@needle-tools/three 0.162.12 → 0.169.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/build/three.cjs +29789 -1941
- package/build/three.module.js +29095 -1933
- package/build/three.module.min.js +2 -2
- package/build/three.webgpu.js +80003 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +79951 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +2 -5
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +4 -2
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/controls/ArcballControls.js +174 -158
- package/examples/jsm/controls/DragControls.js +260 -132
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +790 -797
- package/examples/jsm/controls/PointerLockControls.js +24 -15
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +98 -63
- package/examples/jsm/csm/CSMShader.js +4 -4
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/environments/RoomEnvironment.js +2 -6
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +77 -8
- package/examples/jsm/exporters/KTX2Exporter.js +21 -13
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +9 -7
- package/examples/jsm/exporters/USDZExporter.js +55 -11
- package/examples/jsm/geometries/DecalGeometry.js +4 -1
- package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
- package/examples/jsm/geometries/TeapotGeometry.js +1 -1
- package/examples/jsm/geometries/TextGeometry.js +10 -2
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/ViewHelper.js +75 -61
- package/examples/jsm/interactive/HTMLMesh.js +7 -9
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/draco/README.md +2 -2
- package/examples/jsm/libs/fflate.module.js +694 -496
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lights/LightProbeGenerator.js +24 -10
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
- package/examples/jsm/lines/LineMaterial.js +1 -17
- package/examples/jsm/lines/LineSegments2.js +15 -0
- package/examples/jsm/lines/Wireframe.js +16 -1
- package/examples/jsm/lines/webgpu/Line2.js +20 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
- package/examples/jsm/loaders/3MFLoader.js +2 -0
- package/examples/jsm/loaders/ColladaLoader.js +9 -6
- package/examples/jsm/loaders/DRACOLoader.js +4 -2
- package/examples/jsm/loaders/EXRLoader.js +351 -97
- package/examples/jsm/loaders/FBXLoader.js +77 -78
- package/examples/jsm/loaders/GLTFLoader.js +76 -14
- package/examples/jsm/loaders/KTX2Loader.js +30 -22
- package/examples/jsm/loaders/LDrawLoader.js +3 -2
- package/examples/jsm/loaders/LUT3dlLoader.js +0 -15
- package/examples/jsm/loaders/LUTCubeLoader.js +0 -14
- package/examples/jsm/loaders/LUTImageLoader.js +0 -14
- package/examples/jsm/loaders/MMDLoader.js +31 -12
- package/examples/jsm/loaders/MTLLoader.js +4 -3
- package/examples/jsm/loaders/MaterialXLoader.js +45 -21
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +8 -5
- package/examples/jsm/loaders/RGBMLoader.js +16 -0
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/USDZLoader.js +124 -76
- package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
- package/examples/jsm/loaders/VRMLLoader.js +11 -11
- package/examples/jsm/loaders/VTKLoader.js +80 -6
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +8 -5
- package/examples/jsm/materials/MeshGouraudMaterial.js +7 -1
- package/examples/jsm/math/Octree.js +26 -20
- package/examples/jsm/misc/GPUComputationRenderer.js +9 -25
- package/examples/jsm/misc/Timer.js +1 -1
- package/examples/jsm/modifiers/CurveModifier.js +11 -9
- package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
- package/examples/jsm/objects/InstancedPoints.js +2 -2
- package/examples/jsm/objects/Lensflare.js +2 -2
- package/examples/jsm/objects/LensflareMesh.js +322 -0
- package/examples/jsm/objects/SkyMesh.js +187 -0
- package/examples/jsm/objects/Water2Mesh.js +158 -0
- package/examples/jsm/objects/WaterMesh.js +101 -0
- package/examples/jsm/physics/JoltPhysics.js +281 -0
- package/examples/jsm/physics/RapierPhysics.js +25 -5
- package/examples/jsm/postprocessing/GlitchPass.js +0 -3
- package/examples/jsm/postprocessing/LUTPass.js +5 -71
- package/examples/jsm/postprocessing/OutlinePass.js +31 -46
- package/examples/jsm/postprocessing/RenderPass.js +1 -1
- package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
- package/examples/jsm/postprocessing/SAOPass.js +0 -1
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +6 -12
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
- package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +7 -4
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +19 -5
- package/examples/jsm/shaders/BleachBypassShader.js +1 -2
- package/examples/jsm/shaders/ColorifyShader.js +1 -2
- package/examples/jsm/shaders/FXAAShader.js +0 -2
- package/examples/jsm/shaders/GTAOShader.js +1 -1
- package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
- package/examples/jsm/shaders/OutputShader.js +1 -1
- package/examples/jsm/transpiler/GLSLDecoder.js +47 -5
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
- package/examples/jsm/transpiler/TSLEncoder.js +24 -22
- package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
- package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
- package/examples/jsm/utils/SceneUtils.js +60 -1
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/SortUtils.js +8 -5
- package/examples/jsm/utils/TextureUtils.js +3 -2
- package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
- package/examples/jsm/webxr/OculusHandModel.js +3 -2
- package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
- package/examples/jsm/webxr/XRHandModelFactory.js +4 -2
- package/package.json +11 -8
- package/src/Three.WebGPU.Nodes.js +200 -0
- package/src/Three.WebGPU.js +201 -0
- package/src/Three.js +23 -1
- package/src/animation/AnimationClip.js +1 -1
- package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
- package/src/animation/tracks/StringKeyframeTrack.js +10 -1
- package/src/audio/Audio.js +2 -2
- package/src/constants.js +6 -7
- package/src/core/BufferAttribute.js +0 -9
- package/src/core/Clock.js +1 -1
- package/src/core/InterleavedBuffer.js +0 -9
- package/src/core/Object3D.js +34 -29
- package/src/core/Raycaster.js +6 -2
- package/src/core/RenderTarget.js +8 -0
- package/src/extras/Controls.js +32 -0
- package/src/extras/PMREMGenerator.js +12 -11
- package/src/extras/TextureUtils.js +210 -0
- package/src/geometries/CylinderGeometry.js +11 -4
- package/src/lights/Light.js +1 -0
- package/src/lights/LightShadow.js +5 -0
- package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
- package/src/loaders/FileLoader.js +5 -1
- package/src/loaders/LoaderUtils.js +3 -1
- package/src/loaders/MaterialLoader.js +8 -1
- package/src/loaders/ObjectLoader.js +36 -2
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +27 -5
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +22 -18
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +21 -1
- package/src/materials/Material.js +4 -0
- package/src/materials/MeshPhysicalMaterial.js +20 -0
- package/src/materials/ShaderMaterial.js +0 -4
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +156 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +69 -68
- package/src/materials/nodes/LineBasicNodeMaterial.js +31 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +15 -12
- package/src/materials/nodes/MeshBasicNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +47 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +57 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +44 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +78 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +248 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +10 -7
- package/src/materials/nodes/MeshStandardNodeMaterial.js +108 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +38 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +198 -157
- package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +7 -1
- package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +10 -7
- package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +123 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +108 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
- package/src/math/Box2.js +4 -4
- package/src/math/Box3.js +6 -6
- package/src/math/ColorManagement.js +10 -0
- package/src/math/Matrix2.js +54 -0
- package/src/math/Spherical.js +4 -5
- package/src/math/Triangle.js +24 -0
- package/src/math/Vector4.js +13 -0
- package/src/nodes/Nodes.js +164 -0
- package/src/nodes/TSL.js +179 -0
- package/src/nodes/accessors/AccessorsUtils.js +25 -0
- package/src/nodes/accessors/BatchNode.js +128 -0
- package/src/nodes/accessors/Bitangent.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +44 -6
- package/{examples/jsm → src}/nodes/accessors/BufferNode.js +13 -4
- package/src/nodes/accessors/Camera.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +22 -15
- package/src/nodes/accessors/CubeTextureNode.js +79 -0
- package/src/nodes/accessors/InstanceNode.js +144 -0
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +24 -0
- package/src/nodes/accessors/Lights.js +51 -0
- package/src/nodes/accessors/MaterialNode.js +441 -0
- package/src/nodes/accessors/MaterialProperties.js +3 -0
- package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +10 -5
- package/src/nodes/accessors/ModelNode.js +72 -0
- package/src/nodes/accessors/ModelViewProjectionNode.js +42 -0
- package/{examples/jsm → src}/nodes/accessors/MorphNode.js +51 -33
- package/src/nodes/accessors/Normal.js +88 -0
- package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +18 -34
- package/src/nodes/accessors/PointUVNode.js +30 -0
- package/src/nodes/accessors/Position.js +10 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +171 -0
- package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +58 -9
- package/src/nodes/accessors/ReflectVector.js +10 -0
- package/src/nodes/accessors/RendererReferenceNode.js +35 -0
- package/{examples/jsm → src}/nodes/accessors/SceneNode.js +9 -6
- package/src/nodes/accessors/SkinningNode.js +191 -0
- package/src/nodes/accessors/StorageBufferNode.js +147 -0
- package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +35 -10
- package/src/nodes/accessors/Tangent.js +22 -0
- package/src/nodes/accessors/Texture3DNode.js +103 -0
- package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
- package/{examples/jsm → src}/nodes/accessors/TextureNode.js +123 -39
- package/src/nodes/accessors/TextureSizeNode.js +36 -0
- package/src/nodes/accessors/UV.js +3 -0
- package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +33 -15
- package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +10 -7
- package/src/nodes/accessors/VelocityNode.js +134 -0
- package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +9 -5
- package/{examples/jsm → src}/nodes/code/CodeNode.js +9 -5
- package/{examples/jsm → src}/nodes/code/ExpressionNode.js +10 -6
- package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +8 -5
- package/{examples/jsm → src}/nodes/code/FunctionNode.js +8 -31
- package/{examples/jsm → src}/nodes/code/ScriptableNode.js +24 -7
- package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +11 -8
- package/{examples/jsm → src}/nodes/core/AssignNode.js +12 -9
- package/{examples/jsm → src}/nodes/core/AttributeNode.js +29 -12
- package/{examples/jsm → src}/nodes/core/BypassNode.js +11 -7
- package/src/nodes/core/CacheNode.js +50 -0
- package/{examples/jsm → src}/nodes/core/ConstNode.js +6 -3
- package/{examples/jsm → src}/nodes/core/ContextNode.js +27 -11
- package/src/nodes/core/IndexNode.js +99 -0
- package/{examples/jsm → src}/nodes/core/InputNode.js +7 -3
- package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
- package/src/nodes/core/MRTNode.js +85 -0
- package/{examples/jsm → src}/nodes/core/Node.js +114 -57
- package/{examples/jsm → src}/nodes/core/NodeBuilder.js +327 -90
- package/src/nodes/core/NodeCache.js +36 -0
- package/{examples/jsm → src}/nodes/core/NodeFrame.js +52 -10
- package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
- package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
- package/{examples/jsm → src}/nodes/core/NodeUtils.js +56 -8
- package/{examples/jsm → src}/nodes/core/OutputStructNode.js +13 -12
- package/{examples/jsm → src}/nodes/core/ParameterNode.js +7 -4
- package/src/nodes/core/PropertyNode.js +88 -0
- package/{examples/jsm → src}/nodes/core/StackNode.js +31 -11
- package/{examples/jsm → src}/nodes/core/StructTypeNode.js +7 -3
- package/{examples/jsm → src}/nodes/core/TempNode.js +10 -6
- package/src/nodes/core/UniformGroupNode.js +59 -0
- package/{examples/jsm → src}/nodes/core/UniformNode.js +37 -5
- package/{examples/jsm → src}/nodes/core/VarNode.js +14 -14
- package/src/nodes/core/VaryingNode.js +108 -0
- package/{examples/jsm → src}/nodes/display/AfterImageNode.js +38 -28
- package/src/nodes/display/AnaglyphPassNode.js +67 -0
- package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +33 -30
- package/src/nodes/display/BleachBypass.js +26 -0
- package/src/nodes/display/BlendMode.js +54 -0
- package/src/nodes/display/BloomNode.js +341 -0
- package/{examples/jsm → src}/nodes/display/BumpMapNode.js +20 -38
- package/src/nodes/display/ColorAdjustment.js +46 -0
- package/src/nodes/display/ColorSpaceFunctions.js +38 -0
- package/src/nodes/display/ColorSpaceNode.js +114 -0
- package/src/nodes/display/DenoiseNode.js +204 -0
- package/src/nodes/display/DepthOfFieldNode.js +124 -0
- package/src/nodes/display/DotScreenNode.js +66 -0
- package/src/nodes/display/FXAANode.js +332 -0
- package/src/nodes/display/FilmNode.js +56 -0
- package/src/nodes/display/FrontFacingNode.js +45 -0
- package/src/nodes/display/GTAONode.js +331 -0
- package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +47 -24
- package/src/nodes/display/Lut3DNode.js +57 -0
- package/src/nodes/display/MotionBlur.js +25 -0
- package/{examples/jsm → src}/nodes/display/NormalMapNode.js +14 -14
- package/src/nodes/display/ParallaxBarrierPassNode.js +58 -0
- package/src/nodes/display/PassNode.js +378 -0
- package/src/nodes/display/PixelationPassNode.js +213 -0
- package/{examples/jsm → src}/nodes/display/PosterizeNode.js +8 -7
- package/src/nodes/display/RGBShiftNode.js +53 -0
- package/src/nodes/display/RenderOutputNode.js +60 -0
- package/src/nodes/display/SSAAPassNode.js +287 -0
- package/src/nodes/display/ScreenNode.js +181 -0
- package/src/nodes/display/Sepia.js +17 -0
- package/src/nodes/display/SobelOperatorNode.js +126 -0
- package/src/nodes/display/StereoCompositePassNode.js +110 -0
- package/src/nodes/display/StereoPassNode.js +83 -0
- package/src/nodes/display/ToneMappingFunctions.js +190 -0
- package/src/nodes/display/ToneMappingNode.js +67 -0
- package/src/nodes/display/ToonOutlinePassNode.js +111 -0
- package/src/nodes/display/TransitionNode.js +80 -0
- package/src/nodes/display/ViewportDepthNode.js +125 -0
- package/src/nodes/display/ViewportDepthTextureNode.js +33 -0
- package/src/nodes/display/ViewportSharedTextureNode.js +39 -0
- package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +20 -14
- package/src/nodes/fog/FogExp2Node.js +35 -0
- package/src/nodes/fog/FogNode.js +50 -0
- package/src/nodes/fog/FogRangeNode.js +36 -0
- package/src/nodes/functions/BSDF/BRDF_GGX.js +59 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +131 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -4
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
- package/src/nodes/functions/BasicLightingModel.js +78 -0
- package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +11 -9
- package/src/nodes/functions/PhysicalLightingModel.js +633 -0
- package/src/nodes/functions/ShadowMaskModel.js +31 -0
- package/src/nodes/functions/ToonLightingModel.js +51 -0
- package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
- package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
- package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
- package/{examples/jsm → src}/nodes/geometry/RangeNode.js +28 -11
- package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
- package/src/nodes/gpgpu/BarrierNode.js +40 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +98 -0
- package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +10 -6
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +100 -0
- package/src/nodes/lighting/AONode.js +27 -0
- package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +6 -8
- package/src/nodes/lighting/AnalyticLightNode.js +522 -0
- package/src/nodes/lighting/BasicEnvironmentNode.js +30 -0
- package/src/nodes/lighting/BasicLightMapNode.js +32 -0
- package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +7 -9
- package/src/nodes/lighting/EnvironmentNode.js +138 -0
- package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +12 -11
- package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +7 -9
- package/src/nodes/lighting/IrradianceNode.js +27 -0
- package/src/nodes/lighting/LightProbeNode.js +53 -0
- package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
- package/src/nodes/lighting/LightingContextNode.js +67 -0
- package/{examples/jsm → src}/nodes/lighting/LightingNode.js +9 -3
- package/src/nodes/lighting/LightsNode.js +250 -0
- package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +12 -13
- package/src/nodes/lighting/RectAreaLightNode.js +97 -0
- package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +14 -16
- package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
- package/src/nodes/materialx/lib/mx_hsv.js +127 -0
- package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
- package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
- package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +48 -13
- package/src/nodes/math/Hash.js +13 -0
- package/src/nodes/math/MathNode.js +407 -0
- package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
- package/src/nodes/math/OperatorNode.js +319 -0
- package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
- package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
- package/src/nodes/pmrem/PMREMNode.js +240 -0
- package/src/nodes/pmrem/PMREMUtils.js +288 -0
- package/src/nodes/procedural/Checker.js +14 -0
- package/src/nodes/tsl/TSLBase.js +30 -0
- package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +122 -96
- package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +9 -5
- package/{examples/jsm → src}/nodes/utils/ConvertNode.js +7 -3
- package/src/nodes/utils/CubeMapNode.js +160 -0
- package/src/nodes/utils/Discard.js +8 -0
- package/src/nodes/utils/EquirectUVNode.js +36 -0
- package/src/nodes/utils/FlipNode.js +68 -0
- package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +11 -5
- package/{examples/jsm → src}/nodes/utils/JoinNode.js +6 -3
- package/{examples/jsm → src}/nodes/utils/LoopNode.js +23 -12
- package/src/nodes/utils/MatcapUVNode.js +33 -0
- package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +16 -7
- package/{examples/jsm → src}/nodes/utils/OscNode.js +12 -8
- package/src/nodes/utils/Packing.js +4 -0
- package/src/nodes/utils/RTTNode.js +133 -0
- package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +21 -5
- package/{examples/jsm → src}/nodes/utils/RemapNode.js +12 -8
- package/{examples/jsm → src}/nodes/utils/RotateNode.js +8 -13
- package/{examples/jsm → src}/nodes/utils/SetNode.js +7 -4
- package/{examples/jsm → src}/nodes/utils/SplitNode.js +7 -3
- package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +10 -6
- package/src/nodes/utils/SpriteUtils.js +47 -0
- package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +11 -12
- package/{examples/jsm → src}/nodes/utils/TimerNode.js +8 -5
- package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +11 -9
- package/src/nodes/utils/UVUtils.js +19 -0
- package/src/nodes/utils/ViewportUtils.js +14 -0
- package/src/objects/BatchedMesh.js +302 -144
- package/src/objects/InstancedMesh.js +11 -1
- package/src/objects/LOD.js +21 -0
- package/src/objects/Line.js +67 -43
- package/src/objects/Mesh.js +7 -23
- package/src/objects/Points.js +2 -0
- package/src/renderers/WebGLRenderer.js +473 -224
- package/{examples/jsm → src}/renderers/common/Animation.js +3 -0
- package/{examples/jsm → src}/renderers/common/Attributes.js +4 -1
- package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
- package/{examples/jsm → src}/renderers/common/Background.js +18 -10
- package/src/renderers/common/BindGroup.js +18 -0
- package/src/renderers/common/Bindings.js +203 -0
- package/src/renderers/common/BundleGroup.js +26 -0
- package/src/renderers/common/ChainMap.js +59 -0
- package/{examples/jsm → src}/renderers/common/ClippingContext.js +24 -12
- package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
- package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
- package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
- package/{examples/jsm → src}/renderers/common/Info.js +35 -15
- package/{examples/jsm → src}/renderers/common/Pipelines.js +2 -2
- package/src/renderers/common/PostProcessing.js +90 -0
- package/src/renderers/common/QuadMesh.js +55 -0
- package/src/renderers/common/RenderBundle.js +18 -0
- package/src/renderers/common/RenderBundles.js +38 -0
- package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -2
- package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
- package/{examples/jsm → src}/renderers/common/RenderList.js +11 -2
- package/src/renderers/common/RenderObject.js +413 -0
- package/{examples/jsm → src}/renderers/common/RenderObjects.js +9 -2
- package/{examples/jsm → src}/renderers/common/Renderer.js +431 -83
- package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
- package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
- package/{examples/jsm → src}/renderers/common/Textures.js +15 -15
- package/{examples/jsm → src}/renderers/common/Uniform.js +10 -5
- package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
- package/src/renderers/common/extras/PMREMGenerator.js +771 -0
- package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
- package/src/renderers/common/nodes/NodeLibrary.js +118 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +64 -0
- package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +8 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
- package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +106 -68
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +31 -1
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +9 -1
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +8 -22
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +1 -0
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +2 -10
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +2 -16
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +3 -14
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +10 -31
- package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +3 -23
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +38 -25
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +19 -11
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +47 -13
- package/src/renderers/shaders/ShaderChunk.js +0 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
- package/src/renderers/shaders/ShaderLib.js +2 -1
- package/src/renderers/shaders/UniformsLib.js +3 -0
- package/src/renderers/shaders/UniformsUtils.js +10 -1
- package/src/renderers/webgl/WebGLAttributes.js +42 -38
- package/src/renderers/webgl/WebGLBackground.js +24 -3
- package/src/renderers/webgl/WebGLBindingStates.js +14 -51
- package/src/renderers/webgl/WebGLBufferRenderer.js +23 -22
- package/src/renderers/webgl/WebGLCapabilities.js +44 -13
- package/src/renderers/webgl/WebGLCubeUVMaps.js +10 -6
- package/src/renderers/webgl/WebGLExtensions.js +7 -20
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +23 -21
- package/src/renderers/webgl/WebGLLights.js +21 -44
- package/src/renderers/webgl/WebGLMaterials.js +9 -8
- package/src/renderers/webgl/WebGLMorphtargets.js +78 -217
- package/src/renderers/webgl/WebGLProgram.js +46 -78
- package/src/renderers/webgl/WebGLPrograms.js +37 -40
- package/src/renderers/webgl/WebGLProperties.js +7 -0
- package/src/renderers/webgl/WebGLRenderStates.js +15 -9
- package/src/renderers/webgl/WebGLShadowMap.js +25 -25
- package/src/renderers/webgl/WebGLState.js +35 -58
- package/src/renderers/webgl/WebGLTextures.js +313 -358
- package/src/renderers/webgl/WebGLUniforms.js +12 -2
- package/src/renderers/webgl/WebGLUniformsGroups.js +8 -8
- package/src/renderers/webgl/WebGLUtils.js +9 -78
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +389 -152
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +145 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +245 -44
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +7 -1
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +21 -3
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +271 -43
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +6 -23
- package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +318 -141
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +42 -0
- package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +10 -7
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +59 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +105 -0
- package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +424 -95
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +37 -18
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +86 -32
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +10 -1
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +68 -27
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +235 -68
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +43 -5
- package/src/renderers/webxr/WebXRDepthSensing.js +11 -6
- package/src/renderers/webxr/WebXRManager.js +53 -38
- package/src/scenes/Scene.js +7 -1
- package/src/textures/CompressedArrayTexture.js +14 -0
- package/src/textures/DataArrayTexture.js +14 -0
- package/src/textures/DepthTexture.js +1 -3
- package/src/textures/Texture.js +12 -2
- package/src/utils.js +62 -1
- package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/examples/jsm/loaders/TiltLoader.js +0 -520
- package/examples/jsm/nodes/Nodes.js +0 -195
- package/examples/jsm/nodes/accessors/AccessorsUtils.js +0 -10
- package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
- package/examples/jsm/nodes/accessors/CameraNode.js +0 -119
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
- package/examples/jsm/nodes/accessors/InstanceNode.js +0 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
- package/examples/jsm/nodes/accessors/MaterialNode.js +0 -314
- package/examples/jsm/nodes/accessors/ModelNode.js +0 -33
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +0 -39
- package/examples/jsm/nodes/accessors/NormalNode.js +0 -96
- package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
- package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +0 -72
- package/examples/jsm/nodes/accessors/TangentNode.js +0 -109
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +0 -35
- package/examples/jsm/nodes/accessors/UVNode.js +0 -47
- package/examples/jsm/nodes/core/CacheNode.js +0 -49
- package/examples/jsm/nodes/core/IndexNode.js +0 -66
- package/examples/jsm/nodes/core/NodeCache.js +0 -26
- package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
- package/examples/jsm/nodes/core/PropertyNode.js +0 -72
- package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
- package/examples/jsm/nodes/core/VaryingNode.js +0 -65
- package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
- package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +0 -27
- package/examples/jsm/nodes/display/PassNode.js +0 -183
- package/examples/jsm/nodes/display/ToneMappingNode.js +0 -184
- package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
- package/examples/jsm/nodes/display/ViewportNode.js +0 -134
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -31
- package/examples/jsm/nodes/fog/FogExp2Node.js +0 -35
- package/examples/jsm/nodes/fog/FogNode.js +0 -38
- package/examples/jsm/nodes/fog/FogRangeNode.js +0 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +0 -40
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +0 -393
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
- package/examples/jsm/nodes/lighting/AONode.js +0 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -241
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +0 -181
- package/examples/jsm/nodes/lighting/LightNode.js +0 -57
- package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
- package/examples/jsm/nodes/lighting/LightsNode.js +0 -188
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +0 -155
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +0 -80
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +0 -90
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +0 -130
- package/examples/jsm/nodes/math/HashNode.js +0 -34
- package/examples/jsm/nodes/math/MathNode.js +0 -391
- package/examples/jsm/nodes/math/OperatorNode.js +0 -274
- package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
- package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
- package/examples/jsm/nodes/utils/EquirectUVNode.js +0 -33
- package/examples/jsm/nodes/utils/MatcapUVNode.js +0 -30
- package/examples/jsm/nodes/utils/PackingNode.js +0 -55
- package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -37
- package/examples/jsm/objects/QuadMesh.js +0 -66
- package/examples/jsm/renderers/common/Bindings.js +0 -173
- package/examples/jsm/renderers/common/ChainMap.js +0 -89
- package/examples/jsm/renderers/common/PostProcessing.js +0 -25
- package/examples/jsm/renderers/common/RenderObject.js +0 -221
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
- package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +0 -49
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
- package/examples/jsm/utils/GPUStatsPanel.js +0 -128
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
- package/src/renderers/WebGL1Renderer.js +0 -7
- package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +0 -10
- /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
- /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
- /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
- /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
- /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
- /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
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- /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
- /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
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- /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
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export {
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createMeshesFromInstancedMesh,
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createMeshesFromMultiMaterialMesh,
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createMultiMaterialObject,
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reduceVertices,
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sortInstancedMesh
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sortInstancedMesh,
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traverseGenerator,
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traverseVisibleGenerator,
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traverseAncestorsGenerator
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@@ -1,13 +1,12 @@
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import {
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DoubleSide,
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-
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CanvasTexture,
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Mesh,
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MeshBasicMaterial,
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OrthographicCamera,
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PlaneGeometry,
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Scene,
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ShaderMaterial,
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Texture,
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UniformsUtils
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} from 'three';
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import { UnpackDepthRGBAShader } from '../shaders/UnpackDepthRGBAShader.js';
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@@ -93,13 +92,9 @@ class ShadowMapViewer {
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context.fillStyle = 'rgba( 255, 0, 0, 1 )';
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context.fillText( light.name, 0, 20 );
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const labelTexture = new
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labelTexture.minFilter = LinearFilter;
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labelTexture.needsUpdate = true;
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const labelTexture = new CanvasTexture( labelCanvas );
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const labelMaterial = new MeshBasicMaterial( { map: labelTexture, side: DoubleSide } );
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labelMaterial.transparent = true;
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const labelMaterial = new MeshBasicMaterial( { map: labelTexture, side: DoubleSide, transparent: true } );
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const labelPlane = new PlaneGeometry( labelCanvas.width, labelCanvas.height );
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labelMesh = new Mesh( labelPlane, labelMaterial );
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@@ -0,0 +1,201 @@
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import {
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2
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DoubleSide,
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3
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CanvasTexture,
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Mesh,
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5
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MeshBasicMaterial,
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6
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NodeMaterial,
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OrthographicCamera,
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PlaneGeometry,
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9
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Scene,
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Texture
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} from 'three';
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import { texture } from 'three/tsl';
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+
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/**
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* This is a helper for visualising a given light's shadow map.
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* It works for shadow casting lights: DirectionalLight and SpotLight.
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* It renders out the shadow map and displays it on a HUD.
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*
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* Example usage:
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* 1) Import ShadowMapViewer into your app.
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*
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* 2) Create a shadow casting light and name it optionally:
|
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* let light = new DirectionalLight( 0xffffff, 1 );
|
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* light.castShadow = true;
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* light.name = 'Sun';
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*
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* 3) Create a shadow map viewer for that light and set its size and position optionally:
|
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* let shadowMapViewer = new ShadowMapViewer( light );
|
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29
|
+
* shadowMapViewer.size.set( 128, 128 ); //width, height default: 256, 256
|
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* shadowMapViewer.position.set( 10, 10 ); //x, y in pixel default: 0, 0 (top left corner)
|
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*
|
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32
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+
* 4) Render the shadow map viewer in your render loop:
|
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|
+
* shadowMapViewer.render( renderer );
|
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|
+
*
|
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35
|
+
* 5) Optionally: Update the shadow map viewer on window resize:
|
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|
+
* shadowMapViewer.updateForWindowResize();
|
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|
+
*
|
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38
|
+
* 6) If you set the position or size members directly, you need to call shadowMapViewer.update();
|
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|
+
*/
|
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40
|
+
|
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41
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+
class ShadowMapViewer {
|
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+
|
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constructor( light ) {
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+
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//- Internals
|
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+
const scope = this;
|
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+
const doRenderLabel = ( light.name !== undefined && light.name !== '' );
|
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|
+
let currentAutoClear;
|
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+
|
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50
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+
//Holds the initial position and dimension of the HUD
|
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+
const frame = {
|
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x: 10,
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y: 10,
|
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|
+
width: 256,
|
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|
+
height: 256
|
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56
|
+
};
|
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+
|
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+
const camera = new OrthographicCamera( window.innerWidth / - 2, window.innerWidth / 2, window.innerHeight / 2, window.innerHeight / - 2, 1, 10 );
|
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|
+
camera.position.set( 0, 0, 2 );
|
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|
+
const scene = new Scene();
|
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+
|
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|
+
//HUD for shadow map
|
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+
|
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64
|
+
const material = new NodeMaterial();
|
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|
+
|
|
66
|
+
const shadowMapUniform = texture( new Texture() );
|
|
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|
+
material.fragmentNode = shadowMapUniform;
|
|
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|
+
|
|
69
|
+
const plane = new PlaneGeometry( frame.width, frame.height );
|
|
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|
+
const mesh = new Mesh( plane, material );
|
|
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|
+
|
|
72
|
+
scene.add( mesh );
|
|
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|
+
|
|
74
|
+
//Label for light's name
|
|
75
|
+
let labelCanvas, labelMesh;
|
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|
+
|
|
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|
+
if ( doRenderLabel ) {
|
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|
+
|
|
79
|
+
labelCanvas = document.createElement( 'canvas' );
|
|
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|
+
|
|
81
|
+
const context = labelCanvas.getContext( '2d' );
|
|
82
|
+
context.font = 'Bold 20px Arial';
|
|
83
|
+
|
|
84
|
+
const labelWidth = context.measureText( light.name ).width;
|
|
85
|
+
labelCanvas.width = labelWidth;
|
|
86
|
+
labelCanvas.height = 25; //25 to account for g, p, etc.
|
|
87
|
+
|
|
88
|
+
context.font = 'Bold 20px Arial';
|
|
89
|
+
context.fillStyle = 'rgba( 255, 0, 0, 1 )';
|
|
90
|
+
context.fillText( light.name, 0, 20 );
|
|
91
|
+
|
|
92
|
+
const labelTexture = new CanvasTexture( labelCanvas );
|
|
93
|
+
|
|
94
|
+
const labelMaterial = new MeshBasicMaterial( { map: labelTexture, side: DoubleSide, transparent: true } );
|
|
95
|
+
|
|
96
|
+
const labelPlane = new PlaneGeometry( labelCanvas.width, labelCanvas.height );
|
|
97
|
+
labelMesh = new Mesh( labelPlane, labelMaterial );
|
|
98
|
+
|
|
99
|
+
scene.add( labelMesh );
|
|
100
|
+
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
function resetPosition() {
|
|
104
|
+
|
|
105
|
+
scope.position.set( scope.position.x, scope.position.y );
|
|
106
|
+
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
//- API
|
|
110
|
+
// Set to false to disable displaying this shadow map
|
|
111
|
+
this.enabled = true;
|
|
112
|
+
|
|
113
|
+
// Set the size of the displayed shadow map on the HUD
|
|
114
|
+
this.size = {
|
|
115
|
+
width: frame.width,
|
|
116
|
+
height: frame.height,
|
|
117
|
+
set: function ( width, height ) {
|
|
118
|
+
|
|
119
|
+
this.width = width;
|
|
120
|
+
this.height = height;
|
|
121
|
+
|
|
122
|
+
mesh.scale.set( this.width / frame.width, this.height / frame.height, 1 );
|
|
123
|
+
|
|
124
|
+
//Reset the position as it is off when we scale stuff
|
|
125
|
+
resetPosition();
|
|
126
|
+
|
|
127
|
+
}
|
|
128
|
+
};
|
|
129
|
+
|
|
130
|
+
// Set the position of the displayed shadow map on the HUD
|
|
131
|
+
this.position = {
|
|
132
|
+
x: frame.x,
|
|
133
|
+
y: frame.y,
|
|
134
|
+
set: function ( x, y ) {
|
|
135
|
+
|
|
136
|
+
this.x = x;
|
|
137
|
+
this.y = y;
|
|
138
|
+
|
|
139
|
+
const width = scope.size.width;
|
|
140
|
+
const height = scope.size.height;
|
|
141
|
+
|
|
142
|
+
mesh.position.set( - window.innerWidth / 2 + width / 2 + this.x, window.innerHeight / 2 - height / 2 - this.y, 0 );
|
|
143
|
+
|
|
144
|
+
if ( doRenderLabel ) labelMesh.position.set( mesh.position.x, mesh.position.y - scope.size.height / 2 + labelCanvas.height / 2, 0 );
|
|
145
|
+
|
|
146
|
+
}
|
|
147
|
+
};
|
|
148
|
+
|
|
149
|
+
this.render = function ( renderer ) {
|
|
150
|
+
|
|
151
|
+
if ( this.enabled ) {
|
|
152
|
+
|
|
153
|
+
//Because a light's .shadowMap is only initialised after the first render pass
|
|
154
|
+
//we have to make sure the correct map is sent into the shader, otherwise we
|
|
155
|
+
//always end up with the scene's first added shadow casting light's shadowMap
|
|
156
|
+
//in the shader
|
|
157
|
+
//See: https://github.com/mrdoob/three.js/issues/5932
|
|
158
|
+
shadowMapUniform.value = light.shadow.map.texture;
|
|
159
|
+
|
|
160
|
+
currentAutoClear = renderer.autoClear;
|
|
161
|
+
renderer.autoClear = false; // To allow render overlay
|
|
162
|
+
renderer.clearDepth();
|
|
163
|
+
renderer.render( scene, camera );
|
|
164
|
+
renderer.autoClear = currentAutoClear;
|
|
165
|
+
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
};
|
|
169
|
+
|
|
170
|
+
this.updateForWindowResize = function () {
|
|
171
|
+
|
|
172
|
+
if ( this.enabled ) {
|
|
173
|
+
|
|
174
|
+
camera.left = window.innerWidth / - 2;
|
|
175
|
+
camera.right = window.innerWidth / 2;
|
|
176
|
+
camera.top = window.innerHeight / 2;
|
|
177
|
+
camera.bottom = window.innerHeight / - 2;
|
|
178
|
+
camera.updateProjectionMatrix();
|
|
179
|
+
|
|
180
|
+
this.update();
|
|
181
|
+
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
};
|
|
185
|
+
|
|
186
|
+
this.update = function () {
|
|
187
|
+
|
|
188
|
+
this.position.set( this.position.x, this.position.y );
|
|
189
|
+
this.size.set( this.size.width, this.size.height );
|
|
190
|
+
|
|
191
|
+
};
|
|
192
|
+
|
|
193
|
+
//Force an update to set position/size
|
|
194
|
+
this.update();
|
|
195
|
+
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
|
|
201
|
+
export { ShadowMapViewer };
|
|
@@ -9,28 +9,37 @@ import {
|
|
|
9
9
|
VectorKeyframeTrack
|
|
10
10
|
} from 'three';
|
|
11
11
|
|
|
12
|
+
function getBoneName( bone, options ) {
|
|
13
|
+
|
|
14
|
+
if ( options.getBoneName !== undefined ) {
|
|
15
|
+
|
|
16
|
+
return options.getBoneName( bone );
|
|
17
|
+
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
return options.names[ bone.name ];
|
|
21
|
+
|
|
22
|
+
}
|
|
12
23
|
|
|
13
24
|
function retarget( target, source, options = {} ) {
|
|
14
25
|
|
|
15
|
-
const
|
|
16
|
-
quat = new Quaternion(),
|
|
26
|
+
const quat = new Quaternion(),
|
|
17
27
|
scale = new Vector3(),
|
|
18
|
-
bindBoneMatrix = new Matrix4(),
|
|
19
28
|
relativeMatrix = new Matrix4(),
|
|
20
29
|
globalMatrix = new Matrix4();
|
|
21
30
|
|
|
22
|
-
options.
|
|
23
|
-
options.
|
|
24
|
-
options.preserveHipPosition = options.preserveHipPosition !== undefined ? options.preserveHipPosition : false;
|
|
31
|
+
options.preserveBoneMatrix = options.preserveBoneMatrix !== undefined ? options.preserveBoneMatrix : true;
|
|
32
|
+
options.preserveBonePositions = options.preserveBonePositions !== undefined ? options.preserveBonePositions : true;
|
|
25
33
|
options.useTargetMatrix = options.useTargetMatrix !== undefined ? options.useTargetMatrix : false;
|
|
26
34
|
options.hip = options.hip !== undefined ? options.hip : 'hip';
|
|
35
|
+
options.hipInfluence = options.hipInfluence !== undefined ? options.hipInfluence : new Vector3( 1, 1, 1 );
|
|
36
|
+
options.scale = options.scale !== undefined ? options.scale : 1;
|
|
27
37
|
options.names = options.names || {};
|
|
28
38
|
|
|
29
39
|
const sourceBones = source.isObject3D ? source.skeleton.bones : getBones( source ),
|
|
30
40
|
bones = target.isObject3D ? target.skeleton.bones : getBones( target );
|
|
31
41
|
|
|
32
|
-
let
|
|
33
|
-
bone, name, boneTo,
|
|
42
|
+
let bone, name, boneTo,
|
|
34
43
|
bonesPosition;
|
|
35
44
|
|
|
36
45
|
// reset bones
|
|
@@ -42,11 +51,11 @@ function retarget( target, source, options = {} ) {
|
|
|
42
51
|
} else {
|
|
43
52
|
|
|
44
53
|
options.useTargetMatrix = true;
|
|
45
|
-
options.
|
|
54
|
+
options.preserveBoneMatrix = false;
|
|
46
55
|
|
|
47
56
|
}
|
|
48
57
|
|
|
49
|
-
if ( options.
|
|
58
|
+
if ( options.preserveBonePositions ) {
|
|
50
59
|
|
|
51
60
|
bonesPosition = [];
|
|
52
61
|
|
|
@@ -58,7 +67,7 @@ function retarget( target, source, options = {} ) {
|
|
|
58
67
|
|
|
59
68
|
}
|
|
60
69
|
|
|
61
|
-
if ( options.
|
|
70
|
+
if ( options.preserveBoneMatrix ) {
|
|
62
71
|
|
|
63
72
|
// reset matrix
|
|
64
73
|
|
|
@@ -76,35 +85,10 @@ function retarget( target, source, options = {} ) {
|
|
|
76
85
|
|
|
77
86
|
}
|
|
78
87
|
|
|
79
|
-
if ( options.offsets ) {
|
|
80
|
-
|
|
81
|
-
bindBones = [];
|
|
82
|
-
|
|
83
|
-
for ( let i = 0; i < bones.length; ++ i ) {
|
|
84
|
-
|
|
85
|
-
bone = bones[ i ];
|
|
86
|
-
name = options.names[ bone.name ] || bone.name;
|
|
87
|
-
|
|
88
|
-
if ( options.offsets[ name ] ) {
|
|
89
|
-
|
|
90
|
-
bone.matrix.multiply( options.offsets[ name ] );
|
|
91
|
-
|
|
92
|
-
bone.matrix.decompose( bone.position, bone.quaternion, bone.scale );
|
|
93
|
-
|
|
94
|
-
bone.updateMatrixWorld();
|
|
95
|
-
|
|
96
|
-
}
|
|
97
|
-
|
|
98
|
-
bindBones.push( bone.matrixWorld.clone() );
|
|
99
|
-
|
|
100
|
-
}
|
|
101
|
-
|
|
102
|
-
}
|
|
103
|
-
|
|
104
88
|
for ( let i = 0; i < bones.length; ++ i ) {
|
|
105
89
|
|
|
106
90
|
bone = bones[ i ];
|
|
107
|
-
name =
|
|
91
|
+
name = getBoneName( bone, options );
|
|
108
92
|
|
|
109
93
|
boneTo = getBoneByName( name, sourceBones );
|
|
110
94
|
|
|
@@ -136,10 +120,15 @@ function retarget( target, source, options = {} ) {
|
|
|
136
120
|
|
|
137
121
|
if ( target.isObject3D ) {
|
|
138
122
|
|
|
139
|
-
|
|
140
|
-
|
|
123
|
+
if ( options.localOffsets ) {
|
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function retargetClip( target, source, clip, options = {} ) {
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@@ -216,30 +216,48 @@ function retargetClip( target, source, clip, options = {} ) {
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|
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name;
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|
mixer.clipAction( clip ).play();
|
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|
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|
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|
|
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|
+
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|
|
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|
+
|
|
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|
+
if ( options.trim !== undefined ) {
|
|
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|
+
|
|
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|
+
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|
|
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|
+
end = Math.min( Math.round( options.trim[ 1 ] * options.fps ), numFrames ) - start;
|
|
234
|
+
|
|
235
|
+
mixer.update( options.trim[ 0 ] );
|
|
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|
+
|
|
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|
+
} else {
|
|
238
|
+
|
|
239
|
+
mixer.update( 0 );
|
|
240
|
+
|
|
241
|
+
}
|
|
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242
|
|
|
226
243
|
source.updateMatrixWorld();
|
|
227
244
|
|
|
228
|
-
|
|
245
|
+
//
|
|
246
|
+
|
|
247
|
+
for ( let frame = 0; frame < end; ++ frame ) {
|
|
229
248
|
|
|
230
|
-
const time =
|
|
249
|
+
const time = frame * delta;
|
|
231
250
|
|
|
232
251
|
retarget( target, source, options );
|
|
233
252
|
|
|
234
253
|
for ( let j = 0; j < bones.length; ++ j ) {
|
|
235
254
|
|
|
236
|
-
|
|
237
|
-
|
|
255
|
+
bone = bones[ j ];
|
|
256
|
+
name = getBoneName( bone, options ) || bone.name;
|
|
238
257
|
boneTo = getBoneByName( name, source.skeleton );
|
|
239
258
|
|
|
240
259
|
if ( boneTo ) {
|
|
241
260
|
|
|
242
|
-
bone = bones[ j ];
|
|
243
261
|
boneData = boneDatas[ j ] = boneDatas[ j ] || { bone: bone };
|
|
244
262
|
|
|
245
263
|
if ( options.hip === name ) {
|
|
@@ -247,15 +265,15 @@ function retargetClip( target, source, clip, options = {} ) {
|
|
|
247
265
|
if ( ! boneData.pos ) {
|
|
248
266
|
|
|
249
267
|
boneData.pos = {
|
|
250
|
-
times: new Float32Array(
|
|
251
|
-
values: new Float32Array(
|
|
268
|
+
times: new Float32Array( end ),
|
|
269
|
+
values: new Float32Array( end * 3 )
|
|
252
270
|
};
|
|
253
271
|
|
|
254
272
|
}
|
|
255
273
|
|
|
256
274
|
if ( options.useFirstFramePosition ) {
|
|
257
275
|
|
|
258
|
-
if (
|
|
276
|
+
if ( frame === 0 ) {
|
|
259
277
|
|
|
260
278
|
positionOffset = bone.position.clone();
|
|
261
279
|
|
|
@@ -265,30 +283,30 @@ function retargetClip( target, source, clip, options = {} ) {
|
|
|
265
283
|
|
|
266
284
|
}
|
|
267
285
|
|
|
268
|
-
boneData.pos.times[
|
|
286
|
+
boneData.pos.times[ frame ] = time;
|
|
269
287
|
|
|
270
|
-
bone.position.toArray( boneData.pos.values,
|
|
288
|
+
bone.position.toArray( boneData.pos.values, frame * 3 );
|
|
271
289
|
|
|
272
290
|
}
|
|
273
291
|
|
|
274
292
|
if ( ! boneData.quat ) {
|
|
275
293
|
|
|
276
294
|
boneData.quat = {
|
|
277
|
-
times: new Float32Array(
|
|
278
|
-
values: new Float32Array(
|
|
295
|
+
times: new Float32Array( end ),
|
|
296
|
+
values: new Float32Array( end * 4 )
|
|
279
297
|
};
|
|
280
298
|
|
|
281
299
|
}
|
|
282
300
|
|
|
283
|
-
boneData.quat.times[
|
|
301
|
+
boneData.quat.times[ frame ] = time;
|
|
284
302
|
|
|
285
|
-
bone.quaternion.toArray( boneData.quat.values,
|
|
303
|
+
bone.quaternion.toArray( boneData.quat.values, frame * 4 );
|
|
286
304
|
|
|
287
305
|
}
|
|
288
306
|
|
|
289
307
|
}
|
|
290
308
|
|
|
291
|
-
if (
|
|
309
|
+
if ( frame === end - 2 ) {
|
|
292
310
|
|
|
293
311
|
// last mixer update before final loop iteration
|
|
294
312
|
// make sure we do not go over or equal to clip duration
|
|
@@ -1,6 +1,9 @@
|
|
|
1
1
|
// Hybrid radix sort from
|
|
2
2
|
// - https://gist.github.com/sciecode/93ed864dd77c5c8803c6a86698d68dab
|
|
3
3
|
// - https://github.com/mrdoob/three.js/pull/27202#issuecomment-1817640271
|
|
4
|
+
//
|
|
5
|
+
// expects unsigned 32b integer values
|
|
6
|
+
|
|
4
7
|
const POWER = 3;
|
|
5
8
|
const BIT_MAX = 32;
|
|
6
9
|
const BIN_BITS = 1 << POWER;
|
|
@@ -102,11 +105,11 @@ export const radixSort = ( arr, opt ) => {
|
|
|
102
105
|
|
|
103
106
|
for ( let j = start + 1; j < start + len; j ++ ) {
|
|
104
107
|
|
|
105
|
-
const p = a[ j ], t = get( p );
|
|
108
|
+
const p = a[ j ], t = get( p ) >>> 0;
|
|
106
109
|
let i = j;
|
|
107
|
-
while ( i >
|
|
110
|
+
while ( i > start ) {
|
|
108
111
|
|
|
109
|
-
if ( compare( get( a[ i - 1 ] ), t ) )
|
|
112
|
+
if ( compare( get( a[ i - 1 ] ) >>> 0, t ) )
|
|
110
113
|
a[ i ] = a[ -- i ];
|
|
111
114
|
else
|
|
112
115
|
break;
|
|
@@ -140,14 +143,14 @@ export const radixSort = ( arr, opt ) => {
|
|
|
140
143
|
bin.fill( 0 );
|
|
141
144
|
|
|
142
145
|
for ( let j = start; j < end; j ++ )
|
|
143
|
-
bin[ ( get( a[ j ] )
|
|
146
|
+
bin[ ( get( a[ j ] ) >>> shift ) & BIN_MAX ] ++;
|
|
144
147
|
|
|
145
148
|
accumulate( bin );
|
|
146
149
|
|
|
147
150
|
cache.set( bin );
|
|
148
151
|
|
|
149
152
|
for ( let j = end - 1; j >= start; j -- )
|
|
150
|
-
b[ start + -- bin[ ( get( a[ j ] )
|
|
153
|
+
b[ start + -- bin[ ( get( a[ j ] ) >>> shift ) & BIN_MAX ] ] = a[ j ];
|
|
151
154
|
|
|
152
155
|
if ( depth == ITERATIONS - 1 ) return;
|
|
153
156
|
|
|
@@ -34,7 +34,7 @@ export function decompress( texture, maxTextureSize = Infinity, renderer = null
|
|
|
34
34
|
gl_FragColor = vec4(vUv.xy, 0, 1);
|
|
35
35
|
|
|
36
36
|
#ifdef IS_SRGB
|
|
37
|
-
gl_FragColor =
|
|
37
|
+
gl_FragColor = sRGBTransferOETF( texture2D( blitTexture, vUv) );
|
|
38
38
|
#else
|
|
39
39
|
gl_FragColor = texture2D( blitTexture, vUv);
|
|
40
40
|
#endif
|
|
@@ -48,7 +48,7 @@ export function decompress( texture, maxTextureSize = Infinity, renderer = null
|
|
|
48
48
|
if ( ! fullscreenQuad ) {
|
|
49
49
|
|
|
50
50
|
fullscreenQuad = new Mesh( fullscreenQuadGeometry, fullscreenQuadMaterial );
|
|
51
|
-
fullscreenQuad.
|
|
51
|
+
fullscreenQuad.frustumCulled = false;
|
|
52
52
|
|
|
53
53
|
}
|
|
54
54
|
|
|
@@ -83,6 +83,7 @@ export function decompress( texture, maxTextureSize = Infinity, renderer = null
|
|
|
83
83
|
readableTexture.magFilter = texture.magFilter;
|
|
84
84
|
readableTexture.wrapS = texture.wrapS;
|
|
85
85
|
readableTexture.wrapT = texture.wrapT;
|
|
86
|
+
readableTexture.colorSpace = texture.colorSpace;
|
|
86
87
|
readableTexture.name = texture.name;
|
|
87
88
|
|
|
88
89
|
if ( _renderer ) {
|