@needle-tools/three 0.162.12 → 0.169.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/build/three.cjs +29789 -1941
- package/build/three.module.js +29095 -1933
- package/build/three.module.min.js +2 -2
- package/build/three.webgpu.js +80003 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +79951 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +2 -5
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +4 -2
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/controls/ArcballControls.js +174 -158
- package/examples/jsm/controls/DragControls.js +260 -132
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +790 -797
- package/examples/jsm/controls/PointerLockControls.js +24 -15
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +98 -63
- package/examples/jsm/csm/CSMShader.js +4 -4
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/environments/RoomEnvironment.js +2 -6
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +77 -8
- package/examples/jsm/exporters/KTX2Exporter.js +21 -13
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +9 -7
- package/examples/jsm/exporters/USDZExporter.js +55 -11
- package/examples/jsm/geometries/DecalGeometry.js +4 -1
- package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
- package/examples/jsm/geometries/TeapotGeometry.js +1 -1
- package/examples/jsm/geometries/TextGeometry.js +10 -2
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/ViewHelper.js +75 -61
- package/examples/jsm/interactive/HTMLMesh.js +7 -9
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/draco/README.md +2 -2
- package/examples/jsm/libs/fflate.module.js +694 -496
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lights/LightProbeGenerator.js +24 -10
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
- package/examples/jsm/lines/LineMaterial.js +1 -17
- package/examples/jsm/lines/LineSegments2.js +15 -0
- package/examples/jsm/lines/Wireframe.js +16 -1
- package/examples/jsm/lines/webgpu/Line2.js +20 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
- package/examples/jsm/loaders/3MFLoader.js +2 -0
- package/examples/jsm/loaders/ColladaLoader.js +9 -6
- package/examples/jsm/loaders/DRACOLoader.js +4 -2
- package/examples/jsm/loaders/EXRLoader.js +351 -97
- package/examples/jsm/loaders/FBXLoader.js +77 -78
- package/examples/jsm/loaders/GLTFLoader.js +76 -14
- package/examples/jsm/loaders/KTX2Loader.js +30 -22
- package/examples/jsm/loaders/LDrawLoader.js +3 -2
- package/examples/jsm/loaders/LUT3dlLoader.js +0 -15
- package/examples/jsm/loaders/LUTCubeLoader.js +0 -14
- package/examples/jsm/loaders/LUTImageLoader.js +0 -14
- package/examples/jsm/loaders/MMDLoader.js +31 -12
- package/examples/jsm/loaders/MTLLoader.js +4 -3
- package/examples/jsm/loaders/MaterialXLoader.js +45 -21
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +8 -5
- package/examples/jsm/loaders/RGBMLoader.js +16 -0
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/USDZLoader.js +124 -76
- package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
- package/examples/jsm/loaders/VRMLLoader.js +11 -11
- package/examples/jsm/loaders/VTKLoader.js +80 -6
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +8 -5
- package/examples/jsm/materials/MeshGouraudMaterial.js +7 -1
- package/examples/jsm/math/Octree.js +26 -20
- package/examples/jsm/misc/GPUComputationRenderer.js +9 -25
- package/examples/jsm/misc/Timer.js +1 -1
- package/examples/jsm/modifiers/CurveModifier.js +11 -9
- package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
- package/examples/jsm/objects/InstancedPoints.js +2 -2
- package/examples/jsm/objects/Lensflare.js +2 -2
- package/examples/jsm/objects/LensflareMesh.js +322 -0
- package/examples/jsm/objects/SkyMesh.js +187 -0
- package/examples/jsm/objects/Water2Mesh.js +158 -0
- package/examples/jsm/objects/WaterMesh.js +101 -0
- package/examples/jsm/physics/JoltPhysics.js +281 -0
- package/examples/jsm/physics/RapierPhysics.js +25 -5
- package/examples/jsm/postprocessing/GlitchPass.js +0 -3
- package/examples/jsm/postprocessing/LUTPass.js +5 -71
- package/examples/jsm/postprocessing/OutlinePass.js +31 -46
- package/examples/jsm/postprocessing/RenderPass.js +1 -1
- package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
- package/examples/jsm/postprocessing/SAOPass.js +0 -1
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +6 -12
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
- package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +7 -4
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +19 -5
- package/examples/jsm/shaders/BleachBypassShader.js +1 -2
- package/examples/jsm/shaders/ColorifyShader.js +1 -2
- package/examples/jsm/shaders/FXAAShader.js +0 -2
- package/examples/jsm/shaders/GTAOShader.js +1 -1
- package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
- package/examples/jsm/shaders/OutputShader.js +1 -1
- package/examples/jsm/transpiler/GLSLDecoder.js +47 -5
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
- package/examples/jsm/transpiler/TSLEncoder.js +24 -22
- package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
- package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
- package/examples/jsm/utils/SceneUtils.js +60 -1
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/SortUtils.js +8 -5
- package/examples/jsm/utils/TextureUtils.js +3 -2
- package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
- package/examples/jsm/webxr/OculusHandModel.js +3 -2
- package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
- package/examples/jsm/webxr/XRHandModelFactory.js +4 -2
- package/package.json +11 -8
- package/src/Three.WebGPU.Nodes.js +200 -0
- package/src/Three.WebGPU.js +201 -0
- package/src/Three.js +23 -1
- package/src/animation/AnimationClip.js +1 -1
- package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
- package/src/animation/tracks/StringKeyframeTrack.js +10 -1
- package/src/audio/Audio.js +2 -2
- package/src/constants.js +6 -7
- package/src/core/BufferAttribute.js +0 -9
- package/src/core/Clock.js +1 -1
- package/src/core/InterleavedBuffer.js +0 -9
- package/src/core/Object3D.js +34 -29
- package/src/core/Raycaster.js +6 -2
- package/src/core/RenderTarget.js +8 -0
- package/src/extras/Controls.js +32 -0
- package/src/extras/PMREMGenerator.js +12 -11
- package/src/extras/TextureUtils.js +210 -0
- package/src/geometries/CylinderGeometry.js +11 -4
- package/src/lights/Light.js +1 -0
- package/src/lights/LightShadow.js +5 -0
- package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
- package/src/loaders/FileLoader.js +5 -1
- package/src/loaders/LoaderUtils.js +3 -1
- package/src/loaders/MaterialLoader.js +8 -1
- package/src/loaders/ObjectLoader.js +36 -2
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +27 -5
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +22 -18
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +21 -1
- package/src/materials/Material.js +4 -0
- package/src/materials/MeshPhysicalMaterial.js +20 -0
- package/src/materials/ShaderMaterial.js +0 -4
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +156 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +69 -68
- package/src/materials/nodes/LineBasicNodeMaterial.js +31 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +15 -12
- package/src/materials/nodes/MeshBasicNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +47 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +57 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +44 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +78 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +248 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +10 -7
- package/src/materials/nodes/MeshStandardNodeMaterial.js +108 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +38 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +198 -157
- package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +7 -1
- package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +10 -7
- package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +123 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +108 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
- package/src/math/Box2.js +4 -4
- package/src/math/Box3.js +6 -6
- package/src/math/ColorManagement.js +10 -0
- package/src/math/Matrix2.js +54 -0
- package/src/math/Spherical.js +4 -5
- package/src/math/Triangle.js +24 -0
- package/src/math/Vector4.js +13 -0
- package/src/nodes/Nodes.js +164 -0
- package/src/nodes/TSL.js +179 -0
- package/src/nodes/accessors/AccessorsUtils.js +25 -0
- package/src/nodes/accessors/BatchNode.js +128 -0
- package/src/nodes/accessors/Bitangent.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +44 -6
- package/{examples/jsm → src}/nodes/accessors/BufferNode.js +13 -4
- package/src/nodes/accessors/Camera.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +22 -15
- package/src/nodes/accessors/CubeTextureNode.js +79 -0
- package/src/nodes/accessors/InstanceNode.js +144 -0
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +24 -0
- package/src/nodes/accessors/Lights.js +51 -0
- package/src/nodes/accessors/MaterialNode.js +441 -0
- package/src/nodes/accessors/MaterialProperties.js +3 -0
- package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +10 -5
- package/src/nodes/accessors/ModelNode.js +72 -0
- package/src/nodes/accessors/ModelViewProjectionNode.js +42 -0
- package/{examples/jsm → src}/nodes/accessors/MorphNode.js +51 -33
- package/src/nodes/accessors/Normal.js +88 -0
- package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +18 -34
- package/src/nodes/accessors/PointUVNode.js +30 -0
- package/src/nodes/accessors/Position.js +10 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +171 -0
- package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +58 -9
- package/src/nodes/accessors/ReflectVector.js +10 -0
- package/src/nodes/accessors/RendererReferenceNode.js +35 -0
- package/{examples/jsm → src}/nodes/accessors/SceneNode.js +9 -6
- package/src/nodes/accessors/SkinningNode.js +191 -0
- package/src/nodes/accessors/StorageBufferNode.js +147 -0
- package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +35 -10
- package/src/nodes/accessors/Tangent.js +22 -0
- package/src/nodes/accessors/Texture3DNode.js +103 -0
- package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
- package/{examples/jsm → src}/nodes/accessors/TextureNode.js +123 -39
- package/src/nodes/accessors/TextureSizeNode.js +36 -0
- package/src/nodes/accessors/UV.js +3 -0
- package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +33 -15
- package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +10 -7
- package/src/nodes/accessors/VelocityNode.js +134 -0
- package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +9 -5
- package/{examples/jsm → src}/nodes/code/CodeNode.js +9 -5
- package/{examples/jsm → src}/nodes/code/ExpressionNode.js +10 -6
- package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +8 -5
- package/{examples/jsm → src}/nodes/code/FunctionNode.js +8 -31
- package/{examples/jsm → src}/nodes/code/ScriptableNode.js +24 -7
- package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +11 -8
- package/{examples/jsm → src}/nodes/core/AssignNode.js +12 -9
- package/{examples/jsm → src}/nodes/core/AttributeNode.js +29 -12
- package/{examples/jsm → src}/nodes/core/BypassNode.js +11 -7
- package/src/nodes/core/CacheNode.js +50 -0
- package/{examples/jsm → src}/nodes/core/ConstNode.js +6 -3
- package/{examples/jsm → src}/nodes/core/ContextNode.js +27 -11
- package/src/nodes/core/IndexNode.js +99 -0
- package/{examples/jsm → src}/nodes/core/InputNode.js +7 -3
- package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
- package/src/nodes/core/MRTNode.js +85 -0
- package/{examples/jsm → src}/nodes/core/Node.js +114 -57
- package/{examples/jsm → src}/nodes/core/NodeBuilder.js +327 -90
- package/src/nodes/core/NodeCache.js +36 -0
- package/{examples/jsm → src}/nodes/core/NodeFrame.js +52 -10
- package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
- package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
- package/{examples/jsm → src}/nodes/core/NodeUtils.js +56 -8
- package/{examples/jsm → src}/nodes/core/OutputStructNode.js +13 -12
- package/{examples/jsm → src}/nodes/core/ParameterNode.js +7 -4
- package/src/nodes/core/PropertyNode.js +88 -0
- package/{examples/jsm → src}/nodes/core/StackNode.js +31 -11
- package/{examples/jsm → src}/nodes/core/StructTypeNode.js +7 -3
- package/{examples/jsm → src}/nodes/core/TempNode.js +10 -6
- package/src/nodes/core/UniformGroupNode.js +59 -0
- package/{examples/jsm → src}/nodes/core/UniformNode.js +37 -5
- package/{examples/jsm → src}/nodes/core/VarNode.js +14 -14
- package/src/nodes/core/VaryingNode.js +108 -0
- package/{examples/jsm → src}/nodes/display/AfterImageNode.js +38 -28
- package/src/nodes/display/AnaglyphPassNode.js +67 -0
- package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +33 -30
- package/src/nodes/display/BleachBypass.js +26 -0
- package/src/nodes/display/BlendMode.js +54 -0
- package/src/nodes/display/BloomNode.js +341 -0
- package/{examples/jsm → src}/nodes/display/BumpMapNode.js +20 -38
- package/src/nodes/display/ColorAdjustment.js +46 -0
- package/src/nodes/display/ColorSpaceFunctions.js +38 -0
- package/src/nodes/display/ColorSpaceNode.js +114 -0
- package/src/nodes/display/DenoiseNode.js +204 -0
- package/src/nodes/display/DepthOfFieldNode.js +124 -0
- package/src/nodes/display/DotScreenNode.js +66 -0
- package/src/nodes/display/FXAANode.js +332 -0
- package/src/nodes/display/FilmNode.js +56 -0
- package/src/nodes/display/FrontFacingNode.js +45 -0
- package/src/nodes/display/GTAONode.js +331 -0
- package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +47 -24
- package/src/nodes/display/Lut3DNode.js +57 -0
- package/src/nodes/display/MotionBlur.js +25 -0
- package/{examples/jsm → src}/nodes/display/NormalMapNode.js +14 -14
- package/src/nodes/display/ParallaxBarrierPassNode.js +58 -0
- package/src/nodes/display/PassNode.js +378 -0
- package/src/nodes/display/PixelationPassNode.js +213 -0
- package/{examples/jsm → src}/nodes/display/PosterizeNode.js +8 -7
- package/src/nodes/display/RGBShiftNode.js +53 -0
- package/src/nodes/display/RenderOutputNode.js +60 -0
- package/src/nodes/display/SSAAPassNode.js +287 -0
- package/src/nodes/display/ScreenNode.js +181 -0
- package/src/nodes/display/Sepia.js +17 -0
- package/src/nodes/display/SobelOperatorNode.js +126 -0
- package/src/nodes/display/StereoCompositePassNode.js +110 -0
- package/src/nodes/display/StereoPassNode.js +83 -0
- package/src/nodes/display/ToneMappingFunctions.js +190 -0
- package/src/nodes/display/ToneMappingNode.js +67 -0
- package/src/nodes/display/ToonOutlinePassNode.js +111 -0
- package/src/nodes/display/TransitionNode.js +80 -0
- package/src/nodes/display/ViewportDepthNode.js +125 -0
- package/src/nodes/display/ViewportDepthTextureNode.js +33 -0
- package/src/nodes/display/ViewportSharedTextureNode.js +39 -0
- package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +20 -14
- package/src/nodes/fog/FogExp2Node.js +35 -0
- package/src/nodes/fog/FogNode.js +50 -0
- package/src/nodes/fog/FogRangeNode.js +36 -0
- package/src/nodes/functions/BSDF/BRDF_GGX.js +59 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +131 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -4
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
- package/src/nodes/functions/BasicLightingModel.js +78 -0
- package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +11 -9
- package/src/nodes/functions/PhysicalLightingModel.js +633 -0
- package/src/nodes/functions/ShadowMaskModel.js +31 -0
- package/src/nodes/functions/ToonLightingModel.js +51 -0
- package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
- package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
- package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
- package/{examples/jsm → src}/nodes/geometry/RangeNode.js +28 -11
- package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
- package/src/nodes/gpgpu/BarrierNode.js +40 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +98 -0
- package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +10 -6
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +100 -0
- package/src/nodes/lighting/AONode.js +27 -0
- package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +6 -8
- package/src/nodes/lighting/AnalyticLightNode.js +522 -0
- package/src/nodes/lighting/BasicEnvironmentNode.js +30 -0
- package/src/nodes/lighting/BasicLightMapNode.js +32 -0
- package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +7 -9
- package/src/nodes/lighting/EnvironmentNode.js +138 -0
- package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +12 -11
- package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +7 -9
- package/src/nodes/lighting/IrradianceNode.js +27 -0
- package/src/nodes/lighting/LightProbeNode.js +53 -0
- package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
- package/src/nodes/lighting/LightingContextNode.js +67 -0
- package/{examples/jsm → src}/nodes/lighting/LightingNode.js +9 -3
- package/src/nodes/lighting/LightsNode.js +250 -0
- package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +12 -13
- package/src/nodes/lighting/RectAreaLightNode.js +97 -0
- package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +14 -16
- package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
- package/src/nodes/materialx/lib/mx_hsv.js +127 -0
- package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
- package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
- package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +48 -13
- package/src/nodes/math/Hash.js +13 -0
- package/src/nodes/math/MathNode.js +407 -0
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this.threshold = uniform( threshold );
|
|
46
|
+
|
|
47
|
+
this.smoothWidth = uniform( 0.01 );
|
|
48
|
+
|
|
49
|
+
//
|
|
50
|
+
|
|
51
|
+
this._renderTargetsHorizontal = [];
|
|
52
|
+
this._renderTargetsVertical = [];
|
|
53
|
+
this._nMips = 5;
|
|
54
|
+
|
|
55
|
+
// render targets
|
|
56
|
+
|
|
57
|
+
this._renderTargetBright = new RenderTarget( 1, 1, { type: HalfFloatType } );
|
|
58
|
+
this._renderTargetBright.texture.name = 'UnrealBloomPass.bright';
|
|
59
|
+
this._renderTargetBright.texture.generateMipmaps = false;
|
|
60
|
+
|
|
61
|
+
for ( let i = 0; i < this._nMips; i ++ ) {
|
|
62
|
+
|
|
63
|
+
const renderTargetHorizontal = new RenderTarget( 1, 1, { type: HalfFloatType } );
|
|
64
|
+
|
|
65
|
+
renderTargetHorizontal.texture.name = 'UnrealBloomPass.h' + i;
|
|
66
|
+
renderTargetHorizontal.texture.generateMipmaps = false;
|
|
67
|
+
|
|
68
|
+
this._renderTargetsHorizontal.push( renderTargetHorizontal );
|
|
69
|
+
|
|
70
|
+
const renderTargetVertical = new RenderTarget( 1, 1, { type: HalfFloatType } );
|
|
71
|
+
|
|
72
|
+
renderTargetVertical.texture.name = 'UnrealBloomPass.v' + i;
|
|
73
|
+
renderTargetVertical.texture.generateMipmaps = false;
|
|
74
|
+
|
|
75
|
+
this._renderTargetsVertical.push( renderTargetVertical );
|
|
76
|
+
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
// materials
|
|
80
|
+
|
|
81
|
+
this._compositeMaterial = null;
|
|
82
|
+
this._highPassFilterMaterial = null;
|
|
83
|
+
this._separableBlurMaterials = [];
|
|
84
|
+
|
|
85
|
+
// pass and texture nodes
|
|
86
|
+
|
|
87
|
+
this._textureNodeBright = texture( this._renderTargetBright.texture );
|
|
88
|
+
this._textureNodeBlur0 = texture( this._renderTargetsVertical[ 0 ].texture );
|
|
89
|
+
this._textureNodeBlur1 = texture( this._renderTargetsVertical[ 1 ].texture );
|
|
90
|
+
this._textureNodeBlur2 = texture( this._renderTargetsVertical[ 2 ].texture );
|
|
91
|
+
this._textureNodeBlur3 = texture( this._renderTargetsVertical[ 3 ].texture );
|
|
92
|
+
this._textureNodeBlur4 = texture( this._renderTargetsVertical[ 4 ].texture );
|
|
93
|
+
|
|
94
|
+
this._textureOutput = passTexture( this, this._renderTargetsHorizontal[ 0 ].texture );
|
|
95
|
+
|
|
96
|
+
this.updateBeforeType = NodeUpdateType.FRAME;
|
|
97
|
+
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
getTextureNode() {
|
|
101
|
+
|
|
102
|
+
return this._textureOutput;
|
|
103
|
+
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
setSize( width, height ) {
|
|
107
|
+
|
|
108
|
+
let resx = Math.round( width / 2 );
|
|
109
|
+
let resy = Math.round( height / 2 );
|
|
110
|
+
|
|
111
|
+
this._renderTargetBright.setSize( resx, resy );
|
|
112
|
+
|
|
113
|
+
for ( let i = 0; i < this._nMips; i ++ ) {
|
|
114
|
+
|
|
115
|
+
this._renderTargetsHorizontal[ i ].setSize( resx, resy );
|
|
116
|
+
this._renderTargetsVertical[ i ].setSize( resx, resy );
|
|
117
|
+
|
|
118
|
+
this._separableBlurMaterials[ i ].invSize.value.set( 1 / resx, 1 / resy );
|
|
119
|
+
|
|
120
|
+
resx = Math.round( resx / 2 );
|
|
121
|
+
resy = Math.round( resy / 2 );
|
|
122
|
+
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
updateBefore( frame ) {
|
|
128
|
+
|
|
129
|
+
const { renderer } = frame;
|
|
130
|
+
|
|
131
|
+
const size = renderer.getDrawingBufferSize( _size );
|
|
132
|
+
this.setSize( size.width, size.height );
|
|
133
|
+
|
|
134
|
+
const currentRenderTarget = renderer.getRenderTarget();
|
|
135
|
+
const currentMRT = renderer.getMRT();
|
|
136
|
+
renderer.getClearColor( _currentClearColor );
|
|
137
|
+
const currentClearAlpha = renderer.getClearAlpha();
|
|
138
|
+
|
|
139
|
+
this.setSize( size.width, size.height );
|
|
140
|
+
|
|
141
|
+
renderer.setMRT( null );
|
|
142
|
+
renderer.setClearColor( _clearColor, 0 );
|
|
143
|
+
|
|
144
|
+
// 1. Extract Bright Areas
|
|
145
|
+
|
|
146
|
+
renderer.setRenderTarget( this._renderTargetBright );
|
|
147
|
+
_quadMesh.material = this._highPassFilterMaterial;
|
|
148
|
+
_quadMesh.render( renderer );
|
|
149
|
+
|
|
150
|
+
// 2. Blur All the mips progressively
|
|
151
|
+
|
|
152
|
+
let inputRenderTarget = this._renderTargetBright;
|
|
153
|
+
|
|
154
|
+
for ( let i = 0; i < this._nMips; i ++ ) {
|
|
155
|
+
|
|
156
|
+
_quadMesh.material = this._separableBlurMaterials[ i ];
|
|
157
|
+
|
|
158
|
+
this._separableBlurMaterials[ i ].colorTexture.value = inputRenderTarget.texture;
|
|
159
|
+
this._separableBlurMaterials[ i ].direction.value = _BlurDirectionX;
|
|
160
|
+
renderer.setRenderTarget( this._renderTargetsHorizontal[ i ] );
|
|
161
|
+
renderer.clear();
|
|
162
|
+
_quadMesh.render( renderer );
|
|
163
|
+
|
|
164
|
+
this._separableBlurMaterials[ i ].colorTexture.value = this._renderTargetsHorizontal[ i ].texture;
|
|
165
|
+
this._separableBlurMaterials[ i ].direction.value = _BlurDirectionY;
|
|
166
|
+
renderer.setRenderTarget( this._renderTargetsVertical[ i ] );
|
|
167
|
+
renderer.clear();
|
|
168
|
+
_quadMesh.render( renderer );
|
|
169
|
+
|
|
170
|
+
inputRenderTarget = this._renderTargetsVertical[ i ];
|
|
171
|
+
|
|
172
|
+
}
|
|
173
|
+
|
|
174
|
+
// 3. Composite All the mips
|
|
175
|
+
|
|
176
|
+
renderer.setRenderTarget( this._renderTargetsHorizontal[ 0 ] );
|
|
177
|
+
renderer.clear();
|
|
178
|
+
_quadMesh.material = this._compositeMaterial;
|
|
179
|
+
_quadMesh.render( renderer );
|
|
180
|
+
|
|
181
|
+
// restore
|
|
182
|
+
|
|
183
|
+
renderer.setRenderTarget( currentRenderTarget );
|
|
184
|
+
renderer.setMRT( currentMRT );
|
|
185
|
+
renderer.setClearColor( _currentClearColor, currentClearAlpha );
|
|
186
|
+
|
|
187
|
+
}
|
|
188
|
+
|
|
189
|
+
setup( builder ) {
|
|
190
|
+
|
|
191
|
+
// luminosity high pass material
|
|
192
|
+
|
|
193
|
+
const luminosityHighPass = Fn( () => {
|
|
194
|
+
|
|
195
|
+
const texel = this.inputNode;
|
|
196
|
+
const v = luminance( texel.rgb );
|
|
197
|
+
|
|
198
|
+
const alpha = smoothstep( this.threshold, this.threshold.add( this.smoothWidth ), v );
|
|
199
|
+
|
|
200
|
+
return mix( vec4( 0 ), texel, alpha );
|
|
201
|
+
|
|
202
|
+
} );
|
|
203
|
+
|
|
204
|
+
this._highPassFilterMaterial = this._highPassFilterMaterial || new NodeMaterial();
|
|
205
|
+
this._highPassFilterMaterial.fragmentNode = luminosityHighPass().context( builder.getSharedContext() );
|
|
206
|
+
this._highPassFilterMaterial.name = 'Bloom_highPass';
|
|
207
|
+
this._highPassFilterMaterial.needsUpdate = true;
|
|
208
|
+
|
|
209
|
+
// gaussian blur materials
|
|
210
|
+
|
|
211
|
+
const kernelSizeArray = [ 3, 5, 7, 9, 11 ];
|
|
212
|
+
|
|
213
|
+
for ( let i = 0; i < this._nMips; i ++ ) {
|
|
214
|
+
|
|
215
|
+
this._separableBlurMaterials.push( this._getSeperableBlurMaterial( builder, kernelSizeArray[ i ] ) );
|
|
216
|
+
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
// composite material
|
|
220
|
+
|
|
221
|
+
const bloomFactors = uniformArray( [ 1.0, 0.8, 0.6, 0.4, 0.2 ] );
|
|
222
|
+
const bloomTintColors = uniformArray( [ new Vector3( 1, 1, 1 ), new Vector3( 1, 1, 1 ), new Vector3( 1, 1, 1 ), new Vector3( 1, 1, 1 ), new Vector3( 1, 1, 1 ) ] );
|
|
223
|
+
|
|
224
|
+
const lerpBloomFactor = Fn( ( [ factor, radius ] ) => {
|
|
225
|
+
|
|
226
|
+
const mirrorFactor = float( 1.2 ).sub( factor );
|
|
227
|
+
return mix( factor, mirrorFactor, radius );
|
|
228
|
+
|
|
229
|
+
} ).setLayout( {
|
|
230
|
+
name: 'lerpBloomFactor',
|
|
231
|
+
type: 'float',
|
|
232
|
+
inputs: [
|
|
233
|
+
{ name: 'factor', type: 'float' },
|
|
234
|
+
{ name: 'radius', type: 'float' },
|
|
235
|
+
]
|
|
236
|
+
} );
|
|
237
|
+
|
|
238
|
+
|
|
239
|
+
const compositePass = Fn( () => {
|
|
240
|
+
|
|
241
|
+
const color0 = lerpBloomFactor( bloomFactors.element( 0 ), this.radius ).mul( vec4( bloomTintColors.element( 0 ), 1.0 ) ).mul( this._textureNodeBlur0 );
|
|
242
|
+
const color1 = lerpBloomFactor( bloomFactors.element( 1 ), this.radius ).mul( vec4( bloomTintColors.element( 1 ), 1.0 ) ).mul( this._textureNodeBlur1 );
|
|
243
|
+
const color2 = lerpBloomFactor( bloomFactors.element( 2 ), this.radius ).mul( vec4( bloomTintColors.element( 2 ), 1.0 ) ).mul( this._textureNodeBlur2 );
|
|
244
|
+
const color3 = lerpBloomFactor( bloomFactors.element( 3 ), this.radius ).mul( vec4( bloomTintColors.element( 3 ), 1.0 ) ).mul( this._textureNodeBlur3 );
|
|
245
|
+
const color4 = lerpBloomFactor( bloomFactors.element( 4 ), this.radius ).mul( vec4( bloomTintColors.element( 4 ), 1.0 ) ).mul( this._textureNodeBlur4 );
|
|
246
|
+
|
|
247
|
+
const sum = color0.add( color1 ).add( color2 ).add( color3 ).add( color4 );
|
|
248
|
+
|
|
249
|
+
return sum.mul( this.strength );
|
|
250
|
+
|
|
251
|
+
} );
|
|
252
|
+
|
|
253
|
+
this._compositeMaterial = this._compositeMaterial || new NodeMaterial();
|
|
254
|
+
this._compositeMaterial.fragmentNode = compositePass().context( builder.getSharedContext() );
|
|
255
|
+
this._compositeMaterial.name = 'Bloom_comp';
|
|
256
|
+
this._compositeMaterial.needsUpdate = true;
|
|
257
|
+
|
|
258
|
+
//
|
|
259
|
+
|
|
260
|
+
return this._textureOutput;
|
|
261
|
+
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
dispose() {
|
|
265
|
+
|
|
266
|
+
for ( let i = 0; i < this._renderTargetsHorizontal.length; i ++ ) {
|
|
267
|
+
|
|
268
|
+
this._renderTargetsHorizontal[ i ].dispose();
|
|
269
|
+
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
for ( let i = 0; i < this._renderTargetsVertical.length; i ++ ) {
|
|
273
|
+
|
|
274
|
+
this._renderTargetsVertical[ i ].dispose();
|
|
275
|
+
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
this._renderTargetBright.dispose();
|
|
279
|
+
|
|
280
|
+
}
|
|
281
|
+
|
|
282
|
+
_getSeperableBlurMaterial( builder, kernelRadius ) {
|
|
283
|
+
|
|
284
|
+
const coefficients = [];
|
|
285
|
+
|
|
286
|
+
for ( let i = 0; i < kernelRadius; i ++ ) {
|
|
287
|
+
|
|
288
|
+
coefficients.push( 0.39894 * Math.exp( - 0.5 * i * i / ( kernelRadius * kernelRadius ) ) / kernelRadius );
|
|
289
|
+
|
|
290
|
+
}
|
|
291
|
+
|
|
292
|
+
//
|
|
293
|
+
|
|
294
|
+
const colorTexture = texture();
|
|
295
|
+
const gaussianCoefficients = uniformArray( coefficients );
|
|
296
|
+
const invSize = uniform( new Vector2() );
|
|
297
|
+
const direction = uniform( new Vector2( 0.5, 0.5 ) );
|
|
298
|
+
|
|
299
|
+
const uvNode = uv();
|
|
300
|
+
const sampleTexel = ( uv ) => colorTexture.uv( uv );
|
|
301
|
+
|
|
302
|
+
const seperableBlurPass = Fn( () => {
|
|
303
|
+
|
|
304
|
+
const weightSum = gaussianCoefficients.element( 0 ).toVar();
|
|
305
|
+
const diffuseSum = sampleTexel( uvNode ).rgb.mul( weightSum ).toVar();
|
|
306
|
+
|
|
307
|
+
Loop( { start: int( 1 ), end: int( kernelRadius ), type: 'int', condition: '<' }, ( { i } ) => {
|
|
308
|
+
|
|
309
|
+
const x = float( i );
|
|
310
|
+
const w = gaussianCoefficients.element( i );
|
|
311
|
+
const uvOffset = direction.mul( invSize ).mul( x );
|
|
312
|
+
const sample1 = sampleTexel( uvNode.add( uvOffset ) ).rgb;
|
|
313
|
+
const sample2 = sampleTexel( uvNode.sub( uvOffset ) ).rgb;
|
|
314
|
+
diffuseSum.addAssign( add( sample1, sample2 ).mul( w ) );
|
|
315
|
+
weightSum.addAssign( float( 2.0 ).mul( w ) );
|
|
316
|
+
|
|
317
|
+
} );
|
|
318
|
+
|
|
319
|
+
return vec4( diffuseSum.div( weightSum ), 1.0 );
|
|
320
|
+
|
|
321
|
+
} );
|
|
322
|
+
|
|
323
|
+
const seperableBlurMaterial = new NodeMaterial();
|
|
324
|
+
seperableBlurMaterial.fragmentNode = seperableBlurPass().context( builder.getSharedContext() );
|
|
325
|
+
seperableBlurMaterial.name = 'Bloom_seperable';
|
|
326
|
+
seperableBlurMaterial.needsUpdate = true;
|
|
327
|
+
|
|
328
|
+
// uniforms
|
|
329
|
+
seperableBlurMaterial.colorTexture = colorTexture;
|
|
330
|
+
seperableBlurMaterial.direction = direction;
|
|
331
|
+
seperableBlurMaterial.invSize = invSize;
|
|
332
|
+
|
|
333
|
+
return seperableBlurMaterial;
|
|
334
|
+
|
|
335
|
+
}
|
|
336
|
+
|
|
337
|
+
}
|
|
338
|
+
|
|
339
|
+
export const bloom = ( node, strength, radius, threshold ) => nodeObject( new BloomNode( nodeObject( node ), strength, radius, threshold ) );
|
|
340
|
+
|
|
341
|
+
export default BloomNode;
|
|
@@ -1,50 +1,30 @@
|
|
|
1
1
|
import TempNode from '../core/TempNode.js';
|
|
2
|
-
import {
|
|
3
|
-
import {
|
|
4
|
-
import {
|
|
5
|
-
import { positionView } from '../accessors/PositionNode.js';
|
|
2
|
+
import { uv } from '../accessors/UV.js';
|
|
3
|
+
import { normalView } from '../accessors/Normal.js';
|
|
4
|
+
import { positionView } from '../accessors/Position.js';
|
|
6
5
|
import { faceDirection } from './FrontFacingNode.js';
|
|
7
|
-
import {
|
|
6
|
+
import { Fn, nodeProxy, float, vec2 } from '../tsl/TSLBase.js';
|
|
8
7
|
|
|
9
8
|
// Bump Mapping Unparametrized Surfaces on the GPU by Morten S. Mikkelsen
|
|
10
9
|
// https://mmikk.github.io/papers3d/mm_sfgrad_bump.pdf
|
|
11
10
|
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
const dHdxy_fwd = tslFn( ( { textureNode, bumpScale } ) => {
|
|
15
|
-
|
|
16
|
-
let texNode = textureNode;
|
|
17
|
-
|
|
18
|
-
if ( texNode.isTextureNode !== true ) {
|
|
19
|
-
|
|
20
|
-
texNode.traverse( ( node ) => {
|
|
21
|
-
|
|
22
|
-
if ( node.isTextureNode === true ) texNode = node;
|
|
23
|
-
|
|
24
|
-
} );
|
|
25
|
-
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
if ( texNode.isTextureNode !== true ) {
|
|
29
|
-
|
|
30
|
-
throw new Error( 'THREE.TSL: dHdxy_fwd() requires a TextureNode.' );
|
|
31
|
-
|
|
32
|
-
}
|
|
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const Hll = float( textureNode );
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const uvNode = texNode.uvNode || uv();
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const dHdxy_fwd = Fn( ( { textureNode, bumpScale } ) => {
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const sampleTexture = (
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const sampleTexture = ( callback ) => textureNode.cache().context( { getUV: ( texNode ) => callback( texNode.uvNode || uv() ), forceUVContext: true } );
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const Hll = float( sampleTexture( ( uvNode ) => uvNode ) );
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return vec2(
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float( sampleTexture( uvNode.add( uvNode.dFdx() ) ) ).sub( Hll ),
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float( sampleTexture( uvNode.add( uvNode.dFdy() ) ) ).sub( Hll )
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float( sampleTexture( ( uvNode ) => uvNode.add( uvNode.dFdx() ) ) ).sub( Hll ),
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float( sampleTexture( ( uvNode ) => uvNode.add( uvNode.dFdy() ) ) ).sub( Hll )
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).mul( bumpScale );
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} );
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// Evaluate the derivative of the height w.r.t. screen-space using forward differencing (listing 2)
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const perturbNormalArb = Fn( ( inputs ) => {
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const { surf_pos, surf_norm, dHdxy } = inputs;
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30
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@@ -66,6 +46,12 @@ const perturbNormalArb = tslFn( ( inputs ) => {
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class BumpMapNode extends TempNode {
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static get type() {
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return 'BumpMapNode';
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}
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constructor( textureNode, scaleNode = null ) {
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super( 'vec3' );
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@@ -92,8 +78,4 @@ class BumpMapNode extends TempNode {
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export default BumpMapNode;
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export const bumpMap = nodeProxy( BumpMapNode );
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addNodeElement( 'bumpMap', bumpMap );
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addNodeClass( 'BumpMapNode', BumpMapNode );
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export const bumpMap = /*@__PURE__*/ nodeProxy( BumpMapNode );
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@@ -0,0 +1,46 @@
|
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1
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+
import { dot, mix } from '../math/MathNode.js';
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2
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import { add } from '../math/OperatorNode.js';
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3
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import { Fn, float, vec3 } from '../tsl/TSLBase.js';
|
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4
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import { ColorManagement } from '../../math/ColorManagement.js';
|
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5
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+
import { Vector3 } from '../../math/Vector3.js';
|
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6
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+
|
|
7
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+
export const grayscale = /*@__PURE__*/ Fn( ( [ color ] ) => {
|
|
8
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+
|
|
9
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+
return luminance( color.rgb );
|
|
10
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|
|
11
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+
} );
|
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12
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+
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13
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export const saturation = /*@__PURE__*/ Fn( ( [ color, adjustment = float( 1 ) ] ) => {
|
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14
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+
|
|
15
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+
return adjustment.mix( luminance( color.rgb ), color.rgb );
|
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16
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|
17
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} );
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19
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export const vibrance = /*@__PURE__*/ Fn( ( [ color, adjustment = float( 1 ) ] ) => {
|
|
20
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|
|
21
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const average = add( color.r, color.g, color.b ).div( 3.0 );
|
|
22
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+
|
|
23
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+
const mx = color.r.max( color.g.max( color.b ) );
|
|
24
|
+
const amt = mx.sub( average ).mul( adjustment ).mul( - 3.0 );
|
|
25
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+
|
|
26
|
+
return mix( color.rgb, mx, amt );
|
|
27
|
+
|
|
28
|
+
} );
|
|
29
|
+
|
|
30
|
+
export const hue = /*@__PURE__*/ Fn( ( [ color, adjustment = float( 1 ) ] ) => {
|
|
31
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|
|
32
|
+
const k = vec3( 0.57735, 0.57735, 0.57735 );
|
|
33
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+
|
|
34
|
+
const cosAngle = adjustment.cos();
|
|
35
|
+
|
|
36
|
+
return vec3( color.rgb.mul( cosAngle ).add( k.cross( color.rgb ).mul( adjustment.sin() ).add( k.mul( dot( k, color.rgb ).mul( cosAngle.oneMinus() ) ) ) ) );
|
|
37
|
+
|
|
38
|
+
} );
|
|
39
|
+
|
|
40
|
+
const _luminanceCoefficients = /*@__PURE__*/ new Vector3();
|
|
41
|
+
export const luminance = (
|
|
42
|
+
color,
|
|
43
|
+
luminanceCoefficients = vec3( ... ColorManagement.getLuminanceCoefficients( _luminanceCoefficients ) )
|
|
44
|
+
) => dot( color, luminanceCoefficients );
|
|
45
|
+
|
|
46
|
+
export const threshold = ( color, threshold ) => mix( vec3( 0.0 ), color, luminance( color ).sub( threshold ).max( 0 ) );
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { mix } from '../math/MathNode.js';
|
|
2
|
+
import { Fn } from '../tsl/TSLBase.js';
|
|
3
|
+
|
|
4
|
+
export const sRGBToLinearSRGB = /*@__PURE__*/ Fn( ( [ color ] ) => {
|
|
5
|
+
|
|
6
|
+
const a = color.mul( 0.9478672986 ).add( 0.0521327014 ).pow( 2.4 );
|
|
7
|
+
const b = color.mul( 0.0773993808 );
|
|
8
|
+
const factor = color.lessThanEqual( 0.04045 );
|
|
9
|
+
|
|
10
|
+
const rgbResult = mix( a, b, factor );
|
|
11
|
+
|
|
12
|
+
return rgbResult;
|
|
13
|
+
|
|
14
|
+
} ).setLayout( {
|
|
15
|
+
name: 'sRGBToLinearSRGB',
|
|
16
|
+
type: 'vec3',
|
|
17
|
+
inputs: [
|
|
18
|
+
{ name: 'color', type: 'vec3' }
|
|
19
|
+
]
|
|
20
|
+
} );
|
|
21
|
+
|
|
22
|
+
export const linearSRGBTosRGB = /*@__PURE__*/ Fn( ( [ color ] ) => {
|
|
23
|
+
|
|
24
|
+
const a = color.pow( 0.41666 ).mul( 1.055 ).sub( 0.055 );
|
|
25
|
+
const b = color.mul( 12.92 );
|
|
26
|
+
const factor = color.lessThanEqual( 0.0031308 );
|
|
27
|
+
|
|
28
|
+
const rgbResult = mix( a, b, factor );
|
|
29
|
+
|
|
30
|
+
return rgbResult;
|
|
31
|
+
|
|
32
|
+
} ).setLayout( {
|
|
33
|
+
name: 'linearSRGBTosRGB',
|
|
34
|
+
type: 'vec3',
|
|
35
|
+
inputs: [
|
|
36
|
+
{ name: 'color', type: 'vec3' }
|
|
37
|
+
]
|
|
38
|
+
} );
|
|
@@ -0,0 +1,114 @@
|
|
|
1
|
+
import TempNode from '../core/TempNode.js';
|
|
2
|
+
import { addMethodChaining, nodeObject, vec4 } from '../tsl/TSLCore.js';
|
|
3
|
+
|
|
4
|
+
import { LinearSRGBColorSpace, SRGBColorSpace } from '../../constants.js';
|
|
5
|
+
import { ColorManagement } from '../../math/ColorManagement.js';
|
|
6
|
+
|
|
7
|
+
const WORKING_COLOR_SPACE = 'WorkingColorSpace';
|
|
8
|
+
const OUTPUT_COLOR_SPACE = 'OutputColorSpace';
|
|
9
|
+
|
|
10
|
+
function getColorSpaceName( colorSpace ) {
|
|
11
|
+
|
|
12
|
+
let method = null;
|
|
13
|
+
|
|
14
|
+
if ( colorSpace === LinearSRGBColorSpace ) {
|
|
15
|
+
|
|
16
|
+
method = 'Linear';
|
|
17
|
+
|
|
18
|
+
} else if ( colorSpace === SRGBColorSpace ) {
|
|
19
|
+
|
|
20
|
+
method = 'sRGB';
|
|
21
|
+
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
return method;
|
|
25
|
+
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
export function getColorSpaceMethod( source, target ) {
|
|
29
|
+
|
|
30
|
+
return getColorSpaceName( source ) + 'To' + getColorSpaceName( target );
|
|
31
|
+
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
class ColorSpaceNode extends TempNode {
|
|
35
|
+
|
|
36
|
+
static get type() {
|
|
37
|
+
|
|
38
|
+
return 'ColorSpaceNode';
|
|
39
|
+
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
constructor( colorNode, source, target ) {
|
|
43
|
+
|
|
44
|
+
super( 'vec4' );
|
|
45
|
+
|
|
46
|
+
this.colorNode = colorNode;
|
|
47
|
+
this.source = source;
|
|
48
|
+
this.target = target;
|
|
49
|
+
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
getColorSpace( builder, colorSpace ) {
|
|
53
|
+
|
|
54
|
+
if ( colorSpace === WORKING_COLOR_SPACE ) {
|
|
55
|
+
|
|
56
|
+
return ColorManagement.workingColorSpace;
|
|
57
|
+
|
|
58
|
+
} else if ( colorSpace === OUTPUT_COLOR_SPACE ) {
|
|
59
|
+
|
|
60
|
+
return builder.context.outputColorSpace || builder.renderer.outputColorSpace;
|
|
61
|
+
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
return colorSpace;
|
|
65
|
+
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
setup( builder ) {
|
|
69
|
+
|
|
70
|
+
const { renderer } = builder;
|
|
71
|
+
const { colorNode } = this;
|
|
72
|
+
|
|
73
|
+
const source = this.getColorSpace( builder, this.source );
|
|
74
|
+
const target = this.getColorSpace( builder, this.target );
|
|
75
|
+
|
|
76
|
+
if ( source === target ) return colorNode;
|
|
77
|
+
|
|
78
|
+
const colorSpace = getColorSpaceMethod( source, target );
|
|
79
|
+
|
|
80
|
+
let outputNode = null;
|
|
81
|
+
|
|
82
|
+
const colorSpaceFn = renderer.nodes.library.getColorSpaceFunction( colorSpace );
|
|
83
|
+
|
|
84
|
+
if ( colorSpaceFn !== null ) {
|
|
85
|
+
|
|
86
|
+
outputNode = vec4( colorSpaceFn( colorNode.rgb ), colorNode.a );
|
|
87
|
+
|
|
88
|
+
} else {
|
|
89
|
+
|
|
90
|
+
console.error( 'ColorSpaceNode: Unsupported Color Space configuration.', colorSpace );
|
|
91
|
+
|
|
92
|
+
outputNode = colorNode;
|
|
93
|
+
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
return outputNode;
|
|
97
|
+
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
export default ColorSpaceNode;
|
|
103
|
+
|
|
104
|
+
export const toOutputColorSpace = ( node ) => nodeObject( new ColorSpaceNode( nodeObject( node ), WORKING_COLOR_SPACE, OUTPUT_COLOR_SPACE ) );
|
|
105
|
+
export const toWorkingColorSpace = ( node ) => nodeObject( new ColorSpaceNode( nodeObject( node ), OUTPUT_COLOR_SPACE, WORKING_COLOR_SPACE ) );
|
|
106
|
+
|
|
107
|
+
export const workingToColorSpace = ( node, colorSpace ) => nodeObject( new ColorSpaceNode( nodeObject( node ), WORKING_COLOR_SPACE, colorSpace ) );
|
|
108
|
+
export const colorSpaceToWorking = ( node, colorSpace ) => nodeObject( new ColorSpaceNode( nodeObject( node ), colorSpace, WORKING_COLOR_SPACE ) );
|
|
109
|
+
|
|
110
|
+
addMethodChaining( 'toOutputColorSpace', toOutputColorSpace );
|
|
111
|
+
addMethodChaining( 'toWorkingColorSpace', toWorkingColorSpace );
|
|
112
|
+
|
|
113
|
+
addMethodChaining( 'workingToColorSpace', workingToColorSpace );
|
|
114
|
+
addMethodChaining( 'colorSpaceToWorking', colorSpaceToWorking );
|