@needle-tools/three 0.162.12 → 0.169.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/build/three.cjs +29789 -1941
- package/build/three.module.js +29095 -1933
- package/build/three.module.min.js +2 -2
- package/build/three.webgpu.js +80003 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +79951 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +2 -5
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +4 -2
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/controls/ArcballControls.js +174 -158
- package/examples/jsm/controls/DragControls.js +260 -132
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +790 -797
- package/examples/jsm/controls/PointerLockControls.js +24 -15
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +98 -63
- package/examples/jsm/csm/CSMShader.js +4 -4
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/environments/RoomEnvironment.js +2 -6
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +77 -8
- package/examples/jsm/exporters/KTX2Exporter.js +21 -13
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +9 -7
- package/examples/jsm/exporters/USDZExporter.js +55 -11
- package/examples/jsm/geometries/DecalGeometry.js +4 -1
- package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
- package/examples/jsm/geometries/TeapotGeometry.js +1 -1
- package/examples/jsm/geometries/TextGeometry.js +10 -2
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/ViewHelper.js +75 -61
- package/examples/jsm/interactive/HTMLMesh.js +7 -9
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/draco/README.md +2 -2
- package/examples/jsm/libs/fflate.module.js +694 -496
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lights/LightProbeGenerator.js +24 -10
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
- package/examples/jsm/lines/LineMaterial.js +1 -17
- package/examples/jsm/lines/LineSegments2.js +15 -0
- package/examples/jsm/lines/Wireframe.js +16 -1
- package/examples/jsm/lines/webgpu/Line2.js +20 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
- package/examples/jsm/loaders/3MFLoader.js +2 -0
- package/examples/jsm/loaders/ColladaLoader.js +9 -6
- package/examples/jsm/loaders/DRACOLoader.js +4 -2
- package/examples/jsm/loaders/EXRLoader.js +351 -97
- package/examples/jsm/loaders/FBXLoader.js +77 -78
- package/examples/jsm/loaders/GLTFLoader.js +76 -14
- package/examples/jsm/loaders/KTX2Loader.js +30 -22
- package/examples/jsm/loaders/LDrawLoader.js +3 -2
- package/examples/jsm/loaders/LUT3dlLoader.js +0 -15
- package/examples/jsm/loaders/LUTCubeLoader.js +0 -14
- package/examples/jsm/loaders/LUTImageLoader.js +0 -14
- package/examples/jsm/loaders/MMDLoader.js +31 -12
- package/examples/jsm/loaders/MTLLoader.js +4 -3
- package/examples/jsm/loaders/MaterialXLoader.js +45 -21
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +8 -5
- package/examples/jsm/loaders/RGBMLoader.js +16 -0
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/USDZLoader.js +124 -76
- package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
- package/examples/jsm/loaders/VRMLLoader.js +11 -11
- package/examples/jsm/loaders/VTKLoader.js +80 -6
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +8 -5
- package/examples/jsm/materials/MeshGouraudMaterial.js +7 -1
- package/examples/jsm/math/Octree.js +26 -20
- package/examples/jsm/misc/GPUComputationRenderer.js +9 -25
- package/examples/jsm/misc/Timer.js +1 -1
- package/examples/jsm/modifiers/CurveModifier.js +11 -9
- package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
- package/examples/jsm/objects/InstancedPoints.js +2 -2
- package/examples/jsm/objects/Lensflare.js +2 -2
- package/examples/jsm/objects/LensflareMesh.js +322 -0
- package/examples/jsm/objects/SkyMesh.js +187 -0
- package/examples/jsm/objects/Water2Mesh.js +158 -0
- package/examples/jsm/objects/WaterMesh.js +101 -0
- package/examples/jsm/physics/JoltPhysics.js +281 -0
- package/examples/jsm/physics/RapierPhysics.js +25 -5
- package/examples/jsm/postprocessing/GlitchPass.js +0 -3
- package/examples/jsm/postprocessing/LUTPass.js +5 -71
- package/examples/jsm/postprocessing/OutlinePass.js +31 -46
- package/examples/jsm/postprocessing/RenderPass.js +1 -1
- package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
- package/examples/jsm/postprocessing/SAOPass.js +0 -1
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +6 -12
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
- package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +7 -4
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +19 -5
- package/examples/jsm/shaders/BleachBypassShader.js +1 -2
- package/examples/jsm/shaders/ColorifyShader.js +1 -2
- package/examples/jsm/shaders/FXAAShader.js +0 -2
- package/examples/jsm/shaders/GTAOShader.js +1 -1
- package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
- package/examples/jsm/shaders/OutputShader.js +1 -1
- package/examples/jsm/transpiler/GLSLDecoder.js +47 -5
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
- package/examples/jsm/transpiler/TSLEncoder.js +24 -22
- package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
- package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
- package/examples/jsm/utils/SceneUtils.js +60 -1
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/SortUtils.js +8 -5
- package/examples/jsm/utils/TextureUtils.js +3 -2
- package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
- package/examples/jsm/webxr/OculusHandModel.js +3 -2
- package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
- package/examples/jsm/webxr/XRHandModelFactory.js +4 -2
- package/package.json +11 -8
- package/src/Three.WebGPU.Nodes.js +200 -0
- package/src/Three.WebGPU.js +201 -0
- package/src/Three.js +23 -1
- package/src/animation/AnimationClip.js +1 -1
- package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
- package/src/animation/tracks/StringKeyframeTrack.js +10 -1
- package/src/audio/Audio.js +2 -2
- package/src/constants.js +6 -7
- package/src/core/BufferAttribute.js +0 -9
- package/src/core/Clock.js +1 -1
- package/src/core/InterleavedBuffer.js +0 -9
- package/src/core/Object3D.js +34 -29
- package/src/core/Raycaster.js +6 -2
- package/src/core/RenderTarget.js +8 -0
- package/src/extras/Controls.js +32 -0
- package/src/extras/PMREMGenerator.js +12 -11
- package/src/extras/TextureUtils.js +210 -0
- package/src/geometries/CylinderGeometry.js +11 -4
- package/src/lights/Light.js +1 -0
- package/src/lights/LightShadow.js +5 -0
- package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
- package/src/loaders/FileLoader.js +5 -1
- package/src/loaders/LoaderUtils.js +3 -1
- package/src/loaders/MaterialLoader.js +8 -1
- package/src/loaders/ObjectLoader.js +36 -2
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +27 -5
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +22 -18
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +21 -1
- package/src/materials/Material.js +4 -0
- package/src/materials/MeshPhysicalMaterial.js +20 -0
- package/src/materials/ShaderMaterial.js +0 -4
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +156 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +69 -68
- package/src/materials/nodes/LineBasicNodeMaterial.js +31 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +15 -12
- package/src/materials/nodes/MeshBasicNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +47 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +57 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +44 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +78 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +248 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +10 -7
- package/src/materials/nodes/MeshStandardNodeMaterial.js +108 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +38 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +198 -157
- package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +7 -1
- package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +10 -7
- package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +123 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +108 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
- package/src/math/Box2.js +4 -4
- package/src/math/Box3.js +6 -6
- package/src/math/ColorManagement.js +10 -0
- package/src/math/Matrix2.js +54 -0
- package/src/math/Spherical.js +4 -5
- package/src/math/Triangle.js +24 -0
- package/src/math/Vector4.js +13 -0
- package/src/nodes/Nodes.js +164 -0
- package/src/nodes/TSL.js +179 -0
- package/src/nodes/accessors/AccessorsUtils.js +25 -0
- package/src/nodes/accessors/BatchNode.js +128 -0
- package/src/nodes/accessors/Bitangent.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +44 -6
- package/{examples/jsm → src}/nodes/accessors/BufferNode.js +13 -4
- package/src/nodes/accessors/Camera.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +22 -15
- package/src/nodes/accessors/CubeTextureNode.js +79 -0
- package/src/nodes/accessors/InstanceNode.js +144 -0
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +24 -0
- package/src/nodes/accessors/Lights.js +51 -0
- package/src/nodes/accessors/MaterialNode.js +441 -0
- package/src/nodes/accessors/MaterialProperties.js +3 -0
- package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +10 -5
- package/src/nodes/accessors/ModelNode.js +72 -0
- package/src/nodes/accessors/ModelViewProjectionNode.js +42 -0
- package/{examples/jsm → src}/nodes/accessors/MorphNode.js +51 -33
- package/src/nodes/accessors/Normal.js +88 -0
- package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +18 -34
- package/src/nodes/accessors/PointUVNode.js +30 -0
- package/src/nodes/accessors/Position.js +10 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +171 -0
- package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +58 -9
- package/src/nodes/accessors/ReflectVector.js +10 -0
- package/src/nodes/accessors/RendererReferenceNode.js +35 -0
- package/{examples/jsm → src}/nodes/accessors/SceneNode.js +9 -6
- package/src/nodes/accessors/SkinningNode.js +191 -0
- package/src/nodes/accessors/StorageBufferNode.js +147 -0
- package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +35 -10
- package/src/nodes/accessors/Tangent.js +22 -0
- package/src/nodes/accessors/Texture3DNode.js +103 -0
- package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
- package/{examples/jsm → src}/nodes/accessors/TextureNode.js +123 -39
- package/src/nodes/accessors/TextureSizeNode.js +36 -0
- package/src/nodes/accessors/UV.js +3 -0
- package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +33 -15
- package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +10 -7
- package/src/nodes/accessors/VelocityNode.js +134 -0
- package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +9 -5
- package/{examples/jsm → src}/nodes/code/CodeNode.js +9 -5
- package/{examples/jsm → src}/nodes/code/ExpressionNode.js +10 -6
- package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +8 -5
- package/{examples/jsm → src}/nodes/code/FunctionNode.js +8 -31
- package/{examples/jsm → src}/nodes/code/ScriptableNode.js +24 -7
- package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +11 -8
- package/{examples/jsm → src}/nodes/core/AssignNode.js +12 -9
- package/{examples/jsm → src}/nodes/core/AttributeNode.js +29 -12
- package/{examples/jsm → src}/nodes/core/BypassNode.js +11 -7
- package/src/nodes/core/CacheNode.js +50 -0
- package/{examples/jsm → src}/nodes/core/ConstNode.js +6 -3
- package/{examples/jsm → src}/nodes/core/ContextNode.js +27 -11
- package/src/nodes/core/IndexNode.js +99 -0
- package/{examples/jsm → src}/nodes/core/InputNode.js +7 -3
- package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
- package/src/nodes/core/MRTNode.js +85 -0
- package/{examples/jsm → src}/nodes/core/Node.js +114 -57
- package/{examples/jsm → src}/nodes/core/NodeBuilder.js +327 -90
- package/src/nodes/core/NodeCache.js +36 -0
- package/{examples/jsm → src}/nodes/core/NodeFrame.js +52 -10
- package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
- package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
- package/{examples/jsm → src}/nodes/core/NodeUtils.js +56 -8
- package/{examples/jsm → src}/nodes/core/OutputStructNode.js +13 -12
- package/{examples/jsm → src}/nodes/core/ParameterNode.js +7 -4
- package/src/nodes/core/PropertyNode.js +88 -0
- package/{examples/jsm → src}/nodes/core/StackNode.js +31 -11
- package/{examples/jsm → src}/nodes/core/StructTypeNode.js +7 -3
- package/{examples/jsm → src}/nodes/core/TempNode.js +10 -6
- package/src/nodes/core/UniformGroupNode.js +59 -0
- package/{examples/jsm → src}/nodes/core/UniformNode.js +37 -5
- package/{examples/jsm → src}/nodes/core/VarNode.js +14 -14
- package/src/nodes/core/VaryingNode.js +108 -0
- package/{examples/jsm → src}/nodes/display/AfterImageNode.js +38 -28
- package/src/nodes/display/AnaglyphPassNode.js +67 -0
- package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +33 -30
- package/src/nodes/display/BleachBypass.js +26 -0
- package/src/nodes/display/BlendMode.js +54 -0
- package/src/nodes/display/BloomNode.js +341 -0
- package/{examples/jsm → src}/nodes/display/BumpMapNode.js +20 -38
- package/src/nodes/display/ColorAdjustment.js +46 -0
- package/src/nodes/display/ColorSpaceFunctions.js +38 -0
- package/src/nodes/display/ColorSpaceNode.js +114 -0
- package/src/nodes/display/DenoiseNode.js +204 -0
- package/src/nodes/display/DepthOfFieldNode.js +124 -0
- package/src/nodes/display/DotScreenNode.js +66 -0
- package/src/nodes/display/FXAANode.js +332 -0
- package/src/nodes/display/FilmNode.js +56 -0
- package/src/nodes/display/FrontFacingNode.js +45 -0
- package/src/nodes/display/GTAONode.js +331 -0
- package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +47 -24
- package/src/nodes/display/Lut3DNode.js +57 -0
- package/src/nodes/display/MotionBlur.js +25 -0
- package/{examples/jsm → src}/nodes/display/NormalMapNode.js +14 -14
- package/src/nodes/display/ParallaxBarrierPassNode.js +58 -0
- package/src/nodes/display/PassNode.js +378 -0
- package/src/nodes/display/PixelationPassNode.js +213 -0
- package/{examples/jsm → src}/nodes/display/PosterizeNode.js +8 -7
- package/src/nodes/display/RGBShiftNode.js +53 -0
- package/src/nodes/display/RenderOutputNode.js +60 -0
- package/src/nodes/display/SSAAPassNode.js +287 -0
- package/src/nodes/display/ScreenNode.js +181 -0
- package/src/nodes/display/Sepia.js +17 -0
- package/src/nodes/display/SobelOperatorNode.js +126 -0
- package/src/nodes/display/StereoCompositePassNode.js +110 -0
- package/src/nodes/display/StereoPassNode.js +83 -0
- package/src/nodes/display/ToneMappingFunctions.js +190 -0
- package/src/nodes/display/ToneMappingNode.js +67 -0
- package/src/nodes/display/ToonOutlinePassNode.js +111 -0
- package/src/nodes/display/TransitionNode.js +80 -0
- package/src/nodes/display/ViewportDepthNode.js +125 -0
- package/src/nodes/display/ViewportDepthTextureNode.js +33 -0
- package/src/nodes/display/ViewportSharedTextureNode.js +39 -0
- package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +20 -14
- package/src/nodes/fog/FogExp2Node.js +35 -0
- package/src/nodes/fog/FogNode.js +50 -0
- package/src/nodes/fog/FogRangeNode.js +36 -0
- package/src/nodes/functions/BSDF/BRDF_GGX.js +59 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +131 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -4
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
- package/src/nodes/functions/BasicLightingModel.js +78 -0
- package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +11 -9
- package/src/nodes/functions/PhysicalLightingModel.js +633 -0
- package/src/nodes/functions/ShadowMaskModel.js +31 -0
- package/src/nodes/functions/ToonLightingModel.js +51 -0
- package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
- package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
- package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
- package/{examples/jsm → src}/nodes/geometry/RangeNode.js +28 -11
- package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
- package/src/nodes/gpgpu/BarrierNode.js +40 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +98 -0
- package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +10 -6
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +100 -0
- package/src/nodes/lighting/AONode.js +27 -0
- package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +6 -8
- package/src/nodes/lighting/AnalyticLightNode.js +522 -0
- package/src/nodes/lighting/BasicEnvironmentNode.js +30 -0
- package/src/nodes/lighting/BasicLightMapNode.js +32 -0
- package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +7 -9
- package/src/nodes/lighting/EnvironmentNode.js +138 -0
- package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +12 -11
- package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +7 -9
- package/src/nodes/lighting/IrradianceNode.js +27 -0
- package/src/nodes/lighting/LightProbeNode.js +53 -0
- package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
- package/src/nodes/lighting/LightingContextNode.js +67 -0
- package/{examples/jsm → src}/nodes/lighting/LightingNode.js +9 -3
- package/src/nodes/lighting/LightsNode.js +250 -0
- package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +12 -13
- package/src/nodes/lighting/RectAreaLightNode.js +97 -0
- package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +14 -16
- package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
- package/src/nodes/materialx/lib/mx_hsv.js +127 -0
- package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
- package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
- package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +48 -13
- package/src/nodes/math/Hash.js +13 -0
- package/src/nodes/math/MathNode.js +407 -0
- package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
- package/src/nodes/math/OperatorNode.js +319 -0
- package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
- package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
- package/src/nodes/pmrem/PMREMNode.js +240 -0
- package/src/nodes/pmrem/PMREMUtils.js +288 -0
- package/src/nodes/procedural/Checker.js +14 -0
- package/src/nodes/tsl/TSLBase.js +30 -0
- package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +122 -96
- package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +9 -5
- package/{examples/jsm → src}/nodes/utils/ConvertNode.js +7 -3
- package/src/nodes/utils/CubeMapNode.js +160 -0
- package/src/nodes/utils/Discard.js +8 -0
- package/src/nodes/utils/EquirectUVNode.js +36 -0
- package/src/nodes/utils/FlipNode.js +68 -0
- package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +11 -5
- package/{examples/jsm → src}/nodes/utils/JoinNode.js +6 -3
- package/{examples/jsm → src}/nodes/utils/LoopNode.js +23 -12
- package/src/nodes/utils/MatcapUVNode.js +33 -0
- package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +16 -7
- package/{examples/jsm → src}/nodes/utils/OscNode.js +12 -8
- package/src/nodes/utils/Packing.js +4 -0
- package/src/nodes/utils/RTTNode.js +133 -0
- package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +21 -5
- package/{examples/jsm → src}/nodes/utils/RemapNode.js +12 -8
- package/{examples/jsm → src}/nodes/utils/RotateNode.js +8 -13
- package/{examples/jsm → src}/nodes/utils/SetNode.js +7 -4
- package/{examples/jsm → src}/nodes/utils/SplitNode.js +7 -3
- package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +10 -6
- package/src/nodes/utils/SpriteUtils.js +47 -0
- package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +11 -12
- package/{examples/jsm → src}/nodes/utils/TimerNode.js +8 -5
- package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +11 -9
- package/src/nodes/utils/UVUtils.js +19 -0
- package/src/nodes/utils/ViewportUtils.js +14 -0
- package/src/objects/BatchedMesh.js +302 -144
- package/src/objects/InstancedMesh.js +11 -1
- package/src/objects/LOD.js +21 -0
- package/src/objects/Line.js +67 -43
- package/src/objects/Mesh.js +7 -23
- package/src/objects/Points.js +2 -0
- package/src/renderers/WebGLRenderer.js +473 -224
- package/{examples/jsm → src}/renderers/common/Animation.js +3 -0
- package/{examples/jsm → src}/renderers/common/Attributes.js +4 -1
- package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
- package/{examples/jsm → src}/renderers/common/Background.js +18 -10
- package/src/renderers/common/BindGroup.js +18 -0
- package/src/renderers/common/Bindings.js +203 -0
- package/src/renderers/common/BundleGroup.js +26 -0
- package/src/renderers/common/ChainMap.js +59 -0
- package/{examples/jsm → src}/renderers/common/ClippingContext.js +24 -12
- package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
- package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
- package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
- package/{examples/jsm → src}/renderers/common/Info.js +35 -15
- package/{examples/jsm → src}/renderers/common/Pipelines.js +2 -2
- package/src/renderers/common/PostProcessing.js +90 -0
- package/src/renderers/common/QuadMesh.js +55 -0
- package/src/renderers/common/RenderBundle.js +18 -0
- package/src/renderers/common/RenderBundles.js +38 -0
- package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -2
- package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
- package/{examples/jsm → src}/renderers/common/RenderList.js +11 -2
- package/src/renderers/common/RenderObject.js +413 -0
- package/{examples/jsm → src}/renderers/common/RenderObjects.js +9 -2
- package/{examples/jsm → src}/renderers/common/Renderer.js +431 -83
- package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
- package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
- package/{examples/jsm → src}/renderers/common/Textures.js +15 -15
- package/{examples/jsm → src}/renderers/common/Uniform.js +10 -5
- package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
- package/src/renderers/common/extras/PMREMGenerator.js +771 -0
- package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
- package/src/renderers/common/nodes/NodeLibrary.js +118 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +64 -0
- package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +8 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
- package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +106 -68
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +31 -1
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +9 -1
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +8 -22
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +1 -0
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +2 -10
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +2 -16
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +3 -14
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +10 -31
- package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +3 -23
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +38 -25
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +19 -11
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +47 -13
- package/src/renderers/shaders/ShaderChunk.js +0 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
- package/src/renderers/shaders/ShaderLib.js +2 -1
- package/src/renderers/shaders/UniformsLib.js +3 -0
- package/src/renderers/shaders/UniformsUtils.js +10 -1
- package/src/renderers/webgl/WebGLAttributes.js +42 -38
- package/src/renderers/webgl/WebGLBackground.js +24 -3
- package/src/renderers/webgl/WebGLBindingStates.js +14 -51
- package/src/renderers/webgl/WebGLBufferRenderer.js +23 -22
- package/src/renderers/webgl/WebGLCapabilities.js +44 -13
- package/src/renderers/webgl/WebGLCubeUVMaps.js +10 -6
- package/src/renderers/webgl/WebGLExtensions.js +7 -20
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +23 -21
- package/src/renderers/webgl/WebGLLights.js +21 -44
- package/src/renderers/webgl/WebGLMaterials.js +9 -8
- package/src/renderers/webgl/WebGLMorphtargets.js +78 -217
- package/src/renderers/webgl/WebGLProgram.js +46 -78
- package/src/renderers/webgl/WebGLPrograms.js +37 -40
- package/src/renderers/webgl/WebGLProperties.js +7 -0
- package/src/renderers/webgl/WebGLRenderStates.js +15 -9
- package/src/renderers/webgl/WebGLShadowMap.js +25 -25
- package/src/renderers/webgl/WebGLState.js +35 -58
- package/src/renderers/webgl/WebGLTextures.js +313 -358
- package/src/renderers/webgl/WebGLUniforms.js +12 -2
- package/src/renderers/webgl/WebGLUniformsGroups.js +8 -8
- package/src/renderers/webgl/WebGLUtils.js +9 -78
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +389 -152
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +145 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +245 -44
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +7 -1
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +21 -3
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +271 -43
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +6 -23
- package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +318 -141
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +42 -0
- package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +10 -7
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +59 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +105 -0
- package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +424 -95
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +37 -18
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +86 -32
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +10 -1
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +68 -27
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +235 -68
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +43 -5
- package/src/renderers/webxr/WebXRDepthSensing.js +11 -6
- package/src/renderers/webxr/WebXRManager.js +53 -38
- package/src/scenes/Scene.js +7 -1
- package/src/textures/CompressedArrayTexture.js +14 -0
- package/src/textures/DataArrayTexture.js +14 -0
- package/src/textures/DepthTexture.js +1 -3
- package/src/textures/Texture.js +12 -2
- package/src/utils.js +62 -1
- package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/examples/jsm/loaders/TiltLoader.js +0 -520
- package/examples/jsm/nodes/Nodes.js +0 -195
- package/examples/jsm/nodes/accessors/AccessorsUtils.js +0 -10
- package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
- package/examples/jsm/nodes/accessors/CameraNode.js +0 -119
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
- package/examples/jsm/nodes/accessors/InstanceNode.js +0 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
- package/examples/jsm/nodes/accessors/MaterialNode.js +0 -314
- package/examples/jsm/nodes/accessors/ModelNode.js +0 -33
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +0 -39
- package/examples/jsm/nodes/accessors/NormalNode.js +0 -96
- package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
- package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +0 -72
- package/examples/jsm/nodes/accessors/TangentNode.js +0 -109
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +0 -35
- package/examples/jsm/nodes/accessors/UVNode.js +0 -47
- package/examples/jsm/nodes/core/CacheNode.js +0 -49
- package/examples/jsm/nodes/core/IndexNode.js +0 -66
- package/examples/jsm/nodes/core/NodeCache.js +0 -26
- package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
- package/examples/jsm/nodes/core/PropertyNode.js +0 -72
- package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
- package/examples/jsm/nodes/core/VaryingNode.js +0 -65
- package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
- package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +0 -27
- package/examples/jsm/nodes/display/PassNode.js +0 -183
- package/examples/jsm/nodes/display/ToneMappingNode.js +0 -184
- package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
- package/examples/jsm/nodes/display/ViewportNode.js +0 -134
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -31
- package/examples/jsm/nodes/fog/FogExp2Node.js +0 -35
- package/examples/jsm/nodes/fog/FogNode.js +0 -38
- package/examples/jsm/nodes/fog/FogRangeNode.js +0 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +0 -40
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +0 -393
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
- package/examples/jsm/nodes/lighting/AONode.js +0 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -241
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +0 -181
- package/examples/jsm/nodes/lighting/LightNode.js +0 -57
- package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
- package/examples/jsm/nodes/lighting/LightsNode.js +0 -188
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +0 -155
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +0 -80
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +0 -90
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +0 -130
- package/examples/jsm/nodes/math/HashNode.js +0 -34
- package/examples/jsm/nodes/math/MathNode.js +0 -391
- package/examples/jsm/nodes/math/OperatorNode.js +0 -274
- package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
- package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
- package/examples/jsm/nodes/utils/EquirectUVNode.js +0 -33
- package/examples/jsm/nodes/utils/MatcapUVNode.js +0 -30
- package/examples/jsm/nodes/utils/PackingNode.js +0 -55
- package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -37
- package/examples/jsm/objects/QuadMesh.js +0 -66
- package/examples/jsm/renderers/common/Bindings.js +0 -173
- package/examples/jsm/renderers/common/ChainMap.js +0 -89
- package/examples/jsm/renderers/common/PostProcessing.js +0 -25
- package/examples/jsm/renderers/common/RenderObject.js +0 -221
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
- package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +0 -49
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
- package/examples/jsm/utils/GPUStatsPanel.js +0 -128
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
- package/src/renderers/WebGL1Renderer.js +0 -7
- package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +0 -10
- /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
- /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
- /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
- /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
- /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
- /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
- /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
- /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
- /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
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}
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changeVisibilityOfNonSelectedObjects( bVisible ) {
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if (
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}
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@@ -306,6 +288,8 @@ class OutlinePass extends Pass {
|
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|
renderer.setClearColor( 0xffffff, 1 );
|
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|
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this.updateSelectionCache();
|
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|
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|
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|
this.changeVisibilityOfSelectedObjects( false );
|
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|
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@@ -337,6 +321,7 @@ class OutlinePass extends Pass {
|
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321
|
this.renderScene.overrideMaterial = null;
|
|
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322
|
this.changeVisibilityOfNonSelectedObjects( true );
|
|
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323
|
this._visibilityCache.clear();
|
|
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|
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this._selectionCache.clear();
|
|
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325
|
|
|
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326
|
this.renderScene.background = currentBackground;
|
|
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327
|
|
|
@@ -462,7 +447,7 @@ class OutlinePass extends Pass {
|
|
|
462
447
|
worldPosition = instanceMatrix * worldPosition;
|
|
463
448
|
|
|
464
449
|
#endif
|
|
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|
-
|
|
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|
+
|
|
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451
|
worldPosition = modelMatrix * worldPosition;
|
|
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452
|
|
|
468
453
|
projTexCoord = textureMatrix * worldPosition;
|
|
@@ -0,0 +1,168 @@
|
|
|
1
|
+
import {
|
|
2
|
+
HalfFloatType,
|
|
3
|
+
ShaderMaterial,
|
|
4
|
+
WebGLRenderTarget
|
|
5
|
+
} from 'three';
|
|
6
|
+
import { FullScreenQuad, Pass } from './Pass.js';
|
|
7
|
+
|
|
8
|
+
class RenderTransitionPass extends Pass {
|
|
9
|
+
|
|
10
|
+
constructor( sceneA, cameraA, sceneB, cameraB ) {
|
|
11
|
+
|
|
12
|
+
super();
|
|
13
|
+
|
|
14
|
+
this.material = this.createMaterial();
|
|
15
|
+
this.fsQuad = new FullScreenQuad( this.material );
|
|
16
|
+
|
|
17
|
+
this.sceneA = sceneA;
|
|
18
|
+
this.cameraA = cameraA;
|
|
19
|
+
this.sceneB = sceneB;
|
|
20
|
+
this.cameraB = cameraB;
|
|
21
|
+
|
|
22
|
+
this.renderTargetA = new WebGLRenderTarget();
|
|
23
|
+
this.renderTargetA.texture.type = HalfFloatType;
|
|
24
|
+
this.renderTargetB = new WebGLRenderTarget();
|
|
25
|
+
this.renderTargetB.texture.type = HalfFloatType;
|
|
26
|
+
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
setTransition( value ) {
|
|
30
|
+
|
|
31
|
+
this.material.uniforms.mixRatio.value = value;
|
|
32
|
+
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
useTexture( value ) {
|
|
36
|
+
|
|
37
|
+
this.material.uniforms.useTexture.value = value ? 1 : 0;
|
|
38
|
+
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
setTexture( value ) {
|
|
42
|
+
|
|
43
|
+
this.material.uniforms.tMixTexture.value = value;
|
|
44
|
+
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
setTextureThreshold( value ) {
|
|
48
|
+
|
|
49
|
+
this.material.uniforms.threshold.value = value;
|
|
50
|
+
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
setSize( width, height ) {
|
|
54
|
+
|
|
55
|
+
this.renderTargetA.setSize( width, height );
|
|
56
|
+
this.renderTargetB.setSize( width, height );
|
|
57
|
+
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
render( renderer, writeBuffer ) {
|
|
61
|
+
|
|
62
|
+
renderer.setRenderTarget( this.renderTargetA );
|
|
63
|
+
renderer.render( this.sceneA, this.cameraA );
|
|
64
|
+
renderer.setRenderTarget( this.renderTargetB );
|
|
65
|
+
renderer.render( this.sceneB, this.cameraB );
|
|
66
|
+
|
|
67
|
+
const uniforms = this.fsQuad.material.uniforms;
|
|
68
|
+
uniforms.tDiffuse1.value = this.renderTargetA.texture;
|
|
69
|
+
uniforms.tDiffuse2.value = this.renderTargetB.texture;
|
|
70
|
+
|
|
71
|
+
if ( this.renderToScreen ) {
|
|
72
|
+
|
|
73
|
+
renderer.setRenderTarget( null );
|
|
74
|
+
renderer.clear();
|
|
75
|
+
|
|
76
|
+
} else {
|
|
77
|
+
|
|
78
|
+
renderer.setRenderTarget( writeBuffer );
|
|
79
|
+
if ( this.clear ) renderer.clear();
|
|
80
|
+
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
this.fsQuad.render( renderer );
|
|
84
|
+
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
dispose() {
|
|
88
|
+
|
|
89
|
+
this.renderTargetA.dispose();
|
|
90
|
+
this.renderTargetB.dispose();
|
|
91
|
+
this.material.dispose();
|
|
92
|
+
this.fsQuad.dispose();
|
|
93
|
+
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
createMaterial() {
|
|
97
|
+
|
|
98
|
+
return new ShaderMaterial( {
|
|
99
|
+
uniforms: {
|
|
100
|
+
tDiffuse1: {
|
|
101
|
+
value: null
|
|
102
|
+
},
|
|
103
|
+
tDiffuse2: {
|
|
104
|
+
value: null
|
|
105
|
+
},
|
|
106
|
+
mixRatio: {
|
|
107
|
+
value: 0.0
|
|
108
|
+
},
|
|
109
|
+
threshold: {
|
|
110
|
+
value: 0.1
|
|
111
|
+
},
|
|
112
|
+
useTexture: {
|
|
113
|
+
value: 1
|
|
114
|
+
},
|
|
115
|
+
tMixTexture: {
|
|
116
|
+
value: null
|
|
117
|
+
}
|
|
118
|
+
},
|
|
119
|
+
vertexShader: /* glsl */`
|
|
120
|
+
varying vec2 vUv;
|
|
121
|
+
|
|
122
|
+
void main() {
|
|
123
|
+
|
|
124
|
+
vUv = vec2( uv.x, uv.y );
|
|
125
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
|
126
|
+
|
|
127
|
+
}
|
|
128
|
+
`,
|
|
129
|
+
fragmentShader: /* glsl */`
|
|
130
|
+
uniform float mixRatio;
|
|
131
|
+
|
|
132
|
+
uniform sampler2D tDiffuse1;
|
|
133
|
+
uniform sampler2D tDiffuse2;
|
|
134
|
+
uniform sampler2D tMixTexture;
|
|
135
|
+
|
|
136
|
+
uniform int useTexture;
|
|
137
|
+
uniform float threshold;
|
|
138
|
+
|
|
139
|
+
varying vec2 vUv;
|
|
140
|
+
|
|
141
|
+
void main() {
|
|
142
|
+
|
|
143
|
+
vec4 texel1 = texture2D( tDiffuse1, vUv );
|
|
144
|
+
vec4 texel2 = texture2D( tDiffuse2, vUv );
|
|
145
|
+
|
|
146
|
+
if (useTexture == 1) {
|
|
147
|
+
|
|
148
|
+
vec4 transitionTexel = texture2D( tMixTexture, vUv );
|
|
149
|
+
float r = mixRatio * ( 1.0 + threshold * 2.0 ) - threshold;
|
|
150
|
+
float mixf = clamp( ( transitionTexel.r - r ) * ( 1.0 / threshold ), 0.0, 1.0 );
|
|
151
|
+
|
|
152
|
+
gl_FragColor = mix( texel1, texel2, mixf );
|
|
153
|
+
|
|
154
|
+
} else {
|
|
155
|
+
|
|
156
|
+
gl_FragColor = mix( texel2, texel1, mixRatio );
|
|
157
|
+
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
}
|
|
161
|
+
`
|
|
162
|
+
} );
|
|
163
|
+
|
|
164
|
+
}
|
|
165
|
+
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
export { RenderTransitionPass };
|
|
@@ -81,7 +81,6 @@ class SAOPass extends Pass {
|
|
|
81
81
|
vertexShader: SAOShader.vertexShader,
|
|
82
82
|
uniforms: UniformsUtils.clone( SAOShader.uniforms )
|
|
83
83
|
} );
|
|
84
|
-
this.saoMaterial.extensions.derivatives = true;
|
|
85
84
|
this.saoMaterial.defines[ 'PERSPECTIVE_CAMERA' ] = this.camera.isPerspectiveCamera ? 1 : 0;
|
|
86
85
|
this.saoMaterial.uniforms[ 'tDepth' ].value = depthTexture;
|
|
87
86
|
this.saoMaterial.uniforms[ 'tNormal' ].value = this.normalRenderTarget.texture;
|
|
@@ -31,6 +31,8 @@ class SSAARenderPass extends Pass {
|
|
|
31
31
|
this.sampleLevel = 4; // specified as n, where the number of samples is 2^n, so sampleLevel = 4, is 2^4 samples, 16.
|
|
32
32
|
this.unbiased = true;
|
|
33
33
|
|
|
34
|
+
this.stencilBuffer = false;
|
|
35
|
+
|
|
34
36
|
// as we need to clear the buffer in this pass, clearColor must be set to something, defaults to black.
|
|
35
37
|
this.clearColor = ( clearColor !== undefined ) ? clearColor : 0x000000;
|
|
36
38
|
this.clearAlpha = ( clearAlpha !== undefined ) ? clearAlpha : 0;
|
|
@@ -79,7 +81,7 @@ class SSAARenderPass extends Pass {
|
|
|
79
81
|
|
|
80
82
|
if ( ! this.sampleRenderTarget ) {
|
|
81
83
|
|
|
82
|
-
this.sampleRenderTarget = new WebGLRenderTarget( readBuffer.width, readBuffer.height, { type: HalfFloatType } );
|
|
84
|
+
this.sampleRenderTarget = new WebGLRenderTarget( readBuffer.width, readBuffer.height, { type: HalfFloatType, stencilBuffer: this.stencilBuffer } );
|
|
83
85
|
this.sampleRenderTarget.texture.name = 'SSAARenderPass.sample';
|
|
84
86
|
|
|
85
87
|
}
|
|
@@ -13,7 +13,6 @@ import {
|
|
|
13
13
|
NearestFilter,
|
|
14
14
|
NoBlending,
|
|
15
15
|
RedFormat,
|
|
16
|
-
LuminanceFormat,
|
|
17
16
|
DepthStencilFormat,
|
|
18
17
|
UnsignedInt248Type,
|
|
19
18
|
RepeatWrapping,
|
|
@@ -40,6 +39,7 @@ class SSAOPass extends Pass {
|
|
|
40
39
|
this.height = ( height !== undefined ) ? height : 512;
|
|
41
40
|
|
|
42
41
|
this.clear = true;
|
|
42
|
+
this.needsSwap = false;
|
|
43
43
|
|
|
44
44
|
this.camera = camera;
|
|
45
45
|
this.scene = scene;
|
|
@@ -177,8 +177,6 @@ class SSAOPass extends Pass {
|
|
|
177
177
|
|
|
178
178
|
render( renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */ ) {
|
|
179
179
|
|
|
180
|
-
if ( renderer.capabilities.isWebGL2 === false ) this.noiseTexture.format = LuminanceFormat;
|
|
181
|
-
|
|
182
180
|
// render normals and depth (honor only meshes, points and lines do not contribute to SSAO)
|
|
183
181
|
|
|
184
182
|
this.overrideVisibility();
|
|
@@ -204,7 +202,7 @@ class SSAOPass extends Pass {
|
|
|
204
202
|
|
|
205
203
|
this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.ssaoRenderTarget.texture;
|
|
206
204
|
this.copyMaterial.blending = NoBlending;
|
|
207
|
-
this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null :
|
|
205
|
+
this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : readBuffer );
|
|
208
206
|
|
|
209
207
|
break;
|
|
210
208
|
|
|
@@ -212,13 +210,13 @@ class SSAOPass extends Pass {
|
|
|
212
210
|
|
|
213
211
|
this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.blurRenderTarget.texture;
|
|
214
212
|
this.copyMaterial.blending = NoBlending;
|
|
215
|
-
this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null :
|
|
213
|
+
this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : readBuffer );
|
|
216
214
|
|
|
217
215
|
break;
|
|
218
216
|
|
|
219
217
|
case SSAOPass.OUTPUT.Depth:
|
|
220
218
|
|
|
221
|
-
this.renderPass( renderer, this.depthRenderMaterial, this.renderToScreen ? null :
|
|
219
|
+
this.renderPass( renderer, this.depthRenderMaterial, this.renderToScreen ? null : readBuffer );
|
|
222
220
|
|
|
223
221
|
break;
|
|
224
222
|
|
|
@@ -226,19 +224,15 @@ class SSAOPass extends Pass {
|
|
|
226
224
|
|
|
227
225
|
this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.normalRenderTarget.texture;
|
|
228
226
|
this.copyMaterial.blending = NoBlending;
|
|
229
|
-
this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null :
|
|
227
|
+
this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : readBuffer );
|
|
230
228
|
|
|
231
229
|
break;
|
|
232
230
|
|
|
233
231
|
case SSAOPass.OUTPUT.Default:
|
|
234
232
|
|
|
235
|
-
this.copyMaterial.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
|
|
236
|
-
this.copyMaterial.blending = NoBlending;
|
|
237
|
-
this.renderPass( renderer, this.copyMaterial, this.renderToScreen ? null : writeBuffer );
|
|
238
|
-
|
|
239
233
|
this.copyMaterial.uniforms[ 'tDiffuse' ].value = this.blurRenderTarget.texture;
|
|
240
234
|
this.copyMaterial.blending = CustomBlending;
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@@ -49,12 +49,12 @@ class UnrealBloomPass extends Pass {
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for ( let i = 0; i < this.nMips; i ++ ) {
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const
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const renderTargetHorizontal = new WebGLRenderTarget( resx, resy, { type: HalfFloatType } );
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renderTargetHorizontal.texture.name = 'UnrealBloomPass.h' + i;
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const renderTargetVertical = new WebGLRenderTarget( resx, resy, { type: HalfFloatType } );
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};
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element.style.display = visible === true ? '' : 'none';
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object.onBeforeRender( _this, scene, camera );
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const element = object.element;
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element.style.transform = 'translate(' + ( - 100 * object.center.x ) + '%,' + ( - 100 * object.center.y ) + '%)' + 'translate(' + ( _vector.x * _widthHalf + _widthHalf ) + 'px,' + ( - _vector.y * _heightHalf + _heightHalf ) + 'px)';
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if ( element.parentNode !== domElement ) {
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@@ -171,7 +191,7 @@ class CSS2DRenderer {
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const result = [];
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scene.
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|
+
scene.traverseVisible( function ( object ) {
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|
if ( object.isCSS2DObject ) result.push( object );
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@@ -251,12 +251,34 @@ class CSS3DRenderer {
|
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|
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252
|
}
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|
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|
+
function hideObject( object ) {
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|
+
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|
+
if ( object.isCSS3DObject ) object.element.style.display = 'none';
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|
+
|
|
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|
+
for ( let i = 0, l = object.children.length; i < l; i ++ ) {
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|
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|
+
|
|
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|
+
hideObject( object.children[ i ] );
|
|
261
|
+
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
}
|
|
265
|
+
|
|
254
266
|
function renderObject( object, scene, camera, cameraCSSMatrix ) {
|
|
255
267
|
|
|
268
|
+
if ( object.visible === false ) {
|
|
269
|
+
|
|
270
|
+
hideObject( object );
|
|
271
|
+
|
|
272
|
+
return;
|
|
273
|
+
|
|
274
|
+
}
|
|
275
|
+
|
|
256
276
|
if ( object.isCSS3DObject ) {
|
|
257
277
|
|
|
258
|
-
const visible = ( object.
|
|
259
|
-
|
|
278
|
+
const visible = ( object.layers.test( camera.layers ) === true );
|
|
279
|
+
|
|
280
|
+
const element = object.element;
|
|
281
|
+
element.style.display = visible === true ? '' : 'none';
|
|
260
282
|
|
|
261
283
|
if ( visible === true ) {
|
|
262
284
|
|
|
@@ -290,7 +312,6 @@ class CSS3DRenderer {
|
|
|
290
312
|
|
|
291
313
|
}
|
|
292
314
|
|
|
293
|
-
const element = object.element;
|
|
294
315
|
const cachedObject = cache.objects.get( object );
|
|
295
316
|
|
|
296
317
|
if ( cachedObject === undefined || cachedObject.style !== style ) {
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { MathNode, GLSLNodeParser, NodeBuilder } from '
|
|
1
|
+
import { MathNode, GLSLNodeParser, NodeBuilder } from 'three';
|
|
2
2
|
|
|
3
3
|
const glslMethods = {
|
|
4
4
|
[ MathNode.ATAN2 ]: 'atan'
|
|
@@ -40,8 +40,6 @@ class GLSL1NodeBuilder extends NodeBuilder {
|
|
|
40
40
|
|
|
41
41
|
getTextureBias( texture, textureProperty, uvSnippet, biasSnippet ) {
|
|
42
42
|
|
|
43
|
-
if ( this.material.extensions !== undefined ) this.material.extensions.shaderTextureLOD = true;
|
|
44
|
-
|
|
45
43
|
return `textureLod( ${textureProperty}, ${uvSnippet}, ${biasSnippet} )`;
|
|
46
44
|
|
|
47
45
|
}
|
|
@@ -1,9 +1,10 @@
|
|
|
1
|
-
import { defaultShaderStages, NodeFrame,
|
|
1
|
+
import { defaultShaderStages, NodeFrame, GLSLNodeParser, NodeBuilder, normalView } from 'three';
|
|
2
2
|
import SlotNode from './SlotNode.js';
|
|
3
3
|
import { PerspectiveCamera, ShaderChunk, ShaderLib, UniformsUtils, UniformsLib } from 'three';
|
|
4
4
|
|
|
5
5
|
const nodeFrame = new NodeFrame();
|
|
6
6
|
nodeFrame.camera = new PerspectiveCamera();
|
|
7
|
+
export { nodeFrame };
|
|
7
8
|
|
|
8
9
|
const nodeShaderLib = {
|
|
9
10
|
LineBasicNodeMaterial: ShaderLib.basic,
|
|
@@ -15,7 +16,7 @@ const nodeShaderLib = {
|
|
|
15
16
|
};
|
|
16
17
|
|
|
17
18
|
const glslMethods = {
|
|
18
|
-
[
|
|
19
|
+
[ 'atan2' ]: 'atan'
|
|
19
20
|
};
|
|
20
21
|
|
|
21
22
|
const precisionLib = {
|
|
@@ -51,6 +52,8 @@ class WebGLNodeBuilder extends NodeBuilder {
|
|
|
51
52
|
|
|
52
53
|
this._sortSlotsToFlow();
|
|
53
54
|
|
|
55
|
+
this.useComparisonMethod = true;
|
|
56
|
+
|
|
54
57
|
}
|
|
55
58
|
|
|
56
59
|
getMethod( method ) {
|
|
@@ -433,8 +436,6 @@ class WebGLNodeBuilder extends NodeBuilder {
|
|
|
433
436
|
|
|
434
437
|
generateTextureLevel( texture, textureProperty, uvSnippet, biasSnippet ) {
|
|
435
438
|
|
|
436
|
-
if ( this.material.extensions !== undefined ) this.material.extensions.shaderTextureLOD = true;
|
|
437
|
-
|
|
438
439
|
return `textureLod( ${textureProperty}, ${uvSnippet}, ${biasSnippet} )`;
|
|
439
440
|
|
|
440
441
|
}
|
|
@@ -780,6 +781,8 @@ ${this.shader[ getShaderStageProperty( shaderStage ) ]}
|
|
|
780
781
|
|
|
781
782
|
nodeFrame.object = this.object;
|
|
782
783
|
nodeFrame.renderer = this.renderer;
|
|
784
|
+
nodeFrame.material = this.material;
|
|
785
|
+
nodeFrame.scene = this.scene;
|
|
783
786
|
|
|
784
787
|
for ( const node of this.updateNodes ) {
|
|
785
788
|
|
|
@@ -1,10 +1,7 @@
|
|
|
1
|
-
import { WebGLNodeBuilder } from './WebGLNodeBuilder.js';
|
|
2
|
-
import { NodeFrame } from '../../../nodes/Nodes.js';
|
|
3
|
-
|
|
1
|
+
import { nodeFrame, WebGLNodeBuilder } from './WebGLNodeBuilder.js';
|
|
4
2
|
import { Material } from 'three';
|
|
5
3
|
|
|
6
4
|
const builders = new WeakMap();
|
|
7
|
-
export const nodeFrame = new NodeFrame();
|
|
8
5
|
|
|
9
6
|
Material.prototype.onBuild = function ( object, parameters, renderer ) {
|
|
10
7
|
|
|
@@ -12,7 +9,19 @@ Material.prototype.onBuild = function ( object, parameters, renderer ) {
|
|
|
12
9
|
|
|
13
10
|
if ( material.isNodeMaterial === true ) {
|
|
14
11
|
|
|
15
|
-
|
|
12
|
+
let newBuilder;
|
|
13
|
+
try {
|
|
14
|
+
|
|
15
|
+
newBuilder = new WebGLNodeBuilder( object, renderer, parameters, material ).build();
|
|
16
|
+
builders.set( material, newBuilder );
|
|
17
|
+
|
|
18
|
+
} catch ( e ) {
|
|
19
|
+
|
|
20
|
+
console.error( 'Material.prototype.onBuild: ', e );
|
|
21
|
+
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
// console.log( 'Material.prototype.onBuild: new builder', this, newBuilder );
|
|
16
25
|
|
|
17
26
|
}
|
|
18
27
|
|
|
@@ -22,12 +31,17 @@ Material.prototype.onBeforeRender = function ( renderer, scene, camera, geometry
|
|
|
22
31
|
|
|
23
32
|
const nodeBuilder = builders.get( this );
|
|
24
33
|
|
|
34
|
+
// if ( this.isNodeMaterial )
|
|
35
|
+
// console.log( 'Material.prototype.onBeforeRender', this, nodeBuilder );
|
|
36
|
+
|
|
25
37
|
if ( nodeBuilder !== undefined ) {
|
|
26
38
|
|
|
27
39
|
nodeFrame.material = this;
|
|
28
40
|
nodeFrame.camera = camera;
|
|
29
41
|
nodeFrame.object = object;
|
|
30
42
|
nodeFrame.renderer = renderer;
|
|
43
|
+
nodeFrame.scene = scene;
|
|
44
|
+
nodeFrame.geometry = geometry;
|
|
31
45
|
|
|
32
46
|
const updateNodes = nodeBuilder.updateNodes;
|
|
33
47
|
|
|
@@ -38,8 +38,7 @@ const BleachBypassShader = {
|
|
|
38
38
|
|
|
39
39
|
vec4 base = texture2D( tDiffuse, vUv );
|
|
40
40
|
|
|
41
|
-
|
|
42
|
-
float lum = dot( lumCoeff, base.rgb );
|
|
41
|
+
float lum = luminance( base.rgb );
|
|
43
42
|
vec3 blend = vec3( lum );
|
|
44
43
|
|
|
45
44
|
float L = min( 1.0, max( 0.0, 10.0 * ( lum - 0.45 ) ) );
|