super-three 0.181.0 → 0.185.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (693) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +3 -4
  3. package/build/three.cjs +21332 -19201
  4. package/build/three.core.js +20908 -19853
  5. package/build/three.core.min.js +2 -2
  6. package/build/three.module.js +1947 -862
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +37 -16
  9. package/build/three.tsl.min.js +2 -2
  10. package/build/three.webgpu.js +33628 -25197
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +33394 -25000
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/jsm/Addons.js +14 -3
  15. package/examples/jsm/animation/CCDIKSolver.js +7 -3
  16. package/examples/jsm/controls/ArcballControls.js +13 -6
  17. package/examples/jsm/controls/DragControls.js +2 -2
  18. package/examples/jsm/controls/FirstPersonControls.js +127 -86
  19. package/examples/jsm/controls/FlyControls.js +4 -0
  20. package/examples/jsm/controls/MapControls.js +55 -1
  21. package/examples/jsm/controls/OrbitControls.js +111 -8
  22. package/examples/jsm/controls/TrackballControls.js +8 -8
  23. package/examples/jsm/controls/TransformControls.js +102 -17
  24. package/examples/jsm/csm/CSM.js +2 -1
  25. package/examples/jsm/csm/CSMFrustum.js +31 -6
  26. package/examples/jsm/csm/CSMShadowNode.js +10 -3
  27. package/examples/jsm/effects/AnaglyphEffect.js +102 -7
  28. package/examples/jsm/effects/AsciiEffect.js +14 -1
  29. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  30. package/examples/jsm/environments/RoomEnvironment.js +3 -0
  31. package/examples/jsm/exporters/DRACOExporter.js +27 -6
  32. package/examples/jsm/exporters/EXRExporter.js +1 -1
  33. package/examples/jsm/exporters/GLTFExporter.js +266 -21
  34. package/examples/jsm/exporters/PLYExporter.js +286 -73
  35. package/examples/jsm/exporters/USDZExporter.js +353 -99
  36. package/examples/jsm/generators/CityGenerator.js +346 -0
  37. package/examples/jsm/generators/ForestGenerator.js +347 -0
  38. package/examples/jsm/generators/TerrainGenerator.js +504 -0
  39. package/examples/jsm/generators/TreeGenerator.js +377 -0
  40. package/examples/jsm/generators/city/SidewalkGenerator.js +253 -0
  41. package/examples/jsm/generators/city/SkyscraperGenerator.js +1357 -0
  42. package/examples/jsm/geometries/DecalGeometry.js +1 -1
  43. package/examples/jsm/geometries/LoftGeometry.js +355 -0
  44. package/examples/jsm/geometries/TextGeometry.js +18 -0
  45. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  46. package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
  47. package/examples/jsm/helpers/LightProbeHelper.js +5 -4
  48. package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
  49. package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
  50. package/examples/jsm/helpers/ViewHelper.js +83 -14
  51. package/examples/jsm/inspector/Extension.js +13 -0
  52. package/examples/jsm/inspector/Inspector.js +244 -91
  53. package/examples/jsm/inspector/RendererInspector.js +165 -39
  54. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
  55. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
  56. package/examples/jsm/inspector/tabs/Console.js +241 -25
  57. package/examples/jsm/inspector/tabs/Memory.js +136 -0
  58. package/examples/jsm/inspector/tabs/Parameters.js +115 -7
  59. package/examples/jsm/inspector/tabs/Performance.js +24 -9
  60. package/examples/jsm/inspector/tabs/Settings.js +306 -0
  61. package/examples/jsm/inspector/tabs/Timeline.js +1696 -0
  62. package/examples/jsm/inspector/tabs/Viewer.js +723 -9
  63. package/examples/jsm/inspector/ui/Graph.js +162 -25
  64. package/examples/jsm/inspector/ui/Item.js +92 -13
  65. package/examples/jsm/inspector/ui/List.js +2 -2
  66. package/examples/jsm/inspector/ui/Profiler.js +1991 -44
  67. package/examples/jsm/inspector/ui/Style.js +1943 -543
  68. package/examples/jsm/inspector/ui/Tab.js +226 -5
  69. package/examples/jsm/inspector/ui/Values.js +126 -8
  70. package/examples/jsm/inspector/ui/utils.js +143 -10
  71. package/examples/jsm/interaction/InteractionManager.js +226 -0
  72. package/examples/jsm/libs/basis/README.md +0 -1
  73. package/examples/jsm/libs/demuxer_mp4.js +3 -3
  74. package/examples/jsm/libs/draco/README.md +0 -1
  75. package/examples/jsm/libs/meshopt_clusterizer.module.js +421 -0
  76. package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
  77. package/examples/jsm/libs/meshopt_simplifier.module.js +627 -0
  78. package/examples/jsm/libs/mikktspace.module.js +34 -9
  79. package/examples/jsm/lighting/ClusteredLighting.js +55 -0
  80. package/examples/jsm/lighting/DynamicLighting.js +82 -0
  81. package/examples/jsm/lighting/LightProbeGrid.js +681 -0
  82. package/examples/jsm/lines/LineMaterial.js +45 -16
  83. package/examples/jsm/lines/LineSegments2.js +8 -0
  84. package/examples/jsm/lines/webgpu/LineSegments2.js +8 -0
  85. package/examples/jsm/loaders/3DMLoader.js +6 -5
  86. package/examples/jsm/loaders/3MFLoader.js +2 -2
  87. package/examples/jsm/loaders/AMFLoader.js +2 -2
  88. package/examples/jsm/loaders/ColladaLoader.js +24 -4026
  89. package/examples/jsm/loaders/DRACOLoader.js +51 -18
  90. package/examples/jsm/loaders/EXRLoader.js +701 -90
  91. package/examples/jsm/loaders/FBXLoader.js +235 -37
  92. package/examples/jsm/loaders/GCodeLoader.js +34 -8
  93. package/examples/jsm/loaders/GLTFLoader.js +146 -178
  94. package/examples/jsm/loaders/HDRLoader.js +7 -30
  95. package/examples/jsm/loaders/KMZLoader.js +5 -5
  96. package/examples/jsm/loaders/KTX2Loader.js +58 -17
  97. package/examples/jsm/loaders/LDrawLoader.js +49 -58
  98. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  99. package/examples/jsm/loaders/LUTCubeLoader.js +2 -2
  100. package/examples/jsm/loaders/LWOLoader.js +11 -39
  101. package/examples/jsm/loaders/LottieLoader.js +1 -1
  102. package/examples/jsm/loaders/MaterialXLoader.js +31 -9
  103. package/examples/jsm/loaders/NRRDLoader.js +5 -5
  104. package/examples/jsm/loaders/PCDLoader.js +11 -9
  105. package/examples/jsm/loaders/PLYLoader.js +218 -55
  106. package/examples/jsm/loaders/SVGLoader.js +549 -497
  107. package/examples/jsm/loaders/TDSLoader.js +0 -2
  108. package/examples/jsm/loaders/TGALoader.js +0 -2
  109. package/examples/jsm/loaders/TTFLoader.js +1 -1
  110. package/examples/jsm/loaders/USDLoader.js +127 -43
  111. package/examples/jsm/loaders/UltraHDRLoader.js +285 -160
  112. package/examples/jsm/loaders/VOXLoader.js +660 -117
  113. package/examples/jsm/loaders/VRMLLoader.js +80 -3
  114. package/examples/jsm/loaders/VTKLoader.js +42 -25
  115. package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
  116. package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
  117. package/examples/jsm/loaders/usd/USDAParser.js +504 -344
  118. package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
  119. package/examples/jsm/loaders/usd/USDComposer.js +4627 -0
  120. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
  121. package/examples/jsm/materials/WoodNodeMaterial.js +11 -11
  122. package/examples/jsm/math/Octree.js +131 -1
  123. package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
  124. package/examples/jsm/misc/RollerCoaster.js +42 -4
  125. package/examples/jsm/misc/TileCreasedNormalsPlugin.js +270 -0
  126. package/examples/jsm/misc/Volume.js +2 -3
  127. package/examples/jsm/misc/VolumeSlice.js +0 -1
  128. package/examples/jsm/modifiers/TessellateModifier.js +1 -1
  129. package/examples/jsm/objects/GroundedSkybox.js +1 -1
  130. package/examples/jsm/objects/LensflareMesh.js +1 -1
  131. package/examples/jsm/objects/Reflector.js +72 -25
  132. package/examples/jsm/objects/Sky.js +90 -6
  133. package/examples/jsm/objects/SkyMesh.js +150 -16
  134. package/examples/jsm/objects/Water.js +4 -3
  135. package/examples/jsm/objects/Water2.js +5 -3
  136. package/examples/jsm/objects/Water2Mesh.js +1 -1
  137. package/examples/jsm/objects/WaterMesh.js +5 -7
  138. package/examples/jsm/physics/AmmoPhysics.js +27 -15
  139. package/examples/jsm/physics/JoltPhysics.js +10 -6
  140. package/examples/jsm/physics/RapierPhysics.js +36 -7
  141. package/examples/jsm/postprocessing/EffectComposer.js +7 -5
  142. package/examples/jsm/postprocessing/OutputPass.js +9 -0
  143. package/examples/jsm/postprocessing/RenderPass.js +10 -0
  144. package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
  145. package/examples/jsm/postprocessing/UnrealBloomPass.js +48 -18
  146. package/examples/jsm/renderers/CSS3DRenderer.js +1 -1
  147. package/examples/jsm/renderers/Projector.js +246 -28
  148. package/examples/jsm/renderers/SVGRenderer.js +174 -60
  149. package/examples/jsm/shaders/GTAOShader.js +19 -6
  150. package/examples/jsm/shaders/HalftoneShader.js +12 -1
  151. package/examples/jsm/shaders/PoissonDenoiseShader.js +6 -2
  152. package/examples/jsm/shaders/SAOShader.js +17 -4
  153. package/examples/jsm/shaders/SSAOShader.js +11 -1
  154. package/examples/jsm/shaders/SSRShader.js +6 -5
  155. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -4
  156. package/examples/jsm/shaders/VignetteShader.js +1 -1
  157. package/examples/jsm/shaders/VolumeShader.js +31 -44
  158. package/examples/jsm/transpiler/AST.js +44 -0
  159. package/examples/jsm/transpiler/GLSLDecoder.js +65 -8
  160. package/examples/jsm/transpiler/Linker.js +1 -1
  161. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
  162. package/examples/jsm/transpiler/TSLEncoder.js +46 -3
  163. package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
  164. package/examples/jsm/transpiler/WGSLEncoder.js +27 -0
  165. package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
  166. package/examples/jsm/tsl/display/AfterImageNode.js +11 -1
  167. package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
  168. package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
  169. package/examples/jsm/tsl/display/BloomNode.js +75 -25
  170. package/examples/jsm/tsl/display/CRT.js +150 -0
  171. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +3 -36
  172. package/examples/jsm/tsl/display/DenoiseNode.js +1 -1
  173. package/examples/jsm/tsl/display/DepthOfFieldNode.js +3 -3
  174. package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
  175. package/examples/jsm/tsl/display/FSR1Node.js +477 -0
  176. package/examples/jsm/tsl/display/FXAANode.js +13 -14
  177. package/examples/jsm/tsl/display/GTAONode.js +40 -17
  178. package/examples/jsm/tsl/display/GaussianBlurNode.js +21 -2
  179. package/examples/jsm/tsl/display/GodraysNode.js +615 -0
  180. package/examples/jsm/tsl/display/ImportanceSampledEnvironment.js +560 -0
  181. package/examples/jsm/tsl/display/LensflareNode.js +1 -1
  182. package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
  183. package/examples/jsm/tsl/display/OutlineNode.js +69 -19
  184. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
  185. package/examples/jsm/tsl/display/PixelationPassNode.js +9 -8
  186. package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
  187. package/examples/jsm/tsl/display/RecurrentDenoiseNode.js +912 -0
  188. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  189. package/examples/jsm/tsl/display/SMAANode.js +2 -2
  190. package/examples/jsm/tsl/display/SSAAPassNode.js +15 -27
  191. package/examples/jsm/tsl/display/SSGINode.js +96 -62
  192. package/examples/jsm/tsl/display/SSRNode.js +831 -134
  193. package/examples/jsm/tsl/display/SSSNode.js +8 -6
  194. package/examples/jsm/tsl/display/Shape.js +29 -0
  195. package/examples/jsm/tsl/display/SharpenNode.js +283 -0
  196. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
  197. package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
  198. package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
  199. package/examples/jsm/tsl/display/TAAUNode.js +835 -0
  200. package/examples/jsm/tsl/display/TRAANode.js +315 -126
  201. package/examples/jsm/tsl/display/TemporalReprojectNode.js +1023 -0
  202. package/examples/jsm/tsl/display/TransitionNode.js +1 -1
  203. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  204. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  205. package/examples/jsm/tsl/lighting/ClusteredLightsNode.js +622 -0
  206. package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
  207. package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
  208. package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
  209. package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
  210. package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
  211. package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
  212. package/examples/jsm/tsl/math/Bayer.js +53 -3
  213. package/examples/jsm/tsl/math/curlNoise.js +107 -0
  214. package/examples/jsm/tsl/shadows/TileShadowNode.js +1 -1
  215. package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +3 -3
  216. package/examples/jsm/tsl/utils/GroundedSkybox.js +62 -0
  217. package/examples/jsm/tsl/utils/RNoise.js +51 -0
  218. package/examples/jsm/tsl/utils/SpecularHelpers.js +325 -0
  219. package/examples/jsm/utils/BufferGeometryUtils.js +128 -62
  220. package/examples/jsm/utils/ColorUtils.js +76 -0
  221. package/examples/jsm/utils/GeometryCompressionUtils.js +1 -1
  222. package/examples/jsm/utils/LDrawUtils.js +1 -1
  223. package/examples/jsm/utils/SceneOptimizer.js +1 -1
  224. package/examples/jsm/utils/ShadowMapViewer.js +24 -10
  225. package/examples/jsm/utils/ShadowMapViewerGPU.js +1 -1
  226. package/examples/jsm/utils/SkeletonUtils.js +14 -8
  227. package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
  228. package/examples/jsm/webxr/ARButton.js +1 -1
  229. package/examples/jsm/webxr/WebGLXRFallback.js +89 -0
  230. package/examples/jsm/webxr/XRControllerModelFactory.js +2 -2
  231. package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
  232. package/examples/jsm/webxr/XRHandModelFactory.js +2 -1
  233. package/package.json +28 -34
  234. package/src/Three.Core.js +3 -1
  235. package/src/Three.TSL.js +35 -14
  236. package/src/Three.WebGPU.Nodes.js +5 -0
  237. package/src/Three.WebGPU.js +13 -0
  238. package/src/Three.js +1 -0
  239. package/src/animation/AnimationAction.js +18 -4
  240. package/src/animation/AnimationClip.js +0 -139
  241. package/src/animation/AnimationMixer.js +6 -0
  242. package/src/animation/AnimationUtils.js +1 -12
  243. package/src/animation/KeyframeTrack.js +47 -8
  244. package/src/animation/PropertyBinding.js +2 -2
  245. package/src/animation/PropertyMixer.js +4 -4
  246. package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
  247. package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
  248. package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
  249. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
  250. package/src/animation/tracks/StringKeyframeTrack.js +1 -1
  251. package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
  252. package/src/audio/Audio.js +1 -1
  253. package/src/audio/AudioContext.js +2 -2
  254. package/src/audio/AudioListener.js +5 -3
  255. package/src/cameras/Camera.js +34 -4
  256. package/src/cameras/CubeCamera.js +20 -0
  257. package/src/cameras/StereoCamera.js +5 -2
  258. package/src/constants.js +90 -5
  259. package/src/core/BufferAttribute.js +13 -1
  260. package/src/core/BufferGeometry.js +43 -9
  261. package/src/core/Clock.js +7 -0
  262. package/src/core/Object3D.js +69 -11
  263. package/src/core/Raycaster.js +3 -3
  264. package/src/core/RenderTarget.js +19 -6
  265. package/src/extras/PMREMGenerator.js +13 -22
  266. package/src/extras/TextureUtils.js +6 -2
  267. package/src/extras/core/ShapePath.js +149 -160
  268. package/src/extras/curves/CatmullRomCurve3.js +3 -2
  269. package/src/geometries/ExtrudeGeometry.js +2 -2
  270. package/src/geometries/PolyhedronGeometry.js +1 -1
  271. package/src/geometries/SphereGeometry.js +8 -3
  272. package/src/geometries/TorusGeometry.js +8 -3
  273. package/src/helpers/CameraHelper.js +3 -0
  274. package/src/helpers/DirectionalLightHelper.js +6 -1
  275. package/src/helpers/HemisphereLightHelper.js +5 -0
  276. package/src/helpers/PointLightHelper.js +3 -25
  277. package/src/helpers/SpotLightHelper.js +4 -1
  278. package/src/lights/DirectionalLight.js +13 -0
  279. package/src/lights/HemisphereLight.js +10 -0
  280. package/src/lights/Light.js +1 -11
  281. package/src/lights/LightProbe.js +0 -15
  282. package/src/lights/LightShadow.js +15 -6
  283. package/src/lights/PointLight.js +15 -0
  284. package/src/lights/PointLightShadow.js +0 -86
  285. package/src/lights/SpotLight.js +22 -1
  286. package/src/lights/webgpu/IESSpotLight.js +2 -1
  287. package/src/loaders/AudioLoader.js +11 -1
  288. package/src/loaders/Cache.js +28 -0
  289. package/src/loaders/DataTextureLoader.js +75 -42
  290. package/src/loaders/FileLoader.js +2 -3
  291. package/src/loaders/ImageBitmapLoader.js +12 -9
  292. package/src/loaders/Loader.js +6 -0
  293. package/src/loaders/LoadingManager.js +5 -0
  294. package/src/loaders/MaterialLoader.js +37 -266
  295. package/src/loaders/ObjectLoader.js +48 -6
  296. package/src/loaders/nodes/NodeLoader.js +2 -2
  297. package/src/loaders/nodes/NodeObjectLoader.js +18 -0
  298. package/src/materials/LineBasicMaterial.js +4 -0
  299. package/src/materials/Material.js +198 -1
  300. package/src/materials/MeshBasicMaterial.js +24 -0
  301. package/src/materials/MeshDepthMaterial.js +10 -0
  302. package/src/materials/MeshDistanceMaterial.js +10 -0
  303. package/src/materials/MeshLambertMaterial.js +49 -1
  304. package/src/materials/MeshMatcapMaterial.js +25 -1
  305. package/src/materials/MeshNormalMaterial.js +9 -1
  306. package/src/materials/MeshPhongMaterial.js +49 -1
  307. package/src/materials/MeshPhysicalMaterial.js +38 -0
  308. package/src/materials/MeshStandardMaterial.js +42 -1
  309. package/src/materials/MeshToonMaterial.js +35 -2
  310. package/src/materials/PointsMaterial.js +7 -0
  311. package/src/materials/ShaderMaterial.js +106 -1
  312. package/src/materials/SpriteMaterial.js +7 -0
  313. package/src/materials/nodes/Line2NodeMaterial.js +380 -297
  314. package/src/materials/nodes/MeshBasicNodeMaterial.js +2 -2
  315. package/src/materials/nodes/MeshNormalNodeMaterial.js +2 -2
  316. package/src/materials/nodes/MeshPhongNodeMaterial.js +0 -9
  317. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +3 -30
  318. package/src/materials/nodes/MeshSSSNodeMaterial.js +0 -13
  319. package/src/materials/nodes/MeshStandardNodeMaterial.js +5 -15
  320. package/src/materials/nodes/NodeMaterial.js +153 -89
  321. package/src/materials/nodes/SpriteNodeMaterial.js +0 -10
  322. package/src/materials/nodes/manager/NodeMaterialObserver.js +234 -100
  323. package/src/math/Box3.js +5 -0
  324. package/src/math/FrustumArray.js +103 -133
  325. package/src/math/Interpolant.js +1 -1
  326. package/src/math/Line3.js +6 -5
  327. package/src/math/MathUtils.js +12 -12
  328. package/src/math/Matrix2.js +13 -9
  329. package/src/math/Matrix3.js +24 -9
  330. package/src/math/Matrix4.js +112 -74
  331. package/src/math/Plane.js +4 -3
  332. package/src/math/Quaternion.js +3 -29
  333. package/src/math/Sphere.js +1 -1
  334. package/src/math/Triangle.js +1 -1
  335. package/src/math/Vector2.js +13 -9
  336. package/src/math/Vector3.js +17 -15
  337. package/src/math/Vector4.js +15 -11
  338. package/src/math/interpolants/BezierInterpolant.js +106 -0
  339. package/src/nodes/Nodes.js +86 -71
  340. package/src/nodes/TSL.js +15 -13
  341. package/src/nodes/accessors/Arrays.js +5 -5
  342. package/src/nodes/accessors/Batch.js +108 -0
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  670. package/examples/jsm/libs/lottie_canvas.module.js +0 -14849
  671. package/examples/jsm/libs/opentype.module.js +0 -14506
  672. package/examples/jsm/libs/rhino3dm/rhino3dm.js +0 -21
  673. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +0 -16
  674. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  675. package/examples/jsm/lighting/TiledLighting.js +0 -42
  676. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
  677. package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
  678. package/examples/jsm/shaders/GodRaysShader.js +0 -333
  679. package/examples/jsm/tsl/display/AnamorphicNode.js +0 -282
  680. package/examples/jsm/tsl/lighting/TiledLightsNode.js +0 -442
  681. package/src/nodes/accessors/BatchNode.js +0 -163
  682. package/src/nodes/accessors/InstanceNode.js +0 -244
  683. package/src/nodes/accessors/InstancedMeshNode.js +0 -50
  684. package/src/nodes/accessors/SceneNode.js +0 -145
  685. package/src/nodes/accessors/SkinningNode.js +0 -327
  686. package/src/nodes/code/ScriptableNode.js +0 -726
  687. package/src/nodes/code/ScriptableValueNode.js +0 -253
  688. package/src/nodes/display/PosterizeNode.js +0 -65
  689. package/src/nodes/functions/BSDF/DFGApprox.js +0 -71
  690. package/src/nodes/utils/RemapNode.js +0 -125
  691. package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
  692. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  693. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
@@ -1,10 +1,9 @@
1
1
  import BufferNode from './BufferNode.js';
2
2
  import { bufferAttribute } from './BufferAttributeNode.js';
3
- import { nodeObject, varying } from '../tsl/TSLBase.js';
3
+ import { varying } from '../tsl/TSLBase.js';
4
4
  import { storageElement } from '../utils/StorageArrayElementNode.js';
5
5
  import { NodeAccess } from '../core/constants.js';
6
6
  import { getTypeFromLength } from '../core/NodeUtils.js';
7
- import { warn } from '../../utils.js';
8
7
 
9
8
  /**
10
9
  * This node is used in context of compute shaders and allows to define a
@@ -56,10 +55,10 @@ class StorageBufferNode extends BufferNode {
56
55
 
57
56
  let nodeType, structTypeNode = null;
58
57
 
59
- if ( bufferType && bufferType.isStruct ) {
58
+ if ( bufferType && bufferType.isStructTypeNode ) {
60
59
 
61
60
  nodeType = 'struct';
62
- structTypeNode = bufferType.layout;
61
+ structTypeNode = bufferType;
63
62
 
64
63
  if ( value.isStorageBufferAttribute || value.isStorageInstancedBufferAttribute ) {
65
64
 
@@ -126,6 +125,7 @@ class StorageBufferNode extends BufferNode {
126
125
  /**
127
126
  * A reference to the internal buffer attribute node.
128
127
  *
128
+ * @private
129
129
  * @type {?BufferAttributeNode}
130
130
  * @default null
131
131
  */
@@ -134,6 +134,7 @@ class StorageBufferNode extends BufferNode {
134
134
  /**
135
135
  * A reference to the internal varying node.
136
136
  *
137
+ * @private
137
138
  * @type {?VaryingNode}
138
139
  * @default null
139
140
  */
@@ -167,6 +168,8 @@ class StorageBufferNode extends BufferNode {
167
168
  */
168
169
  getHash( builder ) {
169
170
 
171
+ let id;
172
+
170
173
  if ( this.bufferCount === 0 ) {
171
174
 
172
175
  let bufferData = builder.globalCache.getData( this.value );
@@ -181,11 +184,15 @@ class StorageBufferNode extends BufferNode {
181
184
 
182
185
  }
183
186
 
184
- return bufferData.node.uuid;
187
+ id = bufferData.node.id;
188
+
189
+ } else {
190
+
191
+ id = this.id;
185
192
 
186
193
  }
187
194
 
188
- return this.uuid;
195
+ return String( id );
189
196
 
190
197
  }
191
198
 
@@ -316,7 +323,7 @@ class StorageBufferNode extends BufferNode {
316
323
  * @param {NodeBuilder} builder - The current node builder.
317
324
  * @return {string} The node type.
318
325
  */
319
- getNodeType( builder ) {
326
+ generateNodeType( builder ) {
320
327
 
321
328
  if ( this.structTypeNode !== null ) {
322
329
 
@@ -326,7 +333,7 @@ class StorageBufferNode extends BufferNode {
326
333
 
327
334
  if ( builder.isAvailable( 'storageBuffer' ) || builder.isAvailable( 'indirectStorageBuffer' ) ) {
328
335
 
329
- return super.getNodeType( builder );
336
+ return super.generateNodeType( builder );
330
337
 
331
338
  }
332
339
 
@@ -395,22 +402,4 @@ export default StorageBufferNode;
395
402
  * @param {number} [count=0] - The buffer count.
396
403
  * @returns {StorageBufferNode}
397
404
  */
398
- export const storage = ( value, type = null, count = 0 ) => nodeObject( new StorageBufferNode( value, type, count ) );
399
-
400
- /**
401
- * @tsl
402
- * @function
403
- * @deprecated since r171. Use `storage().setPBO( true )` instead.
404
- *
405
- * @param {StorageBufferAttribute|StorageInstancedBufferAttribute|BufferAttribute} value - The buffer data.
406
- * @param {?string} type - The buffer type (e.g. `'vec3'`).
407
- * @param {number} count - The buffer count.
408
- * @returns {StorageBufferNode}
409
- */
410
- export const storageObject = ( value, type, count ) => { // @deprecated, r171
411
-
412
- warn( 'TSL: "storageObject()" is deprecated. Use "storage().setPBO( true )" instead.' );
413
-
414
- return storage( value, type, count ).setPBO( true );
415
-
416
- };
405
+ export const storage = ( value, type = null, count = 0 ) => new StorageBufferNode( value, type, count );
@@ -0,0 +1,100 @@
1
+ import { nodeProxy, vec3 } from '../tsl/TSLBase.js';
2
+ import StorageTextureNode from './StorageTextureNode.js';
3
+
4
+ /**
5
+ * This special version of a texture node can be used to
6
+ * write data into a 3D storage texture with a compute shader.
7
+ *
8
+ * @augments StorageTextureNode
9
+ */
10
+ class StorageTexture3DNode extends StorageTextureNode {
11
+
12
+ static get type() {
13
+
14
+ return 'StorageTexture3DNode';
15
+
16
+ }
17
+
18
+ /**
19
+ * Constructs a new 3D storage texture node.
20
+ *
21
+ * @param {Storage3DTexture} value - The 3D storage texture.
22
+ * @param {Node<vec3>} uvNode - The uv node.
23
+ * @param {?Node} [storeNode=null] - The value node that should be stored in the texture.
24
+ */
25
+ constructor( value, uvNode, storeNode = null ) {
26
+
27
+ super( value, uvNode, storeNode );
28
+
29
+ /**
30
+ * This flag can be used for type testing.
31
+ *
32
+ * @type {boolean}
33
+ * @readonly
34
+ * @default true
35
+ */
36
+ this.isStorageTexture3DNode = true;
37
+
38
+ }
39
+
40
+ /**
41
+ * Returns a default uv node which is in context of 3D textures a three-dimensional
42
+ * uv node.
43
+ *
44
+ * @return {Node<vec3>} The default uv node.
45
+ */
46
+ getDefaultUV() {
47
+
48
+ return vec3( 0.5, 0.5, 0.5 );
49
+
50
+ }
51
+
52
+ /**
53
+ * Overwritten with an empty implementation since the `updateMatrix` flag is ignored
54
+ * for 3D textures. The uv transformation matrix is not applied to 3D textures.
55
+ *
56
+ * @param {boolean} value - The update toggle.
57
+ */
58
+ setUpdateMatrix( /*value*/ ) { } // Ignore .updateMatrix for 3d TextureNode
59
+
60
+ /**
61
+ * Generates the uv code snippet.
62
+ *
63
+ * @param {NodeBuilder} builder - The current node builder.
64
+ * @param {Node} uvNode - The uv node to generate code for.
65
+ * @return {string} The generated code snippet.
66
+ */
67
+ generateUV( builder, uvNode ) {
68
+
69
+ return uvNode.build( builder, this.sampler === true ? 'vec3' : 'ivec3' );
70
+
71
+ }
72
+
73
+ /**
74
+ * Generates the offset code snippet.
75
+ *
76
+ * @param {NodeBuilder} builder - The current node builder.
77
+ * @param {Node} offsetNode - The offset node to generate code for.
78
+ * @return {string} The generated code snippet.
79
+ */
80
+ generateOffset( builder, offsetNode ) {
81
+
82
+ return offsetNode.build( builder, 'ivec3' );
83
+
84
+ }
85
+
86
+ }
87
+
88
+ export default StorageTexture3DNode;
89
+
90
+ /**
91
+ * TSL function for creating a 3D storage texture node.
92
+ *
93
+ * @tsl
94
+ * @function
95
+ * @param {Storage3DTexture} value - The 3D storage texture.
96
+ * @param {?Node<vec3>} [uvNode=null] - The uv node.
97
+ * @param {?Node} [storeNode=null] - The value node that should be stored in the texture.
98
+ * @returns {StorageTexture3DNode}
99
+ */
100
+ export const storageTexture3D = /*@__PURE__*/ nodeProxy( StorageTexture3DNode ).setParameterLength( 1, 3 );
@@ -99,6 +99,20 @@ class StorageTextureNode extends TextureNode {
99
99
 
100
100
  }
101
101
 
102
+ /**
103
+ * Overwrites the default implementation since storage texture
104
+ * coordinates are texel coordinates and should not be transformed
105
+ * by the texture uv matrix.
106
+ *
107
+ * @param {Node} uvNode - The uv node.
108
+ * @return {Node} The unmodified uv node.
109
+ */
110
+ getTransformedUV( uvNode ) {
111
+
112
+ return uvNode;
113
+
114
+ }
115
+
102
116
  setup( builder ) {
103
117
 
104
118
  super.setup( builder );
@@ -146,19 +160,36 @@ class StorageTextureNode extends TextureNode {
146
160
  */
147
161
  generate( builder, output ) {
148
162
 
149
- let snippet;
150
-
151
163
  if ( this.storeNode !== null ) {
152
164
 
153
- snippet = this.generateStore( builder );
165
+ this.generateStore( builder );
166
+ return '';
167
+
168
+ }
154
169
 
155
- } else {
170
+ return super.generate( builder, output );
156
171
 
157
- snippet = super.generate( builder, output );
172
+ }
158
173
 
159
- }
174
+ /**
175
+ * Generates the snippet for the storage texture.
176
+ *
177
+ * @param {NodeBuilder} builder - The current node builder.
178
+ * @param {string} textureProperty - The texture property.
179
+ * @param {string} uvSnippet - The uv snippet.
180
+ * @param {?string} levelSnippet - The level snippet.
181
+ * @param {?string} biasSnippet - The bias snippet.
182
+ * @param {?string} depthSnippet - The depth snippet.
183
+ * @param {?string} compareSnippet - The compare snippet.
184
+ * @param {?Array<string>} gradSnippet - The grad snippet.
185
+ * @param {?string} offsetSnippet - The offset snippet.
186
+ * @return {string} The generated code snippet.
187
+ */
188
+ generateSnippet( builder, textureProperty, uvSnippet, levelSnippet, biasSnippet, depthSnippet, compareSnippet, gradSnippet, offsetSnippet ) {
189
+
190
+ const texture = this.value;
160
191
 
161
- return snippet;
192
+ return builder.generateStorageTextureLoad( texture, textureProperty, uvSnippet, levelSnippet, depthSnippet, offsetSnippet );
162
193
 
163
194
  }
164
195
 
@@ -195,6 +226,27 @@ class StorageTextureNode extends TextureNode {
195
226
 
196
227
  }
197
228
 
229
+ /**
230
+ * Stores a value in this storage texture at the given coordinates.
231
+ *
232
+ * @param {Node<vec2|vec3>} uvNode - The storage texture coordinates.
233
+ * @param {?Node} [storeNode=null] - The value node that should be stored in the texture.
234
+ * @return {StorageTextureNode} A storage texture node representing the store operation.
235
+ */
236
+ store( uvNode, storeNode ) {
237
+
238
+ const node = this.clone();
239
+
240
+ node.referenceNode = this.getBase();
241
+ node.uvNode = uvNode;
242
+ node.storeNode = storeNode;
243
+
244
+ if ( storeNode !== null ) node.toStack();
245
+
246
+ return node;
247
+
248
+ }
249
+
198
250
  /**
199
251
  * Generates the code snippet of the storage texture node.
200
252
  *
@@ -211,7 +263,7 @@ class StorageTextureNode extends TextureNode {
211
263
  const storeSnippet = storeNode.build( builder, 'vec4' );
212
264
  const depthSnippet = depthNode ? depthNode.build( builder, 'int' ) : null;
213
265
 
214
- const snippet = builder.generateTextureStore( builder, textureProperty, uvSnippet, depthSnippet, storeSnippet );
266
+ const snippet = builder.generateTextureStore( this.value, textureProperty, uvSnippet, depthSnippet, storeSnippet );
215
267
 
216
268
  builder.addLineFlowCode( snippet, this );
217
269
 
@@ -222,6 +274,7 @@ class StorageTextureNode extends TextureNode {
222
274
  const newNode = super.clone();
223
275
  newNode.storeNode = this.storeNode;
224
276
  newNode.mipLevel = this.mipLevel;
277
+ newNode.access = this.access;
225
278
  return newNode;
226
279
 
227
280
  }
@@ -248,16 +301,26 @@ export const storageTexture = /*@__PURE__*/ nodeProxy( StorageTextureNode ).setP
248
301
  *
249
302
  * @tsl
250
303
  * @function
251
- * @param {StorageTexture} value - The storage texture.
304
+ * @param {StorageTexture|StorageTextureNode} value - The storage texture.
252
305
  * @param {Node<vec2|vec3>} uvNode - The uv node.
253
306
  * @param {?Node} [storeNode=null] - The value node that should be stored in the texture.
254
307
  * @returns {StorageTextureNode}
255
308
  */
256
309
  export const textureStore = ( value, uvNode, storeNode ) => {
257
310
 
258
- const node = storageTexture( value, uvNode, storeNode );
311
+ let node;
312
+
313
+ if ( value.isStorageTextureNode === true ) {
314
+
315
+ node = value.store( uvNode, storeNode );
259
316
 
260
- if ( storeNode !== null ) node.toStack();
317
+ } else {
318
+
319
+ node = storageTexture( value, uvNode, storeNode );
320
+
321
+ if ( storeNode !== null ) node.toStack();
322
+
323
+ }
261
324
 
262
325
  return node;
263
326
 
@@ -1,9 +1,9 @@
1
1
  import { attribute } from '../core/AttributeNode.js';
2
- import { cameraViewMatrix } from './Camera.js';
2
+ import { cameraWorldMatrix } from './Camera.js';
3
3
  import { modelViewMatrix } from './ModelNode.js';
4
4
  import { Fn, vec4 } from '../tsl/TSLBase.js';
5
5
  import { tangentViewFrame } from './TangentUtils.js';
6
- import { directionToFaceDirection } from '../display/FrontFacingNode.js';
6
+ import { negateOnBackSide } from '../display/FrontFacingNode.js';
7
7
 
8
8
  /**
9
9
  * TSL object that represents the tangent attribute of the current rendered object.
@@ -11,17 +11,7 @@ import { directionToFaceDirection } from '../display/FrontFacingNode.js';
11
11
  * @tsl
12
12
  * @type {Node<vec4>}
13
13
  */
14
- export const tangentGeometry = /*@__PURE__*/ Fn( ( builder ) => {
15
-
16
- if ( builder.geometry.hasAttribute( 'tangent' ) === false ) {
17
-
18
- builder.geometry.computeTangents();
19
-
20
- }
21
-
22
- return attribute( 'tangent', 'vec4' );
23
-
24
- } )();
14
+ export const tangentGeometry = /*@__PURE__*/ attribute( 'tangent', 'vec4' );
25
15
 
26
16
  /**
27
17
  * TSL object that represents the vertex tangent in local space of the current rendered object.
@@ -37,11 +27,11 @@ export const tangentLocal = /*@__PURE__*/ tangentGeometry.xyz.toVar( 'tangentLoc
37
27
  * @tsl
38
28
  * @type {Node<vec3>}
39
29
  */
40
- export const tangentView = /*@__PURE__*/ ( Fn( ( { subBuildFn, geometry, material } ) => {
30
+ export const tangentView = /*@__PURE__*/ ( Fn( ( builder ) => {
41
31
 
42
32
  let node;
43
33
 
44
- if ( subBuildFn === 'VERTEX' || geometry.hasAttribute( 'tangent' ) ) {
34
+ if ( builder.subBuildFn === 'VERTEX' || builder.geometry.hasAttribute( 'tangent' ) ) {
45
35
 
46
36
  node = modelViewMatrix.mul( vec4( tangentLocal, 0 ) ).xyz.toVarying( 'v_tangentView' ).normalize();
47
37
 
@@ -51,9 +41,9 @@ export const tangentView = /*@__PURE__*/ ( Fn( ( { subBuildFn, geometry, materia
51
41
 
52
42
  }
53
43
 
54
- if ( material.flatShading !== true ) {
44
+ if ( builder.isFlatShading() !== true ) {
55
45
 
56
- node = directionToFaceDirection( node );
46
+ node = negateOnBackSide( node );
57
47
 
58
48
  }
59
49
 
@@ -67,4 +57,4 @@ export const tangentView = /*@__PURE__*/ ( Fn( ( { subBuildFn, geometry, materia
67
57
  * @tsl
68
58
  * @type {Node<vec3>}
69
59
  */
70
- export const tangentWorld = /*@__PURE__*/ tangentView.transformDirection( cameraViewMatrix ).toVarying( 'v_tangentWorld' ).normalize().toVar( 'tangentWorld' );
60
+ export const tangentWorld = /*@__PURE__*/ tangentView.transformDirection( cameraWorldMatrix ).toVarying( 'v_tangentWorld' ).normalize().toVar( 'tangentWorld' );
@@ -1,6 +1,5 @@
1
1
  import TextureNode from './TextureNode.js';
2
- import { nodeProxy, vec3, Fn, If, int } from '../tsl/TSLBase.js';
3
- import { textureSize } from './TextureSizeNode.js';
2
+ import { nodeProxy, vec3, Fn, If } from '../tsl/TSLBase.js';
4
3
 
5
4
  const normal = Fn( ( { texture, uv } ) => {
6
5
 
@@ -115,35 +114,6 @@ class Texture3DNode extends TextureNode {
115
114
  */
116
115
  setUpdateMatrix( /*value*/ ) { } // Ignore .updateMatrix for 3d TextureNode
117
116
 
118
- /**
119
- * Overwrites the default implementation to return the unmodified uv node.
120
- *
121
- * @param {NodeBuilder} builder - The current node builder.
122
- * @param {Node} uvNode - The uv node to setup.
123
- * @return {Node} The unmodified uv node.
124
- */
125
- setupUV( builder, uvNode ) {
126
-
127
- const texture = this.value;
128
-
129
- if ( builder.isFlipY() && ( texture.isRenderTargetTexture === true || texture.isFramebufferTexture === true ) ) {
130
-
131
- if ( this.sampler ) {
132
-
133
- uvNode = uvNode.flipY();
134
-
135
- } else {
136
-
137
- uvNode = uvNode.setY( int( textureSize( this, this.levelNode ).y ).sub( uvNode.y ).sub( 1 ) );
138
-
139
- }
140
-
141
- }
142
-
143
- return uvNode;
144
-
145
- }
146
-
147
117
  /**
148
118
  * Generates the uv code snippet.
149
119
  *
@@ -171,10 +141,12 @@ class Texture3DNode extends TextureNode {
171
141
  }
172
142
 
173
143
  /**
174
- * TODO.
144
+ * Computes the normal for the given uv. These texture coordiantes represent a
145
+ * position inside the 3D texture. Unlike geometric normals, this normal
146
+ * represents a slope or gradient of scalar data inside the 3D texture.
175
147
  *
176
- * @param {Node<vec3>} uvNode - The uv node .
177
- * @return {Node<vec3>} TODO.
148
+ * @param {Node<vec3>} uvNode - The uv node that defines a position in the 3D texture.
149
+ * @return {Node<vec3>} The normal representing the slope/gradient in the data.
178
150
  */
179
151
  normal( uvNode ) {
180
152
 
@@ -192,8 +164,33 @@ export default Texture3DNode;
192
164
  * @tsl
193
165
  * @function
194
166
  * @param {Data3DTexture} value - The 3D texture.
195
- * @param {?Node<vec2|vec3>} [uvNode=null] - The uv node.
167
+ * @param {?Node<vec3>} [uvNode=null] - The uv node.
196
168
  * @param {?Node<int>} [levelNode=null] - The level node.
197
169
  * @returns {Texture3DNode}
198
170
  */
199
171
  export const texture3D = /*@__PURE__*/ nodeProxy( Texture3DNode ).setParameterLength( 1, 3 );
172
+
173
+ /**
174
+ * TSL function for creating a texture node that fetches/loads texels without interpolation.
175
+ *
176
+ * @tsl
177
+ * @function
178
+ * @param {?(Texture|TextureNode)} [value=EmptyTexture] - The texture.
179
+ * @param {?Node<vec3>} [uvNode=null] - The uv node.
180
+ * @param {?Node<int>} [levelNode=null] - The level node.
181
+ * @param {?Node<float>} [biasNode=null] - The bias node.
182
+ * @returns {TextureNode}
183
+ */
184
+ export const texture3DLoad = ( ...params ) => texture3D( ...params ).setSampler( false );
185
+
186
+ /**
187
+ * TSL function for creating a texture node that fetches/loads texels without interpolation.
188
+ *
189
+ * @tsl
190
+ * @function
191
+ * @param {?(Texture|TextureNode)} [value=EmptyTexture] - The texture.
192
+ * @param {?Node<vec3>} [uvNode=null] - The uv node.
193
+ * @param {?Node<int>} [levelNode=null] - The level node.
194
+ * @returns {TextureNode}
195
+ */
196
+ export const texture3DLevel = ( value, uvNode, levelNode ) => texture3D( value, uvNode ).level( levelNode );