super-three 0.181.0 → 0.185.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/README.md +3 -4
- package/build/three.cjs +21332 -19201
- package/build/three.core.js +20908 -19853
- package/build/three.core.min.js +2 -2
- package/build/three.module.js +1947 -862
- package/build/three.module.min.js +2 -2
- package/build/three.tsl.js +37 -16
- package/build/three.tsl.min.js +2 -2
- package/build/three.webgpu.js +33628 -25197
- package/build/three.webgpu.min.js +2 -2
- package/build/three.webgpu.nodes.js +33394 -25000
- package/build/three.webgpu.nodes.min.js +2 -2
- package/examples/jsm/Addons.js +14 -3
- package/examples/jsm/animation/CCDIKSolver.js +7 -3
- package/examples/jsm/controls/ArcballControls.js +13 -6
- package/examples/jsm/controls/DragControls.js +2 -2
- package/examples/jsm/controls/FirstPersonControls.js +127 -86
- package/examples/jsm/controls/FlyControls.js +4 -0
- package/examples/jsm/controls/MapControls.js +55 -1
- package/examples/jsm/controls/OrbitControls.js +111 -8
- package/examples/jsm/controls/TrackballControls.js +8 -8
- package/examples/jsm/controls/TransformControls.js +102 -17
- package/examples/jsm/csm/CSM.js +2 -1
- package/examples/jsm/csm/CSMFrustum.js +31 -6
- package/examples/jsm/csm/CSMShadowNode.js +10 -3
- package/examples/jsm/effects/AnaglyphEffect.js +102 -7
- package/examples/jsm/effects/AsciiEffect.js +14 -1
- package/examples/jsm/environments/ColorEnvironment.js +59 -0
- package/examples/jsm/environments/RoomEnvironment.js +3 -0
- package/examples/jsm/exporters/DRACOExporter.js +27 -6
- package/examples/jsm/exporters/EXRExporter.js +1 -1
- package/examples/jsm/exporters/GLTFExporter.js +266 -21
- package/examples/jsm/exporters/PLYExporter.js +286 -73
- package/examples/jsm/exporters/USDZExporter.js +353 -99
- package/examples/jsm/generators/CityGenerator.js +346 -0
- package/examples/jsm/generators/ForestGenerator.js +347 -0
- package/examples/jsm/generators/TerrainGenerator.js +504 -0
- package/examples/jsm/generators/TreeGenerator.js +377 -0
- package/examples/jsm/generators/city/SidewalkGenerator.js +253 -0
- package/examples/jsm/generators/city/SkyscraperGenerator.js +1357 -0
- package/examples/jsm/geometries/DecalGeometry.js +1 -1
- package/examples/jsm/geometries/LoftGeometry.js +355 -0
- package/examples/jsm/geometries/TextGeometry.js +18 -0
- package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
- package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
- package/examples/jsm/helpers/LightProbeHelper.js +5 -4
- package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
- package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
- package/examples/jsm/helpers/ViewHelper.js +83 -14
- package/examples/jsm/inspector/Extension.js +13 -0
- package/examples/jsm/inspector/Inspector.js +244 -91
- package/examples/jsm/inspector/RendererInspector.js +165 -39
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
- package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
- package/examples/jsm/inspector/tabs/Console.js +241 -25
- package/examples/jsm/inspector/tabs/Memory.js +136 -0
- package/examples/jsm/inspector/tabs/Parameters.js +115 -7
- package/examples/jsm/inspector/tabs/Performance.js +24 -9
- package/examples/jsm/inspector/tabs/Settings.js +306 -0
- package/examples/jsm/inspector/tabs/Timeline.js +1696 -0
- package/examples/jsm/inspector/tabs/Viewer.js +723 -9
- package/examples/jsm/inspector/ui/Graph.js +162 -25
- package/examples/jsm/inspector/ui/Item.js +92 -13
- package/examples/jsm/inspector/ui/List.js +2 -2
- package/examples/jsm/inspector/ui/Profiler.js +1991 -44
- package/examples/jsm/inspector/ui/Style.js +1943 -543
- package/examples/jsm/inspector/ui/Tab.js +226 -5
- package/examples/jsm/inspector/ui/Values.js +126 -8
- package/examples/jsm/inspector/ui/utils.js +143 -10
- package/examples/jsm/interaction/InteractionManager.js +226 -0
- package/examples/jsm/libs/basis/README.md +0 -1
- package/examples/jsm/libs/demuxer_mp4.js +3 -3
- package/examples/jsm/libs/draco/README.md +0 -1
- package/examples/jsm/libs/meshopt_clusterizer.module.js +421 -0
- package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
- package/examples/jsm/libs/meshopt_simplifier.module.js +627 -0
- package/examples/jsm/libs/mikktspace.module.js +34 -9
- package/examples/jsm/lighting/ClusteredLighting.js +55 -0
- package/examples/jsm/lighting/DynamicLighting.js +82 -0
- package/examples/jsm/lighting/LightProbeGrid.js +681 -0
- package/examples/jsm/lines/LineMaterial.js +45 -16
- package/examples/jsm/lines/LineSegments2.js +8 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +8 -0
- package/examples/jsm/loaders/3DMLoader.js +6 -5
- package/examples/jsm/loaders/3MFLoader.js +2 -2
- package/examples/jsm/loaders/AMFLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +24 -4026
- package/examples/jsm/loaders/DRACOLoader.js +51 -18
- package/examples/jsm/loaders/EXRLoader.js +701 -90
- package/examples/jsm/loaders/FBXLoader.js +235 -37
- package/examples/jsm/loaders/GCodeLoader.js +34 -8
- package/examples/jsm/loaders/GLTFLoader.js +146 -178
- package/examples/jsm/loaders/HDRLoader.js +7 -30
- package/examples/jsm/loaders/KMZLoader.js +5 -5
- package/examples/jsm/loaders/KTX2Loader.js +58 -17
- package/examples/jsm/loaders/LDrawLoader.js +49 -58
- package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
- package/examples/jsm/loaders/LUTCubeLoader.js +2 -2
- package/examples/jsm/loaders/LWOLoader.js +11 -39
- package/examples/jsm/loaders/LottieLoader.js +1 -1
- package/examples/jsm/loaders/MaterialXLoader.js +31 -9
- package/examples/jsm/loaders/NRRDLoader.js +5 -5
- package/examples/jsm/loaders/PCDLoader.js +11 -9
- package/examples/jsm/loaders/PLYLoader.js +218 -55
- package/examples/jsm/loaders/SVGLoader.js +549 -497
- package/examples/jsm/loaders/TDSLoader.js +0 -2
- package/examples/jsm/loaders/TGALoader.js +0 -2
- package/examples/jsm/loaders/TTFLoader.js +1 -1
- package/examples/jsm/loaders/USDLoader.js +127 -43
- package/examples/jsm/loaders/UltraHDRLoader.js +285 -160
- package/examples/jsm/loaders/VOXLoader.js +660 -117
- package/examples/jsm/loaders/VRMLLoader.js +80 -3
- package/examples/jsm/loaders/VTKLoader.js +42 -25
- package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
- package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
- package/examples/jsm/loaders/usd/USDAParser.js +504 -344
- package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
- package/examples/jsm/loaders/usd/USDComposer.js +4627 -0
- package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
- package/examples/jsm/materials/WoodNodeMaterial.js +11 -11
- package/examples/jsm/math/Octree.js +131 -1
- package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
- package/examples/jsm/misc/RollerCoaster.js +42 -4
- package/examples/jsm/misc/TileCreasedNormalsPlugin.js +270 -0
- package/examples/jsm/misc/Volume.js +2 -3
- package/examples/jsm/misc/VolumeSlice.js +0 -1
- package/examples/jsm/modifiers/TessellateModifier.js +1 -1
- package/examples/jsm/objects/GroundedSkybox.js +1 -1
- package/examples/jsm/objects/LensflareMesh.js +1 -1
- package/examples/jsm/objects/Reflector.js +72 -25
- package/examples/jsm/objects/Sky.js +90 -6
- package/examples/jsm/objects/SkyMesh.js +150 -16
- package/examples/jsm/objects/Water.js +4 -3
- package/examples/jsm/objects/Water2.js +5 -3
- package/examples/jsm/objects/Water2Mesh.js +1 -1
- package/examples/jsm/objects/WaterMesh.js +5 -7
- package/examples/jsm/physics/AmmoPhysics.js +27 -15
- package/examples/jsm/physics/JoltPhysics.js +10 -6
- package/examples/jsm/physics/RapierPhysics.js +36 -7
- package/examples/jsm/postprocessing/EffectComposer.js +7 -5
- package/examples/jsm/postprocessing/OutputPass.js +9 -0
- package/examples/jsm/postprocessing/RenderPass.js +10 -0
- package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
- package/examples/jsm/postprocessing/UnrealBloomPass.js +48 -18
- package/examples/jsm/renderers/CSS3DRenderer.js +1 -1
- package/examples/jsm/renderers/Projector.js +246 -28
- package/examples/jsm/renderers/SVGRenderer.js +174 -60
- package/examples/jsm/shaders/GTAOShader.js +19 -6
- package/examples/jsm/shaders/HalftoneShader.js +12 -1
- package/examples/jsm/shaders/PoissonDenoiseShader.js +6 -2
- package/examples/jsm/shaders/SAOShader.js +17 -4
- package/examples/jsm/shaders/SSAOShader.js +11 -1
- package/examples/jsm/shaders/SSRShader.js +6 -5
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -4
- package/examples/jsm/shaders/VignetteShader.js +1 -1
- package/examples/jsm/shaders/VolumeShader.js +31 -44
- package/examples/jsm/transpiler/AST.js +44 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +65 -8
- package/examples/jsm/transpiler/Linker.js +1 -1
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
- package/examples/jsm/transpiler/TSLEncoder.js +46 -3
- package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
- package/examples/jsm/transpiler/WGSLEncoder.js +27 -0
- package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
- package/examples/jsm/tsl/display/AfterImageNode.js +11 -1
- package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
- package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
- package/examples/jsm/tsl/display/BloomNode.js +75 -25
- package/examples/jsm/tsl/display/CRT.js +150 -0
- package/examples/jsm/tsl/display/ChromaticAberrationNode.js +3 -36
- package/examples/jsm/tsl/display/DenoiseNode.js +1 -1
- package/examples/jsm/tsl/display/DepthOfFieldNode.js +3 -3
- package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
- package/examples/jsm/tsl/display/FSR1Node.js +477 -0
- package/examples/jsm/tsl/display/FXAANode.js +13 -14
- package/examples/jsm/tsl/display/GTAONode.js +40 -17
- package/examples/jsm/tsl/display/GaussianBlurNode.js +21 -2
- package/examples/jsm/tsl/display/GodraysNode.js +615 -0
- package/examples/jsm/tsl/display/ImportanceSampledEnvironment.js +560 -0
- package/examples/jsm/tsl/display/LensflareNode.js +1 -1
- package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
- package/examples/jsm/tsl/display/OutlineNode.js +69 -19
- package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
- package/examples/jsm/tsl/display/PixelationPassNode.js +9 -8
- package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
- package/examples/jsm/tsl/display/RecurrentDenoiseNode.js +912 -0
- package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
- package/examples/jsm/tsl/display/SMAANode.js +2 -2
- package/examples/jsm/tsl/display/SSAAPassNode.js +15 -27
- package/examples/jsm/tsl/display/SSGINode.js +96 -62
- package/examples/jsm/tsl/display/SSRNode.js +831 -134
- package/examples/jsm/tsl/display/SSSNode.js +8 -6
- package/examples/jsm/tsl/display/Shape.js +29 -0
- package/examples/jsm/tsl/display/SharpenNode.js +283 -0
- package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
- package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
- package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
- package/examples/jsm/tsl/display/TAAUNode.js +835 -0
- package/examples/jsm/tsl/display/TRAANode.js +315 -126
- package/examples/jsm/tsl/display/TemporalReprojectNode.js +1023 -0
- package/examples/jsm/tsl/display/TransitionNode.js +1 -1
- package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
- package/examples/jsm/tsl/display/radialBlur.js +68 -0
- package/examples/jsm/tsl/lighting/ClusteredLightsNode.js +622 -0
- package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
- package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
- package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
- package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
- package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
- package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
- package/examples/jsm/tsl/math/Bayer.js +53 -3
- package/examples/jsm/tsl/math/curlNoise.js +107 -0
- package/examples/jsm/tsl/shadows/TileShadowNode.js +1 -1
- package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +3 -3
- package/examples/jsm/tsl/utils/GroundedSkybox.js +62 -0
- package/examples/jsm/tsl/utils/RNoise.js +51 -0
- package/examples/jsm/tsl/utils/SpecularHelpers.js +325 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +128 -62
- package/examples/jsm/utils/ColorUtils.js +76 -0
- package/examples/jsm/utils/GeometryCompressionUtils.js +1 -1
- package/examples/jsm/utils/LDrawUtils.js +1 -1
- package/examples/jsm/utils/SceneOptimizer.js +1 -1
- package/examples/jsm/utils/ShadowMapViewer.js +24 -10
- package/examples/jsm/utils/ShadowMapViewerGPU.js +1 -1
- package/examples/jsm/utils/SkeletonUtils.js +14 -8
- package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
- package/examples/jsm/webxr/ARButton.js +1 -1
- package/examples/jsm/webxr/WebGLXRFallback.js +89 -0
- package/examples/jsm/webxr/XRControllerModelFactory.js +2 -2
- package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
- package/examples/jsm/webxr/XRHandModelFactory.js +2 -1
- package/package.json +28 -34
- package/src/Three.Core.js +3 -1
- package/src/Three.TSL.js +35 -14
- package/src/Three.WebGPU.Nodes.js +5 -0
- package/src/Three.WebGPU.js +13 -0
- package/src/Three.js +1 -0
- package/src/animation/AnimationAction.js +18 -4
- package/src/animation/AnimationClip.js +0 -139
- package/src/animation/AnimationMixer.js +6 -0
- package/src/animation/AnimationUtils.js +1 -12
- package/src/animation/KeyframeTrack.js +47 -8
- package/src/animation/PropertyBinding.js +2 -2
- package/src/animation/PropertyMixer.js +4 -4
- package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
- package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
- package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
- package/src/animation/tracks/StringKeyframeTrack.js +1 -1
- package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
- package/src/audio/Audio.js +1 -1
- package/src/audio/AudioContext.js +2 -2
- package/src/audio/AudioListener.js +5 -3
- package/src/cameras/Camera.js +34 -4
- package/src/cameras/CubeCamera.js +20 -0
- package/src/cameras/StereoCamera.js +5 -2
- package/src/constants.js +90 -5
- package/src/core/BufferAttribute.js +13 -1
- package/src/core/BufferGeometry.js +43 -9
- package/src/core/Clock.js +7 -0
- package/src/core/Object3D.js +69 -11
- package/src/core/Raycaster.js +3 -3
- package/src/core/RenderTarget.js +19 -6
- package/src/extras/PMREMGenerator.js +13 -22
- package/src/extras/TextureUtils.js +6 -2
- package/src/extras/core/ShapePath.js +149 -160
- package/src/extras/curves/CatmullRomCurve3.js +3 -2
- package/src/geometries/ExtrudeGeometry.js +2 -2
- package/src/geometries/PolyhedronGeometry.js +1 -1
- package/src/geometries/SphereGeometry.js +8 -3
- package/src/geometries/TorusGeometry.js +8 -3
- package/src/helpers/CameraHelper.js +3 -0
- package/src/helpers/DirectionalLightHelper.js +6 -1
- package/src/helpers/HemisphereLightHelper.js +5 -0
- package/src/helpers/PointLightHelper.js +3 -25
- package/src/helpers/SpotLightHelper.js +4 -1
- package/src/lights/DirectionalLight.js +13 -0
- package/src/lights/HemisphereLight.js +10 -0
- package/src/lights/Light.js +1 -11
- package/src/lights/LightProbe.js +0 -15
- package/src/lights/LightShadow.js +15 -6
- package/src/lights/PointLight.js +15 -0
- package/src/lights/PointLightShadow.js +0 -86
- package/src/lights/SpotLight.js +22 -1
- package/src/lights/webgpu/IESSpotLight.js +2 -1
- package/src/loaders/AudioLoader.js +11 -1
- package/src/loaders/Cache.js +28 -0
- package/src/loaders/DataTextureLoader.js +75 -42
- package/src/loaders/FileLoader.js +2 -3
- package/src/loaders/ImageBitmapLoader.js +12 -9
- package/src/loaders/Loader.js +6 -0
- package/src/loaders/LoadingManager.js +5 -0
- package/src/loaders/MaterialLoader.js +37 -266
- package/src/loaders/ObjectLoader.js +48 -6
- package/src/loaders/nodes/NodeLoader.js +2 -2
- package/src/loaders/nodes/NodeObjectLoader.js +18 -0
- package/src/materials/LineBasicMaterial.js +4 -0
- package/src/materials/Material.js +198 -1
- package/src/materials/MeshBasicMaterial.js +24 -0
- package/src/materials/MeshDepthMaterial.js +10 -0
- package/src/materials/MeshDistanceMaterial.js +10 -0
- package/src/materials/MeshLambertMaterial.js +49 -1
- package/src/materials/MeshMatcapMaterial.js +25 -1
- package/src/materials/MeshNormalMaterial.js +9 -1
- package/src/materials/MeshPhongMaterial.js +49 -1
- package/src/materials/MeshPhysicalMaterial.js +38 -0
- package/src/materials/MeshStandardMaterial.js +42 -1
- package/src/materials/MeshToonMaterial.js +35 -2
- package/src/materials/PointsMaterial.js +7 -0
- package/src/materials/ShaderMaterial.js +106 -1
- package/src/materials/SpriteMaterial.js +7 -0
- package/src/materials/nodes/Line2NodeMaterial.js +380 -297
- package/src/materials/nodes/MeshBasicNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshNormalNodeMaterial.js +2 -2
- package/src/materials/nodes/MeshPhongNodeMaterial.js +0 -9
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +3 -30
- package/src/materials/nodes/MeshSSSNodeMaterial.js +0 -13
- package/src/materials/nodes/MeshStandardNodeMaterial.js +5 -15
- package/src/materials/nodes/NodeMaterial.js +153 -89
- package/src/materials/nodes/SpriteNodeMaterial.js +0 -10
- package/src/materials/nodes/manager/NodeMaterialObserver.js +234 -100
- package/src/math/Box3.js +5 -0
- package/src/math/FrustumArray.js +103 -133
- package/src/math/Interpolant.js +1 -1
- package/src/math/Line3.js +6 -5
- package/src/math/MathUtils.js +12 -12
- package/src/math/Matrix2.js +13 -9
- package/src/math/Matrix3.js +24 -9
- package/src/math/Matrix4.js +112 -74
- package/src/math/Plane.js +4 -3
- package/src/math/Quaternion.js +3 -29
- package/src/math/Sphere.js +1 -1
- package/src/math/Triangle.js +1 -1
- package/src/math/Vector2.js +13 -9
- package/src/math/Vector3.js +17 -15
- package/src/math/Vector4.js +15 -11
- package/src/math/interpolants/BezierInterpolant.js +106 -0
- package/src/nodes/Nodes.js +86 -71
- package/src/nodes/TSL.js +15 -13
- package/src/nodes/accessors/Arrays.js +5 -5
- package/src/nodes/accessors/Batch.js +108 -0
- package/src/nodes/accessors/Bitangent.js +7 -7
- package/src/nodes/accessors/BufferAttributeNode.js +120 -17
- package/src/nodes/accessors/BufferNode.js +29 -2
- package/src/nodes/accessors/Camera.js +149 -28
- package/src/nodes/accessors/ClippingNode.js +5 -5
- package/src/nodes/accessors/CubeTextureNode.js +27 -2
- package/src/nodes/accessors/Instance.js +264 -0
- package/src/nodes/accessors/MaterialNode.js +27 -3
- package/src/nodes/accessors/MaterialProperties.js +6 -8
- package/src/nodes/accessors/MaterialReferenceNode.js +1 -2
- package/src/nodes/accessors/ModelNode.js +1 -1
- package/src/nodes/accessors/{MorphNode.js → Morph.js} +99 -112
- package/src/nodes/accessors/Normal.js +24 -24
- package/src/nodes/accessors/Object3DNode.js +1 -1
- package/src/nodes/accessors/Position.js +39 -3
- package/src/nodes/accessors/ReferenceBaseNode.js +6 -6
- package/src/nodes/accessors/ReferenceNode.js +9 -8
- package/src/nodes/accessors/ReflectVector.js +3 -3
- package/src/nodes/accessors/RendererReferenceNode.js +1 -2
- package/src/nodes/accessors/SceneProperties.js +47 -0
- package/src/nodes/accessors/Skinning.js +263 -0
- package/src/nodes/accessors/StorageBufferNode.js +16 -27
- package/src/nodes/accessors/StorageTexture3DNode.js +100 -0
- package/src/nodes/accessors/StorageTextureNode.js +74 -11
- package/src/nodes/accessors/Tangent.js +8 -18
- package/src/nodes/accessors/Texture3DNode.js +32 -35
- package/src/nodes/accessors/TextureNode.js +124 -25
- package/src/nodes/accessors/UniformArrayNode.js +6 -4
- package/src/nodes/accessors/UserDataNode.js +1 -2
- package/src/nodes/accessors/VertexColorNode.js +1 -2
- package/src/nodes/code/FunctionCallNode.js +1 -1
- package/src/nodes/code/FunctionNode.js +4 -19
- package/src/nodes/core/ArrayNode.js +21 -2
- package/src/nodes/core/AssignNode.js +3 -3
- package/src/nodes/core/AttributeNode.js +3 -3
- package/src/nodes/core/BypassNode.js +1 -1
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- package/src/nodes/core/InputNode.js +1 -1
- package/src/nodes/core/InspectorNode.js +1 -1
- package/src/nodes/core/IsolateNode.js +1 -1
- package/src/nodes/core/MRTNode.js +55 -4
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- package/src/nodes/core/NodeBuilder.js +479 -101
- package/src/nodes/core/NodeError.js +28 -0
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- package/src/nodes/gpgpu/SubgroupFunctionNode.js +2 -2
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +5 -5
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- package/src/nodes/lighting/LightingContextNode.js +10 -2
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- package/src/nodes/lighting/PointShadowNode.js +166 -148
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- package/src/renderers/common/Attributes.js +15 -1
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- package/src/renderers/common/Background.js +26 -13
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- package/src/renderers/common/BundleGroup.js +1 -1
- package/src/renderers/common/ChainMap.js +30 -6
- package/src/renderers/common/ClippingContext.js +10 -2
- package/src/renderers/common/ComputePipeline.js +1 -1
- package/src/renderers/common/CubeRenderTarget.js +51 -7
- package/src/renderers/common/Geometries.js +29 -3
- package/src/renderers/common/Info.js +374 -4
- package/src/renderers/common/InspectorBase.js +6 -1
- package/src/renderers/common/Lighting.js +51 -19
- package/src/renderers/common/Pipelines.js +40 -7
- package/src/renderers/common/PostProcessing.js +8 -206
- package/src/renderers/common/ReadbackBuffer.js +78 -0
- package/src/renderers/common/RenderBundle.js +3 -1
- package/src/renderers/common/RenderBundles.js +7 -3
- package/src/renderers/common/RenderContext.js +16 -0
- package/src/renderers/common/RenderContexts.js +33 -49
- package/src/renderers/common/RenderList.js +41 -4
- package/src/renderers/common/RenderLists.js +2 -1
- package/src/renderers/common/RenderObject.js +88 -16
- package/src/renderers/common/RenderObjectPipeline.js +40 -0
- package/src/renderers/common/RenderObjects.js +21 -5
- package/src/renderers/common/RenderPipeline.js +232 -17
- package/src/renderers/common/Renderer.js +700 -163
- package/src/renderers/common/Sampler.js +16 -48
- package/src/renderers/common/StorageBuffer.js +13 -1
- package/src/renderers/common/Textures.js +121 -9
- package/src/renderers/common/TimestampQueryPool.js +6 -4
- package/src/renderers/common/Uniform.js +8 -0
- package/src/renderers/common/UniformsGroup.js +84 -1
- package/src/renderers/common/XRManager.js +377 -51
- package/src/renderers/common/extras/PMREMGenerator.js +40 -61
- package/src/renderers/common/nodes/NodeBuilderState.js +10 -2
- package/src/renderers/common/nodes/NodeLibrary.js +4 -4
- package/src/renderers/common/nodes/{Nodes.js → NodeManager.js} +298 -106
- package/src/renderers/common/nodes/NodeStorageBuffer.js +13 -2
- package/src/renderers/common/nodes/NodeUniformBuffer.js +65 -0
- package/src/renderers/shaders/DFGLUTData.js +19 -34
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/color_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -5
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +8 -10
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +13 -4
- package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +0 -6
- package/src/renderers/shaders/ShaderChunk/envmap_common_pars_fragment.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +9 -13
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/envmap_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lightprobes_pars_fragment.glsl.js +80 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +13 -2
- package/src/renderers/shaders/ShaderChunk/lights_fragment_end.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +6 -2
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +3 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +8 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +112 -53
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/normal_fragment_maps.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/normal_vertex.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +20 -4
- package/src/renderers/shaders/ShaderChunk/premultiplied_alpha_fragment.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +225 -186
- package/src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl.js +12 -2
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk.js +5 -3
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +3 -0
- package/src/renderers/shaders/ShaderLib/{distanceRGBA.glsl.js → distance.glsl.js} +2 -3
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +1 -2
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -1
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -9
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +0 -1
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/vsm.glsl.js +4 -6
- package/src/renderers/shaders/ShaderLib.js +7 -6
- package/src/renderers/shaders/UniformsLib.js +7 -5
- package/src/renderers/shaders/UniformsUtils.js +27 -5
- package/src/renderers/webgl/WebGLAnimation.js +2 -1
- package/src/renderers/webgl/WebGLBackground.js +15 -15
- package/src/renderers/webgl/WebGLBindingStates.js +99 -27
- package/src/renderers/webgl/WebGLBufferRenderer.js +0 -32
- package/src/renderers/webgl/WebGLCapabilities.js +9 -4
- package/src/renderers/webgl/WebGLEnvironments.js +228 -0
- package/src/renderers/webgl/WebGLGeometries.js +10 -7
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +0 -32
- package/src/renderers/webgl/WebGLLights.js +18 -1
- package/src/renderers/webgl/WebGLMaterials.js +24 -13
- package/src/renderers/webgl/WebGLObjects.js +3 -1
- package/src/renderers/webgl/WebGLOutput.js +271 -0
- package/src/renderers/webgl/WebGLProgram.js +54 -113
- package/src/renderers/webgl/WebGLPrograms.js +74 -55
- package/src/renderers/webgl/WebGLRenderLists.js +24 -1
- package/src/renderers/webgl/WebGLRenderStates.js +13 -2
- package/src/renderers/webgl/WebGLShaderCache.js +5 -11
- package/src/renderers/webgl/WebGLShadowMap.js +188 -24
- package/src/renderers/webgl/WebGLState.js +75 -37
- package/src/renderers/webgl/WebGLTextures.js +230 -56
- package/src/renderers/webgl/WebGLUniforms.js +40 -3
- package/src/renderers/webgl/WebGLUniformsGroups.js +82 -35
- package/src/renderers/webgl/WebGLUtils.js +6 -2
- package/src/renderers/webgl-fallback/WebGLBackend.js +322 -92
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +0 -41
- package/src/renderers/webgl-fallback/nodes/GLSLNodeBuilder.js +295 -66
- package/src/renderers/webgl-fallback/utils/WebGLAttributeUtils.js +53 -19
- package/src/renderers/webgl-fallback/utils/WebGLCapabilities.js +25 -0
- package/src/renderers/webgl-fallback/utils/WebGLState.js +223 -6
- package/src/renderers/webgl-fallback/utils/WebGLTextureUtils.js +118 -73
- package/src/renderers/webgl-fallback/utils/WebGLTimestampQueryPool.js +10 -10
- package/src/renderers/webgl-fallback/utils/WebGLUtils.js +9 -3
- package/src/renderers/webgpu/WebGPUBackend.js +733 -302
- package/src/renderers/webgpu/WebGPURenderer.js +2 -1
- package/src/renderers/webgpu/descriptors/GPUBindGroupDescriptor.js +48 -0
- package/src/renderers/webgpu/descriptors/GPUBufferDescriptor.js +57 -0
- package/src/renderers/webgpu/descriptors/GPUCommandEncoderDescriptor.js +30 -0
- package/src/renderers/webgpu/descriptors/GPUComputePassDescriptor.js +38 -0
- package/src/renderers/webgpu/descriptors/GPUComputePipelineDescriptor.js +48 -0
- package/src/renderers/webgpu/descriptors/GPUCopyExternalImageDestInfo.js +47 -0
- package/src/renderers/webgpu/descriptors/GPUCopyExternalImageSourceInfo.js +50 -0
- package/src/renderers/webgpu/descriptors/GPUExtent3D.js +51 -0
- package/src/renderers/webgpu/descriptors/GPUPipelineLayoutDescriptor.js +39 -0
- package/src/renderers/webgpu/descriptors/GPUQuerySetDescriptor.js +47 -0
- package/src/renderers/webgpu/descriptors/GPURenderBundleEncoderDescriptor.js +74 -0
- package/src/renderers/webgpu/descriptors/GPURenderPassColorAttachment.js +72 -0
- package/src/renderers/webgpu/descriptors/GPURenderPassDepthStencilAttachment.js +99 -0
- package/src/renderers/webgpu/descriptors/GPURenderPassDescriptor.js +72 -0
- package/src/renderers/webgpu/descriptors/GPURenderPassTimestampWrites.js +49 -0
- package/src/renderers/webgpu/descriptors/GPURenderPipelineDescriptor.js +130 -0
- package/src/renderers/webgpu/descriptors/GPUSamplerDescriptor.js +119 -0
- package/src/renderers/webgpu/descriptors/GPUShaderModuleDescriptor.js +46 -0
- package/src/renderers/webgpu/descriptors/GPUTexelCopyBufferInfo.js +57 -0
- package/src/renderers/webgpu/descriptors/GPUTexelCopyBufferLayout.js +48 -0
- package/src/renderers/webgpu/descriptors/GPUTexelCopyTextureInfo.js +61 -0
- package/src/renderers/webgpu/descriptors/GPUTextureDescriptor.js +99 -0
- package/src/renderers/webgpu/descriptors/GPUTextureViewDescriptor.js +108 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +0 -1
- package/src/renderers/webgpu/nodes/WGSLNodeBuilder.js +526 -93
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +1 -1
- package/src/renderers/webgpu/utils/WebGPUAttributeUtils.js +194 -61
- package/src/renderers/webgpu/utils/WebGPUBindingUtils.js +395 -234
- package/src/renderers/webgpu/utils/WebGPUCapabilities.js +48 -0
- package/src/renderers/webgpu/utils/WebGPUConstants.js +10 -0
- package/src/renderers/webgpu/utils/WebGPUPipelineUtils.js +224 -91
- package/src/renderers/webgpu/utils/WebGPUTexturePassUtils.js +228 -213
- package/src/renderers/webgpu/utils/WebGPUTextureUtils.js +428 -175
- package/src/renderers/webgpu/utils/WebGPUTimestampQueryPool.js +40 -25
- package/src/renderers/webgpu/utils/WebGPUUtils.js +70 -13
- package/src/renderers/webxr/WebXRController.js +12 -0
- package/src/renderers/webxr/WebXRManager.js +4 -2
- package/src/textures/CubeDepthTexture.js +76 -0
- package/src/textures/DepthTexture.js +1 -1
- package/src/textures/ExternalTexture.js +0 -3
- package/src/textures/HTMLTexture.js +74 -0
- package/src/textures/Source.js +2 -2
- package/src/textures/Texture.js +16 -5
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- package/examples/fonts/LICENSE +0 -13
- package/examples/fonts/MPLUSRounded1c/MPLUSRounded1c-Regular.typeface.json.zip +0 -0
- package/examples/fonts/MPLUSRounded1c/OFL.txt +0 -91
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- package/examples/fonts/helvetiker_regular.typeface.json +0 -1
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- package/examples/fonts/optimer_regular.typeface.json +0 -1
- package/examples/fonts/ttf/README.md +0 -9
- package/examples/fonts/ttf/kenpixel.ttf +0 -0
- package/examples/jsm/libs/ammo.wasm.js +0 -822
- package/examples/jsm/libs/ammo.wasm.wasm +0 -0
- package/examples/jsm/libs/draco/draco_encoder.js +0 -33
- package/examples/jsm/libs/draco/gltf/draco_encoder.js +0 -33
- package/examples/jsm/libs/lottie_canvas.module.js +0 -14849
- package/examples/jsm/libs/opentype.module.js +0 -14506
- package/examples/jsm/libs/rhino3dm/rhino3dm.js +0 -21
- package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +0 -16
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- package/examples/jsm/lighting/TiledLighting.js +0 -42
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
- package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
- package/examples/jsm/shaders/GodRaysShader.js +0 -333
- package/examples/jsm/tsl/display/AnamorphicNode.js +0 -282
- package/examples/jsm/tsl/lighting/TiledLightsNode.js +0 -442
- package/src/nodes/accessors/BatchNode.js +0 -163
- package/src/nodes/accessors/InstanceNode.js +0 -244
- package/src/nodes/accessors/InstancedMeshNode.js +0 -50
- package/src/nodes/accessors/SceneNode.js +0 -145
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- package/src/nodes/code/ScriptableNode.js +0 -726
- package/src/nodes/code/ScriptableValueNode.js +0 -253
- package/src/nodes/display/PosterizeNode.js +0 -65
- package/src/nodes/functions/BSDF/DFGApprox.js +0 -71
- package/src/nodes/utils/RemapNode.js +0 -125
- package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
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uniform float opacity;
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#include <common>
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#include <packing>
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#include <dithering_pars_fragment>
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#include <color_pars_fragment>
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#include <uv_pars_fragment>
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@@ -71,8 +70,10 @@ uniform float opacity;
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#include <aomap_pars_fragment>
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#include <lightmap_pars_fragment>
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#include <emissivemap_pars_fragment>
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#include <cube_uv_reflection_fragment>
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#include <envmap_common_pars_fragment>
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#include <envmap_pars_fragment>
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#include <envmap_physical_pars_fragment>
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#include <fog_pars_fragment>
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#include <bsdfs>
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#include <lights_pars_begin>
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@@ -130,7 +130,6 @@ uniform float opacity;
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varying vec3 vViewPosition;
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#include <common>
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#include <packing>
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#include <dithering_pars_fragment>
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#include <color_pars_fragment>
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#include <uv_pars_fragment>
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@@ -199,14 +198,10 @@ void main() {
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vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
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#ifdef USE_SHEEN
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outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
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#endif
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outgoingLight = outgoingLight + sheenSpecularDirect + sheenSpecularIndirect;
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#endif
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#ifdef USE_CLEARCOAT
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@@ -36,7 +36,6 @@ uniform vec3 color;
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uniform float opacity;
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#include <common>
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#include <packing>
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#include <fog_pars_fragment>
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#include <bsdfs>
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#include <lights_pars_begin>
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@@ -53,6 +52,7 @@ void main() {
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#include <tonemapping_fragment>
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#include <colorspace_fragment>
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#include <fog_fragment>
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#include <premultiplied_alpha_fragment>
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}
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`;
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@@ -11,8 +11,6 @@ uniform sampler2D shadow_pass;
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uniform vec2 resolution;
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uniform float radius;
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#include <packing>
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void main() {
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const float samples = float( VSM_SAMPLES );
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#ifdef HORIZONTAL_PASS
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vec2 distribution =
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vec2 distribution = texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ).rg;
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mean += distribution.x;
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squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
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#else
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float depth =
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float depth = texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ).r;
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mean += depth;
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squared_mean += depth * depth;
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mean = mean / samples;
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squared_mean = squared_mean / samples;
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float std_dev = sqrt( squared_mean - mean * mean );
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float std_dev = sqrt( max( 0.0, squared_mean - mean * mean ) );
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gl_FragColor =
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gl_FragColor = vec4( mean, std_dev, 0.0, 1.0 );
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}
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`;
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@@ -39,7 +39,8 @@ const ShaderLib = {
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UniformsLib.fog,
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UniformsLib.lights,
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{
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emissive: { value: /*@__PURE__*/ new Color( 0x000000 ) }
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emissive: { value: /*@__PURE__*/ new Color( 0x000000 ) },
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envMapIntensity: { value: 1 }
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}
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] ),
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@@ -65,7 +66,8 @@ const ShaderLib = {
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{
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emissive: { value: /*@__PURE__*/ new Color( 0x000000 ) },
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specular: { value: /*@__PURE__*/ new Color( 0x111111 ) },
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shininess: { value: 30 }
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shininess: { value: 30 },
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envMapIntensity: { value: 1 }
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}
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] ),
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@@ -230,7 +232,6 @@ const ShaderLib = {
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uniforms: {
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envMap: { value: null },
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flipEnvMap: { value: - 1 },
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backgroundBlurriness: { value: 0 },
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backgroundIntensity: { value: 1 },
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backgroundRotation: { value: /*@__PURE__*/ new Matrix3() }
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@@ -265,7 +266,7 @@ const ShaderLib = {
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},
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distance: {
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uniforms: /*@__PURE__*/ mergeUniforms( [
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UniformsLib.common,
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}
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] ),
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vertexShader: ShaderChunk.
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fragmentShader: ShaderChunk.
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vertexShader: ShaderChunk.distance_vert,
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fragmentShader: ShaderChunk.distance_frag
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},
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import { Color } from '../../math/Color.js';
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import { Vector2 } from '../../math/Vector2.js';
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import { Vector3 } from '../../math/Vector3.js';
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import { Matrix3 } from '../../math/Matrix3.js';
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// Uniforms library for shared webgl shaders
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envMap: { value: null },
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envMapRotation: { value: /*@__PURE__*/ new Matrix3() },
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flipEnvMap: { value: - 1 },
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reflectivity: { value: 1.0 }, // basic, lambert, phong
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ior: { value: 1.5 }, // physical
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refractionRatio: { value: 0.98 }, // basic, lambert, phong
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shadowMapSize: {}
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} },
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directionalShadowMap: { value: [] },
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directionalShadowMatrix: { value: [] },
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spotLights: { value: [], properties: {
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} },
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spotLightMap: { value: [] },
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spotShadowMap: { value: [] },
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spotLightMatrix: { value: [] },
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pointLights: { value: [], properties: {
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shadowCameraFar: {}
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} },
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pointShadowMap: { value: [] },
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pointShadowMatrix: { value: [] },
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hemisphereLights: { value: [], properties: {
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} },
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ltc_1: { value: null },
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ltc_2: { value: null }
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ltc_2: { value: null },
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probesSH: { value: null },
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probesMin: { value: /*@__PURE__*/ new Vector3() },
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probesMax: { value: /*@__PURE__*/ new Vector3() },
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probesResolution: { value: /*@__PURE__*/ new Vector3() }
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},
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@@ -27,10 +27,7 @@ export function cloneUniforms( src ) {
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const property = src[ u ][ p ];
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if ( property
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property.isMatrix3 || property.isMatrix4 ||
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property.isVector2 || property.isVector3 || property.isVector4 ||
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property.isTexture || property.isQuaternion ) ) {
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if ( isThreeObject( property ) ) {
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if ( property.isRenderTargetTexture ) {
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} else if ( Array.isArray( property ) ) {
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if ( isThreeObject( property[ 0 ] ) ) {
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const clonedProperty = [];
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for ( let i = 0, l = property.length; i < l; i ++ ) {
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clonedProperty[ i ] = property[ i ].clone();
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}
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dst[ u ][ p ] = clonedProperty;
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} else {
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dst[ u ][ p ] = property.slice();
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}
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} else {
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@@ -89,6 +102,15 @@ export function mergeUniforms( uniforms ) {
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}
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function isThreeObject( property ) {
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return ( property && ( property.isColor ||
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property.isMatrix3 || property.isMatrix4 ||
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property.isVector2 || property.isVector3 || property.isVector4 ||
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property.isTexture || property.isQuaternion ) );
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}
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export function cloneUniformsGroups( src ) {
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const dst = [];
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@@ -19,6 +19,7 @@ function WebGLAnimation() {
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if ( isAnimating === true ) return;
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if ( animationLoop === null ) return;
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if ( context === null ) return;
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requestId = context.requestAnimationFrame( onAnimationFrame );
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@@ -28,7 +29,7 @@ function WebGLAnimation() {
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stop: function () {
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context.cancelAnimationFrame( requestId );
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if ( context !== null ) context.cancelAnimationFrame( requestId );
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isAnimating = false;
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@@ -4,17 +4,19 @@ import { PlaneGeometry } from '../../geometries/PlaneGeometry.js';
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import { ShaderMaterial } from '../../materials/ShaderMaterial.js';
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import { Color } from '../../math/Color.js';
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import { ColorManagement } from '../../math/ColorManagement.js';
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import {
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import { Matrix3 } from '../../math/Matrix3.js';
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import { Matrix4 } from '../../math/Matrix4.js';
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import { Mesh } from '../../objects/Mesh.js';
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import { ShaderLib } from '../shaders/ShaderLib.js';
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import { cloneUniforms, getUnlitUniformColorSpace } from '../shaders/UniformsUtils.js';
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const _rgb = { r: 0, b: 0, g: 0 };
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const _e1 = /*@__PURE__*/ new Euler();
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const _m1 = /*@__PURE__*/ new Matrix4();
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const _m = /*@__PURE__*/ new Matrix3();
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_m.set( - 1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0 );
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function WebGLBackground( renderer, environments, state, objects, alpha, premultipliedAlpha ) {
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const clearColor = new Color( 0x000000 );
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let clearAlpha = alpha === true ? 0 : 1;
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@@ -33,7 +35,7 @@ function WebGLBackground( renderer, cubemaps, cubeuvmaps, state, objects, alpha,
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if ( background && background.isTexture ) {
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const usePMREM = scene.backgroundBlurriness > 0; // use PMREM if the user wants to blur the background
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background =
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background = environments.get( background, usePMREM );
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}
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@@ -130,24 +132,22 @@ function WebGLBackground( renderer, cubemaps, cubeuvmaps, state, objects, alpha,
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}
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_e1.copy( scene.backgroundRotation );
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boxMesh.material.uniforms.envMap.value = background;
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boxMesh.material.uniforms.backgroundBlurriness.value = scene.backgroundBlurriness;
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boxMesh.material.uniforms.backgroundIntensity.value = scene.backgroundIntensity;
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// note: since the matrix is orthonormal, we can use the more-efficient transpose() in lieu of invert()
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boxMesh.material.uniforms.backgroundRotation.value.setFromMatrix4( _m1.makeRotationFromEuler( scene.backgroundRotation ) ).transpose();
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if ( background.isCubeTexture && background.isRenderTargetTexture === false ) {
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_e1.y *= - 1;
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_e1.z *= - 1;
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boxMesh.material.uniforms.backgroundRotation.value.premultiply( _m );
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}
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boxMesh.material.uniforms.flipEnvMap.value = ( background.isCubeTexture && background.isRenderTargetTexture === false ) ? - 1 : 1;
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boxMesh.material.uniforms.backgroundBlurriness.value = scene.backgroundBlurriness;
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boxMesh.material.uniforms.backgroundIntensity.value = scene.backgroundIntensity;
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boxMesh.material.uniforms.backgroundRotation.value.setFromMatrix4( _m1.makeRotationFromEuler( _e1 ) );
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boxMesh.material.toneMapped = ColorManagement.getTransfer( background.colorSpace ) !== SRGBTransfer;
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if ( currentBackground !== background ||
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|
@@ -14,7 +14,7 @@ function WebGLBindingStates( gl, attributes ) {
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let updateBuffers = false;
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-
const state = getBindingState( geometry, program, material );
|
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17
|
+
const state = getBindingState( object, geometry, program, material );
|
|
18
18
|
|
|
19
19
|
if ( currentState !== state ) {
|
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20
20
|
|
|
@@ -67,16 +67,28 @@ function WebGLBindingStates( gl, attributes ) {
|
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67
67
|
|
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68
68
|
}
|
|
69
69
|
|
|
70
|
-
function getBindingState( geometry, program, material ) {
|
|
70
|
+
function getBindingState( object, geometry, program, material ) {
|
|
71
71
|
|
|
72
72
|
const wireframe = ( material.wireframe === true );
|
|
73
73
|
|
|
74
|
-
let
|
|
74
|
+
let objectMap = bindingStates[ geometry.id ];
|
|
75
|
+
|
|
76
|
+
if ( objectMap === undefined ) {
|
|
77
|
+
|
|
78
|
+
objectMap = {};
|
|
79
|
+
bindingStates[ geometry.id ] = objectMap;
|
|
80
|
+
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
// Each InstancedMesh requires unique binding states because it contains instanced attributes.
|
|
84
|
+
const objectId = ( object.isInstancedMesh === true ) ? object.id : 0;
|
|
85
|
+
|
|
86
|
+
let programMap = objectMap[ objectId ];
|
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75
87
|
|
|
76
88
|
if ( programMap === undefined ) {
|
|
77
89
|
|
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78
90
|
programMap = {};
|
|
79
|
-
|
|
91
|
+
objectMap[ objectId ] = programMap;
|
|
80
92
|
|
|
81
93
|
}
|
|
82
94
|
|
|
@@ -477,21 +489,27 @@ function WebGLBindingStates( gl, attributes ) {
|
|
|
477
489
|
|
|
478
490
|
for ( const geometryId in bindingStates ) {
|
|
479
491
|
|
|
480
|
-
const
|
|
492
|
+
const objectMap = bindingStates[ geometryId ];
|
|
481
493
|
|
|
482
|
-
for ( const
|
|
494
|
+
for ( const objectId in objectMap ) {
|
|
483
495
|
|
|
484
|
-
const
|
|
496
|
+
const programMap = objectMap[ objectId ];
|
|
485
497
|
|
|
486
|
-
for ( const
|
|
498
|
+
for ( const programId in programMap ) {
|
|
487
499
|
|
|
488
|
-
|
|
500
|
+
const stateMap = programMap[ programId ];
|
|
489
501
|
|
|
490
|
-
|
|
502
|
+
for ( const wireframe in stateMap ) {
|
|
491
503
|
|
|
492
|
-
|
|
504
|
+
deleteVertexArrayObject( stateMap[ wireframe ].object );
|
|
493
505
|
|
|
494
|
-
|
|
506
|
+
delete stateMap[ wireframe ];
|
|
507
|
+
|
|
508
|
+
}
|
|
509
|
+
|
|
510
|
+
delete programMap[ programId ];
|
|
511
|
+
|
|
512
|
+
}
|
|
495
513
|
|
|
496
514
|
}
|
|
497
515
|
|
|
@@ -505,21 +523,27 @@ function WebGLBindingStates( gl, attributes ) {
|
|
|
505
523
|
|
|
506
524
|
if ( bindingStates[ geometry.id ] === undefined ) return;
|
|
507
525
|
|
|
508
|
-
const
|
|
526
|
+
const objectMap = bindingStates[ geometry.id ];
|
|
509
527
|
|
|
510
|
-
for ( const
|
|
528
|
+
for ( const objectId in objectMap ) {
|
|
511
529
|
|
|
512
|
-
const
|
|
530
|
+
const programMap = objectMap[ objectId ];
|
|
513
531
|
|
|
514
|
-
for ( const
|
|
532
|
+
for ( const programId in programMap ) {
|
|
515
533
|
|
|
516
|
-
|
|
534
|
+
const stateMap = programMap[ programId ];
|
|
517
535
|
|
|
518
|
-
|
|
536
|
+
for ( const wireframe in stateMap ) {
|
|
519
537
|
|
|
520
|
-
|
|
538
|
+
deleteVertexArrayObject( stateMap[ wireframe ].object );
|
|
521
539
|
|
|
522
|
-
|
|
540
|
+
delete stateMap[ wireframe ];
|
|
541
|
+
|
|
542
|
+
}
|
|
543
|
+
|
|
544
|
+
delete programMap[ programId ];
|
|
545
|
+
|
|
546
|
+
}
|
|
523
547
|
|
|
524
548
|
}
|
|
525
549
|
|
|
@@ -531,26 +555,73 @@ function WebGLBindingStates( gl, attributes ) {
|
|
|
531
555
|
|
|
532
556
|
for ( const geometryId in bindingStates ) {
|
|
533
557
|
|
|
534
|
-
const
|
|
558
|
+
const objectMap = bindingStates[ geometryId ];
|
|
559
|
+
|
|
560
|
+
for ( const objectId in objectMap ) {
|
|
561
|
+
|
|
562
|
+
const programMap = objectMap[ objectId ];
|
|
563
|
+
|
|
564
|
+
if ( programMap[ program.id ] === undefined ) continue;
|
|
565
|
+
|
|
566
|
+
const stateMap = programMap[ program.id ];
|
|
567
|
+
|
|
568
|
+
for ( const wireframe in stateMap ) {
|
|
569
|
+
|
|
570
|
+
deleteVertexArrayObject( stateMap[ wireframe ].object );
|
|
571
|
+
|
|
572
|
+
delete stateMap[ wireframe ];
|
|
573
|
+
|
|
574
|
+
}
|
|
575
|
+
|
|
576
|
+
delete programMap[ program.id ];
|
|
577
|
+
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
}
|
|
581
|
+
|
|
582
|
+
}
|
|
583
|
+
|
|
584
|
+
function releaseStatesOfObject( object ) {
|
|
585
|
+
|
|
586
|
+
for ( const geometryId in bindingStates ) {
|
|
587
|
+
|
|
588
|
+
const objectMap = bindingStates[ geometryId ];
|
|
535
589
|
|
|
536
|
-
|
|
590
|
+
const objectId = ( object.isInstancedMesh === true ) ? object.id : 0;
|
|
537
591
|
|
|
538
|
-
const
|
|
592
|
+
const programMap = objectMap[ objectId ];
|
|
539
593
|
|
|
540
|
-
|
|
594
|
+
if ( programMap === undefined ) continue;
|
|
541
595
|
|
|
542
|
-
|
|
596
|
+
for ( const programId in programMap ) {
|
|
543
597
|
|
|
544
|
-
|
|
598
|
+
const stateMap = programMap[ programId ];
|
|
599
|
+
|
|
600
|
+
for ( const wireframe in stateMap ) {
|
|
601
|
+
|
|
602
|
+
deleteVertexArrayObject( stateMap[ wireframe ].object );
|
|
603
|
+
|
|
604
|
+
delete stateMap[ wireframe ];
|
|
605
|
+
|
|
606
|
+
}
|
|
607
|
+
|
|
608
|
+
delete programMap[ programId ];
|
|
545
609
|
|
|
546
610
|
}
|
|
547
611
|
|
|
548
|
-
delete
|
|
612
|
+
delete objectMap[ objectId ];
|
|
613
|
+
|
|
614
|
+
if ( Object.keys( objectMap ).length === 0 ) {
|
|
615
|
+
|
|
616
|
+
delete bindingStates[ geometryId ];
|
|
617
|
+
|
|
618
|
+
}
|
|
549
619
|
|
|
550
620
|
}
|
|
551
621
|
|
|
552
622
|
}
|
|
553
623
|
|
|
624
|
+
|
|
554
625
|
function reset() {
|
|
555
626
|
|
|
556
627
|
resetDefaultState();
|
|
@@ -580,6 +651,7 @@ function WebGLBindingStates( gl, attributes ) {
|
|
|
580
651
|
resetDefaultState: resetDefaultState,
|
|
581
652
|
dispose: dispose,
|
|
582
653
|
releaseStatesOfGeometry: releaseStatesOfGeometry,
|
|
654
|
+
releaseStatesOfObject: releaseStatesOfObject,
|
|
583
655
|
releaseStatesOfProgram: releaseStatesOfProgram,
|
|
584
656
|
|
|
585
657
|
initAttributes: initAttributes,
|
|
@@ -44,44 +44,12 @@ function WebGLBufferRenderer( gl, extensions, info ) {
|
|
|
44
44
|
|
|
45
45
|
}
|
|
46
46
|
|
|
47
|
-
function renderMultiDrawInstances( starts, counts, drawCount, primcount ) {
|
|
48
|
-
|
|
49
|
-
if ( drawCount === 0 ) return;
|
|
50
|
-
|
|
51
|
-
const extension = extensions.get( 'WEBGL_multi_draw' );
|
|
52
|
-
|
|
53
|
-
if ( extension === null ) {
|
|
54
|
-
|
|
55
|
-
for ( let i = 0; i < starts.length; i ++ ) {
|
|
56
|
-
|
|
57
|
-
renderInstances( starts[ i ], counts[ i ], primcount[ i ] );
|
|
58
|
-
|
|
59
|
-
}
|
|
60
|
-
|
|
61
|
-
} else {
|
|
62
|
-
|
|
63
|
-
extension.multiDrawArraysInstancedWEBGL( mode, starts, 0, counts, 0, primcount, 0, drawCount );
|
|
64
|
-
|
|
65
|
-
let elementCount = 0;
|
|
66
|
-
for ( let i = 0; i < drawCount; i ++ ) {
|
|
67
|
-
|
|
68
|
-
elementCount += counts[ i ] * primcount[ i ];
|
|
69
|
-
|
|
70
|
-
}
|
|
71
|
-
|
|
72
|
-
info.update( elementCount, mode, 1 );
|
|
73
|
-
|
|
74
|
-
}
|
|
75
|
-
|
|
76
|
-
}
|
|
77
|
-
|
|
78
47
|
//
|
|
79
48
|
|
|
80
49
|
this.setMode = setMode;
|
|
81
50
|
this.render = render;
|
|
82
51
|
this.renderInstances = renderInstances;
|
|
83
52
|
this.renderMultiDraw = renderMultiDraw;
|
|
84
|
-
this.renderMultiDrawInstances = renderMultiDrawInstances;
|
|
85
53
|
|
|
86
54
|
}
|
|
87
55
|
|
|
@@ -95,6 +95,12 @@ function WebGLCapabilities( gl, extensions, parameters, utils ) {
|
|
|
95
95
|
const logarithmicDepthBuffer = parameters.logarithmicDepthBuffer === true;
|
|
96
96
|
const reversedDepthBuffer = parameters.reversedDepthBuffer === true && extensions.has( 'EXT_clip_control' );
|
|
97
97
|
|
|
98
|
+
if ( parameters.reversedDepthBuffer === true && reversedDepthBuffer === false ) {
|
|
99
|
+
|
|
100
|
+
warn( 'WebGLRenderer: Unable to use reversed depth buffer due to missing EXT_clip_control extension. Fallback to default depth buffer.' );
|
|
101
|
+
|
|
102
|
+
}
|
|
103
|
+
|
|
98
104
|
const maxTextures = gl.getParameter( gl.MAX_TEXTURE_IMAGE_UNITS );
|
|
99
105
|
const maxVertexTextures = gl.getParameter( gl.MAX_VERTEX_TEXTURE_IMAGE_UNITS );
|
|
100
106
|
const maxTextureSize = gl.getParameter( gl.MAX_TEXTURE_SIZE );
|
|
@@ -105,9 +111,8 @@ function WebGLCapabilities( gl, extensions, parameters, utils ) {
|
|
|
105
111
|
const maxVaryings = gl.getParameter( gl.MAX_VARYING_VECTORS );
|
|
106
112
|
const maxFragmentUniforms = gl.getParameter( gl.MAX_FRAGMENT_UNIFORM_VECTORS );
|
|
107
113
|
|
|
108
|
-
const vertexTextures = maxVertexTextures > 0;
|
|
109
|
-
|
|
110
114
|
const maxSamples = gl.getParameter( gl.MAX_SAMPLES );
|
|
115
|
+
const samples = gl.getParameter( gl.SAMPLES );
|
|
111
116
|
|
|
112
117
|
return {
|
|
113
118
|
|
|
@@ -133,9 +138,9 @@ function WebGLCapabilities( gl, extensions, parameters, utils ) {
|
|
|
133
138
|
maxVaryings: maxVaryings,
|
|
134
139
|
maxFragmentUniforms: maxFragmentUniforms,
|
|
135
140
|
|
|
136
|
-
|
|
141
|
+
maxSamples: maxSamples,
|
|
137
142
|
|
|
138
|
-
|
|
143
|
+
samples: samples
|
|
139
144
|
|
|
140
145
|
};
|
|
141
146
|
|