@needle-tools/three 0.162.12 → 0.169.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +3 -3
- package/build/three.cjs +29789 -1941
- package/build/three.module.js +29095 -1933
- package/build/three.module.min.js +2 -2
- package/build/three.webgpu.js +80003 -0
- package/build/three.webgpu.min.js +6 -0
- package/build/three.webgpu.nodes.js +79951 -0
- package/build/three.webgpu.nodes.min.js +6 -0
- package/examples/jsm/Addons.js +2 -5
- package/examples/jsm/animation/AnimationClipCreator.js +1 -1
- package/examples/jsm/animation/CCDIKSolver.js +4 -2
- package/examples/jsm/capabilities/WebGL.js +27 -21
- package/examples/jsm/controls/ArcballControls.js +174 -158
- package/examples/jsm/controls/DragControls.js +260 -132
- package/examples/jsm/controls/FirstPersonControls.js +175 -163
- package/examples/jsm/controls/FlyControls.js +194 -188
- package/examples/jsm/controls/OrbitControls.js +790 -797
- package/examples/jsm/controls/PointerLockControls.js +24 -15
- package/examples/jsm/controls/TrackballControls.js +469 -448
- package/examples/jsm/controls/TransformControls.js +98 -63
- package/examples/jsm/csm/CSMShader.js +4 -4
- package/examples/jsm/effects/AnaglyphEffect.js +6 -13
- package/examples/jsm/effects/ParallaxBarrierEffect.js +17 -11
- package/examples/jsm/effects/StereoEffect.js +6 -1
- package/examples/jsm/environments/RoomEnvironment.js +2 -6
- package/examples/jsm/exporters/DRACOExporter.js +4 -2
- package/examples/jsm/exporters/EXRExporter.js +19 -11
- package/examples/jsm/exporters/GLTFExporter.js +77 -8
- package/examples/jsm/exporters/KTX2Exporter.js +21 -13
- package/examples/jsm/exporters/OBJExporter.js +5 -1
- package/examples/jsm/exporters/PLYExporter.js +9 -7
- package/examples/jsm/exporters/USDZExporter.js +55 -11
- package/examples/jsm/geometries/DecalGeometry.js +4 -1
- package/examples/jsm/geometries/InstancedPointsGeometry.js +1 -1
- package/examples/jsm/geometries/TeapotGeometry.js +1 -1
- package/examples/jsm/geometries/TextGeometry.js +10 -2
- package/examples/jsm/helpers/LightProbeHelper.js +43 -44
- package/examples/jsm/helpers/LightProbeHelperGPU.js +65 -0
- package/examples/jsm/helpers/ViewHelper.js +75 -61
- package/examples/jsm/interactive/HTMLMesh.js +7 -9
- package/examples/jsm/libs/basis/basis_transcoder.js +8 -10
- package/examples/jsm/libs/basis/basis_transcoder.wasm +0 -0
- package/examples/jsm/libs/draco/README.md +2 -2
- package/examples/jsm/libs/fflate.module.js +694 -496
- package/examples/jsm/libs/ktx-parse.module.js +1 -1
- package/examples/jsm/lights/LightProbeGenerator.js +24 -10
- package/examples/jsm/lights/RectAreaLightTexturesLib.js +91 -0
- package/examples/jsm/lights/RectAreaLightUniformsLib.js +8 -63
- package/examples/jsm/lines/LineMaterial.js +1 -17
- package/examples/jsm/lines/LineSegments2.js +15 -0
- package/examples/jsm/lines/Wireframe.js +16 -1
- package/examples/jsm/lines/webgpu/Line2.js +20 -0
- package/examples/jsm/lines/webgpu/LineSegments2.js +376 -0
- package/examples/jsm/loaders/3MFLoader.js +2 -0
- package/examples/jsm/loaders/ColladaLoader.js +9 -6
- package/examples/jsm/loaders/DRACOLoader.js +4 -2
- package/examples/jsm/loaders/EXRLoader.js +351 -97
- package/examples/jsm/loaders/FBXLoader.js +77 -78
- package/examples/jsm/loaders/GLTFLoader.js +76 -14
- package/examples/jsm/loaders/KTX2Loader.js +30 -22
- package/examples/jsm/loaders/LDrawLoader.js +3 -2
- package/examples/jsm/loaders/LUT3dlLoader.js +0 -15
- package/examples/jsm/loaders/LUTCubeLoader.js +0 -14
- package/examples/jsm/loaders/LUTImageLoader.js +0 -14
- package/examples/jsm/loaders/MMDLoader.js +31 -12
- package/examples/jsm/loaders/MTLLoader.js +4 -3
- package/examples/jsm/loaders/MaterialXLoader.js +45 -21
- package/examples/jsm/loaders/OBJLoader.js +5 -3
- package/examples/jsm/loaders/PCDLoader.js +14 -13
- package/examples/jsm/loaders/PDBLoader.js +3 -2
- package/examples/jsm/loaders/PLYLoader.js +8 -5
- package/examples/jsm/loaders/RGBMLoader.js +16 -0
- package/examples/jsm/loaders/STLLoader.js +3 -2
- package/examples/jsm/loaders/USDZLoader.js +124 -76
- package/examples/jsm/loaders/UltraHDRLoader.js +583 -0
- package/examples/jsm/loaders/VRMLLoader.js +11 -11
- package/examples/jsm/loaders/VTKLoader.js +80 -6
- package/examples/jsm/loaders/XYZLoader.js +3 -2
- package/examples/jsm/loaders/lwo/IFFParser.js +8 -5
- package/examples/jsm/materials/MeshGouraudMaterial.js +7 -1
- package/examples/jsm/math/Octree.js +26 -20
- package/examples/jsm/misc/GPUComputationRenderer.js +9 -25
- package/examples/jsm/misc/Timer.js +1 -1
- package/examples/jsm/modifiers/CurveModifier.js +11 -9
- package/examples/jsm/modifiers/CurveModifierGPU.js +233 -0
- package/examples/jsm/modifiers/SimplifyModifier.js +2 -1
- package/examples/jsm/objects/InstancedPoints.js +2 -2
- package/examples/jsm/objects/Lensflare.js +2 -2
- package/examples/jsm/objects/LensflareMesh.js +322 -0
- package/examples/jsm/objects/SkyMesh.js +187 -0
- package/examples/jsm/objects/Water2Mesh.js +158 -0
- package/examples/jsm/objects/WaterMesh.js +101 -0
- package/examples/jsm/physics/JoltPhysics.js +281 -0
- package/examples/jsm/physics/RapierPhysics.js +25 -5
- package/examples/jsm/postprocessing/GlitchPass.js +0 -3
- package/examples/jsm/postprocessing/LUTPass.js +5 -71
- package/examples/jsm/postprocessing/OutlinePass.js +31 -46
- package/examples/jsm/postprocessing/RenderPass.js +1 -1
- package/examples/jsm/postprocessing/RenderTransitionPass.js +168 -0
- package/examples/jsm/postprocessing/SAOPass.js +0 -1
- package/examples/jsm/postprocessing/SSAARenderPass.js +3 -1
- package/examples/jsm/postprocessing/SSAOPass.js +6 -12
- package/examples/jsm/postprocessing/UnrealBloomPass.js +4 -4
- package/examples/jsm/renderers/CSS2DRenderer.js +25 -5
- package/examples/jsm/renderers/CSS3DRenderer.js +24 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/GLSL1NodeBuilder.js +1 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +7 -4
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +19 -5
- package/examples/jsm/shaders/BleachBypassShader.js +1 -2
- package/examples/jsm/shaders/ColorifyShader.js +1 -2
- package/examples/jsm/shaders/FXAAShader.js +0 -2
- package/examples/jsm/shaders/GTAOShader.js +1 -1
- package/examples/jsm/shaders/LuminosityHighPassShader.js +1 -3
- package/examples/jsm/shaders/OutputShader.js +1 -1
- package/examples/jsm/transpiler/GLSLDecoder.js +47 -5
- package/examples/jsm/transpiler/ShaderToyDecoder.js +2 -2
- package/examples/jsm/transpiler/TSLEncoder.js +24 -22
- package/examples/jsm/utils/BufferGeometryUtils.js +18 -16
- package/examples/jsm/utils/GeometryCompressionUtils.js +37 -122
- package/examples/jsm/utils/SceneUtils.js +60 -1
- package/examples/jsm/utils/ShadowMapViewer.js +3 -8
- package/examples/jsm/utils/ShadowMapViewerGPU.js +201 -0
- package/examples/jsm/utils/SkeletonUtils.js +84 -66
- package/examples/jsm/utils/SortUtils.js +8 -5
- package/examples/jsm/utils/TextureUtils.js +3 -2
- package/examples/jsm/utils/TextureUtilsGPU.js +63 -0
- package/examples/jsm/webxr/OculusHandModel.js +3 -2
- package/examples/jsm/webxr/XRControllerModelFactory.js +1 -1
- package/examples/jsm/webxr/XRHandModelFactory.js +4 -2
- package/package.json +11 -8
- package/src/Three.WebGPU.Nodes.js +200 -0
- package/src/Three.WebGPU.js +201 -0
- package/src/Three.js +23 -1
- package/src/animation/AnimationClip.js +1 -1
- package/src/animation/tracks/BooleanKeyframeTrack.js +10 -1
- package/src/animation/tracks/QuaternionKeyframeTrack.js +1 -2
- package/src/animation/tracks/StringKeyframeTrack.js +10 -1
- package/src/audio/Audio.js +2 -2
- package/src/constants.js +6 -7
- package/src/core/BufferAttribute.js +0 -9
- package/src/core/Clock.js +1 -1
- package/src/core/InterleavedBuffer.js +0 -9
- package/src/core/Object3D.js +34 -29
- package/src/core/Raycaster.js +6 -2
- package/src/core/RenderTarget.js +8 -0
- package/src/extras/Controls.js +32 -0
- package/src/extras/PMREMGenerator.js +12 -11
- package/src/extras/TextureUtils.js +210 -0
- package/src/geometries/CylinderGeometry.js +11 -4
- package/src/lights/Light.js +1 -0
- package/src/lights/LightShadow.js +5 -0
- package/{examples/jsm/lights → src/lights/webgpu}/IESSpotLight.js +1 -1
- package/src/loaders/FileLoader.js +5 -1
- package/src/loaders/LoaderUtils.js +3 -1
- package/src/loaders/MaterialLoader.js +8 -1
- package/src/loaders/ObjectLoader.js +36 -2
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeLoader.js +27 -5
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeMaterialLoader.js +22 -18
- package/{examples/jsm/nodes/loaders → src/loaders/nodes}/NodeObjectLoader.js +21 -1
- package/src/materials/Material.js +4 -0
- package/src/materials/MeshPhysicalMaterial.js +20 -0
- package/src/materials/ShaderMaterial.js +0 -4
- package/src/materials/nodes/InstancedPointsNodeMaterial.js +156 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/Line2NodeMaterial.js +69 -68
- package/src/materials/nodes/LineBasicNodeMaterial.js +31 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/LineDashedNodeMaterial.js +15 -12
- package/src/materials/nodes/MeshBasicNodeMaterial.js +77 -0
- package/src/materials/nodes/MeshLambertNodeMaterial.js +47 -0
- package/src/materials/nodes/MeshMatcapNodeMaterial.js +57 -0
- package/src/materials/nodes/MeshNormalNodeMaterial.js +44 -0
- package/src/materials/nodes/MeshPhongNodeMaterial.js +78 -0
- package/src/materials/nodes/MeshPhysicalNodeMaterial.js +248 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/MeshSSSNodeMaterial.js +10 -7
- package/src/materials/nodes/MeshStandardNodeMaterial.js +108 -0
- package/src/materials/nodes/MeshToonNodeMaterial.js +38 -0
- package/{examples/jsm/nodes/materials → src/materials/nodes}/NodeMaterial.js +198 -157
- package/{examples/jsm/nodes/materials/Materials.js → src/materials/nodes/NodeMaterials.js} +7 -1
- package/{examples/jsm/nodes/materials → src/materials/nodes}/PointsNodeMaterial.js +10 -7
- package/src/materials/nodes/ShadowNodeMaterial.js +38 -0
- package/src/materials/nodes/SpriteNodeMaterial.js +123 -0
- package/src/materials/nodes/VolumeNodeMaterial.js +108 -0
- package/src/materials/nodes/manager/NodeMaterialObserver.js +302 -0
- package/src/math/Box2.js +4 -4
- package/src/math/Box3.js +6 -6
- package/src/math/ColorManagement.js +10 -0
- package/src/math/Matrix2.js +54 -0
- package/src/math/Spherical.js +4 -5
- package/src/math/Triangle.js +24 -0
- package/src/math/Vector4.js +13 -0
- package/src/nodes/Nodes.js +164 -0
- package/src/nodes/TSL.js +179 -0
- package/src/nodes/accessors/AccessorsUtils.js +25 -0
- package/src/nodes/accessors/BatchNode.js +128 -0
- package/src/nodes/accessors/Bitangent.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/BufferAttributeNode.js +44 -6
- package/{examples/jsm → src}/nodes/accessors/BufferNode.js +13 -4
- package/src/nodes/accessors/Camera.js +13 -0
- package/{examples/jsm → src}/nodes/accessors/ClippingNode.js +22 -15
- package/src/nodes/accessors/CubeTextureNode.js +79 -0
- package/src/nodes/accessors/InstanceNode.js +144 -0
- package/src/nodes/accessors/InstancedPointsMaterialNode.js +24 -0
- package/src/nodes/accessors/Lights.js +51 -0
- package/src/nodes/accessors/MaterialNode.js +441 -0
- package/src/nodes/accessors/MaterialProperties.js +3 -0
- package/{examples/jsm → src}/nodes/accessors/MaterialReferenceNode.js +10 -5
- package/src/nodes/accessors/ModelNode.js +72 -0
- package/src/nodes/accessors/ModelViewProjectionNode.js +42 -0
- package/{examples/jsm → src}/nodes/accessors/MorphNode.js +51 -33
- package/src/nodes/accessors/Normal.js +88 -0
- package/{examples/jsm → src}/nodes/accessors/Object3DNode.js +18 -34
- package/src/nodes/accessors/PointUVNode.js +30 -0
- package/src/nodes/accessors/Position.js +10 -0
- package/src/nodes/accessors/ReferenceBaseNode.js +171 -0
- package/{examples/jsm → src}/nodes/accessors/ReferenceNode.js +58 -9
- package/src/nodes/accessors/ReflectVector.js +10 -0
- package/src/nodes/accessors/RendererReferenceNode.js +35 -0
- package/{examples/jsm → src}/nodes/accessors/SceneNode.js +9 -6
- package/src/nodes/accessors/SkinningNode.js +191 -0
- package/src/nodes/accessors/StorageBufferNode.js +147 -0
- package/{examples/jsm/nodes/accessors/TextureStoreNode.js → src/nodes/accessors/StorageTextureNode.js} +35 -10
- package/src/nodes/accessors/Tangent.js +22 -0
- package/src/nodes/accessors/Texture3DNode.js +103 -0
- package/{examples/jsm/nodes/accessors/TextureBicubicNode.js → src/nodes/accessors/TextureBicubic.js} +3 -32
- package/{examples/jsm → src}/nodes/accessors/TextureNode.js +123 -39
- package/src/nodes/accessors/TextureSizeNode.js +36 -0
- package/src/nodes/accessors/UV.js +3 -0
- package/{examples/jsm/nodes/accessors/UniformsNode.js → src/nodes/accessors/UniformArrayNode.js} +33 -15
- package/{examples/jsm → src}/nodes/accessors/UserDataNode.js +10 -7
- package/src/nodes/accessors/VelocityNode.js +134 -0
- package/{examples/jsm → src}/nodes/accessors/VertexColorNode.js +9 -5
- package/{examples/jsm → src}/nodes/code/CodeNode.js +9 -5
- package/{examples/jsm → src}/nodes/code/ExpressionNode.js +10 -6
- package/{examples/jsm → src}/nodes/code/FunctionCallNode.js +8 -5
- package/{examples/jsm → src}/nodes/code/FunctionNode.js +8 -31
- package/{examples/jsm → src}/nodes/code/ScriptableNode.js +24 -7
- package/{examples/jsm → src}/nodes/code/ScriptableValueNode.js +11 -8
- package/{examples/jsm → src}/nodes/core/AssignNode.js +12 -9
- package/{examples/jsm → src}/nodes/core/AttributeNode.js +29 -12
- package/{examples/jsm → src}/nodes/core/BypassNode.js +11 -7
- package/src/nodes/core/CacheNode.js +50 -0
- package/{examples/jsm → src}/nodes/core/ConstNode.js +6 -3
- package/{examples/jsm → src}/nodes/core/ContextNode.js +27 -11
- package/src/nodes/core/IndexNode.js +99 -0
- package/{examples/jsm → src}/nodes/core/InputNode.js +7 -3
- package/{examples/jsm → src}/nodes/core/LightingModel.js +2 -2
- package/src/nodes/core/MRTNode.js +85 -0
- package/{examples/jsm → src}/nodes/core/Node.js +114 -57
- package/{examples/jsm → src}/nodes/core/NodeBuilder.js +327 -90
- package/src/nodes/core/NodeCache.js +36 -0
- package/{examples/jsm → src}/nodes/core/NodeFrame.js +52 -10
- package/{examples/jsm → src}/nodes/core/NodeFunction.js +2 -2
- package/{examples/jsm → src}/nodes/core/NodeUniform.js +1 -2
- package/{examples/jsm → src}/nodes/core/NodeUtils.js +56 -8
- package/{examples/jsm → src}/nodes/core/OutputStructNode.js +13 -12
- package/{examples/jsm → src}/nodes/core/ParameterNode.js +7 -4
- package/src/nodes/core/PropertyNode.js +88 -0
- package/{examples/jsm → src}/nodes/core/StackNode.js +31 -11
- package/{examples/jsm → src}/nodes/core/StructTypeNode.js +7 -3
- package/{examples/jsm → src}/nodes/core/TempNode.js +10 -6
- package/src/nodes/core/UniformGroupNode.js +59 -0
- package/{examples/jsm → src}/nodes/core/UniformNode.js +37 -5
- package/{examples/jsm → src}/nodes/core/VarNode.js +14 -14
- package/src/nodes/core/VaryingNode.js +108 -0
- package/{examples/jsm → src}/nodes/display/AfterImageNode.js +38 -28
- package/src/nodes/display/AnaglyphPassNode.js +67 -0
- package/{examples/jsm → src}/nodes/display/AnamorphicNode.js +33 -30
- package/src/nodes/display/BleachBypass.js +26 -0
- package/src/nodes/display/BlendMode.js +54 -0
- package/src/nodes/display/BloomNode.js +341 -0
- package/{examples/jsm → src}/nodes/display/BumpMapNode.js +20 -38
- package/src/nodes/display/ColorAdjustment.js +46 -0
- package/src/nodes/display/ColorSpaceFunctions.js +38 -0
- package/src/nodes/display/ColorSpaceNode.js +114 -0
- package/src/nodes/display/DenoiseNode.js +204 -0
- package/src/nodes/display/DepthOfFieldNode.js +124 -0
- package/src/nodes/display/DotScreenNode.js +66 -0
- package/src/nodes/display/FXAANode.js +332 -0
- package/src/nodes/display/FilmNode.js +56 -0
- package/src/nodes/display/FrontFacingNode.js +45 -0
- package/src/nodes/display/GTAONode.js +331 -0
- package/{examples/jsm → src}/nodes/display/GaussianBlurNode.js +47 -24
- package/src/nodes/display/Lut3DNode.js +57 -0
- package/src/nodes/display/MotionBlur.js +25 -0
- package/{examples/jsm → src}/nodes/display/NormalMapNode.js +14 -14
- package/src/nodes/display/ParallaxBarrierPassNode.js +58 -0
- package/src/nodes/display/PassNode.js +378 -0
- package/src/nodes/display/PixelationPassNode.js +213 -0
- package/{examples/jsm → src}/nodes/display/PosterizeNode.js +8 -7
- package/src/nodes/display/RGBShiftNode.js +53 -0
- package/src/nodes/display/RenderOutputNode.js +60 -0
- package/src/nodes/display/SSAAPassNode.js +287 -0
- package/src/nodes/display/ScreenNode.js +181 -0
- package/src/nodes/display/Sepia.js +17 -0
- package/src/nodes/display/SobelOperatorNode.js +126 -0
- package/src/nodes/display/StereoCompositePassNode.js +110 -0
- package/src/nodes/display/StereoPassNode.js +83 -0
- package/src/nodes/display/ToneMappingFunctions.js +190 -0
- package/src/nodes/display/ToneMappingNode.js +67 -0
- package/src/nodes/display/ToonOutlinePassNode.js +111 -0
- package/src/nodes/display/TransitionNode.js +80 -0
- package/src/nodes/display/ViewportDepthNode.js +125 -0
- package/src/nodes/display/ViewportDepthTextureNode.js +33 -0
- package/src/nodes/display/ViewportSharedTextureNode.js +39 -0
- package/{examples/jsm → src}/nodes/display/ViewportTextureNode.js +20 -14
- package/src/nodes/fog/FogExp2Node.js +35 -0
- package/src/nodes/fog/FogNode.js +50 -0
- package/src/nodes/fog/FogRangeNode.js +36 -0
- package/src/nodes/functions/BSDF/BRDF_GGX.js +59 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/BRDF_Sheen.js +6 -6
- package/{examples/jsm → src}/nodes/functions/BSDF/DFGApprox.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/D_GGX.js +2 -2
- package/src/nodes/functions/BSDF/D_GGX_Anisotropic.js +28 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/EnvironmentBRDF.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/F_Schlick.js +2 -2
- package/src/nodes/functions/BSDF/LTC.js +131 -0
- package/{examples/jsm → src}/nodes/functions/BSDF/Schlick_to_F0.js +2 -2
- package/{examples/jsm → src}/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -4
- package/src/nodes/functions/BSDF/V_GGX_SmithCorrelated_Anisotropic.js +29 -0
- package/src/nodes/functions/BasicLightingModel.js +78 -0
- package/{examples/jsm → src}/nodes/functions/PhongLightingModel.js +11 -9
- package/src/nodes/functions/PhysicalLightingModel.js +633 -0
- package/src/nodes/functions/ShadowMaskModel.js +31 -0
- package/src/nodes/functions/ToonLightingModel.js +51 -0
- package/src/nodes/functions/material/getGeometryRoughness.js +13 -0
- package/{examples/jsm → src}/nodes/functions/material/getRoughness.js +2 -2
- package/src/nodes/functions/material/getShIrradianceAt.js +28 -0
- package/{examples/jsm → src}/nodes/geometry/RangeNode.js +28 -11
- package/src/nodes/gpgpu/AtomicFunctionNode.js +99 -0
- package/src/nodes/gpgpu/BarrierNode.js +40 -0
- package/src/nodes/gpgpu/ComputeBuiltinNode.js +98 -0
- package/{examples/jsm → src}/nodes/gpgpu/ComputeNode.js +10 -6
- package/src/nodes/gpgpu/WorkgroupInfoNode.js +100 -0
- package/src/nodes/lighting/AONode.js +27 -0
- package/{examples/jsm → src}/nodes/lighting/AmbientLightNode.js +6 -8
- package/src/nodes/lighting/AnalyticLightNode.js +522 -0
- package/src/nodes/lighting/BasicEnvironmentNode.js +30 -0
- package/src/nodes/lighting/BasicLightMapNode.js +32 -0
- package/{examples/jsm → src}/nodes/lighting/DirectionalLightNode.js +7 -9
- package/src/nodes/lighting/EnvironmentNode.js +138 -0
- package/{examples/jsm → src}/nodes/lighting/HemisphereLightNode.js +12 -11
- package/{examples/jsm → src}/nodes/lighting/IESSpotLightNode.js +7 -9
- package/src/nodes/lighting/IrradianceNode.js +27 -0
- package/src/nodes/lighting/LightProbeNode.js +53 -0
- package/{examples/jsm → src}/nodes/lighting/LightUtils.js +3 -3
- package/src/nodes/lighting/LightingContextNode.js +67 -0
- package/{examples/jsm → src}/nodes/lighting/LightingNode.js +9 -3
- package/src/nodes/lighting/LightsNode.js +250 -0
- package/{examples/jsm → src}/nodes/lighting/PointLightNode.js +12 -13
- package/src/nodes/lighting/RectAreaLightNode.js +97 -0
- package/{examples/jsm → src}/nodes/lighting/SpotLightNode.js +14 -16
- package/{examples/jsm → src}/nodes/materialx/MaterialXNodes.js +2 -2
- package/src/nodes/materialx/lib/mx_hsv.js +127 -0
- package/{examples/jsm → src}/nodes/materialx/lib/mx_noise.js +500 -603
- package/{examples/jsm → src}/nodes/materialx/lib/mx_transform_color.js +3 -9
- package/{examples/jsm/nodes/math/CondNode.js → src/nodes/math/ConditionalNode.js} +48 -13
- package/src/nodes/math/Hash.js +13 -0
- package/src/nodes/math/MathNode.js +407 -0
- package/{examples/jsm → src}/nodes/math/MathUtils.js +0 -7
- package/src/nodes/math/OperatorNode.js +319 -0
- package/{examples/jsm → src}/nodes/math/TriNoise3D.js +19 -29
- package/{examples/jsm → src}/nodes/parsers/GLSLNodeFunction.js +7 -7
- package/src/nodes/pmrem/PMREMNode.js +240 -0
- package/src/nodes/pmrem/PMREMUtils.js +288 -0
- package/src/nodes/procedural/Checker.js +14 -0
- package/src/nodes/tsl/TSLBase.js +30 -0
- package/{examples/jsm/nodes/shadernode/ShaderNode.js → src/nodes/tsl/TSLCore.js} +122 -96
- package/{examples/jsm → src}/nodes/utils/ArrayElementNode.js +9 -5
- package/{examples/jsm → src}/nodes/utils/ConvertNode.js +7 -3
- package/src/nodes/utils/CubeMapNode.js +160 -0
- package/src/nodes/utils/Discard.js +8 -0
- package/src/nodes/utils/EquirectUVNode.js +36 -0
- package/src/nodes/utils/FlipNode.js +68 -0
- package/{examples/jsm → src}/nodes/utils/FunctionOverloadingNode.js +11 -5
- package/{examples/jsm → src}/nodes/utils/JoinNode.js +6 -3
- package/{examples/jsm → src}/nodes/utils/LoopNode.js +23 -12
- package/src/nodes/utils/MatcapUVNode.js +33 -0
- package/{examples/jsm → src}/nodes/utils/MaxMipLevelNode.js +16 -7
- package/{examples/jsm → src}/nodes/utils/OscNode.js +12 -8
- package/src/nodes/utils/Packing.js +4 -0
- package/src/nodes/utils/RTTNode.js +133 -0
- package/{examples/jsm → src}/nodes/utils/ReflectorNode.js +21 -5
- package/{examples/jsm → src}/nodes/utils/RemapNode.js +12 -8
- package/{examples/jsm → src}/nodes/utils/RotateNode.js +8 -13
- package/{examples/jsm → src}/nodes/utils/SetNode.js +7 -4
- package/{examples/jsm → src}/nodes/utils/SplitNode.js +7 -3
- package/{examples/jsm → src}/nodes/utils/SpriteSheetUVNode.js +10 -6
- package/src/nodes/utils/SpriteUtils.js +47 -0
- package/{examples/jsm → src}/nodes/utils/StorageArrayElementNode.js +11 -12
- package/{examples/jsm → src}/nodes/utils/TimerNode.js +8 -5
- package/{examples/jsm → src}/nodes/utils/TriplanarTexturesNode.js +11 -9
- package/src/nodes/utils/UVUtils.js +19 -0
- package/src/nodes/utils/ViewportUtils.js +14 -0
- package/src/objects/BatchedMesh.js +302 -144
- package/src/objects/InstancedMesh.js +11 -1
- package/src/objects/LOD.js +21 -0
- package/src/objects/Line.js +67 -43
- package/src/objects/Mesh.js +7 -23
- package/src/objects/Points.js +2 -0
- package/src/renderers/WebGLRenderer.js +473 -224
- package/{examples/jsm → src}/renderers/common/Animation.js +3 -0
- package/{examples/jsm → src}/renderers/common/Attributes.js +4 -1
- package/{examples/jsm → src}/renderers/common/Backend.js +30 -27
- package/{examples/jsm → src}/renderers/common/Background.js +18 -10
- package/src/renderers/common/BindGroup.js +18 -0
- package/src/renderers/common/Bindings.js +203 -0
- package/src/renderers/common/BundleGroup.js +26 -0
- package/src/renderers/common/ChainMap.js +59 -0
- package/{examples/jsm → src}/renderers/common/ClippingContext.js +24 -12
- package/{examples/jsm → src}/renderers/common/Color4.js +1 -1
- package/{examples/jsm → src}/renderers/common/CubeRenderTarget.js +16 -4
- package/{examples/jsm → src}/renderers/common/Geometries.js +37 -5
- package/{examples/jsm → src}/renderers/common/Info.js +35 -15
- package/{examples/jsm → src}/renderers/common/Pipelines.js +2 -2
- package/src/renderers/common/PostProcessing.js +90 -0
- package/src/renderers/common/QuadMesh.js +55 -0
- package/src/renderers/common/RenderBundle.js +18 -0
- package/src/renderers/common/RenderBundles.js +38 -0
- package/{examples/jsm → src}/renderers/common/RenderContext.js +25 -2
- package/{examples/jsm → src}/renderers/common/RenderContexts.js +1 -1
- package/{examples/jsm → src}/renderers/common/RenderList.js +11 -2
- package/src/renderers/common/RenderObject.js +413 -0
- package/{examples/jsm → src}/renderers/common/RenderObjects.js +9 -2
- package/{examples/jsm → src}/renderers/common/Renderer.js +431 -83
- package/{examples/jsm → src}/renderers/common/SampledTexture.js +14 -5
- package/{examples/jsm → src}/renderers/common/StorageBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageInstancedBufferAttribute.js +1 -1
- package/{examples/jsm → src}/renderers/common/StorageTexture.js +2 -1
- package/{examples/jsm → src}/renderers/common/Textures.js +15 -15
- package/{examples/jsm → src}/renderers/common/Uniform.js +10 -5
- package/{examples/jsm → src}/renderers/common/UniformsGroup.js +69 -31
- package/src/renderers/common/extras/PMREMGenerator.js +771 -0
- package/src/renderers/common/nodes/NodeBuilderState.js +58 -0
- package/src/renderers/common/nodes/NodeLibrary.js +118 -0
- package/src/renderers/common/nodes/NodeSampledTexture.js +64 -0
- package/{examples/jsm → src}/renderers/common/nodes/NodeSampler.js +8 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeStorageBuffer.js +5 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniform.js +3 -3
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformBuffer.js +2 -1
- package/{examples/jsm → src}/renderers/common/nodes/NodeUniformsGroup.js +2 -8
- package/{examples/jsm → src}/renderers/common/nodes/Nodes.js +106 -68
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +31 -1
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/color_vertex.glsl.js +9 -1
- package/src/renderers/shaders/ShaderChunk/colorspace_pars_fragment.glsl.js +0 -9
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +0 -10
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/lights_pars_begin.glsl.js +8 -22
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +1 -0
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl.js +2 -2
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl.js +2 -10
- package/src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl.js +2 -16
- package/src/renderers/shaders/ShaderChunk/morphcolor_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphinstance_vertex.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl.js +3 -14
- package/src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl.js +10 -31
- package/src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl.js +3 -23
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +45 -13
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js +38 -25
- package/src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl.js +3 -0
- package/src/renderers/shaders/ShaderChunk/shadowmask_pars_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +19 -11
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +47 -13
- package/src/renderers/shaders/ShaderChunk.js +0 -2
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +8 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -0
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +2 -4
- package/src/renderers/shaders/ShaderLib.js +2 -1
- package/src/renderers/shaders/UniformsLib.js +3 -0
- package/src/renderers/shaders/UniformsUtils.js +10 -1
- package/src/renderers/webgl/WebGLAttributes.js +42 -38
- package/src/renderers/webgl/WebGLBackground.js +24 -3
- package/src/renderers/webgl/WebGLBindingStates.js +14 -51
- package/src/renderers/webgl/WebGLBufferRenderer.js +23 -22
- package/src/renderers/webgl/WebGLCapabilities.js +44 -13
- package/src/renderers/webgl/WebGLCubeUVMaps.js +10 -6
- package/src/renderers/webgl/WebGLExtensions.js +7 -20
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +23 -21
- package/src/renderers/webgl/WebGLLights.js +21 -44
- package/src/renderers/webgl/WebGLMaterials.js +9 -8
- package/src/renderers/webgl/WebGLMorphtargets.js +78 -217
- package/src/renderers/webgl/WebGLProgram.js +46 -78
- package/src/renderers/webgl/WebGLPrograms.js +37 -40
- package/src/renderers/webgl/WebGLProperties.js +7 -0
- package/src/renderers/webgl/WebGLRenderStates.js +15 -9
- package/src/renderers/webgl/WebGLShadowMap.js +25 -25
- package/src/renderers/webgl/WebGLState.js +35 -58
- package/src/renderers/webgl/WebGLTextures.js +313 -358
- package/src/renderers/webgl/WebGLUniforms.js +12 -2
- package/src/renderers/webgl/WebGLUniformsGroups.js +8 -8
- package/src/renderers/webgl/WebGLUtils.js +9 -78
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/WebGLBackend.js +389 -152
- package/src/renderers/webgl-fallback/WebGLBufferRenderer.js +145 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/nodes/GLSLNodeBuilder.js +245 -44
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLAttributeUtils.js +7 -1
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLConstants.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLExtensions.js +2 -0
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLState.js +21 -3
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLTextureUtils.js +271 -43
- package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLUtils.js +6 -23
- package/{examples/jsm → src}/renderers/webgpu/WebGPUBackend.js +318 -141
- package/src/renderers/webgpu/WebGPURenderer.Nodes.js +42 -0
- package/{examples/jsm → src}/renderers/webgpu/WebGPURenderer.js +10 -7
- package/src/renderers/webgpu/nodes/BasicNodeLibrary.js +59 -0
- package/src/renderers/webgpu/nodes/StandardNodeLibrary.js +105 -0
- package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeBuilder.js +424 -95
- package/src/renderers/webgpu/nodes/WGSLNodeFunction.js +159 -0
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUAttributeUtils.js +37 -18
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUBindingUtils.js +86 -32
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUConstants.js +10 -1
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUPipelineUtils.js +68 -27
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTexturePassUtils.js +62 -5
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUTextureUtils.js +235 -68
- package/{examples/jsm → src}/renderers/webgpu/utils/WebGPUUtils.js +43 -5
- package/src/renderers/webxr/WebXRDepthSensing.js +11 -6
- package/src/renderers/webxr/WebXRManager.js +53 -38
- package/src/scenes/Scene.js +7 -1
- package/src/textures/CompressedArrayTexture.js +14 -0
- package/src/textures/DataArrayTexture.js +14 -0
- package/src/textures/DepthTexture.js +1 -3
- package/src/textures/Texture.js +12 -2
- package/src/utils.js +62 -1
- package/examples/jsm/geometries/SDFGeometryGenerator.js +0 -144
- package/examples/jsm/loaders/LogLuvLoader.js +0 -606
- package/examples/jsm/loaders/TiltLoader.js +0 -520
- package/examples/jsm/nodes/Nodes.js +0 -195
- package/examples/jsm/nodes/accessors/AccessorsUtils.js +0 -10
- package/examples/jsm/nodes/accessors/BitangentNode.js +0 -89
- package/examples/jsm/nodes/accessors/CameraNode.js +0 -119
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +0 -61
- package/examples/jsm/nodes/accessors/InstanceNode.js +0 -71
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +0 -21
- package/examples/jsm/nodes/accessors/MaterialNode.js +0 -314
- package/examples/jsm/nodes/accessors/ModelNode.js +0 -33
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +0 -39
- package/examples/jsm/nodes/accessors/NormalNode.js +0 -96
- package/examples/jsm/nodes/accessors/PointUVNode.js +0 -26
- package/examples/jsm/nodes/accessors/PositionNode.js +0 -104
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +0 -35
- package/examples/jsm/nodes/accessors/SkinningNode.js +0 -124
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +0 -72
- package/examples/jsm/nodes/accessors/TangentNode.js +0 -109
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +0 -35
- package/examples/jsm/nodes/accessors/UVNode.js +0 -47
- package/examples/jsm/nodes/core/CacheNode.js +0 -49
- package/examples/jsm/nodes/core/IndexNode.js +0 -66
- package/examples/jsm/nodes/core/NodeCache.js +0 -26
- package/examples/jsm/nodes/core/NodeKeywords.js +0 -80
- package/examples/jsm/nodes/core/PropertyNode.js +0 -72
- package/examples/jsm/nodes/core/UniformGroupNode.js +0 -36
- package/examples/jsm/nodes/core/VaryingNode.js +0 -65
- package/examples/jsm/nodes/display/BlendModeNode.js +0 -128
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +0 -99
- package/examples/jsm/nodes/display/ColorSpaceNode.js +0 -108
- package/examples/jsm/nodes/display/FrontFacingNode.js +0 -27
- package/examples/jsm/nodes/display/PassNode.js +0 -183
- package/examples/jsm/nodes/display/ToneMappingNode.js +0 -184
- package/examples/jsm/nodes/display/ViewportDepthNode.js +0 -97
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +0 -31
- package/examples/jsm/nodes/display/ViewportNode.js +0 -134
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +0 -31
- package/examples/jsm/nodes/fog/FogExp2Node.js +0 -35
- package/examples/jsm/nodes/fog/FogNode.js +0 -38
- package/examples/jsm/nodes/fog/FogRangeNode.js +0 -34
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +0 -40
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +0 -393
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +0 -13
- package/examples/jsm/nodes/lighting/AONode.js +0 -27
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +0 -241
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +0 -181
- package/examples/jsm/nodes/lighting/LightNode.js +0 -57
- package/examples/jsm/nodes/lighting/LightingContextNode.js +0 -66
- package/examples/jsm/nodes/lighting/LightsNode.js +0 -188
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +0 -162
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -28
- package/examples/jsm/nodes/materials/MeshLambertNodeMaterial.js +0 -34
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -40
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -65
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +0 -155
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +0 -80
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +0 -90
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +0 -130
- package/examples/jsm/nodes/math/HashNode.js +0 -34
- package/examples/jsm/nodes/math/MathNode.js +0 -391
- package/examples/jsm/nodes/math/OperatorNode.js +0 -274
- package/examples/jsm/nodes/procedural/CheckerNode.js +0 -42
- package/examples/jsm/nodes/utils/DiscardNode.js +0 -27
- package/examples/jsm/nodes/utils/EquirectUVNode.js +0 -33
- package/examples/jsm/nodes/utils/MatcapUVNode.js +0 -30
- package/examples/jsm/nodes/utils/PackingNode.js +0 -55
- package/examples/jsm/nodes/utils/RotateUVNode.js +0 -35
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +0 -37
- package/examples/jsm/objects/QuadMesh.js +0 -66
- package/examples/jsm/renderers/common/Bindings.js +0 -173
- package/examples/jsm/renderers/common/ChainMap.js +0 -89
- package/examples/jsm/renderers/common/PostProcessing.js +0 -25
- package/examples/jsm/renderers/common/RenderObject.js +0 -221
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +0 -44
- package/examples/jsm/renderers/common/nodes/NodeSampledTexture.js +0 -49
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeFunction.js +0 -104
- package/examples/jsm/utils/GPUStatsPanel.js +0 -128
- package/examples/jsm/utils/PackedPhongMaterial.js +0 -178
- package/src/renderers/WebGL1Renderer.js +0 -7
- package/src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl.js +0 -10
- /package/{examples/jsm → src}/nodes/core/NodeAttribute.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeCode.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeFunctionInput.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeParser.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVar.js +0 -0
- /package/{examples/jsm → src}/nodes/core/NodeVarying.js +0 -0
- /package/{examples/jsm → src}/nodes/core/UniformGroup.js +0 -0
- /package/{examples/jsm → src}/nodes/core/constants.js +0 -0
- /package/{examples/jsm → src}/nodes/materialx/DISCLAIMER.md +0 -0
- /package/{examples/jsm → src}/nodes/parsers/GLSLNodeParser.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Binding.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Buffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/BufferUtils.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ComputePipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Constants.js +0 -0
- /package/{examples/jsm → src}/renderers/common/DataMap.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Pipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/ProgrammableStage.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderLists.js +0 -0
- /package/{examples/jsm → src}/renderers/common/RenderPipeline.js +0 -0
- /package/{examples/jsm → src}/renderers/common/Sampler.js +0 -0
- /package/{examples/jsm → src}/renderers/common/StorageBuffer.js +0 -0
- /package/{examples/jsm → src}/renderers/common/UniformBuffer.js +0 -0
- /package/{examples/jsm/renderers/webgl → src/renderers/webgl-fallback}/utils/WebGLCapabilities.js +0 -0
- /package/{examples/jsm → src}/renderers/webgpu/nodes/WGSLNodeParser.js +0 -0
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import { Fn, NodeMaterial, add, cameraPosition, div, normalize, positionWorld, sub, timerLocal, texture, vec2, vec3, vec4, max, dot, reflect, pow, length, float, uniform, reflector, mul, mix } from 'three/tsl';
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|
+
const uv2 = add( div( uv, vec2( 8907.0, 9803.0 ) ), vec2( div( timeNode, 101 ), div( timeNode, 97 ) ) ).toVar();
|
|
46
|
+
const uv3 = sub( div( uv, vec2( 1091.0, 1027.0 ) ), vec2( div( timeNode, 109 ), div( timeNode, - 113 ) ) ).toVar();
|
|
47
|
+
|
|
48
|
+
const sample0 = this.waterNormals.uv( uv0 );
|
|
49
|
+
const sample1 = this.waterNormals.uv( uv1 );
|
|
50
|
+
const sample2 = this.waterNormals.uv( uv2 );
|
|
51
|
+
const sample3 = this.waterNormals.uv( uv3 );
|
|
52
|
+
|
|
53
|
+
const noise = sample0.add( sample1 ).add( sample2 ).add( sample3 );
|
|
54
|
+
|
|
55
|
+
return noise.mul( 0.5 ).sub( 1 );
|
|
56
|
+
|
|
57
|
+
} );
|
|
58
|
+
|
|
59
|
+
const fragmentNode = Fn( () => {
|
|
60
|
+
|
|
61
|
+
const noise = getNoise( positionWorld.xz.mul( this.size ) );
|
|
62
|
+
const surfaceNormal = normalize( noise.xzy.mul( 1.5, 1.0, 1.5 ) );
|
|
63
|
+
|
|
64
|
+
const diffuseLight = vec3( 0 ).toVar();
|
|
65
|
+
const specularLight = vec3( 0 ).toVar();
|
|
66
|
+
|
|
67
|
+
const worldToEye = cameraPosition.sub( positionWorld );
|
|
68
|
+
const eyeDirection = normalize( worldToEye );
|
|
69
|
+
|
|
70
|
+
const reflection = normalize( reflect( this.sunDirection.negate(), surfaceNormal ) );
|
|
71
|
+
const direction = max( 0.0, dot( eyeDirection, reflection ) );
|
|
72
|
+
specularLight.addAssign( pow( direction, 100 ).mul( this.sunColor ).mul( 2.0 ) );
|
|
73
|
+
diffuseLight.addAssign( max( dot( this.sunDirection, surfaceNormal ), 0.0 ).mul( this.sunColor ).mul( 0.5 ) );
|
|
74
|
+
|
|
75
|
+
const distance = length( worldToEye );
|
|
76
|
+
|
|
77
|
+
const distortion = surfaceNormal.xy.mul( float( 0.001 ).add( float( 1.0 ).div( distance ) ) ).mul( this.distortionScale );
|
|
78
|
+
|
|
79
|
+
const mirrorSampler = reflector();
|
|
80
|
+
mirrorSampler.uvNode = mirrorSampler.uvNode.add( distortion );
|
|
81
|
+
mirrorSampler.resolution = this.resolution;
|
|
82
|
+
|
|
83
|
+
this.add( mirrorSampler.target );
|
|
84
|
+
|
|
85
|
+
const theta = max( dot( eyeDirection, surfaceNormal ), 0.0 );
|
|
86
|
+
const rf0 = float( 0.3 );
|
|
87
|
+
const reflectance = mul( pow( float( 1.0 ).sub( theta ), 5.0 ), float( 1.0 ).sub( rf0 ) ).add( rf0 );
|
|
88
|
+
const scatter = max( 0.0, dot( surfaceNormal, eyeDirection ) ).mul( this.waterColor );
|
|
89
|
+
const albedo = mix( this.sunColor.mul( diffuseLight ).mul( 0.3 ).add( scatter ), mirrorSampler.rgb.mul( specularLight ).add( mirrorSampler.rgb.mul( 0.9 ) ).add( vec3( 0.1 ) ), reflectance );
|
|
90
|
+
|
|
91
|
+
return vec4( albedo, this.alpha );
|
|
92
|
+
|
|
93
|
+
} )();
|
|
94
|
+
|
|
95
|
+
material.fragmentNode = fragmentNode;
|
|
96
|
+
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
export { WaterMesh };
|
|
@@ -0,0 +1,281 @@
|
|
|
1
|
+
import { Clock, Vector3, Quaternion, Matrix4 } from 'three';
|
|
2
|
+
|
|
3
|
+
const JOLT_PATH = 'https://cdn.jsdelivr.net/npm/jolt-physics@0.23.0/dist/jolt-physics.wasm-compat.js';
|
|
4
|
+
|
|
5
|
+
const frameRate = 60;
|
|
6
|
+
|
|
7
|
+
let Jolt = null;
|
|
8
|
+
|
|
9
|
+
function getShape( geometry ) {
|
|
10
|
+
|
|
11
|
+
const parameters = geometry.parameters;
|
|
12
|
+
|
|
13
|
+
// TODO change type to is*
|
|
14
|
+
|
|
15
|
+
if ( geometry.type === 'BoxGeometry' ) {
|
|
16
|
+
|
|
17
|
+
const sx = parameters.width !== undefined ? parameters.width / 2 : 0.5;
|
|
18
|
+
const sy = parameters.height !== undefined ? parameters.height / 2 : 0.5;
|
|
19
|
+
const sz = parameters.depth !== undefined ? parameters.depth / 2 : 0.5;
|
|
20
|
+
|
|
21
|
+
return new Jolt.BoxShape( new Jolt.Vec3( sx, sy, sz ), 0.05 * Math.min( sx, sy, sz ), null );
|
|
22
|
+
|
|
23
|
+
} else if ( geometry.type === 'SphereGeometry' || geometry.type === 'IcosahedronGeometry' ) {
|
|
24
|
+
|
|
25
|
+
const radius = parameters.radius !== undefined ? parameters.radius : 1;
|
|
26
|
+
|
|
27
|
+
return new Jolt.SphereShape( radius, null );
|
|
28
|
+
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
return null;
|
|
32
|
+
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
// Object layers
|
|
36
|
+
const LAYER_NON_MOVING = 0;
|
|
37
|
+
const LAYER_MOVING = 1;
|
|
38
|
+
const NUM_OBJECT_LAYERS = 2;
|
|
39
|
+
|
|
40
|
+
function setupCollisionFiltering( settings ) {
|
|
41
|
+
|
|
42
|
+
let objectFilter = new Jolt.ObjectLayerPairFilterTable( NUM_OBJECT_LAYERS );
|
|
43
|
+
objectFilter.EnableCollision( LAYER_NON_MOVING, LAYER_MOVING );
|
|
44
|
+
objectFilter.EnableCollision( LAYER_MOVING, LAYER_MOVING );
|
|
45
|
+
|
|
46
|
+
const BP_LAYER_NON_MOVING = new Jolt.BroadPhaseLayer( 0 );
|
|
47
|
+
const BP_LAYER_MOVING = new Jolt.BroadPhaseLayer( 1 );
|
|
48
|
+
const NUM_BROAD_PHASE_LAYERS = 2;
|
|
49
|
+
|
|
50
|
+
let bpInterface = new Jolt.BroadPhaseLayerInterfaceTable( NUM_OBJECT_LAYERS, NUM_BROAD_PHASE_LAYERS );
|
|
51
|
+
bpInterface.MapObjectToBroadPhaseLayer( LAYER_NON_MOVING, BP_LAYER_NON_MOVING );
|
|
52
|
+
bpInterface.MapObjectToBroadPhaseLayer( LAYER_MOVING, BP_LAYER_MOVING );
|
|
53
|
+
|
|
54
|
+
settings.mObjectLayerPairFilter = objectFilter;
|
|
55
|
+
settings.mBroadPhaseLayerInterface = bpInterface;
|
|
56
|
+
settings.mObjectVsBroadPhaseLayerFilter = new Jolt.ObjectVsBroadPhaseLayerFilterTable( settings.mBroadPhaseLayerInterface, NUM_BROAD_PHASE_LAYERS, settings.mObjectLayerPairFilter, NUM_OBJECT_LAYERS );
|
|
57
|
+
|
|
58
|
+
};
|
|
59
|
+
|
|
60
|
+
async function JoltPhysics() {
|
|
61
|
+
|
|
62
|
+
if ( Jolt === null ) {
|
|
63
|
+
|
|
64
|
+
const { default: initJolt } = await import( `${JOLT_PATH}` );
|
|
65
|
+
Jolt = await initJolt();
|
|
66
|
+
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
const settings = new Jolt.JoltSettings();
|
|
70
|
+
setupCollisionFiltering( settings );
|
|
71
|
+
|
|
72
|
+
const jolt = new Jolt.JoltInterface( settings );
|
|
73
|
+
Jolt.destroy( settings );
|
|
74
|
+
|
|
75
|
+
const physicsSystem = jolt.GetPhysicsSystem();
|
|
76
|
+
const bodyInterface = physicsSystem.GetBodyInterface();
|
|
77
|
+
|
|
78
|
+
const meshes = [];
|
|
79
|
+
const meshMap = new WeakMap();
|
|
80
|
+
|
|
81
|
+
const _position = new Vector3();
|
|
82
|
+
const _quaternion = new Quaternion();
|
|
83
|
+
const _scale = new Vector3( 1, 1, 1 );
|
|
84
|
+
|
|
85
|
+
const _matrix = new Matrix4();
|
|
86
|
+
|
|
87
|
+
function addScene( scene ) {
|
|
88
|
+
|
|
89
|
+
scene.traverse( function ( child ) {
|
|
90
|
+
|
|
91
|
+
if ( child.isMesh ) {
|
|
92
|
+
|
|
93
|
+
const physics = child.userData.physics;
|
|
94
|
+
|
|
95
|
+
if ( physics ) {
|
|
96
|
+
|
|
97
|
+
addMesh( child, physics.mass, physics.restitution );
|
|
98
|
+
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
}
|
|
102
|
+
|
|
103
|
+
} );
|
|
104
|
+
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
function addMesh( mesh, mass = 0, restitution = 0 ) {
|
|
108
|
+
|
|
109
|
+
const shape = getShape( mesh.geometry );
|
|
110
|
+
|
|
111
|
+
if ( shape === null ) return;
|
|
112
|
+
|
|
113
|
+
const body = mesh.isInstancedMesh
|
|
114
|
+
? createInstancedBody( mesh, mass, restitution, shape )
|
|
115
|
+
: createBody( mesh.position, mesh.quaternion, mass, restitution, shape );
|
|
116
|
+
|
|
117
|
+
if ( mass > 0 ) {
|
|
118
|
+
|
|
119
|
+
meshes.push( mesh );
|
|
120
|
+
meshMap.set( mesh, body );
|
|
121
|
+
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
function createInstancedBody( mesh, mass, restitution, shape ) {
|
|
127
|
+
|
|
128
|
+
const array = mesh.instanceMatrix.array;
|
|
129
|
+
|
|
130
|
+
const bodies = [];
|
|
131
|
+
|
|
132
|
+
for ( let i = 0; i < mesh.count; i ++ ) {
|
|
133
|
+
|
|
134
|
+
const position = _position.fromArray( array, i * 16 + 12 );
|
|
135
|
+
const quaternion = _quaternion.setFromRotationMatrix( _matrix.fromArray( array, i * 16 ) ); // TODO Copilot did this
|
|
136
|
+
bodies.push( createBody( position, quaternion, mass, restitution, shape ) );
|
|
137
|
+
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
return bodies;
|
|
141
|
+
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
function createBody( position, rotation, mass, restitution, shape ) {
|
|
145
|
+
|
|
146
|
+
const pos = new Jolt.Vec3( position.x, position.y, position.z );
|
|
147
|
+
const rot = new Jolt.Quat( rotation.x, rotation.y, rotation.z, rotation.w );
|
|
148
|
+
|
|
149
|
+
const motion = mass > 0 ? Jolt.EMotionType_Dynamic : Jolt.EMotionType_Static;
|
|
150
|
+
const layer = mass > 0 ? LAYER_MOVING : LAYER_NON_MOVING;
|
|
151
|
+
|
|
152
|
+
const creationSettings = new Jolt.BodyCreationSettings( shape, pos, rot, motion, layer );
|
|
153
|
+
creationSettings.mRestitution = restitution;
|
|
154
|
+
|
|
155
|
+
const body = bodyInterface.CreateBody( creationSettings );
|
|
156
|
+
|
|
157
|
+
bodyInterface.AddBody( body.GetID(), Jolt.EActivation_Activate );
|
|
158
|
+
|
|
159
|
+
Jolt.destroy( creationSettings );
|
|
160
|
+
|
|
161
|
+
return body;
|
|
162
|
+
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
function setMeshPosition( mesh, position, index = 0 ) {
|
|
166
|
+
|
|
167
|
+
if ( mesh.isInstancedMesh ) {
|
|
168
|
+
|
|
169
|
+
const bodies = meshMap.get( mesh );
|
|
170
|
+
|
|
171
|
+
const body = bodies[ index ];
|
|
172
|
+
|
|
173
|
+
bodyInterface.RemoveBody( body.GetID() );
|
|
174
|
+
bodyInterface.DestroyBody( body.GetID() );
|
|
175
|
+
|
|
176
|
+
const physics = mesh.userData.physics;
|
|
177
|
+
|
|
178
|
+
let shape = body.GetShape();
|
|
179
|
+
let body2 = createBody( position, { x: 0, y: 0, z: 0, w: 1 }, physics.mass, physics.restitution, shape );
|
|
180
|
+
|
|
181
|
+
bodies[ index ] = body2;
|
|
182
|
+
|
|
183
|
+
} else {
|
|
184
|
+
|
|
185
|
+
// TODO: Implement this
|
|
186
|
+
|
|
187
|
+
}
|
|
188
|
+
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
function setMeshVelocity( mesh, velocity, index = 0 ) {
|
|
192
|
+
|
|
193
|
+
/*
|
|
194
|
+
let body = meshMap.get( mesh );
|
|
195
|
+
|
|
196
|
+
if ( mesh.isInstancedMesh ) {
|
|
197
|
+
|
|
198
|
+
body = body[ index ];
|
|
199
|
+
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
body.setLinvel( velocity );
|
|
203
|
+
*/
|
|
204
|
+
|
|
205
|
+
}
|
|
206
|
+
|
|
207
|
+
//
|
|
208
|
+
|
|
209
|
+
const clock = new Clock();
|
|
210
|
+
|
|
211
|
+
function step() {
|
|
212
|
+
|
|
213
|
+
let deltaTime = clock.getDelta();
|
|
214
|
+
|
|
215
|
+
// Don't go below 30 Hz to prevent spiral of death
|
|
216
|
+
deltaTime = Math.min( deltaTime, 1.0 / 30.0 );
|
|
217
|
+
|
|
218
|
+
// When running below 55 Hz, do 2 steps instead of 1
|
|
219
|
+
const numSteps = deltaTime > 1.0 / 55.0 ? 2 : 1;
|
|
220
|
+
|
|
221
|
+
// Step the physics world
|
|
222
|
+
jolt.Step( deltaTime, numSteps );
|
|
223
|
+
|
|
224
|
+
//
|
|
225
|
+
|
|
226
|
+
for ( let i = 0, l = meshes.length; i < l; i ++ ) {
|
|
227
|
+
|
|
228
|
+
const mesh = meshes[ i ];
|
|
229
|
+
|
|
230
|
+
if ( mesh.isInstancedMesh ) {
|
|
231
|
+
|
|
232
|
+
const array = mesh.instanceMatrix.array;
|
|
233
|
+
const bodies = meshMap.get( mesh );
|
|
234
|
+
|
|
235
|
+
for ( let j = 0; j < bodies.length; j ++ ) {
|
|
236
|
+
|
|
237
|
+
const body = bodies[ j ];
|
|
238
|
+
|
|
239
|
+
const position = body.GetPosition();
|
|
240
|
+
const quaternion = body.GetRotation();
|
|
241
|
+
|
|
242
|
+
_position.set( position.GetX(), position.GetY(), position.GetZ() );
|
|
243
|
+
_quaternion.set( quaternion.GetX(), quaternion.GetY(), quaternion.GetZ(), quaternion.GetW() );
|
|
244
|
+
|
|
245
|
+
_matrix.compose( _position, _quaternion, _scale ).toArray( array, j * 16 );
|
|
246
|
+
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
mesh.instanceMatrix.needsUpdate = true;
|
|
250
|
+
mesh.computeBoundingSphere();
|
|
251
|
+
|
|
252
|
+
} else {
|
|
253
|
+
|
|
254
|
+
const body = meshMap.get( mesh );
|
|
255
|
+
|
|
256
|
+
const position = body.GetPosition();
|
|
257
|
+
const rotation = body.GetRotation();
|
|
258
|
+
|
|
259
|
+
mesh.position.set( position.GetX(), position.GetY(), position.GetZ() );
|
|
260
|
+
mesh.quaternion.set( rotation.GetX(), rotation.GetY(), rotation.GetZ(), rotation.GetW() );
|
|
261
|
+
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
// animate
|
|
269
|
+
|
|
270
|
+
setInterval( step, 1000 / frameRate );
|
|
271
|
+
|
|
272
|
+
return {
|
|
273
|
+
addScene: addScene,
|
|
274
|
+
addMesh: addMesh,
|
|
275
|
+
setMeshPosition: setMeshPosition,
|
|
276
|
+
setMeshVelocity: setMeshVelocity
|
|
277
|
+
};
|
|
278
|
+
|
|
279
|
+
}
|
|
280
|
+
|
|
281
|
+
export { JoltPhysics };
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { Clock, Vector3, Quaternion, Matrix4 } from 'three';
|
|
2
2
|
|
|
3
|
-
const RAPIER_PATH = 'https://cdn.skypack.dev/@dimforge/rapier3d-compat@0.
|
|
3
|
+
const RAPIER_PATH = 'https://cdn.skypack.dev/@dimforge/rapier3d-compat@0.12.0';
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4
4
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5
5
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const frameRate = 60;
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6
6
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@@ -9,7 +9,7 @@ const ZERO = new Vector3();
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9
9
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10
10
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let RAPIER = null;
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11
11
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12
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-
function
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12
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+
function getShape( geometry ) {
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13
13
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14
14
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const parameters = geometry.parameters;
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15
15
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@@ -28,6 +28,26 @@ function getCollider( geometry ) {
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28
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const radius = parameters.radius !== undefined ? parameters.radius : 1;
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29
29
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return RAPIER.ColliderDesc.ball( radius );
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30
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31
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+
} else if ( geometry.type === 'BufferGeometry' ) {
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32
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+
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33
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+
const vertices = [];
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34
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+
const vertex = new Vector3();
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35
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+
const position = geometry.getAttribute( 'position' );
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36
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+
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37
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+
for ( let i = 0; i < position.count; i ++ ) {
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38
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+
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39
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+
vertex.fromBufferAttribute( position, i );
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40
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+
vertices.push( vertex.x, vertex.y, vertex.z );
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41
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+
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42
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+
}
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+
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44
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+
// if the buffer is non-indexed, generate an index buffer
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45
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+
const indices = geometry.getIndex() === null
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46
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+
? Uint32Array.from( Array( parseInt( vertices.length / 3 ) ).keys() )
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47
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+
: geometry.getIndex().array;
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48
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+
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49
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+
return RAPIER.ColliderDesc.trimesh( vertices, indices );
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50
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+
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31
51
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}
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32
52
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33
53
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return null;
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@@ -38,12 +58,12 @@ async function RapierPhysics() {
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58
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59
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if ( RAPIER === null ) {
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40
60
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41
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-
RAPIER = await import( RAPIER_PATH );
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61
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+
RAPIER = await import( `${RAPIER_PATH}` );
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62
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await RAPIER.init();
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43
63
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44
64
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}
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45
65
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46
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-
// Docs: https://rapier.rs/docs/api/javascript/JavaScript3D/
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66
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+
// Docs: https://rapier.rs/docs/api/javascript/JavaScript3D/
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47
67
|
|
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48
68
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const gravity = new Vector3( 0.0, - 9.81, 0.0 );
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49
69
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const world = new RAPIER.World( gravity );
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@@ -77,7 +97,7 @@ async function RapierPhysics() {
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77
97
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78
98
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function addMesh( mesh, mass = 0, restitution = 0 ) {
|
|
79
99
|
|
|
80
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-
const shape =
|
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100
|
+
const shape = getShape( mesh.geometry );
|
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81
101
|
|
|
82
102
|
if ( shape === null ) return;
|
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83
103
|
|
|
@@ -3,7 +3,6 @@ import {
|
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3
3
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FloatType,
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4
4
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MathUtils,
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5
5
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RedFormat,
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6
|
-
LuminanceFormat,
|
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7
6
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ShaderMaterial,
|
|
8
7
|
UniformsUtils
|
|
9
8
|
} from 'three';
|
|
@@ -40,8 +39,6 @@ class GlitchPass extends Pass {
|
|
|
40
39
|
|
|
41
40
|
render( renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */ ) {
|
|
42
41
|
|
|
43
|
-
if ( renderer.capabilities.isWebGL2 === false ) this.uniforms[ 'tDisp' ].value.format = LuminanceFormat;
|
|
44
|
-
|
|
45
42
|
this.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
|
|
46
43
|
this.uniforms[ 'seed' ].value = Math.random();//default seeding
|
|
47
44
|
this.uniforms[ 'byp' ].value = 0;
|
|
@@ -4,12 +4,7 @@ const LUTShader = {
|
|
|
4
4
|
|
|
5
5
|
name: 'LUTShader',
|
|
6
6
|
|
|
7
|
-
defines: {
|
|
8
|
-
USE_3DTEXTURE: 1,
|
|
9
|
-
},
|
|
10
|
-
|
|
11
7
|
uniforms: {
|
|
12
|
-
lut3d: { value: null },
|
|
13
8
|
|
|
14
9
|
lut: { value: null },
|
|
15
10
|
lutSize: { value: 0 },
|
|
@@ -34,45 +29,7 @@ const LUTShader = {
|
|
|
34
29
|
fragmentShader: /* glsl */`
|
|
35
30
|
|
|
36
31
|
uniform float lutSize;
|
|
37
|
-
|
|
38
|
-
precision highp sampler3D;
|
|
39
|
-
uniform sampler3D lut3d;
|
|
40
|
-
#else
|
|
41
|
-
uniform sampler2D lut;
|
|
42
|
-
|
|
43
|
-
vec3 lutLookup( sampler2D tex, float size, vec3 rgb ) {
|
|
44
|
-
|
|
45
|
-
float sliceHeight = 1.0 / size;
|
|
46
|
-
float yPixelHeight = 1.0 / ( size * size );
|
|
47
|
-
|
|
48
|
-
// Get the slices on either side of the sample
|
|
49
|
-
float slice = rgb.b * size;
|
|
50
|
-
float interp = fract( slice );
|
|
51
|
-
float slice0 = slice - interp;
|
|
52
|
-
float centeredInterp = interp - 0.5;
|
|
53
|
-
|
|
54
|
-
float slice1 = slice0 + sign( centeredInterp );
|
|
55
|
-
|
|
56
|
-
// Pull y sample in by half a pixel in each direction to avoid color
|
|
57
|
-
// bleeding from adjacent slices.
|
|
58
|
-
float greenOffset = clamp( rgb.g * sliceHeight, yPixelHeight * 0.5, sliceHeight - yPixelHeight * 0.5 );
|
|
59
|
-
|
|
60
|
-
vec2 uv0 = vec2(
|
|
61
|
-
rgb.r,
|
|
62
|
-
slice0 * sliceHeight + greenOffset
|
|
63
|
-
);
|
|
64
|
-
vec2 uv1 = vec2(
|
|
65
|
-
rgb.r,
|
|
66
|
-
slice1 * sliceHeight + greenOffset
|
|
67
|
-
);
|
|
68
|
-
|
|
69
|
-
vec3 sample0 = texture2D( tex, uv0 ).rgb;
|
|
70
|
-
vec3 sample1 = texture2D( tex, uv1 ).rgb;
|
|
71
|
-
|
|
72
|
-
return mix( sample0, sample1, abs( centeredInterp ) );
|
|
73
|
-
|
|
74
|
-
}
|
|
75
|
-
#endif
|
|
32
|
+
uniform sampler3D lut;
|
|
76
33
|
|
|
77
34
|
varying vec2 vUv;
|
|
78
35
|
uniform float intensity;
|
|
@@ -88,15 +45,8 @@ const LUTShader = {
|
|
|
88
45
|
float halfPixelWidth = 0.5 / lutSize;
|
|
89
46
|
vec3 uvw = vec3( halfPixelWidth ) + val.rgb * ( 1.0 - pixelWidth );
|
|
90
47
|
|
|
91
|
-
#if USE_3DTEXTURE
|
|
92
48
|
|
|
93
|
-
lutVal = vec4( texture(
|
|
94
|
-
|
|
95
|
-
#else
|
|
96
|
-
|
|
97
|
-
lutVal = vec4( lutLookup( lut, lutSize, uvw ), val.a );
|
|
98
|
-
|
|
99
|
-
#endif
|
|
49
|
+
lutVal = vec4( texture( lut, uvw ).rgb, val.a );
|
|
100
50
|
|
|
101
51
|
gl_FragColor = vec4( mix( val, lutVal, intensity ) );
|
|
102
52
|
|
|
@@ -111,31 +61,15 @@ class LUTPass extends ShaderPass {
|
|
|
111
61
|
set lut( v ) {
|
|
112
62
|
|
|
113
63
|
const material = this.material;
|
|
64
|
+
|
|
114
65
|
if ( v !== this.lut ) {
|
|
115
66
|
|
|
116
|
-
material.uniforms.lut3d.value = null;
|
|
117
67
|
material.uniforms.lut.value = null;
|
|
118
68
|
|
|
119
69
|
if ( v ) {
|
|
120
70
|
|
|
121
|
-
const is3dTextureDefine = v.isData3DTexture ? 1 : 0;
|
|
122
|
-
if ( is3dTextureDefine !== material.defines.USE_3DTEXTURE ) {
|
|
123
|
-
|
|
124
|
-
material.defines.USE_3DTEXTURE = is3dTextureDefine;
|
|
125
|
-
material.needsUpdate = true;
|
|
126
|
-
|
|
127
|
-
}
|
|
128
|
-
|
|
129
71
|
material.uniforms.lutSize.value = v.image.width;
|
|
130
|
-
|
|
131
|
-
|
|
132
|
-
material.uniforms.lut3d.value = v;
|
|
133
|
-
|
|
134
|
-
} else {
|
|
135
|
-
|
|
136
|
-
material.uniforms.lut.value = v;
|
|
137
|
-
|
|
138
|
-
}
|
|
72
|
+
material.uniforms.lut.value = v;
|
|
139
73
|
|
|
140
74
|
}
|
|
141
75
|
|
|
@@ -145,7 +79,7 @@ class LUTPass extends ShaderPass {
|
|
|
145
79
|
|
|
146
80
|
get lut() {
|
|
147
81
|
|
|
148
|
-
return this.material.uniforms.lut.value
|
|
82
|
+
return this.material.uniforms.lut.value;
|
|
149
83
|
|
|
150
84
|
}
|
|
151
85
|
|