@needle-tools/three 0.162.12 → 0.169.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (635) hide show
  1. package/README.md +3 -3
  2. package/build/three.cjs +29789 -1941
  3. package/build/three.module.js +29095 -1933
  4. package/build/three.module.min.js +2 -2
  5. package/build/three.webgpu.js +80003 -0
  6. package/build/three.webgpu.min.js +6 -0
  7. package/build/three.webgpu.nodes.js +79951 -0
  8. package/build/three.webgpu.nodes.min.js +6 -0
  9. package/examples/jsm/Addons.js +2 -5
  10. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  11. package/examples/jsm/animation/CCDIKSolver.js +4 -2
  12. package/examples/jsm/capabilities/WebGL.js +27 -21
  13. package/examples/jsm/controls/ArcballControls.js +174 -158
  14. package/examples/jsm/controls/DragControls.js +260 -132
  15. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  16. package/examples/jsm/controls/FlyControls.js +194 -188
  17. package/examples/jsm/controls/OrbitControls.js +790 -797
  18. package/examples/jsm/controls/PointerLockControls.js +24 -15
  19. package/examples/jsm/controls/TrackballControls.js +469 -448
  20. package/examples/jsm/controls/TransformControls.js +98 -63
  21. package/examples/jsm/csm/CSMShader.js +4 -4
  22. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  23. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  24. package/examples/jsm/effects/StereoEffect.js +6 -1
  25. package/examples/jsm/environments/RoomEnvironment.js +2 -6
  26. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  27. package/examples/jsm/exporters/EXRExporter.js +19 -11
  28. package/examples/jsm/exporters/GLTFExporter.js +77 -8
  29. package/examples/jsm/exporters/KTX2Exporter.js +21 -13
  30. package/examples/jsm/exporters/OBJExporter.js +5 -1
  31. package/examples/jsm/exporters/PLYExporter.js +9 -7
  32. package/examples/jsm/exporters/USDZExporter.js +55 -11
  33. package/examples/jsm/geometries/DecalGeometry.js +4 -1
  34. package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
  35. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  36. package/examples/jsm/geometries/TextGeometry.js +10 -2
  37. package/examples/jsm/helpers/LightProbeHelper.js +43 -44
  38. package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
  39. package/examples/jsm/helpers/ViewHelper.js +75 -61
  40. package/examples/jsm/interactive/HTMLMesh.js +7 -9
  41. package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
  42. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  43. package/examples/jsm/libs/draco/README.md +2 -2
  44. package/examples/jsm/libs/fflate.module.js +694 -496
  45. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  46. package/examples/jsm/lights/LightProbeGenerator.js +24 -10
  47. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  48. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  49. package/examples/jsm/lines/LineMaterial.js +1 -17
  50. package/examples/jsm/lines/LineSegments2.js +15 -0
  51. package/examples/jsm/lines/Wireframe.js +16 -1
  52. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  53. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  54. package/examples/jsm/loaders/3MFLoader.js +2 -0
  55. package/examples/jsm/loaders/ColladaLoader.js +9 -6
  56. package/examples/jsm/loaders/DRACOLoader.js +4 -2
  57. package/examples/jsm/loaders/EXRLoader.js +351 -97
  58. package/examples/jsm/loaders/FBXLoader.js +77 -78
  59. package/examples/jsm/loaders/GLTFLoader.js +76 -14
  60. package/examples/jsm/loaders/KTX2Loader.js +30 -22
  61. package/examples/jsm/loaders/LDrawLoader.js +3 -2
  62. package/examples/jsm/loaders/LUT3dlLoader.js +0 -15
  63. package/examples/jsm/loaders/LUTCubeLoader.js +0 -14
  64. package/examples/jsm/loaders/LUTImageLoader.js +0 -14
  65. package/examples/jsm/loaders/MMDLoader.js +31 -12
  66. package/examples/jsm/loaders/MTLLoader.js +4 -3
  67. package/examples/jsm/loaders/MaterialXLoader.js +45 -21
  68. package/examples/jsm/loaders/OBJLoader.js +5 -3
  69. package/examples/jsm/loaders/PCDLoader.js +14 -13
  70. package/examples/jsm/loaders/PDBLoader.js +3 -2
  71. package/examples/jsm/loaders/PLYLoader.js +8 -5
  72. package/examples/jsm/loaders/RGBMLoader.js +16 -0
  73. package/examples/jsm/loaders/STLLoader.js +3 -2
  74. package/examples/jsm/loaders/USDZLoader.js +124 -76
  75. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  76. package/examples/jsm/loaders/VRMLLoader.js +11 -11
  77. package/examples/jsm/loaders/VTKLoader.js +80 -6
  78. package/examples/jsm/loaders/XYZLoader.js +3 -2
  79. package/examples/jsm/loaders/lwo/IFFParser.js +8 -5
  80. package/examples/jsm/materials/MeshGouraudMaterial.js +7 -1
  81. package/examples/jsm/math/Octree.js +26 -20
  82. package/examples/jsm/misc/GPUComputationRenderer.js +9 -25
  83. package/examples/jsm/misc/Timer.js +1 -1
  84. package/examples/jsm/modifiers/CurveModifier.js +11 -9
  85. package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
  86. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  87. package/examples/jsm/objects/InstancedPoints.js +2 -2
  88. package/examples/jsm/objects/Lensflare.js +2 -2
  89. package/examples/jsm/objects/LensflareMesh.js +322 -0
  90. package/examples/jsm/objects/SkyMesh.js +187 -0
  91. package/examples/jsm/objects/Water2Mesh.js +158 -0
  92. package/examples/jsm/objects/WaterMesh.js +101 -0
  93. package/examples/jsm/physics/JoltPhysics.js +281 -0
  94. package/examples/jsm/physics/RapierPhysics.js +25 -5
  95. package/examples/jsm/postprocessing/GlitchPass.js +0 -3
  96. package/examples/jsm/postprocessing/LUTPass.js +5 -71
  97. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  98. package/examples/jsm/postprocessing/RenderPass.js +1 -1
  99. package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
  100. package/examples/jsm/postprocessing/SAOPass.js +0 -1
  101. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  102. package/examples/jsm/postprocessing/SSAOPass.js +6 -12
  103. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  104. package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
  105. package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
  106. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -3
  107. package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
  108. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +7 -4
  109. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +19 -5
  110. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  111. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  112. package/examples/jsm/shaders/FXAAShader.js +0 -2
  113. package/examples/jsm/shaders/GTAOShader.js +1 -1
  114. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  115. package/examples/jsm/shaders/OutputShader.js +1 -1
  116. package/examples/jsm/transpiler/GLSLDecoder.js +47 -5
  117. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
  118. package/examples/jsm/transpiler/TSLEncoder.js +24 -22
  119. package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
  120. package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
  121. package/examples/jsm/utils/SceneUtils.js +60 -1
  122. package/examples/jsm/utils/ShadowMapViewer.js +3 -8
  123. package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
  124. package/examples/jsm/utils/SkeletonUtils.js +84 -66
  125. package/examples/jsm/utils/SortUtils.js +8 -5
  126. package/examples/jsm/utils/TextureUtils.js +3 -2
  127. package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
  128. package/examples/jsm/webxr/OculusHandModel.js +3 -2
  129. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  130. package/examples/jsm/webxr/XRHandModelFactory.js +4 -2
  131. package/package.json +11 -8
  132. package/src/Three.WebGPU.Nodes.js +200 -0
  133. package/src/Three.WebGPU.js +201 -0
  134. package/src/Three.js +23 -1
  135. package/src/animation/AnimationClip.js +1 -1
  136. package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
  137. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
  138. package/src/animation/tracks/StringKeyframeTrack.js +10 -1
  139. package/src/audio/Audio.js +2 -2
  140. package/src/constants.js +6 -7
  141. package/src/core/BufferAttribute.js +0 -9
  142. package/src/core/Clock.js +1 -1
  143. package/src/core/InterleavedBuffer.js +0 -9
  144. package/src/core/Object3D.js +34 -29
  145. package/src/core/Raycaster.js +6 -2
  146. package/src/core/RenderTarget.js +8 -0
  147. package/src/extras/Controls.js +32 -0
  148. package/src/extras/PMREMGenerator.js +12 -11
  149. package/src/extras/TextureUtils.js +210 -0
  150. package/src/geometries/CylinderGeometry.js +11 -4
  151. package/src/lights/Light.js +1 -0
  152. package/src/lights/LightShadow.js +5 -0
  153. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  154. package/src/loaders/FileLoader.js +5 -1
  155. package/src/loaders/LoaderUtils.js +3 -1
  156. package/src/loaders/MaterialLoader.js +8 -1
  157. package/src/loaders/ObjectLoader.js +36 -2
  158. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +27 -5
  159. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +22 -18
  160. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +21 -1
  161. package/src/materials/Material.js +4 -0
  162. package/src/materials/MeshPhysicalMaterial.js +20 -0
  163. package/src/materials/ShaderMaterial.js +0 -4
  164. package/src/materials/nodes/InstancedPointsNodeMaterial.js +156 -0
  165. package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +69 -68
  166. package/src/materials/nodes/LineBasicNodeMaterial.js +31 -0
  167. package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +15 -12
  168. package/src/materials/nodes/MeshBasicNodeMaterial.js +77 -0
  169. package/src/materials/nodes/MeshLambertNodeMaterial.js +47 -0
  170. package/src/materials/nodes/MeshMatcapNodeMaterial.js +57 -0
  171. package/src/materials/nodes/MeshNormalNodeMaterial.js +44 -0
  172. package/src/materials/nodes/MeshPhongNodeMaterial.js +78 -0
  173. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +248 -0
  174. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +10 -7
  175. package/src/materials/nodes/MeshStandardNodeMaterial.js +108 -0
  176. package/src/materials/nodes/MeshToonNodeMaterial.js +38 -0
  177. package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +198 -157
  178. package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +7 -1
  179. package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +10 -7
  180. package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
  181. package/src/materials/nodes/SpriteNodeMaterial.js +123 -0
  182. package/src/materials/nodes/VolumeNodeMaterial.js +108 -0
  183. package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
  184. package/src/math/Box2.js +4 -4
  185. package/src/math/Box3.js +6 -6
  186. package/src/math/ColorManagement.js +10 -0
  187. package/src/math/Matrix2.js +54 -0
  188. package/src/math/Spherical.js +4 -5
  189. package/src/math/Triangle.js +24 -0
  190. package/src/math/Vector4.js +13 -0
  191. package/src/nodes/Nodes.js +164 -0
  192. package/src/nodes/TSL.js +179 -0
  193. package/src/nodes/accessors/AccessorsUtils.js +25 -0
  194. package/src/nodes/accessors/BatchNode.js +128 -0
  195. package/src/nodes/accessors/Bitangent.js +13 -0
  196. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +44 -6
  197. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +13 -4
  198. package/src/nodes/accessors/Camera.js +13 -0
  199. package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +22 -15
  200. package/src/nodes/accessors/CubeTextureNode.js +79 -0
  201. package/src/nodes/accessors/InstanceNode.js +144 -0
  202. package/src/nodes/accessors/InstancedPointsMaterialNode.js +24 -0
  203. package/src/nodes/accessors/Lights.js +51 -0
  204. package/src/nodes/accessors/MaterialNode.js +441 -0
  205. package/src/nodes/accessors/MaterialProperties.js +3 -0
  206. package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +10 -5
  207. package/src/nodes/accessors/ModelNode.js +72 -0
  208. package/src/nodes/accessors/ModelViewProjectionNode.js +42 -0
  209. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +51 -33
  210. package/src/nodes/accessors/Normal.js +88 -0
  211. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +18 -34
  212. package/src/nodes/accessors/PointUVNode.js +30 -0
  213. package/src/nodes/accessors/Position.js +10 -0
  214. package/src/nodes/accessors/ReferenceBaseNode.js +171 -0
  215. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +58 -9
  216. package/src/nodes/accessors/ReflectVector.js +10 -0
  217. package/src/nodes/accessors/RendererReferenceNode.js +35 -0
  218. package/{examples/jsm → src}/nodes/accessors/SceneNode.js +9 -6
  219. package/src/nodes/accessors/SkinningNode.js +191 -0
  220. package/src/nodes/accessors/StorageBufferNode.js +147 -0
  221. package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +35 -10
  222. package/src/nodes/accessors/Tangent.js +22 -0
  223. package/src/nodes/accessors/Texture3DNode.js +103 -0
  224. package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
  225. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +123 -39
  226. package/src/nodes/accessors/TextureSizeNode.js +36 -0
  227. package/src/nodes/accessors/UV.js +3 -0
  228. package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +33 -15
  229. package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +10 -7
  230. package/src/nodes/accessors/VelocityNode.js +134 -0
  231. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +9 -5
  232. package/{examples/jsm → src}/nodes/code/CodeNode.js +9 -5
  233. package/{examples/jsm → src}/nodes/code/ExpressionNode.js +10 -6
  234. package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +8 -5
  235. package/{examples/jsm → src}/nodes/code/FunctionNode.js +8 -31
  236. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +24 -7
  237. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +11 -8
  238. package/{examples/jsm → src}/nodes/core/AssignNode.js +12 -9
  239. package/{examples/jsm → src}/nodes/core/AttributeNode.js +29 -12
  240. package/{examples/jsm → src}/nodes/core/BypassNode.js +11 -7
  241. package/src/nodes/core/CacheNode.js +50 -0
  242. package/{examples/jsm → src}/nodes/core/ConstNode.js +6 -3
  243. package/{examples/jsm → src}/nodes/core/ContextNode.js +27 -11
  244. package/src/nodes/core/IndexNode.js +99 -0
  245. package/{examples/jsm → src}/nodes/core/InputNode.js +7 -3
  246. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  247. package/src/nodes/core/MRTNode.js +85 -0
  248. package/{examples/jsm → src}/nodes/core/Node.js +114 -57
  249. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +327 -90
  250. package/src/nodes/core/NodeCache.js +36 -0
  251. package/{examples/jsm → src}/nodes/core/NodeFrame.js +52 -10
  252. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  253. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  254. package/{examples/jsm → src}/nodes/core/NodeUtils.js +56 -8
  255. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +13 -12
  256. package/{examples/jsm → src}/nodes/core/ParameterNode.js +7 -4
  257. package/src/nodes/core/PropertyNode.js +88 -0
  258. package/{examples/jsm → src}/nodes/core/StackNode.js +31 -11
  259. package/{examples/jsm → src}/nodes/core/StructTypeNode.js +7 -3
  260. package/{examples/jsm → src}/nodes/core/TempNode.js +10 -6
  261. package/src/nodes/core/UniformGroupNode.js +59 -0
  262. package/{examples/jsm → src}/nodes/core/UniformNode.js +37 -5
  263. package/{examples/jsm → src}/nodes/core/VarNode.js +14 -14
  264. package/src/nodes/core/VaryingNode.js +108 -0
  265. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +38 -28
  266. package/src/nodes/display/AnaglyphPassNode.js +67 -0
  267. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +33 -30
  268. package/src/nodes/display/BleachBypass.js +26 -0
  269. package/src/nodes/display/BlendMode.js +54 -0
  270. package/src/nodes/display/BloomNode.js +341 -0
  271. package/{examples/jsm → src}/nodes/display/BumpMapNode.js +20 -38
  272. package/src/nodes/display/ColorAdjustment.js +46 -0
  273. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  274. package/src/nodes/display/ColorSpaceNode.js +114 -0
  275. package/src/nodes/display/DenoiseNode.js +204 -0
  276. package/src/nodes/display/DepthOfFieldNode.js +124 -0
  277. package/src/nodes/display/DotScreenNode.js +66 -0
  278. package/src/nodes/display/FXAANode.js +332 -0
  279. package/src/nodes/display/FilmNode.js +56 -0
  280. package/src/nodes/display/FrontFacingNode.js +45 -0
  281. package/src/nodes/display/GTAONode.js +331 -0
  282. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +47 -24
  283. package/src/nodes/display/Lut3DNode.js +57 -0
  284. package/src/nodes/display/MotionBlur.js +25 -0
  285. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +14 -14
  286. package/src/nodes/display/ParallaxBarrierPassNode.js +58 -0
  287. package/src/nodes/display/PassNode.js +378 -0
  288. package/src/nodes/display/PixelationPassNode.js +213 -0
  289. package/{examples/jsm → src}/nodes/display/PosterizeNode.js +8 -7
  290. package/src/nodes/display/RGBShiftNode.js +53 -0
  291. package/src/nodes/display/RenderOutputNode.js +60 -0
  292. package/src/nodes/display/SSAAPassNode.js +287 -0
  293. package/src/nodes/display/ScreenNode.js +181 -0
  294. package/src/nodes/display/Sepia.js +17 -0
  295. package/src/nodes/display/SobelOperatorNode.js +126 -0
  296. package/src/nodes/display/StereoCompositePassNode.js +110 -0
  297. package/src/nodes/display/StereoPassNode.js +83 -0
  298. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  299. package/src/nodes/display/ToneMappingNode.js +67 -0
  300. package/src/nodes/display/ToonOutlinePassNode.js +111 -0
  301. package/src/nodes/display/TransitionNode.js +80 -0
  302. package/src/nodes/display/ViewportDepthNode.js +125 -0
  303. package/src/nodes/display/ViewportDepthTextureNode.js +33 -0
  304. package/src/nodes/display/ViewportSharedTextureNode.js +39 -0
  305. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +20 -14
  306. package/src/nodes/fog/FogExp2Node.js +35 -0
  307. package/src/nodes/fog/FogNode.js +50 -0
  308. package/src/nodes/fog/FogRangeNode.js +36 -0
  309. package/src/nodes/functions/BSDF/BRDF_GGX.js +59 -0
  310. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  311. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  312. package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
  313. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
  314. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
  315. package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  316. package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
  317. package/src/nodes/functions/BSDF/LTC.js +131 -0
  318. package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  319. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -4
  320. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
  321. package/src/nodes/functions/BasicLightingModel.js +78 -0
  322. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +11 -9
  323. package/src/nodes/functions/PhysicalLightingModel.js +633 -0
  324. package/src/nodes/functions/ShadowMaskModel.js +31 -0
  325. package/src/nodes/functions/ToonLightingModel.js +51 -0
  326. package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
  327. package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
  328. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  329. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +28 -11
  330. package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
  331. package/src/nodes/gpgpu/BarrierNode.js +40 -0
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  631. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  632. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  633. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  634. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  635. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
@@ -0,0 +1,441 @@
1
+ import Node from '../core/Node.js';
2
+ import { reference } from './ReferenceNode.js';
3
+ import { materialReference } from './MaterialReferenceNode.js';
4
+ import { normalView } from './Normal.js';
5
+ import { nodeImmutable, float, vec2, vec3, mat2 } from '../tsl/TSLBase.js';
6
+ import { uniform } from '../core/UniformNode.js';
7
+ import { normalMap } from '../display/NormalMapNode.js';
8
+ import { bumpMap } from '../display/BumpMapNode.js';
9
+
10
+ import { Vector2 } from '../../math/Vector2.js';
11
+
12
+ const _propertyCache = new Map();
13
+
14
+ class MaterialNode extends Node {
15
+
16
+ static get type() {
17
+
18
+ return 'MaterialNode';
19
+
20
+ }
21
+
22
+ constructor( scope ) {
23
+
24
+ super();
25
+
26
+ this.scope = scope;
27
+
28
+ }
29
+
30
+ getCache( property, type ) {
31
+
32
+ let node = _propertyCache.get( property );
33
+
34
+ if ( node === undefined ) {
35
+
36
+ node = materialReference( property, type );
37
+
38
+ _propertyCache.set( property, node );
39
+
40
+ }
41
+
42
+ return node;
43
+
44
+ }
45
+
46
+ getFloat( property ) {
47
+
48
+ return this.getCache( property, 'float' );
49
+
50
+ }
51
+
52
+ getColor( property ) {
53
+
54
+ return this.getCache( property, 'color' );
55
+
56
+ }
57
+
58
+ getTexture( property ) {
59
+
60
+ return this.getCache( property === 'map' ? 'map' : property + 'Map', 'texture' );
61
+
62
+ }
63
+
64
+ setup( builder ) {
65
+
66
+ const material = builder.context.material;
67
+ const scope = this.scope;
68
+
69
+ let node = null;
70
+
71
+ if ( scope === MaterialNode.COLOR ) {
72
+
73
+ const colorNode = material.color !== undefined ? this.getColor( scope ) : vec3();
74
+
75
+ if ( material.map && material.map.isTexture === true ) {
76
+
77
+ node = colorNode.mul( this.getTexture( 'map' ) );
78
+
79
+ } else {
80
+
81
+ node = colorNode;
82
+
83
+ }
84
+
85
+ } else if ( scope === MaterialNode.OPACITY ) {
86
+
87
+ const opacityNode = this.getFloat( scope );
88
+
89
+ if ( material.alphaMap && material.alphaMap.isTexture === true ) {
90
+
91
+ node = opacityNode.mul( this.getTexture( 'alpha' ) );
92
+
93
+ } else {
94
+
95
+ node = opacityNode;
96
+
97
+ }
98
+
99
+ } else if ( scope === MaterialNode.SPECULAR_STRENGTH ) {
100
+
101
+ if ( material.specularMap && material.specularMap.isTexture === true ) {
102
+
103
+ node = this.getTexture( 'specular' ).r;
104
+
105
+ } else {
106
+
107
+ node = float( 1 );
108
+
109
+ }
110
+
111
+ } else if ( scope === MaterialNode.SPECULAR_INTENSITY ) {
112
+
113
+ const specularIntensity = this.getFloat( scope );
114
+
115
+ if ( material.specularMap ) {
116
+
117
+ node = specularIntensity.mul( this.getTexture( scope ).a );
118
+
119
+ } else {
120
+
121
+ node = specularIntensity;
122
+
123
+ }
124
+
125
+ } else if ( scope === MaterialNode.SPECULAR_COLOR ) {
126
+
127
+ const specularColorNode = this.getColor( scope );
128
+
129
+ if ( material.specularColorMap && material.specularColorMap.isTexture === true ) {
130
+
131
+ node = specularColorNode.mul( this.getTexture( scope ).rgb );
132
+
133
+ } else {
134
+
135
+ node = specularColorNode;
136
+
137
+ }
138
+
139
+ } else if ( scope === MaterialNode.ROUGHNESS ) { // TODO: cleanup similar branches
140
+
141
+ const roughnessNode = this.getFloat( scope );
142
+
143
+ if ( material.roughnessMap && material.roughnessMap.isTexture === true ) {
144
+
145
+ node = roughnessNode.mul( this.getTexture( scope ).g );
146
+
147
+ } else {
148
+
149
+ node = roughnessNode;
150
+
151
+ }
152
+
153
+ } else if ( scope === MaterialNode.METALNESS ) {
154
+
155
+ const metalnessNode = this.getFloat( scope );
156
+
157
+ if ( material.metalnessMap && material.metalnessMap.isTexture === true ) {
158
+
159
+ node = metalnessNode.mul( this.getTexture( scope ).b );
160
+
161
+ } else {
162
+
163
+ node = metalnessNode;
164
+
165
+ }
166
+
167
+ } else if ( scope === MaterialNode.EMISSIVE ) {
168
+
169
+ const emissiveIntensityNode = this.getFloat( 'emissiveIntensity' );
170
+ const emissiveNode = this.getColor( scope ).mul( emissiveIntensityNode );
171
+
172
+ if ( material.emissiveMap && material.emissiveMap.isTexture === true ) {
173
+
174
+ node = emissiveNode.mul( this.getTexture( scope ) );
175
+
176
+ } else {
177
+
178
+ node = emissiveNode;
179
+
180
+ }
181
+
182
+ } else if ( scope === MaterialNode.NORMAL ) {
183
+
184
+ if ( material.normalMap ) {
185
+
186
+ node = normalMap( this.getTexture( 'normal' ), this.getCache( 'normalScale', 'vec2' ) );
187
+ node.normalMapType = material.normalMapType;
188
+
189
+ } else if ( material.bumpMap ) {
190
+
191
+ node = bumpMap( this.getTexture( 'bump' ).r, this.getFloat( 'bumpScale' ) );
192
+
193
+ } else {
194
+
195
+ node = normalView;
196
+
197
+ }
198
+
199
+ } else if ( scope === MaterialNode.CLEARCOAT ) {
200
+
201
+ const clearcoatNode = this.getFloat( scope );
202
+
203
+ if ( material.clearcoatMap && material.clearcoatMap.isTexture === true ) {
204
+
205
+ node = clearcoatNode.mul( this.getTexture( scope ).r );
206
+
207
+ } else {
208
+
209
+ node = clearcoatNode;
210
+
211
+ }
212
+
213
+ } else if ( scope === MaterialNode.CLEARCOAT_ROUGHNESS ) {
214
+
215
+ const clearcoatRoughnessNode = this.getFloat( scope );
216
+
217
+ if ( material.clearcoatRoughnessMap && material.clearcoatRoughnessMap.isTexture === true ) {
218
+
219
+ node = clearcoatRoughnessNode.mul( this.getTexture( scope ).r );
220
+
221
+ } else {
222
+
223
+ node = clearcoatRoughnessNode;
224
+
225
+ }
226
+
227
+ } else if ( scope === MaterialNode.CLEARCOAT_NORMAL ) {
228
+
229
+ if ( material.clearcoatNormalMap ) {
230
+
231
+ node = normalMap( this.getTexture( scope ), this.getCache( scope + 'Scale', 'vec2' ) );
232
+
233
+ } else {
234
+
235
+ node = normalView;
236
+
237
+ }
238
+
239
+ } else if ( scope === MaterialNode.SHEEN ) {
240
+
241
+ const sheenNode = this.getColor( 'sheenColor' ).mul( this.getFloat( 'sheen' ) ); // Move this mul() to CPU
242
+
243
+ if ( material.sheenColorMap && material.sheenColorMap.isTexture === true ) {
244
+
245
+ node = sheenNode.mul( this.getTexture( 'sheenColor' ).rgb );
246
+
247
+ } else {
248
+
249
+ node = sheenNode;
250
+
251
+ }
252
+
253
+ } else if ( scope === MaterialNode.SHEEN_ROUGHNESS ) {
254
+
255
+ const sheenRoughnessNode = this.getFloat( scope );
256
+
257
+ if ( material.sheenRoughnessMap && material.sheenRoughnessMap.isTexture === true ) {
258
+
259
+ node = sheenRoughnessNode.mul( this.getTexture( scope ).a );
260
+
261
+ } else {
262
+
263
+ node = sheenRoughnessNode;
264
+
265
+ }
266
+
267
+ node = node.clamp( 0.07, 1.0 );
268
+
269
+ } else if ( scope === MaterialNode.ANISOTROPY ) {
270
+
271
+ if ( material.anisotropyMap && material.anisotropyMap.isTexture === true ) {
272
+
273
+ const anisotropyPolar = this.getTexture( scope );
274
+ const anisotropyMat = mat2( materialAnisotropyVector.x, materialAnisotropyVector.y, materialAnisotropyVector.y.negate(), materialAnisotropyVector.x );
275
+
276
+ node = anisotropyMat.mul( anisotropyPolar.rg.mul( 2.0 ).sub( vec2( 1.0 ) ).normalize().mul( anisotropyPolar.b ) );
277
+
278
+ } else {
279
+
280
+ node = materialAnisotropyVector;
281
+
282
+ }
283
+
284
+ } else if ( scope === MaterialNode.IRIDESCENCE_THICKNESS ) {
285
+
286
+ const iridescenceThicknessMaximum = reference( '1', 'float', material.iridescenceThicknessRange );
287
+
288
+ if ( material.iridescenceThicknessMap ) {
289
+
290
+ const iridescenceThicknessMinimum = reference( '0', 'float', material.iridescenceThicknessRange );
291
+
292
+ node = iridescenceThicknessMaximum.sub( iridescenceThicknessMinimum ).mul( this.getTexture( scope ).g ).add( iridescenceThicknessMinimum );
293
+
294
+ } else {
295
+
296
+ node = iridescenceThicknessMaximum;
297
+
298
+ }
299
+
300
+ } else if ( scope === MaterialNode.TRANSMISSION ) {
301
+
302
+ const transmissionNode = this.getFloat( scope );
303
+
304
+ if ( material.transmissionMap ) {
305
+
306
+ node = transmissionNode.mul( this.getTexture( scope ).r );
307
+
308
+ } else {
309
+
310
+ node = transmissionNode;
311
+
312
+ }
313
+
314
+ } else if ( scope === MaterialNode.THICKNESS ) {
315
+
316
+ const thicknessNode = this.getFloat( scope );
317
+
318
+ if ( material.thicknessMap ) {
319
+
320
+ node = thicknessNode.mul( this.getTexture( scope ).g );
321
+
322
+ } else {
323
+
324
+ node = thicknessNode;
325
+
326
+ }
327
+
328
+ } else if ( scope === MaterialNode.IOR ) {
329
+
330
+ node = this.getFloat( scope );
331
+
332
+ } else if ( scope === MaterialNode.LIGHT_MAP ) {
333
+
334
+ node = this.getTexture( scope ).rgb.mul( this.getFloat( 'lightMapIntensity' ) );
335
+
336
+ } else if ( scope === MaterialNode.AO_MAP ) {
337
+
338
+ node = this.getTexture( scope ).r.sub( 1.0 ).mul( this.getFloat( 'aoMapIntensity' ) ).add( 1.0 );
339
+
340
+ } else {
341
+
342
+ const outputType = this.getNodeType( builder );
343
+
344
+ node = this.getCache( scope, outputType );
345
+
346
+ }
347
+
348
+ return node;
349
+
350
+ }
351
+
352
+ }
353
+
354
+ MaterialNode.ALPHA_TEST = 'alphaTest';
355
+ MaterialNode.COLOR = 'color';
356
+ MaterialNode.OPACITY = 'opacity';
357
+ MaterialNode.SHININESS = 'shininess';
358
+ MaterialNode.SPECULAR = 'specular';
359
+ MaterialNode.SPECULAR_STRENGTH = 'specularStrength';
360
+ MaterialNode.SPECULAR_INTENSITY = 'specularIntensity';
361
+ MaterialNode.SPECULAR_COLOR = 'specularColor';
362
+ MaterialNode.REFLECTIVITY = 'reflectivity';
363
+ MaterialNode.ROUGHNESS = 'roughness';
364
+ MaterialNode.METALNESS = 'metalness';
365
+ MaterialNode.NORMAL = 'normal';
366
+ MaterialNode.CLEARCOAT = 'clearcoat';
367
+ MaterialNode.CLEARCOAT_ROUGHNESS = 'clearcoatRoughness';
368
+ MaterialNode.CLEARCOAT_NORMAL = 'clearcoatNormal';
369
+ MaterialNode.EMISSIVE = 'emissive';
370
+ MaterialNode.ROTATION = 'rotation';
371
+ MaterialNode.SHEEN = 'sheen';
372
+ MaterialNode.SHEEN_ROUGHNESS = 'sheenRoughness';
373
+ MaterialNode.ANISOTROPY = 'anisotropy';
374
+ MaterialNode.IRIDESCENCE = 'iridescence';
375
+ MaterialNode.IRIDESCENCE_IOR = 'iridescenceIOR';
376
+ MaterialNode.IRIDESCENCE_THICKNESS = 'iridescenceThickness';
377
+ MaterialNode.IOR = 'ior';
378
+ MaterialNode.TRANSMISSION = 'transmission';
379
+ MaterialNode.THICKNESS = 'thickness';
380
+ MaterialNode.ATTENUATION_DISTANCE = 'attenuationDistance';
381
+ MaterialNode.ATTENUATION_COLOR = 'attenuationColor';
382
+ MaterialNode.LINE_SCALE = 'scale';
383
+ MaterialNode.LINE_DASH_SIZE = 'dashSize';
384
+ MaterialNode.LINE_GAP_SIZE = 'gapSize';
385
+ MaterialNode.LINE_WIDTH = 'linewidth';
386
+ MaterialNode.LINE_DASH_OFFSET = 'dashOffset';
387
+ MaterialNode.POINT_WIDTH = 'pointWidth';
388
+ MaterialNode.DISPERSION = 'dispersion';
389
+ MaterialNode.LIGHT_MAP = 'light';
390
+ MaterialNode.AO_MAP = 'ao';
391
+
392
+ export default MaterialNode;
393
+
394
+ export const materialAlphaTest = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.ALPHA_TEST );
395
+ export const materialColor = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.COLOR );
396
+ export const materialShininess = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.SHININESS );
397
+ export const materialEmissive = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.EMISSIVE );
398
+ export const materialOpacity = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.OPACITY );
399
+ export const materialSpecular = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.SPECULAR );
400
+
401
+ export const materialSpecularIntensity = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.SPECULAR_INTENSITY );
402
+ export const materialSpecularColor = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.SPECULAR_COLOR );
403
+
404
+ export const materialSpecularStrength = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.SPECULAR_STRENGTH );
405
+ export const materialReflectivity = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.REFLECTIVITY );
406
+ export const materialRoughness = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.ROUGHNESS );
407
+ export const materialMetalness = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.METALNESS );
408
+ export const materialNormal = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.NORMAL ).context( { getUV: null } );
409
+ export const materialClearcoat = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.CLEARCOAT );
410
+ export const materialClearcoatRoughness = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.CLEARCOAT_ROUGHNESS );
411
+ export const materialClearcoatNormal = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.CLEARCOAT_NORMAL ).context( { getUV: null } );
412
+ export const materialRotation = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.ROTATION );
413
+ export const materialSheen = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.SHEEN );
414
+ export const materialSheenRoughness = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.SHEEN_ROUGHNESS );
415
+ export const materialAnisotropy = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.ANISOTROPY );
416
+ export const materialIridescence = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.IRIDESCENCE );
417
+ export const materialIridescenceIOR = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.IRIDESCENCE_IOR );
418
+ export const materialIridescenceThickness = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.IRIDESCENCE_THICKNESS );
419
+ export const materialTransmission = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.TRANSMISSION );
420
+ export const materialThickness = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.THICKNESS );
421
+ export const materialIOR = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.IOR );
422
+ export const materialAttenuationDistance = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.ATTENUATION_DISTANCE );
423
+ export const materialAttenuationColor = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.ATTENUATION_COLOR );
424
+ export const materialLineScale = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.LINE_SCALE );
425
+ export const materialLineDashSize = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.LINE_DASH_SIZE );
426
+ export const materialLineGapSize = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.LINE_GAP_SIZE );
427
+ export const materialLineWidth = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.LINE_WIDTH );
428
+ export const materialLineDashOffset = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.LINE_DASH_OFFSET );
429
+ export const materialPointWidth = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.POINT_WIDTH );
430
+ export const materialDispersion = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.DISPERSION );
431
+ export const materialLightMap = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.LIGHT_MAP );
432
+ export const materialAOMap = /*@__PURE__*/ nodeImmutable( MaterialNode, MaterialNode.AO_MAP );
433
+ export const materialAnisotropyVector = /*@__PURE__*/ uniform( new Vector2() ).onReference( function ( frame ) {
434
+
435
+ return frame.material;
436
+
437
+ } ).onRenderUpdate( function ( { material } ) {
438
+
439
+ this.value.set( material.anisotropy * Math.cos( material.anisotropyRotation ), material.anisotropy * Math.sin( material.anisotropyRotation ) );
440
+
441
+ } );
@@ -0,0 +1,3 @@
1
+ import { uniform } from '../core/UniformNode.js';
2
+
3
+ export const materialRefractionRatio = /*@__PURE__*/ uniform( 0 ).onReference( ( { material } ) => material ).onRenderUpdate( ( { material } ) => material.refractionRatio );
@@ -1,11 +1,16 @@
1
1
  import ReferenceNode from './ReferenceNode.js';
2
2
  //import { renderGroup } from '../core/UniformGroupNode.js';
3
3
  //import { NodeUpdateType } from '../core/constants.js';
4
- import { addNodeClass } from '../core/Node.js';
5
- import { nodeObject } from '../shadernode/ShaderNode.js';
4
+ import { nodeObject } from '../tsl/TSLBase.js';
6
5
 
7
6
  class MaterialReferenceNode extends ReferenceNode {
8
7
 
8
+ static get type() {
9
+
10
+ return 'MaterialReferenceNode';
11
+
12
+ }
13
+
9
14
  constructor( property, inputType, material = null ) {
10
15
 
11
16
  super( property, inputType, material );
@@ -14,6 +19,8 @@ class MaterialReferenceNode extends ReferenceNode {
14
19
 
15
20
  //this.updateType = NodeUpdateType.RENDER;
16
21
 
22
+ this.isMaterialReferenceNode = true;
23
+
17
24
  }
18
25
 
19
26
  /*setNodeType( node ) {
@@ -24,7 +31,7 @@ class MaterialReferenceNode extends ReferenceNode {
24
31
 
25
32
  }*/
26
33
 
27
- setReference( state ) {
34
+ updateReference( state ) {
28
35
 
29
36
  this.reference = this.material !== null ? this.material : state.material;
30
37
 
@@ -37,5 +44,3 @@ class MaterialReferenceNode extends ReferenceNode {
37
44
  export default MaterialReferenceNode;
38
45
 
39
46
  export const materialReference = ( name, type, material ) => nodeObject( new MaterialReferenceNode( name, type, material ) );
40
-
41
- addNodeClass( 'MaterialReferenceNode', MaterialReferenceNode );
@@ -0,0 +1,72 @@
1
+ import Object3DNode from './Object3DNode.js';
2
+ import { Fn, nodeImmutable } from '../tsl/TSLBase.js';
3
+ import { uniform } from '../core/UniformNode.js';
4
+
5
+ import { Matrix4 } from '../../math/Matrix4.js';
6
+ import { cameraViewMatrix } from './Camera.js';
7
+ import { Matrix3 } from '../../math/Matrix3.js';
8
+
9
+ class ModelNode extends Object3DNode {
10
+
11
+ static get type() {
12
+
13
+ return 'ModelNode';
14
+
15
+ }
16
+
17
+ constructor( scope ) {
18
+
19
+ super( scope );
20
+
21
+ }
22
+
23
+ update( frame ) {
24
+
25
+ this.object3d = frame.object;
26
+
27
+ super.update( frame );
28
+
29
+ }
30
+
31
+ }
32
+
33
+ export default ModelNode;
34
+
35
+ export const modelDirection = /*@__PURE__*/ nodeImmutable( ModelNode, ModelNode.DIRECTION );
36
+ export const modelWorldMatrix = /*@__PURE__*/ nodeImmutable( ModelNode, ModelNode.WORLD_MATRIX );
37
+ export const modelPosition = /*@__PURE__*/ nodeImmutable( ModelNode, ModelNode.POSITION );
38
+ export const modelScale = /*@__PURE__*/ nodeImmutable( ModelNode, ModelNode.SCALE );
39
+ export const modelViewPosition = /*@__PURE__*/ nodeImmutable( ModelNode, ModelNode.VIEW_POSITION );
40
+ export const modelNormalMatrix = /*@__PURE__*/ uniform( new Matrix3() ).onObjectUpdate( ( { object }, self ) => self.value.getNormalMatrix( object.matrixWorld ) );
41
+ export const modelWorldMatrixInverse = /*@__PURE__*/ uniform( new Matrix4() ).onObjectUpdate( ( { object }, self ) => self.value.copy( object.matrixWorld ).invert() );
42
+ export const modelViewMatrix = /*@__PURE__*/ cameraViewMatrix.mul( modelWorldMatrix ).toVar( 'modelViewMatrix_2' );
43
+
44
+ export const highPrecisionModelViewMatrix = /*@__PURE__*/ ( Fn( ( builder ) => {
45
+
46
+ builder.context.isHighPrecisionModelViewMatrix = true;
47
+
48
+ return uniform( 'mat4' ).onObjectUpdate( ( { object, camera } ) => {
49
+
50
+ return object.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld );
51
+
52
+ } );
53
+
54
+ } ).once() )().toVar( 'highPrecisionModelViewMatrix' );
55
+
56
+ export const highPrecisionModelNormalViewMatrix = /*@__PURE__*/ ( Fn( ( builder ) => {
57
+
58
+ const isHighPrecisionModelViewMatrix = builder.context.isHighPrecisionModelViewMatrix;
59
+
60
+ return uniform( 'mat3' ).onObjectUpdate( ( { object, camera } ) => {
61
+
62
+ if ( isHighPrecisionModelViewMatrix !== true ) {
63
+
64
+ object.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld );
65
+
66
+ }
67
+
68
+ return object.normalMatrix.getNormalMatrix( object.modelViewMatrix );
69
+
70
+ } );
71
+
72
+ } ).once() )().toVar( 'highPrecisionModelNormalMatrix' );
@@ -0,0 +1,42 @@
1
+ import TempNode from '../core/TempNode.js';
2
+ import { cameraProjectionMatrix } from './Camera.js';
3
+ import { positionLocal } from './Position.js';
4
+ import { nodeProxy, varying } from '../tsl/TSLBase.js';
5
+ import { modelViewMatrix } from './ModelNode.js';
6
+
7
+ class ModelViewProjectionNode extends TempNode {
8
+
9
+ static get type() {
10
+
11
+ return 'ModelViewProjectionNode';
12
+
13
+ }
14
+
15
+ constructor( positionNode = null ) {
16
+
17
+ super( 'vec4' );
18
+
19
+ this.positionNode = positionNode;
20
+
21
+ }
22
+
23
+ setup( builder ) {
24
+
25
+ if ( builder.shaderStage === 'fragment' ) {
26
+
27
+ return varying( builder.context.mvp );
28
+
29
+ }
30
+
31
+ const position = this.positionNode || positionLocal;
32
+ const viewMatrix = builder.renderer.nodes.modelViewMatrix || modelViewMatrix;
33
+
34
+ return cameraProjectionMatrix.mul( viewMatrix ).mul( position );
35
+
36
+ }
37
+
38
+ }
39
+
40
+ export default ModelViewProjectionNode;
41
+
42
+ export const modelViewProjection = /*@__PURE__*/ nodeProxy( ModelViewProjectionNode );