@needle-tools/three 0.162.12 → 0.169.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (635) hide show
  1. package/README.md +3 -3
  2. package/build/three.cjs +29789 -1941
  3. package/build/three.module.js +29095 -1933
  4. package/build/three.module.min.js +2 -2
  5. package/build/three.webgpu.js +80003 -0
  6. package/build/three.webgpu.min.js +6 -0
  7. package/build/three.webgpu.nodes.js +79951 -0
  8. package/build/three.webgpu.nodes.min.js +6 -0
  9. package/examples/jsm/Addons.js +2 -5
  10. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  11. package/examples/jsm/animation/CCDIKSolver.js +4 -2
  12. package/examples/jsm/capabilities/WebGL.js +27 -21
  13. package/examples/jsm/controls/ArcballControls.js +174 -158
  14. package/examples/jsm/controls/DragControls.js +260 -132
  15. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  16. package/examples/jsm/controls/FlyControls.js +194 -188
  17. package/examples/jsm/controls/OrbitControls.js +790 -797
  18. package/examples/jsm/controls/PointerLockControls.js +24 -15
  19. package/examples/jsm/controls/TrackballControls.js +469 -448
  20. package/examples/jsm/controls/TransformControls.js +98 -63
  21. package/examples/jsm/csm/CSMShader.js +4 -4
  22. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  23. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  24. package/examples/jsm/effects/StereoEffect.js +6 -1
  25. package/examples/jsm/environments/RoomEnvironment.js +2 -6
  26. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  27. package/examples/jsm/exporters/EXRExporter.js +19 -11
  28. package/examples/jsm/exporters/GLTFExporter.js +77 -8
  29. package/examples/jsm/exporters/KTX2Exporter.js +21 -13
  30. package/examples/jsm/exporters/OBJExporter.js +5 -1
  31. package/examples/jsm/exporters/PLYExporter.js +9 -7
  32. package/examples/jsm/exporters/USDZExporter.js +55 -11
  33. package/examples/jsm/geometries/DecalGeometry.js +4 -1
  34. package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
  35. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  36. package/examples/jsm/geometries/TextGeometry.js +10 -2
  37. package/examples/jsm/helpers/LightProbeHelper.js +43 -44
  38. package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
  39. package/examples/jsm/helpers/ViewHelper.js +75 -61
  40. package/examples/jsm/interactive/HTMLMesh.js +7 -9
  41. package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
  42. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  43. package/examples/jsm/libs/draco/README.md +2 -2
  44. package/examples/jsm/libs/fflate.module.js +694 -496
  45. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  46. package/examples/jsm/lights/LightProbeGenerator.js +24 -10
  47. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  48. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  49. package/examples/jsm/lines/LineMaterial.js +1 -17
  50. package/examples/jsm/lines/LineSegments2.js +15 -0
  51. package/examples/jsm/lines/Wireframe.js +16 -1
  52. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  53. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  54. package/examples/jsm/loaders/3MFLoader.js +2 -0
  55. package/examples/jsm/loaders/ColladaLoader.js +9 -6
  56. package/examples/jsm/loaders/DRACOLoader.js +4 -2
  57. package/examples/jsm/loaders/EXRLoader.js +351 -97
  58. package/examples/jsm/loaders/FBXLoader.js +77 -78
  59. package/examples/jsm/loaders/GLTFLoader.js +76 -14
  60. package/examples/jsm/loaders/KTX2Loader.js +30 -22
  61. package/examples/jsm/loaders/LDrawLoader.js +3 -2
  62. package/examples/jsm/loaders/LUT3dlLoader.js +0 -15
  63. package/examples/jsm/loaders/LUTCubeLoader.js +0 -14
  64. package/examples/jsm/loaders/LUTImageLoader.js +0 -14
  65. package/examples/jsm/loaders/MMDLoader.js +31 -12
  66. package/examples/jsm/loaders/MTLLoader.js +4 -3
  67. package/examples/jsm/loaders/MaterialXLoader.js +45 -21
  68. package/examples/jsm/loaders/OBJLoader.js +5 -3
  69. package/examples/jsm/loaders/PCDLoader.js +14 -13
  70. package/examples/jsm/loaders/PDBLoader.js +3 -2
  71. package/examples/jsm/loaders/PLYLoader.js +8 -5
  72. package/examples/jsm/loaders/RGBMLoader.js +16 -0
  73. package/examples/jsm/loaders/STLLoader.js +3 -2
  74. package/examples/jsm/loaders/USDZLoader.js +124 -76
  75. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  76. package/examples/jsm/loaders/VRMLLoader.js +11 -11
  77. package/examples/jsm/loaders/VTKLoader.js +80 -6
  78. package/examples/jsm/loaders/XYZLoader.js +3 -2
  79. package/examples/jsm/loaders/lwo/IFFParser.js +8 -5
  80. package/examples/jsm/materials/MeshGouraudMaterial.js +7 -1
  81. package/examples/jsm/math/Octree.js +26 -20
  82. package/examples/jsm/misc/GPUComputationRenderer.js +9 -25
  83. package/examples/jsm/misc/Timer.js +1 -1
  84. package/examples/jsm/modifiers/CurveModifier.js +11 -9
  85. package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
  86. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  87. package/examples/jsm/objects/InstancedPoints.js +2 -2
  88. package/examples/jsm/objects/Lensflare.js +2 -2
  89. package/examples/jsm/objects/LensflareMesh.js +322 -0
  90. package/examples/jsm/objects/SkyMesh.js +187 -0
  91. package/examples/jsm/objects/Water2Mesh.js +158 -0
  92. package/examples/jsm/objects/WaterMesh.js +101 -0
  93. package/examples/jsm/physics/JoltPhysics.js +281 -0
  94. package/examples/jsm/physics/RapierPhysics.js +25 -5
  95. package/examples/jsm/postprocessing/GlitchPass.js +0 -3
  96. package/examples/jsm/postprocessing/LUTPass.js +5 -71
  97. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  98. package/examples/jsm/postprocessing/RenderPass.js +1 -1
  99. package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
  100. package/examples/jsm/postprocessing/SAOPass.js +0 -1
  101. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  102. package/examples/jsm/postprocessing/SSAOPass.js +6 -12
  103. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  104. package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
  105. package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
  106. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -3
  107. package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
  108. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +7 -4
  109. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +19 -5
  110. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  111. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  112. package/examples/jsm/shaders/FXAAShader.js +0 -2
  113. package/examples/jsm/shaders/GTAOShader.js +1 -1
  114. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  115. package/examples/jsm/shaders/OutputShader.js +1 -1
  116. package/examples/jsm/transpiler/GLSLDecoder.js +47 -5
  117. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
  118. package/examples/jsm/transpiler/TSLEncoder.js +24 -22
  119. package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
  120. package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
  121. package/examples/jsm/utils/SceneUtils.js +60 -1
  122. package/examples/jsm/utils/ShadowMapViewer.js +3 -8
  123. package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
  124. package/examples/jsm/utils/SkeletonUtils.js +84 -66
  125. package/examples/jsm/utils/SortUtils.js +8 -5
  126. package/examples/jsm/utils/TextureUtils.js +3 -2
  127. package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
  128. package/examples/jsm/webxr/OculusHandModel.js +3 -2
  129. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  130. package/examples/jsm/webxr/XRHandModelFactory.js +4 -2
  131. package/package.json +11 -8
  132. package/src/Three.WebGPU.Nodes.js +200 -0
  133. package/src/Three.WebGPU.js +201 -0
  134. package/src/Three.js +23 -1
  135. package/src/animation/AnimationClip.js +1 -1
  136. package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
  137. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
  138. package/src/animation/tracks/StringKeyframeTrack.js +10 -1
  139. package/src/audio/Audio.js +2 -2
  140. package/src/constants.js +6 -7
  141. package/src/core/BufferAttribute.js +0 -9
  142. package/src/core/Clock.js +1 -1
  143. package/src/core/InterleavedBuffer.js +0 -9
  144. package/src/core/Object3D.js +34 -29
  145. package/src/core/Raycaster.js +6 -2
  146. package/src/core/RenderTarget.js +8 -0
  147. package/src/extras/Controls.js +32 -0
  148. package/src/extras/PMREMGenerator.js +12 -11
  149. package/src/extras/TextureUtils.js +210 -0
  150. package/src/geometries/CylinderGeometry.js +11 -4
  151. package/src/lights/Light.js +1 -0
  152. package/src/lights/LightShadow.js +5 -0
  153. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  154. package/src/loaders/FileLoader.js +5 -1
  155. package/src/loaders/LoaderUtils.js +3 -1
  156. package/src/loaders/MaterialLoader.js +8 -1
  157. package/src/loaders/ObjectLoader.js +36 -2
  158. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +27 -5
  159. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +22 -18
  160. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +21 -1
  161. package/src/materials/Material.js +4 -0
  162. package/src/materials/MeshPhysicalMaterial.js +20 -0
  163. package/src/materials/ShaderMaterial.js +0 -4
  164. package/src/materials/nodes/InstancedPointsNodeMaterial.js +156 -0
  165. package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +69 -68
  166. package/src/materials/nodes/LineBasicNodeMaterial.js +31 -0
  167. package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +15 -12
  168. package/src/materials/nodes/MeshBasicNodeMaterial.js +77 -0
  169. package/src/materials/nodes/MeshLambertNodeMaterial.js +47 -0
  170. package/src/materials/nodes/MeshMatcapNodeMaterial.js +57 -0
  171. package/src/materials/nodes/MeshNormalNodeMaterial.js +44 -0
  172. package/src/materials/nodes/MeshPhongNodeMaterial.js +78 -0
  173. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +248 -0
  174. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +10 -7
  175. package/src/materials/nodes/MeshStandardNodeMaterial.js +108 -0
  176. package/src/materials/nodes/MeshToonNodeMaterial.js +38 -0
  177. package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +198 -157
  178. package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +7 -1
  179. package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +10 -7
  180. package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
  181. package/src/materials/nodes/SpriteNodeMaterial.js +123 -0
  182. package/src/materials/nodes/VolumeNodeMaterial.js +108 -0
  183. package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
  184. package/src/math/Box2.js +4 -4
  185. package/src/math/Box3.js +6 -6
  186. package/src/math/ColorManagement.js +10 -0
  187. package/src/math/Matrix2.js +54 -0
  188. package/src/math/Spherical.js +4 -5
  189. package/src/math/Triangle.js +24 -0
  190. package/src/math/Vector4.js +13 -0
  191. package/src/nodes/Nodes.js +164 -0
  192. package/src/nodes/TSL.js +179 -0
  193. package/src/nodes/accessors/AccessorsUtils.js +25 -0
  194. package/src/nodes/accessors/BatchNode.js +128 -0
  195. package/src/nodes/accessors/Bitangent.js +13 -0
  196. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +44 -6
  197. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +13 -4
  198. package/src/nodes/accessors/Camera.js +13 -0
  199. package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +22 -15
  200. package/src/nodes/accessors/CubeTextureNode.js +79 -0
  201. package/src/nodes/accessors/InstanceNode.js +144 -0
  202. package/src/nodes/accessors/InstancedPointsMaterialNode.js +24 -0
  203. package/src/nodes/accessors/Lights.js +51 -0
  204. package/src/nodes/accessors/MaterialNode.js +441 -0
  205. package/src/nodes/accessors/MaterialProperties.js +3 -0
  206. package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +10 -5
  207. package/src/nodes/accessors/ModelNode.js +72 -0
  208. package/src/nodes/accessors/ModelViewProjectionNode.js +42 -0
  209. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +51 -33
  210. package/src/nodes/accessors/Normal.js +88 -0
  211. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +18 -34
  212. package/src/nodes/accessors/PointUVNode.js +30 -0
  213. package/src/nodes/accessors/Position.js +10 -0
  214. package/src/nodes/accessors/ReferenceBaseNode.js +171 -0
  215. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +58 -9
  216. package/src/nodes/accessors/ReflectVector.js +10 -0
  217. package/src/nodes/accessors/RendererReferenceNode.js +35 -0
  218. package/{examples/jsm → src}/nodes/accessors/SceneNode.js +9 -6
  219. package/src/nodes/accessors/SkinningNode.js +191 -0
  220. package/src/nodes/accessors/StorageBufferNode.js +147 -0
  221. package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +35 -10
  222. package/src/nodes/accessors/Tangent.js +22 -0
  223. package/src/nodes/accessors/Texture3DNode.js +103 -0
  224. package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
  225. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +123 -39
  226. package/src/nodes/accessors/TextureSizeNode.js +36 -0
  227. package/src/nodes/accessors/UV.js +3 -0
  228. package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +33 -15
  229. package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +10 -7
  230. package/src/nodes/accessors/VelocityNode.js +134 -0
  231. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +9 -5
  232. package/{examples/jsm → src}/nodes/code/CodeNode.js +9 -5
  233. package/{examples/jsm → src}/nodes/code/ExpressionNode.js +10 -6
  234. package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +8 -5
  235. package/{examples/jsm → src}/nodes/code/FunctionNode.js +8 -31
  236. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +24 -7
  237. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +11 -8
  238. package/{examples/jsm → src}/nodes/core/AssignNode.js +12 -9
  239. package/{examples/jsm → src}/nodes/core/AttributeNode.js +29 -12
  240. package/{examples/jsm → src}/nodes/core/BypassNode.js +11 -7
  241. package/src/nodes/core/CacheNode.js +50 -0
  242. package/{examples/jsm → src}/nodes/core/ConstNode.js +6 -3
  243. package/{examples/jsm → src}/nodes/core/ContextNode.js +27 -11
  244. package/src/nodes/core/IndexNode.js +99 -0
  245. package/{examples/jsm → src}/nodes/core/InputNode.js +7 -3
  246. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  247. package/src/nodes/core/MRTNode.js +85 -0
  248. package/{examples/jsm → src}/nodes/core/Node.js +114 -57
  249. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +327 -90
  250. package/src/nodes/core/NodeCache.js +36 -0
  251. package/{examples/jsm → src}/nodes/core/NodeFrame.js +52 -10
  252. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  253. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  254. package/{examples/jsm → src}/nodes/core/NodeUtils.js +56 -8
  255. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +13 -12
  256. package/{examples/jsm → src}/nodes/core/ParameterNode.js +7 -4
  257. package/src/nodes/core/PropertyNode.js +88 -0
  258. package/{examples/jsm → src}/nodes/core/StackNode.js +31 -11
  259. package/{examples/jsm → src}/nodes/core/StructTypeNode.js +7 -3
  260. package/{examples/jsm → src}/nodes/core/TempNode.js +10 -6
  261. package/src/nodes/core/UniformGroupNode.js +59 -0
  262. package/{examples/jsm → src}/nodes/core/UniformNode.js +37 -5
  263. package/{examples/jsm → src}/nodes/core/VarNode.js +14 -14
  264. package/src/nodes/core/VaryingNode.js +108 -0
  265. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +38 -28
  266. package/src/nodes/display/AnaglyphPassNode.js +67 -0
  267. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +33 -30
  268. package/src/nodes/display/BleachBypass.js +26 -0
  269. package/src/nodes/display/BlendMode.js +54 -0
  270. package/src/nodes/display/BloomNode.js +341 -0
  271. package/{examples/jsm → src}/nodes/display/BumpMapNode.js +20 -38
  272. package/src/nodes/display/ColorAdjustment.js +46 -0
  273. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  274. package/src/nodes/display/ColorSpaceNode.js +114 -0
  275. package/src/nodes/display/DenoiseNode.js +204 -0
  276. package/src/nodes/display/DepthOfFieldNode.js +124 -0
  277. package/src/nodes/display/DotScreenNode.js +66 -0
  278. package/src/nodes/display/FXAANode.js +332 -0
  279. package/src/nodes/display/FilmNode.js +56 -0
  280. package/src/nodes/display/FrontFacingNode.js +45 -0
  281. package/src/nodes/display/GTAONode.js +331 -0
  282. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +47 -24
  283. package/src/nodes/display/Lut3DNode.js +57 -0
  284. package/src/nodes/display/MotionBlur.js +25 -0
  285. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +14 -14
  286. package/src/nodes/display/ParallaxBarrierPassNode.js +58 -0
  287. package/src/nodes/display/PassNode.js +378 -0
  288. package/src/nodes/display/PixelationPassNode.js +213 -0
  289. package/{examples/jsm → src}/nodes/display/PosterizeNode.js +8 -7
  290. package/src/nodes/display/RGBShiftNode.js +53 -0
  291. package/src/nodes/display/RenderOutputNode.js +60 -0
  292. package/src/nodes/display/SSAAPassNode.js +287 -0
  293. package/src/nodes/display/ScreenNode.js +181 -0
  294. package/src/nodes/display/Sepia.js +17 -0
  295. package/src/nodes/display/SobelOperatorNode.js +126 -0
  296. package/src/nodes/display/StereoCompositePassNode.js +110 -0
  297. package/src/nodes/display/StereoPassNode.js +83 -0
  298. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  299. package/src/nodes/display/ToneMappingNode.js +67 -0
  300. package/src/nodes/display/ToonOutlinePassNode.js +111 -0
  301. package/src/nodes/display/TransitionNode.js +80 -0
  302. package/src/nodes/display/ViewportDepthNode.js +125 -0
  303. package/src/nodes/display/ViewportDepthTextureNode.js +33 -0
  304. package/src/nodes/display/ViewportSharedTextureNode.js +39 -0
  305. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +20 -14
  306. package/src/nodes/fog/FogExp2Node.js +35 -0
  307. package/src/nodes/fog/FogNode.js +50 -0
  308. package/src/nodes/fog/FogRangeNode.js +36 -0
  309. package/src/nodes/functions/BSDF/BRDF_GGX.js +59 -0
  310. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  311. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  312. package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
  313. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
  314. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
  315. package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  316. package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
  317. package/src/nodes/functions/BSDF/LTC.js +131 -0
  318. package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  319. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -4
  320. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
  321. package/src/nodes/functions/BasicLightingModel.js +78 -0
  322. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +11 -9
  323. package/src/nodes/functions/PhysicalLightingModel.js +633 -0
  324. package/src/nodes/functions/ShadowMaskModel.js +31 -0
  325. package/src/nodes/functions/ToonLightingModel.js +51 -0
  326. package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
  327. package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
  328. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  329. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +28 -11
  330. package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
  331. package/src/nodes/gpgpu/BarrierNode.js +40 -0
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  631. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  632. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  633. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  634. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  635. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
@@ -1,27 +0,0 @@
1
- import CondNode from '../math/CondNode.js';
2
- import { expression } from '../code/ExpressionNode.js';
3
- import { addNodeClass } from '../core/Node.js';
4
- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
5
-
6
- let discardExpression;
7
-
8
- class DiscardNode extends CondNode {
9
-
10
- constructor( condNode ) {
11
-
12
- discardExpression = discardExpression || expression( 'discard' );
13
-
14
- super( condNode, discardExpression );
15
-
16
- }
17
-
18
- }
19
-
20
- export default DiscardNode;
21
-
22
- export const inlineDiscard = nodeProxy( DiscardNode );
23
- export const discard = ( condNode ) => inlineDiscard( condNode ).append();
24
-
25
- addNodeElement( 'discard', discard ); // @TODO: Check... this cause a little confusing using in chaining
26
-
27
- addNodeClass( 'DiscardNode', DiscardNode );
@@ -1,33 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { positionWorldDirection } from '../accessors/PositionNode.js';
3
- import { nodeProxy, vec2 } from '../shadernode/ShaderNode.js';
4
- import { addNodeClass } from '../core/Node.js';
5
-
6
- class EquirectUVNode extends TempNode {
7
-
8
- constructor( dirNode = positionWorldDirection ) {
9
-
10
- super( 'vec2' );
11
-
12
- this.dirNode = dirNode;
13
-
14
- }
15
-
16
- setup() {
17
-
18
- const dir = this.dirNode;
19
-
20
- const u = dir.z.atan2( dir.x ).mul( 1 / ( Math.PI * 2 ) ).add( 0.5 );
21
- const v = dir.y.negate().clamp( - 1.0, 1.0 ).asin().mul( 1 / Math.PI ).add( 0.5 ); // @TODO: The use of negate() here could be an NDC issue.
22
-
23
- return vec2( u, v );
24
-
25
- }
26
-
27
- }
28
-
29
- export default EquirectUVNode;
30
-
31
- export const equirectUV = nodeProxy( EquirectUVNode );
32
-
33
- addNodeClass( 'EquirectUVNode', EquirectUVNode );
@@ -1,30 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { transformedNormalView } from '../accessors/NormalNode.js';
3
- import { positionViewDirection } from '../accessors/PositionNode.js';
4
- import { nodeImmutable, vec2, vec3 } from '../shadernode/ShaderNode.js';
5
- import { addNodeClass } from '../core/Node.js';
6
-
7
- class MatcapUVNode extends TempNode {
8
-
9
- constructor() {
10
-
11
- super( 'vec2' );
12
-
13
- }
14
-
15
- setup() {
16
-
17
- const x = vec3( positionViewDirection.z, 0, positionViewDirection.x.negate() ).normalize();
18
- const y = positionViewDirection.cross( x );
19
-
20
- return vec2( x.dot( transformedNormalView ), y.dot( transformedNormalView ) ).mul( 0.495 ).add( 0.5 );
21
-
22
- }
23
-
24
- }
25
-
26
- export default MatcapUVNode;
27
-
28
- export const matcapUV = nodeImmutable( MatcapUVNode );
29
-
30
- addNodeClass( 'MatcapUVNode', MatcapUVNode );
@@ -1,55 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
4
-
5
- class PackingNode extends TempNode {
6
-
7
- constructor( scope, node ) {
8
-
9
- super();
10
-
11
- this.scope = scope;
12
- this.node = node;
13
-
14
- }
15
-
16
- getNodeType( builder ) {
17
-
18
- return this.node.getNodeType( builder );
19
-
20
- }
21
-
22
- setup() {
23
-
24
- const { scope, node } = this;
25
-
26
- let result = null;
27
-
28
- if ( scope === PackingNode.DIRECTION_TO_COLOR ) {
29
-
30
- result = node.mul( 0.5 ).add( 0.5 );
31
-
32
- } else if ( scope === PackingNode.COLOR_TO_DIRECTION ) {
33
-
34
- result = node.mul( 2.0 ).sub( 1 );
35
-
36
- }
37
-
38
- return result;
39
-
40
- }
41
-
42
- }
43
-
44
- PackingNode.DIRECTION_TO_COLOR = 'directionToColor';
45
- PackingNode.COLOR_TO_DIRECTION = 'colorToDirection';
46
-
47
- export default PackingNode;
48
-
49
- export const directionToColor = nodeProxy( PackingNode, PackingNode.DIRECTION_TO_COLOR );
50
- export const colorToDirection = nodeProxy( PackingNode, PackingNode.COLOR_TO_DIRECTION );
51
-
52
- addNodeElement( 'directionToColor', directionToColor );
53
- addNodeElement( 'colorToDirection', colorToDirection );
54
-
55
- addNodeClass( 'PackingNode', PackingNode );
@@ -1,35 +0,0 @@
1
- import TempNode from '../core/TempNode.js';
2
- import { addNodeClass } from '../core/Node.js';
3
- import { addNodeElement, nodeProxy, vec2 } from '../shadernode/ShaderNode.js';
4
-
5
- class RotateUVNode extends TempNode {
6
-
7
- constructor( uvNode, rotationNode, centerNode = vec2( 0.5 ) ) {
8
-
9
- super( 'vec2' );
10
-
11
- this.uvNode = uvNode;
12
- this.rotationNode = rotationNode;
13
- this.centerNode = centerNode;
14
-
15
- }
16
-
17
- setup() {
18
-
19
- const { uvNode, rotationNode, centerNode } = this;
20
-
21
- const vector = uvNode.sub( centerNode );
22
-
23
- return vector.rotate( rotationNode ).add( centerNode );
24
-
25
- }
26
-
27
- }
28
-
29
- export default RotateUVNode;
30
-
31
- export const rotateUV = nodeProxy( RotateUVNode );
32
-
33
- addNodeElement( 'rotateUV', rotateUV );
34
-
35
- addNodeClass( 'RotateUVNode', RotateUVNode );
@@ -1,37 +0,0 @@
1
- import Node, { addNodeClass } from '../core/Node.js';
2
- import { maxMipLevel } from './MaxMipLevelNode.js';
3
- import { nodeProxy } from '../shadernode/ShaderNode.js';
4
-
5
- class SpecularMIPLevelNode extends Node {
6
-
7
- constructor( textureNode, roughnessNode = null ) {
8
-
9
- super( 'float' );
10
-
11
- this.textureNode = textureNode;
12
- this.roughnessNode = roughnessNode;
13
-
14
- }
15
-
16
- setup() {
17
-
18
- const { textureNode, roughnessNode } = this;
19
-
20
- // taken from here: http://casual-effects.blogspot.ca/2011/08/plausible-environment-lighting-in-two.html
21
-
22
- const maxMIPLevelScalar = maxMipLevel( textureNode );
23
-
24
- const sigma = roughnessNode.mul( roughnessNode ).mul( Math.PI ).div( roughnessNode.add( 1.0 ) );
25
- const desiredMIPLevel = maxMIPLevelScalar.add( sigma.log2() );
26
-
27
- return desiredMIPLevel.clamp( 0.0, maxMIPLevelScalar );
28
-
29
- }
30
-
31
- }
32
-
33
- export default SpecularMIPLevelNode;
34
-
35
- export const specularMIPLevel = nodeProxy( SpecularMIPLevelNode );
36
-
37
- addNodeClass( 'SpecularMIPLevelNode', SpecularMIPLevelNode );
@@ -1,66 +0,0 @@
1
- import { BufferGeometry, Float32BufferAttribute, Mesh, OrthographicCamera } from 'three';
2
-
3
- // Helper for passes that need to fill the viewport with a single quad.
4
-
5
- const _camera = new OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
6
-
7
- // https://github.com/mrdoob/three.js/pull/21358
8
-
9
- class QuadGeometry extends BufferGeometry {
10
-
11
- constructor( flipY = false ) {
12
-
13
- super();
14
-
15
- const uv = flipY === false ? [ 0, - 1, 0, 1, 2, 1 ] : [ 0, 2, 0, 0, 2, 0 ];
16
-
17
- this.setAttribute( 'position', new Float32BufferAttribute( [ - 1, 3, 0, - 1, - 1, 0, 3, - 1, 0 ], 3 ) );
18
- this.setAttribute( 'uv', new Float32BufferAttribute( uv, 2 ) );
19
-
20
- }
21
-
22
- }
23
-
24
- const _geometry = new QuadGeometry();
25
-
26
- class QuadMesh {
27
-
28
- constructor( material = null ) {
29
-
30
- this._mesh = new Mesh( _geometry, material );
31
-
32
- }
33
-
34
- dispose() {
35
-
36
- this._mesh.geometry.dispose();
37
-
38
- }
39
-
40
- async renderAsync( renderer ) {
41
-
42
- await renderer.renderAsync( this._mesh, _camera );
43
-
44
- }
45
-
46
- get material() {
47
-
48
- return this._mesh.material;
49
-
50
- }
51
-
52
- set material( value ) {
53
-
54
- this._mesh.material = value;
55
-
56
- }
57
-
58
- get render() {
59
-
60
- return this.renderAsync;
61
-
62
- }
63
-
64
- }
65
-
66
- export default QuadMesh;
@@ -1,173 +0,0 @@
1
- import DataMap from './DataMap.js';
2
- import { AttributeType } from './Constants.js';
3
-
4
- class Bindings extends DataMap {
5
-
6
- constructor( backend, nodes, textures, attributes, pipelines, info ) {
7
-
8
- super();
9
-
10
- this.backend = backend;
11
- this.textures = textures;
12
- this.pipelines = pipelines;
13
- this.attributes = attributes;
14
- this.nodes = nodes;
15
- this.info = info;
16
-
17
- this.pipelines.bindings = this; // assign bindings to pipelines
18
-
19
- }
20
-
21
- getForRender( renderObject ) {
22
-
23
- const bindings = renderObject.getBindings();
24
-
25
- const data = this.get( renderObject );
26
-
27
- if ( data.bindings !== bindings ) {
28
-
29
- // each object defines an array of bindings (ubos, textures, samplers etc.)
30
-
31
- data.bindings = bindings;
32
-
33
- this._init( bindings );
34
-
35
- this.backend.createBindings( bindings );
36
-
37
- }
38
-
39
- return data.bindings;
40
-
41
- }
42
-
43
- getForCompute( computeNode ) {
44
-
45
- const data = this.get( computeNode );
46
-
47
- if ( data.bindings === undefined ) {
48
-
49
- const nodeBuilderState = this.nodes.getForCompute( computeNode );
50
-
51
- const bindings = nodeBuilderState.bindings;
52
-
53
- data.bindings = bindings;
54
-
55
- this._init( bindings );
56
-
57
- this.backend.createBindings( bindings );
58
-
59
- }
60
-
61
- return data.bindings;
62
-
63
- }
64
-
65
- updateForCompute( computeNode ) {
66
-
67
- this._update( computeNode, this.getForCompute( computeNode ) );
68
-
69
- }
70
-
71
- updateForRender( renderObject ) {
72
-
73
- this._update( renderObject, this.getForRender( renderObject ) );
74
-
75
- }
76
-
77
- _init( bindings ) {
78
-
79
- for ( const binding of bindings ) {
80
-
81
- if ( binding.isSampledTexture ) {
82
-
83
- this.textures.updateTexture( binding.texture );
84
-
85
- } else if ( binding.isStorageBuffer ) {
86
-
87
- const attribute = binding.attribute;
88
-
89
- this.attributes.update( attribute, AttributeType.STORAGE );
90
-
91
- }
92
-
93
- }
94
-
95
- }
96
-
97
- _update( object, bindings ) {
98
-
99
- const { backend } = this;
100
-
101
- let needsBindingsUpdate = false;
102
-
103
- // iterate over all bindings and check if buffer updates or a new binding group is required
104
-
105
- for ( const binding of bindings ) {
106
-
107
- if ( binding.isNodeUniformsGroup ) {
108
-
109
- const updated = this.nodes.updateGroup( binding );
110
-
111
- if ( ! updated ) continue;
112
-
113
- }
114
-
115
- if ( binding.isUniformBuffer ) {
116
-
117
- const updated = binding.update();
118
-
119
- if ( updated ) {
120
-
121
- backend.updateBinding( binding );
122
-
123
- }
124
-
125
- } else if ( binding.isSampledTexture ) {
126
-
127
- const texture = binding.texture;
128
-
129
- if ( binding.needsBindingsUpdate ) needsBindingsUpdate = true;
130
-
131
- const updated = binding.update();
132
-
133
- if ( updated ) {
134
-
135
- this.textures.updateTexture( binding.texture );
136
-
137
- }
138
-
139
- if ( texture.isStorageTexture === true ) {
140
-
141
- const textureData = this.get( texture );
142
-
143
- if ( binding.store === true ) {
144
-
145
- textureData.needsMipmap = true;
146
-
147
- } else if ( texture.generateMipmaps === true && this.textures.needsMipmaps( texture ) && textureData.needsMipmap === true ) {
148
-
149
- this.backend.generateMipmaps( texture );
150
-
151
- textureData.needsMipmap = false;
152
-
153
- }
154
-
155
- }
156
-
157
- }
158
-
159
- }
160
-
161
- if ( needsBindingsUpdate === true ) {
162
-
163
- const pipeline = this.pipelines.getForRender( object );
164
-
165
- this.backend.updateBindings( bindings, pipeline );
166
-
167
- }
168
-
169
- }
170
-
171
- }
172
-
173
- export default Bindings;
@@ -1,89 +0,0 @@
1
- export default class ChainMap {
2
-
3
- constructor() {
4
-
5
- this.weakMap = new WeakMap();
6
-
7
- }
8
-
9
- get( keys ) {
10
-
11
- if ( Array.isArray( keys ) ) {
12
-
13
- let map = this.weakMap;
14
-
15
- for ( let i = 0; i < keys.length; i ++ ) {
16
-
17
- map = map.get( keys[ i ] );
18
-
19
- if ( map === undefined ) return undefined;
20
-
21
- }
22
-
23
- return map.get( keys[ keys.length - 1 ] );
24
-
25
- } else {
26
-
27
- return super.get( keys );
28
-
29
- }
30
-
31
- }
32
-
33
- set( keys, value ) {
34
-
35
- if ( Array.isArray( keys ) ) {
36
-
37
- let map = this.weakMap;
38
-
39
- for ( let i = 0; i < keys.length; i ++ ) {
40
-
41
- const key = keys[ i ];
42
-
43
- if ( map.has( key ) === false ) map.set( key, new WeakMap() );
44
-
45
- map = map.get( key );
46
-
47
- }
48
-
49
- return map.set( keys[ keys.length - 1 ], value );
50
-
51
- } else {
52
-
53
- return super.set( keys, value );
54
-
55
- }
56
-
57
- }
58
-
59
- delete( keys ) {
60
-
61
- if ( Array.isArray( keys ) ) {
62
-
63
- let map = this.weakMap;
64
-
65
- for ( let i = 0; i < keys.length; i ++ ) {
66
-
67
- map = map.get( keys[ i ] );
68
-
69
- if ( map === undefined ) return false;
70
-
71
- }
72
-
73
- return map.delete( keys[ keys.length - 1 ] );
74
-
75
- } else {
76
-
77
- return super.delete( keys );
78
-
79
- }
80
-
81
- }
82
-
83
- dispose() {
84
-
85
- this.weakMap.clear();
86
-
87
- }
88
-
89
- }
@@ -1,25 +0,0 @@
1
- import { vec4, MeshBasicNodeMaterial } from '../../nodes/Nodes.js';
2
- import QuadMesh from '../../objects/QuadMesh.js';
3
-
4
- const quadMesh = new QuadMesh( new MeshBasicNodeMaterial() );
5
-
6
- class PostProcessing {
7
-
8
- constructor( renderer, outputNode = vec4( 0, 0, 1, 1 ) ) {
9
-
10
- this.renderer = renderer;
11
- this.outputNode = outputNode;
12
-
13
- }
14
-
15
- async render() {
16
-
17
- quadMesh.material.fragmentNode = this.outputNode;
18
-
19
- await quadMesh.render( this.renderer );
20
-
21
- }
22
-
23
- }
24
-
25
- export default PostProcessing;