three-stdlib 2.15.0 → 2.15.2

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Files changed (1222) hide show
  1. package/animation/AnimationClipCreator.js +32 -52
  2. package/animation/AnimationClipCreator.mjs +57 -0
  3. package/animation/CCDIKSolver.js +66 -161
  4. package/animation/CCDIKSolver.mjs +234 -0
  5. package/animation/MMDAnimationHelper.js +150 -341
  6. package/animation/MMDAnimationHelper.mjs +514 -0
  7. package/animation/MMDPhysics.js +154 -361
  8. package/animation/MMDPhysics.mjs +769 -0
  9. package/cameras/CinematicCamera.js +67 -77
  10. package/cameras/CinematicCamera.mjs +129 -0
  11. package/controls/ArcballControls.js +544 -1449
  12. package/controls/ArcballControls.mjs +1737 -0
  13. package/controls/DeviceOrientationControls.js +52 -97
  14. package/controls/DeviceOrientationControls.mjs +74 -0
  15. package/controls/DragControls.js +85 -187
  16. package/controls/DragControls.mjs +172 -0
  17. package/controls/FirstPersonControls.js +123 -193
  18. package/controls/FirstPersonControls.mjs +220 -0
  19. package/controls/FlyControls.js +82 -152
  20. package/controls/FlyControls.mjs +239 -0
  21. package/controls/OrbitControls.js +232 -481
  22. package/controls/OrbitControls.mjs +731 -0
  23. package/controls/PointerLockControls.js +63 -99
  24. package/controls/PointerLockControls.mjs +88 -0
  25. package/controls/TrackballControls.js +211 -383
  26. package/controls/TrackballControls.mjs +481 -0
  27. package/controls/TransformControls.js +575 -782
  28. package/controls/TransformControls.mjs +1068 -0
  29. package/controls/experimental/CameraControls.js +329 -609
  30. package/controls/experimental/CameraControls.mjs +673 -0
  31. package/csm/CSM.js +47 -108
  32. package/csm/CSM.mjs +244 -0
  33. package/csm/CSMFrustum.js +14 -29
  34. package/csm/CSMFrustum.mjs +75 -0
  35. package/csm/CSMHelper.js +20 -34
  36. package/csm/CSMHelper.mjs +114 -0
  37. package/csm/CSMShader.js +7 -11
  38. package/csm/CSMShader.mjs +251 -0
  39. package/curves/CurveExtras.js +73 -115
  40. package/curves/CurveExtras.mjs +224 -0
  41. package/curves/NURBSCurve.js +15 -43
  42. package/curves/NURBSCurve.mjs +35 -0
  43. package/curves/NURBSSurface.js +11 -27
  44. package/curves/NURBSSurface.mjs +28 -0
  45. package/curves/NURBSUtils.js +54 -203
  46. package/curves/NURBSUtils.mjs +226 -0
  47. package/deprecated/Geometry.js +191 -486
  48. package/deprecated/Geometry.mjs +966 -0
  49. package/effects/AnaglyphEffect.js +95 -60
  50. package/effects/AnaglyphEffect.mjs +120 -0
  51. package/effects/AsciiEffect.js +80 -110
  52. package/effects/AsciiEffect.mjs +173 -0
  53. package/effects/OutlineEffect.js +121 -204
  54. package/effects/OutlineEffect.mjs +295 -0
  55. package/effects/ParallaxBarrierEffect.js +39 -38
  56. package/effects/ParallaxBarrierEffect.mjs +64 -0
  57. package/effects/PeppersGhostEffect.js +19 -68
  58. package/effects/PeppersGhostEffect.mjs +85 -0
  59. package/effects/StereoEffect.js +12 -16
  60. package/effects/StereoEffect.mjs +32 -0
  61. package/environments/RoomEnvironment.js +52 -47
  62. package/environments/RoomEnvironment.mjs +78 -0
  63. package/exporters/ColladaExporter.js +115 -241
  64. package/exporters/ColladaExporter.mjs +299 -0
  65. package/exporters/DRACOExporter.js +67 -121
  66. package/exporters/DRACOExporter.mjs +132 -0
  67. package/exporters/GLTFExporter.js +463 -1014
  68. package/exporters/GLTFExporter.mjs +1381 -0
  69. package/exporters/MMDExporter.js +44 -102
  70. package/exporters/MMDExporter.mjs +102 -0
  71. package/exporters/OBJExporter.js +78 -140
  72. package/exporters/OBJExporter.mjs +166 -0
  73. package/exporters/PLYExporter.js +93 -154
  74. package/exporters/PLYExporter.mjs +278 -0
  75. package/exporters/STLExporter.js +30 -81
  76. package/exporters/STLExporter.mjs +129 -0
  77. package/exporters/USDZExporter.js +84 -144
  78. package/exporters/USDZExporter.mjs +328 -0
  79. package/geometries/BoxLineGeometry.js +7 -14
  80. package/geometries/BoxLineGeometry.mjs +45 -0
  81. package/geometries/ConvexGeometry.js +15 -24
  82. package/geometries/ConvexGeometry.mjs +29 -0
  83. package/geometries/DecalGeometry.js +108 -162
  84. package/geometries/DecalGeometry.mjs +184 -0
  85. package/geometries/LightningStrike.js +101 -294
  86. package/geometries/LightningStrike.mjs +547 -0
  87. package/geometries/ParametricGeometries.js +26 -76
  88. package/geometries/ParametricGeometries.mjs +129 -0
  89. package/geometries/ParametricGeometry.js +24 -48
  90. package/geometries/ParametricGeometry.mjs +63 -0
  91. package/geometries/RoundedBoxGeometry.js +33 -64
  92. package/geometries/RoundedBoxGeometry.mjs +91 -0
  93. package/geometries/TeapotGeometry.js +1434 -174
  94. package/geometries/TeapotGeometry.mjs +1557 -0
  95. package/geometries/TextGeometry.js +9 -17
  96. package/geometries/TextGeometry.mjs +23 -0
  97. package/helpers/LightProbeHelper.js +53 -21
  98. package/helpers/LightProbeHelper.mjs +72 -0
  99. package/helpers/PositionalAudioHelper.js +23 -30
  100. package/helpers/PositionalAudioHelper.mjs +68 -0
  101. package/helpers/RectAreaLightHelper.js +17 -33
  102. package/helpers/RectAreaLightHelper.mjs +44 -0
  103. package/helpers/VertexNormalsHelper.js +20 -41
  104. package/helpers/VertexNormalsHelper.mjs +54 -0
  105. package/helpers/VertexTangentsHelper.js +18 -36
  106. package/helpers/VertexTangentsHelper.mjs +45 -0
  107. package/index.d.ts +54 -0
  108. package/index.js +968 -333
  109. package/index.mjs +968 -0
  110. package/interactive/SelectionBox.js +31 -46
  111. package/interactive/SelectionBox.mjs +137 -0
  112. package/interactive/SelectionHelper.js +16 -21
  113. package/interactive/SelectionHelper.mjs +54 -0
  114. package/libs/MeshoptDecoder.js +147 -58
  115. package/libs/MeshoptDecoder.mjs +210 -0
  116. package/libs/MotionControllers.js +66 -208
  117. package/libs/MotionControllers.mjs +261 -0
  118. package/lights/LightProbeGenerator.js +40 -96
  119. package/lights/LightProbeGenerator.mjs +145 -0
  120. package/lights/RectAreaLightUniformsLib.js +32842 -9
  121. package/lights/RectAreaLightUniformsLib.mjs +32842 -0
  122. package/lines/Line2.js +9 -12
  123. package/lines/Line2.mjs +13 -0
  124. package/lines/LineGeometry.js +7 -19
  125. package/lines/LineGeometry.mjs +44 -0
  126. package/lines/LineMaterial.js +51 -89
  127. package/lines/LineMaterial.mjs +539 -0
  128. package/lines/LineSegments2.js +56 -165
  129. package/lines/LineSegments2.mjs +202 -0
  130. package/lines/LineSegmentsGeometry.js +29 -71
  131. package/lines/LineSegmentsGeometry.mjs +124 -0
  132. package/lines/Wireframe.js +15 -29
  133. package/lines/Wireframe.mjs +31 -0
  134. package/lines/WireframeGeometry2.js +8 -9
  135. package/lines/WireframeGeometry2.mjs +13 -0
  136. package/loaders/3DMLoader.js +234 -469
  137. package/loaders/3DMLoader.mjs +802 -0
  138. package/loaders/3MFLoader.js +340 -555
  139. package/loaders/3MFLoader.mjs +837 -0
  140. package/loaders/AMFLoader.js +114 -219
  141. package/loaders/AMFLoader.mjs +284 -0
  142. package/loaders/AssimpLoader.js +328 -725
  143. package/loaders/AssimpLoader.mjs +1396 -0
  144. package/loaders/BVHLoader.js +94 -200
  145. package/loaders/BVHLoader.mjs +207 -0
  146. package/loaders/BasisTextureLoader.js +229 -357
  147. package/loaders/BasisTextureLoader.mjs +474 -0
  148. package/loaders/ColladaLoader.js +932 -1522
  149. package/loaders/ColladaLoader.mjs +2403 -0
  150. package/loaders/DDSLoader.js +42 -108
  151. package/loaders/DDSLoader.mjs +148 -0
  152. package/loaders/DRACOLoader.js +103 -210
  153. package/loaders/DRACOLoader.mjs +340 -0
  154. package/loaders/EXRLoader.js +461 -809
  155. package/loaders/EXRLoader.mjs +1351 -0
  156. package/loaders/FBXLoader.js +842 -1397
  157. package/loaders/FBXLoader.mjs +2362 -0
  158. package/loaders/FontLoader.js +33 -66
  159. package/loaders/FontLoader.mjs +111 -0
  160. package/loaders/GCodeLoader.js +63 -111
  161. package/loaders/GCodeLoader.mjs +141 -0
  162. package/loaders/GLTFLoader.js +771 -1484
  163. package/loaders/GLTFLoader.mjs +2316 -0
  164. package/loaders/HDRCubeTextureLoader.js +45 -50
  165. package/loaders/HDRCubeTextureLoader.mjs +77 -0
  166. package/loaders/KMZLoader.js +42 -55
  167. package/loaders/KMZLoader.mjs +75 -0
  168. package/loaders/KTX2Loader.js +229 -362
  169. package/loaders/KTX2Loader.mjs +427 -0
  170. package/loaders/KTXLoader.js +37 -99
  171. package/loaders/KTXLoader.mjs +87 -0
  172. package/loaders/LDrawLoader.js +313 -746
  173. package/loaders/LDrawLoader.mjs +1409 -0
  174. package/loaders/LUT3dlLoader.js +50 -62
  175. package/loaders/LUT3dlLoader.mjs +100 -0
  176. package/loaders/LUTCubeLoader.js +45 -56
  177. package/loaders/LUTCubeLoader.mjs +104 -0
  178. package/loaders/LWOLoader.js +227 -339
  179. package/loaders/LWOLoader.mjs +625 -0
  180. package/loaders/LottieLoader.js +36 -38
  181. package/loaders/LottieLoader.mjs +47 -0
  182. package/loaders/MD2Loader.js +248 -91
  183. package/loaders/MD2Loader.mjs +359 -0
  184. package/loaders/MDDLoader.js +25 -45
  185. package/loaders/MDDLoader.mjs +58 -0
  186. package/loaders/MMDLoader.js +359 -795
  187. package/loaders/MMDLoader.mjs +998 -0
  188. package/loaders/MTLLoader.js +91 -201
  189. package/loaders/MTLLoader.mjs +280 -0
  190. package/loaders/NRRDLoader.js +182 -263
  191. package/loaders/NRRDLoader.mjs +401 -0
  192. package/loaders/NodeMaterialLoader.js +121 -14
  193. package/loaders/NodeMaterialLoader.mjs +146 -0
  194. package/loaders/OBJLoader.js +161 -283
  195. package/loaders/OBJLoader.mjs +487 -0
  196. package/loaders/PCDLoader.js +145 -164
  197. package/loaders/PCDLoader.mjs +248 -0
  198. package/loaders/PDBLoader.js +45 -63
  199. package/loaders/PDBLoader.mjs +246 -0
  200. package/loaders/PLYLoader.js +106 -203
  201. package/loaders/PLYLoader.mjs +317 -0
  202. package/loaders/PRWMLoader.js +73 -110
  203. package/loaders/PRWMLoader.mjs +160 -0
  204. package/loaders/PVRLoader.js +32 -93
  205. package/loaders/PVRLoader.mjs +131 -0
  206. package/loaders/RGBELoader.js +96 -233
  207. package/loaders/RGBELoader.mjs +244 -0
  208. package/loaders/RGBMLoader.js +344 -514
  209. package/loaders/RGBMLoader.mjs +998 -0
  210. package/loaders/STLLoader.js +59 -165
  211. package/loaders/STLLoader.mjs +190 -0
  212. package/loaders/SVGLoader.js +481 -851
  213. package/loaders/SVGLoader.mjs +1709 -0
  214. package/loaders/TDSLoader.js +137 -527
  215. package/loaders/TDSLoader.mjs +480 -0
  216. package/loaders/TGALoader.js +94 -205
  217. package/loaders/TGALoader.mjs +285 -0
  218. package/loaders/TTFLoader.js +58 -79
  219. package/loaders/TTFLoader.mjs +131 -0
  220. package/loaders/TiltLoader.js +129 -167
  221. package/loaders/TiltLoader.mjs +373 -0
  222. package/loaders/VOXLoader.js +320 -84
  223. package/loaders/VOXLoader.mjs +431 -0
  224. package/loaders/VRMLLoader.js +786 -1268
  225. package/loaders/VRMLLoader.mjs +2093 -0
  226. package/loaders/VRMLoader.js +23 -31
  227. package/loaders/VRMLoader.mjs +38 -0
  228. package/loaders/VTKLoader.js +219 -407
  229. package/loaders/VTKLoader.mjs +646 -0
  230. package/loaders/XLoader.js +1083 -1259
  231. package/loaders/XLoader.mjs +1258 -0
  232. package/loaders/XYZLoader.js +28 -34
  233. package/loaders/XYZLoader.mjs +60 -0
  234. package/loaders/lwo/IFFParser.js +238 -492
  235. package/loaders/lwo/IFFParser.mjs +697 -0
  236. package/loaders/lwo/LWO2Parser.js +176 -279
  237. package/loaders/lwo/LWO2Parser.mjs +327 -0
  238. package/loaders/lwo/LWO3Parser.js +160 -247
  239. package/loaders/lwo/LWO3Parser.mjs +298 -0
  240. package/math/Capsule.js +56 -43
  241. package/math/Capsule.mjs +100 -0
  242. package/math/ColorConverter.js +18 -32
  243. package/math/ColorConverter.mjs +51 -0
  244. package/math/ConvexHull.js +515 -739
  245. package/math/ConvexHull.mjs +574 -0
  246. package/math/ImprovedNoise.js +282 -32
  247. package/math/ImprovedNoise.mjs +302 -0
  248. package/math/Lut.js +51 -35
  249. package/math/Lut.mjs +135 -0
  250. package/math/MeshSurfaceSampler.js +25 -68
  251. package/math/MeshSurfaceSampler.mjs +107 -0
  252. package/math/OBB.js +91 -152
  253. package/math/OBB.mjs +235 -0
  254. package/math/Octree.js +76 -139
  255. package/math/Octree.mjs +278 -0
  256. package/math/SimplexNoise.js +217 -238
  257. package/math/SimplexNoise.mjs +425 -0
  258. package/misc/ConvexObjectBreaker.js +79 -185
  259. package/misc/ConvexObjectBreaker.mjs +292 -0
  260. package/misc/GPUComputationRenderer.js +69 -194
  261. package/misc/GPUComputationRenderer.mjs +171 -0
  262. package/misc/Gyroscope.js +16 -22
  263. package/misc/Gyroscope.mjs +35 -0
  264. package/misc/MD2Character.js +52 -74
  265. package/misc/MD2Character.mjs +162 -0
  266. package/misc/MD2CharacterComplex.js +112 -163
  267. package/misc/MD2CharacterComplex.mjs +328 -0
  268. package/misc/MorphAnimMesh.js +20 -28
  269. package/misc/MorphAnimMesh.mjs +40 -0
  270. package/misc/MorphBlendMesh.js +45 -69
  271. package/misc/MorphBlendMesh.mjs +179 -0
  272. package/misc/ProgressiveLightmap.js +70 -187
  273. package/misc/ProgressiveLightmap.mjs +166 -0
  274. package/misc/RollerCoaster.js +106 -135
  275. package/misc/RollerCoaster.mjs +346 -0
  276. package/misc/TubePainter.js +74 -92
  277. package/misc/TubePainter.mjs +123 -0
  278. package/misc/Volume.js +108 -270
  279. package/misc/Volume.mjs +244 -0
  280. package/misc/VolumeSlice.js +34 -122
  281. package/misc/VolumeSlice.mjs +106 -0
  282. package/misc/WebGL.js +37 -34
  283. package/misc/WebGL.mjs +74 -0
  284. package/modifiers/CurveModifier.js +46 -151
  285. package/modifiers/CurveModifier.mjs +182 -0
  286. package/modifiers/EdgeSplitModifier.js +46 -90
  287. package/modifiers/EdgeSplitModifier.mjs +162 -0
  288. package/modifiers/SimplifyModifier.js +77 -202
  289. package/modifiers/SimplifyModifier.mjs +282 -0
  290. package/modifiers/TessellateModifier.js +65 -90
  291. package/modifiers/TessellateModifier.mjs +206 -0
  292. package/nodes/Nodes.js +274 -140
  293. package/nodes/Nodes.mjs +400 -0
  294. package/nodes/ShaderNode.js +296 -196
  295. package/nodes/ShaderNode.mjs +408 -0
  296. package/nodes/accessors/BufferNode.js +4 -8
  297. package/nodes/accessors/BufferNode.mjs +15 -0
  298. package/nodes/accessors/CameraNode.js +20 -25
  299. package/nodes/accessors/CameraNode.mjs +44 -0
  300. package/nodes/accessors/CubeTextureNode.js +14 -26
  301. package/nodes/accessors/CubeTextureNode.mjs +42 -0
  302. package/nodes/accessors/MaterialNode.js +43 -53
  303. package/nodes/accessors/MaterialNode.mjs +71 -0
  304. package/nodes/accessors/MaterialReferenceNode.js +3 -6
  305. package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
  306. package/nodes/accessors/ModelNode.js +3 -5
  307. package/nodes/accessors/ModelNode.mjs +9 -0
  308. package/nodes/accessors/ModelViewProjectionNode.js +14 -13
  309. package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
  310. package/nodes/accessors/NormalNode.js +40 -39
  311. package/nodes/accessors/NormalNode.mjs +62 -0
  312. package/nodes/accessors/Object3DNode.js +40 -50
  313. package/nodes/accessors/Object3DNode.mjs +76 -0
  314. package/nodes/accessors/PointUVNode.js +5 -9
  315. package/nodes/accessors/PointUVNode.mjs +13 -0
  316. package/nodes/accessors/PositionNode.js +42 -41
  317. package/nodes/accessors/PositionNode.mjs +65 -0
  318. package/nodes/accessors/ReferenceNode.js +10 -17
  319. package/nodes/accessors/ReferenceNode.mjs +37 -0
  320. package/nodes/accessors/ReflectNode.js +23 -26
  321. package/nodes/accessors/ReflectNode.mjs +43 -0
  322. package/nodes/accessors/SkinningNode.js +46 -48
  323. package/nodes/accessors/SkinningNode.mjs +58 -0
  324. package/nodes/accessors/TextureNode.js +14 -29
  325. package/nodes/accessors/TextureNode.mjs +54 -0
  326. package/nodes/accessors/UVNode.js +5 -11
  327. package/nodes/accessors/UVNode.mjs +23 -0
  328. package/nodes/core/ArrayUniformNode.js +3 -7
  329. package/nodes/core/ArrayUniformNode.mjs +14 -0
  330. package/nodes/core/AttributeNode.js +5 -12
  331. package/nodes/core/AttributeNode.mjs +30 -0
  332. package/nodes/core/BypassNode.js +5 -12
  333. package/nodes/core/BypassNode.mjs +22 -0
  334. package/nodes/core/CodeNode.js +4 -12
  335. package/nodes/core/CodeNode.mjs +28 -0
  336. package/nodes/core/ConstNode.js +3 -7
  337. package/nodes/core/ConstNode.mjs +14 -0
  338. package/nodes/core/ContextNode.js +3 -8
  339. package/nodes/core/ContextNode.mjs +22 -0
  340. package/nodes/core/ExpressionNode.js +5 -9
  341. package/nodes/core/ExpressionNode.mjs +19 -0
  342. package/nodes/core/FunctionCallNode.js +6 -15
  343. package/nodes/core/FunctionCallNode.mjs +37 -0
  344. package/nodes/core/FunctionNode.js +10 -25
  345. package/nodes/core/FunctionNode.mjs +56 -0
  346. package/nodes/core/InputNode.js +12 -23
  347. package/nodes/core/InputNode.mjs +38 -0
  348. package/nodes/core/Node.js +35 -75
  349. package/nodes/core/Node.mjs +139 -0
  350. package/nodes/core/NodeAttribute.js +2 -4
  351. package/nodes/core/NodeAttribute.mjs +10 -0
  352. package/nodes/core/NodeBuilder.js +110 -224
  353. package/nodes/core/NodeBuilder.mjs +395 -0
  354. package/nodes/core/NodeCode.js +4 -7
  355. package/nodes/core/NodeCode.mjs +11 -0
  356. package/nodes/core/NodeFrame.js +9 -12
  357. package/nodes/core/NodeFrame.mjs +35 -0
  358. package/nodes/core/NodeFunctionInput.js +3 -5
  359. package/nodes/core/NodeFunctionInput.mjs +13 -0
  360. package/nodes/core/NodeKeywords.js +5 -16
  361. package/nodes/core/NodeKeywords.mjs +44 -0
  362. package/nodes/core/NodeUniform.js +3 -7
  363. package/nodes/core/NodeUniform.mjs +18 -0
  364. package/nodes/core/NodeUtils.js +39 -43
  365. package/nodes/core/NodeUtils.mjs +57 -0
  366. package/nodes/core/NodeVar.js +2 -4
  367. package/nodes/core/NodeVar.mjs +10 -0
  368. package/nodes/core/NodeVary.js +2 -4
  369. package/nodes/core/NodeVary.mjs +10 -0
  370. package/nodes/core/PropertyNode.js +4 -10
  371. package/nodes/core/PropertyNode.mjs +21 -0
  372. package/nodes/core/TempNode.js +5 -11
  373. package/nodes/core/TempNode.mjs +25 -0
  374. package/nodes/core/UniformNode.js +4 -10
  375. package/nodes/core/UniformNode.mjs +23 -0
  376. package/nodes/core/VarNode.js +3 -11
  377. package/nodes/core/VarNode.mjs +31 -0
  378. package/nodes/core/VaryNode.js +6 -15
  379. package/nodes/core/VaryNode.mjs +30 -0
  380. package/nodes/core/constants.js +20 -7
  381. package/nodes/core/constants.mjs +24 -0
  382. package/nodes/display/ColorSpaceNode.js +34 -38
  383. package/nodes/display/ColorSpaceNode.mjs +63 -0
  384. package/nodes/display/NormalMapNode.js +35 -53
  385. package/nodes/display/NormalMapNode.mjs +54 -0
  386. package/nodes/fog/FogNode.js +5 -9
  387. package/nodes/fog/FogNode.mjs +15 -0
  388. package/nodes/fog/FogRangeNode.js +5 -9
  389. package/nodes/fog/FogRangeNode.mjs +17 -0
  390. package/nodes/functions/BSDFs.js +61 -118
  391. package/nodes/functions/BSDFs.mjs +64 -0
  392. package/nodes/lights/LightContextNode.js +14 -23
  393. package/nodes/lights/LightContextNode.mjs +35 -0
  394. package/nodes/lights/LightNode.js +27 -31
  395. package/nodes/lights/LightNode.mjs +58 -0
  396. package/nodes/lights/LightsNode.js +9 -28
  397. package/nodes/lights/LightsNode.mjs +59 -0
  398. package/nodes/loaders/NodeLoader.js +27 -42
  399. package/nodes/loaders/NodeLoader.mjs +66 -0
  400. package/nodes/loaders/NodeMaterialLoader.js +4 -10
  401. package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
  402. package/nodes/loaders/NodeObjectLoader.js +9 -19
  403. package/nodes/loaders/NodeObjectLoader.mjs +40 -0
  404. package/nodes/materials/LineBasicNodeMaterial.js +5 -10
  405. package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
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  1139. package/shaders/ACESFilmicToneMappingShader.cjs.js +0 -1
  1140. package/shaders/AfterimageShader.cjs.js +0 -1
  1141. package/shaders/BasicShader.cjs.js +0 -1
  1142. package/shaders/BleachBypassShader.cjs.js +0 -1
  1143. package/shaders/BlendShader.cjs.js +0 -1
  1144. package/shaders/BokehShader.cjs.js +0 -1
  1145. package/shaders/BokehShader2.cjs.js +0 -1
  1146. package/shaders/BrightnessContrastShader.cjs.js +0 -1
  1147. package/shaders/ColorCorrectionShader.cjs.js +0 -1
  1148. package/shaders/ColorifyShader.cjs.js +0 -1
  1149. package/shaders/ConvolutionShader.cjs.js +0 -1
  1150. package/shaders/CopyShader.cjs.js +0 -1
  1151. package/shaders/DOFMipMapShader.cjs.js +0 -1
  1152. package/shaders/DepthLimitedBlurShader.cjs.js +0 -1
  1153. package/shaders/DigitalGlitch.cjs.js +0 -1
  1154. package/shaders/DotScreenShader.cjs.js +0 -1
  1155. package/shaders/FXAAShader.cjs.js +0 -1
  1156. package/shaders/FilmShader.cjs.js +0 -1
  1157. package/shaders/FocusShader.cjs.js +0 -1
  1158. package/shaders/FreiChenShader.cjs.js +0 -1
  1159. package/shaders/FresnelShader.cjs.js +0 -1
  1160. package/shaders/GammaCorrectionShader.cjs.js +0 -1
  1161. package/shaders/GodRaysShader.cjs.js +0 -1
  1162. package/shaders/HalftoneShader.cjs.js +0 -1
  1163. package/shaders/HorizontalBlurShader.cjs.js +0 -1
  1164. package/shaders/HorizontalTiltShiftShader.cjs.js +0 -1
  1165. package/shaders/HueSaturationShader.cjs.js +0 -1
  1166. package/shaders/KaleidoShader.cjs.js +0 -1
  1167. package/shaders/LuminosityHighPassShader.cjs.js +0 -1
  1168. package/shaders/LuminosityShader.cjs.js +0 -1
  1169. package/shaders/MirrorShader.cjs.js +0 -1
  1170. package/shaders/NormalMapShader.cjs.js +0 -1
  1171. package/shaders/ParallaxShader.cjs.js +0 -1
  1172. package/shaders/PixelShader.cjs.js +0 -1
  1173. package/shaders/RGBShiftShader.cjs.js +0 -1
  1174. package/shaders/SAOShader.cjs.js +0 -1
  1175. package/shaders/SMAAShader.cjs.js +0 -1
  1176. package/shaders/SSAOShader.cjs.js +0 -1
  1177. package/shaders/SSRShader.cjs.js +0 -1
  1178. package/shaders/SepiaShader.cjs.js +0 -1
  1179. package/shaders/SobelOperatorShader.cjs.js +0 -1
  1180. package/shaders/SubsurfaceScatteringShader.cjs.js +0 -1
  1181. package/shaders/TechnicolorShader.cjs.js +0 -1
  1182. package/shaders/ToneMapShader.cjs.js +0 -1
  1183. package/shaders/ToonShader.cjs.js +0 -1
  1184. package/shaders/TriangleBlurShader.cjs.js +0 -1
  1185. package/shaders/UnpackDepthRGBAShader.cjs.js +0 -1
  1186. package/shaders/VerticalBlurShader.cjs.js +0 -1
  1187. package/shaders/VerticalTiltShiftShader.cjs.js +0 -1
  1188. package/shaders/VignetteShader.cjs.js +0 -1
  1189. package/shaders/VolumeShader.cjs.js +0 -1
  1190. package/shaders/WaterRefractionShader.cjs.js +0 -1
  1191. package/shaders/index.cjs.js +0 -1
  1192. package/shaders/index.d.ts +0 -54
  1193. package/shaders/index.js +0 -53
  1194. package/shaders/types.cjs.js +0 -1
  1195. package/textures/FlakesTexture.cjs.js +0 -1
  1196. package/types/helpers.cjs.js +0 -1
  1197. package/types/shared.cjs.js +0 -1
  1198. package/types/shared.js +0 -1
  1199. package/types/utils.cjs.js +0 -1
  1200. package/types/utils.js +0 -1
  1201. package/utils/BufferGeometryUtils.cjs.js +0 -1
  1202. package/utils/GeometryCompressionUtils.cjs.js +0 -1
  1203. package/utils/GeometryUtils.cjs.js +0 -1
  1204. package/utils/LDrawUtils.cjs.js +0 -1
  1205. package/utils/LDrawUtils.d.ts +0 -5
  1206. package/utils/LDrawUtils.js +0 -144
  1207. package/utils/RoughnessMipmapper.cjs.js +0 -1
  1208. package/utils/SceneUtils.cjs.js +0 -1
  1209. package/utils/ShadowMapViewer.cjs.js +0 -1
  1210. package/utils/SkeletonUtils.cjs.js +0 -1
  1211. package/utils/UVsDebug.cjs.js +0 -1
  1212. package/utils/WorkerPool.cjs.js +0 -1
  1213. package/webxr/ARButton.cjs.js +0 -1
  1214. package/webxr/OculusHandModel.cjs.js +0 -1
  1215. package/webxr/OculusHandPointerModel.cjs.js +0 -1
  1216. package/webxr/Text2D.cjs.js +0 -1
  1217. package/webxr/VRButton.cjs.js +0 -1
  1218. package/webxr/XRControllerModelFactory.cjs.js +0 -1
  1219. package/webxr/XREstimatedLight.cjs.js +0 -1
  1220. package/webxr/XRHandMeshModel.cjs.js +0 -1
  1221. package/webxr/XRHandModelFactory.cjs.js +0 -1
  1222. package/webxr/XRHandPrimitiveModel.cjs.js +0 -1
@@ -0,0 +1,2403 @@
1
+ import { Loader, LoaderUtils, FileLoader, MathUtils, Vector3, Quaternion, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, Matrix4, MeshBasicMaterial, MeshLambertMaterial, MeshPhongMaterial, RepeatWrapping, ClampToEdgeWrapping, Vector2, DoubleSide, FrontSide, PerspectiveCamera, OrthographicCamera, Color, AmbientLight, SpotLight, PointLight, DirectionalLight, BufferGeometry, Float32BufferAttribute, Skeleton, Bone, Group, LineBasicMaterial, SkinnedMesh, Mesh, Line, LineSegments, Scene, TextureLoader, Euler } from "three";
2
+ import { TGALoader } from "./TGALoader.mjs";
3
+ class ColladaLoader extends Loader {
4
+ constructor(manager) {
5
+ super(manager);
6
+ }
7
+ load(url, onLoad, onProgress, onError) {
8
+ const scope = this;
9
+ const path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path;
10
+ const loader = new FileLoader(scope.manager);
11
+ loader.setPath(scope.path);
12
+ loader.setRequestHeader(scope.requestHeader);
13
+ loader.setWithCredentials(scope.withCredentials);
14
+ loader.load(
15
+ url,
16
+ function(text) {
17
+ try {
18
+ onLoad(scope.parse(text, path));
19
+ } catch (e) {
20
+ if (onError) {
21
+ onError(e);
22
+ } else {
23
+ console.error(e);
24
+ }
25
+ scope.manager.itemError(url);
26
+ }
27
+ },
28
+ onProgress,
29
+ onError
30
+ );
31
+ }
32
+ parse(text, path) {
33
+ function getElementsByTagName(xml2, name) {
34
+ const array = [];
35
+ const childNodes = xml2.childNodes;
36
+ for (let i = 0, l = childNodes.length; i < l; i++) {
37
+ const child = childNodes[i];
38
+ if (child.nodeName === name) {
39
+ array.push(child);
40
+ }
41
+ }
42
+ return array;
43
+ }
44
+ function parseStrings(text2) {
45
+ if (text2.length === 0)
46
+ return [];
47
+ const parts = text2.trim().split(/\s+/);
48
+ const array = new Array(parts.length);
49
+ for (let i = 0, l = parts.length; i < l; i++) {
50
+ array[i] = parts[i];
51
+ }
52
+ return array;
53
+ }
54
+ function parseFloats(text2) {
55
+ if (text2.length === 0)
56
+ return [];
57
+ const parts = text2.trim().split(/\s+/);
58
+ const array = new Array(parts.length);
59
+ for (let i = 0, l = parts.length; i < l; i++) {
60
+ array[i] = parseFloat(parts[i]);
61
+ }
62
+ return array;
63
+ }
64
+ function parseInts(text2) {
65
+ if (text2.length === 0)
66
+ return [];
67
+ const parts = text2.trim().split(/\s+/);
68
+ const array = new Array(parts.length);
69
+ for (let i = 0, l = parts.length; i < l; i++) {
70
+ array[i] = parseInt(parts[i]);
71
+ }
72
+ return array;
73
+ }
74
+ function parseId(text2) {
75
+ return text2.substring(1);
76
+ }
77
+ function generateId() {
78
+ return "three_default_" + count++;
79
+ }
80
+ function isEmpty(object) {
81
+ return Object.keys(object).length === 0;
82
+ }
83
+ function parseAsset(xml2) {
84
+ return {
85
+ unit: parseAssetUnit(getElementsByTagName(xml2, "unit")[0]),
86
+ upAxis: parseAssetUpAxis(getElementsByTagName(xml2, "up_axis")[0])
87
+ };
88
+ }
89
+ function parseAssetUnit(xml2) {
90
+ if (xml2 !== void 0 && xml2.hasAttribute("meter") === true) {
91
+ return parseFloat(xml2.getAttribute("meter"));
92
+ } else {
93
+ return 1;
94
+ }
95
+ }
96
+ function parseAssetUpAxis(xml2) {
97
+ return xml2 !== void 0 ? xml2.textContent : "Y_UP";
98
+ }
99
+ function parseLibrary(xml2, libraryName, nodeName, parser) {
100
+ const library2 = getElementsByTagName(xml2, libraryName)[0];
101
+ if (library2 !== void 0) {
102
+ const elements = getElementsByTagName(library2, nodeName);
103
+ for (let i = 0; i < elements.length; i++) {
104
+ parser(elements[i]);
105
+ }
106
+ }
107
+ }
108
+ function buildLibrary(data, builder) {
109
+ for (const name in data) {
110
+ const object = data[name];
111
+ object.build = builder(data[name]);
112
+ }
113
+ }
114
+ function getBuild(data, builder) {
115
+ if (data.build !== void 0)
116
+ return data.build;
117
+ data.build = builder(data);
118
+ return data.build;
119
+ }
120
+ function parseAnimation(xml2) {
121
+ const data = {
122
+ sources: {},
123
+ samplers: {},
124
+ channels: {}
125
+ };
126
+ let hasChildren = false;
127
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
128
+ const child = xml2.childNodes[i];
129
+ if (child.nodeType !== 1)
130
+ continue;
131
+ let id;
132
+ switch (child.nodeName) {
133
+ case "source":
134
+ id = child.getAttribute("id");
135
+ data.sources[id] = parseSource(child);
136
+ break;
137
+ case "sampler":
138
+ id = child.getAttribute("id");
139
+ data.samplers[id] = parseAnimationSampler(child);
140
+ break;
141
+ case "channel":
142
+ id = child.getAttribute("target");
143
+ data.channels[id] = parseAnimationChannel(child);
144
+ break;
145
+ case "animation":
146
+ parseAnimation(child);
147
+ hasChildren = true;
148
+ break;
149
+ default:
150
+ console.log(child);
151
+ }
152
+ }
153
+ if (hasChildren === false) {
154
+ library.animations[xml2.getAttribute("id") || MathUtils.generateUUID()] = data;
155
+ }
156
+ }
157
+ function parseAnimationSampler(xml2) {
158
+ const data = {
159
+ inputs: {}
160
+ };
161
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
162
+ const child = xml2.childNodes[i];
163
+ if (child.nodeType !== 1)
164
+ continue;
165
+ switch (child.nodeName) {
166
+ case "input":
167
+ const id = parseId(child.getAttribute("source"));
168
+ const semantic = child.getAttribute("semantic");
169
+ data.inputs[semantic] = id;
170
+ break;
171
+ }
172
+ }
173
+ return data;
174
+ }
175
+ function parseAnimationChannel(xml2) {
176
+ const data = {};
177
+ const target = xml2.getAttribute("target");
178
+ let parts = target.split("/");
179
+ const id = parts.shift();
180
+ let sid = parts.shift();
181
+ const arraySyntax = sid.indexOf("(") !== -1;
182
+ const memberSyntax = sid.indexOf(".") !== -1;
183
+ if (memberSyntax) {
184
+ parts = sid.split(".");
185
+ sid = parts.shift();
186
+ data.member = parts.shift();
187
+ } else if (arraySyntax) {
188
+ const indices = sid.split("(");
189
+ sid = indices.shift();
190
+ for (let i = 0; i < indices.length; i++) {
191
+ indices[i] = parseInt(indices[i].replace(/\)/, ""));
192
+ }
193
+ data.indices = indices;
194
+ }
195
+ data.id = id;
196
+ data.sid = sid;
197
+ data.arraySyntax = arraySyntax;
198
+ data.memberSyntax = memberSyntax;
199
+ data.sampler = parseId(xml2.getAttribute("source"));
200
+ return data;
201
+ }
202
+ function buildAnimation(data) {
203
+ const tracks = [];
204
+ const channels = data.channels;
205
+ const samplers = data.samplers;
206
+ const sources = data.sources;
207
+ for (const target in channels) {
208
+ if (channels.hasOwnProperty(target)) {
209
+ const channel = channels[target];
210
+ const sampler = samplers[channel.sampler];
211
+ const inputId = sampler.inputs.INPUT;
212
+ const outputId = sampler.inputs.OUTPUT;
213
+ const inputSource = sources[inputId];
214
+ const outputSource = sources[outputId];
215
+ const animation = buildAnimationChannel(channel, inputSource, outputSource);
216
+ createKeyframeTracks(animation, tracks);
217
+ }
218
+ }
219
+ return tracks;
220
+ }
221
+ function getAnimation(id) {
222
+ return getBuild(library.animations[id], buildAnimation);
223
+ }
224
+ function buildAnimationChannel(channel, inputSource, outputSource) {
225
+ const node = library.nodes[channel.id];
226
+ const object3D = getNode(node.id);
227
+ const transform = node.transforms[channel.sid];
228
+ const defaultMatrix = node.matrix.clone().transpose();
229
+ let time, stride;
230
+ let i, il, j, jl;
231
+ const data = {};
232
+ switch (transform) {
233
+ case "matrix":
234
+ for (i = 0, il = inputSource.array.length; i < il; i++) {
235
+ time = inputSource.array[i];
236
+ stride = i * outputSource.stride;
237
+ if (data[time] === void 0)
238
+ data[time] = {};
239
+ if (channel.arraySyntax === true) {
240
+ const value = outputSource.array[stride];
241
+ const index = channel.indices[0] + 4 * channel.indices[1];
242
+ data[time][index] = value;
243
+ } else {
244
+ for (j = 0, jl = outputSource.stride; j < jl; j++) {
245
+ data[time][j] = outputSource.array[stride + j];
246
+ }
247
+ }
248
+ }
249
+ break;
250
+ case "translate":
251
+ console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
252
+ break;
253
+ case "rotate":
254
+ console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
255
+ break;
256
+ case "scale":
257
+ console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
258
+ break;
259
+ }
260
+ const keyframes = prepareAnimationData(data, defaultMatrix);
261
+ const animation = {
262
+ name: object3D.uuid,
263
+ keyframes
264
+ };
265
+ return animation;
266
+ }
267
+ function prepareAnimationData(data, defaultMatrix) {
268
+ const keyframes = [];
269
+ for (const time in data) {
270
+ keyframes.push({ time: parseFloat(time), value: data[time] });
271
+ }
272
+ keyframes.sort(ascending);
273
+ for (let i = 0; i < 16; i++) {
274
+ transformAnimationData(keyframes, i, defaultMatrix.elements[i]);
275
+ }
276
+ return keyframes;
277
+ function ascending(a, b) {
278
+ return a.time - b.time;
279
+ }
280
+ }
281
+ const position = new Vector3();
282
+ const scale = new Vector3();
283
+ const quaternion = new Quaternion();
284
+ function createKeyframeTracks(animation, tracks) {
285
+ const keyframes = animation.keyframes;
286
+ const name = animation.name;
287
+ const times = [];
288
+ const positionData = [];
289
+ const quaternionData = [];
290
+ const scaleData = [];
291
+ for (let i = 0, l = keyframes.length; i < l; i++) {
292
+ const keyframe = keyframes[i];
293
+ const time = keyframe.time;
294
+ const value = keyframe.value;
295
+ matrix.fromArray(value).transpose();
296
+ matrix.decompose(position, quaternion, scale);
297
+ times.push(time);
298
+ positionData.push(position.x, position.y, position.z);
299
+ quaternionData.push(quaternion.x, quaternion.y, quaternion.z, quaternion.w);
300
+ scaleData.push(scale.x, scale.y, scale.z);
301
+ }
302
+ if (positionData.length > 0)
303
+ tracks.push(new VectorKeyframeTrack(name + ".position", times, positionData));
304
+ if (quaternionData.length > 0) {
305
+ tracks.push(new QuaternionKeyframeTrack(name + ".quaternion", times, quaternionData));
306
+ }
307
+ if (scaleData.length > 0)
308
+ tracks.push(new VectorKeyframeTrack(name + ".scale", times, scaleData));
309
+ return tracks;
310
+ }
311
+ function transformAnimationData(keyframes, property, defaultValue) {
312
+ let keyframe;
313
+ let empty = true;
314
+ let i, l;
315
+ for (i = 0, l = keyframes.length; i < l; i++) {
316
+ keyframe = keyframes[i];
317
+ if (keyframe.value[property] === void 0) {
318
+ keyframe.value[property] = null;
319
+ } else {
320
+ empty = false;
321
+ }
322
+ }
323
+ if (empty === true) {
324
+ for (i = 0, l = keyframes.length; i < l; i++) {
325
+ keyframe = keyframes[i];
326
+ keyframe.value[property] = defaultValue;
327
+ }
328
+ } else {
329
+ createMissingKeyframes(keyframes, property);
330
+ }
331
+ }
332
+ function createMissingKeyframes(keyframes, property) {
333
+ let prev, next;
334
+ for (let i = 0, l = keyframes.length; i < l; i++) {
335
+ const keyframe = keyframes[i];
336
+ if (keyframe.value[property] === null) {
337
+ prev = getPrev(keyframes, i, property);
338
+ next = getNext(keyframes, i, property);
339
+ if (prev === null) {
340
+ keyframe.value[property] = next.value[property];
341
+ continue;
342
+ }
343
+ if (next === null) {
344
+ keyframe.value[property] = prev.value[property];
345
+ continue;
346
+ }
347
+ interpolate(keyframe, prev, next, property);
348
+ }
349
+ }
350
+ }
351
+ function getPrev(keyframes, i, property) {
352
+ while (i >= 0) {
353
+ const keyframe = keyframes[i];
354
+ if (keyframe.value[property] !== null)
355
+ return keyframe;
356
+ i--;
357
+ }
358
+ return null;
359
+ }
360
+ function getNext(keyframes, i, property) {
361
+ while (i < keyframes.length) {
362
+ const keyframe = keyframes[i];
363
+ if (keyframe.value[property] !== null)
364
+ return keyframe;
365
+ i++;
366
+ }
367
+ return null;
368
+ }
369
+ function interpolate(key, prev, next, property) {
370
+ if (next.time - prev.time === 0) {
371
+ key.value[property] = prev.value[property];
372
+ return;
373
+ }
374
+ key.value[property] = (key.time - prev.time) * (next.value[property] - prev.value[property]) / (next.time - prev.time) + prev.value[property];
375
+ }
376
+ function parseAnimationClip(xml2) {
377
+ const data = {
378
+ name: xml2.getAttribute("id") || "default",
379
+ start: parseFloat(xml2.getAttribute("start") || 0),
380
+ end: parseFloat(xml2.getAttribute("end") || 0),
381
+ animations: []
382
+ };
383
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
384
+ const child = xml2.childNodes[i];
385
+ if (child.nodeType !== 1)
386
+ continue;
387
+ switch (child.nodeName) {
388
+ case "instance_animation":
389
+ data.animations.push(parseId(child.getAttribute("url")));
390
+ break;
391
+ }
392
+ }
393
+ library.clips[xml2.getAttribute("id")] = data;
394
+ }
395
+ function buildAnimationClip(data) {
396
+ const tracks = [];
397
+ const name = data.name;
398
+ const duration = data.end - data.start || -1;
399
+ const animations2 = data.animations;
400
+ for (let i = 0, il = animations2.length; i < il; i++) {
401
+ const animationTracks = getAnimation(animations2[i]);
402
+ for (let j = 0, jl = animationTracks.length; j < jl; j++) {
403
+ tracks.push(animationTracks[j]);
404
+ }
405
+ }
406
+ return new AnimationClip(name, duration, tracks);
407
+ }
408
+ function getAnimationClip(id) {
409
+ return getBuild(library.clips[id], buildAnimationClip);
410
+ }
411
+ function parseController(xml2) {
412
+ const data = {};
413
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
414
+ const child = xml2.childNodes[i];
415
+ if (child.nodeType !== 1)
416
+ continue;
417
+ switch (child.nodeName) {
418
+ case "skin":
419
+ data.id = parseId(child.getAttribute("source"));
420
+ data.skin = parseSkin(child);
421
+ break;
422
+ case "morph":
423
+ data.id = parseId(child.getAttribute("source"));
424
+ console.warn("THREE.ColladaLoader: Morph target animation not supported yet.");
425
+ break;
426
+ }
427
+ }
428
+ library.controllers[xml2.getAttribute("id")] = data;
429
+ }
430
+ function parseSkin(xml2) {
431
+ const data = {
432
+ sources: {}
433
+ };
434
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
435
+ const child = xml2.childNodes[i];
436
+ if (child.nodeType !== 1)
437
+ continue;
438
+ switch (child.nodeName) {
439
+ case "bind_shape_matrix":
440
+ data.bindShapeMatrix = parseFloats(child.textContent);
441
+ break;
442
+ case "source":
443
+ const id = child.getAttribute("id");
444
+ data.sources[id] = parseSource(child);
445
+ break;
446
+ case "joints":
447
+ data.joints = parseJoints(child);
448
+ break;
449
+ case "vertex_weights":
450
+ data.vertexWeights = parseVertexWeights(child);
451
+ break;
452
+ }
453
+ }
454
+ return data;
455
+ }
456
+ function parseJoints(xml2) {
457
+ const data = {
458
+ inputs: {}
459
+ };
460
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
461
+ const child = xml2.childNodes[i];
462
+ if (child.nodeType !== 1)
463
+ continue;
464
+ switch (child.nodeName) {
465
+ case "input":
466
+ const semantic = child.getAttribute("semantic");
467
+ const id = parseId(child.getAttribute("source"));
468
+ data.inputs[semantic] = id;
469
+ break;
470
+ }
471
+ }
472
+ return data;
473
+ }
474
+ function parseVertexWeights(xml2) {
475
+ const data = {
476
+ inputs: {}
477
+ };
478
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
479
+ const child = xml2.childNodes[i];
480
+ if (child.nodeType !== 1)
481
+ continue;
482
+ switch (child.nodeName) {
483
+ case "input":
484
+ const semantic = child.getAttribute("semantic");
485
+ const id = parseId(child.getAttribute("source"));
486
+ const offset = parseInt(child.getAttribute("offset"));
487
+ data.inputs[semantic] = { id, offset };
488
+ break;
489
+ case "vcount":
490
+ data.vcount = parseInts(child.textContent);
491
+ break;
492
+ case "v":
493
+ data.v = parseInts(child.textContent);
494
+ break;
495
+ }
496
+ }
497
+ return data;
498
+ }
499
+ function buildController(data) {
500
+ const build = {
501
+ id: data.id
502
+ };
503
+ const geometry = library.geometries[build.id];
504
+ if (data.skin !== void 0) {
505
+ build.skin = buildSkin(data.skin);
506
+ geometry.sources.skinIndices = build.skin.indices;
507
+ geometry.sources.skinWeights = build.skin.weights;
508
+ }
509
+ return build;
510
+ }
511
+ function buildSkin(data) {
512
+ const BONE_LIMIT = 4;
513
+ const build = {
514
+ joints: [],
515
+ indices: {
516
+ array: [],
517
+ stride: BONE_LIMIT
518
+ },
519
+ weights: {
520
+ array: [],
521
+ stride: BONE_LIMIT
522
+ }
523
+ };
524
+ const sources = data.sources;
525
+ const vertexWeights = data.vertexWeights;
526
+ const vcount = vertexWeights.vcount;
527
+ const v = vertexWeights.v;
528
+ const jointOffset = vertexWeights.inputs.JOINT.offset;
529
+ const weightOffset = vertexWeights.inputs.WEIGHT.offset;
530
+ const jointSource = data.sources[data.joints.inputs.JOINT];
531
+ const inverseSource = data.sources[data.joints.inputs.INV_BIND_MATRIX];
532
+ const weights = sources[vertexWeights.inputs.WEIGHT.id].array;
533
+ let stride = 0;
534
+ let i, j, l;
535
+ for (i = 0, l = vcount.length; i < l; i++) {
536
+ const jointCount = vcount[i];
537
+ const vertexSkinData = [];
538
+ for (j = 0; j < jointCount; j++) {
539
+ const skinIndex = v[stride + jointOffset];
540
+ const weightId = v[stride + weightOffset];
541
+ const skinWeight = weights[weightId];
542
+ vertexSkinData.push({ index: skinIndex, weight: skinWeight });
543
+ stride += 2;
544
+ }
545
+ vertexSkinData.sort(descending);
546
+ for (j = 0; j < BONE_LIMIT; j++) {
547
+ const d = vertexSkinData[j];
548
+ if (d !== void 0) {
549
+ build.indices.array.push(d.index);
550
+ build.weights.array.push(d.weight);
551
+ } else {
552
+ build.indices.array.push(0);
553
+ build.weights.array.push(0);
554
+ }
555
+ }
556
+ }
557
+ if (data.bindShapeMatrix) {
558
+ build.bindMatrix = new Matrix4().fromArray(data.bindShapeMatrix).transpose();
559
+ } else {
560
+ build.bindMatrix = new Matrix4().identity();
561
+ }
562
+ for (i = 0, l = jointSource.array.length; i < l; i++) {
563
+ const name = jointSource.array[i];
564
+ const boneInverse = new Matrix4().fromArray(inverseSource.array, i * inverseSource.stride).transpose();
565
+ build.joints.push({ name, boneInverse });
566
+ }
567
+ return build;
568
+ function descending(a, b) {
569
+ return b.weight - a.weight;
570
+ }
571
+ }
572
+ function getController(id) {
573
+ return getBuild(library.controllers[id], buildController);
574
+ }
575
+ function parseImage(xml2) {
576
+ const data = {
577
+ init_from: getElementsByTagName(xml2, "init_from")[0].textContent
578
+ };
579
+ library.images[xml2.getAttribute("id")] = data;
580
+ }
581
+ function buildImage(data) {
582
+ if (data.build !== void 0)
583
+ return data.build;
584
+ return data.init_from;
585
+ }
586
+ function getImage(id) {
587
+ const data = library.images[id];
588
+ if (data !== void 0) {
589
+ return getBuild(data, buildImage);
590
+ }
591
+ console.warn("THREE.ColladaLoader: Couldn't find image with ID:", id);
592
+ return null;
593
+ }
594
+ function parseEffect(xml2) {
595
+ const data = {};
596
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
597
+ const child = xml2.childNodes[i];
598
+ if (child.nodeType !== 1)
599
+ continue;
600
+ switch (child.nodeName) {
601
+ case "profile_COMMON":
602
+ data.profile = parseEffectProfileCOMMON(child);
603
+ break;
604
+ }
605
+ }
606
+ library.effects[xml2.getAttribute("id")] = data;
607
+ }
608
+ function parseEffectProfileCOMMON(xml2) {
609
+ const data = {
610
+ surfaces: {},
611
+ samplers: {}
612
+ };
613
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
614
+ const child = xml2.childNodes[i];
615
+ if (child.nodeType !== 1)
616
+ continue;
617
+ switch (child.nodeName) {
618
+ case "newparam":
619
+ parseEffectNewparam(child, data);
620
+ break;
621
+ case "technique":
622
+ data.technique = parseEffectTechnique(child);
623
+ break;
624
+ case "extra":
625
+ data.extra = parseEffectExtra(child);
626
+ break;
627
+ }
628
+ }
629
+ return data;
630
+ }
631
+ function parseEffectNewparam(xml2, data) {
632
+ const sid = xml2.getAttribute("sid");
633
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
634
+ const child = xml2.childNodes[i];
635
+ if (child.nodeType !== 1)
636
+ continue;
637
+ switch (child.nodeName) {
638
+ case "surface":
639
+ data.surfaces[sid] = parseEffectSurface(child);
640
+ break;
641
+ case "sampler2D":
642
+ data.samplers[sid] = parseEffectSampler(child);
643
+ break;
644
+ }
645
+ }
646
+ }
647
+ function parseEffectSurface(xml2) {
648
+ const data = {};
649
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
650
+ const child = xml2.childNodes[i];
651
+ if (child.nodeType !== 1)
652
+ continue;
653
+ switch (child.nodeName) {
654
+ case "init_from":
655
+ data.init_from = child.textContent;
656
+ break;
657
+ }
658
+ }
659
+ return data;
660
+ }
661
+ function parseEffectSampler(xml2) {
662
+ const data = {};
663
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
664
+ const child = xml2.childNodes[i];
665
+ if (child.nodeType !== 1)
666
+ continue;
667
+ switch (child.nodeName) {
668
+ case "source":
669
+ data.source = child.textContent;
670
+ break;
671
+ }
672
+ }
673
+ return data;
674
+ }
675
+ function parseEffectTechnique(xml2) {
676
+ const data = {};
677
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
678
+ const child = xml2.childNodes[i];
679
+ if (child.nodeType !== 1)
680
+ continue;
681
+ switch (child.nodeName) {
682
+ case "constant":
683
+ case "lambert":
684
+ case "blinn":
685
+ case "phong":
686
+ data.type = child.nodeName;
687
+ data.parameters = parseEffectParameters(child);
688
+ break;
689
+ case "extra":
690
+ data.extra = parseEffectExtra(child);
691
+ break;
692
+ }
693
+ }
694
+ return data;
695
+ }
696
+ function parseEffectParameters(xml2) {
697
+ const data = {};
698
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
699
+ const child = xml2.childNodes[i];
700
+ if (child.nodeType !== 1)
701
+ continue;
702
+ switch (child.nodeName) {
703
+ case "emission":
704
+ case "diffuse":
705
+ case "specular":
706
+ case "bump":
707
+ case "ambient":
708
+ case "shininess":
709
+ case "transparency":
710
+ data[child.nodeName] = parseEffectParameter(child);
711
+ break;
712
+ case "transparent":
713
+ data[child.nodeName] = {
714
+ opaque: child.hasAttribute("opaque") ? child.getAttribute("opaque") : "A_ONE",
715
+ data: parseEffectParameter(child)
716
+ };
717
+ break;
718
+ }
719
+ }
720
+ return data;
721
+ }
722
+ function parseEffectParameter(xml2) {
723
+ const data = {};
724
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
725
+ const child = xml2.childNodes[i];
726
+ if (child.nodeType !== 1)
727
+ continue;
728
+ switch (child.nodeName) {
729
+ case "color":
730
+ data[child.nodeName] = parseFloats(child.textContent);
731
+ break;
732
+ case "float":
733
+ data[child.nodeName] = parseFloat(child.textContent);
734
+ break;
735
+ case "texture":
736
+ data[child.nodeName] = { id: child.getAttribute("texture"), extra: parseEffectParameterTexture(child) };
737
+ break;
738
+ }
739
+ }
740
+ return data;
741
+ }
742
+ function parseEffectParameterTexture(xml2) {
743
+ const data = {
744
+ technique: {}
745
+ };
746
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
747
+ const child = xml2.childNodes[i];
748
+ if (child.nodeType !== 1)
749
+ continue;
750
+ switch (child.nodeName) {
751
+ case "extra":
752
+ parseEffectParameterTextureExtra(child, data);
753
+ break;
754
+ }
755
+ }
756
+ return data;
757
+ }
758
+ function parseEffectParameterTextureExtra(xml2, data) {
759
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
760
+ const child = xml2.childNodes[i];
761
+ if (child.nodeType !== 1)
762
+ continue;
763
+ switch (child.nodeName) {
764
+ case "technique":
765
+ parseEffectParameterTextureExtraTechnique(child, data);
766
+ break;
767
+ }
768
+ }
769
+ }
770
+ function parseEffectParameterTextureExtraTechnique(xml2, data) {
771
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
772
+ const child = xml2.childNodes[i];
773
+ if (child.nodeType !== 1)
774
+ continue;
775
+ switch (child.nodeName) {
776
+ case "repeatU":
777
+ case "repeatV":
778
+ case "offsetU":
779
+ case "offsetV":
780
+ data.technique[child.nodeName] = parseFloat(child.textContent);
781
+ break;
782
+ case "wrapU":
783
+ case "wrapV":
784
+ if (child.textContent.toUpperCase() === "TRUE") {
785
+ data.technique[child.nodeName] = 1;
786
+ } else if (child.textContent.toUpperCase() === "FALSE") {
787
+ data.technique[child.nodeName] = 0;
788
+ } else {
789
+ data.technique[child.nodeName] = parseInt(child.textContent);
790
+ }
791
+ break;
792
+ case "bump":
793
+ data[child.nodeName] = parseEffectExtraTechniqueBump(child);
794
+ break;
795
+ }
796
+ }
797
+ }
798
+ function parseEffectExtra(xml2) {
799
+ const data = {};
800
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
801
+ const child = xml2.childNodes[i];
802
+ if (child.nodeType !== 1)
803
+ continue;
804
+ switch (child.nodeName) {
805
+ case "technique":
806
+ data.technique = parseEffectExtraTechnique(child);
807
+ break;
808
+ }
809
+ }
810
+ return data;
811
+ }
812
+ function parseEffectExtraTechnique(xml2) {
813
+ const data = {};
814
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
815
+ const child = xml2.childNodes[i];
816
+ if (child.nodeType !== 1)
817
+ continue;
818
+ switch (child.nodeName) {
819
+ case "double_sided":
820
+ data[child.nodeName] = parseInt(child.textContent);
821
+ break;
822
+ case "bump":
823
+ data[child.nodeName] = parseEffectExtraTechniqueBump(child);
824
+ break;
825
+ }
826
+ }
827
+ return data;
828
+ }
829
+ function parseEffectExtraTechniqueBump(xml2) {
830
+ var data = {};
831
+ for (var i = 0, l = xml2.childNodes.length; i < l; i++) {
832
+ var child = xml2.childNodes[i];
833
+ if (child.nodeType !== 1)
834
+ continue;
835
+ switch (child.nodeName) {
836
+ case "texture":
837
+ data[child.nodeName] = {
838
+ id: child.getAttribute("texture"),
839
+ texcoord: child.getAttribute("texcoord"),
840
+ extra: parseEffectParameterTexture(child)
841
+ };
842
+ break;
843
+ }
844
+ }
845
+ return data;
846
+ }
847
+ function buildEffect(data) {
848
+ return data;
849
+ }
850
+ function getEffect(id) {
851
+ return getBuild(library.effects[id], buildEffect);
852
+ }
853
+ function parseMaterial(xml2) {
854
+ const data = {
855
+ name: xml2.getAttribute("name")
856
+ };
857
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
858
+ const child = xml2.childNodes[i];
859
+ if (child.nodeType !== 1)
860
+ continue;
861
+ switch (child.nodeName) {
862
+ case "instance_effect":
863
+ data.url = parseId(child.getAttribute("url"));
864
+ break;
865
+ }
866
+ }
867
+ library.materials[xml2.getAttribute("id")] = data;
868
+ }
869
+ function getTextureLoader(image) {
870
+ let loader;
871
+ let extension = image.slice((image.lastIndexOf(".") - 1 >>> 0) + 2);
872
+ extension = extension.toLowerCase();
873
+ switch (extension) {
874
+ case "tga":
875
+ loader = tgaLoader;
876
+ break;
877
+ default:
878
+ loader = textureLoader;
879
+ }
880
+ return loader;
881
+ }
882
+ function buildMaterial(data) {
883
+ const effect = getEffect(data.url);
884
+ const technique = effect.profile.technique;
885
+ let material;
886
+ switch (technique.type) {
887
+ case "phong":
888
+ case "blinn":
889
+ material = new MeshPhongMaterial();
890
+ break;
891
+ case "lambert":
892
+ material = new MeshLambertMaterial();
893
+ break;
894
+ default:
895
+ material = new MeshBasicMaterial();
896
+ break;
897
+ }
898
+ material.name = data.name || "";
899
+ function getTexture(textureObject) {
900
+ const sampler = effect.profile.samplers[textureObject.id];
901
+ let image = null;
902
+ if (sampler !== void 0) {
903
+ const surface = effect.profile.surfaces[sampler.source];
904
+ image = getImage(surface.init_from);
905
+ } else {
906
+ console.warn("THREE.ColladaLoader: Undefined sampler. Access image directly (see #12530).");
907
+ image = getImage(textureObject.id);
908
+ }
909
+ if (image !== null) {
910
+ const loader = getTextureLoader(image);
911
+ if (loader !== void 0) {
912
+ const texture = loader.load(image);
913
+ const extra = textureObject.extra;
914
+ if (extra !== void 0 && extra.technique !== void 0 && isEmpty(extra.technique) === false) {
915
+ const technique2 = extra.technique;
916
+ texture.wrapS = technique2.wrapU ? RepeatWrapping : ClampToEdgeWrapping;
917
+ texture.wrapT = technique2.wrapV ? RepeatWrapping : ClampToEdgeWrapping;
918
+ texture.offset.set(technique2.offsetU || 0, technique2.offsetV || 0);
919
+ texture.repeat.set(technique2.repeatU || 1, technique2.repeatV || 1);
920
+ } else {
921
+ texture.wrapS = RepeatWrapping;
922
+ texture.wrapT = RepeatWrapping;
923
+ }
924
+ return texture;
925
+ } else {
926
+ console.warn("THREE.ColladaLoader: Loader for texture %s not found.", image);
927
+ return null;
928
+ }
929
+ } else {
930
+ console.warn("THREE.ColladaLoader: Couldn't create texture with ID:", textureObject.id);
931
+ return null;
932
+ }
933
+ }
934
+ const parameters = technique.parameters;
935
+ for (const key in parameters) {
936
+ const parameter = parameters[key];
937
+ switch (key) {
938
+ case "diffuse":
939
+ if (parameter.color)
940
+ material.color.fromArray(parameter.color);
941
+ if (parameter.texture)
942
+ material.map = getTexture(parameter.texture);
943
+ break;
944
+ case "specular":
945
+ if (parameter.color && material.specular)
946
+ material.specular.fromArray(parameter.color);
947
+ if (parameter.texture)
948
+ material.specularMap = getTexture(parameter.texture);
949
+ break;
950
+ case "bump":
951
+ if (parameter.texture)
952
+ material.normalMap = getTexture(parameter.texture);
953
+ break;
954
+ case "ambient":
955
+ if (parameter.texture)
956
+ material.lightMap = getTexture(parameter.texture);
957
+ break;
958
+ case "shininess":
959
+ if (parameter.float && material.shininess)
960
+ material.shininess = parameter.float;
961
+ break;
962
+ case "emission":
963
+ if (parameter.color && material.emissive)
964
+ material.emissive.fromArray(parameter.color);
965
+ if (parameter.texture)
966
+ material.emissiveMap = getTexture(parameter.texture);
967
+ break;
968
+ }
969
+ }
970
+ let transparent = parameters["transparent"];
971
+ let transparency = parameters["transparency"];
972
+ if (transparency === void 0 && transparent) {
973
+ transparency = {
974
+ float: 1
975
+ };
976
+ }
977
+ if (transparent === void 0 && transparency) {
978
+ transparent = {
979
+ opaque: "A_ONE",
980
+ data: {
981
+ color: [1, 1, 1, 1]
982
+ }
983
+ };
984
+ }
985
+ if (transparent && transparency) {
986
+ if (transparent.data.texture) {
987
+ material.transparent = true;
988
+ } else {
989
+ const color = transparent.data.color;
990
+ switch (transparent.opaque) {
991
+ case "A_ONE":
992
+ material.opacity = color[3] * transparency.float;
993
+ break;
994
+ case "RGB_ZERO":
995
+ material.opacity = 1 - color[0] * transparency.float;
996
+ break;
997
+ case "A_ZERO":
998
+ material.opacity = 1 - color[3] * transparency.float;
999
+ break;
1000
+ case "RGB_ONE":
1001
+ material.opacity = color[0] * transparency.float;
1002
+ break;
1003
+ default:
1004
+ console.warn('THREE.ColladaLoader: Invalid opaque type "%s" of transparent tag.', transparent.opaque);
1005
+ }
1006
+ if (material.opacity < 1)
1007
+ material.transparent = true;
1008
+ }
1009
+ }
1010
+ if (technique.extra !== void 0 && technique.extra.technique !== void 0) {
1011
+ const techniques = technique.extra.technique;
1012
+ for (const k in techniques) {
1013
+ const v = techniques[k];
1014
+ switch (k) {
1015
+ case "double_sided":
1016
+ material.side = v === 1 ? DoubleSide : FrontSide;
1017
+ break;
1018
+ case "bump":
1019
+ material.normalMap = getTexture(v.texture);
1020
+ material.normalScale = new Vector2(1, 1);
1021
+ break;
1022
+ }
1023
+ }
1024
+ }
1025
+ return material;
1026
+ }
1027
+ function getMaterial(id) {
1028
+ return getBuild(library.materials[id], buildMaterial);
1029
+ }
1030
+ function parseCamera(xml2) {
1031
+ const data = {
1032
+ name: xml2.getAttribute("name")
1033
+ };
1034
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1035
+ const child = xml2.childNodes[i];
1036
+ if (child.nodeType !== 1)
1037
+ continue;
1038
+ switch (child.nodeName) {
1039
+ case "optics":
1040
+ data.optics = parseCameraOptics(child);
1041
+ break;
1042
+ }
1043
+ }
1044
+ library.cameras[xml2.getAttribute("id")] = data;
1045
+ }
1046
+ function parseCameraOptics(xml2) {
1047
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1048
+ const child = xml2.childNodes[i];
1049
+ switch (child.nodeName) {
1050
+ case "technique_common":
1051
+ return parseCameraTechnique(child);
1052
+ }
1053
+ }
1054
+ return {};
1055
+ }
1056
+ function parseCameraTechnique(xml2) {
1057
+ const data = {};
1058
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1059
+ const child = xml2.childNodes[i];
1060
+ switch (child.nodeName) {
1061
+ case "perspective":
1062
+ case "orthographic":
1063
+ data.technique = child.nodeName;
1064
+ data.parameters = parseCameraParameters(child);
1065
+ break;
1066
+ }
1067
+ }
1068
+ return data;
1069
+ }
1070
+ function parseCameraParameters(xml2) {
1071
+ const data = {};
1072
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1073
+ const child = xml2.childNodes[i];
1074
+ switch (child.nodeName) {
1075
+ case "xfov":
1076
+ case "yfov":
1077
+ case "xmag":
1078
+ case "ymag":
1079
+ case "znear":
1080
+ case "zfar":
1081
+ case "aspect_ratio":
1082
+ data[child.nodeName] = parseFloat(child.textContent);
1083
+ break;
1084
+ }
1085
+ }
1086
+ return data;
1087
+ }
1088
+ function buildCamera(data) {
1089
+ let camera;
1090
+ switch (data.optics.technique) {
1091
+ case "perspective":
1092
+ camera = new PerspectiveCamera(
1093
+ data.optics.parameters.yfov,
1094
+ data.optics.parameters.aspect_ratio,
1095
+ data.optics.parameters.znear,
1096
+ data.optics.parameters.zfar
1097
+ );
1098
+ break;
1099
+ case "orthographic":
1100
+ let ymag = data.optics.parameters.ymag;
1101
+ let xmag = data.optics.parameters.xmag;
1102
+ const aspectRatio = data.optics.parameters.aspect_ratio;
1103
+ xmag = xmag === void 0 ? ymag * aspectRatio : xmag;
1104
+ ymag = ymag === void 0 ? xmag / aspectRatio : ymag;
1105
+ xmag *= 0.5;
1106
+ ymag *= 0.5;
1107
+ camera = new OrthographicCamera(
1108
+ -xmag,
1109
+ xmag,
1110
+ ymag,
1111
+ -ymag,
1112
+ data.optics.parameters.znear,
1113
+ data.optics.parameters.zfar
1114
+ );
1115
+ break;
1116
+ default:
1117
+ camera = new PerspectiveCamera();
1118
+ break;
1119
+ }
1120
+ camera.name = data.name || "";
1121
+ return camera;
1122
+ }
1123
+ function getCamera(id) {
1124
+ const data = library.cameras[id];
1125
+ if (data !== void 0) {
1126
+ return getBuild(data, buildCamera);
1127
+ }
1128
+ console.warn("THREE.ColladaLoader: Couldn't find camera with ID:", id);
1129
+ return null;
1130
+ }
1131
+ function parseLight(xml2) {
1132
+ let data = {};
1133
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1134
+ const child = xml2.childNodes[i];
1135
+ if (child.nodeType !== 1)
1136
+ continue;
1137
+ switch (child.nodeName) {
1138
+ case "technique_common":
1139
+ data = parseLightTechnique(child);
1140
+ break;
1141
+ }
1142
+ }
1143
+ library.lights[xml2.getAttribute("id")] = data;
1144
+ }
1145
+ function parseLightTechnique(xml2) {
1146
+ const data = {};
1147
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1148
+ const child = xml2.childNodes[i];
1149
+ if (child.nodeType !== 1)
1150
+ continue;
1151
+ switch (child.nodeName) {
1152
+ case "directional":
1153
+ case "point":
1154
+ case "spot":
1155
+ case "ambient":
1156
+ data.technique = child.nodeName;
1157
+ data.parameters = parseLightParameters(child);
1158
+ }
1159
+ }
1160
+ return data;
1161
+ }
1162
+ function parseLightParameters(xml2) {
1163
+ const data = {};
1164
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1165
+ const child = xml2.childNodes[i];
1166
+ if (child.nodeType !== 1)
1167
+ continue;
1168
+ switch (child.nodeName) {
1169
+ case "color":
1170
+ const array = parseFloats(child.textContent);
1171
+ data.color = new Color().fromArray(array);
1172
+ break;
1173
+ case "falloff_angle":
1174
+ data.falloffAngle = parseFloat(child.textContent);
1175
+ break;
1176
+ case "quadratic_attenuation":
1177
+ const f = parseFloat(child.textContent);
1178
+ data.distance = f ? Math.sqrt(1 / f) : 0;
1179
+ break;
1180
+ }
1181
+ }
1182
+ return data;
1183
+ }
1184
+ function buildLight(data) {
1185
+ let light;
1186
+ switch (data.technique) {
1187
+ case "directional":
1188
+ light = new DirectionalLight();
1189
+ break;
1190
+ case "point":
1191
+ light = new PointLight();
1192
+ break;
1193
+ case "spot":
1194
+ light = new SpotLight();
1195
+ break;
1196
+ case "ambient":
1197
+ light = new AmbientLight();
1198
+ break;
1199
+ }
1200
+ if (data.parameters.color)
1201
+ light.color.copy(data.parameters.color);
1202
+ if (data.parameters.distance)
1203
+ light.distance = data.parameters.distance;
1204
+ return light;
1205
+ }
1206
+ function getLight(id) {
1207
+ const data = library.lights[id];
1208
+ if (data !== void 0) {
1209
+ return getBuild(data, buildLight);
1210
+ }
1211
+ console.warn("THREE.ColladaLoader: Couldn't find light with ID:", id);
1212
+ return null;
1213
+ }
1214
+ function parseGeometry(xml2) {
1215
+ const data = {
1216
+ name: xml2.getAttribute("name"),
1217
+ sources: {},
1218
+ vertices: {},
1219
+ primitives: []
1220
+ };
1221
+ const mesh = getElementsByTagName(xml2, "mesh")[0];
1222
+ if (mesh === void 0)
1223
+ return;
1224
+ for (let i = 0; i < mesh.childNodes.length; i++) {
1225
+ const child = mesh.childNodes[i];
1226
+ if (child.nodeType !== 1)
1227
+ continue;
1228
+ const id = child.getAttribute("id");
1229
+ switch (child.nodeName) {
1230
+ case "source":
1231
+ data.sources[id] = parseSource(child);
1232
+ break;
1233
+ case "vertices":
1234
+ data.vertices = parseGeometryVertices(child);
1235
+ break;
1236
+ case "polygons":
1237
+ console.warn("THREE.ColladaLoader: Unsupported primitive type: ", child.nodeName);
1238
+ break;
1239
+ case "lines":
1240
+ case "linestrips":
1241
+ case "polylist":
1242
+ case "triangles":
1243
+ data.primitives.push(parseGeometryPrimitive(child));
1244
+ break;
1245
+ default:
1246
+ console.log(child);
1247
+ }
1248
+ }
1249
+ library.geometries[xml2.getAttribute("id")] = data;
1250
+ }
1251
+ function parseSource(xml2) {
1252
+ const data = {
1253
+ array: [],
1254
+ stride: 3
1255
+ };
1256
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1257
+ const child = xml2.childNodes[i];
1258
+ if (child.nodeType !== 1)
1259
+ continue;
1260
+ switch (child.nodeName) {
1261
+ case "float_array":
1262
+ data.array = parseFloats(child.textContent);
1263
+ break;
1264
+ case "Name_array":
1265
+ data.array = parseStrings(child.textContent);
1266
+ break;
1267
+ case "technique_common":
1268
+ const accessor = getElementsByTagName(child, "accessor")[0];
1269
+ if (accessor !== void 0) {
1270
+ data.stride = parseInt(accessor.getAttribute("stride"));
1271
+ }
1272
+ break;
1273
+ }
1274
+ }
1275
+ return data;
1276
+ }
1277
+ function parseGeometryVertices(xml2) {
1278
+ const data = {};
1279
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1280
+ const child = xml2.childNodes[i];
1281
+ if (child.nodeType !== 1)
1282
+ continue;
1283
+ data[child.getAttribute("semantic")] = parseId(child.getAttribute("source"));
1284
+ }
1285
+ return data;
1286
+ }
1287
+ function parseGeometryPrimitive(xml2) {
1288
+ const primitive = {
1289
+ type: xml2.nodeName,
1290
+ material: xml2.getAttribute("material"),
1291
+ count: parseInt(xml2.getAttribute("count")),
1292
+ inputs: {},
1293
+ stride: 0,
1294
+ hasUV: false
1295
+ };
1296
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1297
+ const child = xml2.childNodes[i];
1298
+ if (child.nodeType !== 1)
1299
+ continue;
1300
+ switch (child.nodeName) {
1301
+ case "input":
1302
+ const id = parseId(child.getAttribute("source"));
1303
+ const semantic = child.getAttribute("semantic");
1304
+ const offset = parseInt(child.getAttribute("offset"));
1305
+ const set = parseInt(child.getAttribute("set"));
1306
+ const inputname = set > 0 ? semantic + set : semantic;
1307
+ primitive.inputs[inputname] = { id, offset };
1308
+ primitive.stride = Math.max(primitive.stride, offset + 1);
1309
+ if (semantic === "TEXCOORD")
1310
+ primitive.hasUV = true;
1311
+ break;
1312
+ case "vcount":
1313
+ primitive.vcount = parseInts(child.textContent);
1314
+ break;
1315
+ case "p":
1316
+ primitive.p = parseInts(child.textContent);
1317
+ break;
1318
+ }
1319
+ }
1320
+ return primitive;
1321
+ }
1322
+ function groupPrimitives(primitives) {
1323
+ const build = {};
1324
+ for (let i = 0; i < primitives.length; i++) {
1325
+ const primitive = primitives[i];
1326
+ if (build[primitive.type] === void 0)
1327
+ build[primitive.type] = [];
1328
+ build[primitive.type].push(primitive);
1329
+ }
1330
+ return build;
1331
+ }
1332
+ function checkUVCoordinates(primitives) {
1333
+ let count2 = 0;
1334
+ for (let i = 0, l = primitives.length; i < l; i++) {
1335
+ const primitive = primitives[i];
1336
+ if (primitive.hasUV === true) {
1337
+ count2++;
1338
+ }
1339
+ }
1340
+ if (count2 > 0 && count2 < primitives.length) {
1341
+ primitives.uvsNeedsFix = true;
1342
+ }
1343
+ }
1344
+ function buildGeometry(data) {
1345
+ const build = {};
1346
+ const sources = data.sources;
1347
+ const vertices = data.vertices;
1348
+ const primitives = data.primitives;
1349
+ if (primitives.length === 0)
1350
+ return {};
1351
+ const groupedPrimitives = groupPrimitives(primitives);
1352
+ for (const type in groupedPrimitives) {
1353
+ const primitiveType = groupedPrimitives[type];
1354
+ checkUVCoordinates(primitiveType);
1355
+ build[type] = buildGeometryType(primitiveType, sources, vertices);
1356
+ }
1357
+ return build;
1358
+ }
1359
+ function buildGeometryType(primitives, sources, vertices) {
1360
+ const build = {};
1361
+ const position2 = { array: [], stride: 0 };
1362
+ const normal = { array: [], stride: 0 };
1363
+ const uv = { array: [], stride: 0 };
1364
+ const uv2 = { array: [], stride: 0 };
1365
+ const color = { array: [], stride: 0 };
1366
+ const skinIndex = { array: [], stride: 4 };
1367
+ const skinWeight = { array: [], stride: 4 };
1368
+ const geometry = new BufferGeometry();
1369
+ const materialKeys = [];
1370
+ let start = 0;
1371
+ for (let p = 0; p < primitives.length; p++) {
1372
+ const primitive = primitives[p];
1373
+ const inputs = primitive.inputs;
1374
+ let count2 = 0;
1375
+ switch (primitive.type) {
1376
+ case "lines":
1377
+ case "linestrips":
1378
+ count2 = primitive.count * 2;
1379
+ break;
1380
+ case "triangles":
1381
+ count2 = primitive.count * 3;
1382
+ break;
1383
+ case "polylist":
1384
+ for (let g = 0; g < primitive.count; g++) {
1385
+ const vc = primitive.vcount[g];
1386
+ switch (vc) {
1387
+ case 3:
1388
+ count2 += 3;
1389
+ break;
1390
+ case 4:
1391
+ count2 += 6;
1392
+ break;
1393
+ default:
1394
+ count2 += (vc - 2) * 3;
1395
+ break;
1396
+ }
1397
+ }
1398
+ break;
1399
+ default:
1400
+ console.warn("THREE.ColladaLoader: Unknow primitive type:", primitive.type);
1401
+ }
1402
+ geometry.addGroup(start, count2, p);
1403
+ start += count2;
1404
+ if (primitive.material) {
1405
+ materialKeys.push(primitive.material);
1406
+ }
1407
+ for (const name in inputs) {
1408
+ const input = inputs[name];
1409
+ switch (name) {
1410
+ case "VERTEX":
1411
+ for (const key in vertices) {
1412
+ const id = vertices[key];
1413
+ switch (key) {
1414
+ case "POSITION":
1415
+ const prevLength = position2.array.length;
1416
+ buildGeometryData(primitive, sources[id], input.offset, position2.array);
1417
+ position2.stride = sources[id].stride;
1418
+ if (sources.skinWeights && sources.skinIndices) {
1419
+ buildGeometryData(primitive, sources.skinIndices, input.offset, skinIndex.array);
1420
+ buildGeometryData(primitive, sources.skinWeights, input.offset, skinWeight.array);
1421
+ }
1422
+ if (primitive.hasUV === false && primitives.uvsNeedsFix === true) {
1423
+ const count3 = (position2.array.length - prevLength) / position2.stride;
1424
+ for (let i = 0; i < count3; i++) {
1425
+ uv.array.push(0, 0);
1426
+ }
1427
+ }
1428
+ break;
1429
+ case "NORMAL":
1430
+ buildGeometryData(primitive, sources[id], input.offset, normal.array);
1431
+ normal.stride = sources[id].stride;
1432
+ break;
1433
+ case "COLOR":
1434
+ buildGeometryData(primitive, sources[id], input.offset, color.array);
1435
+ color.stride = sources[id].stride;
1436
+ break;
1437
+ case "TEXCOORD":
1438
+ buildGeometryData(primitive, sources[id], input.offset, uv.array);
1439
+ uv.stride = sources[id].stride;
1440
+ break;
1441
+ case "TEXCOORD1":
1442
+ buildGeometryData(primitive, sources[id], input.offset, uv2.array);
1443
+ uv.stride = sources[id].stride;
1444
+ break;
1445
+ default:
1446
+ console.warn('THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.', key);
1447
+ }
1448
+ }
1449
+ break;
1450
+ case "NORMAL":
1451
+ buildGeometryData(primitive, sources[input.id], input.offset, normal.array);
1452
+ normal.stride = sources[input.id].stride;
1453
+ break;
1454
+ case "COLOR":
1455
+ buildGeometryData(primitive, sources[input.id], input.offset, color.array);
1456
+ color.stride = sources[input.id].stride;
1457
+ break;
1458
+ case "TEXCOORD":
1459
+ buildGeometryData(primitive, sources[input.id], input.offset, uv.array);
1460
+ uv.stride = sources[input.id].stride;
1461
+ break;
1462
+ case "TEXCOORD1":
1463
+ buildGeometryData(primitive, sources[input.id], input.offset, uv2.array);
1464
+ uv2.stride = sources[input.id].stride;
1465
+ break;
1466
+ }
1467
+ }
1468
+ }
1469
+ if (position2.array.length > 0) {
1470
+ geometry.setAttribute("position", new Float32BufferAttribute(position2.array, position2.stride));
1471
+ }
1472
+ if (normal.array.length > 0) {
1473
+ geometry.setAttribute("normal", new Float32BufferAttribute(normal.array, normal.stride));
1474
+ }
1475
+ if (color.array.length > 0)
1476
+ geometry.setAttribute("color", new Float32BufferAttribute(color.array, color.stride));
1477
+ if (uv.array.length > 0)
1478
+ geometry.setAttribute("uv", new Float32BufferAttribute(uv.array, uv.stride));
1479
+ if (uv2.array.length > 0)
1480
+ geometry.setAttribute("uv2", new Float32BufferAttribute(uv2.array, uv2.stride));
1481
+ if (skinIndex.array.length > 0) {
1482
+ geometry.setAttribute("skinIndex", new Float32BufferAttribute(skinIndex.array, skinIndex.stride));
1483
+ }
1484
+ if (skinWeight.array.length > 0) {
1485
+ geometry.setAttribute("skinWeight", new Float32BufferAttribute(skinWeight.array, skinWeight.stride));
1486
+ }
1487
+ build.data = geometry;
1488
+ build.type = primitives[0].type;
1489
+ build.materialKeys = materialKeys;
1490
+ return build;
1491
+ }
1492
+ function buildGeometryData(primitive, source, offset, array) {
1493
+ const indices = primitive.p;
1494
+ const stride = primitive.stride;
1495
+ const vcount = primitive.vcount;
1496
+ function pushVector(i) {
1497
+ let index = indices[i + offset] * sourceStride;
1498
+ const length = index + sourceStride;
1499
+ for (; index < length; index++) {
1500
+ array.push(sourceArray[index]);
1501
+ }
1502
+ }
1503
+ const sourceArray = source.array;
1504
+ const sourceStride = source.stride;
1505
+ if (primitive.vcount !== void 0) {
1506
+ let index = 0;
1507
+ for (let i = 0, l = vcount.length; i < l; i++) {
1508
+ const count2 = vcount[i];
1509
+ if (count2 === 4) {
1510
+ const a = index + stride * 0;
1511
+ const b = index + stride * 1;
1512
+ const c = index + stride * 2;
1513
+ const d = index + stride * 3;
1514
+ pushVector(a);
1515
+ pushVector(b);
1516
+ pushVector(d);
1517
+ pushVector(b);
1518
+ pushVector(c);
1519
+ pushVector(d);
1520
+ } else if (count2 === 3) {
1521
+ const a = index + stride * 0;
1522
+ const b = index + stride * 1;
1523
+ const c = index + stride * 2;
1524
+ pushVector(a);
1525
+ pushVector(b);
1526
+ pushVector(c);
1527
+ } else if (count2 > 4) {
1528
+ for (let k = 1, kl = count2 - 2; k <= kl; k++) {
1529
+ const a = index + stride * 0;
1530
+ const b = index + stride * k;
1531
+ const c = index + stride * (k + 1);
1532
+ pushVector(a);
1533
+ pushVector(b);
1534
+ pushVector(c);
1535
+ }
1536
+ }
1537
+ index += stride * count2;
1538
+ }
1539
+ } else {
1540
+ for (let i = 0, l = indices.length; i < l; i += stride) {
1541
+ pushVector(i);
1542
+ }
1543
+ }
1544
+ }
1545
+ function getGeometry(id) {
1546
+ return getBuild(library.geometries[id], buildGeometry);
1547
+ }
1548
+ function parseKinematicsModel(xml2) {
1549
+ const data = {
1550
+ name: xml2.getAttribute("name") || "",
1551
+ joints: {},
1552
+ links: []
1553
+ };
1554
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1555
+ const child = xml2.childNodes[i];
1556
+ if (child.nodeType !== 1)
1557
+ continue;
1558
+ switch (child.nodeName) {
1559
+ case "technique_common":
1560
+ parseKinematicsTechniqueCommon(child, data);
1561
+ break;
1562
+ }
1563
+ }
1564
+ library.kinematicsModels[xml2.getAttribute("id")] = data;
1565
+ }
1566
+ function buildKinematicsModel(data) {
1567
+ if (data.build !== void 0)
1568
+ return data.build;
1569
+ return data;
1570
+ }
1571
+ function getKinematicsModel(id) {
1572
+ return getBuild(library.kinematicsModels[id], buildKinematicsModel);
1573
+ }
1574
+ function parseKinematicsTechniqueCommon(xml2, data) {
1575
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1576
+ const child = xml2.childNodes[i];
1577
+ if (child.nodeType !== 1)
1578
+ continue;
1579
+ switch (child.nodeName) {
1580
+ case "joint":
1581
+ data.joints[child.getAttribute("sid")] = parseKinematicsJoint(child);
1582
+ break;
1583
+ case "link":
1584
+ data.links.push(parseKinematicsLink(child));
1585
+ break;
1586
+ }
1587
+ }
1588
+ }
1589
+ function parseKinematicsJoint(xml2) {
1590
+ let data;
1591
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1592
+ const child = xml2.childNodes[i];
1593
+ if (child.nodeType !== 1)
1594
+ continue;
1595
+ switch (child.nodeName) {
1596
+ case "prismatic":
1597
+ case "revolute":
1598
+ data = parseKinematicsJointParameter(child);
1599
+ break;
1600
+ }
1601
+ }
1602
+ return data;
1603
+ }
1604
+ function parseKinematicsJointParameter(xml2) {
1605
+ const data = {
1606
+ sid: xml2.getAttribute("sid"),
1607
+ name: xml2.getAttribute("name") || "",
1608
+ axis: new Vector3(),
1609
+ limits: {
1610
+ min: 0,
1611
+ max: 0
1612
+ },
1613
+ type: xml2.nodeName,
1614
+ static: false,
1615
+ zeroPosition: 0,
1616
+ middlePosition: 0
1617
+ };
1618
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1619
+ const child = xml2.childNodes[i];
1620
+ if (child.nodeType !== 1)
1621
+ continue;
1622
+ switch (child.nodeName) {
1623
+ case "axis":
1624
+ const array = parseFloats(child.textContent);
1625
+ data.axis.fromArray(array);
1626
+ break;
1627
+ case "limits":
1628
+ const max = child.getElementsByTagName("max")[0];
1629
+ const min = child.getElementsByTagName("min")[0];
1630
+ data.limits.max = parseFloat(max.textContent);
1631
+ data.limits.min = parseFloat(min.textContent);
1632
+ break;
1633
+ }
1634
+ }
1635
+ if (data.limits.min >= data.limits.max) {
1636
+ data.static = true;
1637
+ }
1638
+ data.middlePosition = (data.limits.min + data.limits.max) / 2;
1639
+ return data;
1640
+ }
1641
+ function parseKinematicsLink(xml2) {
1642
+ const data = {
1643
+ sid: xml2.getAttribute("sid"),
1644
+ name: xml2.getAttribute("name") || "",
1645
+ attachments: [],
1646
+ transforms: []
1647
+ };
1648
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1649
+ const child = xml2.childNodes[i];
1650
+ if (child.nodeType !== 1)
1651
+ continue;
1652
+ switch (child.nodeName) {
1653
+ case "attachment_full":
1654
+ data.attachments.push(parseKinematicsAttachment(child));
1655
+ break;
1656
+ case "matrix":
1657
+ case "translate":
1658
+ case "rotate":
1659
+ data.transforms.push(parseKinematicsTransform(child));
1660
+ break;
1661
+ }
1662
+ }
1663
+ return data;
1664
+ }
1665
+ function parseKinematicsAttachment(xml2) {
1666
+ const data = {
1667
+ joint: xml2.getAttribute("joint").split("/").pop(),
1668
+ transforms: [],
1669
+ links: []
1670
+ };
1671
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1672
+ const child = xml2.childNodes[i];
1673
+ if (child.nodeType !== 1)
1674
+ continue;
1675
+ switch (child.nodeName) {
1676
+ case "link":
1677
+ data.links.push(parseKinematicsLink(child));
1678
+ break;
1679
+ case "matrix":
1680
+ case "translate":
1681
+ case "rotate":
1682
+ data.transforms.push(parseKinematicsTransform(child));
1683
+ break;
1684
+ }
1685
+ }
1686
+ return data;
1687
+ }
1688
+ function parseKinematicsTransform(xml2) {
1689
+ const data = {
1690
+ type: xml2.nodeName
1691
+ };
1692
+ const array = parseFloats(xml2.textContent);
1693
+ switch (data.type) {
1694
+ case "matrix":
1695
+ data.obj = new Matrix4();
1696
+ data.obj.fromArray(array).transpose();
1697
+ break;
1698
+ case "translate":
1699
+ data.obj = new Vector3();
1700
+ data.obj.fromArray(array);
1701
+ break;
1702
+ case "rotate":
1703
+ data.obj = new Vector3();
1704
+ data.obj.fromArray(array);
1705
+ data.angle = MathUtils.degToRad(array[3]);
1706
+ break;
1707
+ }
1708
+ return data;
1709
+ }
1710
+ function parsePhysicsModel(xml2) {
1711
+ const data = {
1712
+ name: xml2.getAttribute("name") || "",
1713
+ rigidBodies: {}
1714
+ };
1715
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1716
+ const child = xml2.childNodes[i];
1717
+ if (child.nodeType !== 1)
1718
+ continue;
1719
+ switch (child.nodeName) {
1720
+ case "rigid_body":
1721
+ data.rigidBodies[child.getAttribute("name")] = {};
1722
+ parsePhysicsRigidBody(child, data.rigidBodies[child.getAttribute("name")]);
1723
+ break;
1724
+ }
1725
+ }
1726
+ library.physicsModels[xml2.getAttribute("id")] = data;
1727
+ }
1728
+ function parsePhysicsRigidBody(xml2, data) {
1729
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1730
+ const child = xml2.childNodes[i];
1731
+ if (child.nodeType !== 1)
1732
+ continue;
1733
+ switch (child.nodeName) {
1734
+ case "technique_common":
1735
+ parsePhysicsTechniqueCommon(child, data);
1736
+ break;
1737
+ }
1738
+ }
1739
+ }
1740
+ function parsePhysicsTechniqueCommon(xml2, data) {
1741
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1742
+ const child = xml2.childNodes[i];
1743
+ if (child.nodeType !== 1)
1744
+ continue;
1745
+ switch (child.nodeName) {
1746
+ case "inertia":
1747
+ data.inertia = parseFloats(child.textContent);
1748
+ break;
1749
+ case "mass":
1750
+ data.mass = parseFloats(child.textContent)[0];
1751
+ break;
1752
+ }
1753
+ }
1754
+ }
1755
+ function parseKinematicsScene(xml2) {
1756
+ const data = {
1757
+ bindJointAxis: []
1758
+ };
1759
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1760
+ const child = xml2.childNodes[i];
1761
+ if (child.nodeType !== 1)
1762
+ continue;
1763
+ switch (child.nodeName) {
1764
+ case "bind_joint_axis":
1765
+ data.bindJointAxis.push(parseKinematicsBindJointAxis(child));
1766
+ break;
1767
+ }
1768
+ }
1769
+ library.kinematicsScenes[parseId(xml2.getAttribute("url"))] = data;
1770
+ }
1771
+ function parseKinematicsBindJointAxis(xml2) {
1772
+ const data = {
1773
+ target: xml2.getAttribute("target").split("/").pop()
1774
+ };
1775
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1776
+ const child = xml2.childNodes[i];
1777
+ if (child.nodeType !== 1)
1778
+ continue;
1779
+ switch (child.nodeName) {
1780
+ case "axis":
1781
+ const param = child.getElementsByTagName("param")[0];
1782
+ data.axis = param.textContent;
1783
+ const tmpJointIndex = data.axis.split("inst_").pop().split("axis")[0];
1784
+ data.jointIndex = tmpJointIndex.substr(0, tmpJointIndex.length - 1);
1785
+ break;
1786
+ }
1787
+ }
1788
+ return data;
1789
+ }
1790
+ function buildKinematicsScene(data) {
1791
+ if (data.build !== void 0)
1792
+ return data.build;
1793
+ return data;
1794
+ }
1795
+ function getKinematicsScene(id) {
1796
+ return getBuild(library.kinematicsScenes[id], buildKinematicsScene);
1797
+ }
1798
+ function setupKinematics() {
1799
+ const kinematicsModelId = Object.keys(library.kinematicsModels)[0];
1800
+ const kinematicsSceneId = Object.keys(library.kinematicsScenes)[0];
1801
+ const visualSceneId = Object.keys(library.visualScenes)[0];
1802
+ if (kinematicsModelId === void 0 || kinematicsSceneId === void 0)
1803
+ return;
1804
+ const kinematicsModel = getKinematicsModel(kinematicsModelId);
1805
+ const kinematicsScene = getKinematicsScene(kinematicsSceneId);
1806
+ const visualScene = getVisualScene(visualSceneId);
1807
+ const bindJointAxis = kinematicsScene.bindJointAxis;
1808
+ const jointMap = {};
1809
+ for (let i = 0, l = bindJointAxis.length; i < l; i++) {
1810
+ const axis = bindJointAxis[i];
1811
+ const targetElement = collada.querySelector('[sid="' + axis.target + '"]');
1812
+ if (targetElement) {
1813
+ const parentVisualElement = targetElement.parentElement;
1814
+ connect(axis.jointIndex, parentVisualElement);
1815
+ }
1816
+ }
1817
+ function connect(jointIndex, visualElement) {
1818
+ const visualElementName = visualElement.getAttribute("name");
1819
+ const joint = kinematicsModel.joints[jointIndex];
1820
+ visualScene.traverse(function(object) {
1821
+ if (object.name === visualElementName) {
1822
+ jointMap[jointIndex] = {
1823
+ object,
1824
+ transforms: buildTransformList(visualElement),
1825
+ joint,
1826
+ position: joint.zeroPosition
1827
+ };
1828
+ }
1829
+ });
1830
+ }
1831
+ const m0 = new Matrix4();
1832
+ kinematics = {
1833
+ joints: kinematicsModel && kinematicsModel.joints,
1834
+ getJointValue: function(jointIndex) {
1835
+ const jointData = jointMap[jointIndex];
1836
+ if (jointData) {
1837
+ return jointData.position;
1838
+ } else {
1839
+ console.warn("THREE.ColladaLoader: Joint " + jointIndex + " doesn't exist.");
1840
+ }
1841
+ },
1842
+ setJointValue: function(jointIndex, value) {
1843
+ const jointData = jointMap[jointIndex];
1844
+ if (jointData) {
1845
+ const joint = jointData.joint;
1846
+ if (value > joint.limits.max || value < joint.limits.min) {
1847
+ console.warn(
1848
+ "THREE.ColladaLoader: Joint " + jointIndex + " value " + value + " outside of limits (min: " + joint.limits.min + ", max: " + joint.limits.max + ")."
1849
+ );
1850
+ } else if (joint.static) {
1851
+ console.warn("THREE.ColladaLoader: Joint " + jointIndex + " is static.");
1852
+ } else {
1853
+ const object = jointData.object;
1854
+ const axis = joint.axis;
1855
+ const transforms = jointData.transforms;
1856
+ matrix.identity();
1857
+ for (let i = 0; i < transforms.length; i++) {
1858
+ const transform = transforms[i];
1859
+ if (transform.sid && transform.sid.indexOf(jointIndex) !== -1) {
1860
+ switch (joint.type) {
1861
+ case "revolute":
1862
+ matrix.multiply(m0.makeRotationAxis(axis, MathUtils.degToRad(value)));
1863
+ break;
1864
+ case "prismatic":
1865
+ matrix.multiply(m0.makeTranslation(axis.x * value, axis.y * value, axis.z * value));
1866
+ break;
1867
+ default:
1868
+ console.warn("THREE.ColladaLoader: Unknown joint type: " + joint.type);
1869
+ break;
1870
+ }
1871
+ } else {
1872
+ switch (transform.type) {
1873
+ case "matrix":
1874
+ matrix.multiply(transform.obj);
1875
+ break;
1876
+ case "translate":
1877
+ matrix.multiply(m0.makeTranslation(transform.obj.x, transform.obj.y, transform.obj.z));
1878
+ break;
1879
+ case "scale":
1880
+ matrix.scale(transform.obj);
1881
+ break;
1882
+ case "rotate":
1883
+ matrix.multiply(m0.makeRotationAxis(transform.obj, transform.angle));
1884
+ break;
1885
+ }
1886
+ }
1887
+ }
1888
+ object.matrix.copy(matrix);
1889
+ object.matrix.decompose(object.position, object.quaternion, object.scale);
1890
+ jointMap[jointIndex].position = value;
1891
+ }
1892
+ } else {
1893
+ console.log("THREE.ColladaLoader: " + jointIndex + " does not exist.");
1894
+ }
1895
+ }
1896
+ };
1897
+ }
1898
+ function buildTransformList(node) {
1899
+ const transforms = [];
1900
+ const xml2 = collada.querySelector('[id="' + node.id + '"]');
1901
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1902
+ const child = xml2.childNodes[i];
1903
+ if (child.nodeType !== 1)
1904
+ continue;
1905
+ let array, vector2;
1906
+ switch (child.nodeName) {
1907
+ case "matrix":
1908
+ array = parseFloats(child.textContent);
1909
+ const matrix2 = new Matrix4().fromArray(array).transpose();
1910
+ transforms.push({
1911
+ sid: child.getAttribute("sid"),
1912
+ type: child.nodeName,
1913
+ obj: matrix2
1914
+ });
1915
+ break;
1916
+ case "translate":
1917
+ case "scale":
1918
+ array = parseFloats(child.textContent);
1919
+ vector2 = new Vector3().fromArray(array);
1920
+ transforms.push({
1921
+ sid: child.getAttribute("sid"),
1922
+ type: child.nodeName,
1923
+ obj: vector2
1924
+ });
1925
+ break;
1926
+ case "rotate":
1927
+ array = parseFloats(child.textContent);
1928
+ vector2 = new Vector3().fromArray(array);
1929
+ const angle = MathUtils.degToRad(array[3]);
1930
+ transforms.push({
1931
+ sid: child.getAttribute("sid"),
1932
+ type: child.nodeName,
1933
+ obj: vector2,
1934
+ angle
1935
+ });
1936
+ break;
1937
+ }
1938
+ }
1939
+ return transforms;
1940
+ }
1941
+ function prepareNodes(xml2) {
1942
+ const elements = xml2.getElementsByTagName("node");
1943
+ for (let i = 0; i < elements.length; i++) {
1944
+ const element = elements[i];
1945
+ if (element.hasAttribute("id") === false) {
1946
+ element.setAttribute("id", generateId());
1947
+ }
1948
+ }
1949
+ }
1950
+ const matrix = new Matrix4();
1951
+ const vector = new Vector3();
1952
+ function parseNode(xml2) {
1953
+ const data = {
1954
+ name: xml2.getAttribute("name") || "",
1955
+ type: xml2.getAttribute("type"),
1956
+ id: xml2.getAttribute("id"),
1957
+ sid: xml2.getAttribute("sid"),
1958
+ matrix: new Matrix4(),
1959
+ nodes: [],
1960
+ instanceCameras: [],
1961
+ instanceControllers: [],
1962
+ instanceLights: [],
1963
+ instanceGeometries: [],
1964
+ instanceNodes: [],
1965
+ transforms: {}
1966
+ };
1967
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1968
+ const child = xml2.childNodes[i];
1969
+ if (child.nodeType !== 1)
1970
+ continue;
1971
+ let array;
1972
+ switch (child.nodeName) {
1973
+ case "node":
1974
+ data.nodes.push(child.getAttribute("id"));
1975
+ parseNode(child);
1976
+ break;
1977
+ case "instance_camera":
1978
+ data.instanceCameras.push(parseId(child.getAttribute("url")));
1979
+ break;
1980
+ case "instance_controller":
1981
+ data.instanceControllers.push(parseNodeInstance(child));
1982
+ break;
1983
+ case "instance_light":
1984
+ data.instanceLights.push(parseId(child.getAttribute("url")));
1985
+ break;
1986
+ case "instance_geometry":
1987
+ data.instanceGeometries.push(parseNodeInstance(child));
1988
+ break;
1989
+ case "instance_node":
1990
+ data.instanceNodes.push(parseId(child.getAttribute("url")));
1991
+ break;
1992
+ case "matrix":
1993
+ array = parseFloats(child.textContent);
1994
+ data.matrix.multiply(matrix.fromArray(array).transpose());
1995
+ data.transforms[child.getAttribute("sid")] = child.nodeName;
1996
+ break;
1997
+ case "translate":
1998
+ array = parseFloats(child.textContent);
1999
+ vector.fromArray(array);
2000
+ data.matrix.multiply(matrix.makeTranslation(vector.x, vector.y, vector.z));
2001
+ data.transforms[child.getAttribute("sid")] = child.nodeName;
2002
+ break;
2003
+ case "rotate":
2004
+ array = parseFloats(child.textContent);
2005
+ const angle = MathUtils.degToRad(array[3]);
2006
+ data.matrix.multiply(matrix.makeRotationAxis(vector.fromArray(array), angle));
2007
+ data.transforms[child.getAttribute("sid")] = child.nodeName;
2008
+ break;
2009
+ case "scale":
2010
+ array = parseFloats(child.textContent);
2011
+ data.matrix.scale(vector.fromArray(array));
2012
+ data.transforms[child.getAttribute("sid")] = child.nodeName;
2013
+ break;
2014
+ case "extra":
2015
+ break;
2016
+ default:
2017
+ console.log(child);
2018
+ }
2019
+ }
2020
+ if (hasNode(data.id)) {
2021
+ console.warn(
2022
+ "THREE.ColladaLoader: There is already a node with ID %s. Exclude current node from further processing.",
2023
+ data.id
2024
+ );
2025
+ } else {
2026
+ library.nodes[data.id] = data;
2027
+ }
2028
+ return data;
2029
+ }
2030
+ function parseNodeInstance(xml2) {
2031
+ const data = {
2032
+ id: parseId(xml2.getAttribute("url")),
2033
+ materials: {},
2034
+ skeletons: []
2035
+ };
2036
+ for (let i = 0; i < xml2.childNodes.length; i++) {
2037
+ const child = xml2.childNodes[i];
2038
+ switch (child.nodeName) {
2039
+ case "bind_material":
2040
+ const instances = child.getElementsByTagName("instance_material");
2041
+ for (let j = 0; j < instances.length; j++) {
2042
+ const instance = instances[j];
2043
+ const symbol = instance.getAttribute("symbol");
2044
+ const target = instance.getAttribute("target");
2045
+ data.materials[symbol] = parseId(target);
2046
+ }
2047
+ break;
2048
+ case "skeleton":
2049
+ data.skeletons.push(parseId(child.textContent));
2050
+ break;
2051
+ default:
2052
+ break;
2053
+ }
2054
+ }
2055
+ return data;
2056
+ }
2057
+ function buildSkeleton(skeletons, joints) {
2058
+ const boneData = [];
2059
+ const sortedBoneData = [];
2060
+ let i, j, data;
2061
+ for (i = 0; i < skeletons.length; i++) {
2062
+ const skeleton = skeletons[i];
2063
+ let root;
2064
+ if (hasNode(skeleton)) {
2065
+ root = getNode(skeleton);
2066
+ buildBoneHierarchy(root, joints, boneData);
2067
+ } else if (hasVisualScene(skeleton)) {
2068
+ const visualScene = library.visualScenes[skeleton];
2069
+ const children = visualScene.children;
2070
+ for (let j2 = 0; j2 < children.length; j2++) {
2071
+ const child = children[j2];
2072
+ if (child.type === "JOINT") {
2073
+ const root2 = getNode(child.id);
2074
+ buildBoneHierarchy(root2, joints, boneData);
2075
+ }
2076
+ }
2077
+ } else {
2078
+ console.error("THREE.ColladaLoader: Unable to find root bone of skeleton with ID:", skeleton);
2079
+ }
2080
+ }
2081
+ for (i = 0; i < joints.length; i++) {
2082
+ for (j = 0; j < boneData.length; j++) {
2083
+ data = boneData[j];
2084
+ if (data.bone.name === joints[i].name) {
2085
+ sortedBoneData[i] = data;
2086
+ data.processed = true;
2087
+ break;
2088
+ }
2089
+ }
2090
+ }
2091
+ for (i = 0; i < boneData.length; i++) {
2092
+ data = boneData[i];
2093
+ if (data.processed === false) {
2094
+ sortedBoneData.push(data);
2095
+ data.processed = true;
2096
+ }
2097
+ }
2098
+ const bones = [];
2099
+ const boneInverses = [];
2100
+ for (i = 0; i < sortedBoneData.length; i++) {
2101
+ data = sortedBoneData[i];
2102
+ bones.push(data.bone);
2103
+ boneInverses.push(data.boneInverse);
2104
+ }
2105
+ return new Skeleton(bones, boneInverses);
2106
+ }
2107
+ function buildBoneHierarchy(root, joints, boneData) {
2108
+ root.traverse(function(object) {
2109
+ if (object.isBone === true) {
2110
+ let boneInverse;
2111
+ for (let i = 0; i < joints.length; i++) {
2112
+ const joint = joints[i];
2113
+ if (joint.name === object.name) {
2114
+ boneInverse = joint.boneInverse;
2115
+ break;
2116
+ }
2117
+ }
2118
+ if (boneInverse === void 0) {
2119
+ boneInverse = new Matrix4();
2120
+ }
2121
+ boneData.push({ bone: object, boneInverse, processed: false });
2122
+ }
2123
+ });
2124
+ }
2125
+ function buildNode(data) {
2126
+ const objects = [];
2127
+ const matrix2 = data.matrix;
2128
+ const nodes = data.nodes;
2129
+ const type = data.type;
2130
+ const instanceCameras = data.instanceCameras;
2131
+ const instanceControllers = data.instanceControllers;
2132
+ const instanceLights = data.instanceLights;
2133
+ const instanceGeometries = data.instanceGeometries;
2134
+ const instanceNodes = data.instanceNodes;
2135
+ for (let i = 0, l = nodes.length; i < l; i++) {
2136
+ objects.push(getNode(nodes[i]));
2137
+ }
2138
+ for (let i = 0, l = instanceCameras.length; i < l; i++) {
2139
+ const instanceCamera = getCamera(instanceCameras[i]);
2140
+ if (instanceCamera !== null) {
2141
+ objects.push(instanceCamera.clone());
2142
+ }
2143
+ }
2144
+ for (let i = 0, l = instanceControllers.length; i < l; i++) {
2145
+ const instance = instanceControllers[i];
2146
+ const controller = getController(instance.id);
2147
+ const geometries = getGeometry(controller.id);
2148
+ const newObjects = buildObjects(geometries, instance.materials);
2149
+ const skeletons = instance.skeletons;
2150
+ const joints = controller.skin.joints;
2151
+ const skeleton = buildSkeleton(skeletons, joints);
2152
+ for (let j = 0, jl = newObjects.length; j < jl; j++) {
2153
+ const object2 = newObjects[j];
2154
+ if (object2.isSkinnedMesh) {
2155
+ object2.bind(skeleton, controller.skin.bindMatrix);
2156
+ object2.normalizeSkinWeights();
2157
+ }
2158
+ objects.push(object2);
2159
+ }
2160
+ }
2161
+ for (let i = 0, l = instanceLights.length; i < l; i++) {
2162
+ const instanceLight = getLight(instanceLights[i]);
2163
+ if (instanceLight !== null) {
2164
+ objects.push(instanceLight.clone());
2165
+ }
2166
+ }
2167
+ for (let i = 0, l = instanceGeometries.length; i < l; i++) {
2168
+ const instance = instanceGeometries[i];
2169
+ const geometries = getGeometry(instance.id);
2170
+ const newObjects = buildObjects(geometries, instance.materials);
2171
+ for (let j = 0, jl = newObjects.length; j < jl; j++) {
2172
+ objects.push(newObjects[j]);
2173
+ }
2174
+ }
2175
+ for (let i = 0, l = instanceNodes.length; i < l; i++) {
2176
+ objects.push(getNode(instanceNodes[i]).clone());
2177
+ }
2178
+ let object;
2179
+ if (nodes.length === 0 && objects.length === 1) {
2180
+ object = objects[0];
2181
+ } else {
2182
+ object = type === "JOINT" ? new Bone() : new Group();
2183
+ for (let i = 0; i < objects.length; i++) {
2184
+ object.add(objects[i]);
2185
+ }
2186
+ }
2187
+ object.name = type === "JOINT" ? data.sid : data.name;
2188
+ object.matrix.copy(matrix2);
2189
+ object.matrix.decompose(object.position, object.quaternion, object.scale);
2190
+ return object;
2191
+ }
2192
+ const fallbackMaterial = new MeshBasicMaterial({ color: 16711935 });
2193
+ function resolveMaterialBinding(keys, instanceMaterials) {
2194
+ const materials = [];
2195
+ for (let i = 0, l = keys.length; i < l; i++) {
2196
+ const id = instanceMaterials[keys[i]];
2197
+ if (id === void 0) {
2198
+ console.warn("THREE.ColladaLoader: Material with key %s not found. Apply fallback material.", keys[i]);
2199
+ materials.push(fallbackMaterial);
2200
+ } else {
2201
+ materials.push(getMaterial(id));
2202
+ }
2203
+ }
2204
+ return materials;
2205
+ }
2206
+ function buildObjects(geometries, instanceMaterials) {
2207
+ const objects = [];
2208
+ for (const type in geometries) {
2209
+ const geometry = geometries[type];
2210
+ const materials = resolveMaterialBinding(geometry.materialKeys, instanceMaterials);
2211
+ if (materials.length === 0) {
2212
+ if (type === "lines" || type === "linestrips") {
2213
+ materials.push(new LineBasicMaterial());
2214
+ } else {
2215
+ materials.push(new MeshPhongMaterial());
2216
+ }
2217
+ }
2218
+ const skinning = geometry.data.attributes.skinIndex !== void 0;
2219
+ const material = materials.length === 1 ? materials[0] : materials;
2220
+ let object;
2221
+ switch (type) {
2222
+ case "lines":
2223
+ object = new LineSegments(geometry.data, material);
2224
+ break;
2225
+ case "linestrips":
2226
+ object = new Line(geometry.data, material);
2227
+ break;
2228
+ case "triangles":
2229
+ case "polylist":
2230
+ if (skinning) {
2231
+ object = new SkinnedMesh(geometry.data, material);
2232
+ } else {
2233
+ object = new Mesh(geometry.data, material);
2234
+ }
2235
+ break;
2236
+ }
2237
+ objects.push(object);
2238
+ }
2239
+ return objects;
2240
+ }
2241
+ function hasNode(id) {
2242
+ return library.nodes[id] !== void 0;
2243
+ }
2244
+ function getNode(id) {
2245
+ return getBuild(library.nodes[id], buildNode);
2246
+ }
2247
+ function parseVisualScene(xml2) {
2248
+ const data = {
2249
+ name: xml2.getAttribute("name"),
2250
+ children: []
2251
+ };
2252
+ prepareNodes(xml2);
2253
+ const elements = getElementsByTagName(xml2, "node");
2254
+ for (let i = 0; i < elements.length; i++) {
2255
+ data.children.push(parseNode(elements[i]));
2256
+ }
2257
+ library.visualScenes[xml2.getAttribute("id")] = data;
2258
+ }
2259
+ function buildVisualScene(data) {
2260
+ const group = new Group();
2261
+ group.name = data.name;
2262
+ const children = data.children;
2263
+ for (let i = 0; i < children.length; i++) {
2264
+ const child = children[i];
2265
+ group.add(getNode(child.id));
2266
+ }
2267
+ return group;
2268
+ }
2269
+ function hasVisualScene(id) {
2270
+ return library.visualScenes[id] !== void 0;
2271
+ }
2272
+ function getVisualScene(id) {
2273
+ return getBuild(library.visualScenes[id], buildVisualScene);
2274
+ }
2275
+ function parseScene(xml2) {
2276
+ const instance = getElementsByTagName(xml2, "instance_visual_scene")[0];
2277
+ return getVisualScene(parseId(instance.getAttribute("url")));
2278
+ }
2279
+ function setupAnimations() {
2280
+ const clips = library.clips;
2281
+ if (isEmpty(clips) === true) {
2282
+ if (isEmpty(library.animations) === false) {
2283
+ const tracks = [];
2284
+ for (const id in library.animations) {
2285
+ const animationTracks = getAnimation(id);
2286
+ for (let i = 0, l = animationTracks.length; i < l; i++) {
2287
+ tracks.push(animationTracks[i]);
2288
+ }
2289
+ }
2290
+ animations.push(new AnimationClip("default", -1, tracks));
2291
+ }
2292
+ } else {
2293
+ for (const id in clips) {
2294
+ animations.push(getAnimationClip(id));
2295
+ }
2296
+ }
2297
+ }
2298
+ function parserErrorToText(parserError2) {
2299
+ let result = "";
2300
+ const stack = [parserError2];
2301
+ while (stack.length) {
2302
+ const node = stack.shift();
2303
+ if (node.nodeType === Node.TEXT_NODE) {
2304
+ result += node.textContent;
2305
+ } else {
2306
+ result += "\n";
2307
+ stack.push.apply(stack, node.childNodes);
2308
+ }
2309
+ }
2310
+ return result.trim();
2311
+ }
2312
+ if (text.length === 0) {
2313
+ return { scene: new Scene() };
2314
+ }
2315
+ const xml = new DOMParser().parseFromString(text, "application/xml");
2316
+ const collada = getElementsByTagName(xml, "COLLADA")[0];
2317
+ const parserError = xml.getElementsByTagName("parsererror")[0];
2318
+ if (parserError !== void 0) {
2319
+ const errorElement = getElementsByTagName(parserError, "div")[0];
2320
+ let errorText;
2321
+ if (errorElement) {
2322
+ errorText = errorElement.textContent;
2323
+ } else {
2324
+ errorText = parserErrorToText(parserError);
2325
+ }
2326
+ console.error("THREE.ColladaLoader: Failed to parse collada file.\n", errorText);
2327
+ return null;
2328
+ }
2329
+ const version = collada.getAttribute("version");
2330
+ console.log("THREE.ColladaLoader: File version", version);
2331
+ const asset = parseAsset(getElementsByTagName(collada, "asset")[0]);
2332
+ const textureLoader = new TextureLoader(this.manager);
2333
+ textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
2334
+ let tgaLoader;
2335
+ if (TGALoader) {
2336
+ tgaLoader = new TGALoader(this.manager);
2337
+ tgaLoader.setPath(this.resourcePath || path);
2338
+ }
2339
+ const animations = [];
2340
+ let kinematics = {};
2341
+ let count = 0;
2342
+ const library = {
2343
+ animations: {},
2344
+ clips: {},
2345
+ controllers: {},
2346
+ images: {},
2347
+ effects: {},
2348
+ materials: {},
2349
+ cameras: {},
2350
+ lights: {},
2351
+ geometries: {},
2352
+ nodes: {},
2353
+ visualScenes: {},
2354
+ kinematicsModels: {},
2355
+ physicsModels: {},
2356
+ kinematicsScenes: {}
2357
+ };
2358
+ parseLibrary(collada, "library_animations", "animation", parseAnimation);
2359
+ parseLibrary(collada, "library_animation_clips", "animation_clip", parseAnimationClip);
2360
+ parseLibrary(collada, "library_controllers", "controller", parseController);
2361
+ parseLibrary(collada, "library_images", "image", parseImage);
2362
+ parseLibrary(collada, "library_effects", "effect", parseEffect);
2363
+ parseLibrary(collada, "library_materials", "material", parseMaterial);
2364
+ parseLibrary(collada, "library_cameras", "camera", parseCamera);
2365
+ parseLibrary(collada, "library_lights", "light", parseLight);
2366
+ parseLibrary(collada, "library_geometries", "geometry", parseGeometry);
2367
+ parseLibrary(collada, "library_nodes", "node", parseNode);
2368
+ parseLibrary(collada, "library_visual_scenes", "visual_scene", parseVisualScene);
2369
+ parseLibrary(collada, "library_kinematics_models", "kinematics_model", parseKinematicsModel);
2370
+ parseLibrary(collada, "library_physics_models", "physics_model", parsePhysicsModel);
2371
+ parseLibrary(collada, "scene", "instance_kinematics_scene", parseKinematicsScene);
2372
+ buildLibrary(library.animations, buildAnimation);
2373
+ buildLibrary(library.clips, buildAnimationClip);
2374
+ buildLibrary(library.controllers, buildController);
2375
+ buildLibrary(library.images, buildImage);
2376
+ buildLibrary(library.effects, buildEffect);
2377
+ buildLibrary(library.materials, buildMaterial);
2378
+ buildLibrary(library.cameras, buildCamera);
2379
+ buildLibrary(library.lights, buildLight);
2380
+ buildLibrary(library.geometries, buildGeometry);
2381
+ buildLibrary(library.visualScenes, buildVisualScene);
2382
+ setupAnimations();
2383
+ setupKinematics();
2384
+ const scene = parseScene(getElementsByTagName(collada, "scene")[0]);
2385
+ scene.animations = animations;
2386
+ if (asset.upAxis === "Z_UP") {
2387
+ scene.quaternion.setFromEuler(new Euler(-Math.PI / 2, 0, 0));
2388
+ }
2389
+ scene.scale.multiplyScalar(asset.unit);
2390
+ return {
2391
+ get animations() {
2392
+ console.warn("THREE.ColladaLoader: Please access animations over scene.animations now.");
2393
+ return animations;
2394
+ },
2395
+ kinematics,
2396
+ library,
2397
+ scene
2398
+ };
2399
+ }
2400
+ }
2401
+ export {
2402
+ ColladaLoader
2403
+ };