super-three 0.181.0 → 0.185.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (693) hide show
  1. package/LICENSE +1 -1
  2. package/README.md +3 -4
  3. package/build/three.cjs +21332 -19201
  4. package/build/three.core.js +20908 -19853
  5. package/build/three.core.min.js +2 -2
  6. package/build/three.module.js +1947 -862
  7. package/build/three.module.min.js +2 -2
  8. package/build/three.tsl.js +37 -16
  9. package/build/three.tsl.min.js +2 -2
  10. package/build/three.webgpu.js +33628 -25197
  11. package/build/three.webgpu.min.js +2 -2
  12. package/build/three.webgpu.nodes.js +33394 -25000
  13. package/build/three.webgpu.nodes.min.js +2 -2
  14. package/examples/jsm/Addons.js +14 -3
  15. package/examples/jsm/animation/CCDIKSolver.js +7 -3
  16. package/examples/jsm/controls/ArcballControls.js +13 -6
  17. package/examples/jsm/controls/DragControls.js +2 -2
  18. package/examples/jsm/controls/FirstPersonControls.js +127 -86
  19. package/examples/jsm/controls/FlyControls.js +4 -0
  20. package/examples/jsm/controls/MapControls.js +55 -1
  21. package/examples/jsm/controls/OrbitControls.js +111 -8
  22. package/examples/jsm/controls/TrackballControls.js +8 -8
  23. package/examples/jsm/controls/TransformControls.js +102 -17
  24. package/examples/jsm/csm/CSM.js +2 -1
  25. package/examples/jsm/csm/CSMFrustum.js +31 -6
  26. package/examples/jsm/csm/CSMShadowNode.js +10 -3
  27. package/examples/jsm/effects/AnaglyphEffect.js +102 -7
  28. package/examples/jsm/effects/AsciiEffect.js +14 -1
  29. package/examples/jsm/environments/ColorEnvironment.js +59 -0
  30. package/examples/jsm/environments/RoomEnvironment.js +3 -0
  31. package/examples/jsm/exporters/DRACOExporter.js +27 -6
  32. package/examples/jsm/exporters/EXRExporter.js +1 -1
  33. package/examples/jsm/exporters/GLTFExporter.js +266 -21
  34. package/examples/jsm/exporters/PLYExporter.js +286 -73
  35. package/examples/jsm/exporters/USDZExporter.js +353 -99
  36. package/examples/jsm/generators/CityGenerator.js +346 -0
  37. package/examples/jsm/generators/ForestGenerator.js +347 -0
  38. package/examples/jsm/generators/TerrainGenerator.js +504 -0
  39. package/examples/jsm/generators/TreeGenerator.js +377 -0
  40. package/examples/jsm/generators/city/SidewalkGenerator.js +253 -0
  41. package/examples/jsm/generators/city/SkyscraperGenerator.js +1357 -0
  42. package/examples/jsm/geometries/DecalGeometry.js +1 -1
  43. package/examples/jsm/geometries/LoftGeometry.js +355 -0
  44. package/examples/jsm/geometries/TextGeometry.js +18 -0
  45. package/examples/jsm/helpers/AnimationPathHelper.js +302 -0
  46. package/examples/jsm/helpers/LightProbeGridHelper.js +221 -0
  47. package/examples/jsm/helpers/LightProbeHelper.js +5 -4
  48. package/examples/jsm/helpers/LightProbeHelperGPU.js +1 -1
  49. package/examples/jsm/helpers/TextureHelperGPU.js +1 -1
  50. package/examples/jsm/helpers/ViewHelper.js +83 -14
  51. package/examples/jsm/inspector/Extension.js +13 -0
  52. package/examples/jsm/inspector/Inspector.js +244 -91
  53. package/examples/jsm/inspector/RendererInspector.js +165 -39
  54. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphEditor.js +916 -0
  55. package/examples/jsm/inspector/extensions/tsl-graph/TSLGraphLoader.js +281 -0
  56. package/examples/jsm/inspector/tabs/Console.js +241 -25
  57. package/examples/jsm/inspector/tabs/Memory.js +136 -0
  58. package/examples/jsm/inspector/tabs/Parameters.js +115 -7
  59. package/examples/jsm/inspector/tabs/Performance.js +24 -9
  60. package/examples/jsm/inspector/tabs/Settings.js +306 -0
  61. package/examples/jsm/inspector/tabs/Timeline.js +1696 -0
  62. package/examples/jsm/inspector/tabs/Viewer.js +723 -9
  63. package/examples/jsm/inspector/ui/Graph.js +162 -25
  64. package/examples/jsm/inspector/ui/Item.js +92 -13
  65. package/examples/jsm/inspector/ui/List.js +2 -2
  66. package/examples/jsm/inspector/ui/Profiler.js +1991 -44
  67. package/examples/jsm/inspector/ui/Style.js +1943 -543
  68. package/examples/jsm/inspector/ui/Tab.js +226 -5
  69. package/examples/jsm/inspector/ui/Values.js +126 -8
  70. package/examples/jsm/inspector/ui/utils.js +143 -10
  71. package/examples/jsm/interaction/InteractionManager.js +226 -0
  72. package/examples/jsm/libs/basis/README.md +0 -1
  73. package/examples/jsm/libs/demuxer_mp4.js +3 -3
  74. package/examples/jsm/libs/draco/README.md +0 -1
  75. package/examples/jsm/libs/meshopt_clusterizer.module.js +421 -0
  76. package/examples/jsm/libs/meshopt_decoder.module.js +9 -8
  77. package/examples/jsm/libs/meshopt_simplifier.module.js +627 -0
  78. package/examples/jsm/libs/mikktspace.module.js +34 -9
  79. package/examples/jsm/lighting/ClusteredLighting.js +55 -0
  80. package/examples/jsm/lighting/DynamicLighting.js +82 -0
  81. package/examples/jsm/lighting/LightProbeGrid.js +681 -0
  82. package/examples/jsm/lines/LineMaterial.js +45 -16
  83. package/examples/jsm/lines/LineSegments2.js +8 -0
  84. package/examples/jsm/lines/webgpu/LineSegments2.js +8 -0
  85. package/examples/jsm/loaders/3DMLoader.js +6 -5
  86. package/examples/jsm/loaders/3MFLoader.js +2 -2
  87. package/examples/jsm/loaders/AMFLoader.js +2 -2
  88. package/examples/jsm/loaders/ColladaLoader.js +24 -4026
  89. package/examples/jsm/loaders/DRACOLoader.js +51 -18
  90. package/examples/jsm/loaders/EXRLoader.js +701 -90
  91. package/examples/jsm/loaders/FBXLoader.js +235 -37
  92. package/examples/jsm/loaders/GCodeLoader.js +34 -8
  93. package/examples/jsm/loaders/GLTFLoader.js +146 -178
  94. package/examples/jsm/loaders/HDRLoader.js +7 -30
  95. package/examples/jsm/loaders/KMZLoader.js +5 -5
  96. package/examples/jsm/loaders/KTX2Loader.js +58 -17
  97. package/examples/jsm/loaders/LDrawLoader.js +49 -58
  98. package/examples/jsm/loaders/LUT3dlLoader.js +2 -2
  99. package/examples/jsm/loaders/LUTCubeLoader.js +2 -2
  100. package/examples/jsm/loaders/LWOLoader.js +11 -39
  101. package/examples/jsm/loaders/LottieLoader.js +1 -1
  102. package/examples/jsm/loaders/MaterialXLoader.js +31 -9
  103. package/examples/jsm/loaders/NRRDLoader.js +5 -5
  104. package/examples/jsm/loaders/PCDLoader.js +11 -9
  105. package/examples/jsm/loaders/PLYLoader.js +218 -55
  106. package/examples/jsm/loaders/SVGLoader.js +549 -497
  107. package/examples/jsm/loaders/TDSLoader.js +0 -2
  108. package/examples/jsm/loaders/TGALoader.js +0 -2
  109. package/examples/jsm/loaders/TTFLoader.js +1 -1
  110. package/examples/jsm/loaders/USDLoader.js +127 -43
  111. package/examples/jsm/loaders/UltraHDRLoader.js +285 -160
  112. package/examples/jsm/loaders/VOXLoader.js +660 -117
  113. package/examples/jsm/loaders/VRMLLoader.js +80 -3
  114. package/examples/jsm/loaders/VTKLoader.js +42 -25
  115. package/examples/jsm/loaders/collada/ColladaComposer.js +3044 -0
  116. package/examples/jsm/loaders/collada/ColladaParser.js +1977 -0
  117. package/examples/jsm/loaders/usd/USDAParser.js +504 -344
  118. package/examples/jsm/loaders/usd/USDCParser.js +1867 -6
  119. package/examples/jsm/loaders/usd/USDComposer.js +4627 -0
  120. package/examples/jsm/materials/LDrawConditionalLineNodeMaterial.js +2 -2
  121. package/examples/jsm/materials/WoodNodeMaterial.js +11 -11
  122. package/examples/jsm/math/Octree.js +131 -1
  123. package/examples/jsm/misc/GPUComputationRenderer.js +2 -0
  124. package/examples/jsm/misc/RollerCoaster.js +42 -4
  125. package/examples/jsm/misc/TileCreasedNormalsPlugin.js +270 -0
  126. package/examples/jsm/misc/Volume.js +2 -3
  127. package/examples/jsm/misc/VolumeSlice.js +0 -1
  128. package/examples/jsm/modifiers/TessellateModifier.js +1 -1
  129. package/examples/jsm/objects/GroundedSkybox.js +1 -1
  130. package/examples/jsm/objects/LensflareMesh.js +1 -1
  131. package/examples/jsm/objects/Reflector.js +72 -25
  132. package/examples/jsm/objects/Sky.js +90 -6
  133. package/examples/jsm/objects/SkyMesh.js +150 -16
  134. package/examples/jsm/objects/Water.js +4 -3
  135. package/examples/jsm/objects/Water2.js +5 -3
  136. package/examples/jsm/objects/Water2Mesh.js +1 -1
  137. package/examples/jsm/objects/WaterMesh.js +5 -7
  138. package/examples/jsm/physics/AmmoPhysics.js +27 -15
  139. package/examples/jsm/physics/JoltPhysics.js +10 -6
  140. package/examples/jsm/physics/RapierPhysics.js +36 -7
  141. package/examples/jsm/postprocessing/EffectComposer.js +7 -5
  142. package/examples/jsm/postprocessing/OutputPass.js +9 -0
  143. package/examples/jsm/postprocessing/RenderPass.js +10 -0
  144. package/examples/jsm/postprocessing/RenderTransitionPass.js +1 -1
  145. package/examples/jsm/postprocessing/UnrealBloomPass.js +48 -18
  146. package/examples/jsm/renderers/CSS3DRenderer.js +1 -1
  147. package/examples/jsm/renderers/Projector.js +246 -28
  148. package/examples/jsm/renderers/SVGRenderer.js +174 -60
  149. package/examples/jsm/shaders/GTAOShader.js +19 -6
  150. package/examples/jsm/shaders/HalftoneShader.js +12 -1
  151. package/examples/jsm/shaders/PoissonDenoiseShader.js +6 -2
  152. package/examples/jsm/shaders/SAOShader.js +17 -4
  153. package/examples/jsm/shaders/SSAOShader.js +11 -1
  154. package/examples/jsm/shaders/SSRShader.js +6 -5
  155. package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -4
  156. package/examples/jsm/shaders/VignetteShader.js +1 -1
  157. package/examples/jsm/shaders/VolumeShader.js +31 -44
  158. package/examples/jsm/transpiler/AST.js +44 -0
  159. package/examples/jsm/transpiler/GLSLDecoder.js +65 -8
  160. package/examples/jsm/transpiler/Linker.js +1 -1
  161. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -0
  162. package/examples/jsm/transpiler/TSLEncoder.js +46 -3
  163. package/examples/jsm/transpiler/TranspilerUtils.js +3 -3
  164. package/examples/jsm/transpiler/WGSLEncoder.js +27 -0
  165. package/examples/jsm/tsl/WebGLNodesHandler.js +605 -0
  166. package/examples/jsm/tsl/display/AfterImageNode.js +11 -1
  167. package/examples/jsm/tsl/display/AnaglyphPassNode.js +458 -16
  168. package/examples/jsm/tsl/display/BilateralBlurNode.js +374 -0
  169. package/examples/jsm/tsl/display/BloomNode.js +75 -25
  170. package/examples/jsm/tsl/display/CRT.js +150 -0
  171. package/examples/jsm/tsl/display/ChromaticAberrationNode.js +3 -36
  172. package/examples/jsm/tsl/display/DenoiseNode.js +1 -1
  173. package/examples/jsm/tsl/display/DepthOfFieldNode.js +3 -3
  174. package/examples/jsm/tsl/display/DotScreenNode.js +1 -1
  175. package/examples/jsm/tsl/display/FSR1Node.js +477 -0
  176. package/examples/jsm/tsl/display/FXAANode.js +13 -14
  177. package/examples/jsm/tsl/display/GTAONode.js +40 -17
  178. package/examples/jsm/tsl/display/GaussianBlurNode.js +21 -2
  179. package/examples/jsm/tsl/display/GodraysNode.js +615 -0
  180. package/examples/jsm/tsl/display/ImportanceSampledEnvironment.js +560 -0
  181. package/examples/jsm/tsl/display/LensflareNode.js +1 -1
  182. package/examples/jsm/tsl/display/Lut3DNode.js +1 -1
  183. package/examples/jsm/tsl/display/OutlineNode.js +69 -19
  184. package/examples/jsm/tsl/display/ParallaxBarrierPassNode.js +2 -2
  185. package/examples/jsm/tsl/display/PixelationPassNode.js +9 -8
  186. package/examples/jsm/tsl/display/RGBShiftNode.js +2 -2
  187. package/examples/jsm/tsl/display/RecurrentDenoiseNode.js +912 -0
  188. package/examples/jsm/tsl/display/RetroPassNode.js +263 -0
  189. package/examples/jsm/tsl/display/SMAANode.js +2 -2
  190. package/examples/jsm/tsl/display/SSAAPassNode.js +15 -27
  191. package/examples/jsm/tsl/display/SSGINode.js +96 -62
  192. package/examples/jsm/tsl/display/SSRNode.js +831 -134
  193. package/examples/jsm/tsl/display/SSSNode.js +8 -6
  194. package/examples/jsm/tsl/display/Shape.js +29 -0
  195. package/examples/jsm/tsl/display/SharpenNode.js +283 -0
  196. package/examples/jsm/tsl/display/SobelOperatorNode.js +2 -2
  197. package/examples/jsm/tsl/display/StereoCompositePassNode.js +8 -1
  198. package/examples/jsm/tsl/display/StereoPassNode.js +1 -2
  199. package/examples/jsm/tsl/display/TAAUNode.js +835 -0
  200. package/examples/jsm/tsl/display/TRAANode.js +315 -126
  201. package/examples/jsm/tsl/display/TemporalReprojectNode.js +1023 -0
  202. package/examples/jsm/tsl/display/TransitionNode.js +1 -1
  203. package/examples/jsm/tsl/display/depthAwareBlend.js +80 -0
  204. package/examples/jsm/tsl/display/radialBlur.js +68 -0
  205. package/examples/jsm/tsl/lighting/ClusteredLightsNode.js +622 -0
  206. package/examples/jsm/tsl/lighting/DynamicLightsNode.js +300 -0
  207. package/examples/jsm/tsl/lighting/data/AmbientLightDataNode.js +61 -0
  208. package/examples/jsm/tsl/lighting/data/DirectionalLightDataNode.js +111 -0
  209. package/examples/jsm/tsl/lighting/data/HemisphereLightDataNode.js +99 -0
  210. package/examples/jsm/tsl/lighting/data/PointLightDataNode.js +134 -0
  211. package/examples/jsm/tsl/lighting/data/SpotLightDataNode.js +161 -0
  212. package/examples/jsm/tsl/math/Bayer.js +53 -3
  213. package/examples/jsm/tsl/math/curlNoise.js +107 -0
  214. package/examples/jsm/tsl/shadows/TileShadowNode.js +1 -1
  215. package/examples/jsm/tsl/shadows/TileShadowNodeHelper.js +3 -3
  216. package/examples/jsm/tsl/utils/GroundedSkybox.js +62 -0
  217. package/examples/jsm/tsl/utils/RNoise.js +51 -0
  218. package/examples/jsm/tsl/utils/SpecularHelpers.js +325 -0
  219. package/examples/jsm/utils/BufferGeometryUtils.js +128 -62
  220. package/examples/jsm/utils/ColorUtils.js +76 -0
  221. package/examples/jsm/utils/GeometryCompressionUtils.js +1 -1
  222. package/examples/jsm/utils/LDrawUtils.js +1 -1
  223. package/examples/jsm/utils/SceneOptimizer.js +1 -1
  224. package/examples/jsm/utils/ShadowMapViewer.js +24 -10
  225. package/examples/jsm/utils/ShadowMapViewerGPU.js +1 -1
  226. package/examples/jsm/utils/SkeletonUtils.js +14 -8
  227. package/examples/jsm/utils/WebGPUTextureUtils.js +1 -1
  228. package/examples/jsm/webxr/ARButton.js +1 -1
  229. package/examples/jsm/webxr/WebGLXRFallback.js +89 -0
  230. package/examples/jsm/webxr/XRControllerModelFactory.js +2 -2
  231. package/examples/jsm/webxr/XRHandMeshModel.js +36 -10
  232. package/examples/jsm/webxr/XRHandModelFactory.js +2 -1
  233. package/package.json +28 -34
  234. package/src/Three.Core.js +3 -1
  235. package/src/Three.TSL.js +35 -14
  236. package/src/Three.WebGPU.Nodes.js +5 -0
  237. package/src/Three.WebGPU.js +13 -0
  238. package/src/Three.js +1 -0
  239. package/src/animation/AnimationAction.js +18 -4
  240. package/src/animation/AnimationClip.js +0 -139
  241. package/src/animation/AnimationMixer.js +6 -0
  242. package/src/animation/AnimationUtils.js +1 -12
  243. package/src/animation/KeyframeTrack.js +47 -8
  244. package/src/animation/PropertyBinding.js +2 -2
  245. package/src/animation/PropertyMixer.js +4 -4
  246. package/src/animation/tracks/BooleanKeyframeTrack.js +1 -1
  247. package/src/animation/tracks/ColorKeyframeTrack.js +1 -1
  248. package/src/animation/tracks/NumberKeyframeTrack.js +1 -1
  249. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -1
  250. package/src/animation/tracks/StringKeyframeTrack.js +1 -1
  251. package/src/animation/tracks/VectorKeyframeTrack.js +1 -1
  252. package/src/audio/Audio.js +1 -1
  253. package/src/audio/AudioContext.js +2 -2
  254. package/src/audio/AudioListener.js +5 -3
  255. package/src/cameras/Camera.js +34 -4
  256. package/src/cameras/CubeCamera.js +20 -0
  257. package/src/cameras/StereoCamera.js +5 -2
  258. package/src/constants.js +90 -5
  259. package/src/core/BufferAttribute.js +13 -1
  260. package/src/core/BufferGeometry.js +43 -9
  261. package/src/core/Clock.js +7 -0
  262. package/src/core/Object3D.js +69 -11
  263. package/src/core/Raycaster.js +3 -3
  264. package/src/core/RenderTarget.js +19 -6
  265. package/src/extras/PMREMGenerator.js +13 -22
  266. package/src/extras/TextureUtils.js +6 -2
  267. package/src/extras/core/ShapePath.js +149 -160
  268. package/src/extras/curves/CatmullRomCurve3.js +3 -2
  269. package/src/geometries/ExtrudeGeometry.js +2 -2
  270. package/src/geometries/PolyhedronGeometry.js +1 -1
  271. package/src/geometries/SphereGeometry.js +8 -3
  272. package/src/geometries/TorusGeometry.js +8 -3
  273. package/src/helpers/CameraHelper.js +3 -0
  274. package/src/helpers/DirectionalLightHelper.js +6 -1
  275. package/src/helpers/HemisphereLightHelper.js +5 -0
  276. package/src/helpers/PointLightHelper.js +3 -25
  277. package/src/helpers/SpotLightHelper.js +4 -1
  278. package/src/lights/DirectionalLight.js +13 -0
  279. package/src/lights/HemisphereLight.js +10 -0
  280. package/src/lights/Light.js +1 -11
  281. package/src/lights/LightProbe.js +0 -15
  282. package/src/lights/LightShadow.js +15 -6
  283. package/src/lights/PointLight.js +15 -0
  284. package/src/lights/PointLightShadow.js +0 -86
  285. package/src/lights/SpotLight.js +22 -1
  286. package/src/lights/webgpu/IESSpotLight.js +2 -1
  287. package/src/loaders/AudioLoader.js +11 -1
  288. package/src/loaders/Cache.js +28 -0
  289. package/src/loaders/DataTextureLoader.js +75 -42
  290. package/src/loaders/FileLoader.js +2 -3
  291. package/src/loaders/ImageBitmapLoader.js +12 -9
  292. package/src/loaders/Loader.js +6 -0
  293. package/src/loaders/LoadingManager.js +5 -0
  294. package/src/loaders/MaterialLoader.js +37 -266
  295. package/src/loaders/ObjectLoader.js +48 -6
  296. package/src/loaders/nodes/NodeLoader.js +2 -2
  297. package/src/loaders/nodes/NodeObjectLoader.js +18 -0
  298. package/src/materials/LineBasicMaterial.js +4 -0
  299. package/src/materials/Material.js +198 -1
  300. package/src/materials/MeshBasicMaterial.js +24 -0
  301. package/src/materials/MeshDepthMaterial.js +10 -0
  302. package/src/materials/MeshDistanceMaterial.js +10 -0
  303. package/src/materials/MeshLambertMaterial.js +49 -1
  304. package/src/materials/MeshMatcapMaterial.js +25 -1
  305. package/src/materials/MeshNormalMaterial.js +9 -1
  306. package/src/materials/MeshPhongMaterial.js +49 -1
  307. package/src/materials/MeshPhysicalMaterial.js +38 -0
  308. package/src/materials/MeshStandardMaterial.js +42 -1
  309. package/src/materials/MeshToonMaterial.js +35 -2
  310. package/src/materials/PointsMaterial.js +7 -0
  311. package/src/materials/ShaderMaterial.js +106 -1
  312. package/src/materials/SpriteMaterial.js +7 -0
  313. package/src/materials/nodes/Line2NodeMaterial.js +380 -297
  314. package/src/materials/nodes/MeshBasicNodeMaterial.js +2 -2
  315. package/src/materials/nodes/MeshNormalNodeMaterial.js +2 -2
  316. package/src/materials/nodes/MeshPhongNodeMaterial.js +0 -9
  317. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +3 -30
  318. package/src/materials/nodes/MeshSSSNodeMaterial.js +0 -13
  319. package/src/materials/nodes/MeshStandardNodeMaterial.js +5 -15
  320. package/src/materials/nodes/NodeMaterial.js +153 -89
  321. package/src/materials/nodes/SpriteNodeMaterial.js +0 -10
  322. package/src/materials/nodes/manager/NodeMaterialObserver.js +234 -100
  323. package/src/math/Box3.js +5 -0
  324. package/src/math/FrustumArray.js +103 -133
  325. package/src/math/Interpolant.js +1 -1
  326. package/src/math/Line3.js +6 -5
  327. package/src/math/MathUtils.js +12 -12
  328. package/src/math/Matrix2.js +13 -9
  329. package/src/math/Matrix3.js +24 -9
  330. package/src/math/Matrix4.js +112 -74
  331. package/src/math/Plane.js +4 -3
  332. package/src/math/Quaternion.js +3 -29
  333. package/src/math/Sphere.js +1 -1
  334. package/src/math/Triangle.js +1 -1
  335. package/src/math/Vector2.js +13 -9
  336. package/src/math/Vector3.js +17 -15
  337. package/src/math/Vector4.js +15 -11
  338. package/src/math/interpolants/BezierInterpolant.js +106 -0
  339. package/src/nodes/Nodes.js +86 -71
  340. package/src/nodes/TSL.js +15 -13
  341. package/src/nodes/accessors/Arrays.js +5 -5
  342. package/src/nodes/accessors/Batch.js +108 -0
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  670. package/examples/jsm/libs/lottie_canvas.module.js +0 -14849
  671. package/examples/jsm/libs/opentype.module.js +0 -14506
  672. package/examples/jsm/libs/rhino3dm/rhino3dm.js +0 -21
  673. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +0 -16
  674. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  675. package/examples/jsm/lighting/TiledLighting.js +0 -42
  676. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -434
  677. package/examples/jsm/materials/MeshPostProcessingMaterial.js +0 -167
  678. package/examples/jsm/shaders/GodRaysShader.js +0 -333
  679. package/examples/jsm/tsl/display/AnamorphicNode.js +0 -282
  680. package/examples/jsm/tsl/lighting/TiledLightsNode.js +0 -442
  681. package/src/nodes/accessors/BatchNode.js +0 -163
  682. package/src/nodes/accessors/InstanceNode.js +0 -244
  683. package/src/nodes/accessors/InstancedMeshNode.js +0 -50
  684. package/src/nodes/accessors/SceneNode.js +0 -145
  685. package/src/nodes/accessors/SkinningNode.js +0 -327
  686. package/src/nodes/code/ScriptableNode.js +0 -726
  687. package/src/nodes/code/ScriptableValueNode.js +0 -253
  688. package/src/nodes/display/PosterizeNode.js +0 -65
  689. package/src/nodes/functions/BSDF/DFGApprox.js +0 -71
  690. package/src/nodes/utils/RemapNode.js +0 -125
  691. package/src/nodes/utils/SpriteSheetUVNode.js +0 -90
  692. package/src/renderers/webgl/WebGLCubeMaps.js +0 -99
  693. package/src/renderers/webgl/WebGLCubeUVMaps.js +0 -134
@@ -1,5 +1,7 @@
1
1
  import { DoubleSide } from '../../constants.js';
2
2
 
3
+ const _emptyArray = /*@__PURE__*/ Object.freeze( [] );
4
+
3
5
  /**
4
6
  * Default sorting function for opaque render items.
5
7
  *
@@ -144,6 +146,13 @@ class RenderList {
144
146
  */
145
147
  this.bundles = [];
146
148
 
149
+ /**
150
+ * The lighting management component.
151
+ *
152
+ * @type {Lighting}
153
+ */
154
+ this.lighting = lighting;
155
+
147
156
  /**
148
157
  * The render list's lights node. This node is later
149
158
  * relevant for the actual analytical light nodes which
@@ -151,7 +160,7 @@ class RenderList {
151
160
  *
152
161
  * @type {LightsNode}
153
162
  */
154
- this.lightsNode = lighting.getNode( scene, camera );
163
+ this.lightsNode = lighting.getNode( scene );
155
164
 
156
165
  /**
157
166
  * The scene's lights stored in an array. This array
@@ -183,6 +192,18 @@ class RenderList {
183
192
  */
184
193
  this.occlusionQueryCount = 0;
185
194
 
195
+ /**
196
+ * The last object that was counted for occlusion query testing. Used to
197
+ * avoid counting an object more than once when it produces multiple render
198
+ * items (e.g. a mesh with multiple material groups), since such an object
199
+ * is covered by a single occlusion query.
200
+ *
201
+ * @private
202
+ * @type {?Object3D}
203
+ * @default null
204
+ */
205
+ this._lastOcclusionObject = null;
206
+
186
207
  }
187
208
 
188
209
  /**
@@ -281,7 +302,12 @@ class RenderList {
281
302
 
282
303
  const renderItem = this.getNextRenderItem( object, geometry, material, groupOrder, z, group, clippingContext );
283
304
 
284
- if ( object.occlusionTest === true ) this.occlusionQueryCount ++;
305
+ if ( object.occlusionTest === true && this._lastOcclusionObject !== object ) {
306
+
307
+ this.occlusionQueryCount ++;
308
+ this._lastOcclusionObject = object;
309
+
310
+ }
285
311
 
286
312
  if ( material.transparent === true || material.transmission > 0 ||
287
313
  ( material.transmissionNode && material.transmissionNode.isNode ) ||
@@ -358,13 +384,22 @@ class RenderList {
358
384
  *
359
385
  * @param {?function(any, any): number} customOpaqueSort - A custom sort function for opaque objects.
360
386
  * @param {?function(any, any): number} customTransparentSort - A custom sort function for transparent objects.
387
+ * @param {boolean} reversedDepth - Whether a reversed depth buffer is used or not.
361
388
  */
362
- sort( customOpaqueSort, customTransparentSort ) {
389
+ sort( customOpaqueSort, customTransparentSort, reversedDepth ) {
363
390
 
364
391
  if ( this.opaque.length > 1 ) this.opaque.sort( customOpaqueSort || painterSortStable );
365
392
  if ( this.transparentDoublePass.length > 1 ) this.transparentDoublePass.sort( customTransparentSort || reversePainterSortStable );
366
393
  if ( this.transparent.length > 1 ) this.transparent.sort( customTransparentSort || reversePainterSortStable );
367
394
 
395
+ if ( reversedDepth ) {
396
+
397
+ this.opaque.reverse();
398
+ this.transparentDoublePass.reverse();
399
+ this.transparent.reverse();
400
+
401
+ }
402
+
368
403
  }
369
404
 
370
405
  /**
@@ -375,7 +410,7 @@ class RenderList {
375
410
 
376
411
  // update lights
377
412
 
378
- this.lightsNode.setLights( this.lightsArray );
413
+ this.lightsNode.setLights( this.lighting.enabled ? this.lightsArray : _emptyArray );
379
414
 
380
415
  // Clear references from inactive renderItems in the list
381
416
 
@@ -397,6 +432,8 @@ class RenderList {
397
432
 
398
433
  }
399
434
 
435
+ this._lastOcclusionObject = null;
436
+
400
437
  }
401
438
 
402
439
  }
@@ -57,7 +57,8 @@ class RenderLists {
57
57
 
58
58
  }
59
59
 
60
- _chainKeys.length = 0;
60
+ _chainKeys[ 0 ] = null;
61
+ _chainKeys[ 1 ] = null;
61
62
 
62
63
  return list;
63
64
 
@@ -1,37 +1,45 @@
1
1
  import { hash, hashString } from '../../nodes/core/NodeUtils.js';
2
2
 
3
3
  let _id = 0;
4
+ const _protoKeysCache = new WeakMap();
4
5
 
5
6
  function getKeys( obj ) {
6
7
 
7
8
  const keys = Object.keys( obj );
8
9
 
9
- let proto = Object.getPrototypeOf( obj );
10
+ let protoKeys = _protoKeysCache.get( obj.constructor );
10
11
 
11
- while ( proto ) {
12
+ if ( protoKeys === undefined ) {
12
13
 
13
- const descriptors = Object.getOwnPropertyDescriptors( proto );
14
+ protoKeys = [];
15
+ let proto = Object.getPrototypeOf( obj );
14
16
 
15
- for ( const key in descriptors ) {
17
+ while ( proto ) {
16
18
 
17
- if ( descriptors[ key ] !== undefined ) {
19
+ const descriptors = Object.getOwnPropertyDescriptors( proto );
20
+
21
+ for ( const key in descriptors ) {
18
22
 
19
23
  const descriptor = descriptors[ key ];
20
24
 
21
25
  if ( descriptor && typeof descriptor.get === 'function' ) {
22
26
 
23
- keys.push( key );
27
+ protoKeys.push( key );
24
28
 
25
29
  }
26
30
 
27
31
  }
28
32
 
33
+ proto = Object.getPrototypeOf( proto );
34
+
29
35
  }
30
36
 
31
- proto = Object.getPrototypeOf( proto );
37
+ _protoKeysCache.set( obj.constructor, protoKeys );
32
38
 
33
39
  }
34
40
 
41
+ for ( let i = 0; i < protoKeys.length; i ++ ) keys.push( protoKeys[ i ] );
42
+
35
43
  return keys;
36
44
 
37
45
  }
@@ -59,7 +67,7 @@ class RenderObject {
59
67
  /**
60
68
  * Constructs a new render object.
61
69
  *
62
- * @param {Nodes} nodes - Renderer component for managing nodes related logic.
70
+ * @param {NodeManager} nodes - Renderer component for managing nodes related logic.
63
71
  * @param {Geometries} geometries - Renderer component for managing geometries.
64
72
  * @param {Renderer} renderer - The renderer.
65
73
  * @param {Object3D} object - The 3D object.
@@ -77,7 +85,7 @@ class RenderObject {
77
85
  /**
78
86
  * Renderer component for managing nodes related logic.
79
87
  *
80
- * @type {Nodes}
88
+ * @type {NodeManager}
81
89
  * @private
82
90
  */
83
91
  this._nodes = nodes;
@@ -281,6 +289,16 @@ class RenderObject {
281
289
  */
282
290
  this._monitor = null;
283
291
 
292
+ /**
293
+ * The object's original material when this render object is drawn with an
294
+ * override material.
295
+ *
296
+ * @type {?Material}
297
+ * @private
298
+ * @default null
299
+ */
300
+ this._sourceMaterial = renderer._currentSourceMaterial;
301
+
284
302
  /**
285
303
  * An event listener which is defined by `RenderObjects`. It performs
286
304
  * clean up tasks when `dispose()` on this render object.
@@ -328,6 +346,12 @@ class RenderObject {
328
346
  this.material.addEventListener( 'dispose', this.onMaterialDispose );
329
347
  this.geometry.addEventListener( 'dispose', this.onGeometryDispose );
330
348
 
349
+ if ( this._sourceMaterial !== null ) {
350
+
351
+ this._sourceMaterial.addEventListener( 'dispose', this.onMaterialDispose );
352
+
353
+ }
354
+
331
355
  }
332
356
 
333
357
  /**
@@ -365,7 +389,7 @@ class RenderObject {
365
389
  */
366
390
  get hardwareClippingPlanes() {
367
391
 
368
- return this.material.hardwareClipping === true ? this.clippingContext.unionClippingCount : 0;
392
+ return this.getNodeBuilderState().hardwareClipping === true ? this.clippingContext.unionClippingCount : 0;
369
393
 
370
394
  }
371
395
 
@@ -444,6 +468,17 @@ class RenderObject {
444
468
 
445
469
  }
446
470
 
471
+ /**
472
+ * Returns the byte offset into the indirect attribute buffer.
473
+ *
474
+ * @return {number|Array<number>} The byte offset into the indirect attribute buffer.
475
+ */
476
+ getIndirectOffset() {
477
+
478
+ return this._geometries.getIndirectOffset( this );
479
+
480
+ }
481
+
447
482
  /**
448
483
  * Returns an array that acts as a key for identifying the render object in a chain map.
449
484
  *
@@ -501,7 +536,19 @@ class RenderObject {
501
536
  // geometry attribute
502
537
  attribute = geometry.getAttribute( nodeAttribute.name );
503
538
 
504
- attributesId[ nodeAttribute.name ] = attribute.version;
539
+ if ( attribute !== undefined ) {
540
+
541
+ if ( attribute.isInterleavedBufferAttribute ) {
542
+
543
+ attributesId[ nodeAttribute.name ] = attribute.data.uuid;
544
+
545
+ } else {
546
+
547
+ attributesId[ nodeAttribute.name ] = attribute.id;
548
+
549
+ }
550
+
551
+ }
505
552
 
506
553
  }
507
554
 
@@ -645,7 +692,7 @@ class RenderObject {
645
692
 
646
693
  // structural equality isn't sufficient for morph targets since the
647
694
  // data are maintained in textures. only if the targets are all equal
648
- // the texture and thus the instance of `MorphNode` can be shared.
695
+ // the texture and thus the `morphReference` can be shared.
649
696
 
650
697
  for ( const name of Object.keys( geometry.morphAttributes ).sort() ) {
651
698
 
@@ -702,7 +749,20 @@ class RenderObject {
702
749
 
703
750
  if ( type === 'number' ) {
704
751
 
705
- valueKey = value !== 0 ? '1' : '0'; // Convert to on/off, important for clearcoat, transmission, etc
752
+ if ( property === 'side' ) {
753
+
754
+ // `side` is an enum (FrontSide/BackSide/DoubleSide) that changes code
755
+ // generation, so its exact value must be preserved.
756
+
757
+ valueKey = String( value );
758
+
759
+ } else {
760
+
761
+ // Other numbers are reduced to on/off
762
+
763
+ valueKey = value !== 0 ? '1' : '0';
764
+
765
+ }
706
766
 
707
767
  } else if ( type === 'object' ) {
708
768
 
@@ -770,7 +830,7 @@ class RenderObject {
770
830
 
771
831
  }
772
832
 
773
- if ( object.isInstancedMesh || object.count > 1 || Array.isArray( object.morphTargetInfluences ) ) {
833
+ if ( object.isInstancedMesh || object.count > 1 ) {
774
834
 
775
835
  // TODO: https://github.com/mrdoob/three.js/pull/29066#issuecomment-2269400850
776
836
 
@@ -778,6 +838,8 @@ class RenderObject {
778
838
 
779
839
  }
780
840
 
841
+ cacheKey += this.context.id + ',';
842
+
781
843
  cacheKey += object.receiveShadow + ',';
782
844
 
783
845
  return hashString( cacheKey );
@@ -802,7 +864,11 @@ class RenderObject {
802
864
 
803
865
  const attribute = this.geometry.getAttribute( name );
804
866
 
805
- if ( attribute === undefined || attributesId[ name ] !== attribute.id ) {
867
+ if ( attribute === undefined ) return true;
868
+
869
+ const id = attribute.isInterleavedBufferAttribute ? attribute.data.uuid : attribute.id;
870
+
871
+ if ( attributesId[ name ] !== id ) {
806
872
 
807
873
  return true;
808
874
 
@@ -869,7 +935,7 @@ class RenderObject {
869
935
 
870
936
  }
871
937
 
872
- cacheKey = hash( cacheKey, this.camera.id );
938
+ cacheKey = hash( cacheKey, this.renderer.contextNode.id, this.renderer.contextNode.version );
873
939
 
874
940
  return cacheKey;
875
941
 
@@ -894,6 +960,12 @@ class RenderObject {
894
960
  this.material.removeEventListener( 'dispose', this.onMaterialDispose );
895
961
  this.geometry.removeEventListener( 'dispose', this.onGeometryDispose );
896
962
 
963
+ if ( this._sourceMaterial !== null ) {
964
+
965
+ this._sourceMaterial.removeEventListener( 'dispose', this.onMaterialDispose );
966
+
967
+ }
968
+
897
969
  this.onDispose();
898
970
 
899
971
  }
@@ -0,0 +1,40 @@
1
+ import Pipeline from './Pipeline.js';
2
+
3
+ /**
4
+ * Class for representing render pipelines.
5
+ *
6
+ * @private
7
+ * @augments Pipeline
8
+ */
9
+ class RenderObjectPipeline extends Pipeline {
10
+
11
+ /**
12
+ * Constructs a new render object pipeline.
13
+ *
14
+ * @param {string} cacheKey - The pipeline's cache key.
15
+ * @param {ProgrammableStage} vertexProgram - The pipeline's vertex shader.
16
+ * @param {ProgrammableStage} fragmentProgram - The pipeline's fragment shader.
17
+ */
18
+ constructor( cacheKey, vertexProgram, fragmentProgram ) {
19
+
20
+ super( cacheKey );
21
+
22
+ /**
23
+ * The pipeline's vertex shader.
24
+ *
25
+ * @type {ProgrammableStage}
26
+ */
27
+ this.vertexProgram = vertexProgram;
28
+
29
+ /**
30
+ * The pipeline's fragment shader.
31
+ *
32
+ * @type {ProgrammableStage}
33
+ */
34
+ this.fragmentProgram = fragmentProgram;
35
+
36
+ }
37
+
38
+ }
39
+
40
+ export default RenderObjectPipeline;
@@ -14,7 +14,7 @@ class RenderObjects {
14
14
  * Constructs a new render object management component.
15
15
  *
16
16
  * @param {Renderer} renderer - The renderer.
17
- * @param {Nodes} nodes - Renderer component for managing nodes related logic.
17
+ * @param {NodeManager} nodes - Renderer component for managing nodes related logic.
18
18
  * @param {Geometries} geometries - Renderer component for managing geometries.
19
19
  * @param {Pipelines} pipelines - Renderer component for managing pipelines.
20
20
  * @param {Bindings} bindings - Renderer component for managing bindings.
@@ -32,7 +32,7 @@ class RenderObjects {
32
32
  /**
33
33
  * Renderer component for managing nodes related logic.
34
34
  *
35
- * @type {Nodes}
35
+ * @type {NodeManager}
36
36
  */
37
37
  this.nodes = nodes;
38
38
 
@@ -91,12 +91,15 @@ class RenderObjects {
91
91
 
92
92
  const chainMap = this.getChainMap( passId );
93
93
 
94
- // reuse chainArray
94
+ // set chain keys
95
+
95
96
  _chainKeys[ 0 ] = object;
96
97
  _chainKeys[ 1 ] = material;
97
98
  _chainKeys[ 2 ] = renderContext;
98
99
  _chainKeys[ 3 ] = lightsNode;
99
100
 
101
+ //
102
+
100
103
  let renderObject = chainMap.get( _chainKeys );
101
104
 
102
105
  if ( renderObject === undefined ) {
@@ -107,6 +110,12 @@ class RenderObjects {
107
110
 
108
111
  } else {
109
112
 
113
+ // update references
114
+
115
+ renderObject.camera = camera;
116
+
117
+ //
118
+
110
119
  renderObject.updateClipping( clippingContext );
111
120
 
112
121
  if ( renderObject.needsGeometryUpdate ) {
@@ -133,7 +142,14 @@ class RenderObjects {
133
142
 
134
143
  }
135
144
 
136
- _chainKeys.length = 0;
145
+ // reset chain array
146
+
147
+ _chainKeys[ 0 ] = null;
148
+ _chainKeys[ 1 ] = null;
149
+ _chainKeys[ 2 ] = null;
150
+ _chainKeys[ 3 ] = null;
151
+
152
+ //
137
153
 
138
154
  return renderObject;
139
155
 
@@ -163,7 +179,7 @@ class RenderObjects {
163
179
  /**
164
180
  * Factory method for creating render objects with the given list of parameters.
165
181
  *
166
- * @param {Nodes} nodes - Renderer component for managing nodes related logic.
182
+ * @param {NodeManager} nodes - Renderer component for managing nodes related logic.
167
183
  * @param {Geometries} geometries - Renderer component for managing geometries.
168
184
  * @param {Renderer} renderer - The renderer.
169
185
  * @param {Object3D} object - The 3D object.