@needle-tools/three 0.162.12 → 0.169.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (635) hide show
  1. package/README.md +3 -3
  2. package/build/three.cjs +29789 -1941
  3. package/build/three.module.js +29095 -1933
  4. package/build/three.module.min.js +2 -2
  5. package/build/three.webgpu.js +80003 -0
  6. package/build/three.webgpu.min.js +6 -0
  7. package/build/three.webgpu.nodes.js +79951 -0
  8. package/build/three.webgpu.nodes.min.js +6 -0
  9. package/examples/jsm/Addons.js +2 -5
  10. package/examples/jsm/animation/AnimationClipCreator.js +1 -1
  11. package/examples/jsm/animation/CCDIKSolver.js +4 -2
  12. package/examples/jsm/capabilities/WebGL.js +27 -21
  13. package/examples/jsm/controls/ArcballControls.js +174 -158
  14. package/examples/jsm/controls/DragControls.js +260 -132
  15. package/examples/jsm/controls/FirstPersonControls.js +175 -163
  16. package/examples/jsm/controls/FlyControls.js +194 -188
  17. package/examples/jsm/controls/OrbitControls.js +790 -797
  18. package/examples/jsm/controls/PointerLockControls.js +24 -15
  19. package/examples/jsm/controls/TrackballControls.js +469 -448
  20. package/examples/jsm/controls/TransformControls.js +98 -63
  21. package/examples/jsm/csm/CSMShader.js +4 -4
  22. package/examples/jsm/effects/AnaglyphEffect.js +6 -13
  23. package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
  24. package/examples/jsm/effects/StereoEffect.js +6 -1
  25. package/examples/jsm/environments/RoomEnvironment.js +2 -6
  26. package/examples/jsm/exporters/DRACOExporter.js +4 -2
  27. package/examples/jsm/exporters/EXRExporter.js +19 -11
  28. package/examples/jsm/exporters/GLTFExporter.js +77 -8
  29. package/examples/jsm/exporters/KTX2Exporter.js +21 -13
  30. package/examples/jsm/exporters/OBJExporter.js +5 -1
  31. package/examples/jsm/exporters/PLYExporter.js +9 -7
  32. package/examples/jsm/exporters/USDZExporter.js +55 -11
  33. package/examples/jsm/geometries/DecalGeometry.js +4 -1
  34. package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
  35. package/examples/jsm/geometries/TeapotGeometry.js +1 -1
  36. package/examples/jsm/geometries/TextGeometry.js +10 -2
  37. package/examples/jsm/helpers/LightProbeHelper.js +43 -44
  38. package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
  39. package/examples/jsm/helpers/ViewHelper.js +75 -61
  40. package/examples/jsm/interactive/HTMLMesh.js +7 -9
  41. package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
  42. package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
  43. package/examples/jsm/libs/draco/README.md +2 -2
  44. package/examples/jsm/libs/fflate.module.js +694 -496
  45. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  46. package/examples/jsm/lights/LightProbeGenerator.js +24 -10
  47. package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
  48. package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
  49. package/examples/jsm/lines/LineMaterial.js +1 -17
  50. package/examples/jsm/lines/LineSegments2.js +15 -0
  51. package/examples/jsm/lines/Wireframe.js +16 -1
  52. package/examples/jsm/lines/webgpu/Line2.js +20 -0
  53. package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
  54. package/examples/jsm/loaders/3MFLoader.js +2 -0
  55. package/examples/jsm/loaders/ColladaLoader.js +9 -6
  56. package/examples/jsm/loaders/DRACOLoader.js +4 -2
  57. package/examples/jsm/loaders/EXRLoader.js +351 -97
  58. package/examples/jsm/loaders/FBXLoader.js +77 -78
  59. package/examples/jsm/loaders/GLTFLoader.js +76 -14
  60. package/examples/jsm/loaders/KTX2Loader.js +30 -22
  61. package/examples/jsm/loaders/LDrawLoader.js +3 -2
  62. package/examples/jsm/loaders/LUT3dlLoader.js +0 -15
  63. package/examples/jsm/loaders/LUTCubeLoader.js +0 -14
  64. package/examples/jsm/loaders/LUTImageLoader.js +0 -14
  65. package/examples/jsm/loaders/MMDLoader.js +31 -12
  66. package/examples/jsm/loaders/MTLLoader.js +4 -3
  67. package/examples/jsm/loaders/MaterialXLoader.js +45 -21
  68. package/examples/jsm/loaders/OBJLoader.js +5 -3
  69. package/examples/jsm/loaders/PCDLoader.js +14 -13
  70. package/examples/jsm/loaders/PDBLoader.js +3 -2
  71. package/examples/jsm/loaders/PLYLoader.js +8 -5
  72. package/examples/jsm/loaders/RGBMLoader.js +16 -0
  73. package/examples/jsm/loaders/STLLoader.js +3 -2
  74. package/examples/jsm/loaders/USDZLoader.js +124 -76
  75. package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
  76. package/examples/jsm/loaders/VRMLLoader.js +11 -11
  77. package/examples/jsm/loaders/VTKLoader.js +80 -6
  78. package/examples/jsm/loaders/XYZLoader.js +3 -2
  79. package/examples/jsm/loaders/lwo/IFFParser.js +8 -5
  80. package/examples/jsm/materials/MeshGouraudMaterial.js +7 -1
  81. package/examples/jsm/math/Octree.js +26 -20
  82. package/examples/jsm/misc/GPUComputationRenderer.js +9 -25
  83. package/examples/jsm/misc/Timer.js +1 -1
  84. package/examples/jsm/modifiers/CurveModifier.js +11 -9
  85. package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
  86. package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
  87. package/examples/jsm/objects/InstancedPoints.js +2 -2
  88. package/examples/jsm/objects/Lensflare.js +2 -2
  89. package/examples/jsm/objects/LensflareMesh.js +322 -0
  90. package/examples/jsm/objects/SkyMesh.js +187 -0
  91. package/examples/jsm/objects/Water2Mesh.js +158 -0
  92. package/examples/jsm/objects/WaterMesh.js +101 -0
  93. package/examples/jsm/physics/JoltPhysics.js +281 -0
  94. package/examples/jsm/physics/RapierPhysics.js +25 -5
  95. package/examples/jsm/postprocessing/GlitchPass.js +0 -3
  96. package/examples/jsm/postprocessing/LUTPass.js +5 -71
  97. package/examples/jsm/postprocessing/OutlinePass.js +31 -46
  98. package/examples/jsm/postprocessing/RenderPass.js +1 -1
  99. package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
  100. package/examples/jsm/postprocessing/SAOPass.js +0 -1
  101. package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
  102. package/examples/jsm/postprocessing/SSAOPass.js +6 -12
  103. package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
  104. package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
  105. package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
  106. package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -3
  107. package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
  108. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +7 -4
  109. package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +19 -5
  110. package/examples/jsm/shaders/BleachBypassShader.js +1 -2
  111. package/examples/jsm/shaders/ColorifyShader.js +1 -2
  112. package/examples/jsm/shaders/FXAAShader.js +0 -2
  113. package/examples/jsm/shaders/GTAOShader.js +1 -1
  114. package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
  115. package/examples/jsm/shaders/OutputShader.js +1 -1
  116. package/examples/jsm/transpiler/GLSLDecoder.js +47 -5
  117. package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
  118. package/examples/jsm/transpiler/TSLEncoder.js +24 -22
  119. package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
  120. package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
  121. package/examples/jsm/utils/SceneUtils.js +60 -1
  122. package/examples/jsm/utils/ShadowMapViewer.js +3 -8
  123. package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
  124. package/examples/jsm/utils/SkeletonUtils.js +84 -66
  125. package/examples/jsm/utils/SortUtils.js +8 -5
  126. package/examples/jsm/utils/TextureUtils.js +3 -2
  127. package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
  128. package/examples/jsm/webxr/OculusHandModel.js +3 -2
  129. package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
  130. package/examples/jsm/webxr/XRHandModelFactory.js +4 -2
  131. package/package.json +11 -8
  132. package/src/Three.WebGPU.Nodes.js +200 -0
  133. package/src/Three.WebGPU.js +201 -0
  134. package/src/Three.js +23 -1
  135. package/src/animation/AnimationClip.js +1 -1
  136. package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
  137. package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
  138. package/src/animation/tracks/StringKeyframeTrack.js +10 -1
  139. package/src/audio/Audio.js +2 -2
  140. package/src/constants.js +6 -7
  141. package/src/core/BufferAttribute.js +0 -9
  142. package/src/core/Clock.js +1 -1
  143. package/src/core/InterleavedBuffer.js +0 -9
  144. package/src/core/Object3D.js +34 -29
  145. package/src/core/Raycaster.js +6 -2
  146. package/src/core/RenderTarget.js +8 -0
  147. package/src/extras/Controls.js +32 -0
  148. package/src/extras/PMREMGenerator.js +12 -11
  149. package/src/extras/TextureUtils.js +210 -0
  150. package/src/geometries/CylinderGeometry.js +11 -4
  151. package/src/lights/Light.js +1 -0
  152. package/src/lights/LightShadow.js +5 -0
  153. package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
  154. package/src/loaders/FileLoader.js +5 -1
  155. package/src/loaders/LoaderUtils.js +3 -1
  156. package/src/loaders/MaterialLoader.js +8 -1
  157. package/src/loaders/ObjectLoader.js +36 -2
  158. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +27 -5
  159. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +22 -18
  160. package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +21 -1
  161. package/src/materials/Material.js +4 -0
  162. package/src/materials/MeshPhysicalMaterial.js +20 -0
  163. package/src/materials/ShaderMaterial.js +0 -4
  164. package/src/materials/nodes/InstancedPointsNodeMaterial.js +156 -0
  165. package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +69 -68
  166. package/src/materials/nodes/LineBasicNodeMaterial.js +31 -0
  167. package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +15 -12
  168. package/src/materials/nodes/MeshBasicNodeMaterial.js +77 -0
  169. package/src/materials/nodes/MeshLambertNodeMaterial.js +47 -0
  170. package/src/materials/nodes/MeshMatcapNodeMaterial.js +57 -0
  171. package/src/materials/nodes/MeshNormalNodeMaterial.js +44 -0
  172. package/src/materials/nodes/MeshPhongNodeMaterial.js +78 -0
  173. package/src/materials/nodes/MeshPhysicalNodeMaterial.js +248 -0
  174. package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +10 -7
  175. package/src/materials/nodes/MeshStandardNodeMaterial.js +108 -0
  176. package/src/materials/nodes/MeshToonNodeMaterial.js +38 -0
  177. package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +198 -157
  178. package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +7 -1
  179. package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +10 -7
  180. package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
  181. package/src/materials/nodes/SpriteNodeMaterial.js +123 -0
  182. package/src/materials/nodes/VolumeNodeMaterial.js +108 -0
  183. package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
  184. package/src/math/Box2.js +4 -4
  185. package/src/math/Box3.js +6 -6
  186. package/src/math/ColorManagement.js +10 -0
  187. package/src/math/Matrix2.js +54 -0
  188. package/src/math/Spherical.js +4 -5
  189. package/src/math/Triangle.js +24 -0
  190. package/src/math/Vector4.js +13 -0
  191. package/src/nodes/Nodes.js +164 -0
  192. package/src/nodes/TSL.js +179 -0
  193. package/src/nodes/accessors/AccessorsUtils.js +25 -0
  194. package/src/nodes/accessors/BatchNode.js +128 -0
  195. package/src/nodes/accessors/Bitangent.js +13 -0
  196. package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +44 -6
  197. package/{examples/jsm → src}/nodes/accessors/BufferNode.js +13 -4
  198. package/src/nodes/accessors/Camera.js +13 -0
  199. package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +22 -15
  200. package/src/nodes/accessors/CubeTextureNode.js +79 -0
  201. package/src/nodes/accessors/InstanceNode.js +144 -0
  202. package/src/nodes/accessors/InstancedPointsMaterialNode.js +24 -0
  203. package/src/nodes/accessors/Lights.js +51 -0
  204. package/src/nodes/accessors/MaterialNode.js +441 -0
  205. package/src/nodes/accessors/MaterialProperties.js +3 -0
  206. package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +10 -5
  207. package/src/nodes/accessors/ModelNode.js +72 -0
  208. package/src/nodes/accessors/ModelViewProjectionNode.js +42 -0
  209. package/{examples/jsm → src}/nodes/accessors/MorphNode.js +51 -33
  210. package/src/nodes/accessors/Normal.js +88 -0
  211. package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +18 -34
  212. package/src/nodes/accessors/PointUVNode.js +30 -0
  213. package/src/nodes/accessors/Position.js +10 -0
  214. package/src/nodes/accessors/ReferenceBaseNode.js +171 -0
  215. package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +58 -9
  216. package/src/nodes/accessors/ReflectVector.js +10 -0
  217. package/src/nodes/accessors/RendererReferenceNode.js +35 -0
  218. package/{examples/jsm → src}/nodes/accessors/SceneNode.js +9 -6
  219. package/src/nodes/accessors/SkinningNode.js +191 -0
  220. package/src/nodes/accessors/StorageBufferNode.js +147 -0
  221. package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +35 -10
  222. package/src/nodes/accessors/Tangent.js +22 -0
  223. package/src/nodes/accessors/Texture3DNode.js +103 -0
  224. package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
  225. package/{examples/jsm → src}/nodes/accessors/TextureNode.js +123 -39
  226. package/src/nodes/accessors/TextureSizeNode.js +36 -0
  227. package/src/nodes/accessors/UV.js +3 -0
  228. package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +33 -15
  229. package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +10 -7
  230. package/src/nodes/accessors/VelocityNode.js +134 -0
  231. package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +9 -5
  232. package/{examples/jsm → src}/nodes/code/CodeNode.js +9 -5
  233. package/{examples/jsm → src}/nodes/code/ExpressionNode.js +10 -6
  234. package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +8 -5
  235. package/{examples/jsm → src}/nodes/code/FunctionNode.js +8 -31
  236. package/{examples/jsm → src}/nodes/code/ScriptableNode.js +24 -7
  237. package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +11 -8
  238. package/{examples/jsm → src}/nodes/core/AssignNode.js +12 -9
  239. package/{examples/jsm → src}/nodes/core/AttributeNode.js +29 -12
  240. package/{examples/jsm → src}/nodes/core/BypassNode.js +11 -7
  241. package/src/nodes/core/CacheNode.js +50 -0
  242. package/{examples/jsm → src}/nodes/core/ConstNode.js +6 -3
  243. package/{examples/jsm → src}/nodes/core/ContextNode.js +27 -11
  244. package/src/nodes/core/IndexNode.js +99 -0
  245. package/{examples/jsm → src}/nodes/core/InputNode.js +7 -3
  246. package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
  247. package/src/nodes/core/MRTNode.js +85 -0
  248. package/{examples/jsm → src}/nodes/core/Node.js +114 -57
  249. package/{examples/jsm → src}/nodes/core/NodeBuilder.js +327 -90
  250. package/src/nodes/core/NodeCache.js +36 -0
  251. package/{examples/jsm → src}/nodes/core/NodeFrame.js +52 -10
  252. package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
  253. package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
  254. package/{examples/jsm → src}/nodes/core/NodeUtils.js +56 -8
  255. package/{examples/jsm → src}/nodes/core/OutputStructNode.js +13 -12
  256. package/{examples/jsm → src}/nodes/core/ParameterNode.js +7 -4
  257. package/src/nodes/core/PropertyNode.js +88 -0
  258. package/{examples/jsm → src}/nodes/core/StackNode.js +31 -11
  259. package/{examples/jsm → src}/nodes/core/StructTypeNode.js +7 -3
  260. package/{examples/jsm → src}/nodes/core/TempNode.js +10 -6
  261. package/src/nodes/core/UniformGroupNode.js +59 -0
  262. package/{examples/jsm → src}/nodes/core/UniformNode.js +37 -5
  263. package/{examples/jsm → src}/nodes/core/VarNode.js +14 -14
  264. package/src/nodes/core/VaryingNode.js +108 -0
  265. package/{examples/jsm → src}/nodes/display/AfterImageNode.js +38 -28
  266. package/src/nodes/display/AnaglyphPassNode.js +67 -0
  267. package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +33 -30
  268. package/src/nodes/display/BleachBypass.js +26 -0
  269. package/src/nodes/display/BlendMode.js +54 -0
  270. package/src/nodes/display/BloomNode.js +341 -0
  271. package/{examples/jsm → src}/nodes/display/BumpMapNode.js +20 -38
  272. package/src/nodes/display/ColorAdjustment.js +46 -0
  273. package/src/nodes/display/ColorSpaceFunctions.js +38 -0
  274. package/src/nodes/display/ColorSpaceNode.js +114 -0
  275. package/src/nodes/display/DenoiseNode.js +204 -0
  276. package/src/nodes/display/DepthOfFieldNode.js +124 -0
  277. package/src/nodes/display/DotScreenNode.js +66 -0
  278. package/src/nodes/display/FXAANode.js +332 -0
  279. package/src/nodes/display/FilmNode.js +56 -0
  280. package/src/nodes/display/FrontFacingNode.js +45 -0
  281. package/src/nodes/display/GTAONode.js +331 -0
  282. package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +47 -24
  283. package/src/nodes/display/Lut3DNode.js +57 -0
  284. package/src/nodes/display/MotionBlur.js +25 -0
  285. package/{examples/jsm → src}/nodes/display/NormalMapNode.js +14 -14
  286. package/src/nodes/display/ParallaxBarrierPassNode.js +58 -0
  287. package/src/nodes/display/PassNode.js +378 -0
  288. package/src/nodes/display/PixelationPassNode.js +213 -0
  289. package/{examples/jsm → src}/nodes/display/PosterizeNode.js +8 -7
  290. package/src/nodes/display/RGBShiftNode.js +53 -0
  291. package/src/nodes/display/RenderOutputNode.js +60 -0
  292. package/src/nodes/display/SSAAPassNode.js +287 -0
  293. package/src/nodes/display/ScreenNode.js +181 -0
  294. package/src/nodes/display/Sepia.js +17 -0
  295. package/src/nodes/display/SobelOperatorNode.js +126 -0
  296. package/src/nodes/display/StereoCompositePassNode.js +110 -0
  297. package/src/nodes/display/StereoPassNode.js +83 -0
  298. package/src/nodes/display/ToneMappingFunctions.js +190 -0
  299. package/src/nodes/display/ToneMappingNode.js +67 -0
  300. package/src/nodes/display/ToonOutlinePassNode.js +111 -0
  301. package/src/nodes/display/TransitionNode.js +80 -0
  302. package/src/nodes/display/ViewportDepthNode.js +125 -0
  303. package/src/nodes/display/ViewportDepthTextureNode.js +33 -0
  304. package/src/nodes/display/ViewportSharedTextureNode.js +39 -0
  305. package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +20 -14
  306. package/src/nodes/fog/FogExp2Node.js +35 -0
  307. package/src/nodes/fog/FogNode.js +50 -0
  308. package/src/nodes/fog/FogRangeNode.js +36 -0
  309. package/src/nodes/functions/BSDF/BRDF_GGX.js +59 -0
  310. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  311. package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
  312. package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
  313. package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
  314. package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
  315. package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
  316. package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
  317. package/src/nodes/functions/BSDF/LTC.js +131 -0
  318. package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
  319. package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -4
  320. package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
  321. package/src/nodes/functions/BasicLightingModel.js +78 -0
  322. package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +11 -9
  323. package/src/nodes/functions/PhysicalLightingModel.js +633 -0
  324. package/src/nodes/functions/ShadowMaskModel.js +31 -0
  325. package/src/nodes/functions/ToonLightingModel.js +51 -0
  326. package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
  327. package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
  328. package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
  329. package/{examples/jsm → src}/nodes/geometry/RangeNode.js +28 -11
  330. package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
  331. package/src/nodes/gpgpu/BarrierNode.js +40 -0
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  631. /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
  632. /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
  633. /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
  634. /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
  635. /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
@@ -0,0 +1,319 @@
1
+ import TempNode from '../core/TempNode.js';
2
+ import { addMethodChaining, nodeProxy } from '../tsl/TSLCore.js';
3
+
4
+ class OperatorNode extends TempNode {
5
+
6
+ static get type() {
7
+
8
+ return 'OperatorNode';
9
+
10
+ }
11
+
12
+ constructor( op, aNode, bNode, ...params ) {
13
+
14
+ super();
15
+
16
+ if ( params.length > 0 ) {
17
+
18
+ let finalOp = new OperatorNode( op, aNode, bNode );
19
+
20
+ for ( let i = 0; i < params.length - 1; i ++ ) {
21
+
22
+ finalOp = new OperatorNode( op, finalOp, params[ i ] );
23
+
24
+ }
25
+
26
+ aNode = finalOp;
27
+ bNode = params[ params.length - 1 ];
28
+
29
+ }
30
+
31
+ this.op = op;
32
+ this.aNode = aNode;
33
+ this.bNode = bNode;
34
+
35
+ }
36
+
37
+ getNodeType( builder, output ) {
38
+
39
+ const op = this.op;
40
+
41
+ const aNode = this.aNode;
42
+ const bNode = this.bNode;
43
+
44
+ const typeA = aNode.getNodeType( builder );
45
+ const typeB = typeof bNode !== 'undefined' ? bNode.getNodeType( builder ) : null;
46
+
47
+ if ( typeA === 'void' || typeB === 'void' ) {
48
+
49
+ return 'void';
50
+
51
+ } else if ( op === '%' ) {
52
+
53
+ return typeA;
54
+
55
+ } else if ( op === '~' || op === '&' || op === '|' || op === '^' || op === '>>' || op === '<<' ) {
56
+
57
+ return builder.getIntegerType( typeA );
58
+
59
+ } else if ( op === '!' || op === '==' || op === '&&' || op === '||' || op === '^^' ) {
60
+
61
+ return 'bool';
62
+
63
+ } else if ( op === '<' || op === '>' || op === '<=' || op === '>=' ) {
64
+
65
+ const typeLength = output ? builder.getTypeLength( output ) : Math.max( builder.getTypeLength( typeA ), builder.getTypeLength( typeB ) );
66
+
67
+ return typeLength > 1 ? `bvec${ typeLength }` : 'bool';
68
+
69
+ } else {
70
+
71
+ if ( typeA === 'float' && builder.isMatrix( typeB ) ) {
72
+
73
+ return typeB;
74
+
75
+ } else if ( builder.isMatrix( typeA ) && builder.isVector( typeB ) ) {
76
+
77
+ // matrix x vector
78
+
79
+ return builder.getVectorFromMatrix( typeA );
80
+
81
+ } else if ( builder.isVector( typeA ) && builder.isMatrix( typeB ) ) {
82
+
83
+ // vector x matrix
84
+
85
+ return builder.getVectorFromMatrix( typeB );
86
+
87
+ } else if ( builder.getTypeLength( typeB ) > builder.getTypeLength( typeA ) ) {
88
+
89
+ // anytype x anytype: use the greater length vector
90
+
91
+ return typeB;
92
+
93
+ }
94
+
95
+ return typeA;
96
+
97
+ }
98
+
99
+ }
100
+
101
+ generate( builder, output ) {
102
+
103
+ const op = this.op;
104
+
105
+ const aNode = this.aNode;
106
+ const bNode = this.bNode;
107
+
108
+ const type = this.getNodeType( builder, output );
109
+
110
+ let typeA = null;
111
+ let typeB = null;
112
+
113
+ if ( type !== 'void' ) {
114
+
115
+ typeA = aNode.getNodeType( builder );
116
+ typeB = typeof bNode !== 'undefined' ? bNode.getNodeType( builder ) : null;
117
+
118
+ if ( op === '<' || op === '>' || op === '<=' || op === '>=' || op === '==' ) {
119
+
120
+ if ( builder.isVector( typeA ) ) {
121
+
122
+ typeB = typeA;
123
+
124
+ } else if ( typeA !== typeB ) {
125
+
126
+ typeA = typeB = 'float';
127
+
128
+ }
129
+
130
+ } else if ( op === '>>' || op === '<<' ) {
131
+
132
+ typeA = type;
133
+ typeB = builder.changeComponentType( typeB, 'uint' );
134
+
135
+ } else if ( builder.isMatrix( typeA ) && builder.isVector( typeB ) ) {
136
+
137
+ // matrix x vector
138
+
139
+ typeB = builder.getVectorFromMatrix( typeA );
140
+
141
+ } else if ( builder.isVector( typeA ) && builder.isMatrix( typeB ) ) {
142
+
143
+ // vector x matrix
144
+
145
+ typeA = builder.getVectorFromMatrix( typeB );
146
+
147
+ } else {
148
+
149
+ // anytype x anytype
150
+
151
+ typeA = typeB = type;
152
+
153
+ }
154
+
155
+ } else {
156
+
157
+ typeA = typeB = type;
158
+
159
+ }
160
+
161
+ const a = aNode.build( builder, typeA );
162
+ const b = typeof bNode !== 'undefined' ? bNode.build( builder, typeB ) : null;
163
+
164
+ const outputLength = builder.getTypeLength( output );
165
+ const fnOpSnippet = builder.getFunctionOperator( op );
166
+
167
+ if ( output !== 'void' ) {
168
+
169
+ if ( op === '<' && outputLength > 1 ) {
170
+
171
+ if ( builder.useComparisonMethod ) {
172
+
173
+ return builder.format( `${ builder.getMethod( 'lessThan', output ) }( ${ a }, ${ b } )`, type, output );
174
+
175
+ } else {
176
+
177
+ return builder.format( `( ${ a } < ${ b } )`, type, output );
178
+
179
+ }
180
+
181
+ } else if ( op === '<=' && outputLength > 1 ) {
182
+
183
+ if ( builder.useComparisonMethod ) {
184
+
185
+ return builder.format( `${ builder.getMethod( 'lessThanEqual', output ) }( ${ a }, ${ b } )`, type, output );
186
+
187
+ } else {
188
+
189
+ return builder.format( `( ${ a } <= ${ b } )`, type, output );
190
+
191
+ }
192
+
193
+ } else if ( op === '>' && outputLength > 1 ) {
194
+
195
+ if ( builder.useComparisonMethod ) {
196
+
197
+ return builder.format( `${ builder.getMethod( 'greaterThan', output ) }( ${ a }, ${ b } )`, type, output );
198
+
199
+ } else {
200
+
201
+ return builder.format( `( ${ a } > ${ b } )`, type, output );
202
+
203
+ }
204
+
205
+ } else if ( op === '>=' && outputLength > 1 ) {
206
+
207
+ if ( builder.useComparisonMethod ) {
208
+
209
+ return builder.format( `${ builder.getMethod( 'greaterThanEqual', output ) }( ${ a }, ${ b } )`, type, output );
210
+
211
+ } else {
212
+
213
+ return builder.format( `( ${ a } >= ${ b } )`, type, output );
214
+
215
+ }
216
+
217
+ } else if ( op === '!' || op === '~' ) {
218
+
219
+ return builder.format( `(${op}${a})`, typeA, output );
220
+
221
+ } else if ( fnOpSnippet ) {
222
+
223
+ return builder.format( `${ fnOpSnippet }( ${ a }, ${ b } )`, type, output );
224
+
225
+ } else {
226
+
227
+ return builder.format( `( ${ a } ${ op } ${ b } )`, type, output );
228
+
229
+ }
230
+
231
+ } else if ( typeA !== 'void' ) {
232
+
233
+ if ( fnOpSnippet ) {
234
+
235
+ return builder.format( `${ fnOpSnippet }( ${ a }, ${ b } )`, type, output );
236
+
237
+ } else {
238
+
239
+ return builder.format( `${ a } ${ op } ${ b }`, type, output );
240
+
241
+ }
242
+
243
+ }
244
+
245
+ }
246
+
247
+ serialize( data ) {
248
+
249
+ super.serialize( data );
250
+
251
+ data.op = this.op;
252
+
253
+ }
254
+
255
+ deserialize( data ) {
256
+
257
+ super.deserialize( data );
258
+
259
+ this.op = data.op;
260
+
261
+ }
262
+
263
+ }
264
+
265
+ export default OperatorNode;
266
+
267
+ export const add = /*@__PURE__*/ nodeProxy( OperatorNode, '+' );
268
+ export const sub = /*@__PURE__*/ nodeProxy( OperatorNode, '-' );
269
+ export const mul = /*@__PURE__*/ nodeProxy( OperatorNode, '*' );
270
+ export const div = /*@__PURE__*/ nodeProxy( OperatorNode, '/' );
271
+ export const modInt = /*@__PURE__*/ nodeProxy( OperatorNode, '%' );
272
+ export const equal = /*@__PURE__*/ nodeProxy( OperatorNode, '==' );
273
+ export const notEqual = /*@__PURE__*/ nodeProxy( OperatorNode, '!=' );
274
+ export const lessThan = /*@__PURE__*/ nodeProxy( OperatorNode, '<' );
275
+ export const greaterThan = /*@__PURE__*/ nodeProxy( OperatorNode, '>' );
276
+ export const lessThanEqual = /*@__PURE__*/ nodeProxy( OperatorNode, '<=' );
277
+ export const greaterThanEqual = /*@__PURE__*/ nodeProxy( OperatorNode, '>=' );
278
+ export const and = /*@__PURE__*/ nodeProxy( OperatorNode, '&&' );
279
+ export const or = /*@__PURE__*/ nodeProxy( OperatorNode, '||' );
280
+ export const not = /*@__PURE__*/ nodeProxy( OperatorNode, '!' );
281
+ export const xor = /*@__PURE__*/ nodeProxy( OperatorNode, '^^' );
282
+ export const bitAnd = /*@__PURE__*/ nodeProxy( OperatorNode, '&' );
283
+ export const bitNot = /*@__PURE__*/ nodeProxy( OperatorNode, '~' );
284
+ export const bitOr = /*@__PURE__*/ nodeProxy( OperatorNode, '|' );
285
+ export const bitXor = /*@__PURE__*/ nodeProxy( OperatorNode, '^' );
286
+ export const shiftLeft = /*@__PURE__*/ nodeProxy( OperatorNode, '<<' );
287
+ export const shiftRight = /*@__PURE__*/ nodeProxy( OperatorNode, '>>' );
288
+
289
+ addMethodChaining( 'add', add );
290
+ addMethodChaining( 'sub', sub );
291
+ addMethodChaining( 'mul', mul );
292
+ addMethodChaining( 'div', div );
293
+ addMethodChaining( 'modInt', modInt );
294
+ addMethodChaining( 'equal', equal );
295
+ addMethodChaining( 'notEqual', notEqual );
296
+ addMethodChaining( 'lessThan', lessThan );
297
+ addMethodChaining( 'greaterThan', greaterThan );
298
+ addMethodChaining( 'lessThanEqual', lessThanEqual );
299
+ addMethodChaining( 'greaterThanEqual', greaterThanEqual );
300
+ addMethodChaining( 'and', and );
301
+ addMethodChaining( 'or', or );
302
+ addMethodChaining( 'not', not );
303
+ addMethodChaining( 'xor', xor );
304
+ addMethodChaining( 'bitAnd', bitAnd );
305
+ addMethodChaining( 'bitNot', bitNot );
306
+ addMethodChaining( 'bitOr', bitOr );
307
+ addMethodChaining( 'bitXor', bitXor );
308
+ addMethodChaining( 'shiftLeft', shiftLeft );
309
+ addMethodChaining( 'shiftRight', shiftRight );
310
+
311
+
312
+ export const remainder = ( ...params ) => { // @deprecated, r168
313
+
314
+ console.warn( 'TSL.OperatorNode: .remainder() has been renamed to .modInt().' );
315
+ return modInt( ...params );
316
+
317
+ };
318
+
319
+ addMethodChaining( 'remainder', remainder );
@@ -1,28 +1,40 @@
1
1
  // https://github.com/cabbibo/glsl-tri-noise-3d
2
2
 
3
- import { loop } from '../utils/LoopNode.js';
4
- import { float, vec3, tslFn } from '../shadernode/ShaderNode.js';
3
+ import { Loop } from '../utils/LoopNode.js';
4
+ import { float, vec3, Fn } from '../tsl/TSLBase.js';
5
5
 
6
- const tri = tslFn( ( [ x ] ) => {
6
+ export const tri = /*@__PURE__*/ Fn( ( [ x ] ) => {
7
7
 
8
8
  return x.fract().sub( .5 ).abs();
9
9
 
10
+ } ).setLayout( {
11
+ name: 'tri',
12
+ type: 'float',
13
+ inputs: [
14
+ { name: 'x', type: 'float' }
15
+ ]
10
16
  } );
11
17
 
12
- const tri3 = tslFn( ( [ p ] ) => {
18
+ export const tri3 = /*@__PURE__*/ Fn( ( [ p ] ) => {
13
19
 
14
20
  return vec3( tri( p.z.add( tri( p.y.mul( 1. ) ) ) ), tri( p.z.add( tri( p.x.mul( 1. ) ) ) ), tri( p.y.add( tri( p.x.mul( 1. ) ) ) ) );
15
21
 
22
+ } ).setLayout( {
23
+ name: 'tri3',
24
+ type: 'vec3',
25
+ inputs: [
26
+ { name: 'p', type: 'vec3' }
27
+ ]
16
28
  } );
17
29
 
18
- const triNoise3D = tslFn( ( [ p_immutable, spd, time ] ) => {
30
+ export const triNoise3D = /*@__PURE__*/ Fn( ( [ p_immutable, spd, time ] ) => {
19
31
 
20
32
  const p = vec3( p_immutable ).toVar();
21
33
  const z = float( 1.4 ).toVar();
22
34
  const rz = float( 0.0 ).toVar();
23
35
  const bp = vec3( p ).toVar();
24
36
 
25
- loop( { start: float( 0.0 ), end: float( 3.0 ), type: 'float', condition: '<=' }, () => {
37
+ Loop( { start: float( 0.0 ), end: float( 3.0 ), type: 'float', condition: '<=' }, () => {
26
38
 
27
39
  const dg = vec3( tri3( bp.mul( 2.0 ) ) ).toVar();
28
40
  p.addAssign( dg.add( time.mul( float( 0.1 ).mul( spd ) ) ) );
@@ -38,27 +50,7 @@ const triNoise3D = tslFn( ( [ p_immutable, spd, time ] ) => {
38
50
 
39
51
  return rz;
40
52
 
41
- } );
42
-
43
- // layouts
44
-
45
- tri.setLayout( {
46
- name: 'tri',
47
- type: 'float',
48
- inputs: [
49
- { name: 'x', type: 'float' }
50
- ]
51
- } );
52
-
53
- tri3.setLayout( {
54
- name: 'tri3',
55
- type: 'vec3',
56
- inputs: [
57
- { name: 'p', type: 'vec3' }
58
- ]
59
- } );
60
-
61
- triNoise3D.setLayout( {
53
+ } ).setLayout( {
62
54
  name: 'triNoise3D',
63
55
  type: 'float',
64
56
  inputs: [
@@ -67,5 +59,3 @@ triNoise3D.setLayout( {
67
59
  { name: 'time', type: 'float' }
68
60
  ]
69
61
  } );
70
-
71
- export { tri, tri3, triNoise3D };
@@ -79,7 +79,7 @@ const parse = ( source ) => {
79
79
  const name = declaration[ 3 ] !== undefined ? declaration[ 3 ] : '';
80
80
  const type = declaration[ 2 ];
81
81
 
82
- const presicion = declaration[ 1 ] !== undefined ? declaration[ 1 ] : '';
82
+ const precision = declaration[ 1 ] !== undefined ? declaration[ 1 ] : '';
83
83
 
84
84
  const headerCode = pragmaMainIndex !== - 1 ? source.slice( 0, pragmaMainIndex ) : '';
85
85
 
@@ -87,7 +87,7 @@ const parse = ( source ) => {
87
87
  type,
88
88
  inputs,
89
89
  name,
90
- presicion,
90
+ precision,
91
91
  inputsCode,
92
92
  blockCode,
93
93
  headerCode
@@ -105,9 +105,9 @@ class GLSLNodeFunction extends NodeFunction {
105
105
 
106
106
  constructor( source ) {
107
107
 
108
- const { type, inputs, name, presicion, inputsCode, blockCode, headerCode } = parse( source );
108
+ const { type, inputs, name, precision, inputsCode, blockCode, headerCode } = parse( source );
109
109
 
110
- super( type, inputs, name, presicion );
110
+ super( type, inputs, name, precision );
111
111
 
112
112
  this.inputsCode = inputsCode;
113
113
  this.blockCode = blockCode;
@@ -123,13 +123,13 @@ class GLSLNodeFunction extends NodeFunction {
123
123
 
124
124
  if ( blockCode !== '' ) {
125
125
 
126
- const { type, inputsCode, headerCode, presicion } = this;
126
+ const { type, inputsCode, headerCode, precision } = this;
127
127
 
128
128
  let declarationCode = `${ type } ${ name } ( ${ inputsCode.trim() } )`;
129
129
 
130
- if ( presicion !== '' ) {
130
+ if ( precision !== '' ) {
131
131
 
132
- declarationCode = `${ presicion } ${ declarationCode }`;
132
+ declarationCode = `${ precision } ${ declarationCode }`;
133
133
 
134
134
  }
135
135
 
@@ -0,0 +1,240 @@
1
+ import TempNode from '../core/TempNode.js';
2
+ import { texture } from '../accessors/TextureNode.js';
3
+ import { textureCubeUV } from './PMREMUtils.js';
4
+ import { uniform } from '../core/UniformNode.js';
5
+ import { NodeUpdateType } from '../core/constants.js';
6
+ import { nodeProxy, vec3 } from '../tsl/TSLBase.js';
7
+
8
+ import { WebGLCoordinateSystem } from '../../constants.js';
9
+ import { Texture } from '../../textures/Texture.js';
10
+
11
+ let _generator = null;
12
+
13
+ const _cache = new WeakMap();
14
+
15
+ function _generateCubeUVSize( imageHeight ) {
16
+
17
+ const maxMip = Math.log2( imageHeight ) - 2;
18
+
19
+ const texelHeight = 1.0 / imageHeight;
20
+
21
+ const texelWidth = 1.0 / ( 3 * Math.max( Math.pow( 2, maxMip ), 7 * 16 ) );
22
+
23
+ return { texelWidth, texelHeight, maxMip };
24
+
25
+ }
26
+
27
+ function _getPMREMFromTexture( texture ) {
28
+
29
+ let cacheTexture = _cache.get( texture );
30
+
31
+ const pmremVersion = cacheTexture !== undefined ? cacheTexture.pmremVersion : - 1;
32
+
33
+ if ( pmremVersion !== texture.pmremVersion ) {
34
+
35
+ const image = texture.image;
36
+
37
+ if ( texture.isCubeTexture ) {
38
+
39
+ if ( isCubeMapReady( image ) ) {
40
+
41
+ cacheTexture = _generator.fromCubemap( texture, cacheTexture );
42
+
43
+ } else {
44
+
45
+ return null;
46
+
47
+ }
48
+
49
+
50
+ } else {
51
+
52
+ if ( isEquirectangularMapReady( image ) ) {
53
+
54
+ cacheTexture = _generator.fromEquirectangular( texture, cacheTexture );
55
+
56
+ } else {
57
+
58
+ return null;
59
+
60
+ }
61
+
62
+ }
63
+
64
+ cacheTexture.pmremVersion = texture.pmremVersion;
65
+
66
+ _cache.set( texture, cacheTexture );
67
+
68
+ }
69
+
70
+ return cacheTexture.texture;
71
+
72
+ }
73
+
74
+ class PMREMNode extends TempNode {
75
+
76
+ static get type() {
77
+
78
+ return 'PMREMNode';
79
+
80
+ }
81
+
82
+ constructor( value, uvNode = null, levelNode = null ) {
83
+
84
+ super( 'vec3' );
85
+
86
+ this._value = value;
87
+ this._pmrem = null;
88
+
89
+ this.uvNode = uvNode;
90
+ this.levelNode = levelNode;
91
+
92
+ this._generator = null;
93
+
94
+ const defaultTexture = new Texture();
95
+ defaultTexture.isRenderTargetTexture = true;
96
+
97
+ this._texture = texture( defaultTexture );
98
+
99
+ this._width = uniform( 0 );
100
+ this._height = uniform( 0 );
101
+ this._maxMip = uniform( 0 );
102
+
103
+ this.updateBeforeType = NodeUpdateType.RENDER;
104
+
105
+ }
106
+
107
+ set value( value ) {
108
+
109
+ this._value = value;
110
+ this._pmrem = null;
111
+
112
+ }
113
+
114
+ get value() {
115
+
116
+ return this._value;
117
+
118
+ }
119
+
120
+ updateFromTexture( texture ) {
121
+
122
+ const cubeUVSize = _generateCubeUVSize( texture.image.height );
123
+
124
+ this._texture.value = texture;
125
+ this._width.value = cubeUVSize.texelWidth;
126
+ this._height.value = cubeUVSize.texelHeight;
127
+ this._maxMip.value = cubeUVSize.maxMip;
128
+
129
+ }
130
+
131
+ updateBefore() {
132
+
133
+ let pmrem = this._pmrem;
134
+
135
+ const pmremVersion = pmrem ? pmrem.pmremVersion : - 1;
136
+ const texture = this._value;
137
+
138
+ if ( pmremVersion !== texture.pmremVersion ) {
139
+
140
+ if ( texture.isPMREMTexture === true ) {
141
+
142
+ pmrem = texture;
143
+
144
+ } else {
145
+
146
+ pmrem = _getPMREMFromTexture( texture );
147
+
148
+ }
149
+
150
+ if ( pmrem !== null ) {
151
+
152
+ this._pmrem = pmrem;
153
+
154
+ this.updateFromTexture( pmrem );
155
+
156
+ }
157
+
158
+ }
159
+
160
+ }
161
+
162
+ setup( builder ) {
163
+
164
+ if ( _generator === null ) {
165
+
166
+ _generator = builder.createPMREMGenerator();
167
+
168
+ }
169
+
170
+ //
171
+
172
+ this.updateBefore( builder );
173
+
174
+ //
175
+
176
+ let uvNode = this.uvNode;
177
+
178
+ if ( uvNode === null && builder.context.getUV ) {
179
+
180
+ uvNode = builder.context.getUV( this );
181
+
182
+ }
183
+
184
+ //
185
+
186
+ const texture = this.value;
187
+
188
+ if ( builder.renderer.coordinateSystem === WebGLCoordinateSystem && texture.isPMREMTexture !== true && texture.isRenderTargetTexture === true ) {
189
+
190
+ uvNode = vec3( uvNode.x.negate(), uvNode.yz );
191
+
192
+ }
193
+
194
+ //
195
+
196
+ let levelNode = this.levelNode;
197
+
198
+ if ( levelNode === null && builder.context.getTextureLevel ) {
199
+
200
+ levelNode = builder.context.getTextureLevel( this );
201
+
202
+ }
203
+
204
+ //
205
+
206
+ return textureCubeUV( this._texture, uvNode, levelNode, this._width, this._height, this._maxMip );
207
+
208
+ }
209
+
210
+ }
211
+
212
+ export default PMREMNode;
213
+
214
+ function isCubeMapReady( image ) {
215
+
216
+ if ( image === null || image === undefined ) return false;
217
+
218
+ let count = 0;
219
+ const length = 6;
220
+
221
+ for ( let i = 0; i < length; i ++ ) {
222
+
223
+ if ( image[ i ] !== undefined ) count ++;
224
+
225
+ }
226
+
227
+ return count === length;
228
+
229
+
230
+ }
231
+
232
+ function isEquirectangularMapReady( image ) {
233
+
234
+ if ( image === null || image === undefined ) return false;
235
+
236
+ return image.height > 0;
237
+
238
+ }
239
+
240
+ export const pmremTexture = /*@__PURE__*/ nodeProxy( PMREMNode );