three-stdlib 2.22.5 → 2.22.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1091) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +0 -2
  3. package/package.json +34 -14
  4. package/BufferGeometryUtils-903f7ecb.js +0 -1
  5. package/BufferGeometryUtils-f2288d1c.js +0 -740
  6. package/Nodes-2106b101.js +0 -352
  7. package/Nodes-8947ba9a.js +0 -1
  8. package/_polyfill/CompressedArrayTexture.cjs.js +0 -1
  9. package/_polyfill/CompressedArrayTexture.js +0 -13
  10. package/_polyfill/Data3DTexture.cjs.js +0 -1
  11. package/_polyfill/Data3DTexture.js +0 -23
  12. package/animation/AnimationClipCreator.cjs.js +0 -1
  13. package/animation/AnimationClipCreator.d.ts +0 -12
  14. package/animation/AnimationClipCreator.js +0 -77
  15. package/animation/CCDIKSolver.cjs.js +0 -1
  16. package/animation/CCDIKSolver.d.ts +0 -25
  17. package/animation/CCDIKSolver.js +0 -304
  18. package/animation/MMDAnimationHelper.cjs.js +0 -1
  19. package/animation/MMDAnimationHelper.d.ts +0 -103
  20. package/animation/MMDAnimationHelper.js +0 -705
  21. package/animation/MMDPhysics.cjs.js +0 -1
  22. package/animation/MMDPhysics.d.ts +0 -119
  23. package/animation/MMDPhysics.js +0 -976
  24. package/cameras/CinematicCamera.cjs.js +0 -1
  25. package/cameras/CinematicCamera.d.ts +0 -41
  26. package/cameras/CinematicCamera.js +0 -139
  27. package/controls/ArcballControls.cjs.js +0 -1
  28. package/controls/ArcballControls.d.ts +0 -161
  29. package/controls/ArcballControls.js +0 -2642
  30. package/controls/DeviceOrientationControls.cjs.js +0 -1
  31. package/controls/DeviceOrientationControls.d.ts +0 -24
  32. package/controls/DeviceOrientationControls.js +0 -119
  33. package/controls/DragControls.cjs.js +0 -1
  34. package/controls/DragControls.d.ts +0 -34
  35. package/controls/DragControls.js +0 -274
  36. package/controls/FirstPersonControls.cjs.js +0 -1
  37. package/controls/FirstPersonControls.d.ts +0 -48
  38. package/controls/FirstPersonControls.js +0 -290
  39. package/controls/FlyControls.cjs.js +0 -1
  40. package/controls/FlyControls.d.ts +0 -32
  41. package/controls/FlyControls.js +0 -309
  42. package/controls/OrbitControls.cjs.js +0 -1
  43. package/controls/OrbitControls.d.ts +0 -63
  44. package/controls/OrbitControls.js +0 -980
  45. package/controls/PointerLockControls.cjs.js +0 -1
  46. package/controls/PointerLockControls.d.ts +0 -24
  47. package/controls/PointerLockControls.js +0 -135
  48. package/controls/TrackballControls.cjs.js +0 -1
  49. package/controls/TrackballControls.d.ts +0 -95
  50. package/controls/TrackballControls.js +0 -653
  51. package/controls/TransformControls.cjs.js +0 -1
  52. package/controls/TransformControls.d.ts +0 -151
  53. package/controls/TransformControls.js +0 -1275
  54. package/controls/experimental/CameraControls.cjs.js +0 -1
  55. package/controls/experimental/CameraControls.d.ts +0 -170
  56. package/controls/experimental/CameraControls.js +0 -953
  57. package/csm/CSM.cjs.js +0 -1
  58. package/csm/CSM.d.ts +0 -61
  59. package/csm/CSM.js +0 -305
  60. package/csm/CSMFrustum.cjs.js +0 -1
  61. package/csm/CSMFrustum.d.ts +0 -19
  62. package/csm/CSMFrustum.js +0 -90
  63. package/csm/CSMHelper.cjs.js +0 -1
  64. package/csm/CSMHelper.d.ts +0 -26
  65. package/csm/CSMHelper.js +0 -128
  66. package/csm/CSMShader.cjs.js +0 -1
  67. package/csm/CSMShader.d.ts +0 -4
  68. package/csm/CSMShader.js +0 -255
  69. package/curves/CurveExtras.cjs.js +0 -1
  70. package/curves/CurveExtras.d.ts +0 -68
  71. package/curves/CurveExtras.js +0 -266
  72. package/curves/NURBSCurve.cjs.js +0 -1
  73. package/curves/NURBSCurve.d.ts +0 -11
  74. package/curves/NURBSCurve.js +0 -63
  75. package/curves/NURBSSurface.cjs.js +0 -1
  76. package/curves/NURBSSurface.d.ts +0 -13
  77. package/curves/NURBSSurface.js +0 -44
  78. package/curves/NURBSUtils.cjs.js +0 -1
  79. package/curves/NURBSUtils.d.ts +0 -22
  80. package/curves/NURBSUtils.js +0 -375
  81. package/custom.d.cjs.js +0 -1
  82. package/custom.d.js +0 -1
  83. package/deprecated/Geometry.cjs.js +0 -1
  84. package/deprecated/Geometry.d.ts +0 -342
  85. package/deprecated/Geometry.js +0 -1261
  86. package/effects/AnaglyphEffect.cjs.js +0 -1
  87. package/effects/AnaglyphEffect.d.ts +0 -11
  88. package/effects/AnaglyphEffect.js +0 -85
  89. package/effects/AsciiEffect.cjs.js +0 -1
  90. package/effects/AsciiEffect.d.ts +0 -18
  91. package/effects/AsciiEffect.js +0 -203
  92. package/effects/OutlineEffect.cjs.js +0 -1
  93. package/effects/OutlineEffect.d.ts +0 -28
  94. package/effects/OutlineEffect.js +0 -378
  95. package/effects/ParallaxBarrierEffect.cjs.js +0 -1
  96. package/effects/ParallaxBarrierEffect.d.ts +0 -8
  97. package/effects/ParallaxBarrierEffect.js +0 -63
  98. package/effects/PeppersGhostEffect.cjs.js +0 -1
  99. package/effects/PeppersGhostEffect.d.ts +0 -10
  100. package/effects/PeppersGhostEffect.js +0 -134
  101. package/effects/StereoEffect.cjs.js +0 -1
  102. package/effects/StereoEffect.d.ts +0 -9
  103. package/effects/StereoEffect.js +0 -36
  104. package/environments/RoomEnvironment.cjs.js +0 -1
  105. package/environments/RoomEnvironment.d.ts +0 -5
  106. package/environments/RoomEnvironment.js +0 -92
  107. package/exporters/ColladaExporter.cjs.js +0 -1
  108. package/exporters/ColladaExporter.d.ts +0 -39
  109. package/exporters/ColladaExporter.js +0 -425
  110. package/exporters/DRACOExporter.cjs.js +0 -1
  111. package/exporters/DRACOExporter.d.ts +0 -23
  112. package/exporters/DRACOExporter.js +0 -186
  113. package/exporters/GLTFExporter.cjs.js +0 -1
  114. package/exporters/GLTFExporter.d.ts +0 -270
  115. package/exporters/GLTFExporter.js +0 -1932
  116. package/exporters/MMDExporter.cjs.js +0 -1
  117. package/exporters/MMDExporter.d.ts +0 -8
  118. package/exporters/MMDExporter.js +0 -160
  119. package/exporters/OBJExporter.cjs.js +0 -1
  120. package/exporters/OBJExporter.d.ts +0 -18
  121. package/exporters/OBJExporter.js +0 -228
  122. package/exporters/PLYExporter.cjs.js +0 -1
  123. package/exporters/PLYExporter.d.ts +0 -11
  124. package/exporters/PLYExporter.js +0 -339
  125. package/exporters/STLExporter.cjs.js +0 -1
  126. package/exporters/STLExporter.d.ts +0 -23
  127. package/exporters/STLExporter.js +0 -180
  128. package/exporters/USDZExporter.cjs.js +0 -1
  129. package/exporters/USDZExporter.d.ts +0 -27
  130. package/exporters/USDZExporter.js +0 -388
  131. package/geometries/BoxLineGeometry.cjs.js +0 -1
  132. package/geometries/BoxLineGeometry.d.ts +0 -12
  133. package/geometries/BoxLineGeometry.js +0 -52
  134. package/geometries/ConvexGeometry.cjs.js +0 -1
  135. package/geometries/ConvexGeometry.d.ts +0 -5
  136. package/geometries/ConvexGeometry.js +0 -38
  137. package/geometries/DecalGeometry.cjs.js +0 -1
  138. package/geometries/DecalGeometry.d.ts +0 -10
  139. package/geometries/DecalGeometry.js +0 -238
  140. package/geometries/LightningStrike.cjs.js +0 -1
  141. package/geometries/LightningStrike.d.ts +0 -108
  142. package/geometries/LightningStrike.js +0 -740
  143. package/geometries/ParametricGeometries.cjs.js +0 -1
  144. package/geometries/ParametricGeometries.d.ts +0 -32
  145. package/geometries/ParametricGeometries.js +0 -179
  146. package/geometries/ParametricGeometry.cjs.js +0 -1
  147. package/geometries/ParametricGeometry.d.ts +0 -18
  148. package/geometries/ParametricGeometry.js +0 -87
  149. package/geometries/RoundedBoxGeometry.cjs.js +0 -1
  150. package/geometries/RoundedBoxGeometry.d.ts +0 -5
  151. package/geometries/RoundedBoxGeometry.js +0 -122
  152. package/geometries/TeapotGeometry.cjs.js +0 -1
  153. package/geometries/TeapotGeometry.d.ts +0 -13
  154. package/geometries/TeapotGeometry.js +0 -297
  155. package/geometries/TextGeometry.cjs.js +0 -1
  156. package/geometries/TextGeometry.d.ts +0 -18
  157. package/geometries/TextGeometry.js +0 -37
  158. package/helpers/LightProbeHelper.cjs.js +0 -1
  159. package/helpers/LightProbeHelper.d.ts +0 -10
  160. package/helpers/LightProbeHelper.js +0 -40
  161. package/helpers/PositionalAudioHelper.cjs.js +0 -1
  162. package/helpers/PositionalAudioHelper.d.ts +0 -13
  163. package/helpers/PositionalAudioHelper.js +0 -75
  164. package/helpers/RectAreaLightHelper.cjs.js +0 -1
  165. package/helpers/RectAreaLightHelper.d.ts +0 -10
  166. package/helpers/RectAreaLightHelper.js +0 -60
  167. package/helpers/VertexNormalsHelper.cjs.js +0 -1
  168. package/helpers/VertexNormalsHelper.d.ts +0 -10
  169. package/helpers/VertexNormalsHelper.js +0 -75
  170. package/helpers/VertexTangentsHelper.cjs.js +0 -1
  171. package/helpers/VertexTangentsHelper.d.ts +0 -10
  172. package/helpers/VertexTangentsHelper.js +0 -63
  173. package/index.cjs.js +0 -1
  174. package/index.d.ts +0 -254
  175. package/index.js +0 -337
  176. package/interactive/HTMLMesh.cjs.js +0 -1
  177. package/interactive/HTMLMesh.d.ts +0 -6
  178. package/interactive/HTMLMesh.js +0 -406
  179. package/interactive/InteractiveGroup.cjs.js +0 -1
  180. package/interactive/InteractiveGroup.d.ts +0 -5
  181. package/interactive/InteractiveGroup.js +0 -87
  182. package/interactive/SelectionBox.cjs.js +0 -1
  183. package/interactive/SelectionBox.d.ts +0 -15
  184. package/interactive/SelectionBox.js +0 -152
  185. package/interactive/SelectionHelper.cjs.js +0 -1
  186. package/interactive/SelectionHelper.d.ts +0 -17
  187. package/interactive/SelectionHelper.js +0 -59
  188. package/libs/MeshoptDecoder.cjs.js +0 -1
  189. package/libs/MeshoptDecoder.d.ts +0 -12
  190. package/libs/MeshoptDecoder.js +0 -124
  191. package/libs/MotionControllers.cjs.js +0 -1
  192. package/libs/MotionControllers.d.ts +0 -132
  193. package/libs/MotionControllers.js +0 -455
  194. package/lights/LightProbeGenerator.cjs.js +0 -1
  195. package/lights/LightProbeGenerator.d.ts +0 -6
  196. package/lights/LightProbeGenerator.js +0 -200
  197. package/lights/RectAreaLightUniformsLib.cjs.js +0 -1
  198. package/lights/RectAreaLightUniformsLib.d.ts +0 -3
  199. package/lights/RectAreaLightUniformsLib.js +0 -9
  200. package/lines/Line2.cjs.js +0 -1
  201. package/lines/Line2.d.ts +0 -11
  202. package/lines/Line2.js +0 -16
  203. package/lines/LineGeometry.cjs.js +0 -1
  204. package/lines/LineGeometry.d.ts +0 -10
  205. package/lines/LineGeometry.js +0 -56
  206. package/lines/LineMaterial.cjs.js +0 -1
  207. package/lines/LineMaterial.d.ts +0 -31
  208. package/lines/LineMaterial.js +0 -577
  209. package/lines/LineSegments2.cjs.js +0 -1
  210. package/lines/LineSegments2.d.ts +0 -14
  211. package/lines/LineSegments2.js +0 -311
  212. package/lines/LineSegmentsGeometry.cjs.js +0 -1
  213. package/lines/LineSegmentsGeometry.d.ts +0 -23
  214. package/lines/LineSegmentsGeometry.js +0 -166
  215. package/lines/Wireframe.cjs.js +0 -1
  216. package/lines/Wireframe.d.ts +0 -11
  217. package/lines/Wireframe.js +0 -45
  218. package/lines/WireframeGeometry2.cjs.js +0 -1
  219. package/lines/WireframeGeometry2.d.ts +0 -8
  220. package/lines/WireframeGeometry2.js +0 -14
  221. package/loaders/3DMLoader.cjs.js +0 -1
  222. package/loaders/3DMLoader.d.ts +0 -17
  223. package/loaders/3DMLoader.js +0 -1037
  224. package/loaders/3MFLoader.cjs.js +0 -1
  225. package/loaders/3MFLoader.d.ts +0 -16
  226. package/loaders/3MFLoader.js +0 -1053
  227. package/loaders/AMFLoader.cjs.js +0 -1
  228. package/loaders/AMFLoader.d.ts +0 -14
  229. package/loaders/AMFLoader.js +0 -389
  230. package/loaders/AssimpLoader.cjs.js +0 -1
  231. package/loaders/AssimpLoader.js +0 -1793
  232. package/loaders/BVHLoader.cjs.js +0 -1
  233. package/loaders/BVHLoader.d.ts +0 -21
  234. package/loaders/BVHLoader.js +0 -313
  235. package/loaders/BasisTextureLoader.cjs.js +0 -1
  236. package/loaders/BasisTextureLoader.d.ts +0 -32
  237. package/loaders/BasisTextureLoader.js +0 -602
  238. package/loaders/ColladaLoader.cjs.js +0 -1
  239. package/loaders/ColladaLoader.d.ts +0 -20
  240. package/loaders/ColladaLoader.js +0 -2993
  241. package/loaders/DDSLoader.cjs.js +0 -1
  242. package/loaders/DDSLoader.d.ts +0 -16
  243. package/loaders/DDSLoader.js +0 -214
  244. package/loaders/DRACOLoader.cjs.js +0 -1
  245. package/loaders/DRACOLoader.d.ts +0 -18
  246. package/loaders/DRACOLoader.js +0 -447
  247. package/loaders/EXRLoader.cjs.js +0 -1
  248. package/loaders/EXRLoader.d.ts +0 -18
  249. package/loaders/EXRLoader.js +0 -1699
  250. package/loaders/FBXLoader.cjs.js +0 -1
  251. package/loaders/FBXLoader.d.ts +0 -14
  252. package/loaders/FBXLoader.js +0 -2917
  253. package/loaders/FontLoader.cjs.js +0 -1
  254. package/loaders/FontLoader.d.ts +0 -36
  255. package/loaders/FontLoader.js +0 -144
  256. package/loaders/GCodeLoader.cjs.js +0 -1
  257. package/loaders/GCodeLoader.d.ts +0 -15
  258. package/loaders/GCodeLoader.js +0 -189
  259. package/loaders/GLTFLoader.cjs.js +0 -1
  260. package/loaders/GLTFLoader.d.ts +0 -151
  261. package/loaders/GLTFLoader.js +0 -3136
  262. package/loaders/HDRCubeTextureLoader.cjs.js +0 -1
  263. package/loaders/HDRCubeTextureLoader.d.ts +0 -18
  264. package/loaders/HDRCubeTextureLoader.js +0 -77
  265. package/loaders/KMZLoader.cjs.js +0 -1
  266. package/loaders/KMZLoader.d.ts +0 -16
  267. package/loaders/KMZLoader.js +0 -88
  268. package/loaders/KTX2Loader.cjs.js +0 -1
  269. package/loaders/KTX2Loader.d.ts +0 -16
  270. package/loaders/KTX2Loader.js +0 -596
  271. package/loaders/KTXLoader.cjs.js +0 -1
  272. package/loaders/KTXLoader.d.ts +0 -16
  273. package/loaders/KTXLoader.js +0 -149
  274. package/loaders/LDrawLoader.cjs.js +0 -1
  275. package/loaders/LDrawLoader.d.ts +0 -26
  276. package/loaders/LDrawLoader.js +0 -1842
  277. package/loaders/LUT3dlLoader.cjs.js +0 -1
  278. package/loaders/LUT3dlLoader.d.ts +0 -20
  279. package/loaders/LUT3dlLoader.js +0 -115
  280. package/loaders/LUTCubeLoader.cjs.js +0 -1
  281. package/loaders/LUTCubeLoader.d.ts +0 -23
  282. package/loaders/LUTCubeLoader.js +0 -118
  283. package/loaders/LWOLoader.cjs.js +0 -1
  284. package/loaders/LWOLoader.d.ts +0 -26
  285. package/loaders/LWOLoader.js +0 -737
  286. package/loaders/LottieLoader.cjs.js +0 -1
  287. package/loaders/LottieLoader.d.ts +0 -15
  288. package/loaders/LottieLoader.js +0 -49
  289. package/loaders/MD2Loader.cjs.js +0 -1
  290. package/loaders/MD2Loader.d.ts +0 -14
  291. package/loaders/MD2Loader.js +0 -202
  292. package/loaders/MDDLoader.cjs.js +0 -1
  293. package/loaders/MDDLoader.d.ts +0 -19
  294. package/loaders/MDDLoader.js +0 -78
  295. package/loaders/MMDLoader.cjs.js +0 -1
  296. package/loaders/MMDLoader.d.ts +0 -63
  297. package/loaders/MMDLoader.js +0 -1434
  298. package/loaders/MTLLoader.cjs.js +0 -1
  299. package/loaders/MTLLoader.d.ts +0 -112
  300. package/loaders/MTLLoader.js +0 -390
  301. package/loaders/NRRDLoader.cjs.js +0 -1
  302. package/loaders/NRRDLoader.d.ts +0 -21
  303. package/loaders/NRRDLoader.js +0 -482
  304. package/loaders/NodeMaterialLoader.cjs.js +0 -1
  305. package/loaders/NodeMaterialLoader.js +0 -39
  306. package/loaders/OBJLoader.cjs.js +0 -1
  307. package/loaders/OBJLoader.d.ts +0 -17
  308. package/loaders/OBJLoader.js +0 -609
  309. package/loaders/PCDLoader.cjs.js +0 -1
  310. package/loaders/PCDLoader.d.ts +0 -15
  311. package/loaders/PCDLoader.js +0 -267
  312. package/loaders/PDBLoader.cjs.js +0 -1
  313. package/loaders/PDBLoader.d.ts +0 -22
  314. package/loaders/PDBLoader.js +0 -264
  315. package/loaders/PLYLoader.cjs.js +0 -1
  316. package/loaders/PLYLoader.d.ts +0 -16
  317. package/loaders/PLYLoader.js +0 -414
  318. package/loaders/PRWMLoader.cjs.js +0 -1
  319. package/loaders/PRWMLoader.d.ts +0 -16
  320. package/loaders/PRWMLoader.js +0 -197
  321. package/loaders/PVRLoader.cjs.js +0 -1
  322. package/loaders/PVRLoader.d.ts +0 -16
  323. package/loaders/PVRLoader.js +0 -192
  324. package/loaders/RGBELoader.cjs.js +0 -1
  325. package/loaders/RGBELoader.d.ts +0 -20
  326. package/loaders/RGBELoader.js +0 -382
  327. package/loaders/RGBMLoader.cjs.js +0 -1
  328. package/loaders/RGBMLoader.d.ts +0 -32
  329. package/loaders/RGBMLoader.js +0 -1168
  330. package/loaders/STLLoader.cjs.js +0 -1
  331. package/loaders/STLLoader.d.ts +0 -14
  332. package/loaders/STLLoader.js +0 -296
  333. package/loaders/SVGLoader.cjs.js +0 -1
  334. package/loaders/SVGLoader.d.ts +0 -63
  335. package/loaders/SVGLoader.js +0 -2083
  336. package/loaders/TDSLoader.cjs.js +0 -1
  337. package/loaders/TDSLoader.d.ts +0 -42
  338. package/loaders/TDSLoader.js +0 -870
  339. package/loaders/TGALoader.cjs.js +0 -1
  340. package/loaders/TGALoader.d.ts +0 -14
  341. package/loaders/TGALoader.js +0 -396
  342. package/loaders/TTFLoader.cjs.js +0 -1
  343. package/loaders/TTFLoader.d.ts +0 -15
  344. package/loaders/TTFLoader.js +0 -152
  345. package/loaders/TiltLoader.cjs.js +0 -1
  346. package/loaders/TiltLoader.d.ts +0 -14
  347. package/loaders/TiltLoader.js +0 -411
  348. package/loaders/VOXLoader.cjs.js +0 -1
  349. package/loaders/VOXLoader.d.ts +0 -28
  350. package/loaders/VOXLoader.js +0 -196
  351. package/loaders/VRMLLoader.cjs.js +0 -1
  352. package/loaders/VRMLLoader.d.ts +0 -14
  353. package/loaders/VRMLLoader.js +0 -2575
  354. package/loaders/VRMLoader.cjs.js +0 -1
  355. package/loaders/VRMLoader.js +0 -46
  356. package/loaders/VTKLoader.cjs.js +0 -1
  357. package/loaders/VTKLoader.d.ts +0 -14
  358. package/loaders/VTKLoader.js +0 -834
  359. package/loaders/XLoader.cjs.js +0 -1
  360. package/loaders/XLoader.js +0 -1434
  361. package/loaders/XYZLoader.cjs.js +0 -1
  362. package/loaders/XYZLoader.d.ts +0 -14
  363. package/loaders/XYZLoader.js +0 -66
  364. package/loaders/lwo/IFFParser.cjs.js +0 -1
  365. package/loaders/lwo/IFFParser.js +0 -951
  366. package/loaders/lwo/LWO2Parser.cjs.js +0 -1
  367. package/loaders/lwo/LWO2Parser.js +0 -430
  368. package/loaders/lwo/LWO3Parser.cjs.js +0 -1
  369. package/loaders/lwo/LWO3Parser.js +0 -385
  370. package/math/Capsule.cjs.js +0 -1
  371. package/math/Capsule.d.ts +0 -27
  372. package/math/Capsule.js +0 -87
  373. package/math/ColorConverter.cjs.js +0 -1
  374. package/math/ColorConverter.d.ts +0 -21
  375. package/math/ColorConverter.js +0 -65
  376. package/math/ConvexHull.cjs.js +0 -1
  377. package/math/ConvexHull.d.ts +0 -89
  378. package/math/ConvexHull.js +0 -834
  379. package/math/ImprovedNoise.cjs.js +0 -1
  380. package/math/ImprovedNoise.d.ts +0 -4
  381. package/math/ImprovedNoise.js +0 -52
  382. package/math/Lut.cjs.js +0 -1
  383. package/math/Lut.d.ts +0 -27
  384. package/math/Lut.js +0 -119
  385. package/math/MeshSurfaceSampler.cjs.js +0 -1
  386. package/math/MeshSurfaceSampler.d.ts +0 -15
  387. package/math/MeshSurfaceSampler.js +0 -150
  388. package/math/OBB.cjs.js +0 -1
  389. package/math/OBB.d.ts +0 -24
  390. package/math/OBB.js +0 -296
  391. package/math/Octree.cjs.js +0 -1
  392. package/math/Octree.d.ts +0 -24
  393. package/math/Octree.js +0 -341
  394. package/math/SimplexNoise.cjs.js +0 -1
  395. package/math/SimplexNoise.d.ts +0 -17
  396. package/math/SimplexNoise.js +0 -446
  397. package/misc/ConvexObjectBreaker.cjs.js +0 -1
  398. package/misc/ConvexObjectBreaker.d.ts +0 -25
  399. package/misc/ConvexObjectBreaker.js +0 -398
  400. package/misc/GPUComputationRenderer.cjs.js +0 -1
  401. package/misc/GPUComputationRenderer.d.ts +0 -52
  402. package/misc/GPUComputationRenderer.js +0 -296
  403. package/misc/Gyroscope.cjs.js +0 -1
  404. package/misc/Gyroscope.d.ts +0 -5
  405. package/misc/Gyroscope.js +0 -41
  406. package/misc/MD2Character.cjs.js +0 -1
  407. package/misc/MD2Character.d.ts +0 -33
  408. package/misc/MD2Character.js +0 -184
  409. package/misc/MD2CharacterComplex.cjs.js +0 -1
  410. package/misc/MD2CharacterComplex.d.ts +0 -47
  411. package/misc/MD2CharacterComplex.js +0 -379
  412. package/misc/MorphAnimMesh.cjs.js +0 -1
  413. package/misc/MorphAnimMesh.d.ts +0 -13
  414. package/misc/MorphAnimMesh.js +0 -48
  415. package/misc/MorphBlendMesh.cjs.js +0 -1
  416. package/misc/MorphBlendMesh.d.ts +0 -21
  417. package/misc/MorphBlendMesh.js +0 -203
  418. package/misc/ProgressiveLightmap.cjs.js +0 -1
  419. package/misc/ProgressiveLightmap.js +0 -285
  420. package/misc/RollerCoaster.cjs.js +0 -1
  421. package/misc/RollerCoaster.d.ts +0 -21
  422. package/misc/RollerCoaster.js +0 -375
  423. package/misc/Timer.cjs.js +0 -1
  424. package/misc/Timer.d.ts +0 -27
  425. package/misc/Timer.js +0 -125
  426. package/misc/TubePainter.cjs.js +0 -1
  427. package/misc/TubePainter.d.ts +0 -10
  428. package/misc/TubePainter.js +0 -141
  429. package/misc/Volume.cjs.js +0 -1
  430. package/misc/Volume.d.ts +0 -37
  431. package/misc/Volume.js +0 -406
  432. package/misc/VolumeSlice.cjs.js +0 -1
  433. package/misc/VolumeSlice.d.ts +0 -28
  434. package/misc/VolumeSlice.js +0 -194
  435. package/misc/WebGL.cjs.js +0 -1
  436. package/misc/WebGL.d.ts +0 -5
  437. package/misc/WebGL.js +0 -71
  438. package/modifiers/CurveModifier.cjs.js +0 -1
  439. package/modifiers/CurveModifier.d.ts +0 -39
  440. package/modifiers/CurveModifier.js +0 -288
  441. package/modifiers/EdgeSplitModifier.cjs.js +0 -1
  442. package/modifiers/EdgeSplitModifier.d.ts +0 -19
  443. package/modifiers/EdgeSplitModifier.js +0 -205
  444. package/modifiers/SimplifyModifier.cjs.js +0 -1
  445. package/modifiers/SimplifyModifier.d.ts +0 -12
  446. package/modifiers/SimplifyModifier.js +0 -407
  447. package/modifiers/TessellateModifier.cjs.js +0 -1
  448. package/modifiers/TessellateModifier.d.ts +0 -8
  449. package/modifiers/TessellateModifier.js +0 -231
  450. package/nodes/Nodes.cjs.js +0 -1
  451. package/nodes/Nodes.js +0 -204
  452. package/nodes/ShaderNode.cjs.js +0 -1
  453. package/nodes/ShaderNode.js +0 -308
  454. package/nodes/accessors/BufferNode.cjs.js +0 -1
  455. package/nodes/accessors/BufferNode.js +0 -18
  456. package/nodes/accessors/CameraNode.cjs.js +0 -1
  457. package/nodes/accessors/CameraNode.js +0 -48
  458. package/nodes/accessors/CubeTextureNode.cjs.js +0 -1
  459. package/nodes/accessors/CubeTextureNode.js +0 -53
  460. package/nodes/accessors/MaterialNode.cjs.js +0 -1
  461. package/nodes/accessors/MaterialNode.js +0 -80
  462. package/nodes/accessors/MaterialReferenceNode.cjs.js +0 -1
  463. package/nodes/accessors/MaterialReferenceNode.js +0 -16
  464. package/nodes/accessors/ModelNode.cjs.js +0 -1
  465. package/nodes/accessors/ModelNode.js +0 -10
  466. package/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
  467. package/nodes/accessors/ModelViewProjectionNode.js +0 -22
  468. package/nodes/accessors/NormalNode.cjs.js +0 -1
  469. package/nodes/accessors/NormalNode.js +0 -60
  470. package/nodes/accessors/Object3DNode.cjs.js +0 -1
  471. package/nodes/accessors/Object3DNode.js +0 -85
  472. package/nodes/accessors/PointUVNode.cjs.js +0 -1
  473. package/nodes/accessors/PointUVNode.js +0 -16
  474. package/nodes/accessors/PositionNode.cjs.js +0 -1
  475. package/nodes/accessors/PositionNode.js +0 -63
  476. package/nodes/accessors/ReferenceNode.cjs.js +0 -1
  477. package/nodes/accessors/ReferenceNode.js +0 -43
  478. package/nodes/accessors/ReflectNode.cjs.js +0 -1
  479. package/nodes/accessors/ReflectNode.js +0 -45
  480. package/nodes/accessors/SkinningNode.cjs.js +0 -1
  481. package/nodes/accessors/SkinningNode.js +0 -59
  482. package/nodes/accessors/TextureNode.cjs.js +0 -1
  483. package/nodes/accessors/TextureNode.js +0 -68
  484. package/nodes/accessors/UVNode.cjs.js +0 -1
  485. package/nodes/accessors/UVNode.js +0 -28
  486. package/nodes/core/ArrayUniformNode.cjs.js +0 -1
  487. package/nodes/core/ArrayUniformNode.js +0 -17
  488. package/nodes/core/AttributeNode.cjs.js +0 -1
  489. package/nodes/core/AttributeNode.js +0 -36
  490. package/nodes/core/BypassNode.cjs.js +0 -1
  491. package/nodes/core/BypassNode.js +0 -28
  492. package/nodes/core/CodeNode.cjs.js +0 -1
  493. package/nodes/core/CodeNode.js +0 -35
  494. package/nodes/core/ConstNode.cjs.js +0 -1
  495. package/nodes/core/ConstNode.js +0 -17
  496. package/nodes/core/ContextNode.cjs.js +0 -1
  497. package/nodes/core/ContextNode.js +0 -26
  498. package/nodes/core/ExpressionNode.cjs.js +0 -1
  499. package/nodes/core/ExpressionNode.js +0 -22
  500. package/nodes/core/FunctionCallNode.cjs.js +0 -1
  501. package/nodes/core/FunctionCallNode.js +0 -45
  502. package/nodes/core/FunctionNode.cjs.js +0 -1
  503. package/nodes/core/FunctionNode.js +0 -70
  504. package/nodes/core/InputNode.cjs.js +0 -1
  505. package/nodes/core/InputNode.js +0 -48
  506. package/nodes/core/Node.cjs.js +0 -1
  507. package/nodes/core/Node.js +0 -178
  508. package/nodes/core/NodeAttribute.cjs.js +0 -1
  509. package/nodes/core/NodeAttribute.js +0 -11
  510. package/nodes/core/NodeBuilder.cjs.js +0 -1
  511. package/nodes/core/NodeBuilder.js +0 -509
  512. package/nodes/core/NodeCode.cjs.js +0 -1
  513. package/nodes/core/NodeCode.js +0 -13
  514. package/nodes/core/NodeFrame.cjs.js +0 -1
  515. package/nodes/core/NodeFrame.js +0 -37
  516. package/nodes/core/NodeFunction.cjs.js +0 -1
  517. package/nodes/core/NodeFunction.js +0 -17
  518. package/nodes/core/NodeFunctionInput.cjs.js +0 -1
  519. package/nodes/core/NodeFunctionInput.js +0 -14
  520. package/nodes/core/NodeKeywords.cjs.js +0 -1
  521. package/nodes/core/NodeKeywords.js +0 -54
  522. package/nodes/core/NodeParser.cjs.js +0 -1
  523. package/nodes/core/NodeParser.js +0 -8
  524. package/nodes/core/NodeUniform.cjs.js +0 -1
  525. package/nodes/core/NodeUniform.js +0 -21
  526. package/nodes/core/NodeUtils.cjs.js +0 -1
  527. package/nodes/core/NodeUtils.js +0 -61
  528. package/nodes/core/NodeVar.cjs.js +0 -1
  529. package/nodes/core/NodeVar.js +0 -11
  530. package/nodes/core/NodeVary.cjs.js +0 -1
  531. package/nodes/core/NodeVary.js +0 -11
  532. package/nodes/core/PropertyNode.cjs.js +0 -1
  533. package/nodes/core/PropertyNode.js +0 -26
  534. package/nodes/core/TempNode.cjs.js +0 -1
  535. package/nodes/core/TempNode.js +0 -30
  536. package/nodes/core/UniformNode.cjs.js +0 -1
  537. package/nodes/core/UniformNode.js +0 -28
  538. package/nodes/core/VarNode.cjs.js +0 -1
  539. package/nodes/core/VarNode.js +0 -38
  540. package/nodes/core/VaryNode.cjs.js +0 -1
  541. package/nodes/core/VaryNode.js +0 -38
  542. package/nodes/core/constants.cjs.js +0 -1
  543. package/nodes/core/constants.js +0 -11
  544. package/nodes/display/ColorSpaceNode.cjs.js +0 -1
  545. package/nodes/display/ColorSpaceNode.js +0 -66
  546. package/nodes/display/NormalMapNode.cjs.js +0 -1
  547. package/nodes/display/NormalMapNode.js +0 -71
  548. package/nodes/fog/FogNode.cjs.js +0 -1
  549. package/nodes/fog/FogNode.js +0 -18
  550. package/nodes/fog/FogRangeNode.cjs.js +0 -1
  551. package/nodes/fog/FogRangeNode.js +0 -20
  552. package/nodes/functions/BSDFs.cjs.js +0 -1
  553. package/nodes/functions/BSDFs.js +0 -121
  554. package/nodes/functions/PhysicalMaterialFunctions.cjs.js +0 -1
  555. package/nodes/functions/PhysicalMaterialFunctions.js +0 -57
  556. package/nodes/lights/LightContextNode.cjs.js +0 -1
  557. package/nodes/lights/LightContextNode.js +0 -43
  558. package/nodes/lights/LightNode.cjs.js +0 -1
  559. package/nodes/lights/LightNode.js +0 -61
  560. package/nodes/lights/LightsNode.cjs.js +0 -1
  561. package/nodes/lights/LightsNode.js +0 -77
  562. package/nodes/loaders/NodeLoader.cjs.js +0 -1
  563. package/nodes/loaders/NodeLoader.js +0 -212
  564. package/nodes/loaders/NodeMaterialLoader.cjs.js +0 -1
  565. package/nodes/loaders/NodeMaterialLoader.js +0 -29
  566. package/nodes/loaders/NodeObjectLoader.cjs.js +0 -1
  567. package/nodes/loaders/NodeObjectLoader.js +0 -49
  568. package/nodes/materials/LineBasicNodeMaterial.cjs.js +0 -1
  569. package/nodes/materials/LineBasicNodeMaterial.js +0 -31
  570. package/nodes/materials/Materials.cjs.js +0 -1
  571. package/nodes/materials/Materials.js +0 -27
  572. package/nodes/materials/MeshBasicNodeMaterial.cjs.js +0 -1
  573. package/nodes/materials/MeshBasicNodeMaterial.js +0 -32
  574. package/nodes/materials/MeshStandardNodeMaterial.cjs.js +0 -1
  575. package/nodes/materials/MeshStandardNodeMaterial.js +0 -43
  576. package/nodes/materials/NodeMaterial.cjs.js +0 -1
  577. package/nodes/materials/NodeMaterial.js +0 -79
  578. package/nodes/materials/PointsNodeMaterial.cjs.js +0 -1
  579. package/nodes/materials/PointsNodeMaterial.js +0 -34
  580. package/nodes/math/CondNode.cjs.js +0 -1
  581. package/nodes/math/CondNode.js +0 -49
  582. package/nodes/math/MathNode.cjs.js +0 -1
  583. package/nodes/math/MathNode.js +0 -206
  584. package/nodes/math/OperatorNode.cjs.js +0 -1
  585. package/nodes/math/OperatorNode.js +0 -124
  586. package/nodes/parsers/GLSLNodeFunction.cjs.js +0 -1
  587. package/nodes/parsers/GLSLNodeFunction.js +0 -101
  588. package/nodes/parsers/GLSLNodeParser.cjs.js +0 -1
  589. package/nodes/parsers/GLSLNodeParser.js +0 -13
  590. package/nodes/parsers/WGSLNodeFunction.cjs.js +0 -1
  591. package/nodes/parsers/WGSLNodeFunction.js +0 -71
  592. package/nodes/parsers/WGSLNodeParser.cjs.js +0 -1
  593. package/nodes/parsers/WGSLNodeParser.js +0 -13
  594. package/nodes/procedural/CheckerNode.cjs.js +0 -1
  595. package/nodes/procedural/CheckerNode.js +0 -26
  596. package/nodes/utils/ArrayElementNode.cjs.js +0 -1
  597. package/nodes/utils/ArrayElementNode.js +0 -22
  598. package/nodes/utils/ConvertNode.cjs.js +0 -1
  599. package/nodes/utils/ConvertNode.js +0 -29
  600. package/nodes/utils/JoinNode.cjs.js +0 -1
  601. package/nodes/utils/JoinNode.js +0 -29
  602. package/nodes/utils/MatcapUVNode.cjs.js +0 -1
  603. package/nodes/utils/MatcapUVNode.js +0 -18
  604. package/nodes/utils/OscNode.cjs.js +0 -1
  605. package/nodes/utils/OscNode.js +0 -55
  606. package/nodes/utils/SplitNode.cjs.js +0 -1
  607. package/nodes/utils/SplitNode.js +0 -58
  608. package/nodes/utils/SpriteSheetUVNode.cjs.js +0 -1
  609. package/nodes/utils/SpriteSheetUVNode.js +0 -39
  610. package/nodes/utils/TimerNode.cjs.js +0 -1
  611. package/nodes/utils/TimerNode.js +0 -47
  612. package/objects/GroundProjectedEnv.cjs.js +0 -1
  613. package/objects/GroundProjectedEnv.d.ts +0 -12
  614. package/objects/GroundProjectedEnv.js +0 -145
  615. package/objects/Lensflare.cjs.js +0 -1
  616. package/objects/Lensflare.d.ts +0 -17
  617. package/objects/Lensflare.js +0 -332
  618. package/objects/LightningStorm.cjs.js +0 -1
  619. package/objects/LightningStorm.d.ts +0 -32
  620. package/objects/LightningStorm.js +0 -174
  621. package/objects/MarchingCubes.cjs.js +0 -1
  622. package/objects/MarchingCubes.d.ts +0 -75
  623. package/objects/MarchingCubes.js +0 -610
  624. package/objects/Reflector.cjs.js +0 -1
  625. package/objects/Reflector.d.ts +0 -19
  626. package/objects/Reflector.js +0 -188
  627. package/objects/ReflectorForSSRPass.cjs.js +0 -1
  628. package/objects/ReflectorForSSRPass.d.ts +0 -57
  629. package/objects/ReflectorForSSRPass.js +0 -298
  630. package/objects/ReflectorRTT.cjs.js +0 -1
  631. package/objects/ReflectorRTT.js +0 -11
  632. package/objects/Refractor.cjs.js +0 -1
  633. package/objects/Refractor.d.ts +0 -19
  634. package/objects/Refractor.js +0 -220
  635. package/objects/ShadowMesh.cjs.js +0 -1
  636. package/objects/ShadowMesh.d.ts +0 -7
  637. package/objects/ShadowMesh.js +0 -50
  638. package/objects/Sky.cjs.js +0 -1
  639. package/objects/Sky.d.ts +0 -30
  640. package/objects/Sky.js +0 -85
  641. package/objects/Water.cjs.js +0 -1
  642. package/objects/Water.d.ts +0 -22
  643. package/objects/Water.js +0 -279
  644. package/objects/Water2.cjs.js +0 -1
  645. package/objects/Water2.d.ts +0 -30
  646. package/objects/Water2.js +0 -288
  647. package/offscreen/jank.cjs.js +0 -1
  648. package/offscreen/jank.js +0 -30
  649. package/offscreen/offscreen.cjs.js +0 -1
  650. package/offscreen/offscreen.js +0 -7
  651. package/offscreen/scene.cjs.js +0 -1
  652. package/offscreen/scene.js +0 -73
  653. package/physics/AmmoPhysics.cjs.js +0 -1
  654. package/physics/AmmoPhysics.d.ts +0 -7
  655. package/physics/AmmoPhysics.js +0 -206
  656. package/postprocessing/AdaptiveToneMappingPass.cjs.js +0 -1
  657. package/postprocessing/AdaptiveToneMappingPass.d.ts +0 -29
  658. package/postprocessing/AdaptiveToneMappingPass.js +0 -247
  659. package/postprocessing/AfterimagePass.cjs.js +0 -1
  660. package/postprocessing/AfterimagePass.d.ts +0 -15
  661. package/postprocessing/AfterimagePass.js +0 -76
  662. package/postprocessing/BloomPass.cjs.js +0 -1
  663. package/postprocessing/BloomPass.d.ts +0 -16
  664. package/postprocessing/BloomPass.js +0 -116
  665. package/postprocessing/BokehPass.cjs.js +0 -1
  666. package/postprocessing/BokehPass.d.ts +0 -23
  667. package/postprocessing/BokehPass.js +0 -106
  668. package/postprocessing/ClearPass.cjs.js +0 -1
  669. package/postprocessing/ClearPass.d.ts +0 -10
  670. package/postprocessing/ClearPass.js +0 -42
  671. package/postprocessing/CubeTexturePass.cjs.js +0 -1
  672. package/postprocessing/CubeTexturePass.d.ts +0 -14
  673. package/postprocessing/CubeTexturePass.js +0 -48
  674. package/postprocessing/DotScreenPass.cjs.js +0 -1
  675. package/postprocessing/DotScreenPass.d.ts +0 -10
  676. package/postprocessing/DotScreenPass.js +0 -48
  677. package/postprocessing/EffectComposer.cjs.js +0 -1
  678. package/postprocessing/EffectComposer.d.ts +0 -27
  679. package/postprocessing/EffectComposer.js +0 -186
  680. package/postprocessing/FilmPass.cjs.js +0 -1
  681. package/postprocessing/FilmPass.d.ts +0 -10
  682. package/postprocessing/FilmPass.js +0 -47
  683. package/postprocessing/GlitchPass.cjs.js +0 -1
  684. package/postprocessing/GlitchPass.d.ts +0 -15
  685. package/postprocessing/GlitchPass.js +0 -96
  686. package/postprocessing/HalftonePass.cjs.js +0 -1
  687. package/postprocessing/HalftonePass.d.ts +0 -23
  688. package/postprocessing/HalftonePass.js +0 -64
  689. package/postprocessing/LUTPass.cjs.js +0 -1
  690. package/postprocessing/LUTPass.d.ts +0 -13
  691. package/postprocessing/LUTPass.js +0 -161
  692. package/postprocessing/MaskPass.cjs.js +0 -1
  693. package/postprocessing/MaskPass.d.ts +0 -14
  694. package/postprocessing/MaskPass.js +0 -79
  695. package/postprocessing/OutlinePass.cjs.js +0 -1
  696. package/postprocessing/OutlinePass.d.ts +0 -53
  697. package/postprocessing/OutlinePass.js +0 -580
  698. package/postprocessing/Pass.cjs.js +0 -1
  699. package/postprocessing/Pass.d.ts +0 -20
  700. package/postprocessing/Pass.js +0 -61
  701. package/postprocessing/RenderPass.cjs.js +0 -1
  702. package/postprocessing/RenderPass.d.ts +0 -14
  703. package/postprocessing/RenderPass.js +0 -71
  704. package/postprocessing/RenderPixelatedPass.cjs.js +0 -1
  705. package/postprocessing/RenderPixelatedPass.js +0 -213
  706. package/postprocessing/SAOPass.cjs.js +0 -1
  707. package/postprocessing/SAOPass.d.ts +0 -79
  708. package/postprocessing/SAOPass.js +0 -317
  709. package/postprocessing/SMAAPass.cjs.js +0 -1
  710. package/postprocessing/SMAAPass.d.ts +0 -21
  711. package/postprocessing/SMAAPass.js +0 -132
  712. package/postprocessing/SSAARenderPass.cjs.js +0 -1
  713. package/postprocessing/SSAARenderPass.d.ts +0 -17
  714. package/postprocessing/SSAARenderPass.js +0 -118
  715. package/postprocessing/SSAOPass.cjs.js +0 -1
  716. package/postprocessing/SSAOPass.d.ts +0 -71
  717. package/postprocessing/SSAOPass.js +0 -314
  718. package/postprocessing/SSRPass.cjs.js +0 -1
  719. package/postprocessing/SSRPass.d.ts +0 -124
  720. package/postprocessing/SSRPass.js +0 -508
  721. package/postprocessing/SavePass.cjs.js +0 -1
  722. package/postprocessing/SavePass.d.ts +0 -12
  723. package/postprocessing/SavePass.js +0 -42
  724. package/postprocessing/ShaderPass.cjs.js +0 -1
  725. package/postprocessing/ShaderPass.d.ts +0 -13
  726. package/postprocessing/ShaderPass.js +0 -55
  727. package/postprocessing/TAARenderPass.cjs.js +0 -1
  728. package/postprocessing/TAARenderPass.d.ts +0 -8
  729. package/postprocessing/TAARenderPass.js +0 -107
  730. package/postprocessing/TexturePass.cjs.js +0 -1
  731. package/postprocessing/TexturePass.d.ts +0 -12
  732. package/postprocessing/TexturePass.js +0 -40
  733. package/postprocessing/UnrealBloomPass.cjs.js +0 -1
  734. package/postprocessing/UnrealBloomPass.d.ts +0 -31
  735. package/postprocessing/UnrealBloomPass.js +0 -273
  736. package/postprocessing/WaterPass.cjs.js +0 -1
  737. package/postprocessing/WaterPass.d.ts +0 -12
  738. package/postprocessing/WaterPass.js +0 -102
  739. package/renderers/CSS2DRenderer.cjs.js +0 -1
  740. package/renderers/CSS2DRenderer.d.ts +0 -22
  741. package/renderers/CSS2DRenderer.js +0 -152
  742. package/renderers/CSS3DRenderer.cjs.js +0 -1
  743. package/renderers/CSS3DRenderer.d.ts +0 -26
  744. package/renderers/CSS3DRenderer.js +0 -166
  745. package/renderers/Projector.cjs.js +0 -1
  746. package/renderers/Projector.d.ts +0 -60
  747. package/renderers/Projector.js +0 -678
  748. package/renderers/SVGRenderer.cjs.js +0 -1
  749. package/renderers/SVGRenderer.d.ts +0 -25
  750. package/renderers/SVGRenderer.js +0 -416
  751. package/renderers/nodes/accessors/CameraNode.cjs.js +0 -1
  752. package/renderers/nodes/accessors/CameraNode.js +0 -73
  753. package/renderers/nodes/accessors/ModelNode.cjs.js +0 -1
  754. package/renderers/nodes/accessors/ModelNode.js +0 -69
  755. package/renderers/nodes/accessors/ModelViewProjectionNode.cjs.js +0 -1
  756. package/renderers/nodes/accessors/ModelViewProjectionNode.js +0 -33
  757. package/renderers/nodes/accessors/NormalNode.cjs.js +0 -1
  758. package/renderers/nodes/accessors/NormalNode.js +0 -70
  759. package/renderers/nodes/accessors/PositionNode.cjs.js +0 -1
  760. package/renderers/nodes/accessors/PositionNode.js +0 -30
  761. package/renderers/nodes/accessors/UVNode.cjs.js +0 -1
  762. package/renderers/nodes/accessors/UVNode.js +0 -17
  763. package/renderers/nodes/core/AttributeNode.cjs.js +0 -1
  764. package/renderers/nodes/core/AttributeNode.js +0 -43
  765. package/renderers/nodes/core/InputNode.cjs.js +0 -1
  766. package/renderers/nodes/core/InputNode.js +0 -40
  767. package/renderers/nodes/core/Node.cjs.js +0 -1
  768. package/renderers/nodes/core/Node.js +0 -43
  769. package/renderers/nodes/core/NodeAttribute.cjs.js +0 -1
  770. package/renderers/nodes/core/NodeAttribute.js +0 -12
  771. package/renderers/nodes/core/NodeBuilder.cjs.js +0 -1
  772. package/renderers/nodes/core/NodeBuilder.js +0 -309
  773. package/renderers/nodes/core/NodeFrame.cjs.js +0 -1
  774. package/renderers/nodes/core/NodeFrame.js +0 -37
  775. package/renderers/nodes/core/NodeSlot.cjs.js +0 -1
  776. package/renderers/nodes/core/NodeSlot.js +0 -10
  777. package/renderers/nodes/core/NodeUniform.cjs.js +0 -1
  778. package/renderers/nodes/core/NodeUniform.js +0 -22
  779. package/renderers/nodes/core/NodeVary.cjs.js +0 -1
  780. package/renderers/nodes/core/NodeVary.js +0 -13
  781. package/renderers/nodes/core/VaryNode.cjs.js +0 -1
  782. package/renderers/nodes/core/VaryNode.js +0 -27
  783. package/renderers/nodes/core/constants.cjs.js +0 -1
  784. package/renderers/nodes/core/constants.js +0 -19
  785. package/renderers/nodes/inputs/ColorNode.cjs.js +0 -1
  786. package/renderers/nodes/inputs/ColorNode.js +0 -16
  787. package/renderers/nodes/inputs/FloatNode.cjs.js +0 -1
  788. package/renderers/nodes/inputs/FloatNode.js +0 -16
  789. package/renderers/nodes/inputs/Matrix3Node.cjs.js +0 -1
  790. package/renderers/nodes/inputs/Matrix3Node.js +0 -17
  791. package/renderers/nodes/inputs/Matrix4Node.cjs.js +0 -1
  792. package/renderers/nodes/inputs/Matrix4Node.js +0 -17
  793. package/renderers/nodes/inputs/TextureNode.cjs.js +0 -1
  794. package/renderers/nodes/inputs/TextureNode.js +0 -27
  795. package/renderers/nodes/inputs/Vector2Node.cjs.js +0 -1
  796. package/renderers/nodes/inputs/Vector2Node.js +0 -16
  797. package/renderers/nodes/inputs/Vector3Node.cjs.js +0 -1
  798. package/renderers/nodes/inputs/Vector3Node.js +0 -17
  799. package/renderers/nodes/inputs/Vector4Node.cjs.js +0 -1
  800. package/renderers/nodes/inputs/Vector4Node.js +0 -17
  801. package/renderers/nodes/math/MathNode.cjs.js +0 -1
  802. package/renderers/nodes/math/MathNode.js +0 -64
  803. package/renderers/nodes/math/OperatorNode.cjs.js +0 -1
  804. package/renderers/nodes/math/OperatorNode.js +0 -57
  805. package/renderers/nodes/utils/SwitchNode.cjs.js +0 -1
  806. package/renderers/nodes/utils/SwitchNode.js +0 -24
  807. package/renderers/nodes/utils/TimerNode.cjs.js +0 -1
  808. package/renderers/nodes/utils/TimerNode.js +0 -18
  809. package/renderers/webgpu/WebGPU.cjs.js +0 -1
  810. package/renderers/webgpu/WebGPU.js +0 -25
  811. package/renderers/webgpu/WebGPUAttributes.cjs.js +0 -1
  812. package/renderers/webgpu/WebGPUAttributes.js +0 -75
  813. package/renderers/webgpu/WebGPUBackground.cjs.js +0 -1
  814. package/renderers/webgpu/WebGPUBackground.js +0 -77
  815. package/renderers/webgpu/WebGPUBinding.cjs.js +0 -1
  816. package/renderers/webgpu/WebGPUBinding.js +0 -16
  817. package/renderers/webgpu/WebGPUBindings.cjs.js +0 -1
  818. package/renderers/webgpu/WebGPUBindings.js +0 -190
  819. package/renderers/webgpu/WebGPUComputePipelines.cjs.js +0 -1
  820. package/renderers/webgpu/WebGPUComputePipelines.js +0 -54
  821. package/renderers/webgpu/WebGPUGeometries.cjs.js +0 -1
  822. package/renderers/webgpu/WebGPUGeometries.js +0 -50
  823. package/renderers/webgpu/WebGPUInfo.cjs.js +0 -1
  824. package/renderers/webgpu/WebGPUInfo.js +0 -50
  825. package/renderers/webgpu/WebGPUObjects.cjs.js +0 -1
  826. package/renderers/webgpu/WebGPUObjects.js +0 -29
  827. package/renderers/webgpu/WebGPUProperties.cjs.js +0 -1
  828. package/renderers/webgpu/WebGPUProperties.js +0 -27
  829. package/renderers/webgpu/WebGPURenderLists.cjs.js +0 -1
  830. package/renderers/webgpu/WebGPURenderLists.js +0 -134
  831. package/renderers/webgpu/WebGPURenderPipelines.cjs.js +0 -1
  832. package/renderers/webgpu/WebGPURenderPipelines.js +0 -671
  833. package/renderers/webgpu/WebGPURenderer.cjs.js +0 -1
  834. package/renderers/webgpu/WebGPURenderer.js +0 -713
  835. package/renderers/webgpu/WebGPUSampledTexture.cjs.js +0 -1
  836. package/renderers/webgpu/WebGPUSampledTexture.js +0 -53
  837. package/renderers/webgpu/WebGPUSampler.cjs.js +0 -1
  838. package/renderers/webgpu/WebGPUSampler.js +0 -19
  839. package/renderers/webgpu/WebGPUStorageBuffer.cjs.js +0 -1
  840. package/renderers/webgpu/WebGPUStorageBuffer.js +0 -19
  841. package/renderers/webgpu/WebGPUTextureRenderer.cjs.js +0 -1
  842. package/renderers/webgpu/WebGPUTextureRenderer.js +0 -28
  843. package/renderers/webgpu/WebGPUTextureUtils.cjs.js +0 -1
  844. package/renderers/webgpu/WebGPUTextureUtils.js +0 -108
  845. package/renderers/webgpu/WebGPUTextures.cjs.js +0 -1
  846. package/renderers/webgpu/WebGPUTextures.js +0 -630
  847. package/renderers/webgpu/WebGPUUniform.cjs.js +0 -1
  848. package/renderers/webgpu/WebGPUUniform.js +0 -107
  849. package/renderers/webgpu/WebGPUUniformsGroup.cjs.js +0 -1
  850. package/renderers/webgpu/WebGPUUniformsGroup.js +0 -215
  851. package/renderers/webgpu/constants.cjs.js +0 -1
  852. package/renderers/webgpu/constants.js +0 -221
  853. package/renderers/webgpu/nodes/ShaderLib.cjs.js +0 -1
  854. package/renderers/webgpu/nodes/ShaderLib.js +0 -41
  855. package/renderers/webgpu/nodes/WebGPUNodeBuilder.cjs.js +0 -1
  856. package/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -235
  857. package/renderers/webgpu/nodes/WebGPUNodeUniform.cjs.js +0 -1
  858. package/renderers/webgpu/nodes/WebGPUNodeUniform.js +0 -87
  859. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.cjs.js +0 -1
  860. package/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -15
  861. package/renderers/webgpu/nodes/WebGPUNodes.cjs.js +0 -1
  862. package/renderers/webgpu/nodes/WebGPUNodes.js +0 -77
  863. package/shaders/ACESFilmicToneMappingShader.cjs.js +0 -1
  864. package/shaders/ACESFilmicToneMappingShader.d.ts +0 -9
  865. package/shaders/ACESFilmicToneMappingShader.js +0 -28
  866. package/shaders/AfterimageShader.cjs.js +0 -1
  867. package/shaders/AfterimageShader.d.ts +0 -10
  868. package/shaders/AfterimageShader.js +0 -22
  869. package/shaders/BasicShader.cjs.js +0 -1
  870. package/shaders/BasicShader.d.ts +0 -5
  871. package/shaders/BasicShader.js +0 -10
  872. package/shaders/BleachBypassShader.cjs.js +0 -1
  873. package/shaders/BleachBypassShader.d.ts +0 -9
  874. package/shaders/BleachBypassShader.js +0 -19
  875. package/shaders/BlendShader.cjs.js +0 -1
  876. package/shaders/BlendShader.d.ts +0 -18
  877. package/shaders/BlendShader.js +0 -23
  878. package/shaders/BokehShader.cjs.js +0 -1
  879. package/shaders/BokehShader.d.ts +0 -19
  880. package/shaders/BokehShader.js +0 -44
  881. package/shaders/BokehShader2.cjs.js +0 -1
  882. package/shaders/BokehShader2.d.ts +0 -43
  883. package/shaders/BokehShader2.js +0 -98
  884. package/shaders/BrightnessContrastShader.cjs.js +0 -1
  885. package/shaders/BrightnessContrastShader.d.ts +0 -15
  886. package/shaders/BrightnessContrastShader.js +0 -23
  887. package/shaders/ColorCorrectionShader.cjs.js +0 -1
  888. package/shaders/ColorCorrectionShader.d.ts +0 -19
  889. package/shaders/ColorCorrectionShader.js +0 -26
  890. package/shaders/ColorifyShader.cjs.js +0 -1
  891. package/shaders/ColorifyShader.d.ts +0 -13
  892. package/shaders/ColorifyShader.js +0 -20
  893. package/shaders/ConvolutionShader.cjs.js +0 -1
  894. package/shaders/ConvolutionShader.d.ts +0 -16
  895. package/shaders/ConvolutionShader.js +0 -51
  896. package/shaders/CopyShader.cjs.js +0 -1
  897. package/shaders/CopyShader.d.ts +0 -9
  898. package/shaders/CopyShader.js +0 -17
  899. package/shaders/DOFMipMapShader.cjs.js +0 -1
  900. package/shaders/DOFMipMapShader.d.ts +0 -18
  901. package/shaders/DOFMipMapShader.js +0 -25
  902. package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
  903. package/shaders/DepthLimitedBlurShader.d.ts +0 -28
  904. package/shaders/DepthLimitedBlurShader.js +0 -69
  905. package/shaders/DigitalGlitch.cjs.js +0 -1
  906. package/shaders/DigitalGlitch.d.ts +0 -39
  907. package/shaders/DigitalGlitch.js +0 -106
  908. package/shaders/DotScreenShader.cjs.js +0 -1
  909. package/shaders/DotScreenShader.d.ts +0 -22
  910. package/shaders/DotScreenShader.js +0 -31
  911. package/shaders/FXAAShader.cjs.js +0 -1
  912. package/shaders/FXAAShader.d.ts +0 -13
  913. package/shaders/FXAAShader.js +0 -23
  914. package/shaders/FilmShader.cjs.js +0 -1
  915. package/shaders/FilmShader.d.ts +0 -24
  916. package/shaders/FilmShader.js +0 -56
  917. package/shaders/FocusShader.cjs.js +0 -1
  918. package/shaders/FocusShader.d.ts +0 -21
  919. package/shaders/FocusShader.js +0 -28
  920. package/shaders/FreiChenShader.cjs.js +0 -1
  921. package/shaders/FreiChenShader.d.ts +0 -13
  922. package/shaders/FreiChenShader.js +0 -28
  923. package/shaders/FresnelShader.cjs.js +0 -1
  924. package/shaders/FresnelShader.d.ts +0 -21
  925. package/shaders/FresnelShader.js +0 -26
  926. package/shaders/GammaCorrectionShader.cjs.js +0 -1
  927. package/shaders/GammaCorrectionShader.d.ts +0 -8
  928. package/shaders/GammaCorrectionShader.js +0 -15
  929. package/shaders/GodRaysShader.cjs.js +0 -1
  930. package/shaders/GodRaysShader.d.ts +0 -58
  931. package/shaders/GodRaysShader.js +0 -137
  932. package/shaders/HalftoneShader.cjs.js +0 -1
  933. package/shaders/HalftoneShader.d.ts +0 -45
  934. package/shaders/HalftoneShader.js +0 -69
  935. package/shaders/HorizontalBlurShader.cjs.js +0 -1
  936. package/shaders/HorizontalBlurShader.d.ts +0 -9
  937. package/shaders/HorizontalBlurShader.js +0 -59
  938. package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
  939. package/shaders/HorizontalTiltShiftShader.d.ts +0 -15
  940. package/shaders/HorizontalTiltShiftShader.js +0 -25
  941. package/shaders/HueSaturationShader.cjs.js +0 -1
  942. package/shaders/HueSaturationShader.d.ts +0 -15
  943. package/shaders/HueSaturationShader.js +0 -25
  944. package/shaders/KaleidoShader.cjs.js +0 -1
  945. package/shaders/KaleidoShader.d.ts +0 -15
  946. package/shaders/KaleidoShader.js +0 -26
  947. package/shaders/LuminosityHighPassShader.cjs.js +0 -1
  948. package/shaders/LuminosityHighPassShader.d.ts +0 -23
  949. package/shaders/LuminosityHighPassShader.js +0 -31
  950. package/shaders/LuminosityShader.cjs.js +0 -1
  951. package/shaders/LuminosityShader.d.ts +0 -9
  952. package/shaders/LuminosityShader.js +0 -15
  953. package/shaders/MirrorShader.cjs.js +0 -1
  954. package/shaders/MirrorShader.d.ts +0 -12
  955. package/shaders/MirrorShader.js +0 -20
  956. package/shaders/NormalMapShader.cjs.js +0 -1
  957. package/shaders/NormalMapShader.d.ts +0 -19
  958. package/shaders/NormalMapShader.js +0 -27
  959. package/shaders/ParallaxShader.cjs.js +0 -1
  960. package/shaders/ParallaxShader.d.ts +0 -28
  961. package/shaders/ParallaxShader.js +0 -54
  962. package/shaders/PixelShader.cjs.js +0 -1
  963. package/shaders/PixelShader.d.ts +0 -15
  964. package/shaders/PixelShader.js +0 -20
  965. package/shaders/RGBShiftShader.cjs.js +0 -1
  966. package/shaders/RGBShiftShader.d.ts +0 -15
  967. package/shaders/RGBShiftShader.js +0 -26
  968. package/shaders/SAOShader.cjs.js +0 -1
  969. package/shaders/SAOShader.d.ts +0 -25
  970. package/shaders/SAOShader.js +0 -60
  971. package/shaders/SMAAShader.cjs.js +0 -1
  972. package/shaders/SMAAShader.d.ts +0 -55
  973. package/shaders/SMAAShader.js +0 -151
  974. package/shaders/SSAOShader.cjs.js +0 -1
  975. package/shaders/SSAOShader.d.ts +0 -80
  976. package/shaders/SSAOShader.js +0 -100
  977. package/shaders/SSRShader.cjs.js +0 -1
  978. package/shaders/SSRShader.d.ts +0 -90
  979. package/shaders/SSRShader.js +0 -379
  980. package/shaders/SepiaShader.cjs.js +0 -1
  981. package/shaders/SepiaShader.d.ts +0 -12
  982. package/shaders/SepiaShader.js +0 -19
  983. package/shaders/SobelOperatorShader.cjs.js +0 -1
  984. package/shaders/SobelOperatorShader.d.ts +0 -13
  985. package/shaders/SobelOperatorShader.js +0 -33
  986. package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
  987. package/shaders/SubsurfaceScatteringShader.d.ts +0 -5
  988. package/shaders/SubsurfaceScatteringShader.js +0 -45
  989. package/shaders/TechnicolorShader.cjs.js +0 -1
  990. package/shaders/TechnicolorShader.d.ts +0 -9
  991. package/shaders/TechnicolorShader.js +0 -17
  992. package/shaders/ToneMapShader.cjs.js +0 -1
  993. package/shaders/ToneMapShader.d.ts +0 -24
  994. package/shaders/ToneMapShader.js +0 -32
  995. package/shaders/ToonShader.cjs.js +0 -1
  996. package/shaders/ToonShader.d.ts +0 -100
  997. package/shaders/ToonShader.js +0 -112
  998. package/shaders/TriangleBlurShader.cjs.js +0 -1
  999. package/shaders/TriangleBlurShader.d.ts +0 -13
  1000. package/shaders/TriangleBlurShader.js +0 -27
  1001. package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
  1002. package/shaders/UnpackDepthRGBAShader.d.ts +0 -12
  1003. package/shaders/UnpackDepthRGBAShader.js +0 -18
  1004. package/shaders/VerticalBlurShader.cjs.js +0 -1
  1005. package/shaders/VerticalBlurShader.d.ts +0 -9
  1006. package/shaders/VerticalBlurShader.js +0 -60
  1007. package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
  1008. package/shaders/VerticalTiltShiftShader.d.ts +0 -15
  1009. package/shaders/VerticalTiltShiftShader.js +0 -25
  1010. package/shaders/VignetteShader.cjs.js +0 -1
  1011. package/shaders/VignetteShader.d.ts +0 -15
  1012. package/shaders/VignetteShader.js +0 -32
  1013. package/shaders/VolumeShader.cjs.js +0 -1
  1014. package/shaders/VolumeShader.d.ts +0 -25
  1015. package/shaders/VolumeShader.js +0 -81
  1016. package/shaders/WaterRefractionShader.cjs.js +0 -1
  1017. package/shaders/WaterRefractionShader.d.ts +0 -21
  1018. package/shaders/WaterRefractionShader.js +0 -25
  1019. package/shaders/types.cjs.js +0 -1
  1020. package/shaders/types.d.ts +0 -14
  1021. package/shaders/types.js +0 -1
  1022. package/textures/FlakesTexture.cjs.js +0 -1
  1023. package/textures/FlakesTexture.d.ts +0 -4
  1024. package/textures/FlakesTexture.js +0 -32
  1025. package/types/helpers.cjs.js +0 -1
  1026. package/types/helpers.d.ts +0 -1
  1027. package/types/helpers.js +0 -3
  1028. package/types/shared.cjs.js +0 -1
  1029. package/types/shared.d.ts +0 -2
  1030. package/types/shared.js +0 -1
  1031. package/types/utils.cjs.js +0 -1
  1032. package/types/utils.d.ts +0 -3
  1033. package/types/utils.js +0 -1
  1034. package/utils/BufferGeometryUtils.cjs.js +0 -1
  1035. package/utils/BufferGeometryUtils.d.ts +0 -15
  1036. package/utils/BufferGeometryUtils.js +0 -728
  1037. package/utils/GeometryCompressionUtils.cjs.js +0 -1
  1038. package/utils/GeometryCompressionUtils.d.ts +0 -7
  1039. package/utils/GeometryCompressionUtils.js +0 -545
  1040. package/utils/GeometryUtils.cjs.js +0 -1
  1041. package/utils/GeometryUtils.d.ts +0 -6
  1042. package/utils/GeometryUtils.js +0 -161
  1043. package/utils/LDrawUtils.cjs.js +0 -1
  1044. package/utils/LDrawUtils.d.ts +0 -5
  1045. package/utils/LDrawUtils.js +0 -144
  1046. package/utils/RoughnessMipmapper.cjs.js +0 -1
  1047. package/utils/RoughnessMipmapper.js +0 -257
  1048. package/utils/SceneUtils.cjs.js +0 -1
  1049. package/utils/SceneUtils.d.ts +0 -9
  1050. package/utils/SceneUtils.js +0 -41
  1051. package/utils/ShadowMapViewer.cjs.js +0 -1
  1052. package/utils/ShadowMapViewer.d.ts +0 -24
  1053. package/utils/ShadowMapViewer.js +0 -160
  1054. package/utils/SkeletonUtils.cjs.js +0 -1
  1055. package/utils/SkeletonUtils.d.ts +0 -30
  1056. package/utils/SkeletonUtils.js +0 -383
  1057. package/utils/UVsDebug.cjs.js +0 -1
  1058. package/utils/UVsDebug.d.ts +0 -3
  1059. package/utils/UVsDebug.js +0 -115
  1060. package/utils/WorkerPool.cjs.js +0 -1
  1061. package/utils/WorkerPool.js +0 -82
  1062. package/webxr/ARButton.cjs.js +0 -1
  1063. package/webxr/ARButton.d.ts +0 -5
  1064. package/webxr/ARButton.js +0 -145
  1065. package/webxr/OculusHandModel.cjs.js +0 -1
  1066. package/webxr/OculusHandModel.d.ts +0 -22
  1067. package/webxr/OculusHandModel.js +0 -90
  1068. package/webxr/OculusHandPointerModel.cjs.js +0 -1
  1069. package/webxr/OculusHandPointerModel.d.ts +0 -63
  1070. package/webxr/OculusHandPointerModel.js +0 -248
  1071. package/webxr/Text2D.cjs.js +0 -1
  1072. package/webxr/Text2D.d.ts +0 -3
  1073. package/webxr/Text2D.js +0 -32
  1074. package/webxr/VRButton.cjs.js +0 -1
  1075. package/webxr/VRButton.d.ts +0 -7
  1076. package/webxr/VRButton.js +0 -136
  1077. package/webxr/XRControllerModelFactory.cjs.js +0 -1
  1078. package/webxr/XRControllerModelFactory.d.ts +0 -19
  1079. package/webxr/XRControllerModelFactory.js +0 -237
  1080. package/webxr/XREstimatedLight.cjs.js +0 -1
  1081. package/webxr/XREstimatedLight.d.ts +0 -32
  1082. package/webxr/XREstimatedLight.js +0 -153
  1083. package/webxr/XRHandMeshModel.cjs.js +0 -1
  1084. package/webxr/XRHandMeshModel.d.ts +0 -9
  1085. package/webxr/XRHandMeshModel.js +0 -62
  1086. package/webxr/XRHandModelFactory.cjs.js +0 -1
  1087. package/webxr/XRHandModelFactory.d.ts +0 -25
  1088. package/webxr/XRHandModelFactory.js +0 -64
  1089. package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
  1090. package/webxr/XRHandPrimitiveModel.d.ts +0 -24
  1091. package/webxr/XRHandPrimitiveModel.js +0 -54
@@ -1,297 +0,0 @@
1
- import { BufferGeometry, Matrix4, Vector3, Vector4, BufferAttribute } from 'three';
2
-
3
- /**
4
- * Tessellates the famous Utah teapot database by Martin Newell into triangles.
5
- *
6
- * Parameters: size = 50, segments = 10, bottom = true, lid = true, body = true,
7
- * fitLid = false, blinn = true
8
- *
9
- * size is a relative scale: I've scaled the teapot to fit vertically between -1 and 1.
10
- * Think of it as a "radius".
11
- * segments - number of line segments to subdivide each patch edge;
12
- * 1 is possible but gives degenerates, so two is the real minimum.
13
- * bottom - boolean, if true (default) then the bottom patches are added. Some consider
14
- * adding the bottom heresy, so set this to "false" to adhere to the One True Way.
15
- * lid - to remove the lid and look inside, set to true.
16
- * body - to remove the body and leave the lid, set this and "bottom" to false.
17
- * fitLid - the lid is a tad small in the original. This stretches it a bit so you can't
18
- * see the teapot's insides through the gap.
19
- * blinn - Jim Blinn scaled the original data vertically by dividing by about 1.3 to look
20
- * nicer. If you want to see the original teapot, similar to the real-world model, set
21
- * this to false. True by default.
22
- * See http://en.wikipedia.org/wiki/File:Original_Utah_Teapot.jpg for the original
23
- * real-world teapot (from http://en.wikipedia.org/wiki/Utah_teapot).
24
- *
25
- * Note that the bottom (the last four patches) is not flat - blame Frank Crow, not me.
26
- *
27
- * The teapot should normally be rendered as a double sided object, since for some
28
- * patches both sides can be seen, e.g., the gap around the lid and inside the spout.
29
- *
30
- * Segments 'n' determines the number of triangles output.
31
- * Total triangles = 32*2*n*n - 8*n [degenerates at the top and bottom cusps are deleted]
32
- *
33
- * size_factor # triangles
34
- * 1 56
35
- * 2 240
36
- * 3 552
37
- * 4 992
38
- *
39
- * 10 6320
40
- * 20 25440
41
- * 30 57360
42
- *
43
- * Code converted from my ancient SPD software, http://tog.acm.org/resources/SPD/
44
- * Created for the Udacity course "Interactive Rendering", http://bit.ly/ericity
45
- * Lesson: https://www.udacity.com/course/viewer#!/c-cs291/l-68866048/m-106482448
46
- * YouTube video on teapot history: https://www.youtube.com/watch?v=DxMfblPzFNc
47
- *
48
- * See https://en.wikipedia.org/wiki/Utah_teapot for the history of the teapot
49
- *
50
- */
51
-
52
- class TeapotGeometry extends BufferGeometry {
53
- constructor(size, segments, bottom, lid, body, fitLid, blinn) {
54
- // 32 * 4 * 4 Bezier spline patches
55
- const teapotPatches = [
56
- /*rim*/
57
- 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 3, 16, 17, 18, 7, 19, 20, 21, 11, 22, 23, 24, 15, 25, 26, 27, 18, 28, 29, 30, 21, 31, 32, 33, 24, 34, 35, 36, 27, 37, 38, 39, 30, 40, 41, 0, 33, 42, 43, 4, 36, 44, 45, 8, 39, 46, 47, 12,
58
- /*body*/
59
- 12, 13, 14, 15, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 15, 25, 26, 27, 51, 60, 61, 62, 55, 63, 64, 65, 59, 66, 67, 68, 27, 37, 38, 39, 62, 69, 70, 71, 65, 72, 73, 74, 68, 75, 76, 77, 39, 46, 47, 12, 71, 78, 79, 48, 74, 80, 81, 52, 77, 82, 83, 56, 56, 57, 58, 59, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 59, 66, 67, 68, 87, 96, 97, 98, 91, 99, 100, 101, 95, 102, 103, 104, 68, 75, 76, 77, 98, 105, 106, 107, 101, 108, 109, 110, 104, 111, 112, 113, 77, 82, 83, 56, 107, 114, 115, 84, 110, 116, 117, 88, 113, 118, 119, 92,
60
- /*handle*/
61
- 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 123, 136, 137, 120, 127, 138, 139, 124, 131, 140, 141, 128, 135, 142, 143, 132, 132, 133, 134, 135, 144, 145, 146, 147, 148, 149, 150, 151, 68, 152, 153, 154, 135, 142, 143, 132, 147, 155, 156, 144, 151, 157, 158, 148, 154, 159, 160, 68,
62
- /*spout*/
63
- 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 164, 177, 178, 161, 168, 179, 180, 165, 172, 181, 182, 169, 176, 183, 184, 173, 173, 174, 175, 176, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 176, 183, 184, 173, 188, 197, 198, 185, 192, 199, 200, 189, 196, 201, 202, 193,
64
- /*lid*/
65
- 203, 203, 203, 203, 204, 205, 206, 207, 208, 208, 208, 208, 209, 210, 211, 212, 203, 203, 203, 203, 207, 213, 214, 215, 208, 208, 208, 208, 212, 216, 217, 218, 203, 203, 203, 203, 215, 219, 220, 221, 208, 208, 208, 208, 218, 222, 223, 224, 203, 203, 203, 203, 221, 225, 226, 204, 208, 208, 208, 208, 224, 227, 228, 209, 209, 210, 211, 212, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 212, 216, 217, 218, 232, 241, 242, 243, 236, 244, 245, 246, 240, 247, 248, 249, 218, 222, 223, 224, 243, 250, 251, 252, 246, 253, 254, 255, 249, 256, 257, 258, 224, 227, 228, 209, 252, 259, 260, 229, 255, 261, 262, 233, 258, 263, 264, 237,
66
- /*bottom*/
67
- 265, 265, 265, 265, 266, 267, 268, 269, 270, 271, 272, 273, 92, 119, 118, 113, 265, 265, 265, 265, 269, 274, 275, 276, 273, 277, 278, 279, 113, 112, 111, 104, 265, 265, 265, 265, 276, 280, 281, 282, 279, 283, 284, 285, 104, 103, 102, 95, 265, 265, 265, 265, 282, 286, 287, 266, 285, 288, 289, 270, 95, 94, 93, 92];
68
- const teapotVertices = [1.4, 0, 2.4, 1.4, -0.784, 2.4, 0.784, -1.4, 2.4, 0, -1.4, 2.4, 1.3375, 0, 2.53125, 1.3375, -0.749, 2.53125, 0.749, -1.3375, 2.53125, 0, -1.3375, 2.53125, 1.4375, 0, 2.53125, 1.4375, -0.805, 2.53125, 0.805, -1.4375, 2.53125, 0, -1.4375, 2.53125, 1.5, 0, 2.4, 1.5, -0.84, 2.4, 0.84, -1.5, 2.4, 0, -1.5, 2.4, -0.784, -1.4, 2.4, -1.4, -0.784, 2.4, -1.4, 0, 2.4, -0.749, -1.3375, 2.53125, -1.3375, -0.749, 2.53125, -1.3375, 0, 2.53125, -0.805, -1.4375, 2.53125, -1.4375, -0.805, 2.53125, -1.4375, 0, 2.53125, -0.84, -1.5, 2.4, -1.5, -0.84, 2.4, -1.5, 0, 2.4, -1.4, 0.784, 2.4, -0.784, 1.4, 2.4, 0, 1.4, 2.4, -1.3375, 0.749, 2.53125, -0.749, 1.3375, 2.53125, 0, 1.3375, 2.53125, -1.4375, 0.805, 2.53125, -0.805, 1.4375, 2.53125, 0, 1.4375, 2.53125, -1.5, 0.84, 2.4, -0.84, 1.5, 2.4, 0, 1.5, 2.4, 0.784, 1.4, 2.4, 1.4, 0.784, 2.4, 0.749, 1.3375, 2.53125, 1.3375, 0.749, 2.53125, 0.805, 1.4375, 2.53125, 1.4375, 0.805, 2.53125, 0.84, 1.5, 2.4, 1.5, 0.84, 2.4, 1.75, 0, 1.875, 1.75, -0.98, 1.875, 0.98, -1.75, 1.875, 0, -1.75, 1.875, 2, 0, 1.35, 2, -1.12, 1.35, 1.12, -2, 1.35, 0, -2, 1.35, 2, 0, 0.9, 2, -1.12, 0.9, 1.12, -2, 0.9, 0, -2, 0.9, -0.98, -1.75, 1.875, -1.75, -0.98, 1.875, -1.75, 0, 1.875, -1.12, -2, 1.35, -2, -1.12, 1.35, -2, 0, 1.35, -1.12, -2, 0.9, -2, -1.12, 0.9, -2, 0, 0.9, -1.75, 0.98, 1.875, -0.98, 1.75, 1.875, 0, 1.75, 1.875, -2, 1.12, 1.35, -1.12, 2, 1.35, 0, 2, 1.35, -2, 1.12, 0.9, -1.12, 2, 0.9, 0, 2, 0.9, 0.98, 1.75, 1.875, 1.75, 0.98, 1.875, 1.12, 2, 1.35, 2, 1.12, 1.35, 1.12, 2, 0.9, 2, 1.12, 0.9, 2, 0, 0.45, 2, -1.12, 0.45, 1.12, -2, 0.45, 0, -2, 0.45, 1.5, 0, 0.225, 1.5, -0.84, 0.225, 0.84, -1.5, 0.225, 0, -1.5, 0.225, 1.5, 0, 0.15, 1.5, -0.84, 0.15, 0.84, -1.5, 0.15, 0, -1.5, 0.15, -1.12, -2, 0.45, -2, -1.12, 0.45, -2, 0, 0.45, -0.84, -1.5, 0.225, -1.5, -0.84, 0.225, -1.5, 0, 0.225, -0.84, -1.5, 0.15, -1.5, -0.84, 0.15, -1.5, 0, 0.15, -2, 1.12, 0.45, -1.12, 2, 0.45, 0, 2, 0.45, -1.5, 0.84, 0.225, -0.84, 1.5, 0.225, 0, 1.5, 0.225, -1.5, 0.84, 0.15, -0.84, 1.5, 0.15, 0, 1.5, 0.15, 1.12, 2, 0.45, 2, 1.12, 0.45, 0.84, 1.5, 0.225, 1.5, 0.84, 0.225, 0.84, 1.5, 0.15, 1.5, 0.84, 0.15, -1.6, 0, 2.025, -1.6, -0.3, 2.025, -1.5, -0.3, 2.25, -1.5, 0, 2.25, -2.3, 0, 2.025, -2.3, -0.3, 2.025, -2.5, -0.3, 2.25, -2.5, 0, 2.25, -2.7, 0, 2.025, -2.7, -0.3, 2.025, -3, -0.3, 2.25, -3, 0, 2.25, -2.7, 0, 1.8, -2.7, -0.3, 1.8, -3, -0.3, 1.8, -3, 0, 1.8, -1.5, 0.3, 2.25, -1.6, 0.3, 2.025, -2.5, 0.3, 2.25, -2.3, 0.3, 2.025, -3, 0.3, 2.25, -2.7, 0.3, 2.025, -3, 0.3, 1.8, -2.7, 0.3, 1.8, -2.7, 0, 1.575, -2.7, -0.3, 1.575, -3, -0.3, 1.35, -3, 0, 1.35, -2.5, 0, 1.125, -2.5, -0.3, 1.125, -2.65, -0.3, 0.9375, -2.65, 0, 0.9375, -2, -0.3, 0.9, -1.9, -0.3, 0.6, -1.9, 0, 0.6, -3, 0.3, 1.35, -2.7, 0.3, 1.575, -2.65, 0.3, 0.9375, -2.5, 0.3, 1.125, -1.9, 0.3, 0.6, -2, 0.3, 0.9, 1.7, 0, 1.425, 1.7, -0.66, 1.425, 1.7, -0.66, 0.6, 1.7, 0, 0.6, 2.6, 0, 1.425, 2.6, -0.66, 1.425, 3.1, -0.66, 0.825, 3.1, 0, 0.825, 2.3, 0, 2.1, 2.3, -0.25, 2.1, 2.4, -0.25, 2.025, 2.4, 0, 2.025, 2.7, 0, 2.4, 2.7, -0.25, 2.4, 3.3, -0.25, 2.4, 3.3, 0, 2.4, 1.7, 0.66, 0.6, 1.7, 0.66, 1.425, 3.1, 0.66, 0.825, 2.6, 0.66, 1.425, 2.4, 0.25, 2.025, 2.3, 0.25, 2.1, 3.3, 0.25, 2.4, 2.7, 0.25, 2.4, 2.8, 0, 2.475, 2.8, -0.25, 2.475, 3.525, -0.25, 2.49375, 3.525, 0, 2.49375, 2.9, 0, 2.475, 2.9, -0.15, 2.475, 3.45, -0.15, 2.5125, 3.45, 0, 2.5125, 2.8, 0, 2.4, 2.8, -0.15, 2.4, 3.2, -0.15, 2.4, 3.2, 0, 2.4, 3.525, 0.25, 2.49375, 2.8, 0.25, 2.475, 3.45, 0.15, 2.5125, 2.9, 0.15, 2.475, 3.2, 0.15, 2.4, 2.8, 0.15, 2.4, 0, 0, 3.15, 0.8, 0, 3.15, 0.8, -0.45, 3.15, 0.45, -0.8, 3.15, 0, -0.8, 3.15, 0, 0, 2.85, 0.2, 0, 2.7, 0.2, -0.112, 2.7, 0.112, -0.2, 2.7, 0, -0.2, 2.7, -0.45, -0.8, 3.15, -0.8, -0.45, 3.15, -0.8, 0, 3.15, -0.112, -0.2, 2.7, -0.2, -0.112, 2.7, -0.2, 0, 2.7, -0.8, 0.45, 3.15, -0.45, 0.8, 3.15, 0, 0.8, 3.15, -0.2, 0.112, 2.7, -0.112, 0.2, 2.7, 0, 0.2, 2.7, 0.45, 0.8, 3.15, 0.8, 0.45, 3.15, 0.112, 0.2, 2.7, 0.2, 0.112, 2.7, 0.4, 0, 2.55, 0.4, -0.224, 2.55, 0.224, -0.4, 2.55, 0, -0.4, 2.55, 1.3, 0, 2.55, 1.3, -0.728, 2.55, 0.728, -1.3, 2.55, 0, -1.3, 2.55, 1.3, 0, 2.4, 1.3, -0.728, 2.4, 0.728, -1.3, 2.4, 0, -1.3, 2.4, -0.224, -0.4, 2.55, -0.4, -0.224, 2.55, -0.4, 0, 2.55, -0.728, -1.3, 2.55, -1.3, -0.728, 2.55, -1.3, 0, 2.55, -0.728, -1.3, 2.4, -1.3, -0.728, 2.4, -1.3, 0, 2.4, -0.4, 0.224, 2.55, -0.224, 0.4, 2.55, 0, 0.4, 2.55, -1.3, 0.728, 2.55, -0.728, 1.3, 2.55, 0, 1.3, 2.55, -1.3, 0.728, 2.4, -0.728, 1.3, 2.4, 0, 1.3, 2.4, 0.224, 0.4, 2.55, 0.4, 0.224, 2.55, 0.728, 1.3, 2.55, 1.3, 0.728, 2.55, 0.728, 1.3, 2.4, 1.3, 0.728, 2.4, 0, 0, 0, 1.425, 0, 0, 1.425, 0.798, 0, 0.798, 1.425, 0, 0, 1.425, 0, 1.5, 0, 0.075, 1.5, 0.84, 0.075, 0.84, 1.5, 0.075, 0, 1.5, 0.075, -0.798, 1.425, 0, -1.425, 0.798, 0, -1.425, 0, 0, -0.84, 1.5, 0.075, -1.5, 0.84, 0.075, -1.5, 0, 0.075, -1.425, -0.798, 0, -0.798, -1.425, 0, 0, -1.425, 0, -1.5, -0.84, 0.075, -0.84, -1.5, 0.075, 0, -1.5, 0.075, 0.798, -1.425, 0, 1.425, -0.798, 0, 0.84, -1.5, 0.075, 1.5, -0.84, 0.075];
69
- super();
70
- size = size || 50; // number of segments per patch
71
-
72
- segments = segments !== undefined ? Math.max(2, Math.floor(segments) || 10) : 10; // which parts should be visible
73
-
74
- bottom = bottom === undefined ? true : bottom;
75
- lid = lid === undefined ? true : lid;
76
- body = body === undefined ? true : body; // Should the lid be snug? It's not traditional, but we make it snug by default
77
-
78
- fitLid = fitLid === undefined ? true : fitLid; // Jim Blinn scaled the teapot down in size by about 1.3 for
79
- // some rendering tests. He liked the new proportions that he kept
80
- // the data in this form. The model was distributed with these new
81
- // proportions and became the norm. Trivia: comparing images of the
82
- // real teapot and the computer model, the ratio for the bowl of the
83
- // real teapot is more like 1.25, but since 1.3 is the traditional
84
- // value given, we use it here.
85
-
86
- const blinnScale = 1.3;
87
- blinn = blinn === undefined ? true : blinn; // scale the size to be the real scaling factor
88
-
89
- const maxHeight = 3.15 * (blinn ? 1 : blinnScale);
90
- const maxHeight2 = maxHeight / 2;
91
- const trueSize = size / maxHeight2; // Number of elements depends on what is needed. Subtract degenerate
92
- // triangles at tip of bottom and lid out in advance.
93
-
94
- let numTriangles = bottom ? (8 * segments - 4) * segments : 0;
95
- numTriangles += lid ? (16 * segments - 4) * segments : 0;
96
- numTriangles += body ? 40 * segments * segments : 0;
97
- const indices = new Uint32Array(numTriangles * 3);
98
- let numVertices = bottom ? 4 : 0;
99
- numVertices += lid ? 8 : 0;
100
- numVertices += body ? 20 : 0;
101
- numVertices *= (segments + 1) * (segments + 1);
102
- const vertices = new Float32Array(numVertices * 3);
103
- const normals = new Float32Array(numVertices * 3);
104
- const uvs = new Float32Array(numVertices * 2); // Bezier form
105
-
106
- const ms = new Matrix4();
107
- ms.set(-1.0, 3.0, -3.0, 1.0, 3.0, -6.0, 3.0, 0.0, -3.0, 3.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0);
108
- const g = [];
109
- let i, r, c;
110
- const sp = [];
111
- const tp = [];
112
- const dsp = [];
113
- const dtp = []; // M * G * M matrix, sort of see
114
- // http://www.cs.helsinki.fi/group/goa/mallinnus/curves/surfaces.html
115
-
116
- const mgm = [];
117
- const vert = [];
118
- const sdir = [];
119
- const tdir = [];
120
- const norm = new Vector3();
121
- let tcoord;
122
- let sstep, tstep;
123
- let vertPerRow;
124
- let s, t, sval, tval, p;
125
- let dsval = 0;
126
- let dtval = 0;
127
- const normOut = new Vector3();
128
- let v1, v2, v3, v4;
129
- const gmx = new Matrix4();
130
- const tmtx = new Matrix4();
131
- const vsp = new Vector4();
132
- const vtp = new Vector4();
133
- const vdsp = new Vector4();
134
- const vdtp = new Vector4();
135
- const vsdir = new Vector3();
136
- const vtdir = new Vector3();
137
- const mst = ms.clone();
138
- mst.transpose(); // internal function: test if triangle has any matching vertices;
139
- // if so, don't save triangle, since it won't display anything.
140
-
141
- const notDegenerate = (vtx1, vtx2, vtx3 // if any vertex matches, return false
142
- ) => !(vertices[vtx1 * 3] === vertices[vtx2 * 3] && vertices[vtx1 * 3 + 1] === vertices[vtx2 * 3 + 1] && vertices[vtx1 * 3 + 2] === vertices[vtx2 * 3 + 2] || vertices[vtx1 * 3] === vertices[vtx3 * 3] && vertices[vtx1 * 3 + 1] === vertices[vtx3 * 3 + 1] && vertices[vtx1 * 3 + 2] === vertices[vtx3 * 3 + 2] || vertices[vtx2 * 3] === vertices[vtx3 * 3] && vertices[vtx2 * 3 + 1] === vertices[vtx3 * 3 + 1] && vertices[vtx2 * 3 + 2] === vertices[vtx3 * 3 + 2]);
143
-
144
- for (i = 0; i < 3; i++) {
145
- mgm[i] = new Matrix4();
146
- }
147
-
148
- const minPatches = body ? 0 : 20;
149
- const maxPatches = bottom ? 32 : 28;
150
- vertPerRow = segments + 1;
151
- let surfCount = 0;
152
- let vertCount = 0;
153
- let normCount = 0;
154
- let uvCount = 0;
155
- let indexCount = 0;
156
-
157
- for (let surf = minPatches; surf < maxPatches; surf++) {
158
- // lid is in the middle of the data, patches 20-27,
159
- // so ignore it for this part of the loop if the lid is not desired
160
- if (lid || surf < 20 || surf >= 28) {
161
- // get M * G * M matrix for x,y,z
162
- for (i = 0; i < 3; i++) {
163
- // get control patches
164
- for (r = 0; r < 4; r++) {
165
- for (c = 0; c < 4; c++) {
166
- // transposed
167
- g[c * 4 + r] = teapotVertices[teapotPatches[surf * 16 + r * 4 + c] * 3 + i]; // is the lid to be made larger, and is this a point on the lid
168
- // that is X or Y?
169
-
170
- if (fitLid && surf >= 20 && surf < 28 && i !== 2) {
171
- // increase XY size by 7.7%, found empirically. I don't
172
- // increase Z so that the teapot will continue to fit in the
173
- // space -1 to 1 for Y (Y is up for the final model).
174
- g[c * 4 + r] *= 1.077;
175
- } // Blinn "fixed" the teapot by dividing Z by blinnScale, and that's the
176
- // data we now use. The original teapot is taller. Fix it:
177
-
178
-
179
- if (!blinn && i === 2) {
180
- g[c * 4 + r] *= blinnScale;
181
- }
182
- }
183
- }
184
-
185
- gmx.set(g[0], g[1], g[2], g[3], g[4], g[5], g[6], g[7], g[8], g[9], g[10], g[11], g[12], g[13], g[14], g[15]);
186
- tmtx.multiplyMatrices(gmx, ms);
187
- mgm[i].multiplyMatrices(mst, tmtx);
188
- } // step along, get points, and output
189
-
190
-
191
- for (sstep = 0; sstep <= segments; sstep++) {
192
- s = sstep / segments;
193
-
194
- for (tstep = 0; tstep <= segments; tstep++) {
195
- t = tstep / segments; // point from basis
196
- // get power vectors and their derivatives
197
-
198
- for (p = 4, sval = tval = 1.0; p--;) {
199
- sp[p] = sval;
200
- tp[p] = tval;
201
- sval *= s;
202
- tval *= t;
203
-
204
- if (p === 3) {
205
- dsp[p] = dtp[p] = 0.0;
206
- dsval = dtval = 1.0;
207
- } else {
208
- dsp[p] = dsval * (3 - p);
209
- dtp[p] = dtval * (3 - p);
210
- dsval *= s;
211
- dtval *= t;
212
- }
213
- }
214
-
215
- vsp.fromArray(sp);
216
- vtp.fromArray(tp);
217
- vdsp.fromArray(dsp);
218
- vdtp.fromArray(dtp); // do for x,y,z
219
-
220
- for (i = 0; i < 3; i++) {
221
- // multiply power vectors times matrix to get value
222
- tcoord = vsp.clone();
223
- tcoord.applyMatrix4(mgm[i]);
224
- vert[i] = tcoord.dot(vtp); // get s and t tangent vectors
225
-
226
- tcoord = vdsp.clone();
227
- tcoord.applyMatrix4(mgm[i]);
228
- sdir[i] = tcoord.dot(vtp);
229
- tcoord = vsp.clone();
230
- tcoord.applyMatrix4(mgm[i]);
231
- tdir[i] = tcoord.dot(vdtp);
232
- } // find normal
233
-
234
-
235
- vsdir.fromArray(sdir);
236
- vtdir.fromArray(tdir);
237
- norm.crossVectors(vtdir, vsdir);
238
- norm.normalize(); // if X and Z length is 0, at the cusp, so point the normal up or down, depending on patch number
239
-
240
- if (vert[0] === 0 && vert[1] === 0) {
241
- // if above the middle of the teapot, normal points up, else down
242
- normOut.set(0, vert[2] > maxHeight2 ? 1 : -1, 0);
243
- } else {
244
- // standard output: rotate on X axis
245
- normOut.set(norm.x, norm.z, -norm.y);
246
- } // store it all
247
-
248
-
249
- vertices[vertCount++] = trueSize * vert[0];
250
- vertices[vertCount++] = trueSize * (vert[2] - maxHeight2);
251
- vertices[vertCount++] = -trueSize * vert[1];
252
- normals[normCount++] = normOut.x;
253
- normals[normCount++] = normOut.y;
254
- normals[normCount++] = normOut.z;
255
- uvs[uvCount++] = 1 - t;
256
- uvs[uvCount++] = 1 - s;
257
- }
258
- } // save the faces
259
-
260
-
261
- for (sstep = 0; sstep < segments; sstep++) {
262
- for (tstep = 0; tstep < segments; tstep++) {
263
- v1 = surfCount * vertPerRow * vertPerRow + sstep * vertPerRow + tstep;
264
- v2 = v1 + 1;
265
- v3 = v2 + vertPerRow;
266
- v4 = v1 + vertPerRow; // Normals and UVs cannot be shared. Without clone(), you can see the consequences
267
- // of sharing if you call geometry.applyMatrix4( matrix ).
268
-
269
- if (notDegenerate(v1, v2, v3)) {
270
- indices[indexCount++] = v1;
271
- indices[indexCount++] = v2;
272
- indices[indexCount++] = v3;
273
- }
274
-
275
- if (notDegenerate(v1, v3, v4)) {
276
- indices[indexCount++] = v1;
277
- indices[indexCount++] = v3;
278
- indices[indexCount++] = v4;
279
- }
280
- }
281
- } // increment only if a surface was used
282
-
283
-
284
- surfCount++;
285
- }
286
- }
287
-
288
- this.setIndex(new BufferAttribute(indices, 1));
289
- this.setAttribute('position', new BufferAttribute(vertices, 3));
290
- this.setAttribute('normal', new BufferAttribute(normals, 3));
291
- this.setAttribute('uv', new BufferAttribute(uvs, 2));
292
- this.computeBoundingSphere();
293
- }
294
-
295
- }
296
-
297
- export { TeapotGeometry };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three");class t extends e.ExtrudeGeometry{constructor(e,t={}){const{bevelEnabled:r=!1,bevelSize:s=8,bevelThickness:i=10,font:l,height:n=50,size:o=100,lineHeight:p=1,letterSpacing:c=0,...h}=t;if(void 0===l)super();else{super(l.generateShapes(e,o,{lineHeight:p,letterSpacing:c}),{...h,bevelEnabled:r,bevelSize:s,bevelThickness:i,depth:n})}this.type="TextGeometry"}}exports.TextBufferGeometry=t,exports.TextGeometry=t;
@@ -1,18 +0,0 @@
1
- import { ExtrudeGeometry } from 'three';
2
- import type { Font } from '../loaders/FontLoader';
3
- export declare type TextGeometryParameters = {
4
- bevelEnabled?: boolean;
5
- bevelOffset?: number;
6
- bevelSize?: number;
7
- bevelThickness?: number;
8
- curveSegments?: number;
9
- font: Font;
10
- height?: number;
11
- size?: number;
12
- lineHeight?: number;
13
- letterSpacing?: number;
14
- };
15
- export declare class TextGeometry extends ExtrudeGeometry {
16
- constructor(text: string, parameters?: TextGeometryParameters);
17
- }
18
- export { TextGeometry as TextBufferGeometry };
@@ -1,37 +0,0 @@
1
- import { ExtrudeGeometry } from 'three';
2
-
3
- class TextGeometry extends ExtrudeGeometry {
4
- constructor(text, parameters = {}) {
5
- const {
6
- bevelEnabled = false,
7
- bevelSize = 8,
8
- bevelThickness = 10,
9
- font,
10
- height = 50,
11
- size = 100,
12
- lineHeight = 1,
13
- letterSpacing = 0,
14
- ...rest
15
- } = parameters;
16
-
17
- if (font === undefined) {
18
- super(); // generate default extrude geometry
19
- } else {
20
- const shapes = font.generateShapes(text, size, {
21
- lineHeight,
22
- letterSpacing
23
- });
24
- super(shapes, { ...rest,
25
- bevelEnabled,
26
- bevelSize,
27
- bevelThickness,
28
- depth: height
29
- });
30
- }
31
-
32
- this.type = 'TextGeometry';
33
- }
34
-
35
- }
36
-
37
- export { TextGeometry as TextBufferGeometry, TextGeometry };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three");class t extends e.Mesh{constructor(t,i){const r=new e.ShaderMaterial({type:"LightProbeHelperMaterial",uniforms:{sh:{value:t.sh.coefficients},intensity:{value:t.intensity}},vertexShader:["varying vec3 vNormal;","void main() {","\tvNormal = normalize( normalMatrix * normal );","\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );","}"].join("\n"),fragmentShader:["#define RECIPROCAL_PI 0.318309886","vec3 inverseTransformDirection( in vec3 normal, in mat4 matrix ) {","\t// matrix is assumed to be orthogonal","\treturn normalize( ( vec4( normal, 0.0 ) * matrix ).xyz );","}","// source: https://graphics.stanford.edu/papers/envmap/envmap.pdf","vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {","\t// normal is assumed to have unit length","\tfloat x = normal.x, y = normal.y, z = normal.z;","\t// band 0","\tvec3 result = shCoefficients[ 0 ] * 0.886227;","\t// band 1","\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;","\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;","\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;","\t// band 2","\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;","\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;","\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );","\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;","\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );","\treturn result;","}","uniform vec3 sh[ 9 ]; // sh coefficients","uniform float intensity; // light probe intensity","varying vec3 vNormal;","void main() {","\tvec3 normal = normalize( vNormal );","\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );","\tvec3 irradiance = shGetIrradianceAt( worldNormal, sh );","\tvec3 outgoingLight = RECIPROCAL_PI * irradiance * intensity;","\tgl_FragColor = linearToOutputTexel( vec4( outgoingLight, 1.0 ) );","}"].join("\n")});super(new e.SphereGeometry(1,32,16),r),this.lightProbe=t,this.size=i,this.type="LightProbeHelper",this.onBeforeRender()}dispose(){this.geometry.dispose(),this.material.dispose()}onBeforeRender(){this.position.copy(this.lightProbe.position),this.scale.set(1,1,1).multiplyScalar(this.size),this.material.uniforms.intensity.value=this.lightProbe.intensity}}exports.LightProbeHelper=t;
@@ -1,10 +0,0 @@
1
- import { LightProbe, Mesh } from 'three';
2
-
3
- export class LightProbeHelper extends Mesh {
4
- constructor(lightProbe: LightProbe, size: number);
5
-
6
- lightProbe: LightProbe;
7
- size: number;
8
-
9
- dispose(): void;
10
- }
@@ -1,40 +0,0 @@
1
- import { Mesh, ShaderMaterial, SphereGeometry } from 'three';
2
-
3
- class LightProbeHelper extends Mesh {
4
- constructor(lightProbe, size) {
5
- const material = new ShaderMaterial({
6
- type: 'LightProbeHelperMaterial',
7
- uniforms: {
8
- sh: {
9
- value: lightProbe.sh.coefficients
10
- },
11
- // by reference
12
- intensity: {
13
- value: lightProbe.intensity
14
- }
15
- },
16
- vertexShader: ['varying vec3 vNormal;', 'void main() {', ' vNormal = normalize( normalMatrix * normal );', ' gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );', '}'].join('\n'),
17
- fragmentShader: ['#define RECIPROCAL_PI 0.318309886', 'vec3 inverseTransformDirection( in vec3 normal, in mat4 matrix ) {', ' // matrix is assumed to be orthogonal', ' return normalize( ( vec4( normal, 0.0 ) * matrix ).xyz );', '}', '// source: https://graphics.stanford.edu/papers/envmap/envmap.pdf', 'vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {', ' // normal is assumed to have unit length', ' float x = normal.x, y = normal.y, z = normal.z;', ' // band 0', ' vec3 result = shCoefficients[ 0 ] * 0.886227;', ' // band 1', ' result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;', ' result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;', ' result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;', ' // band 2', ' result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;', ' result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;', ' result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );', ' result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;', ' result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );', ' return result;', '}', 'uniform vec3 sh[ 9 ]; // sh coefficients', 'uniform float intensity; // light probe intensity', 'varying vec3 vNormal;', 'void main() {', ' vec3 normal = normalize( vNormal );', ' vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );', ' vec3 irradiance = shGetIrradianceAt( worldNormal, sh );', ' vec3 outgoingLight = RECIPROCAL_PI * irradiance * intensity;', ' gl_FragColor = linearToOutputTexel( vec4( outgoingLight, 1.0 ) );', '}'].join('\n')
18
- });
19
- const geometry = new SphereGeometry(1, 32, 16);
20
- super(geometry, material);
21
- this.lightProbe = lightProbe;
22
- this.size = size;
23
- this.type = 'LightProbeHelper';
24
- this.onBeforeRender();
25
- }
26
-
27
- dispose() {
28
- this.geometry.dispose();
29
- this.material.dispose();
30
- }
31
-
32
- onBeforeRender() {
33
- this.position.copy(this.lightProbe.position);
34
- this.scale.set(1, 1, 1).multiplyScalar(this.size);
35
- this.material.uniforms.intensity.value = this.lightProbe.intensity;
36
- }
37
-
38
- }
39
-
40
- export { LightProbeHelper };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three");class t extends e.Line{constructor(t,i=1,s=16,n=2){const o=new e.BufferGeometry,r=new Float32Array(3*(3*(s+2*n)+3));o.setAttribute("position",new e.BufferAttribute(r,3));const a=new e.LineBasicMaterial({color:65280});super(o,[new e.LineBasicMaterial({color:16776960}),a]),this.type="PositionalAudioHelper",this.audio=t,this.range=i,this.divisionsInnerAngle=s,this.divisionsOuterAngle=n,this.update()}update(){const t=this.audio,i=this.range,s=this.divisionsInnerAngle,n=this.divisionsOuterAngle,o=e.MathUtils.degToRad(t.panner.coneInnerAngle),r=e.MathUtils.degToRad(t.panner.coneOuterAngle),a=o/2,l=r/2;let d,h,u=0,c=0;const p=this.geometry,g=p.attributes.position;function A(e,t,s,n){const o=(t-e)/s;for(g.setXYZ(u,0,0,0),c++,d=e;d<t;d+=o)h=u+c,g.setXYZ(h,Math.sin(d)*i,0,Math.cos(d)*i),g.setXYZ(h+1,Math.sin(Math.min(d+o,t))*i,0,Math.cos(Math.min(d+o,t))*i),g.setXYZ(h+2,0,0,0),c+=3;p.addGroup(u,c,n),u+=c,c=0}p.clearGroups(),A(-l,-a,n,0),A(-a,a,s,1),A(a,l,n,0),g.needsUpdate=!0,o===r&&(this.material[0].visible=!1)}dispose(){this.geometry.dispose(),this.material[0].dispose(),this.material[1].dispose()}}exports.PositionalAudioHelper=t;
@@ -1,13 +0,0 @@
1
- import { Line, PositionalAudio } from 'three';
2
-
3
- export class PositionalAudioHelper extends Line {
4
- constructor(audio: PositionalAudio, range?: number, divisionsInnerAngle?: number, divisionsOuterAngle?: number);
5
-
6
- audio: PositionalAudio;
7
- range: number;
8
- divisionsInnerAngle: number;
9
- divisionsOuterAngle: number;
10
-
11
- dispose(): void;
12
- update(): void;
13
- }
@@ -1,75 +0,0 @@
1
- import { Line, BufferGeometry, BufferAttribute, LineBasicMaterial, MathUtils } from 'three';
2
-
3
- class PositionalAudioHelper extends Line {
4
- constructor(audio, range = 1, divisionsInnerAngle = 16, divisionsOuterAngle = 2) {
5
- const geometry = new BufferGeometry();
6
- const divisions = divisionsInnerAngle + divisionsOuterAngle * 2;
7
- const positions = new Float32Array((divisions * 3 + 3) * 3);
8
- geometry.setAttribute('position', new BufferAttribute(positions, 3));
9
- const materialInnerAngle = new LineBasicMaterial({
10
- color: 0x00ff00
11
- });
12
- const materialOuterAngle = new LineBasicMaterial({
13
- color: 0xffff00
14
- });
15
- super(geometry, [materialOuterAngle, materialInnerAngle]);
16
- this.type = 'PositionalAudioHelper';
17
- this.audio = audio;
18
- this.range = range;
19
- this.divisionsInnerAngle = divisionsInnerAngle;
20
- this.divisionsOuterAngle = divisionsOuterAngle;
21
- this.update();
22
- }
23
-
24
- update() {
25
- const audio = this.audio;
26
- const range = this.range;
27
- const divisionsInnerAngle = this.divisionsInnerAngle;
28
- const divisionsOuterAngle = this.divisionsOuterAngle;
29
- const coneInnerAngle = MathUtils.degToRad(audio.panner.coneInnerAngle);
30
- const coneOuterAngle = MathUtils.degToRad(audio.panner.coneOuterAngle);
31
- const halfConeInnerAngle = coneInnerAngle / 2;
32
- const halfConeOuterAngle = coneOuterAngle / 2;
33
- let start = 0;
34
- let count = 0;
35
- let i, stride;
36
- const geometry = this.geometry;
37
- const positionAttribute = geometry.attributes.position;
38
- geometry.clearGroups(); //
39
-
40
- function generateSegment(from, to, divisions, materialIndex) {
41
- const step = (to - from) / divisions;
42
- positionAttribute.setXYZ(start, 0, 0, 0);
43
- count++;
44
-
45
- for (i = from; i < to; i += step) {
46
- stride = start + count;
47
- positionAttribute.setXYZ(stride, Math.sin(i) * range, 0, Math.cos(i) * range);
48
- positionAttribute.setXYZ(stride + 1, Math.sin(Math.min(i + step, to)) * range, 0, Math.cos(Math.min(i + step, to)) * range);
49
- positionAttribute.setXYZ(stride + 2, 0, 0, 0);
50
- count += 3;
51
- }
52
-
53
- geometry.addGroup(start, count, materialIndex);
54
- start += count;
55
- count = 0;
56
- } //
57
-
58
-
59
- generateSegment(-halfConeOuterAngle, -halfConeInnerAngle, divisionsOuterAngle, 0);
60
- generateSegment(-halfConeInnerAngle, halfConeInnerAngle, divisionsInnerAngle, 1);
61
- generateSegment(halfConeInnerAngle, halfConeOuterAngle, divisionsOuterAngle, 0); //
62
-
63
- positionAttribute.needsUpdate = true;
64
- if (coneInnerAngle === coneOuterAngle) this.material[0].visible = false;
65
- }
66
-
67
- dispose() {
68
- this.geometry.dispose();
69
- this.material[0].dispose();
70
- this.material[1].dispose();
71
- }
72
-
73
- }
74
-
75
- export { PositionalAudioHelper };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var t=require("three");class e extends t.Line{constructor(e,i){const r=new t.BufferGeometry;r.setAttribute("position",new t.Float32BufferAttribute([1,1,0,-1,1,0,-1,-1,0,1,-1,0,1,1,0],3)),r.computeBoundingSphere();super(r,new t.LineBasicMaterial({fog:!1})),this.type="RectAreaLightHelper",this.light=e,this.color=i;const s=new t.BufferGeometry;s.setAttribute("position",new t.Float32BufferAttribute([1,1,0,-1,1,0,-1,-1,0,1,1,0,-1,-1,0,1,-1,0],3)),s.computeBoundingSphere(),this.add(new t.Mesh(s,new t.MeshBasicMaterial({side:t.BackSide,fog:!1})))}updateMatrixWorld(){if(this.scale.set(.5*this.light.width,.5*this.light.height,1),void 0!==this.color)this.material.color.set(this.color),this.children[0].material.color.set(this.color);else{this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity);const t=this.material.color,e=Math.max(t.r,t.g,t.b);e>1&&t.multiplyScalar(1/e),this.children[0].material.color.copy(this.material.color)}this.matrixWorld.copy(this.light.matrixWorld).scale(this.scale),this.children[0].matrixWorld.copy(this.matrixWorld)}dispose(){this.geometry.dispose(),this.material.dispose(),this.children[0].geometry.dispose(),this.children[0].material.dispose()}}exports.RectAreaLightHelper=e;
@@ -1,10 +0,0 @@
1
- import { Line, RectAreaLight, ColorRepresentation } from 'three';
2
-
3
- export class RectAreaLightHelper extends Line {
4
- constructor(light: RectAreaLight, color?: ColorRepresentation);
5
-
6
- light: RectAreaLight;
7
- color: ColorRepresentation | undefined;
8
-
9
- dispose(): void;
10
- }
@@ -1,60 +0,0 @@
1
- import { Line, BufferGeometry, Float32BufferAttribute, LineBasicMaterial, Mesh, MeshBasicMaterial, BackSide } from 'three';
2
-
3
- /**
4
- * This helper must be added as a child of the light
5
- */
6
-
7
- class RectAreaLightHelper extends Line {
8
- constructor(light, color) {
9
- const positions = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, -1, 0, 1, 1, 0];
10
- const geometry = new BufferGeometry();
11
- geometry.setAttribute('position', new Float32BufferAttribute(positions, 3));
12
- geometry.computeBoundingSphere();
13
- const material = new LineBasicMaterial({
14
- fog: false
15
- });
16
- super(geometry, material);
17
- this.type = 'RectAreaLightHelper';
18
- this.light = light;
19
- this.color = color; // optional hardwired color for the helper
20
- //
21
-
22
- const positions2 = [1, 1, 0, -1, 1, 0, -1, -1, 0, 1, 1, 0, -1, -1, 0, 1, -1, 0];
23
- const geometry2 = new BufferGeometry();
24
- geometry2.setAttribute('position', new Float32BufferAttribute(positions2, 3));
25
- geometry2.computeBoundingSphere();
26
- this.add(new Mesh(geometry2, new MeshBasicMaterial({
27
- side: BackSide,
28
- fog: false
29
- })));
30
- }
31
-
32
- updateMatrixWorld() {
33
- this.scale.set(0.5 * this.light.width, 0.5 * this.light.height, 1);
34
-
35
- if (this.color !== undefined) {
36
- this.material.color.set(this.color);
37
- this.children[0].material.color.set(this.color);
38
- } else {
39
- this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity); // prevent hue shift
40
-
41
- const c = this.material.color;
42
- const max = Math.max(c.r, c.g, c.b);
43
- if (max > 1) c.multiplyScalar(1 / max);
44
- this.children[0].material.color.copy(this.material.color);
45
- }
46
-
47
- this.matrixWorld.copy(this.light.matrixWorld).scale(this.scale);
48
- this.children[0].matrixWorld.copy(this.matrixWorld);
49
- }
50
-
51
- dispose() {
52
- this.geometry.dispose();
53
- this.material.dispose();
54
- this.children[0].geometry.dispose();
55
- this.children[0].material.dispose();
56
- }
57
-
58
- }
59
-
60
- export { RectAreaLightHelper };
@@ -1 +0,0 @@
1
- "use strict";Object.defineProperty(exports,"__esModule",{value:!0});var e=require("three");const t=new e.Vector3,r=new e.Vector3,o=new e.Matrix3;class s extends e.LineSegments{constructor(t,r,o){const s=new e.BufferGeometry,i=void 0!==o?o:16711680;super(s,new e.LineBasicMaterial({color:i,toneMapped:!1})),this.object=t,this.size=void 0!==r?r:.1;let a=0;const n=this.object.geometry;if(n&&n.isGeometry)return void console.error("THREE.VertexNormalsHelper no longer supports Geometry. Use BufferGeometry instead.");n&&n.isBufferGeometry&&(a=n.attributes.normal.count);const l=new e.Float32BufferAttribute(2*a*3,3);s.setAttribute("position",l),this.type="VertexNormalsHelper",this.matrixAutoUpdate=!1,this.update()}update(){this.object.updateMatrixWorld(!0),o.getNormalMatrix(this.object.matrixWorld);const e=this.object.matrixWorld,s=this.geometry.attributes.position,i=this.object.geometry;if(i&&i.isGeometry)console.error("THREE.VertexNormalsHelper no longer supports Geometry. Use BufferGeometry instead.");else{if(i&&i.isBufferGeometry){const a=i.attributes.position,n=i.attributes.normal;let l=0;for(let i=0,p=a.count;i<p;i++)t.set(a.getX(i),a.getY(i),a.getZ(i)).applyMatrix4(e),r.set(n.getX(i),n.getY(i),n.getZ(i)),r.applyMatrix3(o).normalize().multiplyScalar(this.size).add(t),s.setXYZ(l,t.x,t.y,t.z),l+=1,s.setXYZ(l,r.x,r.y,r.z),l+=1}s.needsUpdate=!0}}}exports.VertexNormalsHelper=s;
@@ -1,10 +0,0 @@
1
- import { Object3D, LineSegments } from 'three';
2
-
3
- export class VertexNormalsHelper extends LineSegments {
4
- constructor(object: Object3D, size?: number, hex?: number);
5
-
6
- object: Object3D;
7
- size: number;
8
-
9
- update(): void;
10
- }