@nativewrappers/redm-codegen 0.0.4 → 0.0.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +96 -96
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +137 -137
  4. package/dist/classes/BaseModel.d.ts +19 -19
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +33 -33
  7. package/dist/classes/BaseTask.d.ts +33 -33
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +40 -40
  10. package/dist/classes/Cam.d.ts +85 -85
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +108 -108
  13. package/dist/classes/Entity.d.ts +288 -283
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +410 -401
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +729 -729
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +935 -935
  31. package/dist/classes/PersChar.d.ts +13 -13
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +19 -19
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +13 -13
  37. package/dist/classes/Player.d.ts +343 -339
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +495 -489
  40. package/dist/classes/Prop.d.ts +64 -64
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +94 -94
  43. package/dist/classes/PropSet.d.ts +18 -18
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +27 -27
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +24 -24
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +30 -30
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +351 -351
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +486 -486
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +48 -48
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +65 -65
  70. package/dist/namespaces/Audio.d.ts +476 -476
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +692 -692
  73. package/dist/namespaces/Bounty.d.ts +57 -57
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +90 -90
  76. package/dist/namespaces/CamStatics.d.ts +432 -432
  77. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  78. package/dist/namespaces/CamStatics.js +606 -606
  79. package/dist/namespaces/Collection.d.ts +78 -78
  80. package/dist/namespaces/Collection.d.ts.map +1 -1
  81. package/dist/namespaces/Collection.js +111 -111
  82. package/dist/namespaces/Companion.d.ts +22 -22
  83. package/dist/namespaces/Companion.d.ts.map +1 -1
  84. package/dist/namespaces/Companion.js +30 -30
  85. package/dist/namespaces/Compapp.js +1 -1
  86. package/dist/namespaces/Compendium.d.ts +58 -58
  87. package/dist/namespaces/Compendium.d.ts.map +1 -1
  88. package/dist/namespaces/Compendium.js +83 -83
  89. package/dist/namespaces/Crashlog.d.ts +10 -10
  90. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  91. package/dist/namespaces/Crashlog.js +21 -21
  92. package/dist/namespaces/Crew.js +4 -4
  93. package/dist/namespaces/Databinding.d.ts +154 -154
  94. package/dist/namespaces/Databinding.d.ts.map +1 -1
  95. package/dist/namespaces/Databinding.js +222 -222
  96. package/dist/namespaces/Datafile.js +4 -4
  97. package/dist/namespaces/Decorator.d.ts +19 -19
  98. package/dist/namespaces/Decorator.d.ts.map +1 -1
  99. package/dist/namespaces/Decorator.js +34 -34
  100. package/dist/namespaces/Dlc.d.ts +5 -5
  101. package/dist/namespaces/Dlc.d.ts.map +1 -1
  102. package/dist/namespaces/Dlc.js +9 -9
  103. package/dist/namespaces/EntityStatics.d.ts +80 -80
  104. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  105. package/dist/namespaces/EntityStatics.js +113 -113
  106. package/dist/namespaces/Event.js +4 -4
  107. package/dist/namespaces/Fire.d.ts +89 -89
  108. package/dist/namespaces/Fire.d.ts.map +1 -1
  109. package/dist/namespaces/Fire.js +115 -115
  110. package/dist/namespaces/Flock.js +2 -2
  111. package/dist/namespaces/Gang.js +2 -2
  112. package/dist/namespaces/GoogleAnalytics.js +2 -2
  113. package/dist/namespaces/Graphics.d.ts +781 -781
  114. package/dist/namespaces/Graphics.d.ts.map +1 -1
  115. package/dist/namespaces/Graphics.js +1207 -1207
  116. package/dist/namespaces/Hud.d.ts +483 -483
  117. package/dist/namespaces/Hud.d.ts.map +1 -1
  118. package/dist/namespaces/Hud.js +678 -678
  119. package/dist/namespaces/Ik.js +1 -1
  120. package/dist/namespaces/Interaction.js +3 -3
  121. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  122. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  123. package/dist/namespaces/InteriorStatics.js +57 -57
  124. package/dist/namespaces/Inventory.d.ts +211 -211
  125. package/dist/namespaces/Inventory.d.ts.map +1 -1
  126. package/dist/namespaces/Inventory.js +291 -291
  127. package/dist/namespaces/Itemdatabase.js +3 -3
  128. package/dist/namespaces/Itemset.js +2 -2
  129. package/dist/namespaces/Law.d.ts +1 -1
  130. package/dist/namespaces/Law.d.ts.map +1 -1
  131. package/dist/namespaces/Law.js +19 -19
  132. package/dist/namespaces/Localization.js +1 -1
  133. package/dist/namespaces/Map.js +3 -3
  134. package/dist/namespaces/Minigame.d.ts +65 -65
  135. package/dist/namespaces/Minigame.d.ts.map +1 -1
  136. package/dist/namespaces/Minigame.js +105 -105
  137. package/dist/namespaces/Misc.d.ts +3 -3
  138. package/dist/namespaces/Misc.d.ts.map +1 -1
  139. package/dist/namespaces/Misc.js +35 -35
  140. package/dist/namespaces/Missiondata.d.ts +15 -15
  141. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  142. package/dist/namespaces/Missiondata.js +24 -24
  143. package/dist/namespaces/Money.js +3 -3
  144. package/dist/namespaces/Netshopping.d.ts +58 -58
  145. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  146. package/dist/namespaces/Netshopping.js +89 -89
  147. package/dist/namespaces/Network.d.ts +1067 -1067
  148. package/dist/namespaces/Network.d.ts.map +1 -1
  149. package/dist/namespaces/Network.js +1586 -1586
  150. package/dist/namespaces/Object.d.ts +231 -231
  151. package/dist/namespaces/Object.d.ts.map +1 -1
  152. package/dist/namespaces/Object.js +337 -337
  153. package/dist/namespaces/Pad.d.ts +42 -42
  154. package/dist/namespaces/Pad.d.ts.map +1 -1
  155. package/dist/namespaces/Pad.js +68 -68
  156. package/dist/namespaces/Pathfind.js +10 -10
  157. package/dist/namespaces/PedStatics.d.ts +2 -2
  158. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  159. package/dist/namespaces/PedStatics.js +10 -10
  160. package/dist/namespaces/Perschar.d.ts +54 -54
  161. package/dist/namespaces/Perschar.d.ts.map +1 -1
  162. package/dist/namespaces/Perschar.js +84 -84
  163. package/dist/namespaces/Physics.d.ts +121 -121
  164. package/dist/namespaces/Physics.d.ts.map +1 -1
  165. package/dist/namespaces/Physics.js +155 -155
  166. package/dist/namespaces/PlayerStatics.d.ts +97 -97
  167. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  168. package/dist/namespaces/PlayerStatics.js +142 -142
  169. package/dist/namespaces/Population.d.ts +11 -11
  170. package/dist/namespaces/Population.d.ts.map +1 -1
  171. package/dist/namespaces/Population.js +15 -15
  172. package/dist/namespaces/Posse.d.ts +33 -33
  173. package/dist/namespaces/Posse.d.ts.map +1 -1
  174. package/dist/namespaces/Posse.js +51 -51
  175. package/dist/namespaces/Propset.d.ts +59 -59
  176. package/dist/namespaces/Propset.d.ts.map +1 -1
  177. package/dist/namespaces/Propset.js +81 -81
  178. package/dist/namespaces/Replay.d.ts +1 -1
  179. package/dist/namespaces/Replay.d.ts.map +1 -1
  180. package/dist/namespaces/Replay.js +2 -2
  181. package/dist/namespaces/Scripts.d.ts +1 -1
  182. package/dist/namespaces/Scripts.d.ts.map +1 -1
  183. package/dist/namespaces/Scripts.js +12 -12
  184. package/dist/namespaces/Shapetest.d.ts +11 -11
  185. package/dist/namespaces/Shapetest.d.ts.map +1 -1
  186. package/dist/namespaces/Shapetest.js +13 -13
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +191 -191
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +281 -281
  193. package/dist/namespaces/Streaming.d.ts +84 -84
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +137 -137
  196. package/dist/namespaces/Task.d.ts +347 -347
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +488 -488
  199. package/dist/namespaces/Telemetry.d.ts +151 -151
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +206 -206
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.d.ts +15 -15
  208. package/dist/namespaces/Uifeed.d.ts.map +1 -1
  209. package/dist/namespaces/Uifeed.js +25 -25
  210. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  211. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  212. package/dist/namespaces/Uistickyfeed.js +21 -21
  213. package/dist/namespaces/Unlock.js +5 -5
  214. package/dist/namespaces/VehicleStatics.js +12 -12
  215. package/dist/namespaces/Voice.d.ts +38 -38
  216. package/dist/namespaces/Voice.d.ts.map +1 -1
  217. package/dist/namespaces/Voice.js +61 -61
  218. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  219. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  220. package/dist/namespaces/VolumeStatics.js +137 -137
  221. package/dist/namespaces/WeaponStatics.d.ts +276 -276
  222. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  223. package/dist/namespaces/WeaponStatics.js +371 -371
  224. package/dist/types/NativeAliases.d.ts +3 -1
  225. package/dist/types/NativeAliases.d.ts.map +1 -1
  226. package/dist/types/NativeAliases.js +3 -1
  227. package/package.json +1 -1
  228. package/src/classes/AnimScene.ts +159 -159
  229. package/src/classes/BaseModel.ts +37 -37
  230. package/src/classes/BaseTask.ts +41 -41
  231. package/src/classes/Cam.ts +111 -111
  232. package/src/classes/Entity.ts +422 -411
  233. package/src/classes/Interior.ts +43 -43
  234. package/src/classes/ItemSet.ts +3 -3
  235. package/src/classes/Ped.ts +432 -432
  236. package/src/classes/PedModel.ts +2 -2
  237. package/src/classes/PedTask.ts +957 -957
  238. package/src/classes/PersChar.ts +22 -22
  239. package/src/classes/Pickup.ts +14 -14
  240. package/src/classes/Player.ts +994 -987
  241. package/src/classes/Prop.ts +106 -106
  242. package/src/classes/PropSet.ts +29 -29
  243. package/src/classes/Vehicle.ts +147 -147
  244. package/src/classes/VehicleModel.ts +2 -2
  245. package/src/classes/VehicleTask.ts +31 -31
  246. package/src/classes/Volume.ts +62 -62
  247. package/src/classes/Weapon.ts +511 -511
  248. package/src/namespaces/Aicoverpoint.ts +40 -40
  249. package/src/namespaces/Aitransport.ts +104 -104
  250. package/src/namespaces/Animscene.ts +71 -71
  251. package/src/namespaces/Audio.ts +725 -725
  252. package/src/namespaces/Bounty.ts +102 -102
  253. package/src/namespaces/CamStatics.ts +700 -700
  254. package/src/namespaces/Collection.ts +113 -113
  255. package/src/namespaces/Companion.ts +34 -34
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +23 -23
  259. package/src/namespaces/Crew.ts +4 -4
  260. package/src/namespaces/Databinding.ts +237 -237
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +9 -9
  264. package/src/namespaces/EntityStatics.ts +117 -117
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1218 -1218
  271. package/src/namespaces/Hud.ts +696 -696
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +294 -294
  276. package/src/namespaces/Itemdatabase.ts +3 -3
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +3 -3
  281. package/src/namespaces/Minigame.ts +109 -109
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +28 -28
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1616 -1616
  287. package/src/namespaces/Object.ts +344 -344
  288. package/src/namespaces/Pad.ts +76 -76
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +86 -86
  292. package/src/namespaces/Physics.ts +171 -171
  293. package/src/namespaces/PlayerStatics.ts +162 -162
  294. package/src/namespaces/Population.ts +17 -17
  295. package/src/namespaces/Posse.ts +54 -54
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Shapetest.ts +14 -14
  300. package/src/namespaces/Socialclub.ts +8 -8
  301. package/src/namespaces/Socialclubfeed.ts +1 -1
  302. package/src/namespaces/Spactionproxy.ts +4 -4
  303. package/src/namespaces/Stats.ts +287 -287
  304. package/src/namespaces/Streaming.ts +159 -159
  305. package/src/namespaces/Task.ts +517 -517
  306. package/src/namespaces/Telemetry.ts +224 -224
  307. package/src/namespaces/Txd.ts +1 -1
  308. package/src/namespaces/Uiapps.ts +43 -43
  309. package/src/namespaces/Uievents.ts +1 -1
  310. package/src/namespaces/Uifeed.ts +28 -28
  311. package/src/namespaces/Uistickyfeed.ts +23 -23
  312. package/src/namespaces/Unlock.ts +5 -5
  313. package/src/namespaces/VehicleStatics.ts +12 -12
  314. package/src/namespaces/Voice.ts +70 -70
  315. package/src/namespaces/VolumeStatics.ts +143 -143
  316. package/src/namespaces/WeaponStatics.ts +383 -383
  317. package/src/types/NativeAliases.ts +6 -1
@@ -20,7 +20,7 @@ export class Prop extends Entity {
20
20
  /**
21
21
  * @param toggle
22
22
  */
23
- setObjectAllowLowLodBuoyancy(toggle: boolean): void {
23
+ set ObjectAllowLowLodBuoyancy(toggle: boolean) {
24
24
  inv<void>('0x4D89D607CB3DD1D2', this.handle, toggle);
25
25
  }
26
26
 
@@ -43,7 +43,7 @@ export class Prop extends Entity {
43
43
  /**
44
44
  * @returns
45
45
  */
46
- getLightIntensityFromObject(): number {
46
+ get LightIntensityFromObject(): number {
47
47
  return inv<number>('0xFA3B61EC249B4674', this.handle, raf());
48
48
  }
49
49
 
@@ -52,7 +52,7 @@ export class Prop extends Entity {
52
52
  *
53
53
  * @returns
54
54
  */
55
- getObjectLightIntensity(): number {
55
+ get ObjectLightIntensity(): number {
56
56
  return inv<number>('0x3397CD4E0353DFBA', this.handle, raf());
57
57
  }
58
58
 
@@ -61,10 +61,89 @@ export class Prop extends Entity {
61
61
  *
62
62
  * @param name
63
63
  */
64
- setObjectPromptName(name: string | null): void {
64
+ set ObjectPromptName(name: string | null) {
65
65
  inv<void>('0xAEE6C800E124CFE1', this.handle, name);
66
66
  }
67
67
 
68
+ /**
69
+ * Sets object as auto-jumpable by horse.
70
+ *
71
+ * @param p1
72
+ */
73
+ set AutoJumpableByHorse(p1: boolean) {
74
+ inv<void>('0x98D2D9C053A1F449', this.handle, p1);
75
+ }
76
+
77
+ /**
78
+ * @returns
79
+ */
80
+ get IsObjectVisible(): boolean {
81
+ return !!inv<boolean>('0x8B32ACE6326A7546', this.handle, rai());
82
+ }
83
+
84
+ fixObjectFragment(): void {
85
+ inv<void>('0xF9C1681347C8BD15', this.handle);
86
+ }
87
+
88
+ /**
89
+ * @param intensity
90
+ */
91
+ set ObjectBurnIntensity(intensity: number) {
92
+ inv<void>('0xC8E21C1677DC5E6F', this.handle, f(intensity));
93
+ }
94
+
95
+ /**
96
+ * @param state
97
+ */
98
+ set StateOfRayfireMapObject(state: number) {
99
+ inv<void>('0x5C29F698D404C5E1', this.handle, state);
100
+ }
101
+
102
+ setPickupDoNotAutoPlaceOnGround(): void {
103
+ inv<void>('0x634C19521485AB25', this.handle);
104
+ }
105
+
106
+ /**
107
+ * @param txdHash
108
+ * @param p2
109
+ * @param p3
110
+ */
111
+ setCustomTexturesOnObject(txdHash: string | number, p2: any, p3: any): void {
112
+ inv<void>('0xE124889AE0521FCF', this.handle, _h(txdHash), p2, p3);
113
+ }
114
+
115
+ /**
116
+ * Old name: _MARK_OBJECT_FOR_DELETION
117
+ */
118
+ onlyCleanUpObjectWhenOutOfRange(): void {
119
+ inv<void>('0xADBE4809F19F927A', this.handle);
120
+ }
121
+
122
+ /**
123
+ * @param targettable
124
+ */
125
+ set ObjectTargettable(targettable: boolean) {
126
+ inv<void>('0x8A7391690F5AFD81', this.handle, targettable);
127
+ }
128
+
129
+ detachPortablePickupFromPed(): void {
130
+ inv<void>('0xCF463D1E9A0AECB1', this.handle);
131
+ }
132
+
133
+ /**
134
+ * @returns
135
+ */
136
+ get IsObjectAPortablePickup(): boolean {
137
+ return !!inv<boolean>('0x0378C08504160D0D', this.handle, rai());
138
+ }
139
+
140
+ /**
141
+ * @param toggle
142
+ */
143
+ set ActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle: boolean) {
144
+ inv<void>('0x406137F8EF90EAF5', this.handle, toggle);
145
+ }
146
+
68
147
  resetObjectVelocity(): void {
69
148
  inv<void>('0xF40AB58D83C35027', this.handle);
70
149
  }
@@ -91,7 +170,7 @@ export class Prop extends Entity {
91
170
  *
92
171
  * @param value
93
172
  */
94
- setLightTranslucencyForObject(value: number): void {
173
+ set LightTranslucencyForObject(value: number) {
95
174
  inv<void>('0x63E39F09310F481F', this.handle, f(value));
96
175
  }
97
176
 
@@ -112,7 +191,7 @@ export class Prop extends Entity {
112
191
  /**
113
192
  * @param scale
114
193
  */
115
- setObjectBreakScale(scale: number): void {
194
+ set ObjectBreakScale(scale: number) {
116
195
  inv<void>('0xFFB99FFD17F65889', this.handle, f(scale));
117
196
  }
118
197
 
@@ -127,7 +206,7 @@ export class Prop extends Entity {
127
206
  * @returns
128
207
  */
129
208
  slideObject(toX: number, toY: number, toZ: number, speedX: number, speedY: number, speedZ: number, collision: boolean): boolean {
130
- return inv<boolean>('0x2FDFF4107B8C1147', this.handle, f(toX), f(toY), f(toZ), f(speedX), f(speedY), f(speedZ), collision, rai());
209
+ return !!inv<boolean>('0x2FDFF4107B8C1147', this.handle, f(toX), f(toY), f(toZ), f(speedX), f(speedY), f(speedZ), collision, rai());
131
210
  }
132
211
 
133
212
  /**
@@ -150,14 +229,14 @@ export class Prop extends Entity {
150
229
  /**
151
230
  * @param disable
152
231
  */
153
- setLightScatteringDisabledForObject(disable: boolean): void {
232
+ set LightScatteringDisabledForObject(disable: boolean) {
154
233
  inv<void>('0x04D1D4E411CE52D0', this.handle, disable);
155
234
  }
156
235
 
157
236
  /**
158
237
  * @returns
159
238
  */
160
- getRayfireMapObjectAnimPhase(): number {
239
+ get RayfireMapObjectAnimPhase(): number {
161
240
  return inv<number>('0x260EE4FDBDF4DB01', this.handle, raf());
162
241
  }
163
242
 
@@ -188,7 +267,7 @@ export class Prop extends Entity {
188
267
  /**
189
268
  * @returns
190
269
  */
191
- getStateOfRayfireMapObject(): number {
270
+ get StateOfRayfireMapObject(): number {
192
271
  return inv<number>('0x899BA936634A322E', this.handle, rai());
193
272
  }
194
273
 
@@ -202,28 +281,29 @@ export class Prop extends Entity {
202
281
  /**
203
282
  * @param lightIntensity
204
283
  */
205
- setLightIntensityForObject(lightIntensity: number): void {
284
+ set LightIntensityForObject(lightIntensity: number) {
206
285
  inv<void>('0xF49574E2332A8F06', this.handle, f(lightIntensity));
207
286
  }
208
287
 
209
288
  /**
210
- * Old name: _MARK_OBJECT_FOR_DELETION
289
+ * @param p1
290
+ * @param p2
211
291
  */
212
- onlyCleanUpObjectWhenOutOfRange(): void {
213
- inv<void>('0xADBE4809F19F927A', this.handle);
292
+ preventCollectionOfPortablePickup(p1: boolean, p2: boolean): void {
293
+ inv<void>('0x92AEFB5F6E294023', this.handle, p1, p2);
214
294
  }
215
295
 
216
296
  /**
217
- * @param targettable
297
+ * @param enabled
218
298
  */
219
- setObjectTargettable(targettable: boolean): void {
220
- inv<void>('0x8A7391690F5AFD81', this.handle, targettable);
299
+ set ObjectTakesDamageFromCollidingWithBuildings(enabled: boolean) {
300
+ inv<void>('0xEB6F1A9B5510A5D2', this.handle, enabled);
221
301
  }
222
302
 
223
303
  /**
224
304
  * @param targettable
225
305
  */
226
- setObjectTargettable2(targettable: boolean): void {
306
+ set ObjectTargettable2(targettable: boolean) {
227
307
  inv<void>('0x581EDBE56E8D62C9', this.handle, targettable);
228
308
  }
229
309
 
@@ -232,7 +312,7 @@ export class Prop extends Entity {
232
312
  *
233
313
  * @param gxtEntryHash
234
314
  */
235
- setObjectPromptNameFromGxtEntry(gxtEntryHash: string | number): void {
315
+ set ObjectPromptNameFromGxtEntry(gxtEntryHash: string | number) {
236
316
  inv<void>('0xD503D6F0986D58BC', this.handle, _h(gxtEntryHash));
237
317
  }
238
318
 
@@ -279,87 +359,22 @@ export class Prop extends Entity {
279
359
  /**
280
360
  * @param opacity
281
361
  */
282
- setObjectBurnOpacity(opacity: number): void {
362
+ set ObjectBurnOpacity(opacity: number) {
283
363
  inv<void>('0x7D7285EFEAB5AF15', this.handle, f(opacity));
284
364
  }
285
365
 
286
- setPickupDoNotAutoPlaceOnGround(): void {
287
- inv<void>('0x634C19521485AB25', this.handle);
288
- }
289
-
290
- /**
291
- * @param txdHash
292
- * @param p2
293
- * @param p3
294
- */
295
- setCustomTexturesOnObject(txdHash: string | number, p2: any, p3: any): void {
296
- inv<void>('0xE124889AE0521FCF', this.handle, _h(txdHash), p2, p3);
297
- }
298
-
299
- detachPortablePickupFromPed(): void {
300
- inv<void>('0xCF463D1E9A0AECB1', this.handle);
301
- }
302
-
303
- /**
304
- * @returns
305
- */
306
- isObjectAPortablePickup(): boolean {
307
- return inv<boolean>('0x0378C08504160D0D', this.handle, rai());
308
- }
309
-
310
- /**
311
- * @param toggle
312
- */
313
- setActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle: boolean): void {
314
- inv<void>('0x406137F8EF90EAF5', this.handle, toggle);
315
- }
316
-
317
- /**
318
- * Sets object as auto-jumpable by horse.
319
- *
320
- * @param p1
321
- */
322
- setAutoJumpableByHorse(p1: boolean): void {
323
- inv<void>('0x98D2D9C053A1F449', this.handle, p1);
324
- }
325
-
326
- /**
327
- * @returns
328
- */
329
- isObjectVisible(): boolean {
330
- return inv<boolean>('0x8B32ACE6326A7546', this.handle, rai());
331
- }
332
-
333
- fixObjectFragment(): void {
334
- inv<void>('0xF9C1681347C8BD15', this.handle);
335
- }
336
-
337
- /**
338
- * @param intensity
339
- */
340
- setObjectBurnIntensity(intensity: number): void {
341
- inv<void>('0xC8E21C1677DC5E6F', this.handle, f(intensity));
342
- }
343
-
344
- /**
345
- * @param state
346
- */
347
- setStateOfRayfireMapObject(state: number): void {
348
- inv<void>('0x5C29F698D404C5E1', this.handle, state);
349
- }
350
-
351
366
  /**
352
367
  * @returns
353
368
  */
354
369
  doesRayfireMapObjectExist(): boolean {
355
- return inv<boolean>('0x52AF537A0C5B8AAD', this.handle, rai());
370
+ return !!inv<boolean>('0x52AF537A0C5B8AAD', this.handle, rai());
356
371
  }
357
372
 
358
373
  /**
359
374
  * @returns
360
375
  */
361
376
  doesPickupObjectExist(): boolean {
362
- return inv<boolean>('0xD9EFB6DBF7DAAEA3', this.handle, rai());
377
+ return !!inv<boolean>('0xD9EFB6DBF7DAAEA3', this.handle, rai());
363
378
  }
364
379
 
365
380
  /**
@@ -367,14 +382,14 @@ export class Prop extends Entity {
367
382
  *
368
383
  * @param p1
369
384
  */
370
- setNotJumpableByHorse(p1: boolean): void {
385
+ set NotJumpableByHorse(p1: boolean) {
371
386
  inv<void>('0xE1C708BA4885796B', this.handle, p1);
372
387
  }
373
388
 
374
389
  /**
375
390
  * @param kickable
376
391
  */
377
- setObjectKickable(kickable: boolean): void {
392
+ set ObjectKickable(kickable: boolean) {
378
393
  inv<void>('0xB7017DA4D498269F', this.handle, kickable);
379
394
  }
380
395
 
@@ -383,7 +398,7 @@ export class Prop extends Entity {
383
398
  * @returns
384
399
  */
385
400
  placeObjectOnGroundProperly(p1: boolean): boolean {
386
- return inv<boolean>('0x58A850EAEE20FAA3', this.handle, p1, rai());
401
+ return !!inv<boolean>('0x58A850EAEE20FAA3', this.handle, p1, rai());
387
402
  }
388
403
 
389
404
  /**
@@ -391,7 +406,7 @@ export class Prop extends Entity {
391
406
  *
392
407
  * @param textureVariation
393
408
  */
394
- setObjectTintIndex(textureVariation: number): void {
409
+ set ObjectTintIndex(textureVariation: number) {
395
410
  inv<void>('0x971DA0055324D033', this.handle, textureVariation);
396
411
  }
397
412
 
@@ -408,21 +423,6 @@ export class Prop extends Entity {
408
423
  inv<void>('0xB252BC036B525623', this.handle);
409
424
  }
410
425
 
411
- /**
412
- * @param p1
413
- * @param p2
414
- */
415
- preventCollectionOfPortablePickup(p1: boolean, p2: boolean): void {
416
- inv<void>('0x92AEFB5F6E294023', this.handle, p1, p2);
417
- }
418
-
419
- /**
420
- * @param enabled
421
- */
422
- setObjectTakesDamageFromCollidingWithBuildings(enabled: boolean): void {
423
- inv<void>('0xEB6F1A9B5510A5D2', this.handle, enabled);
424
- }
425
-
426
426
  }
427
427
 
428
428
  registerHandle('Prop', Prop);
@@ -17,66 +17,66 @@ export class PropSet implements IHandle {
17
17
  /**
18
18
  * @returns
19
19
  */
20
- isPropSetVisible(): any {
21
- return inv<number>('0x0CE8AAFE9E433A23', this.handle);
20
+ doesPropSetExist(): any {
21
+ return inv<number>('0x7DDDCF815E650FF5', this.handle);
22
22
  }
23
23
 
24
24
  /**
25
- * @param toggle
25
+ * @returns
26
26
  */
27
- setPropSetVisible(toggle: boolean): void {
28
- inv<void>('0x9D096A5BD02F953E', this.handle, toggle);
27
+ get PropSetModel(): number {
28
+ return (inv<number>('0xA6A9712955F53D9C', this.handle, rai())) & 0xFFFFFFFF;
29
29
  }
30
30
 
31
31
  /**
32
+ * @param itemSet
33
+ * @param model
34
+ * @param p3
35
+ * @param p4
32
36
  * @returns
33
37
  */
34
- isPropSetFullyLoaded(): any {
35
- return inv<number>('0xF42DB680A8B2A4D9', this.handle);
38
+ getEntitiesFromPropSet(itemSet: ItemSet, model: string | number, p3: boolean, p4: boolean): number {
39
+ return inv<number>('0x738271B660FE0695', this.handle, itemSet.handle, _h(model), p3, p4, rai());
36
40
  }
37
41
 
38
42
  /**
39
- * @param p1
40
- * @param p2
43
+ * @param flag
41
44
  */
42
- deletePropSet(p1: boolean, p2: boolean): void {
43
- inv<void>('0x58AC173A55D9D7B4', this.handle, p1, p2);
45
+ set PropSetFlag(flag: number) {
46
+ inv<void>('0xC1AB7EEFD3E6EE49', this.handle, flag);
47
+ }
48
+
49
+ setPropSetAsNoLongerNeeded(): void {
50
+ inv<void>('0x909E3C7FAE539FB1', this.handle);
44
51
  }
45
52
 
46
53
  /**
47
54
  * @returns
48
55
  */
49
- doesPropSetExist(): any {
50
- return inv<number>('0x7DDDCF815E650FF5', this.handle);
56
+ get IsPropSetVisible(): any {
57
+ return inv<number>('0x0CE8AAFE9E433A23', this.handle);
51
58
  }
52
59
 
53
60
  /**
54
- * @returns
61
+ * @param toggle
55
62
  */
56
- getPropSetModel(): number {
57
- return (inv<number>('0xA6A9712955F53D9C', this.handle, rai())) & 0xFFFFFFFF;
63
+ set PropSetVisible(toggle: boolean) {
64
+ inv<void>('0x9D096A5BD02F953E', this.handle, toggle);
58
65
  }
59
66
 
60
67
  /**
61
- * @param itemSet
62
- * @param model
63
- * @param p3
64
- * @param p4
65
68
  * @returns
66
69
  */
67
- getEntitiesFromPropSet(itemSet: ItemSet, model: string | number, p3: boolean, p4: boolean): number {
68
- return inv<number>('0x738271B660FE0695', this.handle, itemSet.handle, _h(model), p3, p4, rai());
70
+ get IsPropSetFullyLoaded(): boolean {
71
+ return !!inv<boolean>('0xF42DB680A8B2A4D9', this.handle, rai());
69
72
  }
70
73
 
71
74
  /**
72
- * @param flag
75
+ * @param p1
76
+ * @param p2
73
77
  */
74
- setPropSetFlag(flag: number): void {
75
- inv<void>('0xC1AB7EEFD3E6EE49', this.handle, flag);
76
- }
77
-
78
- setPropSetAsNoLongerNeeded(): void {
79
- inv<void>('0x909E3C7FAE539FB1', this.handle);
78
+ deletePropSet(p1: boolean, p2: boolean): void {
79
+ inv<void>('0x58AC173A55D9D7B4', this.handle, p1, p2);
80
80
  }
81
81
 
82
82
  }