@needle-tools/three 0.162.12 → 0.169.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/build/three.cjs +29789 -1941
- package/build/three.module.js +29095 -1933
- package/build/three.module.min.js +2 -2
- package/build/three.webgpu.js +80003 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +79951 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +2 -5
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +4 -2
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/controls/ArcballControls.js +174 -158
- package/examples/jsm/controls/DragControls.js +260 -132
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +790 -797
- package/examples/jsm/controls/PointerLockControls.js +24 -15
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +98 -63
- package/examples/jsm/csm/CSMShader.js +4 -4
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/environments/RoomEnvironment.js +2 -6
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +77 -8
- package/examples/jsm/exporters/KTX2Exporter.js +21 -13
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +9 -7
- package/examples/jsm/exporters/USDZExporter.js +55 -11
- package/examples/jsm/geometries/DecalGeometry.js +4 -1
- package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
- package/examples/jsm/geometries/TeapotGeometry.js +1 -1
- package/examples/jsm/geometries/TextGeometry.js +10 -2
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/ViewHelper.js +75 -61
- package/examples/jsm/interactive/HTMLMesh.js +7 -9
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/draco/README.md +2 -2
- package/examples/jsm/libs/fflate.module.js +694 -496
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lights/LightProbeGenerator.js +24 -10
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
- package/examples/jsm/lines/LineMaterial.js +1 -17
- package/examples/jsm/lines/LineSegments2.js +15 -0
- package/examples/jsm/lines/Wireframe.js +16 -1
- package/examples/jsm/lines/webgpu/Line2.js +20 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
- package/examples/jsm/loaders/3MFLoader.js +2 -0
- package/examples/jsm/loaders/ColladaLoader.js +9 -6
- package/examples/jsm/loaders/DRACOLoader.js +4 -2
- package/examples/jsm/loaders/EXRLoader.js +351 -97
- package/examples/jsm/loaders/FBXLoader.js +77 -78
- package/examples/jsm/loaders/GLTFLoader.js +76 -14
- package/examples/jsm/loaders/KTX2Loader.js +30 -22
- package/examples/jsm/loaders/LDrawLoader.js +3 -2
- package/examples/jsm/loaders/LUT3dlLoader.js +0 -15
- package/examples/jsm/loaders/LUTCubeLoader.js +0 -14
- package/examples/jsm/loaders/LUTImageLoader.js +0 -14
- package/examples/jsm/loaders/MMDLoader.js +31 -12
- package/examples/jsm/loaders/MTLLoader.js +4 -3
- package/examples/jsm/loaders/MaterialXLoader.js +45 -21
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +8 -5
- package/examples/jsm/loaders/RGBMLoader.js +16 -0
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/USDZLoader.js +124 -76
- package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
- package/examples/jsm/loaders/VRMLLoader.js +11 -11
- package/examples/jsm/loaders/VTKLoader.js +80 -6
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +8 -5
- package/examples/jsm/materials/MeshGouraudMaterial.js +7 -1
- package/examples/jsm/math/Octree.js +26 -20
- package/examples/jsm/misc/GPUComputationRenderer.js +9 -25
- package/examples/jsm/misc/Timer.js +1 -1
- package/examples/jsm/modifiers/CurveModifier.js +11 -9
- package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
- package/examples/jsm/objects/InstancedPoints.js +2 -2
- package/examples/jsm/objects/Lensflare.js +2 -2
- package/examples/jsm/objects/LensflareMesh.js +322 -0
- package/examples/jsm/objects/SkyMesh.js +187 -0
- package/examples/jsm/objects/Water2Mesh.js +158 -0
- package/examples/jsm/objects/WaterMesh.js +101 -0
- package/examples/jsm/physics/JoltPhysics.js +281 -0
- package/examples/jsm/physics/RapierPhysics.js +25 -5
- package/examples/jsm/postprocessing/GlitchPass.js +0 -3
- package/examples/jsm/postprocessing/LUTPass.js +5 -71
- package/examples/jsm/postprocessing/OutlinePass.js +31 -46
- package/examples/jsm/postprocessing/RenderPass.js +1 -1
- package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
- package/examples/jsm/postprocessing/SAOPass.js +0 -1
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +6 -12
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
- package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +7 -4
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +19 -5
- package/examples/jsm/shaders/BleachBypassShader.js +1 -2
- package/examples/jsm/shaders/ColorifyShader.js +1 -2
- package/examples/jsm/shaders/FXAAShader.js +0 -2
- package/examples/jsm/shaders/GTAOShader.js +1 -1
- package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
- package/examples/jsm/shaders/OutputShader.js +1 -1
- package/examples/jsm/transpiler/GLSLDecoder.js +47 -5
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
- package/examples/jsm/transpiler/TSLEncoder.js +24 -22
- package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
- package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
- package/examples/jsm/utils/SceneUtils.js +60 -1
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/SortUtils.js +8 -5
- package/examples/jsm/utils/TextureUtils.js +3 -2
- package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
- package/examples/jsm/webxr/OculusHandModel.js +3 -2
- package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
- package/examples/jsm/webxr/XRHandModelFactory.js +4 -2
- package/package.json +11 -8
- package/src/Three.WebGPU.Nodes.js +200 -0
- package/src/Three.WebGPU.js +201 -0
- package/src/Three.js +23 -1
- package/src/animation/AnimationClip.js +1 -1
- package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
- package/src/animation/tracks/StringKeyframeTrack.js +10 -1
- package/src/audio/Audio.js +2 -2
- package/src/constants.js +6 -7
- package/src/core/BufferAttribute.js +0 -9
- package/src/core/Clock.js +1 -1
- package/src/core/InterleavedBuffer.js +0 -9
- package/src/core/Object3D.js +34 -29
- package/src/core/Raycaster.js +6 -2
- package/src/core/RenderTarget.js +8 -0
- package/src/extras/Controls.js +32 -0
- package/src/extras/PMREMGenerator.js +12 -11
- package/src/extras/TextureUtils.js +210 -0
- package/src/geometries/CylinderGeometry.js +11 -4
- package/src/lights/Light.js +1 -0
- package/src/lights/LightShadow.js +5 -0
- package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
- package/src/loaders/FileLoader.js +5 -1
- package/src/loaders/LoaderUtils.js +3 -1
- package/src/loaders/MaterialLoader.js +8 -1
- package/src/loaders/ObjectLoader.js +36 -2
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +27 -5
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +22 -18
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +21 -1
- package/src/materials/Material.js +4 -0
- package/src/materials/MeshPhysicalMaterial.js +20 -0
- package/src/materials/ShaderMaterial.js +0 -4
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +156 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +69 -68
- package/src/materials/nodes/LineBasicNodeMaterial.js +31 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +15 -12
- package/src/materials/nodes/MeshBasicNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +47 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +57 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +44 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +78 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +248 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +10 -7
- package/src/materials/nodes/MeshStandardNodeMaterial.js +108 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +38 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +198 -157
- package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +7 -1
- package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +10 -7
- package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +123 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +108 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
- package/src/math/Box2.js +4 -4
- package/src/math/Box3.js +6 -6
- package/src/math/ColorManagement.js +10 -0
- package/src/math/Matrix2.js +54 -0
- package/src/math/Spherical.js +4 -5
- package/src/math/Triangle.js +24 -0
- package/src/math/Vector4.js +13 -0
- package/src/nodes/Nodes.js +164 -0
- package/src/nodes/TSL.js +179 -0
- package/src/nodes/accessors/AccessorsUtils.js +25 -0
- package/src/nodes/accessors/BatchNode.js +128 -0
- package/src/nodes/accessors/Bitangent.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +44 -6
- package/{examples/jsm → src}/nodes/accessors/BufferNode.js +13 -4
- package/src/nodes/accessors/Camera.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +22 -15
- package/src/nodes/accessors/CubeTextureNode.js +79 -0
- package/src/nodes/accessors/InstanceNode.js +144 -0
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +24 -0
- package/src/nodes/accessors/Lights.js +51 -0
- package/src/nodes/accessors/MaterialNode.js +441 -0
- package/src/nodes/accessors/MaterialProperties.js +3 -0
- package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +10 -5
- package/src/nodes/accessors/ModelNode.js +72 -0
- package/src/nodes/accessors/ModelViewProjectionNode.js +42 -0
- package/{examples/jsm → src}/nodes/accessors/MorphNode.js +51 -33
- package/src/nodes/accessors/Normal.js +88 -0
- package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +18 -34
- package/src/nodes/accessors/PointUVNode.js +30 -0
- package/src/nodes/accessors/Position.js +10 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +171 -0
- package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +58 -9
- package/src/nodes/accessors/ReflectVector.js +10 -0
- package/src/nodes/accessors/RendererReferenceNode.js +35 -0
- package/{examples/jsm → src}/nodes/accessors/SceneNode.js +9 -6
- package/src/nodes/accessors/SkinningNode.js +191 -0
- package/src/nodes/accessors/StorageBufferNode.js +147 -0
- package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +35 -10
- package/src/nodes/accessors/Tangent.js +22 -0
- package/src/nodes/accessors/Texture3DNode.js +103 -0
- package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
- package/{examples/jsm → src}/nodes/accessors/TextureNode.js +123 -39
- package/src/nodes/accessors/TextureSizeNode.js +36 -0
- package/src/nodes/accessors/UV.js +3 -0
- package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +33 -15
- package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +10 -7
- package/src/nodes/accessors/VelocityNode.js +134 -0
- package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +9 -5
- package/{examples/jsm → src}/nodes/code/CodeNode.js +9 -5
- package/{examples/jsm → src}/nodes/code/ExpressionNode.js +10 -6
- package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +8 -5
- package/{examples/jsm → src}/nodes/code/FunctionNode.js +8 -31
- package/{examples/jsm → src}/nodes/code/ScriptableNode.js +24 -7
- package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +11 -8
- package/{examples/jsm → src}/nodes/core/AssignNode.js +12 -9
- package/{examples/jsm → src}/nodes/core/AttributeNode.js +29 -12
- package/{examples/jsm → src}/nodes/core/BypassNode.js +11 -7
- package/src/nodes/core/CacheNode.js +50 -0
- package/{examples/jsm → src}/nodes/core/ConstNode.js +6 -3
- package/{examples/jsm → src}/nodes/core/ContextNode.js +27 -11
- package/src/nodes/core/IndexNode.js +99 -0
- package/{examples/jsm → src}/nodes/core/InputNode.js +7 -3
- package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
- package/src/nodes/core/MRTNode.js +85 -0
- package/{examples/jsm → src}/nodes/core/Node.js +114 -57
- package/{examples/jsm → src}/nodes/core/NodeBuilder.js +327 -90
- package/src/nodes/core/NodeCache.js +36 -0
- package/{examples/jsm → src}/nodes/core/NodeFrame.js +52 -10
- package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
- package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
- package/{examples/jsm → src}/nodes/core/NodeUtils.js +56 -8
- package/{examples/jsm → src}/nodes/core/OutputStructNode.js +13 -12
- package/{examples/jsm → src}/nodes/core/ParameterNode.js +7 -4
- package/src/nodes/core/PropertyNode.js +88 -0
- package/{examples/jsm → src}/nodes/core/StackNode.js +31 -11
- package/{examples/jsm → src}/nodes/core/StructTypeNode.js +7 -3
- package/{examples/jsm → src}/nodes/core/TempNode.js +10 -6
- package/src/nodes/core/UniformGroupNode.js +59 -0
- package/{examples/jsm → src}/nodes/core/UniformNode.js +37 -5
- package/{examples/jsm → src}/nodes/core/VarNode.js +14 -14
- package/src/nodes/core/VaryingNode.js +108 -0
- package/{examples/jsm → src}/nodes/display/AfterImageNode.js +38 -28
- package/src/nodes/display/AnaglyphPassNode.js +67 -0
- package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +33 -30
- package/src/nodes/display/BleachBypass.js +26 -0
- package/src/nodes/display/BlendMode.js +54 -0
- package/src/nodes/display/BloomNode.js +341 -0
- package/{examples/jsm → src}/nodes/display/BumpMapNode.js +20 -38
- package/src/nodes/display/ColorAdjustment.js +46 -0
- package/src/nodes/display/ColorSpaceFunctions.js +38 -0
- package/src/nodes/display/ColorSpaceNode.js +114 -0
- package/src/nodes/display/DenoiseNode.js +204 -0
- package/src/nodes/display/DepthOfFieldNode.js +124 -0
- package/src/nodes/display/DotScreenNode.js +66 -0
- package/src/nodes/display/FXAANode.js +332 -0
- package/src/nodes/display/FilmNode.js +56 -0
- package/src/nodes/display/FrontFacingNode.js +45 -0
- package/src/nodes/display/GTAONode.js +331 -0
- package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +47 -24
- package/src/nodes/display/Lut3DNode.js +57 -0
- package/src/nodes/display/MotionBlur.js +25 -0
- package/{examples/jsm → src}/nodes/display/NormalMapNode.js +14 -14
- package/src/nodes/display/ParallaxBarrierPassNode.js +58 -0
- package/src/nodes/display/PassNode.js +378 -0
- package/src/nodes/display/PixelationPassNode.js +213 -0
- package/{examples/jsm → src}/nodes/display/PosterizeNode.js +8 -7
- package/src/nodes/display/RGBShiftNode.js +53 -0
- package/src/nodes/display/RenderOutputNode.js +60 -0
- package/src/nodes/display/SSAAPassNode.js +287 -0
- package/src/nodes/display/ScreenNode.js +181 -0
- package/src/nodes/display/Sepia.js +17 -0
- package/src/nodes/display/SobelOperatorNode.js +126 -0
- package/src/nodes/display/StereoCompositePassNode.js +110 -0
- package/src/nodes/display/StereoPassNode.js +83 -0
- package/src/nodes/display/ToneMappingFunctions.js +190 -0
- package/src/nodes/display/ToneMappingNode.js +67 -0
- package/src/nodes/display/ToonOutlinePassNode.js +111 -0
- package/src/nodes/display/TransitionNode.js +80 -0
- package/src/nodes/display/ViewportDepthNode.js +125 -0
- package/src/nodes/display/ViewportDepthTextureNode.js +33 -0
- package/src/nodes/display/ViewportSharedTextureNode.js +39 -0
- package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +20 -14
- package/src/nodes/fog/FogExp2Node.js +35 -0
- package/src/nodes/fog/FogNode.js +50 -0
- package/src/nodes/fog/FogRangeNode.js +36 -0
- package/src/nodes/functions/BSDF/BRDF_GGX.js +59 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +131 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -4
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
- package/src/nodes/functions/BasicLightingModel.js +78 -0
- package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +11 -9
- package/src/nodes/functions/PhysicalLightingModel.js +633 -0
- package/src/nodes/functions/ShadowMaskModel.js +31 -0
- package/src/nodes/functions/ToonLightingModel.js +51 -0
- package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
- package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
- package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
- package/{examples/jsm → src}/nodes/geometry/RangeNode.js +28 -11
- package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
- package/src/nodes/gpgpu/BarrierNode.js +40 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +98 -0
- package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +10 -6
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +100 -0
- package/src/nodes/lighting/AONode.js +27 -0
- package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +6 -8
- package/src/nodes/lighting/AnalyticLightNode.js +522 -0
- package/src/nodes/lighting/BasicEnvironmentNode.js +30 -0
- package/src/nodes/lighting/BasicLightMapNode.js +32 -0
- package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +7 -9
- package/src/nodes/lighting/EnvironmentNode.js +138 -0
- package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +12 -11
- package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +7 -9
- package/src/nodes/lighting/IrradianceNode.js +27 -0
- package/src/nodes/lighting/LightProbeNode.js +53 -0
- package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
- package/src/nodes/lighting/LightingContextNode.js +67 -0
- package/{examples/jsm → src}/nodes/lighting/LightingNode.js +9 -3
- package/src/nodes/lighting/LightsNode.js +250 -0
- package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +12 -13
- package/src/nodes/lighting/RectAreaLightNode.js +97 -0
- package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +14 -16
- package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
- package/src/nodes/materialx/lib/mx_hsv.js +127 -0
- package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
- package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
- package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +48 -13
- package/src/nodes/math/Hash.js +13 -0
- package/src/nodes/math/MathNode.js +407 -0
- package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
- package/src/nodes/math/OperatorNode.js +319 -0
- package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
- package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
- package/src/nodes/pmrem/PMREMNode.js +240 -0
- package/src/nodes/pmrem/PMREMUtils.js +288 -0
- package/src/nodes/procedural/Checker.js +14 -0
- package/src/nodes/tsl/TSLBase.js +30 -0
- package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +122 -96
- package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +9 -5
- package/{examples/jsm → src}/nodes/utils/ConvertNode.js +7 -3
- package/src/nodes/utils/CubeMapNode.js +160 -0
- package/src/nodes/utils/Discard.js +8 -0
- package/src/nodes/utils/EquirectUVNode.js +36 -0
- package/src/nodes/utils/FlipNode.js +68 -0
- package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +11 -5
- package/{examples/jsm → src}/nodes/utils/JoinNode.js +6 -3
- package/{examples/jsm → src}/nodes/utils/LoopNode.js +23 -12
- package/src/nodes/utils/MatcapUVNode.js +33 -0
- package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +16 -7
- package/{examples/jsm → src}/nodes/utils/OscNode.js +12 -8
- package/src/nodes/utils/Packing.js +4 -0
- package/src/nodes/utils/RTTNode.js +133 -0
- package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +21 -5
- package/{examples/jsm → src}/nodes/utils/RemapNode.js +12 -8
- package/{examples/jsm → src}/nodes/utils/RotateNode.js +8 -13
- package/{examples/jsm → src}/nodes/utils/SetNode.js +7 -4
- package/{examples/jsm → src}/nodes/utils/SplitNode.js +7 -3
- package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +10 -6
- package/src/nodes/utils/SpriteUtils.js +47 -0
- package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +11 -12
- package/{examples/jsm → src}/nodes/utils/TimerNode.js +8 -5
- package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +11 -9
- package/src/nodes/utils/UVUtils.js +19 -0
- package/src/nodes/utils/ViewportUtils.js +14 -0
- package/src/objects/BatchedMesh.js +302 -144
- package/src/objects/InstancedMesh.js +11 -1
- package/src/objects/LOD.js +21 -0
- package/src/objects/Line.js +67 -43
- package/src/objects/Mesh.js +7 -23
- package/src/objects/Points.js +2 -0
- package/src/renderers/WebGLRenderer.js +473 -224
- package/{examples/jsm → src}/renderers/common/Animation.js +3 -0
- package/{examples/jsm → src}/renderers/common/Attributes.js +4 -1
- package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
- package/{examples/jsm → src}/renderers/common/Background.js +18 -10
- package/src/renderers/common/BindGroup.js +18 -0
- package/src/renderers/common/Bindings.js +203 -0
- package/src/renderers/common/BundleGroup.js +26 -0
- package/src/renderers/common/ChainMap.js +59 -0
- package/{examples/jsm → src}/renderers/common/ClippingContext.js +24 -12
- package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
- package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
- package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
- package/{examples/jsm → src}/renderers/common/Info.js +35 -15
- package/{examples/jsm → src}/renderers/common/Pipelines.js +2 -2
- package/src/renderers/common/PostProcessing.js +90 -0
- package/src/renderers/common/QuadMesh.js +55 -0
- package/src/renderers/common/RenderBundle.js +18 -0
- package/src/renderers/common/RenderBundles.js +38 -0
- package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -2
- package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
- package/{examples/jsm → src}/renderers/common/RenderList.js +11 -2
- package/src/renderers/common/RenderObject.js +413 -0
- package/{examples/jsm → src}/renderers/common/RenderObjects.js +9 -2
- package/{examples/jsm → src}/renderers/common/Renderer.js +431 -83
- package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
- package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
- package/{examples/jsm → src}/renderers/common/Textures.js +15 -15
- package/{examples/jsm → src}/renderers/common/Uniform.js +10 -5
- package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
- package/src/renderers/common/extras/PMREMGenerator.js +771 -0
- package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
- package/src/renderers/common/nodes/NodeLibrary.js +118 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +64 -0
- package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +8 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
- package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +106 -68
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +31 -1
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +9 -1
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +8 -22
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +1 -0
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +2 -10
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +2 -16
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +3 -14
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +10 -31
- package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +3 -23
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +38 -25
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +19 -11
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +47 -13
- package/src/renderers/shaders/ShaderChunk.js +0 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
- package/src/renderers/shaders/ShaderLib.js +2 -1
- package/src/renderers/shaders/UniformsLib.js +3 -0
- package/src/renderers/shaders/UniformsUtils.js +10 -1
- package/src/renderers/webgl/WebGLAttributes.js +42 -38
- package/src/renderers/webgl/WebGLBackground.js +24 -3
- package/src/renderers/webgl/WebGLBindingStates.js +14 -51
- package/src/renderers/webgl/WebGLBufferRenderer.js +23 -22
- package/src/renderers/webgl/WebGLCapabilities.js +44 -13
- package/src/renderers/webgl/WebGLCubeUVMaps.js +10 -6
- package/src/renderers/webgl/WebGLExtensions.js +7 -20
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +23 -21
- package/src/renderers/webgl/WebGLLights.js +21 -44
- package/src/renderers/webgl/WebGLMaterials.js +9 -8
- package/src/renderers/webgl/WebGLMorphtargets.js +78 -217
- package/src/renderers/webgl/WebGLProgram.js +46 -78
- package/src/renderers/webgl/WebGLPrograms.js +37 -40
- package/src/renderers/webgl/WebGLProperties.js +7 -0
- package/src/renderers/webgl/WebGLRenderStates.js +15 -9
- package/src/renderers/webgl/WebGLShadowMap.js +25 -25
- package/src/renderers/webgl/WebGLState.js +35 -58
- package/src/renderers/webgl/WebGLTextures.js +313 -358
- package/src/renderers/webgl/WebGLUniforms.js +12 -2
- package/src/renderers/webgl/WebGLUniformsGroups.js +8 -8
- package/src/renderers/webgl/WebGLUtils.js +9 -78
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +389 -152
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +145 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +245 -44
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +7 -1
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +21 -3
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +271 -43
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +6 -23
- package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +318 -141
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +42 -0
- package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +10 -7
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +59 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +105 -0
- package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +424 -95
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +37 -18
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +86 -32
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +10 -1
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +68 -27
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +235 -68
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +43 -5
- package/src/renderers/webxr/WebXRDepthSensing.js +11 -6
- package/src/renderers/webxr/WebXRManager.js +53 -38
- package/src/scenes/Scene.js +7 -1
- package/src/textures/CompressedArrayTexture.js +14 -0
- package/src/textures/DataArrayTexture.js +14 -0
- package/src/textures/DepthTexture.js +1 -3
- package/src/textures/Texture.js +12 -2
- package/src/utils.js +62 -1
- package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/examples/jsm/loaders/TiltLoader.js +0 -520
- package/examples/jsm/nodes/Nodes.js +0 -195
- package/examples/jsm/nodes/accessors/AccessorsUtils.js +0 -10
- package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
- package/examples/jsm/nodes/accessors/CameraNode.js +0 -119
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
- package/examples/jsm/nodes/accessors/InstanceNode.js +0 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
- package/examples/jsm/nodes/accessors/MaterialNode.js +0 -314
- package/examples/jsm/nodes/accessors/ModelNode.js +0 -33
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +0 -39
- package/examples/jsm/nodes/accessors/NormalNode.js +0 -96
- package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
- package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +0 -72
- package/examples/jsm/nodes/accessors/TangentNode.js +0 -109
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +0 -35
- package/examples/jsm/nodes/accessors/UVNode.js +0 -47
- package/examples/jsm/nodes/core/CacheNode.js +0 -49
- package/examples/jsm/nodes/core/IndexNode.js +0 -66
- package/examples/jsm/nodes/core/NodeCache.js +0 -26
- package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
- package/examples/jsm/nodes/core/PropertyNode.js +0 -72
- package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
- package/examples/jsm/nodes/core/VaryingNode.js +0 -65
- package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
- package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +0 -27
- package/examples/jsm/nodes/display/PassNode.js +0 -183
- package/examples/jsm/nodes/display/ToneMappingNode.js +0 -184
- package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
- package/examples/jsm/nodes/display/ViewportNode.js +0 -134
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -31
- package/examples/jsm/nodes/fog/FogExp2Node.js +0 -35
- package/examples/jsm/nodes/fog/FogNode.js +0 -38
- package/examples/jsm/nodes/fog/FogRangeNode.js +0 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +0 -40
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +0 -393
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
- package/examples/jsm/nodes/lighting/AONode.js +0 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -241
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +0 -181
- package/examples/jsm/nodes/lighting/LightNode.js +0 -57
- package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
- package/examples/jsm/nodes/lighting/LightsNode.js +0 -188
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +0 -155
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +0 -80
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +0 -90
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +0 -130
- package/examples/jsm/nodes/math/HashNode.js +0 -34
- package/examples/jsm/nodes/math/MathNode.js +0 -391
- package/examples/jsm/nodes/math/OperatorNode.js +0 -274
- package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
- package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
- package/examples/jsm/nodes/utils/EquirectUVNode.js +0 -33
- package/examples/jsm/nodes/utils/MatcapUVNode.js +0 -30
- package/examples/jsm/nodes/utils/PackingNode.js +0 -55
- package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -37
- package/examples/jsm/objects/QuadMesh.js +0 -66
- package/examples/jsm/renderers/common/Bindings.js +0 -173
- package/examples/jsm/renderers/common/ChainMap.js +0 -89
- package/examples/jsm/renderers/common/PostProcessing.js +0 -25
- package/examples/jsm/renderers/common/RenderObject.js +0 -221
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
- package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +0 -49
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
- package/examples/jsm/utils/GPUStatsPanel.js +0 -128
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
- package/src/renderers/WebGL1Renderer.js +0 -7
- package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +0 -10
- /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
- /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
- /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
- /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
- /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
- /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
- /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
- /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
- /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
|
@@ -0,0 +1,378 @@
|
|
|
1
|
+
import TempNode from '../core/TempNode.js';
|
|
2
|
+
import { default as TextureNode/*, texture*/ } from '../accessors/TextureNode.js';
|
|
3
|
+
import { NodeUpdateType } from '../core/constants.js';
|
|
4
|
+
import { nodeObject } from '../tsl/TSLBase.js';
|
|
5
|
+
import { uniform } from '../core/UniformNode.js';
|
|
6
|
+
import { viewZToOrthographicDepth, perspectiveDepthToViewZ } from './ViewportDepthNode.js';
|
|
7
|
+
|
|
8
|
+
import { HalfFloatType/*, FloatType*/ } from '../../constants.js';
|
|
9
|
+
import { Vector2 } from '../../math/Vector2.js';
|
|
10
|
+
import { DepthTexture } from '../../textures/DepthTexture.js';
|
|
11
|
+
import { RenderTarget } from '../../core/RenderTarget.js';
|
|
12
|
+
|
|
13
|
+
const _size = /*@__PURE__*/ new Vector2();
|
|
14
|
+
|
|
15
|
+
class PassTextureNode extends TextureNode {
|
|
16
|
+
|
|
17
|
+
static get type() {
|
|
18
|
+
|
|
19
|
+
return 'PassTextureNode';
|
|
20
|
+
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
constructor( passNode, texture ) {
|
|
24
|
+
|
|
25
|
+
super( texture );
|
|
26
|
+
|
|
27
|
+
this.passNode = passNode;
|
|
28
|
+
|
|
29
|
+
this.setUpdateMatrix( false );
|
|
30
|
+
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
setup( builder ) {
|
|
34
|
+
|
|
35
|
+
if ( builder.object.isQuadMesh ) this.passNode.build( builder );
|
|
36
|
+
|
|
37
|
+
return super.setup( builder );
|
|
38
|
+
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
clone() {
|
|
42
|
+
|
|
43
|
+
return new this.constructor( this.passNode, this.value );
|
|
44
|
+
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
class PassMultipleTextureNode extends PassTextureNode {
|
|
50
|
+
|
|
51
|
+
static get type() {
|
|
52
|
+
|
|
53
|
+
return 'PassMultipleTextureNode';
|
|
54
|
+
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
constructor( passNode, textureName, previousTexture = false ) {
|
|
58
|
+
|
|
59
|
+
super( passNode, null );
|
|
60
|
+
|
|
61
|
+
this.textureName = textureName;
|
|
62
|
+
this.previousTexture = previousTexture;
|
|
63
|
+
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
updateTexture() {
|
|
67
|
+
|
|
68
|
+
this.value = this.previousTexture ? this.passNode.getPreviousTexture( this.textureName ) : this.passNode.getTexture( this.textureName );
|
|
69
|
+
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
setup( builder ) {
|
|
73
|
+
|
|
74
|
+
this.updateTexture();
|
|
75
|
+
|
|
76
|
+
return super.setup( builder );
|
|
77
|
+
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
clone() {
|
|
81
|
+
|
|
82
|
+
return new this.constructor( this.passNode, this.textureName, this.previousTexture );
|
|
83
|
+
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
class PassNode extends TempNode {
|
|
89
|
+
|
|
90
|
+
static get type() {
|
|
91
|
+
|
|
92
|
+
return 'PassNode';
|
|
93
|
+
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
constructor( scope, scene, camera, options = {} ) {
|
|
97
|
+
|
|
98
|
+
super( 'vec4' );
|
|
99
|
+
|
|
100
|
+
this.scope = scope;
|
|
101
|
+
this.scene = scene;
|
|
102
|
+
this.camera = camera;
|
|
103
|
+
this.options = options;
|
|
104
|
+
|
|
105
|
+
this._pixelRatio = 1;
|
|
106
|
+
this._width = 1;
|
|
107
|
+
this._height = 1;
|
|
108
|
+
|
|
109
|
+
const depthTexture = new DepthTexture();
|
|
110
|
+
depthTexture.isRenderTargetTexture = true;
|
|
111
|
+
//depthTexture.type = FloatType;
|
|
112
|
+
depthTexture.name = 'depth';
|
|
113
|
+
|
|
114
|
+
const renderTarget = new RenderTarget( this._width * this._pixelRatio, this._height * this._pixelRatio, { type: HalfFloatType, ...options, } );
|
|
115
|
+
renderTarget.texture.name = 'output';
|
|
116
|
+
renderTarget.depthTexture = depthTexture;
|
|
117
|
+
|
|
118
|
+
this.renderTarget = renderTarget;
|
|
119
|
+
|
|
120
|
+
this.updateBeforeType = NodeUpdateType.FRAME;
|
|
121
|
+
|
|
122
|
+
this._textures = {
|
|
123
|
+
output: renderTarget.texture,
|
|
124
|
+
depth: depthTexture
|
|
125
|
+
};
|
|
126
|
+
|
|
127
|
+
this._textureNodes = {};
|
|
128
|
+
this._linearDepthNodes = {};
|
|
129
|
+
this._viewZNodes = {};
|
|
130
|
+
|
|
131
|
+
this._previousTextures = {};
|
|
132
|
+
this._previousTextureNodes = {};
|
|
133
|
+
|
|
134
|
+
this._cameraNear = uniform( 0 );
|
|
135
|
+
this._cameraFar = uniform( 0 );
|
|
136
|
+
|
|
137
|
+
this._mrt = null;
|
|
138
|
+
|
|
139
|
+
this.isPassNode = true;
|
|
140
|
+
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
setMRT( mrt ) {
|
|
144
|
+
|
|
145
|
+
this._mrt = mrt;
|
|
146
|
+
|
|
147
|
+
return this;
|
|
148
|
+
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
getMRT() {
|
|
152
|
+
|
|
153
|
+
return this._mrt;
|
|
154
|
+
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
isGlobal() {
|
|
158
|
+
|
|
159
|
+
return true;
|
|
160
|
+
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
getTexture( name ) {
|
|
164
|
+
|
|
165
|
+
let texture = this._textures[ name ];
|
|
166
|
+
|
|
167
|
+
if ( texture === undefined ) {
|
|
168
|
+
|
|
169
|
+
const refTexture = this.renderTarget.texture;
|
|
170
|
+
|
|
171
|
+
texture = refTexture.clone();
|
|
172
|
+
texture.isRenderTargetTexture = true;
|
|
173
|
+
texture.name = name;
|
|
174
|
+
|
|
175
|
+
this._textures[ name ] = texture;
|
|
176
|
+
|
|
177
|
+
this.renderTarget.textures.push( texture );
|
|
178
|
+
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
return texture;
|
|
182
|
+
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
getPreviousTexture( name ) {
|
|
186
|
+
|
|
187
|
+
let texture = this._previousTextures[ name ];
|
|
188
|
+
|
|
189
|
+
if ( texture === undefined ) {
|
|
190
|
+
|
|
191
|
+
texture = this.getTexture( name ).clone();
|
|
192
|
+
texture.isRenderTargetTexture = true;
|
|
193
|
+
|
|
194
|
+
this._previousTextures[ name ] = texture;
|
|
195
|
+
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
return texture;
|
|
199
|
+
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
toggleTexture( name ) {
|
|
203
|
+
|
|
204
|
+
const prevTexture = this._previousTextures[ name ];
|
|
205
|
+
|
|
206
|
+
if ( prevTexture !== undefined ) {
|
|
207
|
+
|
|
208
|
+
const texture = this._textures[ name ];
|
|
209
|
+
|
|
210
|
+
const index = this.renderTarget.textures.indexOf( texture );
|
|
211
|
+
this.renderTarget.textures[ index ] = prevTexture;
|
|
212
|
+
|
|
213
|
+
this._textures[ name ] = prevTexture;
|
|
214
|
+
this._previousTextures[ name ] = texture;
|
|
215
|
+
|
|
216
|
+
this._textureNodes[ name ].updateTexture();
|
|
217
|
+
this._previousTextureNodes[ name ].updateTexture();
|
|
218
|
+
|
|
219
|
+
}
|
|
220
|
+
|
|
221
|
+
}
|
|
222
|
+
|
|
223
|
+
getTextureNode( name = 'output' ) {
|
|
224
|
+
|
|
225
|
+
let textureNode = this._textureNodes[ name ];
|
|
226
|
+
|
|
227
|
+
if ( textureNode === undefined ) {
|
|
228
|
+
|
|
229
|
+
this._textureNodes[ name ] = textureNode = nodeObject( new PassMultipleTextureNode( this, name ) );
|
|
230
|
+
this._textureNodes[ name ].updateTexture();
|
|
231
|
+
|
|
232
|
+
}
|
|
233
|
+
|
|
234
|
+
return textureNode;
|
|
235
|
+
|
|
236
|
+
}
|
|
237
|
+
|
|
238
|
+
getPreviousTextureNode( name = 'output' ) {
|
|
239
|
+
|
|
240
|
+
let textureNode = this._previousTextureNodes[ name ];
|
|
241
|
+
|
|
242
|
+
if ( textureNode === undefined ) {
|
|
243
|
+
|
|
244
|
+
if ( this._textureNodes[ name ] === undefined ) this.getTextureNode( name );
|
|
245
|
+
|
|
246
|
+
this._previousTextureNodes[ name ] = textureNode = nodeObject( new PassMultipleTextureNode( this, name, true ) );
|
|
247
|
+
this._previousTextureNodes[ name ].updateTexture();
|
|
248
|
+
|
|
249
|
+
}
|
|
250
|
+
|
|
251
|
+
return textureNode;
|
|
252
|
+
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
getViewZNode( name = 'depth' ) {
|
|
256
|
+
|
|
257
|
+
let viewZNode = this._viewZNodes[ name ];
|
|
258
|
+
|
|
259
|
+
if ( viewZNode === undefined ) {
|
|
260
|
+
|
|
261
|
+
const cameraNear = this._cameraNear;
|
|
262
|
+
const cameraFar = this._cameraFar;
|
|
263
|
+
|
|
264
|
+
this._viewZNodes[ name ] = viewZNode = perspectiveDepthToViewZ( this.getTextureNode( name ), cameraNear, cameraFar );
|
|
265
|
+
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
return viewZNode;
|
|
269
|
+
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
getLinearDepthNode( name = 'depth' ) {
|
|
273
|
+
|
|
274
|
+
let linearDepthNode = this._linearDepthNodes[ name ];
|
|
275
|
+
|
|
276
|
+
if ( linearDepthNode === undefined ) {
|
|
277
|
+
|
|
278
|
+
const cameraNear = this._cameraNear;
|
|
279
|
+
const cameraFar = this._cameraFar;
|
|
280
|
+
const viewZNode = this.getViewZNode( name );
|
|
281
|
+
|
|
282
|
+
// TODO: just if ( builder.camera.isPerspectiveCamera )
|
|
283
|
+
|
|
284
|
+
this._linearDepthNodes[ name ] = linearDepthNode = viewZToOrthographicDepth( viewZNode, cameraNear, cameraFar );
|
|
285
|
+
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
return linearDepthNode;
|
|
289
|
+
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
setup( { renderer } ) {
|
|
293
|
+
|
|
294
|
+
this.renderTarget.samples = this.options.samples === undefined ? renderer.samples : this.options.samples;
|
|
295
|
+
|
|
296
|
+
// Disable MSAA for WebGL backend for now
|
|
297
|
+
if ( renderer.backend.isWebGLBackend === true ) {
|
|
298
|
+
|
|
299
|
+
this.renderTarget.samples = 0;
|
|
300
|
+
|
|
301
|
+
}
|
|
302
|
+
|
|
303
|
+
this.renderTarget.depthTexture.isMultisampleRenderTargetTexture = this.renderTarget.samples > 1;
|
|
304
|
+
|
|
305
|
+
return this.scope === PassNode.COLOR ? this.getTextureNode() : this.getLinearDepthNode();
|
|
306
|
+
|
|
307
|
+
}
|
|
308
|
+
|
|
309
|
+
updateBefore( frame ) {
|
|
310
|
+
|
|
311
|
+
const { renderer } = frame;
|
|
312
|
+
const { scene, camera } = this;
|
|
313
|
+
|
|
314
|
+
this._pixelRatio = renderer.getPixelRatio();
|
|
315
|
+
|
|
316
|
+
const size = renderer.getSize( _size );
|
|
317
|
+
|
|
318
|
+
this.setSize( size.width, size.height );
|
|
319
|
+
|
|
320
|
+
const currentRenderTarget = renderer.getRenderTarget();
|
|
321
|
+
const currentMRT = renderer.getMRT();
|
|
322
|
+
|
|
323
|
+
this._cameraNear.value = camera.near;
|
|
324
|
+
this._cameraFar.value = camera.far;
|
|
325
|
+
|
|
326
|
+
for ( const name in this._previousTextures ) {
|
|
327
|
+
|
|
328
|
+
this.toggleTexture( name );
|
|
329
|
+
|
|
330
|
+
}
|
|
331
|
+
|
|
332
|
+
renderer.setRenderTarget( this.renderTarget );
|
|
333
|
+
renderer.setMRT( this._mrt );
|
|
334
|
+
|
|
335
|
+
renderer.render( scene, camera );
|
|
336
|
+
|
|
337
|
+
renderer.setRenderTarget( currentRenderTarget );
|
|
338
|
+
renderer.setMRT( currentMRT );
|
|
339
|
+
|
|
340
|
+
}
|
|
341
|
+
|
|
342
|
+
setSize( width, height ) {
|
|
343
|
+
|
|
344
|
+
this._width = width;
|
|
345
|
+
this._height = height;
|
|
346
|
+
|
|
347
|
+
const effectiveWidth = this._width * this._pixelRatio;
|
|
348
|
+
const effectiveHeight = this._height * this._pixelRatio;
|
|
349
|
+
|
|
350
|
+
this.renderTarget.setSize( effectiveWidth, effectiveHeight );
|
|
351
|
+
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
setPixelRatio( pixelRatio ) {
|
|
355
|
+
|
|
356
|
+
this._pixelRatio = pixelRatio;
|
|
357
|
+
|
|
358
|
+
this.setSize( this._width, this._height );
|
|
359
|
+
|
|
360
|
+
}
|
|
361
|
+
|
|
362
|
+
dispose() {
|
|
363
|
+
|
|
364
|
+
this.renderTarget.dispose();
|
|
365
|
+
|
|
366
|
+
}
|
|
367
|
+
|
|
368
|
+
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
PassNode.COLOR = 'color';
|
|
372
|
+
PassNode.DEPTH = 'depth';
|
|
373
|
+
|
|
374
|
+
export default PassNode;
|
|
375
|
+
|
|
376
|
+
export const pass = ( scene, camera, options ) => nodeObject( new PassNode( PassNode.COLOR, scene, camera, options ) );
|
|
377
|
+
export const passTexture = ( pass, texture ) => nodeObject( new PassTextureNode( pass, texture ) );
|
|
378
|
+
export const depthPass = ( scene, camera ) => nodeObject( new PassNode( PassNode.DEPTH, scene, camera ) );
|
|
@@ -0,0 +1,213 @@
|
|
|
1
|
+
import TempNode from '../core/TempNode.js';
|
|
2
|
+
import { uv } from '../accessors/UV.js';
|
|
3
|
+
import { Fn, nodeObject, vec2, vec3, float, If } from '../tsl/TSLBase.js';
|
|
4
|
+
import { NodeUpdateType } from '../core/constants.js';
|
|
5
|
+
import { uniform } from '../core/UniformNode.js';
|
|
6
|
+
import { dot, clamp, smoothstep, sign, step, floor } from '../math/MathNode.js';
|
|
7
|
+
import { Vector4 } from '../../math/Vector4.js';
|
|
8
|
+
import { output, property } from '../core/PropertyNode.js';
|
|
9
|
+
import PassNode from './PassNode.js';
|
|
10
|
+
import { mrt } from '../core/MRTNode.js';
|
|
11
|
+
import { normalView } from '../accessors/Normal.js';
|
|
12
|
+
import { convertToTexture } from '../utils/RTTNode.js';
|
|
13
|
+
|
|
14
|
+
import { NearestFilter } from '../../constants.js';
|
|
15
|
+
|
|
16
|
+
class PixelationNode extends TempNode {
|
|
17
|
+
|
|
18
|
+
static get type() {
|
|
19
|
+
|
|
20
|
+
return 'PixelationNode';
|
|
21
|
+
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
constructor( textureNode, depthNode, normalNode, pixelSize, normalEdgeStrength, depthEdgeStrength ) {
|
|
25
|
+
|
|
26
|
+
super();
|
|
27
|
+
|
|
28
|
+
// Input textures
|
|
29
|
+
|
|
30
|
+
this.textureNode = textureNode;
|
|
31
|
+
this.depthNode = depthNode;
|
|
32
|
+
this.normalNode = normalNode;
|
|
33
|
+
|
|
34
|
+
// Input uniforms
|
|
35
|
+
|
|
36
|
+
this.pixelSize = pixelSize;
|
|
37
|
+
this.normalEdgeStrength = normalEdgeStrength;
|
|
38
|
+
this.depthEdgeStrength = depthEdgeStrength;
|
|
39
|
+
|
|
40
|
+
// Private uniforms
|
|
41
|
+
|
|
42
|
+
this._resolution = uniform( new Vector4() );
|
|
43
|
+
|
|
44
|
+
this.updateBeforeType = NodeUpdateType.RENDER;
|
|
45
|
+
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
updateBefore() {
|
|
49
|
+
|
|
50
|
+
const map = this.textureNode.value;
|
|
51
|
+
|
|
52
|
+
const width = map.image.width;
|
|
53
|
+
const height = map.image.height;
|
|
54
|
+
|
|
55
|
+
this._resolution.value.set( width, height, 1 / width, 1 / height );
|
|
56
|
+
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
setup() {
|
|
60
|
+
|
|
61
|
+
const { textureNode, depthNode, normalNode } = this;
|
|
62
|
+
|
|
63
|
+
const uvNodeTexture = textureNode.uvNode || uv();
|
|
64
|
+
const uvNodeDepth = depthNode.uvNode || uv();
|
|
65
|
+
const uvNodeNormal = normalNode.uvNode || uv();
|
|
66
|
+
|
|
67
|
+
const sampleTexture = () => textureNode.uv( uvNodeTexture );
|
|
68
|
+
|
|
69
|
+
const sampleDepth = ( x, y ) => depthNode.uv( uvNodeDepth.add( vec2( x, y ).mul( this._resolution.zw ) ) ).r;
|
|
70
|
+
|
|
71
|
+
const sampleNormal = ( x, y ) => normalNode.uv( uvNodeNormal.add( vec2( x, y ).mul( this._resolution.zw ) ) ).rgb.normalize();
|
|
72
|
+
|
|
73
|
+
const depthEdgeIndicator = ( depth ) => {
|
|
74
|
+
|
|
75
|
+
const diff = property( 'float', 'diff' );
|
|
76
|
+
diff.addAssign( clamp( sampleDepth( 1, 0 ).sub( depth ) ) );
|
|
77
|
+
diff.addAssign( clamp( sampleDepth( - 1, 0 ).sub( depth ) ) );
|
|
78
|
+
diff.addAssign( clamp( sampleDepth( 0, 1 ).sub( depth ) ) );
|
|
79
|
+
diff.addAssign( clamp( sampleDepth( 0, - 1 ).sub( depth ) ) );
|
|
80
|
+
|
|
81
|
+
return floor( smoothstep( 0.01, 0.02, diff ).mul( 2 ) ).div( 2 );
|
|
82
|
+
|
|
83
|
+
};
|
|
84
|
+
|
|
85
|
+
const neighborNormalEdgeIndicator = ( x, y, depth, normal ) => {
|
|
86
|
+
|
|
87
|
+
const depthDiff = sampleDepth( x, y ).sub( depth );
|
|
88
|
+
const neighborNormal = sampleNormal( x, y );
|
|
89
|
+
|
|
90
|
+
// Edge pixels should yield to faces who's normals are closer to the bias normal.
|
|
91
|
+
|
|
92
|
+
const normalEdgeBias = vec3( 1, 1, 1 ); // This should probably be a parameter.
|
|
93
|
+
const normalDiff = dot( normal.sub( neighborNormal ), normalEdgeBias );
|
|
94
|
+
const normalIndicator = clamp( smoothstep( - 0.01, 0.01, normalDiff ), 0.0, 1.0 );
|
|
95
|
+
|
|
96
|
+
// Only the shallower pixel should detect the normal edge.
|
|
97
|
+
|
|
98
|
+
const depthIndicator = clamp( sign( depthDiff.mul( .25 ).add( .0025 ) ), 0.0, 1.0 );
|
|
99
|
+
|
|
100
|
+
return float( 1.0 ).sub( dot( normal, neighborNormal ) ).mul( depthIndicator ).mul( normalIndicator );
|
|
101
|
+
|
|
102
|
+
};
|
|
103
|
+
|
|
104
|
+
const normalEdgeIndicator = ( depth, normal ) => {
|
|
105
|
+
|
|
106
|
+
const indicator = property( 'float', 'indicator' );
|
|
107
|
+
|
|
108
|
+
indicator.addAssign( neighborNormalEdgeIndicator( 0, - 1, depth, normal ) );
|
|
109
|
+
indicator.addAssign( neighborNormalEdgeIndicator( 0, 1, depth, normal ) );
|
|
110
|
+
indicator.addAssign( neighborNormalEdgeIndicator( - 1, 0, depth, normal ) );
|
|
111
|
+
indicator.addAssign( neighborNormalEdgeIndicator( 1, 0, depth, normal ) );
|
|
112
|
+
|
|
113
|
+
return step( 0.1, indicator );
|
|
114
|
+
|
|
115
|
+
};
|
|
116
|
+
|
|
117
|
+
const pixelation = Fn( () => {
|
|
118
|
+
|
|
119
|
+
const texel = sampleTexture();
|
|
120
|
+
|
|
121
|
+
const depth = property( 'float', 'depth' );
|
|
122
|
+
const normal = property( 'vec3', 'normal' );
|
|
123
|
+
|
|
124
|
+
If( this.depthEdgeStrength.greaterThan( 0.0 ).or( this.normalEdgeStrength.greaterThan( 0.0 ) ), () => {
|
|
125
|
+
|
|
126
|
+
depth.assign( sampleDepth( 0, 0 ) );
|
|
127
|
+
normal.assign( sampleNormal( 0, 0 ) );
|
|
128
|
+
|
|
129
|
+
} );
|
|
130
|
+
|
|
131
|
+
const dei = property( 'float', 'dei' );
|
|
132
|
+
|
|
133
|
+
If( this.depthEdgeStrength.greaterThan( 0.0 ), () => {
|
|
134
|
+
|
|
135
|
+
dei.assign( depthEdgeIndicator( depth ) );
|
|
136
|
+
|
|
137
|
+
} );
|
|
138
|
+
|
|
139
|
+
const nei = property( 'float', 'nei' );
|
|
140
|
+
|
|
141
|
+
If( this.normalEdgeStrength.greaterThan( 0.0 ), () => {
|
|
142
|
+
|
|
143
|
+
nei.assign( normalEdgeIndicator( depth, normal ) );
|
|
144
|
+
|
|
145
|
+
} );
|
|
146
|
+
|
|
147
|
+
const strength = dei.greaterThan( 0 ).select( float( 1.0 ).sub( dei.mul( this.depthEdgeStrength ) ), nei.mul( this.normalEdgeStrength ).add( 1 ) );
|
|
148
|
+
|
|
149
|
+
return texel.mul( strength );
|
|
150
|
+
|
|
151
|
+
} );
|
|
152
|
+
|
|
153
|
+
const outputNode = pixelation();
|
|
154
|
+
|
|
155
|
+
return outputNode;
|
|
156
|
+
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
const pixelation = ( node, depthNode, normalNode, pixelSize = 6, normalEdgeStrength = 0.3, depthEdgeStrength = 0.4 ) => nodeObject( new PixelationNode( convertToTexture( node ), convertToTexture( depthNode ), convertToTexture( normalNode ), nodeObject( pixelSize ), nodeObject( normalEdgeStrength ), nodeObject( depthEdgeStrength ) ) );
|
|
162
|
+
|
|
163
|
+
class PixelationPassNode extends PassNode {
|
|
164
|
+
|
|
165
|
+
static get type() {
|
|
166
|
+
|
|
167
|
+
return 'PixelationPassNode';
|
|
168
|
+
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
constructor( scene, camera, pixelSize = 6, normalEdgeStrength = 0.3, depthEdgeStrength = 0.4 ) {
|
|
172
|
+
|
|
173
|
+
super( 'color', scene, camera, { minFilter: NearestFilter, magFilter: NearestFilter } );
|
|
174
|
+
|
|
175
|
+
this.pixelSize = pixelSize;
|
|
176
|
+
this.normalEdgeStrength = normalEdgeStrength;
|
|
177
|
+
this.depthEdgeStrength = depthEdgeStrength;
|
|
178
|
+
|
|
179
|
+
this.isPixelationPassNode = true;
|
|
180
|
+
|
|
181
|
+
this._mrt = mrt( {
|
|
182
|
+
output: output,
|
|
183
|
+
normal: normalView
|
|
184
|
+
} );
|
|
185
|
+
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
setSize( width, height ) {
|
|
189
|
+
|
|
190
|
+
const pixelSize = this.pixelSize.value ? this.pixelSize.value : this.pixelSize;
|
|
191
|
+
|
|
192
|
+
const adjustedWidth = Math.floor( width / pixelSize );
|
|
193
|
+
const adjustedHeight = Math.floor( height / pixelSize );
|
|
194
|
+
|
|
195
|
+
super.setSize( adjustedWidth, adjustedHeight );
|
|
196
|
+
|
|
197
|
+
}
|
|
198
|
+
|
|
199
|
+
setup() {
|
|
200
|
+
|
|
201
|
+
const color = super.getTextureNode( 'output' );
|
|
202
|
+
const depth = super.getTextureNode( 'depth' );
|
|
203
|
+
const normal = super.getTextureNode( 'normal' );
|
|
204
|
+
|
|
205
|
+
return pixelation( color, depth, normal, this.pixelSize, this.normalEdgeStrength, this.depthEdgeStrength );
|
|
206
|
+
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
}
|
|
210
|
+
|
|
211
|
+
export const pixelationPass = ( scene, camera, pixelSize, normalEdgeStrength, depthEdgeStrength ) => nodeObject( new PixelationPassNode( scene, camera, pixelSize, normalEdgeStrength, depthEdgeStrength ) );
|
|
212
|
+
|
|
213
|
+
export default PixelationPassNode;
|
|
@@ -1,9 +1,14 @@
|
|
|
1
1
|
import TempNode from '../core/TempNode.js';
|
|
2
|
-
import {
|
|
3
|
-
import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
|
|
2
|
+
import { nodeProxy } from '../tsl/TSLBase.js';
|
|
4
3
|
|
|
5
4
|
class PosterizeNode extends TempNode {
|
|
6
5
|
|
|
6
|
+
static get type() {
|
|
7
|
+
|
|
8
|
+
return 'PosterizeNode';
|
|
9
|
+
|
|
10
|
+
}
|
|
11
|
+
|
|
7
12
|
constructor( sourceNode, stepsNode ) {
|
|
8
13
|
|
|
9
14
|
super();
|
|
@@ -25,8 +30,4 @@ class PosterizeNode extends TempNode {
|
|
|
25
30
|
|
|
26
31
|
export default PosterizeNode;
|
|
27
32
|
|
|
28
|
-
export const posterize = nodeProxy( PosterizeNode );
|
|
29
|
-
|
|
30
|
-
addNodeElement( 'posterize', posterize );
|
|
31
|
-
|
|
32
|
-
addNodeClass( 'PosterizeNode', PosterizeNode );
|
|
33
|
+
export const posterize = /*@__PURE__*/ nodeProxy( PosterizeNode );
|
|
@@ -0,0 +1,53 @@
|
|
|
1
|
+
import TempNode from '../core/TempNode.js';
|
|
2
|
+
import { nodeObject, Fn, vec2, vec4 } from '../tsl/TSLBase.js';
|
|
3
|
+
import { uniform } from '../core/UniformNode.js';
|
|
4
|
+
import { uv } from '../accessors/UV.js';
|
|
5
|
+
import { sin, cos } from '../math/MathNode.js';
|
|
6
|
+
import { convertToTexture } from '../utils/RTTNode.js';
|
|
7
|
+
|
|
8
|
+
class RGBShiftNode extends TempNode {
|
|
9
|
+
|
|
10
|
+
static get type() {
|
|
11
|
+
|
|
12
|
+
return 'RGBShiftNode';
|
|
13
|
+
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
constructor( textureNode, amount = 0.005, angle = 0 ) {
|
|
17
|
+
|
|
18
|
+
super( 'vec4' );
|
|
19
|
+
|
|
20
|
+
this.textureNode = textureNode;
|
|
21
|
+
this.amount = uniform( amount );
|
|
22
|
+
this.angle = uniform( angle );
|
|
23
|
+
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
setup() {
|
|
27
|
+
|
|
28
|
+
const { textureNode } = this;
|
|
29
|
+
|
|
30
|
+
const uvNode = textureNode.uvNode || uv();
|
|
31
|
+
|
|
32
|
+
const sampleTexture = ( uv ) => textureNode.uv( uv );
|
|
33
|
+
|
|
34
|
+
const rgbShift = Fn( () => {
|
|
35
|
+
|
|
36
|
+
const offset = vec2( cos( this.angle ), sin( this.angle ) ).mul( this.amount );
|
|
37
|
+
const cr = sampleTexture( uvNode.add( offset ) );
|
|
38
|
+
const cga = sampleTexture( uvNode );
|
|
39
|
+
const cb = sampleTexture( uvNode.sub( offset ) );
|
|
40
|
+
|
|
41
|
+
return vec4( cr.r, cga.g, cb.b, cga.a );
|
|
42
|
+
|
|
43
|
+
} );
|
|
44
|
+
|
|
45
|
+
return rgbShift();
|
|
46
|
+
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
export default RGBShiftNode;
|
|
52
|
+
|
|
53
|
+
export const rgbShift = ( node, amount, angle ) => nodeObject( new RGBShiftNode( convertToTexture( node ), amount, angle ) );
|