super-three 0.181.0 → 0.185.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +3 -4
- package/build/three.cjs +21332 -19201
- package/build/three.core.js +20908 -19853
- package/build/three.core.min.js +2 -2
- package/build/three.module.js +1947 -862
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +37 -16
- package/build/three.tsl.min.js +2 -2
- package/build/three.webgpu.js +33628 -25197
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +33394 -25000
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/jsm/Addons.js +14 -3
- package/examples/jsm/animation/CCDIKSolver.js +7 -3
- package/examples/jsm/controls/ArcballControls.js +13 -6
- package/examples/jsm/controls/DragControls.js +2 -2
- package/examples/jsm/controls/FirstPersonControls.js +127 -86
- package/examples/jsm/controls/FlyControls.js +4 -0
- package/examples/jsm/controls/MapControls.js +55 -1
- package/examples/jsm/controls/OrbitControls.js +111 -8
- package/examples/jsm/controls/TrackballControls.js +8 -8
- package/examples/jsm/controls/TransformControls.js +102 -17
- package/examples/jsm/csm/CSM.js +2 -1
- package/examples/jsm/csm/CSMFrustum.js +31 -6
- package/examples/jsm/csm/CSMShadowNode.js +10 -3
- package/examples/jsm/effects/AnaglyphEffect.js +102 -7
- package/examples/jsm/effects/AsciiEffect.js +14 -1
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/RoomEnvironment.js +3 -0
- package/examples/jsm/exporters/DRACOExporter.js +27 -6
- package/examples/jsm/exporters/EXRExporter.js +1 -1
- package/examples/jsm/exporters/GLTFExporter.js +266 -21
- package/examples/jsm/exporters/PLYExporter.js +286 -73
- package/examples/jsm/exporters/USDZExporter.js +353 -99
- package/examples/jsm/generators/CityGenerator.js +346 -0
- package/examples/jsm/generators/ForestGenerator.js +347 -0
- package/examples/jsm/generators/TerrainGenerator.js +504 -0
- package/examples/jsm/generators/TreeGenerator.js +377 -0
- package/examples/jsm/generators/city/SidewalkGenerator.js +253 -0
- package/examples/jsm/generators/city/SkyscraperGenerator.js +1357 -0
- package/examples/jsm/geometries/DecalGeometry.js +1 -1
- package/examples/jsm/geometries/LoftGeometry.js +355 -0
- package/examples/jsm/geometries/TextGeometry.js +18 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +5 -4
- package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
- package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
- package/examples/jsm/helpers/ViewHelper.js +83 -14
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +244 -91
- package/examples/jsm/inspector/RendererInspector.js +165 -39
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +241 -25
- package/examples/jsm/inspector/tabs/Memory.js +136 -0
- package/examples/jsm/inspector/tabs/Parameters.js +115 -7
- package/examples/jsm/inspector/tabs/Performance.js +24 -9
- package/examples/jsm/inspector/tabs/Settings.js +306 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1696 -0
- package/examples/jsm/inspector/tabs/Viewer.js +723 -9
- package/examples/jsm/inspector/ui/Graph.js +162 -25
- package/examples/jsm/inspector/ui/Item.js +92 -13
- package/examples/jsm/inspector/ui/List.js +2 -2
- package/examples/jsm/inspector/ui/Profiler.js +1991 -44
- package/examples/jsm/inspector/ui/Style.js +1943 -543
- package/examples/jsm/inspector/ui/Tab.js +226 -5
- package/examples/jsm/inspector/ui/Values.js +126 -8
- package/examples/jsm/inspector/ui/utils.js +143 -10
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/libs/basis/README.md +0 -1
- package/examples/jsm/libs/demuxer_mp4.js +3 -3
- package/examples/jsm/libs/draco/README.md +0 -1
- package/examples/jsm/libs/meshopt_clusterizer.module.js +421 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
- package/examples/jsm/libs/meshopt_simplifier.module.js +627 -0
- package/examples/jsm/libs/mikktspace.module.js +34 -9
- package/examples/jsm/lighting/ClusteredLighting.js +55 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +681 -0
- package/examples/jsm/lines/LineMaterial.js +45 -16
- package/examples/jsm/lines/LineSegments2.js +8 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +8 -0
- package/examples/jsm/loaders/3DMLoader.js +6 -5
- package/examples/jsm/loaders/3MFLoader.js +2 -2
- package/examples/jsm/loaders/AMFLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +24 -4026
- package/examples/jsm/loaders/DRACOLoader.js +51 -18
- package/examples/jsm/loaders/EXRLoader.js +701 -90
- package/examples/jsm/loaders/FBXLoader.js +235 -37
- package/examples/jsm/loaders/GCodeLoader.js +34 -8
- package/examples/jsm/loaders/GLTFLoader.js +146 -178
- package/examples/jsm/loaders/HDRLoader.js +7 -30
- package/examples/jsm/loaders/KMZLoader.js +5 -5
- package/examples/jsm/loaders/KTX2Loader.js +58 -17
- package/examples/jsm/loaders/LDrawLoader.js +49 -58
- package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
- package/examples/jsm/loaders/LUTCubeLoader.js +2 -2
- package/examples/jsm/loaders/LWOLoader.js +11 -39
- package/examples/jsm/loaders/LottieLoader.js +1 -1
- package/examples/jsm/loaders/MaterialXLoader.js +31 -9
- package/examples/jsm/loaders/NRRDLoader.js +5 -5
- package/examples/jsm/loaders/PCDLoader.js +11 -9
- package/examples/jsm/loaders/PLYLoader.js +218 -55
- package/examples/jsm/loaders/SVGLoader.js +549 -497
- package/examples/jsm/loaders/TDSLoader.js +0 -2
- package/examples/jsm/loaders/TGALoader.js +0 -2
- package/examples/jsm/loaders/TTFLoader.js +1 -1
- package/examples/jsm/loaders/USDLoader.js +127 -43
- package/examples/jsm/loaders/UltraHDRLoader.js +285 -160
- package/examples/jsm/loaders/VOXLoader.js +660 -117
- package/examples/jsm/loaders/VRMLLoader.js +80 -3
- package/examples/jsm/loaders/VTKLoader.js +42 -25
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/usd/USDAParser.js +504 -344
- package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
- package/examples/jsm/loaders/usd/USDComposer.js +4627 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
- package/examples/jsm/materials/WoodNodeMaterial.js +11 -11
- package/examples/jsm/math/Octree.js +131 -1
- package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
- package/examples/jsm/misc/RollerCoaster.js +42 -4
- package/examples/jsm/misc/TileCreasedNormalsPlugin.js +270 -0
- package/examples/jsm/misc/Volume.js +2 -3
- package/examples/jsm/misc/VolumeSlice.js +0 -1
- package/examples/jsm/modifiers/TessellateModifier.js +1 -1
- package/examples/jsm/objects/GroundedSkybox.js +1 -1
- package/examples/jsm/objects/LensflareMesh.js +1 -1
- package/examples/jsm/objects/Reflector.js +72 -25
- package/examples/jsm/objects/Sky.js +90 -6
- package/examples/jsm/objects/SkyMesh.js +150 -16
- package/examples/jsm/objects/Water.js +4 -3
- package/examples/jsm/objects/Water2.js +5 -3
- package/examples/jsm/objects/Water2Mesh.js +1 -1
- package/examples/jsm/objects/WaterMesh.js +5 -7
- package/examples/jsm/physics/AmmoPhysics.js +27 -15
- package/examples/jsm/physics/JoltPhysics.js +10 -6
- package/examples/jsm/physics/RapierPhysics.js +36 -7
- package/examples/jsm/postprocessing/EffectComposer.js +7 -5
- package/examples/jsm/postprocessing/OutputPass.js +9 -0
- package/examples/jsm/postprocessing/RenderPass.js +10 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
- package/examples/jsm/postprocessing/UnrealBloomPass.js +48 -18
- package/examples/jsm/renderers/CSS3DRenderer.js +1 -1
- package/examples/jsm/renderers/Projector.js +246 -28
- package/examples/jsm/renderers/SVGRenderer.js +174 -60
- package/examples/jsm/shaders/GTAOShader.js +19 -6
- package/examples/jsm/shaders/HalftoneShader.js +12 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +6 -2
- package/examples/jsm/shaders/SAOShader.js +17 -4
- package/examples/jsm/shaders/SSAOShader.js +11 -1
- package/examples/jsm/shaders/SSRShader.js +6 -5
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -4
- package/examples/jsm/shaders/VignetteShader.js +1 -1
- package/examples/jsm/shaders/VolumeShader.js +31 -44
- package/examples/jsm/transpiler/AST.js +44 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +65 -8
- package/examples/jsm/transpiler/Linker.js +1 -1
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
- package/examples/jsm/transpiler/TSLEncoder.js +46 -3
- package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
- package/examples/jsm/transpiler/WGSLEncoder.js +27 -0
- package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +11 -1
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
- package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
- package/examples/jsm/tsl/display/BloomNode.js +75 -25
- package/examples/jsm/tsl/display/CRT.js +150 -0
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +3 -36
- package/examples/jsm/tsl/display/DenoiseNode.js +1 -1
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +3 -3
- package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
- package/examples/jsm/tsl/display/FSR1Node.js +477 -0
- package/examples/jsm/tsl/display/FXAANode.js +13 -14
- package/examples/jsm/tsl/display/GTAONode.js +40 -17
- package/examples/jsm/tsl/display/GaussianBlurNode.js +21 -2
- package/examples/jsm/tsl/display/GodraysNode.js +615 -0
- package/examples/jsm/tsl/display/ImportanceSampledEnvironment.js +560 -0
- package/examples/jsm/tsl/display/LensflareNode.js +1 -1
- package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
- package/examples/jsm/tsl/display/OutlineNode.js +69 -19
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
- package/examples/jsm/tsl/display/PixelationPassNode.js +9 -8
- package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
- package/examples/jsm/tsl/display/RecurrentDenoiseNode.js +912 -0
- package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
- package/examples/jsm/tsl/display/SMAANode.js +2 -2
- package/examples/jsm/tsl/display/SSAAPassNode.js +15 -27
- package/examples/jsm/tsl/display/SSGINode.js +96 -62
- package/examples/jsm/tsl/display/SSRNode.js +831 -134
- package/examples/jsm/tsl/display/SSSNode.js +8 -6
- package/examples/jsm/tsl/display/Shape.js +29 -0
- package/examples/jsm/tsl/display/SharpenNode.js +283 -0
- package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
- package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
- package/examples/jsm/tsl/display/TAAUNode.js +835 -0
- package/examples/jsm/tsl/display/TRAANode.js +315 -126
- package/examples/jsm/tsl/display/TemporalReprojectNode.js +1023 -0
- package/examples/jsm/tsl/display/TransitionNode.js +1 -1
- package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
- package/examples/jsm/tsl/display/radialBlur.js +68 -0
- package/examples/jsm/tsl/lighting/ClusteredLightsNode.js +622 -0
- package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
- package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
- package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
- package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
- package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
- package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
- package/examples/jsm/tsl/math/Bayer.js +53 -3
- package/examples/jsm/tsl/math/curlNoise.js +107 -0
- package/examples/jsm/tsl/shadows/TileShadowNode.js +1 -1
- package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +3 -3
- package/examples/jsm/tsl/utils/GroundedSkybox.js +62 -0
- package/examples/jsm/tsl/utils/RNoise.js +51 -0
- package/examples/jsm/tsl/utils/SpecularHelpers.js +325 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +128 -62
- package/examples/jsm/utils/ColorUtils.js +76 -0
- package/examples/jsm/utils/GeometryCompressionUtils.js +1 -1
- package/examples/jsm/utils/LDrawUtils.js +1 -1
- package/examples/jsm/utils/SceneOptimizer.js +1 -1
- package/examples/jsm/utils/ShadowMapViewer.js +24 -10
- package/examples/jsm/utils/ShadowMapViewerGPU.js +1 -1
- package/examples/jsm/utils/SkeletonUtils.js +14 -8
- package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
- package/examples/jsm/webxr/ARButton.js +1 -1
- package/examples/jsm/webxr/WebGLXRFallback.js +89 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +2 -2
- package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
- package/examples/jsm/webxr/XRHandModelFactory.js +2 -1
- package/package.json +28 -34
- package/src/Three.Core.js +3 -1
- package/src/Three.TSL.js +35 -14
- package/src/Three.WebGPU.Nodes.js +5 -0
- package/src/Three.WebGPU.js +13 -0
- package/src/Three.js +1 -0
- package/src/animation/AnimationAction.js +18 -4
- package/src/animation/AnimationClip.js +0 -139
- package/src/animation/AnimationMixer.js +6 -0
- package/src/animation/AnimationUtils.js +1 -12
- package/src/animation/KeyframeTrack.js +47 -8
- package/src/animation/PropertyBinding.js +2 -2
- package/src/animation/PropertyMixer.js +4 -4
- package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
- package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
- package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
- package/src/animation/tracks/StringKeyframeTrack.js +1 -1
- package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
- package/src/audio/Audio.js +1 -1
- package/src/audio/AudioContext.js +2 -2
- package/src/audio/AudioListener.js +5 -3
- package/src/cameras/Camera.js +34 -4
- package/src/cameras/CubeCamera.js +20 -0
- package/src/cameras/StereoCamera.js +5 -2
- package/src/constants.js +90 -5
- package/src/core/BufferAttribute.js +13 -1
- package/src/core/BufferGeometry.js +43 -9
- package/src/core/Clock.js +7 -0
- package/src/core/Object3D.js +69 -11
- package/src/core/Raycaster.js +3 -3
- package/src/core/RenderTarget.js +19 -6
- package/src/extras/PMREMGenerator.js +13 -22
- package/src/extras/TextureUtils.js +6 -2
- package/src/extras/core/ShapePath.js +149 -160
- package/src/extras/curves/CatmullRomCurve3.js +3 -2
- package/src/geometries/ExtrudeGeometry.js +2 -2
- package/src/geometries/PolyhedronGeometry.js +1 -1
- package/src/geometries/SphereGeometry.js +8 -3
- package/src/geometries/TorusGeometry.js +8 -3
- package/src/helpers/CameraHelper.js +3 -0
- package/src/helpers/DirectionalLightHelper.js +6 -1
- package/src/helpers/HemisphereLightHelper.js +5 -0
- package/src/helpers/PointLightHelper.js +3 -25
- package/src/helpers/SpotLightHelper.js +4 -1
- package/src/lights/DirectionalLight.js +13 -0
- package/src/lights/HemisphereLight.js +10 -0
- package/src/lights/Light.js +1 -11
- package/src/lights/LightProbe.js +0 -15
- package/src/lights/LightShadow.js +15 -6
- package/src/lights/PointLight.js +15 -0
- package/src/lights/PointLightShadow.js +0 -86
- package/src/lights/SpotLight.js +22 -1
- package/src/lights/webgpu/IESSpotLight.js +2 -1
- package/src/loaders/AudioLoader.js +11 -1
- package/src/loaders/Cache.js +28 -0
- package/src/loaders/DataTextureLoader.js +75 -42
- package/src/loaders/FileLoader.js +2 -3
- package/src/loaders/ImageBitmapLoader.js +12 -9
- package/src/loaders/Loader.js +6 -0
- package/src/loaders/LoadingManager.js +5 -0
- package/src/loaders/MaterialLoader.js +37 -266
- package/src/loaders/ObjectLoader.js +48 -6
- package/src/loaders/nodes/NodeLoader.js +2 -2
- package/src/loaders/nodes/NodeObjectLoader.js +18 -0
- package/src/materials/LineBasicMaterial.js +4 -0
- package/src/materials/Material.js +198 -1
- package/src/materials/MeshBasicMaterial.js +24 -0
- package/src/materials/MeshDepthMaterial.js +10 -0
- package/src/materials/MeshDistanceMaterial.js +10 -0
- package/src/materials/MeshLambertMaterial.js +49 -1
- package/src/materials/MeshMatcapMaterial.js +25 -1
- package/src/materials/MeshNormalMaterial.js +9 -1
- package/src/materials/MeshPhongMaterial.js +49 -1
- package/src/materials/MeshPhysicalMaterial.js +38 -0
- package/src/materials/MeshStandardMaterial.js +42 -1
- package/src/materials/MeshToonMaterial.js +35 -2
- package/src/materials/PointsMaterial.js +7 -0
- package/src/materials/ShaderMaterial.js +106 -1
- package/src/materials/SpriteMaterial.js +7 -0
- package/src/materials/nodes/Line2NodeMaterial.js +380 -297
- package/src/materials/nodes/MeshBasicNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshNormalNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshPhongNodeMaterial.js +0 -9
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +3 -30
- package/src/materials/nodes/MeshSSSNodeMaterial.js +0 -13
- package/src/materials/nodes/MeshStandardNodeMaterial.js +5 -15
- package/src/materials/nodes/NodeMaterial.js +153 -89
- package/src/materials/nodes/SpriteNodeMaterial.js +0 -10
- package/src/materials/nodes/manager/NodeMaterialObserver.js +234 -100
- package/src/math/Box3.js +5 -0
- package/src/math/FrustumArray.js +103 -133
- package/src/math/Interpolant.js +1 -1
- package/src/math/Line3.js +6 -5
- package/src/math/MathUtils.js +12 -12
- package/src/math/Matrix2.js +13 -9
- package/src/math/Matrix3.js +24 -9
- package/src/math/Matrix4.js +112 -74
- package/src/math/Plane.js +4 -3
- package/src/math/Quaternion.js +3 -29
- package/src/math/Sphere.js +1 -1
- package/src/math/Triangle.js +1 -1
- package/src/math/Vector2.js +13 -9
- package/src/math/Vector3.js +17 -15
- package/src/math/Vector4.js +15 -11
- package/src/math/interpolants/BezierInterpolant.js +106 -0
- package/src/nodes/Nodes.js +86 -71
- package/src/nodes/TSL.js +15 -13
- package/src/nodes/accessors/Arrays.js +5 -5
- package/src/nodes/accessors/Batch.js +108 -0
- package/src/nodes/accessors/Bitangent.js +7 -7
- package/src/nodes/accessors/BufferAttributeNode.js +120 -17
- package/src/nodes/accessors/BufferNode.js +29 -2
- package/src/nodes/accessors/Camera.js +149 -28
- package/src/nodes/accessors/ClippingNode.js +5 -5
- package/src/nodes/accessors/CubeTextureNode.js +27 -2
- package/src/nodes/accessors/Instance.js +264 -0
- package/src/nodes/accessors/MaterialNode.js +27 -3
- package/src/nodes/accessors/MaterialProperties.js +6 -8
- package/src/nodes/accessors/MaterialReferenceNode.js +1 -2
- package/src/nodes/accessors/ModelNode.js +1 -1
- package/src/nodes/accessors/{MorphNode.js → Morph.js} +99 -112
- package/src/nodes/accessors/Normal.js +24 -24
- package/src/nodes/accessors/Object3DNode.js +1 -1
- package/src/nodes/accessors/Position.js +39 -3
- package/src/nodes/accessors/ReferenceBaseNode.js +6 -6
- package/src/nodes/accessors/ReferenceNode.js +9 -8
- package/src/nodes/accessors/ReflectVector.js +3 -3
- package/src/nodes/accessors/RendererReferenceNode.js +1 -2
- package/src/nodes/accessors/SceneProperties.js +47 -0
- package/src/nodes/accessors/Skinning.js +263 -0
- package/src/nodes/accessors/StorageBufferNode.js +16 -27
- package/src/nodes/accessors/StorageTexture3DNode.js +100 -0
- package/src/nodes/accessors/StorageTextureNode.js +74 -11
- package/src/nodes/accessors/Tangent.js +8 -18
- package/src/nodes/accessors/Texture3DNode.js +32 -35
- package/src/nodes/accessors/TextureNode.js +124 -25
- package/src/nodes/accessors/UniformArrayNode.js +6 -4
- package/src/nodes/accessors/UserDataNode.js +1 -2
- package/src/nodes/accessors/VertexColorNode.js +1 -2
- package/src/nodes/code/FunctionCallNode.js +1 -1
- package/src/nodes/code/FunctionNode.js +4 -19
- package/src/nodes/core/ArrayNode.js +21 -2
- package/src/nodes/core/AssignNode.js +3 -3
- package/src/nodes/core/AttributeNode.js +3 -3
- package/src/nodes/core/BypassNode.js +1 -1
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- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
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- package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +0 -6
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- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +9 -13
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +2 -2
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- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +112 -53
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +2 -2
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- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +225 -186
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- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
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- package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +2 -3
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- package/src/renderers/webgl/WebGLUniformsGroups.js +82 -35
- package/src/renderers/webgl/WebGLUtils.js +6 -2
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- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +0 -41
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +295 -66
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +53 -19
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +25 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +223 -6
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +118 -73
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +10 -10
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- package/src/renderers/webgpu/descriptors/GPUBufferDescriptor.js +57 -0
- package/src/renderers/webgpu/descriptors/GPUCommandEncoderDescriptor.js +30 -0
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- package/src/renderers/webgpu/descriptors/GPURenderBundleEncoderDescriptor.js +74 -0
- package/src/renderers/webgpu/descriptors/GPURenderPassColorAttachment.js +72 -0
- package/src/renderers/webgpu/descriptors/GPURenderPassDepthStencilAttachment.js +99 -0
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- package/src/renderers/webgpu/descriptors/GPURenderPassTimestampWrites.js +49 -0
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ringBias: 0.08, ringSizeVariance: 0.03, ringVarianceScale: 5.5, barkThickness: 0.98,
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splotchScale: 1.84, splotchIntensity: 0.97, cellScale: 710, cellSize: 0.31,
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darkGrainColor: '#311e13', lightGrainColor: '#523424'
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white_oak: {
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transformationMatrix: new THREE.Matrix4().identity(),
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centerSize: 1.23, largeWarpScale: 0.21, largeGrainStretch: 0.21, smallWarpStrength: 0.034,
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-
smallWarpScale: 2.44, fineWarpStrength: 0.01, fineWarpScale: 14.3, ringThickness: 1/34,
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+
smallWarpScale: 2.44, fineWarpStrength: 0.01, fineWarpScale: 14.3, ringThickness: 1 / 34,
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ringBias: 0.82, ringSizeVariance: 0.16, ringVarianceScale: 1.4, barkThickness: 0.7,
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splotchScale: 0.2, splotchIntensity: 0.541, cellScale: 800, cellSize: 0.28,
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darkGrainColor: '#8b4c21', lightGrainColor: '#c57e43'
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@@ -321,7 +321,7 @@ const woodParams = {
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pine: {
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transformationMatrix: new THREE.Matrix4().identity(),
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centerSize: 1.23, largeWarpScale: 0.21, largeGrainStretch: 0.18, smallWarpStrength: 0.041,
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-
smallWarpScale: 2.44, fineWarpStrength: 0.006, fineWarpScale: 23.2, ringThickness: 1/24,
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+
smallWarpScale: 2.44, fineWarpStrength: 0.006, fineWarpScale: 23.2, ringThickness: 1 / 24,
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ringBias: 0.1, ringSizeVariance: 0.07, ringVarianceScale: 5, barkThickness: 0.35,
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splotchScale: 0.51, splotchIntensity: 3.32, cellScale: 1480, cellSize: 0.07,
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darkGrainColor: '#c58355', lightGrainColor: '#d19d61'
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@@ -329,7 +329,7 @@ const woodParams = {
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poplar: {
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transformationMatrix: new THREE.Matrix4().identity(),
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centerSize: 1.43, largeWarpScale: 0.33, largeGrainStretch: 0.18, smallWarpStrength: 0.04,
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-
smallWarpScale: 4.3, fineWarpStrength: 0.004, fineWarpScale: 33.6, ringThickness: 1/37,
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+
smallWarpScale: 4.3, fineWarpStrength: 0.004, fineWarpScale: 33.6, ringThickness: 1 / 37,
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ringBias: 0.07, ringSizeVariance: 0.03, ringVarianceScale: 3.8, barkThickness: 0.3,
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splotchScale: 1.92, splotchIntensity: 0.71, cellScale: 830, cellSize: 0.04,
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darkGrainColor: '#716347', lightGrainColor: '#998966'
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@@ -337,7 +337,7 @@ const woodParams = {
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maple: {
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transformationMatrix: new THREE.Matrix4().identity(),
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centerSize: 1.4, largeWarpScale: 0.38, largeGrainStretch: 0.25, smallWarpStrength: 0.067,
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-
smallWarpScale: 2.5, fineWarpStrength: 0.005, fineWarpScale: 33.6, ringThickness: 1/35,
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+
smallWarpScale: 2.5, fineWarpStrength: 0.005, fineWarpScale: 33.6, ringThickness: 1 / 35,
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ringBias: 0.1, ringSizeVariance: 0.07, ringVarianceScale: 4.6, barkThickness: 0.61,
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splotchScale: 0.46, splotchIntensity: 1.49, cellScale: 800, cellSize: 0.03,
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darkGrainColor: '#b08969', lightGrainColor: '#bc9d7d'
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@@ -345,7 +345,7 @@ const woodParams = {
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red_oak: {
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transformationMatrix: new THREE.Matrix4().identity(),
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centerSize: 1.21, largeWarpScale: 0.24, largeGrainStretch: 0.25, smallWarpStrength: 0.044,
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-
smallWarpScale: 2.54, fineWarpStrength: 0.01, fineWarpScale: 14.5, ringThickness: 1/34,
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+
smallWarpScale: 2.54, fineWarpStrength: 0.01, fineWarpScale: 14.5, ringThickness: 1 / 34,
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ringBias: 0.92, ringSizeVariance: 0.03, ringVarianceScale: 5.6, barkThickness: 1.01,
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splotchScale: 0.28, splotchIntensity: 3.48, cellScale: 800, cellSize: 0.25,
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darkGrainColor: '#af613b', lightGrainColor: '#e0a27a'
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@@ -353,7 +353,7 @@ const woodParams = {
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cherry: {
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transformationMatrix: new THREE.Matrix4().identity(),
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centerSize: 1.33, largeWarpScale: 0.11, largeGrainStretch: 0.33, smallWarpStrength: 0.024,
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-
smallWarpScale: 2.48, fineWarpStrength: 0.01, fineWarpScale: 15.3, ringThickness: 1/36,
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+
smallWarpScale: 2.48, fineWarpStrength: 0.01, fineWarpScale: 15.3, ringThickness: 1 / 36,
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ringBias: 0.02, ringSizeVariance: 0.04, ringVarianceScale: 6.5, barkThickness: 0.09,
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splotchScale: 1.27, splotchIntensity: 1.24, cellScale: 1530, cellSize: 0.15,
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darkGrainColor: '#913f27', lightGrainColor: '#b45837'
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@@ -361,7 +361,7 @@ const woodParams = {
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cedar: {
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transformationMatrix: new THREE.Matrix4().identity(),
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centerSize: 1.11, largeWarpScale: 0.39, largeGrainStretch: 0.12, smallWarpStrength: 0.061,
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|
-
smallWarpScale: 1.9, fineWarpStrength: 0.006, fineWarpScale: 4.8, ringThickness: 1/25,
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+
smallWarpScale: 1.9, fineWarpStrength: 0.006, fineWarpScale: 4.8, ringThickness: 1 / 25,
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365
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ringBias: 0.01, ringSizeVariance: 0.07, ringVarianceScale: 6.7, barkThickness: 0.1,
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splotchScale: 0.61, splotchIntensity: 2.54, cellScale: 630, cellSize: 0.19,
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darkGrainColor: '#9a5b49', lightGrainColor: '#ae745e'
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@@ -369,7 +369,7 @@ const woodParams = {
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mahogany: {
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transformationMatrix: new THREE.Matrix4().identity(),
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centerSize: 1.25, largeWarpScale: 0.26, largeGrainStretch: 0.29, smallWarpStrength: 0.044,
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|
-
smallWarpScale: 2.54, fineWarpStrength: 0.01, fineWarpScale: 15.3, ringThickness: 1/38,
|
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|
+
smallWarpScale: 2.54, fineWarpStrength: 0.01, fineWarpScale: 15.3, ringThickness: 1 / 38,
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373
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|
ringBias: 0.01, ringSizeVariance: 0.33, ringVarianceScale: 1.2, barkThickness: 0.07,
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splotchScale: 0.77, splotchIntensity: 1.39, cellScale: 1400, cellSize: 0.23,
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375
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|
darkGrainColor: '#501d12', lightGrainColor: '#6d3722'
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|
@@ -433,7 +433,7 @@ uniforms.lightGrainColor = TSL.uniform( new THREE.Color( params.lightGrainColor
|
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433
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|
uniforms.transformationMatrix = TSL.uniform( new THREE.Matrix4().copy( params.transformationMatrix ) ).onObjectUpdate( ( { material } ) => material.transformationMatrix );
|
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434
|
|
|
435
435
|
const colorNode = wood(
|
|
436
|
-
uniforms.transformationMatrix.mul( TSL.vec4(TSL.positionLocal, 1) ).xyz,
|
|
436
|
+
uniforms.transformationMatrix.mul( TSL.vec4( TSL.positionLocal, 1 ) ).xyz,
|
|
437
437
|
uniforms.centerSize,
|
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438
438
|
uniforms.largeWarpScale,
|
|
439
439
|
uniforms.largeGrainStretch,
|
|
@@ -17,8 +17,10 @@ const _point2 = new Vector3();
|
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17
17
|
const _plane = new Plane();
|
|
18
18
|
const _line1 = new Line3();
|
|
19
19
|
const _line2 = new Line3();
|
|
20
|
+
const _box = new Box3();
|
|
20
21
|
const _sphere = new Sphere();
|
|
21
22
|
const _capsule = new Capsule();
|
|
23
|
+
const _center = new Vector3();
|
|
22
24
|
|
|
23
25
|
const _temp1 = new Vector3();
|
|
24
26
|
const _temp2 = new Vector3();
|
|
@@ -373,6 +375,61 @@ class Octree {
|
|
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373
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|
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|
374
376
|
}
|
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375
377
|
|
|
378
|
+
/**
|
|
379
|
+
* Computes the intersection between the given bounding box and triangle.
|
|
380
|
+
*
|
|
381
|
+
* @param {Box3} box - The bounding box to test.
|
|
382
|
+
* @param {Triangle} triangle - The triangle to test.
|
|
383
|
+
* @return {Object|false} The intersection object. If no intersection
|
|
384
|
+
* is detected, the method returns `false`.
|
|
385
|
+
*/
|
|
386
|
+
triangleBoxIntersect( box, triangle ) {
|
|
387
|
+
|
|
388
|
+
// cheap check
|
|
389
|
+
|
|
390
|
+
if ( Math.max( triangle.a.x, triangle.b.x, triangle.c.x ) < box.min.x ||
|
|
391
|
+
Math.min( triangle.a.x, triangle.b.x, triangle.c.x ) > box.max.x ||
|
|
392
|
+
Math.max( triangle.a.y, triangle.b.y, triangle.c.y ) < box.min.y ||
|
|
393
|
+
Math.min( triangle.a.y, triangle.b.y, triangle.c.y ) > box.max.y ||
|
|
394
|
+
Math.max( triangle.a.z, triangle.b.z, triangle.c.z ) < box.min.z ||
|
|
395
|
+
Math.min( triangle.a.z, triangle.b.z, triangle.c.z ) > box.max.z ) {
|
|
396
|
+
|
|
397
|
+
return false;
|
|
398
|
+
|
|
399
|
+
}
|
|
400
|
+
|
|
401
|
+
// expensive check
|
|
402
|
+
|
|
403
|
+
if ( ! box.intersectsTriangle( triangle ) ) return false;
|
|
404
|
+
|
|
405
|
+
// there is an intersection, now compute collision data
|
|
406
|
+
|
|
407
|
+
triangle.getPlane( _plane );
|
|
408
|
+
|
|
409
|
+
// determine which corner of the box is "deepest" into the plane
|
|
410
|
+
|
|
411
|
+
_v1.x = ( _plane.normal.x > 0 ) ? box.min.x : box.max.x;
|
|
412
|
+
_v1.y = ( _plane.normal.y > 0 ) ? box.min.y : box.max.y;
|
|
413
|
+
_v1.z = ( _plane.normal.z > 0 ) ? box.min.z : box.max.z;
|
|
414
|
+
|
|
415
|
+
// Calculate the distance from the plane to that corner (the distance will be negative
|
|
416
|
+
// because of the intersection)
|
|
417
|
+
|
|
418
|
+
const distance = _plane.distanceToPoint( _v1 );
|
|
419
|
+
|
|
420
|
+
const intersection = {
|
|
421
|
+
depth: - distance, // Flip sign so depth is positive
|
|
422
|
+
normal: _plane.normal.clone(),
|
|
423
|
+
point: _v1.clone()
|
|
424
|
+
};
|
|
425
|
+
|
|
426
|
+
// project the point onto the triangle surface
|
|
427
|
+
intersection.point.addScaledVector( intersection.normal, distance );
|
|
428
|
+
|
|
429
|
+
return intersection;
|
|
430
|
+
|
|
431
|
+
}
|
|
432
|
+
|
|
376
433
|
/**
|
|
377
434
|
* Computes the intersection between the given sphere and triangle.
|
|
378
435
|
*
|
|
@@ -455,6 +512,38 @@ class Octree {
|
|
|
455
512
|
|
|
456
513
|
}
|
|
457
514
|
|
|
515
|
+
/**
|
|
516
|
+
* Computes the triangles that potentially intersect with the given bounding box.
|
|
517
|
+
*
|
|
518
|
+
* @param {Box3} box - The bounding box.
|
|
519
|
+
* @param {Array<Triangle>} triangles - The target array that holds the triangles.
|
|
520
|
+
*/
|
|
521
|
+
getBoxTriangles( box, triangles ) {
|
|
522
|
+
|
|
523
|
+
for ( let i = 0; i < this.subTrees.length; i ++ ) {
|
|
524
|
+
|
|
525
|
+
const subTree = this.subTrees[ i ];
|
|
526
|
+
|
|
527
|
+
if ( ! box.intersectsBox( subTree.box ) ) continue;
|
|
528
|
+
|
|
529
|
+
if ( subTree.triangles.length > 0 ) {
|
|
530
|
+
|
|
531
|
+
for ( let j = 0; j < subTree.triangles.length; j ++ ) {
|
|
532
|
+
|
|
533
|
+
if ( triangles.indexOf( subTree.triangles[ j ] ) === - 1 ) triangles.push( subTree.triangles[ j ] );
|
|
534
|
+
|
|
535
|
+
}
|
|
536
|
+
|
|
537
|
+
} else {
|
|
538
|
+
|
|
539
|
+
subTree.getBoxTriangles( box, triangles );
|
|
540
|
+
|
|
541
|
+
}
|
|
542
|
+
|
|
543
|
+
}
|
|
544
|
+
|
|
545
|
+
}
|
|
546
|
+
|
|
458
547
|
/**
|
|
459
548
|
* Computes the triangles that potentially intersect with the given capsule.
|
|
460
549
|
*
|
|
@@ -487,6 +576,47 @@ class Octree {
|
|
|
487
576
|
|
|
488
577
|
}
|
|
489
578
|
|
|
579
|
+
/**
|
|
580
|
+
* Performs a bounding box intersection test with this Octree.
|
|
581
|
+
*
|
|
582
|
+
* @param {Box3} box - The bounding box to test.
|
|
583
|
+
* @return {Object|boolean} The intersection object. If no intersection
|
|
584
|
+
* is detected, the method returns `false`.
|
|
585
|
+
*/
|
|
586
|
+
boxIntersect( box ) {
|
|
587
|
+
|
|
588
|
+
_box.copy( box );
|
|
589
|
+
|
|
590
|
+
const triangles = [];
|
|
591
|
+
let result, hit = false;
|
|
592
|
+
|
|
593
|
+
this.getBoxTriangles( box, triangles );
|
|
594
|
+
|
|
595
|
+
for ( let i = 0; i < triangles.length; i ++ ) {
|
|
596
|
+
|
|
597
|
+
if ( result = this.triangleBoxIntersect( _box, triangles[ i ] ) ) {
|
|
598
|
+
|
|
599
|
+
hit = true;
|
|
600
|
+
|
|
601
|
+
_box.translate( result.normal.multiplyScalar( result.depth ) );
|
|
602
|
+
|
|
603
|
+
}
|
|
604
|
+
|
|
605
|
+
}
|
|
606
|
+
|
|
607
|
+
if ( hit ) {
|
|
608
|
+
|
|
609
|
+
const collisionVector = _box.getCenter( _center ).sub( box.getCenter( _v1 ) );
|
|
610
|
+
const depth = collisionVector.length();
|
|
611
|
+
|
|
612
|
+
return { normal: collisionVector.normalize(), depth: depth };
|
|
613
|
+
|
|
614
|
+
}
|
|
615
|
+
|
|
616
|
+
return false;
|
|
617
|
+
|
|
618
|
+
}
|
|
619
|
+
|
|
490
620
|
/**
|
|
491
621
|
* Performs a bounding sphere intersection test with this Octree.
|
|
492
622
|
*
|
|
@@ -558,7 +688,7 @@ class Octree {
|
|
|
558
688
|
|
|
559
689
|
if ( hit ) {
|
|
560
690
|
|
|
561
|
-
const collisionVector = _capsule.getCenter(
|
|
691
|
+
const collisionVector = _capsule.getCenter( _center ).sub( capsule.getCenter( _v1 ) );
|
|
562
692
|
const depth = collisionVector.length();
|
|
563
693
|
|
|
564
694
|
return { normal: collisionVector.normalize(), depth: depth };
|
|
@@ -195,6 +195,10 @@ class RollerCoasterGeometry extends BufferGeometry {
|
|
|
195
195
|
|
|
196
196
|
const offset = new Vector3();
|
|
197
197
|
|
|
198
|
+
const sample1 = new Vector3();
|
|
199
|
+
const sample2 = new Vector3();
|
|
200
|
+
const rollQuaternion = new Quaternion();
|
|
201
|
+
|
|
198
202
|
for ( let i = 1; i <= divisions; i ++ ) {
|
|
199
203
|
|
|
200
204
|
point.copy( curve.getPointAt( i / divisions ) );
|
|
@@ -209,6 +213,20 @@ class RollerCoasterGeometry extends BufferGeometry {
|
|
|
209
213
|
|
|
210
214
|
quaternion.setFromAxisAngle( up, angle );
|
|
211
215
|
|
|
216
|
+
// banking
|
|
217
|
+
|
|
218
|
+
const bankDelta = 0.01;
|
|
219
|
+
const t = i / divisions;
|
|
220
|
+
|
|
221
|
+
sample1.copy( curve.getTangentAt( ( ( t - bankDelta ) % 1 + 1 ) % 1 ) );
|
|
222
|
+
sample2.copy( curve.getTangentAt( ( t + bankDelta ) % 1 ) );
|
|
223
|
+
|
|
224
|
+
let headingChange = Math.atan2( sample2.x, sample2.z ) - Math.atan2( sample1.x, sample1.z );
|
|
225
|
+
if ( headingChange > Math.PI ) headingChange -= Math.PI * 2;
|
|
226
|
+
if ( headingChange < -Math.PI ) headingChange += Math.PI * 2;
|
|
227
|
+
|
|
228
|
+
quaternion.premultiply( rollQuaternion.setFromAxisAngle( forward, - Math.atan( headingChange * 8 ) * 0.5 ) );
|
|
229
|
+
|
|
212
230
|
if ( i % 2 === 0 ) {
|
|
213
231
|
|
|
214
232
|
drawShape( step, color2 );
|
|
@@ -356,6 +374,11 @@ class RollerCoasterLiftersGeometry extends BufferGeometry {
|
|
|
356
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const fromPoint = new Vector3();
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const toPoint = new Vector3();
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const sample1 = new Vector3();
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const sample2 = new Vector3();
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const rollQuaternion = new Quaternion();
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for ( let i = 1; i <= divisions; i ++ ) {
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point.copy( curve.getPointAt( i / divisions ) );
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@@ -365,6 +388,22 @@ class RollerCoasterLiftersGeometry extends BufferGeometry {
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quaternion.setFromAxisAngle( up, angle );
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// banking
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const bankDelta = 0.01;
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const t = i / divisions;
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sample1.copy( curve.getTangentAt( ( ( t - bankDelta ) % 1 + 1 ) % 1 ) );
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sample2.copy( curve.getTangentAt( ( t + bankDelta ) % 1 ) );
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let headingChange = Math.atan2( sample2.x, sample2.z ) - Math.atan2( sample1.x, sample1.z );
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if ( headingChange > Math.PI ) headingChange -= Math.PI * 2;
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if ( headingChange < -Math.PI ) headingChange += Math.PI * 2;
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bankedQuaternion.copy( quaternion );
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rollQuaternion.setFromAxisAngle( tangent, - Math.atan( headingChange * 8 ) * 0.5 );
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bankedQuaternion.premultiply( rollQuaternion );
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//
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if ( point.y > 10 ) {
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@@ -402,12 +441,11 @@ class RollerCoasterLiftersGeometry extends BufferGeometry {
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} else {
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fromPoint.set( 0, - 0.2, 0 );
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fromPoint.applyQuaternion(
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+
fromPoint.applyQuaternion( bankedQuaternion );
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fromPoint.add( point );
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toPoint.
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toPoint.
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toPoint.add( point );
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toPoint.copy( fromPoint );
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toPoint.y = 0;
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extrudeShape( tube3, fromPoint, toPoint );
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@@ -0,0 +1,270 @@
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1
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import { BufferAttribute } from 'three';
|
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2
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+
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3
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+
/**
|
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* A plugin for `3d-tiles-renderer` that computes creased vertex normals for the
|
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5
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+
* geometry of each loaded tile: smooth normals everywhere except where faces meet
|
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6
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+
* at an angle greater than the crease angle. Useful for photogrammetry tile sets
|
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7
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+
* like Google Photorealistic 3D Tiles which come without vertex normals.
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+
*
|
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* The normals are computed in a Web Worker so tile processing doesn't block the
|
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10
|
+
* main thread. Tiles are displayed once their normals are ready.
|
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11
|
+
*
|
|
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+
* ```js
|
|
13
|
+
* tiles.registerPlugin( new TileCreasedNormalsPlugin( { creaseAngle: Math.PI / 6 } ) );
|
|
14
|
+
* ```
|
|
15
|
+
*
|
|
16
|
+
* @three_import import { TileCreasedNormalsPlugin } from 'three/addons/misc/TileCreasedNormalsPlugin.js';
|
|
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|
+
*/
|
|
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|
+
class TileCreasedNormalsPlugin {
|
|
19
|
+
|
|
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|
+
/**
|
|
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|
+
* Constructs a new plugin.
|
|
22
|
+
*
|
|
23
|
+
* @param {Object} [options] - The configuration options.
|
|
24
|
+
* @param {number} [options.creaseAngle=Math.PI/3] - The crease angle in radians.
|
|
25
|
+
*/
|
|
26
|
+
constructor( { creaseAngle = Math.PI / 3 } = {} ) {
|
|
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|
+
|
|
28
|
+
/**
|
|
29
|
+
* The crease angle in radians.
|
|
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|
+
*
|
|
31
|
+
* @type {number}
|
|
32
|
+
*/
|
|
33
|
+
this.creaseAngle = creaseAngle;
|
|
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|
+
|
|
35
|
+
this._requestId = 0;
|
|
36
|
+
this._pending = new Map();
|
|
37
|
+
|
|
38
|
+
const workerCode = `
|
|
39
|
+
|
|
40
|
+
${ computeCreasedNormals.toString() }
|
|
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|
+
|
|
42
|
+
onmessage = ( { data } ) => {
|
|
43
|
+
|
|
44
|
+
const { id, positions, creaseAngle } = data;
|
|
45
|
+
const normals = computeCreasedNormals( positions, creaseAngle );
|
|
46
|
+
postMessage( { id, positions, normals }, [ positions.buffer, normals.buffer ] );
|
|
47
|
+
|
|
48
|
+
};
|
|
49
|
+
|
|
50
|
+
`;
|
|
51
|
+
|
|
52
|
+
this._worker = new Worker( URL.createObjectURL( new Blob( [ workerCode ] ) ) );
|
|
53
|
+
this._worker.onmessage = ( { data } ) => {
|
|
54
|
+
|
|
55
|
+
this._pending.get( data.id )( data );
|
|
56
|
+
this._pending.delete( data.id );
|
|
57
|
+
|
|
58
|
+
};
|
|
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|
+
|
|
60
|
+
}
|
|
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|
+
|
|
62
|
+
/**
|
|
63
|
+
* Called by the tiles renderer for each loaded tile model. The tile is
|
|
64
|
+
* displayed once the returned promise resolves.
|
|
65
|
+
*
|
|
66
|
+
* @param {Object3D} scene - The tile model.
|
|
67
|
+
* @return {Promise} A promise that resolves when all geometries have creased normals.
|
|
68
|
+
*/
|
|
69
|
+
processTileModel( scene ) {
|
|
70
|
+
|
|
71
|
+
const promises = [];
|
|
72
|
+
|
|
73
|
+
scene.traverse( ( mesh ) => {
|
|
74
|
+
|
|
75
|
+
if ( mesh.geometry ) {
|
|
76
|
+
|
|
77
|
+
promises.push( this._processMesh( mesh ) );
|
|
78
|
+
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
} );
|
|
82
|
+
|
|
83
|
+
return Promise.all( promises );
|
|
84
|
+
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
_processMesh( mesh ) {
|
|
88
|
+
|
|
89
|
+
const geometry = mesh.geometry.index ? mesh.geometry.toNonIndexed() : mesh.geometry;
|
|
90
|
+
const positions = geometry.attributes.position.array;
|
|
91
|
+
|
|
92
|
+
const id = this._requestId ++;
|
|
93
|
+
this._worker.postMessage( { id, positions, creaseAngle: this.creaseAngle }, [ positions.buffer ] );
|
|
94
|
+
|
|
95
|
+
return new Promise( ( resolve ) => {
|
|
96
|
+
|
|
97
|
+
this._pending.set( id, ( { positions, normals } ) => {
|
|
98
|
+
|
|
99
|
+
geometry.setAttribute( 'position', new BufferAttribute( positions, 3 ) );
|
|
100
|
+
geometry.setAttribute( 'normal', new BufferAttribute( normals, 3 ) );
|
|
101
|
+
mesh.geometry = geometry;
|
|
102
|
+
resolve();
|
|
103
|
+
|
|
104
|
+
} );
|
|
105
|
+
|
|
106
|
+
} );
|
|
107
|
+
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
/**
|
|
111
|
+
* Called by the tiles renderer when the plugin is unregistered or the
|
|
112
|
+
* tiles renderer is disposed.
|
|
113
|
+
*/
|
|
114
|
+
dispose() {
|
|
115
|
+
|
|
116
|
+
this._worker.terminate();
|
|
117
|
+
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
}
|
|
121
|
+
|
|
122
|
+
// Computes creased normals for non-indexed triangle positions. The function is
|
|
123
|
+
// self-contained so it can be serialized into the worker.
|
|
124
|
+
function computeCreasedNormals( positions, creaseAngle ) {
|
|
125
|
+
|
|
126
|
+
const creaseDot = Math.cos( creaseAngle );
|
|
127
|
+
const hashMultiplier = ( 1 + 1e-10 ) * 1e2;
|
|
128
|
+
|
|
129
|
+
const vertexCount = positions.length / 3;
|
|
130
|
+
const faceCount = vertexCount / 3;
|
|
131
|
+
|
|
132
|
+
// compute the normal of each face
|
|
133
|
+
const faceNormals = new Float64Array( faceCount * 3 );
|
|
134
|
+
for ( let f = 0; f < faceCount; f ++ ) {
|
|
135
|
+
|
|
136
|
+
const f9 = 9 * f;
|
|
137
|
+
const ax = positions[ f9 + 0 ], ay = positions[ f9 + 1 ], az = positions[ f9 + 2 ];
|
|
138
|
+
const bx = positions[ f9 + 3 ], by = positions[ f9 + 4 ], bz = positions[ f9 + 5 ];
|
|
139
|
+
const cx = positions[ f9 + 6 ], cy = positions[ f9 + 7 ], cz = positions[ f9 + 8 ];
|
|
140
|
+
|
|
141
|
+
const v1x = cx - bx, v1y = cy - by, v1z = cz - bz;
|
|
142
|
+
const v2x = ax - bx, v2y = ay - by, v2z = az - bz;
|
|
143
|
+
|
|
144
|
+
const nx = v1y * v2z - v1z * v2y;
|
|
145
|
+
const ny = v1z * v2x - v1x * v2z;
|
|
146
|
+
const nz = v1x * v2y - v1y * v2x;
|
|
147
|
+
|
|
148
|
+
const invLength = 1 / ( Math.sqrt( nx * nx + ny * ny + nz * nz ) || 1 );
|
|
149
|
+
faceNormals[ 3 * f + 0 ] = nx * invLength;
|
|
150
|
+
faceNormals[ 3 * f + 1 ] = ny * invLength;
|
|
151
|
+
faceNormals[ 3 * f + 2 ] = nz * invLength;
|
|
152
|
+
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
// assign an id to each vertex, sharing the id between vertices with the same
|
|
156
|
+
// quantized position via an open-addressed hash table (slots hold id + 1, 0 means empty)
|
|
157
|
+
const vertexIds = new Int32Array( vertexCount );
|
|
158
|
+
const quantized = new Int32Array( vertexCount * 3 );
|
|
159
|
+
|
|
160
|
+
let tableSize = 1;
|
|
161
|
+
while ( tableSize < vertexCount * 2 ) tableSize <<= 1;
|
|
162
|
+
const tableMask = tableSize - 1;
|
|
163
|
+
const table = new Int32Array( tableSize );
|
|
164
|
+
|
|
165
|
+
let uniqueCount = 0;
|
|
166
|
+
for ( let i = 0; i < vertexCount; i ++ ) {
|
|
167
|
+
|
|
168
|
+
const i3 = 3 * i;
|
|
169
|
+
const qx = ~ ~ ( positions[ i3 + 0 ] * hashMultiplier );
|
|
170
|
+
const qy = ~ ~ ( positions[ i3 + 1 ] * hashMultiplier );
|
|
171
|
+
const qz = ~ ~ ( positions[ i3 + 2 ] * hashMultiplier );
|
|
172
|
+
|
|
173
|
+
let slot = ( Math.imul( qx, 73856093 ) ^ Math.imul( qy, 19349663 ) ^ Math.imul( qz, 83492791 ) ) & tableMask;
|
|
174
|
+
|
|
175
|
+
while ( true ) {
|
|
176
|
+
|
|
177
|
+
const id = table[ slot ];
|
|
178
|
+
|
|
179
|
+
if ( id === 0 ) {
|
|
180
|
+
|
|
181
|
+
const q3 = 3 * uniqueCount;
|
|
182
|
+
quantized[ q3 + 0 ] = qx;
|
|
183
|
+
quantized[ q3 + 1 ] = qy;
|
|
184
|
+
quantized[ q3 + 2 ] = qz;
|
|
185
|
+
|
|
186
|
+
table[ slot ] = uniqueCount + 1;
|
|
187
|
+
vertexIds[ i ] = uniqueCount ++;
|
|
188
|
+
break;
|
|
189
|
+
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
const q3 = 3 * ( id - 1 );
|
|
193
|
+
|
|
194
|
+
if ( quantized[ q3 + 0 ] === qx && quantized[ q3 + 1 ] === qy && quantized[ q3 + 2 ] === qz ) {
|
|
195
|
+
|
|
196
|
+
vertexIds[ i ] = id - 1;
|
|
197
|
+
break;
|
|
198
|
+
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
slot = ( slot + 1 ) & tableMask;
|
|
202
|
+
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
}
|
|
206
|
+
|
|
207
|
+
// bucket the faces surrounding each unique vertex position
|
|
208
|
+
const bucketOffsets = new Int32Array( uniqueCount + 1 );
|
|
209
|
+
for ( let i = 0; i < vertexCount; i ++ ) bucketOffsets[ vertexIds[ i ] + 1 ] ++;
|
|
210
|
+
for ( let i = 0; i < uniqueCount; i ++ ) bucketOffsets[ i + 1 ] += bucketOffsets[ i ];
|
|
211
|
+
|
|
212
|
+
const bucketFaces = new Int32Array( vertexCount );
|
|
213
|
+
const bucketCursors = bucketOffsets.slice( 0, uniqueCount );
|
|
214
|
+
for ( let f = 0; f < faceCount; f ++ ) {
|
|
215
|
+
|
|
216
|
+
const f3 = 3 * f;
|
|
217
|
+
bucketFaces[ bucketCursors[ vertexIds[ f3 + 0 ] ] ++ ] = f;
|
|
218
|
+
bucketFaces[ bucketCursors[ vertexIds[ f3 + 1 ] ] ++ ] = f;
|
|
219
|
+
bucketFaces[ bucketCursors[ vertexIds[ f3 + 2 ] ] ++ ] = f;
|
|
220
|
+
|
|
221
|
+
}
|
|
222
|
+
|
|
223
|
+
// average the normals of the faces surrounding each vertex if they are within the
|
|
224
|
+
// provided crease threshold
|
|
225
|
+
const normalArray = new Float32Array( vertexCount * 3 );
|
|
226
|
+
for ( let f = 0; f < faceCount; f ++ ) {
|
|
227
|
+
|
|
228
|
+
const f3 = 3 * f;
|
|
229
|
+
const nx = faceNormals[ f3 + 0 ];
|
|
230
|
+
const ny = faceNormals[ f3 + 1 ];
|
|
231
|
+
const nz = faceNormals[ f3 + 2 ];
|
|
232
|
+
|
|
233
|
+
for ( let n = 0; n < 3; n ++ ) {
|
|
234
|
+
|
|
235
|
+
const i = f3 + n;
|
|
236
|
+
const id = vertexIds[ i ];
|
|
237
|
+
|
|
238
|
+
let sumX = 0, sumY = 0, sumZ = 0;
|
|
239
|
+
|
|
240
|
+
for ( let k = bucketOffsets[ id ], end = bucketOffsets[ id + 1 ]; k < end; k ++ ) {
|
|
241
|
+
|
|
242
|
+
const o3 = 3 * bucketFaces[ k ];
|
|
243
|
+
const ox = faceNormals[ o3 + 0 ];
|
|
244
|
+
const oy = faceNormals[ o3 + 1 ];
|
|
245
|
+
const oz = faceNormals[ o3 + 2 ];
|
|
246
|
+
|
|
247
|
+
if ( nx * ox + ny * oy + nz * oz > creaseDot ) {
|
|
248
|
+
|
|
249
|
+
sumX += ox;
|
|
250
|
+
sumY += oy;
|
|
251
|
+
sumZ += oz;
|
|
252
|
+
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
}
|
|
256
|
+
|
|
257
|
+
const invLength = 1 / ( Math.sqrt( sumX * sumX + sumY * sumY + sumZ * sumZ ) || 1 );
|
|
258
|
+
normalArray[ 3 * i + 0 ] = sumX * invLength;
|
|
259
|
+
normalArray[ 3 * i + 1 ] = sumY * invLength;
|
|
260
|
+
normalArray[ 3 * i + 2 ] = sumZ * invLength;
|
|
261
|
+
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
return normalArray;
|
|
267
|
+
|
|
268
|
+
}
|
|
269
|
+
|
|
270
|
+
export { TileCreasedNormalsPlugin };
|
|
@@ -122,8 +122,7 @@ class Volume {
|
|
|
122
122
|
case 'unsigned long long int' :
|
|
123
123
|
case 'uint64' :
|
|
124
124
|
case 'uint64_t' :
|
|
125
|
-
throw new Error( '
|
|
126
|
-
break;
|
|
125
|
+
throw new Error( 'THREE.Volume: type is not supported in JavaScript.' );
|
|
127
126
|
case 'Float32' :
|
|
128
127
|
case 'float32' :
|
|
129
128
|
case 'float' :
|
|
@@ -141,7 +140,7 @@ class Volume {
|
|
|
141
140
|
|
|
142
141
|
if ( this.data.length !== this.xLength * this.yLength * this.zLength ) {
|
|
143
142
|
|
|
144
|
-
throw new Error( '
|
|
143
|
+
throw new Error( 'THREE.Volume: lengths are not matching arrayBuffer size.' );
|
|
145
144
|
|
|
146
145
|
}
|
|
147
146
|
|
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@@ -46,7 +46,7 @@ class TessellateModifier {
|
|
|
46
46
|
}
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|
47
47
|
|
|
48
48
|
/**
|
|
49
|
-
* Returns a new, modified version of the given geometry by applying a
|
|
49
|
+
* Returns a new, modified version of the given geometry by applying a tessellation.
|
|
50
50
|
* Please note that the resulting geometry is always non-indexed.
|
|
51
51
|
*
|
|
52
52
|
* @param {BufferGeometry} geometry - The geometry to modify.
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|
@@ -32,7 +32,7 @@ class GroundedSkybox extends Mesh {
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32
32
|
|
|
33
33
|
if ( height <= 0 || radius <= 0 || resolution <= 0 ) {
|
|
34
34
|
|
|
35
|
-
throw new Error( 'GroundedSkybox height, radius, and resolution must be positive.' );
|
|
35
|
+
throw new Error( 'THREE.GroundedSkybox: height, radius, and resolution must be positive.' );
|
|
36
36
|
|
|
37
37
|
}
|
|
38
38
|
|
|
@@ -215,7 +215,7 @@ class LensflareMesh extends Mesh {
|
|
|
215
215
|
|
|
216
216
|
renderer.getViewport( viewport );
|
|
217
217
|
|
|
218
|
-
viewport.multiplyScalar(
|
|
218
|
+
viewport.multiplyScalar( renderer.getPixelRatio() ).floor();
|
|
219
219
|
|
|
220
220
|
const renderTarget = renderer.getRenderTarget();
|
|
221
221
|
const type = ( renderTarget !== null ) ? renderTarget.texture.type : UnsignedByteType;
|