@needle-tools/three 0.162.12 → 0.169.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (635) hide show
  1. package/README.md +3 -3
  2. package/build/three.cjs +29789 -1941
  3. package/build/three.module.js +29095 -1933
  4. package/build/three.module.min.js +2 -2
  5. package/build/three.webgpu.js +80003 -0
  6. package/build/three.webgpu.min.js +6 -0
  7. package/build/three.webgpu.nodes.js +79951 -0
  8. package/build/three.webgpu.nodes.min.js +6 -0
  9. package/examples/jsm/Addons.js +2 -5
  10. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  11. package/examples/jsm/animation/CCDIKSolver.js +4 -2
  12. package/examples/jsm/capabilities/WebGL.js +27 -21
  13. package/examples/jsm/controls/ArcballControls.js +174 -158
  14. package/examples/jsm/controls/DragControls.js +260 -132
  15. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  16. package/examples/jsm/controls/FlyControls.js +194 -188
  17. package/examples/jsm/controls/OrbitControls.js +790 -797
  18. package/examples/jsm/controls/PointerLockControls.js +24 -15
  19. package/examples/jsm/controls/TrackballControls.js +469 -448
  20. package/examples/jsm/controls/TransformControls.js +98 -63
  21. package/examples/jsm/csm/CSMShader.js +4 -4
  22. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  23. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  24. package/examples/jsm/effects/StereoEffect.js +6 -1
  25. package/examples/jsm/environments/RoomEnvironment.js +2 -6
  26. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  27. package/examples/jsm/exporters/EXRExporter.js +19 -11
  28. package/examples/jsm/exporters/GLTFExporter.js +77 -8
  29. package/examples/jsm/exporters/KTX2Exporter.js +21 -13
  30. package/examples/jsm/exporters/OBJExporter.js +5 -1
  31. package/examples/jsm/exporters/PLYExporter.js +9 -7
  32. package/examples/jsm/exporters/USDZExporter.js +55 -11
  33. package/examples/jsm/geometries/DecalGeometry.js +4 -1
  34. package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
  35. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  36. package/examples/jsm/geometries/TextGeometry.js +10 -2
  37. package/examples/jsm/helpers/LightProbeHelper.js +43 -44
  38. package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
  39. package/examples/jsm/helpers/ViewHelper.js +75 -61
  40. package/examples/jsm/interactive/HTMLMesh.js +7 -9
  41. package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
  42. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  43. package/examples/jsm/libs/draco/README.md +2 -2
  44. package/examples/jsm/libs/fflate.module.js +694 -496
  45. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  46. package/examples/jsm/lights/LightProbeGenerator.js +24 -10
  47. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  48. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  49. package/examples/jsm/lines/LineMaterial.js +1 -17
  50. package/examples/jsm/lines/LineSegments2.js +15 -0
  51. package/examples/jsm/lines/Wireframe.js +16 -1
  52. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  53. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  54. package/examples/jsm/loaders/3MFLoader.js +2 -0
  55. package/examples/jsm/loaders/ColladaLoader.js +9 -6
  56. package/examples/jsm/loaders/DRACOLoader.js +4 -2
  57. package/examples/jsm/loaders/EXRLoader.js +351 -97
  58. package/examples/jsm/loaders/FBXLoader.js +77 -78
  59. package/examples/jsm/loaders/GLTFLoader.js +76 -14
  60. package/examples/jsm/loaders/KTX2Loader.js +30 -22
  61. package/examples/jsm/loaders/LDrawLoader.js +3 -2
  62. package/examples/jsm/loaders/LUT3dlLoader.js +0 -15
  63. package/examples/jsm/loaders/LUTCubeLoader.js +0 -14
  64. package/examples/jsm/loaders/LUTImageLoader.js +0 -14
  65. package/examples/jsm/loaders/MMDLoader.js +31 -12
  66. package/examples/jsm/loaders/MTLLoader.js +4 -3
  67. package/examples/jsm/loaders/MaterialXLoader.js +45 -21
  68. package/examples/jsm/loaders/OBJLoader.js +5 -3
  69. package/examples/jsm/loaders/PCDLoader.js +14 -13
  70. package/examples/jsm/loaders/PDBLoader.js +3 -2
  71. package/examples/jsm/loaders/PLYLoader.js +8 -5
  72. package/examples/jsm/loaders/RGBMLoader.js +16 -0
  73. package/examples/jsm/loaders/STLLoader.js +3 -2
  74. package/examples/jsm/loaders/USDZLoader.js +124 -76
  75. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  76. package/examples/jsm/loaders/VRMLLoader.js +11 -11
  77. package/examples/jsm/loaders/VTKLoader.js +80 -6
  78. package/examples/jsm/loaders/XYZLoader.js +3 -2
  79. package/examples/jsm/loaders/lwo/IFFParser.js +8 -5
  80. package/examples/jsm/materials/MeshGouraudMaterial.js +7 -1
  81. package/examples/jsm/math/Octree.js +26 -20
  82. package/examples/jsm/misc/GPUComputationRenderer.js +9 -25
  83. package/examples/jsm/misc/Timer.js +1 -1
  84. package/examples/jsm/modifiers/CurveModifier.js +11 -9
  85. package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
  86. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  87. package/examples/jsm/objects/InstancedPoints.js +2 -2
  88. package/examples/jsm/objects/Lensflare.js +2 -2
  89. package/examples/jsm/objects/LensflareMesh.js +322 -0
  90. package/examples/jsm/objects/SkyMesh.js +187 -0
  91. package/examples/jsm/objects/Water2Mesh.js +158 -0
  92. package/examples/jsm/objects/WaterMesh.js +101 -0
  93. package/examples/jsm/physics/JoltPhysics.js +281 -0
  94. package/examples/jsm/physics/RapierPhysics.js +25 -5
  95. package/examples/jsm/postprocessing/GlitchPass.js +0 -3
  96. package/examples/jsm/postprocessing/LUTPass.js +5 -71
  97. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  98. package/examples/jsm/postprocessing/RenderPass.js +1 -1
  99. package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
  100. package/examples/jsm/postprocessing/SAOPass.js +0 -1
  101. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  102. package/examples/jsm/postprocessing/SSAOPass.js +6 -12
  103. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  104. package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
  105. package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
  106. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -3
  107. package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
  108. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +7 -4
  109. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +19 -5
  110. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  111. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  112. package/examples/jsm/shaders/FXAAShader.js +0 -2
  113. package/examples/jsm/shaders/GTAOShader.js +1 -1
  114. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  115. package/examples/jsm/shaders/OutputShader.js +1 -1
  116. package/examples/jsm/transpiler/GLSLDecoder.js +47 -5
  117. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
  118. package/examples/jsm/transpiler/TSLEncoder.js +24 -22
  119. package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
  120. package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
  121. package/examples/jsm/utils/SceneUtils.js +60 -1
  122. package/examples/jsm/utils/ShadowMapViewer.js +3 -8
  123. package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
  124. package/examples/jsm/utils/SkeletonUtils.js +84 -66
  125. package/examples/jsm/utils/SortUtils.js +8 -5
  126. package/examples/jsm/utils/TextureUtils.js +3 -2
  127. package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
  128. package/examples/jsm/webxr/OculusHandModel.js +3 -2
  129. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  130. package/examples/jsm/webxr/XRHandModelFactory.js +4 -2
  131. package/package.json +11 -8
  132. package/src/Three.WebGPU.Nodes.js +200 -0
  133. package/src/Three.WebGPU.js +201 -0
  134. package/src/Three.js +23 -1
  135. package/src/animation/AnimationClip.js +1 -1
  136. package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
  137. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
  138. package/src/animation/tracks/StringKeyframeTrack.js +10 -1
  139. package/src/audio/Audio.js +2 -2
  140. package/src/constants.js +6 -7
  141. package/src/core/BufferAttribute.js +0 -9
  142. package/src/core/Clock.js +1 -1
  143. package/src/core/InterleavedBuffer.js +0 -9
  144. package/src/core/Object3D.js +34 -29
  145. package/src/core/Raycaster.js +6 -2
  146. package/src/core/RenderTarget.js +8 -0
  147. package/src/extras/Controls.js +32 -0
  148. package/src/extras/PMREMGenerator.js +12 -11
  149. package/src/extras/TextureUtils.js +210 -0
  150. package/src/geometries/CylinderGeometry.js +11 -4
  151. package/src/lights/Light.js +1 -0
  152. package/src/lights/LightShadow.js +5 -0
  153. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  154. package/src/loaders/FileLoader.js +5 -1
  155. package/src/loaders/LoaderUtils.js +3 -1
  156. package/src/loaders/MaterialLoader.js +8 -1
  157. package/src/loaders/ObjectLoader.js +36 -2
  158. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +27 -5
  159. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +22 -18
  160. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +21 -1
  161. package/src/materials/Material.js +4 -0
  162. package/src/materials/MeshPhysicalMaterial.js +20 -0
  163. package/src/materials/ShaderMaterial.js +0 -4
  164. package/src/materials/nodes/InstancedPointsNodeMaterial.js +156 -0
  165. package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +69 -68
  166. package/src/materials/nodes/LineBasicNodeMaterial.js +31 -0
  167. package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +15 -12
  168. package/src/materials/nodes/MeshBasicNodeMaterial.js +77 -0
  169. package/src/materials/nodes/MeshLambertNodeMaterial.js +47 -0
  170. package/src/materials/nodes/MeshMatcapNodeMaterial.js +57 -0
  171. package/src/materials/nodes/MeshNormalNodeMaterial.js +44 -0
  172. package/src/materials/nodes/MeshPhongNodeMaterial.js +78 -0
  173. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +248 -0
  174. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +10 -7
  175. package/src/materials/nodes/MeshStandardNodeMaterial.js +108 -0
  176. package/src/materials/nodes/MeshToonNodeMaterial.js +38 -0
  177. package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +198 -157
  178. package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +7 -1
  179. package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +10 -7
  180. package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
  181. package/src/materials/nodes/SpriteNodeMaterial.js +123 -0
  182. package/src/materials/nodes/VolumeNodeMaterial.js +108 -0
  183. package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
  184. package/src/math/Box2.js +4 -4
  185. package/src/math/Box3.js +6 -6
  186. package/src/math/ColorManagement.js +10 -0
  187. package/src/math/Matrix2.js +54 -0
  188. package/src/math/Spherical.js +4 -5
  189. package/src/math/Triangle.js +24 -0
  190. package/src/math/Vector4.js +13 -0
  191. package/src/nodes/Nodes.js +164 -0
  192. package/src/nodes/TSL.js +179 -0
  193. package/src/nodes/accessors/AccessorsUtils.js +25 -0
  194. package/src/nodes/accessors/BatchNode.js +128 -0
  195. package/src/nodes/accessors/Bitangent.js +13 -0
  196. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +44 -6
  197. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +13 -4
  198. package/src/nodes/accessors/Camera.js +13 -0
  199. package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +22 -15
  200. package/src/nodes/accessors/CubeTextureNode.js +79 -0
  201. package/src/nodes/accessors/InstanceNode.js +144 -0
  202. package/src/nodes/accessors/InstancedPointsMaterialNode.js +24 -0
  203. package/src/nodes/accessors/Lights.js +51 -0
  204. package/src/nodes/accessors/MaterialNode.js +441 -0
  205. package/src/nodes/accessors/MaterialProperties.js +3 -0
  206. package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +10 -5
  207. package/src/nodes/accessors/ModelNode.js +72 -0
  208. package/src/nodes/accessors/ModelViewProjectionNode.js +42 -0
  209. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +51 -33
  210. package/src/nodes/accessors/Normal.js +88 -0
  211. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +18 -34
  212. package/src/nodes/accessors/PointUVNode.js +30 -0
  213. package/src/nodes/accessors/Position.js +10 -0
  214. package/src/nodes/accessors/ReferenceBaseNode.js +171 -0
  215. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +58 -9
  216. package/src/nodes/accessors/ReflectVector.js +10 -0
  217. package/src/nodes/accessors/RendererReferenceNode.js +35 -0
  218. package/{examples/jsm → src}/nodes/accessors/SceneNode.js +9 -6
  219. package/src/nodes/accessors/SkinningNode.js +191 -0
  220. package/src/nodes/accessors/StorageBufferNode.js +147 -0
  221. package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +35 -10
  222. package/src/nodes/accessors/Tangent.js +22 -0
  223. package/src/nodes/accessors/Texture3DNode.js +103 -0
  224. package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
  225. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +123 -39
  226. package/src/nodes/accessors/TextureSizeNode.js +36 -0
  227. package/src/nodes/accessors/UV.js +3 -0
  228. package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +33 -15
  229. package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +10 -7
  230. package/src/nodes/accessors/VelocityNode.js +134 -0
  231. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +9 -5
  232. package/{examples/jsm → src}/nodes/code/CodeNode.js +9 -5
  233. package/{examples/jsm → src}/nodes/code/ExpressionNode.js +10 -6
  234. package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +8 -5
  235. package/{examples/jsm → src}/nodes/code/FunctionNode.js +8 -31
  236. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +24 -7
  237. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +11 -8
  238. package/{examples/jsm → src}/nodes/core/AssignNode.js +12 -9
  239. package/{examples/jsm → src}/nodes/core/AttributeNode.js +29 -12
  240. package/{examples/jsm → src}/nodes/core/BypassNode.js +11 -7
  241. package/src/nodes/core/CacheNode.js +50 -0
  242. package/{examples/jsm → src}/nodes/core/ConstNode.js +6 -3
  243. package/{examples/jsm → src}/nodes/core/ContextNode.js +27 -11
  244. package/src/nodes/core/IndexNode.js +99 -0
  245. package/{examples/jsm → src}/nodes/core/InputNode.js +7 -3
  246. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  247. package/src/nodes/core/MRTNode.js +85 -0
  248. package/{examples/jsm → src}/nodes/core/Node.js +114 -57
  249. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +327 -90
  250. package/src/nodes/core/NodeCache.js +36 -0
  251. package/{examples/jsm → src}/nodes/core/NodeFrame.js +52 -10
  252. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  253. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  254. package/{examples/jsm → src}/nodes/core/NodeUtils.js +56 -8
  255. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +13 -12
  256. package/{examples/jsm → src}/nodes/core/ParameterNode.js +7 -4
  257. package/src/nodes/core/PropertyNode.js +88 -0
  258. package/{examples/jsm → src}/nodes/core/StackNode.js +31 -11
  259. package/{examples/jsm → src}/nodes/core/StructTypeNode.js +7 -3
  260. package/{examples/jsm → src}/nodes/core/TempNode.js +10 -6
  261. package/src/nodes/core/UniformGroupNode.js +59 -0
  262. package/{examples/jsm → src}/nodes/core/UniformNode.js +37 -5
  263. package/{examples/jsm → src}/nodes/core/VarNode.js +14 -14
  264. package/src/nodes/core/VaryingNode.js +108 -0
  265. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +38 -28
  266. package/src/nodes/display/AnaglyphPassNode.js +67 -0
  267. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +33 -30
  268. package/src/nodes/display/BleachBypass.js +26 -0
  269. package/src/nodes/display/BlendMode.js +54 -0
  270. package/src/nodes/display/BloomNode.js +341 -0
  271. package/{examples/jsm → src}/nodes/display/BumpMapNode.js +20 -38
  272. package/src/nodes/display/ColorAdjustment.js +46 -0
  273. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  274. package/src/nodes/display/ColorSpaceNode.js +114 -0
  275. package/src/nodes/display/DenoiseNode.js +204 -0
  276. package/src/nodes/display/DepthOfFieldNode.js +124 -0
  277. package/src/nodes/display/DotScreenNode.js +66 -0
  278. package/src/nodes/display/FXAANode.js +332 -0
  279. package/src/nodes/display/FilmNode.js +56 -0
  280. package/src/nodes/display/FrontFacingNode.js +45 -0
  281. package/src/nodes/display/GTAONode.js +331 -0
  282. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +47 -24
  283. package/src/nodes/display/Lut3DNode.js +57 -0
  284. package/src/nodes/display/MotionBlur.js +25 -0
  285. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +14 -14
  286. package/src/nodes/display/ParallaxBarrierPassNode.js +58 -0
  287. package/src/nodes/display/PassNode.js +378 -0
  288. package/src/nodes/display/PixelationPassNode.js +213 -0
  289. package/{examples/jsm → src}/nodes/display/PosterizeNode.js +8 -7
  290. package/src/nodes/display/RGBShiftNode.js +53 -0
  291. package/src/nodes/display/RenderOutputNode.js +60 -0
  292. package/src/nodes/display/SSAAPassNode.js +287 -0
  293. package/src/nodes/display/ScreenNode.js +181 -0
  294. package/src/nodes/display/Sepia.js +17 -0
  295. package/src/nodes/display/SobelOperatorNode.js +126 -0
  296. package/src/nodes/display/StereoCompositePassNode.js +110 -0
  297. package/src/nodes/display/StereoPassNode.js +83 -0
  298. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  299. package/src/nodes/display/ToneMappingNode.js +67 -0
  300. package/src/nodes/display/ToonOutlinePassNode.js +111 -0
  301. package/src/nodes/display/TransitionNode.js +80 -0
  302. package/src/nodes/display/ViewportDepthNode.js +125 -0
  303. package/src/nodes/display/ViewportDepthTextureNode.js +33 -0
  304. package/src/nodes/display/ViewportSharedTextureNode.js +39 -0
  305. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +20 -14
  306. package/src/nodes/fog/FogExp2Node.js +35 -0
  307. package/src/nodes/fog/FogNode.js +50 -0
  308. package/src/nodes/fog/FogRangeNode.js +36 -0
  309. package/src/nodes/functions/BSDF/BRDF_GGX.js +59 -0
  310. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  311. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  312. package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
  313. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
  314. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
  315. package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  316. package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
  317. package/src/nodes/functions/BSDF/LTC.js +131 -0
  318. package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  319. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -4
  320. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
  321. package/src/nodes/functions/BasicLightingModel.js +78 -0
  322. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +11 -9
  323. package/src/nodes/functions/PhysicalLightingModel.js +633 -0
  324. package/src/nodes/functions/ShadowMaskModel.js +31 -0
  325. package/src/nodes/functions/ToonLightingModel.js +51 -0
  326. package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
  327. package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
  328. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  329. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +28 -11
  330. package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
  331. package/src/nodes/gpgpu/BarrierNode.js +40 -0
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  631. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  632. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  633. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  634. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  635. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
@@ -0,0 +1,288 @@
1
+ import { Fn, int, float, vec2, vec3, vec4, If } from '../tsl/TSLBase.js';
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+ import { cos, sin, abs, max, exp2, log2, clamp, fract, mix, floor, normalize, cross, all } from '../math/MathNode.js';
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+ import { mul } from '../math/OperatorNode.js';
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+ import { select } from '../math/ConditionalNode.js';
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+ import { Loop, Break } from '../utils/LoopNode.js';
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+
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+ // These defines must match with PMREMGenerator
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+
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+ const cubeUV_r0 = /*@__PURE__*/ float( 1.0 );
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+ const cubeUV_m0 = /*@__PURE__*/ float( - 2.0 );
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+ const cubeUV_r1 = /*@__PURE__*/ float( 0.8 );
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+ const cubeUV_m1 = /*@__PURE__*/ float( - 1.0 );
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+ const cubeUV_r4 = /*@__PURE__*/ float( 0.4 );
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+ const cubeUV_m4 = /*@__PURE__*/ float( 2.0 );
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+ const cubeUV_r5 = /*@__PURE__*/ float( 0.305 );
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+ const cubeUV_m5 = /*@__PURE__*/ float( 3.0 );
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+ const cubeUV_r6 = /*@__PURE__*/ float( 0.21 );
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+ const cubeUV_m6 = /*@__PURE__*/ float( 4.0 );
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+
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+ const cubeUV_minMipLevel = /*@__PURE__*/ float( 4.0 );
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+ const cubeUV_minTileSize = /*@__PURE__*/ float( 16.0 );
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+
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+ // These shader functions convert between the UV coordinates of a single face of
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+ // a cubemap, the 0-5 integer index of a cube face, and the direction vector for
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+ // sampling a textureCube (not generally normalized ).
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+
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+ const getFace = /*@__PURE__*/ Fn( ( [ direction ] ) => {
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+
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+ const absDirection = vec3( abs( direction ) ).toVar();
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+ const face = float( - 1.0 ).toVar();
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+
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+ If( absDirection.x.greaterThan( absDirection.z ), () => {
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+
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+ If( absDirection.x.greaterThan( absDirection.y ), () => {
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+
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+ face.assign( select( direction.x.greaterThan( 0.0 ), 0.0, 3.0 ) );
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+
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+ } ).Else( () => {
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+
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+ face.assign( select( direction.y.greaterThan( 0.0 ), 1.0, 4.0 ) );
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+
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+ } );
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+
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+ } ).Else( () => {
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+
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+ If( absDirection.z.greaterThan( absDirection.y ), () => {
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+
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+ face.assign( select( direction.z.greaterThan( 0.0 ), 2.0, 5.0 ) );
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+
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+ } ).Else( () => {
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+
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+ face.assign( select( direction.y.greaterThan( 0.0 ), 1.0, 4.0 ) );
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+
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+ } );
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+
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+ } );
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+
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+ return face;
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+
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+ } ).setLayout( {
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+ name: 'getFace',
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+ type: 'float',
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+ inputs: [
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+ { name: 'direction', type: 'vec3' }
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+ ]
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+ } );
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+
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+ // RH coordinate system; PMREM face-indexing convention
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+ const getUV = /*@__PURE__*/ Fn( ( [ direction, face ] ) => {
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+
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+ const uv = vec2().toVar();
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+
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+ If( face.equal( 0.0 ), () => {
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+
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+ uv.assign( vec2( direction.z, direction.y ).div( abs( direction.x ) ) ); // pos x
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+
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+ } ).ElseIf( face.equal( 1.0 ), () => {
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+
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+ uv.assign( vec2( direction.x.negate(), direction.z.negate() ).div( abs( direction.y ) ) ); // pos y
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+
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+ } ).ElseIf( face.equal( 2.0 ), () => {
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+
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+ uv.assign( vec2( direction.x.negate(), direction.y ).div( abs( direction.z ) ) ); // pos z
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+
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+ } ).ElseIf( face.equal( 3.0 ), () => {
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+
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+ uv.assign( vec2( direction.z.negate(), direction.y ).div( abs( direction.x ) ) ); // neg x
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+
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+ } ).ElseIf( face.equal( 4.0 ), () => {
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+
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+ uv.assign( vec2( direction.x.negate(), direction.z ).div( abs( direction.y ) ) ); // neg y
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+
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+ } ).Else( () => {
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+
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+ uv.assign( vec2( direction.x, direction.y ).div( abs( direction.z ) ) ); // neg z
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+
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+ } );
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+
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+ return mul( 0.5, uv.add( 1.0 ) );
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+
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+ } ).setLayout( {
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+ name: 'getUV',
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+ type: 'vec2',
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+ inputs: [
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+ { name: 'direction', type: 'vec3' },
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+ { name: 'face', type: 'float' }
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+ ]
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+ } );
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+
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+ const roughnessToMip = /*@__PURE__*/ Fn( ( [ roughness ] ) => {
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+
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+ const mip = float( 0.0 ).toVar();
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+
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+ If( roughness.greaterThanEqual( cubeUV_r1 ), () => {
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+
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+ mip.assign( cubeUV_r0.sub( roughness ).mul( cubeUV_m1.sub( cubeUV_m0 ) ).div( cubeUV_r0.sub( cubeUV_r1 ) ).add( cubeUV_m0 ) );
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+
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+ } ).ElseIf( roughness.greaterThanEqual( cubeUV_r4 ), () => {
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+
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+ mip.assign( cubeUV_r1.sub( roughness ).mul( cubeUV_m4.sub( cubeUV_m1 ) ).div( cubeUV_r1.sub( cubeUV_r4 ) ).add( cubeUV_m1 ) );
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+
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+ } ).ElseIf( roughness.greaterThanEqual( cubeUV_r5 ), () => {
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+
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+ mip.assign( cubeUV_r4.sub( roughness ).mul( cubeUV_m5.sub( cubeUV_m4 ) ).div( cubeUV_r4.sub( cubeUV_r5 ) ).add( cubeUV_m4 ) );
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+
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+ } ).ElseIf( roughness.greaterThanEqual( cubeUV_r6 ), () => {
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+
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+ mip.assign( cubeUV_r5.sub( roughness ).mul( cubeUV_m6.sub( cubeUV_m5 ) ).div( cubeUV_r5.sub( cubeUV_r6 ) ).add( cubeUV_m5 ) );
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+
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+ } ).Else( () => {
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+
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+ mip.assign( float( - 2.0 ).mul( log2( mul( 1.16, roughness ) ) ) ); // 1.16 = 1.79^0.25
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+
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+ } );
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+
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+ return mip;
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+
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+ } ).setLayout( {
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+ name: 'roughnessToMip',
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+ type: 'float',
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+ inputs: [
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+ { name: 'roughness', type: 'float' }
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+ ]
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+ } );
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+
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+ // RH coordinate system; PMREM face-indexing convention
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+ export const getDirection = /*@__PURE__*/ Fn( ( [ uv_immutable, face ] ) => {
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+
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+ const uv = uv_immutable.toVar();
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+ uv.assign( mul( 2.0, uv ).sub( 1.0 ) );
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+ const direction = vec3( uv, 1.0 ).toVar();
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+
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+ If( face.equal( 0.0 ), () => {
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+
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+ direction.assign( direction.zyx ); // ( 1, v, u ) pos x
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+
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+ } ).ElseIf( face.equal( 1.0 ), () => {
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+
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+ direction.assign( direction.xzy );
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+ direction.xz.mulAssign( - 1.0 ); // ( -u, 1, -v ) pos y
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+
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+ } ).ElseIf( face.equal( 2.0 ), () => {
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+
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+ direction.x.mulAssign( - 1.0 ); // ( -u, v, 1 ) pos z
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+
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+ } ).ElseIf( face.equal( 3.0 ), () => {
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+
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+ direction.assign( direction.zyx );
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+ direction.xz.mulAssign( - 1.0 ); // ( -1, v, -u ) neg x
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+
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+ } ).ElseIf( face.equal( 4.0 ), () => {
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+
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+ direction.assign( direction.xzy );
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+ direction.xy.mulAssign( - 1.0 ); // ( -u, -1, v ) neg y
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+
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+ } ).ElseIf( face.equal( 5.0 ), () => {
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+
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+ direction.z.mulAssign( - 1.0 ); // ( u, v, -1 ) neg zS
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+
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+ } );
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+
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+ return direction;
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+
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+ } ).setLayout( {
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+ name: 'getDirection',
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+ type: 'vec3',
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+ inputs: [
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+ { name: 'uv', type: 'vec2' },
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+ { name: 'face', type: 'float' }
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+ ]
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+ } );
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+
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+ //
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+
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+ export const textureCubeUV = /*@__PURE__*/ Fn( ( [ envMap, sampleDir_immutable, roughness_immutable, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP ] ) => {
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+
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+ const roughness = float( roughness_immutable );
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+ const sampleDir = vec3( sampleDir_immutable );
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+
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+ const mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
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+ const mipF = fract( mip );
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+ const mipInt = floor( mip );
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+ const color0 = vec3( bilinearCubeUV( envMap, sampleDir, mipInt, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP ) ).toVar();
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+
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+ If( mipF.notEqual( 0.0 ), () => {
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+
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+ const color1 = vec3( bilinearCubeUV( envMap, sampleDir, mipInt.add( 1.0 ), CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP ) ).toVar();
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+
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+ color0.assign( mix( color0, color1, mipF ) );
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+
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+ } );
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+
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+ return color0;
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+
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+ } );
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+
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+ const bilinearCubeUV = /*@__PURE__*/ Fn( ( [ envMap, direction_immutable, mipInt_immutable, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP ] ) => {
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+
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+ const mipInt = float( mipInt_immutable ).toVar();
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+ const direction = vec3( direction_immutable );
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+ const face = float( getFace( direction ) ).toVar();
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+ const filterInt = float( max( cubeUV_minMipLevel.sub( mipInt ), 0.0 ) ).toVar();
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+ mipInt.assign( max( mipInt, cubeUV_minMipLevel ) );
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+ const faceSize = float( exp2( mipInt ) ).toVar();
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+ const uv = vec2( getUV( direction, face ).mul( faceSize.sub( 2.0 ) ).add( 1.0 ) ).toVar();
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+
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+ If( face.greaterThan( 2.0 ), () => {
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+
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+ uv.y.addAssign( faceSize );
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+ face.subAssign( 3.0 );
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+
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+ } );
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+
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+ uv.x.addAssign( face.mul( faceSize ) );
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+ uv.x.addAssign( filterInt.mul( mul( 3.0, cubeUV_minTileSize ) ) );
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+ uv.y.addAssign( mul( 4.0, exp2( CUBEUV_MAX_MIP ).sub( faceSize ) ) );
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+ uv.x.mulAssign( CUBEUV_TEXEL_WIDTH );
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+ uv.y.mulAssign( CUBEUV_TEXEL_HEIGHT );
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+
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+ return envMap.uv( uv ).grad( vec2(), vec2() ); // disable anisotropic filtering
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+
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+ } );
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+
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+ const getSample = /*@__PURE__*/ Fn( ( { envMap, mipInt, outputDirection, theta, axis, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP } ) => {
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+
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+ const cosTheta = cos( theta );
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+
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+ // Rodrigues' axis-angle rotation
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+ const sampleDirection = outputDirection.mul( cosTheta )
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+ .add( axis.cross( outputDirection ).mul( sin( theta ) ) )
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+ .add( axis.mul( axis.dot( outputDirection ).mul( cosTheta.oneMinus() ) ) );
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+
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+ return bilinearCubeUV( envMap, sampleDirection, mipInt, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP );
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+
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+ } );
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+
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+ export const blur = /*@__PURE__*/ Fn( ( { n, latitudinal, poleAxis, outputDirection, weights, samples, dTheta, mipInt, envMap, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP } ) => {
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+
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+ const axis = vec3( select( latitudinal, poleAxis, cross( poleAxis, outputDirection ) ) ).toVar();
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+
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+ If( all( axis.equals( vec3( 0.0 ) ) ), () => {
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+
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+ axis.assign( vec3( outputDirection.z, 0.0, outputDirection.x.negate() ) );
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+
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+ } );
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+
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+ axis.assign( normalize( axis ) );
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+
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+ const gl_FragColor = vec3().toVar();
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+ gl_FragColor.addAssign( weights.element( int( 0 ) ).mul( getSample( { theta: 0.0, axis, outputDirection, mipInt, envMap, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP } ) ) );
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+
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+ Loop( { start: int( 1 ), end: n }, ( { i } ) => {
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+
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+ If( i.greaterThanEqual( samples ), () => {
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+
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+ Break();
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+
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+ } );
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+
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+ const theta = float( dTheta.mul( float( i ) ) ).toVar();
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+ gl_FragColor.addAssign( weights.element( i ).mul( getSample( { theta: theta.mul( - 1.0 ), axis, outputDirection, mipInt, envMap, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP } ) ) );
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+ gl_FragColor.addAssign( weights.element( i ).mul( getSample( { theta, axis, outputDirection, mipInt, envMap, CUBEUV_TEXEL_WIDTH, CUBEUV_TEXEL_HEIGHT, CUBEUV_MAX_MIP } ) ) );
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+
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+ } );
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+
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+ return vec4( gl_FragColor, 1 );
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+
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+ } );
@@ -0,0 +1,14 @@
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+ import { uv } from '../accessors/UV.js';
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+ import { Fn } from '../tsl/TSLBase.js';
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+
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+ export const checker = /*@__PURE__*/ Fn( ( [ coord = uv() ] ) => {
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+
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+ const uv = coord.mul( 2.0 );
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+
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+ const cx = uv.x.floor();
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+ const cy = uv.y.floor();
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+ const result = cx.add( cy ).mod( 2.0 );
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+
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+ return result.sign();
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+
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+ } );
@@ -0,0 +1,30 @@
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+ // Non-PURE exports list, side-effects are required here.
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+ // TSL Base Syntax
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+
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+ export * from './TSLCore.js'; // float(), vec2(), vec3(), vec4(), mat3(), mat4(), Fn(), If(), element(), nodeObject(), nodeProxy(), ...
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+ export * from '../core/UniformNode.js'; // uniform()
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+ export * from '../core/PropertyNode.js'; // property() <-> TODO: Seperate Material Properties in other file
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+ export * from '../core/AssignNode.js'; // .assign()
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+ export * from '../code/FunctionCallNode.js'; // .call()
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+ export * from '../math/OperatorNode.js'; // .add(), .sub(), ...
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+ export * from '../math/MathNode.js'; // abs(), floor(), ...
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+ export * from '../math/ConditionalNode.js'; // select(), ...
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+ export * from '../core/ContextNode.js'; // .context()
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+ export * from '../core/VarNode.js'; // .var() -> TODO: Maybe rename .toVar() -> .var()
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+ export * from '../core/VaryingNode.js'; // varying() -> TODO: Add vertexStage()
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+ export * from '../display/ColorSpaceNode.js'; // .toColorSpace()
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+ export * from '../display/ToneMappingNode.js'; // .toToneMapping()
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+ export * from '../accessors/BufferAttributeNode.js'; // .toAttribute()
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+ export * from '../gpgpu/ComputeNode.js'; // .compute()
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+ export * from '../core/CacheNode.js'; // .cache()
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+ export * from '../core/BypassNode.js'; // .bypass()
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+ export * from '../utils/RemapNode.js'; // .remap(), .remapClamp()
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+ export * from '../code/ExpressionNode.js'; // expression()
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+ export * from '../utils/Discard.js'; // Discard(), Return()
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+ export * from '../display/RenderOutputNode.js'; // .renderOutput()
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+
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+ export function addNodeElement( name/*, nodeElement*/ ) {
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+
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+ console.warn( 'THREE.TSLBase: AddNodeElement has been removed in favor of tree-shaking. Trying add', name );
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+
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+ }