three-stdlib 2.15.0 → 2.15.2
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- package/animation/AnimationClipCreator.js +32 -52
- package/animation/AnimationClipCreator.mjs +57 -0
- package/animation/CCDIKSolver.js +66 -161
- package/animation/CCDIKSolver.mjs +234 -0
- package/animation/MMDAnimationHelper.js +150 -341
- package/animation/MMDAnimationHelper.mjs +514 -0
- package/animation/MMDPhysics.js +154 -361
- package/animation/MMDPhysics.mjs +769 -0
- package/cameras/CinematicCamera.js +67 -77
- package/cameras/CinematicCamera.mjs +129 -0
- package/controls/ArcballControls.js +544 -1449
- package/controls/ArcballControls.mjs +1737 -0
- package/controls/DeviceOrientationControls.js +52 -97
- package/controls/DeviceOrientationControls.mjs +74 -0
- package/controls/DragControls.js +85 -187
- package/controls/DragControls.mjs +172 -0
- package/controls/FirstPersonControls.js +123 -193
- package/controls/FirstPersonControls.mjs +220 -0
- package/controls/FlyControls.js +82 -152
- package/controls/FlyControls.mjs +239 -0
- package/controls/OrbitControls.js +232 -481
- package/controls/OrbitControls.mjs +731 -0
- package/controls/PointerLockControls.js +63 -99
- package/controls/PointerLockControls.mjs +88 -0
- package/controls/TrackballControls.js +211 -383
- package/controls/TrackballControls.mjs +481 -0
- package/controls/TransformControls.js +575 -782
- package/controls/TransformControls.mjs +1068 -0
- package/controls/experimental/CameraControls.js +329 -609
- package/controls/experimental/CameraControls.mjs +673 -0
- package/csm/CSM.js +47 -108
- package/csm/CSM.mjs +244 -0
- package/csm/CSMFrustum.js +14 -29
- package/csm/CSMFrustum.mjs +75 -0
- package/csm/CSMHelper.js +20 -34
- package/csm/CSMHelper.mjs +114 -0
- package/csm/CSMShader.js +7 -11
- package/csm/CSMShader.mjs +251 -0
- package/curves/CurveExtras.js +73 -115
- package/curves/CurveExtras.mjs +224 -0
- package/curves/NURBSCurve.js +15 -43
- package/curves/NURBSCurve.mjs +35 -0
- package/curves/NURBSSurface.js +11 -27
- package/curves/NURBSSurface.mjs +28 -0
- package/curves/NURBSUtils.js +54 -203
- package/curves/NURBSUtils.mjs +226 -0
- package/deprecated/Geometry.js +191 -486
- package/deprecated/Geometry.mjs +966 -0
- package/effects/AnaglyphEffect.js +95 -60
- package/effects/AnaglyphEffect.mjs +120 -0
- package/effects/AsciiEffect.js +80 -110
- package/effects/AsciiEffect.mjs +173 -0
- package/effects/OutlineEffect.js +121 -204
- package/effects/OutlineEffect.mjs +295 -0
- package/effects/ParallaxBarrierEffect.js +39 -38
- package/effects/ParallaxBarrierEffect.mjs +64 -0
- package/effects/PeppersGhostEffect.js +19 -68
- package/effects/PeppersGhostEffect.mjs +85 -0
- package/effects/StereoEffect.js +12 -16
- package/effects/StereoEffect.mjs +32 -0
- package/environments/RoomEnvironment.js +52 -47
- package/environments/RoomEnvironment.mjs +78 -0
- package/exporters/ColladaExporter.js +115 -241
- package/exporters/ColladaExporter.mjs +299 -0
- package/exporters/DRACOExporter.js +67 -121
- package/exporters/DRACOExporter.mjs +132 -0
- package/exporters/GLTFExporter.js +463 -1014
- package/exporters/GLTFExporter.mjs +1381 -0
- package/exporters/MMDExporter.js +44 -102
- package/exporters/MMDExporter.mjs +102 -0
- package/exporters/OBJExporter.js +78 -140
- package/exporters/OBJExporter.mjs +166 -0
- package/exporters/PLYExporter.js +93 -154
- package/exporters/PLYExporter.mjs +278 -0
- package/exporters/STLExporter.js +30 -81
- package/exporters/STLExporter.mjs +129 -0
- package/exporters/USDZExporter.js +84 -144
- package/exporters/USDZExporter.mjs +328 -0
- package/geometries/BoxLineGeometry.js +7 -14
- package/geometries/BoxLineGeometry.mjs +45 -0
- package/geometries/ConvexGeometry.js +15 -24
- package/geometries/ConvexGeometry.mjs +29 -0
- package/geometries/DecalGeometry.js +108 -162
- package/geometries/DecalGeometry.mjs +184 -0
- package/geometries/LightningStrike.js +101 -294
- package/geometries/LightningStrike.mjs +547 -0
- package/geometries/ParametricGeometries.js +26 -76
- package/geometries/ParametricGeometries.mjs +129 -0
- package/geometries/ParametricGeometry.js +24 -48
- package/geometries/ParametricGeometry.mjs +63 -0
- package/geometries/RoundedBoxGeometry.js +33 -64
- package/geometries/RoundedBoxGeometry.mjs +91 -0
- package/geometries/TeapotGeometry.js +1434 -174
- package/geometries/TeapotGeometry.mjs +1557 -0
- package/geometries/TextGeometry.js +9 -17
- package/geometries/TextGeometry.mjs +23 -0
- package/helpers/LightProbeHelper.js +53 -21
- package/helpers/LightProbeHelper.mjs +72 -0
- package/helpers/PositionalAudioHelper.js +23 -30
- package/helpers/PositionalAudioHelper.mjs +68 -0
- package/helpers/RectAreaLightHelper.js +17 -33
- package/helpers/RectAreaLightHelper.mjs +44 -0
- package/helpers/VertexNormalsHelper.js +20 -41
- package/helpers/VertexNormalsHelper.mjs +54 -0
- package/helpers/VertexTangentsHelper.js +18 -36
- package/helpers/VertexTangentsHelper.mjs +45 -0
- package/index.d.ts +54 -0
- package/index.js +968 -333
- package/index.mjs +968 -0
- package/interactive/SelectionBox.js +31 -46
- package/interactive/SelectionBox.mjs +137 -0
- package/interactive/SelectionHelper.js +16 -21
- package/interactive/SelectionHelper.mjs +54 -0
- package/libs/MeshoptDecoder.js +147 -58
- package/libs/MeshoptDecoder.mjs +210 -0
- package/libs/MotionControllers.js +66 -208
- package/libs/MotionControllers.mjs +261 -0
- package/lights/LightProbeGenerator.js +40 -96
- package/lights/LightProbeGenerator.mjs +145 -0
- package/lights/RectAreaLightUniformsLib.js +32842 -9
- package/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/lines/Line2.js +9 -12
- package/lines/Line2.mjs +13 -0
- package/lines/LineGeometry.js +7 -19
- package/lines/LineGeometry.mjs +44 -0
- package/lines/LineMaterial.js +51 -89
- package/lines/LineMaterial.mjs +539 -0
- package/lines/LineSegments2.js +56 -165
- package/lines/LineSegments2.mjs +202 -0
- package/lines/LineSegmentsGeometry.js +29 -71
- package/lines/LineSegmentsGeometry.mjs +124 -0
- package/lines/Wireframe.js +15 -29
- package/lines/Wireframe.mjs +31 -0
- package/lines/WireframeGeometry2.js +8 -9
- package/lines/WireframeGeometry2.mjs +13 -0
- package/loaders/3DMLoader.js +234 -469
- package/loaders/3DMLoader.mjs +802 -0
- package/loaders/3MFLoader.js +340 -555
- package/loaders/3MFLoader.mjs +837 -0
- package/loaders/AMFLoader.js +114 -219
- package/loaders/AMFLoader.mjs +284 -0
- package/loaders/AssimpLoader.js +328 -725
- package/loaders/AssimpLoader.mjs +1396 -0
- package/loaders/BVHLoader.js +94 -200
- package/loaders/BVHLoader.mjs +207 -0
- package/loaders/BasisTextureLoader.js +229 -357
- package/loaders/BasisTextureLoader.mjs +474 -0
- package/loaders/ColladaLoader.js +932 -1522
- package/loaders/ColladaLoader.mjs +2403 -0
- package/loaders/DDSLoader.js +42 -108
- package/loaders/DDSLoader.mjs +148 -0
- package/loaders/DRACOLoader.js +103 -210
- package/loaders/DRACOLoader.mjs +340 -0
- package/loaders/EXRLoader.js +461 -809
- package/loaders/EXRLoader.mjs +1351 -0
- package/loaders/FBXLoader.js +842 -1397
- package/loaders/FBXLoader.mjs +2362 -0
- package/loaders/FontLoader.js +33 -66
- package/loaders/FontLoader.mjs +111 -0
- package/loaders/GCodeLoader.js +63 -111
- package/loaders/GCodeLoader.mjs +141 -0
- package/loaders/GLTFLoader.js +771 -1484
- package/loaders/GLTFLoader.mjs +2316 -0
- package/loaders/HDRCubeTextureLoader.js +45 -50
- package/loaders/HDRCubeTextureLoader.mjs +77 -0
- package/loaders/KMZLoader.js +42 -55
- package/loaders/KMZLoader.mjs +75 -0
- package/loaders/KTX2Loader.js +229 -362
- package/loaders/KTX2Loader.mjs +427 -0
- package/loaders/KTXLoader.js +37 -99
- package/loaders/KTXLoader.mjs +87 -0
- package/loaders/LDrawLoader.js +313 -746
- package/loaders/LDrawLoader.mjs +1409 -0
- package/loaders/LUT3dlLoader.js +50 -62
- package/loaders/LUT3dlLoader.mjs +100 -0
- package/loaders/LUTCubeLoader.js +45 -56
- package/loaders/LUTCubeLoader.mjs +104 -0
- package/loaders/LWOLoader.js +227 -339
- package/loaders/LWOLoader.mjs +625 -0
- package/loaders/LottieLoader.js +36 -38
- package/loaders/LottieLoader.mjs +47 -0
- package/loaders/MD2Loader.js +248 -91
- package/loaders/MD2Loader.mjs +359 -0
- package/loaders/MDDLoader.js +25 -45
- package/loaders/MDDLoader.mjs +58 -0
- package/loaders/MMDLoader.js +359 -795
- package/loaders/MMDLoader.mjs +998 -0
- package/loaders/MTLLoader.js +91 -201
- package/loaders/MTLLoader.mjs +280 -0
- package/loaders/NRRDLoader.js +182 -263
- package/loaders/NRRDLoader.mjs +401 -0
- package/loaders/NodeMaterialLoader.js +121 -14
- package/loaders/NodeMaterialLoader.mjs +146 -0
- package/loaders/OBJLoader.js +161 -283
- package/loaders/OBJLoader.mjs +487 -0
- package/loaders/PCDLoader.js +145 -164
- package/loaders/PCDLoader.mjs +248 -0
- package/loaders/PDBLoader.js +45 -63
- package/loaders/PDBLoader.mjs +246 -0
- package/loaders/PLYLoader.js +106 -203
- package/loaders/PLYLoader.mjs +317 -0
- package/loaders/PRWMLoader.js +73 -110
- package/loaders/PRWMLoader.mjs +160 -0
- package/loaders/PVRLoader.js +32 -93
- package/loaders/PVRLoader.mjs +131 -0
- package/loaders/RGBELoader.js +96 -233
- package/loaders/RGBELoader.mjs +244 -0
- package/loaders/RGBMLoader.js +344 -514
- package/loaders/RGBMLoader.mjs +998 -0
- package/loaders/STLLoader.js +59 -165
- package/loaders/STLLoader.mjs +190 -0
- package/loaders/SVGLoader.js +481 -851
- package/loaders/SVGLoader.mjs +1709 -0
- package/loaders/TDSLoader.js +137 -527
- package/loaders/TDSLoader.mjs +480 -0
- package/loaders/TGALoader.js +94 -205
- package/loaders/TGALoader.mjs +285 -0
- package/loaders/TTFLoader.js +58 -79
- package/loaders/TTFLoader.mjs +131 -0
- package/loaders/TiltLoader.js +129 -167
- package/loaders/TiltLoader.mjs +373 -0
- package/loaders/VOXLoader.js +320 -84
- package/loaders/VOXLoader.mjs +431 -0
- package/loaders/VRMLLoader.js +786 -1268
- package/loaders/VRMLLoader.mjs +2093 -0
- package/loaders/VRMLoader.js +23 -31
- package/loaders/VRMLoader.mjs +38 -0
- package/loaders/VTKLoader.js +219 -407
- package/loaders/VTKLoader.mjs +646 -0
- package/loaders/XLoader.js +1083 -1259
- package/loaders/XLoader.mjs +1258 -0
- package/loaders/XYZLoader.js +28 -34
- package/loaders/XYZLoader.mjs +60 -0
- package/loaders/lwo/IFFParser.js +238 -492
- package/loaders/lwo/IFFParser.mjs +697 -0
- package/loaders/lwo/LWO2Parser.js +176 -279
- package/loaders/lwo/LWO2Parser.mjs +327 -0
- package/loaders/lwo/LWO3Parser.js +160 -247
- package/loaders/lwo/LWO3Parser.mjs +298 -0
- package/math/Capsule.js +56 -43
- package/math/Capsule.mjs +100 -0
- package/math/ColorConverter.js +18 -32
- package/math/ColorConverter.mjs +51 -0
- package/math/ConvexHull.js +515 -739
- package/math/ConvexHull.mjs +574 -0
- package/math/ImprovedNoise.js +282 -32
- package/math/ImprovedNoise.mjs +302 -0
- package/math/Lut.js +51 -35
- package/math/Lut.mjs +135 -0
- package/math/MeshSurfaceSampler.js +25 -68
- package/math/MeshSurfaceSampler.mjs +107 -0
- package/math/OBB.js +91 -152
- package/math/OBB.mjs +235 -0
- package/math/Octree.js +76 -139
- package/math/Octree.mjs +278 -0
- package/math/SimplexNoise.js +217 -238
- package/math/SimplexNoise.mjs +425 -0
- package/misc/ConvexObjectBreaker.js +79 -185
- package/misc/ConvexObjectBreaker.mjs +292 -0
- package/misc/GPUComputationRenderer.js +69 -194
- package/misc/GPUComputationRenderer.mjs +171 -0
- package/misc/Gyroscope.js +16 -22
- package/misc/Gyroscope.mjs +35 -0
- package/misc/MD2Character.js +52 -74
- package/misc/MD2Character.mjs +162 -0
- package/misc/MD2CharacterComplex.js +112 -163
- package/misc/MD2CharacterComplex.mjs +328 -0
- package/misc/MorphAnimMesh.js +20 -28
- package/misc/MorphAnimMesh.mjs +40 -0
- package/misc/MorphBlendMesh.js +45 -69
- package/misc/MorphBlendMesh.mjs +179 -0
- package/misc/ProgressiveLightmap.js +70 -187
- package/misc/ProgressiveLightmap.mjs +166 -0
- package/misc/RollerCoaster.js +106 -135
- package/misc/RollerCoaster.mjs +346 -0
- package/misc/TubePainter.js +74 -92
- package/misc/TubePainter.mjs +123 -0
- package/misc/Volume.js +108 -270
- package/misc/Volume.mjs +244 -0
- package/misc/VolumeSlice.js +34 -122
- package/misc/VolumeSlice.mjs +106 -0
- package/misc/WebGL.js +37 -34
- package/misc/WebGL.mjs +74 -0
- package/modifiers/CurveModifier.js +46 -151
- package/modifiers/CurveModifier.mjs +182 -0
- package/modifiers/EdgeSplitModifier.js +46 -90
- package/modifiers/EdgeSplitModifier.mjs +162 -0
- package/modifiers/SimplifyModifier.js +77 -202
- package/modifiers/SimplifyModifier.mjs +282 -0
- package/modifiers/TessellateModifier.js +65 -90
- package/modifiers/TessellateModifier.mjs +206 -0
- package/nodes/Nodes.js +274 -140
- package/nodes/Nodes.mjs +400 -0
- package/nodes/ShaderNode.js +296 -196
- package/nodes/ShaderNode.mjs +408 -0
- package/nodes/accessors/BufferNode.js +4 -8
- package/nodes/accessors/BufferNode.mjs +15 -0
- package/nodes/accessors/CameraNode.js +20 -25
- package/nodes/accessors/CameraNode.mjs +44 -0
- package/nodes/accessors/CubeTextureNode.js +14 -26
- package/nodes/accessors/CubeTextureNode.mjs +42 -0
- package/nodes/accessors/MaterialNode.js +43 -53
- package/nodes/accessors/MaterialNode.mjs +71 -0
- package/nodes/accessors/MaterialReferenceNode.js +3 -6
- package/nodes/accessors/MaterialReferenceNode.mjs +14 -0
- package/nodes/accessors/ModelNode.js +3 -5
- package/nodes/accessors/ModelNode.mjs +9 -0
- package/nodes/accessors/ModelViewProjectionNode.js +14 -13
- package/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
- package/nodes/accessors/NormalNode.js +40 -39
- package/nodes/accessors/NormalNode.mjs +62 -0
- package/nodes/accessors/Object3DNode.js +40 -50
- package/nodes/accessors/Object3DNode.mjs +76 -0
- package/nodes/accessors/PointUVNode.js +5 -9
- package/nodes/accessors/PointUVNode.mjs +13 -0
- package/nodes/accessors/PositionNode.js +42 -41
- package/nodes/accessors/PositionNode.mjs +65 -0
- package/nodes/accessors/ReferenceNode.js +10 -17
- package/nodes/accessors/ReferenceNode.mjs +37 -0
- package/nodes/accessors/ReflectNode.js +23 -26
- package/nodes/accessors/ReflectNode.mjs +43 -0
- package/nodes/accessors/SkinningNode.js +46 -48
- package/nodes/accessors/SkinningNode.mjs +58 -0
- package/nodes/accessors/TextureNode.js +14 -29
- package/nodes/accessors/TextureNode.mjs +54 -0
- package/nodes/accessors/UVNode.js +5 -11
- package/nodes/accessors/UVNode.mjs +23 -0
- package/nodes/core/ArrayUniformNode.js +3 -7
- package/nodes/core/ArrayUniformNode.mjs +14 -0
- package/nodes/core/AttributeNode.js +5 -12
- package/nodes/core/AttributeNode.mjs +30 -0
- package/nodes/core/BypassNode.js +5 -12
- package/nodes/core/BypassNode.mjs +22 -0
- package/nodes/core/CodeNode.js +4 -12
- package/nodes/core/CodeNode.mjs +28 -0
- package/nodes/core/ConstNode.js +3 -7
- package/nodes/core/ConstNode.mjs +14 -0
- package/nodes/core/ContextNode.js +3 -8
- package/nodes/core/ContextNode.mjs +22 -0
- package/nodes/core/ExpressionNode.js +5 -9
- package/nodes/core/ExpressionNode.mjs +19 -0
- package/nodes/core/FunctionCallNode.js +6 -15
- package/nodes/core/FunctionCallNode.mjs +37 -0
- package/nodes/core/FunctionNode.js +10 -25
- package/nodes/core/FunctionNode.mjs +56 -0
- package/nodes/core/InputNode.js +12 -23
- package/nodes/core/InputNode.mjs +38 -0
- package/nodes/core/Node.js +35 -75
- package/nodes/core/Node.mjs +139 -0
- package/nodes/core/NodeAttribute.js +2 -4
- package/nodes/core/NodeAttribute.mjs +10 -0
- package/nodes/core/NodeBuilder.js +110 -224
- package/nodes/core/NodeBuilder.mjs +395 -0
- package/nodes/core/NodeCode.js +4 -7
- package/nodes/core/NodeCode.mjs +11 -0
- package/nodes/core/NodeFrame.js +9 -12
- package/nodes/core/NodeFrame.mjs +35 -0
- package/nodes/core/NodeFunctionInput.js +3 -5
- package/nodes/core/NodeFunctionInput.mjs +13 -0
- package/nodes/core/NodeKeywords.js +5 -16
- package/nodes/core/NodeKeywords.mjs +44 -0
- package/nodes/core/NodeUniform.js +3 -7
- package/nodes/core/NodeUniform.mjs +18 -0
- package/nodes/core/NodeUtils.js +39 -43
- package/nodes/core/NodeUtils.mjs +57 -0
- package/nodes/core/NodeVar.js +2 -4
- package/nodes/core/NodeVar.mjs +10 -0
- package/nodes/core/NodeVary.js +2 -4
- package/nodes/core/NodeVary.mjs +10 -0
- package/nodes/core/PropertyNode.js +4 -10
- package/nodes/core/PropertyNode.mjs +21 -0
- package/nodes/core/TempNode.js +5 -11
- package/nodes/core/TempNode.mjs +25 -0
- package/nodes/core/UniformNode.js +4 -10
- package/nodes/core/UniformNode.mjs +23 -0
- package/nodes/core/VarNode.js +3 -11
- package/nodes/core/VarNode.mjs +31 -0
- package/nodes/core/VaryNode.js +6 -15
- package/nodes/core/VaryNode.mjs +30 -0
- package/nodes/core/constants.js +20 -7
- package/nodes/core/constants.mjs +24 -0
- package/nodes/display/ColorSpaceNode.js +34 -38
- package/nodes/display/ColorSpaceNode.mjs +63 -0
- package/nodes/display/NormalMapNode.js +35 -53
- package/nodes/display/NormalMapNode.mjs +54 -0
- package/nodes/fog/FogNode.js +5 -9
- package/nodes/fog/FogNode.mjs +15 -0
- package/nodes/fog/FogRangeNode.js +5 -9
- package/nodes/fog/FogRangeNode.mjs +17 -0
- package/nodes/functions/BSDFs.js +61 -118
- package/nodes/functions/BSDFs.mjs +64 -0
- package/nodes/lights/LightContextNode.js +14 -23
- package/nodes/lights/LightContextNode.mjs +35 -0
- package/nodes/lights/LightNode.js +27 -31
- package/nodes/lights/LightNode.mjs +58 -0
- package/nodes/lights/LightsNode.js +9 -28
- package/nodes/lights/LightsNode.mjs +59 -0
- package/nodes/loaders/NodeLoader.js +27 -42
- package/nodes/loaders/NodeLoader.mjs +66 -0
- package/nodes/loaders/NodeMaterialLoader.js +4 -10
- package/nodes/loaders/NodeMaterialLoader.mjs +24 -0
- package/nodes/loaders/NodeObjectLoader.js +9 -19
- package/nodes/loaders/NodeObjectLoader.mjs +40 -0
- package/nodes/materials/LineBasicNodeMaterial.js +5 -10
- package/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
- package/nodes/materials/Materials.js +14 -17
- package/nodes/materials/Materials.mjs +28 -0
- package/nodes/materials/MeshBasicNodeMaterial.js +5 -10
- package/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
- package/nodes/materials/MeshStandardNodeMaterial.js +5 -8
- package/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
- package/nodes/materials/NodeMaterial.js +20 -36
- package/nodes/materials/NodeMaterial.mjs +64 -0
- package/nodes/materials/PointsNodeMaterial.js +5 -10
- package/nodes/materials/PointsNodeMaterial.mjs +30 -0
- package/nodes/math/CondNode.js +11 -23
- package/nodes/math/CondNode.mjs +38 -0
- package/nodes/math/MathNode.js +98 -142
- package/nodes/math/MathNode.mjs +163 -0
- package/nodes/math/OperatorNode.js +24 -46
- package/nodes/math/OperatorNode.mjs +103 -0
- package/nodes/procedural/CheckerNode.js +13 -19
- package/nodes/procedural/CheckerNode.mjs +21 -0
- package/nodes/utils/ArrayElementNode.js +4 -8
- package/nodes/utils/ArrayElementNode.mjs +19 -0
- package/nodes/utils/ConvertNode.js +3 -8
- package/nodes/utils/ConvertNode.mjs +25 -0
- package/nodes/utils/JoinNode.js +7 -11
- package/nodes/utils/JoinNode.mjs +26 -0
- package/nodes/utils/MatcapUVNode.js +8 -11
- package/nodes/utils/MatcapUVNode.mjs +16 -0
- package/nodes/utils/OscNode.js +27 -33
- package/nodes/utils/OscNode.mjs +50 -0
- package/nodes/utils/SplitNode.js +6 -20
- package/nodes/utils/SplitNode.mjs +45 -0
- package/nodes/utils/SpriteSheetUVNode.js +23 -23
- package/nodes/utils/SpriteSheetUVNode.mjs +40 -0
- package/nodes/utils/TimerNode.js +20 -24
- package/nodes/utils/TimerNode.mjs +44 -0
- package/objects/GroundProjectedEnv.js +22 -37
- package/objects/GroundProjectedEnv.mjs +130 -0
- package/objects/Lensflare.js +86 -156
- package/objects/Lensflare.mjs +262 -0
- package/objects/LightningStorm.js +38 -102
- package/objects/LightningStorm.mjs +110 -0
- package/objects/MarchingCubes.js +150 -303
- package/objects/MarchingCubes.mjs +457 -0
- package/objects/Reflector.js +50 -72
- package/objects/Reflector.mjs +166 -0
- package/objects/ReflectorForSSRPass.js +80 -131
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AnimationClipCreator.CreateShakeAnimation = (duration, shakeScale) => {
|
24
|
-
const times = [],
|
25
|
-
values = [],
|
26
|
-
tmp = new Vector3();
|
27
|
-
|
21
|
+
const times = [], values = [], tmp = new THREE.Vector3();
|
28
22
|
for (let i = 0; i < duration * 10; i++) {
|
29
23
|
times.push(i / 10);
|
30
|
-
tmp.set(Math.random() * 2
|
24
|
+
tmp.set(Math.random() * 2 - 1, Math.random() * 2 - 1, Math.random() * 2 - 1).multiply(shakeScale).toArray(values, values.length);
|
31
25
|
}
|
32
|
-
|
33
|
-
const
|
34
|
-
|
35
|
-
return new AnimationClip(null, duration, [track]);
|
26
|
+
const trackName = ".position";
|
27
|
+
const track = new THREE.VectorKeyframeTrack(trackName, times, values);
|
28
|
+
return new THREE.AnimationClip(null, duration, [track]);
|
36
29
|
};
|
37
|
-
|
38
30
|
AnimationClipCreator.CreatePulsationAnimation = (duration, pulseScale) => {
|
39
|
-
const times = [],
|
40
|
-
values = [],
|
41
|
-
tmp = new Vector3();
|
42
|
-
|
31
|
+
const times = [], values = [], tmp = new THREE.Vector3();
|
43
32
|
for (let i = 0; i < duration * 10; i++) {
|
44
33
|
times.push(i / 10);
|
45
34
|
const scaleFactor = Math.random() * pulseScale;
|
46
35
|
tmp.set(scaleFactor, scaleFactor, scaleFactor).toArray(values, values.length);
|
47
36
|
}
|
48
|
-
|
49
|
-
const
|
50
|
-
|
51
|
-
return new AnimationClip(null, duration, [track]);
|
37
|
+
const trackName = ".scale";
|
38
|
+
const track = new THREE.VectorKeyframeTrack(trackName, times, values);
|
39
|
+
return new THREE.AnimationClip(null, duration, [track]);
|
52
40
|
};
|
53
|
-
|
54
|
-
|
55
|
-
const
|
56
|
-
|
57
|
-
|
58
|
-
const track = new BooleanKeyframeTrack(trackName, times, values);
|
59
|
-
return new AnimationClip(null, duration, [track]);
|
41
|
+
AnimationClipCreator.CreateVisibilityAnimation = (duration) => {
|
42
|
+
const times = [0, duration / 2, duration], values = [true, false, true];
|
43
|
+
const trackName = ".visible";
|
44
|
+
const track = new THREE.BooleanKeyframeTrack(trackName, times, values);
|
45
|
+
return new THREE.AnimationClip(null, duration, [track]);
|
60
46
|
};
|
61
|
-
|
62
47
|
AnimationClipCreator.CreateMaterialColorAnimation = (duration, colors) => {
|
63
|
-
const times = [],
|
64
|
-
values = [],
|
65
|
-
timeStep = duration / colors.length;
|
66
|
-
|
48
|
+
const times = [], values = [], timeStep = duration / colors.length;
|
67
49
|
for (let i = 0; i <= colors.length; i++) {
|
68
50
|
times.push(i * timeStep);
|
69
51
|
values.push(colors[i % colors.length]);
|
70
52
|
}
|
71
|
-
|
72
|
-
const
|
73
|
-
|
74
|
-
return new AnimationClip(null, duration, [track]);
|
53
|
+
const trackName = ".material[0].color";
|
54
|
+
const track = new THREE.ColorKeyframeTrack(trackName, times, values);
|
55
|
+
return new THREE.AnimationClip(null, duration, [track]);
|
75
56
|
};
|
76
|
-
|
77
|
-
export { AnimationClipCreator };
|
57
|
+
exports.AnimationClipCreator = AnimationClipCreator;
|
@@ -0,0 +1,57 @@
|
|
1
|
+
import { NumberKeyframeTrack, AnimationClip, Vector3, VectorKeyframeTrack, BooleanKeyframeTrack, ColorKeyframeTrack } from "three";
|
2
|
+
const AnimationClipCreator = () => {
|
3
|
+
};
|
4
|
+
AnimationClipCreator.CreateRotationAnimation = (period, axis) => {
|
5
|
+
const times = [0, period], values = [0, 360];
|
6
|
+
axis = axis || "x";
|
7
|
+
const trackName = `.rotation[${axis}]`;
|
8
|
+
const track = new NumberKeyframeTrack(trackName, times, values);
|
9
|
+
return new AnimationClip(null, period, [track]);
|
10
|
+
};
|
11
|
+
AnimationClipCreator.CreateScaleAxisAnimation = (period, axis) => {
|
12
|
+
const times = [0, period], values = [0, 1];
|
13
|
+
axis = axis || "x";
|
14
|
+
const trackName = `.scale[${axis}]`;
|
15
|
+
const track = new NumberKeyframeTrack(trackName, times, values);
|
16
|
+
return new AnimationClip(null, period, [track]);
|
17
|
+
};
|
18
|
+
AnimationClipCreator.CreateShakeAnimation = (duration, shakeScale) => {
|
19
|
+
const times = [], values = [], tmp = new Vector3();
|
20
|
+
for (let i = 0; i < duration * 10; i++) {
|
21
|
+
times.push(i / 10);
|
22
|
+
tmp.set(Math.random() * 2 - 1, Math.random() * 2 - 1, Math.random() * 2 - 1).multiply(shakeScale).toArray(values, values.length);
|
23
|
+
}
|
24
|
+
const trackName = ".position";
|
25
|
+
const track = new VectorKeyframeTrack(trackName, times, values);
|
26
|
+
return new AnimationClip(null, duration, [track]);
|
27
|
+
};
|
28
|
+
AnimationClipCreator.CreatePulsationAnimation = (duration, pulseScale) => {
|
29
|
+
const times = [], values = [], tmp = new Vector3();
|
30
|
+
for (let i = 0; i < duration * 10; i++) {
|
31
|
+
times.push(i / 10);
|
32
|
+
const scaleFactor = Math.random() * pulseScale;
|
33
|
+
tmp.set(scaleFactor, scaleFactor, scaleFactor).toArray(values, values.length);
|
34
|
+
}
|
35
|
+
const trackName = ".scale";
|
36
|
+
const track = new VectorKeyframeTrack(trackName, times, values);
|
37
|
+
return new AnimationClip(null, duration, [track]);
|
38
|
+
};
|
39
|
+
AnimationClipCreator.CreateVisibilityAnimation = (duration) => {
|
40
|
+
const times = [0, duration / 2, duration], values = [true, false, true];
|
41
|
+
const trackName = ".visible";
|
42
|
+
const track = new BooleanKeyframeTrack(trackName, times, values);
|
43
|
+
return new AnimationClip(null, duration, [track]);
|
44
|
+
};
|
45
|
+
AnimationClipCreator.CreateMaterialColorAnimation = (duration, colors) => {
|
46
|
+
const times = [], values = [], timeStep = duration / colors.length;
|
47
|
+
for (let i = 0; i <= colors.length; i++) {
|
48
|
+
times.push(i * timeStep);
|
49
|
+
values.push(colors[i % colors.length]);
|
50
|
+
}
|
51
|
+
const trackName = ".material[0].color";
|
52
|
+
const track = new ColorKeyframeTrack(trackName, times, values);
|
53
|
+
return new AnimationClip(null, duration, [track]);
|
54
|
+
};
|
55
|
+
export {
|
56
|
+
AnimationClipCreator
|
57
|
+
};
|
package/animation/CCDIKSolver.js
CHANGED
@@ -1,89 +1,48 @@
|
|
1
|
-
|
2
|
-
|
3
|
-
|
4
|
-
* CCD Algorithm
|
5
|
-
* - https://sites.google.com/site/auraliusproject/ccd-algorithm
|
6
|
-
*
|
7
|
-
* // ik parameter example
|
8
|
-
* //
|
9
|
-
* // target, effector, index in links are bone index in skeleton.bones.
|
10
|
-
* // the bones relation should be
|
11
|
-
* // <-- parent child -->
|
12
|
-
* // links[ n ], links[ n - 1 ], ..., links[ 0 ], effector
|
13
|
-
* iks = [ {
|
14
|
-
* target: 1,
|
15
|
-
* effector: 2,
|
16
|
-
* links: [ { index: 5, limitation: new Vector3( 1, 0, 0 ) }, { index: 4, enabled: false }, { index : 3 } ],
|
17
|
-
* iteration: 10,
|
18
|
-
* minAngle: 0.0,
|
19
|
-
* maxAngle: 1.0,
|
20
|
-
* } ];
|
21
|
-
*/
|
22
|
-
|
1
|
+
"use strict";
|
2
|
+
Object.defineProperties(exports, { __esModule: { value: true }, [Symbol.toStringTag]: { value: "Module" } });
|
3
|
+
const THREE = require("three");
|
23
4
|
const CCDIKSolver = (() => {
|
24
|
-
|
25
|
-
* @param {THREE.SkinnedMesh} mesh
|
26
|
-
* @param {Array<Object>} iks
|
27
|
-
*/
|
28
|
-
function CCDIKSolver(mesh, iks) {
|
5
|
+
function CCDIKSolver2(mesh, iks) {
|
29
6
|
this.mesh = mesh;
|
30
7
|
this.iks = iks || [];
|
31
|
-
|
32
8
|
this._valid();
|
33
9
|
}
|
34
|
-
|
35
|
-
|
36
|
-
constructor: CCDIKSolver,
|
37
|
-
|
38
|
-
/**
|
39
|
-
* Update IK bones.
|
40
|
-
*
|
41
|
-
* @return {CCDIKSolver}
|
42
|
-
*/
|
10
|
+
CCDIKSolver2.prototype = {
|
11
|
+
constructor: CCDIKSolver2,
|
43
12
|
update: (() => {
|
44
|
-
const q = new Quaternion();
|
45
|
-
const targetPos = new Vector3();
|
46
|
-
const targetVec = new Vector3();
|
47
|
-
const effectorPos = new Vector3();
|
48
|
-
const effectorVec = new Vector3();
|
49
|
-
const linkPos = new Vector3();
|
50
|
-
const invLinkQ = new Quaternion();
|
51
|
-
const linkScale = new Vector3();
|
52
|
-
const axis = new Vector3();
|
53
|
-
const vector = new Vector3();
|
13
|
+
const q = new THREE.Quaternion();
|
14
|
+
const targetPos = new THREE.Vector3();
|
15
|
+
const targetVec = new THREE.Vector3();
|
16
|
+
const effectorPos = new THREE.Vector3();
|
17
|
+
const effectorVec = new THREE.Vector3();
|
18
|
+
const linkPos = new THREE.Vector3();
|
19
|
+
const invLinkQ = new THREE.Quaternion();
|
20
|
+
const linkScale = new THREE.Vector3();
|
21
|
+
const axis = new THREE.Vector3();
|
22
|
+
const vector = new THREE.Vector3();
|
54
23
|
return function update() {
|
55
24
|
const bones = this.mesh.skeleton.bones;
|
56
|
-
const iks = this.iks;
|
57
|
-
|
25
|
+
const iks = this.iks;
|
58
26
|
const math = Math;
|
59
|
-
|
60
27
|
for (let i = 0, il = iks.length; i < il; i++) {
|
61
28
|
const ik = iks[i];
|
62
29
|
const effector = bones[ik.effector];
|
63
|
-
const target = bones[ik.target];
|
64
|
-
// because it calls updateMatrixWorld( true ) inside.
|
65
|
-
|
30
|
+
const target = bones[ik.target];
|
66
31
|
targetPos.setFromMatrixPosition(target.matrixWorld);
|
67
32
|
const links = ik.links;
|
68
|
-
const iteration = ik.iteration !==
|
69
|
-
|
33
|
+
const iteration = ik.iteration !== void 0 ? ik.iteration : 1;
|
70
34
|
for (let j = 0; j < iteration; j++) {
|
71
35
|
let rotated = false;
|
72
|
-
|
73
36
|
for (let k = 0, kl = links.length; k < kl; k++) {
|
74
|
-
const link = bones[links[k].index];
|
75
|
-
|
76
|
-
|
77
|
-
if (links[k].enabled === false) break;
|
37
|
+
const link = bones[links[k].index];
|
38
|
+
if (links[k].enabled === false)
|
39
|
+
break;
|
78
40
|
const limitation = links[k].limitation;
|
79
41
|
const rotationMin = links[k].rotationMin;
|
80
|
-
const rotationMax = links[k].rotationMax;
|
81
|
-
// because they call updateMatrixWorld( true ) inside.
|
82
|
-
|
42
|
+
const rotationMax = links[k].rotationMax;
|
83
43
|
link.matrixWorld.decompose(linkPos, invLinkQ, linkScale);
|
84
44
|
invLinkQ.invert();
|
85
|
-
effectorPos.setFromMatrixPosition(effector.matrixWorld);
|
86
|
-
|
45
|
+
effectorPos.setFromMatrixPosition(effector.matrixWorld);
|
87
46
|
effectorVec.subVectors(effectorPos, linkPos);
|
88
47
|
effectorVec.applyQuaternion(invLinkQ);
|
89
48
|
effectorVec.normalize();
|
@@ -91,162 +50,123 @@ const CCDIKSolver = (() => {
|
|
91
50
|
targetVec.applyQuaternion(invLinkQ);
|
92
51
|
targetVec.normalize();
|
93
52
|
let angle = targetVec.dot(effectorVec);
|
94
|
-
|
95
|
-
|
96
|
-
|
97
|
-
|
98
|
-
angle = -1.0;
|
53
|
+
if (angle > 1) {
|
54
|
+
angle = 1;
|
55
|
+
} else if (angle < -1) {
|
56
|
+
angle = -1;
|
99
57
|
}
|
100
|
-
|
101
|
-
|
102
|
-
|
103
|
-
|
104
|
-
if (angle < 1e-5) continue;
|
105
|
-
|
106
|
-
if (ik.minAngle !== undefined && angle < ik.minAngle) {
|
58
|
+
angle = math.acos(angle);
|
59
|
+
if (angle < 1e-5)
|
60
|
+
continue;
|
61
|
+
if (ik.minAngle !== void 0 && angle < ik.minAngle) {
|
107
62
|
angle = ik.minAngle;
|
108
63
|
}
|
109
|
-
|
110
|
-
if (ik.maxAngle !== undefined && angle > ik.maxAngle) {
|
64
|
+
if (ik.maxAngle !== void 0 && angle > ik.maxAngle) {
|
111
65
|
angle = ik.maxAngle;
|
112
66
|
}
|
113
|
-
|
114
67
|
axis.crossVectors(effectorVec, targetVec);
|
115
68
|
axis.normalize();
|
116
69
|
q.setFromAxisAngle(axis, angle);
|
117
|
-
link.quaternion.multiply(q);
|
118
|
-
|
119
|
-
if (limitation !== undefined) {
|
70
|
+
link.quaternion.multiply(q);
|
71
|
+
if (limitation !== void 0) {
|
120
72
|
let c = link.quaternion.w;
|
121
|
-
if (c > 1
|
73
|
+
if (c > 1)
|
74
|
+
c = 1;
|
122
75
|
const c2 = math.sqrt(1 - c * c);
|
123
76
|
link.quaternion.set(limitation.x * c2, limitation.y * c2, limitation.z * c2, c);
|
124
77
|
}
|
125
|
-
|
126
|
-
if (rotationMin !== undefined) {
|
78
|
+
if (rotationMin !== void 0) {
|
127
79
|
link.rotation.setFromVector3(link.rotation.toVector3(vector).max(rotationMin));
|
128
80
|
}
|
129
|
-
|
130
|
-
if (rotationMax !== undefined) {
|
81
|
+
if (rotationMax !== void 0) {
|
131
82
|
link.rotation.setFromVector3(link.rotation.toVector3(vector).min(rotationMax));
|
132
83
|
}
|
133
|
-
|
134
84
|
link.updateMatrixWorld(true);
|
135
85
|
rotated = true;
|
136
86
|
}
|
137
|
-
|
138
|
-
|
87
|
+
if (!rotated)
|
88
|
+
break;
|
139
89
|
}
|
140
90
|
}
|
141
|
-
|
142
91
|
return this;
|
143
92
|
};
|
144
93
|
})(),
|
145
|
-
|
146
|
-
/**
|
147
|
-
* Creates Helper
|
148
|
-
*
|
149
|
-
* @return {CCDIKHelper}
|
150
|
-
*/
|
151
|
-
createHelper: function () {
|
94
|
+
createHelper: function() {
|
152
95
|
return new CCDIKHelper(this.mesh, this.mesh.geometry.userData.MMD.iks);
|
153
96
|
},
|
154
|
-
|
155
|
-
_valid: function () {
|
97
|
+
_valid: function() {
|
156
98
|
const iks = this.iks;
|
157
99
|
const bones = this.mesh.skeleton.bones;
|
158
|
-
|
159
100
|
for (let i = 0, il = iks.length; i < il; i++) {
|
160
101
|
const ik = iks[i];
|
161
102
|
const effector = bones[ik.effector];
|
162
103
|
const links = ik.links;
|
163
104
|
let link0, link1;
|
164
105
|
link0 = effector;
|
165
|
-
|
166
106
|
for (let j = 0, jl = links.length; j < jl; j++) {
|
167
107
|
link1 = bones[links[j].index];
|
168
|
-
|
169
108
|
if (link0.parent !== link1) {
|
170
109
|
console.warn(`THREE.CCDIKSolver: bone ${link0.name} is not the child of bone ${link1.name}`);
|
171
110
|
}
|
172
|
-
|
173
111
|
link0 = link1;
|
174
112
|
}
|
175
113
|
}
|
176
114
|
}
|
177
115
|
};
|
178
|
-
/**
|
179
|
-
* Visualize IK bones
|
180
|
-
*
|
181
|
-
* @param {SkinnedMesh} mesh
|
182
|
-
* @param {Array<Object>} iks
|
183
|
-
*/
|
184
|
-
|
185
116
|
function CCDIKHelper(mesh, iks) {
|
186
|
-
Object3D.call(this);
|
117
|
+
THREE.Object3D.call(this);
|
187
118
|
this.root = mesh;
|
188
119
|
this.iks = iks || [];
|
189
120
|
this.matrix.copy(mesh.matrixWorld);
|
190
121
|
this.matrixAutoUpdate = false;
|
191
|
-
this.sphereGeometry = new SphereGeometry(0.25, 16, 8);
|
192
|
-
this.targetSphereMaterial = new MeshBasicMaterial({
|
193
|
-
color: new Color(
|
122
|
+
this.sphereGeometry = new THREE.SphereGeometry(0.25, 16, 8);
|
123
|
+
this.targetSphereMaterial = new THREE.MeshBasicMaterial({
|
124
|
+
color: new THREE.Color(16746632),
|
194
125
|
depthTest: false,
|
195
126
|
depthWrite: false,
|
196
127
|
transparent: true
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});
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this.effectorSphereMaterial = new MeshBasicMaterial({
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199
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color: new Color(
|
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+
this.effectorSphereMaterial = new THREE.MeshBasicMaterial({
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+
color: new THREE.Color(8978312),
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depthTest: false,
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depthWrite: false,
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transparent: true
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});
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this.linkSphereMaterial = new MeshBasicMaterial({
|
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color: new Color(
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+
this.linkSphereMaterial = new THREE.MeshBasicMaterial({
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+
color: new THREE.Color(8947967),
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depthTest: false,
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depthWrite: false,
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transparent: true
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});
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this.lineMaterial = new LineBasicMaterial({
|
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color: new Color(
|
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+
this.lineMaterial = new THREE.LineBasicMaterial({
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+
color: new THREE.Color(16711680),
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depthTest: false,
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depthWrite: false,
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transparent: true
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});
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-
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this._init();
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}
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219
|
-
|
220
|
-
CCDIKHelper.prototype = Object.assign(Object.create(Object3D.prototype), {
|
149
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+
CCDIKHelper.prototype = Object.assign(Object.create(THREE.Object3D.prototype), {
|
221
150
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constructor: CCDIKHelper,
|
222
|
-
|
223
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/**
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-
* Updates IK bones visualization.
|
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-
*/
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151
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updateMatrixWorld: (() => {
|
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const matrix = new Matrix4();
|
228
|
-
const vector = new Vector3();
|
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|
-
|
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+
const matrix = new THREE.Matrix4();
|
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|
+
const vector = new THREE.Vector3();
|
230
154
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function getPosition(bone, matrixWorldInv) {
|
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155
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return vector.setFromMatrixPosition(bone.matrixWorld).applyMatrix4(matrixWorldInv);
|
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156
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}
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-
|
234
157
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function setPositionOfBoneToAttributeArray(array, index, bone, matrixWorldInv) {
|
235
158
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const v = getPosition(bone, matrixWorldInv);
|
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159
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array[index * 3 + 0] = v.x;
|
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160
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array[index * 3 + 1] = v.y;
|
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161
|
array[index * 3 + 2] = v.z;
|
239
162
|
}
|
240
|
-
|
241
163
|
return function updateMatrixWorld(force) {
|
242
164
|
const mesh = this.root;
|
243
|
-
|
244
165
|
if (this.visible) {
|
245
166
|
let offset = 0;
|
246
167
|
const iks = this.iks;
|
247
168
|
const bones = mesh.skeleton.bones;
|
248
169
|
matrix.copy(mesh.matrixWorld).invert();
|
249
|
-
|
250
170
|
for (let i = 0, il = iks.length; i < il; i++) {
|
251
171
|
const ik = iks[i];
|
252
172
|
const targetBone = bones[ik.target];
|
@@ -255,75 +175,60 @@ const CCDIKSolver = (() => {
|
|
255
175
|
const effectorMesh = this.children[offset++];
|
256
176
|
targetMesh.position.copy(getPosition(targetBone, matrix));
|
257
177
|
effectorMesh.position.copy(getPosition(effectorBone, matrix));
|
258
|
-
|
259
178
|
for (let j = 0, jl = ik.links.length; j < jl; j++) {
|
260
179
|
var link = ik.links[j];
|
261
180
|
var linkBone = bones[link.index];
|
262
181
|
const linkMesh = this.children[offset++];
|
263
182
|
linkMesh.position.copy(getPosition(linkBone, matrix));
|
264
183
|
}
|
265
|
-
|
266
184
|
const line = this.children[offset++];
|
267
185
|
const array = line.geometry.attributes.position.array;
|
268
186
|
setPositionOfBoneToAttributeArray(array, 0, targetBone, matrix);
|
269
187
|
setPositionOfBoneToAttributeArray(array, 1, effectorBone, matrix);
|
270
|
-
|
271
188
|
for (let j = 0, jl = ik.links.length; j < jl; j++) {
|
272
189
|
var link = ik.links[j];
|
273
190
|
var linkBone = bones[link.index];
|
274
191
|
setPositionOfBoneToAttributeArray(array, j + 2, linkBone, matrix);
|
275
192
|
}
|
276
|
-
|
277
193
|
line.geometry.attributes.position.needsUpdate = true;
|
278
194
|
}
|
279
195
|
}
|
280
|
-
|
281
196
|
this.matrix.copy(mesh.matrixWorld);
|
282
|
-
Object3D.prototype.updateMatrixWorld.call(this, force);
|
197
|
+
THREE.Object3D.prototype.updateMatrixWorld.call(this, force);
|
283
198
|
};
|
284
199
|
})(),
|
285
|
-
|
286
|
-
_init: function () {
|
200
|
+
_init: function() {
|
287
201
|
const scope = this;
|
288
202
|
const iks = this.iks;
|
289
|
-
|
290
203
|
function createLineGeometry(ik) {
|
291
|
-
const geometry = new BufferGeometry();
|
204
|
+
const geometry = new THREE.BufferGeometry();
|
292
205
|
const vertices = new Float32Array((2 + ik.links.length) * 3);
|
293
|
-
geometry.setAttribute(
|
206
|
+
geometry.setAttribute("position", new THREE.BufferAttribute(vertices, 3));
|
294
207
|
return geometry;
|
295
208
|
}
|
296
|
-
|
297
209
|
function createTargetMesh() {
|
298
|
-
return new Mesh(scope.sphereGeometry, scope.targetSphereMaterial);
|
210
|
+
return new THREE.Mesh(scope.sphereGeometry, scope.targetSphereMaterial);
|
299
211
|
}
|
300
|
-
|
301
212
|
function createEffectorMesh() {
|
302
|
-
return new Mesh(scope.sphereGeometry, scope.effectorSphereMaterial);
|
213
|
+
return new THREE.Mesh(scope.sphereGeometry, scope.effectorSphereMaterial);
|
303
214
|
}
|
304
|
-
|
305
215
|
function createLinkMesh() {
|
306
|
-
return new Mesh(scope.sphereGeometry, scope.linkSphereMaterial);
|
216
|
+
return new THREE.Mesh(scope.sphereGeometry, scope.linkSphereMaterial);
|
307
217
|
}
|
308
|
-
|
309
218
|
function createLine(ik) {
|
310
|
-
return new Line(createLineGeometry(ik), scope.lineMaterial);
|
219
|
+
return new THREE.Line(createLineGeometry(ik), scope.lineMaterial);
|
311
220
|
}
|
312
|
-
|
313
221
|
for (let i = 0, il = iks.length; i < il; i++) {
|
314
222
|
const ik = iks[i];
|
315
223
|
this.add(createTargetMesh());
|
316
224
|
this.add(createEffectorMesh());
|
317
|
-
|
318
225
|
for (let j = 0, jl = ik.links.length; j < jl; j++) {
|
319
226
|
this.add(createLinkMesh());
|
320
227
|
}
|
321
|
-
|
322
228
|
this.add(createLine(ik));
|
323
229
|
}
|
324
230
|
}
|
325
231
|
});
|
326
|
-
return
|
232
|
+
return CCDIKSolver2;
|
327
233
|
})();
|
328
|
-
|
329
|
-
export { CCDIKSolver };
|
234
|
+
exports.CCDIKSolver = CCDIKSolver;
|