@needle-tools/three 0.162.12 → 0.169.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/build/three.cjs +29789 -1941
- package/build/three.module.js +29095 -1933
- package/build/three.module.min.js +2 -2
- package/build/three.webgpu.js +80003 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +79951 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +2 -5
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +4 -2
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/controls/ArcballControls.js +174 -158
- package/examples/jsm/controls/DragControls.js +260 -132
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +790 -797
- package/examples/jsm/controls/PointerLockControls.js +24 -15
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +98 -63
- package/examples/jsm/csm/CSMShader.js +4 -4
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/environments/RoomEnvironment.js +2 -6
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +77 -8
- package/examples/jsm/exporters/KTX2Exporter.js +21 -13
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +9 -7
- package/examples/jsm/exporters/USDZExporter.js +55 -11
- package/examples/jsm/geometries/DecalGeometry.js +4 -1
- package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
- package/examples/jsm/geometries/TeapotGeometry.js +1 -1
- package/examples/jsm/geometries/TextGeometry.js +10 -2
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/ViewHelper.js +75 -61
- package/examples/jsm/interactive/HTMLMesh.js +7 -9
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/draco/README.md +2 -2
- package/examples/jsm/libs/fflate.module.js +694 -496
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lights/LightProbeGenerator.js +24 -10
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
- package/examples/jsm/lines/LineMaterial.js +1 -17
- package/examples/jsm/lines/LineSegments2.js +15 -0
- package/examples/jsm/lines/Wireframe.js +16 -1
- package/examples/jsm/lines/webgpu/Line2.js +20 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
- package/examples/jsm/loaders/3MFLoader.js +2 -0
- package/examples/jsm/loaders/ColladaLoader.js +9 -6
- package/examples/jsm/loaders/DRACOLoader.js +4 -2
- package/examples/jsm/loaders/EXRLoader.js +351 -97
- package/examples/jsm/loaders/FBXLoader.js +77 -78
- package/examples/jsm/loaders/GLTFLoader.js +76 -14
- package/examples/jsm/loaders/KTX2Loader.js +30 -22
- package/examples/jsm/loaders/LDrawLoader.js +3 -2
- package/examples/jsm/loaders/LUT3dlLoader.js +0 -15
- package/examples/jsm/loaders/LUTCubeLoader.js +0 -14
- package/examples/jsm/loaders/LUTImageLoader.js +0 -14
- package/examples/jsm/loaders/MMDLoader.js +31 -12
- package/examples/jsm/loaders/MTLLoader.js +4 -3
- package/examples/jsm/loaders/MaterialXLoader.js +45 -21
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +8 -5
- package/examples/jsm/loaders/RGBMLoader.js +16 -0
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/USDZLoader.js +124 -76
- package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
- package/examples/jsm/loaders/VRMLLoader.js +11 -11
- package/examples/jsm/loaders/VTKLoader.js +80 -6
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +8 -5
- package/examples/jsm/materials/MeshGouraudMaterial.js +7 -1
- package/examples/jsm/math/Octree.js +26 -20
- package/examples/jsm/misc/GPUComputationRenderer.js +9 -25
- package/examples/jsm/misc/Timer.js +1 -1
- package/examples/jsm/modifiers/CurveModifier.js +11 -9
- package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
- package/examples/jsm/objects/InstancedPoints.js +2 -2
- package/examples/jsm/objects/Lensflare.js +2 -2
- package/examples/jsm/objects/LensflareMesh.js +322 -0
- package/examples/jsm/objects/SkyMesh.js +187 -0
- package/examples/jsm/objects/Water2Mesh.js +158 -0
- package/examples/jsm/objects/WaterMesh.js +101 -0
- package/examples/jsm/physics/JoltPhysics.js +281 -0
- package/examples/jsm/physics/RapierPhysics.js +25 -5
- package/examples/jsm/postprocessing/GlitchPass.js +0 -3
- package/examples/jsm/postprocessing/LUTPass.js +5 -71
- package/examples/jsm/postprocessing/OutlinePass.js +31 -46
- package/examples/jsm/postprocessing/RenderPass.js +1 -1
- package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
- package/examples/jsm/postprocessing/SAOPass.js +0 -1
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +6 -12
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
- package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +7 -4
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +19 -5
- package/examples/jsm/shaders/BleachBypassShader.js +1 -2
- package/examples/jsm/shaders/ColorifyShader.js +1 -2
- package/examples/jsm/shaders/FXAAShader.js +0 -2
- package/examples/jsm/shaders/GTAOShader.js +1 -1
- package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
- package/examples/jsm/shaders/OutputShader.js +1 -1
- package/examples/jsm/transpiler/GLSLDecoder.js +47 -5
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
- package/examples/jsm/transpiler/TSLEncoder.js +24 -22
- package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
- package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
- package/examples/jsm/utils/SceneUtils.js +60 -1
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/SortUtils.js +8 -5
- package/examples/jsm/utils/TextureUtils.js +3 -2
- package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
- package/examples/jsm/webxr/OculusHandModel.js +3 -2
- package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
- package/examples/jsm/webxr/XRHandModelFactory.js +4 -2
- package/package.json +11 -8
- package/src/Three.WebGPU.Nodes.js +200 -0
- package/src/Three.WebGPU.js +201 -0
- package/src/Three.js +23 -1
- package/src/animation/AnimationClip.js +1 -1
- package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
- package/src/animation/tracks/StringKeyframeTrack.js +10 -1
- package/src/audio/Audio.js +2 -2
- package/src/constants.js +6 -7
- package/src/core/BufferAttribute.js +0 -9
- package/src/core/Clock.js +1 -1
- package/src/core/InterleavedBuffer.js +0 -9
- package/src/core/Object3D.js +34 -29
- package/src/core/Raycaster.js +6 -2
- package/src/core/RenderTarget.js +8 -0
- package/src/extras/Controls.js +32 -0
- package/src/extras/PMREMGenerator.js +12 -11
- package/src/extras/TextureUtils.js +210 -0
- package/src/geometries/CylinderGeometry.js +11 -4
- package/src/lights/Light.js +1 -0
- package/src/lights/LightShadow.js +5 -0
- package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
- package/src/loaders/FileLoader.js +5 -1
- package/src/loaders/LoaderUtils.js +3 -1
- package/src/loaders/MaterialLoader.js +8 -1
- package/src/loaders/ObjectLoader.js +36 -2
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +27 -5
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +22 -18
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +21 -1
- package/src/materials/Material.js +4 -0
- package/src/materials/MeshPhysicalMaterial.js +20 -0
- package/src/materials/ShaderMaterial.js +0 -4
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +156 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +69 -68
- package/src/materials/nodes/LineBasicNodeMaterial.js +31 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +15 -12
- package/src/materials/nodes/MeshBasicNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +47 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +57 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +44 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +78 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +248 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +10 -7
- package/src/materials/nodes/MeshStandardNodeMaterial.js +108 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +38 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +198 -157
- package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +7 -1
- package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +10 -7
- package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +123 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +108 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
- package/src/math/Box2.js +4 -4
- package/src/math/Box3.js +6 -6
- package/src/math/ColorManagement.js +10 -0
- package/src/math/Matrix2.js +54 -0
- package/src/math/Spherical.js +4 -5
- package/src/math/Triangle.js +24 -0
- package/src/math/Vector4.js +13 -0
- package/src/nodes/Nodes.js +164 -0
- package/src/nodes/TSL.js +179 -0
- package/src/nodes/accessors/AccessorsUtils.js +25 -0
- package/src/nodes/accessors/BatchNode.js +128 -0
- package/src/nodes/accessors/Bitangent.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +44 -6
- package/{examples/jsm → src}/nodes/accessors/BufferNode.js +13 -4
- package/src/nodes/accessors/Camera.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +22 -15
- package/src/nodes/accessors/CubeTextureNode.js +79 -0
- package/src/nodes/accessors/InstanceNode.js +144 -0
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +24 -0
- package/src/nodes/accessors/Lights.js +51 -0
- package/src/nodes/accessors/MaterialNode.js +441 -0
- package/src/nodes/accessors/MaterialProperties.js +3 -0
- package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +10 -5
- package/src/nodes/accessors/ModelNode.js +72 -0
- package/src/nodes/accessors/ModelViewProjectionNode.js +42 -0
- package/{examples/jsm → src}/nodes/accessors/MorphNode.js +51 -33
- package/src/nodes/accessors/Normal.js +88 -0
- package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +18 -34
- package/src/nodes/accessors/PointUVNode.js +30 -0
- package/src/nodes/accessors/Position.js +10 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +171 -0
- package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +58 -9
- package/src/nodes/accessors/ReflectVector.js +10 -0
- package/src/nodes/accessors/RendererReferenceNode.js +35 -0
- package/{examples/jsm → src}/nodes/accessors/SceneNode.js +9 -6
- package/src/nodes/accessors/SkinningNode.js +191 -0
- package/src/nodes/accessors/StorageBufferNode.js +147 -0
- package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +35 -10
- package/src/nodes/accessors/Tangent.js +22 -0
- package/src/nodes/accessors/Texture3DNode.js +103 -0
- package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
- package/{examples/jsm → src}/nodes/accessors/TextureNode.js +123 -39
- package/src/nodes/accessors/TextureSizeNode.js +36 -0
- package/src/nodes/accessors/UV.js +3 -0
- package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +33 -15
- package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +10 -7
- package/src/nodes/accessors/VelocityNode.js +134 -0
- package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +9 -5
- package/{examples/jsm → src}/nodes/code/CodeNode.js +9 -5
- package/{examples/jsm → src}/nodes/code/ExpressionNode.js +10 -6
- package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +8 -5
- package/{examples/jsm → src}/nodes/code/FunctionNode.js +8 -31
- package/{examples/jsm → src}/nodes/code/ScriptableNode.js +24 -7
- package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +11 -8
- package/{examples/jsm → src}/nodes/core/AssignNode.js +12 -9
- package/{examples/jsm → src}/nodes/core/AttributeNode.js +29 -12
- package/{examples/jsm → src}/nodes/core/BypassNode.js +11 -7
- package/src/nodes/core/CacheNode.js +50 -0
- package/{examples/jsm → src}/nodes/core/ConstNode.js +6 -3
- package/{examples/jsm → src}/nodes/core/ContextNode.js +27 -11
- package/src/nodes/core/IndexNode.js +99 -0
- package/{examples/jsm → src}/nodes/core/InputNode.js +7 -3
- package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
- package/src/nodes/core/MRTNode.js +85 -0
- package/{examples/jsm → src}/nodes/core/Node.js +114 -57
- package/{examples/jsm → src}/nodes/core/NodeBuilder.js +327 -90
- package/src/nodes/core/NodeCache.js +36 -0
- package/{examples/jsm → src}/nodes/core/NodeFrame.js +52 -10
- package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
- package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
- package/{examples/jsm → src}/nodes/core/NodeUtils.js +56 -8
- package/{examples/jsm → src}/nodes/core/OutputStructNode.js +13 -12
- package/{examples/jsm → src}/nodes/core/ParameterNode.js +7 -4
- package/src/nodes/core/PropertyNode.js +88 -0
- package/{examples/jsm → src}/nodes/core/StackNode.js +31 -11
- package/{examples/jsm → src}/nodes/core/StructTypeNode.js +7 -3
- package/{examples/jsm → src}/nodes/core/TempNode.js +10 -6
- package/src/nodes/core/UniformGroupNode.js +59 -0
- package/{examples/jsm → src}/nodes/core/UniformNode.js +37 -5
- package/{examples/jsm → src}/nodes/core/VarNode.js +14 -14
- package/src/nodes/core/VaryingNode.js +108 -0
- package/{examples/jsm → src}/nodes/display/AfterImageNode.js +38 -28
- package/src/nodes/display/AnaglyphPassNode.js +67 -0
- package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +33 -30
- package/src/nodes/display/BleachBypass.js +26 -0
- package/src/nodes/display/BlendMode.js +54 -0
- package/src/nodes/display/BloomNode.js +341 -0
- package/{examples/jsm → src}/nodes/display/BumpMapNode.js +20 -38
- package/src/nodes/display/ColorAdjustment.js +46 -0
- package/src/nodes/display/ColorSpaceFunctions.js +38 -0
- package/src/nodes/display/ColorSpaceNode.js +114 -0
- package/src/nodes/display/DenoiseNode.js +204 -0
- package/src/nodes/display/DepthOfFieldNode.js +124 -0
- package/src/nodes/display/DotScreenNode.js +66 -0
- package/src/nodes/display/FXAANode.js +332 -0
- package/src/nodes/display/FilmNode.js +56 -0
- package/src/nodes/display/FrontFacingNode.js +45 -0
- package/src/nodes/display/GTAONode.js +331 -0
- package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +47 -24
- package/src/nodes/display/Lut3DNode.js +57 -0
- package/src/nodes/display/MotionBlur.js +25 -0
- package/{examples/jsm → src}/nodes/display/NormalMapNode.js +14 -14
- package/src/nodes/display/ParallaxBarrierPassNode.js +58 -0
- package/src/nodes/display/PassNode.js +378 -0
- package/src/nodes/display/PixelationPassNode.js +213 -0
- package/{examples/jsm → src}/nodes/display/PosterizeNode.js +8 -7
- package/src/nodes/display/RGBShiftNode.js +53 -0
- package/src/nodes/display/RenderOutputNode.js +60 -0
- package/src/nodes/display/SSAAPassNode.js +287 -0
- package/src/nodes/display/ScreenNode.js +181 -0
- package/src/nodes/display/Sepia.js +17 -0
- package/src/nodes/display/SobelOperatorNode.js +126 -0
- package/src/nodes/display/StereoCompositePassNode.js +110 -0
- package/src/nodes/display/StereoPassNode.js +83 -0
- package/src/nodes/display/ToneMappingFunctions.js +190 -0
- package/src/nodes/display/ToneMappingNode.js +67 -0
- package/src/nodes/display/ToonOutlinePassNode.js +111 -0
- package/src/nodes/display/TransitionNode.js +80 -0
- package/src/nodes/display/ViewportDepthNode.js +125 -0
- package/src/nodes/display/ViewportDepthTextureNode.js +33 -0
- package/src/nodes/display/ViewportSharedTextureNode.js +39 -0
- package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +20 -14
- package/src/nodes/fog/FogExp2Node.js +35 -0
- package/src/nodes/fog/FogNode.js +50 -0
- package/src/nodes/fog/FogRangeNode.js +36 -0
- package/src/nodes/functions/BSDF/BRDF_GGX.js +59 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +131 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -4
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
- package/src/nodes/functions/BasicLightingModel.js +78 -0
- package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +11 -9
- package/src/nodes/functions/PhysicalLightingModel.js +633 -0
- package/src/nodes/functions/ShadowMaskModel.js +31 -0
- package/src/nodes/functions/ToonLightingModel.js +51 -0
- package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
- package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
- package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
- package/{examples/jsm → src}/nodes/geometry/RangeNode.js +28 -11
- package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
- package/src/nodes/gpgpu/BarrierNode.js +40 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +98 -0
- package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +10 -6
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +100 -0
- package/src/nodes/lighting/AONode.js +27 -0
- package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +6 -8
- package/src/nodes/lighting/AnalyticLightNode.js +522 -0
- package/src/nodes/lighting/BasicEnvironmentNode.js +30 -0
- package/src/nodes/lighting/BasicLightMapNode.js +32 -0
- package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +7 -9
- package/src/nodes/lighting/EnvironmentNode.js +138 -0
- package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +12 -11
- package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +7 -9
- package/src/nodes/lighting/IrradianceNode.js +27 -0
- package/src/nodes/lighting/LightProbeNode.js +53 -0
- package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
- package/src/nodes/lighting/LightingContextNode.js +67 -0
- package/{examples/jsm → src}/nodes/lighting/LightingNode.js +9 -3
- package/src/nodes/lighting/LightsNode.js +250 -0
- package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +12 -13
- package/src/nodes/lighting/RectAreaLightNode.js +97 -0
- package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +14 -16
- package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
- package/src/nodes/materialx/lib/mx_hsv.js +127 -0
- package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
- package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
- package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +48 -13
- package/src/nodes/math/Hash.js +13 -0
- package/src/nodes/math/MathNode.js +407 -0
- package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
- package/src/nodes/math/OperatorNode.js +319 -0
- package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
- package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
- package/src/nodes/pmrem/PMREMNode.js +240 -0
- package/src/nodes/pmrem/PMREMUtils.js +288 -0
- package/src/nodes/procedural/Checker.js +14 -0
- package/src/nodes/tsl/TSLBase.js +30 -0
- package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +122 -96
- package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +9 -5
- package/{examples/jsm → src}/nodes/utils/ConvertNode.js +7 -3
- package/src/nodes/utils/CubeMapNode.js +160 -0
- package/src/nodes/utils/Discard.js +8 -0
- package/src/nodes/utils/EquirectUVNode.js +36 -0
- package/src/nodes/utils/FlipNode.js +68 -0
- package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +11 -5
- package/{examples/jsm → src}/nodes/utils/JoinNode.js +6 -3
- package/{examples/jsm → src}/nodes/utils/LoopNode.js +23 -12
- package/src/nodes/utils/MatcapUVNode.js +33 -0
- package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +16 -7
- package/{examples/jsm → src}/nodes/utils/OscNode.js +12 -8
- package/src/nodes/utils/Packing.js +4 -0
- package/src/nodes/utils/RTTNode.js +133 -0
- package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +21 -5
- package/{examples/jsm → src}/nodes/utils/RemapNode.js +12 -8
- package/{examples/jsm → src}/nodes/utils/RotateNode.js +8 -13
- package/{examples/jsm → src}/nodes/utils/SetNode.js +7 -4
- package/{examples/jsm → src}/nodes/utils/SplitNode.js +7 -3
- package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +10 -6
- package/src/nodes/utils/SpriteUtils.js +47 -0
- package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +11 -12
- package/{examples/jsm → src}/nodes/utils/TimerNode.js +8 -5
- package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +11 -9
- package/src/nodes/utils/UVUtils.js +19 -0
- package/src/nodes/utils/ViewportUtils.js +14 -0
- package/src/objects/BatchedMesh.js +302 -144
- package/src/objects/InstancedMesh.js +11 -1
- package/src/objects/LOD.js +21 -0
- package/src/objects/Line.js +67 -43
- package/src/objects/Mesh.js +7 -23
- package/src/objects/Points.js +2 -0
- package/src/renderers/WebGLRenderer.js +473 -224
- package/{examples/jsm → src}/renderers/common/Animation.js +3 -0
- package/{examples/jsm → src}/renderers/common/Attributes.js +4 -1
- package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
- package/{examples/jsm → src}/renderers/common/Background.js +18 -10
- package/src/renderers/common/BindGroup.js +18 -0
- package/src/renderers/common/Bindings.js +203 -0
- package/src/renderers/common/BundleGroup.js +26 -0
- package/src/renderers/common/ChainMap.js +59 -0
- package/{examples/jsm → src}/renderers/common/ClippingContext.js +24 -12
- package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
- package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
- package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
- package/{examples/jsm → src}/renderers/common/Info.js +35 -15
- package/{examples/jsm → src}/renderers/common/Pipelines.js +2 -2
- package/src/renderers/common/PostProcessing.js +90 -0
- package/src/renderers/common/QuadMesh.js +55 -0
- package/src/renderers/common/RenderBundle.js +18 -0
- package/src/renderers/common/RenderBundles.js +38 -0
- package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -2
- package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
- package/{examples/jsm → src}/renderers/common/RenderList.js +11 -2
- package/src/renderers/common/RenderObject.js +413 -0
- package/{examples/jsm → src}/renderers/common/RenderObjects.js +9 -2
- package/{examples/jsm → src}/renderers/common/Renderer.js +431 -83
- package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
- package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
- package/{examples/jsm → src}/renderers/common/Textures.js +15 -15
- package/{examples/jsm → src}/renderers/common/Uniform.js +10 -5
- package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
- package/src/renderers/common/extras/PMREMGenerator.js +771 -0
- package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
- package/src/renderers/common/nodes/NodeLibrary.js +118 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +64 -0
- package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +8 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
- package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +106 -68
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +31 -1
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +9 -1
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +8 -22
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +1 -0
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +2 -10
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +2 -16
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +3 -14
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +10 -31
- package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +3 -23
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +38 -25
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +19 -11
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +47 -13
- package/src/renderers/shaders/ShaderChunk.js +0 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
- package/src/renderers/shaders/ShaderLib.js +2 -1
- package/src/renderers/shaders/UniformsLib.js +3 -0
- package/src/renderers/shaders/UniformsUtils.js +10 -1
- package/src/renderers/webgl/WebGLAttributes.js +42 -38
- package/src/renderers/webgl/WebGLBackground.js +24 -3
- package/src/renderers/webgl/WebGLBindingStates.js +14 -51
- package/src/renderers/webgl/WebGLBufferRenderer.js +23 -22
- package/src/renderers/webgl/WebGLCapabilities.js +44 -13
- package/src/renderers/webgl/WebGLCubeUVMaps.js +10 -6
- package/src/renderers/webgl/WebGLExtensions.js +7 -20
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +23 -21
- package/src/renderers/webgl/WebGLLights.js +21 -44
- package/src/renderers/webgl/WebGLMaterials.js +9 -8
- package/src/renderers/webgl/WebGLMorphtargets.js +78 -217
- package/src/renderers/webgl/WebGLProgram.js +46 -78
- package/src/renderers/webgl/WebGLPrograms.js +37 -40
- package/src/renderers/webgl/WebGLProperties.js +7 -0
- package/src/renderers/webgl/WebGLRenderStates.js +15 -9
- package/src/renderers/webgl/WebGLShadowMap.js +25 -25
- package/src/renderers/webgl/WebGLState.js +35 -58
- package/src/renderers/webgl/WebGLTextures.js +313 -358
- package/src/renderers/webgl/WebGLUniforms.js +12 -2
- package/src/renderers/webgl/WebGLUniformsGroups.js +8 -8
- package/src/renderers/webgl/WebGLUtils.js +9 -78
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +389 -152
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +145 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +245 -44
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +7 -1
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +21 -3
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +271 -43
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +6 -23
- package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +318 -141
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +42 -0
- package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +10 -7
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +59 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +105 -0
- package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +424 -95
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +37 -18
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +86 -32
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +10 -1
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +68 -27
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +235 -68
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +43 -5
- package/src/renderers/webxr/WebXRDepthSensing.js +11 -6
- package/src/renderers/webxr/WebXRManager.js +53 -38
- package/src/scenes/Scene.js +7 -1
- package/src/textures/CompressedArrayTexture.js +14 -0
- package/src/textures/DataArrayTexture.js +14 -0
- package/src/textures/DepthTexture.js +1 -3
- package/src/textures/Texture.js +12 -2
- package/src/utils.js +62 -1
- package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/examples/jsm/loaders/TiltLoader.js +0 -520
- package/examples/jsm/nodes/Nodes.js +0 -195
- package/examples/jsm/nodes/accessors/AccessorsUtils.js +0 -10
- package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
- package/examples/jsm/nodes/accessors/CameraNode.js +0 -119
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
- package/examples/jsm/nodes/accessors/InstanceNode.js +0 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
- package/examples/jsm/nodes/accessors/MaterialNode.js +0 -314
- package/examples/jsm/nodes/accessors/ModelNode.js +0 -33
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +0 -39
- package/examples/jsm/nodes/accessors/NormalNode.js +0 -96
- package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
- package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +0 -72
- package/examples/jsm/nodes/accessors/TangentNode.js +0 -109
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +0 -35
- package/examples/jsm/nodes/accessors/UVNode.js +0 -47
- package/examples/jsm/nodes/core/CacheNode.js +0 -49
- package/examples/jsm/nodes/core/IndexNode.js +0 -66
- package/examples/jsm/nodes/core/NodeCache.js +0 -26
- package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
- package/examples/jsm/nodes/core/PropertyNode.js +0 -72
- package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
- package/examples/jsm/nodes/core/VaryingNode.js +0 -65
- package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
- package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +0 -27
- package/examples/jsm/nodes/display/PassNode.js +0 -183
- package/examples/jsm/nodes/display/ToneMappingNode.js +0 -184
- package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
- package/examples/jsm/nodes/display/ViewportNode.js +0 -134
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -31
- package/examples/jsm/nodes/fog/FogExp2Node.js +0 -35
- package/examples/jsm/nodes/fog/FogNode.js +0 -38
- package/examples/jsm/nodes/fog/FogRangeNode.js +0 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +0 -40
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +0 -393
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
- package/examples/jsm/nodes/lighting/AONode.js +0 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -241
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +0 -181
- package/examples/jsm/nodes/lighting/LightNode.js +0 -57
- package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
- package/examples/jsm/nodes/lighting/LightsNode.js +0 -188
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +0 -155
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +0 -80
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +0 -90
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +0 -130
- package/examples/jsm/nodes/math/HashNode.js +0 -34
- package/examples/jsm/nodes/math/MathNode.js +0 -391
- package/examples/jsm/nodes/math/OperatorNode.js +0 -274
- package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
- package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
- package/examples/jsm/nodes/utils/EquirectUVNode.js +0 -33
- package/examples/jsm/nodes/utils/MatcapUVNode.js +0 -30
- package/examples/jsm/nodes/utils/PackingNode.js +0 -55
- package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -37
- package/examples/jsm/objects/QuadMesh.js +0 -66
- package/examples/jsm/renderers/common/Bindings.js +0 -173
- package/examples/jsm/renderers/common/ChainMap.js +0 -89
- package/examples/jsm/renderers/common/PostProcessing.js +0 -25
- package/examples/jsm/renderers/common/RenderObject.js +0 -221
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
- package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +0 -49
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
- package/examples/jsm/utils/GPUStatsPanel.js +0 -128
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
- package/src/renderers/WebGL1Renderer.js +0 -7
- package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +0 -10
- /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
- /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
- /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
- /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
- /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
- /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
- /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
- /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
- /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
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|
+
const dx3 = dx1.div( 2 );
|
|
42
|
+
const dy3 = dy1.div( 2 );
|
|
43
|
+
|
|
44
|
+
return add(
|
|
45
|
+
depthCompare( shadowCoord.xy.add( vec2( dx0, dy0 ) ), shadowCoord.z ),
|
|
46
|
+
depthCompare( shadowCoord.xy.add( vec2( 0, dy0 ) ), shadowCoord.z ),
|
|
47
|
+
depthCompare( shadowCoord.xy.add( vec2( dx1, dy0 ) ), shadowCoord.z ),
|
|
48
|
+
depthCompare( shadowCoord.xy.add( vec2( dx2, dy2 ) ), shadowCoord.z ),
|
|
49
|
+
depthCompare( shadowCoord.xy.add( vec2( 0, dy2 ) ), shadowCoord.z ),
|
|
50
|
+
depthCompare( shadowCoord.xy.add( vec2( dx3, dy2 ) ), shadowCoord.z ),
|
|
51
|
+
depthCompare( shadowCoord.xy.add( vec2( dx0, 0 ) ), shadowCoord.z ),
|
|
52
|
+
depthCompare( shadowCoord.xy.add( vec2( dx2, 0 ) ), shadowCoord.z ),
|
|
53
|
+
depthCompare( shadowCoord.xy, shadowCoord.z ),
|
|
54
|
+
depthCompare( shadowCoord.xy.add( vec2( dx3, 0 ) ), shadowCoord.z ),
|
|
55
|
+
depthCompare( shadowCoord.xy.add( vec2( dx1, 0 ) ), shadowCoord.z ),
|
|
56
|
+
depthCompare( shadowCoord.xy.add( vec2( dx2, dy3 ) ), shadowCoord.z ),
|
|
57
|
+
depthCompare( shadowCoord.xy.add( vec2( 0, dy3 ) ), shadowCoord.z ),
|
|
58
|
+
depthCompare( shadowCoord.xy.add( vec2( dx3, dy3 ) ), shadowCoord.z ),
|
|
59
|
+
depthCompare( shadowCoord.xy.add( vec2( dx0, dy1 ) ), shadowCoord.z ),
|
|
60
|
+
depthCompare( shadowCoord.xy.add( vec2( 0, dy1 ) ), shadowCoord.z ),
|
|
61
|
+
depthCompare( shadowCoord.xy.add( vec2( dx1, dy1 ) ), shadowCoord.z )
|
|
62
|
+
).mul( 1 / 17 );
|
|
63
|
+
|
|
64
|
+
} );
|
|
65
|
+
|
|
66
|
+
const PCFSoftShadowMap = Fn( ( { depthTexture, shadowCoord, shadow } ) => {
|
|
67
|
+
|
|
68
|
+
const depthCompare = ( uv, compare ) => texture( depthTexture, uv ).compare( compare );
|
|
69
|
+
|
|
70
|
+
const mapSize = reference( 'mapSize', 'vec2', shadow ).setGroup( renderGroup );
|
|
71
|
+
|
|
72
|
+
const texelSize = vec2( 1 ).div( mapSize );
|
|
73
|
+
const dx = texelSize.x;
|
|
74
|
+
const dy = texelSize.y;
|
|
75
|
+
|
|
76
|
+
const uv = shadowCoord.xy;
|
|
77
|
+
const f = fract( uv.mul( mapSize ).add( 0.5 ) );
|
|
78
|
+
uv.subAssign( f.mul( texelSize ) );
|
|
79
|
+
|
|
80
|
+
return add(
|
|
81
|
+
depthCompare( uv, shadowCoord.z ),
|
|
82
|
+
depthCompare( uv.add( vec2( dx, 0 ) ), shadowCoord.z ),
|
|
83
|
+
depthCompare( uv.add( vec2( 0, dy ) ), shadowCoord.z ),
|
|
84
|
+
depthCompare( uv.add( texelSize ), shadowCoord.z ),
|
|
85
|
+
mix(
|
|
86
|
+
depthCompare( uv.add( vec2( dx.negate(), 0 ) ), shadowCoord.z ),
|
|
87
|
+
depthCompare( uv.add( vec2( dx.mul( 2 ), 0 ) ), shadowCoord.z ),
|
|
88
|
+
f.x
|
|
89
|
+
),
|
|
90
|
+
mix(
|
|
91
|
+
depthCompare( uv.add( vec2( dx.negate(), dy ) ), shadowCoord.z ),
|
|
92
|
+
depthCompare( uv.add( vec2( dx.mul( 2 ), dy ) ), shadowCoord.z ),
|
|
93
|
+
f.x
|
|
94
|
+
),
|
|
95
|
+
mix(
|
|
96
|
+
depthCompare( uv.add( vec2( 0, dy.negate() ) ), shadowCoord.z ),
|
|
97
|
+
depthCompare( uv.add( vec2( 0, dy.mul( 2 ) ) ), shadowCoord.z ),
|
|
98
|
+
f.y
|
|
99
|
+
),
|
|
100
|
+
mix(
|
|
101
|
+
depthCompare( uv.add( vec2( dx, dy.negate() ) ), shadowCoord.z ),
|
|
102
|
+
depthCompare( uv.add( vec2( dx, dy.mul( 2 ) ) ), shadowCoord.z ),
|
|
103
|
+
f.y
|
|
104
|
+
),
|
|
105
|
+
mix(
|
|
106
|
+
mix(
|
|
107
|
+
depthCompare( uv.add( vec2( dx.negate(), dy.negate() ) ), shadowCoord.z ),
|
|
108
|
+
depthCompare( uv.add( vec2( dx.mul( 2 ), dy.negate() ) ), shadowCoord.z ),
|
|
109
|
+
f.x
|
|
110
|
+
),
|
|
111
|
+
mix(
|
|
112
|
+
depthCompare( uv.add( vec2( dx.negate(), dy.mul( 2 ) ) ), shadowCoord.z ),
|
|
113
|
+
depthCompare( uv.add( vec2( dx.mul( 2 ), dy.mul( 2 ) ) ), shadowCoord.z ),
|
|
114
|
+
f.x
|
|
115
|
+
),
|
|
116
|
+
f.y
|
|
117
|
+
)
|
|
118
|
+
).mul( 1 / 9 );
|
|
119
|
+
|
|
120
|
+
} );
|
|
121
|
+
|
|
122
|
+
// VSM
|
|
123
|
+
|
|
124
|
+
const VSMShadowMapNode = Fn( ( { depthTexture, shadowCoord } ) => {
|
|
125
|
+
|
|
126
|
+
const occlusion = float( 1 ).toVar();
|
|
127
|
+
|
|
128
|
+
const distribution = texture( depthTexture ).uv( shadowCoord.xy ).rg;
|
|
129
|
+
|
|
130
|
+
const hardShadow = step( shadowCoord.z, distribution.x );
|
|
131
|
+
|
|
132
|
+
If( hardShadow.notEqual( float( 1.0 ) ), () => {
|
|
133
|
+
|
|
134
|
+
const distance = shadowCoord.z.sub( distribution.x );
|
|
135
|
+
const variance = max( 0, distribution.y.mul( distribution.y ) );
|
|
136
|
+
let softnessProbability = variance.div( variance.add( distance.mul( distance ) ) ); // Chebeyshevs inequality
|
|
137
|
+
softnessProbability = clamp( sub( softnessProbability, 0.3 ).div( 0.95 - 0.3 ) );
|
|
138
|
+
occlusion.assign( clamp( max( hardShadow, softnessProbability ) ) );
|
|
139
|
+
|
|
140
|
+
} );
|
|
141
|
+
|
|
142
|
+
return occlusion;
|
|
143
|
+
|
|
144
|
+
} );
|
|
145
|
+
|
|
146
|
+
const VSMPassVertical = Fn( ( { samples, radius, size, shadowPass } ) => {
|
|
147
|
+
|
|
148
|
+
const mean = float( 0 ).toVar();
|
|
149
|
+
const squaredMean = float( 0 ).toVar();
|
|
150
|
+
|
|
151
|
+
const uvStride = samples.lessThanEqual( float( 1 ) ).select( float( 0 ), float( 2 ).div( samples.sub( 1 ) ) );
|
|
152
|
+
const uvStart = samples.lessThanEqual( float( 1 ) ).select( float( 0 ), float( - 1 ) );
|
|
153
|
+
|
|
154
|
+
Loop( { start: int( 0 ), end: int( samples ), type: 'int', condition: '<' }, ( { i } ) => {
|
|
155
|
+
|
|
156
|
+
const uvOffset = uvStart.add( float( i ).mul( uvStride ) );
|
|
157
|
+
|
|
158
|
+
const depth = shadowPass.uv( add( screenCoordinate.xy, vec2( 0, uvOffset ).mul( radius ) ).div( size ) ).x;
|
|
159
|
+
mean.addAssign( depth );
|
|
160
|
+
squaredMean.addAssign( depth.mul( depth ) );
|
|
161
|
+
|
|
162
|
+
} );
|
|
163
|
+
|
|
164
|
+
mean.divAssign( samples );
|
|
165
|
+
squaredMean.divAssign( samples );
|
|
166
|
+
|
|
167
|
+
const std_dev = sqrt( squaredMean.sub( mean.mul( mean ) ) );
|
|
168
|
+
return vec2( mean, std_dev );
|
|
169
|
+
|
|
170
|
+
} );
|
|
171
|
+
|
|
172
|
+
const VSMPassHorizontal = Fn( ( { samples, radius, size, shadowPass } ) => {
|
|
173
|
+
|
|
174
|
+
const mean = float( 0 ).toVar();
|
|
175
|
+
const squaredMean = float( 0 ).toVar();
|
|
176
|
+
|
|
177
|
+
const uvStride = samples.lessThanEqual( float( 1 ) ).select( float( 0 ), float( 2 ).div( samples.sub( 1 ) ) );
|
|
178
|
+
const uvStart = samples.lessThanEqual( float( 1 ) ).select( float( 0 ), float( - 1 ) );
|
|
179
|
+
|
|
180
|
+
Loop( { start: int( 0 ), end: int( samples ), type: 'int', condition: '<' }, ( { i } ) => {
|
|
181
|
+
|
|
182
|
+
const uvOffset = uvStart.add( float( i ).mul( uvStride ) );
|
|
183
|
+
|
|
184
|
+
const distribution = shadowPass.uv( add( screenCoordinate.xy, vec2( uvOffset, 0 ).mul( radius ) ).div( size ) );
|
|
185
|
+
mean.addAssign( distribution.x );
|
|
186
|
+
squaredMean.addAssign( add( distribution.y.mul( distribution.y ), distribution.x.mul( distribution.x ) ) );
|
|
187
|
+
|
|
188
|
+
} );
|
|
189
|
+
|
|
190
|
+
mean.divAssign( samples );
|
|
191
|
+
squaredMean.divAssign( samples );
|
|
192
|
+
|
|
193
|
+
const std_dev = sqrt( squaredMean.sub( mean.mul( mean ) ) );
|
|
194
|
+
return vec2( mean, std_dev );
|
|
195
|
+
|
|
196
|
+
} );
|
|
197
|
+
|
|
198
|
+
const _shadowFilterLib = [ BasicShadowMap, PCFShadowMap, PCFSoftShadowMap, VSMShadowMapNode ];
|
|
199
|
+
|
|
200
|
+
//
|
|
201
|
+
|
|
202
|
+
let _overrideMaterial = null;
|
|
203
|
+
const _quadMesh = /*@__PURE__*/ new QuadMesh();
|
|
204
|
+
|
|
205
|
+
class AnalyticLightNode extends LightingNode {
|
|
206
|
+
|
|
207
|
+
static get type() {
|
|
208
|
+
|
|
209
|
+
return 'AnalyticLightNode';
|
|
210
|
+
|
|
211
|
+
}
|
|
212
|
+
|
|
213
|
+
constructor( light = null ) {
|
|
214
|
+
|
|
215
|
+
super();
|
|
216
|
+
|
|
217
|
+
this.updateType = NodeUpdateType.FRAME;
|
|
218
|
+
|
|
219
|
+
this.light = light;
|
|
220
|
+
|
|
221
|
+
this.color = new Color();
|
|
222
|
+
this.colorNode = uniform( this.color ).setGroup( renderGroup );
|
|
223
|
+
|
|
224
|
+
this.baseColorNode = null;
|
|
225
|
+
|
|
226
|
+
this.shadowMap = null;
|
|
227
|
+
this.shadowNode = null;
|
|
228
|
+
this.shadowColorNode = null;
|
|
229
|
+
|
|
230
|
+
this.vsmShadowMapVertical = null;
|
|
231
|
+
this.vsmShadowMapHorizontal = null;
|
|
232
|
+
|
|
233
|
+
this.vsmMaterialVertical = null;
|
|
234
|
+
this.vsmMaterialHorizontal = null;
|
|
235
|
+
|
|
236
|
+
this.isAnalyticLightNode = true;
|
|
237
|
+
|
|
238
|
+
}
|
|
239
|
+
|
|
240
|
+
getCacheKey() {
|
|
241
|
+
|
|
242
|
+
return hash( super.getCacheKey(), this.light.id, this.light.castShadow ? 1 : 0 );
|
|
243
|
+
|
|
244
|
+
}
|
|
245
|
+
|
|
246
|
+
getHash() {
|
|
247
|
+
|
|
248
|
+
return this.light.uuid;
|
|
249
|
+
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
setupShadow( builder ) {
|
|
253
|
+
|
|
254
|
+
const { object, renderer } = builder;
|
|
255
|
+
|
|
256
|
+
if ( renderer.shadowMap.enabled === false ) return;
|
|
257
|
+
|
|
258
|
+
let shadowColorNode = this.shadowColorNode;
|
|
259
|
+
|
|
260
|
+
if ( shadowColorNode === null ) {
|
|
261
|
+
|
|
262
|
+
if ( _overrideMaterial === null ) {
|
|
263
|
+
|
|
264
|
+
_overrideMaterial = new NodeMaterial();
|
|
265
|
+
_overrideMaterial.fragmentNode = vec4( 0, 0, 0, 1 );
|
|
266
|
+
_overrideMaterial.isShadowNodeMaterial = true; // Use to avoid other overrideMaterial override material.fragmentNode unintentionally when using material.shadowNode
|
|
267
|
+
_overrideMaterial.name = 'ShadowMaterial';
|
|
268
|
+
|
|
269
|
+
}
|
|
270
|
+
|
|
271
|
+
const shadowMapType = renderer.shadowMap.type;
|
|
272
|
+
const shadow = this.light.shadow;
|
|
273
|
+
|
|
274
|
+
const depthTexture = new DepthTexture();
|
|
275
|
+
depthTexture.compareFunction = LessCompare;
|
|
276
|
+
|
|
277
|
+
const shadowMap = builder.createRenderTarget( shadow.mapSize.width, shadow.mapSize.height );
|
|
278
|
+
shadowMap.depthTexture = depthTexture;
|
|
279
|
+
|
|
280
|
+
shadow.camera.updateProjectionMatrix();
|
|
281
|
+
|
|
282
|
+
// VSM
|
|
283
|
+
|
|
284
|
+
if ( shadowMapType === VSMShadowMap ) {
|
|
285
|
+
|
|
286
|
+
depthTexture.compareFunction = null; // VSM does not use textureSampleCompare()/texture2DCompare()
|
|
287
|
+
|
|
288
|
+
this.vsmShadowMapVertical = builder.createRenderTarget( shadow.mapSize.width, shadow.mapSize.height, { format: RGFormat, type: HalfFloatType } );
|
|
289
|
+
this.vsmShadowMapHorizontal = builder.createRenderTarget( shadow.mapSize.width, shadow.mapSize.height, { format: RGFormat, type: HalfFloatType } );
|
|
290
|
+
|
|
291
|
+
const shadowPassVertical = texture( depthTexture );
|
|
292
|
+
const shadowPassHorizontal = texture( this.vsmShadowMapVertical.texture );
|
|
293
|
+
|
|
294
|
+
const samples = reference( 'blurSamples', 'float', shadow ).setGroup( renderGroup );
|
|
295
|
+
const radius = reference( 'radius', 'float', shadow ).setGroup( renderGroup );
|
|
296
|
+
const size = reference( 'mapSize', 'vec2', shadow ).setGroup( renderGroup );
|
|
297
|
+
|
|
298
|
+
let material = this.vsmMaterialVertical || ( this.vsmMaterialVertical = new NodeMaterial() );
|
|
299
|
+
material.fragmentNode = VSMPassVertical( { samples, radius, size, shadowPass: shadowPassVertical } ).context( builder.getSharedContext() );
|
|
300
|
+
material.name = 'VSMVertical';
|
|
301
|
+
|
|
302
|
+
material = this.vsmMaterialHorizontal || ( this.vsmMaterialHorizontal = new NodeMaterial() );
|
|
303
|
+
material.fragmentNode = VSMPassHorizontal( { samples, radius, size, shadowPass: shadowPassHorizontal } ).context( builder.getSharedContext() );
|
|
304
|
+
material.name = 'VSMHorizontal';
|
|
305
|
+
|
|
306
|
+
}
|
|
307
|
+
|
|
308
|
+
//
|
|
309
|
+
|
|
310
|
+
const shadowIntensity = reference( 'intensity', 'float', shadow ).setGroup( renderGroup );
|
|
311
|
+
const bias = reference( 'bias', 'float', shadow ).setGroup( renderGroup );
|
|
312
|
+
const normalBias = reference( 'normalBias', 'float', shadow ).setGroup( renderGroup );
|
|
313
|
+
|
|
314
|
+
const position = object.material.shadowPositionNode || positionWorld;
|
|
315
|
+
|
|
316
|
+
let shadowCoord = uniform( shadow.matrix ).setGroup( renderGroup ).mul( position.add( normalWorld.mul( normalBias ) ) );
|
|
317
|
+
shadowCoord = shadowCoord.xyz.div( shadowCoord.w );
|
|
318
|
+
|
|
319
|
+
let coordZ = shadowCoord.z.add( bias );
|
|
320
|
+
|
|
321
|
+
if ( renderer.coordinateSystem === WebGPUCoordinateSystem ) {
|
|
322
|
+
|
|
323
|
+
coordZ = coordZ.mul( 2 ).sub( 1 ); // WebGPU: Convertion [ 0, 1 ] to [ - 1, 1 ]
|
|
324
|
+
|
|
325
|
+
}
|
|
326
|
+
|
|
327
|
+
shadowCoord = vec3(
|
|
328
|
+
shadowCoord.x,
|
|
329
|
+
shadowCoord.y.oneMinus(), // follow webgpu standards
|
|
330
|
+
coordZ
|
|
331
|
+
);
|
|
332
|
+
|
|
333
|
+
const frustumTest = shadowCoord.x.greaterThanEqual( 0 )
|
|
334
|
+
.and( shadowCoord.x.lessThanEqual( 1 ) )
|
|
335
|
+
.and( shadowCoord.y.greaterThanEqual( 0 ) )
|
|
336
|
+
.and( shadowCoord.y.lessThanEqual( 1 ) )
|
|
337
|
+
.and( shadowCoord.z.lessThanEqual( 1 ) );
|
|
338
|
+
|
|
339
|
+
//
|
|
340
|
+
|
|
341
|
+
const filterFn = shadow.filterNode || _shadowFilterLib[ renderer.shadowMap.type ] || null;
|
|
342
|
+
|
|
343
|
+
if ( filterFn === null ) {
|
|
344
|
+
|
|
345
|
+
throw new Error( 'THREE.WebGPURenderer: Shadow map type not supported yet.' );
|
|
346
|
+
|
|
347
|
+
}
|
|
348
|
+
|
|
349
|
+
const shadowColor = texture( shadowMap.texture, shadowCoord );
|
|
350
|
+
const shadowNode = frustumTest.select( filterFn( { depthTexture: ( shadowMapType === VSMShadowMap ) ? this.vsmShadowMapHorizontal.texture : depthTexture, shadowCoord, shadow } ), float( 1 ) );
|
|
351
|
+
|
|
352
|
+
this.shadowMap = shadowMap;
|
|
353
|
+
this.light.shadow.map = shadowMap;
|
|
354
|
+
|
|
355
|
+
this.shadowNode = shadowNode;
|
|
356
|
+
this.shadowColorNode = shadowColorNode = this.colorNode.mul( mix( 1, shadowNode.rgb.mix( shadowColor, 1 ), shadowIntensity.mul( shadowColor.a ) ) );
|
|
357
|
+
|
|
358
|
+
this.baseColorNode = this.colorNode;
|
|
359
|
+
|
|
360
|
+
}
|
|
361
|
+
|
|
362
|
+
//
|
|
363
|
+
|
|
364
|
+
this.colorNode = shadowColorNode;
|
|
365
|
+
|
|
366
|
+
this.updateBeforeType = NodeUpdateType.RENDER;
|
|
367
|
+
|
|
368
|
+
}
|
|
369
|
+
|
|
370
|
+
setup( builder ) {
|
|
371
|
+
|
|
372
|
+
this.colorNode = this.baseColorNode || this.colorNode;
|
|
373
|
+
|
|
374
|
+
if ( this.light.castShadow ) {
|
|
375
|
+
|
|
376
|
+
if ( builder.object.receiveShadow ) {
|
|
377
|
+
|
|
378
|
+
this.setupShadow( builder );
|
|
379
|
+
|
|
380
|
+
}
|
|
381
|
+
|
|
382
|
+
} else if ( this.shadowNode !== null ) {
|
|
383
|
+
|
|
384
|
+
this.disposeShadow();
|
|
385
|
+
|
|
386
|
+
}
|
|
387
|
+
|
|
388
|
+
}
|
|
389
|
+
|
|
390
|
+
updateShadow( frame ) {
|
|
391
|
+
|
|
392
|
+
const { shadowMap, light } = this;
|
|
393
|
+
const { renderer, scene, camera } = frame;
|
|
394
|
+
|
|
395
|
+
const shadowType = renderer.shadowMap.type;
|
|
396
|
+
|
|
397
|
+
const depthVersion = shadowMap.depthTexture.version;
|
|
398
|
+
this._depthVersionCached = depthVersion;
|
|
399
|
+
|
|
400
|
+
const currentOverrideMaterial = scene.overrideMaterial;
|
|
401
|
+
|
|
402
|
+
scene.overrideMaterial = _overrideMaterial;
|
|
403
|
+
|
|
404
|
+
shadowMap.setSize( light.shadow.mapSize.width, light.shadow.mapSize.height );
|
|
405
|
+
|
|
406
|
+
light.shadow.updateMatrices( light );
|
|
407
|
+
light.shadow.camera.layers.mask = camera.layers.mask;
|
|
408
|
+
|
|
409
|
+
const currentRenderTarget = renderer.getRenderTarget();
|
|
410
|
+
const currentRenderObjectFunction = renderer.getRenderObjectFunction();
|
|
411
|
+
|
|
412
|
+
renderer.setRenderObjectFunction( ( object, ...params ) => {
|
|
413
|
+
|
|
414
|
+
if ( object.castShadow === true || ( object.receiveShadow && shadowType === VSMShadowMap ) ) {
|
|
415
|
+
|
|
416
|
+
renderer.renderObject( object, ...params );
|
|
417
|
+
|
|
418
|
+
}
|
|
419
|
+
|
|
420
|
+
} );
|
|
421
|
+
|
|
422
|
+
renderer.setRenderTarget( shadowMap );
|
|
423
|
+
renderer.render( scene, light.shadow.camera );
|
|
424
|
+
|
|
425
|
+
renderer.setRenderObjectFunction( currentRenderObjectFunction );
|
|
426
|
+
|
|
427
|
+
// vsm blur pass
|
|
428
|
+
|
|
429
|
+
if ( light.isPointLight !== true && shadowType === VSMShadowMap ) {
|
|
430
|
+
|
|
431
|
+
this.vsmPass( frame, light );
|
|
432
|
+
|
|
433
|
+
}
|
|
434
|
+
|
|
435
|
+
renderer.setRenderTarget( currentRenderTarget );
|
|
436
|
+
|
|
437
|
+
scene.overrideMaterial = currentOverrideMaterial;
|
|
438
|
+
|
|
439
|
+
}
|
|
440
|
+
|
|
441
|
+
vsmPass( frame, light ) {
|
|
442
|
+
|
|
443
|
+
const { renderer } = frame;
|
|
444
|
+
|
|
445
|
+
this.vsmShadowMapVertical.setSize( light.shadow.mapSize.width, light.shadow.mapSize.height );
|
|
446
|
+
this.vsmShadowMapHorizontal.setSize( light.shadow.mapSize.width, light.shadow.mapSize.height );
|
|
447
|
+
|
|
448
|
+
renderer.setRenderTarget( this.vsmShadowMapVertical );
|
|
449
|
+
_quadMesh.material = this.vsmMaterialVertical;
|
|
450
|
+
_quadMesh.render( renderer );
|
|
451
|
+
|
|
452
|
+
renderer.setRenderTarget( this.vsmShadowMapHorizontal );
|
|
453
|
+
_quadMesh.material = this.vsmMaterialHorizontal;
|
|
454
|
+
_quadMesh.render( renderer );
|
|
455
|
+
|
|
456
|
+
}
|
|
457
|
+
|
|
458
|
+
disposeShadow() {
|
|
459
|
+
|
|
460
|
+
this.shadowMap.dispose();
|
|
461
|
+
this.shadowMap = null;
|
|
462
|
+
|
|
463
|
+
if ( this.vsmShadowMapVertical !== null ) {
|
|
464
|
+
|
|
465
|
+
this.vsmShadowMapVertical.dispose();
|
|
466
|
+
this.vsmShadowMapVertical = null;
|
|
467
|
+
|
|
468
|
+
this.vsmMaterialVertical.dispose();
|
|
469
|
+
this.vsmMaterialVertical = null;
|
|
470
|
+
|
|
471
|
+
}
|
|
472
|
+
|
|
473
|
+
if ( this.vsmShadowMapHorizontal !== null ) {
|
|
474
|
+
|
|
475
|
+
this.vsmShadowMapHorizontal.dispose();
|
|
476
|
+
this.vsmShadowMapHorizontal = null;
|
|
477
|
+
|
|
478
|
+
this.vsmMaterialHorizontal.dispose();
|
|
479
|
+
this.vsmMaterialHorizontal = null;
|
|
480
|
+
|
|
481
|
+
}
|
|
482
|
+
|
|
483
|
+
this.shadowNode = null;
|
|
484
|
+
this.shadowColorNode = null;
|
|
485
|
+
|
|
486
|
+
this.baseColorNode = null;
|
|
487
|
+
|
|
488
|
+
this.updateBeforeType = NodeUpdateType.NONE;
|
|
489
|
+
|
|
490
|
+
}
|
|
491
|
+
|
|
492
|
+
updateBefore( frame ) {
|
|
493
|
+
|
|
494
|
+
const shadow = this.light.shadow;
|
|
495
|
+
|
|
496
|
+
const needsUpdate = shadow.needsUpdate || shadow.autoUpdate;
|
|
497
|
+
|
|
498
|
+
if ( needsUpdate ) {
|
|
499
|
+
|
|
500
|
+
this.updateShadow( frame );
|
|
501
|
+
|
|
502
|
+
if ( this.shadowMap.depthTexture.version === this._depthVersionCached ) {
|
|
503
|
+
|
|
504
|
+
shadow.needsUpdate = false;
|
|
505
|
+
|
|
506
|
+
}
|
|
507
|
+
|
|
508
|
+
}
|
|
509
|
+
|
|
510
|
+
}
|
|
511
|
+
|
|
512
|
+
update( /*frame*/ ) {
|
|
513
|
+
|
|
514
|
+
const { light } = this;
|
|
515
|
+
|
|
516
|
+
this.color.copy( light.color ).multiplyScalar( light.intensity );
|
|
517
|
+
|
|
518
|
+
}
|
|
519
|
+
|
|
520
|
+
}
|
|
521
|
+
|
|
522
|
+
export default AnalyticLightNode;
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
import LightingNode from './LightingNode.js';
|
|
2
|
+
import { cubeMapNode } from '../utils/CubeMapNode.js';
|
|
3
|
+
|
|
4
|
+
class BasicEnvironmentNode extends LightingNode {
|
|
5
|
+
|
|
6
|
+
static get type() {
|
|
7
|
+
|
|
8
|
+
return 'BasicEnvironmentNode';
|
|
9
|
+
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
constructor( envNode = null ) {
|
|
13
|
+
|
|
14
|
+
super();
|
|
15
|
+
|
|
16
|
+
this.envNode = envNode;
|
|
17
|
+
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
setup( builder ) {
|
|
21
|
+
|
|
22
|
+
// environment property is used in the finish() method of BasicLightingModel
|
|
23
|
+
|
|
24
|
+
builder.context.environment = cubeMapNode( this.envNode );
|
|
25
|
+
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
export default BasicEnvironmentNode;
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import LightingNode from './LightingNode.js';
|
|
2
|
+
import { float } from '../tsl/TSLBase.js';
|
|
3
|
+
|
|
4
|
+
class BasicLightMapNode extends LightingNode {
|
|
5
|
+
|
|
6
|
+
static get type() {
|
|
7
|
+
|
|
8
|
+
return 'BasicLightMapNode';
|
|
9
|
+
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
constructor( lightMapNode = null ) {
|
|
13
|
+
|
|
14
|
+
super();
|
|
15
|
+
|
|
16
|
+
this.lightMapNode = lightMapNode;
|
|
17
|
+
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
setup( builder ) {
|
|
21
|
+
|
|
22
|
+
// irradianceLightMap property is used in the indirectDiffuse() method of BasicLightingModel
|
|
23
|
+
|
|
24
|
+
const RECIPROCAL_PI = float( 1 / Math.PI );
|
|
25
|
+
|
|
26
|
+
builder.context.irradianceLightMap = this.lightMapNode.mul( RECIPROCAL_PI );
|
|
27
|
+
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
export default BasicLightMapNode;
|
|
@@ -1,12 +1,14 @@
|
|
|
1
1
|
import AnalyticLightNode from './AnalyticLightNode.js';
|
|
2
|
-
import { lightTargetDirection } from '
|
|
3
|
-
import { addLightNode } from './LightsNode.js';
|
|
4
|
-
import { addNodeClass } from '../core/Node.js';
|
|
5
|
-
|
|
6
|
-
import { DirectionalLight } from 'three';
|
|
2
|
+
import { lightTargetDirection } from '../accessors/Lights.js';
|
|
7
3
|
|
|
8
4
|
class DirectionalLightNode extends AnalyticLightNode {
|
|
9
5
|
|
|
6
|
+
static get type() {
|
|
7
|
+
|
|
8
|
+
return 'DirectionalLightNode';
|
|
9
|
+
|
|
10
|
+
}
|
|
11
|
+
|
|
10
12
|
constructor( light = null ) {
|
|
11
13
|
|
|
12
14
|
super( light );
|
|
@@ -34,7 +36,3 @@ class DirectionalLightNode extends AnalyticLightNode {
|
|
|
34
36
|
}
|
|
35
37
|
|
|
36
38
|
export default DirectionalLightNode;
|
|
37
|
-
|
|
38
|
-
addNodeClass( 'DirectionalLightNode', DirectionalLightNode );
|
|
39
|
-
|
|
40
|
-
addLightNode( DirectionalLight, DirectionalLightNode );
|