/SAOPass.cjs.js +0 -1
  707. package/postprocessing/SAOPass.d.ts +0 -79
  708. package/postprocessing/SAOPass.js +0 -317
  709. package/postprocessing/SMAAPass.cjs.js +0 -1
  710. package/postprocessing/SMAAPass.d.ts +0 -21
  711. package/postprocessing/SMAAPass.js +0 -132
  712. package/postprocessing/SSAARenderPass.cjs.js +0 -1
  713. package/postprocessing/SSAARenderPass.d.ts +0 -17
  714. package/postprocessing/SSAARenderPass.js +0 -118
  715. package/postprocessing/SSAOPass.cjs.js +0 -1
  716. package/postprocessing/SSAOPass.d.ts +0 -71
  717. package/postprocessing/SSAOPass.js +0 -314
  718. package/postprocessing/SSRPass.cjs.js +0 -1
  719. package/postprocessing/SSRPass.d.ts +0 -124
  720. package/postprocessing/SSRPass.js +0 -508
  721. package/postprocessing/SavePass.cjs.js +0 -1
  722. package/postprocessing/SavePass.d.ts +0 -12
  723. package/postprocessing/SavePass.js +0 -42
  724. package/postprocessing/ShaderPass.cjs.js +0 -1
  725. package/postprocessing/ShaderPass.d.ts +0 -13
  726. package/postprocessing/ShaderPass.js +0 -55
  727. package/postprocessing/TAARenderPass.cjs.js +0 -1
  728. package/postprocessing/TAARenderPass.d.ts +0 -8
  729. package/postprocessing/TAARenderPass.js +0 -107
  730. package/postprocessing/TexturePass.cjs.js +0 -1
  731. package/postprocessing/TexturePass.d.ts +0 -12
  732. package/postprocessing/TexturePass.js +0 -40
  733. package/postprocessing/UnrealBloomPass.cjs.js +0 -1
  734. package/postprocessing/UnrealBloomPass.d.ts +0 -31
  735. package/postprocessing/UnrealBloomPass.js +0 -273
  736. package/postprocessing/WaterPass.cjs.js +0 -1
  737. package/postprocessing/WaterPass.d.ts +0 -12
  738. package/postprocessing/WaterPass.js +0 -102
  739. package/renderers/CSS2DRenderer.cjs.js +0 -1
  740. package/renderers/CSS2DRenderer.d.ts +0 -22
  741. package/renderers/CSS2DRenderer.js +0 -152
  742. package/renderers/CSS3DRenderer.cjs.js +0 -1
  743. package/renderers/CSS3DRenderer.d.ts +0 -26
  744. package/renderers/CSS3DRenderer.js +0 -166
  745. package/renderers/Projector.cjs.js +0 -1
  746. package/renderers/Projector.d.ts +0 -60
  747. package/renderers/Projector.js +0 -678
  748. package/renderers/SVGRenderer.cjs.js +0 -1
  749. package/renderers/SVGRenderer.d.ts +0 -25
  750. package/renderers/SVGRenderer.js +0 -416
  751. package/renderers/nodes/accessors/CameraNode.cjs.js +0 -1
  752. package/renderers/nodes/accessors/CameraNode.js +0 -73
  753. package/renderers/nodes/accessors/ModelNode.cjs.js +0 -1
  754. package/renderers/nodes/accessors/ModelNode.js +0 -69
  755. package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
  756. package/renderers/nodes/accessors/ModelViewProjectionNode.js +0 -33
  757. package/renderers/nodes/accessors/NormalNode.cjs.js +0 -1
  758. package/renderers/nodes/accessors/NormalNode.js +0 -70
  759. package/renderers/nodes/accessors/PositionNode.cjs.js +0 -1
  760. package/renderers/nodes/accessors/PositionNode.js +0 -30
  761. package/renderers/nodes/accessors/UVNode.cjs.js +0 -1
  762. package/renderers/nodes/accessors/UVNode.js +0 -17
  763. package/renderers/nodes/core/AttributeNode.cjs.js +0 -1
  764. package/renderers/nodes/core/AttributeNode.js +0 -43
  765. package/renderers/nodes/core/InputNode.cjs.js +0 -1
  766. package/renderers/nodes/core/InputNode.js +0 -40
  767. package/renderers/nodes/core/Node.cjs.js +0 -1
  768. package/renderers/nodes/core/Node.js +0 -43
  769. package/renderers/nodes/core/NodeAttribute.cjs.js +0 -1
  770. package/renderers/nodes/core/NodeAttribute.js +0 -12
  771. package/renderers/nodes/core/NodeBuilder.cjs.js +0 -1
  772. package/renderers/nodes/core/NodeBuilder.js +0 -309
  773. package/renderers/nodes/core/NodeFrame.cjs.js +0 -1
  774. package/renderers/nodes/core/NodeFrame.js +0 -37
  775. package/renderers/nodes/core/NodeSlot.cjs.js +0 -1
  776. package/renderers/nodes/core/NodeSlot.js +0 -10
  777. package/renderers/nodes/core/NodeUniform.cjs.js +0 -1
  778. package/renderers/nodes/core/NodeUniform.js +0 -22
  779. package/renderers/nodes/core/NodeVary.cjs.js +0 -1
  780. package/renderers/nodes/core/NodeVary.js +0 -13
  781. package/renderers/nodes/core/VaryNode.cjs.js +0 -1
  782. package/renderers/nodes/core/VaryNode.js +0 -27
  783. package/renderers/nodes/core/constants.cjs.js +0 -1
  784. package/renderers/nodes/core/constants.js +0 -19
  785. package/renderers/nodes/inputs/ColorNode.cjs.js +0 -1
  786. package/renderers/nodes/inputs/ColorNode.js +0 -16
  787. package/renderers/nodes/inputs/FloatNode.cjs.js +0 -1
  788. package/renderers/nodes/inputs/FloatNode.js +0 -16
  789. package/renderers/nodes/inputs/Matrix3Node.cjs.js +0 -1
  790. package/renderers/nodes/inputs/Matrix3Node.js +0 -17
  791. package/renderers/nodes/inputs/Matrix4Node.cjs.js +0 -1
  792. package/renderers/nodes/inputs/Matrix4Node.js +0 -17
  793. package/renderers/nodes/inputs/TextureNode.cjs.js +0 -1
  794. package/renderers/nodes/inputs/TextureNode.js +0 -27
  795. package/renderers/nodes/inputs/Vector2Node.cjs.js +0 -1
  796. package/renderers/nodes/inputs/Vector2Node.js +0 -16
  797. package/renderers/nodes/inputs/Vector3Node.cjs.js +0 -1
  798. package/renderers/nodes/inputs/Vector3Node.js +0 -17
  799. package/renderers/nodes/inputs/Vector4Node.cjs.js +0 -1
  800. package/renderers/nodes/inputs/Vector4Node.js +0 -17
  801. package/renderers/nodes/math/MathNode.cjs.js +0 -1
  802. package/renderers/nodes/math/MathNode.js +0 -64
  803. package/renderers/nodes/math/OperatorNode.cjs.js +0 -1
  804. package/renderers/nodes/math/OperatorNode.js +0 -57
  805. package/renderers/nodes/utils/SwitchNode.cjs.js +0 -1
  806. package/renderers/nodes/utils/SwitchNode.js +0 -24
  807. package/renderers/nodes/utils/TimerNode.cjs.js +0 -1
  808. package/renderers/nodes/utils/TimerNode.js +0 -18
  809. package/renderers/webgpu/WebGPU.cjs.js +0 -1
  810. package/renderers/webgpu/WebGPU.js +0 -25
  811. package/renderers/webgpu/WebGPUAttributes.cjs.js +0 -1
  812. package/renderers/webgpu/WebGPUAttributes.js +0 -75
  813. package/renderers/webgpu/WebGPUBackground.cjs.js +0 -1
  814. package/renderers/webgpu/WebGPUBackground.js +0 -77
  815. package/renderers/webgpu/WebGPUBinding.cjs.js +0 -1
  816. package/renderers/webgpu/WebGPUBinding.js +0 -16
  817. package/renderers/webgpu/WebGPUBindings.cjs.js +0 -1
  818. package/renderers/webgpu/WebGPUBindings.js +0 -190
  819. package/renderers/webgpu/WebGPUComputePipelines.cjs.js +0 -1
  820. package/renderers/webgpu/WebGPUComputePipelines.js +0 -54
  821. package/renderers/webgpu/WebGPUGeometries.cjs.js +0 -1
  822. package/renderers/webgpu/WebGPUGeometries.js +0 -50
  823. package/renderers/webgpu/WebGPUInfo.cjs.js +0 -1
  824. package/renderers/webgpu/WebGPUInfo.js +0 -50
  825. package/renderers/webgpu/WebGPUObjects.cjs.js +0 -1
  826. package/renderers/webgpu/WebGPUObjects.js +0 -29
  827. package/renderers/webgpu/WebGPUProperties.cjs.js +0 -1
  828. package/renderers/webgpu/WebGPUProperties.js +0 -27
  829. package/renderers/webgpu/WebGPURenderLists.cjs.js +0 -1
  830. package/renderers/webgpu/WebGPURenderLists.js +0 -134
  831. package/renderers/webgpu/WebGPURenderPipelines.cjs.js +0 -1
  832. package/renderers/webgpu/WebGPURenderPipelines.js +0 -671
  833. package/renderers/webgpu/WebGPURenderer.cjs.js +0 -1
  834. package/renderers/webgpu/WebGPURenderer.js +0 -713
  835. package/renderers/webgpu/WebGPUSampledTexture.cjs.js +0 -1
  836. package/renderers/webgpu/WebGPUSampledTexture.js +0 -53
  837. package/renderers/webgpu/WebGPUSampler.cjs.js +0 -1
  838. package/renderers/webgpu/WebGPUSampler.js +0 -19
  839. package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +0 -1
  840. package/renderers/webgpu/WebGPUStorageBuffer.js +0 -19
  841. package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +0 -1
  842. package/renderers/webgpu/WebGPUTextureRenderer.js +0 -28
  843. package/renderers/webgpu/WebGPUTextureUtils.cjs.js +0 -1
  844. package/renderers/webgpu/WebGPUTextureUtils.js +0 -108
  845. package/renderers/webgpu/WebGPUTextures.cjs.js +0 -1
  846. package/renderers/webgpu/WebGPUTextures.js +0 -630
  847. package/renderers/webgpu/WebGPUUniform.cjs.js +0 -1
  848. package/renderers/webgpu/WebGPUUniform.js +0 -107
  849. package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +0 -1
  850. package/renderers/webgpu/WebGPUUniformsGroup.js +0 -215
  851. package/renderers/webgpu/constants.cjs.js +0 -1
  852. package/renderers/webgpu/constants.js +0 -221
  853. package/renderers/webgpu/nodes/ShaderLib.cjs.js +0 -1
  854. package/renderers/webgpu/nodes/ShaderLib.js +0 -41
  855. package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +0 -1
  856. package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -235
  857. package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +0 -1
  858. package/renderers/webgpu/nodes/WebGPUNodeUniform.js +0 -87
  859. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +0 -1
  860. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -15
  861. package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +0 -1
  862. package/renderers/webgpu/nodes/WebGPUNodes.js +0 -77
  863. package/shaders/ACESFilmicToneMappingShader.cjs.js +0 -1
  864. package/shaders/ACESFilmicToneMappingShader.d.ts +0 -9
  865. package/shaders/ACESFilmicToneMappingShader.js +0 -28
  866. package/shaders/AfterimageShader.cjs.js +0 -1
  867. package/shaders/AfterimageShader.d.ts +0 -10
  868. package/shaders/AfterimageShader.js +0 -22
  869. package/shaders/BasicShader.cjs.js +0 -1
  870. package/shaders/BasicShader.d.ts +0 -5
  871. package/shaders/BasicShader.js +0 -10
  872. package/shaders/BleachBypassShader.cjs.js +0 -1
  873. package/shaders/BleachBypassShader.d.ts +0 -9
  874. package/shaders/BleachBypassShader.js +0 -19
  875. package/shaders/BlendShader.cjs.js +0 -1
  876. package/shaders/BlendShader.d.ts +0 -18
  877. package/shaders/BlendShader.js +0 -23
  878. package/shaders/BokehShader.cjs.js +0 -1
  879. package/shaders/BokehShader.d.ts +0 -19
  880. package/shaders/BokehShader.js +0 -44
  881. package/shaders/BokehShader2.cjs.js +0 -1
  882. package/shaders/BokehShader2.d.ts +0 -43
  883. package/shaders/BokehShader2.js +0 -98
  884. package/shaders/BrightnessContrastShader.cjs.js +0 -1
  885. package/shaders/BrightnessContrastShader.d.ts +0 -15
  886. package/shaders/BrightnessContrastShader.js +0 -23
  887. package/shaders/ColorCorrectionShader.cjs.js +0 -1
  888. package/shaders/ColorCorrectionShader.d.ts +0 -19
  889. package/shaders/ColorCorrectionShader.js +0 -26
  890. package/shaders/ColorifyShader.cjs.js +0 -1
  891. package/shaders/ColorifyShader.d.ts +0 -13
  892. package/shaders/ColorifyShader.js +0 -20
  893. package/shaders/ConvolutionShader.cjs.js +0 -1
  894. package/shaders/ConvolutionShader.d.ts +0 -16
  895. package/shaders/ConvolutionShader.js +0 -51
  896. package/shaders/CopyShader.cjs.js +0 -1
  897. package/shaders/CopyShader.d.ts +0 -9
  898. package/shaders/CopyShader.js +0 -17
  899. package/shaders/DOFMipMapShader.cjs.js +0 -1
  900. package/shaders/DOFMipMapShader.d.ts +0 -18
  901. package/shaders/DOFMipMapShader.js +0 -25
  902. package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
  903. package/shaders/DepthLimitedBlurShader.d.ts +0 -28
  904. package/shaders/DepthLimitedBlurShader.js +0 -69
  905. package/shaders/DigitalGlitch.cjs.js +0 -1
  906. package/shaders/DigitalGlitch.d.ts +0 -39
  907. package/shaders/DigitalGlitch.js +0 -106
  908. package/shaders/DotScreenShader.cjs.js +0 -1
  909. package/shaders/DotScreenShader.d.ts +0 -22
  910. package/shaders/DotScreenShader.js +0 -31
  911. package/shaders/FXAAShader.cjs.js +0 -1
  912. package/shaders/FXAAShader.d.ts +0 -13
  913. package/shaders/FXAAShader.js +0 -23
  914. package/shaders/FilmShader.cjs.js +0 -1
  915. package/shaders/FilmShader.d.ts +0 -24
  916. package/shaders/FilmShader.js +0 -56
  917. package/shaders/FocusShader.cjs.js +0 -1
  918. package/shaders/FocusShader.d.ts +0 -21
  919. package/shaders/FocusShader.js +0 -28
  920. package/shaders/FreiChenShader.cjs.js +0 -1
  921. package/shaders/FreiChenShader.d.ts +0 -13
  922. package/shaders/FreiChenShader.js +0 -28
  923. package/shaders/FresnelShader.cjs.js +0 -1
  924. package/shaders/FresnelShader.d.ts +0 -21
  925. package/shaders/FresnelShader.js +0 -26
  926. package/shaders/GammaCorrectionShader.cjs.js +0 -1
  927. package/shaders/GammaCorrectionShader.d.ts +0 -8
  928. package/shaders/GammaCorrectionShader.js +0 -15
  929. package/shaders/GodRaysShader.cjs.js +0 -1
  930. package/shaders/GodRaysShader.d.ts +0 -58
  931. package/shaders/GodRaysShader.js +0 -137
  932. package/shaders/HalftoneShader.cjs.js +0 -1
  933. package/shaders/HalftoneShader.d.ts +0 -45
  934. package/shaders/HalftoneShader.js +0 -69
  935. package/shaders/HorizontalBlurShader.cjs.js +0 -1
  936. package/shaders/HorizontalBlurShader.d.ts +0 -9
  937. package/shaders/HorizontalBlurShader.js +0 -59
  938. package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
  939. package/shaders/HorizontalTiltShiftShader.d.ts +0 -15
  940. package/shaders/HorizontalTiltShiftShader.js +0 -25
  941. package/shaders/HueSaturationShader.cjs.js +0 -1
  942. package/shaders/HueSaturationShader.d.ts +0 -15
  943. package/shaders/HueSaturationShader.js +0 -25
  944. package/shaders/KaleidoShader.cjs.js +0 -1
  945. package/shaders/KaleidoShader.d.ts +0 -15
  946. package/shaders/KaleidoShader.js +0 -26
  947. package/shaders/LuminosityHighPassShader.cjs.js +0 -1
  948. package/shaders/LuminosityHighPassShader.d.ts +0 -23
  949. package/shaders/LuminosityHighPassShader.js +0 -31
  950. package/shaders/LuminosityShader.cjs.js +0 -1
  951. package/shaders/LuminosityShader.d.ts +0 -9
  952. package/shaders/LuminosityShader.js +0 -15
  953. package/shaders/MirrorShader.cjs.js +0 -1
  954. package/shaders/MirrorShader.d.ts +0 -12
  955. package/shaders/MirrorShader.js +0 -20
  956. package/shaders/NormalMapShader.cjs.js +0 -1
  957. package/shaders/NormalMapShader.d.ts +0 -19
  958. package/shaders/NormalMapShader.js +0 -27
  959. package/shaders/ParallaxShader.cjs.js +0 -1
  960. package/shaders/ParallaxShader.d.ts +0 -28
  961. package/shaders/ParallaxShader.js +0 -54
  962. package/shaders/PixelShader.cjs.js +0 -1
  963. package/shaders/PixelShader.d.ts +0 -15
  964. package/shaders/PixelShader.js +0 -20
  965. package/shaders/RGBShiftShader.cjs.js +0 -1
  966. package/shaders/RGBShiftShader.d.ts +0 -15
  967. package/shaders/RGBShiftShader.js +0 -26
  968. package/shaders/SAOShader.cjs.js +0 -1
  969. package/shaders/SAOShader.d.ts +0 -25
  970. package/shaders/SAOShader.js +0 -60
  971. package/shaders/SMAAShader.cjs.js +0 -1
  972. package/shaders/SMAAShader.d.ts +0 -55
  973. package/shaders/SMAAShader.js +0 -151
  974. package/shaders/SSAOShader.cjs.js +0 -1
  975. package/shaders/SSAOShader.d.ts +0 -80
  976. package/shaders/SSAOShader.js +0 -100
  977. package/shaders/SSRShader.cjs.js +0 -1
  978. package/shaders/SSRShader.d.ts +0 -90
  979. package/shaders/SSRShader.js +0 -379
  980. package/shaders/SepiaShader.cjs.js +0 -1
  981. package/shaders/SepiaShader.d.ts +0 -12
  982. package/shaders/SepiaShader.js +0 -19
  983. package/shaders/SobelOperatorShader.cjs.js +0 -1
  984. package/shaders/SobelOperatorShader.d.ts +0 -13
  985. package/shaders/SobelOperatorShader.js +0 -33
  986. package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
  987. package/shaders/SubsurfaceScatteringShader.d.ts +0 -5
  988. package/shaders/SubsurfaceScatteringShader.js +0 -45
  989. package/shaders/TechnicolorShader.cjs.js +0 -1
  990. package/shaders/TechnicolorShader.d.ts +0 -9
  991. package/shaders/TechnicolorShader.js +0 -17
  992. package/shaders/ToneMapShader.cjs.js +0 -1
  993. package/shaders/ToneMapShader.d.ts +0 -24
  994. package/shaders/ToneMapShader.js +0 -32
  995. package/shaders/ToonShader.cjs.js +0 -1
  996. package/shaders/ToonShader.d.ts +0 -100
  997. package/shaders/ToonShader.js +0 -112
  998. package/shaders/TriangleBlurShader.cjs.js +0 -1
  999. package/shaders/TriangleBlurShader.d.ts +0 -13
  1000. package/shaders/TriangleBlurShader.js +0 -27
  1001. package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
  1002. package/shaders/UnpackDepthRGBAShader.d.ts +0 -12
  1003. package/shaders/UnpackDepthRGBAShader.js +0 -18
  1004. package/shaders/VerticalBlurShader.cjs.js +0 -1
  1005. package/shaders/VerticalBlurShader.d.ts +0 -9
  1006. package/shaders/VerticalBlurShader.js +0 -60
  1007. package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
  1008. package/shaders/VerticalTiltShiftShader.d.ts +0 -15
  1009. package/shaders/VerticalTiltShiftShader.js +0 -25
  1010. package/shaders/VignetteShader.cjs.js +0 -1
  1011. package/shaders/VignetteShader.d.ts +0 -15
  1012. package/shaders/VignetteShader.js +0 -32
  1013. package/shaders/VolumeShader.cjs.js +0 -1
  1014. package/shaders/VolumeShader.d.ts +0 -25
  1015. package/shaders/VolumeShader.js +0 -81
  1016. package/shaders/WaterRefractionShader.cjs.js +0 -1
  1017. package/shaders/WaterRefractionShader.d.ts +0 -21
  1018. package/shaders/WaterRefractionShader.js +0 -25
  1019. package/shaders/types.cjs.js +0 -1
  1020. package/shaders/types.d.ts +0 -14
  1021. package/shaders/types.js +0 -1
  1022. package/textures/FlakesTexture.cjs.js +0 -1
  1023. package/textures/FlakesTexture.d.ts +0 -4
  1024. package/textures/FlakesTexture.js +0 -32
  1025. package/types/helpers.cjs.js +0 -1
  1026. package/types/helpers.d.ts +0 -1
  1027. package/types/helpers.js +0 -3
  1028. package/types/shared.cjs.js +0 -1
  1029. package/types/shared.d.ts +0 -2
  1030. package/types/shared.js +0 -1
  1031. package/types/utils.cjs.js +0 -1
  1032. package/types/utils.d.ts +0 -3
  1033. package/types/utils.js +0 -1
  1034. package/utils/BufferGeometryUtils.cjs.js +0 -1
  1035. package/utils/BufferGeometryUtils.d.ts +0 -15
  1036. package/utils/BufferGeometryUtils.js +0 -728
  1037. package/utils/GeometryCompressionUtils.cjs.js +0 -1
  1038. package/utils/GeometryCompressionUtils.d.ts +0 -7
  1039. package/utils/GeometryCompressionUtils.js +0 -545
  1040. package/utils/GeometryUtils.cjs.js +0 -1
  1041. package/utils/GeometryUtils.d.ts +0 -6
  1042. package/utils/GeometryUtils.js +0 -161
  1043. package/utils/LDrawUtils.cjs.js +0 -1
  1044. package/utils/LDrawUtils.d.ts +0 -5
  1045. package/utils/LDrawUtils.js +0 -144
  1046. package/utils/RoughnessMipmapper.cjs.js +0 -1
  1047. package/utils/RoughnessMipmapper.js +0 -257
  1048. package/utils/SceneUtils.cjs.js +0 -1
  1049. package/utils/SceneUtils.d.ts +0 -9
  1050. package/utils/SceneUtils.js +0 -41
  1051. package/utils/ShadowMapViewer.cjs.js +0 -1
  1052. package/utils/ShadowMapViewer.d.ts +0 -24
  1053. package/utils/ShadowMapViewer.js +0 -160
  1054. package/utils/SkeletonUtils.cjs.js +0 -1
  1055. package/utils/SkeletonUtils.d.ts +0 -30
  1056. package/utils/SkeletonUtils.js +0 -383
  1057. package/utils/UVsDebug.cjs.js +0 -1
  1058. package/utils/UVsDebug.d.ts +0 -3
  1059. package/utils/UVsDebug.js +0 -115
  1060. package/utils/WorkerPool.cjs.js +0 -1
  1061. package/utils/WorkerPool.js +0 -82
  1062. package/webxr/ARButton.cjs.js +0 -1
  1063. package/webxr/ARButton.d.ts +0 -5
  1064. package/webxr/ARButton.js +0 -145
  1065. package/webxr/OculusHandModel.cjs.js +0 -1
  1066. package/webxr/OculusHandModel.d.ts +0 -22
  1067. package/webxr/OculusHandModel.js +0 -90
  1068. package/webxr/OculusHandPointerModel.cjs.js +0 -1
  1069. package/webxr/OculusHandPointerModel.d.ts +0 -63
  1070. package/webxr/OculusHandPointerModel.js +0 -248
  1071. package/webxr/Text2D.cjs.js +0 -1
  1072. package/webxr/Text2D.d.ts +0 -3
  1073. package/webxr/Text2D.js +0 -32
  1074. package/webxr/VRButton.cjs.js +0 -1
  1075. package/webxr/VRButton.d.ts +0 -7
  1076. package/webxr/VRButton.js +0 -136
  1077. package/webxr/XRControllerModelFactory.cjs.js +0 -1
  1078. package/webxr/XRControllerModelFactory.d.ts +0 -19
  1079. package/webxr/XRControllerModelFactory.js +0 -237
  1080. package/webxr/XREstimatedLight.cjs.js +0 -1
  1081. package/webxr/XREstimatedLight.d.ts +0 -32
  1082. package/webxr/XREstimatedLight.js +0 -153
  1083. package/webxr/XRHandMeshModel.cjs.js +0 -1
  1084. package/webxr/XRHandMeshModel.d.ts +0 -9
  1085. package/webxr/XRHandMeshModel.js +0 -62
  1086. package/webxr/XRHandModelFactory.cjs.js +0 -1
  1087. package/webxr/XRHandModelFactory.d.ts +0 -25
  1088. package/webxr/XRHandModelFactory.js +0 -64
  1089. package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
  1090. package/webxr/XRHandPrimitiveModel.d.ts +0 -24
  1091. package/webxr/XRHandPrimitiveModel.js +0 -54
@@ -1,610 +0,0 @@
1
- import { Mesh, BufferGeometry, BufferAttribute, DynamicDrawUsage, Color } from 'three';
2
-
3
- /**
4
- * Port of http://webglsamples.org/blob/blob.html
5
- */
6
-
7
- class MarchingCubes extends Mesh {
8
- constructor(resolution, material, enableUvs = false, enableColors = false, maxPolyCount = 10000) {
9
- const geometry = new BufferGeometry();
10
- super(geometry, material);
11
- const scope = this; // temp buffers used in polygonize
12
-
13
- const vlist = new Float32Array(12 * 3);
14
- const nlist = new Float32Array(12 * 3);
15
- const clist = new Float32Array(12 * 3);
16
- this.enableUvs = enableUvs;
17
- this.enableColors = enableColors; // functions have to be object properties
18
- // prototype functions kill performance
19
- // (tested and it was 4x slower !!!)
20
-
21
- this.init = function (resolution) {
22
- this.resolution = resolution; // parameters
23
-
24
- this.isolation = 80.0; // size of field, 32 is pushing it in Javascript :)
25
-
26
- this.size = resolution;
27
- this.size2 = this.size * this.size;
28
- this.size3 = this.size2 * this.size;
29
- this.halfsize = this.size / 2.0; // deltas
30
-
31
- this.delta = 2.0 / this.size;
32
- this.yd = this.size;
33
- this.zd = this.size2;
34
- this.field = new Float32Array(this.size3);
35
- this.normal_cache = new Float32Array(this.size3 * 3);
36
- this.palette = new Float32Array(this.size3 * 3); //
37
-
38
- this.count = 0;
39
- const maxVertexCount = maxPolyCount * 3;
40
- this.positionArray = new Float32Array(maxVertexCount * 3);
41
- const positionAttribute = new BufferAttribute(this.positionArray, 3);
42
- positionAttribute.setUsage(DynamicDrawUsage);
43
- geometry.setAttribute('position', positionAttribute);
44
- this.normalArray = new Float32Array(maxVertexCount * 3);
45
- const normalAttribute = new BufferAttribute(this.normalArray, 3);
46
- normalAttribute.setUsage(DynamicDrawUsage);
47
- geometry.setAttribute('normal', normalAttribute);
48
-
49
- if (this.enableUvs) {
50
- this.uvArray = new Float32Array(maxVertexCount * 2);
51
- const uvAttribute = new BufferAttribute(this.uvArray, 2);
52
- uvAttribute.setUsage(DynamicDrawUsage);
53
- geometry.setAttribute('uv', uvAttribute);
54
- }
55
-
56
- if (this.enableColors) {
57
- this.colorArray = new Float32Array(maxVertexCount * 3);
58
- const colorAttribute = new BufferAttribute(this.colorArray, 3);
59
- colorAttribute.setUsage(DynamicDrawUsage);
60
- geometry.setAttribute('color', colorAttribute);
61
- }
62
- }; ///////////////////////
63
- // Polygonization
64
- ///////////////////////
65
-
66
-
67
- function lerp(a, b, t) {
68
- return a + (b - a) * t;
69
- }
70
-
71
- function VIntX(q, offset, isol, x, y, z, valp1, valp2, c_offset1, c_offset2) {
72
- const mu = (isol - valp1) / (valp2 - valp1),
73
- nc = scope.normal_cache;
74
- vlist[offset + 0] = x + mu * scope.delta;
75
- vlist[offset + 1] = y;
76
- vlist[offset + 2] = z;
77
- nlist[offset + 0] = lerp(nc[q + 0], nc[q + 3], mu);
78
- nlist[offset + 1] = lerp(nc[q + 1], nc[q + 4], mu);
79
- nlist[offset + 2] = lerp(nc[q + 2], nc[q + 5], mu);
80
- clist[offset + 0] = lerp(scope.palette[c_offset1 * 3 + 0], scope.palette[c_offset2 * 3 + 0], mu);
81
- clist[offset + 1] = lerp(scope.palette[c_offset1 * 3 + 1], scope.palette[c_offset2 * 3 + 1], mu);
82
- clist[offset + 2] = lerp(scope.palette[c_offset1 * 3 + 2], scope.palette[c_offset2 * 3 + 2], mu);
83
- }
84
-
85
- function VIntY(q, offset, isol, x, y, z, valp1, valp2, c_offset1, c_offset2) {
86
- const mu = (isol - valp1) / (valp2 - valp1),
87
- nc = scope.normal_cache;
88
- vlist[offset + 0] = x;
89
- vlist[offset + 1] = y + mu * scope.delta;
90
- vlist[offset + 2] = z;
91
- const q2 = q + scope.yd * 3;
92
- nlist[offset + 0] = lerp(nc[q + 0], nc[q2 + 0], mu);
93
- nlist[offset + 1] = lerp(nc[q + 1], nc[q2 + 1], mu);
94
- nlist[offset + 2] = lerp(nc[q + 2], nc[q2 + 2], mu);
95
- clist[offset + 0] = lerp(scope.palette[c_offset1 * 3 + 0], scope.palette[c_offset2 * 3 + 0], mu);
96
- clist[offset + 1] = lerp(scope.palette[c_offset1 * 3 + 1], scope.palette[c_offset2 * 3 + 1], mu);
97
- clist[offset + 2] = lerp(scope.palette[c_offset1 * 3 + 2], scope.palette[c_offset2 * 3 + 2], mu);
98
- }
99
-
100
- function VIntZ(q, offset, isol, x, y, z, valp1, valp2, c_offset1, c_offset2) {
101
- const mu = (isol - valp1) / (valp2 - valp1),
102
- nc = scope.normal_cache;
103
- vlist[offset + 0] = x;
104
- vlist[offset + 1] = y;
105
- vlist[offset + 2] = z + mu * scope.delta;
106
- const q2 = q + scope.zd * 3;
107
- nlist[offset + 0] = lerp(nc[q + 0], nc[q2 + 0], mu);
108
- nlist[offset + 1] = lerp(nc[q + 1], nc[q2 + 1], mu);
109
- nlist[offset + 2] = lerp(nc[q + 2], nc[q2 + 2], mu);
110
- clist[offset + 0] = lerp(scope.palette[c_offset1 * 3 + 0], scope.palette[c_offset2 * 3 + 0], mu);
111
- clist[offset + 1] = lerp(scope.palette[c_offset1 * 3 + 1], scope.palette[c_offset2 * 3 + 1], mu);
112
- clist[offset + 2] = lerp(scope.palette[c_offset1 * 3 + 2], scope.palette[c_offset2 * 3 + 2], mu);
113
- }
114
-
115
- function compNorm(q) {
116
- const q3 = q * 3;
117
-
118
- if (scope.normal_cache[q3] === 0.0) {
119
- scope.normal_cache[q3 + 0] = scope.field[q - 1] - scope.field[q + 1];
120
- scope.normal_cache[q3 + 1] = scope.field[q - scope.yd] - scope.field[q + scope.yd];
121
- scope.normal_cache[q3 + 2] = scope.field[q - scope.zd] - scope.field[q + scope.zd];
122
- }
123
- } // Returns total number of triangles. Fills triangles.
124
- // (this is where most of time is spent - it's inner work of O(n3) loop )
125
-
126
-
127
- function polygonize(fx, fy, fz, q, isol) {
128
- // cache indices
129
- const q1 = q + 1,
130
- qy = q + scope.yd,
131
- qz = q + scope.zd,
132
- q1y = q1 + scope.yd,
133
- q1z = q1 + scope.zd,
134
- qyz = q + scope.yd + scope.zd,
135
- q1yz = q1 + scope.yd + scope.zd;
136
- let cubeindex = 0;
137
- const field0 = scope.field[q],
138
- field1 = scope.field[q1],
139
- field2 = scope.field[qy],
140
- field3 = scope.field[q1y],
141
- field4 = scope.field[qz],
142
- field5 = scope.field[q1z],
143
- field6 = scope.field[qyz],
144
- field7 = scope.field[q1yz];
145
- if (field0 < isol) cubeindex |= 1;
146
- if (field1 < isol) cubeindex |= 2;
147
- if (field2 < isol) cubeindex |= 8;
148
- if (field3 < isol) cubeindex |= 4;
149
- if (field4 < isol) cubeindex |= 16;
150
- if (field5 < isol) cubeindex |= 32;
151
- if (field6 < isol) cubeindex |= 128;
152
- if (field7 < isol) cubeindex |= 64; // if cube is entirely in/out of the surface - bail, nothing to draw
153
-
154
- const bits = edgeTable[cubeindex];
155
- if (bits === 0) return 0;
156
- const d = scope.delta,
157
- fx2 = fx + d,
158
- fy2 = fy + d,
159
- fz2 = fz + d; // top of the cube
160
-
161
- if (bits & 1) {
162
- compNorm(q);
163
- compNorm(q1);
164
- VIntX(q * 3, 0, isol, fx, fy, fz, field0, field1, q, q1);
165
- }
166
-
167
- if (bits & 2) {
168
- compNorm(q1);
169
- compNorm(q1y);
170
- VIntY(q1 * 3, 3, isol, fx2, fy, fz, field1, field3, q1, q1y);
171
- }
172
-
173
- if (bits & 4) {
174
- compNorm(qy);
175
- compNorm(q1y);
176
- VIntX(qy * 3, 6, isol, fx, fy2, fz, field2, field3, qy, q1y);
177
- }
178
-
179
- if (bits & 8) {
180
- compNorm(q);
181
- compNorm(qy);
182
- VIntY(q * 3, 9, isol, fx, fy, fz, field0, field2, q, qy);
183
- } // bottom of the cube
184
-
185
-
186
- if (bits & 16) {
187
- compNorm(qz);
188
- compNorm(q1z);
189
- VIntX(qz * 3, 12, isol, fx, fy, fz2, field4, field5, qz, q1z);
190
- }
191
-
192
- if (bits & 32) {
193
- compNorm(q1z);
194
- compNorm(q1yz);
195
- VIntY(q1z * 3, 15, isol, fx2, fy, fz2, field5, field7, q1z, q1yz);
196
- }
197
-
198
- if (bits & 64) {
199
- compNorm(qyz);
200
- compNorm(q1yz);
201
- VIntX(qyz * 3, 18, isol, fx, fy2, fz2, field6, field7, qyz, q1yz);
202
- }
203
-
204
- if (bits & 128) {
205
- compNorm(qz);
206
- compNorm(qyz);
207
- VIntY(qz * 3, 21, isol, fx, fy, fz2, field4, field6, qz, qyz);
208
- } // vertical lines of the cube
209
-
210
-
211
- if (bits & 256) {
212
- compNorm(q);
213
- compNorm(qz);
214
- VIntZ(q * 3, 24, isol, fx, fy, fz, field0, field4, q, qz);
215
- }
216
-
217
- if (bits & 512) {
218
- compNorm(q1);
219
- compNorm(q1z);
220
- VIntZ(q1 * 3, 27, isol, fx2, fy, fz, field1, field5, q1, q1z);
221
- }
222
-
223
- if (bits & 1024) {
224
- compNorm(q1y);
225
- compNorm(q1yz);
226
- VIntZ(q1y * 3, 30, isol, fx2, fy2, fz, field3, field7, q1y, q1yz);
227
- }
228
-
229
- if (bits & 2048) {
230
- compNorm(qy);
231
- compNorm(qyz);
232
- VIntZ(qy * 3, 33, isol, fx, fy2, fz, field2, field6, qy, qyz);
233
- }
234
-
235
- cubeindex <<= 4; // re-purpose cubeindex into an offset into triTable
236
-
237
- let o1,
238
- o2,
239
- o3,
240
- numtris = 0,
241
- i = 0; // here is where triangles are created
242
-
243
- while (triTable[cubeindex + i] != -1) {
244
- o1 = cubeindex + i;
245
- o2 = o1 + 1;
246
- o3 = o1 + 2;
247
- posnormtriv(vlist, nlist, clist, 3 * triTable[o1], 3 * triTable[o2], 3 * triTable[o3]);
248
- i += 3;
249
- numtris++;
250
- }
251
-
252
- return numtris;
253
- }
254
-
255
- function posnormtriv(pos, norm, colors, o1, o2, o3) {
256
- const c = scope.count * 3; // positions
257
-
258
- scope.positionArray[c + 0] = pos[o1];
259
- scope.positionArray[c + 1] = pos[o1 + 1];
260
- scope.positionArray[c + 2] = pos[o1 + 2];
261
- scope.positionArray[c + 3] = pos[o2];
262
- scope.positionArray[c + 4] = pos[o2 + 1];
263
- scope.positionArray[c + 5] = pos[o2 + 2];
264
- scope.positionArray[c + 6] = pos[o3];
265
- scope.positionArray[c + 7] = pos[o3 + 1];
266
- scope.positionArray[c + 8] = pos[o3 + 2]; // normals
267
-
268
- if (scope.material.flatShading === true) {
269
- const nx = (norm[o1 + 0] + norm[o2 + 0] + norm[o3 + 0]) / 3;
270
- const ny = (norm[o1 + 1] + norm[o2 + 1] + norm[o3 + 1]) / 3;
271
- const nz = (norm[o1 + 2] + norm[o2 + 2] + norm[o3 + 2]) / 3;
272
- scope.normalArray[c + 0] = nx;
273
- scope.normalArray[c + 1] = ny;
274
- scope.normalArray[c + 2] = nz;
275
- scope.normalArray[c + 3] = nx;
276
- scope.normalArray[c + 4] = ny;
277
- scope.normalArray[c + 5] = nz;
278
- scope.normalArray[c + 6] = nx;
279
- scope.normalArray[c + 7] = ny;
280
- scope.normalArray[c + 8] = nz;
281
- } else {
282
- scope.normalArray[c + 0] = norm[o1 + 0];
283
- scope.normalArray[c + 1] = norm[o1 + 1];
284
- scope.normalArray[c + 2] = norm[o1 + 2];
285
- scope.normalArray[c + 3] = norm[o2 + 0];
286
- scope.normalArray[c + 4] = norm[o2 + 1];
287
- scope.normalArray[c + 5] = norm[o2 + 2];
288
- scope.normalArray[c + 6] = norm[o3 + 0];
289
- scope.normalArray[c + 7] = norm[o3 + 1];
290
- scope.normalArray[c + 8] = norm[o3 + 2];
291
- } // uvs
292
-
293
-
294
- if (scope.enableUvs) {
295
- const d = scope.count * 2;
296
- scope.uvArray[d + 0] = pos[o1 + 0];
297
- scope.uvArray[d + 1] = pos[o1 + 2];
298
- scope.uvArray[d + 2] = pos[o2 + 0];
299
- scope.uvArray[d + 3] = pos[o2 + 2];
300
- scope.uvArray[d + 4] = pos[o3 + 0];
301
- scope.uvArray[d + 5] = pos[o3 + 2];
302
- } // colors
303
-
304
-
305
- if (scope.enableColors) {
306
- scope.colorArray[c + 0] = colors[o1 + 0];
307
- scope.colorArray[c + 1] = colors[o1 + 1];
308
- scope.colorArray[c + 2] = colors[o1 + 2];
309
- scope.colorArray[c + 3] = colors[o2 + 0];
310
- scope.colorArray[c + 4] = colors[o2 + 1];
311
- scope.colorArray[c + 5] = colors[o2 + 2];
312
- scope.colorArray[c + 6] = colors[o3 + 0];
313
- scope.colorArray[c + 7] = colors[o3 + 1];
314
- scope.colorArray[c + 8] = colors[o3 + 2];
315
- }
316
-
317
- scope.count += 3;
318
- } /////////////////////////////////////
319
- // Metaballs
320
- /////////////////////////////////////
321
- // Adds a reciprocal ball (nice and blobby) that, to be fast, fades to zero after
322
- // a fixed distance, determined by strength and subtract.
323
-
324
-
325
- this.addBall = function (ballx, bally, ballz, strength, subtract, colors) {
326
- const sign = Math.sign(strength);
327
- strength = Math.abs(strength);
328
- const userDefineColor = !(colors === undefined || colors === null);
329
- let ballColor = new Color(ballx, bally, ballz);
330
-
331
- if (userDefineColor) {
332
- try {
333
- ballColor = colors instanceof Color ? colors : Array.isArray(colors) ? new Color(Math.min(Math.abs(colors[0]), 1), Math.min(Math.abs(colors[1]), 1), Math.min(Math.abs(colors[2]), 1)) : new Color(colors);
334
- } catch (err) {
335
- ballColor = new Color(ballx, bally, ballz);
336
- }
337
- } // Let's solve the equation to find the radius:
338
- // 1.0 / (0.000001 + radius^2) * strength - subtract = 0
339
- // strength / (radius^2) = subtract
340
- // strength = subtract * radius^2
341
- // radius^2 = strength / subtract
342
- // radius = sqrt(strength / subtract)
343
-
344
-
345
- const radius = this.size * Math.sqrt(strength / subtract),
346
- zs = ballz * this.size,
347
- ys = bally * this.size,
348
- xs = ballx * this.size;
349
- let min_z = Math.floor(zs - radius);
350
- if (min_z < 1) min_z = 1;
351
- let max_z = Math.floor(zs + radius);
352
- if (max_z > this.size - 1) max_z = this.size - 1;
353
- let min_y = Math.floor(ys - radius);
354
- if (min_y < 1) min_y = 1;
355
- let max_y = Math.floor(ys + radius);
356
- if (max_y > this.size - 1) max_y = this.size - 1;
357
- let min_x = Math.floor(xs - radius);
358
- if (min_x < 1) min_x = 1;
359
- let max_x = Math.floor(xs + radius);
360
- if (max_x > this.size - 1) max_x = this.size - 1; // Don't polygonize in the outer layer because normals aren't
361
- // well-defined there.
362
-
363
- let x, y, z, y_offset, z_offset, fx, fy, fz, fz2, fy2, val;
364
-
365
- for (z = min_z; z < max_z; z++) {
366
- z_offset = this.size2 * z;
367
- fz = z / this.size - ballz;
368
- fz2 = fz * fz;
369
-
370
- for (y = min_y; y < max_y; y++) {
371
- y_offset = z_offset + this.size * y;
372
- fy = y / this.size - bally;
373
- fy2 = fy * fy;
374
-
375
- for (x = min_x; x < max_x; x++) {
376
- fx = x / this.size - ballx;
377
- val = strength / (0.000001 + fx * fx + fy2 + fz2) - subtract;
378
-
379
- if (val > 0.0) {
380
- this.field[y_offset + x] += val * sign; // optimization
381
- // http://www.geisswerks.com/ryan/BLOBS/blobs.html
382
-
383
- const ratio = Math.sqrt((x - xs) * (x - xs) + (y - ys) * (y - ys) + (z - zs) * (z - zs)) / radius;
384
- const contrib = 1 - ratio * ratio * ratio * (ratio * (ratio * 6 - 15) + 10);
385
- this.palette[(y_offset + x) * 3 + 0] += ballColor.r * contrib;
386
- this.palette[(y_offset + x) * 3 + 1] += ballColor.g * contrib;
387
- this.palette[(y_offset + x) * 3 + 2] += ballColor.b * contrib;
388
- }
389
- }
390
- }
391
- }
392
- };
393
-
394
- this.addPlaneX = function (strength, subtract) {
395
- // cache attribute lookups
396
- const size = this.size,
397
- yd = this.yd,
398
- zd = this.zd,
399
- field = this.field;
400
- let x,
401
- y,
402
- z,
403
- xx,
404
- val,
405
- xdiv,
406
- cxy,
407
- dist = size * Math.sqrt(strength / subtract);
408
- if (dist > size) dist = size;
409
-
410
- for (x = 0; x < dist; x++) {
411
- xdiv = x / size;
412
- xx = xdiv * xdiv;
413
- val = strength / (0.0001 + xx) - subtract;
414
-
415
- if (val > 0.0) {
416
- for (y = 0; y < size; y++) {
417
- cxy = x + y * yd;
418
-
419
- for (z = 0; z < size; z++) {
420
- field[zd * z + cxy] += val;
421
- }
422
- }
423
- }
424
- }
425
- };
426
-
427
- this.addPlaneY = function (strength, subtract) {
428
- // cache attribute lookups
429
- const size = this.size,
430
- yd = this.yd,
431
- zd = this.zd,
432
- field = this.field;
433
- let x,
434
- y,
435
- z,
436
- yy,
437
- val,
438
- ydiv,
439
- cy,
440
- cxy,
441
- dist = size * Math.sqrt(strength / subtract);
442
- if (dist > size) dist = size;
443
-
444
- for (y = 0; y < dist; y++) {
445
- ydiv = y / size;
446
- yy = ydiv * ydiv;
447
- val = strength / (0.0001 + yy) - subtract;
448
-
449
- if (val > 0.0) {
450
- cy = y * yd;
451
-
452
- for (x = 0; x < size; x++) {
453
- cxy = cy + x;
454
-
455
- for (z = 0; z < size; z++) field[zd * z + cxy] += val;
456
- }
457
- }
458
- }
459
- };
460
-
461
- this.addPlaneZ = function (strength, subtract) {
462
- // cache attribute lookups
463
- const size = this.size,
464
- yd = this.yd,
465
- zd = this.zd,
466
- field = this.field;
467
- let x,
468
- y,
469
- z,
470
- zz,
471
- val,
472
- zdiv,
473
- cz,
474
- cyz,
475
- dist = size * Math.sqrt(strength / subtract);
476
- if (dist > size) dist = size;
477
-
478
- for (z = 0; z < dist; z++) {
479
- zdiv = z / size;
480
- zz = zdiv * zdiv;
481
- val = strength / (0.0001 + zz) - subtract;
482
-
483
- if (val > 0.0) {
484
- cz = zd * z;
485
-
486
- for (y = 0; y < size; y++) {
487
- cyz = cz + y * yd;
488
-
489
- for (x = 0; x < size; x++) field[cyz + x] += val;
490
- }
491
- }
492
- }
493
- }; /////////////////////////////////////
494
- // Updates
495
- /////////////////////////////////////
496
-
497
-
498
- this.setCell = function (x, y, z, value) {
499
- const index = this.size2 * z + this.size * y + x;
500
- this.field[index] = value;
501
- };
502
-
503
- this.getCell = function (x, y, z) {
504
- const index = this.size2 * z + this.size * y + x;
505
- return this.field[index];
506
- };
507
-
508
- this.blur = function (intensity = 1) {
509
- const field = this.field;
510
- const fieldCopy = field.slice();
511
- const size = this.size;
512
- const size2 = this.size2;
513
-
514
- for (let x = 0; x < size; x++) {
515
- for (let y = 0; y < size; y++) {
516
- for (let z = 0; z < size; z++) {
517
- const index = size2 * z + size * y + x;
518
- let val = fieldCopy[index];
519
- let count = 1;
520
-
521
- for (let x2 = -1; x2 <= 1; x2 += 2) {
522
- const x3 = x2 + x;
523
- if (x3 < 0 || x3 >= size) continue;
524
-
525
- for (let y2 = -1; y2 <= 1; y2 += 2) {
526
- const y3 = y2 + y;
527
- if (y3 < 0 || y3 >= size) continue;
528
-
529
- for (let z2 = -1; z2 <= 1; z2 += 2) {
530
- const z3 = z2 + z;
531
- if (z3 < 0 || z3 >= size) continue;
532
- const index2 = size2 * z3 + size * y3 + x3;
533
- const val2 = fieldCopy[index2];
534
- count++;
535
- val += intensity * (val2 - val) / count;
536
- }
537
- }
538
- }
539
-
540
- field[index] = val;
541
- }
542
- }
543
- }
544
- };
545
-
546
- this.reset = function () {
547
- // wipe the normal cache
548
- for (let i = 0; i < this.size3; i++) {
549
- this.normal_cache[i * 3] = 0.0;
550
- this.field[i] = 0.0;
551
- this.palette[i * 3] = this.palette[i * 3 + 1] = this.palette[i * 3 + 2] = 0.0;
552
- }
553
- };
554
-
555
- this.onBeforeRender = function () {
556
- this.count = 0; // Triangulate. Yeah, this is slow.
557
-
558
- const smin2 = this.size - 2;
559
-
560
- for (let z = 1; z < smin2; z++) {
561
- const z_offset = this.size2 * z;
562
- const fz = (z - this.halfsize) / this.halfsize; //+ 1
563
-
564
- for (let y = 1; y < smin2; y++) {
565
- const y_offset = z_offset + this.size * y;
566
- const fy = (y - this.halfsize) / this.halfsize; //+ 1
567
-
568
- for (let x = 1; x < smin2; x++) {
569
- const fx = (x - this.halfsize) / this.halfsize; //+ 1
570
-
571
- const q = y_offset + x;
572
- polygonize(fx, fy, fz, q, this.isolation);
573
- }
574
- }
575
- } // reset unneeded data
576
-
577
-
578
- for (let i = this.count * 3; i < this.positionArray.length; i++) {
579
- this.positionArray[i] = 0.0;
580
- } // update geometry data
581
-
582
-
583
- geometry.getAttribute('position').needsUpdate = true;
584
- geometry.getAttribute('normal').needsUpdate = true;
585
- if (this.enableUvs) geometry.getAttribute('uv').needsUpdate = true;
586
- if (this.enableColors) geometry.getAttribute('color').needsUpdate = true; // safety check
587
-
588
- if (this.count / 3 > maxPolyCount) {
589
- console.warn('MarchingCubes: Geometry buffers too small for rendering. Please create an instance with a higher poly count.');
590
- }
591
- };
592
-
593
- this.init(resolution);
594
- }
595
-
596
- }
597
-
598
- MarchingCubes.prototype.isMarchingCubes = true; /////////////////////////////////////
599
- // Marching cubes lookup tables
600
- /////////////////////////////////////
601
- // These tables are straight from Paul Bourke's page:
602
- // http://paulbourke.net/geometry/polygonise/
603
- // who in turn got them from Cory Gene Bloyd.
604
- // prettier-ignore
605
-
606
- const edgeTable = new Int32Array([0x0, 0x109, 0x203, 0x30a, 0x406, 0x50f, 0x605, 0x70c, 0x80c, 0x905, 0xa0f, 0xb06, 0xc0a, 0xd03, 0xe09, 0xf00, 0x190, 0x99, 0x393, 0x29a, 0x596, 0x49f, 0x795, 0x69c, 0x99c, 0x895, 0xb9f, 0xa96, 0xd9a, 0xc93, 0xf99, 0xe90, 0x230, 0x339, 0x33, 0x13a, 0x636, 0x73f, 0x435, 0x53c, 0xa3c, 0xb35, 0x83f, 0x936, 0xe3a, 0xf33, 0xc39, 0xd30, 0x3a0, 0x2a9, 0x1a3, 0xaa, 0x7a6, 0x6af, 0x5a5, 0x4ac, 0xbac, 0xaa5, 0x9af, 0x8a6, 0xfaa, 0xea3, 0xda9, 0xca0, 0x460, 0x569, 0x663, 0x76a, 0x66, 0x16f, 0x265, 0x36c, 0xc6c, 0xd65, 0xe6f, 0xf66, 0x86a, 0x963, 0xa69, 0xb60, 0x5f0, 0x4f9, 0x7f3, 0x6fa, 0x1f6, 0xff, 0x3f5, 0x2fc, 0xdfc, 0xcf5, 0xfff, 0xef6, 0x9fa, 0x8f3, 0xbf9, 0xaf0, 0x650, 0x759, 0x453, 0x55a, 0x256, 0x35f, 0x55, 0x15c, 0xe5c, 0xf55, 0xc5f, 0xd56, 0xa5a, 0xb53, 0x859, 0x950, 0x7c0, 0x6c9, 0x5c3, 0x4ca, 0x3c6, 0x2cf, 0x1c5, 0xcc, 0xfcc, 0xec5, 0xdcf, 0xcc6, 0xbca, 0xac3, 0x9c9, 0x8c0, 0x8c0, 0x9c9, 0xac3, 0xbca, 0xcc6, 0xdcf, 0xec5, 0xfcc, 0xcc, 0x1c5, 0x2cf, 0x3c6, 0x4ca, 0x5c3, 0x6c9, 0x7c0, 0x950, 0x859, 0xb53, 0xa5a, 0xd56, 0xc5f, 0xf55, 0xe5c, 0x15c, 0x55, 0x35f, 0x256, 0x55a, 0x453, 0x759, 0x650, 0xaf0, 0xbf9, 0x8f3, 0x9fa, 0xef6, 0xfff, 0xcf5, 0xdfc, 0x2fc, 0x3f5, 0xff, 0x1f6, 0x6fa, 0x7f3, 0x4f9, 0x5f0, 0xb60, 0xa69, 0x963, 0x86a, 0xf66, 0xe6f, 0xd65, 0xc6c, 0x36c, 0x265, 0x16f, 0x66, 0x76a, 0x663, 0x569, 0x460, 0xca0, 0xda9, 0xea3, 0xfaa, 0x8a6, 0x9af, 0xaa5, 0xbac, 0x4ac, 0x5a5, 0x6af, 0x7a6, 0xaa, 0x1a3, 0x2a9, 0x3a0, 0xd30, 0xc39, 0xf33, 0xe3a, 0x936, 0x83f, 0xb35, 0xa3c, 0x53c, 0x435, 0x73f, 0x636, 0x13a, 0x33, 0x339, 0x230, 0xe90, 0xf99, 0xc93, 0xd9a, 0xa96, 0xb9f, 0x895, 0x99c, 0x69c, 0x795, 0x49f, 0x596, 0x29a, 0x393, 0x99, 0x190, 0xf00, 0xe09, 0xd03, 0xc0a, 0xb06, 0xa0f, 0x905, 0x80c, 0x70c, 0x605, 0x50f, 0x406, 0x30a, 0x203, 0x109, 0x0]); // prettier-ignore
607
-
608
- const triTable = new Int32Array([-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 8, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 8, 3, 9, 8, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 8, 3, 1, 2, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 9, 2, 10, 0, 2, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 2, 8, 3, 2, 10, 8, 10, 9, 8, -1, -1, -1, -1, -1, -1, -1, 3, 11, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 11, 2, 8, 11, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 9, 0, 2, 3, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 11, 2, 1, 9, 11, 9, 8, 11, -1, -1, -1, -1, -1, -1, -1, 3, 10, 1, 11, 10, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 10, 1, 0, 8, 10, 8, 11, 10, -1, -1, -1, -1, -1, -1, -1, 3, 9, 0, 3, 11, 9, 11, 10, 9, -1, -1, -1, -1, -1, -1, -1, 9, 8, 10, 10, 8, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 7, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 3, 0, 7, 3, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 9, 8, 4, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 1, 9, 4, 7, 1, 7, 3, 1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 10, 8, 4, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 3, 4, 7, 3, 0, 4, 1, 2, 10, -1, -1, -1, -1, -1, -1, -1, 9, 2, 10, 9, 0, 2, 8, 4, 7, -1, -1, -1, -1, -1, -1, -1, 2, 10, 9, 2, 9, 7, 2, 7, 3, 7, 9, 4, -1, -1, -1, -1, 8, 4, 7, 3, 11, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 11, 4, 7, 11, 2, 4, 2, 0, 4, -1, -1, -1, -1, -1, -1, -1, 9, 0, 1, 8, 4, 7, 2, 3, 11, -1, -1, -1, -1, -1, -1, -1, 4, 7, 11, 9, 4, 11, 9, 11, 2, 9, 2, 1, -1, -1, -1, -1, 3, 10, 1, 3, 11, 10, 7, 8, 4, -1, -1, -1, -1, -1, -1, -1, 1, 11, 10, 1, 4, 11, 1, 0, 4, 7, 11, 4, -1, -1, -1, -1, 4, 7, 8, 9, 0, 11, 9, 11, 10, 11, 0, 3, -1, -1, -1, -1, 4, 7, 11, 4, 11, 9, 9, 11, 10, -1, -1, -1, -1, -1, -1, -1, 9, 5, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 9, 5, 4, 0, 8, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 5, 4, 1, 5, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 8, 5, 4, 8, 3, 5, 3, 1, 5, -1, -1, -1, -1, -1, -1, -1, 1, 2, 10, 9, 5, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 3, 0, 8, 1, 2, 10, 4, 9, 5, -1, -1, -1, -1, -1, -1, -1, 5, 2, 10, 5, 4, 2, 4, 0, 2, -1, -1, -1, -1, -1, -1, -1, 2, 10, 5, 3, 2, 5, 3, 5, 4, 3, 4, 8, -1, -1, -1, -1, 9, 5, 4, 2, 3, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 11, 2, 0, 8, 11, 4, 9, 5, -1, -1, -1, -1, -1, -1, -1, 0, 5, 4, 0, 1, 5, 2, 3, 11, -1, -1, -1, -1, -1, -1, -1, 2, 1, 5, 2, 5, 8, 2, 8, 11, 4, 8, 5, -1, -1, -1, -1, 10, 3, 11, 10, 1, 3, 9, 5, 4, -1, -1, -1, -1, -1, -1, -1, 4, 9, 5, 0, 8, 1, 8, 10, 1, 8, 11, 10, -1, -1, -1, -1, 5, 4, 0, 5, 0, 11, 5, 11, 10, 11, 0, 3, -1, -1, -1, -1, 5, 4, 8, 5, 8, 10, 10, 8, 11, -1, -1, -1, -1, -1, -1, -1, 9, 7, 8, 5, 7, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 9, 3, 0, 9, 5, 3, 5, 7, 3, -1, -1, -1, -1, -1, -1, -1, 0, 7, 8, 0, 1, 7, 1, 5, 7, -1, -1, -1, -1, -1, -1, -1, 1, 5, 3, 3, 5, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 9, 7, 8, 9, 5, 7, 10, 1, 2, -1, -1, -1, -1, -1, -1, -1, 10, 1, 2, 9, 5, 0, 5, 3, 0, 5, 7, 3, -1, -1, -1, -1, 8, 0, 2, 8, 2, 5, 8, 5, 7, 10, 5, 2, -1, -1, -1, -1, 2, 10, 5, 2, 5, 3, 3, 5, 7, -1, -1, -1, -1, -1, -1, -1, 7, 9, 5, 7, 8, 9, 3, 11, 2, -1, -1, -1, -1, -1, -1, -1, 9, 5, 7, 9, 7, 2, 9, 2, 0, 2, 7, 11, -1, -1, -1, -1, 2, 3, 11, 0, 1, 8, 1, 7, 8, 1, 5, 7, -1, -1, -1, -1, 11, 2, 1, 11, 1, 7, 7, 1, 5, -1, -1, -1, -1, -1, -1, -1, 9, 5, 8, 8, 5, 7, 10, 1, 3, 10, 3, 11, -1, -1, -1, -1, 5, 7, 0, 5, 0, 9, 7, 11, 0, 1, 0, 10, 11, 10, 0, -1, 11, 10, 0, 11, 0, 3, 10, 5, 0, 8, 0, 7, 5, 7, 0, -1, 11, 10, 5, 7, 11, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 10, 6, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 8, 3, 5, 10, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 9, 0, 1, 5, 10, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 8, 3, 1, 9, 8, 5, 10, 6, -1, -1, -1, -1, -1, -1, -1, 1, 6, 5, 2, 6, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 6, 5, 1, 2, 6, 3, 0, 8, -1, -1, -1, -1, -1, -1, -1, 9, 6, 5, 9, 0, 6, 0, 2, 6, -1, -1, -1, -1, -1, -1, -1, 5, 9, 8, 5, 8, 2, 5, 2, 6, 3, 2, 8, -1, -1, -1, -1, 2, 3, 11, 10, 6, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 11, 0, 8, 11, 2, 0, 10, 6, 5, -1, -1, -1, -1, -1, -1, -1, 0, 1, 9, 2, 3, 11, 5, 10, 6, -1, -1, -1, -1, -1, -1, -1, 5, 10, 6, 1, 9, 2, 9, 11, 2, 9, 8, 11, -1, -1, -1, -1, 6, 3, 11, 6, 5, 3, 5, 1, 3, -1, -1, -1, -1, -1, -1, -1, 0, 8, 11, 0, 11, 5, 0, 5, 1, 5, 11, 6, -1, -1, -1, -1, 3, 11, 6, 0, 3, 6, 0, 6, 5, 0, 5, 9, -1, -1, -1, -1, 6, 5, 9, 6, 9, 11, 11, 9, 8, -1, -1, -1, -1, -1, -1, -1, 5, 10, 6, 4, 7, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 3, 0, 4, 7, 3, 6, 5, 10, -1, -1, -1, -1, -1, -1, -1, 1, 9, 0, 5, 10, 6, 8, 4, 7, -1, -1, -1, -1, -1, -1, -1, 10, 6, 5, 1, 9, 7, 1, 7, 3, 7, 9, 4, -1, -1, -1, -1, 6, 1, 2, 6, 5, 1, 4, 7, 8, -1, -1, -1, -1, -1, -1, -1, 1, 2, 5, 5, 2, 6, 3, 0, 4, 3, 4, 7, -1, -1, -1, -1, 8, 4, 7, 9, 0, 5, 0, 6, 5, 0, 2, 6, -1, -1, -1, -1, 7, 3, 9, 7, 9, 4, 3, 2, 9, 5, 9, 6, 2, 6, 9, -1, 3, 11, 2, 7, 8, 4, 10, 6, 5, -1, -1, -1, -1, -1, -1, -1, 5, 10, 6, 4, 7, 2, 4, 2, 0, 2, 7, 11, -1, -1, -1, -1, 0, 1, 9, 4, 7, 8, 2, 3, 11, 5, 10, 6, -1, -1, -1, -1, 9, 2, 1, 9, 11, 2, 9, 4, 11, 7, 11, 4, 5, 10, 6, -1, 8, 4, 7, 3, 11, 5, 3, 5, 1, 5, 11, 6, -1, -1, -1, -1, 5, 1, 11, 5, 11, 6, 1, 0, 11, 7, 11, 4, 0, 4, 11, -1, 0, 5, 9, 0, 6, 5, 0, 3, 6, 11, 6, 3, 8, 4, 7, -1, 6, 5, 9, 6, 9, 11, 4, 7, 9, 7, 11, 9, -1, -1, -1, -1, 10, 4, 9, 6, 4, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 10, 6, 4, 9, 10, 0, 8, 3, -1, -1, -1, -1, -1, -1, -1, 10, 0, 1, 10, 6, 0, 6, 4, 0, -1, -1, -1, -1, -1, -1, -1, 8, 3, 1, 8, 1, 6, 8, 6, 4, 6, 1, 10, -1, -1, -1, -1, 1, 4, 9, 1, 2, 4, 2, 6, 4, -1, -1, -1, -1, -1, -1, -1, 3, 0, 8, 1, 2, 9, 2, 4, 9, 2, 6, 4, -1, -1, -1, -1, 0, 2, 4, 4, 2, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 8, 3, 2, 8, 2, 4, 4, 2, 6, -1, -1, -1, -1, -1, -1, -1, 10, 4, 9, 10, 6, 4, 11, 2, 3, -1, -1, -1, -1, -1, -1, -1, 0, 8, 2, 2, 8, 11, 4, 9, 10, 4, 10, 6, -1, -1, -1, -1, 3, 11, 2, 0, 1, 6, 0, 6, 4, 6, 1, 10, -1, -1, -1, -1, 6, 4, 1, 6, 1, 10, 4, 8, 1, 2, 1, 11, 8, 11, 1, -1, 9, 6, 4, 9, 3, 6, 9, 1, 3, 11, 6, 3, -1, -1, -1, -1, 8, 11, 1, 8, 1, 0, 11, 6, 1, 9, 1, 4, 6, 4, 1, -1, 3, 11, 6, 3, 6, 0, 0, 6, 4, -1, -1, -1, -1, -1, -1, -1, 6, 4, 8, 11, 6, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 7, 10, 6, 7, 8, 10, 8, 9, 10, -1, -1, -1, -1, -1, -1, -1, 0, 7, 3, 0, 10, 7, 0, 9, 10, 6, 7, 10, -1, -1, -1, -1, 10, 6, 7, 1, 10, 7, 1, 7, 8, 1, 8, 0, -1, -1, -1, -1, 10, 6, 7, 10, 7, 1, 1, 7, 3, -1, -1, -1, -1, -1, -1, -1, 1, 2, 6, 1, 6, 8, 1, 8, 9, 8, 6, 7, -1, -1, -1, -1, 2, 6, 9, 2, 9, 1, 6, 7, 9, 0, 9, 3, 7, 3, 9, -1, 7, 8, 0, 7, 0, 6, 6, 0, 2, -1, -1, -1, -1, -1, -1, -1, 7, 3, 2, 6, 7, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 2, 3, 11, 10, 6, 8, 10, 8, 9, 8, 6, 7, -1, -1, -1, -1, 2, 0, 7, 2, 7, 11, 0, 9, 7, 6, 7, 10, 9, 10, 7, -1, 1, 8, 0, 1, 7, 8, 1, 10, 7, 6, 7, 10, 2, 3, 11, -1, 11, 2, 1, 11, 1, 7, 10, 6, 1, 6, 7, 1, -1, -1, -1, -1, 8, 9, 6, 8, 6, 7, 9, 1, 6, 11, 6, 3, 1, 3, 6, -1, 0, 9, 1, 11, 6, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 7, 8, 0, 7, 0, 6, 3, 11, 0, 11, 6, 0, -1, -1, -1, -1, 7, 11, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 7, 6, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 3, 0, 8, 11, 7, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 1, 9, 11, 7, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 8, 1, 9, 8, 3, 1, 11, 7, 6, -1, -1, -1, -1, -1, -1, -1, 10, 1, 2, 6, 11, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 10, 3, 0, 8, 6, 11, 7, -1, -1, -1, -1, -1, -1, -1, 2, 9, 0, 2, 10, 9, 6, 11, 7, -1, -1, -1, -1, -1, -1, -1, 6, 11, 7, 2, 10, 3, 10, 8, 3, 10, 9, 8, -1, -1, -1, -1, 7, 2, 3, 6, 2, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 7, 0, 8, 7, 6, 0, 6, 2, 0, -1, -1, -1, -1, -1, -1, -1, 2, 7, 6, 2, 3, 7, 0, 1, 9, -1, -1, -1, -1, -1, -1, -1, 1, 6, 2, 1, 8, 6, 1, 9, 8, 8, 7, 6, -1, -1, -1, -1, 10, 7, 6, 10, 1, 7, 1, 3, 7, -1, -1, -1, -1, -1, -1, -1, 10, 7, 6, 1, 7, 10, 1, 8, 7, 1, 0, 8, -1, -1, -1, -1, 0, 3, 7, 0, 7, 10, 0, 10, 9, 6, 10, 7, -1, -1, -1, -1, 7, 6, 10, 7, 10, 8, 8, 10, 9, -1, -1, -1, -1, -1, -1, -1, 6, 8, 4, 11, 8, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 3, 6, 11, 3, 0, 6, 0, 4, 6, -1, -1, -1, -1, -1, -1, -1, 8, 6, 11, 8, 4, 6, 9, 0, 1, -1, -1, -1, -1, -1, -1, -1, 9, 4, 6, 9, 6, 3, 9, 3, 1, 11, 3, 6, -1, -1, -1, -1, 6, 8, 4, 6, 11, 8, 2, 10, 1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 10, 3, 0, 11, 0, 6, 11, 0, 4, 6, -1, -1, -1, -1, 4, 11, 8, 4, 6, 11, 0, 2, 9, 2, 10, 9, -1, -1, -1, -1, 10, 9, 3, 10, 3, 2, 9, 4, 3, 11, 3, 6, 4, 6, 3, -1, 8, 2, 3, 8, 4, 2, 4, 6, 2, -1, -1, -1, -1, -1, -1, -1, 0, 4, 2, 4, 6, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 9, 0, 2, 3, 4, 2, 4, 6, 4, 3, 8, -1, -1, -1, -1, 1, 9, 4, 1, 4, 2, 2, 4, 6, -1, -1, -1, -1, -1, -1, -1, 8, 1, 3, 8, 6, 1, 8, 4, 6, 6, 10, 1, -1, -1, -1, -1, 10, 1, 0, 10, 0, 6, 6, 0, 4, -1, -1, -1, -1, -1, -1, -1, 4, 6, 3, 4, 3, 8, 6, 10, 3, 0, 3, 9, 10, 9, 3, -1, 10, 9, 4, 6, 10, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 9, 5, 7, 6, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 8, 3, 4, 9, 5, 11, 7, 6, -1, -1, -1, -1, -1, -1, -1, 5, 0, 1, 5, 4, 0, 7, 6, 11, -1, -1, -1, -1, -1, -1, -1, 11, 7, 6, 8, 3, 4, 3, 5, 4, 3, 1, 5, -1, -1, -1, -1, 9, 5, 4, 10, 1, 2, 7, 6, 11, -1, -1, -1, -1, -1, -1, -1, 6, 11, 7, 1, 2, 10, 0, 8, 3, 4, 9, 5, -1, -1, -1, -1, 7, 6, 11, 5, 4, 10, 4, 2, 10, 4, 0, 2, -1, -1, -1, -1, 3, 4, 8, 3, 5, 4, 3, 2, 5, 10, 5, 2, 11, 7, 6, -1, 7, 2, 3, 7, 6, 2, 5, 4, 9, -1, -1, -1, -1, -1, -1, -1, 9, 5, 4, 0, 8, 6, 0, 6, 2, 6, 8, 7, -1, -1, -1, -1, 3, 6, 2, 3, 7, 6, 1, 5, 0, 5, 4, 0, -1, -1, -1, -1, 6, 2, 8, 6, 8, 7, 2, 1, 8, 4, 8, 5, 1, 5, 8, -1, 9, 5, 4, 10, 1, 6, 1, 7, 6, 1, 3, 7, -1, -1, -1, -1, 1, 6, 10, 1, 7, 6, 1, 0, 7, 8, 7, 0, 9, 5, 4, -1, 4, 0, 10, 4, 10, 5, 0, 3, 10, 6, 10, 7, 3, 7, 10, -1, 7, 6, 10, 7, 10, 8, 5, 4, 10, 4, 8, 10, -1, -1, -1, -1, 6, 9, 5, 6, 11, 9, 11, 8, 9, -1, -1, -1, -1, -1, -1, -1, 3, 6, 11, 0, 6, 3, 0, 5, 6, 0, 9, 5, -1, -1, -1, -1, 0, 11, 8, 0, 5, 11, 0, 1, 5, 5, 6, 11, -1, -1, -1, -1, 6, 11, 3, 6, 3, 5, 5, 3, 1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 10, 9, 5, 11, 9, 11, 8, 11, 5, 6, -1, -1, -1, -1, 0, 11, 3, 0, 6, 11, 0, 9, 6, 5, 6, 9, 1, 2, 10, -1, 11, 8, 5, 11, 5, 6, 8, 0, 5, 10, 5, 2, 0, 2, 5, -1, 6, 11, 3, 6, 3, 5, 2, 10, 3, 10, 5, 3, -1, -1, -1, -1, 5, 8, 9, 5, 2, 8, 5, 6, 2, 3, 8, 2, -1, -1, -1, -1, 9, 5, 6, 9, 6, 0, 0, 6, 2, -1, -1, -1, -1, -1, -1, -1, 1, 5, 8, 1, 8, 0, 5, 6, 8, 3, 8, 2, 6, 2, 8, -1, 1, 5, 6, 2, 1, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 3, 6, 1, 6, 10, 3, 8, 6, 5, 6, 9, 8, 9, 6, -1, 10, 1, 0, 10, 0, 6, 9, 5, 0, 5, 6, 0, -1, -1, -1, -1, 0, 3, 8, 5, 6, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 10, 5, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 11, 5, 10, 7, 5, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 11, 5, 10, 11, 7, 5, 8, 3, 0, -1, -1, -1, -1, -1, -1, -1, 5, 11, 7, 5, 10, 11, 1, 9, 0, -1, -1, -1, -1, -1, -1, -1, 10, 7, 5, 10, 11, 7, 9, 8, 1, 8, 3, 1, -1, -1, -1, -1, 11, 1, 2, 11, 7, 1, 7, 5, 1, -1, -1, -1, -1, -1, -1, -1, 0, 8, 3, 1, 2, 7, 1, 7, 5, 7, 2, 11, -1, -1, -1, -1, 9, 7, 5, 9, 2, 7, 9, 0, 2, 2, 11, 7, -1, -1, -1, -1, 7, 5, 2, 7, 2, 11, 5, 9, 2, 3, 2, 8, 9, 8, 2, -1, 2, 5, 10, 2, 3, 5, 3, 7, 5, -1, -1, -1, -1, -1, -1, -1, 8, 2, 0, 8, 5, 2, 8, 7, 5, 10, 2, 5, -1, -1, -1, -1, 9, 0, 1, 5, 10, 3, 5, 3, 7, 3, 10, 2, -1, -1, -1, -1, 9, 8, 2, 9, 2, 1, 8, 7, 2, 10, 2, 5, 7, 5, 2, -1, 1, 3, 5, 3, 7, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 8, 7, 0, 7, 1, 1, 7, 5, -1, -1, -1, -1, -1, -1, -1, 9, 0, 3, 9, 3, 5, 5, 3, 7, -1, -1, -1, -1, -1, -1, -1, 9, 8, 7, 5, 9, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 5, 8, 4, 5, 10, 8, 10, 11, 8, -1, -1, -1, -1, -1, -1, -1, 5, 0, 4, 5, 11, 0, 5, 10, 11, 11, 3, 0, -1, -1, -1, -1, 0, 1, 9, 8, 4, 10, 8, 10, 11, 10, 4, 5, -1, -1, -1, -1, 10, 11, 4, 10, 4, 5, 11, 3, 4, 9, 4, 1, 3, 1, 4, -1, 2, 5, 1, 2, 8, 5, 2, 11, 8, 4, 5, 8, -1, -1, -1, -1, 0, 4, 11, 0, 11, 3, 4, 5, 11, 2, 11, 1, 5, 1, 11, -1, 0, 2, 5, 0, 5, 9, 2, 11, 5, 4, 5, 8, 11, 8, 5, -1, 9, 4, 5, 2, 11, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 2, 5, 10, 3, 5, 2, 3, 4, 5, 3, 8, 4, -1, -1, -1, -1, 5, 10, 2, 5, 2, 4, 4, 2, 0, -1, -1, -1, -1, -1, -1, -1, 3, 10, 2, 3, 5, 10, 3, 8, 5, 4, 5, 8, 0, 1, 9, -1, 5, 10, 2, 5, 2, 4, 1, 9, 2, 9, 4, 2, -1, -1, -1, -1, 8, 4, 5, 8, 5, 3, 3, 5, 1, -1, -1, -1, -1, -1, -1, -1, 0, 4, 5, 1, 0, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 8, 4, 5, 8, 5, 3, 9, 0, 5, 0, 3, 5, -1, -1, -1, -1, 9, 4, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 11, 7, 4, 9, 11, 9, 10, 11, -1, -1, -1, -1, -1, -1, -1, 0, 8, 3, 4, 9, 7, 9, 11, 7, 9, 10, 11, -1, -1, -1, -1, 1, 10, 11, 1, 11, 4, 1, 4, 0, 7, 4, 11, -1, -1, -1, -1, 3, 1, 4, 3, 4, 8, 1, 10, 4, 7, 4, 11, 10, 11, 4, -1, 4, 11, 7, 9, 11, 4, 9, 2, 11, 9, 1, 2, -1, -1, -1, -1, 9, 7, 4, 9, 11, 7, 9, 1, 11, 2, 11, 1, 0, 8, 3, -1, 11, 7, 4, 11, 4, 2, 2, 4, 0, -1, -1, -1, -1, -1, -1, -1, 11, 7, 4, 11, 4, 2, 8, 3, 4, 3, 2, 4, -1, -1, -1, -1, 2, 9, 10, 2, 7, 9, 2, 3, 7, 7, 4, 9, -1, -1, -1, -1, 9, 10, 7, 9, 7, 4, 10, 2, 7, 8, 7, 0, 2, 0, 7, -1, 3, 7, 10, 3, 10, 2, 7, 4, 10, 1, 10, 0, 4, 0, 10, -1, 1, 10, 2, 8, 7, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 9, 1, 4, 1, 7, 7, 1, 3, -1, -1, -1, -1, -1, -1, -1, 4, 9, 1, 4, 1, 7, 0, 8, 1, 8, 7, 1, -1, -1, -1, -1, 4, 0, 3, 7, 4, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 4, 8, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 9, 10, 8, 10, 11, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 3, 0, 9, 3, 9, 11, 11, 9, 10, -1, -1, -1, -1, -1, -1, -1, 0, 1, 10, 0, 10, 8, 8, 10, 11, -1, -1, -1, -1, -1, -1, -1, 3, 1, 10, 11, 3, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 2, 11, 1, 11, 9, 9, 11, 8, -1, -1, -1, -1, -1, -1, -1, 3, 0, 9, 3, 9, 11, 1, 2, 9, 2, 11, 9, -1, -1, -1, -1, 0, 2, 11, 8, 0, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 3, 2, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 2, 3, 8, 2, 8, 10, 10, 8, 9, -1, -1, -1, -1, -1, -1, -1, 9, 10, 2, 0, 9, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 2, 3, 8, 2, 8, 10, 0, 1, 8, 1, 10, 8, -1, -1, -1, -1, 1, 10, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 1, 3, 8, 9, 1, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 9, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 0, 3, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1]);
609
-
610
- export { MarchingCubes, edgeTable, triTable };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three");class t extends e.Mesh{constructor(r,n={}){super(r),this.type="Reflector";const o=this,a=void 0!==n.color?new e.Color(n.color):new e.Color(8355711),l=n.textureWidth||512,i=n.textureHeight||512,s=n.clipBias||0,d=n.shader||t.ReflectorShader,c=new e.Plane,u=new e.Vector3,p=new e.Vector3,x=new e.Vector3,m=new e.Matrix4,v=new e.Vector3(0,0,-1),f=new e.Vector4,b=new e.Vector3,g=new e.Vector3,h=new e.Vector4,M=new e.Matrix4,y=new e.PerspectiveCamera,w=new e.WebGLRenderTarget(l,i),R=new e.ShaderMaterial({uniforms:e.UniformsUtils.clone(d.uniforms),fragmentShader:d.fragmentShader,vertexShader:d.vertexShader});R.uniforms.tDiffuse.value=w.texture,R.uniforms.color.value=a,R.uniforms.textureMatrix.value=M,this.material=R,this.onBeforeRender=function(e,t,r){if(p.setFromMatrixPosition(o.matrixWorld),x.setFromMatrixPosition(r.matrixWorld),m.extractRotation(o.matrixWorld),u.set(0,0,1),u.applyMatrix4(m),b.subVectors(p,x),b.dot(u)>0)return;b.reflect(u).negate(),b.add(p),m.extractRotation(r.matrixWorld),v.set(0,0,-1),v.applyMatrix4(m),v.add(x),g.subVectors(p,v),g.reflect(u).negate(),g.add(p),y.position.copy(b),y.up.set(0,1,0),y.up.applyMatrix4(m),y.up.reflect(u),y.lookAt(g),y.far=r.far,y.updateMatrixWorld(),y.projectionMatrix.copy(r.projectionMatrix),M.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),M.multiply(y.projectionMatrix),M.multiply(y.matrixWorldInverse),M.multiply(o.matrixWorld),c.setFromNormalAndCoplanarPoint(u,p),c.applyMatrix4(y.matrixWorldInverse),f.set(c.normal.x,c.normal.y,c.normal.z,c.constant);const n=y.projectionMatrix;h.x=(Math.sign(f.x)+n.elements[8])/n.elements[0],h.y=(Math.sign(f.y)+n.elements[9])/n.elements[5],h.z=-1,h.w=(1+n.elements[10])/n.elements[14],f.multiplyScalar(2/f.dot(h)),n.elements[2]=f.x,n.elements[6]=f.y,n.elements[10]=f.z+1-s,n.elements[14]=f.w,"colorSpace"in w.texture?w.texture.colorSpace=e.outputColorSpace:w.texture.encoding=e.outputEncoding,o.visible=!1;const a=e.getRenderTarget(),l=e.xr.enabled,i=e.shadowMap.autoUpdate;e.xr.enabled=!1,e.shadowMap.autoUpdate=!1,e.setRenderTarget(w),e.state.buffers.depth.setMask(!0),!1===e.autoClear&&e.clear(),e.render(t,y),e.xr.enabled=l,e.shadowMap.autoUpdate=i,e.setRenderTarget(a);const d=r.viewport;void 0!==d&&e.state.viewport(d),o.visible=!0},this.getRenderTarget=function(){return w},this.dispose=function(){w.dispose(),o.material.dispose()}}}t.prototype.isReflector=!0,t.ReflectorShader={uniforms:{color:{value:null},tDiffuse:{value:null},textureMatrix:{value:null}},vertexShader:"\n\t\tuniform mat4 textureMatrix;\n\t\tvarying vec4 vUv;\n\n\t\t#include <common>\n\t\t#include <logdepthbuf_pars_vertex>\n\n\t\tvoid main() {\n\n\t\t\tvUv = textureMatrix * vec4( position, 1.0 );\n\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t\t#include <logdepthbuf_vertex>\n\n\t\t}",fragmentShader:"\n\t\tuniform vec3 color;\n\t\tuniform sampler2D tDiffuse;\n\t\tvarying vec4 vUv;\n\n\t\t#include <logdepthbuf_pars_fragment>\n\n\t\tfloat blendOverlay( float base, float blend ) {\n\n\t\t\treturn( base < 0.5 ? ( 2.0 * base * blend ) : ( 1.0 - 2.0 * ( 1.0 - base ) * ( 1.0 - blend ) ) );\n\n\t\t}\n\n\t\tvec3 blendOverlay( vec3 base, vec3 blend ) {\n\n\t\t\treturn vec3( blendOverlay( base.r, blend.r ), blendOverlay( base.g, blend.g ), blendOverlay( base.b, blend.b ) );\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\t#include <logdepthbuf_fragment>\n\n\t\t\tvec4 base = texture2DProj( tDiffuse, vUv );\n\t\t\tgl_FragColor = vec4( blendOverlay( base.rgb, color ), 1.0 );\n\n\t\t}"},exports.Reflector=t;
@@ -1,19 +0,0 @@
1
- import { Mesh, BufferGeometry, ColorRepresentation, TextureEncoding, WebGLRenderTarget } from 'three';
2
-
3
- export interface ReflectorOptions {
4
- color?: ColorRepresentation;
5
- textureWidth?: number;
6
- textureHeight?: number;
7
- clipBias?: number;
8
- shader?: object;
9
- encoding?: TextureEncoding;
10
- multisample?: number;
11
- }
12
-
13
- export class Reflector extends Mesh {
14
- constructor(geometry?: BufferGeometry, options?: ReflectorOptions);
15
-
16
- getRenderTarget(): WebGLRenderTarget;
17
-
18
- dispose(): void;
19
- }