super-three 0.181.0 → 0.185.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +3 -4
- package/build/three.cjs +21332 -19201
- package/build/three.core.js +20908 -19853
- package/build/three.core.min.js +2 -2
- package/build/three.module.js +1947 -862
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +37 -16
- package/build/three.tsl.min.js +2 -2
- package/build/three.webgpu.js +33628 -25197
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +33394 -25000
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/jsm/Addons.js +14 -3
- package/examples/jsm/animation/CCDIKSolver.js +7 -3
- package/examples/jsm/controls/ArcballControls.js +13 -6
- package/examples/jsm/controls/DragControls.js +2 -2
- package/examples/jsm/controls/FirstPersonControls.js +127 -86
- package/examples/jsm/controls/FlyControls.js +4 -0
- package/examples/jsm/controls/MapControls.js +55 -1
- package/examples/jsm/controls/OrbitControls.js +111 -8
- package/examples/jsm/controls/TrackballControls.js +8 -8
- package/examples/jsm/controls/TransformControls.js +102 -17
- package/examples/jsm/csm/CSM.js +2 -1
- package/examples/jsm/csm/CSMFrustum.js +31 -6
- package/examples/jsm/csm/CSMShadowNode.js +10 -3
- package/examples/jsm/effects/AnaglyphEffect.js +102 -7
- package/examples/jsm/effects/AsciiEffect.js +14 -1
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/RoomEnvironment.js +3 -0
- package/examples/jsm/exporters/DRACOExporter.js +27 -6
- package/examples/jsm/exporters/EXRExporter.js +1 -1
- package/examples/jsm/exporters/GLTFExporter.js +266 -21
- package/examples/jsm/exporters/PLYExporter.js +286 -73
- package/examples/jsm/exporters/USDZExporter.js +353 -99
- package/examples/jsm/generators/CityGenerator.js +346 -0
- package/examples/jsm/generators/ForestGenerator.js +347 -0
- package/examples/jsm/generators/TerrainGenerator.js +504 -0
- package/examples/jsm/generators/TreeGenerator.js +377 -0
- package/examples/jsm/generators/city/SidewalkGenerator.js +253 -0
- package/examples/jsm/generators/city/SkyscraperGenerator.js +1357 -0
- package/examples/jsm/geometries/DecalGeometry.js +1 -1
- package/examples/jsm/geometries/LoftGeometry.js +355 -0
- package/examples/jsm/geometries/TextGeometry.js +18 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +5 -4
- package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
- package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
- package/examples/jsm/helpers/ViewHelper.js +83 -14
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +244 -91
- package/examples/jsm/inspector/RendererInspector.js +165 -39
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +241 -25
- package/examples/jsm/inspector/tabs/Memory.js +136 -0
- package/examples/jsm/inspector/tabs/Parameters.js +115 -7
- package/examples/jsm/inspector/tabs/Performance.js +24 -9
- package/examples/jsm/inspector/tabs/Settings.js +306 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1696 -0
- package/examples/jsm/inspector/tabs/Viewer.js +723 -9
- package/examples/jsm/inspector/ui/Graph.js +162 -25
- package/examples/jsm/inspector/ui/Item.js +92 -13
- package/examples/jsm/inspector/ui/List.js +2 -2
- package/examples/jsm/inspector/ui/Profiler.js +1991 -44
- package/examples/jsm/inspector/ui/Style.js +1943 -543
- package/examples/jsm/inspector/ui/Tab.js +226 -5
- package/examples/jsm/inspector/ui/Values.js +126 -8
- package/examples/jsm/inspector/ui/utils.js +143 -10
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/libs/basis/README.md +0 -1
- package/examples/jsm/libs/demuxer_mp4.js +3 -3
- package/examples/jsm/libs/draco/README.md +0 -1
- package/examples/jsm/libs/meshopt_clusterizer.module.js +421 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
- package/examples/jsm/libs/meshopt_simplifier.module.js +627 -0
- package/examples/jsm/libs/mikktspace.module.js +34 -9
- package/examples/jsm/lighting/ClusteredLighting.js +55 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +681 -0
- package/examples/jsm/lines/LineMaterial.js +45 -16
- package/examples/jsm/lines/LineSegments2.js +8 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +8 -0
- package/examples/jsm/loaders/3DMLoader.js +6 -5
- package/examples/jsm/loaders/3MFLoader.js +2 -2
- package/examples/jsm/loaders/AMFLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +24 -4026
- package/examples/jsm/loaders/DRACOLoader.js +51 -18
- package/examples/jsm/loaders/EXRLoader.js +701 -90
- package/examples/jsm/loaders/FBXLoader.js +235 -37
- package/examples/jsm/loaders/GCodeLoader.js +34 -8
- package/examples/jsm/loaders/GLTFLoader.js +146 -178
- package/examples/jsm/loaders/HDRLoader.js +7 -30
- package/examples/jsm/loaders/KMZLoader.js +5 -5
- package/examples/jsm/loaders/KTX2Loader.js +58 -17
- package/examples/jsm/loaders/LDrawLoader.js +49 -58
- package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
- package/examples/jsm/loaders/LUTCubeLoader.js +2 -2
- package/examples/jsm/loaders/LWOLoader.js +11 -39
- package/examples/jsm/loaders/LottieLoader.js +1 -1
- package/examples/jsm/loaders/MaterialXLoader.js +31 -9
- package/examples/jsm/loaders/NRRDLoader.js +5 -5
- package/examples/jsm/loaders/PCDLoader.js +11 -9
- package/examples/jsm/loaders/PLYLoader.js +218 -55
- package/examples/jsm/loaders/SVGLoader.js +549 -497
- package/examples/jsm/loaders/TDSLoader.js +0 -2
- package/examples/jsm/loaders/TGALoader.js +0 -2
- package/examples/jsm/loaders/TTFLoader.js +1 -1
- package/examples/jsm/loaders/USDLoader.js +127 -43
- package/examples/jsm/loaders/UltraHDRLoader.js +285 -160
- package/examples/jsm/loaders/VOXLoader.js +660 -117
- package/examples/jsm/loaders/VRMLLoader.js +80 -3
- package/examples/jsm/loaders/VTKLoader.js +42 -25
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/usd/USDAParser.js +504 -344
- package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
- package/examples/jsm/loaders/usd/USDComposer.js +4627 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
- package/examples/jsm/materials/WoodNodeMaterial.js +11 -11
- package/examples/jsm/math/Octree.js +131 -1
- package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
- package/examples/jsm/misc/RollerCoaster.js +42 -4
- package/examples/jsm/misc/TileCreasedNormalsPlugin.js +270 -0
- package/examples/jsm/misc/Volume.js +2 -3
- package/examples/jsm/misc/VolumeSlice.js +0 -1
- package/examples/jsm/modifiers/TessellateModifier.js +1 -1
- package/examples/jsm/objects/GroundedSkybox.js +1 -1
- package/examples/jsm/objects/LensflareMesh.js +1 -1
- package/examples/jsm/objects/Reflector.js +72 -25
- package/examples/jsm/objects/Sky.js +90 -6
- package/examples/jsm/objects/SkyMesh.js +150 -16
- package/examples/jsm/objects/Water.js +4 -3
- package/examples/jsm/objects/Water2.js +5 -3
- package/examples/jsm/objects/Water2Mesh.js +1 -1
- package/examples/jsm/objects/WaterMesh.js +5 -7
- package/examples/jsm/physics/AmmoPhysics.js +27 -15
- package/examples/jsm/physics/JoltPhysics.js +10 -6
- package/examples/jsm/physics/RapierPhysics.js +36 -7
- package/examples/jsm/postprocessing/EffectComposer.js +7 -5
- package/examples/jsm/postprocessing/OutputPass.js +9 -0
- package/examples/jsm/postprocessing/RenderPass.js +10 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
- package/examples/jsm/postprocessing/UnrealBloomPass.js +48 -18
- package/examples/jsm/renderers/CSS3DRenderer.js +1 -1
- package/examples/jsm/renderers/Projector.js +246 -28
- package/examples/jsm/renderers/SVGRenderer.js +174 -60
- package/examples/jsm/shaders/GTAOShader.js +19 -6
- package/examples/jsm/shaders/HalftoneShader.js +12 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +6 -2
- package/examples/jsm/shaders/SAOShader.js +17 -4
- package/examples/jsm/shaders/SSAOShader.js +11 -1
- package/examples/jsm/shaders/SSRShader.js +6 -5
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -4
- package/examples/jsm/shaders/VignetteShader.js +1 -1
- package/examples/jsm/shaders/VolumeShader.js +31 -44
- package/examples/jsm/transpiler/AST.js +44 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +65 -8
- package/examples/jsm/transpiler/Linker.js +1 -1
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
- package/examples/jsm/transpiler/TSLEncoder.js +46 -3
- package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
- package/examples/jsm/transpiler/WGSLEncoder.js +27 -0
- package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +11 -1
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
- package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
- package/examples/jsm/tsl/display/BloomNode.js +75 -25
- package/examples/jsm/tsl/display/CRT.js +150 -0
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +3 -36
- package/examples/jsm/tsl/display/DenoiseNode.js +1 -1
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +3 -3
- package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
- package/examples/jsm/tsl/display/FSR1Node.js +477 -0
- package/examples/jsm/tsl/display/FXAANode.js +13 -14
- package/examples/jsm/tsl/display/GTAONode.js +40 -17
- package/examples/jsm/tsl/display/GaussianBlurNode.js +21 -2
- package/examples/jsm/tsl/display/GodraysNode.js +615 -0
- package/examples/jsm/tsl/display/ImportanceSampledEnvironment.js +560 -0
- package/examples/jsm/tsl/display/LensflareNode.js +1 -1
- package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
- package/examples/jsm/tsl/display/OutlineNode.js +69 -19
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
- package/examples/jsm/tsl/display/PixelationPassNode.js +9 -8
- package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
- package/examples/jsm/tsl/display/RecurrentDenoiseNode.js +912 -0
- package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
- package/examples/jsm/tsl/display/SMAANode.js +2 -2
- package/examples/jsm/tsl/display/SSAAPassNode.js +15 -27
- package/examples/jsm/tsl/display/SSGINode.js +96 -62
- package/examples/jsm/tsl/display/SSRNode.js +831 -134
- package/examples/jsm/tsl/display/SSSNode.js +8 -6
- package/examples/jsm/tsl/display/Shape.js +29 -0
- package/examples/jsm/tsl/display/SharpenNode.js +283 -0
- package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
- package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
- package/examples/jsm/tsl/display/TAAUNode.js +835 -0
- package/examples/jsm/tsl/display/TRAANode.js +315 -126
- package/examples/jsm/tsl/display/TemporalReprojectNode.js +1023 -0
- package/examples/jsm/tsl/display/TransitionNode.js +1 -1
- package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
- package/examples/jsm/tsl/display/radialBlur.js +68 -0
- package/examples/jsm/tsl/lighting/ClusteredLightsNode.js +622 -0
- package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
- package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
- package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
- package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
- package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
- package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
- package/examples/jsm/tsl/math/Bayer.js +53 -3
- package/examples/jsm/tsl/math/curlNoise.js +107 -0
- package/examples/jsm/tsl/shadows/TileShadowNode.js +1 -1
- package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +3 -3
- package/examples/jsm/tsl/utils/GroundedSkybox.js +62 -0
- package/examples/jsm/tsl/utils/RNoise.js +51 -0
- package/examples/jsm/tsl/utils/SpecularHelpers.js +325 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +128 -62
- package/examples/jsm/utils/ColorUtils.js +76 -0
- package/examples/jsm/utils/GeometryCompressionUtils.js +1 -1
- package/examples/jsm/utils/LDrawUtils.js +1 -1
- package/examples/jsm/utils/SceneOptimizer.js +1 -1
- package/examples/jsm/utils/ShadowMapViewer.js +24 -10
- package/examples/jsm/utils/ShadowMapViewerGPU.js +1 -1
- package/examples/jsm/utils/SkeletonUtils.js +14 -8
- package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
- package/examples/jsm/webxr/ARButton.js +1 -1
- package/examples/jsm/webxr/WebGLXRFallback.js +89 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +2 -2
- package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
- package/examples/jsm/webxr/XRHandModelFactory.js +2 -1
- package/package.json +28 -34
- package/src/Three.Core.js +3 -1
- package/src/Three.TSL.js +35 -14
- package/src/Three.WebGPU.Nodes.js +5 -0
- package/src/Three.WebGPU.js +13 -0
- package/src/Three.js +1 -0
- package/src/animation/AnimationAction.js +18 -4
- package/src/animation/AnimationClip.js +0 -139
- package/src/animation/AnimationMixer.js +6 -0
- package/src/animation/AnimationUtils.js +1 -12
- package/src/animation/KeyframeTrack.js +47 -8
- package/src/animation/PropertyBinding.js +2 -2
- package/src/animation/PropertyMixer.js +4 -4
- package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
- package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
- package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
- package/src/animation/tracks/StringKeyframeTrack.js +1 -1
- package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
- package/src/audio/Audio.js +1 -1
- package/src/audio/AudioContext.js +2 -2
- package/src/audio/AudioListener.js +5 -3
- package/src/cameras/Camera.js +34 -4
- package/src/cameras/CubeCamera.js +20 -0
- package/src/cameras/StereoCamera.js +5 -2
- package/src/constants.js +90 -5
- package/src/core/BufferAttribute.js +13 -1
- package/src/core/BufferGeometry.js +43 -9
- package/src/core/Clock.js +7 -0
- package/src/core/Object3D.js +69 -11
- package/src/core/Raycaster.js +3 -3
- package/src/core/RenderTarget.js +19 -6
- package/src/extras/PMREMGenerator.js +13 -22
- package/src/extras/TextureUtils.js +6 -2
- package/src/extras/core/ShapePath.js +149 -160
- package/src/extras/curves/CatmullRomCurve3.js +3 -2
- package/src/geometries/ExtrudeGeometry.js +2 -2
- package/src/geometries/PolyhedronGeometry.js +1 -1
- package/src/geometries/SphereGeometry.js +8 -3
- package/src/geometries/TorusGeometry.js +8 -3
- package/src/helpers/CameraHelper.js +3 -0
- package/src/helpers/DirectionalLightHelper.js +6 -1
- package/src/helpers/HemisphereLightHelper.js +5 -0
- package/src/helpers/PointLightHelper.js +3 -25
- package/src/helpers/SpotLightHelper.js +4 -1
- package/src/lights/DirectionalLight.js +13 -0
- package/src/lights/HemisphereLight.js +10 -0
- package/src/lights/Light.js +1 -11
- package/src/lights/LightProbe.js +0 -15
- package/src/lights/LightShadow.js +15 -6
- package/src/lights/PointLight.js +15 -0
- package/src/lights/PointLightShadow.js +0 -86
- package/src/lights/SpotLight.js +22 -1
- package/src/lights/webgpu/IESSpotLight.js +2 -1
- package/src/loaders/AudioLoader.js +11 -1
- package/src/loaders/Cache.js +28 -0
- package/src/loaders/DataTextureLoader.js +75 -42
- package/src/loaders/FileLoader.js +2 -3
- package/src/loaders/ImageBitmapLoader.js +12 -9
- package/src/loaders/Loader.js +6 -0
- package/src/loaders/LoadingManager.js +5 -0
- package/src/loaders/MaterialLoader.js +37 -266
- package/src/loaders/ObjectLoader.js +48 -6
- package/src/loaders/nodes/NodeLoader.js +2 -2
- package/src/loaders/nodes/NodeObjectLoader.js +18 -0
- package/src/materials/LineBasicMaterial.js +4 -0
- package/src/materials/Material.js +198 -1
- package/src/materials/MeshBasicMaterial.js +24 -0
- package/src/materials/MeshDepthMaterial.js +10 -0
- package/src/materials/MeshDistanceMaterial.js +10 -0
- package/src/materials/MeshLambertMaterial.js +49 -1
- package/src/materials/MeshMatcapMaterial.js +25 -1
- package/src/materials/MeshNormalMaterial.js +9 -1
- package/src/materials/MeshPhongMaterial.js +49 -1
- package/src/materials/MeshPhysicalMaterial.js +38 -0
- package/src/materials/MeshStandardMaterial.js +42 -1
- package/src/materials/MeshToonMaterial.js +35 -2
- package/src/materials/PointsMaterial.js +7 -0
- package/src/materials/ShaderMaterial.js +106 -1
- package/src/materials/SpriteMaterial.js +7 -0
- package/src/materials/nodes/Line2NodeMaterial.js +380 -297
- package/src/materials/nodes/MeshBasicNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshNormalNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshPhongNodeMaterial.js +0 -9
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +3 -30
- package/src/materials/nodes/MeshSSSNodeMaterial.js +0 -13
- package/src/materials/nodes/MeshStandardNodeMaterial.js +5 -15
- package/src/materials/nodes/NodeMaterial.js +153 -89
- package/src/materials/nodes/SpriteNodeMaterial.js +0 -10
- package/src/materials/nodes/manager/NodeMaterialObserver.js +234 -100
- package/src/math/Box3.js +5 -0
- package/src/math/FrustumArray.js +103 -133
- package/src/math/Interpolant.js +1 -1
- package/src/math/Line3.js +6 -5
- package/src/math/MathUtils.js +12 -12
- package/src/math/Matrix2.js +13 -9
- package/src/math/Matrix3.js +24 -9
- package/src/math/Matrix4.js +112 -74
- package/src/math/Plane.js +4 -3
- package/src/math/Quaternion.js +3 -29
- package/src/math/Sphere.js +1 -1
- package/src/math/Triangle.js +1 -1
- package/src/math/Vector2.js +13 -9
- package/src/math/Vector3.js +17 -15
- package/src/math/Vector4.js +15 -11
- package/src/math/interpolants/BezierInterpolant.js +106 -0
- package/src/nodes/Nodes.js +86 -71
- package/src/nodes/TSL.js +15 -13
- package/src/nodes/accessors/Arrays.js +5 -5
- package/src/nodes/accessors/Batch.js +108 -0
- package/src/nodes/accessors/Bitangent.js +7 -7
- package/src/nodes/accessors/BufferAttributeNode.js +120 -17
- package/src/nodes/accessors/BufferNode.js +29 -2
- package/src/nodes/accessors/Camera.js +149 -28
- package/src/nodes/accessors/ClippingNode.js +5 -5
- package/src/nodes/accessors/CubeTextureNode.js +27 -2
- package/src/nodes/accessors/Instance.js +264 -0
- package/src/nodes/accessors/MaterialNode.js +27 -3
- package/src/nodes/accessors/MaterialProperties.js +6 -8
- package/src/nodes/accessors/MaterialReferenceNode.js +1 -2
- package/src/nodes/accessors/ModelNode.js +1 -1
- package/src/nodes/accessors/{MorphNode.js → Morph.js} +99 -112
- package/src/nodes/accessors/Normal.js +24 -24
- package/src/nodes/accessors/Object3DNode.js +1 -1
- package/src/nodes/accessors/Position.js +39 -3
- package/src/nodes/accessors/ReferenceBaseNode.js +6 -6
- package/src/nodes/accessors/ReferenceNode.js +9 -8
- package/src/nodes/accessors/ReflectVector.js +3 -3
- package/src/nodes/accessors/RendererReferenceNode.js +1 -2
- package/src/nodes/accessors/SceneProperties.js +47 -0
- package/src/nodes/accessors/Skinning.js +263 -0
- package/src/nodes/accessors/StorageBufferNode.js +16 -27
- package/src/nodes/accessors/StorageTexture3DNode.js +100 -0
- package/src/nodes/accessors/StorageTextureNode.js +74 -11
- package/src/nodes/accessors/Tangent.js +8 -18
- package/src/nodes/accessors/Texture3DNode.js +32 -35
- package/src/nodes/accessors/TextureNode.js +124 -25
- package/src/nodes/accessors/UniformArrayNode.js +6 -4
- package/src/nodes/accessors/UserDataNode.js +1 -2
- package/src/nodes/accessors/VertexColorNode.js +1 -2
- package/src/nodes/code/FunctionCallNode.js +1 -1
- package/src/nodes/code/FunctionNode.js +4 -19
- package/src/nodes/core/ArrayNode.js +21 -2
- package/src/nodes/core/AssignNode.js +3 -3
- package/src/nodes/core/AttributeNode.js +3 -3
- package/src/nodes/core/BypassNode.js +1 -1
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- package/src/renderers/common/CubeRenderTarget.js +51 -7
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- package/src/renderers/common/RenderContexts.js +33 -49
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- package/src/renderers/common/RenderObject.js +88 -16
- package/src/renderers/common/RenderObjectPipeline.js +40 -0
- package/src/renderers/common/RenderObjects.js +21 -5
- package/src/renderers/common/RenderPipeline.js +232 -17
- package/src/renderers/common/Renderer.js +700 -163
- package/src/renderers/common/Sampler.js +16 -48
- package/src/renderers/common/StorageBuffer.js +13 -1
- package/src/renderers/common/Textures.js +121 -9
- package/src/renderers/common/TimestampQueryPool.js +6 -4
- package/src/renderers/common/Uniform.js +8 -0
- package/src/renderers/common/UniformsGroup.js +84 -1
- package/src/renderers/common/XRManager.js +377 -51
- package/src/renderers/common/extras/PMREMGenerator.js +40 -61
- package/src/renderers/common/nodes/NodeBuilderState.js +10 -2
- package/src/renderers/common/nodes/NodeLibrary.js +4 -4
- package/src/renderers/common/nodes/{Nodes.js → NodeManager.js} +298 -106
- package/src/renderers/common/nodes/NodeStorageBuffer.js +13 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +65 -0
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- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +13 -4
- package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +0 -6
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +9 -13
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +80 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +13 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +3 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +112 -53
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +225 -186
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +12 -2
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk.js +5 -3
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +3 -0
- package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +2 -3
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
- package/src/renderers/shaders/ShaderLib.js +7 -6
- package/src/renderers/shaders/UniformsLib.js +7 -5
- package/src/renderers/shaders/UniformsUtils.js +27 -5
- package/src/renderers/webgl/WebGLAnimation.js +2 -1
- package/src/renderers/webgl/WebGLBackground.js +15 -15
- package/src/renderers/webgl/WebGLBindingStates.js +99 -27
- package/src/renderers/webgl/WebGLBufferRenderer.js +0 -32
- package/src/renderers/webgl/WebGLCapabilities.js +9 -4
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLGeometries.js +10 -7
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +0 -32
- package/src/renderers/webgl/WebGLLights.js +18 -1
- package/src/renderers/webgl/WebGLMaterials.js +24 -13
- package/src/renderers/webgl/WebGLObjects.js +3 -1
- package/src/renderers/webgl/WebGLOutput.js +271 -0
- package/src/renderers/webgl/WebGLProgram.js +54 -113
- package/src/renderers/webgl/WebGLPrograms.js +74 -55
- package/src/renderers/webgl/WebGLRenderLists.js +24 -1
- package/src/renderers/webgl/WebGLRenderStates.js +13 -2
- package/src/renderers/webgl/WebGLShaderCache.js +5 -11
- package/src/renderers/webgl/WebGLShadowMap.js +188 -24
- package/src/renderers/webgl/WebGLState.js +75 -37
- package/src/renderers/webgl/WebGLTextures.js +230 -56
- package/src/renderers/webgl/WebGLUniforms.js +40 -3
- package/src/renderers/webgl/WebGLUniformsGroups.js +82 -35
- package/src/renderers/webgl/WebGLUtils.js +6 -2
- package/src/renderers/webgl-fallback/WebGLBackend.js +322 -92
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +0 -41
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +295 -66
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +53 -19
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +25 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +223 -6
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +118 -73
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +10 -10
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +9 -3
- package/src/renderers/webgpu/WebGPUBackend.js +733 -302
- package/src/renderers/webgpu/WebGPURenderer.js +2 -1
- package/src/renderers/webgpu/descriptors/GPUBindGroupDescriptor.js +48 -0
- package/src/renderers/webgpu/descriptors/GPUBufferDescriptor.js +57 -0
- package/src/renderers/webgpu/descriptors/GPUCommandEncoderDescriptor.js +30 -0
- package/src/renderers/webgpu/descriptors/GPUComputePassDescriptor.js +38 -0
- package/src/renderers/webgpu/descriptors/GPUComputePipelineDescriptor.js +48 -0
- package/src/renderers/webgpu/descriptors/GPUCopyExternalImageDestInfo.js +47 -0
- package/src/renderers/webgpu/descriptors/GPUCopyExternalImageSourceInfo.js +50 -0
- package/src/renderers/webgpu/descriptors/GPUExtent3D.js +51 -0
- package/src/renderers/webgpu/descriptors/GPUPipelineLayoutDescriptor.js +39 -0
- package/src/renderers/webgpu/descriptors/GPUQuerySetDescriptor.js +47 -0
- package/src/renderers/webgpu/descriptors/GPURenderBundleEncoderDescriptor.js +74 -0
- package/src/renderers/webgpu/descriptors/GPURenderPassColorAttachment.js +72 -0
- package/src/renderers/webgpu/descriptors/GPURenderPassDepthStencilAttachment.js +99 -0
- package/src/renderers/webgpu/descriptors/GPURenderPassDescriptor.js +72 -0
- package/src/renderers/webgpu/descriptors/GPURenderPassTimestampWrites.js +49 -0
- package/src/renderers/webgpu/descriptors/GPURenderPipelineDescriptor.js +130 -0
- package/src/renderers/webgpu/descriptors/GPUSamplerDescriptor.js +119 -0
- package/src/renderers/webgpu/descriptors/GPUShaderModuleDescriptor.js +46 -0
- package/src/renderers/webgpu/descriptors/GPUTexelCopyBufferInfo.js +57 -0
- package/src/renderers/webgpu/descriptors/GPUTexelCopyBufferLayout.js +48 -0
- package/src/renderers/webgpu/descriptors/GPUTexelCopyTextureInfo.js +61 -0
- package/src/renderers/webgpu/descriptors/GPUTextureDescriptor.js +99 -0
- package/src/renderers/webgpu/descriptors/GPUTextureViewDescriptor.js +108 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +0 -1
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +526 -93
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +1 -1
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +194 -61
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +395 -234
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +10 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +224 -91
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +228 -213
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +428 -175
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +40 -25
- package/src/renderers/webgpu/utils/WebGPUUtils.js +70 -13
- package/src/renderers/webxr/WebXRController.js +12 -0
- package/src/renderers/webxr/WebXRManager.js +4 -2
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/DepthTexture.js +1 -1
- package/src/textures/ExternalTexture.js +0 -3
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +2 -2
- package/src/textures/Texture.js +16 -5
- package/src/utils.js +280 -3
- package/examples/fonts/LICENSE +0 -13
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +0 -91
- package/examples/fonts/README.md +0 -11
- package/examples/fonts/droid/NOTICE +0 -190
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- package/examples/fonts/droid/droid_sans_bold.typeface.json +0 -1
- package/examples/fonts/droid/droid_sans_mono_regular.typeface.json +0 -1
- package/examples/fonts/droid/droid_sans_regular.typeface.json +0 -1
- package/examples/fonts/droid/droid_serif_bold.typeface.json +0 -1
- package/examples/fonts/droid/droid_serif_regular.typeface.json +0 -1
- package/examples/fonts/gentilis_bold.typeface.json +0 -1
- package/examples/fonts/gentilis_regular.typeface.json +0 -1
- package/examples/fonts/helvetiker_bold.typeface.json +0 -1
- package/examples/fonts/helvetiker_regular.typeface.json +0 -1
- package/examples/fonts/optimer_bold.typeface.json +0 -1
- package/examples/fonts/optimer_regular.typeface.json +0 -1
- package/examples/fonts/ttf/README.md +0 -9
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/libs/ammo.wasm.js +0 -822
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +0 -33
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +0 -33
- package/examples/jsm/libs/lottie_canvas.module.js +0 -14849
- package/examples/jsm/libs/opentype.module.js +0 -14506
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +0 -21
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +0 -16
- package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
- package/examples/jsm/lighting/TiledLighting.js +0 -42
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
- package/examples/jsm/shaders/GodRaysShader.js +0 -333
- package/examples/jsm/tsl/display/AnamorphicNode.js +0 -282
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +0 -442
- package/src/nodes/accessors/BatchNode.js +0 -163
- package/src/nodes/accessors/InstanceNode.js +0 -244
- package/src/nodes/accessors/InstancedMeshNode.js +0 -50
- package/src/nodes/accessors/SceneNode.js +0 -145
- package/src/nodes/accessors/SkinningNode.js +0 -327
- package/src/nodes/code/ScriptableNode.js +0 -726
- package/src/nodes/code/ScriptableValueNode.js +0 -253
- package/src/nodes/display/PosterizeNode.js +0 -65
- package/src/nodes/functions/BSDF/DFGApprox.js +0 -71
- package/src/nodes/utils/RemapNode.js +0 -125
- package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
- package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
- package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
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+
// (projectVertex already computed positionScreen = clipPos / w, with w preserved)
|
|
315
|
+
const w1 = v1.positionScreen.w;
|
|
316
|
+
const w2 = v2.positionScreen.w;
|
|
317
|
+
const w3 = v3.positionScreen.w;
|
|
318
|
+
|
|
319
|
+
const nearDist1 = w1 * ( v1.positionScreen.z + 1 );
|
|
320
|
+
const nearDist2 = w2 * ( v2.positionScreen.z + 1 );
|
|
321
|
+
const nearDist3 = w3 * ( v3.positionScreen.z + 1 );
|
|
322
|
+
const farDist1 = w1 * ( 1 - v1.positionScreen.z );
|
|
323
|
+
const farDist2 = w2 * ( 1 - v2.positionScreen.z );
|
|
324
|
+
const farDist3 = w3 * ( 1 - v3.positionScreen.z );
|
|
302
325
|
|
|
303
|
-
|
|
326
|
+
// Check if completely outside
|
|
327
|
+
if ( ( nearDist1 < 0 && nearDist2 < 0 && nearDist3 < 0 ) ||
|
|
328
|
+
( farDist1 < 0 && farDist2 < 0 && farDist3 < 0 ) ) {
|
|
329
|
+
|
|
330
|
+
return; // Triangle completely clipped
|
|
331
|
+
|
|
332
|
+
}
|
|
304
333
|
|
|
305
|
-
|
|
334
|
+
// Check if completely inside (no clipping needed)
|
|
335
|
+
if ( nearDist1 >= 0 && nearDist2 >= 0 && nearDist3 >= 0 &&
|
|
336
|
+
farDist1 >= 0 && farDist2 >= 0 && farDist3 >= 0 ) {
|
|
306
337
|
|
|
307
|
-
|
|
308
|
-
|
|
309
|
-
_face.v2.copy( v2 );
|
|
310
|
-
_face.v3.copy( v3 );
|
|
311
|
-
_face.z = ( v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z ) / 3;
|
|
312
|
-
_face.renderOrder = object.renderOrder;
|
|
338
|
+
// No clipping needed - use original path
|
|
339
|
+
if ( checkTriangleVisibility( v1, v2, v3 ) === false ) return;
|
|
313
340
|
|
|
314
|
-
|
|
315
|
-
_vector3.subVectors( v3.position, v2.position );
|
|
316
|
-
_vector4.subVectors( v1.position, v2.position );
|
|
317
|
-
_vector3.cross( _vector4 );
|
|
318
|
-
_face.normalModel.copy( _vector3 );
|
|
319
|
-
_face.normalModel.applyMatrix3( normalMatrix ).normalize();
|
|
341
|
+
if ( material.side === DoubleSide || checkBackfaceCulling( v1, v2, v3 ) === true ) {
|
|
320
342
|
|
|
321
|
-
|
|
343
|
+
_face = getNextFaceInPool();
|
|
322
344
|
|
|
323
|
-
|
|
324
|
-
|
|
325
|
-
|
|
345
|
+
_face.id = object.id;
|
|
346
|
+
_face.v1.copy( v1 );
|
|
347
|
+
_face.v2.copy( v2 );
|
|
348
|
+
_face.v3.copy( v3 );
|
|
349
|
+
_face.z = ( v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z ) / 3;
|
|
350
|
+
_face.renderOrder = object.renderOrder;
|
|
326
351
|
|
|
327
|
-
|
|
328
|
-
|
|
352
|
+
// face normal
|
|
353
|
+
_vector3.subVectors( v3.position, v2.position );
|
|
354
|
+
_vector4.subVectors( v1.position, v2.position );
|
|
355
|
+
_vector3.cross( _vector4 );
|
|
356
|
+
_face.normalModel.copy( _vector3 );
|
|
357
|
+
_face.normalModel.applyMatrix3( normalMatrix ).normalize();
|
|
358
|
+
|
|
359
|
+
for ( let i = 0; i < 3; i ++ ) {
|
|
360
|
+
|
|
361
|
+
const normal = _face.vertexNormalsModel[ i ];
|
|
362
|
+
normal.fromArray( normals, arguments[ i ] * 3 );
|
|
363
|
+
normal.applyMatrix3( normalMatrix ).normalize();
|
|
364
|
+
|
|
365
|
+
const uv = _face.uvs[ i ];
|
|
366
|
+
uv.fromArray( uvs, arguments[ i ] * 2 );
|
|
367
|
+
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
_face.vertexNormalsLength = 3;
|
|
371
|
+
|
|
372
|
+
_face.material = material;
|
|
373
|
+
|
|
374
|
+
if ( material.vertexColors ) {
|
|
375
|
+
|
|
376
|
+
_face.color.fromArray( colors, a * 3 );
|
|
377
|
+
|
|
378
|
+
}
|
|
379
|
+
|
|
380
|
+
_renderData.elements.push( _face );
|
|
329
381
|
|
|
330
382
|
}
|
|
331
383
|
|
|
332
|
-
|
|
384
|
+
return;
|
|
385
|
+
|
|
386
|
+
}
|
|
387
|
+
|
|
388
|
+
// Triangle needs clipping - reconstruct clip-space positions from NDC + w
|
|
389
|
+
_clipPos1.set( v1.positionScreen.x * w1, v1.positionScreen.y * w1, v1.positionScreen.z * w1, w1 );
|
|
390
|
+
_clipPos2.set( v2.positionScreen.x * w2, v2.positionScreen.y * w2, v2.positionScreen.z * w2, w2 );
|
|
391
|
+
_clipPos3.set( v3.positionScreen.x * w3, v3.positionScreen.y * w3, v3.positionScreen.z * w3, w3 );
|
|
392
|
+
_clipInputVertices[ 0 ] = _clipPos1;
|
|
393
|
+
_clipInputVertices[ 1 ] = _clipPos2;
|
|
394
|
+
_clipInputVertices[ 2 ] = _clipPos3;
|
|
395
|
+
const clippedCount = clipTriangle( _clipInputVertices );
|
|
333
396
|
|
|
334
|
-
|
|
397
|
+
if ( clippedCount < 3 ) return; // Triangle completely clipped
|
|
335
398
|
|
|
336
|
-
|
|
399
|
+
// Perform perspective divide on clipped vertices and create screen vertices
|
|
400
|
+
for ( let i = 0; i < clippedCount; i ++ ) {
|
|
337
401
|
|
|
338
|
-
|
|
402
|
+
const cv = _clipInput[ i ];
|
|
403
|
+
|
|
404
|
+
// Get or create renderable vertex from pool
|
|
405
|
+
let sv = _screenVertexPool[ i ];
|
|
406
|
+
if ( ! sv ) {
|
|
407
|
+
|
|
408
|
+
sv = new RenderableVertex();
|
|
409
|
+
_screenVertexPool[ i ] = sv;
|
|
339
410
|
|
|
340
411
|
}
|
|
341
412
|
|
|
342
|
-
|
|
413
|
+
// Perform perspective divide
|
|
414
|
+
const invW = 1 / cv.w;
|
|
415
|
+
sv.positionScreen.set( cv.x * invW, cv.y * invW, cv.z * invW, 1 );
|
|
416
|
+
|
|
417
|
+
// Interpolate world position (simplified - using weighted average based on barycentric-like coords)
|
|
418
|
+
// For a proper implementation, we'd need to track interpolation weights
|
|
419
|
+
sv.positionWorld.copy( v1.positionWorld );
|
|
420
|
+
|
|
421
|
+
sv.visible = true;
|
|
422
|
+
|
|
423
|
+
}
|
|
424
|
+
|
|
425
|
+
// Triangulate the clipped polygon (simple fan triangulation)
|
|
426
|
+
for ( let i = 1; i < clippedCount - 1; i ++ ) {
|
|
427
|
+
|
|
428
|
+
const tv1 = _screenVertexPool[ 0 ];
|
|
429
|
+
const tv2 = _screenVertexPool[ i ];
|
|
430
|
+
const tv3 = _screenVertexPool[ i + 1 ];
|
|
431
|
+
|
|
432
|
+
if ( material.side === DoubleSide || checkBackfaceCulling( tv1, tv2, tv3 ) === true ) {
|
|
433
|
+
|
|
434
|
+
_face = getNextFaceInPool();
|
|
435
|
+
|
|
436
|
+
_face.id = object.id;
|
|
437
|
+
_face.v1.copy( tv1 );
|
|
438
|
+
_face.v2.copy( tv2 );
|
|
439
|
+
_face.v3.copy( tv3 );
|
|
440
|
+
_face.z = ( tv1.positionScreen.z + tv2.positionScreen.z + tv3.positionScreen.z ) / 3;
|
|
441
|
+
_face.renderOrder = object.renderOrder;
|
|
442
|
+
|
|
443
|
+
// face normal - use original triangle's normal
|
|
444
|
+
_vector3.subVectors( v3.position, v2.position );
|
|
445
|
+
_vector4.subVectors( v1.position, v2.position );
|
|
446
|
+
_vector3.cross( _vector4 );
|
|
447
|
+
_face.normalModel.copy( _vector3 );
|
|
448
|
+
_face.normalModel.applyMatrix3( normalMatrix ).normalize();
|
|
449
|
+
|
|
450
|
+
// Use original vertex normals and UVs (simplified - proper impl would interpolate)
|
|
451
|
+
for ( let j = 0; j < 3; j ++ ) {
|
|
452
|
+
|
|
453
|
+
const normal = _face.vertexNormalsModel[ j ];
|
|
454
|
+
normal.fromArray( normals, arguments[ j ] * 3 );
|
|
455
|
+
normal.applyMatrix3( normalMatrix ).normalize();
|
|
456
|
+
|
|
457
|
+
const uv = _face.uvs[ j ];
|
|
458
|
+
uv.fromArray( uvs, arguments[ j ] * 2 );
|
|
459
|
+
|
|
460
|
+
}
|
|
461
|
+
|
|
462
|
+
_face.vertexNormalsLength = 3;
|
|
463
|
+
|
|
464
|
+
_face.material = material;
|
|
465
|
+
|
|
466
|
+
if ( material.vertexColors ) {
|
|
467
|
+
|
|
468
|
+
_face.color.fromArray( colors, a * 3 );
|
|
469
|
+
|
|
470
|
+
}
|
|
471
|
+
|
|
472
|
+
_renderData.elements.push( _face );
|
|
473
|
+
|
|
474
|
+
}
|
|
343
475
|
|
|
344
476
|
}
|
|
345
477
|
|
|
@@ -858,6 +990,92 @@ class Projector {
|
|
|
858
990
|
|
|
859
991
|
}
|
|
860
992
|
|
|
993
|
+
// Sutherland-Hodgman triangle clipping in homogeneous clip space
|
|
994
|
+
// Returns count of vertices in clipped polygon (0 if completely clipped, 3+ if partially clipped)
|
|
995
|
+
// Result vertices are in _clipInput array
|
|
996
|
+
function clipTriangle( vertices ) {
|
|
997
|
+
|
|
998
|
+
// Initialize input with the three input vertices
|
|
999
|
+
_clipInput[ 0 ] = vertices[ 0 ];
|
|
1000
|
+
_clipInput[ 1 ] = vertices[ 1 ];
|
|
1001
|
+
_clipInput[ 2 ] = vertices[ 2 ];
|
|
1002
|
+
|
|
1003
|
+
let inputCount = 3;
|
|
1004
|
+
let outputCount = 0;
|
|
1005
|
+
|
|
1006
|
+
for ( let p = 0; p < _clipPlanes.length; p ++ ) {
|
|
1007
|
+
|
|
1008
|
+
const plane = _clipPlanes[ p ];
|
|
1009
|
+
outputCount = 0;
|
|
1010
|
+
|
|
1011
|
+
if ( inputCount === 0 ) break;
|
|
1012
|
+
|
|
1013
|
+
for ( let i = 0; i < inputCount; i ++ ) {
|
|
1014
|
+
|
|
1015
|
+
const v1 = _clipInput[ i ];
|
|
1016
|
+
const v2 = _clipInput[ ( i + 1 ) % inputCount ];
|
|
1017
|
+
|
|
1018
|
+
const d1 = plane.sign * v1.z + v1.w;
|
|
1019
|
+
const d2 = plane.sign * v2.z + v2.w;
|
|
1020
|
+
|
|
1021
|
+
const v1Inside = d1 >= 0;
|
|
1022
|
+
const v2Inside = d2 >= 0;
|
|
1023
|
+
|
|
1024
|
+
if ( v1Inside && v2Inside ) {
|
|
1025
|
+
|
|
1026
|
+
// Both inside - add v1
|
|
1027
|
+
_clipOutput[ outputCount ++ ] = v1;
|
|
1028
|
+
|
|
1029
|
+
} else if ( v1Inside && ! v2Inside ) {
|
|
1030
|
+
|
|
1031
|
+
// v1 inside, v2 outside - add v1 and intersection
|
|
1032
|
+
_clipOutput[ outputCount ++ ] = v1;
|
|
1033
|
+
|
|
1034
|
+
const t = d1 / ( d1 - d2 );
|
|
1035
|
+
let intersection = _clipVertexPool[ outputCount ];
|
|
1036
|
+
if ( ! intersection ) {
|
|
1037
|
+
|
|
1038
|
+
intersection = new Vector4();
|
|
1039
|
+
_clipVertexPool[ outputCount ] = intersection;
|
|
1040
|
+
|
|
1041
|
+
}
|
|
1042
|
+
|
|
1043
|
+
intersection.lerpVectors( v1, v2, t );
|
|
1044
|
+
_clipOutput[ outputCount ++ ] = intersection;
|
|
1045
|
+
|
|
1046
|
+
} else if ( ! v1Inside && v2Inside ) {
|
|
1047
|
+
|
|
1048
|
+
// v1 outside, v2 inside - add intersection only
|
|
1049
|
+
const t = d1 / ( d1 - d2 );
|
|
1050
|
+
let intersection = _clipVertexPool[ outputCount ];
|
|
1051
|
+
if ( ! intersection ) {
|
|
1052
|
+
|
|
1053
|
+
intersection = new Vector4();
|
|
1054
|
+
_clipVertexPool[ outputCount ] = intersection;
|
|
1055
|
+
|
|
1056
|
+
}
|
|
1057
|
+
|
|
1058
|
+
intersection.lerpVectors( v1, v2, t );
|
|
1059
|
+
_clipOutput[ outputCount ++ ] = intersection;
|
|
1060
|
+
|
|
1061
|
+
}
|
|
1062
|
+
|
|
1063
|
+
// Both outside - add nothing
|
|
1064
|
+
|
|
1065
|
+
}
|
|
1066
|
+
|
|
1067
|
+
// Swap input/output
|
|
1068
|
+
const temp = _clipInput;
|
|
1069
|
+
_clipInput = _clipOutput;
|
|
1070
|
+
_clipOutput = temp;
|
|
1071
|
+
inputCount = outputCount;
|
|
1072
|
+
|
|
1073
|
+
}
|
|
1074
|
+
|
|
1075
|
+
return inputCount;
|
|
1076
|
+
|
|
1077
|
+
}
|
|
1078
|
+
|
|
861
1079
|
function clipLine( s1, s2 ) {
|
|
862
1080
|
|
|
863
1081
|
let alpha1 = 0, alpha2 = 1;
|
|
@@ -8,12 +8,13 @@ import {
|
|
|
8
8
|
SRGBColorSpace,
|
|
9
9
|
Vector3
|
|
10
10
|
} from 'three';
|
|
11
|
+
|
|
11
12
|
import {
|
|
12
13
|
Projector,
|
|
13
14
|
RenderableFace,
|
|
14
15
|
RenderableLine,
|
|
15
16
|
RenderableSprite
|
|
16
|
-
} from '
|
|
17
|
+
} from './Projector.js';
|
|
17
18
|
|
|
18
19
|
/**
|
|
19
20
|
* Can be used to wrap SVG elements into a 3D object.
|
|
@@ -87,6 +88,8 @@ class SVGRenderer {
|
|
|
87
88
|
|
|
88
89
|
_svgNode,
|
|
89
90
|
_pathCount = 0,
|
|
91
|
+
_svgObjectCount = 0,
|
|
92
|
+
_renderListCount = 0,
|
|
90
93
|
|
|
91
94
|
_precision = null,
|
|
92
95
|
_quality = 1,
|
|
@@ -113,6 +116,8 @@ class SVGRenderer {
|
|
|
113
116
|
_viewProjectionMatrix = new Matrix4(),
|
|
114
117
|
|
|
115
118
|
_svgPathPool = [],
|
|
119
|
+
_svgObjectsPool = [],
|
|
120
|
+
_renderListPool = [],
|
|
116
121
|
|
|
117
122
|
_projector = new Projector(),
|
|
118
123
|
_svg = document.createElementNS( 'http://www.w3.org/2000/svg', 'svg' );
|
|
@@ -183,8 +188,8 @@ class SVGRenderer {
|
|
|
183
188
|
};
|
|
184
189
|
|
|
185
190
|
/**
|
|
186
|
-
* Sets the render quality. Setting to `high`
|
|
187
|
-
*
|
|
191
|
+
* Sets the render quality. Setting to `high` makes the browser improve SVG quality
|
|
192
|
+
* over rendering speed and geometric precision.
|
|
188
193
|
*
|
|
189
194
|
* @param {('low'|'high')} quality - The quality.
|
|
190
195
|
*/
|
|
@@ -275,6 +280,26 @@ class SVGRenderer {
|
|
|
275
280
|
|
|
276
281
|
}
|
|
277
282
|
|
|
283
|
+
function renderSort( a, b ) {
|
|
284
|
+
|
|
285
|
+
const aOrder = a.data.renderOrder !== undefined ? a.data.renderOrder : 0;
|
|
286
|
+
const bOrder = b.data.renderOrder !== undefined ? b.data.renderOrder : 0;
|
|
287
|
+
|
|
288
|
+
if ( aOrder !== bOrder ) {
|
|
289
|
+
|
|
290
|
+
return aOrder - bOrder;
|
|
291
|
+
|
|
292
|
+
} else {
|
|
293
|
+
|
|
294
|
+
const aZ = a.data.z !== undefined ? a.data.z : 0;
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+
const bZ = b.data.z !== undefined ? b.data.z : 0;
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+
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+
return bZ - aZ; // Painter's algorithm: far to near
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+
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}
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+
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}
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+
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/**
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* Performs a manual clear with the defined clear color.
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*/
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@@ -327,10 +352,7 @@ class SVGRenderer {
|
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327
352
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328
353
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calculateLights( _lights );
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329
354
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330
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-
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331
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-
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332
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-
_currentPath = '';
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333
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-
_currentStyle = '';
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355
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+
_renderListCount = 0;
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334
356
|
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335
357
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for ( let e = 0, el = _elements.length; e < el; e ++ ) {
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@@ -339,88 +361,130 @@ class SVGRenderer {
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339
361
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340
362
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if ( material === undefined || material.opacity === 0 ) continue;
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341
363
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-
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364
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+
getRenderItem( _renderListCount ++, 'element', element, material );
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343
365
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344
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-
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366
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+
}
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367
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+
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368
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+
_svgObjectCount = 0;
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345
369
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346
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-
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347
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-
_v1.x *= _svgWidthHalf; _v1.y *= - _svgHeightHalf;
|
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370
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+
scene.traverseVisible( function ( object ) {
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348
371
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-
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372
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+
if ( object.isSVGObject ) {
|
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350
373
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351
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-
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374
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+
_vector3.setFromMatrixPosition( object.matrixWorld );
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375
|
+
_vector3.applyMatrix4( _viewProjectionMatrix );
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352
376
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353
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-
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377
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+
if ( _vector3.z < - 1 || _vector3.z > 1 ) return;
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354
378
|
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355
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-
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356
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-
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379
|
+
const x = _vector3.x * _svgWidthHalf;
|
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380
|
+
const y = - _vector3.y * _svgHeightHalf;
|
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357
381
|
|
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358
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-
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382
|
+
const svgObject = getSVGObjectData( _svgObjectCount ++ );
|
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359
383
|
|
|
360
|
-
|
|
384
|
+
svgObject.node = object.node;
|
|
385
|
+
svgObject.x = x;
|
|
386
|
+
svgObject.y = y;
|
|
387
|
+
svgObject.z = _vector3.z;
|
|
388
|
+
svgObject.renderOrder = object.renderOrder;
|
|
361
389
|
|
|
362
|
-
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390
|
+
getRenderItem( _renderListCount ++, 'svgObject', svgObject, null );
|
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363
391
|
|
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364
|
-
|
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392
|
+
}
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365
393
|
|
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366
|
-
|
|
394
|
+
} );
|
|
367
395
|
|
|
368
|
-
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396
|
+
_renderListPool.length = _renderListCount;
|
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369
397
|
|
|
370
|
-
|
|
371
|
-
if ( _v2.positionScreen.z < - 1 || _v2.positionScreen.z > 1 ) continue;
|
|
372
|
-
if ( _v3.positionScreen.z < - 1 || _v3.positionScreen.z > 1 ) continue;
|
|
398
|
+
if ( this.sortElements && _svgObjectCount > 0 ) {
|
|
373
399
|
|
|
374
|
-
|
|
375
|
-
|
|
376
|
-
|
|
400
|
+
// Elements are already sorted by the Projector.
|
|
401
|
+
// Only re-sort when SVGObjects need depth-interleaving.
|
|
402
|
+
_renderListPool.sort( renderSort );
|
|
377
403
|
|
|
378
|
-
|
|
404
|
+
}
|
|
379
405
|
|
|
380
|
-
|
|
381
|
-
|
|
382
|
-
|
|
406
|
+
// Reset accumulated path
|
|
407
|
+
_currentPath = '';
|
|
408
|
+
_currentStyle = '';
|
|
383
409
|
|
|
384
|
-
|
|
410
|
+
// Render in sorted order
|
|
411
|
+
for ( let i = 0; i < _renderListCount; i ++ ) {
|
|
385
412
|
|
|
386
|
-
|
|
387
|
-
_v1.positionScreen,
|
|
388
|
-
_v2.positionScreen,
|
|
389
|
-
_v3.positionScreen
|
|
390
|
-
] );
|
|
413
|
+
const item = _renderListPool[ i ];
|
|
391
414
|
|
|
392
|
-
|
|
415
|
+
if ( item.type === 'svgObject' ) {
|
|
393
416
|
|
|
394
|
-
|
|
417
|
+
flushPath(); // Flush any accumulated paths before inserting SVG node
|
|
395
418
|
|
|
396
|
-
|
|
419
|
+
const svgObject = item.data;
|
|
420
|
+
const node = svgObject.node;
|
|
421
|
+
node.setAttribute( 'transform', 'translate(' + svgObject.x + ',' + svgObject.y + ')' );
|
|
422
|
+
_svg.appendChild( node );
|
|
397
423
|
|
|
398
|
-
}
|
|
424
|
+
} else {
|
|
399
425
|
|
|
400
|
-
|
|
426
|
+
const element = item.data;
|
|
427
|
+
const material = item.material;
|
|
401
428
|
|
|
402
|
-
|
|
429
|
+
_elemBox.makeEmpty();
|
|
403
430
|
|
|
404
|
-
|
|
431
|
+
if ( element instanceof RenderableSprite ) {
|
|
405
432
|
|
|
406
|
-
|
|
433
|
+
_v1 = element;
|
|
434
|
+
_v1.x *= _svgWidthHalf; _v1.y *= - _svgHeightHalf;
|
|
407
435
|
|
|
408
|
-
|
|
409
|
-
_vector3.applyMatrix4( _viewProjectionMatrix );
|
|
436
|
+
renderSprite( _v1, element, material );
|
|
410
437
|
|
|
411
|
-
if (
|
|
438
|
+
} else if ( element instanceof RenderableLine ) {
|
|
412
439
|
|
|
413
|
-
|
|
414
|
-
const y = - _vector3.y * _svgHeightHalf;
|
|
440
|
+
_v1 = element.v1; _v2 = element.v2;
|
|
415
441
|
|
|
416
|
-
|
|
417
|
-
|
|
442
|
+
_v1.positionScreen.x *= _svgWidthHalf; _v1.positionScreen.y *= - _svgHeightHalf;
|
|
443
|
+
_v2.positionScreen.x *= _svgWidthHalf; _v2.positionScreen.y *= - _svgHeightHalf;
|
|
418
444
|
|
|
419
|
-
|
|
445
|
+
_elemBox.setFromPoints( [ _v1.positionScreen, _v2.positionScreen ] );
|
|
446
|
+
|
|
447
|
+
if ( _clipBox.intersectsBox( _elemBox ) === true ) {
|
|
448
|
+
|
|
449
|
+
renderLine( _v1, _v2, material );
|
|
450
|
+
|
|
451
|
+
}
|
|
452
|
+
|
|
453
|
+
} else if ( element instanceof RenderableFace ) {
|
|
454
|
+
|
|
455
|
+
_v1 = element.v1; _v2 = element.v2; _v3 = element.v3;
|
|
456
|
+
|
|
457
|
+
_v1.positionScreen.x *= _svgWidthHalf; _v1.positionScreen.y *= - _svgHeightHalf;
|
|
458
|
+
_v2.positionScreen.x *= _svgWidthHalf; _v2.positionScreen.y *= - _svgHeightHalf;
|
|
459
|
+
_v3.positionScreen.x *= _svgWidthHalf; _v3.positionScreen.y *= - _svgHeightHalf;
|
|
460
|
+
|
|
461
|
+
if ( this.overdraw > 0 ) {
|
|
462
|
+
|
|
463
|
+
expand( _v1.positionScreen, _v2.positionScreen, this.overdraw );
|
|
464
|
+
expand( _v2.positionScreen, _v3.positionScreen, this.overdraw );
|
|
465
|
+
expand( _v3.positionScreen, _v1.positionScreen, this.overdraw );
|
|
466
|
+
|
|
467
|
+
}
|
|
468
|
+
|
|
469
|
+
_elemBox.setFromPoints( [
|
|
470
|
+
_v1.positionScreen,
|
|
471
|
+
_v2.positionScreen,
|
|
472
|
+
_v3.positionScreen
|
|
473
|
+
] );
|
|
474
|
+
|
|
475
|
+
if ( _clipBox.intersectsBox( _elemBox ) === true ) {
|
|
476
|
+
|
|
477
|
+
renderFace3( _v1, _v2, _v3, element, material );
|
|
478
|
+
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
}
|
|
420
482
|
|
|
421
483
|
}
|
|
422
484
|
|
|
423
|
-
}
|
|
485
|
+
}
|
|
486
|
+
|
|
487
|
+
flushPath(); // Flush any remaining paths
|
|
424
488
|
|
|
425
489
|
};
|
|
426
490
|
|
|
@@ -660,21 +724,71 @@ class SVGRenderer {
|
|
|
660
724
|
|
|
661
725
|
function getPathNode( id ) {
|
|
662
726
|
|
|
663
|
-
|
|
727
|
+
let path = _svgPathPool[ id ];
|
|
728
|
+
|
|
729
|
+
if ( path === undefined ) {
|
|
664
730
|
|
|
665
|
-
|
|
731
|
+
path = document.createElementNS( 'http://www.w3.org/2000/svg', 'path' );
|
|
666
732
|
|
|
667
733
|
if ( _quality == 0 ) {
|
|
668
734
|
|
|
669
|
-
|
|
735
|
+
path.setAttribute( 'shape-rendering', 'crispEdges' ); //optimizeSpeed
|
|
670
736
|
|
|
671
737
|
}
|
|
672
738
|
|
|
673
|
-
|
|
739
|
+
_svgPathPool[ id ] = path;
|
|
674
740
|
|
|
675
741
|
}
|
|
676
742
|
|
|
677
|
-
return
|
|
743
|
+
return path;
|
|
744
|
+
|
|
745
|
+
}
|
|
746
|
+
|
|
747
|
+
function getSVGObjectData( id ) {
|
|
748
|
+
|
|
749
|
+
let svgObject = _svgObjectsPool[ id ];
|
|
750
|
+
|
|
751
|
+
if ( svgObject === undefined ) {
|
|
752
|
+
|
|
753
|
+
svgObject = {
|
|
754
|
+
node: null,
|
|
755
|
+
x: 0,
|
|
756
|
+
y: 0,
|
|
757
|
+
z: 0,
|
|
758
|
+
renderOrder: 0
|
|
759
|
+
};
|
|
760
|
+
|
|
761
|
+
_svgObjectsPool[ id ] = svgObject;
|
|
762
|
+
|
|
763
|
+
}
|
|
764
|
+
|
|
765
|
+
return svgObject;
|
|
766
|
+
|
|
767
|
+
}
|
|
768
|
+
|
|
769
|
+
function getRenderItem( id, type, data, material ) {
|
|
770
|
+
|
|
771
|
+
let item = _renderListPool[ id ];
|
|
772
|
+
|
|
773
|
+
if ( item === undefined ) {
|
|
774
|
+
|
|
775
|
+
item = {
|
|
776
|
+
type: type,
|
|
777
|
+
data: data,
|
|
778
|
+
material: material
|
|
779
|
+
};
|
|
780
|
+
|
|
781
|
+
_renderListPool[ id ] = item;
|
|
782
|
+
|
|
783
|
+
return item;
|
|
784
|
+
|
|
785
|
+
}
|
|
786
|
+
|
|
787
|
+
item.type = type;
|
|
788
|
+
item.data = data;
|
|
789
|
+
item.material = material;
|
|
790
|
+
|
|
791
|
+
return item;
|
|
678
792
|
|
|
679
793
|
}
|
|
680
794
|
|
|
@@ -91,8 +91,12 @@ const GTAOShader = {
|
|
|
91
91
|
#define FRAGMENT_OUTPUT vec4(vec3(ao), 1.)
|
|
92
92
|
#endif
|
|
93
93
|
|
|
94
|
-
vec3 getViewPosition(const in vec2 screenPosition, const in float depth) {
|
|
95
|
-
|
|
94
|
+
vec3 getViewPosition( const in vec2 screenPosition, const in float depth ) {
|
|
95
|
+
#ifdef USE_REVERSED_DEPTH_BUFFER
|
|
96
|
+
vec4 clipSpacePosition = vec4( vec2( screenPosition ) * 2.0 - 1.0, depth, 1.0 );
|
|
97
|
+
#else
|
|
98
|
+
vec4 clipSpacePosition = vec4( vec3( screenPosition, depth ) * 2.0 - 1.0, 1.0 );
|
|
99
|
+
#endif
|
|
96
100
|
vec4 viewSpacePosition = cameraProjectionMatrixInverse * clipSpacePosition;
|
|
97
101
|
return viewSpacePosition.xyz / viewSpacePosition.w;
|
|
98
102
|
}
|
|
@@ -154,10 +158,19 @@ const GTAOShader = {
|
|
|
154
158
|
|
|
155
159
|
void main() {
|
|
156
160
|
float depth = getDepth(vUv.xy);
|
|
157
|
-
|
|
158
|
-
|
|
159
|
-
|
|
160
|
-
|
|
161
|
+
|
|
162
|
+
#ifdef USE_REVERSED_DEPTH_BUFFER
|
|
163
|
+
if (depth <= 0.0) {
|
|
164
|
+
discard;
|
|
165
|
+
return;
|
|
166
|
+
}
|
|
167
|
+
#else
|
|
168
|
+
if (depth >= 1.0) {
|
|
169
|
+
discard;
|
|
170
|
+
return;
|
|
171
|
+
}
|
|
172
|
+
#endif
|
|
173
|
+
|
|
161
174
|
vec3 viewPos = getViewPosition(vUv, depth);
|
|
162
175
|
vec3 viewNormal = getViewNormal(vUv);
|
|
163
176
|
|